@nice2dev/ui-3d 1.0.0 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +115 -1
- package/dist/cjs/collaborative/collaborativeScene.js +210 -0
- package/dist/cjs/collaborative/collaborativeScene.js.map +1 -0
- package/dist/cjs/core/i18n.js +3 -3
- package/dist/cjs/core/i18n.js.map +1 -1
- package/dist/cjs/dance/DanceBridge.js +162 -0
- package/dist/cjs/dance/DanceBridge.js.map +1 -0
- package/dist/cjs/dance/DanceScoreEngine.js +210 -0
- package/dist/cjs/dance/DanceScoreEngine.js.map +1 -0
- package/dist/cjs/dance/PoseDetector.js +199 -0
- package/dist/cjs/dance/PoseDetector.js.map +1 -0
- package/dist/cjs/index.js +254 -0
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/material/MaterialEditor.module.css.js +6 -0
- package/dist/cjs/material/MaterialEditor.module.css.js.map +1 -0
- package/dist/cjs/material/NiceMaterialEditor.js +737 -0
- package/dist/cjs/material/NiceMaterialEditor.js.map +1 -0
- package/dist/cjs/material/materialEditorTypes.js +73 -0
- package/dist/cjs/material/materialEditorTypes.js.map +1 -0
- package/dist/cjs/material/materialEditorUtils.js +841 -0
- package/dist/cjs/material/materialEditorUtils.js.map +1 -0
- package/dist/cjs/material/materialNodeDefinitions.js +1285 -0
- package/dist/cjs/material/materialNodeDefinitions.js.map +1 -0
- package/dist/cjs/model/ModelEditor.js +4 -1
- package/dist/cjs/model/ModelEditor.js.map +1 -1
- package/dist/cjs/model/ModelEditor.module.css.js +1 -1
- package/dist/cjs/model/ModelEditorLeftPanel.js +5 -4
- package/dist/cjs/model/ModelEditorLeftPanel.js.map +1 -1
- package/dist/cjs/model/ModelEditorMenuBar.js +8 -3
- package/dist/cjs/model/ModelEditorMenuBar.js.map +1 -1
- package/dist/cjs/model/ModelEditorRightPanel.js +27 -26
- package/dist/cjs/model/ModelEditorRightPanel.js.map +1 -1
- package/dist/cjs/model/ModelEditorSubComponents.js +20 -16
- package/dist/cjs/model/ModelEditorSubComponents.js.map +1 -1
- package/dist/cjs/model/ModelEditorTimeline.js +5 -4
- package/dist/cjs/model/ModelEditorTimeline.js.map +1 -1
- package/dist/cjs/model/ModelEditorToolbar.js +4 -3
- package/dist/cjs/model/ModelEditorToolbar.js.map +1 -1
- package/dist/cjs/model/ModelEditorViewport.js +2 -2
- package/dist/cjs/model/ModelEditorViewport.js.map +1 -1
- package/dist/cjs/model/ModelViewer.js +68 -0
- package/dist/cjs/model/ModelViewer.js.map +1 -0
- package/dist/cjs/model/ModelViewer.module.css.js +6 -0
- package/dist/cjs/model/ModelViewer.module.css.js.map +1 -0
- package/dist/cjs/model/NiceArmatureEditor.js +255 -0
- package/dist/cjs/model/NiceArmatureEditor.js.map +1 -0
- package/dist/cjs/model/NiceMorphTargetEditor.js +206 -0
- package/dist/cjs/model/NiceMorphTargetEditor.js.map +1 -0
- package/dist/cjs/model/NiceOctree.js +339 -0
- package/dist/cjs/model/NiceOctree.js.map +1 -0
- package/dist/cjs/model/NicePhysicsSimulation.js +283 -0
- package/dist/cjs/model/NicePhysicsSimulation.js.map +1 -0
- package/dist/cjs/model/NiceProceduralGeometry.js +269 -0
- package/dist/cjs/model/NiceProceduralGeometry.js.map +1 -0
- package/dist/cjs/model/NiceTerrainEditor.js +343 -0
- package/dist/cjs/model/NiceTerrainEditor.js.map +1 -0
- package/dist/cjs/model/NiceWeightPainter.js +258 -0
- package/dist/cjs/model/NiceWeightPainter.js.map +1 -0
- package/dist/cjs/model/NiceXRPreview.js +269 -0
- package/dist/cjs/model/NiceXRPreview.js.map +1 -0
- package/dist/cjs/model/cadModeUtils.js +130 -0
- package/dist/cjs/model/cadModeUtils.js.map +1 -0
- package/dist/cjs/model/editorShortcuts.js +187 -0
- package/dist/cjs/model/editorShortcuts.js.map +1 -0
- package/dist/cjs/model/modelEditorTypes.js +11 -0
- package/dist/cjs/model/modelEditorTypes.js.map +1 -1
- package/dist/cjs/model/modelEditorUtils.js +1049 -0
- package/dist/cjs/model/modelEditorUtils.js.map +1 -0
- package/dist/cjs/model/simsModeUtils.js +358 -0
- package/dist/cjs/model/simsModeUtils.js.map +1 -0
- package/dist/cjs/model/useModelEditor.js +319 -115
- package/dist/cjs/model/useModelEditor.js.map +1 -1
- package/dist/cjs/model/useModelViewer.js +634 -0
- package/dist/cjs/model/useModelViewer.js.map +1 -0
- package/dist/cjs/nice2dev-ui-3d.css +1 -1
- package/dist/cjs/particle/NiceParticleEditor.js +526 -0
- package/dist/cjs/particle/NiceParticleEditor.js.map +1 -0
- package/dist/cjs/particle/ParticleEditor.module.css.js +6 -0
- package/dist/cjs/particle/ParticleEditor.module.css.js.map +1 -0
- package/dist/cjs/particle/particleEditorTypes.js +92 -0
- package/dist/cjs/particle/particleEditorTypes.js.map +1 -0
- package/dist/cjs/particle/particleEditorUtils.js +1084 -0
- package/dist/cjs/particle/particleEditorUtils.js.map +1 -0
- package/dist/cjs/rendering/NiceCascadedShadows.js +266 -0
- package/dist/cjs/rendering/NiceCascadedShadows.js.map +1 -0
- package/dist/cjs/rendering/NiceRenderExport.js +341 -0
- package/dist/cjs/rendering/NiceRenderExport.js.map +1 -0
- package/dist/cjs/rendering/NiceSSAO.js +359 -0
- package/dist/cjs/rendering/NiceSSAO.js.map +1 -0
- package/dist/cjs/rendering/NiceSSR.js +277 -0
- package/dist/cjs/rendering/NiceSSR.js.map +1 -0
- package/dist/cjs/rendering/NiceWebGPURenderer.js +215 -0
- package/dist/cjs/rendering/NiceWebGPURenderer.js.map +1 -0
- package/dist/cjs/ui/dist/index.js +50089 -0
- package/dist/cjs/ui/dist/index.js.map +1 -0
- package/dist/cjs/uv/NiceUVEditor.js +520 -0
- package/dist/cjs/uv/NiceUVEditor.js.map +1 -0
- package/dist/cjs/uv/UVEditor.module.css.js +6 -0
- package/dist/cjs/uv/UVEditor.module.css.js.map +1 -0
- package/dist/cjs/uv/uvEditorTypes.js +98 -0
- package/dist/cjs/uv/uvEditorTypes.js.map +1 -0
- package/dist/cjs/uv/uvEditorUtils.js +670 -0
- package/dist/cjs/uv/uvEditorUtils.js.map +1 -0
- package/dist/esm/collaborative/collaborativeScene.js +206 -0
- package/dist/esm/collaborative/collaborativeScene.js.map +1 -0
- package/dist/esm/dance/DanceBridge.js +158 -0
- package/dist/esm/dance/DanceBridge.js.map +1 -0
- package/dist/esm/dance/DanceScoreEngine.js +207 -0
- package/dist/esm/dance/DanceScoreEngine.js.map +1 -0
- package/dist/esm/dance/PoseDetector.js +195 -0
- package/dist/esm/dance/PoseDetector.js.map +1 -0
- package/dist/esm/index.js +35 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/material/MaterialEditor.module.css.js +4 -0
- package/dist/esm/material/MaterialEditor.module.css.js.map +1 -0
- package/dist/esm/material/NiceMaterialEditor.js +734 -0
- package/dist/esm/material/NiceMaterialEditor.js.map +1 -0
- package/dist/esm/material/materialEditorTypes.js +62 -0
- package/dist/esm/material/materialEditorTypes.js.map +1 -0
- package/dist/esm/material/materialEditorUtils.js +811 -0
- package/dist/esm/material/materialEditorUtils.js.map +1 -0
- package/dist/esm/material/materialNodeDefinitions.js +1280 -0
- package/dist/esm/material/materialNodeDefinitions.js.map +1 -0
- package/dist/esm/model/ModelEditor.js +4 -2
- package/dist/esm/model/ModelEditor.js.map +1 -1
- package/dist/esm/model/ModelEditor.module.css.js +1 -1
- package/dist/esm/model/ModelEditorLeftPanel.js +5 -4
- package/dist/esm/model/ModelEditorLeftPanel.js.map +1 -1
- package/dist/esm/model/ModelEditorMenuBar.js +8 -3
- package/dist/esm/model/ModelEditorMenuBar.js.map +1 -1
- package/dist/esm/model/ModelEditorRightPanel.js +27 -26
- package/dist/esm/model/ModelEditorRightPanel.js.map +1 -1
- package/dist/esm/model/ModelEditorSubComponents.js +17 -13
- package/dist/esm/model/ModelEditorSubComponents.js.map +1 -1
- package/dist/esm/model/ModelEditorTimeline.js +5 -4
- package/dist/esm/model/ModelEditorTimeline.js.map +1 -1
- package/dist/esm/model/ModelEditorToolbar.js +4 -3
- package/dist/esm/model/ModelEditorToolbar.js.map +1 -1
- package/dist/esm/model/ModelEditorViewport.js +2 -2
- package/dist/esm/model/ModelEditorViewport.js.map +1 -1
- package/dist/esm/model/ModelViewer.js +65 -0
- package/dist/esm/model/ModelViewer.js.map +1 -0
- package/dist/esm/model/ModelViewer.module.css.js +4 -0
- package/dist/esm/model/ModelViewer.module.css.js.map +1 -0
- package/dist/esm/model/NiceArmatureEditor.js +233 -0
- package/dist/esm/model/NiceArmatureEditor.js.map +1 -0
- package/dist/esm/model/NiceMorphTargetEditor.js +184 -0
- package/dist/esm/model/NiceMorphTargetEditor.js.map +1 -0
- package/dist/esm/model/NiceOctree.js +317 -0
- package/dist/esm/model/NiceOctree.js.map +1 -0
- package/dist/esm/model/NicePhysicsSimulation.js +261 -0
- package/dist/esm/model/NicePhysicsSimulation.js.map +1 -0
- package/dist/esm/model/NiceProceduralGeometry.js +242 -0
- package/dist/esm/model/NiceProceduralGeometry.js.map +1 -0
- package/dist/esm/model/NiceTerrainEditor.js +321 -0
- package/dist/esm/model/NiceTerrainEditor.js.map +1 -0
- package/dist/esm/model/NiceWeightPainter.js +236 -0
- package/dist/esm/model/NiceWeightPainter.js.map +1 -0
- package/dist/esm/model/NiceXRPreview.js +247 -0
- package/dist/esm/model/NiceXRPreview.js.map +1 -0
- package/dist/esm/model/cadModeUtils.js +103 -0
- package/dist/esm/model/cadModeUtils.js.map +1 -0
- package/dist/esm/model/editorShortcuts.js +185 -0
- package/dist/esm/model/editorShortcuts.js.map +1 -0
- package/dist/esm/model/modelEditorTypes.js +11 -0
- package/dist/esm/model/modelEditorTypes.js.map +1 -1
- package/dist/esm/model/modelEditorUtils.js +997 -0
- package/dist/esm/model/modelEditorUtils.js.map +1 -0
- package/dist/esm/model/simsModeUtils.js +325 -0
- package/dist/esm/model/simsModeUtils.js.map +1 -0
- package/dist/esm/model/useModelEditor.js +204 -0
- package/dist/esm/model/useModelEditor.js.map +1 -1
- package/dist/esm/model/useModelViewer.js +613 -0
- package/dist/esm/model/useModelViewer.js.map +1 -0
- package/dist/esm/nice2dev-ui-3d.css +1 -1
- package/dist/esm/particle/NiceParticleEditor.js +523 -0
- package/dist/esm/particle/NiceParticleEditor.js.map +1 -0
- package/dist/esm/particle/ParticleEditor.module.css.js +4 -0
- package/dist/esm/particle/ParticleEditor.module.css.js.map +1 -0
- package/dist/esm/particle/particleEditorTypes.js +84 -0
- package/dist/esm/particle/particleEditorTypes.js.map +1 -0
- package/dist/esm/particle/particleEditorUtils.js +1054 -0
- package/dist/esm/particle/particleEditorUtils.js.map +1 -0
- package/dist/esm/rendering/NiceCascadedShadows.js +244 -0
- package/dist/esm/rendering/NiceCascadedShadows.js.map +1 -0
- package/dist/esm/rendering/NiceRenderExport.js +319 -0
- package/dist/esm/rendering/NiceRenderExport.js.map +1 -0
- package/dist/esm/rendering/NiceSSAO.js +337 -0
- package/dist/esm/rendering/NiceSSAO.js.map +1 -0
- package/dist/esm/rendering/NiceSSR.js +255 -0
- package/dist/esm/rendering/NiceSSR.js.map +1 -0
- package/dist/esm/rendering/NiceWebGPURenderer.js +193 -0
- package/dist/esm/rendering/NiceWebGPURenderer.js.map +1 -0
- package/dist/esm/ui/dist/index.js +49686 -0
- package/dist/esm/ui/dist/index.js.map +1 -0
- package/dist/esm/uv/NiceUVEditor.js +518 -0
- package/dist/esm/uv/NiceUVEditor.js.map +1 -0
- package/dist/esm/uv/UVEditor.module.css.js +4 -0
- package/dist/esm/uv/UVEditor.module.css.js.map +1 -0
- package/dist/esm/uv/uvEditorTypes.js +88 -0
- package/dist/esm/uv/uvEditorTypes.js.map +1 -0
- package/dist/esm/uv/uvEditorUtils.js +621 -0
- package/dist/esm/uv/uvEditorUtils.js.map +1 -0
- package/package.json +3 -4
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/* ════════════════════════════════════════════════════════════════════════════
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Material Node Definitions — Built-in Shader Nodes
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Comprehensive library of 60+ shader nodes:
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- Input nodes (constants, parameters, textures)
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- Output nodes (PBR, unlit, custom)
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- Math operations
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- Vector operations
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- Color manipulation
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- Texture sampling
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- Procedural generation
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- Utility functions
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- Logic/branching
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════════════════════════════════════════════════════════════════════════════ */
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/* ═══════════════════════════════════════════════════════════════════════════
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INPUT NODES
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═══════════════════════════════════════════════════════════════════════════ */
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const inputNodes = [
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{
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type: 'constant_float',
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category: 'input',
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name: 'Float',
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description: 'Constant float value',
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icon: 'number',
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inputs: [],
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outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
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properties: [{ id: 'value', name: 'Value', type: 'float', default: 0, min: -100, max: 100, step: 0.01 }],
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shaderFunction: 'float {{nodeId}}_value = {{value}};',
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},
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{
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type: 'constant_vec2',
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category: 'input',
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name: 'Vector 2',
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description: 'Constant 2D vector',
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icon: 'vector2',
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inputs: [],
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outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'vec2' }],
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properties: [
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{ id: 'x', name: 'X', type: 'float', default: 0 },
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{ id: 'y', name: 'Y', type: 'float', default: 0 },
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],
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shaderFunction: 'vec2 {{nodeId}}_value = vec2({{x}}, {{y}});',
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},
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{
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type: 'constant_vec3',
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category: 'input',
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name: 'Vector 3',
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description: 'Constant 3D vector',
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icon: 'vector3',
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inputs: [],
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outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'vec3' }],
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properties: [
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{ id: 'x', name: 'X', type: 'float', default: 0 },
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{ id: 'y', name: 'Y', type: 'float', default: 0 },
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{ id: 'z', name: 'Z', type: 'float', default: 0 },
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],
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shaderFunction: 'vec3 {{nodeId}}_value = vec3({{x}}, {{y}}, {{z}});',
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},
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{
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type: 'constant_vec4',
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category: 'input',
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name: 'Vector 4',
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description: 'Constant 4D vector',
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icon: 'vector4',
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inputs: [],
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outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'vec4' }],
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properties: [
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{ id: 'x', name: 'X', type: 'float', default: 0 },
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{ id: 'y', name: 'Y', type: 'float', default: 0 },
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{ id: 'z', name: 'Z', type: 'float', default: 0 },
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{ id: 'w', name: 'W', type: 'float', default: 1 },
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],
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shaderFunction: 'vec4 {{nodeId}}_value = vec4({{x}}, {{y}}, {{z}}, {{w}});',
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},
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{
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type: 'constant_color',
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category: 'input',
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name: 'Color',
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description: 'Constant color value',
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icon: 'palette',
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inputs: [],
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outputs: [
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{ id: 'rgb', name: 'RGB', direction: 'output', dataType: 'vec3' },
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{ id: 'rgba', name: 'RGBA', direction: 'output', dataType: 'vec4' },
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{ id: 'r', name: 'R', direction: 'output', dataType: 'float' },
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{ id: 'g', name: 'G', direction: 'output', dataType: 'float' },
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{ id: 'b', name: 'B', direction: 'output', dataType: 'float' },
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{ id: 'a', name: 'A', direction: 'output', dataType: 'float' },
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],
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properties: [{ id: 'color', name: 'Color', type: 'color', default: '#ffffff' }],
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previewable: true,
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},
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type: 'texture_2d',
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name: 'Texture 2D',
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description: '2D texture input',
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icon: 'image',
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inputs: [],
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outputs: [{ id: 'texture', name: 'Texture', direction: 'output', dataType: 'texture2d' }],
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properties: [{ id: 'texture', name: 'Texture', type: 'texture', default: null }],
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{
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type: 'texture_cube',
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name: 'Cubemap',
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icon: 'cube',
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inputs: [],
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outputs: [{ id: 'texture', name: 'Texture', direction: 'output', dataType: 'textureCube' }],
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properties: [{ id: 'texture', name: 'Texture', type: 'texture', default: null }],
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},
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type: 'param_float',
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category: 'input',
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name: 'Float Parameter',
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description: 'Exposed float parameter',
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icon: 'slider',
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inputs: [],
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outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
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properties: [
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{ id: 'name', name: 'Name', type: 'string', default: 'myFloat' },
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{ id: 'default', name: 'Default', type: 'float', default: 0 },
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{ id: 'min', name: 'Min', type: 'float', default: 0 },
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{ id: 'max', name: 'Max', type: 'float', default: 1 },
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+
],
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127
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+
shaderFunction: 'uniform float {{name}};',
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128
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+
},
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129
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+
{
|
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130
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+
type: 'param_color',
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131
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+
category: 'input',
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132
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+
name: 'Color Parameter',
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133
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+
description: 'Exposed color parameter',
|
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134
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+
icon: 'palette',
|
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135
|
+
inputs: [],
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136
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+
outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'vec4' }],
|
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137
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+
properties: [
|
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138
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+
{ id: 'name', name: 'Name', type: 'string', default: 'myColor' },
|
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139
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+
{ id: 'default', name: 'Default', type: 'color', default: '#ffffff' },
|
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140
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+
],
|
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141
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+
shaderFunction: 'uniform vec4 {{name}};',
|
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142
|
+
},
|
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143
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+
{
|
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144
|
+
type: 'uv',
|
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145
|
+
category: 'input',
|
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146
|
+
name: 'UV Coordinates',
|
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147
|
+
description: 'Mesh UV coordinates',
|
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148
|
+
icon: 'grid',
|
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149
|
+
inputs: [],
|
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150
|
+
outputs: [
|
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151
|
+
{ id: 'uv', name: 'UV', direction: 'output', dataType: 'vec2' },
|
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152
|
+
{ id: 'u', name: 'U', direction: 'output', dataType: 'float' },
|
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153
|
+
{ id: 'v', name: 'V', direction: 'output', dataType: 'float' },
|
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154
|
+
],
|
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155
|
+
properties: [{ id: 'channel', name: 'Channel', type: 'int', default: 0, min: 0, max: 3 }],
|
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156
|
+
shaderFunction: 'vec2 {{nodeId}}_uv = vUv{{channel}};',
|
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157
|
+
},
|
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158
|
+
{
|
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159
|
+
type: 'position',
|
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160
|
+
category: 'input',
|
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161
|
+
name: 'Position',
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162
|
+
description: 'Vertex position',
|
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163
|
+
icon: 'crosshair',
|
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164
|
+
inputs: [],
|
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165
|
+
outputs: [
|
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166
|
+
{ id: 'world', name: 'World', direction: 'output', dataType: 'vec3' },
|
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167
|
+
{ id: 'object', name: 'Object', direction: 'output', dataType: 'vec3' },
|
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168
|
+
{ id: 'view', name: 'View', direction: 'output', dataType: 'vec3' },
|
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169
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+
],
|
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170
|
+
},
|
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171
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+
{
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172
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+
type: 'normal',
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173
|
+
category: 'input',
|
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174
|
+
name: 'Normal',
|
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175
|
+
description: 'Surface normal',
|
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176
|
+
icon: 'arrow-up',
|
|
177
|
+
inputs: [],
|
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178
|
+
outputs: [
|
|
179
|
+
{ id: 'world', name: 'World', direction: 'output', dataType: 'vec3' },
|
|
180
|
+
{ id: 'object', name: 'Object', direction: 'output', dataType: 'vec3' },
|
|
181
|
+
{ id: 'view', name: 'View', direction: 'output', dataType: 'vec3' },
|
|
182
|
+
{ id: 'tangent', name: 'Tangent', direction: 'output', dataType: 'vec3' },
|
|
183
|
+
{ id: 'bitangent', name: 'Bitangent', direction: 'output', dataType: 'vec3' },
|
|
184
|
+
],
|
|
185
|
+
},
|
|
186
|
+
{
|
|
187
|
+
type: 'view_direction',
|
|
188
|
+
category: 'input',
|
|
189
|
+
name: 'View Direction',
|
|
190
|
+
description: 'Camera view direction',
|
|
191
|
+
icon: 'eye',
|
|
192
|
+
inputs: [],
|
|
193
|
+
outputs: [{ id: 'direction', name: 'Direction', direction: 'output', dataType: 'vec3' }],
|
|
194
|
+
},
|
|
195
|
+
{
|
|
196
|
+
type: 'time',
|
|
197
|
+
category: 'input',
|
|
198
|
+
name: 'Time',
|
|
199
|
+
description: 'Shader time values',
|
|
200
|
+
icon: 'clock',
|
|
201
|
+
inputs: [],
|
|
202
|
+
outputs: [
|
|
203
|
+
{ id: 'time', name: 'Time', direction: 'output', dataType: 'float' },
|
|
204
|
+
{ id: 'sin', name: 'Sin Time', direction: 'output', dataType: 'float' },
|
|
205
|
+
{ id: 'cos', name: 'Cos Time', direction: 'output', dataType: 'float' },
|
|
206
|
+
{ id: 'delta', name: 'Delta', direction: 'output', dataType: 'float' },
|
|
207
|
+
],
|
|
208
|
+
shaderFunction: 'float {{nodeId}}_time = uTime;',
|
|
209
|
+
},
|
|
210
|
+
{
|
|
211
|
+
type: 'screen_position',
|
|
212
|
+
category: 'input',
|
|
213
|
+
name: 'Screen Position',
|
|
214
|
+
description: 'Screen-space position',
|
|
215
|
+
icon: 'monitor',
|
|
216
|
+
inputs: [],
|
|
217
|
+
outputs: [
|
|
218
|
+
{ id: 'position', name: 'Position', direction: 'output', dataType: 'vec4' },
|
|
219
|
+
{ id: 'normalized', name: 'Normalized', direction: 'output', dataType: 'vec2' },
|
|
220
|
+
],
|
|
221
|
+
},
|
|
222
|
+
];
|
|
223
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
224
|
+
OUTPUT NODES
|
|
225
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
226
|
+
const outputNodes = [
|
|
227
|
+
{
|
|
228
|
+
type: 'output_pbr',
|
|
229
|
+
category: 'output',
|
|
230
|
+
name: 'PBR Output',
|
|
231
|
+
description: 'Physically-based rendering output',
|
|
232
|
+
icon: 'sphere',
|
|
233
|
+
color: '#F44336',
|
|
234
|
+
inputs: [
|
|
235
|
+
{ id: 'albedo', name: 'Albedo', direction: 'input', dataType: 'vec3', defaultValue: [1, 1, 1] },
|
|
236
|
+
{ id: 'metallic', name: 'Metallic', direction: 'input', dataType: 'float', defaultValue: 0, min: 0, max: 1 },
|
|
237
|
+
{ id: 'roughness', name: 'Roughness', direction: 'input', dataType: 'float', defaultValue: 0.5, min: 0, max: 1 },
|
|
238
|
+
{ id: 'normal', name: 'Normal', direction: 'input', dataType: 'vec3' },
|
|
239
|
+
{ id: 'ao', name: 'AO', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 1 },
|
|
240
|
+
{ id: 'emissive', name: 'Emissive', direction: 'input', dataType: 'vec3', defaultValue: [0, 0, 0] },
|
|
241
|
+
{ id: 'alpha', name: 'Alpha', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 1 },
|
|
242
|
+
],
|
|
243
|
+
outputs: [],
|
|
244
|
+
previewable: true,
|
|
245
|
+
},
|
|
246
|
+
{
|
|
247
|
+
type: 'output_unlit',
|
|
248
|
+
category: 'output',
|
|
249
|
+
name: 'Unlit Output',
|
|
250
|
+
description: 'Unlit material output',
|
|
251
|
+
icon: 'sun',
|
|
252
|
+
color: '#F44336',
|
|
253
|
+
inputs: [
|
|
254
|
+
{ id: 'color', name: 'Color', direction: 'input', dataType: 'vec3', defaultValue: [1, 1, 1] },
|
|
255
|
+
{ id: 'alpha', name: 'Alpha', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
256
|
+
],
|
|
257
|
+
outputs: [],
|
|
258
|
+
previewable: true,
|
|
259
|
+
},
|
|
260
|
+
{
|
|
261
|
+
type: 'output_custom',
|
|
262
|
+
category: 'output',
|
|
263
|
+
name: 'Custom Output',
|
|
264
|
+
description: 'Custom shader output',
|
|
265
|
+
icon: 'code',
|
|
266
|
+
color: '#F44336',
|
|
267
|
+
inputs: [
|
|
268
|
+
{ id: 'fragColor', name: 'Frag Color', direction: 'input', dataType: 'vec4' },
|
|
269
|
+
],
|
|
270
|
+
outputs: [],
|
|
271
|
+
properties: [
|
|
272
|
+
{ id: 'vertexCode', name: 'Vertex Code', type: 'string', default: '' },
|
|
273
|
+
{ id: 'fragmentCode', name: 'Fragment Code', type: 'string', default: '' },
|
|
274
|
+
],
|
|
275
|
+
},
|
|
276
|
+
];
|
|
277
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
278
|
+
MATH NODES
|
|
279
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
280
|
+
const mathNodes = [
|
|
281
|
+
{
|
|
282
|
+
type: 'add',
|
|
283
|
+
category: 'math',
|
|
284
|
+
name: 'Add',
|
|
285
|
+
description: 'Add two values',
|
|
286
|
+
icon: 'plus',
|
|
287
|
+
inputs: [
|
|
288
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
289
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
290
|
+
],
|
|
291
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
292
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = {{a}} + {{b}};',
|
|
293
|
+
},
|
|
294
|
+
{
|
|
295
|
+
type: 'subtract',
|
|
296
|
+
category: 'math',
|
|
297
|
+
name: 'Subtract',
|
|
298
|
+
description: 'Subtract two values',
|
|
299
|
+
icon: 'minus',
|
|
300
|
+
inputs: [
|
|
301
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
302
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
303
|
+
],
|
|
304
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
305
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = {{a}} - {{b}};',
|
|
306
|
+
},
|
|
307
|
+
{
|
|
308
|
+
type: 'multiply',
|
|
309
|
+
category: 'math',
|
|
310
|
+
name: 'Multiply',
|
|
311
|
+
description: 'Multiply two values',
|
|
312
|
+
icon: 'x',
|
|
313
|
+
inputs: [
|
|
314
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
315
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
316
|
+
],
|
|
317
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
318
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = {{a}} * {{b}};',
|
|
319
|
+
},
|
|
320
|
+
{
|
|
321
|
+
type: 'divide',
|
|
322
|
+
category: 'math',
|
|
323
|
+
name: 'Divide',
|
|
324
|
+
description: 'Divide two values',
|
|
325
|
+
icon: 'divide',
|
|
326
|
+
inputs: [
|
|
327
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
328
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
329
|
+
],
|
|
330
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
331
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = {{a}} / max({{b}}, 0.0001);',
|
|
332
|
+
},
|
|
333
|
+
{
|
|
334
|
+
type: 'power',
|
|
335
|
+
category: 'math',
|
|
336
|
+
name: 'Power',
|
|
337
|
+
description: 'Raise to power',
|
|
338
|
+
icon: 'superscript',
|
|
339
|
+
inputs: [
|
|
340
|
+
{ id: 'base', name: 'Base', direction: 'input', dataType: 'any', defaultValue: 2 },
|
|
341
|
+
{ id: 'exp', name: 'Exponent', direction: 'input', dataType: 'float', defaultValue: 2 },
|
|
342
|
+
],
|
|
343
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
344
|
+
shaderFunction: '{{typeBase}} {{nodeId}}_result = pow({{base}}, {{exp}});',
|
|
345
|
+
},
|
|
346
|
+
{
|
|
347
|
+
type: 'sqrt',
|
|
348
|
+
category: 'math',
|
|
349
|
+
name: 'Square Root',
|
|
350
|
+
description: 'Square root of value',
|
|
351
|
+
icon: 'radical',
|
|
352
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 1 }],
|
|
353
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
354
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = sqrt({{value}});',
|
|
355
|
+
},
|
|
356
|
+
{
|
|
357
|
+
type: 'abs',
|
|
358
|
+
category: 'math',
|
|
359
|
+
name: 'Absolute',
|
|
360
|
+
description: 'Absolute value',
|
|
361
|
+
icon: 'bar-chart',
|
|
362
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
363
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
364
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = abs({{value}});',
|
|
365
|
+
},
|
|
366
|
+
{
|
|
367
|
+
type: 'negate',
|
|
368
|
+
category: 'math',
|
|
369
|
+
name: 'Negate',
|
|
370
|
+
description: 'Negate value',
|
|
371
|
+
icon: 'minus-circle',
|
|
372
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
373
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
374
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = -{{value}};',
|
|
375
|
+
},
|
|
376
|
+
{
|
|
377
|
+
type: 'sin',
|
|
378
|
+
category: 'math',
|
|
379
|
+
name: 'Sine',
|
|
380
|
+
description: 'Sine function',
|
|
381
|
+
icon: 'activity',
|
|
382
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
383
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
384
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = sin({{value}});',
|
|
385
|
+
},
|
|
386
|
+
{
|
|
387
|
+
type: 'cos',
|
|
388
|
+
category: 'math',
|
|
389
|
+
name: 'Cosine',
|
|
390
|
+
description: 'Cosine function',
|
|
391
|
+
icon: 'activity',
|
|
392
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
393
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
394
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = cos({{value}});',
|
|
395
|
+
},
|
|
396
|
+
{
|
|
397
|
+
type: 'tan',
|
|
398
|
+
category: 'math',
|
|
399
|
+
name: 'Tangent',
|
|
400
|
+
description: 'Tangent function',
|
|
401
|
+
icon: 'activity',
|
|
402
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
403
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
404
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = tan({{value}});',
|
|
405
|
+
},
|
|
406
|
+
{
|
|
407
|
+
type: 'floor',
|
|
408
|
+
category: 'math',
|
|
409
|
+
name: 'Floor',
|
|
410
|
+
description: 'Floor value',
|
|
411
|
+
icon: 'corner-down-left',
|
|
412
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
413
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
414
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = floor({{value}});',
|
|
415
|
+
},
|
|
416
|
+
{
|
|
417
|
+
type: 'ceil',
|
|
418
|
+
category: 'math',
|
|
419
|
+
name: 'Ceiling',
|
|
420
|
+
description: 'Ceiling value',
|
|
421
|
+
icon: 'corner-up-right',
|
|
422
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
423
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
424
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = ceil({{value}});',
|
|
425
|
+
},
|
|
426
|
+
{
|
|
427
|
+
type: 'round',
|
|
428
|
+
category: 'math',
|
|
429
|
+
name: 'Round',
|
|
430
|
+
description: 'Round value',
|
|
431
|
+
icon: 'circle',
|
|
432
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
433
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
434
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = round({{value}});',
|
|
435
|
+
},
|
|
436
|
+
{
|
|
437
|
+
type: 'fract',
|
|
438
|
+
category: 'math',
|
|
439
|
+
name: 'Fraction',
|
|
440
|
+
description: 'Fractional part',
|
|
441
|
+
icon: 'percent',
|
|
442
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
443
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
444
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = fract({{value}});',
|
|
445
|
+
},
|
|
446
|
+
{
|
|
447
|
+
type: 'mod',
|
|
448
|
+
category: 'math',
|
|
449
|
+
name: 'Modulo',
|
|
450
|
+
description: 'Modulo operation',
|
|
451
|
+
icon: 'percent',
|
|
452
|
+
inputs: [
|
|
453
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
454
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
455
|
+
],
|
|
456
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
457
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = mod({{a}}, {{b}});',
|
|
458
|
+
},
|
|
459
|
+
{
|
|
460
|
+
type: 'min',
|
|
461
|
+
category: 'math',
|
|
462
|
+
name: 'Minimum',
|
|
463
|
+
description: 'Minimum of two values',
|
|
464
|
+
icon: 'chevron-down',
|
|
465
|
+
inputs: [
|
|
466
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
467
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
468
|
+
],
|
|
469
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
470
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = min({{a}}, {{b}});',
|
|
471
|
+
},
|
|
472
|
+
{
|
|
473
|
+
type: 'max',
|
|
474
|
+
category: 'math',
|
|
475
|
+
name: 'Maximum',
|
|
476
|
+
description: 'Maximum of two values',
|
|
477
|
+
icon: 'chevron-up',
|
|
478
|
+
inputs: [
|
|
479
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
480
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
481
|
+
],
|
|
482
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
483
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = max({{a}}, {{b}});',
|
|
484
|
+
},
|
|
485
|
+
{
|
|
486
|
+
type: 'exp',
|
|
487
|
+
category: 'math',
|
|
488
|
+
name: 'Exponential',
|
|
489
|
+
description: 'e^x',
|
|
490
|
+
icon: 'trending-up',
|
|
491
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
492
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
493
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = exp({{value}});',
|
|
494
|
+
},
|
|
495
|
+
{
|
|
496
|
+
type: 'log',
|
|
497
|
+
category: 'math',
|
|
498
|
+
name: 'Logarithm',
|
|
499
|
+
description: 'Natural logarithm',
|
|
500
|
+
icon: 'trending-down',
|
|
501
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 1 }],
|
|
502
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
503
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = log(max({{value}}, 0.0001));',
|
|
504
|
+
},
|
|
505
|
+
];
|
|
506
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
507
|
+
VECTOR NODES
|
|
508
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
509
|
+
const vectorNodes = [
|
|
510
|
+
{
|
|
511
|
+
type: 'split_vec2',
|
|
512
|
+
category: 'vector',
|
|
513
|
+
name: 'Split Vec2',
|
|
514
|
+
description: 'Split vector into components',
|
|
515
|
+
icon: 'git-branch',
|
|
516
|
+
inputs: [{ id: 'vector', name: 'Vector', direction: 'input', dataType: 'vec2' }],
|
|
517
|
+
outputs: [
|
|
518
|
+
{ id: 'x', name: 'X', direction: 'output', dataType: 'float' },
|
|
519
|
+
{ id: 'y', name: 'Y', direction: 'output', dataType: 'float' },
|
|
520
|
+
],
|
|
521
|
+
},
|
|
522
|
+
{
|
|
523
|
+
type: 'split_vec3',
|
|
524
|
+
category: 'vector',
|
|
525
|
+
name: 'Split Vec3',
|
|
526
|
+
description: 'Split vector into components',
|
|
527
|
+
icon: 'git-branch',
|
|
528
|
+
inputs: [{ id: 'vector', name: 'Vector', direction: 'input', dataType: 'vec3' }],
|
|
529
|
+
outputs: [
|
|
530
|
+
{ id: 'x', name: 'X', direction: 'output', dataType: 'float' },
|
|
531
|
+
{ id: 'y', name: 'Y', direction: 'output', dataType: 'float' },
|
|
532
|
+
{ id: 'z', name: 'Z', direction: 'output', dataType: 'float' },
|
|
533
|
+
],
|
|
534
|
+
},
|
|
535
|
+
{
|
|
536
|
+
type: 'split_vec4',
|
|
537
|
+
category: 'vector',
|
|
538
|
+
name: 'Split Vec4',
|
|
539
|
+
description: 'Split vector into components',
|
|
540
|
+
icon: 'git-branch',
|
|
541
|
+
inputs: [{ id: 'vector', name: 'Vector', direction: 'input', dataType: 'vec4' }],
|
|
542
|
+
outputs: [
|
|
543
|
+
{ id: 'x', name: 'X', direction: 'output', dataType: 'float' },
|
|
544
|
+
{ id: 'y', name: 'Y', direction: 'output', dataType: 'float' },
|
|
545
|
+
{ id: 'z', name: 'Z', direction: 'output', dataType: 'float' },
|
|
546
|
+
{ id: 'w', name: 'W', direction: 'output', dataType: 'float' },
|
|
547
|
+
],
|
|
548
|
+
},
|
|
549
|
+
{
|
|
550
|
+
type: 'combine_vec2',
|
|
551
|
+
category: 'vector',
|
|
552
|
+
name: 'Combine Vec2',
|
|
553
|
+
description: 'Combine components into vector',
|
|
554
|
+
icon: 'git-merge',
|
|
555
|
+
inputs: [
|
|
556
|
+
{ id: 'x', name: 'X', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
557
|
+
{ id: 'y', name: 'Y', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
558
|
+
],
|
|
559
|
+
outputs: [{ id: 'vector', name: 'Vector', direction: 'output', dataType: 'vec2' }],
|
|
560
|
+
shaderFunction: 'vec2 {{nodeId}}_vector = vec2({{x}}, {{y}});',
|
|
561
|
+
},
|
|
562
|
+
{
|
|
563
|
+
type: 'combine_vec3',
|
|
564
|
+
category: 'vector',
|
|
565
|
+
name: 'Combine Vec3',
|
|
566
|
+
description: 'Combine components into vector',
|
|
567
|
+
icon: 'git-merge',
|
|
568
|
+
inputs: [
|
|
569
|
+
{ id: 'x', name: 'X', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
570
|
+
{ id: 'y', name: 'Y', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
571
|
+
{ id: 'z', name: 'Z', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
572
|
+
],
|
|
573
|
+
outputs: [{ id: 'vector', name: 'Vector', direction: 'output', dataType: 'vec3' }],
|
|
574
|
+
shaderFunction: 'vec3 {{nodeId}}_vector = vec3({{x}}, {{y}}, {{z}});',
|
|
575
|
+
},
|
|
576
|
+
{
|
|
577
|
+
type: 'combine_vec4',
|
|
578
|
+
category: 'vector',
|
|
579
|
+
name: 'Combine Vec4',
|
|
580
|
+
description: 'Combine components into vector',
|
|
581
|
+
icon: 'git-merge',
|
|
582
|
+
inputs: [
|
|
583
|
+
{ id: 'x', name: 'X', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
584
|
+
{ id: 'y', name: 'Y', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
585
|
+
{ id: 'z', name: 'Z', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
586
|
+
{ id: 'w', name: 'W', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
587
|
+
],
|
|
588
|
+
outputs: [{ id: 'vector', name: 'Vector', direction: 'output', dataType: 'vec4' }],
|
|
589
|
+
shaderFunction: 'vec4 {{nodeId}}_vector = vec4({{x}}, {{y}}, {{z}}, {{w}});',
|
|
590
|
+
},
|
|
591
|
+
{
|
|
592
|
+
type: 'normalize',
|
|
593
|
+
category: 'vector',
|
|
594
|
+
name: 'Normalize',
|
|
595
|
+
description: 'Normalize vector to unit length',
|
|
596
|
+
icon: 'maximize-2',
|
|
597
|
+
inputs: [{ id: 'vector', name: 'Vector', direction: 'input', dataType: 'vec3' }],
|
|
598
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
599
|
+
shaderFunction: 'vec3 {{nodeId}}_result = normalize({{vector}});',
|
|
600
|
+
},
|
|
601
|
+
{
|
|
602
|
+
type: 'length',
|
|
603
|
+
category: 'vector',
|
|
604
|
+
name: 'Length',
|
|
605
|
+
description: 'Vector length/magnitude',
|
|
606
|
+
icon: 'move',
|
|
607
|
+
inputs: [{ id: 'vector', name: 'Vector', direction: 'input', dataType: 'vec3' }],
|
|
608
|
+
outputs: [{ id: 'length', name: 'Length', direction: 'output', dataType: 'float' }],
|
|
609
|
+
shaderFunction: 'float {{nodeId}}_length = length({{vector}});',
|
|
610
|
+
},
|
|
611
|
+
{
|
|
612
|
+
type: 'distance',
|
|
613
|
+
category: 'vector',
|
|
614
|
+
name: 'Distance',
|
|
615
|
+
description: 'Distance between two points',
|
|
616
|
+
icon: 'maximize',
|
|
617
|
+
inputs: [
|
|
618
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'vec3' },
|
|
619
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'vec3' },
|
|
620
|
+
],
|
|
621
|
+
outputs: [{ id: 'distance', name: 'Distance', direction: 'output', dataType: 'float' }],
|
|
622
|
+
shaderFunction: 'float {{nodeId}}_distance = distance({{a}}, {{b}});',
|
|
623
|
+
},
|
|
624
|
+
{
|
|
625
|
+
type: 'dot',
|
|
626
|
+
category: 'vector',
|
|
627
|
+
name: 'Dot Product',
|
|
628
|
+
description: 'Dot product of two vectors',
|
|
629
|
+
icon: 'target',
|
|
630
|
+
inputs: [
|
|
631
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'vec3' },
|
|
632
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'vec3' },
|
|
633
|
+
],
|
|
634
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'float' }],
|
|
635
|
+
shaderFunction: 'float {{nodeId}}_result = dot({{a}}, {{b}});',
|
|
636
|
+
},
|
|
637
|
+
{
|
|
638
|
+
type: 'cross',
|
|
639
|
+
category: 'vector',
|
|
640
|
+
name: 'Cross Product',
|
|
641
|
+
description: 'Cross product of two vectors',
|
|
642
|
+
icon: 'x',
|
|
643
|
+
inputs: [
|
|
644
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'vec3' },
|
|
645
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'vec3' },
|
|
646
|
+
],
|
|
647
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
648
|
+
shaderFunction: 'vec3 {{nodeId}}_result = cross({{a}}, {{b}});',
|
|
649
|
+
},
|
|
650
|
+
{
|
|
651
|
+
type: 'reflect',
|
|
652
|
+
category: 'vector',
|
|
653
|
+
name: 'Reflect',
|
|
654
|
+
description: 'Reflect vector off surface',
|
|
655
|
+
icon: 'corner-up-left',
|
|
656
|
+
inputs: [
|
|
657
|
+
{ id: 'incident', name: 'Incident', direction: 'input', dataType: 'vec3' },
|
|
658
|
+
{ id: 'normal', name: 'Normal', direction: 'input', dataType: 'vec3' },
|
|
659
|
+
],
|
|
660
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
661
|
+
shaderFunction: 'vec3 {{nodeId}}_result = reflect({{incident}}, {{normal}});',
|
|
662
|
+
},
|
|
663
|
+
{
|
|
664
|
+
type: 'refract',
|
|
665
|
+
category: 'vector',
|
|
666
|
+
name: 'Refract',
|
|
667
|
+
description: 'Refract vector through surface',
|
|
668
|
+
icon: 'corner-down-right',
|
|
669
|
+
inputs: [
|
|
670
|
+
{ id: 'incident', name: 'Incident', direction: 'input', dataType: 'vec3' },
|
|
671
|
+
{ id: 'normal', name: 'Normal', direction: 'input', dataType: 'vec3' },
|
|
672
|
+
{ id: 'ior', name: 'IOR', direction: 'input', dataType: 'float', defaultValue: 1.5 },
|
|
673
|
+
],
|
|
674
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
675
|
+
shaderFunction: 'vec3 {{nodeId}}_result = refract({{incident}}, {{normal}}, {{ior}});',
|
|
676
|
+
},
|
|
677
|
+
{
|
|
678
|
+
type: 'transform',
|
|
679
|
+
category: 'vector',
|
|
680
|
+
name: 'Transform',
|
|
681
|
+
description: 'Transform vector by matrix',
|
|
682
|
+
icon: 'rotate-cw',
|
|
683
|
+
inputs: [
|
|
684
|
+
{ id: 'vector', name: 'Vector', direction: 'input', dataType: 'vec3' },
|
|
685
|
+
{ id: 'matrix', name: 'Matrix', direction: 'input', dataType: 'matrix4' },
|
|
686
|
+
],
|
|
687
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
688
|
+
},
|
|
689
|
+
];
|
|
690
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
691
|
+
COLOR NODES
|
|
692
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
693
|
+
const colorNodes = [
|
|
694
|
+
{
|
|
695
|
+
type: 'hsv_to_rgb',
|
|
696
|
+
category: 'color',
|
|
697
|
+
name: 'HSV to RGB',
|
|
698
|
+
description: 'Convert HSV to RGB',
|
|
699
|
+
icon: 'droplet',
|
|
700
|
+
inputs: [
|
|
701
|
+
{ id: 'h', name: 'H', direction: 'input', dataType: 'float', defaultValue: 0, min: 0, max: 1 },
|
|
702
|
+
{ id: 's', name: 'S', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 1 },
|
|
703
|
+
{ id: 'v', name: 'V', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 1 },
|
|
704
|
+
],
|
|
705
|
+
outputs: [{ id: 'rgb', name: 'RGB', direction: 'output', dataType: 'vec3' }],
|
|
706
|
+
previewable: true,
|
|
707
|
+
},
|
|
708
|
+
{
|
|
709
|
+
type: 'rgb_to_hsv',
|
|
710
|
+
category: 'color',
|
|
711
|
+
name: 'RGB to HSV',
|
|
712
|
+
description: 'Convert RGB to HSV',
|
|
713
|
+
icon: 'droplet',
|
|
714
|
+
inputs: [{ id: 'rgb', name: 'RGB', direction: 'input', dataType: 'vec3' }],
|
|
715
|
+
outputs: [
|
|
716
|
+
{ id: 'h', name: 'H', direction: 'output', dataType: 'float' },
|
|
717
|
+
{ id: 's', name: 'S', direction: 'output', dataType: 'float' },
|
|
718
|
+
{ id: 'v', name: 'V', direction: 'output', dataType: 'float' },
|
|
719
|
+
],
|
|
720
|
+
},
|
|
721
|
+
{
|
|
722
|
+
type: 'blend',
|
|
723
|
+
category: 'color',
|
|
724
|
+
name: 'Blend',
|
|
725
|
+
description: 'Blend two colors',
|
|
726
|
+
icon: 'layers',
|
|
727
|
+
inputs: [
|
|
728
|
+
{ id: 'base', name: 'Base', direction: 'input', dataType: 'vec3' },
|
|
729
|
+
{ id: 'blend', name: 'Blend', direction: 'input', dataType: 'vec3' },
|
|
730
|
+
{ id: 'factor', name: 'Factor', direction: 'input', dataType: 'float', defaultValue: 0.5, min: 0, max: 1 },
|
|
731
|
+
],
|
|
732
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
733
|
+
properties: [
|
|
734
|
+
{
|
|
735
|
+
id: 'mode', name: 'Mode', type: 'enum', default: 'normal',
|
|
736
|
+
options: [
|
|
737
|
+
{ label: 'Normal', value: 'normal' },
|
|
738
|
+
{ label: 'Multiply', value: 'multiply' },
|
|
739
|
+
{ label: 'Screen', value: 'screen' },
|
|
740
|
+
{ label: 'Overlay', value: 'overlay' },
|
|
741
|
+
{ label: 'Add', value: 'add' },
|
|
742
|
+
{ label: 'Subtract', value: 'subtract' },
|
|
743
|
+
{ label: 'Difference', value: 'difference' },
|
|
744
|
+
],
|
|
745
|
+
},
|
|
746
|
+
],
|
|
747
|
+
previewable: true,
|
|
748
|
+
},
|
|
749
|
+
{
|
|
750
|
+
type: 'brightness_contrast',
|
|
751
|
+
category: 'color',
|
|
752
|
+
name: 'Brightness/Contrast',
|
|
753
|
+
description: 'Adjust brightness and contrast',
|
|
754
|
+
icon: 'sun',
|
|
755
|
+
inputs: [
|
|
756
|
+
{ id: 'color', name: 'Color', direction: 'input', dataType: 'vec3' },
|
|
757
|
+
{ id: 'brightness', name: 'Brightness', direction: 'input', dataType: 'float', defaultValue: 0, min: -1, max: 1 },
|
|
758
|
+
{ id: 'contrast', name: 'Contrast', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 2 },
|
|
759
|
+
],
|
|
760
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
761
|
+
previewable: true,
|
|
762
|
+
},
|
|
763
|
+
{
|
|
764
|
+
type: 'hue_saturation',
|
|
765
|
+
category: 'color',
|
|
766
|
+
name: 'Hue/Saturation',
|
|
767
|
+
description: 'Adjust hue, saturation, value',
|
|
768
|
+
icon: 'sliders',
|
|
769
|
+
inputs: [
|
|
770
|
+
{ id: 'color', name: 'Color', direction: 'input', dataType: 'vec3' },
|
|
771
|
+
{ id: 'hue', name: 'Hue', direction: 'input', dataType: 'float', defaultValue: 0, min: -1, max: 1 },
|
|
772
|
+
{ id: 'saturation', name: 'Saturation', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 2 },
|
|
773
|
+
{ id: 'value', name: 'Value', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 2 },
|
|
774
|
+
],
|
|
775
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
776
|
+
previewable: true,
|
|
777
|
+
},
|
|
778
|
+
{
|
|
779
|
+
type: 'invert',
|
|
780
|
+
category: 'color',
|
|
781
|
+
name: 'Invert',
|
|
782
|
+
description: 'Invert color',
|
|
783
|
+
icon: 'refresh-cw',
|
|
784
|
+
inputs: [{ id: 'color', name: 'Color', direction: 'input', dataType: 'vec3' }],
|
|
785
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
786
|
+
shaderFunction: 'vec3 {{nodeId}}_result = vec3(1.0) - {{color}};',
|
|
787
|
+
previewable: true,
|
|
788
|
+
},
|
|
789
|
+
{
|
|
790
|
+
type: 'gamma',
|
|
791
|
+
category: 'color',
|
|
792
|
+
name: 'Gamma',
|
|
793
|
+
description: 'Apply gamma correction',
|
|
794
|
+
icon: 'zap',
|
|
795
|
+
inputs: [
|
|
796
|
+
{ id: 'color', name: 'Color', direction: 'input', dataType: 'vec3' },
|
|
797
|
+
{ id: 'gamma', name: 'Gamma', direction: 'input', dataType: 'float', defaultValue: 2.2 },
|
|
798
|
+
],
|
|
799
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'vec3' }],
|
|
800
|
+
shaderFunction: 'vec3 {{nodeId}}_result = pow({{color}}, vec3(1.0 / {{gamma}}));',
|
|
801
|
+
previewable: true,
|
|
802
|
+
},
|
|
803
|
+
{
|
|
804
|
+
type: 'grayscale',
|
|
805
|
+
category: 'color',
|
|
806
|
+
name: 'Grayscale',
|
|
807
|
+
description: 'Convert to grayscale',
|
|
808
|
+
icon: 'circle',
|
|
809
|
+
inputs: [{ id: 'color', name: 'Color', direction: 'input', dataType: 'vec3' }],
|
|
810
|
+
outputs: [
|
|
811
|
+
{ id: 'gray', name: 'Gray', direction: 'output', dataType: 'float' },
|
|
812
|
+
{ id: 'rgb', name: 'RGB', direction: 'output', dataType: 'vec3' },
|
|
813
|
+
],
|
|
814
|
+
shaderFunction: 'float {{nodeId}}_gray = dot({{color}}, vec3(0.299, 0.587, 0.114));',
|
|
815
|
+
previewable: true,
|
|
816
|
+
},
|
|
817
|
+
];
|
|
818
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
819
|
+
TEXTURE NODES
|
|
820
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
821
|
+
const textureNodes = [
|
|
822
|
+
{
|
|
823
|
+
type: 'sample_texture',
|
|
824
|
+
category: 'texture',
|
|
825
|
+
name: 'Sample Texture',
|
|
826
|
+
description: 'Sample 2D texture',
|
|
827
|
+
icon: 'image',
|
|
828
|
+
inputs: [
|
|
829
|
+
{ id: 'texture', name: 'Texture', direction: 'input', dataType: 'texture2d' },
|
|
830
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
831
|
+
],
|
|
832
|
+
outputs: [
|
|
833
|
+
{ id: 'rgba', name: 'RGBA', direction: 'output', dataType: 'vec4' },
|
|
834
|
+
{ id: 'rgb', name: 'RGB', direction: 'output', dataType: 'vec3' },
|
|
835
|
+
{ id: 'r', name: 'R', direction: 'output', dataType: 'float' },
|
|
836
|
+
{ id: 'g', name: 'G', direction: 'output', dataType: 'float' },
|
|
837
|
+
{ id: 'b', name: 'B', direction: 'output', dataType: 'float' },
|
|
838
|
+
{ id: 'a', name: 'A', direction: 'output', dataType: 'float' },
|
|
839
|
+
],
|
|
840
|
+
shaderFunction: 'vec4 {{nodeId}}_rgba = texture2D({{texture}}, {{uv}});',
|
|
841
|
+
previewable: true,
|
|
842
|
+
},
|
|
843
|
+
{
|
|
844
|
+
type: 'sample_cubemap',
|
|
845
|
+
category: 'texture',
|
|
846
|
+
name: 'Sample Cubemap',
|
|
847
|
+
description: 'Sample cubemap texture',
|
|
848
|
+
icon: 'box',
|
|
849
|
+
inputs: [
|
|
850
|
+
{ id: 'texture', name: 'Texture', direction: 'input', dataType: 'textureCube' },
|
|
851
|
+
{ id: 'direction', name: 'Direction', direction: 'input', dataType: 'vec3' },
|
|
852
|
+
],
|
|
853
|
+
outputs: [
|
|
854
|
+
{ id: 'rgba', name: 'RGBA', direction: 'output', dataType: 'vec4' },
|
|
855
|
+
{ id: 'rgb', name: 'RGB', direction: 'output', dataType: 'vec3' },
|
|
856
|
+
],
|
|
857
|
+
shaderFunction: 'vec4 {{nodeId}}_rgba = textureCube({{texture}}, {{direction}});',
|
|
858
|
+
previewable: true,
|
|
859
|
+
},
|
|
860
|
+
{
|
|
861
|
+
type: 'normal_map',
|
|
862
|
+
category: 'texture',
|
|
863
|
+
name: 'Normal Map',
|
|
864
|
+
description: 'Unpack normal map',
|
|
865
|
+
icon: 'arrow-up-right',
|
|
866
|
+
inputs: [
|
|
867
|
+
{ id: 'texture', name: 'Texture', direction: 'input', dataType: 'texture2d' },
|
|
868
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
869
|
+
{ id: 'strength', name: 'Strength', direction: 'input', dataType: 'float', defaultValue: 1, min: 0, max: 2 },
|
|
870
|
+
],
|
|
871
|
+
outputs: [{ id: 'normal', name: 'Normal', direction: 'output', dataType: 'vec3' }],
|
|
872
|
+
previewable: true,
|
|
873
|
+
},
|
|
874
|
+
{
|
|
875
|
+
type: 'uv_tiling',
|
|
876
|
+
category: 'texture',
|
|
877
|
+
name: 'UV Tiling/Offset',
|
|
878
|
+
description: 'Tile and offset UVs',
|
|
879
|
+
icon: 'grid',
|
|
880
|
+
inputs: [
|
|
881
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
882
|
+
{ id: 'tiling', name: 'Tiling', direction: 'input', dataType: 'vec2', defaultValue: [1, 1] },
|
|
883
|
+
{ id: 'offset', name: 'Offset', direction: 'input', dataType: 'vec2', defaultValue: [0, 0] },
|
|
884
|
+
],
|
|
885
|
+
outputs: [{ id: 'uv', name: 'UV', direction: 'output', dataType: 'vec2' }],
|
|
886
|
+
shaderFunction: 'vec2 {{nodeId}}_uv = {{uv}} * {{tiling}} + {{offset}};',
|
|
887
|
+
},
|
|
888
|
+
{
|
|
889
|
+
type: 'uv_rotate',
|
|
890
|
+
category: 'texture',
|
|
891
|
+
name: 'UV Rotate',
|
|
892
|
+
description: 'Rotate UVs',
|
|
893
|
+
icon: 'rotate-cw',
|
|
894
|
+
inputs: [
|
|
895
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
896
|
+
{ id: 'angle', name: 'Angle', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
897
|
+
{ id: 'center', name: 'Center', direction: 'input', dataType: 'vec2', defaultValue: [0.5, 0.5] },
|
|
898
|
+
],
|
|
899
|
+
outputs: [{ id: 'uv', name: 'UV', direction: 'output', dataType: 'vec2' }],
|
|
900
|
+
},
|
|
901
|
+
{
|
|
902
|
+
type: 'parallax',
|
|
903
|
+
category: 'texture',
|
|
904
|
+
name: 'Parallax',
|
|
905
|
+
description: 'Parallax mapping',
|
|
906
|
+
icon: 'layers',
|
|
907
|
+
inputs: [
|
|
908
|
+
{ id: 'heightMap', name: 'Height Map', direction: 'input', dataType: 'texture2d' },
|
|
909
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
910
|
+
{ id: 'viewDir', name: 'View Dir', direction: 'input', dataType: 'vec3' },
|
|
911
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 0.1 },
|
|
912
|
+
],
|
|
913
|
+
outputs: [{ id: 'uv', name: 'UV', direction: 'output', dataType: 'vec2' }],
|
|
914
|
+
},
|
|
915
|
+
{
|
|
916
|
+
type: 'triplanar',
|
|
917
|
+
category: 'texture',
|
|
918
|
+
name: 'Triplanar',
|
|
919
|
+
description: 'Triplanar texture projection',
|
|
920
|
+
icon: 'box',
|
|
921
|
+
inputs: [
|
|
922
|
+
{ id: 'texture', name: 'Texture', direction: 'input', dataType: 'texture2d' },
|
|
923
|
+
{ id: 'position', name: 'Position', direction: 'input', dataType: 'vec3' },
|
|
924
|
+
{ id: 'normal', name: 'Normal', direction: 'input', dataType: 'vec3' },
|
|
925
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
926
|
+
{ id: 'blend', name: 'Blend', direction: 'input', dataType: 'float', defaultValue: 0.5 },
|
|
927
|
+
],
|
|
928
|
+
outputs: [{ id: 'color', name: 'Color', direction: 'output', dataType: 'vec4' }],
|
|
929
|
+
previewable: true,
|
|
930
|
+
},
|
|
931
|
+
];
|
|
932
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
933
|
+
PROCEDURAL NODES
|
|
934
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
935
|
+
const proceduralNodes = [
|
|
936
|
+
{
|
|
937
|
+
type: 'noise_perlin',
|
|
938
|
+
category: 'procedural',
|
|
939
|
+
name: 'Perlin Noise',
|
|
940
|
+
description: 'Perlin noise generator',
|
|
941
|
+
icon: 'hash',
|
|
942
|
+
inputs: [
|
|
943
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
944
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 10 },
|
|
945
|
+
{ id: 'octaves', name: 'Octaves', direction: 'input', dataType: 'int', defaultValue: 4 },
|
|
946
|
+
],
|
|
947
|
+
outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
|
|
948
|
+
previewable: true,
|
|
949
|
+
},
|
|
950
|
+
{
|
|
951
|
+
type: 'noise_simplex',
|
|
952
|
+
category: 'procedural',
|
|
953
|
+
name: 'Simplex Noise',
|
|
954
|
+
description: 'Simplex noise generator',
|
|
955
|
+
icon: 'hash',
|
|
956
|
+
inputs: [
|
|
957
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
958
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 10 },
|
|
959
|
+
],
|
|
960
|
+
outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
|
|
961
|
+
previewable: true,
|
|
962
|
+
},
|
|
963
|
+
{
|
|
964
|
+
type: 'noise_voronoi',
|
|
965
|
+
category: 'procedural',
|
|
966
|
+
name: 'Voronoi',
|
|
967
|
+
description: 'Voronoi/Worley noise',
|
|
968
|
+
icon: 'hexagon',
|
|
969
|
+
inputs: [
|
|
970
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
971
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 10 },
|
|
972
|
+
{ id: 'jitter', name: 'Jitter', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
973
|
+
],
|
|
974
|
+
outputs: [
|
|
975
|
+
{ id: 'distance', name: 'Distance', direction: 'output', dataType: 'float' },
|
|
976
|
+
{ id: 'cellId', name: 'Cell ID', direction: 'output', dataType: 'float' },
|
|
977
|
+
],
|
|
978
|
+
previewable: true,
|
|
979
|
+
},
|
|
980
|
+
{
|
|
981
|
+
type: 'noise_fbm',
|
|
982
|
+
category: 'procedural',
|
|
983
|
+
name: 'FBM Noise',
|
|
984
|
+
description: 'Fractional Brownian Motion',
|
|
985
|
+
icon: 'cloud',
|
|
986
|
+
inputs: [
|
|
987
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
988
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 5 },
|
|
989
|
+
{ id: 'octaves', name: 'Octaves', direction: 'input', dataType: 'int', defaultValue: 6 },
|
|
990
|
+
{ id: 'lacunarity', name: 'Lacunarity', direction: 'input', dataType: 'float', defaultValue: 2 },
|
|
991
|
+
{ id: 'gain', name: 'Gain', direction: 'input', dataType: 'float', defaultValue: 0.5 },
|
|
992
|
+
],
|
|
993
|
+
outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
|
|
994
|
+
previewable: true,
|
|
995
|
+
},
|
|
996
|
+
{
|
|
997
|
+
type: 'gradient_linear',
|
|
998
|
+
category: 'procedural',
|
|
999
|
+
name: 'Linear Gradient',
|
|
1000
|
+
description: 'Linear gradient',
|
|
1001
|
+
icon: 'arrow-right',
|
|
1002
|
+
inputs: [
|
|
1003
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
1004
|
+
],
|
|
1005
|
+
outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
|
|
1006
|
+
properties: [
|
|
1007
|
+
{ id: 'direction', name: 'Direction', type: 'enum', default: 'horizontal',
|
|
1008
|
+
options: [
|
|
1009
|
+
{ label: 'Horizontal', value: 'horizontal' },
|
|
1010
|
+
{ label: 'Vertical', value: 'vertical' },
|
|
1011
|
+
{ label: 'Diagonal', value: 'diagonal' },
|
|
1012
|
+
] },
|
|
1013
|
+
],
|
|
1014
|
+
previewable: true,
|
|
1015
|
+
},
|
|
1016
|
+
{
|
|
1017
|
+
type: 'gradient_radial',
|
|
1018
|
+
category: 'procedural',
|
|
1019
|
+
name: 'Radial Gradient',
|
|
1020
|
+
description: 'Radial gradient',
|
|
1021
|
+
icon: 'circle',
|
|
1022
|
+
inputs: [
|
|
1023
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
1024
|
+
{ id: 'center', name: 'Center', direction: 'input', dataType: 'vec2', defaultValue: [0.5, 0.5] },
|
|
1025
|
+
{ id: 'radius', name: 'Radius', direction: 'input', dataType: 'float', defaultValue: 0.5 },
|
|
1026
|
+
],
|
|
1027
|
+
outputs: [{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' }],
|
|
1028
|
+
previewable: true,
|
|
1029
|
+
},
|
|
1030
|
+
{
|
|
1031
|
+
type: 'checker',
|
|
1032
|
+
category: 'procedural',
|
|
1033
|
+
name: 'Checker',
|
|
1034
|
+
description: 'Checkerboard pattern',
|
|
1035
|
+
icon: 'grid',
|
|
1036
|
+
inputs: [
|
|
1037
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
1038
|
+
{ id: 'scale', name: 'Scale', direction: 'input', dataType: 'float', defaultValue: 8 },
|
|
1039
|
+
{ id: 'colorA', name: 'Color A', direction: 'input', dataType: 'vec3', defaultValue: [0, 0, 0] },
|
|
1040
|
+
{ id: 'colorB', name: 'Color B', direction: 'input', dataType: 'vec3', defaultValue: [1, 1, 1] },
|
|
1041
|
+
],
|
|
1042
|
+
outputs: [
|
|
1043
|
+
{ id: 'color', name: 'Color', direction: 'output', dataType: 'vec3' },
|
|
1044
|
+
{ id: 'value', name: 'Value', direction: 'output', dataType: 'float' },
|
|
1045
|
+
],
|
|
1046
|
+
previewable: true,
|
|
1047
|
+
},
|
|
1048
|
+
{
|
|
1049
|
+
type: 'brick',
|
|
1050
|
+
category: 'procedural',
|
|
1051
|
+
name: 'Brick',
|
|
1052
|
+
description: 'Brick pattern',
|
|
1053
|
+
icon: 'layout',
|
|
1054
|
+
inputs: [
|
|
1055
|
+
{ id: 'uv', name: 'UV', direction: 'input', dataType: 'vec2' },
|
|
1056
|
+
{ id: 'brickWidth', name: 'Brick Width', direction: 'input', dataType: 'float', defaultValue: 0.5 },
|
|
1057
|
+
{ id: 'brickHeight', name: 'Brick Height', direction: 'input', dataType: 'float', defaultValue: 0.25 },
|
|
1058
|
+
{ id: 'mortarSize', name: 'Mortar Size', direction: 'input', dataType: 'float', defaultValue: 0.02 },
|
|
1059
|
+
],
|
|
1060
|
+
outputs: [
|
|
1061
|
+
{ id: 'mask', name: 'Mask', direction: 'output', dataType: 'float' },
|
|
1062
|
+
{ id: 'brickId', name: 'Brick ID', direction: 'output', dataType: 'vec2' },
|
|
1063
|
+
],
|
|
1064
|
+
previewable: true,
|
|
1065
|
+
},
|
|
1066
|
+
];
|
|
1067
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
1068
|
+
UTILITY NODES
|
|
1069
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
1070
|
+
const utilityNodes = [
|
|
1071
|
+
{
|
|
1072
|
+
type: 'lerp',
|
|
1073
|
+
category: 'utility',
|
|
1074
|
+
name: 'Lerp',
|
|
1075
|
+
description: 'Linear interpolation',
|
|
1076
|
+
icon: 'sliders',
|
|
1077
|
+
inputs: [
|
|
1078
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
1079
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
1080
|
+
{ id: 't', name: 'T', direction: 'input', dataType: 'float', defaultValue: 0.5, min: 0, max: 1 },
|
|
1081
|
+
],
|
|
1082
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
1083
|
+
shaderFunction: '{{typeA}} {{nodeId}}_result = mix({{a}}, {{b}}, {{t}});',
|
|
1084
|
+
},
|
|
1085
|
+
{
|
|
1086
|
+
type: 'clamp',
|
|
1087
|
+
category: 'utility',
|
|
1088
|
+
name: 'Clamp',
|
|
1089
|
+
description: 'Clamp value to range',
|
|
1090
|
+
icon: 'minus-square',
|
|
1091
|
+
inputs: [
|
|
1092
|
+
{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
1093
|
+
{ id: 'min', name: 'Min', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
1094
|
+
{ id: 'max', name: 'Max', direction: 'input', dataType: 'any', defaultValue: 1 },
|
|
1095
|
+
],
|
|
1096
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
1097
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = clamp({{value}}, {{min}}, {{max}});',
|
|
1098
|
+
},
|
|
1099
|
+
{
|
|
1100
|
+
type: 'saturate',
|
|
1101
|
+
category: 'utility',
|
|
1102
|
+
name: 'Saturate',
|
|
1103
|
+
description: 'Clamp to 0-1',
|
|
1104
|
+
icon: 'minimize-2',
|
|
1105
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
1106
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
1107
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = clamp({{value}}, 0.0, 1.0);',
|
|
1108
|
+
},
|
|
1109
|
+
{
|
|
1110
|
+
type: 'remap',
|
|
1111
|
+
category: 'utility',
|
|
1112
|
+
name: 'Remap',
|
|
1113
|
+
description: 'Remap value from one range to another',
|
|
1114
|
+
icon: 'repeat',
|
|
1115
|
+
inputs: [
|
|
1116
|
+
{ id: 'value', name: 'Value', direction: 'input', dataType: 'float', defaultValue: 0.5 },
|
|
1117
|
+
{ id: 'inMin', name: 'In Min', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
1118
|
+
{ id: 'inMax', name: 'In Max', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
1119
|
+
{ id: 'outMin', name: 'Out Min', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
1120
|
+
{ id: 'outMax', name: 'Out Max', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
1121
|
+
],
|
|
1122
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'float' }],
|
|
1123
|
+
},
|
|
1124
|
+
{
|
|
1125
|
+
type: 'smoothstep',
|
|
1126
|
+
category: 'utility',
|
|
1127
|
+
name: 'Smoothstep',
|
|
1128
|
+
description: 'Smooth Hermite interpolation',
|
|
1129
|
+
icon: 'activity',
|
|
1130
|
+
inputs: [
|
|
1131
|
+
{ id: 'edge0', name: 'Edge 0', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
1132
|
+
{ id: 'edge1', name: 'Edge 1', direction: 'input', dataType: 'float', defaultValue: 1 },
|
|
1133
|
+
{ id: 'x', name: 'X', direction: 'input', dataType: 'float', defaultValue: 0.5 },
|
|
1134
|
+
],
|
|
1135
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'float' }],
|
|
1136
|
+
shaderFunction: 'float {{nodeId}}_result = smoothstep({{edge0}}, {{edge1}}, {{x}});',
|
|
1137
|
+
},
|
|
1138
|
+
{
|
|
1139
|
+
type: 'step',
|
|
1140
|
+
category: 'utility',
|
|
1141
|
+
name: 'Step',
|
|
1142
|
+
description: 'Step function (threshold)',
|
|
1143
|
+
icon: 'corner-down-right',
|
|
1144
|
+
inputs: [
|
|
1145
|
+
{ id: 'edge', name: 'Edge', direction: 'input', dataType: 'any', defaultValue: 0.5 },
|
|
1146
|
+
{ id: 'x', name: 'X', direction: 'input', dataType: 'any', defaultValue: 0 },
|
|
1147
|
+
],
|
|
1148
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
1149
|
+
shaderFunction: '{{typeEdge}} {{nodeId}}_result = step({{edge}}, {{x}});',
|
|
1150
|
+
},
|
|
1151
|
+
{
|
|
1152
|
+
type: 'one_minus',
|
|
1153
|
+
category: 'utility',
|
|
1154
|
+
name: 'One Minus',
|
|
1155
|
+
description: '1 - x',
|
|
1156
|
+
icon: 'minus',
|
|
1157
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'any', defaultValue: 0 }],
|
|
1158
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
1159
|
+
shaderFunction: '{{typeValue}} {{nodeId}}_result = 1.0 - {{value}};',
|
|
1160
|
+
},
|
|
1161
|
+
{
|
|
1162
|
+
type: 'fresnel',
|
|
1163
|
+
category: 'utility',
|
|
1164
|
+
name: 'Fresnel',
|
|
1165
|
+
description: 'Fresnel effect',
|
|
1166
|
+
icon: 'circle',
|
|
1167
|
+
inputs: [
|
|
1168
|
+
{ id: 'normal', name: 'Normal', direction: 'input', dataType: 'vec3' },
|
|
1169
|
+
{ id: 'viewDir', name: 'View Dir', direction: 'input', dataType: 'vec3' },
|
|
1170
|
+
{ id: 'power', name: 'Power', direction: 'input', dataType: 'float', defaultValue: 5 },
|
|
1171
|
+
],
|
|
1172
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'float' }],
|
|
1173
|
+
previewable: true,
|
|
1174
|
+
},
|
|
1175
|
+
];
|
|
1176
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
1177
|
+
LOGIC NODES
|
|
1178
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
1179
|
+
const logicNodes = [
|
|
1180
|
+
{
|
|
1181
|
+
type: 'branch',
|
|
1182
|
+
category: 'logic',
|
|
1183
|
+
name: 'Branch',
|
|
1184
|
+
description: 'Conditional branch (if/else)',
|
|
1185
|
+
icon: 'git-branch',
|
|
1186
|
+
inputs: [
|
|
1187
|
+
{ id: 'condition', name: 'Condition', direction: 'input', dataType: 'bool', defaultValue: false },
|
|
1188
|
+
{ id: 'true', name: 'True', direction: 'input', dataType: 'any' },
|
|
1189
|
+
{ id: 'false', name: 'False', direction: 'input', dataType: 'any' },
|
|
1190
|
+
],
|
|
1191
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'any' }],
|
|
1192
|
+
},
|
|
1193
|
+
{
|
|
1194
|
+
type: 'compare',
|
|
1195
|
+
category: 'logic',
|
|
1196
|
+
name: 'Compare',
|
|
1197
|
+
description: 'Compare two values',
|
|
1198
|
+
icon: 'git-pull-request',
|
|
1199
|
+
inputs: [
|
|
1200
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
1201
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'float', defaultValue: 0 },
|
|
1202
|
+
],
|
|
1203
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'bool' }],
|
|
1204
|
+
properties: [
|
|
1205
|
+
{ id: 'operator', name: 'Operator', type: 'enum', default: 'equal',
|
|
1206
|
+
options: [
|
|
1207
|
+
{ label: 'Equal', value: 'equal' },
|
|
1208
|
+
{ label: 'Not Equal', value: 'notEqual' },
|
|
1209
|
+
{ label: 'Greater', value: 'greater' },
|
|
1210
|
+
{ label: 'Less', value: 'less' },
|
|
1211
|
+
{ label: 'Greater Equal', value: 'greaterEqual' },
|
|
1212
|
+
{ label: 'Less Equal', value: 'lessEqual' },
|
|
1213
|
+
] },
|
|
1214
|
+
],
|
|
1215
|
+
},
|
|
1216
|
+
{
|
|
1217
|
+
type: 'and',
|
|
1218
|
+
category: 'logic',
|
|
1219
|
+
name: 'And',
|
|
1220
|
+
description: 'Logical AND',
|
|
1221
|
+
icon: 'check-square',
|
|
1222
|
+
inputs: [
|
|
1223
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'bool', defaultValue: false },
|
|
1224
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'bool', defaultValue: false },
|
|
1225
|
+
],
|
|
1226
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'bool' }],
|
|
1227
|
+
},
|
|
1228
|
+
{
|
|
1229
|
+
type: 'or',
|
|
1230
|
+
category: 'logic',
|
|
1231
|
+
name: 'Or',
|
|
1232
|
+
description: 'Logical OR',
|
|
1233
|
+
icon: 'check-square',
|
|
1234
|
+
inputs: [
|
|
1235
|
+
{ id: 'a', name: 'A', direction: 'input', dataType: 'bool', defaultValue: false },
|
|
1236
|
+
{ id: 'b', name: 'B', direction: 'input', dataType: 'bool', defaultValue: false },
|
|
1237
|
+
],
|
|
1238
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'bool' }],
|
|
1239
|
+
},
|
|
1240
|
+
{
|
|
1241
|
+
type: 'not',
|
|
1242
|
+
category: 'logic',
|
|
1243
|
+
name: 'Not',
|
|
1244
|
+
description: 'Logical NOT',
|
|
1245
|
+
icon: 'x-square',
|
|
1246
|
+
inputs: [{ id: 'value', name: 'Value', direction: 'input', dataType: 'bool', defaultValue: false }],
|
|
1247
|
+
outputs: [{ id: 'result', name: 'Result', direction: 'output', dataType: 'bool' }],
|
|
1248
|
+
},
|
|
1249
|
+
];
|
|
1250
|
+
/* ═══════════════════════════════════════════════════════════════════════════
|
|
1251
|
+
EXPORTS
|
|
1252
|
+
═══════════════════════════════════════════════════════════════════════════ */
|
|
1253
|
+
/** All built-in node definitions */
|
|
1254
|
+
const MATERIAL_NODE_DEFINITIONS = [
|
|
1255
|
+
...inputNodes,
|
|
1256
|
+
...outputNodes,
|
|
1257
|
+
...mathNodes,
|
|
1258
|
+
...vectorNodes,
|
|
1259
|
+
...colorNodes,
|
|
1260
|
+
...textureNodes,
|
|
1261
|
+
...proceduralNodes,
|
|
1262
|
+
...utilityNodes,
|
|
1263
|
+
...logicNodes,
|
|
1264
|
+
];
|
|
1265
|
+
/** Node definitions map by type */
|
|
1266
|
+
const MATERIAL_NODE_MAP = new Map(MATERIAL_NODE_DEFINITIONS.map(def => [def.type, def]));
|
|
1267
|
+
/** Get nodes by category */
|
|
1268
|
+
function getNodesByCategory(category) {
|
|
1269
|
+
return MATERIAL_NODE_DEFINITIONS.filter(def => def.category === category);
|
|
1270
|
+
}
|
|
1271
|
+
/** Search nodes by name/description */
|
|
1272
|
+
function searchNodes(query) {
|
|
1273
|
+
const lowerQuery = query.toLowerCase();
|
|
1274
|
+
return MATERIAL_NODE_DEFINITIONS.filter(def => def.name.toLowerCase().includes(lowerQuery) ||
|
|
1275
|
+
def.description.toLowerCase().includes(lowerQuery) ||
|
|
1276
|
+
def.type.toLowerCase().includes(lowerQuery));
|
|
1277
|
+
}
|
|
1278
|
+
|
|
1279
|
+
export { MATERIAL_NODE_DEFINITIONS, MATERIAL_NODE_MAP, getNodesByCategory, searchNodes };
|
|
1280
|
+
//# sourceMappingURL=materialNodeDefinitions.js.map
|