@nodaro/prompts 1.8.0 → 1.9.0

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package/dist/index.cjs CHANGED
@@ -237,15 +237,7 @@ var FRAMINGS = [
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  label: "Cowboy Shot",
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  category: "shot-size",
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  description: "Mid-thigh up, classic Western framing",
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- promptHint: "cowboy shot, subject framed from mid-thigh up, classic Western framing that leaves the holster visible"
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- },
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- {
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- id: "head-to-knees",
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- label: "Head to Knees",
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- category: "shot-size",
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- description: "From head down to the knees",
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- promptHint: "head-to-knees framing, subject visible from the top of the head down to just above the knees",
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- term: "head-to-knees framing"
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+ promptHint: "cowboy shot, subject framed from mid-thigh up, classic Western framing"
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  },
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  {
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  id: "head-to-hip",
@@ -502,15 +494,15 @@ var FRAMINGS = [
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  label: "Magazine Spread",
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  category: "composition",
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  description: "Two-page magazine layout with typography",
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- promptHint: "magazine spread layout, two-page editorial composition with bold display typography overlaid on the image, headline and pull quotes integrated with the photograph, visible page gutter down the middle"
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+ promptHint: "magazine spread layout, two-page editorial composition with a visible page gutter down the middle"
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  },
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  {
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  id: "cutaway-cross-section",
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  label: "Cutaway / Cross-Section",
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  category: "composition",
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  description: "Architectural cross-section with walls peeled away",
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- promptHint: "cutaway cross-section composition, the building's near wall peeled away to reveal the interior in dollhouse fashion, multiple rooms visible at once with floors and furnishings exposed in clean architectural section, the subject inhabiting one of the rooms",
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- term: "cutaway cross-section, near wall removed"
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+ promptHint: "cutaway cross-section composition, the near surface peeled away to reveal the interior in clean cross-section, the inner layers and hidden structure exposed at once",
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+ term: "cutaway cross-section, near surface removed"
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  },
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  {
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  id: "golden-spiral",
@@ -880,8 +872,8 @@ var LENSES = [
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  { id: "telephoto-135mm", label: "Telephoto (135mm)", description: "Compressed depth, isolated subject", promptHint: "shot on 135mm telephoto lens, compressed depth with subject isolated from background", term: "135mm telephoto lens" },
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  { id: "super-telephoto-400mm", label: "Super Telephoto (400mm)", description: "Extreme compression, distant subject", promptHint: "shot on super-telephoto 400mm lens, extreme depth compression with subject pulled forward", term: "400mm super-telephoto lens" },
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  { id: "fisheye", label: "Fisheye", description: "Hemispherical 180\xB0 distortion", promptHint: "shot on fisheye lens, extreme 180-degree hemispherical distortion with curved horizon", term: "fisheye lens" },
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- { id: "anamorphic", label: "Anamorphic", description: "Cinematic widescreen, oval bokeh", promptHint: "anamorphic lens look, cinematic widescreen feel with characteristic oval bokeh and horizontal lens flares", term: "anamorphic lens" },
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- { id: "macro", label: "Macro", description: "Extreme close-up of small detail", promptHint: "macro lens, extreme close-up revealing fine detail with shallow depth of field", term: "macro lens" },
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+ { id: "anamorphic", label: "Anamorphic", description: "Cinematic widescreen, oval bokeh", promptHint: "anamorphic lens look, characteristic oval bokeh and horizontal lens flares", term: "anamorphic lens" },
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+ { id: "macro", label: "Macro", description: "Extreme close-up of small detail", promptHint: "macro lens, capable of extreme close focus and life-size magnification with a very shallow depth of field", term: "macro lens" },
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  { id: "probe", label: "Probe Lens", description: "Tube macro \u2014 through holes and tight spaces", promptHint: "probe lens shot, tube-lens macro perspective gliding through impossibly tight spaces with extreme close-up depth" },
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  { id: "cctv", label: "CCTV", description: "Security-camera surveillance look", promptHint: "CCTV security camera footage look, high-angle fixed surveillance framing, mild wide-angle distortion, washed contrast and visible video grain", term: "cctv surveillance camera look" },
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  { id: "tilt-shift", label: "Tilt-shift", description: "Selective focus, miniature effect", promptHint: "tilt-shift lens, selective plane of focus producing a miniature-diorama effect", term: "tilt-shift lens" },
@@ -5373,24 +5365,35 @@ function getTransitionTerm(id) {
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  return resolveTerm(getTransition(id));
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  }
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  var TRANSITION_IDS = TRANSITIONS.map((t) => t.id);
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- var POSITION_CLAUSES = {
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- start: "the transition occurs at the opening of the clip",
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- middle: "the transition occurs in the middle of the clip",
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- end: "the transition occurs at the end of the clip",
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- full: "the transition spans the entire clip"
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- };
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- var DURATION_CLAUSES = {
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- instant: "occurring instantaneously",
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- short: "lasting approximately 1 second",
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- medium: "lasting approximately 2 seconds",
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- long: "lasting approximately 3 seconds"
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- };
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- var INTENSITY_CLAUSES = {
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- subtle: "with subtle restrained energy and minimal flourish",
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- natural: "with natural unhurried timing",
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- dynamic: "with dynamic energy and assertive flourish",
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- crazy: "with extreme exaggerated energy, wild flourishes, and dramatic distortion"
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- };
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+ var TRANSITION_POSITIONS = [
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+ { id: "auto", label: "Auto", description: "Let the model place it", promptHint: "", term: "" },
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+ { id: "start", label: "Start", description: "At the opening of the clip", promptHint: "the transition occurs at the opening of the clip", term: "at the opening of the clip" },
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+ { id: "middle", label: "Middle", description: "In the middle of the clip", promptHint: "the transition occurs in the middle of the clip", term: "mid-clip" },
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+ { id: "end", label: "End", description: "At the end of the clip", promptHint: "the transition occurs at the end of the clip", term: "at the end of the clip" },
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+ { id: "full", label: "Full", description: "Spans the entire clip", promptHint: "the transition spans the entire clip", term: "across the whole clip" }
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+ ];
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+ var TRANSITION_DURATIONS = [
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+ { id: "auto", label: "Auto", description: "Let the model time it", promptHint: "", term: "" },
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+ { id: "instant", label: "Instant", description: "No perceptible duration", promptHint: "occurring instantaneously", term: "instantaneous" },
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+ { id: "short", label: "Short (~1s)", description: "Approximately 1 second", promptHint: "lasting approximately 1 second", term: "about 1 second" },
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+ { id: "medium", label: "Medium (~2s)", description: "Approximately 2 seconds", promptHint: "lasting approximately 2 seconds", term: "about 2 seconds" },
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+ { id: "long", label: "Long (~3s)", description: "Approximately 3 seconds", promptHint: "lasting approximately 3 seconds", term: "about 3 seconds" }
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+ ];
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+ var TRANSITION_INTENSITIES = [
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+ { id: "auto", label: "Auto", description: "Let the model judge it", promptHint: "", term: "" },
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+ { id: "subtle", label: "Subtle", description: "Restrained, minimal flourish", promptHint: "with subtle restrained energy and minimal flourish", term: "subtly" },
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+ { id: "natural", label: "Natural", description: "Unhurried, unforced timing", promptHint: "with natural unhurried timing", term: "at a natural pace" },
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+ { id: "dynamic", label: "Dynamic", description: "Assertive, energetic", promptHint: "with dynamic energy and assertive flourish", term: "energetically" },
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+ { id: "crazy", label: "Crazy", description: "Extreme, wild, distorted", promptHint: "with extreme exaggerated energy, wild flourishes, and dramatic distortion", term: "wildly exaggerated" }
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+ ];
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+ function clausesOf(options) {
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+ return Object.fromEntries(
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+ options.filter((o) => o.id !== "auto").map((o) => [o.id, o.promptHint])
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+ );
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+ }
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+ var POSITION_CLAUSES = clausesOf(TRANSITION_POSITIONS);
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+ var DURATION_CLAUSES = clausesOf(TRANSITION_DURATIONS);
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+ var INTENSITY_CLAUSES = clausesOf(TRANSITION_INTENSITIES);
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  function composeTransitionHintFromConnections(transitionId, startHints, endHints, timing, mode = "full") {
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  const ids = Array.isArray(transitionId) ? Array.from(new Set(transitionId)).slice(0, 2) : transitionId ? [transitionId] : [];
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  const resolveBase = mode === "compact" ? getTransitionTerm : getTransitionPromptHint;
@@ -7712,6 +7715,12 @@ var RENDER_QUALITY_IDS = RENDER_QUALITIES.map((r) => r.id);
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  // src/composition-effects.ts
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  var COMPOSITION_EFFECTS = [
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+ // The neutral default. Every other entry is a dramatic subject transform, so
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+ // an unconfigured node must inject nothing — the same no-op-entry convention
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+ // `transitions`/`character-fx` use for their "auto" default, which keeps the
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+ // default a real catalog id (see the `defaultValue` contract in
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+ // picker-catalogs.ts) instead of a value absent from the option list.
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+ { id: "none", label: "None", description: "No composition effect", promptHint: "", term: "" },
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  { id: "bursting-through-frame", label: "Bursting Through Frame", description: "3D paper-tear breaking the frame", promptHint: "the subject bursting forward through a torn paper frame in a 3D paper-tear effect, head and shoulders breaking the plane of the canvas with ragged paper edges curling outward", term: "3d pop-out through a torn paper frame" },
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  { id: "breaking-out-of-frame", label: "Breaking Out of Frame", description: "Limb extends past canvas border", promptHint: "the subject's hand or limb extending past the canvas border, breaking the fourth wall and reaching beyond the frame's edge into the viewer's space", term: "out-of-bounds effect, limb past the frame" },
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  { id: "pixel-disintegration", label: "Pixel Disintegration", description: "Subject dissolving into particles", promptHint: "the subject pixelating and dissolving into floating geometric particles drifting outward, ordered chaos with crisp pixel-cube fragments scattering away from the silhouette" },
@@ -7725,7 +7734,6 @@ var COMPOSITION_EFFECTS = [
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  { id: "floating-fragments", label: "Floating Fragments", description: "Body partially drifting away", promptHint: "the subject's body partially floating away in fragments, broken pieces of the figure detaching and drifting upward like windborne paper, leaving a partially dissolved silhouette", term: "body fragmenting into drifting pieces" },
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  { id: "silhouette-outline", label: "Silhouette Outline", description: "Clean black silhouette on flat BG", promptHint: "the subject reduced to a clean black silhouette outline against a flat single-color background, no internal detail, pure shape language", term: "flat black silhouette on a solid background" },
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  { id: "exploding-particles", label: "Exploding Particles", description: "Outline scattering into particles", promptHint: "the subject's outline exploding outward into a cloud of fine particles, dust and motes scattering radially around a partially intact core figure" },
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- { id: "3x3-grid-collage", label: "3x3 Grid Collage", description: "Contact-sheet 9-pose montage", promptHint: "the subject shown in a 3x3 grid of varied poses and expressions arranged as a contact-sheet collage, nine clean panels with consistent lighting and slight pose variation in each cell" },
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  { id: "matte-painting", label: "Matte Painting", description: "Composite matte-painted background blended with live action, classic VFX", promptHint: "the subject composited against a matte-painted background blended seamlessly with live action, classic VFX matte-painting integration with hand-painted environment extension behind the figure" },
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  { id: "double-exposure", label: "Double Exposure", description: "Two layered photographic exposures fused into one image", promptHint: "two layered photographic exposures fused into one image, the subject's silhouette filled with a secondary scene and translucent overlapping forms in classic darkroom double-exposure technique" },
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  { id: "multiple-exposure", label: "Multiple Exposure", description: "Three or more exposures stacked, kaleidoscopic layering", promptHint: "three or more photographic exposures stacked into a single frame, kaleidoscopic layering of repeated subject positions with translucent overlapping silhouettes echoing across the canvas" },
@@ -9412,7 +9420,10 @@ var SINGLE_CATALOGS = [
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  catalogId: "composition-effects",
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  kind: "single",
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  valueField: "compositionEffect",
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- defaultValue: "bursting-through-frame",
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+ // No default effect — composition effects are dramatic subject transforms,
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+ // so an unset node injects nothing until the user picks one (matches the
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+ // "unset folds nothing" behaviour every consumer already honours).
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+ defaultValue: "none",
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  options: toOptions(COMPOSITION_EFFECTS)
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  },
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  {
@@ -9485,7 +9496,18 @@ var SINGLE_CATALOGS = [
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  defaultValue: "auto",
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  categoryOrder: TRANSITION_CATEGORY_ORDER,
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  categoryLabels: TRANSITION_CATEGORY_LABELS,
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- options: toOptions(TRANSITIONS, "category")
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+ options: toOptions(TRANSITIONS, "category"),
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+ // The node's three timing parameters, alongside the transition itself.
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+ // `dimensions` on a single-dim catalog carries exactly what it says on a
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+ // multi-dim one — extra value fields with their own option lists — so a
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+ // consumer that only sends ids can offer Position/Duration/Intensity
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+ // without composing the clauses itself. The rich picker UI still renders
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+ // only `options`; these fields are secondary controls beside it.
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+ dimensions: perFieldDims([
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+ ["position", TRANSITION_POSITIONS],
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+ ["duration", TRANSITION_DURATIONS],
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+ ["intensity", TRANSITION_INTENSITIES]
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+ ])
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  },
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  {
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  nodeType: "character-fx",
@@ -9725,7 +9747,9 @@ function summarizePickerCatalogs() {
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  kind: c.kind,
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  valueField: c.valueField,
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  fields: c.fields,
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- optionCount: c.kind === "single" ? c.options?.length ?? 0 : c.dimensions?.reduce((n, d) => n + d.options.length, 0) ?? 0
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+ // Every option the detail call will return, whichever kind — a single-dim
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+ // catalog with secondary dimensions carries both.
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+ optionCount: (c.options?.length ?? 0) + (c.dimensions?.reduce((n, d) => n + d.options.length, 0) ?? 0)
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  }));
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  }
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  function projectOption(o, detail) {
@@ -9752,22 +9776,23 @@ function projectPickerCatalog(c, opts = {}) {
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  categoryLabels: c.categoryLabels,
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  detail
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  };
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+ const projectDims = (dims2) => dims2.map((d) => ({
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+ field: d.field,
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+ label: d.label,
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+ options: d.options.map((o) => projectOption(o, detail))
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+ }));
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  if (c.kind === "single") {
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  let options = c.options ?? [];
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  if (opts.category) options = options.filter((o) => o.category === opts.category);
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- return { ...base, options: options.map((o) => projectOption(o, detail)) };
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+ const projected = { ...base, options: options.map((o) => projectOption(o, detail)) };
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+ if (!c.dimensions) return projected;
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+ let dims2 = c.dimensions;
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+ if (opts.field) dims2 = dims2.filter((d) => d.field === opts.field);
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+ return { ...projected, dimensions: projectDims(dims2) };
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  }
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  let dims = c.dimensions ?? [];
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  if (opts.field) dims = dims.filter((d) => d.field === opts.field);
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- return {
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- ...base,
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- fields: c.fields,
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- dimensions: dims.map((d) => ({
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- field: d.field,
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- label: d.label,
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- options: d.options.map((o) => projectOption(o, detail))
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- }))
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- };
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+ return { ...base, fields: c.fields, dimensions: projectDims(dims) };
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  }
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  function projectAllCatalogs(opts = {}) {
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  return getRegisteredPickerCatalogs().map((c) => projectPickerCatalog(c, { detail: opts.detail }));
@@ -27280,19 +27305,19 @@ var SEEDANCE_2_DOCTRINE = {
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  providers: ["seedance-2", "seedance-2-fast", "seedance-2-mini", "seedance-2-5"],
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  heading: "Seedance 2 (seedance-2, seedance-2-fast, seedance-2-mini, seedance-2-5)",
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  tips: [
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- "Storyboard complex videos as 'Shot 1: \u2026 Shot 2: \u2026' WITHOUT timestamps \u2014 timed shots like '(0-3s)' are officially unstable and can break generation.",
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+ "Storyboard as 'Shot 1: \u2026 Shot 2: \u2026'. The 2.0 SKUs ignore timestamps and '(0-3s)' shots are officially unstable there; seedance-2-5 honours integer-second timestamps ('0-3s: \u2026', 'at the 5-second mark').",
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  "One camera movement per shot; describe actions per body part with degree ('slowly raises a hand'); express emotion as physical detail, never abstract words.",
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  "Native multi-track audio \u2014 cue it inline: \uFF08background music\uFF09, <sound effects>, and quoted dialogue.",
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- "References go by ordinal (@Image 1, Video 2) in attachment order; earlier = higher priority. Identity = ONE headshot + ONE full-body (multi-view sheets cause ID drift). 4-5 assets total beats maxing the 9/3/3 caps.",
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+ "References go by ordinal (@Image 1, Video 2) in attachment order; earlier = higher priority. Identity = ONE headshot + ONE full-body (multi-view sheets drift on 2.0; 2.5 accepts them). 4-5 assets beats maxing 9/3/3.",
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  "No negative-prompt parameter \u2014 put constraints in the prompt: 'keep it subtitle-free, do not generate a watermark, do not generate a logo'.",
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- "seedance-2-5 only: one shot runs to 30s (the 2.0 SKUs stop at 15s), so storyboard a whole beat instead of planning a stitch. Ref caps are wider (30/10/10), but 4-5 assets still gives the best identity fidelity.",
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+ "seedance-2-5 only: one shot runs to 30s (2.0 stops at 15s) \u2014 storyboard a whole beat, not a stitch; timestamps work (gap-free, 1s units, don't overpack); refs 30/10/10 but 4-5 assets still gives the best identity.",
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  "Auto-path formula: Subject \u2192 Action \u2192 Environment \u2192 Camera \u2192 Style \u2192 Constraints in 60-100 words; ONE camera instruction (chain with 'then'); separate camera motion from subject motion; always add one lighting phrase."
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  ],
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  doctrine: `Prompt structure (front-load what matters most):
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  precise subject \u2192 action details \u2192 scene/environment \u2192 lighting & color tone \u2192 camera movement \u2192 visual style \u2192 image quality \u2192 constraints.
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  **Shots & pacing**
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- - Storyboard complex videos as "Shot 1: \u2026 Shot 2: \u2026 Shot 3: \u2026" in event order. Do NOT attach timestamps (e.g. "(0-3s)") \u2014 precise-timing support is officially unstable and forcing durations can break generation; let the model pace naturally.
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+ - Storyboard complex videos as "Shot 1: \u2026 Shot 2: \u2026 Shot 3: \u2026" in event order. TIMESTAMPS ARE VERSION-SPLIT: the 2.0 SKUs (seedance-2 / -fast / -mini) respond to shot numbers only \u2014 do NOT attach timestamps there (e.g. "(0-3s)"; precise timing is officially unstable on 2.0 and forcing durations can break generation, so let the model pace). seedance-2-5 honours integer-second timestamps \u2014 the forms and limits are under "Generation differences" below.
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  - Per shot cover, in order: camera move or transition, subject action + expression, spatial/position change, audio for that shot.
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  - One camera movement type per shot \u2014 never ask for push + pan + orbit at once (image instability).
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  - Prefer slow, gentle, continuous movements over high-burst action (sprints, big jumps, violent rolls morph). Describe actions per body part with quantified degree: "slowly raises a hand", "pushes hard off the ground". Chain actions with inertia: "uses the momentum of the turn to naturally raise an arm".
@@ -27303,11 +27328,14 @@ precise subject \u2192 action details \u2192 scene/environment \u2192 lighting &
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  - 2.5 also takes far more reference material (30 images / 10 videos / 10 audio vs 9/3/3). Treat that as room for COVERAGE \u2014 more distinct characters, locations and props in one shot \u2014 not as licence to pile refs onto one identity. The "ONE headshot + ONE full-body, 4-5 assets total" rule above still produces the best likeness on 2.5.
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  - 2.5 renders at 480p/720p/1080p (1080p since 2026-08-17): there is no 4K tier, so route a job that needs 4K to seedance-2 (which has it) or upscale afterwards.
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  - With a start frame, 2.5 always derives the output aspect from that frame \u2014 an explicit aspect ratio is rejected outright, so compose the frame at the ratio you want.
27331
+ - Timestamps (official 2.5 guide, "Differences from Seedance 2.0"): 2.0 does not respond to them; 2.5 supports integer-second timestamps in three forms \u2014 gap-free intervals ("0-3s: \u2026 3-7s: \u2026 7-15s: \u2026" or "[1s-4s] \u2026 [4s-8s] \u2026"; never leave a hole like "0-3s \u2026 5-6s"), time-point control ("At the 5-second mark, \u2026"), and relative time ("After 3 seconds, \u2026"). Use 1-second units. Too little content in a range lets the model improvise; too much packs in extra cuts or drops beats \u2014 budget the seconds. Never use timestamps to drive high-frequency actions ("shake three times per second").
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+ - Multi-view subject images: not recommended on 2.0 (the views read as separate people \u2192 twins); supported on 2.5. ONE headshot + ONE full-body remains the safest default on both.
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+ - Transitions and camera terms on 2.5: state a transition's trigger point AND method in one sentence \u2014 "At the 5-second mark, the camera quickly transitions leftward using a left wipe combined with a natural dissolve." Basic shot and camera terms are written directly (push in / pull out / pan / track / orbit / dolly zoom / whip pan / hard cut / dissolve / one-shot / speed ramp); only niche terms need [term + descriptive explanation] \u2014 which is exactly what the pickers' compact hint mode emits versus their long hints.
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  **References (when reference media is attached)**
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  - Refer to assets by ordinal in attachment order: "@Image 1", "Video 2", "Audio 1". Asset ORDER is priority \u2014 put the most identity-critical asset first. (In the editor, the \`{image:N:label}\` / \`{video:N}\` / \`{audio:N}\` prompt tokens auto-emit this binding \u2014 \`{image:1:person}\` resolves to "the person from @image_1" \u2014 so a wired reference and its mention stay in sync.)
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  - Define each subject once, then reuse the label consistently: 'Define the woman in the red dress in Image 1 as the courier' \u2026 'the courier opens the door'. In multi-character scenes bind every character to its image ("the man from Image 1 hands the box to the woman from Image 2") and append: "do not generate duplicate copies of the same character".
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- - Character identity: ONE close-up headshot + ONE full-body image is ideal. Do NOT attach multi-view/three-view character sheets \u2014 the model reads the views as separate people, causing identity drift and twin duplicates.
27338
+ - Character identity: ONE close-up headshot + ONE full-body image is ideal. On the 2.0 SKUs do NOT attach multi-view/three-view character sheets \u2014 the model reads the views as separate people, causing identity drift and twin duplicates; 2.5 accepts multi-view images (see "Generation differences").
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  - 4-5 assets total works best (1-2 character images + 1 scene image + 1 camera-movement video + 1 audio clip). Maxing out the 9-image/3-video/3-audio limits degrades feature priority and adherence.
27312
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  - Editing/extension instructions name clips directly: "Extend Video 1 backward\u2026", "Remove the chair from Video 1". Saying "reference Video 1" flips the model into reference mode and breaks the edit. Track completion: "Video 1 + [transition description] + followed by Video 2" (\u22643 clips, \u226415s total).
27313
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@@ -27923,7 +27951,31 @@ var REFERENCE_IMAGE_ROLES = [
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  ];
27924
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  var present = (s) => typeof s === "string" && s.trim().length > 0;
27925
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  var rr = (s, m) => m.size > 0 ? shared.resolveNodeRefs(s, m) : s;
27926
- function resolvePrompt({ override, typed = [], wired, refMap, appendWired }) {
27954
+ var GLUE_PUNCTUATION = /* @__PURE__ */ new Set([",", ".", ";", ":", "!", "?", ")"]);
27955
+ function promptPartSeparator(left, right) {
27956
+ if (left.length === 0 || right.length === 0) return "";
27957
+ if (/\s$/.test(left) || /^\s/.test(right)) return "";
27958
+ if (GLUE_PUNCTUATION.has(right[0])) return "";
27959
+ return " ";
27960
+ }
27961
+ function joinPromptParts(parts) {
27962
+ let out = "";
27963
+ for (const part of parts) {
27964
+ if (!present(part)) continue;
27965
+ out = out.length === 0 ? part : out + promptPartSeparator(out, part) + part;
27966
+ }
27967
+ return out;
27968
+ }
27969
+ function applyPromptAffixes(core, affixes, refMap) {
27970
+ const prefix = present(affixes?.prefix) ? rr(affixes.prefix, refMap) : void 0;
27971
+ const suffix = present(affixes?.suffix) ? rr(affixes.suffix, refMap) : void 0;
27972
+ if (prefix === void 0 && suffix === void 0) return core;
27973
+ return joinPromptParts([prefix, core, suffix]);
27974
+ }
27975
+ function resolvePrompt({ override, typed = [], wired, refMap, appendWired, affixes }) {
27976
+ return applyPromptAffixes(resolveCore({ override, typed, wired, refMap, appendWired }), affixes, refMap);
27977
+ }
27978
+ function resolveCore({ override, typed = [], wired, refMap, appendWired }) {
27927
27979
  if (appendWired && !present(override)) {
27928
27980
  const base = typed.find(present);
27929
27981
  return [base, wired].filter(present).map((s) => rr(s, refMap)).join(". ");
@@ -27971,15 +28023,110 @@ function computeNodePrompt(nodeType, data, { override, wired, refMap, appendWire
27971
28023
  const fields = NODE_PROMPT_CANDIDATE_FIELDS[nodeType] ?? ["prompt"];
27972
28024
  typed = fields.map((f) => data[f]);
27973
28025
  }
27974
- return resolvePrompt({ override, typed, wired, refMap, appendWired });
28026
+ return resolvePrompt({ override, typed, wired, refMap, appendWired, affixes: shared.readPromptAffixes(data) });
27975
28027
  }
27976
28028
  function computeLlmChatFields(data, { override, wiredUserInput, wiredSystemPrompt, refMap }) {
27977
28029
  return {
27978
- userInput: resolvePrompt({ override, typed: [data.userInput], wired: wiredUserInput, refMap }),
28030
+ userInput: resolvePrompt({ override, typed: [data.userInput], wired: wiredUserInput, refMap, affixes: shared.readPromptAffixes(data) }),
27979
28031
  systemPrompt: resolvePrompt({ typed: [data.systemPrompt], wired: wiredSystemPrompt, refMap })
27980
28032
  };
27981
28033
  }
27982
28034
 
28035
+ // src/node-prompt-fields.ts
28036
+ var NODE_PROMPT_FIELDS = {
28037
+ // ── Image ──
28038
+ // (`edit-image` / `image-to-image` are legacy types consolidated into
28039
+ // `modify-image`; they're not in the creatable node set, so a node of that
28040
+ // type never mounts and needs no entry here. The guard test enforces that.)
28041
+ "generate-image": { prompt: "prompt", negative: "negativePrompt", media: "image", inline: true },
28042
+ "modify-image": { prompt: "prompt", negative: "negativePrompt", icon: "paintbrush", media: "image", inline: true },
28043
+ "generate-mask": { prompt: "prompt", promptLabel: "What to mask", media: "image", inline: true },
28044
+ // ── Video ──
28045
+ "generate-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
28046
+ // Trimmed multi-segment stitch sibling of generate-video — no negativePrompt field.
28047
+ "generate-video-pro": { prompt: "prompt", media: "video", inline: true },
28048
+ // Span-replace sibling of generate-video-pro — no negativePrompt field.
28049
+ "edit-video-pro": { prompt: "prompt", media: "video", inline: true },
28050
+ "text-to-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
28051
+ "image-to-video": { prompt: "prompt", negative: "negativePrompt", promptLabel: "Motion prompt", media: "video", inline: true },
28052
+ "video-to-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
28053
+ "switchx": { prompt: "prompt", promptLabel: "Look prompt", media: "video", inline: true },
28054
+ "extend-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
28055
+ "speech-to-video": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
28056
+ "motion-transfer": { prompt: "prompt", negative: "negativePrompt", media: "video", inline: true },
28057
+ // Cinematic Avatar (HeyGen) — generative prompt (NOT a verbatim script),
28058
+ // so it participates in the quick-edit Prompt modal like other AI video nodes.
28059
+ "cinematic-avatar": { prompt: "prompt", media: "video", inline: true },
28060
+ "video-sfx": { prompt: "prompt", negative: "negativePrompt", promptLabel: "Sound prompt", media: "audio", inline: true },
28061
+ "video-retake": { prompt: "prompt", promptLabel: "Retake prompt", media: "video", inline: true },
28062
+ // ── Audio / music ──
28063
+ "generate-music": { prompt: "prompt", media: "audio", inline: true },
28064
+ "suno-generate": { prompt: "prompt", media: "audio", inline: true },
28065
+ "text-to-audio": { prompt: "prompt", media: "audio", inline: true },
28066
+ // ── Text / LLM (no media-result preview body → no inline editor) ──
28067
+ "text-prompt": { prompt: "text", promptLabel: "Text", media: "text", inline: false, affixes: false },
28068
+ "image-to-text": { prompt: "customPrompt", promptLabel: "Question", media: "text", inline: false },
28069
+ "llm-chat": { prompt: "userInput", promptLabel: "Prompt", media: "text", inline: false },
28070
+ // ── Speech / voice ──
28071
+ "text-to-speech": { prompt: "directText", promptLabel: "Text", media: "audio", inline: true, promptGate: { field: "textSource", value: "direct" } },
28072
+ "voice-design": { prompt: "voiceDescription", promptLabel: "Voice description", media: "audio", inline: true },
28073
+ "voice-remix": { prompt: "voiceDescription", promptLabel: "Voice description", media: "audio", inline: true },
28074
+ "lip-sync": { prompt: "prompt", media: "audio", inline: true },
28075
+ // ── Suno (music) ──
28076
+ "suno-cover": { prompt: "prompt", media: "audio", inline: true },
28077
+ "suno-extend": { prompt: "prompt", media: "audio", inline: true },
28078
+ "suno-replace-section": { prompt: "prompt", media: "audio", inline: true },
28079
+ "suno-upload-extend": { prompt: "prompt", media: "audio", inline: true },
28080
+ // NOTE: `suno-add-vocals` is intentionally absent — its node has no
28081
+ // user-editable prompt (SunoAddVocalsData declares only `model`; the config
28082
+ // panel + backend route take taskId/audioId/model, never a prompt). A stale
28083
+ // entry here rendered a phantom Prompt editor in the quick-edit modal that
28084
+ // wrote to a `data.prompt` key nothing ever reads (the dead-field class the
28085
+ // guard test now catches via defaultData ownership).
28086
+ "suno-lyrics": { prompt: "prompt", media: "audio", inline: false },
28087
+ "suno-style-boost": { prompt: "content", promptLabel: "Style", media: "audio", inline: false },
28088
+ // ── Composition / FX (compact, no media-result preview → no inline editor) ──
28089
+ "image-critic": { prompt: "prompt", promptLabel: "Criteria", media: "image", inline: false },
28090
+ "motion-graphics": { prompt: "motionPrompt", promptLabel: "Motion prompt", media: "video", inline: false },
28091
+ "3d-title": { prompt: "titlePrompt", promptLabel: "Title", media: "text", inline: false },
28092
+ // ── Script / alignment (their primary text field) ──
28093
+ "generate-script": { prompt: "styleGuide", promptLabel: "Style guide", media: "text", inline: false },
28094
+ "forced-alignment": { prompt: "transcript", promptLabel: "Transcript", media: "audio", inline: false },
28095
+ // Video Analysis — its focus hint is the editable prompt (renders a JSON scene
28096
+ // table, not a media preview → no inline editor).
28097
+ "video-analysis": { prompt: "analysisFocus", promptLabel: "Analysis focus", media: "video", inline: false }
28098
+ };
28099
+ function getPromptFields(nodeType) {
28100
+ return nodeType ? NODE_PROMPT_FIELDS[nodeType] : void 0;
28101
+ }
28102
+ function nodeHasPromptField(nodeType) {
28103
+ return getPromptFields(nodeType) !== void 0;
28104
+ }
28105
+ function getSnippetMedia(nodeType) {
28106
+ return getPromptFields(nodeType)?.media;
28107
+ }
28108
+ function nodeHasInlinePrompt(nodeType) {
28109
+ return getPromptFields(nodeType)?.inline === true;
28110
+ }
28111
+ function nodeSupportsPromptAffixes(nodeType) {
28112
+ const spec = getPromptFields(nodeType);
28113
+ return spec !== void 0 && spec.affixes !== false;
28114
+ }
28115
+ var PROMPT_AFFIX_CORE_FIELD_OVERRIDES = { "generate-script": "prompt" };
28116
+ function promptAffixCoreField(nodeType) {
28117
+ if (!nodeSupportsPromptAffixes(nodeType)) return void 0;
28118
+ return PROMPT_AFFIX_CORE_FIELD_OVERRIDES[nodeType] ?? getPromptFields(nodeType).prompt;
28119
+ }
28120
+ function promptFieldCarriesAffixes(nodeType, promptField) {
28121
+ const core = promptAffixCoreField(nodeType);
28122
+ if (core === void 0) return false;
28123
+ if (promptField === void 0) return getPromptFields(nodeType).prompt === core;
28124
+ return promptField === core || (NODE_PROMPT_CANDIDATE_FIELDS[nodeType] ?? []).includes(promptField);
28125
+ }
28126
+ var PROMPT_AFFIX_NODE_TYPES = new Set(
28127
+ Object.entries(NODE_PROMPT_FIELDS).filter(([, s]) => s.affixes !== false).map(([t]) => t)
28128
+ );
28129
+
27983
28130
  // src/factory-presets/shared-image.ts
27984
28131
  var STYLIZED_SUBJECT = [
27985
28132
  {
@@ -27988,7 +28135,7 @@ var STYLIZED_SUBJECT = [
27988
28135
  description: "Subject \u2192 3D cartoon, rest stays photoreal.",
27989
28136
  data: {
27990
28137
  provider: "nano-banana-pro",
27991
- prompt: "Restyle ONLY the person in the reference image into a polished 3D animated character \u2014 Pixar/Disney sensibility: soft subsurface skin shading, expressive oversized eyes, smoothly stylized hair, clean rounded forms. Preserve their identity, exact pose, expression, and framing. Everything else stays untouched and fully photorealistic: keep the original background, props, clothing fabric and texture, and the scene's real lighting, shadows, and color grade. Composite the stylized figure into the real plate so it sits naturally \u2014 matched light direction, contact shadows, and depth.",
28138
+ promptPrefix: "Restyle ONLY the person in the reference image into a polished 3D animated character \u2014 Pixar/Disney sensibility: soft subsurface skin shading, expressive oversized eyes, smoothly stylized hair, clean rounded forms. Preserve their identity, exact pose, expression, and framing. Everything else stays untouched and fully photorealistic: keep the original background, props, clothing fabric and texture, and the scene's real lighting, shadows, and color grade. Composite the stylized figure into the real plate so it sits naturally \u2014 matched light direction, contact shadows, and depth.",
27992
28139
  negativePrompt: "changing the background, altering the unstylized parts, restyling clothing fabric or props, relighting the scene, distorting the subject, changing identity or pose, flat 2D look, extra limbs, deformed hands, warped face"
27993
28140
  }
27994
28141
  },
@@ -27998,7 +28145,7 @@ var STYLIZED_SUBJECT = [
27998
28145
  description: "Exaggerated cartoon head on a real scene.",
27999
28146
  data: {
28000
28147
  provider: "nano-banana-pro",
28001
- prompt: "Turn ONLY the person into a playful hand-illustrated caricature: enlarge the head, exaggerate their most recognizable features, and amplify expression with bold, confident linework and clean cel-style shading \u2014 while keeping them clearly identifiable. Leave everything else exactly as shot and photorealistic: the body proportions below the neck, the clothing, the background, props, and the scene's real lighting and shadows remain unchanged. Blend the caricature head onto the real photo seamlessly with matched lighting and a believable neckline.",
28148
+ promptPrefix: "Turn ONLY the person into a playful hand-illustrated caricature: enlarge the head, exaggerate their most recognizable features, and amplify expression with bold, confident linework and clean cel-style shading \u2014 while keeping them clearly identifiable. Leave everything else exactly as shot and photorealistic: the body proportions below the neck, the clothing, the background, props, and the scene's real lighting and shadows remain unchanged. Blend the caricature head onto the real photo seamlessly with matched lighting and a believable neckline.",
28002
28149
  negativePrompt: "changing the background, altering the unstylized parts, restyling the body or clothing, relighting the scene, distorting the subject beyond intent, losing likeness, photorealistic head, harsh seam at the neck, deformed features"
28003
28150
  }
28004
28151
  },
@@ -28008,7 +28155,7 @@ var STYLIZED_SUBJECT = [
28008
28155
  description: "Subject \u2192 2D anime, real environment.",
28009
28156
  data: {
28010
28157
  provider: "nano-banana-pro",
28011
- prompt: "Restyle ONLY the person as a crisp 2D anime character \u2014 clean ink outlines, flat cel shading with sharp shadow shapes, glossy stylized hair, and expressive anime eyes \u2014 while preserving their identity, pose, expression, and framing. Keep the real-world background, environment, props, and the original photographic lighting, shadows, and color completely untouched and photorealistic. Integrate the 2D figure into the live-action plate so the light direction and contact shadows read naturally.",
28158
+ promptPrefix: "Restyle ONLY the person as a crisp 2D anime character \u2014 clean ink outlines, flat cel shading with sharp shadow shapes, glossy stylized hair, and expressive anime eyes \u2014 while preserving their identity, pose, expression, and framing. Keep the real-world background, environment, props, and the original photographic lighting, shadows, and color completely untouched and photorealistic. Integrate the 2D figure into the live-action plate so the light direction and contact shadows read naturally.",
28012
28159
  negativePrompt: "changing the background, altering the unstylized parts, restyling the environment or props, relighting the scene, distorting the subject, 3D render look, photorealistic skin on the subject, extra fingers, warped anatomy, broken outlines"
28013
28160
  }
28014
28161
  },
@@ -28018,7 +28165,7 @@ var STYLIZED_SUBJECT = [
28018
28165
  description: "Inverse \u2014 real subject, stylized world.",
28019
28166
  data: {
28020
28167
  provider: "nano-banana-pro",
28021
- prompt: "Inverse stylization: keep the PERSON completely photorealistic and unchanged \u2014 real skin, hair, clothing, identity, pose, and framing all preserved exactly. Restyle ONLY the surrounding world into a vibrant, hand-crafted cartoon environment: simplified painterly shapes, bold saturated colors, soft graphic shading, and whimsical stylized props and scenery. Light the real person to match the cartoon world's color and direction so they sit convincingly inside it, with believable contact shadows.",
28168
+ promptPrefix: "Inverse stylization: keep the PERSON completely photorealistic and unchanged \u2014 real skin, hair, clothing, identity, pose, and framing all preserved exactly. Restyle ONLY the surrounding world into a vibrant, hand-crafted cartoon environment: simplified painterly shapes, bold saturated colors, soft graphic shading, and whimsical stylized props and scenery. Light the real person to match the cartoon world's color and direction so they sit convincingly inside it, with believable contact shadows.",
28022
28169
  negativePrompt: "stylizing or cartoonifying the person, altering the subject's skin, face, hair or clothing, distorting the subject, changing the subject's pose, photorealistic background, flat lifeless scene, harsh cut-out edges around the person"
28023
28170
  }
28024
28171
  },
@@ -28028,7 +28175,7 @@ var STYLIZED_SUBJECT = [
28028
28175
  description: "Subject \u2192 clay figure, real surroundings.",
28029
28176
  data: {
28030
28177
  provider: "nano-banana-pro",
28031
- prompt: "Restyle ONLY the person into a tactile stop-motion claymation figure \u2014 molded plasticine surface with visible fingerprints, tool marks, subtle seams, and a soft matte sheen, in the handmade spirit of Aardman puppets \u2014 while keeping their identity, pose, expression, and framing. Everything else stays exactly as shot and photorealistic: the real background, set, props, and the scene's natural lighting and shadows are unchanged. Seat the clay figure into the real plate with matched light direction and grounded contact shadows.",
28178
+ promptPrefix: "Restyle ONLY the person into a tactile stop-motion claymation figure \u2014 molded plasticine surface with visible fingerprints, tool marks, subtle seams, and a soft matte sheen, in the handmade spirit of Aardman puppets \u2014 while keeping their identity, pose, expression, and framing. Everything else stays exactly as shot and photorealistic: the real background, set, props, and the scene's natural lighting and shadows are unchanged. Seat the clay figure into the real plate with matched light direction and grounded contact shadows.",
28032
28179
  negativePrompt: "changing the background or set, altering the unstylized parts, restyling props, relighting the scene, distorting the subject, smooth plastic toy look, glossy CGI surface, melted or deformed figure, missing fingerprints, extra limbs"
28033
28180
  }
28034
28181
  }
@@ -28049,7 +28196,7 @@ var IMAGE_EDITS = [
28049
28196
  description: "Cut out the subject on white.",
28050
28197
  data: {
28051
28198
  provider: "nano-banana-pro",
28052
- prompt: "Cleanly cut the main subject out of the reference image and place it on a pure, solid white background. Trace a crisp, accurate edge \u2014 preserve fine detail like hair strands, fur, and translucent or wispy edges \u2014 with no leftover background pixels and no color fringing. Keep the subject itself completely unchanged: same pose, lighting, color, and full silhouette, nothing cropped.",
28199
+ promptPrefix: "Cleanly cut the main subject out of the reference image and place it on a pure, solid white background. Trace a crisp, accurate edge \u2014 preserve fine detail like hair strands, fur, and translucent or wispy edges \u2014 with no leftover background pixels and no color fringing. Keep the subject itself completely unchanged: same pose, lighting, color, and full silhouette, nothing cropped.",
28053
28200
  negativePrompt: "fringing, color halo, cut-off subject, leftover background, jagged or rough edges, missing hair detail, semi-transparent matte, drop shadow, gray or off-white background, altering the subject"
28054
28201
  }
28055
28202
  },
@@ -28069,7 +28216,7 @@ var IMAGE_EDITS = [
28069
28216
  description: "Natural color from grayscale.",
28070
28217
  data: {
28071
28218
  provider: "nano-banana-pro",
28072
- prompt: "Colorize this black-and-white photograph with natural, historically plausible color. Give skin realistic, even tones, and assign believable hues to clothing, foliage, sky, and materials. Preserve every original detail, grain, contrast, and the exact composition \u2014 add color only, never invent or remove content.",
28219
+ promptPrefix: "Colorize this black-and-white photograph with natural, historically plausible color. Give skin realistic, even tones, and assign believable hues to clothing, foliage, sky, and materials. Preserve every original detail, grain, contrast, and the exact composition \u2014 add color only, never invent or remove content.",
28073
28220
  negativePrompt: "oversaturated, anachronistic colors, neon or cartoon tones, color bleeding outside edges, blotchy or uneven skin, lost detail, altered composition, added or hallucinated objects, washed-out contrast"
28074
28221
  }
28075
28222
  },
@@ -28079,7 +28226,7 @@ var IMAGE_EDITS = [
28079
28226
  description: "Repair scratches, denoise, sharpen.",
28080
28227
  data: {
28081
28228
  provider: "nano-banana-pro",
28082
- prompt: "Restore this old, damaged photograph: remove scratches, dust, creases, stains, and noise, repair torn or missing areas by reconstructing what is plainly there, and gently recover sharpness and tonal detail. Keep the result authentic and true to the original \u2014 preserve identity, era, natural film grain, and composition. Repair only; do not beautify, restyle, or invent new features.",
28229
+ promptPrefix: "Restore this old, damaged photograph: remove scratches, dust, creases, stains, and noise, repair torn or missing areas by reconstructing what is plainly there, and gently recover sharpness and tonal detail. Keep the result authentic and true to the original \u2014 preserve identity, era, natural film grain, and composition. Repair only; do not beautify, restyle, or invent new features.",
28083
28230
  negativePrompt: "over-smoothed, plastic skin, waxy or airbrushed look, hallucinated details, invented faces or objects, changing identity or age, removing authentic grain, modern restyling, oversharpening halos, altered composition"
28084
28231
  }
28085
28232
  },
@@ -28109,7 +28256,7 @@ var IMAGE_EDITS = [
28109
28256
  description: "Hand-drawn marker doodles on top \u2014 photo stays untouched.",
28110
28257
  data: {
28111
28258
  provider: "nano-banana-pro",
28112
- prompt: "Layer playful hand-drawn doodles ON TOP of the reference photo while keeping every pixel of the underlying photograph completely unchanged \u2014 same people, same colors, same lighting, same crop. Doodle style: wobbly hand-drawn felt-tip marker lines in white with a few yellow accents, like quick sketches on a printed photo. Add: loose outline traces hugging one or two key shapes, small sparkles and stars, a hand-drawn thought cloud or speech bubble with a short witty handwritten phrase that reacts to what is actually happening in the photo, and simple arrows or underlines pointing at fun details. Outlines only \u2014 never fill shapes with color. Never cover faces or the main focal point; place doodles in empty areas like sky, walls or margins. Keep it balanced: four to seven doodle elements total, charming and confident, not cluttered. The photo is the hero \u2014 the doodles are the seasoning.",
28259
+ promptPrefix: "Layer playful hand-drawn doodles ON TOP of the reference photo while keeping every pixel of the underlying photograph completely unchanged \u2014 same people, same colors, same lighting, same crop. Doodle style: wobbly hand-drawn felt-tip marker lines in white with a few yellow accents, like quick sketches on a printed photo. Add: loose outline traces hugging one or two key shapes, small sparkles and stars, a hand-drawn thought cloud or speech bubble with a short witty handwritten phrase that reacts to what is actually happening in the photo, and simple arrows or underlines pointing at fun details. Outlines only \u2014 never fill shapes with color. Never cover faces or the main focal point; place doodles in empty areas like sky, walls or margins. Keep it balanced: four to seven doodle elements total, charming and confident, not cluttered. The photo is the hero \u2014 the doodles are the seasoning.",
28113
28260
  negativePrompt: "altered photo, restyled or recolored scene, redrawn subject, covered faces, filled color shapes, digital sticker or emoji look, vector clipart, cluttered doodles, garbled or misspelled handwriting, watermark, blurry"
28114
28261
  }
28115
28262
  },
@@ -28119,7 +28266,7 @@ var IMAGE_EDITS = [
28119
28266
  description: "Looser free-form doodles \u2014 the model improvises.",
28120
28267
  data: {
28121
28268
  provider: "nano-banana-pro",
28122
- prompt: "Decorate the reference photo with expressive hand-drawn doodles layered on top, keeping the underlying photograph itself completely unchanged. Free, confident hand-drawn marker linework \u2014 wobbly outlines, sparkles, squiggles, little flames or hearts where they fit the mood, and a short handwritten phrase that responds cleverly to the content of the photo (never a generic clich\xE9). Mix of white and one or two bright accent colors. Outline style only, no filled shapes. Compose the doodles around the subject \u2014 never on top of faces or the focal point \u2014 using empty areas and edges. Loose, playful, zine-like energy: it should feel like a bored genius doodled on a printed photo. Keep the original image pixels intact beneath the doodle layer.",
28269
+ promptPrefix: "Decorate the reference photo with expressive hand-drawn doodles layered on top, keeping the underlying photograph itself completely unchanged. Free, confident hand-drawn marker linework \u2014 wobbly outlines, sparkles, squiggles, little flames or hearts where they fit the mood, and a short handwritten phrase that responds cleverly to the content of the photo (never a generic clich\xE9). Mix of white and one or two bright accent colors. Outline style only, no filled shapes. Compose the doodles around the subject \u2014 never on top of faces or the focal point \u2014 using empty areas and edges. Loose, playful, zine-like energy: it should feel like a bored genius doodled on a printed photo. Keep the original image pixels intact beneath the doodle layer.",
28123
28270
  negativePrompt: "altered photo, restyled or recolored scene, covered faces, filled color blocks, sticker or clipart look, clich\xE9 phrases, garbled or misspelled handwriting, cluttered composition, watermark, blurry"
28124
28271
  }
28125
28272
  }
@@ -28146,7 +28293,8 @@ var GENERATE_IMAGE_PRESETS = [
28146
28293
  provider: "nano-banana-pro",
28147
28294
  aspectRatio: "16:9",
28148
28295
  resolution: "2K",
28149
- prompt: `Create a single high-resolution, densely packed character reference sheet titled "CHARACTER BOARD" using the attached photo of the person as the single source of truth for face, hair, beard, eyes, skin tone and body proportions. The same person must appear in every panel \u2014 same age, same features. Outfit identical to the attached photo across all panels. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade character-design UI. The composition should feel organized but not rigidly locked: allow the main portrait, metadata, and supporting panels to shift position naturally within the board. The panel arrangement can vary from generation to generation while remaining readable, balanced, and premium. Design the board so it works cleanly in different aspect ratios without depending on a fixed left-column structure. Include: A large hero portrait or 3/4-length character image, accompanied by a detailed metadata block: NAME \xB7 AGE \xB7 HEIGHT \xB7 BUILD \xB7 HAIR \xB7 EYES \xB7 FEATURES \xB7 OUTFIT (describe the exact clothing from the attached photo) \xB7 CHARACTER \xB7 MOOD. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body shots, neutral pose, identical outfit and lighting, neutral tan backdrop): FRONT \xB7 3/4 LEFT \xB7 SIDE LEFT \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 EXPRESSIONS (5 tight headshots, same lighting): CALM \xB7 LAUGHING \xB7 INTENSE \xB7 CONTEMPLATIVE \xB7 CONFIDENT. PANEL 03 \u2014 DETAILS (3 macros): face/eyes close-up \xB7 hand close-up (showing ring, watch or cuff) \xB7 distinctive outfit detail. PANEL 04 \u2014 OUTFIT FLAT-LAYS (5 isolated product shots on dark background): outerwear \xB7 top \xB7 bottom \xB7 footwear \xB7 main accessory. PANEL 05 \u2014 LIGHTING / MOOD (4 same-pose portraits under different lighting): SOFT WINDOW LIGHT \xB7 GOLDEN HOUR \xB7 COOL BLUE NIGHT \xB7 DRAMATIC RIM-LIGHT. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes derived from the outfit and skin tones. Bottom caption: "Use this character board as a visual reference for consistent depiction of the character across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent face across every single panel. 8K, fine grain, cinematic color grading.`,
28296
+ promptPrefix: `Create a single high-resolution, densely packed character reference sheet titled "CHARACTER BOARD" using the attached photo of the person as the single source of truth for face, hair, beard, eyes, skin tone and body proportions. The same person must appear in every panel \u2014 same age, same features. Outfit identical to the attached photo across all panels. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade character-design UI. The composition should feel organized but not rigidly locked: allow the main portrait, metadata, and supporting panels to shift position naturally within the board. The panel arrangement can vary from generation to generation while remaining readable, balanced, and premium. Design the board so it works cleanly in different aspect ratios without depending on a fixed left-column structure. Include: A large hero portrait or 3/4-length character image, accompanied by a detailed metadata block: NAME \xB7 AGE \xB7 HEIGHT \xB7 BUILD \xB7 HAIR \xB7 EYES \xB7 FEATURES \xB7 OUTFIT (describe the exact clothing from the attached photo) \xB7 CHARACTER \xB7 MOOD. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body shots, neutral pose, identical outfit and lighting, neutral tan backdrop): FRONT \xB7 3/4 LEFT \xB7 SIDE LEFT \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 EXPRESSIONS (5 tight headshots, same lighting): CALM \xB7 LAUGHING \xB7 INTENSE \xB7 CONTEMPLATIVE \xB7 CONFIDENT. PANEL 03 \u2014 DETAILS (3 macros): face/eyes close-up \xB7 hand close-up (showing ring, watch or cuff) \xB7 distinctive outfit detail. PANEL 04 \u2014 OUTFIT FLAT-LAYS (5 isolated product shots on dark background): outerwear \xB7 top \xB7 bottom \xB7 footwear \xB7 main accessory. PANEL 05 \u2014 LIGHTING / MOOD (4 same-pose portraits under different lighting): SOFT WINDOW LIGHT \xB7 GOLDEN HOUR \xB7 COOL BLUE NIGHT \xB7 DRAMATIC RIM-LIGHT. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes derived from the outfit and skin tones. Bottom caption: "Use this character board as a visual reference for consistent depiction of the character across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28297
+ promptSuffix: `Style: photorealistic, no illustration. Consistent face across every single panel. 8K, fine grain, cinematic color grading.`,
28150
28298
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
28151
28299
  }
28152
28300
  },
@@ -28159,7 +28307,8 @@ var GENERATE_IMAGE_PRESETS = [
28159
28307
  provider: "nano-banana-pro",
28160
28308
  aspectRatio: "16:9",
28161
28309
  resolution: "2K",
28162
- prompt: `Create a single high-resolution, densely packed pose reference sheet titled "POSE BOARD" using the attached photo of the person as the single source of truth for face, hair, eyes, skin tone, body proportions and outfit. The same person must appear in every panel \u2014 same age, same features, outfit identical to the attached photo across all panels. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade animation-planning UI. The composition should feel organized but not rigidly locked: allow the hero figure, metadata, and supporting panels to shift position naturally within the board while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large full-body hero shot in a relaxed standing pose with a metadata block: NAME \xB7 AGE \xB7 BUILD \xB7 HEIGHT \xB7 OUTFIT \xB7 POSE LANGUAGE \xB7 CENTER OF GRAVITY \xB7 DOMINANT HAND \xB7 PURPOSE. Also include five content groupings \u2014 render ALL five panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 BASIC POSES (5 full-body shots, identical outfit and lighting, neutral tan backdrop): STANDING \xB7 SITTING \xB7 WALKING \xB7 RUNNING \xB7 JUMPING. PANEL 02 \u2014 ACTION POSES (5 dynamic full-body shots with clear silhouettes): FIGHT STANCE \xB7 THROW \xB7 DODGE \xB7 CLIMB \xB7 LAND. PANEL 03 \u2014 EXPRESSIONS (5 tight headshots, same lighting): NEUTRAL \xB7 LAUGHING \xB7 ANGRY \xB7 SAD \xB7 SURPRISED. PANEL 04 \u2014 ANGLE COVERAGE (4 chest-up portraits): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK. PANEL 05 \u2014 COLOR PALETTE: 6 swatches with HEX codes derived from the outfit and skin tones. Bottom caption: "Use this pose board as a visual reference for consistent posing of the character across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent identity across every single panel. 8K, fine grain, cinematic color grading.`,
28310
+ promptPrefix: `Create a single high-resolution, densely packed pose reference sheet titled "POSE BOARD" using the attached photo of the person as the single source of truth for face, hair, eyes, skin tone, body proportions and outfit. The same person must appear in every panel \u2014 same age, same features, outfit identical to the attached photo across all panels. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade animation-planning UI. The composition should feel organized but not rigidly locked: allow the hero figure, metadata, and supporting panels to shift position naturally within the board while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large full-body hero shot in a relaxed standing pose with a metadata block: NAME \xB7 AGE \xB7 BUILD \xB7 HEIGHT \xB7 OUTFIT \xB7 POSE LANGUAGE \xB7 CENTER OF GRAVITY \xB7 DOMINANT HAND \xB7 PURPOSE. Also include five content groupings \u2014 render ALL five panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 BASIC POSES (5 full-body shots, identical outfit and lighting, neutral tan backdrop): STANDING \xB7 SITTING \xB7 WALKING \xB7 RUNNING \xB7 JUMPING. PANEL 02 \u2014 ACTION POSES (5 dynamic full-body shots with clear silhouettes): FIGHT STANCE \xB7 THROW \xB7 DODGE \xB7 CLIMB \xB7 LAND. PANEL 03 \u2014 EXPRESSIONS (5 tight headshots, same lighting): NEUTRAL \xB7 LAUGHING \xB7 ANGRY \xB7 SAD \xB7 SURPRISED. PANEL 04 \u2014 ANGLE COVERAGE (4 chest-up portraits): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK. PANEL 05 \u2014 COLOR PALETTE: 6 swatches with HEX codes derived from the outfit and skin tones. Bottom caption: "Use this pose board as a visual reference for consistent posing of the character across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28311
+ promptSuffix: `Style: photorealistic, no illustration. Consistent identity across every single panel. 8K, fine grain, cinematic color grading.`,
28163
28312
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, inconsistent identity between panels, extra limbs, blurry, low resolution"
28164
28313
  }
28165
28314
  },
@@ -28172,7 +28321,8 @@ var GENERATE_IMAGE_PRESETS = [
28172
28321
  provider: "nano-banana-pro",
28173
28322
  aspectRatio: "16:9",
28174
28323
  resolution: "2K",
28175
- prompt: `Create a single high-resolution, densely packed location reference sheet titled "LOCATION BOARD" using the attached photo of the location as the single source of truth for its architecture, atmosphere, lighting, materials and color palette. The space must be identical across every panel \u2014 same place, same materials, same era. All on-image labels in ENGLISH. Editorial location-reference board layout with a dark near-black background, thin yellow neon accent light on the far left, faint film-grain overlay, subtle cinematic interface elements, and production-grade location-scout UI. The composition should feel structured but not rigidly fixed: allow the hero location view, metadata, environmental studies, and supporting panels to shift position naturally within the board. The arrangement may vary from generation to generation while remaining readable, balanced, and premium. Design the board so it adapts cleanly to different aspect ratios without depending on a fixed left-column layout. Include a prominent hero shot of the location, ideally a wide establishing or defining view, accompanied by a detailed metadata block: NAME \xB7 TYPE (street / interior / exterior / forest) \xB7 ERA \xB7 SCALE (intimate / vast) ARCHITECTURE: (key features) MATERIALS: (stone, brick, wood, glass, etc.) ATMOSPHERE: (busy / quiet / eerie / romantic) DEFAULT TIME \xB7 DEFAULT WEATHER \xB7 PURPOSE (e.g. chase sequence, dialogue scene). Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 same-location shots, identical lighting): WIDE \xB7 MID \xB7 TIGHT \xB7 ALT ANGLE \xB7 OVERHEAD. PANEL 02 \u2014 TIME OF DAY (4 same-angle shots): DAWN \xB7 NOON \xB7 DUSK \xB7 NIGHT. PANEL 03 \u2014 DETAILS (2 macros): material/texture close-up \xB7 distinctive architectural detail. PANEL 04 \u2014 SET DRESSING / PROPS (5 isolated prop or signage studies on dark background): 5 key props or signage elements from the location. PANEL 05 \u2014 WEATHER / MOOD (4 same-angle shots): CLEAR SUNNY \xB7 OVERCAST \xB7 RAIN-SOAKED \xB7 MISTY FOG. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the location's dominant tones. Bottom caption: "Use this location board as a visual reference for consistent depiction of the environment across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent location across every panel. 8K, fine grain, cinematic color grading.`,
28324
+ promptPrefix: `Create a single high-resolution, densely packed location reference sheet titled "LOCATION BOARD" using the attached photo of the location as the single source of truth for its architecture, atmosphere, lighting, materials and color palette. The space must be identical across every panel \u2014 same place, same materials, same era. All on-image labels in ENGLISH. Editorial location-reference board layout with a dark near-black background, thin yellow neon accent light on the far left, faint film-grain overlay, subtle cinematic interface elements, and production-grade location-scout UI. The composition should feel structured but not rigidly fixed: allow the hero location view, metadata, environmental studies, and supporting panels to shift position naturally within the board. The arrangement may vary from generation to generation while remaining readable, balanced, and premium. Design the board so it adapts cleanly to different aspect ratios without depending on a fixed left-column layout. Include a prominent hero shot of the location, ideally a wide establishing or defining view, accompanied by a detailed metadata block: NAME \xB7 TYPE (street / interior / exterior / forest) \xB7 ERA \xB7 SCALE (intimate / vast) ARCHITECTURE: (key features) MATERIALS: (stone, brick, wood, glass, etc.) ATMOSPHERE: (busy / quiet / eerie / romantic) DEFAULT TIME \xB7 DEFAULT WEATHER \xB7 PURPOSE (e.g. chase sequence, dialogue scene). Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 same-location shots, identical lighting): WIDE \xB7 MID \xB7 TIGHT \xB7 ALT ANGLE \xB7 OVERHEAD. PANEL 02 \u2014 TIME OF DAY (4 same-angle shots): DAWN \xB7 NOON \xB7 DUSK \xB7 NIGHT. PANEL 03 \u2014 DETAILS (2 macros): material/texture close-up \xB7 distinctive architectural detail. PANEL 04 \u2014 SET DRESSING / PROPS (5 isolated prop or signage studies on dark background): 5 key props or signage elements from the location. PANEL 05 \u2014 WEATHER / MOOD (4 same-angle shots): CLEAR SUNNY \xB7 OVERCAST \xB7 RAIN-SOAKED \xB7 MISTY FOG. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the location's dominant tones. Bottom caption: "Use this location board as a visual reference for consistent depiction of the environment across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28325
+ promptSuffix: `Style: photorealistic, no illustration. Consistent location across every panel. 8K, fine grain, cinematic color grading.`,
28176
28326
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
28177
28327
  }
28178
28328
  },
@@ -28185,7 +28335,8 @@ var GENERATE_IMAGE_PRESETS = [
28185
28335
  provider: "nano-banana-pro",
28186
28336
  aspectRatio: "16:9",
28187
28337
  resolution: "2K",
28188
- prompt: `Create a single high-resolution, densely packed product reference sheet titled "PRODUCT BOARD" using the attached photo of the product as the single source of truth for its shape, materials, colorway, proportions, branding and finish. The same product must appear in every panel \u2014 identical model, identical colorway and markings. All on-image labels in ENGLISH. Editorial product-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade industrial-design UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally within the board while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero product shot with a metadata block: NAME \xB7 CATEGORY \xB7 BRAND \xB7 DIMENSIONS \xB7 WEIGHT \xB7 MATERIALS \xB7 FINISH \xB7 KEY FEATURES \xB7 COLORWAY. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 studio shots on a seamless background, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP. PANEL 02 \u2014 DETAILS (3 macros): material/texture close-up \xB7 seam/joint or mechanism \xB7 logo/branding detail. PANEL 03 \u2014 COLORWAYS (4 isolated shots of the same product in alternate finishes). PANEL 04 \u2014 SCALE (the product beside a common reference object, with a dimension callout). PANEL 05 \u2014 IN USE / CONTEXT (3 lifestyle shots in a real setting). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the product's materials and finish. Bottom caption: "Use this product board as a visual reference for consistent depiction of the product across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Studio. Style: photorealistic, no illustration. Consistent product across every panel. 8K, fine grain, studio product photography, crisp reflections.`,
28338
+ promptPrefix: `Create a single high-resolution, densely packed product reference sheet titled "PRODUCT BOARD" using the attached photo of the product as the single source of truth for its shape, materials, colorway, proportions, branding and finish. The same product must appear in every panel \u2014 identical model, identical colorway and markings. All on-image labels in ENGLISH. Editorial product-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade industrial-design UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally within the board while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero product shot with a metadata block: NAME \xB7 CATEGORY \xB7 BRAND \xB7 DIMENSIONS \xB7 WEIGHT \xB7 MATERIALS \xB7 FINISH \xB7 KEY FEATURES \xB7 COLORWAY. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 studio shots on a seamless background, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP. PANEL 02 \u2014 DETAILS (3 macros): material/texture close-up \xB7 seam/joint or mechanism \xB7 logo/branding detail. PANEL 03 \u2014 COLORWAYS (4 isolated shots of the same product in alternate finishes). PANEL 04 \u2014 SCALE (the product beside a common reference object, with a dimension callout). PANEL 05 \u2014 IN USE / CONTEXT (3 lifestyle shots in a real setting). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the product's materials and finish. Bottom caption: "Use this product board as a visual reference for consistent depiction of the product across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Studio.`,
28339
+ promptSuffix: `Style: photorealistic, no illustration. Consistent product across every panel. 8K, fine grain, studio product photography, crisp reflections.`,
28189
28340
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
28190
28341
  }
28191
28342
  },
@@ -28198,7 +28349,8 @@ var GENERATE_IMAGE_PRESETS = [
28198
28349
  provider: "nano-banana-pro",
28199
28350
  aspectRatio: "16:9",
28200
28351
  resolution: "2K",
28201
- prompt: `Create a single high-resolution, densely packed wardrobe reference sheet titled "OUTFIT BOARD" using the attached photo of the outfit as the single source of truth for its garments, fabrics, colorway, silhouette and styling. The same outfit must appear in every panel \u2014 identical garments, identical colors and trims. All on-image labels in ENGLISH. Editorial fashion-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade stylist UI. The composition should feel organized but not rigidly locked: allow the hero look, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a hero full-look shot with a metadata block: LOOK NAME \xB7 STYLE \xB7 SEASON \xB7 FABRICS \xB7 PALETTE \xB7 FIT \xB7 OCCASION. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 ON-BODY VIEWS (5 full-length shots, identical lighting): FRONT \xB7 3/4 LEFT \xB7 SIDE \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 FLAT-LAYS (5 isolated garment shots on a dark surface): top \xB7 bottom \xB7 outerwear \xB7 footwear \xB7 headwear. PANEL 03 \u2014 FABRIC & DETAIL (3 macros): weave/texture close-up \xB7 stitching or hardware \xB7 print or trim detail. PANEL 04 \u2014 ACCESSORIES (4 isolated accessory studies: bag \xB7 jewelry \xB7 belt \xB7 eyewear). PANEL 05 \u2014 COLORWAYS (3 alternate colorways of the same look). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the garments. Bottom caption: "Use this outfit board as a visual reference for consistent depiction of the wardrobe across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Editorial \xB7 Fashion. Style: photorealistic, no illustration. Consistent outfit across every panel. 8K, fine grain, editorial fashion photography.`,
28352
+ promptPrefix: `Create a single high-resolution, densely packed wardrobe reference sheet titled "OUTFIT BOARD" using the attached photo of the outfit as the single source of truth for its garments, fabrics, colorway, silhouette and styling. The same outfit must appear in every panel \u2014 identical garments, identical colors and trims. All on-image labels in ENGLISH. Editorial fashion-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade stylist UI. The composition should feel organized but not rigidly locked: allow the hero look, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a hero full-look shot with a metadata block: LOOK NAME \xB7 STYLE \xB7 SEASON \xB7 FABRICS \xB7 PALETTE \xB7 FIT \xB7 OCCASION. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 ON-BODY VIEWS (5 full-length shots, identical lighting): FRONT \xB7 3/4 LEFT \xB7 SIDE \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 FLAT-LAYS (5 isolated garment shots on a dark surface): top \xB7 bottom \xB7 outerwear \xB7 footwear \xB7 headwear. PANEL 03 \u2014 FABRIC & DETAIL (3 macros): weave/texture close-up \xB7 stitching or hardware \xB7 print or trim detail. PANEL 04 \u2014 ACCESSORIES (4 isolated accessory studies: bag \xB7 jewelry \xB7 belt \xB7 eyewear). PANEL 05 \u2014 COLORWAYS (3 alternate colorways of the same look). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the garments. Bottom caption: "Use this outfit board as a visual reference for consistent depiction of the wardrobe across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Editorial \xB7 Fashion.`,
28353
+ promptSuffix: `Style: photorealistic, no illustration. Consistent outfit across every panel. 8K, fine grain, editorial fashion photography.`,
28202
28354
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
28203
28355
  }
28204
28356
  },
@@ -28211,7 +28363,8 @@ var GENERATE_IMAGE_PRESETS = [
28211
28363
  provider: "nano-banana-pro",
28212
28364
  aspectRatio: "16:9",
28213
28365
  resolution: "2K",
28214
- prompt: `Create a single high-resolution, densely packed set-dressing reference sheet titled "SCENE BOARD" using the attached photo of the scene as the single source of truth for its props, set dressing, materials, signage and mood. The space and its contents must be consistent across every panel \u2014 same props, same materials, same era. All on-image labels in ENGLISH. Editorial set-decoration layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade art-department UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a hero establishing shot with a metadata block: SCENE NAME \xB7 TYPE \xB7 ERA \xB7 MOOD \xB7 KEY MATERIALS \xB7 PURPOSE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 KEY PROPS (5 isolated prop studies on a dark background). PANEL 02 \u2014 SIGNAGE / GRAPHICS (3 readable signage or printed-graphic elements from the scene). PANEL 03 \u2014 MATERIALS & TEXTURES (3 macros: surface \xB7 fabric/wood/metal \xB7 wear/patina). PANEL 04 \u2014 LAYOUT / BLOCKING (a simple top-down or wide diagram of where key elements sit). PANEL 05 \u2014 LIGHTING STATES (3 same-angle shots: day \xB7 practical-lit night \xB7 dramatic). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the scene's dominant tones. Bottom caption: "Use this scene board as a visual reference for consistent set dressing across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent scene across every panel. 8K, fine grain, cinematic color grading.`,
28366
+ promptPrefix: `Create a single high-resolution, densely packed set-dressing reference sheet titled "SCENE BOARD" using the attached photo of the scene as the single source of truth for its props, set dressing, materials, signage and mood. The space and its contents must be consistent across every panel \u2014 same props, same materials, same era. All on-image labels in ENGLISH. Editorial set-decoration layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade art-department UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a hero establishing shot with a metadata block: SCENE NAME \xB7 TYPE \xB7 ERA \xB7 MOOD \xB7 KEY MATERIALS \xB7 PURPOSE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 KEY PROPS (5 isolated prop studies on a dark background). PANEL 02 \u2014 SIGNAGE / GRAPHICS (3 readable signage or printed-graphic elements from the scene). PANEL 03 \u2014 MATERIALS & TEXTURES (3 macros: surface \xB7 fabric/wood/metal \xB7 wear/patina). PANEL 04 \u2014 LAYOUT / BLOCKING (a simple top-down or wide diagram of where key elements sit). PANEL 05 \u2014 LIGHTING STATES (3 same-angle shots: day \xB7 practical-lit night \xB7 dramatic). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the scene's dominant tones. Bottom caption: "Use this scene board as a visual reference for consistent set dressing across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28367
+ promptSuffix: `Style: photorealistic, no illustration. Consistent scene across every panel. 8K, fine grain, cinematic color grading.`,
28215
28368
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
28216
28369
  }
28217
28370
  },
@@ -28224,7 +28377,8 @@ var GENERATE_IMAGE_PRESETS = [
28224
28377
  provider: "nano-banana-pro",
28225
28378
  aspectRatio: "16:9",
28226
28379
  resolution: "2K",
28227
- prompt: `Create a single high-resolution, densely packed creature reference sheet titled "CREATURE BOARD" using the attached photo of the creature as the single source of truth for its anatomy, silhouette, coloration, textures and features. The same creature must appear in every panel \u2014 identical species, identical markings and proportions. All on-image labels in ENGLISH. Editorial creature-design layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade concept-design UI. The composition should feel organized but not rigidly locked: allow the hero render, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero full-body render with a metadata block: NAME \xB7 SPECIES \xB7 SIZE \xB7 BUILD \xB7 COLORATION \xB7 TEXTURES \xB7 TEMPERAMENT \xB7 FEATURES \xB7 MOVEMENT \xB7 VOCALIZATION. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, neutral pose, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 POSES (4 dynamic full-body poses: idle \xB7 moving \xB7 alert \xB7 aggressive). PANEL 03 \u2014 DETAILS (3 macros): head/face close-up \xB7 hide/scale/fur texture \xB7 distinctive feature (claw, horn, fin). PANEL 04 \u2014 EXPRESSIONS (4 head studies showing temperament range). PANEL 05 \u2014 SCALE (the creature beside a human silhouette for size reference). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the creature's coloration. Bottom caption: "Use this creature board as a visual reference for consistent depiction of the creature across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent creature across every panel. 8K, fine grain, cinematic color grading.`,
28380
+ promptPrefix: `Create a single high-resolution, densely packed creature reference sheet titled "CREATURE BOARD" using the attached photo of the creature as the single source of truth for its anatomy, silhouette, coloration, textures and features. The same creature must appear in every panel \u2014 identical species, identical markings and proportions. All on-image labels in ENGLISH. Editorial creature-design layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade concept-design UI. The composition should feel organized but not rigidly locked: allow the hero render, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero full-body render with a metadata block: NAME \xB7 SPECIES \xB7 SIZE \xB7 BUILD \xB7 COLORATION \xB7 TEXTURES \xB7 TEMPERAMENT \xB7 FEATURES \xB7 MOVEMENT \xB7 VOCALIZATION. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, neutral pose, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 POSES (4 dynamic full-body poses: idle \xB7 moving \xB7 alert \xB7 aggressive). PANEL 03 \u2014 DETAILS (3 macros): head/face close-up \xB7 hide/scale/fur texture \xB7 distinctive feature (claw, horn, fin). PANEL 04 \u2014 EXPRESSIONS (4 head studies showing temperament range). PANEL 05 \u2014 SCALE (the creature beside a human silhouette for size reference). PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the creature's coloration. Bottom caption: "Use this creature board as a visual reference for consistent depiction of the creature across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28381
+ promptSuffix: `Style: photorealistic, no illustration. Consistent creature across every panel. 8K, fine grain, cinematic color grading.`,
28228
28382
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed faces, blurry, low resolution"
28229
28383
  }
28230
28384
  },
@@ -28237,7 +28391,8 @@ var GENERATE_IMAGE_PRESETS = [
28237
28391
  provider: "nano-banana-pro",
28238
28392
  aspectRatio: "16:9",
28239
28393
  resolution: "2K",
28240
- prompt: `Create a single high-resolution, densely packed vehicle reference sheet titled "VEHICLE BOARD" using the attached photo of the vehicle as the single source of truth for its body shape, proportions, paintwork, trim, wheels and condition. The same vehicle must appear in every panel \u2014 identical model, identical colorway, markings and wear. All on-image labels in ENGLISH. Editorial vehicle-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade transportation-design UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large three-quarter hero shot with a metadata block: NAME \xB7 TYPE \xB7 ERA \xB7 SCALE \xB7 BODY & MATERIALS \xB7 FINISH \xB7 SEATS \xB7 TOP SPEED \xB7 SIGNATURE FEATURE \xB7 ROLE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 studio shots, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 INTERIOR / CABIN (4 close shots): cockpit through the window \xB7 dashboard detail \xB7 seats or cargo area \xB7 driver POV. PANEL 03 \u2014 DETAIL MACROS (4): headlight or light cluster \xB7 wheel and tire \xB7 badge or panel line \xB7 paint and wear close-up. PANEL 04 \u2014 IN MOTION (4 staged frames): driving straight \xB7 cornering \xB7 parked on an incline \xB7 night with headlights on. PANEL 05 \u2014 LIGHTING / MOOD (4 same-angle hero shots): DESERT MIDDAY \xB7 GOLDEN HOUR \xB7 STORMY OVERCAST \xB7 NIGHT NEON. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the paintwork and trim. Bottom caption: "Use this vehicle board as a visual reference for consistent depiction of the vehicle across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent vehicle across every panel. 8K, fine grain, cinematic color grading.`,
28394
+ promptPrefix: `Create a single high-resolution, densely packed vehicle reference sheet titled "VEHICLE BOARD" using the attached photo of the vehicle as the single source of truth for its body shape, proportions, paintwork, trim, wheels and condition. The same vehicle must appear in every panel \u2014 identical model, identical colorway, markings and wear. All on-image labels in ENGLISH. Editorial vehicle-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade transportation-design UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large three-quarter hero shot with a metadata block: NAME \xB7 TYPE \xB7 ERA \xB7 SCALE \xB7 BODY & MATERIALS \xB7 FINISH \xB7 SEATS \xB7 TOP SPEED \xB7 SIGNATURE FEATURE \xB7 ROLE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 studio shots, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 INTERIOR / CABIN (4 close shots): cockpit through the window \xB7 dashboard detail \xB7 seats or cargo area \xB7 driver POV. PANEL 03 \u2014 DETAIL MACROS (4): headlight or light cluster \xB7 wheel and tire \xB7 badge or panel line \xB7 paint and wear close-up. PANEL 04 \u2014 IN MOTION (4 staged frames): driving straight \xB7 cornering \xB7 parked on an incline \xB7 night with headlights on. PANEL 05 \u2014 LIGHTING / MOOD (4 same-angle hero shots): DESERT MIDDAY \xB7 GOLDEN HOUR \xB7 STORMY OVERCAST \xB7 NIGHT NEON. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the paintwork and trim. Bottom caption: "Use this vehicle board as a visual reference for consistent depiction of the vehicle across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28395
+ promptSuffix: `Style: photorealistic, no illustration. Consistent vehicle across every panel. 8K, fine grain, cinematic color grading.`,
28241
28396
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, warped body panels, distorted geometry, blurry, low resolution"
28242
28397
  }
28243
28398
  },
@@ -28250,7 +28405,8 @@ var GENERATE_IMAGE_PRESETS = [
28250
28405
  provider: "nano-banana-pro",
28251
28406
  aspectRatio: "16:9",
28252
28407
  resolution: "2K",
28253
- prompt: `Create a single high-resolution, densely packed dish reference sheet titled "FOOD BOARD" using the attached photo of the dish as the single source of truth for its ingredients, plating, colors, textures and garnish. The same dish must appear in every panel \u2014 identical recipe, identical plating, bowl or plate, and props. All on-image labels in ENGLISH. Editorial culinary-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade food-styling UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large appetizing hero shot with a metadata block: DISH NAME \xB7 CUISINE \xB7 CATEGORY \xB7 KEY INGREDIENTS \xB7 TEXTURES \xB7 GARNISH \xB7 SERVED \xB7 AUDIENCE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 PLATING ANGLES (5 beauty shots, identical styling): TOP-DOWN \xB7 3/4 HERO \xB7 SIDE \xB7 EXTREME CLOSE-UP \xB7 IN HAND OR WITH UTENSIL. PANEL 02 \u2014 INGREDIENT BREAKDOWN (5 isolated ingredient studies on a dark background). PANEL 03 \u2014 DETAIL MACROS (4): surface texture \xB7 glaze or sauce sheen \xB7 steam or freshness cue \xB7 garnish detail. PANEL 04 \u2014 IN CONTEXT (4 staged frames): steam rising \xB7 utensil lifting a bite \xB7 sauce pour frozen mid-action \xB7 hands holding the dish. PANEL 05 \u2014 LIGHTING / MOOD (4 same-angle hero shots): WARM APPETIZING \xB7 COOL EDITORIAL \xB7 HARD COMMERCIAL \xB7 MOODY DRAMATIC. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the dish and plating. Bottom caption: "Use this food board as a visual reference for consistent depiction of the dish across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Commercial. Style: photorealistic, no illustration. Consistent dish across every panel. 8K, fine grain, appetizing commercial color grading.`,
28408
+ promptPrefix: `Create a single high-resolution, densely packed dish reference sheet titled "FOOD BOARD" using the attached photo of the dish as the single source of truth for its ingredients, plating, colors, textures and garnish. The same dish must appear in every panel \u2014 identical recipe, identical plating, bowl or plate, and props. All on-image labels in ENGLISH. Editorial culinary-reference layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade food-styling UI. The composition should feel organized but not rigidly locked: allow the hero shot, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large appetizing hero shot with a metadata block: DISH NAME \xB7 CUISINE \xB7 CATEGORY \xB7 KEY INGREDIENTS \xB7 TEXTURES \xB7 GARNISH \xB7 SERVED \xB7 AUDIENCE. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 PLATING ANGLES (5 beauty shots, identical styling): TOP-DOWN \xB7 3/4 HERO \xB7 SIDE \xB7 EXTREME CLOSE-UP \xB7 IN HAND OR WITH UTENSIL. PANEL 02 \u2014 INGREDIENT BREAKDOWN (5 isolated ingredient studies on a dark background). PANEL 03 \u2014 DETAIL MACROS (4): surface texture \xB7 glaze or sauce sheen \xB7 steam or freshness cue \xB7 garnish detail. PANEL 04 \u2014 IN CONTEXT (4 staged frames): steam rising \xB7 utensil lifting a bite \xB7 sauce pour frozen mid-action \xB7 hands holding the dish. PANEL 05 \u2014 LIGHTING / MOOD (4 same-angle hero shots): WARM APPETIZING \xB7 COOL EDITORIAL \xB7 HARD COMMERCIAL \xB7 MOODY DRAMATIC. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the dish and plating. Bottom caption: "Use this food board as a visual reference for consistent depiction of the dish across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Commercial.`,
28409
+ promptSuffix: `Style: photorealistic, no illustration. Consistent dish across every panel. 8K, fine grain, appetizing commercial color grading.`,
28254
28410
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, unappetizing, plastic fake food, messy spills, blurry, low resolution"
28255
28411
  }
28256
28412
  },
@@ -28263,7 +28419,8 @@ var GENERATE_IMAGE_PRESETS = [
28263
28419
  provider: "nano-banana-pro",
28264
28420
  aspectRatio: "16:9",
28265
28421
  resolution: "2K",
28266
- prompt: `Create a single high-resolution, densely packed mascot reference sheet titled "MASCOT BOARD" using the attached image of the mascot as the single source of truth for its design, proportions, colors, materials and personality. The same mascot must appear in every panel \u2014 identical design, identical colors and details \u2014 rendered in the mascot's native art style read from the attached image (illustrated, plush, costumed or 3D), never drifting between styles. All on-image labels in ENGLISH. Editorial brand-character layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade brand-design UI. The composition should feel organized but not rigidly locked: allow the hero pose, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero pose with a metadata block: MASCOT NAME \xB7 BRAND \xB7 CATEGORY \xB7 MATERIAL / STYLE \xB7 PERSONALITY \xB7 CATCHPHRASE \xB7 SIZE \xB7 USE CASES. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, identical lighting): FRONT \xB7 3/4 LEFT \xB7 SIDE \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 EXPRESSIONS (6 head studies): HAPPY \xB7 WAVING \xB7 SHOCKED \xB7 WINKING \xB7 SLEEPY \xB7 CURIOUS. PANEL 03 \u2014 DETAIL MACROS (3): face detail \xB7 material or texture close-up \xB7 signature accessory. PANEL 04 \u2014 BRAND APPLICATIONS (4 mockups): on product packaging \xB7 on a storefront sign \xB7 in a print ad \xB7 on merch. PANEL 05 \u2014 POSES (4 action poses): GREETING \xB7 CELEBRATING \xB7 PRESENTING \xB7 THUMBS-UP. PANEL 06 \u2014 BRAND COLOR PALETTE: 6 swatches with HEX codes from the mascot's colors. Bottom caption: "Use this mascot board as a visual reference for consistent depiction of the mascot across all generations." Bottom-right tags: STYLE \xB7 Brand \xB7 Character \xB7 Consistent. Consistent mascot and consistent art style across every panel. 8K, fine grain, premium brand-design finish.`,
28422
+ promptPrefix: `Create a single high-resolution, densely packed mascot reference sheet titled "MASCOT BOARD" using the attached image of the mascot as the single source of truth for its design, proportions, colors, materials and personality. The same mascot must appear in every panel \u2014 identical design, identical colors and details \u2014 rendered in the mascot's native art style read from the attached image (illustrated, plush, costumed or 3D), never drifting between styles. All on-image labels in ENGLISH. Editorial brand-character layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade brand-design UI. The composition should feel organized but not rigidly locked: allow the hero pose, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero pose with a metadata block: MASCOT NAME \xB7 BRAND \xB7 CATEGORY \xB7 MATERIAL / STYLE \xB7 PERSONALITY \xB7 CATCHPHRASE \xB7 SIZE \xB7 USE CASES. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, identical lighting): FRONT \xB7 3/4 LEFT \xB7 SIDE \xB7 BACK \xB7 3/4 RIGHT. PANEL 02 \u2014 EXPRESSIONS (6 head studies): HAPPY \xB7 WAVING \xB7 SHOCKED \xB7 WINKING \xB7 SLEEPY \xB7 CURIOUS. PANEL 03 \u2014 DETAIL MACROS (3): face detail \xB7 material or texture close-up \xB7 signature accessory. PANEL 04 \u2014 BRAND APPLICATIONS (4 mockups): on product packaging \xB7 on a storefront sign \xB7 in a print ad \xB7 on merch. PANEL 05 \u2014 POSES (4 action poses): GREETING \xB7 CELEBRATING \xB7 PRESENTING \xB7 THUMBS-UP. PANEL 06 \u2014 BRAND COLOR PALETTE: 6 swatches with HEX codes from the mascot's colors. Bottom caption: "Use this mascot board as a visual reference for consistent depiction of the mascot across all generations." Bottom-right tags: STYLE \xB7 Brand \xB7 Character \xB7 Consistent.`,
28423
+ promptSuffix: `Consistent mascot and consistent art style across every panel. 8K, fine grain, premium brand-design finish.`,
28267
28424
  negativePrompt: "inconsistent art style between panels, design drift, off-model mascot, garbled text, misspelled labels, watermark, blurry, low resolution"
28268
28425
  }
28269
28426
  },
@@ -28276,7 +28433,8 @@ var GENERATE_IMAGE_PRESETS = [
28276
28433
  provider: "nano-banana-pro",
28277
28434
  aspectRatio: "16:9",
28278
28435
  resolution: "2K",
28279
- prompt: `Create a single high-resolution, densely packed pet reference sheet titled "PET BOARD" using the attached photo of the pet as the single source of truth for its species, breed, coat colors, markings, eyes and build. The same animal must appear in every panel \u2014 identical markings, identical proportions, identical collar or accessories. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade character-design UI. The composition should feel organized but not rigidly locked: allow the hero portrait, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero portrait with a metadata block: NAME \xB7 SPECIES \xB7 BREED \xB7 AGE \xB7 SIZE \xB7 COAT & MARKINGS \xB7 EYES \xB7 COLLAR / ACCESSORIES \xB7 TEMPERAMENT \xB7 SIGNATURE BEHAVIOR. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, neutral stance, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 EXPRESSIONS & MOODS (6 head studies): ALERT \xB7 CURIOUS \xB7 PLAYFUL \xB7 SLEEPY \xB7 GRUMPY \xB7 HAPPY. PANEL 03 \u2014 DETAIL MACROS (4): eye close-up \xB7 coat or fur texture \xB7 paw detail \xB7 collar tag or accessory. PANEL 04 \u2014 POSES (5 natural poses): SITTING \xB7 LYING DOWN \xB7 WALKING \xB7 PLAYING \xB7 CURLED ASLEEP. PANEL 05 \u2014 LIGHTING / MOOD (4 same-pose portraits): SOFT WINDOW LIGHT \xB7 GOLDEN HOUR \xB7 COOL BLUE NIGHT \xB7 DRAMATIC RIM-LIGHT. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the coat and accessories. Bottom caption: "Use this pet board as a visual reference for consistent depiction of the pet across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic. Style: photorealistic, no illustration. Consistent animal across every single panel. 8K, fine grain, cinematic color grading.`,
28436
+ promptPrefix: `Create a single high-resolution, densely packed pet reference sheet titled "PET BOARD" using the attached photo of the pet as the single source of truth for its species, breed, coat colors, markings, eyes and build. The same animal must appear in every panel \u2014 identical markings, identical proportions, identical collar or accessories. All on-image labels in ENGLISH. Editorial reference-board layout with a dark near-black background, thin yellow neon accent light, faint film-grain overlay, and production-grade character-design UI. The composition should feel organized but not rigidly locked: allow the hero portrait, metadata, and supporting panels to shift position naturally while remaining readable, balanced, and premium. Design the board to adapt cleanly to different aspect ratios without depending on a fixed left-column layout. Include a large hero portrait with a metadata block: NAME \xB7 SPECIES \xB7 BREED \xB7 AGE \xB7 SIZE \xB7 COAT & MARKINGS \xB7 EYES \xB7 COLLAR / ACCESSORIES \xB7 TEMPERAMENT \xB7 SIGNATURE BEHAVIOR. Also include six content groupings \u2014 render ALL six panel headings exactly as written, never merging or omitting a panel: PANEL 01 \u2014 VIEWS (5 full-body angles, neutral stance, identical lighting): FRONT \xB7 3/4 \xB7 SIDE \xB7 BACK \xB7 TOP-DOWN. PANEL 02 \u2014 EXPRESSIONS & MOODS (6 head studies): ALERT \xB7 CURIOUS \xB7 PLAYFUL \xB7 SLEEPY \xB7 GRUMPY \xB7 HAPPY. PANEL 03 \u2014 DETAIL MACROS (4): eye close-up \xB7 coat or fur texture \xB7 paw detail \xB7 collar tag or accessory. PANEL 04 \u2014 POSES (5 natural poses): SITTING \xB7 LYING DOWN \xB7 WALKING \xB7 PLAYING \xB7 CURLED ASLEEP. PANEL 05 \u2014 LIGHTING / MOOD (4 same-pose portraits): SOFT WINDOW LIGHT \xB7 GOLDEN HOUR \xB7 COOL BLUE NIGHT \xB7 DRAMATIC RIM-LIGHT. PANEL 06 \u2014 COLOR PALETTE: 6 swatches with HEX codes from the coat and accessories. Bottom caption: "Use this pet board as a visual reference for consistent depiction of the pet across all generations." Bottom-right tags: STYLE \xB7 Modern \xB7 Realistic \xB7 Cinematic.`,
28437
+ promptSuffix: `Style: photorealistic, no illustration. Consistent animal across every single panel. 8K, fine grain, cinematic color grading.`,
28280
28438
  negativePrompt: "illustration, cartoon, 3d render, garbled text, misspelled labels, watermark, deformed anatomy, inconsistent markings between panels, wrong breed, blurry, low resolution"
28281
28439
  }
28282
28440
  },
@@ -28294,7 +28452,8 @@ var GENERATE_IMAGE_PRESETS = [
28294
28452
  provider: "nano-banana-2",
28295
28453
  aspectRatio: "3:4",
28296
28454
  resolution: "4K",
28297
- prompt: `Create a clean character reference grid using the attached photo of the person as the single source of truth for face, hair, eyes, skin tone, build and outfit. Four equal panels arranged in a tidy two-by-two grid on a single seamless neutral light-grey studio background: a tight front-facing portrait close-up, a 3/4-view portrait, a full-body shot from the front in a relaxed neutral stance, and a full-body shot from the back. The SAME person in every panel \u2014 identical age, features, hairstyle and outfit from the attached photo. Identical soft, even studio lighting in all four panels with no dramatic shadows. No decorations, no background props, no text, no UI elements \u2014 a sterile, production-neutral reference sheet built to be reused as an identity reference in later generations. Photorealistic, sharp focus, accurate natural skin texture, true-to-life color.`,
28455
+ promptPrefix: `Create a clean character reference grid using the attached photo of the person as the single source of truth for face, hair, eyes, skin tone, build and outfit. Four equal panels arranged in a tidy two-by-two grid on a single seamless neutral light-grey studio background: a tight front-facing portrait close-up, a 3/4-view portrait, a full-body shot from the front in a relaxed neutral stance, and a full-body shot from the back. The SAME person in every panel \u2014 identical age, features, hairstyle and outfit from the attached photo. Identical soft, even studio lighting in all four panels with no dramatic shadows. No decorations, no background props, no text, no UI elements \u2014 a sterile, production-neutral reference sheet built to be reused as an identity reference in later generations.`,
28456
+ promptSuffix: `Photorealistic, sharp focus, accurate natural skin texture, true-to-life color.`,
28298
28457
  negativePrompt: "stylization, illustration, decorative background, props, text, labels, UI elements, dramatic lighting, inconsistent face between panels, identity drift, changed outfit, deformed, blurry, watermark"
28299
28458
  }
28300
28459
  },
@@ -28333,19 +28492,20 @@ var GENERATE_IMAGE_PRESETS = [
28333
28492
  data: {
28334
28493
  provider: "gpt-image-2",
28335
28494
  quality: "high",
28336
- prompt: `Using the attached photo as the exact source, return the SAME image unchanged except for added annotations: overlay a small, clearly legible callout label on each distinct element a user might want to edit. Draw a thin leader line from each label to the element it names. Use short lowercase names in clear English (e.g. "drink 1", "drink 2", "flower basket", "hammock", "table", "sky", "sand", "palm tree"). Number duplicate element types ("drink 1", "drink 2"). Place labels on empty areas so they never overlap each other or hide the element they point to. Label only distinct, meaningful, editable objects \u2014 about 6 to 10 of them \u2014 and skip trivial background texture. Do NOT restyle, recolor, relight, or redraw the scene; keep every pixel of the underlying photo as close to the original as possible. The labels are an overlay on top of the otherwise-unchanged image.`,
28495
+ promptPrefix: `Using the attached photo as the exact source, return the SAME image unchanged except for added annotations: overlay a small, clearly legible callout label on each distinct element a user might want to edit. Draw a thin leader line from each label to the element it names. Use short lowercase names in clear English (e.g. "drink 1", "drink 2", "flower basket", "hammock", "table", "sky", "sand", "palm tree"). Number duplicate element types ("drink 1", "drink 2"). Place labels on empty areas so they never overlap each other or hide the element they point to. Label only distinct, meaningful, editable objects \u2014 about 6 to 10 of them \u2014 and skip trivial background texture. Do NOT restyle, recolor, relight, or redraw the scene; keep every pixel of the underlying photo as close to the original as possible. The labels are an overlay on top of the otherwise-unchanged image.`,
28337
28496
  negativePrompt: "garbled text, misspelled labels, overlapping labels, illegible text, restyled scene, recolored scene, redrawn image, cartoon, illustration, watermark, blurry"
28338
28497
  }
28339
28498
  },
28340
28499
  {
28341
28500
  id: "generate-image/edit-by-name",
28342
28501
  name: "Apply Named Edit",
28343
- description: "Step 2 \xB7 connect the labeled sheet \u2192 edit elements by name; the labels are removed from the result.",
28502
+ description: 'Step 2 \xB7 connect the labeled sheet \u2192 type your change in the prompt (e.g. change "drink 1" to blue); the labels are removed from the result.',
28344
28503
  group: "Edit by Name",
28345
28504
  data: {
28346
28505
  provider: "gpt-image-2",
28347
28506
  quality: "high",
28348
- prompt: `This image has callout labels naming its elements (made with the Label Elements preset). Use the labels ONLY to locate elements, then produce a clean edited photo with NO labels. Replace the next sentence with your change, referring to the labels: change "drink 1" to blue and replace the "flower basket" with a small dog. REMOVE every callout label, text box and leader line so none appear in the final image. Keep everything else exactly as it is.`,
28507
+ promptPrefix: `This image has callout labels naming its elements (made with the Label Elements preset). Use the labels ONLY to locate elements, then produce a clean edited photo with NO labels. Apply the change described next, referring to elements by their labels:`,
28508
+ promptSuffix: `REMOVE every callout label, text box and leader line so none appear in the final image. Keep everything else exactly as it is.`,
28349
28509
  negativePrompt: "leftover callout labels, visible text labels, text boxes, leader lines, garbled text, restyled scene, recolored unrelated elements, redrawn image, cartoon, illustration, watermark, blurry"
28350
28510
  }
28351
28511
  },
@@ -28363,7 +28523,7 @@ var GENERATE_IMAGE_PRESETS = [
28363
28523
  provider: "gpt-image-2",
28364
28524
  aspectRatio: "auto",
28365
28525
  resolution: "1K",
28366
- prompt: "make the persons in {image:1} faceless by making it 3d white generic face shape, keep everything else the same",
28526
+ promptPrefix: "make the persons in {image:1} faceless by making it 3d white generic face shape, keep everything else the same",
28367
28527
  negativePrompt: "visible facial features, eyes, nose, mouth, skin texture on the face, changing the background, altering clothing, hair or body, restyling the scene, relighting, changing pose or framing, cartoon look, distorted anatomy, watermark, blurry"
28368
28528
  }
28369
28529
  },
@@ -28376,7 +28536,7 @@ var GENERATE_IMAGE_PRESETS = [
28376
28536
  provider: "gpt-image-2",
28377
28537
  aspectRatio: "auto",
28378
28538
  resolution: "1K",
28379
- prompt: "remove persons faces from {image:1}, keep everything else the same",
28539
+ promptPrefix: "remove persons faces from {image:1}, keep everything else the same",
28380
28540
  negativePrompt: "visible facial features, eyes, nose, mouth, leftover face fragments, changing the background, altering clothing, hair or body, restyling the scene, relighting, changing pose or framing, horror or gore look, distorted anatomy, watermark, blurry"
28381
28541
  }
28382
28542
  },
@@ -28389,7 +28549,7 @@ var GENERATE_IMAGE_PRESETS = [
28389
28549
  provider: "gpt-image-2",
28390
28550
  aspectRatio: "auto",
28391
28551
  resolution: "1K",
28392
- prompt: "make faces transparent in {image:1}, keep everything else the same",
28552
+ promptPrefix: "make faces transparent in {image:1}, keep everything else the same",
28393
28553
  negativePrompt: "opaque faces, visible facial features, eyes, nose, mouth, changing the background, altering clothing, hair or body, restyling the scene, relighting, changing pose or framing, distorted anatomy, watermark, blurry"
28394
28554
  }
28395
28555
  },
@@ -29552,7 +29712,7 @@ var GENERATE_IMAGE_PRESETS = [
29552
29712
  data: {
29553
29713
  provider: "nano-banana-pro",
29554
29714
  aspectRatio: "3:4",
29555
- prompt: "Single photorealistic studio composite of the SAME person from the reference image at five stages of life, shoulder-to-shoulder left to right in a smooth age progression: a child around 7, a teen around 15, a young adult around 27, a mature adult around 45, and an elder around 70. Editorial portrait photography, 85mm lens at f/2.8, each figure framed chest-up, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines and wrinkles, hairline, hair color (darker in youth, greying with age), and a slight shift in facial fullness. Age-appropriate wardrobe per stage. Even soft cinematic studio key with gentle rim separation, clean dark-grey gradient seamless backdrop, refined neutral grade, natural skin tones, tack-sharp facial detail; the five figures fill the frame.",
29715
+ promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image at five stages of life, shoulder-to-shoulder left to right in a smooth age progression: a child around 7, a teen around 15, a young adult around 27, a mature adult around 45, and an elder around 70. Editorial portrait photography, 85mm lens at f/2.8, each figure framed chest-up, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines and wrinkles, hairline, hair color (darker in youth, greying with age), and a slight shift in facial fullness. Age-appropriate wardrobe per stage. Even soft cinematic studio key with gentle rim separation, clean dark-grey gradient seamless backdrop, refined neutral grade, natural skin tones, tack-sharp facial detail; the five figures fill the frame.",
29556
29716
  negativePrompt: "different person, inconsistent face between figures, distorted features, identity drift across ages, wrong eye color, plastic skin, deformed, extra fingers, blurry, lowres, watermark, text"
29557
29717
  }
29558
29718
  },
@@ -29564,7 +29724,7 @@ var GENERATE_IMAGE_PRESETS = [
29564
29724
  data: {
29565
29725
  provider: "nano-banana-pro",
29566
29726
  aspectRatio: "3:4",
29567
- prompt: "Single photorealistic studio composite of the SAME person from the reference image as a three-age triptych, shoulder-to-shoulder left to right: around age 10, around age 40, and around age 75. Editorial portrait photography, 85mm lens at f/2.8, each figure framed chest-up, facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all three, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, hair color (darker in youth, greying with age), and a slight shift in facial fullness. Age-appropriate clothing per stage. Even soft cinematic studio key light with gentle rim separation, clean dark-grey gradient seamless backdrop, refined neutral grade, natural skin tones, tack-sharp facial detail; the three figures fill the frame.",
29727
+ promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image as a three-age triptych, shoulder-to-shoulder left to right: around age 10, around age 40, and around age 75. Editorial portrait photography, 85mm lens at f/2.8, each figure framed chest-up, facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all three, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, hair color (darker in youth, greying with age), and a slight shift in facial fullness. Age-appropriate clothing per stage. Even soft cinematic studio key light with gentle rim separation, clean dark-grey gradient seamless backdrop, refined neutral grade, natural skin tones, tack-sharp facial detail; the three figures fill the frame.",
29568
29728
  negativePrompt: "different person, inconsistent face between figures, distorted features, identity drift across ages, wrong eye color, plastic skin, deformed, blurry, lowres, watermark, text"
29569
29729
  }
29570
29730
  },
@@ -29576,7 +29736,7 @@ var GENERATE_IMAGE_PRESETS = [
29576
29736
  data: {
29577
29737
  provider: "nano-banana-pro",
29578
29738
  aspectRatio: "3:4",
29579
- prompt: "Single black-and-white photorealistic studio composite of the SAME person from the reference image rendered at five stages of life, shoulder-to-shoulder left to right in a smooth age progression: around 7, 15, 27, 45, and 70. Fine-art monochrome portraiture, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, greying hair, and a slight shift in facial fullness. Age-appropriate clothing per stage. Even soft studio key light with gentle rim separation, clean dark-grey gradient backdrop. Deep tonal range from rich blacks to clean highlights, fine silver-gelatin film grain, tack-sharp facial detail; the five figures fill the frame.",
29739
+ promptPrefix: "Single black-and-white photorealistic studio composite of the SAME person from the reference image rendered at five stages of life, shoulder-to-shoulder left to right in a smooth age progression: around 7, 15, 27, 45, and 70. Fine-art monochrome portraiture, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, greying hair, and a slight shift in facial fullness. Age-appropriate clothing per stage. Even soft studio key light with gentle rim separation, clean dark-grey gradient backdrop. Deep tonal range from rich blacks to clean highlights, fine silver-gelatin film grain, tack-sharp facial detail; the five figures fill the frame.",
29580
29740
  negativePrompt: "color, color tint, different person, inconsistent face between figures, distorted features, identity drift across ages, plastic skin, deformed, blurry, lowres, watermark, text"
29581
29741
  }
29582
29742
  },
@@ -29588,7 +29748,7 @@ var GENERATE_IMAGE_PRESETS = [
29588
29748
  data: {
29589
29749
  provider: "nano-banana-pro",
29590
29750
  aspectRatio: "3:4",
29591
- prompt: "Single photorealistic studio composite of the SAME person from the reference image across five decades, shoulder-to-shoulder left to right with a smooth age progression and period-accurate styling: a 1980s child, a 1990s teen, a 2000s young adult, a 2010s adult, and a 2020s mature adult. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, hair color, and a slight shift in facial fullness. Style each to its decade in hair and wardrobe with a subtle period-accurate film treatment per decade: 1980s bold colors and big hair, 1990s casual grunge, 2000s frosted tips, 2010s clean modern, 2020s contemporary. Even soft studio key with gentle rim separation, clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the five figures fill the frame.",
29751
+ promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image across five decades, shoulder-to-shoulder left to right with a smooth age progression and period-accurate styling: a 1980s child, a 1990s teen, a 2000s young adult, a 2010s adult, and a 2020s mature adult. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across every figure, unmistakably the same person; age ONLY via skin texture, fine lines, hairline, hair color, and a slight shift in facial fullness. Style each to its decade in hair and wardrobe with a subtle period-accurate film treatment per decade: 1980s bold colors and big hair, 1990s casual grunge, 2000s frosted tips, 2010s clean modern, 2020s contemporary. Even soft studio key with gentle rim separation, clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the five figures fill the frame.",
29592
29752
  negativePrompt: "different person, inconsistent face between figures, distorted features, identity drift across decades, anachronistic styling, plastic skin, deformed, blurry, lowres, watermark, text"
29593
29753
  }
29594
29754
  },
@@ -29600,7 +29760,7 @@ var GENERATE_IMAGE_PRESETS = [
29600
29760
  data: {
29601
29761
  provider: "nano-banana-pro",
29602
29762
  aspectRatio: "3:4",
29603
- prompt: "Single photorealistic studio composite of the SAME person from the reference image in four seasonal looks, shoulder-to-shoulder left to right: spring, summer, autumn, and winter. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression, all at the SAME age as the reference \u2014 this is seasons, not aging. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all four figures, unmistakably the same person; ONLY wardrobe, hair styling and a subtle seasonal color grade change. Spring: light pastel layers, fresh airy tone. Summer: light tee, warm sunny tone. Autumn: knit sweater, golden amber tone. Winter: coat and scarf, cool crisp tone. Even soft studio key light with a gentle seasonal color cast and rim separation per figure, clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the four figures fill the frame.",
29763
+ promptPrefix: "Single photorealistic studio composite of the SAME person from the reference image in four seasonal looks, shoulder-to-shoulder left to right: spring, summer, autumn, and winter. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression, all at the SAME age as the reference \u2014 this is seasons, not aging. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all four figures, unmistakably the same person; ONLY wardrobe, hair styling and a subtle seasonal color grade change. Spring: light pastel layers, fresh airy tone. Summer: light tee, warm sunny tone. Autumn: knit sweater, golden amber tone. Winter: coat and scarf, cool crisp tone. Even soft studio key light with a gentle seasonal color cast and rim separation per figure, clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the four figures fill the frame.",
29604
29764
  negativePrompt: "different person, inconsistent face between figures, distorted features, aging, age differences between figures, plastic skin, deformed, blurry, lowres, watermark, text"
29605
29765
  }
29606
29766
  },
@@ -29612,7 +29772,7 @@ var GENERATE_IMAGE_PRESETS = [
29612
29772
  data: {
29613
29773
  provider: "nano-banana-pro",
29614
29774
  aspectRatio: "3:4",
29615
- prompt: "Single photorealistic composite of the SAME person from the reference image across four times of day, shoulder-to-shoulder left to right: dawn, midday, golden hour, and night. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression, all at the SAME age as the reference. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all four figures, unmistakably the same person; ONLY the lighting and color temperature change between figures. Dawn: soft cool blue light. Midday: bright neutral daylight. Golden hour: warm amber backlight with a gentle glow. Night: moody low light with a cool rim. Consistent chest-up framing and a clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the four figures fill the frame.",
29775
+ promptPrefix: "Single photorealistic composite of the SAME person from the reference image across four times of day, shoulder-to-shoulder left to right: dawn, midday, golden hour, and night. Editorial portrait photography, 85mm lens at f/2.8, chest-up framing, all facing camera with the same calm expression, all at the SAME age as the reference. CRITICAL identity lock \u2014 same eyes, eye color, brow, nose, ears, jawline and facial bone structure across all four figures, unmistakably the same person; ONLY the lighting and color temperature change between figures. Dawn: soft cool blue light. Midday: bright neutral daylight. Golden hour: warm amber backlight with a gentle glow. Night: moody low light with a cool rim. Consistent chest-up framing and a clean dark-grey gradient seamless backdrop, natural skin tones, tack-sharp facial detail; the four figures fill the frame.",
29616
29776
  negativePrompt: "different person, inconsistent face between figures, distorted features, aging, age differences between figures, blown highlights, plastic skin, deformed, blurry, lowres, watermark, text"
29617
29777
  }
29618
29778
  },
@@ -32026,42 +32186,42 @@ var VIDEO_TO_VIDEO_PRESETS = [
32026
32186
  name: "Anime Restyle",
32027
32187
  description: "2D cel-shaded anime look.",
32028
32188
  group: "Restyle Looks",
32029
- data: { provider: "wan", prompt: "Restyle this video as a 2D cel-shaded anime: vibrant colors, clean linework, expressive cel shading. Preserve the original motion, composition, and timing.", negativePrompt: "photorealistic, blurry, distorted, flickering" }
32189
+ data: { provider: "wan", promptPrefix: "Restyle this video as a 2D cel-shaded anime: vibrant colors, clean linework, expressive cel shading. Preserve the original motion, composition, and timing.", negativePrompt: "photorealistic, blurry, distorted, flickering" }
32030
32190
  },
32031
32191
  {
32032
32192
  id: "video-to-video/claymation",
32033
32193
  name: "Claymation",
32034
32194
  description: "Tactile stop-motion clay.",
32035
32195
  group: "Restyle Looks",
32036
- data: { provider: "wan", prompt: "Restyle as tactile stop-motion claymation with plasticine textures and subtle fingerprints. Keep the original motion and framing.", negativePrompt: "photorealistic, smooth, flickering" }
32196
+ data: { provider: "wan", promptPrefix: "Restyle as tactile stop-motion claymation with plasticine textures and subtle fingerprints. Keep the original motion and framing.", negativePrompt: "photorealistic, smooth, flickering" }
32037
32197
  },
32038
32198
  {
32039
32199
  id: "video-to-video/cyberpunk-neon",
32040
32200
  name: "Cyberpunk Neon",
32041
32201
  description: "Rain-slicked neon city look.",
32042
32202
  group: "Restyle Looks",
32043
- data: { provider: "wan", prompt: "Restyle with a neon cyberpunk aesthetic: rain-slicked surfaces, glowing magenta and cyan lighting, moody atmosphere. Preserve the original motion.", negativePrompt: "daylight, flat lighting, blurry, distorted" }
32203
+ data: { provider: "wan", promptPrefix: "Restyle with a neon cyberpunk aesthetic: rain-slicked surfaces, glowing magenta and cyan lighting, moody atmosphere. Preserve the original motion.", negativePrompt: "daylight, flat lighting, blurry, distorted" }
32044
32204
  },
32045
32205
  {
32046
32206
  id: "video-to-video/oil-painting",
32047
32207
  name: "Oil Painting",
32048
32208
  description: "Moving painterly brushwork.",
32049
32209
  group: "Restyle Looks",
32050
- data: { provider: "wan", prompt: "Restyle as a moving oil painting with visible brushstrokes, rich impasto texture, and painterly color. Keep the original motion and composition.", negativePrompt: "photorealistic, flat, blurry, flickering" }
32210
+ data: { provider: "wan", promptPrefix: "Restyle as a moving oil painting with visible brushstrokes, rich impasto texture, and painterly color. Keep the original motion and composition.", negativePrompt: "photorealistic, flat, blurry, flickering" }
32051
32211
  },
32052
32212
  {
32053
32213
  id: "video-to-video/pixar-3d",
32054
32214
  name: "3D Animated",
32055
32215
  description: "Polished CG film look.",
32056
32216
  group: "Restyle Looks",
32057
- data: { provider: "wan", prompt: "Restyle as a polished 3D animated film: soft global illumination, expressive characters, clean stylized surfaces. Preserve the original motion and timing.", negativePrompt: "photorealistic, lowres, distorted, flickering" }
32217
+ data: { provider: "wan", promptPrefix: "Restyle as a polished 3D animated film: soft global illumination, expressive characters, clean stylized surfaces. Preserve the original motion and timing.", negativePrompt: "photorealistic, lowres, distorted, flickering" }
32058
32218
  },
32059
32219
  {
32060
32220
  id: "video-to-video/watercolor",
32061
32221
  name: "Watercolor",
32062
32222
  description: "Flowing washes on paper.",
32063
32223
  group: "Restyle Looks",
32064
- data: { provider: "wan", prompt: "Restyle as a flowing watercolor animation with soft washes, bleeding edges, and visible paper texture. Keep the original motion and composition.", negativePrompt: "photorealistic, harsh edges, blurry, flickering" }
32224
+ data: { provider: "wan", promptPrefix: "Restyle as a flowing watercolor animation with soft washes, bleeding edges, and visible paper texture. Keep the original motion and composition.", negativePrompt: "photorealistic, harsh edges, blurry, flickering" }
32065
32225
  }
32066
32226
  ];
32067
32227
  var ADD_CAPTIONS_PRESETS = [
@@ -32162,7 +32322,7 @@ var SWITCHX_PRESETS = [
32162
32322
  group: "Relight & Composite",
32163
32323
  data: {
32164
32324
  alphaMode: "auto",
32165
- prompt: "Relight the subject to match the reference: match its colour temperature, key-light direction and intensity, and add matching contact shadows. Keep the subject's motion, pose and identity unchanged."
32325
+ promptPrefix: "Relight the subject to match the reference: match its colour temperature, key-light direction and intensity, and add matching contact shadows. Keep the subject's motion, pose and identity unchanged."
32166
32326
  }
32167
32327
  },
32168
32328
  {
@@ -32172,7 +32332,7 @@ var SWITCHX_PRESETS = [
32172
32332
  group: "Relight & Composite",
32173
32333
  data: {
32174
32334
  alphaMode: "auto",
32175
- prompt: "Keep the foreground subject and replace the background with the environment from the reference. Relight the subject so it sits naturally in the new scene \u2014 match light direction, colour and shadows."
32335
+ promptPrefix: "Keep the foreground subject and replace the background with the environment from the reference. Relight the subject so it sits naturally in the new scene \u2014 match light direction, colour and shadows."
32176
32336
  }
32177
32337
  },
32178
32338
  {
@@ -32182,7 +32342,7 @@ var SWITCHX_PRESETS = [
32182
32342
  group: "Relight & Composite",
32183
32343
  data: {
32184
32344
  alphaMode: "fill",
32185
- prompt: "Restyle the entire frame to match the reference look \u2014 colour grade, lighting and mood \u2014 while preserving the original motion, composition and timing."
32345
+ promptPrefix: "Restyle the entire frame to match the reference look \u2014 colour grade, lighting and mood \u2014 while preserving the original motion, composition and timing."
32186
32346
  }
32187
32347
  },
32188
32348
  {
@@ -32193,7 +32353,7 @@ var SWITCHX_PRESETS = [
32193
32353
  data: {
32194
32354
  alphaMode: "select",
32195
32355
  alphaKeyframeIndex: 0,
32196
- prompt: "Composite the masked region against the reference and relight it to match. Leave everything outside the mask untouched."
32356
+ promptPrefix: "Composite the masked region against the reference and relight it to match. Leave everything outside the mask untouched."
32197
32357
  }
32198
32358
  },
32199
32359
  {
@@ -32203,7 +32363,7 @@ var SWITCHX_PRESETS = [
32203
32363
  group: "Relight & Composite",
32204
32364
  data: {
32205
32365
  alphaMode: "custom",
32206
- prompt: "Composite using the supplied per-frame matte and relight the kept region to match the reference. Preserve the original motion."
32366
+ promptPrefix: "Composite using the supplied per-frame matte and relight the kept region to match the reference. Preserve the original motion."
32207
32367
  }
32208
32368
  }
32209
32369
  ];
@@ -33007,7 +33167,8 @@ var SINGLE_PICKER_WIRING = [
33007
33167
  { kind: "single", nodeType: "photo-genre", label: "Photo Genre", valueField: "photoGenre", defaultValue: "fashion-editorial", catalogId: "photo-genre", entries: mapCat(PHOTO_GENRES, "category"), groupOrder: PHOTO_GENRE_CATEGORY_ORDER, groupLabels: PHOTO_GENRE_CATEGORY_LABELS },
33008
33168
  { kind: "single", nodeType: "backdrop", label: "Backdrop", valueField: "backdrop", defaultValue: "white-seamless", catalogId: "backdrop", entries: mapCat(BACKDROPS, "category"), groupOrder: BACKDROP_CATEGORY_ORDER, groupLabels: BACKDROP_CATEGORY_LABELS },
33009
33169
  { kind: "single", nodeType: "render-quality", label: "Render Quality", valueField: "renderQuality", defaultValue: "raytracing", catalogId: "render-quality", entries: mapCat(RENDER_QUALITIES) },
33010
- { kind: "single", nodeType: "composition-effects", label: "Composition Effect", valueField: "compositionEffect", defaultValue: "bursting-through-frame", catalogId: "composition-effects", entries: mapCat(COMPOSITION_EFFECTS) },
33170
+ // No default effect — see the note in picker-catalogs.ts.
33171
+ { kind: "single", nodeType: "composition-effects", label: "Composition Effect", valueField: "compositionEffect", defaultValue: "none", catalogId: "composition-effects", entries: mapCat(COMPOSITION_EFFECTS) },
33011
33172
  { kind: "single", nodeType: "action-fx", label: "Action FX", valueField: "actionFx", defaultValue: "earthquake-tremor", catalogId: "action-fx", entries: mapCat(ACTION_FX, "category"), groupOrder: ACTION_FX_CATEGORY_ORDER, groupLabels: ACTION_FX_CATEGORY_LABELS },
33012
33173
  { kind: "single", nodeType: "loop-subject", label: "Loop Subject", valueField: "loopSubject", defaultValue: "tunnel", catalogId: "loop-subject", entries: mapCat(LOOP_SUBJECTS, "category"), groupOrder: LOOP_SUBJECT_CATEGORY_ORDER, groupLabels: LOOP_SUBJECT_CATEGORY_LABELS },
33013
33174
  { kind: "single", nodeType: "post-process-effects", label: "Post-Process Effect", valueField: "postProcess", defaultValue: "vignette-soft", catalogId: "post-process-effects", entries: mapCat(POST_PROCESS_EFFECTS) },
@@ -33314,6 +33475,7 @@ exports.MUSIC_MOOD_DEFAULT_DATA = MUSIC_MOOD_DEFAULT_DATA;
33314
33475
  exports.MUSIC_VIBES = MUSIC_VIBES;
33315
33476
  exports.MUSIC_WIZARD_CATEGORIES = MUSIC_WIZARD_CATEGORIES;
33316
33477
  exports.NODE_PROMPT_CANDIDATE_FIELDS = NODE_PROMPT_CANDIDATE_FIELDS;
33478
+ exports.NODE_PROMPT_FIELDS = NODE_PROMPT_FIELDS;
33317
33479
  exports.OBJECT_ANGLE_PRESETS = OBJECT_ANGLE_PRESETS;
33318
33480
  exports.OBJECT_ANGLE_PROMPTS = OBJECT_ANGLE_PROMPTS;
33319
33481
  exports.OBJECT_ASSET_PRESETS = OBJECT_ASSET_PRESETS;
@@ -33347,6 +33509,8 @@ exports.POSE_IDS = POSE_IDS;
33347
33509
  exports.POST_PROCESS_EFFECTS = POST_PROCESS_EFFECTS;
33348
33510
  exports.POST_PROCESS_EFFECT_IDS = POST_PROCESS_EFFECT_IDS;
33349
33511
  exports.PRODUCTION_STYLES = PRODUCTION_STYLES;
33512
+ exports.PROMPT_AFFIX_CORE_FIELD_OVERRIDES = PROMPT_AFFIX_CORE_FIELD_OVERRIDES;
33513
+ exports.PROMPT_AFFIX_NODE_TYPES = PROMPT_AFFIX_NODE_TYPES;
33350
33514
  exports.PROVIDER_CAPABILITIES = PROVIDER_CAPABILITIES;
33351
33515
  exports.PROVIDER_PROMPT_DOCTRINES = PROVIDER_PROMPT_DOCTRINES;
33352
33516
  exports.REFERENCE_IMAGE_ROLES = REFERENCE_IMAGE_ROLES;
@@ -33382,7 +33546,10 @@ exports.TEXT_WIZARD_CATEGORIES = TEXT_WIZARD_CATEGORIES;
33382
33546
  exports.TRANSITIONS = TRANSITIONS;
33383
33547
  exports.TRANSITION_CATEGORY_LABELS = TRANSITION_CATEGORY_LABELS;
33384
33548
  exports.TRANSITION_CATEGORY_ORDER = TRANSITION_CATEGORY_ORDER;
33549
+ exports.TRANSITION_DURATIONS = TRANSITION_DURATIONS;
33385
33550
  exports.TRANSITION_IDS = TRANSITION_IDS;
33551
+ exports.TRANSITION_INTENSITIES = TRANSITION_INTENSITIES;
33552
+ exports.TRANSITION_POSITIONS = TRANSITION_POSITIONS;
33386
33553
  exports.VIDEO_WIZARD_CATEGORIES = VIDEO_WIZARD_CATEGORIES;
33387
33554
  exports.VOCAL_PRESENCE = VOCAL_PRESENCE;
33388
33555
  exports.VOCAL_PRESENCE_INSTRUMENTAL_ID = VOCAL_PRESENCE_INSTRUMENTAL_ID;
@@ -33403,6 +33570,7 @@ exports.WARDROBE_FIELD_BY_DIMENSION = WARDROBE_FIELD_BY_DIMENSION;
33403
33570
  exports.appendField = appendField;
33404
33571
  exports.appendMusicMeta = appendMusicMeta;
33405
33572
  exports.applyPickerJson = applyPickerJson;
33573
+ exports.applyPromptAffixes = applyPromptAffixes;
33406
33574
  exports.applyReferenceOrderToVideo = applyReferenceOrderToVideo;
33407
33575
  exports.applyTemplate = applyTemplate;
33408
33576
  exports.assembleImageInput = assembleImageInput;
@@ -33607,6 +33775,7 @@ exports.getPostProcessEffectTerm = getPostProcessEffectTerm;
33607
33775
  exports.getProductionStyle = getProductionStyle;
33608
33776
  exports.getProductionStyleTerm = getProductionStyleTerm;
33609
33777
  exports.getPromptDoctrine = getPromptDoctrine;
33778
+ exports.getPromptFields = getPromptFields;
33610
33779
  exports.getPromptTips = getPromptTips;
33611
33780
  exports.getRegisteredCatalogPacks = getRegisteredCatalogPacks;
33612
33781
  exports.getRegisteredPeople = getRegisteredPeople;
@@ -33624,6 +33793,7 @@ exports.getSettingPromptHint = getSettingPromptHint;
33624
33793
  exports.getSettingTerm = getSettingTerm;
33625
33794
  exports.getSingingStyle = getSingingStyle;
33626
33795
  exports.getSingingStyleTerm = getSingingStyleTerm;
33796
+ exports.getSnippetMedia = getSnippetMedia;
33627
33797
  exports.getStyle = getStyle;
33628
33798
  exports.getStyleLabel = getStyleLabel;
33629
33799
  exports.getStylePreset = getStylePreset;
@@ -33671,13 +33841,20 @@ exports.isInstrumentalVocal = isInstrumentalVocal;
33671
33841
  exports.isSuspiciousDerivedTerm = isSuspiciousDerivedTerm;
33672
33842
  exports.isVantageFraming = isVantageFraming;
33673
33843
  exports.isWizardSupported = isWizardSupported;
33844
+ exports.joinPromptParts = joinPromptParts;
33674
33845
  exports.listPickerCatalogs = listPickerCatalogs;
33675
33846
  exports.migratePersonValue = migratePersonValue;
33847
+ exports.nodeHasInlinePrompt = nodeHasInlinePrompt;
33848
+ exports.nodeHasPromptField = nodeHasPromptField;
33849
+ exports.nodeSupportsPromptAffixes = nodeSupportsPromptAffixes;
33676
33850
  exports.personPacksVersion = personPacksVersion;
33677
33851
  exports.pickerFanoutTargets = pickerFanoutTargets;
33678
33852
  exports.projectAllCatalogs = projectAllCatalogs;
33679
33853
  exports.projectPickerCatalog = projectPickerCatalog;
33854
+ exports.promptAffixCoreField = promptAffixCoreField;
33680
33855
  exports.promptBindsFirstFrame = promptBindsFirstFrame;
33856
+ exports.promptFieldCarriesAffixes = promptFieldCarriesAffixes;
33857
+ exports.promptPartSeparator = promptPartSeparator;
33681
33858
  exports.referenceRulesBlock = referenceRulesBlock;
33682
33859
  exports.registerCatalogPack = registerCatalogPack;
33683
33860
  exports.registerPersonPack = registerPersonPack;