@nice2dev/ui-graphics 1.2.0 → 1.2.2

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Files changed (98) hide show
  1. package/CHANGELOG.md +142 -0
  2. package/dist/cjs/animation/AnimatedPerson.js +3 -1
  3. package/dist/cjs/animation/Audience.js +3 -1
  4. package/dist/cjs/animation/rig/RigPlayer.js +1 -1
  5. package/dist/cjs/animation/rig/presets.js +67 -55
  6. package/dist/cjs/animation/shapes/headwear.js +4 -1
  7. package/dist/cjs/core/NiceBrushEngine.js +8 -5
  8. package/dist/cjs/core/collaboration.js +11 -6
  9. package/dist/cjs/core/editorAsk.js +48 -0
  10. package/dist/cjs/core/i18n.js +7 -3
  11. package/dist/cjs/core/minimap.js +21 -20
  12. package/dist/cjs/core/plugins.js +1 -1
  13. package/dist/cjs/core/rtl.js +1 -1
  14. package/dist/cjs/core/theme.js +1 -1
  15. package/dist/cjs/font/NiceFontEditor.js +14 -12
  16. package/dist/cjs/game/GameAsset2dEditor.js +75 -44
  17. package/dist/cjs/nice2dev-ui-graphics.css +1 -1
  18. package/dist/cjs/photo/FilterThumb.js +3 -3
  19. package/dist/cjs/photo/NiceAITools.js +6 -4
  20. package/dist/cjs/photo/PhotoEditor.js +3 -1
  21. package/dist/cjs/photo/PhotoEditorCanvas.js +8 -6
  22. package/dist/cjs/photo/PhotoEditorLeftPanel.js +29 -29
  23. package/dist/cjs/photo/PhotoEditorToolbar.js +4 -4
  24. package/dist/cjs/photo/photoFilters.js +1 -0
  25. package/dist/cjs/pixel/PixelEditor.js +6 -3
  26. package/dist/cjs/pixel/PixelEditorCanvas.js +10 -6
  27. package/dist/cjs/pixel/PixelEditorMenuBar.js +95 -30
  28. package/dist/cjs/pixel/PixelEditorRightPanel.js +32 -24
  29. package/dist/cjs/pixel/PixelEditorStatusBar.js +12 -4
  30. package/dist/cjs/pixel/PixelEditorTimeline.js +15 -2
  31. package/dist/cjs/pixel/PixelEditorToolbar.js +12 -6
  32. package/dist/cjs/pixel/SpriteGeneratorPanel.js +28 -17
  33. package/dist/cjs/pixel/animalGeneratorPresets.js +31 -31
  34. package/dist/cjs/pixel/buildingGeneratorPresets.js +24 -24
  35. package/dist/cjs/pixel/characterGeneratorPresets.js +25 -25
  36. package/dist/cjs/pixel/usePixelEditor.js +13 -10
  37. package/dist/cjs/texture/Nice3DTexturePainter.js +16 -10
  38. package/dist/cjs/ui/NiceUIDesigner.js +17 -13
  39. package/dist/cjs/vector/NiceSvgToCode.js +7 -5
  40. package/dist/cjs/vector/VectorEditor.js +3 -2
  41. package/dist/cjs/vector/VectorEditorMenuBar.js +7 -1
  42. package/dist/cjs/vector/VectorEditorRightPanel.js +1 -1
  43. package/dist/cjs/vector/VectorEditorShapeRenderer.js +3 -1
  44. package/dist/cjs/vector/useVectorEditor.js +38 -29
  45. package/dist/cjs/vector/vectorEditorImport.js +1 -0
  46. package/dist/cjs/vector/vectorIconImport.js +1 -0
  47. package/dist/esm/animation/AnimatedPerson.js +3 -1
  48. package/dist/esm/animation/Audience.js +3 -1
  49. package/dist/esm/animation/rig/RigPlayer.js +1 -1
  50. package/dist/esm/animation/rig/presets.js +68 -56
  51. package/dist/esm/animation/shapes/headwear.js +4 -1
  52. package/dist/esm/animation/spineExport.js +1 -1
  53. package/dist/esm/core/NiceBrushEngine.js +8 -5
  54. package/dist/esm/core/collaboration.js +11 -6
  55. package/dist/esm/core/editorAsk.js +45 -0
  56. package/dist/esm/core/i18n.js +8 -4
  57. package/dist/esm/core/minimap.js +21 -20
  58. package/dist/esm/core/plugins.js +1 -1
  59. package/dist/esm/core/rtl.js +1 -1
  60. package/dist/esm/core/theme.js +1 -1
  61. package/dist/esm/font/NiceFontEditor.js +14 -12
  62. package/dist/esm/game/GameAsset2dEditor.js +75 -44
  63. package/dist/esm/nice2dev-ui-graphics.css +1 -1
  64. package/dist/esm/photo/FilterThumb.js +3 -3
  65. package/dist/esm/photo/NiceAITools.js +6 -4
  66. package/dist/esm/photo/PhotoEditor.js +3 -1
  67. package/dist/esm/photo/PhotoEditorCanvas.js +8 -6
  68. package/dist/esm/photo/PhotoEditorLeftPanel.js +29 -29
  69. package/dist/esm/photo/PhotoEditorToolbar.js +4 -4
  70. package/dist/esm/photo/photoFilters.js +1 -0
  71. package/dist/esm/pixel/PixelEditor.js +6 -3
  72. package/dist/esm/pixel/PixelEditorCanvas.js +10 -6
  73. package/dist/esm/pixel/PixelEditorMenuBar.js +95 -30
  74. package/dist/esm/pixel/PixelEditorRightPanel.js +32 -24
  75. package/dist/esm/pixel/PixelEditorStatusBar.js +12 -4
  76. package/dist/esm/pixel/PixelEditorTimeline.js +15 -2
  77. package/dist/esm/pixel/PixelEditorToolbar.js +12 -6
  78. package/dist/esm/pixel/SpriteGeneratorPanel.js +28 -17
  79. package/dist/esm/pixel/animalGeneratorPresets.js +32 -32
  80. package/dist/esm/pixel/buildingGeneratorPresets.js +25 -25
  81. package/dist/esm/pixel/characterGeneratorPresets.js +26 -26
  82. package/dist/esm/pixel/usePixelEditor.js +13 -10
  83. package/dist/esm/texture/Nice3DTexturePainter.js +16 -10
  84. package/dist/esm/ui/NiceUIDesigner.js +17 -13
  85. package/dist/esm/vector/NiceSvgToCode.js +7 -5
  86. package/dist/esm/vector/VectorEditor.js +3 -2
  87. package/dist/esm/vector/VectorEditorMenuBar.js +7 -1
  88. package/dist/esm/vector/VectorEditorRightPanel.js +1 -1
  89. package/dist/esm/vector/VectorEditorShapeRenderer.js +3 -1
  90. package/dist/esm/vector/useVectorEditor.js +38 -29
  91. package/dist/esm/vector/vectorEditorImport.js +1 -0
  92. package/dist/esm/vector/vectorIconImport.js +1 -0
  93. package/dist/types/core/LocalUI.d.ts +1 -2
  94. package/dist/types/core/editorAsk.d.ts +26 -0
  95. package/dist/types/core/i18n.d.ts +1 -17
  96. package/dist/types/pixel/usePixelEditor.d.ts +3 -0
  97. package/dist/types/vector/useVectorEditor.d.ts +2 -0
  98. package/package.json +5 -5
@@ -2,6 +2,7 @@ import { jsx, jsxs, Fragment } from 'react/jsx-runtime';
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  import { NiceAppShell, NiceButton, NiceTextInput, NiceSelect, NiceNumberInput } from '@nice2dev/ui';
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  import { NiceIcon, resolveCssColor } from '@nice2dev/ui-core';
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  import { useRef, useState, useMemo, useEffect, useCallback } from 'react';
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+ import { useNiceTranslation } from '../core/i18n.js';
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  import styles from './GameAsset2dEditor.module.css.js';
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  import { useGameAssetEditor } from './useGameAssetEditor.js';
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@@ -9,8 +10,9 @@ import { useGameAssetEditor } from './useGameAssetEditor.js';
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  MENU BAR
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  ──────────────────────────────────────────────────────────────── */
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  const MenuBar = ({ api }) => {
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+ const { t } = useNiceTranslation();
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  const fileInputRef = useRef(null);
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- return (jsxs("div", { className: styles.menuBar, children: [jsxs("h3", { children: [jsx(NiceIcon, { name: "gamepad", size: 16 }), " Game Asset Editor"] }), jsxs("div", { className: styles.menuGroup, children: [jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.newProject('New Project'), children: [jsx(NiceIcon, { name: "file", size: 14 }), " New"] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: [jsx(NiceIcon, { name: "folder", size: 14 }), " Open"] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.saveProject, children: [jsx(NiceIcon, { name: "save", size: 14 }), " Save"] })] }), jsx("div", { className: styles.spacer }), jsxs("div", { className: styles.menuGroup, children: [jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.undo, disabled: !api.canUndo, children: [jsx(NiceIcon, { name: "arrow-left", size: 14 }), " Undo"] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.redo, disabled: !api.canRedo, children: [jsx(NiceIcon, { name: "arrow-right", size: 14 }), " Redo"] })] }), jsx("input", { ref: fileInputRef, type: "file", accept: ".json", style: { display: 'none' }, onChange: (e) => {
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+ return (jsxs("div", { className: styles.menuBar, children: [jsxs("h3", { children: [jsx(NiceIcon, { name: "gamepad", size: 16 }), ' ', t('gameAsset2dEditor.gameAssetEditor', 'Game Asset Editor')] }), jsxs("div", { className: styles.menuGroup, children: [jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.newProject('New Project'), children: [jsx(NiceIcon, { name: "file", size: 14 }), " ", t('gameAsset2dEditor.new', 'New')] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: [jsx(NiceIcon, { name: "folder", size: 14 }), " ", t('gameAsset2dEditor.open', 'Open')] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.saveProject, children: [jsx(NiceIcon, { name: "save", size: 14 }), " ", t('gameAsset2dEditor.save', 'Save')] })] }), jsx("div", { className: styles.spacer }), jsxs("div", { className: styles.menuGroup, children: [jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.undo, disabled: !api.canUndo, children: [jsx(NiceIcon, { name: "arrow-left", size: 14 }), " ", t('gameAsset2dEditor.undo', 'Undo')] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.redo, disabled: !api.canRedo, children: [jsx(NiceIcon, { name: "arrow-right", size: 14 }), " ", t('gameAsset2dEditor.redo', 'Redo')] })] }), jsx("input", { ref: fileInputRef, type: "file", accept: ".json", style: { display: 'none' }, onChange: (e) => {
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  var _a;
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  const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
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  if (file) {
@@ -23,11 +25,12 @@ const MenuBar = ({ api }) => {
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  MODE TABS
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  ──────────────────────────────────────────────────────────────── */
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  const ModeTabs = ({ api }) => {
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+ const { t } = useNiceTranslation();
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  const modes = [
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- { id: 'tilemap', label: 'Tile Map', icon: 'grid' },
28
- { id: 'spritesheet', label: 'Sprite Sheet', icon: 'image' },
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- { id: 'animation', label: 'Animation', icon: 'video' },
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- { id: 'effects', label: 'Effects', icon: 'wand' },
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+ { id: 'tilemap', label: t('gameAsset2dEditor.tileMap', 'Tile Map'), icon: 'grid' },
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+ { id: 'spritesheet', label: t('gameAsset2dEditor.spriteSheet', 'Sprite Sheet'), icon: 'image' },
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+ { id: 'animation', label: t('gameAsset2dEditor.animation', 'Animation'), icon: 'video' },
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+ { id: 'effects', label: t('gameAsset2dEditor.effects2', 'Effects'), icon: 'wand' },
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  ];
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  return (jsx("div", { className: styles.modeTabs, children: modes.map((mode) => (jsxs(NiceButton, { className: `${styles.modeTab} ${api.editorState.mode === mode.id ? styles.active : ''}`, variant: api.editorState.mode === mode.id ? 'primary' : 'ghost', onClick: () => api.setMode(mode.id), children: [jsx(NiceIcon, { name: mode.icon, size: 16 }), " ", mode.label] }, mode.id))) }));
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  };
@@ -35,31 +38,38 @@ const ModeTabs = ({ api }) => {
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  TILE MAP TOOLBAR
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  ──────────────────────────────────────────────────────────────── */
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  const TileMapToolbar = ({ api }) => {
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+ const { t } = useNiceTranslation();
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  const tools = [
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- { id: 'select', icon: 'square', label: 'Select' },
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- { id: 'brush', icon: 'brush', label: 'Brush' },
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- { id: 'eraser', icon: 'eraser', label: 'Eraser' },
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- { id: 'fill', icon: 'bucket', label: 'Fill' },
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- { id: 'rectangle', icon: 'square', label: 'Rectangle' },
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- { id: 'line', icon: 'line', label: 'Line' },
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- { id: 'eyedropper', icon: 'eyedropper', label: 'Eyedropper' },
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+ { id: 'select', icon: 'square', label: t('gameAsset2dEditor.select', 'Select') },
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+ { id: 'brush', icon: 'brush', label: t('gameAsset2dEditor.brush', 'Brush') },
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+ { id: 'eraser', icon: 'eraser', label: t('gameAsset2dEditor.eraser', 'Eraser') },
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+ { id: 'fill', icon: 'bucket', label: t('gameAsset2dEditor.fill', 'Fill') },
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+ { id: 'rectangle', icon: 'square', label: t('gameAsset2dEditor.rectangle', 'Rectangle') },
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+ { id: 'line', icon: 'line', label: t('gameAsset2dEditor.line', 'Line') },
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+ {
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+ id: 'eyedropper',
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+ icon: 'eyedropper',
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+ label: t('gameAsset2dEditor.eyedropper', 'Eyedropper'),
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+ },
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  ];
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- return (jsxs("div", { className: styles.toolbar, children: [jsx("div", { className: styles.toolGroup, children: tools.map((tool) => (jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.tileMapTool === tool.id ? styles.active : ''}`, variant: api.editorState.tileMapTool === tool.id ? 'primary' : 'ghost', size: "sm", onClick: () => api.setTileMapTool(tool.id), title: tool.label, children: jsx(NiceIcon, { name: tool.icon, size: 16 }) }, tool.id))) }), jsx("div", { className: styles.spacer }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showGrid ? styles.active : ''}`, variant: api.editorState.showGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleGrid, title: "Toggle Grid", "aria-label": "Toggle Grid", children: jsx(NiceIcon, { name: "grid", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showCollision ? styles.active : ''}`, variant: api.editorState.showCollision ? 'primary' : 'ghost', size: "sm", onClick: api.toggleCollision, title: "Show Collision", "aria-label": "Show Collision", children: jsx(NiceIcon, { name: "square", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.snapToGrid ? styles.active : ''}`, variant: api.editorState.snapToGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleSnap, title: "Snap to Grid", "aria-label": "Snap to Grid", children: jsx(NiceIcon, { name: "grid", size: 16 }) })] }));
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+ return (jsxs("div", { className: styles.toolbar, children: [jsx("div", { className: styles.toolGroup, children: tools.map((tool) => (jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.tileMapTool === tool.id ? styles.active : ''}`, variant: api.editorState.tileMapTool === tool.id ? 'primary' : 'ghost', size: "sm", onClick: () => api.setTileMapTool(tool.id), title: tool.label, children: jsx(NiceIcon, { name: tool.icon, size: 16 }) }, tool.id))) }), jsx("div", { className: styles.spacer }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showGrid ? styles.active : ''}`, variant: api.editorState.showGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleGrid, title: t('gameAsset2dEditor.toggleGrid', 'Toggle Grid'), "aria-label": t('gameAsset2dEditor.toggleGrid', 'Toggle Grid'), children: jsx(NiceIcon, { name: "grid", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showCollision ? styles.active : ''}`, variant: api.editorState.showCollision ? 'primary' : 'ghost', size: "sm", onClick: api.toggleCollision, title: t('gameAsset2dEditor.showCollision', 'Show Collision'), "aria-label": t('gameAsset2dEditor.showCollision', 'Show Collision'), children: jsx(NiceIcon, { name: "square", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.snapToGrid ? styles.active : ''}`, variant: api.editorState.snapToGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleSnap, title: t('gameAsset2dEditor.snapToGrid', 'Snap to Grid'), "aria-label": t('gameAsset2dEditor.snapToGrid', 'Snap to Grid'), children: jsx(NiceIcon, { name: "grid", size: 16 }) })] }));
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  };
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  /* ────────────────────────────────────────────────────────────────
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  SPRITE SHEET TOOLBAR
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  ──────────────────────────────────────────────────────────────── */
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  const SpriteSheetToolbar = ({ api }) => {
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+ const { t } = useNiceTranslation();
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  const [sliceWidth, setSliceWidth] = useState(16);
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  const [sliceHeight, setSliceHeight] = useState(16);
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- return (jsxs("div", { className: styles.toolbar, children: [jsxs("div", { className: styles.toolGroup, children: [jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'select' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'select' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('select'), title: "Select", "aria-label": "Select", children: jsx(NiceIcon, { name: "square", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'slice' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'slice' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('slice'), title: "Manual Slice", "aria-label": "Manual Slice", children: jsx(NiceIcon, { name: "scissors", size: 16 }) })] }), jsx("div", { className: styles.spacer }), jsxs("label", { style: { fontSize: 11, color: 'var(--nice-text-secondary, #8892a8)' }, children: ["Frame size:", jsx(NiceNumberInput, { value: sliceWidth, onChange: (val) => setSliceWidth(val !== null && val !== void 0 ? val : 16), style: { width: 40, margin: '0 4px' }, className: styles.panelInput }), "\u00D7", jsx(NiceNumberInput, { value: sliceHeight, onChange: (val) => setSliceHeight(val !== null && val !== void 0 ? val : 16), style: { width: 40, marginLeft: 4 }, className: styles.panelInput })] }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: () => api.autoSlice(sliceWidth, sliceHeight), style: { marginLeft: 8 }, children: "Auto Slice" }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: api.detectSprites, style: { marginLeft: 4 }, children: "Detect Sprites" })] }));
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+ return (jsxs("div", { className: styles.toolbar, children: [jsxs("div", { className: styles.toolGroup, children: [jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'select' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'select' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('select'), title: t('gameAsset2dEditor.select', 'Select'), "aria-label": t('gameAsset2dEditor.select', 'Select'), children: jsx(NiceIcon, { name: "square", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'slice' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'slice' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('slice'), title: t('gameAsset2dEditor.manualSlice', 'Manual Slice'), "aria-label": t('gameAsset2dEditor.manualSlice', 'Manual Slice'), children: jsx(NiceIcon, { name: "scissors", size: 16 }) })] }), jsx("div", { className: styles.spacer }), jsxs("label", { style: { fontSize: 11, color: 'var(--nice-text-secondary, #8892a8)' }, children: [t('gameAsset2dEditor.frameSize', 'Frame size:'), jsx(NiceNumberInput, { value: sliceWidth, onChange: (val) => setSliceWidth(val !== null && val !== void 0 ? val : 16), style: { width: 40, margin: '0 4px' }, className: styles.panelInput }), "\u00D7", jsx(NiceNumberInput, { value: sliceHeight, onChange: (val) => setSliceHeight(val !== null && val !== void 0 ? val : 16), style: { width: 40, marginLeft: 4 }, className: styles.panelInput })] }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: () => api.autoSlice(sliceWidth, sliceHeight), style: { marginLeft: 8 }, children: t('gameAsset2dEditor.autoSlice', 'Auto Slice') }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: api.detectSprites, style: { marginLeft: 4 }, children: t('gameAsset2dEditor.detectSprites', 'Detect Sprites') })] }));
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  };
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  /* ────────────────────────────────────────────────────────────────
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  TILE PALETTE (LEFT PANEL)
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  ──────────────────────────────────────────────────────────────── */
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  const TilePalette = ({ api }) => {
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+ const { t } = useNiceTranslation();
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  const fileInputRef = useRef(null);
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- return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: "Tiles" }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "+ Add" })] }), jsx("div", { className: styles.panelContent, children: api.project.tileSets.length === 0 ? (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: "No tiles yet" }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "Import Tiles" })] })) : (jsx("div", { className: styles.tilePalette, children: api.project.tileSets.map((tile) => (jsx("div", { className: `${styles.tileItem} ${api.editorState.selectedTileId === tile.id ? styles.selected : ''}`, onClick: () => api.selectTile(tile.id), title: tile.name, children: jsx("img", { src: tile.thumbnail, alt: tile.name }) }, tile.id))) })) }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
72
+ return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.tiles', 'Tiles') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.add', '+ Add') })] }), jsx("div", { className: styles.panelContent, children: api.project.tileSets.length === 0 ? (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.noTilesYet', 'No tiles yet') }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.importTiles', 'Import Tiles') })] })) : (jsx("div", { className: styles.tilePalette, children: api.project.tileSets.map((tile) => (jsx("div", { className: `${styles.tileItem} ${api.editorState.selectedTileId === tile.id ? styles.selected : ''}`, onClick: () => api.selectTile(tile.id), title: tile.name, children: jsx("img", { src: tile.thumbnail, alt: tile.name }) }, tile.id))) })) }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
63
73
  var _a;
64
74
  const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
65
75
  if (file) {
@@ -72,16 +82,20 @@ const TilePalette = ({ api }) => {
72
82
  LAYERS PANEL (RIGHT PANEL)
73
83
  ──────────────────────────────────────────────────────────────── */
74
84
  const LayersPanel = ({ api }) => {
85
+ const { t } = useNiceTranslation();
75
86
  const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
76
- return (jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: "Layers" }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.addLayer, disabled: !activeMap, children: "+ Add" })] }), jsx("div", { className: styles.panelContent, children: activeMap ? (jsx("div", { className: styles.layersList, children: [...activeMap.layers].reverse().map((layer) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeLayerId === layer.id ? styles.selected : ''}`, onClick: () => api.selectLayer(layer.id), children: [jsx(NiceButton, { className: `${styles.layerVisibility} ${!layer.visible ? styles.hidden : ''}`, variant: "ghost", size: "sm", onClick: (e) => {
87
+ return (jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.layers', 'Layers') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.addLayer, disabled: !activeMap, children: t('gameAsset2dEditor.add', '+ Add') })] }), jsx("div", { className: styles.panelContent, children: activeMap ? (jsx("div", { className: styles.layersList, children: [...activeMap.layers].reverse().map((layer) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeLayerId === layer.id ? styles.selected : ''}`, onClick: () => api.selectLayer(layer.id), children: [jsx(NiceButton, { className: `${styles.layerVisibility} ${!layer.visible ? styles.hidden : ''}`, variant: "ghost", size: "sm", onClick: (e) => {
77
88
  e.stopPropagation();
78
89
  api.toggleLayerVisibility(layer.id);
79
- }, "aria-label": layer.visible ? 'Hide layer' : 'Show layer', children: jsx(NiceIcon, { name: layer.visible ? 'eye' : 'eye-off', size: 16 }) }), jsx("span", { className: styles.layerName, children: layer.name }), jsxs("span", { className: styles.layerOpacity, children: [Math.round(layer.opacity * 100), "%"] })] }, layer.id))) })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: "No tile map selected" }) })) }), jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: "Maps" }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.createTileMap('New Map', 32, 32), children: "+ New" })] }), jsx("div", { className: styles.panelContent, children: api.project.tileMaps.map((map) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeTileMapId === map.id ? styles.selected : ''}`, onClick: () => api.selectTileMap(map.id), children: [jsx("span", { className: styles.layerName, children: map.name }), jsxs("span", { className: styles.layerOpacity, children: [map.width, "\u00D7", map.height] })] }, map.id))) })] }));
90
+ }, "aria-label": layer.visible
91
+ ? t('gameAsset2dEditor.hideLayer', 'Hide layer')
92
+ : t('gameAsset2dEditor.showLayer', 'Show layer'), children: jsx(NiceIcon, { name: layer.visible ? 'eye' : 'eye-off', size: 16 }) }), jsx("span", { className: styles.layerName, children: layer.name }), jsxs("span", { className: styles.layerOpacity, children: [Math.round(layer.opacity * 100), "%"] })] }, layer.id))) })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.noTileMapSelected', 'No tile map selected') }) })) }), jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.maps', 'Maps') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.createTileMap('New Map', 32, 32), children: t('gameAsset2dEditor.new2', '+ New') })] }), jsx("div", { className: styles.panelContent, children: api.project.tileMaps.map((map) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeTileMapId === map.id ? styles.selected : ''}`, onClick: () => api.selectTileMap(map.id), children: [jsx("span", { className: styles.layerName, children: map.name }), jsxs("span", { className: styles.layerOpacity, children: [map.width, "\u00D7", map.height] })] }, map.id))) })] }));
80
93
  };
81
94
  /* ────────────────────────────────────────────────────────────────
82
95
  TILE MAP CANVAS
83
96
  ──────────────────────────────────────────────────────────────── */
84
97
  const TileMapCanvas = ({ api }) => {
98
+ const { t } = useNiceTranslation();
85
99
  const canvasRef = useRef(null);
86
100
  const containerRef = useRef(null);
87
101
  const [isDragging, setIsDragging] = useState(false);
@@ -169,12 +183,13 @@ const TileMapCanvas = ({ api }) => {
169
183
  (api.editorState.tileMapTool === 'brush' || api.editorState.tileMapTool === 'eraser')) {
170
184
  handleCanvasClick(e);
171
185
  }
172
- } })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: "Create or select a tile map to start editing" }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: () => api.createTileMap('New Map', 32, 32), children: "Create Tile Map" })] })) }));
186
+ } })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.createOrSelectATile', 'Create or select a tile map to start editing') }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: () => api.createTileMap('New Map', 32, 32), children: t('gameAsset2dEditor.createTileMap', 'Create Tile Map') })] })) }));
173
187
  };
174
188
  /* ────────────────────────────────────────────────────────────────
175
189
  SPRITE SHEET CANVAS
176
190
  ──────────────────────────────────────────────────────────────── */
177
191
  const SpriteSheetCanvas = ({ api }) => {
192
+ const { t } = useNiceTranslation();
178
193
  const canvasRef = useRef(null);
179
194
  const fileInputRef = useRef(null);
180
195
  const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
@@ -241,7 +256,7 @@ const SpriteSheetCanvas = ({ api }) => {
241
256
  }, [activeSheet, api]);
242
257
  return (jsx("div", { className: styles.viewport, children: activeSheet ? (jsx("canvas", { ref: canvasRef, className: styles.viewportCanvas, style: {
243
258
  transform: `translate(-50%, -50%) scale(${api.editorState.zoom})`,
244
- }, onClick: handleFrameClick })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: "Import a sprite sheet to start" }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "Import Sprite Sheet" }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
259
+ }, onClick: handleFrameClick })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.importASpriteSheetTo', 'Import a sprite sheet to start') }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.importSpriteSheet', 'Import Sprite Sheet') }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
245
260
  var _a;
246
261
  const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
247
262
  if (file) {
@@ -254,8 +269,9 @@ const SpriteSheetCanvas = ({ api }) => {
254
269
  SPRITE SHEETS LIST
255
270
  ──────────────────────────────────────────────────────────────── */
256
271
  const SpriteSheetsList = ({ api }) => {
272
+ const { t } = useNiceTranslation();
257
273
  const fileInputRef = useRef(null);
258
- return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: "Sprite Sheets" }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "+ Import" })] }), jsx("div", { className: styles.panelContent, children: api.project.spriteSheets.length === 0 ? (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: "No sprite sheets" }) })) : (jsx("div", { className: styles.layersList, children: api.project.spriteSheets.map((sheet) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeSpriteSheetId === sheet.id ? styles.selected : ''}`, onClick: () => api.selectSpriteSheet(sheet.id), children: [jsx("span", { className: styles.layerName, children: sheet.name }), jsxs("span", { className: styles.layerOpacity, children: [sheet.frames.length, " frames"] })] }, sheet.id))) })) }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
274
+ return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.spriteSheets', 'Sprite Sheets') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.import', '+ Import') })] }), jsx("div", { className: styles.panelContent, children: api.project.spriteSheets.length === 0 ? (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.noSpriteSheets', 'No sprite sheets') }) })) : (jsx("div", { className: styles.layersList, children: api.project.spriteSheets.map((sheet) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeSpriteSheetId === sheet.id ? styles.selected : ''}`, onClick: () => api.selectSpriteSheet(sheet.id), children: [jsx("span", { className: styles.layerName, children: sheet.name }), jsx("span", { className: styles.layerOpacity, children: t('gameAsset2dEditor.frames', '{frames} frames').replace('{frames}', String(sheet.frames.length)) })] }, sheet.id))) })) }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
259
275
  var _a;
260
276
  const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
261
277
  if (file) {
@@ -269,6 +285,7 @@ const SpriteSheetsList = ({ api }) => {
269
285
  ──────────────────────────────────────────────────────────────── */
270
286
  const FramesPanel = ({ api }) => {
271
287
  var _a;
288
+ const { t } = useNiceTranslation();
272
289
  const [animName, setAnimName] = useState('');
273
290
  const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
274
291
  const createAnimationFromSelection = useCallback(() => {
@@ -277,13 +294,14 @@ const FramesPanel = ({ api }) => {
277
294
  setAnimName('');
278
295
  }
279
296
  }, [animName, api]);
280
- return (jsxs("div", { className: styles.rightPanel, children: [jsx("div", { className: styles.panelHeader, children: jsxs("span", { children: ["Frames (", (_a = activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.length) !== null && _a !== void 0 ? _a : 0, ")"] }) }), jsx("div", { className: styles.panelContent, style: { maxHeight: 200 }, children: activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.map((frame) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.selectedFrameIds.includes(frame.id) ? styles.selected : ''}`, onClick: () => api.selectFrames([frame.id]), children: [jsx("span", { className: styles.layerName, children: frame.name }), jsxs("span", { className: styles.layerOpacity, children: [frame.width, "\u00D7", frame.height] })] }, frame.id))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: "Animations" }) }), jsxs("div", { className: styles.panelContent, children: [api.editorState.selectedFrameIds.length > 0 && (jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: "Animation name...", value: animName, onChange: (val) => setAnimName(val) }), jsxs(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: createAnimationFromSelection, style: { marginTop: 8, width: '100%' }, disabled: !animName, children: ["Create from ", api.editorState.selectedFrameIds.length, " frames"] })] })), activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.animations.map((anim) => (jsxs("div", { className: styles.layerItem, children: [jsx("span", { className: styles.layerName, children: anim.name }), jsxs("span", { className: styles.layerOpacity, children: [anim.frameIds.length, "f"] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeAnimation(anim.id), "aria-label": "Remove animation", children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, anim.id)))] })] }));
297
+ return (jsxs("div", { className: styles.rightPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.frames2', 'Frames ({frames})').replace('{frames}', String((_a = activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.length) !== null && _a !== void 0 ? _a : 0)) }) }), jsx("div", { className: styles.panelContent, style: { maxHeight: 200 }, children: activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.map((frame) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.selectedFrameIds.includes(frame.id) ? styles.selected : ''}`, onClick: () => api.selectFrames([frame.id]), children: [jsx("span", { className: styles.layerName, children: frame.name }), jsxs("span", { className: styles.layerOpacity, children: [frame.width, "\u00D7", frame.height] })] }, frame.id))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.animations', 'Animations') }) }), jsxs("div", { className: styles.panelContent, children: [api.editorState.selectedFrameIds.length > 0 && (jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: t('gameAsset2dEditor.animationName', 'Animation name...'), value: animName, onChange: (val) => setAnimName(val) }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: createAnimationFromSelection, style: { marginTop: 8, width: '100%' }, disabled: !animName, children: t('gameAsset2dEditor.createFromFrames', 'Create from {count} frames').replace('{count}', String(api.editorState.selectedFrameIds.length)) })] })), activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.animations.map((anim) => (jsxs("div", { className: styles.layerItem, children: [jsx("span", { className: styles.layerName, children: anim.name }), jsxs("span", { className: styles.layerOpacity, children: [anim.frameIds.length, "f"] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeAnimation(anim.id), "aria-label": t('gameAsset2dEditor.removeAnimation', 'Remove animation'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, anim.id)))] })] }));
281
298
  };
282
299
  /* ────────────────────────────────────────────────────────────────
283
300
  ANIMATION STATE MACHINE
284
301
  ──────────────────────────────────────────────────────────────── */
285
302
  const AnimationStateMachineView = ({ api }) => {
286
303
  var _a;
304
+ const { t } = useNiceTranslation();
287
305
  const [newStateName, setNewStateName] = useState('');
288
306
  const activeSM = api.project.stateMachines.find((sm) => sm.id === api.editorState.activeStateMachineId);
289
307
  // Get all animations from all sprite sheets
@@ -296,13 +314,16 @@ const AnimationStateMachineView = ({ api }) => {
296
314
  }
297
315
  return result;
298
316
  }, [api.project.spriteSheets]);
299
- return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: "State Machines" }), jsx("button", { className: styles.menuBtn, onClick: () => api.createStateMachine('New State Machine'), children: "+ New" })] }), jsx("div", { className: styles.panelContent, style: { maxHeight: 150 }, children: api.project.stateMachines.map((sm) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeStateMachineId === sm.id ? styles.selected : ''}`, onClick: () => api.selectStateMachine(sm.id), children: [jsx("span", { className: styles.layerName, children: sm.name }), jsxs("span", { className: styles.layerOpacity, children: [sm.states.length, " states"] })] }, sm.id))) }), activeSM && (jsxs(Fragment, { children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: "States" }) }), jsxs("div", { className: styles.panelContent, children: [jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: "State name...", value: newStateName, onChange: (val) => setNewStateName(val) }), allAnimations.length > 0 && newStateName && (jsx(NiceSelect, { className: styles.panelInput, style: { marginTop: 4 }, onChange: (val) => {
317
+ return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.stateMachines', 'State Machines') }), jsx("button", { className: styles.menuBtn, onClick: () => api.createStateMachine('New State Machine'), children: t('gameAsset2dEditor.new2', '+ New') })] }), jsx("div", { className: styles.panelContent, style: { maxHeight: 150 }, children: api.project.stateMachines.map((sm) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeStateMachineId === sm.id ? styles.selected : ''}`, onClick: () => api.selectStateMachine(sm.id), children: [jsx("span", { className: styles.layerName, children: sm.name }), jsx("span", { className: styles.layerOpacity, children: t('gameAsset2dEditor.states2', '{states} states').replace('{states}', String(sm.states.length)) })] }, sm.id))) }), activeSM && (jsxs(Fragment, { children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.states', 'States') }) }), jsxs("div", { className: styles.panelContent, children: [jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: t('gameAsset2dEditor.stateName', 'State name...'), value: newStateName, onChange: (val) => setNewStateName(val) }), allAnimations.length > 0 && newStateName && (jsx(NiceSelect, { className: styles.panelInput, style: { marginTop: 4 }, onChange: (val) => {
300
318
  if (val) {
301
319
  api.addState(newStateName, val);
302
320
  setNewStateName('');
303
321
  }
304
322
  }, options: [
305
- { value: '', label: 'Select animation...' },
323
+ {
324
+ value: '',
325
+ label: t('gameAsset2dEditor.selectAnimation', 'Select animation...'),
326
+ },
306
327
  ...allAnimations.map((anim) => ({
307
328
  value: anim.id,
308
329
  label: `${anim.sheetName}: ${anim.name}`,
@@ -310,7 +331,7 @@ const AnimationStateMachineView = ({ api }) => {
310
331
  ] }))] }), activeSM.states.map((state) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.selectedStateId === state.id ? styles.selected : ''} ${activeSM.entryStateId === state.id ? styles.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsxs("span", { className: styles.layerName, children: [activeSM.entryStateId === state.id && jsx(NiceIcon, { name: "play", size: 12 }), ' ', state.name] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: (e) => {
311
332
  e.stopPropagation();
312
333
  api.removeState(state.id);
313
- }, "aria-label": "Remove state", children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, state.id)))] })] }))] }), jsx("div", { className: styles.stateGraph, children: activeSM ? (jsxs("svg", { width: "100%", height: "100%", children: [jsx("defs", { children: jsx("marker", { id: "arrowhead", markerWidth: "10", markerHeight: "7", refX: "9", refY: "3.5", orient: "auto", children: jsx("polygon", { points: "0 0, 10 3.5, 0 7", fill: "var(--nice-text-secondary, #4a5a7e)" }) }) }), activeSM.transitions.map((trans) => {
334
+ }, "aria-label": t('gameAsset2dEditor.removeState', 'Remove state'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, state.id)))] })] }))] }), jsx("div", { className: styles.stateGraph, children: activeSM ? (jsxs("svg", { width: "100%", height: "100%", children: [jsx("defs", { children: jsx("marker", { id: "arrowhead", markerWidth: "10", markerHeight: "7", refX: "9", refY: "3.5", orient: "auto", children: jsx("polygon", { points: "0 0, 10 3.5, 0 7", fill: "var(--nice-text-secondary, #4a5a7e)" }) }) }), activeSM.transitions.map((trans) => {
314
335
  const from = activeSM.states.find((s) => s.id === trans.fromStateId);
315
336
  const to = activeSM.states.find((s) => s.id === trans.toStateId);
316
337
  if (!from || !to) {
@@ -319,18 +340,21 @@ const AnimationStateMachineView = ({ api }) => {
319
340
  return (jsx("line", { x1: from.position.x + 60, y1: from.position.y + 20, x2: to.position.x + 60, y2: to.position.y + 20, className: styles.transition, onClick: () => api.removeTransition(trans.id) }, trans.id));
320
341
  }), activeSM.states.map((state) => {
321
342
  var _a, _b;
322
- return (jsx("foreignObject", { x: state.position.x, y: state.position.y, width: 120, height: 50, children: jsxs("div", { className: `${styles.stateNode} ${api.editorState.selectedStateId === state.id ? styles.selected : ''} ${activeSM.entryStateId === state.id ? styles.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsx("div", { className: styles.stateNodeName, children: state.name }), jsx("div", { className: styles.stateNodeAnim, children: (_b = (_a = allAnimations.find((a) => a.id === state.animationId)) === null || _a === void 0 ? void 0 : _a.name) !== null && _b !== void 0 ? _b : 'No animation' })] }) }, state.id));
323
- })] })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: "Create a state machine to design animation flows" }) })) }), jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: "Parameters" }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.addParameter('new_param', 'trigger'), disabled: !activeSM, children: "+ Add" })] }), jsx("div", { className: styles.panelContent, children: activeSM === null || activeSM === void 0 ? void 0 : activeSM.parameters.map((param) => (jsxs("div", { className: styles.layerItem, children: [jsx("span", { className: styles.layerOpacity, children: param.type }), jsx("span", { className: styles.layerName, children: param.name }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeParameter(param.id), "aria-label": "Remove parameter", children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, param.id))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: "Transitions" }) }), jsxs("div", { className: styles.panelContent, children: [activeSM === null || activeSM === void 0 ? void 0 : activeSM.transitions.map((trans) => {
343
+ return (jsx("foreignObject", { x: state.position.x, y: state.position.y, width: 120, height: 50, children: jsxs("div", { className: `${styles.stateNode} ${api.editorState.selectedStateId === state.id ? styles.selected : ''} ${activeSM.entryStateId === state.id ? styles.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsx("div", { className: styles.stateNodeName, children: state.name }), jsx("div", { className: styles.stateNodeAnim, children: (_b = (_a = allAnimations.find((a) => a.id === state.animationId)) === null || _a === void 0 ? void 0 : _a.name) !== null && _b !== void 0 ? _b : t('gameAsset2dEditor.noAnimation', 'No animation') })] }) }, state.id));
344
+ })] })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.createAStateMachineTo', 'Create a state machine to design animation flows') }) })) }), jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.parameters', 'Parameters') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.addParameter('new_param', 'trigger'), disabled: !activeSM, children: t('gameAsset2dEditor.add', '+ Add') })] }), jsx("div", { className: styles.panelContent, children: activeSM === null || activeSM === void 0 ? void 0 : activeSM.parameters.map((param) => (jsxs("div", { className: styles.layerItem, children: [jsx("span", { className: styles.layerOpacity, children: param.type }), jsx("span", { className: styles.layerName, children: param.name }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeParameter(param.id), "aria-label": t('gameAsset2dEditor.removeParameter', 'Remove parameter'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, param.id))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.transitions', 'Transitions') }) }), jsxs("div", { className: styles.panelContent, children: [activeSM === null || activeSM === void 0 ? void 0 : activeSM.transitions.map((trans) => {
324
345
  var _a, _b;
325
346
  const from = activeSM.states.find((s) => s.id === trans.fromStateId);
326
347
  const to = activeSM.states.find((s) => s.id === trans.toStateId);
327
- return (jsxs("div", { className: styles.layerItem, children: [jsxs("span", { className: styles.layerName, children: [(_a = from === null || from === void 0 ? void 0 : from.name) !== null && _a !== void 0 ? _a : '?', " \u2192 ", (_b = to === null || to === void 0 ? void 0 : to.name) !== null && _b !== void 0 ? _b : '?'] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeTransition(trans.id), "aria-label": "Remove transition", children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, trans.id));
328
- }), api.editorState.selectedStateId && (jsxs("div", { className: styles.panelSection, style: { marginTop: 12 }, children: [jsx("label", { className: styles.panelLabel, children: "Add transition to:" }), jsx(NiceSelect, { className: styles.panelInput, onChange: (val) => {
348
+ return (jsxs("div", { className: styles.layerItem, children: [jsxs("span", { className: styles.layerName, children: [(_a = from === null || from === void 0 ? void 0 : from.name) !== null && _a !== void 0 ? _a : '?', " ", jsx(NiceIcon, { name: "arrow-right", size: 12 }), " ", (_b = to === null || to === void 0 ? void 0 : to.name) !== null && _b !== void 0 ? _b : '?'] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeTransition(trans.id), "aria-label": t('gameAsset2dEditor.removeTransition', 'Remove transition'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, trans.id));
349
+ }), api.editorState.selectedStateId && (jsxs("div", { className: styles.panelSection, style: { marginTop: 12 }, children: [jsx("label", { className: styles.panelLabel, children: t('gameAsset2dEditor.addTransitionTo', 'Add transition to:') }), jsx(NiceSelect, { className: styles.panelInput, onChange: (val) => {
329
350
  if (val && api.editorState.selectedStateId) {
330
351
  api.addTransition(api.editorState.selectedStateId, val);
331
352
  }
332
353
  }, options: [
333
- { value: '', label: 'Select target state...' },
354
+ {
355
+ value: '',
356
+ label: t('gameAsset2dEditor.selectTargetState', 'Select target state...'),
357
+ },
334
358
  ...((_a = activeSM === null || activeSM === void 0 ? void 0 : activeSM.states.filter((s) => s.id !== api.editorState.selectedStateId).map((s) => ({ value: s.id, label: s.name }))) !== null && _a !== void 0 ? _a : []),
335
359
  ] })] }))] })] })] }));
336
360
  };
@@ -338,36 +362,43 @@ const AnimationStateMachineView = ({ api }) => {
338
362
  EFFECTS PANEL
339
363
  ──────────────────────────────────────────────────────────────── */
340
364
  const EffectsView = ({ api }) => {
365
+ const { t } = useNiceTranslation();
341
366
  const [_currentEffects, _setCurrentEffects] = useState([]);
342
367
  const [presetName, setPresetName] = useState('');
343
368
  const effectTypes = [
344
- { type: 'brightness', label: 'Brightness' },
345
- { type: 'contrast', label: 'Contrast' },
346
- { type: 'saturation', label: 'Saturation' },
347
- { type: 'hue-shift', label: 'Hue Shift' },
348
- { type: 'invert', label: 'Invert' },
349
- { type: 'pixelate', label: 'Pixelate' },
350
- { type: 'outline', label: 'Outline' },
351
- { type: 'tint', label: 'Tint' },
352
- { type: 'blur', label: 'Blur' },
353
- { type: 'glow', label: 'Glow' },
354
- { type: 'shadow', label: 'Shadow' },
355
- { type: 'palette-swap', label: 'Palette Swap' },
369
+ { type: 'brightness', label: t('gameAsset2dEditor.brightness', 'Brightness') },
370
+ { type: 'contrast', label: t('gameAsset2dEditor.contrast', 'Contrast') },
371
+ { type: 'saturation', label: t('gameAsset2dEditor.saturation', 'Saturation') },
372
+ { type: 'hue-shift', label: t('gameAsset2dEditor.hueShift', 'Hue Shift') },
373
+ { type: 'invert', label: t('gameAsset2dEditor.invert', 'Invert') },
374
+ { type: 'pixelate', label: t('gameAsset2dEditor.pixelate', 'Pixelate') },
375
+ { type: 'outline', label: t('gameAsset2dEditor.outline', 'Outline') },
376
+ { type: 'tint', label: t('gameAsset2dEditor.tint', 'Tint') },
377
+ { type: 'blur', label: t('gameAsset2dEditor.blur', 'Blur') },
378
+ { type: 'glow', label: t('gameAsset2dEditor.glow', 'Glow') },
379
+ { type: 'shadow', label: t('gameAsset2dEditor.shadow', 'Shadow') },
380
+ { type: 'palette-swap', label: t('gameAsset2dEditor.paletteSwap', 'Palette Swap') },
356
381
  ];
357
- return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: "Add Effect" }) }), jsx("div", { className: styles.panelContent, children: effectTypes.map(({ type, label }) => (jsx(NiceButton, { className: styles.layerItem, variant: "ghost", onClick: () => api.addEffect(type), style: { cursor: 'pointer', border: 'none', textAlign: 'left' }, children: jsx("span", { className: styles.layerName, children: label }) }, type))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: "Presets" }) }), jsxs("div", { className: styles.panelContent, children: [jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: "Preset name...", value: presetName, onChange: (val) => setPresetName(val) }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", style: { marginTop: 4, width: '100%' }, onClick: () => {
382
+ return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.addEffect', 'Add Effect') }) }), jsx("div", { className: styles.panelContent, children: effectTypes.map(({ type, label }) => (jsx(NiceButton, { className: styles.layerItem, variant: "ghost", onClick: () => api.addEffect(type), style: { cursor: 'pointer', border: 'none', textAlign: 'left' }, children: jsx("span", { className: styles.layerName, children: label }) }, type))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.presets', 'Presets') }) }), jsxs("div", { className: styles.panelContent, children: [jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: t('gameAsset2dEditor.presetName', 'Preset name...'), value: presetName, onChange: (val) => setPresetName(val) }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", style: { marginTop: 4, width: '100%' }, onClick: () => {
358
383
  if (presetName) {
359
384
  api.saveEffectPreset(presetName);
360
385
  setPresetName('');
361
386
  }
362
- }, disabled: !presetName, children: "Save Current Effects" })] }), api.project.effectPresets.map((preset) => (jsxs("div", { className: styles.layerItem, onClick: () => api.loadEffectPreset(preset.id), style: { cursor: 'pointer' }, children: [jsx("span", { className: styles.layerName, children: preset.name }), jsxs("span", { className: styles.layerOpacity, children: [preset.effects.length, " effects"] })] }, preset.id)))] })] }), jsx("div", { className: styles.viewport, children: jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: "Select a sprite or tile to preview effects" }) }) }), jsxs("div", { className: styles.rightPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: "Active Effects" }) }), jsx("div", { className: styles.panelContent, children: jsx("div", { className: styles.effectsList, children: jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: "Add effects from the left panel" }) }) }) })] })] }));
387
+ }, disabled: !presetName, children: t('gameAsset2dEditor.saveCurrentEffects', 'Save Current Effects') })] }), api.project.effectPresets.map((preset) => (jsxs("div", { className: styles.layerItem, onClick: () => api.loadEffectPreset(preset.id), style: { cursor: 'pointer' }, children: [jsx("span", { className: styles.layerName, children: preset.name }), jsx("span", { className: styles.layerOpacity, children: t('gameAsset2dEditor.effects', '{effects} effects').replace('{effects}', String(preset.effects.length)) })] }, preset.id)))] })] }), jsx("div", { className: styles.viewport, children: jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.selectASpriteOrTile', 'Select a sprite or tile to preview effects') }) }) }), jsxs("div", { className: styles.rightPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.activeEffects', 'Active Effects') }) }), jsx("div", { className: styles.panelContent, children: jsx("div", { className: styles.effectsList, children: jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.addEffectsFromTheLeft', 'Add effects from the left panel') }) }) }) })] })] }));
363
388
  };
364
389
  /* ────────────────────────────────────────────────────────────────
365
390
  STATUS BAR
366
391
  ──────────────────────────────────────────────────────────────── */
367
392
  const StatusBar = ({ api }) => {
393
+ const { t } = useNiceTranslation();
368
394
  const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
369
395
  const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
370
- return (jsxs("div", { className: styles.statusBar, children: [jsxs("span", { className: styles.statusItem, children: ["Mode: ", api.editorState.mode] }), api.editorState.mode === 'tilemap' && activeMap && (jsxs(Fragment, { children: [jsxs("span", { className: styles.statusItem, children: ["Map: ", activeMap.name, " (", activeMap.width, "\u00D7", activeMap.height, ")"] }), jsxs("span", { className: styles.statusItem, children: ["Tile: ", activeMap.tileWidth, "\u00D7", activeMap.tileHeight, "px"] })] })), api.editorState.mode === 'spritesheet' && activeSheet && (jsxs(Fragment, { children: [jsxs("span", { className: styles.statusItem, children: ["Sheet: ", activeSheet.name] }), jsxs("span", { className: styles.statusItem, children: ["Selected: ", api.editorState.selectedFrameIds.length, " frames"] })] })), jsxs("div", { className: styles.zoomControl, children: [jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom - 0.25), children: "\u2212" }), jsxs("span", { children: [Math.round(api.editorState.zoom * 100), "%"] }), jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom + 0.25), children: "+" }), jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(1), children: "\u2299" })] })] }));
396
+ return (jsxs("div", { className: styles.statusBar, children: [jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.mode', 'Mode: {mode}').replace('{mode}', String(api.editorState.mode)) }), api.editorState.mode === 'tilemap' && activeMap && (jsxs(Fragment, { children: [jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.map', 'Map: {name} ({width}×{height})')
397
+ .replace('{name}', String(activeMap.name))
398
+ .replace('{width}', String(activeMap.width))
399
+ .replace('{height}', String(activeMap.height)) }), jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.tilePx', 'Tile: {tileWidth}×{tileHeight}px')
400
+ .replace('{tileWidth}', String(activeMap.tileWidth))
401
+ .replace('{tileHeight}', String(activeMap.tileHeight)) })] })), api.editorState.mode === 'spritesheet' && activeSheet && (jsxs(Fragment, { children: [jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.sheet', 'Sheet: {name}').replace('{name}', String(activeSheet.name)) }), jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.selectedFrames', 'Selected: {selectedFrameIds} frames').replace('{selectedFrameIds}', String(api.editorState.selectedFrameIds.length)) })] })), jsxs("div", { className: styles.zoomControl, children: [jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom - 0.25), children: "\u2212" }), jsxs("span", { children: [Math.round(api.editorState.zoom * 100), "%"] }), jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom + 0.25), children: "+" }), jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(1), children: "\u2299" })] })] }));
371
402
  };
372
403
  /* ────────────────────────────────────────────────────────────────
373
404
  MAIN COMPONENT