@nice2dev/game-engine 1.3.13 → 1.3.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (253) hide show
  1. package/CHANGELOG.md +4 -0
  2. package/package.json +2 -2
  3. package/dist/types/accessibility/index.d.ts +0 -1
  4. package/dist/types/ai/index.d.ts +0 -1
  5. package/dist/types/animation/index.d.ts +0 -1
  6. package/dist/types/audio/HRTFAudio.d.ts +0 -180
  7. package/dist/types/audio/index.d.ts +0 -2
  8. package/dist/types/community/Community.d.ts +0 -112
  9. package/dist/types/community/index.d.ts +0 -1
  10. package/dist/types/core/TypeSafety.d.ts +0 -190
  11. package/dist/types/core/index.d.ts +0 -7
  12. package/dist/types/devtools/AssetStore.d.ts +0 -133
  13. package/dist/types/devtools/index.d.ts +0 -3
  14. package/dist/types/dialogue/index.d.ts +0 -2
  15. package/dist/types/docs/APIPlayground.d.ts +0 -26
  16. package/dist/types/docs/Cookbook.d.ts +0 -18
  17. package/dist/types/docs/Guides.d.ts +0 -18
  18. package/dist/types/docs/index.d.ts +0 -4
  19. package/dist/types/ecs/ECSOptimized.d.ts +0 -131
  20. package/dist/types/ecs/index.d.ts +0 -2
  21. package/dist/types/editor/NiceAnimationTimeline.d.ts +0 -114
  22. package/dist/types/editor/NiceLevelEditor.d.ts +0 -232
  23. package/dist/types/editor/NiceMaterialEditor.d.ts +0 -105
  24. package/dist/types/editor/NiceNodeGraph.d.ts +0 -87
  25. package/dist/types/editor/NiceParticleEditor.d.ts +0 -127
  26. package/dist/types/editor/behavior-tree/BTDebugPanel.d.ts +0 -102
  27. package/dist/types/editor/behavior-tree/BTEditorCanvas.d.ts +0 -79
  28. package/dist/types/editor/behavior-tree/BTEditorNode.d.ts +0 -58
  29. package/dist/types/editor/behavior-tree/BTEditorToolbar.d.ts +0 -75
  30. package/dist/types/editor/behavior-tree/BTNodePalette.d.ts +0 -72
  31. package/dist/types/editor/behavior-tree/BTPropertyPanel.d.ts +0 -66
  32. package/dist/types/editor/behavior-tree/BehaviorTreeEditor.d.ts +0 -186
  33. package/dist/types/editor/behavior-tree/index.d.ts +0 -14
  34. package/dist/types/editor/behavior-tree/serialization.d.ts +0 -30
  35. package/dist/types/editor/behavior-tree/types.d.ts +0 -299
  36. package/dist/types/editor/index.d.ts +0 -20
  37. package/dist/types/editor/state-machine/SMEditorCanvas.d.ts +0 -61
  38. package/dist/types/editor/state-machine/StateMachineEditor.d.ts +0 -139
  39. package/dist/types/editor/state-machine/index.d.ts +0 -11
  40. package/dist/types/editor/state-machine/serialization.d.ts +0 -23
  41. package/dist/types/editor/state-machine/types.d.ts +0 -241
  42. package/dist/types/engine/index.d.ts +0 -2
  43. package/dist/types/enterprise/index.d.ts +0 -1
  44. package/dist/types/epic/index.d.ts +0 -10
  45. package/dist/types/i18n/index.d.ts +0 -2
  46. package/dist/types/input/index.d.ts +0 -3
  47. package/dist/types/kids/index.d.ts +0 -2
  48. package/dist/types/legendary/index.d.ts +0 -57
  49. package/dist/types/monetization/index.d.ts +0 -1
  50. package/dist/types/multiplayer/NiceNetcode.d.ts +0 -434
  51. package/dist/types/multiplayer/index.d.ts +0 -5
  52. package/dist/types/network/index.d.ts +0 -2
  53. package/dist/types/pathfinding/index.d.ts +0 -1
  54. package/dist/types/performance/AssetCompression.d.ts +0 -137
  55. package/dist/types/performance/WASMModules.d.ts +0 -65
  56. package/dist/types/performance/WebGPUCompute.d.ts +0 -71
  57. package/dist/types/performance/index.d.ts +0 -1
  58. package/dist/types/physics/RapierIntegration.d.ts +0 -404
  59. package/dist/types/physics/index.d.ts +0 -2
  60. package/dist/types/plugins/index.d.ts +0 -2
  61. package/dist/types/procedural/index.d.ts +0 -2
  62. package/dist/types/release/index.d.ts +0 -1
  63. package/dist/types/rendering/WebGPUv2.d.ts +0 -173
  64. package/dist/types/rendering/index.d.ts +0 -3
  65. package/dist/types/runtime3d/index.d.ts +0 -2
  66. package/dist/types/scene/index.d.ts +0 -2
  67. package/dist/types/scripting/WasmCompiler.d.ts +0 -182
  68. package/dist/types/scripting/index.d.ts +0 -19
  69. package/dist/types/social/index.d.ts +0 -1
  70. package/dist/types/systems/NiceAI.d.ts +0 -637
  71. package/dist/types/systems/NiceAbility.d.ts +0 -225
  72. package/dist/types/systems/NiceAccessibility.d.ts +0 -230
  73. package/dist/types/systems/NiceAchievement.d.ts +0 -153
  74. package/dist/types/systems/NiceAchievementUI.d.ts +0 -196
  75. package/dist/types/systems/NiceAchievements.d.ts +0 -230
  76. package/dist/types/systems/NiceAction.d.ts +0 -81
  77. package/dist/types/systems/NiceAlchemy.d.ts +0 -195
  78. package/dist/types/systems/NiceAnalytics.d.ts +0 -493
  79. package/dist/types/systems/NiceAnimation.d.ts +0 -350
  80. package/dist/types/systems/NiceArena.d.ts +0 -215
  81. package/dist/types/systems/NiceAssetLoader.d.ts +0 -136
  82. package/dist/types/systems/NiceAuction.d.ts +0 -157
  83. package/dist/types/systems/NiceAudio.d.ts +0 -224
  84. package/dist/types/systems/NiceAugment.d.ts +0 -187
  85. package/dist/types/systems/NiceAura.d.ts +0 -193
  86. package/dist/types/systems/NiceBank.d.ts +0 -158
  87. package/dist/types/systems/NiceBattlePass.d.ts +0 -150
  88. package/dist/types/systems/NiceBehavior.d.ts +0 -160
  89. package/dist/types/systems/NiceBinding.d.ts +0 -96
  90. package/dist/types/systems/NiceBlacksmith.d.ts +0 -221
  91. package/dist/types/systems/NiceBuff.d.ts +0 -177
  92. package/dist/types/systems/NiceBuilding.d.ts +0 -207
  93. package/dist/types/systems/NiceBullet.d.ts +0 -167
  94. package/dist/types/systems/NiceCamera.d.ts +0 -252
  95. package/dist/types/systems/NiceCard.d.ts +0 -171
  96. package/dist/types/systems/NiceChat.d.ts +0 -148
  97. package/dist/types/systems/NiceCheat.d.ts +0 -375
  98. package/dist/types/systems/NiceClimbing.d.ts +0 -186
  99. package/dist/types/systems/NiceCloud.d.ts +0 -422
  100. package/dist/types/systems/NiceCollision.d.ts +0 -238
  101. package/dist/types/systems/NiceCombo.d.ts +0 -131
  102. package/dist/types/systems/NiceCommand.d.ts +0 -112
  103. package/dist/types/systems/NiceCompanion.d.ts +0 -182
  104. package/dist/types/systems/NiceController.d.ts +0 -144
  105. package/dist/types/systems/NiceCooking.d.ts +0 -193
  106. package/dist/types/systems/NiceCoroutine.d.ts +0 -101
  107. package/dist/types/systems/NiceCrafting.d.ts +0 -228
  108. package/dist/types/systems/NiceCutscene.d.ts +0 -437
  109. package/dist/types/systems/NiceDaily.d.ts +0 -133
  110. package/dist/types/systems/NiceDamage.d.ts +0 -271
  111. package/dist/types/systems/NiceDayNight.d.ts +0 -126
  112. package/dist/types/systems/NiceDebug.d.ts +0 -255
  113. package/dist/types/systems/NiceDestructible.d.ts +0 -150
  114. package/dist/types/systems/NiceDialogue.d.ts +0 -629
  115. package/dist/types/systems/NiceDungeon.d.ts +0 -202
  116. package/dist/types/systems/NiceECS.d.ts +0 -151
  117. package/dist/types/systems/NiceEnchant.d.ts +0 -148
  118. package/dist/types/systems/NiceEntityPool.d.ts +0 -127
  119. package/dist/types/systems/NiceEquipment.d.ts +0 -137
  120. package/dist/types/systems/NiceEvent.d.ts +0 -202
  121. package/dist/types/systems/NiceEventBus.d.ts +0 -164
  122. package/dist/types/systems/NiceFaction.d.ts +0 -173
  123. package/dist/types/systems/NiceFarming.d.ts +0 -163
  124. package/dist/types/systems/NiceFishing.d.ts +0 -196
  125. package/dist/types/systems/NiceFlocking.d.ts +0 -156
  126. package/dist/types/systems/NiceFog.d.ts +0 -137
  127. package/dist/types/systems/NiceFormation.d.ts +0 -140
  128. package/dist/types/systems/NiceGacha.d.ts +0 -134
  129. package/dist/types/systems/NiceGambling.d.ts +0 -175
  130. package/dist/types/systems/NiceGem.d.ts +0 -165
  131. package/dist/types/systems/NiceGesture.d.ts +0 -502
  132. package/dist/types/systems/NiceGrappling.d.ts +0 -154
  133. package/dist/types/systems/NiceGrid.d.ts +0 -142
  134. package/dist/types/systems/NiceGuild.d.ts +0 -162
  135. package/dist/types/systems/NiceHaptics.d.ts +0 -112
  136. package/dist/types/systems/NiceHousing.d.ts +0 -197
  137. package/dist/types/systems/NiceInput.d.ts +0 -280
  138. package/dist/types/systems/NiceInventory.d.ts +0 -534
  139. package/dist/types/systems/NiceLOD.d.ts +0 -144
  140. package/dist/types/systems/NiceLeaderboard.d.ts +0 -191
  141. package/dist/types/systems/NiceLevel.d.ts +0 -304
  142. package/dist/types/systems/NiceLighting.d.ts +0 -214
  143. package/dist/types/systems/NiceLocalization.d.ts +0 -148
  144. package/dist/types/systems/NiceLocomotion.d.ts +0 -398
  145. package/dist/types/systems/NiceLogger.d.ts +0 -117
  146. package/dist/types/systems/NiceLoot.d.ts +0 -176
  147. package/dist/types/systems/NiceMail.d.ts +0 -164
  148. package/dist/types/systems/NiceMap.d.ts +0 -234
  149. package/dist/types/systems/NiceMarriage.d.ts +0 -150
  150. package/dist/types/systems/NiceMastery.d.ts +0 -171
  151. package/dist/types/systems/NiceMatch.d.ts +0 -196
  152. package/dist/types/systems/NiceMatch3.d.ts +0 -118
  153. package/dist/types/systems/NiceMessageBus.d.ts +0 -115
  154. package/dist/types/systems/NiceMinimap.d.ts +0 -258
  155. package/dist/types/systems/NiceMining.d.ts +0 -175
  156. package/dist/types/systems/NiceModding.d.ts +0 -452
  157. package/dist/types/systems/NiceMount.d.ts +0 -152
  158. package/dist/types/systems/NiceNavigation.d.ts +0 -307
  159. package/dist/types/systems/NiceNetwork.d.ts +0 -568
  160. package/dist/types/systems/NiceNotification.d.ts +0 -438
  161. package/dist/types/systems/NiceObjective.d.ts +0 -395
  162. package/dist/types/systems/NiceParticle.d.ts +0 -639
  163. package/dist/types/systems/NiceParty.d.ts +0 -168
  164. package/dist/types/systems/NicePerformance.d.ts +0 -144
  165. package/dist/types/systems/NicePet.d.ts +0 -167
  166. package/dist/types/systems/NicePhotoMode.d.ts +0 -270
  167. package/dist/types/systems/NicePhysics.d.ts +0 -326
  168. package/dist/types/systems/NicePlatformer.d.ts +0 -158
  169. package/dist/types/systems/NicePool.d.ts +0 -128
  170. package/dist/types/systems/NicePortal.d.ts +0 -178
  171. package/dist/types/systems/NicePostProcess.d.ts +0 -254
  172. package/dist/types/systems/NiceProcedural.d.ts +0 -202
  173. package/dist/types/systems/NiceProfile.d.ts +0 -223
  174. package/dist/types/systems/NiceProjectile.d.ts +0 -157
  175. package/dist/types/systems/NicePvP.d.ts +0 -199
  176. package/dist/types/systems/NiceQTE.d.ts +0 -160
  177. package/dist/types/systems/NiceQuest.d.ts +0 -620
  178. package/dist/types/systems/NiceRaid.d.ts +0 -215
  179. package/dist/types/systems/NiceRanking.d.ts +0 -399
  180. package/dist/types/systems/NiceReplay.d.ts +0 -180
  181. package/dist/types/systems/NiceReputation.d.ts +0 -151
  182. package/dist/types/systems/NiceResource.d.ts +0 -200
  183. package/dist/types/systems/NiceRhythm.d.ts +0 -148
  184. package/dist/types/systems/NiceRoguelike.d.ts +0 -276
  185. package/dist/types/systems/NiceRune.d.ts +0 -202
  186. package/dist/types/systems/NiceSaveSystem.d.ts +0 -194
  187. package/dist/types/systems/NiceSceneManager.d.ts +0 -112
  188. package/dist/types/systems/NiceScore.d.ts +0 -186
  189. package/dist/types/systems/NiceScreenFX.d.ts +0 -235
  190. package/dist/types/systems/NiceScreenshot.d.ts +0 -443
  191. package/dist/types/systems/NiceScribe.d.ts +0 -239
  192. package/dist/types/systems/NiceSeason.d.ts +0 -176
  193. package/dist/types/systems/NiceSerialization.d.ts +0 -89
  194. package/dist/types/systems/NiceServiceLocator.d.ts +0 -94
  195. package/dist/types/systems/NiceShop.d.ts +0 -528
  196. package/dist/types/systems/NiceSignal.d.ts +0 -112
  197. package/dist/types/systems/NiceSkillTree.d.ts +0 -237
  198. package/dist/types/systems/NiceSocial.d.ts +0 -580
  199. package/dist/types/systems/NiceSpawner.d.ts +0 -237
  200. package/dist/types/systems/NiceSpell.d.ts +0 -216
  201. package/dist/types/systems/NiceState.d.ts +0 -224
  202. package/dist/types/systems/NiceStateMachine.d.ts +0 -108
  203. package/dist/types/systems/NiceStatus.d.ts +0 -116
  204. package/dist/types/systems/NiceStealth.d.ts +0 -204
  205. package/dist/types/systems/NiceSteam.d.ts +0 -255
  206. package/dist/types/systems/NiceStreaming.d.ts +0 -173
  207. package/dist/types/systems/NiceSwimming.d.ts +0 -166
  208. package/dist/types/systems/NiceTalent.d.ts +0 -154
  209. package/dist/types/systems/NiceTarget.d.ts +0 -121
  210. package/dist/types/systems/NiceTerrain.d.ts +0 -143
  211. package/dist/types/systems/NiceTilemap.d.ts +0 -218
  212. package/dist/types/systems/NiceTimer.d.ts +0 -153
  213. package/dist/types/systems/NiceTournament.d.ts +0 -190
  214. package/dist/types/systems/NiceTrading.d.ts +0 -238
  215. package/dist/types/systems/NiceTransmog.d.ts +0 -142
  216. package/dist/types/systems/NiceTutorial.d.ts +0 -248
  217. package/dist/types/systems/NiceTween.d.ts +0 -164
  218. package/dist/types/systems/NiceUI.d.ts +0 -364
  219. package/dist/types/systems/NiceVFX.d.ts +0 -333
  220. package/dist/types/systems/NiceVehicle.d.ts +0 -176
  221. package/dist/types/systems/NiceVoice.d.ts +0 -502
  222. package/dist/types/systems/NiceWater.d.ts +0 -162
  223. package/dist/types/systems/NiceWave.d.ts +0 -174
  224. package/dist/types/systems/NiceWaypoint.d.ts +0 -165
  225. package/dist/types/systems/NiceWeather.d.ts +0 -225
  226. package/dist/types/systems/NiceXR.d.ts +0 -187
  227. package/dist/types/systems/index.d.ts +0 -182
  228. package/dist/types/templates/index.d.ts +0 -2
  229. package/dist/types/tilemap/index.d.ts +0 -1
  230. package/dist/types/tutorials/TutorialEditor.d.ts +0 -43
  231. package/dist/types/tutorials/VoiceNarration.d.ts +0 -75
  232. package/dist/types/tutorials/content/Tutorials_T04.d.ts +0 -3
  233. package/dist/types/tutorials/content/UITutorials.d.ts +0 -14
  234. package/dist/types/tutorials/content/index.d.ts +0 -5
  235. package/dist/types/tutorials/index.d.ts +0 -6
  236. package/dist/types/ui/index.d.ts +0 -2
  237. package/dist/types/visual-scripting/VisualScriptDebugger.d.ts +0 -145
  238. package/dist/types/visual-scripting/VisualScriptExecutor.d.ts +0 -100
  239. package/dist/types/visual-scripting/VisualScriptGraph.d.ts +0 -173
  240. package/dist/types/visual-scripting/VisualScriptNode.d.ts +0 -157
  241. package/dist/types/visual-scripting/index.d.ts +0 -6
  242. package/dist/types/visual-scripting/nodes/ActionNodes.d.ts +0 -152
  243. package/dist/types/visual-scripting/nodes/EventNodes.d.ts +0 -95
  244. package/dist/types/visual-scripting/nodes/FlowControlNodes.d.ts +0 -134
  245. package/dist/types/visual-scripting/nodes/LogicNodes.d.ts +0 -122
  246. package/dist/types/visual-scripting/nodes/MathNodes.d.ts +0 -170
  247. package/dist/types/visual-scripting/nodes/UtilityNodes.d.ts +0 -131
  248. package/dist/types/visual-scripting/nodes/VariableNodes.d.ts +0 -107
  249. package/dist/types/visual-scripting/nodes/index.d.ts +0 -21
  250. package/dist/types/visual-scripting/nodes/registerNodes.d.ts +0 -29
  251. package/dist/types/visual-scripting/types.d.ts +0 -402
  252. package/dist/types/xr/WebXRLayers.d.ts +0 -319
  253. package/dist/types/xr/index.d.ts +0 -2
@@ -1,502 +0,0 @@
1
- /**
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- * NiceGesture - Touch Gesture Recognition System
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- *
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- * Comprehensive gesture recognition system for touch and
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- * mouse input with support for custom gestures.
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- *
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- * Features:
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- * - Multi-touch support
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- * - Built-in gestures (tap, swipe, pinch, rotate)
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- * - Custom gesture recognition
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- * - Gesture recording
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- * - Pattern matching
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- * - Gesture combos
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- * - Motion detection
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- * - Device orientation
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- * - Haptic feedback
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- * - Gesture visualization
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- *
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- * @packageDocumentation
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- */
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- /** Local minimal EventEmitter wrapper that tolerates loose .on/.off signatures used by NiceGesture. */
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- declare class NiceGestureEmitter {
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- private _emitter;
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- emit(event: string, ...args: unknown[]): boolean;
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- removeAllListeners(event?: string): void;
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- }
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- /** Unique gesture ID */
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- export type GestureId = string;
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- /** Touch ID */
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- export type TouchId = number;
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- /** Gesture type */
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- export type GestureType = 'tap' | 'double_tap' | 'long_press' | 'swipe' | 'pan' | 'pinch' | 'rotate' | 'two_finger_tap' | 'three_finger_tap' | 'shake' | 'tilt' | 'custom';
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- /** Gesture state */
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- export type GestureState = 'possible' | 'began' | 'changed' | 'ended' | 'cancelled' | 'failed';
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- /** Swipe direction */
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- export type SwipeDirection = 'up' | 'down' | 'left' | 'right';
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- /** Gesture priority */
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- export type GesturePriority = 'low' | 'normal' | 'high' | 'exclusive';
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- /** Point */
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- export interface Point {
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- x: number;
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- y: number;
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- }
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- /** Touch point */
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- export interface TouchPoint extends Point {
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- id: TouchId;
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- force: number;
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- radius: number;
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- timestamp: number;
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- }
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- /** Gesture data */
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- export interface GestureData {
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- id: GestureId;
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- type: GestureType;
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- state: GestureState;
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- timestamp: number;
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- touches: TouchPoint[];
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- center: Point;
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- startCenter?: Point;
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- velocity: Point;
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- direction?: SwipeDirection;
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- scale?: number;
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- rotation?: number;
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- deltaX: number;
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- deltaY: number;
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- distance: number;
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- duration: number;
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- target?: Element;
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- metadata?: Record<string, unknown>;
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- }
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- /** Gesture recognizer config */
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- export interface GestureRecognizerConfig {
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- id: string;
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- type: GestureType;
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- enabled: boolean;
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- priority: GesturePriority;
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- minTouches: number;
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- maxTouches: number;
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- threshold: number;
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- options: Record<string, unknown>;
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- }
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- /** Tap config */
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- export interface TapConfig {
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- maxDuration: number;
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- maxMovement: number;
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- numberOfTaps: number;
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- numberOfTouches: number;
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- tapInterval: number;
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- }
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- /** Swipe config */
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- export interface SwipeConfig {
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- minVelocity: number;
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- minDistance: number;
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- maxDuration: number;
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- direction: SwipeDirection | 'any' | 'horizontal' | 'vertical';
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- }
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- /** Pan config */
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- export interface PanConfig {
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- minDistance: number;
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- direction: 'any' | 'horizontal' | 'vertical';
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- }
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- /** Pinch config */
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- export interface PinchConfig {
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- minScale: number;
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- }
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- /** Rotate config */
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- export interface RotateConfig {
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- minRotation: number;
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- }
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- /** Long press config */
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- export interface LongPressConfig {
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- minDuration: number;
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- maxMovement: number;
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- numberOfTouches: number;
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- }
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- /** Custom gesture pattern */
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- export interface CustomGesturePattern {
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- id: GestureId;
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- name: string;
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- points: Point[];
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- normalized: Point[];
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- direction?: number;
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- aspectRatio?: number;
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- }
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- /** Gesture combo */
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- export interface GestureCombo {
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- id: string;
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- name: string;
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- gestures: GestureType[];
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- maxDelay: number;
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- callback?: (data: GestureData[]) => void;
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- }
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- /** Motion data */
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- export interface MotionData {
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- acceleration: {
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- x: number;
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- y: number;
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- z: number;
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- };
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- accelerationWithGravity: {
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- x: number;
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- y: number;
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- z: number;
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- };
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- rotationRate: {
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- alpha: number;
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- beta: number;
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- gamma: number;
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- };
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- interval: number;
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- }
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- /** Orientation data */
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- export interface OrientationData {
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- alpha: number;
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- beta: number;
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- gamma: number;
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- }
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- /** Haptic pattern */
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- export interface HapticPattern {
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- type: 'light' | 'medium' | 'heavy' | 'selection' | 'notification' | 'custom';
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- duration?: number;
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- intensity?: number;
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- pattern?: number[];
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- }
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- /** Gesture handler */
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- export interface GestureHandler {
167
- id: string;
168
- type: GestureType | GestureType[];
169
- target?: HTMLElement | string;
170
- callback: (data: GestureData) => void;
171
- priority?: GesturePriority;
172
- }
173
- /** Recorded gesture */
174
- export interface RecordedGesture {
175
- id: string;
176
- name: string;
177
- points: Point[];
178
- timestamps: number[];
179
- duration: number;
180
- recordedAt: number;
181
- }
182
- /** Gesture event types */
183
- export type GestureEventType = 'gesture_started' | 'gesture_changed' | 'gesture_ended' | 'gesture_cancelled' | 'gesture_recognized' | 'custom_gesture_matched' | 'combo_triggered' | 'motion_detected' | 'orientation_changed' | 'shake_detected';
184
- /** Gesture event */
185
- export interface GestureEvent {
186
- type: GestureEventType;
187
- timestamp: number;
188
- gesture?: GestureData;
189
- data?: unknown;
190
- }
191
- /** Gesture event callback */
192
- export type GestureEventCallback = (event: GestureEvent) => void;
193
- /** Gesture system configuration */
194
- export interface GestureConfig {
195
- tap: TapConfig;
196
- swipe: SwipeConfig;
197
- pan: PanConfig;
198
- pinch: PinchConfig;
199
- rotate: RotateConfig;
200
- longPress: LongPressConfig;
201
- motionEnabled: boolean;
202
- shakeThreshold: number;
203
- shakeMinMotions: number;
204
- orientationEnabled: boolean;
205
- hapticEnabled: boolean;
206
- debugMode: boolean;
207
- preventDefaults: boolean;
208
- touchSlop: number;
209
- }
210
- /** Default tap config */
211
- export declare const DEFAULT_TAP_CONFIG: TapConfig;
212
- /** Default swipe config */
213
- export declare const DEFAULT_SWIPE_CONFIG: SwipeConfig;
214
- /** Default pan config */
215
- export declare const DEFAULT_PAN_CONFIG: PanConfig;
216
- /** Default pinch config */
217
- export declare const DEFAULT_PINCH_CONFIG: PinchConfig;
218
- /** Default rotate config */
219
- export declare const DEFAULT_ROTATE_CONFIG: RotateConfig;
220
- /** Default long press config */
221
- export declare const DEFAULT_LONG_PRESS_CONFIG: LongPressConfig;
222
- /** Default configuration */
223
- export declare const DEFAULT_GESTURE_CONFIG: GestureConfig;
224
- /**
225
- * Touch gesture recognition system
226
- */
227
- export declare class NiceGesture extends NiceGestureEmitter {
228
- private config;
229
- private handlers;
230
- private customPatterns;
231
- private combos;
232
- private targets;
233
- private activeTouches;
234
- private gestureState;
235
- private startPosition;
236
- private tapCount;
237
- private lastTapTime;
238
- private longPressTimer?;
239
- private isLongPressActive;
240
- private initialDistance;
241
- private initialAngle;
242
- private currentScale;
243
- private currentRotation;
244
- private recentGestures;
245
- private recordedPoints;
246
- private isRecording;
247
- private recordingStartTime;
248
- private shakeCount;
249
- private lastShakeTime;
250
- private lastMotion;
251
- private lastOrientation;
252
- private boundElement?;
253
- constructor(config?: Partial<GestureConfig>);
254
- /**
255
- * Emit gesture event
256
- */
257
- private emitEvent;
258
- /**
259
- * Initialize gesture system
260
- */
261
- private initialize;
262
- /**
263
- * Bind to element
264
- */
265
- bind(element: HTMLElement | string): void;
266
- /**
267
- * Unbind from element
268
- */
269
- unbind(): void;
270
- /**
271
- * Register gesture handler
272
- */
273
- on(type: GestureType | GestureType[], callback: (data: GestureData) => void, options?: {
274
- target?: HTMLElement | string;
275
- priority?: GesturePriority;
276
- }): string;
277
- /**
278
- * Unregister handler
279
- */
280
- off(handlerId: string): void;
281
- /**
282
- * Register tap handler
283
- */
284
- onTap(callback: (data: GestureData) => void, options?: {
285
- numberOfTaps?: number;
286
- }): string;
287
- /**
288
- * Register double tap handler
289
- */
290
- onDoubleTap(callback: (data: GestureData) => void): string;
291
- /**
292
- * Register long press handler
293
- */
294
- onLongPress(callback: (data: GestureData) => void): string;
295
- /**
296
- * Register swipe handler
297
- */
298
- onSwipe(callback: (data: GestureData) => void, direction?: SwipeDirection | 'horizontal' | 'vertical'): string;
299
- /**
300
- * Register pan handler
301
- */
302
- onPan(callback: (data: GestureData) => void): string;
303
- /**
304
- * Register pinch handler
305
- */
306
- onPinch(callback: (data: GestureData) => void): string;
307
- /**
308
- * Register rotate handler
309
- */
310
- onRotate(callback: (data: GestureData) => void): string;
311
- /**
312
- * Handle touch start
313
- */
314
- private handleTouchStart;
315
- /**
316
- * Handle touch move
317
- */
318
- private handleTouchMove;
319
- /**
320
- * Handle touch end
321
- */
322
- private handleTouchEnd;
323
- /**
324
- * Handle touch cancel
325
- */
326
- private handleTouchCancel;
327
- private isMouseDown;
328
- private mouseStartPoint?;
329
- /**
330
- * Handle mouse down
331
- */
332
- private handleMouseDown;
333
- /**
334
- * Handle mouse move
335
- */
336
- private handleMouseMove;
337
- /**
338
- * Handle mouse up
339
- */
340
- private handleMouseUp;
341
- /**
342
- * Process tap
343
- */
344
- private processTap;
345
- /**
346
- * Start long press timer
347
- */
348
- private startLongPressTimer;
349
- /**
350
- * Cancel long press
351
- */
352
- private cancelLongPress;
353
- /**
354
- * Process swipe
355
- */
356
- private processSwipe;
357
- /**
358
- * Get swipe direction
359
- */
360
- private getSwipeDirection;
361
- /**
362
- * Process pan
363
- */
364
- private processPan;
365
- /**
366
- * End pan
367
- */
368
- private endPan;
369
- /**
370
- * Process pinch
371
- */
372
- private processPinch;
373
- /**
374
- * End pinch
375
- */
376
- private endPinch;
377
- /**
378
- * Process rotate
379
- */
380
- private processRotate;
381
- /**
382
- * End rotate
383
- */
384
- private endRotate;
385
- /**
386
- * Start recording gesture
387
- */
388
- startRecording(): void;
389
- /**
390
- * Stop recording
391
- */
392
- stopRecording(): RecordedGesture | undefined;
393
- /**
394
- * Register custom gesture
395
- */
396
- registerCustomGesture(name: string, points: Point[]): CustomGesturePattern;
397
- /**
398
- * Unregister custom gesture
399
- */
400
- unregisterCustomGesture(gestureId: GestureId): void;
401
- /**
402
- * Match custom gesture
403
- */
404
- matchCustomGesture(points: Point[], threshold?: number): CustomGesturePattern | undefined;
405
- /**
406
- * Normalize points
407
- */
408
- private normalizePoints;
409
- /**
410
- * Compare patterns
411
- */
412
- private comparePatterns;
413
- /**
414
- * Resample points
415
- */
416
- private resample;
417
- /**
418
- * Register combo
419
- */
420
- registerCombo(name: string, gestures: GestureType[], callback: (data: GestureData[]) => void, maxDelay?: number): string;
421
- /**
422
- * Unregister combo
423
- */
424
- unregisterCombo(comboId: string): void;
425
- /**
426
- * Add to recent gestures and check combos
427
- */
428
- private addToRecentGestures;
429
- /**
430
- * Check combos
431
- */
432
- private checkCombos;
433
- /**
434
- * Match combo
435
- */
436
- private matchCombo;
437
- /**
438
- * Handle motion
439
- */
440
- private handleMotion;
441
- /**
442
- * Detect shake
443
- */
444
- private detectShake;
445
- /**
446
- * Handle orientation
447
- */
448
- private handleOrientation;
449
- /**
450
- * Get motion data
451
- */
452
- getMotionData(): MotionData | null;
453
- /**
454
- * Get orientation data
455
- */
456
- getOrientationData(): OrientationData | null;
457
- /**
458
- * Trigger haptic feedback
459
- */
460
- hapticFeedback(pattern: HapticPattern): void;
461
- /**
462
- * Get active touch points
463
- */
464
- private getActivePoints;
465
- /**
466
- * Calculate center
467
- */
468
- private calculateCenter;
469
- /**
470
- * Calculate distance
471
- */
472
- private calculateDistance;
473
- /**
474
- * Calculate angle
475
- */
476
- private calculateAngle;
477
- /**
478
- * Create gesture data
479
- */
480
- private createGestureData;
481
- /**
482
- * Trigger gesture handlers
483
- */
484
- private triggerGesture;
485
- /**
486
- * Get config
487
- */
488
- getConfig(): GestureConfig;
489
- /**
490
- * Update config
491
- */
492
- updateConfig(config: Partial<GestureConfig>): void;
493
- /**
494
- * Destroy gesture system
495
- */
496
- destroy(): void;
497
- }
498
- /**
499
- * Create gesture system instance
500
- */
501
- export declare function createGestureSystem(config?: Partial<GestureConfig>): NiceGesture;
502
- export default NiceGesture;
@@ -1,154 +0,0 @@
1
- import { EventEmitter } from 'events';
2
- export type EntityId = string;
3
- export type HookId = string;
4
- export type AnchorId = string;
5
- export interface Vector3 {
6
- x: number;
7
- y: number;
8
- z: number;
9
- }
10
- export type HookType = 'grapple' | 'pull' | 'swing' | 'zip_line' | 'tether' | 'harpoon' | 'custom';
11
- export type HookState = 'ready' | 'firing' | 'extending' | 'attached' | 'retracting' | 'swinging' | 'cooldown';
12
- export interface GrapplingHook {
13
- id: HookId;
14
- type: HookType;
15
- ownerId: EntityId;
16
- state: HookState;
17
- position: Vector3;
18
- target?: Vector3;
19
- velocity: Vector3;
20
- attachedTo?: AnchorId;
21
- ropeLength: number;
22
- maxRopeLength: number;
23
- ropeSpeed: number;
24
- pullForce: number;
25
- durability: number;
26
- maxDurability: number;
27
- cooldown: number;
28
- currentCooldown: number;
29
- canPullObjects: boolean;
30
- canPullSelf: boolean;
31
- swingEnabled: boolean;
32
- }
33
- export interface HookData {
34
- type: HookType;
35
- maxRopeLength: number;
36
- ropeSpeed: number;
37
- pullForce: number;
38
- durability: number;
39
- cooldown: number;
40
- canPullObjects: boolean;
41
- canPullSelf: boolean;
42
- swingEnabled: boolean;
43
- }
44
- export type AnchorType = 'surface' | 'ring' | 'beam' | 'entity' | 'dynamic' | 'breakable';
45
- export interface GrappleAnchor {
46
- id: AnchorId;
47
- type: AnchorType;
48
- position: Vector3;
49
- normal: Vector3;
50
- isEnabled: boolean;
51
- strength: number;
52
- maxLoad?: number;
53
- entityId?: EntityId;
54
- pullable?: boolean;
55
- breakOnDetach?: boolean;
56
- }
57
- export interface RopeSegment {
58
- index: number;
59
- position: Vector3;
60
- previousPosition: Vector3;
61
- velocity: Vector3;
62
- }
63
- export interface RopePhysics {
64
- segments: RopeSegment[];
65
- stiffness: number;
66
- damping: number;
67
- gravity: number;
68
- maxStretch: number;
69
- collisionEnabled: boolean;
70
- }
71
- export interface Grappler {
72
- entityId: EntityId;
73
- position: Vector3;
74
- velocity: Vector3;
75
- mass: number;
76
- hooks: HookId[];
77
- maxHooks: number;
78
- activeSwing?: HookId;
79
- skills: GrapplerSkills;
80
- }
81
- export interface GrapplerSkills {
82
- accuracy: number;
83
- swingControl: number;
84
- ropeClimbing: number;
85
- momentum: number;
86
- }
87
- export type GrapplingEventType = 'hook-fired' | 'hook-attached' | 'hook-detached' | 'hook-missed' | 'hook-retracted' | 'swing-started' | 'swing-ended' | 'pull-started' | 'pull-completed' | 'object-pulled' | 'rope-broke' | 'anchor-destroyed';
88
- export interface GrapplingEvent {
89
- type: GrapplingEventType;
90
- entityId: EntityId;
91
- hookId?: HookId;
92
- anchorId?: AnchorId;
93
- data?: Record<string, unknown>;
94
- }
95
- export interface GrapplingSystemConfig {
96
- defaultMaxRopeLength?: number;
97
- defaultRopeSpeed?: number;
98
- defaultPullForce?: number;
99
- ropeGravity?: number;
100
- ropeSegmentCount?: number;
101
- ropeStiffness?: number;
102
- ropeDamping?: number;
103
- maxHooksPerEntity?: number;
104
- swingDamping?: number;
105
- autoDetachOnLand?: boolean;
106
- hookDetectionRadius?: number;
107
- }
108
- export declare const DEFAULT_GRAPPLING_CONFIG: GrapplingSystemConfig;
109
- export declare class NiceGrappling extends EventEmitter {
110
- private hooks;
111
- private anchors;
112
- private grapplers;
113
- private ropes;
114
- private config;
115
- private hookIdCounter;
116
- constructor(config?: Partial<GrapplingSystemConfig>);
117
- registerAnchor(anchor: GrappleAnchor): void;
118
- unregisterAnchor(id: AnchorId): void;
119
- getAnchor(id: AnchorId): GrappleAnchor | undefined;
120
- findAnchorsInRange(position: Vector3, range: number): GrappleAnchor[];
121
- updateAnchorPosition(id: AnchorId, position: Vector3): void;
122
- registerGrappler(entityId: EntityId, position: Vector3, skills?: Partial<GrapplerSkills>): void;
123
- unregisterGrappler(entityId: EntityId): void;
124
- getGrappler(entityId: EntityId): Grappler | undefined;
125
- updateGrapplerPosition(entityId: EntityId, position: Vector3): void;
126
- createHook(entityId: EntityId, data?: Partial<HookData>): HookId | null;
127
- getHook(id: HookId): GrapplingHook | undefined;
128
- fireHook(hookId: HookId, targetPosition: Vector3): boolean;
129
- fireAtAnchor(hookId: HookId, anchorId: AnchorId): boolean;
130
- retractHook(hookId: HookId): void;
131
- detachHook(hookId: HookId): void;
132
- startSwing(hookId: HookId): boolean;
133
- applySwingForce(entityId: EntityId, direction: Vector3, force: number): void;
134
- pullSelf(hookId: HookId): boolean;
135
- pullObject(hookId: HookId): boolean;
136
- climbRope(hookId: HookId, direction: number): boolean;
137
- adjustRopeLength(hookId: HookId, delta: number): void;
138
- update(deltaTime: number): void;
139
- private updateHook;
140
- private attachHook;
141
- private breakAnchor;
142
- private updateSwingingGrappler;
143
- private initializeRope;
144
- private updateRopePhysics;
145
- getRopePositions(hookId: HookId): Vector3[];
146
- private findAnchorAtPosition;
147
- private calculateDistance;
148
- private normalizeVector;
149
- private getTangentVector;
150
- }
151
- export declare function createGrapplingSystem(config?: Partial<GrapplingSystemConfig>): NiceGrappling;
152
- export declare function defineGrappleAnchor(options: GrappleAnchor): GrappleAnchor;
153
- export declare function defineHookType(options: HookData): HookData;
154
- export default NiceGrappling;