@nice2dev/ui-graphics 1.2.0 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +142 -0
- package/dist/cjs/animation/AnimatedPerson.js +3 -1
- package/dist/cjs/animation/Audience.js +3 -1
- package/dist/cjs/animation/rig/RigPlayer.js +1 -1
- package/dist/cjs/animation/rig/presets.js +67 -55
- package/dist/cjs/animation/shapes/headwear.js +4 -1
- package/dist/cjs/core/NiceBrushEngine.js +8 -5
- package/dist/cjs/core/collaboration.js +11 -6
- package/dist/cjs/core/editorAsk.js +48 -0
- package/dist/cjs/core/i18n.js +7 -3
- package/dist/cjs/core/minimap.js +21 -20
- package/dist/cjs/core/plugins.js +1 -1
- package/dist/cjs/core/rtl.js +1 -1
- package/dist/cjs/core/theme.js +1 -1
- package/dist/cjs/font/NiceFontEditor.js +14 -12
- package/dist/cjs/game/GameAsset2dEditor.js +75 -44
- package/dist/cjs/nice2dev-ui-graphics.css +1 -1
- package/dist/cjs/photo/FilterThumb.js +3 -3
- package/dist/cjs/photo/NiceAITools.js +6 -4
- package/dist/cjs/photo/PhotoEditor.js +3 -1
- package/dist/cjs/photo/PhotoEditorCanvas.js +8 -6
- package/dist/cjs/photo/PhotoEditorLeftPanel.js +29 -29
- package/dist/cjs/photo/PhotoEditorToolbar.js +4 -4
- package/dist/cjs/photo/photoFilters.js +1 -0
- package/dist/cjs/pixel/PixelEditor.js +6 -3
- package/dist/cjs/pixel/PixelEditorCanvas.js +10 -6
- package/dist/cjs/pixel/PixelEditorMenuBar.js +95 -30
- package/dist/cjs/pixel/PixelEditorRightPanel.js +32 -24
- package/dist/cjs/pixel/PixelEditorStatusBar.js +12 -4
- package/dist/cjs/pixel/PixelEditorTimeline.js +15 -2
- package/dist/cjs/pixel/PixelEditorToolbar.js +12 -6
- package/dist/cjs/pixel/SpriteGeneratorPanel.js +28 -17
- package/dist/cjs/pixel/animalGeneratorPresets.js +31 -31
- package/dist/cjs/pixel/buildingGeneratorPresets.js +24 -24
- package/dist/cjs/pixel/characterGeneratorPresets.js +25 -25
- package/dist/cjs/pixel/usePixelEditor.js +13 -10
- package/dist/cjs/texture/Nice3DTexturePainter.js +16 -10
- package/dist/cjs/ui/NiceUIDesigner.js +17 -13
- package/dist/cjs/vector/NiceSvgToCode.js +7 -5
- package/dist/cjs/vector/VectorEditor.js +3 -2
- package/dist/cjs/vector/VectorEditorMenuBar.js +7 -1
- package/dist/cjs/vector/VectorEditorRightPanel.js +1 -1
- package/dist/cjs/vector/VectorEditorShapeRenderer.js +3 -1
- package/dist/cjs/vector/useVectorEditor.js +38 -29
- package/dist/cjs/vector/vectorEditorImport.js +1 -0
- package/dist/cjs/vector/vectorIconImport.js +1 -0
- package/dist/esm/animation/AnimatedPerson.js +3 -1
- package/dist/esm/animation/Audience.js +3 -1
- package/dist/esm/animation/rig/RigPlayer.js +1 -1
- package/dist/esm/animation/rig/presets.js +68 -56
- package/dist/esm/animation/shapes/headwear.js +4 -1
- package/dist/esm/animation/spineExport.js +1 -1
- package/dist/esm/core/NiceBrushEngine.js +8 -5
- package/dist/esm/core/collaboration.js +11 -6
- package/dist/esm/core/editorAsk.js +45 -0
- package/dist/esm/core/i18n.js +8 -4
- package/dist/esm/core/minimap.js +21 -20
- package/dist/esm/core/plugins.js +1 -1
- package/dist/esm/core/rtl.js +1 -1
- package/dist/esm/core/theme.js +1 -1
- package/dist/esm/font/NiceFontEditor.js +14 -12
- package/dist/esm/game/GameAsset2dEditor.js +75 -44
- package/dist/esm/nice2dev-ui-graphics.css +1 -1
- package/dist/esm/photo/FilterThumb.js +3 -3
- package/dist/esm/photo/NiceAITools.js +6 -4
- package/dist/esm/photo/PhotoEditor.js +3 -1
- package/dist/esm/photo/PhotoEditorCanvas.js +8 -6
- package/dist/esm/photo/PhotoEditorLeftPanel.js +29 -29
- package/dist/esm/photo/PhotoEditorToolbar.js +4 -4
- package/dist/esm/photo/photoFilters.js +1 -0
- package/dist/esm/pixel/PixelEditor.js +6 -3
- package/dist/esm/pixel/PixelEditorCanvas.js +10 -6
- package/dist/esm/pixel/PixelEditorMenuBar.js +95 -30
- package/dist/esm/pixel/PixelEditorRightPanel.js +32 -24
- package/dist/esm/pixel/PixelEditorStatusBar.js +12 -4
- package/dist/esm/pixel/PixelEditorTimeline.js +15 -2
- package/dist/esm/pixel/PixelEditorToolbar.js +12 -6
- package/dist/esm/pixel/SpriteGeneratorPanel.js +28 -17
- package/dist/esm/pixel/animalGeneratorPresets.js +32 -32
- package/dist/esm/pixel/buildingGeneratorPresets.js +25 -25
- package/dist/esm/pixel/characterGeneratorPresets.js +26 -26
- package/dist/esm/pixel/usePixelEditor.js +13 -10
- package/dist/esm/texture/Nice3DTexturePainter.js +16 -10
- package/dist/esm/ui/NiceUIDesigner.js +17 -13
- package/dist/esm/vector/NiceSvgToCode.js +7 -5
- package/dist/esm/vector/VectorEditor.js +3 -2
- package/dist/esm/vector/VectorEditorMenuBar.js +7 -1
- package/dist/esm/vector/VectorEditorRightPanel.js +1 -1
- package/dist/esm/vector/VectorEditorShapeRenderer.js +3 -1
- package/dist/esm/vector/useVectorEditor.js +38 -29
- package/dist/esm/vector/vectorEditorImport.js +1 -0
- package/dist/esm/vector/vectorIconImport.js +1 -0
- package/dist/types/core/LocalUI.d.ts +1 -2
- package/dist/types/core/editorAsk.d.ts +26 -0
- package/dist/types/core/i18n.d.ts +1 -17
- package/dist/types/pixel/usePixelEditor.d.ts +3 -0
- package/dist/types/vector/useVectorEditor.d.ts +2 -0
- package/package.json +5 -5
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import {
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import { registerParts, createPartData } from './spriteGeneratorCore.js';
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/**
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* buildingGeneratorPresets.ts — Modular building generator.
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════════════════════════════════════════════════════════════════ */
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const _ = -1;
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/* ── Foundations ── */
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const FOUNDATION_STONE = createPartData(16, 4, [
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const FOUNDATION_STONE = /* @__PURE__ */ createPartData(16, 4, [
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[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0],
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[0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0],
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[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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], ['var(--nice-text-muted, #a0a0a0)', '#606060']);
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const FOUNDATION_BRICK = createPartData(16, 4, [
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const FOUNDATION_BRICK = /* @__PURE__ */ createPartData(16, 4, [
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[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0],
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[0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0],
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[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0],
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[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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], ['#c06040', '#803020']);
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const FOUNDATION_WOOD = createPartData(16, 3, [
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const FOUNDATION_WOOD = /* @__PURE__ */ createPartData(16, 3, [
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[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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], ['#c09060', '#604828']);
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/* ── Wall sections (one floor height) ── */
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const WALL_STONE_SECTION = createPartData(16, 8, [
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const WALL_STONE_SECTION = /* @__PURE__ */ createPartData(16, 8, [
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[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
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[0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0],
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[0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0],
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[0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0],
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], ['var(--nice-text-muted, #a0a0a0)', 'var(--nice-text-secondary, #808080)', '#606060']);
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const WALL_BRICK_SECTION = createPartData(16, 8, [
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const WALL_BRICK_SECTION = /* @__PURE__ */ createPartData(16, 8, [
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[0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 0],
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const WALL_WOOD_SECTION = createPartData(16, 8, [
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const WALL_WOOD_SECTION = /* @__PURE__ */ createPartData(16, 8, [
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const WALL_HALFTIMBER_SECTION = createPartData(16, 8, [
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const WALL_HALFTIMBER_SECTION = /* @__PURE__ */ createPartData(16, 8, [
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/* ── Roofs ── */
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const ROOF_TRIANGLE = createPartData(20, 8, [
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const ROOF_TRIANGLE = /* @__PURE__ */ createPartData(20, 8, [
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const ROOF_FLAT = createPartData(18, 4, [
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const ROOF_FLAT = /* @__PURE__ */ createPartData(18, 4, [
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const ROOF_PAGODA = createPartData(22, 6, [
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const ROOF_PAGODA = /* @__PURE__ */ createPartData(22, 6, [
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const ROOF_DOME = createPartData(18, 8, [
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const ROOF_DOME = /* @__PURE__ */ createPartData(18, 8, [
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/* ── Doors ── */
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const DOOR_WOOD = createPartData(4, 6, [
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const DOOR_WOOD = /* @__PURE__ */ createPartData(4, 6, [
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const DOOR_ARCH = createPartData(6, 8, [
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const DOOR_ARCH = /* @__PURE__ */ createPartData(6, 8, [
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const DOOR_DOUBLE = createPartData(8, 7, [
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const DOOR_DOUBLE = /* @__PURE__ */ createPartData(8, 7, [
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const WINDOW_SIMPLE = createPartData(4, 4, [
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const WINDOW_SIMPLE = /* @__PURE__ */ createPartData(4, 4, [
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const WINDOW_CROSS = createPartData(4, 4, [
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const WINDOW_CROSS = /* @__PURE__ */ createPartData(4, 4, [
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const WINDOW_ARCH = createPartData(4, 5, [
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const WINDOW_ARCH = /* @__PURE__ */ createPartData(4, 5, [
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const WINDOW_ROUND = createPartData(4, 4, [
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const WINDOW_ROUND = /* @__PURE__ */ createPartData(4, 4, [
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} }), jsx("div", { style: { display: 'flex', justifyContent: 'space-between' }, children: jsxs("button", { onClick: () => painter.undo(), style: btnStyle(false), title: t('texturePainter3d.undoCtrlZ', 'Undo (Ctrl+Z)'), children: [jsx(NiceIcon, { name: "reply", size: 14 }), " ", t('texturePainter3d.undo', 'Undo')] }) }), jsx("hr", { style: {
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} }), jsx("label", { children: t('texturePainter3d.zoom', 'Zoom: {zoom}%').replace('{zoom}', String(Math.round(zoom * 100))) }), jsxs("div", { style: { display: 'flex', gap: 2 }, children: [jsx("button", { onClick: () => setZoom((z) => Math.max(0.1, z - 0.1)), style: btnStyle(false), children: "\u2212" }), jsx("button", { onClick: () => setZoom(0.5), style: btnStyle(false), children: t('texturePainter3d.reset', 'Reset') }), jsx("button", { onClick: () => setZoom((z) => Math.min(4, z + 0.1)), style: btnStyle(false), children: "+" })] })] }), jsxs("div", { style: {
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}, children: [jsxs("span", { children: [textureWidth, "\u00D7", textureHeight] }), cursorPos && (jsxs("span", { children: ["X: ", cursorPos.x, " Y: ", cursorPos.y] })),
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}, children: [jsxs("span", { children: [textureWidth, "\u00D7", textureHeight] }), cursorPos && (jsxs("span", { children: ["X: ", cursorPos.x, " Y: ", cursorPos.y] })), jsx("span", { children: t('texturePainter3d.zoom', 'Zoom: {zoom}%').replace('{zoom}', String(Math.round(zoom * 100))) })] })] }), jsxs("div", { style: { width: 160, fontSize: 11, display: 'flex', flexDirection: 'column', gap: 4 }, children: [jsx("strong", { style: { fontSize: 12 }, children: t('texturePainter3d.layers', 'Layers') }), jsx("div", { style: { flex: 1, overflowY: 'auto', display: 'flex', flexDirection: 'column', gap: 2 }, children: [...painter.layers].reverse().map((l) => (jsxs("div", { style: {
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}, "aria-label": t('texturePainter3d.removeLayer', 'Remove layer'), title: t('texturePainter3d.removeLayer', 'Remove layer'), children: jsx(NiceIcon, { name: "close", size: 10 }) }))] }), jsxs("div", { style: { display: 'flex', alignItems: 'center', gap: 4, marginTop: 2 }, children: [jsx("span", { style: { fontSize: 9, color: 'var(--nice-text-secondary, #868e96)' }, children: "\u03B1" }), jsx("input", { type: "range", min: 0, max: 1, step: 0.01, value: l.opacity, onChange: (e) => painter.setLayerOpacity(l.id, Number(e.target.value)), style: { flex: 1, height: 12 } }), jsxs("span", { style: { fontSize: 9, minWidth: 24, textAlign: 'right' }, children: [Math.round(l.opacity * 100), "%"] })] })] }, l.id))) }), jsx("button", { onClick: () => painter.addLayer(`Layer ${painter.layers.length + 1}`), style: {
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}, children:
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}, children: t('texturePainter3d.addLayer', '+ Add Layer') }), jsx("hr", { style: {
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@@ -436,7 +442,7 @@ const Nice3DTexturePainter = ({ textureWidth = 1024, textureHeight = 1024, onSav
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}, children:
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}, children: t('texturePainter3d.saveTexture', 'Save Texture') })] })] }));
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export { Nice3DTexturePainter, useTexturePainter };
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