@nice2dev/ui-graphics 1.1.0 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/animation/AnimatedPerson.js +69 -63
- package/dist/cjs/animation/AnimatedPerson.js.map +1 -1
- package/dist/cjs/animation/AnimationEditor.js +27 -20
- package/dist/cjs/animation/AnimationEditor.js.map +1 -1
- package/dist/cjs/animation/Audience.js +17 -11
- package/dist/cjs/animation/Audience.js.map +1 -1
- package/dist/cjs/animation/BodyRenderer.js +7 -7
- package/dist/cjs/animation/BodyRenderer.js.map +1 -1
- package/dist/cjs/animation/animationHelper.js +83 -52
- package/dist/cjs/animation/animationHelper.js.map +1 -1
- package/dist/cjs/animation/characterTypes.js +171 -30
- package/dist/cjs/animation/characterTypes.js.map +1 -1
- package/dist/cjs/animation/choreoDSL.js +114 -62
- package/dist/cjs/animation/choreoDSL.js.map +1 -1
- package/dist/cjs/animation/karaokeIntegration.js +10 -11
- package/dist/cjs/animation/karaokeIntegration.js.map +1 -1
- package/dist/cjs/animation/lottieExport.js +15 -9
- package/dist/cjs/animation/lottieExport.js.map +1 -1
- package/dist/cjs/animation/motionPath.js +125 -30
- package/dist/cjs/animation/motionPath.js.map +1 -1
- package/dist/cjs/animation/physics.js +157 -57
- package/dist/cjs/animation/physics.js.map +1 -1
- package/dist/cjs/animation/rig/RigPlayer.js +7 -6
- package/dist/cjs/animation/rig/RigPlayer.js.map +1 -1
- package/dist/cjs/animation/rig/RiggedBody.js +7 -7
- package/dist/cjs/animation/rig/RiggedBody.js.map +1 -1
- package/dist/cjs/animation/rig/choreoRigBridge.js +52 -29
- package/dist/cjs/animation/rig/choreoRigBridge.js.map +1 -1
- package/dist/cjs/animation/rig/poseOps.js +6 -3
- package/dist/cjs/animation/rig/poseOps.js.map +1 -1
- package/dist/cjs/animation/shapes/arms.js +7 -6
- package/dist/cjs/animation/shapes/arms.js.map +1 -1
- package/dist/cjs/animation/shapes/eyes.js +31 -18
- package/dist/cjs/animation/shapes/eyes.js.map +1 -1
- package/dist/cjs/animation/shapes/hair.js +39 -23
- package/dist/cjs/animation/shapes/hair.js.map +1 -1
- package/dist/cjs/animation/shapes/heads.js +47 -29
- package/dist/cjs/animation/shapes/heads.js.map +1 -1
- package/dist/cjs/animation/shapes/headwear.js +26 -14
- package/dist/cjs/animation/shapes/headwear.js.map +1 -1
- package/dist/cjs/animation/shapes/legs.js +7 -6
- package/dist/cjs/animation/shapes/legs.js.map +1 -1
- package/dist/cjs/animation/shapes/mouths.js +28 -18
- package/dist/cjs/animation/shapes/mouths.js.map +1 -1
- package/dist/cjs/animation/shapes/noses.js +18 -9
- package/dist/cjs/animation/shapes/noses.js.map +1 -1
- package/dist/cjs/animation/shapes/outfits.js +25 -14
- package/dist/cjs/animation/shapes/outfits.js.map +1 -1
- package/dist/cjs/animation/shapes/torsos.js +5 -4
- package/dist/cjs/animation/shapes/torsos.js.map +1 -1
- package/dist/cjs/animation/spineExport.js +33 -26
- package/dist/cjs/animation/spineExport.js.map +1 -1
- package/dist/cjs/core/LocalUI.js +16 -16
- package/dist/cjs/core/LocalUI.js.map +1 -1
- package/dist/cjs/core/NiceBrushEngine.js +205 -69
- package/dist/cjs/core/NiceBrushEngine.js.map +1 -1
- package/dist/cjs/core/collaboration.js +35 -21
- package/dist/cjs/core/collaboration.js.map +1 -1
- package/dist/cjs/core/colorBlindness.js +64 -24
- package/dist/cjs/core/colorBlindness.js.map +1 -1
- package/dist/cjs/core/dragDrop.js +34 -26
- package/dist/cjs/core/dragDrop.js.map +1 -1
- package/dist/cjs/core/fixes.js +26 -14
- package/dist/cjs/core/fixes.js.map +1 -1
- package/dist/cjs/core/gridGuides.js +24 -16
- package/dist/cjs/core/gridGuides.js.map +1 -1
- package/dist/cjs/core/historyVisual.js +42 -23
- package/dist/cjs/core/historyVisual.js.map +1 -1
- package/dist/cjs/core/integrations.js +65 -48
- package/dist/cjs/core/integrations.js.map +1 -1
- package/dist/cjs/core/minimap.js +40 -24
- package/dist/cjs/core/minimap.js.map +1 -1
- package/dist/cjs/core/plugins.js +10 -6
- package/dist/cjs/core/plugins.js.map +1 -1
- package/dist/cjs/core/rtl.js +32 -27
- package/dist/cjs/core/rtl.js.map +1 -1
- package/dist/cjs/core/shortcuts.js +77 -39
- package/dist/cjs/core/shortcuts.js.map +1 -1
- package/dist/cjs/core/theme.js +68 -61
- package/dist/cjs/core/theme.js.map +1 -1
- package/dist/cjs/core/yjsCollaboration.js +61 -28
- package/dist/cjs/core/yjsCollaboration.js.map +1 -1
- package/dist/cjs/font/NiceFontEditor.js +160 -57
- package/dist/cjs/font/NiceFontEditor.js.map +1 -1
- package/dist/cjs/font/fontFormatUtils.js +37 -24
- package/dist/cjs/font/fontFormatUtils.js.map +1 -1
- package/dist/cjs/game/GameAsset2dEditor.js +73 -60
- package/dist/cjs/game/GameAsset2dEditor.js.map +1 -1
- package/dist/cjs/game/gameAssetUtils.js +18 -13
- package/dist/cjs/game/gameAssetUtils.js.map +1 -1
- package/dist/cjs/game/useGameAssetEditor.js +160 -143
- package/dist/cjs/game/useGameAssetEditor.js.map +1 -1
- package/dist/cjs/icon/NiceIconEditor.js +329 -106
- package/dist/cjs/icon/NiceIconEditor.js.map +1 -1
- package/dist/cjs/packages/ui/dist/NiceErrorBoundary-D75yr_WE.js +572 -0
- package/dist/cjs/packages/ui/dist/NiceErrorBoundary-D75yr_WE.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NiceForm-CKoJA6NG.js +4979 -0
- package/dist/cjs/packages/ui/dist/NiceForm-CKoJA6NG.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NiceModal-1QX7NhyH.js +98 -0
- package/dist/cjs/packages/ui/dist/NiceModal-1QX7NhyH.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NiceModuleLifecyclePanel-CMrPbSw9.js +5244 -0
- package/dist/cjs/packages/ui/dist/NiceModuleLifecyclePanel-CMrPbSw9.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NicePagination-DbE-uOkl.js +174 -0
- package/dist/cjs/packages/ui/dist/NicePagination-DbE-uOkl.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NicePinCodeInput-B8cI8zu8.js +10459 -0
- package/dist/cjs/packages/ui/dist/NicePinCodeInput-B8cI8zu8.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NiceSavedQueryPanel-CZ5bYOe_.js +6313 -0
- package/dist/cjs/packages/ui/dist/NiceSavedQueryPanel-CZ5bYOe_.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NiceTabs-DzLHzwuA.js +1639 -0
- package/dist/cjs/packages/ui/dist/NiceTabs-DzLHzwuA.js.map +1 -0
- package/dist/cjs/packages/ui/dist/NiceWindow-DeC83yfE.js +807 -0
- package/dist/cjs/packages/ui/dist/NiceWindow-DeC83yfE.js.map +1 -0
- package/dist/cjs/packages/ui/dist/charts-BAS21jkC.js +3833 -0
- package/dist/cjs/packages/ui/dist/charts-BAS21jkC.js.map +1 -0
- package/dist/cjs/packages/ui/dist/core-Da43q-pO.js +11683 -0
- package/dist/cjs/packages/ui/dist/core-Da43q-pO.js.map +1 -0
- package/dist/cjs/packages/ui/dist/index-pAuGTbuB.js +28876 -0
- package/dist/cjs/packages/ui/dist/index-pAuGTbuB.js.map +1 -0
- package/dist/cjs/photo/FilterThumb.js +7 -5
- package/dist/cjs/photo/FilterThumb.js.map +1 -1
- package/dist/cjs/photo/NiceAITools.js +78 -32
- package/dist/cjs/photo/NiceAITools.js.map +1 -1
- package/dist/cjs/photo/PhotoEditor.js +4 -4
- package/dist/cjs/photo/PhotoEditor.js.map +1 -1
- package/dist/cjs/photo/PhotoEditorCanvas.js +56 -22
- package/dist/cjs/photo/PhotoEditorCanvas.js.map +1 -1
- package/dist/cjs/photo/PhotoEditorLeftPanel.js +106 -48
- package/dist/cjs/photo/PhotoEditorLeftPanel.js.map +1 -1
- package/dist/cjs/photo/PhotoEditorToolbar.js +2 -2
- package/dist/cjs/photo/PhotoEditorToolbar.js.map +1 -1
- package/dist/cjs/photo/photoEditorActions.js +27 -18
- package/dist/cjs/photo/photoEditorActions.js.map +1 -1
- package/dist/cjs/photo/photoFilters.js +316 -81
- package/dist/cjs/photo/photoFilters.js.map +1 -1
- package/dist/cjs/photo/photoOverlays.js +521 -165
- package/dist/cjs/photo/photoOverlays.js.map +1 -1
- package/dist/cjs/photo/photoSelection.js +69 -35
- package/dist/cjs/photo/photoSelection.js.map +1 -1
- package/dist/cjs/photo/usePhotoEditor.js +203 -97
- package/dist/cjs/photo/usePhotoEditor.js.map +1 -1
- package/dist/cjs/pixel/HSVPicker.js +32 -19
- package/dist/cjs/pixel/HSVPicker.js.map +1 -1
- package/dist/cjs/pixel/PixelEditor.js +25 -14
- package/dist/cjs/pixel/PixelEditor.js.map +1 -1
- package/dist/cjs/pixel/PixelEditorCanvas.js +2 -2
- package/dist/cjs/pixel/PixelEditorCanvas.js.map +1 -1
- package/dist/cjs/pixel/PixelEditorMenuBar.js +3 -3
- package/dist/cjs/pixel/PixelEditorMenuBar.js.map +1 -1
- package/dist/cjs/pixel/PixelEditorRightPanel.js +28 -8
- package/dist/cjs/pixel/PixelEditorRightPanel.js.map +1 -1
- package/dist/cjs/pixel/PixelEditorStatusBar.js +2 -2
- package/dist/cjs/pixel/PixelEditorStatusBar.js.map +1 -1
- package/dist/cjs/pixel/PixelEditorTimeline.js +3 -4
- package/dist/cjs/pixel/PixelEditorTimeline.js.map +1 -1
- package/dist/cjs/pixel/PixelEditorToolbar.js +3 -3
- package/dist/cjs/pixel/PixelEditorToolbar.js.map +1 -1
- package/dist/cjs/pixel/SpriteGeneratorPanel.js +136 -54
- package/dist/cjs/pixel/SpriteGeneratorPanel.js.map +1 -1
- package/dist/cjs/pixel/asepriteFormat.js +122 -38
- package/dist/cjs/pixel/asepriteFormat.js.map +1 -1
- package/dist/cjs/pixel/characterGeneratorPresets.js +208 -54
- package/dist/cjs/pixel/characterGeneratorPresets.js.map +1 -1
- package/dist/cjs/pixel/pixelEditorExports.js +42 -35
- package/dist/cjs/pixel/pixelEditorExports.js.map +1 -1
- package/dist/cjs/pixel/pixelEditorTypes.js +67 -33
- package/dist/cjs/pixel/pixelEditorTypes.js.map +1 -1
- package/dist/cjs/pixel/pixelEditorUtils.js +62 -38
- package/dist/cjs/pixel/pixelEditorUtils.js.map +1 -1
- package/dist/cjs/pixel/spriteGeneratorCore.js +47 -24
- package/dist/cjs/pixel/spriteGeneratorCore.js.map +1 -1
- package/dist/cjs/pixel/usePixelEditor.js +475 -213
- package/dist/cjs/pixel/usePixelEditor.js.map +1 -1
- package/dist/cjs/texture/Nice3DTexturePainter.js +201 -71
- package/dist/cjs/texture/Nice3DTexturePainter.js.map +1 -1
- package/dist/cjs/ui/NiceUIDesigner.js +280 -91
- package/dist/cjs/ui/NiceUIDesigner.js.map +1 -1
- package/dist/cjs/vector/NiceSvgToCode.js +96 -34
- package/dist/cjs/vector/NiceSvgToCode.js.map +1 -1
- package/dist/cjs/vector/VectorEditor.js +14 -13
- package/dist/cjs/vector/VectorEditor.js.map +1 -1
- package/dist/cjs/vector/VectorEditorMenuBar.js +7 -6
- package/dist/cjs/vector/VectorEditorMenuBar.js.map +1 -1
- package/dist/cjs/vector/VectorEditorRightPanel.js +87 -32
- package/dist/cjs/vector/VectorEditorRightPanel.js.map +1 -1
- package/dist/cjs/vector/VectorEditorShapeRenderer.js +17 -15
- package/dist/cjs/vector/VectorEditorShapeRenderer.js.map +1 -1
- package/dist/cjs/vector/VectorEditorStatusBar.js.map +1 -1
- package/dist/cjs/vector/useVectorEditor.js +312 -122
- package/dist/cjs/vector/useVectorEditor.js.map +1 -1
- package/dist/cjs/vector/vectorBooleanOps.js +60 -42
- package/dist/cjs/vector/vectorBooleanOps.js.map +1 -1
- package/dist/cjs/vector/vectorEditorExport.js +40 -34
- package/dist/cjs/vector/vectorEditorExport.js.map +1 -1
- package/dist/cjs/vector/vectorGradients.js +41 -40
- package/dist/cjs/vector/vectorGradients.js.map +1 -1
- package/dist/esm/animation/AnimatedPerson.js +69 -63
- package/dist/esm/animation/AnimatedPerson.js.map +1 -1
- package/dist/esm/animation/AnimationEditor.js +27 -20
- package/dist/esm/animation/AnimationEditor.js.map +1 -1
- package/dist/esm/animation/Audience.js +17 -11
- package/dist/esm/animation/Audience.js.map +1 -1
- package/dist/esm/animation/BodyRenderer.js +7 -7
- package/dist/esm/animation/BodyRenderer.js.map +1 -1
- package/dist/esm/animation/animationHelper.js +83 -52
- package/dist/esm/animation/animationHelper.js.map +1 -1
- package/dist/esm/animation/characterTypes.js +171 -30
- package/dist/esm/animation/characterTypes.js.map +1 -1
- package/dist/esm/animation/choreoDSL.js +114 -62
- package/dist/esm/animation/choreoDSL.js.map +1 -1
- package/dist/esm/animation/karaokeIntegration.js +10 -11
- package/dist/esm/animation/karaokeIntegration.js.map +1 -1
- package/dist/esm/animation/lottieExport.js +15 -9
- package/dist/esm/animation/lottieExport.js.map +1 -1
- package/dist/esm/animation/motionPath.js +125 -30
- package/dist/esm/animation/motionPath.js.map +1 -1
- package/dist/esm/animation/physics.js +157 -57
- package/dist/esm/animation/physics.js.map +1 -1
- package/dist/esm/animation/rig/RigPlayer.js +7 -6
- package/dist/esm/animation/rig/RigPlayer.js.map +1 -1
- package/dist/esm/animation/rig/RiggedBody.js +7 -7
- package/dist/esm/animation/rig/RiggedBody.js.map +1 -1
- package/dist/esm/animation/rig/choreoRigBridge.js +52 -29
- package/dist/esm/animation/rig/choreoRigBridge.js.map +1 -1
- package/dist/esm/animation/rig/poseOps.js +6 -3
- package/dist/esm/animation/rig/poseOps.js.map +1 -1
- package/dist/esm/animation/shapes/arms.js +7 -6
- package/dist/esm/animation/shapes/arms.js.map +1 -1
- package/dist/esm/animation/shapes/eyes.js +31 -18
- package/dist/esm/animation/shapes/eyes.js.map +1 -1
- package/dist/esm/animation/shapes/hair.js +39 -23
- package/dist/esm/animation/shapes/hair.js.map +1 -1
- package/dist/esm/animation/shapes/heads.js +47 -29
- package/dist/esm/animation/shapes/heads.js.map +1 -1
- package/dist/esm/animation/shapes/headwear.js +26 -14
- package/dist/esm/animation/shapes/headwear.js.map +1 -1
- package/dist/esm/animation/shapes/legs.js +7 -6
- package/dist/esm/animation/shapes/legs.js.map +1 -1
- package/dist/esm/animation/shapes/mouths.js +28 -18
- package/dist/esm/animation/shapes/mouths.js.map +1 -1
- package/dist/esm/animation/shapes/noses.js +18 -9
- package/dist/esm/animation/shapes/noses.js.map +1 -1
- package/dist/esm/animation/shapes/outfits.js +25 -14
- package/dist/esm/animation/shapes/outfits.js.map +1 -1
- package/dist/esm/animation/shapes/torsos.js +5 -4
- package/dist/esm/animation/shapes/torsos.js.map +1 -1
- package/dist/esm/animation/spineExport.js +33 -26
- package/dist/esm/animation/spineExport.js.map +1 -1
- package/dist/esm/core/LocalUI.js +16 -16
- package/dist/esm/core/LocalUI.js.map +1 -1
- package/dist/esm/core/NiceBrushEngine.js +205 -69
- package/dist/esm/core/NiceBrushEngine.js.map +1 -1
- package/dist/esm/core/collaboration.js +35 -21
- package/dist/esm/core/collaboration.js.map +1 -1
- package/dist/esm/core/colorBlindness.js +64 -24
- package/dist/esm/core/colorBlindness.js.map +1 -1
- package/dist/esm/core/dragDrop.js +34 -26
- package/dist/esm/core/dragDrop.js.map +1 -1
- package/dist/esm/core/fixes.js +26 -14
- package/dist/esm/core/fixes.js.map +1 -1
- package/dist/esm/core/gridGuides.js +24 -16
- package/dist/esm/core/gridGuides.js.map +1 -1
- package/dist/esm/core/historyVisual.js +42 -23
- package/dist/esm/core/historyVisual.js.map +1 -1
- package/dist/esm/core/integrations.js +65 -48
- package/dist/esm/core/integrations.js.map +1 -1
- package/dist/esm/core/minimap.js +40 -24
- package/dist/esm/core/minimap.js.map +1 -1
- package/dist/esm/core/plugins.js +10 -6
- package/dist/esm/core/plugins.js.map +1 -1
- package/dist/esm/core/rtl.js +32 -27
- package/dist/esm/core/rtl.js.map +1 -1
- package/dist/esm/core/shortcuts.js +77 -39
- package/dist/esm/core/shortcuts.js.map +1 -1
- package/dist/esm/core/theme.js +68 -61
- package/dist/esm/core/theme.js.map +1 -1
- package/dist/esm/core/yjsCollaboration.js +61 -28
- package/dist/esm/core/yjsCollaboration.js.map +1 -1
- package/dist/esm/font/NiceFontEditor.js +160 -57
- package/dist/esm/font/NiceFontEditor.js.map +1 -1
- package/dist/esm/font/fontFormatUtils.js +37 -24
- package/dist/esm/font/fontFormatUtils.js.map +1 -1
- package/dist/esm/game/GameAsset2dEditor.js +73 -60
- package/dist/esm/game/GameAsset2dEditor.js.map +1 -1
- package/dist/esm/game/gameAssetUtils.js +18 -13
- package/dist/esm/game/gameAssetUtils.js.map +1 -1
- package/dist/esm/game/useGameAssetEditor.js +160 -143
- package/dist/esm/game/useGameAssetEditor.js.map +1 -1
- package/dist/esm/icon/NiceIconEditor.js +329 -106
- package/dist/esm/icon/NiceIconEditor.js.map +1 -1
- package/dist/esm/packages/ui/dist/NiceErrorBoundary-D75yr_WE.js +563 -0
- package/dist/esm/packages/ui/dist/NiceErrorBoundary-D75yr_WE.js.map +1 -0
- package/dist/esm/packages/ui/dist/NiceForm-CKoJA6NG.js +4960 -0
- package/dist/esm/packages/ui/dist/NiceForm-CKoJA6NG.js.map +1 -0
- package/dist/esm/packages/ui/dist/NiceModal-1QX7NhyH.js +96 -0
- package/dist/esm/packages/ui/dist/NiceModal-1QX7NhyH.js.map +1 -0
- package/dist/esm/packages/ui/dist/NiceModuleLifecyclePanel-CMrPbSw9.js +5201 -0
- package/dist/esm/packages/ui/dist/NiceModuleLifecyclePanel-CMrPbSw9.js.map +1 -0
- package/dist/esm/packages/ui/dist/NicePagination-DbE-uOkl.js +172 -0
- package/dist/esm/packages/ui/dist/NicePagination-DbE-uOkl.js.map +1 -0
- package/dist/esm/packages/ui/dist/NicePinCodeInput-B8cI8zu8.js +10408 -0
- package/dist/esm/packages/ui/dist/NicePinCodeInput-B8cI8zu8.js.map +1 -0
- package/dist/esm/packages/ui/dist/NiceSavedQueryPanel-CZ5bYOe_.js +6296 -0
- package/dist/esm/packages/ui/dist/NiceSavedQueryPanel-CZ5bYOe_.js.map +1 -0
- package/dist/esm/packages/ui/dist/NiceTabs-DzLHzwuA.js +1630 -0
- package/dist/esm/packages/ui/dist/NiceTabs-DzLHzwuA.js.map +1 -0
- package/dist/esm/packages/ui/dist/NiceWindow-DeC83yfE.js +796 -0
- package/dist/esm/packages/ui/dist/NiceWindow-DeC83yfE.js.map +1 -0
- package/dist/esm/packages/ui/dist/charts-BAS21jkC.js +3809 -0
- package/dist/esm/packages/ui/dist/charts-BAS21jkC.js.map +1 -0
- package/dist/esm/packages/ui/dist/core-Da43q-pO.js +11502 -0
- package/dist/esm/packages/ui/dist/core-Da43q-pO.js.map +1 -0
- package/dist/esm/packages/ui/dist/index-pAuGTbuB.js +28792 -0
- package/dist/esm/packages/ui/dist/index-pAuGTbuB.js.map +1 -0
- package/dist/esm/photo/FilterThumb.js +7 -5
- package/dist/esm/photo/FilterThumb.js.map +1 -1
- package/dist/esm/photo/NiceAITools.js +78 -32
- package/dist/esm/photo/NiceAITools.js.map +1 -1
- package/dist/esm/photo/PhotoEditor.js +4 -4
- package/dist/esm/photo/PhotoEditor.js.map +1 -1
- package/dist/esm/photo/PhotoEditorCanvas.js +56 -22
- package/dist/esm/photo/PhotoEditorCanvas.js.map +1 -1
- package/dist/esm/photo/PhotoEditorLeftPanel.js +106 -48
- package/dist/esm/photo/PhotoEditorLeftPanel.js.map +1 -1
- package/dist/esm/photo/PhotoEditorToolbar.js +2 -2
- package/dist/esm/photo/PhotoEditorToolbar.js.map +1 -1
- package/dist/esm/photo/photoEditorActions.js +27 -18
- package/dist/esm/photo/photoEditorActions.js.map +1 -1
- package/dist/esm/photo/photoFilters.js +316 -81
- package/dist/esm/photo/photoFilters.js.map +1 -1
- package/dist/esm/photo/photoOverlays.js +521 -165
- package/dist/esm/photo/photoOverlays.js.map +1 -1
- package/dist/esm/photo/photoSelection.js +69 -35
- package/dist/esm/photo/photoSelection.js.map +1 -1
- package/dist/esm/photo/usePhotoEditor.js +203 -97
- package/dist/esm/photo/usePhotoEditor.js.map +1 -1
- package/dist/esm/pixel/HSVPicker.js +32 -19
- package/dist/esm/pixel/HSVPicker.js.map +1 -1
- package/dist/esm/pixel/PixelEditor.js +25 -14
- package/dist/esm/pixel/PixelEditor.js.map +1 -1
- package/dist/esm/pixel/PixelEditorCanvas.js +2 -2
- package/dist/esm/pixel/PixelEditorCanvas.js.map +1 -1
- package/dist/esm/pixel/PixelEditorMenuBar.js +3 -3
- package/dist/esm/pixel/PixelEditorMenuBar.js.map +1 -1
- package/dist/esm/pixel/PixelEditorRightPanel.js +28 -8
- package/dist/esm/pixel/PixelEditorRightPanel.js.map +1 -1
- package/dist/esm/pixel/PixelEditorStatusBar.js +2 -2
- package/dist/esm/pixel/PixelEditorStatusBar.js.map +1 -1
- package/dist/esm/pixel/PixelEditorTimeline.js +3 -4
- package/dist/esm/pixel/PixelEditorTimeline.js.map +1 -1
- package/dist/esm/pixel/PixelEditorToolbar.js +3 -3
- package/dist/esm/pixel/PixelEditorToolbar.js.map +1 -1
- package/dist/esm/pixel/SpriteGeneratorPanel.js +136 -54
- package/dist/esm/pixel/SpriteGeneratorPanel.js.map +1 -1
- package/dist/esm/pixel/asepriteFormat.js +122 -38
- package/dist/esm/pixel/asepriteFormat.js.map +1 -1
- package/dist/esm/pixel/characterGeneratorPresets.js +208 -54
- package/dist/esm/pixel/characterGeneratorPresets.js.map +1 -1
- package/dist/esm/pixel/pixelEditorExports.js +42 -35
- package/dist/esm/pixel/pixelEditorExports.js.map +1 -1
- package/dist/esm/pixel/pixelEditorTypes.js +67 -33
- package/dist/esm/pixel/pixelEditorTypes.js.map +1 -1
- package/dist/esm/pixel/pixelEditorUtils.js +62 -38
- package/dist/esm/pixel/pixelEditorUtils.js.map +1 -1
- package/dist/esm/pixel/spriteGeneratorCore.js +47 -24
- package/dist/esm/pixel/spriteGeneratorCore.js.map +1 -1
- package/dist/esm/pixel/usePixelEditor.js +475 -213
- package/dist/esm/pixel/usePixelEditor.js.map +1 -1
- package/dist/esm/texture/Nice3DTexturePainter.js +201 -71
- package/dist/esm/texture/Nice3DTexturePainter.js.map +1 -1
- package/dist/esm/ui/NiceUIDesigner.js +280 -91
- package/dist/esm/ui/NiceUIDesigner.js.map +1 -1
- package/dist/esm/vector/NiceSvgToCode.js +96 -34
- package/dist/esm/vector/NiceSvgToCode.js.map +1 -1
- package/dist/esm/vector/VectorEditor.js +14 -13
- package/dist/esm/vector/VectorEditor.js.map +1 -1
- package/dist/esm/vector/VectorEditorMenuBar.js +7 -6
- package/dist/esm/vector/VectorEditorMenuBar.js.map +1 -1
- package/dist/esm/vector/VectorEditorRightPanel.js +87 -32
- package/dist/esm/vector/VectorEditorRightPanel.js.map +1 -1
- package/dist/esm/vector/VectorEditorShapeRenderer.js +17 -15
- package/dist/esm/vector/VectorEditorShapeRenderer.js.map +1 -1
- package/dist/esm/vector/VectorEditorStatusBar.js.map +1 -1
- package/dist/esm/vector/useVectorEditor.js +312 -122
- package/dist/esm/vector/useVectorEditor.js.map +1 -1
- package/dist/esm/vector/vectorBooleanOps.js +60 -42
- package/dist/esm/vector/vectorBooleanOps.js.map +1 -1
- package/dist/esm/vector/vectorEditorExport.js +40 -34
- package/dist/esm/vector/vectorEditorExport.js.map +1 -1
- package/dist/esm/vector/vectorGradients.js +41 -40
- package/dist/esm/vector/vectorGradients.js.map +1 -1
- package/package.json +2 -2
|
@@ -1,22 +1,22 @@
|
|
|
1
1
|
'use strict';
|
|
2
2
|
|
|
3
3
|
var jsxRuntime = require('react/jsx-runtime');
|
|
4
|
+
var NiceTabsDzLHzwuA = require('../packages/ui/dist/NiceTabs-DzLHzwuA.js');
|
|
4
5
|
var React = require('react');
|
|
5
6
|
var GameAsset2dEditor_module = require('./GameAsset2dEditor.module.css.js');
|
|
6
7
|
var useGameAssetEditor = require('./useGameAssetEditor.js');
|
|
7
|
-
var NiceButtonD9l39Rs7 = require('../packages/ui/dist/NiceButton-D9l39Rs7.js');
|
|
8
|
-
var NiceToggleCaY1u82g = require('../packages/ui/dist/NiceToggle-CaY1u82g.js');
|
|
9
8
|
|
|
10
9
|
/* ────────────────────────────────────────────────────────────────
|
|
11
10
|
MENU BAR
|
|
12
11
|
──────────────────────────────────────────────────────────────── */
|
|
13
12
|
const MenuBar = ({ api }) => {
|
|
14
13
|
const fileInputRef = React.useRef(null);
|
|
15
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.menuBar, children: [jsxRuntime.jsx("h3", { children: "\uD83C\uDFAE Game Asset Editor" }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.menuGroup, children: [jsxRuntime.jsx(
|
|
14
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.menuBar, children: [jsxRuntime.jsx("h3", { children: "\uD83C\uDFAE Game Asset Editor" }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.menuGroup, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: () => api.newProject('New Project'), children: "\uD83D\uDCC4 New" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "\uD83D\uDCC2 Open" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: api.saveProject, children: "\uD83D\uDCBE Save" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.spacer }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.menuGroup, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: api.undo, disabled: !api.canUndo, children: "\u21A9 Undo" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: api.redo, disabled: !api.canRedo, children: "\u21AA Redo" })] }), jsxRuntime.jsx("input", { ref: fileInputRef, type: "file", accept: ".json", style: { display: 'none' }, onChange: (e) => {
|
|
16
15
|
var _a;
|
|
17
16
|
const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
|
|
18
|
-
if (file)
|
|
17
|
+
if (file) {
|
|
19
18
|
api.loadProject(file);
|
|
19
|
+
}
|
|
20
20
|
e.target.value = '';
|
|
21
21
|
} })] }));
|
|
22
22
|
};
|
|
@@ -30,7 +30,7 @@ const ModeTabs = ({ api }) => {
|
|
|
30
30
|
{ id: 'animation', label: 'Animation', icon: '🎬' },
|
|
31
31
|
{ id: 'effects', label: 'Effects', icon: '✨' },
|
|
32
32
|
];
|
|
33
|
-
return (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.modeTabs, children: modes.map(mode => (jsxRuntime.jsxs(
|
|
33
|
+
return (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.modeTabs, children: modes.map((mode) => (jsxRuntime.jsxs(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.modeTab} ${api.editorState.mode === mode.id ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.mode === mode.id ? 'primary' : 'ghost', onClick: () => api.setMode(mode.id), children: [mode.icon, " ", mode.label] }, mode.id))) }));
|
|
34
34
|
};
|
|
35
35
|
/* ────────────────────────────────────────────────────────────────
|
|
36
36
|
TILE MAP TOOLBAR
|
|
@@ -45,7 +45,7 @@ const TileMapToolbar = ({ api }) => {
|
|
|
45
45
|
{ id: 'line', icon: '╱', label: 'Line' },
|
|
46
46
|
{ id: 'eyedropper', icon: '💧', label: 'Eyedropper' },
|
|
47
47
|
];
|
|
48
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.toolbar, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.toolGroup, children: tools.map(tool => (jsxRuntime.jsx(
|
|
48
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.toolbar, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.toolGroup, children: tools.map((tool) => (jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.toolBtn} ${api.editorState.tileMapTool === tool.id ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.tileMapTool === tool.id ? 'primary' : 'ghost', size: "sm", onClick: () => api.setTileMapTool(tool.id), title: tool.label, children: tool.icon }, tool.id))) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.spacer }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.toolBtn} ${api.editorState.showGrid ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.showGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleGrid, title: "Toggle Grid", children: "\u229E" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.toolBtn} ${api.editorState.showCollision ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.showCollision ? 'primary' : 'ghost', size: "sm", onClick: api.toggleCollision, title: "Show Collision", children: "\u25C7" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.toolBtn} ${api.editorState.snapToGrid ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.snapToGrid ? 'primary' : 'ghost', size: "sm", onClick: api.toggleSnap, title: "Snap to Grid", children: "\u22A1" })] }));
|
|
49
49
|
};
|
|
50
50
|
/* ────────────────────────────────────────────────────────────────
|
|
51
51
|
SPRITE SHEET TOOLBAR
|
|
@@ -53,18 +53,19 @@ const TileMapToolbar = ({ api }) => {
|
|
|
53
53
|
const SpriteSheetToolbar = ({ api }) => {
|
|
54
54
|
const [sliceWidth, setSliceWidth] = React.useState(16);
|
|
55
55
|
const [sliceHeight, setSliceHeight] = React.useState(16);
|
|
56
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.toolbar, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.toolGroup, children: [jsxRuntime.jsx(
|
|
56
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.toolbar, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.toolGroup, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.toolBtn} ${api.editorState.spriteSheetTool === 'select' ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.spriteSheetTool === 'select' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('select'), title: "Select", children: "\u2B1A" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.toolBtn} ${api.editorState.spriteSheetTool === 'slice' ? GameAsset2dEditor_module.active : ''}`, variant: api.editorState.spriteSheetTool === 'slice' ? 'primary' : 'ghost', size: "sm", onClick: () => api.setSpriteSheetTool('slice'), title: "Manual Slice", children: "\u2702" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.spacer }), jsxRuntime.jsxs("label", { style: { fontSize: 11, color: '#8892a8' }, children: ["Frame size:", jsxRuntime.jsx(NiceTabsDzLHzwuA.b, { value: sliceWidth, onChange: (val) => setSliceWidth(val !== null && val !== void 0 ? val : 16), style: { width: 40, margin: '0 4px' }, className: GameAsset2dEditor_module.panelInput }), "\u00D7", jsxRuntime.jsx(NiceTabsDzLHzwuA.b, { value: sliceHeight, onChange: (val) => setSliceHeight(val !== null && val !== void 0 ? val : 16), style: { width: 40, marginLeft: 4 }, className: GameAsset2dEditor_module.panelInput })] }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnSecondary, variant: "ghost", onClick: () => api.autoSlice(sliceWidth, sliceHeight), style: { marginLeft: 8 }, children: "Auto Slice" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnSecondary, variant: "ghost", onClick: api.detectSprites, style: { marginLeft: 4 }, children: "Detect Sprites" })] }));
|
|
57
57
|
};
|
|
58
58
|
/* ────────────────────────────────────────────────────────────────
|
|
59
59
|
TILE PALETTE (LEFT PANEL)
|
|
60
60
|
──────────────────────────────────────────────────────────────── */
|
|
61
61
|
const TilePalette = ({ api }) => {
|
|
62
62
|
const fileInputRef = React.useRef(null);
|
|
63
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Tiles" }), jsxRuntime.jsx(
|
|
63
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Tiles" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "+ Add" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: api.project.tileSets.length === 0 ? (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.emptyState, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "No tiles yet" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnSecondary, variant: "ghost", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "Import Tiles" })] })) : (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.tilePalette, children: api.project.tileSets.map((tile) => (jsxRuntime.jsx("div", { className: `${GameAsset2dEditor_module.tileItem} ${api.editorState.selectedTileId === tile.id ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectTile(tile.id), title: tile.name, children: jsxRuntime.jsx("img", { src: tile.thumbnail, alt: tile.name }) }, tile.id))) })) }), jsxRuntime.jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
|
|
64
64
|
var _a;
|
|
65
65
|
const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
|
|
66
|
-
if (file)
|
|
66
|
+
if (file) {
|
|
67
67
|
api.importTileSet(file);
|
|
68
|
+
}
|
|
68
69
|
e.target.value = '';
|
|
69
70
|
} })] }));
|
|
70
71
|
};
|
|
@@ -72,11 +73,11 @@ const TilePalette = ({ api }) => {
|
|
|
72
73
|
LAYERS PANEL (RIGHT PANEL)
|
|
73
74
|
──────────────────────────────────────────────────────────────── */
|
|
74
75
|
const LayersPanel = ({ api }) => {
|
|
75
|
-
const activeMap = api.project.tileMaps.find(m => m.id === api.editorState.activeTileMapId);
|
|
76
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Layers" }), jsxRuntime.jsx(
|
|
76
|
+
const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
|
|
77
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Layers" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: api.addLayer, disabled: !activeMap, children: "+ Add" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: activeMap ? (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.layersList, children: [...activeMap.layers].reverse().map((layer) => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.activeLayerId === layer.id ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectLayer(layer.id), children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: `${GameAsset2dEditor_module.layerVisibility} ${!layer.visible ? GameAsset2dEditor_module.hidden : ''}`, variant: "ghost", size: "sm", onClick: (e) => {
|
|
77
78
|
e.stopPropagation();
|
|
78
79
|
api.toggleLayerVisibility(layer.id);
|
|
79
|
-
}, children: layer.visible ? '👁' : '○' }), jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: layer.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [Math.round(layer.opacity * 100), "%"] })] }, layer.id))) })) : (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "No tile map selected" }) })) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Maps" }), jsxRuntime.jsx(
|
|
80
|
+
}, children: layer.visible ? '👁' : '○' }), jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: layer.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [Math.round(layer.opacity * 100), "%"] })] }, layer.id))) })) : (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "No tile map selected" }) })) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Maps" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: () => api.createTileMap('New Map', 32, 32), children: "+ New" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: api.project.tileMaps.map((map) => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.activeTileMapId === map.id ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectTileMap(map.id), children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: map.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [map.width, "\u00D7", map.height] })] }, map.id))) })] }));
|
|
80
81
|
};
|
|
81
82
|
/* ────────────────────────────────────────────────────────────────
|
|
82
83
|
TILE MAP CANVAS
|
|
@@ -85,29 +86,31 @@ const TileMapCanvas = ({ api }) => {
|
|
|
85
86
|
const canvasRef = React.useRef(null);
|
|
86
87
|
const containerRef = React.useRef(null);
|
|
87
88
|
const [isDragging, setIsDragging] = React.useState(false);
|
|
88
|
-
const activeMap = api.project.tileMaps.find(m => m.id === api.editorState.activeTileMapId);
|
|
89
|
+
const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
|
|
89
90
|
// Render the tile map
|
|
90
91
|
React.useEffect(() => {
|
|
91
92
|
var _a;
|
|
92
93
|
const canvas = canvasRef.current;
|
|
93
|
-
if (!canvas || !activeMap)
|
|
94
|
+
if (!canvas || !activeMap) {
|
|
94
95
|
return;
|
|
96
|
+
}
|
|
95
97
|
const ctx = canvas.getContext('2d');
|
|
96
|
-
if (!ctx)
|
|
98
|
+
if (!ctx) {
|
|
97
99
|
return;
|
|
100
|
+
}
|
|
98
101
|
canvas.width = activeMap.width * activeMap.tileWidth;
|
|
99
102
|
canvas.height = activeMap.height * activeMap.tileHeight;
|
|
100
103
|
// Background
|
|
101
104
|
ctx.fillStyle = activeMap.backgroundColor;
|
|
102
105
|
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
|
103
106
|
// Render layers
|
|
104
|
-
for (const layer of activeMap.layers.filter(l => l.visible)) {
|
|
107
|
+
for (const layer of activeMap.layers.filter((l) => l.visible)) {
|
|
105
108
|
ctx.globalAlpha = layer.opacity;
|
|
106
109
|
for (let y = 0; y < activeMap.height; y++) {
|
|
107
110
|
for (let x = 0; x < activeMap.width; x++) {
|
|
108
111
|
const tileId = (_a = layer.tiles[y]) === null || _a === void 0 ? void 0 : _a[x];
|
|
109
112
|
if (tileId) {
|
|
110
|
-
const tile = api.project.tileSets.find(t => t.id === tileId);
|
|
113
|
+
const tile = api.project.tileSets.find((t) => t.id === tileId);
|
|
111
114
|
if (tile === null || tile === void 0 ? void 0 : tile.thumbnail) {
|
|
112
115
|
const img = new Image();
|
|
113
116
|
img.src = tile.thumbnail;
|
|
@@ -138,16 +141,18 @@ const TileMapCanvas = ({ api }) => {
|
|
|
138
141
|
ctx.globalAlpha = 1;
|
|
139
142
|
}, [activeMap, api.project.tileSets, api.editorState.showGrid]);
|
|
140
143
|
const handleCanvasClick = React.useCallback((e) => {
|
|
141
|
-
if (!activeMap || !api.editorState.activeLayerId || !api.editorState.selectedTileId)
|
|
144
|
+
if (!activeMap || !api.editorState.activeLayerId || !api.editorState.selectedTileId) {
|
|
142
145
|
return;
|
|
146
|
+
}
|
|
143
147
|
const canvas = canvasRef.current;
|
|
144
|
-
if (!canvas)
|
|
148
|
+
if (!canvas) {
|
|
145
149
|
return;
|
|
150
|
+
}
|
|
146
151
|
const rect = canvas.getBoundingClientRect();
|
|
147
152
|
const scaleX = canvas.width / rect.width;
|
|
148
153
|
const scaleY = canvas.height / rect.height;
|
|
149
|
-
const x = Math.floor((e.clientX - rect.left) * scaleX / activeMap.tileWidth);
|
|
150
|
-
const y = Math.floor((e.clientY - rect.top) * scaleY / activeMap.tileHeight);
|
|
154
|
+
const x = Math.floor(((e.clientX - rect.left) * scaleX) / activeMap.tileWidth);
|
|
155
|
+
const y = Math.floor(((e.clientY - rect.top) * scaleY) / activeMap.tileHeight);
|
|
151
156
|
if (api.editorState.tileMapTool === 'brush') {
|
|
152
157
|
api.setTile(api.editorState.activeLayerId, x, y, api.editorState.selectedTileId);
|
|
153
158
|
}
|
|
@@ -160,11 +165,12 @@ const TileMapCanvas = ({ api }) => {
|
|
|
160
165
|
}, [activeMap, api]);
|
|
161
166
|
return (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.viewport, ref: containerRef, children: activeMap ? (jsxRuntime.jsx("canvas", { ref: canvasRef, className: GameAsset2dEditor_module.viewportCanvas, style: {
|
|
162
167
|
transform: `translate(-50%, -50%) scale(${api.editorState.zoom})`,
|
|
163
|
-
}, onClick: handleCanvasClick, onMouseDown: () => setIsDragging(true), onMouseUp: () => setIsDragging(false), onMouseMove: e => {
|
|
164
|
-
if (isDragging &&
|
|
168
|
+
}, onClick: handleCanvasClick, onMouseDown: () => setIsDragging(true), onMouseUp: () => setIsDragging(false), onMouseMove: (e) => {
|
|
169
|
+
if (isDragging &&
|
|
170
|
+
(api.editorState.tileMapTool === 'brush' || api.editorState.tileMapTool === 'eraser')) {
|
|
165
171
|
handleCanvasClick(e);
|
|
166
172
|
}
|
|
167
|
-
} })) : (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.emptyState, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Create or select a tile map to start editing" }), jsxRuntime.jsx(
|
|
173
|
+
} })) : (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.emptyState, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Create or select a tile map to start editing" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnPrimary, variant: "primary", onClick: () => api.createTileMap('New Map', 32, 32), children: "Create Tile Map" })] })) }));
|
|
168
174
|
};
|
|
169
175
|
/* ────────────────────────────────────────────────────────────────
|
|
170
176
|
SPRITE SHEET CANVAS
|
|
@@ -172,15 +178,17 @@ const TileMapCanvas = ({ api }) => {
|
|
|
172
178
|
const SpriteSheetCanvas = ({ api }) => {
|
|
173
179
|
const canvasRef = React.useRef(null);
|
|
174
180
|
const fileInputRef = React.useRef(null);
|
|
175
|
-
const activeSheet = api.project.spriteSheets.find(s => s.id === api.editorState.activeSpriteSheetId);
|
|
181
|
+
const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
|
|
176
182
|
// Render sprite sheet with frame overlays
|
|
177
183
|
React.useEffect(() => {
|
|
178
184
|
const canvas = canvasRef.current;
|
|
179
|
-
if (!canvas || !(activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.image))
|
|
185
|
+
if (!canvas || !(activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.image)) {
|
|
180
186
|
return;
|
|
187
|
+
}
|
|
181
188
|
const ctx = canvas.getContext('2d');
|
|
182
|
-
if (!ctx)
|
|
189
|
+
if (!ctx) {
|
|
183
190
|
return;
|
|
191
|
+
}
|
|
184
192
|
canvas.width = activeSheet.width;
|
|
185
193
|
canvas.height = activeSheet.height;
|
|
186
194
|
// Draw image
|
|
@@ -202,23 +210,25 @@ const SpriteSheetCanvas = ({ api }) => {
|
|
|
202
210
|
}
|
|
203
211
|
}, [activeSheet, api.editorState.selectedFrameIds]);
|
|
204
212
|
const handleFrameClick = React.useCallback((e) => {
|
|
205
|
-
if (!activeSheet)
|
|
213
|
+
if (!activeSheet) {
|
|
206
214
|
return;
|
|
215
|
+
}
|
|
207
216
|
const canvas = canvasRef.current;
|
|
208
|
-
if (!canvas)
|
|
217
|
+
if (!canvas) {
|
|
209
218
|
return;
|
|
219
|
+
}
|
|
210
220
|
const rect = canvas.getBoundingClientRect();
|
|
211
221
|
const scaleX = canvas.width / rect.width;
|
|
212
222
|
const scaleY = canvas.height / rect.height;
|
|
213
223
|
const x = (e.clientX - rect.left) * scaleX;
|
|
214
224
|
const y = (e.clientY - rect.top) * scaleY;
|
|
215
225
|
// Find clicked frame
|
|
216
|
-
const clickedFrame = activeSheet.frames.find(f => x >= f.x && x <= f.x + f.width && y >= f.y && y <= f.y + f.height);
|
|
226
|
+
const clickedFrame = activeSheet.frames.find((f) => x >= f.x && x <= f.x + f.width && y >= f.y && y <= f.y + f.height);
|
|
217
227
|
if (clickedFrame) {
|
|
218
228
|
if (e.ctrlKey || e.metaKey) {
|
|
219
229
|
// Toggle selection
|
|
220
230
|
const newSelection = api.editorState.selectedFrameIds.includes(clickedFrame.id)
|
|
221
|
-
? api.editorState.selectedFrameIds.filter(id => id !== clickedFrame.id)
|
|
231
|
+
? api.editorState.selectedFrameIds.filter((id) => id !== clickedFrame.id)
|
|
222
232
|
: [...api.editorState.selectedFrameIds, clickedFrame.id];
|
|
223
233
|
api.selectFrames(newSelection);
|
|
224
234
|
}
|
|
@@ -232,11 +242,12 @@ const SpriteSheetCanvas = ({ api }) => {
|
|
|
232
242
|
}, [activeSheet, api]);
|
|
233
243
|
return (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.viewport, children: activeSheet ? (jsxRuntime.jsx("canvas", { ref: canvasRef, className: GameAsset2dEditor_module.viewportCanvas, style: {
|
|
234
244
|
transform: `translate(-50%, -50%) scale(${api.editorState.zoom})`,
|
|
235
|
-
}, onClick: handleFrameClick })) : (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.emptyState, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Import a sprite sheet to start" }), jsxRuntime.jsx(
|
|
245
|
+
}, onClick: handleFrameClick })) : (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.emptyState, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Import a sprite sheet to start" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnPrimary, variant: "primary", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "Import Sprite Sheet" }), jsxRuntime.jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
|
|
236
246
|
var _a;
|
|
237
247
|
const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
|
|
238
|
-
if (file)
|
|
248
|
+
if (file) {
|
|
239
249
|
api.importSpriteSheet(file);
|
|
250
|
+
}
|
|
240
251
|
e.target.value = '';
|
|
241
252
|
} })] })) }));
|
|
242
253
|
};
|
|
@@ -245,11 +256,12 @@ const SpriteSheetCanvas = ({ api }) => {
|
|
|
245
256
|
──────────────────────────────────────────────────────────────── */
|
|
246
257
|
const SpriteSheetsList = ({ api }) => {
|
|
247
258
|
const fileInputRef = React.useRef(null);
|
|
248
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Sprite Sheets" }), jsxRuntime.jsx(
|
|
259
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Sprite Sheets" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: () => { var _a; return (_a = fileInputRef.current) === null || _a === void 0 ? void 0 : _a.click(); }, children: "+ Import" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: api.project.spriteSheets.length === 0 ? (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "No sprite sheets" }) })) : (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.layersList, children: api.project.spriteSheets.map((sheet) => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.activeSpriteSheetId === sheet.id ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectSpriteSheet(sheet.id), children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: sheet.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [sheet.frames.length, " frames"] })] }, sheet.id))) })) }), jsxRuntime.jsx("input", { ref: fileInputRef, type: "file", accept: "image/*", style: { display: 'none' }, onChange: (e) => {
|
|
249
260
|
var _a;
|
|
250
261
|
const file = (_a = e.target.files) === null || _a === void 0 ? void 0 : _a[0];
|
|
251
|
-
if (file)
|
|
262
|
+
if (file) {
|
|
252
263
|
api.importSpriteSheet(file);
|
|
264
|
+
}
|
|
253
265
|
e.target.value = '';
|
|
254
266
|
} })] }));
|
|
255
267
|
};
|
|
@@ -259,14 +271,14 @@ const SpriteSheetsList = ({ api }) => {
|
|
|
259
271
|
const FramesPanel = ({ api }) => {
|
|
260
272
|
var _a;
|
|
261
273
|
const [animName, setAnimName] = React.useState('');
|
|
262
|
-
const activeSheet = api.project.spriteSheets.find(s => s.id === api.editorState.activeSpriteSheetId);
|
|
274
|
+
const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
|
|
263
275
|
const createAnimationFromSelection = React.useCallback(() => {
|
|
264
276
|
if (animName && api.editorState.selectedFrameIds.length > 0) {
|
|
265
277
|
api.createAnimation(animName, api.editorState.selectedFrameIds);
|
|
266
278
|
setAnimName('');
|
|
267
279
|
}
|
|
268
280
|
}, [animName, api]);
|
|
269
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsxs("span", { children: ["Frames (", (_a = activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.length) !== null && _a !== void 0 ? _a : 0, ")"] }) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, style: { maxHeight: 200 }, children: activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.map(frame => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.selectedFrameIds.includes(frame.id) ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectFrames([frame.id]), children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: frame.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [frame.width, "\u00D7", frame.height] })] }, frame.id))) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Animations" }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelContent, children: [api.editorState.selectedFrameIds.length > 0 && (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, children: [jsxRuntime.jsx(
|
|
281
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsxs("span", { children: ["Frames (", (_a = activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.length) !== null && _a !== void 0 ? _a : 0, ")"] }) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, style: { maxHeight: 200 }, children: activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.frames.map((frame) => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.selectedFrameIds.includes(frame.id) ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectFrames([frame.id]), children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: frame.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [frame.width, "\u00D7", frame.height] })] }, frame.id))) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Animations" }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelContent, children: [api.editorState.selectedFrameIds.length > 0 && (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.d, { className: GameAsset2dEditor_module.panelInput, placeholder: "Animation name...", value: animName, onChange: (val) => setAnimName(val) }), jsxRuntime.jsxs(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnPrimary, variant: "primary", onClick: createAnimationFromSelection, style: { marginTop: 8, width: '100%' }, disabled: !animName, children: ["Create from ", api.editorState.selectedFrameIds.length, " frames"] })] })), activeSheet === null || activeSheet === void 0 ? void 0 : activeSheet.animations.map((anim) => (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.layerItem, children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: anim.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [anim.frameIds.length, "f"] }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeAnimation(anim.id), children: "\u00D7" })] }, anim.id)))] })] }));
|
|
270
282
|
};
|
|
271
283
|
/* ────────────────────────────────────────────────────────────────
|
|
272
284
|
ANIMATION STATE MACHINE
|
|
@@ -274,7 +286,7 @@ const FramesPanel = ({ api }) => {
|
|
|
274
286
|
const AnimationStateMachineView = ({ api }) => {
|
|
275
287
|
var _a;
|
|
276
288
|
const [newStateName, setNewStateName] = React.useState('');
|
|
277
|
-
const activeSM = api.project.stateMachines.find(sm => sm.id === api.editorState.activeStateMachineId);
|
|
289
|
+
const activeSM = api.project.stateMachines.find((sm) => sm.id === api.editorState.activeStateMachineId);
|
|
278
290
|
// Get all animations from all sprite sheets
|
|
279
291
|
const allAnimations = React.useMemo(() => {
|
|
280
292
|
const result = [];
|
|
@@ -285,41 +297,42 @@ const AnimationStateMachineView = ({ api }) => {
|
|
|
285
297
|
}
|
|
286
298
|
return result;
|
|
287
299
|
}, [api.project.spriteSheets]);
|
|
288
|
-
return (jsxRuntime.jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "State Machines" }), jsxRuntime.jsx("button", { className: GameAsset2dEditor_module.menuBtn, onClick: () => api.createStateMachine('New State Machine'), children: "+ New" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, style: { maxHeight: 150 }, children: api.project.stateMachines.map(sm => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.activeStateMachineId === sm.id ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectStateMachine(sm.id), children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: sm.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [sm.states.length, " states"] })] }, sm.id))) }), activeSM && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "States" }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelContent, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, children: [jsxRuntime.jsx(
|
|
300
|
+
return (jsxRuntime.jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "State Machines" }), jsxRuntime.jsx("button", { className: GameAsset2dEditor_module.menuBtn, onClick: () => api.createStateMachine('New State Machine'), children: "+ New" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, style: { maxHeight: 150 }, children: api.project.stateMachines.map((sm) => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.activeStateMachineId === sm.id ? GameAsset2dEditor_module.selected : ''}`, onClick: () => api.selectStateMachine(sm.id), children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: sm.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [sm.states.length, " states"] })] }, sm.id))) }), activeSM && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "States" }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelContent, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.d, { className: GameAsset2dEditor_module.panelInput, placeholder: "State name...", value: newStateName, onChange: (val) => setNewStateName(val) }), allAnimations.length > 0 && newStateName && (jsxRuntime.jsx(NiceTabsDzLHzwuA.c, { className: GameAsset2dEditor_module.panelInput, style: { marginTop: 4 }, onChange: (val) => {
|
|
289
301
|
if (val) {
|
|
290
302
|
api.addState(newStateName, val);
|
|
291
303
|
setNewStateName('');
|
|
292
304
|
}
|
|
293
305
|
}, options: [
|
|
294
306
|
{ value: '', label: 'Select animation...' },
|
|
295
|
-
...allAnimations.map(anim => ({
|
|
307
|
+
...allAnimations.map((anim) => ({
|
|
296
308
|
value: anim.id,
|
|
297
|
-
label: `${anim.sheetName}: ${anim.name}
|
|
298
|
-
}))
|
|
299
|
-
] }))] }), activeSM.states.map(state => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.selectedStateId === state.id ? GameAsset2dEditor_module.selected : ''} ${activeSM.entryStateId === state.id ? GameAsset2dEditor_module.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerName, children: [activeSM.entryStateId === state.id && '▶ ', state.name] }), jsxRuntime.jsx(
|
|
309
|
+
label: `${anim.sheetName}: ${anim.name}`,
|
|
310
|
+
})),
|
|
311
|
+
] }))] }), activeSM.states.map((state) => (jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.layerItem} ${api.editorState.selectedStateId === state.id ? GameAsset2dEditor_module.selected : ''} ${activeSM.entryStateId === state.id ? GameAsset2dEditor_module.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerName, children: [activeSM.entryStateId === state.id && '▶ ', state.name] }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.effectRemove, variant: "ghost", size: "sm", onClick: (e) => {
|
|
300
312
|
e.stopPropagation();
|
|
301
313
|
api.removeState(state.id);
|
|
302
|
-
}, children: "\u00D7" })] }, state.id)))] })] }))] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.stateGraph, children: activeSM ? (jsxRuntime.jsxs("svg", { width: "100%", height: "100%", children: [jsxRuntime.jsx("defs", { children: jsxRuntime.jsx("marker", { id: "arrowhead", markerWidth: "10", markerHeight: "7", refX: "9", refY: "3.5", orient: "auto", children: jsxRuntime.jsx("polygon", { points: "0 0, 10 3.5, 0 7", fill: "#4a5a7e" }) }) }), activeSM.transitions.map(trans => {
|
|
303
|
-
const from = activeSM.states.find(s => s.id === trans.fromStateId);
|
|
304
|
-
const to = activeSM.states.find(s => s.id === trans.toStateId);
|
|
305
|
-
if (!from || !to)
|
|
314
|
+
}, children: "\u00D7" })] }, state.id)))] })] }))] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.stateGraph, children: activeSM ? (jsxRuntime.jsxs("svg", { width: "100%", height: "100%", children: [jsxRuntime.jsx("defs", { children: jsxRuntime.jsx("marker", { id: "arrowhead", markerWidth: "10", markerHeight: "7", refX: "9", refY: "3.5", orient: "auto", children: jsxRuntime.jsx("polygon", { points: "0 0, 10 3.5, 0 7", fill: "#4a5a7e" }) }) }), activeSM.transitions.map((trans) => {
|
|
315
|
+
const from = activeSM.states.find((s) => s.id === trans.fromStateId);
|
|
316
|
+
const to = activeSM.states.find((s) => s.id === trans.toStateId);
|
|
317
|
+
if (!from || !to) {
|
|
306
318
|
return null;
|
|
319
|
+
}
|
|
307
320
|
return (jsxRuntime.jsx("line", { x1: from.position.x + 60, y1: from.position.y + 20, x2: to.position.x + 60, y2: to.position.y + 20, className: GameAsset2dEditor_module.transition, onClick: () => api.removeTransition(trans.id) }, trans.id));
|
|
308
|
-
}), activeSM.states.map(state => {
|
|
321
|
+
}), activeSM.states.map((state) => {
|
|
309
322
|
var _a, _b;
|
|
310
|
-
return (jsxRuntime.jsx("foreignObject", { x: state.position.x, y: state.position.y, width: 120, height: 50, children: jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.stateNode} ${api.editorState.selectedStateId === state.id ? GameAsset2dEditor_module.selected : ''} ${activeSM.entryStateId === state.id ? GameAsset2dEditor_module.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.stateNodeName, children: state.name }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.stateNodeAnim, children: (_b = (_a = allAnimations.find(a => a.id === state.animationId)) === null || _a === void 0 ? void 0 : _a.name) !== null && _b !== void 0 ? _b : 'No animation' })] }) }, state.id));
|
|
311
|
-
})] })) : (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Create a state machine to design animation flows" }) })) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Parameters" }), jsxRuntime.jsx(
|
|
323
|
+
return (jsxRuntime.jsx("foreignObject", { x: state.position.x, y: state.position.y, width: 120, height: 50, children: jsxRuntime.jsxs("div", { className: `${GameAsset2dEditor_module.stateNode} ${api.editorState.selectedStateId === state.id ? GameAsset2dEditor_module.selected : ''} ${activeSM.entryStateId === state.id ? GameAsset2dEditor_module.entry : ''}`, onClick: () => api.selectState(state.id), children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.stateNodeName, children: state.name }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.stateNodeAnim, children: (_b = (_a = allAnimations.find((a) => a.id === state.animationId)) === null || _a === void 0 ? void 0 : _a.name) !== null && _b !== void 0 ? _b : 'No animation' })] }) }, state.id));
|
|
324
|
+
})] })) : (jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Create a state machine to design animation flows" }) })) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelHeader, children: [jsxRuntime.jsx("span", { children: "Parameters" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.menuBtn, variant: "ghost", size: "sm", onClick: () => api.addParameter('new_param', 'trigger'), disabled: !activeSM, children: "+ Add" })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: activeSM === null || activeSM === void 0 ? void 0 : activeSM.parameters.map((param) => (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.layerItem, children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerOpacity, children: param.type }), jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: param.name }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeParameter(param.id), children: "\u00D7" })] }, param.id))) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Transitions" }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelContent, children: [activeSM === null || activeSM === void 0 ? void 0 : activeSM.transitions.map((trans) => {
|
|
312
325
|
var _a, _b;
|
|
313
|
-
const from = activeSM.states.find(s => s.id === trans.fromStateId);
|
|
314
|
-
const to = activeSM.states.find(s => s.id === trans.toStateId);
|
|
315
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.layerItem, children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerName, children: [(_a = from === null || from === void 0 ? void 0 : from.name) !== null && _a !== void 0 ? _a : '?', " \u2192 ", (_b = to === null || to === void 0 ? void 0 : to.name) !== null && _b !== void 0 ? _b : '?'] }), jsxRuntime.jsx(
|
|
316
|
-
}), api.editorState.selectedStateId && (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, style: { marginTop: 12 }, children: [jsxRuntime.jsx("label", { className: GameAsset2dEditor_module.panelLabel, children: "Add transition to:" }), jsxRuntime.jsx(
|
|
326
|
+
const from = activeSM.states.find((s) => s.id === trans.fromStateId);
|
|
327
|
+
const to = activeSM.states.find((s) => s.id === trans.toStateId);
|
|
328
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.layerItem, children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerName, children: [(_a = from === null || from === void 0 ? void 0 : from.name) !== null && _a !== void 0 ? _a : '?', " \u2192 ", (_b = to === null || to === void 0 ? void 0 : to.name) !== null && _b !== void 0 ? _b : '?'] }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.effectRemove, variant: "ghost", size: "sm", onClick: () => api.removeTransition(trans.id), children: "\u00D7" })] }, trans.id));
|
|
329
|
+
}), api.editorState.selectedStateId && (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, style: { marginTop: 12 }, children: [jsxRuntime.jsx("label", { className: GameAsset2dEditor_module.panelLabel, children: "Add transition to:" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.c, { className: GameAsset2dEditor_module.panelInput, onChange: (val) => {
|
|
317
330
|
if (val && api.editorState.selectedStateId) {
|
|
318
331
|
api.addTransition(api.editorState.selectedStateId, val);
|
|
319
332
|
}
|
|
320
333
|
}, options: [
|
|
321
334
|
{ value: '', label: 'Select target state...' },
|
|
322
|
-
...((_a = activeSM === null || activeSM === void 0 ? void 0 : activeSM.states.filter(s => s.id !== api.editorState.selectedStateId).map(s => ({ value: s.id, label: s.name }))) !== null && _a !== void 0 ? _a : [])
|
|
335
|
+
...((_a = activeSM === null || activeSM === void 0 ? void 0 : activeSM.states.filter((s) => s.id !== api.editorState.selectedStateId).map((s) => ({ value: s.id, label: s.name }))) !== null && _a !== void 0 ? _a : []),
|
|
323
336
|
] })] }))] })] })] }));
|
|
324
337
|
};
|
|
325
338
|
/* ────────────────────────────────────────────────────────────────
|
|
@@ -342,20 +355,20 @@ const EffectsView = ({ api }) => {
|
|
|
342
355
|
{ type: 'shadow', label: 'Shadow' },
|
|
343
356
|
{ type: 'palette-swap', label: 'Palette Swap' },
|
|
344
357
|
];
|
|
345
|
-
return (jsxRuntime.jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Add Effect" }) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: effectTypes.map(({ type, label }) => (jsxRuntime.jsx(
|
|
358
|
+
return (jsxRuntime.jsxs("div", { style: { display: 'flex', flex: 1, overflow: 'hidden' }, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.leftPanel, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Add Effect" }) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: effectTypes.map(({ type, label }) => (jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.layerItem, variant: "ghost", onClick: () => api.addEffect(type), style: { cursor: 'pointer', border: 'none', textAlign: 'left' }, children: jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: label }) }, type))) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Presets" }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelContent, children: [jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.panelSection, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.d, { className: GameAsset2dEditor_module.panelInput, placeholder: "Preset name...", value: presetName, onChange: (val) => setPresetName(val) }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.btnSecondary, variant: "ghost", style: { marginTop: 4, width: '100%' }, onClick: () => {
|
|
346
359
|
if (presetName) {
|
|
347
360
|
api.saveEffectPreset(presetName);
|
|
348
361
|
setPresetName('');
|
|
349
362
|
}
|
|
350
|
-
}, disabled: !presetName, children: "Save Current Effects" })] }), api.project.effectPresets.map(preset => (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.layerItem, onClick: () => api.loadEffectPreset(preset.id), style: { cursor: 'pointer' }, children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: preset.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [preset.effects.length, " effects"] })] }, preset.id)))] })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.viewport, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Select a sprite or tile to preview effects" }) }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Active Effects" }) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.effectsList, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Add effects from the left panel" }) }) }) })] })] }));
|
|
363
|
+
}, disabled: !presetName, children: "Save Current Effects" })] }), api.project.effectPresets.map((preset) => (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.layerItem, onClick: () => api.loadEffectPreset(preset.id), style: { cursor: 'pointer' }, children: [jsxRuntime.jsx("span", { className: GameAsset2dEditor_module.layerName, children: preset.name }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.layerOpacity, children: [preset.effects.length, " effects"] })] }, preset.id)))] })] }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.viewport, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Select a sprite or tile to preview effects" }) }) }), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.rightPanel, children: [jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelHeader, children: jsxRuntime.jsx("span", { children: "Active Effects" }) }), jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.panelContent, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.effectsList, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyState, children: jsxRuntime.jsx("div", { className: GameAsset2dEditor_module.emptyStateText, children: "Add effects from the left panel" }) }) }) })] })] }));
|
|
351
364
|
};
|
|
352
365
|
/* ────────────────────────────────────────────────────────────────
|
|
353
366
|
STATUS BAR
|
|
354
367
|
──────────────────────────────────────────────────────────────── */
|
|
355
368
|
const StatusBar = ({ api }) => {
|
|
356
|
-
const activeMap = api.project.tileMaps.find(m => m.id === api.editorState.activeTileMapId);
|
|
357
|
-
const activeSheet = api.project.spriteSheets.find(s => s.id === api.editorState.activeSpriteSheetId);
|
|
358
|
-
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.statusBar, children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Mode: ", api.editorState.mode] }), api.editorState.mode === 'tilemap' && activeMap && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Map: ", activeMap.name, " (", activeMap.width, "\u00D7", activeMap.height, ")"] }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Tile: ", activeMap.tileWidth, "\u00D7", activeMap.tileHeight, "px"] })] })), api.editorState.mode === 'spritesheet' && activeSheet && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Sheet: ", activeSheet.name] }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Selected: ", api.editorState.selectedFrameIds.length, " frames"] })] })), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.zoomControl, children: [jsxRuntime.jsx(
|
|
369
|
+
const activeMap = api.project.tileMaps.find((m) => m.id === api.editorState.activeTileMapId);
|
|
370
|
+
const activeSheet = api.project.spriteSheets.find((s) => s.id === api.editorState.activeSpriteSheetId);
|
|
371
|
+
return (jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.statusBar, children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Mode: ", api.editorState.mode] }), api.editorState.mode === 'tilemap' && activeMap && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Map: ", activeMap.name, " (", activeMap.width, "\u00D7", activeMap.height, ")"] }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Tile: ", activeMap.tileWidth, "\u00D7", activeMap.tileHeight, "px"] })] })), api.editorState.mode === 'spritesheet' && activeSheet && (jsxRuntime.jsxs(jsxRuntime.Fragment, { children: [jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Sheet: ", activeSheet.name] }), jsxRuntime.jsxs("span", { className: GameAsset2dEditor_module.statusItem, children: ["Selected: ", api.editorState.selectedFrameIds.length, " frames"] })] })), jsxRuntime.jsxs("div", { className: GameAsset2dEditor_module.zoomControl, children: [jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom - 0.25), children: "\u2212" }), jsxRuntime.jsxs("span", { children: [Math.round(api.editorState.zoom * 100), "%"] }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(api.editorState.zoom + 0.25), children: "+" }), jsxRuntime.jsx(NiceTabsDzLHzwuA.g, { className: GameAsset2dEditor_module.zoomBtn, variant: "ghost", size: "sm", onClick: () => api.setZoom(1), children: "\u2299" })] })] }));
|
|
359
372
|
};
|
|
360
373
|
/* ────────────────────────────────────────────────────────────────
|
|
361
374
|
MAIN COMPONENT
|