@nice2dev/ui-graphics 1.2.0 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +142 -0
- package/dist/cjs/animation/AnimatedPerson.js +3 -1
- package/dist/cjs/animation/Audience.js +3 -1
- package/dist/cjs/animation/rig/RigPlayer.js +1 -1
- package/dist/cjs/animation/rig/presets.js +67 -55
- package/dist/cjs/animation/shapes/headwear.js +4 -1
- package/dist/cjs/core/NiceBrushEngine.js +8 -5
- package/dist/cjs/core/collaboration.js +11 -6
- package/dist/cjs/core/editorAsk.js +48 -0
- package/dist/cjs/core/i18n.js +7 -3
- package/dist/cjs/core/minimap.js +21 -20
- package/dist/cjs/core/plugins.js +1 -1
- package/dist/cjs/core/rtl.js +1 -1
- package/dist/cjs/core/theme.js +1 -1
- package/dist/cjs/font/NiceFontEditor.js +14 -12
- package/dist/cjs/game/GameAsset2dEditor.js +75 -44
- package/dist/cjs/nice2dev-ui-graphics.css +1 -1
- package/dist/cjs/photo/FilterThumb.js +3 -3
- package/dist/cjs/photo/NiceAITools.js +6 -4
- package/dist/cjs/photo/PhotoEditor.js +3 -1
- package/dist/cjs/photo/PhotoEditorCanvas.js +8 -6
- package/dist/cjs/photo/PhotoEditorLeftPanel.js +29 -29
- package/dist/cjs/photo/PhotoEditorToolbar.js +4 -4
- package/dist/cjs/photo/photoFilters.js +1 -0
- package/dist/cjs/pixel/PixelEditor.js +6 -3
- package/dist/cjs/pixel/PixelEditorCanvas.js +10 -6
- package/dist/cjs/pixel/PixelEditorMenuBar.js +95 -30
- package/dist/cjs/pixel/PixelEditorRightPanel.js +32 -24
- package/dist/cjs/pixel/PixelEditorStatusBar.js +12 -4
- package/dist/cjs/pixel/PixelEditorTimeline.js +15 -2
- package/dist/cjs/pixel/PixelEditorToolbar.js +12 -6
- package/dist/cjs/pixel/SpriteGeneratorPanel.js +28 -17
- package/dist/cjs/pixel/animalGeneratorPresets.js +31 -31
- package/dist/cjs/pixel/buildingGeneratorPresets.js +24 -24
- package/dist/cjs/pixel/characterGeneratorPresets.js +25 -25
- package/dist/cjs/pixel/usePixelEditor.js +13 -10
- package/dist/cjs/texture/Nice3DTexturePainter.js +16 -10
- package/dist/cjs/ui/NiceUIDesigner.js +17 -13
- package/dist/cjs/vector/NiceSvgToCode.js +7 -5
- package/dist/cjs/vector/VectorEditor.js +3 -2
- package/dist/cjs/vector/VectorEditorMenuBar.js +7 -1
- package/dist/cjs/vector/VectorEditorRightPanel.js +1 -1
- package/dist/cjs/vector/VectorEditorShapeRenderer.js +3 -1
- package/dist/cjs/vector/useVectorEditor.js +38 -29
- package/dist/cjs/vector/vectorEditorImport.js +1 -0
- package/dist/cjs/vector/vectorIconImport.js +1 -0
- package/dist/esm/animation/AnimatedPerson.js +3 -1
- package/dist/esm/animation/Audience.js +3 -1
- package/dist/esm/animation/rig/RigPlayer.js +1 -1
- package/dist/esm/animation/rig/presets.js +68 -56
- package/dist/esm/animation/shapes/headwear.js +4 -1
- package/dist/esm/animation/spineExport.js +1 -1
- package/dist/esm/core/NiceBrushEngine.js +8 -5
- package/dist/esm/core/collaboration.js +11 -6
- package/dist/esm/core/editorAsk.js +45 -0
- package/dist/esm/core/i18n.js +8 -4
- package/dist/esm/core/minimap.js +21 -20
- package/dist/esm/core/plugins.js +1 -1
- package/dist/esm/core/rtl.js +1 -1
- package/dist/esm/core/theme.js +1 -1
- package/dist/esm/font/NiceFontEditor.js +14 -12
- package/dist/esm/game/GameAsset2dEditor.js +75 -44
- package/dist/esm/nice2dev-ui-graphics.css +1 -1
- package/dist/esm/photo/FilterThumb.js +3 -3
- package/dist/esm/photo/NiceAITools.js +6 -4
- package/dist/esm/photo/PhotoEditor.js +3 -1
- package/dist/esm/photo/PhotoEditorCanvas.js +8 -6
- package/dist/esm/photo/PhotoEditorLeftPanel.js +29 -29
- package/dist/esm/photo/PhotoEditorToolbar.js +4 -4
- package/dist/esm/photo/photoFilters.js +1 -0
- package/dist/esm/pixel/PixelEditor.js +6 -3
- package/dist/esm/pixel/PixelEditorCanvas.js +10 -6
- package/dist/esm/pixel/PixelEditorMenuBar.js +95 -30
- package/dist/esm/pixel/PixelEditorRightPanel.js +32 -24
- package/dist/esm/pixel/PixelEditorStatusBar.js +12 -4
- package/dist/esm/pixel/PixelEditorTimeline.js +15 -2
- package/dist/esm/pixel/PixelEditorToolbar.js +12 -6
- package/dist/esm/pixel/SpriteGeneratorPanel.js +28 -17
- package/dist/esm/pixel/animalGeneratorPresets.js +32 -32
- package/dist/esm/pixel/buildingGeneratorPresets.js +25 -25
- package/dist/esm/pixel/characterGeneratorPresets.js +26 -26
- package/dist/esm/pixel/usePixelEditor.js +13 -10
- package/dist/esm/texture/Nice3DTexturePainter.js +16 -10
- package/dist/esm/ui/NiceUIDesigner.js +17 -13
- package/dist/esm/vector/NiceSvgToCode.js +7 -5
- package/dist/esm/vector/VectorEditor.js +3 -2
- package/dist/esm/vector/VectorEditorMenuBar.js +7 -1
- package/dist/esm/vector/VectorEditorRightPanel.js +1 -1
- package/dist/esm/vector/VectorEditorShapeRenderer.js +3 -1
- package/dist/esm/vector/useVectorEditor.js +38 -29
- package/dist/esm/vector/vectorEditorImport.js +1 -0
- package/dist/esm/vector/vectorIconImport.js +1 -0
- package/dist/types/core/LocalUI.d.ts +1 -2
- package/dist/types/core/editorAsk.d.ts +26 -0
- package/dist/types/core/i18n.d.ts +1 -17
- package/dist/types/pixel/usePixelEditor.d.ts +3 -0
- package/dist/types/vector/useVectorEditor.d.ts +2 -0
- package/package.json +5 -5
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@@ -2,6 +2,7 @@ import { jsx, jsxs, Fragment } from 'react/jsx-runtime';
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import { NiceAppShell, NiceButton, NiceTextInput, NiceSelect, NiceNumberInput } from '@nice2dev/ui';
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import { NiceIcon, resolveCssColor } from '@nice2dev/ui-core';
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import { useRef, useState, useMemo, useEffect, useCallback } from 'react';
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import { useNiceTranslation } from '../core/i18n.js';
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import styles from './GameAsset2dEditor.module.css.js';
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import { useGameAssetEditor } from './useGameAssetEditor.js';
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@@ -9,8 +10,9 @@ import { useGameAssetEditor } from './useGameAssetEditor.js';
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MENU BAR
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──────────────────────────────────────────────────────────────── */
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const MenuBar = ({ api }) => {
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const { t } = useNiceTranslation();
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const fileInputRef = useRef(null);
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return (jsxs("div", { className: styles.menuBar, children: [jsxs("h3", { children: [jsx(NiceIcon, { name: "gamepad", size: 16 }),
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return (jsxs("div", { className: styles.menuBar, children: [jsxs("h3", { children: [jsx(NiceIcon, { name: "gamepad", size: 16 }), ' ', t('gameAsset2dEditor.gameAssetEditor', 'Game Asset Editor')] }), jsxs("div", { className: styles.menuGroup, children: [jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.newProject('New Project'), children: [jsx(NiceIcon, { name: "file", size: 14 }), " ", t('gameAsset2dEditor.new', 'New')] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: [jsx(NiceIcon, { name: "folder", size: 14 }), " ", t('gameAsset2dEditor.open', 'Open')] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.saveProject, children: [jsx(NiceIcon, { name: "save", size: 14 }), " ", t('gameAsset2dEditor.save', 'Save')] })] }), jsx("div", { className: styles.spacer }), jsxs("div", { className: styles.menuGroup, children: [jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.undo, disabled: !api.canUndo, children: [jsx(NiceIcon, { name: "arrow-left", size: 14 }), " ", t('gameAsset2dEditor.undo', 'Undo')] }), jsxs(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.redo, disabled: !api.canRedo, children: [jsx(NiceIcon, { name: "arrow-right", size: 14 }), " ", t('gameAsset2dEditor.redo', 'Redo')] })] }), jsx("input", { ref: fileInputRef, type: "file", accept: ".json", style: { display: 'none' }, onChange: (e) => {
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var _a;
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const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
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if (file) {
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@@ -23,11 +25,12 @@ const MenuBar = ({ api }) => {
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MODE TABS
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──────────────────────────────────────────────────────────────── */
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const ModeTabs = ({ api }) => {
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const { t } = useNiceTranslation();
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const modes = [
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{ id: 'tilemap', label: 'Tile Map', icon: 'grid' },
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{ id: 'spritesheet', label: 'Sprite Sheet', icon: 'image' },
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{ id: 'animation', label: 'Animation', icon: 'video' },
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{ id: 'effects', label: 'Effects', icon: 'wand' },
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{ id: 'tilemap', label: t('gameAsset2dEditor.tileMap', 'Tile Map'), icon: 'grid' },
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{ id: 'spritesheet', label: t('gameAsset2dEditor.spriteSheet', 'Sprite Sheet'), icon: 'image' },
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{ id: 'animation', label: t('gameAsset2dEditor.animation', 'Animation'), icon: 'video' },
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{ id: 'effects', label: t('gameAsset2dEditor.effects2', 'Effects'), icon: 'wand' },
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];
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return (jsx("div", { className: styles.modeTabs, children: modes.map((mode) => (jsxs(NiceButton, { className: `${styles.modeTab} ${api.editorState.mode === mode.id ? styles.active : ''}`, variant: api.editorState.mode === mode.id ? 'primary' : 'ghost', onClick: () => api.setMode(mode.id), children: [jsx(NiceIcon, { name: mode.icon, size: 16 }), " ", mode.label] }, mode.id))) }));
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};
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@@ -35,31 +38,38 @@ const ModeTabs = ({ api }) => {
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TILE MAP TOOLBAR
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──────────────────────────────────────────────────────────────── */
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const TileMapToolbar = ({ api }) => {
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const { t } = useNiceTranslation();
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const tools = [
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{ id: 'select', icon: 'square', label: 'Select' },
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{ id: 'brush', icon: 'brush', label: 'Brush' },
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{ id: 'eraser', icon: 'eraser', label: 'Eraser' },
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{ id: 'fill', icon: 'bucket', label: 'Fill' },
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{ id: 'rectangle', icon: 'square', label: 'Rectangle' },
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{ id: 'line', icon: 'line', label: 'Line' },
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{
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{ id: 'select', icon: 'square', label: t('gameAsset2dEditor.select', 'Select') },
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{ id: 'brush', icon: 'brush', label: t('gameAsset2dEditor.brush', 'Brush') },
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{ id: 'eraser', icon: 'eraser', label: t('gameAsset2dEditor.eraser', 'Eraser') },
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{ id: 'fill', icon: 'bucket', label: t('gameAsset2dEditor.fill', 'Fill') },
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{ id: 'rectangle', icon: 'square', label: t('gameAsset2dEditor.rectangle', 'Rectangle') },
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{ id: 'line', icon: 'line', label: t('gameAsset2dEditor.line', 'Line') },
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{
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id: 'eyedropper',
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icon: 'eyedropper',
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label: t('gameAsset2dEditor.eyedropper', 'Eyedropper'),
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},
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];
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return (jsxs("div", { className: styles.toolbar, children: [jsx("div", { className: styles.toolGroup, children: tools.map((tool) => (jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.tileMapTool === tool.id ? styles.active : ''}`, variant: api.editorState.tileMapTool === tool.id ? 'primary' : 'ghost', size: "sm", onClick: () => api.setTileMapTool(tool.id), title: tool.label, children: jsx(NiceIcon, { name: tool.icon, size: 16 }) }, tool.id))) }), jsx("div", { className: styles.spacer }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showGrid ? styles.active : ''}`, variant: api.editorState.showGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleGrid, title:
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return (jsxs("div", { className: styles.toolbar, children: [jsx("div", { className: styles.toolGroup, children: tools.map((tool) => (jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.tileMapTool === tool.id ? styles.active : ''}`, variant: api.editorState.tileMapTool === tool.id ? 'primary' : 'ghost', size: "sm", onClick: () => api.setTileMapTool(tool.id), title: tool.label, children: jsx(NiceIcon, { name: tool.icon, size: 16 }) }, tool.id))) }), jsx("div", { className: styles.spacer }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showGrid ? styles.active : ''}`, variant: api.editorState.showGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleGrid, title: t('gameAsset2dEditor.toggleGrid', 'Toggle Grid'), "aria-label": t('gameAsset2dEditor.toggleGrid', 'Toggle Grid'), children: jsx(NiceIcon, { name: "grid", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.showCollision ? styles.active : ''}`, variant: api.editorState.showCollision ? 'primary' : 'ghost', size: "sm", onClick: api.toggleCollision, title: t('gameAsset2dEditor.showCollision', 'Show Collision'), "aria-label": t('gameAsset2dEditor.showCollision', 'Show Collision'), children: jsx(NiceIcon, { name: "square", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.snapToGrid ? styles.active : ''}`, variant: api.editorState.snapToGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleSnap, title: t('gameAsset2dEditor.snapToGrid', 'Snap to Grid'), "aria-label": t('gameAsset2dEditor.snapToGrid', 'Snap to Grid'), children: jsx(NiceIcon, { name: "grid", size: 16 }) })] }));
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};
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/* ────────────────────────────────────────────────────────────────
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SPRITE SHEET TOOLBAR
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──────────────────────────────────────────────────────────────── */
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const SpriteSheetToolbar = ({ api }) => {
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const { t } = useNiceTranslation();
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const [sliceWidth, setSliceWidth] = useState(16);
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const [sliceHeight, setSliceHeight] = useState(16);
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return (jsxs("div", { className: styles.toolbar, children: [jsxs("div", { className: styles.toolGroup, children: [jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'select' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'select' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('select'), title:
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return (jsxs("div", { className: styles.toolbar, children: [jsxs("div", { className: styles.toolGroup, children: [jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'select' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'select' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('select'), title: t('gameAsset2dEditor.select', 'Select'), "aria-label": t('gameAsset2dEditor.select', 'Select'), children: jsx(NiceIcon, { name: "square", size: 16 }) }), jsx(NiceButton, { className: `${styles.toolBtn} ${api.editorState.spriteSheetTool === 'slice' ? styles.active : ''}`, variant: api.editorState.spriteSheetTool === 'slice' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('slice'), title: t('gameAsset2dEditor.manualSlice', 'Manual Slice'), "aria-label": t('gameAsset2dEditor.manualSlice', 'Manual Slice'), children: jsx(NiceIcon, { name: "scissors", size: 16 }) })] }), jsx("div", { className: styles.spacer }), jsxs("label", { style: { fontSize: 11, color: 'var(--nice-text-secondary, #8892a8)' }, children: [t('gameAsset2dEditor.frameSize', 'Frame size:'), jsx(NiceNumberInput, { value: sliceWidth, onChange: (val) => setSliceWidth(val !== null && val !== void 0 ? val : 16), style: { width: 40, margin: '0 4px' }, className: styles.panelInput }), "\u00D7", jsx(NiceNumberInput, { value: sliceHeight, onChange: (val) => setSliceHeight(val !== null && val !== void 0 ? val : 16), style: { width: 40, marginLeft: 4 }, className: styles.panelInput })] }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: () => api.autoSlice(sliceWidth, sliceHeight), style: { marginLeft: 8 }, children: t('gameAsset2dEditor.autoSlice', 'Auto Slice') }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: api.detectSprites, style: { marginLeft: 4 }, children: t('gameAsset2dEditor.detectSprites', 'Detect Sprites') })] }));
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};
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/* ────────────────────────────────────────────────────────────────
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TILE PALETTE (LEFT PANEL)
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──────────────────────────────────────────────────────────────── */
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const TilePalette = ({ api }) => {
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const { t } = useNiceTranslation();
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const fileInputRef = useRef(null);
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return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children:
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return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.tiles', 'Tiles') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.add', '+ Add') })] }), jsx("div", { className: styles.panelContent, children: api.project.tileSets.length === 0 ? (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.noTilesYet', 'No tiles yet') }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.importTiles', 'Import Tiles') })] })) : (jsx("div", { className: styles.tilePalette, children: api.project.tileSets.map((tile) => (jsx("div", { className: `${styles.tileItem} ${api.editorState.selectedTileId === tile.id ? styles.selected : ''}`, onClick: () => api.selectTile(tile.id), title: tile.name, children: jsx("img", { src: tile.thumbnail, alt: tile.name }) }, tile.id))) })) }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
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──────────────────────────────────────────────────────────────── */
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const LayersPanel = ({ api }) => {
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const { t } = useNiceTranslation();
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const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
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return (jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children:
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return (jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.layers', 'Layers') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: api.addLayer, disabled: !activeMap, children: t('gameAsset2dEditor.add', '+ Add') })] }), jsx("div", { className: styles.panelContent, children: activeMap ? (jsx("div", { className: styles.layersList, children: [...activeMap.layers].reverse().map((layer) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeLayerId === layer.id ? styles.selected : ''}`, onClick: () => api.selectLayer(layer.id), children: [jsx(NiceButton, { className: `${styles.layerVisibility} ${!layer.visible ? styles.hidden : ''}`, variant: "ghost", size: "sm", onClick: (e) => {
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api.toggleLayerVisibility(layer.id);
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}, "aria-label": layer.visible
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}, "aria-label": layer.visible
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? t('gameAsset2dEditor.hideLayer', 'Hide layer')
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: t('gameAsset2dEditor.showLayer', 'Show layer'), children: jsx(NiceIcon, { name: layer.visible ? 'eye' : 'eye-off', size: 16 }) }), jsx("span", { className: styles.layerName, children: layer.name }), jsxs("span", { className: styles.layerOpacity, children: [Math.round(layer.opacity * 100), "%"] })] }, layer.id))) })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.noTileMapSelected', 'No tile map selected') }) })) }), jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.maps', 'Maps') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.createTileMap('New Map', 32, 32), children: t('gameAsset2dEditor.new2', '+ New') })] }), jsx("div", { className: styles.panelContent, children: api.project.tileMaps.map((map) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeTileMapId === map.id ? styles.selected : ''}`, onClick: () => api.selectTileMap(map.id), children: [jsx("span", { className: styles.layerName, children: map.name }), jsxs("span", { className: styles.layerOpacity, children: [map.width, "\u00D7", map.height] })] }, map.id))) })] }));
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} })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children:
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} })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.createOrSelectATile', 'Create or select a tile map to start editing') }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: () => api.createTileMap('New Map', 32, 32), children: t('gameAsset2dEditor.createTileMap', 'Create Tile Map') })] })) }));
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}, onClick: handleFrameClick })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children:
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}, onClick: handleFrameClick })) : (jsxs("div", { className: styles.emptyState, children: [jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.importASpriteSheetTo', 'Import a sprite sheet to start') }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.importSpriteSheet', 'Import Sprite Sheet') }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
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return (jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.spriteSheets', 'Sprite Sheets') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: t('gameAsset2dEditor.import', '+ Import') })] }), jsx("div", { className: styles.panelContent, children: api.project.spriteSheets.length === 0 ? (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.noSpriteSheets', 'No sprite sheets') }) })) : (jsx("div", { className: styles.layersList, children: api.project.spriteSheets.map((sheet) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeSpriteSheetId === sheet.id ? styles.selected : ''}`, onClick: () => api.selectSpriteSheet(sheet.id), children: [jsx("span", { className: styles.layerName, children: sheet.name }), jsx("span", { className: styles.layerOpacity, children: t('gameAsset2dEditor.frames', '{frames} frames').replace('{frames}', String(sheet.frames.length)) })] }, sheet.id))) })) }), jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
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return (jsxs("div", { className: styles.rightPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.frames2', 'Frames ({frames})').replace('{frames}', String((_a = activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.length) !== null && _a !== void 0 ? _a : 0)) }) }), jsx("div", { className: styles.panelContent, style: { maxHeight: 200 }, children: activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.map((frame) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.selectedFrameIds.includes(frame.id) ? styles.selected : ''}`, onClick: () => api.selectFrames([frame.id]), children: [jsx("span", { className: styles.layerName, children: frame.name }), jsxs("span", { className: styles.layerOpacity, children: [frame.width, "\u00D7", frame.height] })] }, frame.id))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.animations', 'Animations') }) }), jsxs("div", { className: styles.panelContent, children: [api.editorState.selectedFrameIds.length > 0 && (jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: t('gameAsset2dEditor.animationName', 'Animation name...'), value: animName, onChange: (val) => setAnimName(val) }), jsx(NiceButton, { className: styles.btnPrimary, variant: "primary", onClick: createAnimationFromSelection, style: { marginTop: 8, width: '100%' }, disabled: !animName, children: t('gameAsset2dEditor.createFromFrames', 'Create from {count} frames').replace('{count}', String(api.editorState.selectedFrameIds.length)) })] })), activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.animations.map((anim) => (jsxs("div", { className: styles.layerItem, children: [jsx("span", { className: styles.layerName, children: anim.name }), jsxs("span", { className: styles.layerOpacity, children: [anim.frameIds.length, "f"] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeAnimation(anim.id), "aria-label": t('gameAsset2dEditor.removeAnimation', 'Remove animation'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, anim.id)))] })] }));
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return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children:
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return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.stateMachines', 'State Machines') }), jsx("button", { className: styles.menuBtn, onClick: () => api.createStateMachine('New State Machine'), children: t('gameAsset2dEditor.new2', '+ New') })] }), jsx("div", { className: styles.panelContent, style: { maxHeight: 150 }, children: api.project.stateMachines.map((sm) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.activeStateMachineId === sm.id ? styles.selected : ''}`, onClick: () => api.selectStateMachine(sm.id), children: [jsx("span", { className: styles.layerName, children: sm.name }), jsx("span", { className: styles.layerOpacity, children: t('gameAsset2dEditor.states2', '{states} states').replace('{states}', String(sm.states.length)) })] }, sm.id))) }), activeSM && (jsxs(Fragment, { children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.states', 'States') }) }), jsxs("div", { className: styles.panelContent, children: [jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: t('gameAsset2dEditor.stateName', 'State name...'), value: newStateName, onChange: (val) => setNewStateName(val) }), allAnimations.length > 0 && newStateName && (jsx(NiceSelect, { className: styles.panelInput, style: { marginTop: 4 }, onChange: (val) => {
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{
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{
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value: '',
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label: t('gameAsset2dEditor.selectAnimation', 'Select animation...'),
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] }))] }), activeSM.states.map((state) => (jsxs("div", { className: `${styles.layerItem} ${api.editorState.selectedStateId === state.id ? styles.selected : ''} ${activeSM.entryStateId === state.id ? styles.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsxs("span", { className: styles.layerName, children: [activeSM.entryStateId === state.id && jsx(NiceIcon, { name: "play", size: 12 }), ' ', state.name] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: (e) => {
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}, "aria-label":
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}, "aria-label": t('gameAsset2dEditor.removeState', 'Remove state'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, state.id)))] })] }))] }), jsx("div", { className: styles.stateGraph, children: activeSM ? (jsxs("svg", { width: "100%", height: "100%", children: [jsx("defs", { children: jsx("marker", { id: "arrowhead", markerWidth: "10", markerHeight: "7", refX: "9", refY: "3.5", orient: "auto", children: jsx("polygon", { points: "0 0, 10 3.5, 0 7", fill: "var(--nice-text-secondary, #4a5a7e)" }) }) }), activeSM.transitions.map((trans) => {
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return (jsx("foreignObject", { x: state.position.x, y: state.position.y, width: 120, height: 50, children: jsxs("div", { className: `${styles.stateNode} ${api.editorState.selectedStateId === state.id ? styles.selected : ''} ${activeSM.entryStateId === state.id ? styles.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsx("div", { className: styles.stateNodeName, children: state.name }), jsx("div", { className: styles.stateNodeAnim, children: (_b = (_a = allAnimations.find((a) => a.id === state.animationId)) === null || _a === void 0 ? void 0 : _a.name) !== null && _b !== void 0 ? _b : 'No animation' })] }) }, state.id));
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})] })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children:
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return (jsx("foreignObject", { x: state.position.x, y: state.position.y, width: 120, height: 50, children: jsxs("div", { className: `${styles.stateNode} ${api.editorState.selectedStateId === state.id ? styles.selected : ''} ${activeSM.entryStateId === state.id ? styles.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsx("div", { className: styles.stateNodeName, children: state.name }), jsx("div", { className: styles.stateNodeAnim, children: (_b = (_a = allAnimations.find((a) => a.id === state.animationId)) === null || _a === void 0 ? void 0 : _a.name) !== null && _b !== void 0 ? _b : t('gameAsset2dEditor.noAnimation', 'No animation') })] }) }, state.id));
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})] })) : (jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.createAStateMachineTo', 'Create a state machine to design animation flows') }) })) }), jsxs("div", { className: styles.rightPanel, children: [jsxs("div", { className: styles.panelHeader, children: [jsx("span", { children: t('gameAsset2dEditor.parameters', 'Parameters') }), jsx(NiceButton, { className: styles.menuBtn, variant: "ghost", size: "sm", onClick: () => api.addParameter('new_param', 'trigger'), disabled: !activeSM, children: t('gameAsset2dEditor.add', '+ Add') })] }), jsx("div", { className: styles.panelContent, children: activeSM === null || activeSM === void 0 ? void 0 : activeSM.parameters.map((param) => (jsxs("div", { className: styles.layerItem, children: [jsx("span", { className: styles.layerOpacity, children: param.type }), jsx("span", { className: styles.layerName, children: param.name }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeParameter(param.id), "aria-label": t('gameAsset2dEditor.removeParameter', 'Remove parameter'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, param.id))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.transitions', 'Transitions') }) }), jsxs("div", { className: styles.panelContent, children: [activeSM === null || activeSM === void 0 ? void 0 : activeSM.transitions.map((trans) => {
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return (jsxs("div", { className: styles.layerItem, children: [jsxs("span", { className: styles.layerName, children: [(_a = from === null || from === void 0 ? void 0 : from.name) !== null && _a !== void 0 ? _a : '?', "
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}), api.editorState.selectedStateId && (jsxs("div", { className: styles.panelSection, style: { marginTop: 12 }, children: [jsx("label", { className: styles.panelLabel, children:
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return (jsxs("div", { className: styles.layerItem, children: [jsxs("span", { className: styles.layerName, children: [(_a = from === null || from === void 0 ? void 0 : from.name) !== null && _a !== void 0 ? _a : '?', " ", jsx(NiceIcon, { name: "arrow-right", size: 12 }), " ", (_b = to === null || to === void 0 ? void 0 : to.name) !== null && _b !== void 0 ? _b : '?'] }), jsx(NiceButton, { className: styles.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeTransition(trans.id), "aria-label": t('gameAsset2dEditor.removeTransition', 'Remove transition'), children: jsx(NiceIcon, { name: "close", size: 14 }) })] }, trans.id));
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}), api.editorState.selectedStateId && (jsxs("div", { className: styles.panelSection, style: { marginTop: 12 }, children: [jsx("label", { className: styles.panelLabel, children: t('gameAsset2dEditor.addTransitionTo', 'Add transition to:') }), jsx(NiceSelect, { className: styles.panelInput, onChange: (val) => {
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{
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{
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value: '',
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label: t('gameAsset2dEditor.selectTargetState', 'Select target state...'),
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},
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...((_a = activeSM === null || activeSM === void 0 ? void 0 : activeSM.states.filter((s) => s.id !== api.editorState.selectedStateId).map((s) => ({ value: s.id, label: s.name }))) !== null && _a !== void 0 ? _a : []),
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] })] }))] })] })] }));
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};
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@@ -338,36 +362,43 @@ const AnimationStateMachineView = ({ api }) => {
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EFFECTS PANEL
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──────────────────────────────────────────────────────────────── */
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const EffectsView = ({ api }) => {
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const { t } = useNiceTranslation();
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const [_currentEffects, _setCurrentEffects] = useState([]);
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const effectTypes = [
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{ type: 'brightness', label: 'Brightness' },
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{ type: 'contrast', label: 'Contrast' },
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{ type: 'saturation', label: 'Saturation' },
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{ type: 'hue-shift', label: 'Hue Shift' },
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{ type: 'invert', label: 'Invert' },
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{ type: 'pixelate', label: 'Pixelate' },
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{ type: 'outline', label: 'Outline' },
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{ type: 'tint', label: 'Tint' },
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{ type: 'blur', label: 'Blur' },
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{ type: 'glow', label: 'Glow' },
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{ type: 'shadow', label: 'Shadow' },
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{ type: 'palette-swap', label: 'Palette Swap' },
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|
+
{ type: 'brightness', label: t('gameAsset2dEditor.brightness', 'Brightness') },
|
|
370
|
+
{ type: 'contrast', label: t('gameAsset2dEditor.contrast', 'Contrast') },
|
|
371
|
+
{ type: 'saturation', label: t('gameAsset2dEditor.saturation', 'Saturation') },
|
|
372
|
+
{ type: 'hue-shift', label: t('gameAsset2dEditor.hueShift', 'Hue Shift') },
|
|
373
|
+
{ type: 'invert', label: t('gameAsset2dEditor.invert', 'Invert') },
|
|
374
|
+
{ type: 'pixelate', label: t('gameAsset2dEditor.pixelate', 'Pixelate') },
|
|
375
|
+
{ type: 'outline', label: t('gameAsset2dEditor.outline', 'Outline') },
|
|
376
|
+
{ type: 'tint', label: t('gameAsset2dEditor.tint', 'Tint') },
|
|
377
|
+
{ type: 'blur', label: t('gameAsset2dEditor.blur', 'Blur') },
|
|
378
|
+
{ type: 'glow', label: t('gameAsset2dEditor.glow', 'Glow') },
|
|
379
|
+
{ type: 'shadow', label: t('gameAsset2dEditor.shadow', 'Shadow') },
|
|
380
|
+
{ type: 'palette-swap', label: t('gameAsset2dEditor.paletteSwap', 'Palette Swap') },
|
|
356
381
|
];
|
|
357
|
-
return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children:
|
|
382
|
+
return (jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxs("div", { className: styles.leftPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.addEffect', 'Add Effect') }) }), jsx("div", { className: styles.panelContent, children: effectTypes.map(({ type, label }) => (jsx(NiceButton, { className: styles.layerItem, variant: "ghost", onClick: () => api.addEffect(type), style: { cursor: 'pointer', border: 'none', textAlign: 'left' }, children: jsx("span", { className: styles.layerName, children: label }) }, type))) }), jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.presets', 'Presets') }) }), jsxs("div", { className: styles.panelContent, children: [jsxs("div", { className: styles.panelSection, children: [jsx(NiceTextInput, { className: styles.panelInput, placeholder: t('gameAsset2dEditor.presetName', 'Preset name...'), value: presetName, onChange: (val) => setPresetName(val) }), jsx(NiceButton, { className: styles.btnSecondary, variant: "ghost", style: { marginTop: 4, width: '100%' }, onClick: () => {
|
|
358
383
|
if (presetName) {
|
|
359
384
|
api.saveEffectPreset(presetName);
|
|
360
385
|
setPresetName('');
|
|
361
386
|
}
|
|
362
|
-
}, disabled: !presetName, children:
|
|
387
|
+
}, disabled: !presetName, children: t('gameAsset2dEditor.saveCurrentEffects', 'Save Current Effects') })] }), api.project.effectPresets.map((preset) => (jsxs("div", { className: styles.layerItem, onClick: () => api.loadEffectPreset(preset.id), style: { cursor: 'pointer' }, children: [jsx("span", { className: styles.layerName, children: preset.name }), jsx("span", { className: styles.layerOpacity, children: t('gameAsset2dEditor.effects', '{effects} effects').replace('{effects}', String(preset.effects.length)) })] }, preset.id)))] })] }), jsx("div", { className: styles.viewport, children: jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.selectASpriteOrTile', 'Select a sprite or tile to preview effects') }) }) }), jsxs("div", { className: styles.rightPanel, children: [jsx("div", { className: styles.panelHeader, children: jsx("span", { children: t('gameAsset2dEditor.activeEffects', 'Active Effects') }) }), jsx("div", { className: styles.panelContent, children: jsx("div", { className: styles.effectsList, children: jsx("div", { className: styles.emptyState, children: jsx("div", { className: styles.emptyStateText, children: t('gameAsset2dEditor.addEffectsFromTheLeft', 'Add effects from the left panel') }) }) }) })] })] }));
|
|
363
388
|
};
|
|
364
389
|
/* ────────────────────────────────────────────────────────────────
|
|
365
390
|
STATUS BAR
|
|
366
391
|
──────────────────────────────────────────────────────────────── */
|
|
367
392
|
const StatusBar = ({ api }) => {
|
|
393
|
+
const { t } = useNiceTranslation();
|
|
368
394
|
const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
|
|
369
395
|
const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
|
|
370
|
-
return (jsxs("div", { className: styles.statusBar, children: [
|
|
396
|
+
return (jsxs("div", { className: styles.statusBar, children: [jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.mode', 'Mode: {mode}').replace('{mode}', String(api.editorState.mode)) }), api.editorState.mode === 'tilemap' && activeMap && (jsxs(Fragment, { children: [jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.map', 'Map: {name} ({width}×{height})')
|
|
397
|
+
.replace('{name}', String(activeMap.name))
|
|
398
|
+
.replace('{width}', String(activeMap.width))
|
|
399
|
+
.replace('{height}', String(activeMap.height)) }), jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.tilePx', 'Tile: {tileWidth}×{tileHeight}px')
|
|
400
|
+
.replace('{tileWidth}', String(activeMap.tileWidth))
|
|
401
|
+
.replace('{tileHeight}', String(activeMap.tileHeight)) })] })), api.editorState.mode === 'spritesheet' && activeSheet && (jsxs(Fragment, { children: [jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.sheet', 'Sheet: {name}').replace('{name}', String(activeSheet.name)) }), jsx("span", { className: styles.statusItem, children: t('gameAsset2dEditor.selectedFrames', 'Selected: {selectedFrameIds} frames').replace('{selectedFrameIds}', String(api.editorState.selectedFrameIds.length)) })] })), jsxs("div", { className: styles.zoomControl, children: [jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom - 0.25), children: "\u2212" }), jsxs("span", { children: [Math.round(api.editorState.zoom * 100), "%"] }), jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom + 0.25), children: "+" }), jsx(NiceButton, { className: styles.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(1), children: "\u2299" })] })] }));
|
|
371
402
|
};
|
|
372
403
|
/* ────────────────────────────────────────────────────────────────
|
|
373
404
|
MAIN COMPONENT
|