@nice2dev/game-engine 1.3.12 → 1.3.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (253) hide show
  1. package/CHANGELOG.md +8 -0
  2. package/package.json +2 -2
  3. package/dist/types/accessibility/index.d.ts +0 -1
  4. package/dist/types/ai/index.d.ts +0 -1
  5. package/dist/types/animation/index.d.ts +0 -1
  6. package/dist/types/audio/HRTFAudio.d.ts +0 -180
  7. package/dist/types/audio/index.d.ts +0 -2
  8. package/dist/types/community/Community.d.ts +0 -112
  9. package/dist/types/community/index.d.ts +0 -1
  10. package/dist/types/core/TypeSafety.d.ts +0 -190
  11. package/dist/types/core/index.d.ts +0 -7
  12. package/dist/types/devtools/AssetStore.d.ts +0 -133
  13. package/dist/types/devtools/index.d.ts +0 -3
  14. package/dist/types/dialogue/index.d.ts +0 -2
  15. package/dist/types/docs/APIPlayground.d.ts +0 -26
  16. package/dist/types/docs/Cookbook.d.ts +0 -18
  17. package/dist/types/docs/Guides.d.ts +0 -18
  18. package/dist/types/docs/index.d.ts +0 -4
  19. package/dist/types/ecs/ECSOptimized.d.ts +0 -131
  20. package/dist/types/ecs/index.d.ts +0 -2
  21. package/dist/types/editor/NiceAnimationTimeline.d.ts +0 -114
  22. package/dist/types/editor/NiceLevelEditor.d.ts +0 -232
  23. package/dist/types/editor/NiceMaterialEditor.d.ts +0 -105
  24. package/dist/types/editor/NiceNodeGraph.d.ts +0 -87
  25. package/dist/types/editor/NiceParticleEditor.d.ts +0 -127
  26. package/dist/types/editor/behavior-tree/BTDebugPanel.d.ts +0 -102
  27. package/dist/types/editor/behavior-tree/BTEditorCanvas.d.ts +0 -79
  28. package/dist/types/editor/behavior-tree/BTEditorNode.d.ts +0 -58
  29. package/dist/types/editor/behavior-tree/BTEditorToolbar.d.ts +0 -75
  30. package/dist/types/editor/behavior-tree/BTNodePalette.d.ts +0 -72
  31. package/dist/types/editor/behavior-tree/BTPropertyPanel.d.ts +0 -66
  32. package/dist/types/editor/behavior-tree/BehaviorTreeEditor.d.ts +0 -186
  33. package/dist/types/editor/behavior-tree/index.d.ts +0 -14
  34. package/dist/types/editor/behavior-tree/serialization.d.ts +0 -30
  35. package/dist/types/editor/behavior-tree/types.d.ts +0 -299
  36. package/dist/types/editor/index.d.ts +0 -20
  37. package/dist/types/editor/state-machine/SMEditorCanvas.d.ts +0 -61
  38. package/dist/types/editor/state-machine/StateMachineEditor.d.ts +0 -139
  39. package/dist/types/editor/state-machine/index.d.ts +0 -11
  40. package/dist/types/editor/state-machine/serialization.d.ts +0 -23
  41. package/dist/types/editor/state-machine/types.d.ts +0 -241
  42. package/dist/types/engine/index.d.ts +0 -2
  43. package/dist/types/enterprise/index.d.ts +0 -1
  44. package/dist/types/epic/index.d.ts +0 -10
  45. package/dist/types/i18n/index.d.ts +0 -2
  46. package/dist/types/input/index.d.ts +0 -3
  47. package/dist/types/kids/index.d.ts +0 -2
  48. package/dist/types/legendary/index.d.ts +0 -57
  49. package/dist/types/monetization/index.d.ts +0 -1
  50. package/dist/types/multiplayer/NiceNetcode.d.ts +0 -434
  51. package/dist/types/multiplayer/index.d.ts +0 -5
  52. package/dist/types/network/index.d.ts +0 -2
  53. package/dist/types/pathfinding/index.d.ts +0 -1
  54. package/dist/types/performance/AssetCompression.d.ts +0 -137
  55. package/dist/types/performance/WASMModules.d.ts +0 -65
  56. package/dist/types/performance/WebGPUCompute.d.ts +0 -71
  57. package/dist/types/performance/index.d.ts +0 -1
  58. package/dist/types/physics/RapierIntegration.d.ts +0 -404
  59. package/dist/types/physics/index.d.ts +0 -2
  60. package/dist/types/plugins/index.d.ts +0 -2
  61. package/dist/types/procedural/index.d.ts +0 -2
  62. package/dist/types/release/index.d.ts +0 -1
  63. package/dist/types/rendering/WebGPUv2.d.ts +0 -173
  64. package/dist/types/rendering/index.d.ts +0 -3
  65. package/dist/types/runtime3d/index.d.ts +0 -2
  66. package/dist/types/scene/index.d.ts +0 -2
  67. package/dist/types/scripting/WasmCompiler.d.ts +0 -182
  68. package/dist/types/scripting/index.d.ts +0 -19
  69. package/dist/types/social/index.d.ts +0 -1
  70. package/dist/types/systems/NiceAI.d.ts +0 -637
  71. package/dist/types/systems/NiceAbility.d.ts +0 -225
  72. package/dist/types/systems/NiceAccessibility.d.ts +0 -230
  73. package/dist/types/systems/NiceAchievement.d.ts +0 -153
  74. package/dist/types/systems/NiceAchievementUI.d.ts +0 -196
  75. package/dist/types/systems/NiceAchievements.d.ts +0 -230
  76. package/dist/types/systems/NiceAction.d.ts +0 -81
  77. package/dist/types/systems/NiceAlchemy.d.ts +0 -195
  78. package/dist/types/systems/NiceAnalytics.d.ts +0 -493
  79. package/dist/types/systems/NiceAnimation.d.ts +0 -350
  80. package/dist/types/systems/NiceArena.d.ts +0 -215
  81. package/dist/types/systems/NiceAssetLoader.d.ts +0 -136
  82. package/dist/types/systems/NiceAuction.d.ts +0 -157
  83. package/dist/types/systems/NiceAudio.d.ts +0 -224
  84. package/dist/types/systems/NiceAugment.d.ts +0 -187
  85. package/dist/types/systems/NiceAura.d.ts +0 -193
  86. package/dist/types/systems/NiceBank.d.ts +0 -158
  87. package/dist/types/systems/NiceBattlePass.d.ts +0 -150
  88. package/dist/types/systems/NiceBehavior.d.ts +0 -160
  89. package/dist/types/systems/NiceBinding.d.ts +0 -96
  90. package/dist/types/systems/NiceBlacksmith.d.ts +0 -221
  91. package/dist/types/systems/NiceBuff.d.ts +0 -177
  92. package/dist/types/systems/NiceBuilding.d.ts +0 -207
  93. package/dist/types/systems/NiceBullet.d.ts +0 -167
  94. package/dist/types/systems/NiceCamera.d.ts +0 -252
  95. package/dist/types/systems/NiceCard.d.ts +0 -171
  96. package/dist/types/systems/NiceChat.d.ts +0 -148
  97. package/dist/types/systems/NiceCheat.d.ts +0 -375
  98. package/dist/types/systems/NiceClimbing.d.ts +0 -186
  99. package/dist/types/systems/NiceCloud.d.ts +0 -422
  100. package/dist/types/systems/NiceCollision.d.ts +0 -238
  101. package/dist/types/systems/NiceCombo.d.ts +0 -131
  102. package/dist/types/systems/NiceCommand.d.ts +0 -112
  103. package/dist/types/systems/NiceCompanion.d.ts +0 -182
  104. package/dist/types/systems/NiceController.d.ts +0 -144
  105. package/dist/types/systems/NiceCooking.d.ts +0 -193
  106. package/dist/types/systems/NiceCoroutine.d.ts +0 -101
  107. package/dist/types/systems/NiceCrafting.d.ts +0 -228
  108. package/dist/types/systems/NiceCutscene.d.ts +0 -437
  109. package/dist/types/systems/NiceDaily.d.ts +0 -133
  110. package/dist/types/systems/NiceDamage.d.ts +0 -271
  111. package/dist/types/systems/NiceDayNight.d.ts +0 -126
  112. package/dist/types/systems/NiceDebug.d.ts +0 -255
  113. package/dist/types/systems/NiceDestructible.d.ts +0 -150
  114. package/dist/types/systems/NiceDialogue.d.ts +0 -629
  115. package/dist/types/systems/NiceDungeon.d.ts +0 -202
  116. package/dist/types/systems/NiceECS.d.ts +0 -151
  117. package/dist/types/systems/NiceEnchant.d.ts +0 -148
  118. package/dist/types/systems/NiceEntityPool.d.ts +0 -127
  119. package/dist/types/systems/NiceEquipment.d.ts +0 -137
  120. package/dist/types/systems/NiceEvent.d.ts +0 -202
  121. package/dist/types/systems/NiceEventBus.d.ts +0 -164
  122. package/dist/types/systems/NiceFaction.d.ts +0 -173
  123. package/dist/types/systems/NiceFarming.d.ts +0 -163
  124. package/dist/types/systems/NiceFishing.d.ts +0 -196
  125. package/dist/types/systems/NiceFlocking.d.ts +0 -156
  126. package/dist/types/systems/NiceFog.d.ts +0 -137
  127. package/dist/types/systems/NiceFormation.d.ts +0 -140
  128. package/dist/types/systems/NiceGacha.d.ts +0 -134
  129. package/dist/types/systems/NiceGambling.d.ts +0 -175
  130. package/dist/types/systems/NiceGem.d.ts +0 -165
  131. package/dist/types/systems/NiceGesture.d.ts +0 -502
  132. package/dist/types/systems/NiceGrappling.d.ts +0 -154
  133. package/dist/types/systems/NiceGrid.d.ts +0 -142
  134. package/dist/types/systems/NiceGuild.d.ts +0 -162
  135. package/dist/types/systems/NiceHaptics.d.ts +0 -112
  136. package/dist/types/systems/NiceHousing.d.ts +0 -197
  137. package/dist/types/systems/NiceInput.d.ts +0 -280
  138. package/dist/types/systems/NiceInventory.d.ts +0 -534
  139. package/dist/types/systems/NiceLOD.d.ts +0 -144
  140. package/dist/types/systems/NiceLeaderboard.d.ts +0 -191
  141. package/dist/types/systems/NiceLevel.d.ts +0 -304
  142. package/dist/types/systems/NiceLighting.d.ts +0 -214
  143. package/dist/types/systems/NiceLocalization.d.ts +0 -148
  144. package/dist/types/systems/NiceLocomotion.d.ts +0 -398
  145. package/dist/types/systems/NiceLogger.d.ts +0 -117
  146. package/dist/types/systems/NiceLoot.d.ts +0 -176
  147. package/dist/types/systems/NiceMail.d.ts +0 -164
  148. package/dist/types/systems/NiceMap.d.ts +0 -234
  149. package/dist/types/systems/NiceMarriage.d.ts +0 -150
  150. package/dist/types/systems/NiceMastery.d.ts +0 -171
  151. package/dist/types/systems/NiceMatch.d.ts +0 -196
  152. package/dist/types/systems/NiceMatch3.d.ts +0 -118
  153. package/dist/types/systems/NiceMessageBus.d.ts +0 -115
  154. package/dist/types/systems/NiceMinimap.d.ts +0 -258
  155. package/dist/types/systems/NiceMining.d.ts +0 -175
  156. package/dist/types/systems/NiceModding.d.ts +0 -452
  157. package/dist/types/systems/NiceMount.d.ts +0 -152
  158. package/dist/types/systems/NiceNavigation.d.ts +0 -307
  159. package/dist/types/systems/NiceNetwork.d.ts +0 -568
  160. package/dist/types/systems/NiceNotification.d.ts +0 -438
  161. package/dist/types/systems/NiceObjective.d.ts +0 -395
  162. package/dist/types/systems/NiceParticle.d.ts +0 -639
  163. package/dist/types/systems/NiceParty.d.ts +0 -168
  164. package/dist/types/systems/NicePerformance.d.ts +0 -144
  165. package/dist/types/systems/NicePet.d.ts +0 -167
  166. package/dist/types/systems/NicePhotoMode.d.ts +0 -270
  167. package/dist/types/systems/NicePhysics.d.ts +0 -326
  168. package/dist/types/systems/NicePlatformer.d.ts +0 -158
  169. package/dist/types/systems/NicePool.d.ts +0 -128
  170. package/dist/types/systems/NicePortal.d.ts +0 -178
  171. package/dist/types/systems/NicePostProcess.d.ts +0 -254
  172. package/dist/types/systems/NiceProcedural.d.ts +0 -202
  173. package/dist/types/systems/NiceProfile.d.ts +0 -223
  174. package/dist/types/systems/NiceProjectile.d.ts +0 -157
  175. package/dist/types/systems/NicePvP.d.ts +0 -199
  176. package/dist/types/systems/NiceQTE.d.ts +0 -160
  177. package/dist/types/systems/NiceQuest.d.ts +0 -620
  178. package/dist/types/systems/NiceRaid.d.ts +0 -215
  179. package/dist/types/systems/NiceRanking.d.ts +0 -399
  180. package/dist/types/systems/NiceReplay.d.ts +0 -180
  181. package/dist/types/systems/NiceReputation.d.ts +0 -151
  182. package/dist/types/systems/NiceResource.d.ts +0 -200
  183. package/dist/types/systems/NiceRhythm.d.ts +0 -148
  184. package/dist/types/systems/NiceRoguelike.d.ts +0 -276
  185. package/dist/types/systems/NiceRune.d.ts +0 -202
  186. package/dist/types/systems/NiceSaveSystem.d.ts +0 -194
  187. package/dist/types/systems/NiceSceneManager.d.ts +0 -112
  188. package/dist/types/systems/NiceScore.d.ts +0 -186
  189. package/dist/types/systems/NiceScreenFX.d.ts +0 -235
  190. package/dist/types/systems/NiceScreenshot.d.ts +0 -443
  191. package/dist/types/systems/NiceScribe.d.ts +0 -239
  192. package/dist/types/systems/NiceSeason.d.ts +0 -176
  193. package/dist/types/systems/NiceSerialization.d.ts +0 -89
  194. package/dist/types/systems/NiceServiceLocator.d.ts +0 -94
  195. package/dist/types/systems/NiceShop.d.ts +0 -528
  196. package/dist/types/systems/NiceSignal.d.ts +0 -112
  197. package/dist/types/systems/NiceSkillTree.d.ts +0 -237
  198. package/dist/types/systems/NiceSocial.d.ts +0 -580
  199. package/dist/types/systems/NiceSpawner.d.ts +0 -237
  200. package/dist/types/systems/NiceSpell.d.ts +0 -216
  201. package/dist/types/systems/NiceState.d.ts +0 -224
  202. package/dist/types/systems/NiceStateMachine.d.ts +0 -108
  203. package/dist/types/systems/NiceStatus.d.ts +0 -116
  204. package/dist/types/systems/NiceStealth.d.ts +0 -204
  205. package/dist/types/systems/NiceSteam.d.ts +0 -255
  206. package/dist/types/systems/NiceStreaming.d.ts +0 -173
  207. package/dist/types/systems/NiceSwimming.d.ts +0 -166
  208. package/dist/types/systems/NiceTalent.d.ts +0 -154
  209. package/dist/types/systems/NiceTarget.d.ts +0 -121
  210. package/dist/types/systems/NiceTerrain.d.ts +0 -143
  211. package/dist/types/systems/NiceTilemap.d.ts +0 -218
  212. package/dist/types/systems/NiceTimer.d.ts +0 -153
  213. package/dist/types/systems/NiceTournament.d.ts +0 -190
  214. package/dist/types/systems/NiceTrading.d.ts +0 -238
  215. package/dist/types/systems/NiceTransmog.d.ts +0 -142
  216. package/dist/types/systems/NiceTutorial.d.ts +0 -248
  217. package/dist/types/systems/NiceTween.d.ts +0 -164
  218. package/dist/types/systems/NiceUI.d.ts +0 -364
  219. package/dist/types/systems/NiceVFX.d.ts +0 -333
  220. package/dist/types/systems/NiceVehicle.d.ts +0 -176
  221. package/dist/types/systems/NiceVoice.d.ts +0 -502
  222. package/dist/types/systems/NiceWater.d.ts +0 -162
  223. package/dist/types/systems/NiceWave.d.ts +0 -174
  224. package/dist/types/systems/NiceWaypoint.d.ts +0 -165
  225. package/dist/types/systems/NiceWeather.d.ts +0 -225
  226. package/dist/types/systems/NiceXR.d.ts +0 -187
  227. package/dist/types/systems/index.d.ts +0 -182
  228. package/dist/types/templates/index.d.ts +0 -2
  229. package/dist/types/tilemap/index.d.ts +0 -1
  230. package/dist/types/tutorials/TutorialEditor.d.ts +0 -43
  231. package/dist/types/tutorials/VoiceNarration.d.ts +0 -75
  232. package/dist/types/tutorials/content/Tutorials_T04.d.ts +0 -3
  233. package/dist/types/tutorials/content/UITutorials.d.ts +0 -14
  234. package/dist/types/tutorials/content/index.d.ts +0 -5
  235. package/dist/types/tutorials/index.d.ts +0 -6
  236. package/dist/types/ui/index.d.ts +0 -2
  237. package/dist/types/visual-scripting/VisualScriptDebugger.d.ts +0 -145
  238. package/dist/types/visual-scripting/VisualScriptExecutor.d.ts +0 -100
  239. package/dist/types/visual-scripting/VisualScriptGraph.d.ts +0 -173
  240. package/dist/types/visual-scripting/VisualScriptNode.d.ts +0 -157
  241. package/dist/types/visual-scripting/index.d.ts +0 -6
  242. package/dist/types/visual-scripting/nodes/ActionNodes.d.ts +0 -152
  243. package/dist/types/visual-scripting/nodes/EventNodes.d.ts +0 -95
  244. package/dist/types/visual-scripting/nodes/FlowControlNodes.d.ts +0 -134
  245. package/dist/types/visual-scripting/nodes/LogicNodes.d.ts +0 -122
  246. package/dist/types/visual-scripting/nodes/MathNodes.d.ts +0 -170
  247. package/dist/types/visual-scripting/nodes/UtilityNodes.d.ts +0 -131
  248. package/dist/types/visual-scripting/nodes/VariableNodes.d.ts +0 -107
  249. package/dist/types/visual-scripting/nodes/index.d.ts +0 -21
  250. package/dist/types/visual-scripting/nodes/registerNodes.d.ts +0 -29
  251. package/dist/types/visual-scripting/types.d.ts +0 -402
  252. package/dist/types/xr/WebXRLayers.d.ts +0 -319
  253. package/dist/types/xr/index.d.ts +0 -2
@@ -1,186 +0,0 @@
1
- /**
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- * @file Behavior Tree Editor - Main Editor
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- * @description Main editor class for graphical Behavior Tree editing
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- * PRO-1.4: Professional Editor Features
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- *
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- * Features:
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- * - Visual node-based editing
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- * - Real-time preview and debugging
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- * - Undo/Redo support
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- * - Copy/Paste/Duplicate
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- * - Auto-layout
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- * - Validation
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- * - Export/Import
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- */
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- import type { BTNodeType, BTNodeDefinition as _BTNodeDefinition, BehaviorTree } from '../../ai/BehaviorTree';
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- import { BTNodeRegistry } from '../../ai/BehaviorTree';
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- import type { Vec2 } from '../../core/types';
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- import type { BTEditorConfig, BTEditorMode, BTSelection, BTClipboard, BTViewport as _BTViewport, BTEditorHistory, BTEditorNodeData, BTConnectionData, BTPendingConnection as _BTPendingConnection, BTDebugState, BTValidationResult, BTEditorEventType, BTEditorEventHandler, BTSearchOptions, BTFilterOptions } from './types';
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- export declare class BehaviorTreeEditor {
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- config: BTEditorConfig;
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- mode: BTEditorMode;
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- nodes: Map<string, BTEditorNodeData>;
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- connections: Map<string, BTConnectionData>;
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- selection: BTSelection;
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- viewport: _BTViewport;
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- clipboard: BTClipboard | null;
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- pendingConnection: _BTPendingConnection | null;
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- history: BTEditorHistory;
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- tree: BehaviorTree | null;
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- registry: BTNodeRegistry;
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- debugState: BTDebugState;
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- name: string;
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- description: string;
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- author: string;
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- rootNodeId: string | null;
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- modified: boolean;
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- private eventListeners;
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- constructor(config?: Partial<BTEditorConfig>);
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- private createInitialDebugState;
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- /** Initialize with a new empty tree */
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- createNew(name?: string): void;
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- /** Clear all state */
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- clear(): void;
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- /** Add a new node */
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- addNode(type: string, position: Vec2, properties?: Record<string, unknown>): BTEditorNodeData;
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- /** Delete node(s) */
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- deleteNodes(nodeIds: string[]): void;
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- /** Duplicate node(s) */
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- duplicateNodes(nodeIds: string[]): BTEditorNodeData[];
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- /** Move node(s) */
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- moveNodes(nodeIds: string[], delta: Vec2): void;
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- /** Update node property */
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- setNodeProperty(nodeId: string, property: string, value: unknown): void;
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- /** Rename node */
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- renameNode(nodeId: string, name: string): void;
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- /** Set node comment */
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- setNodeComment(nodeId: string, comment: string): void;
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- /** Toggle node collapse */
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- toggleNodeCollapse(nodeId: string): void;
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- /** Add a connection between nodes */
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- addConnection(sourceNodeId: string, targetNodeId: string): BTConnectionData | null;
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- /** Delete connection(s) */
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- deleteConnections(connectionIds: string[]): void;
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- /** Check if connection is valid */
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- canConnect(sourceNodeId: string, targetNodeId: string): boolean;
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- /** Check if adding connection would create a cycle */
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- private wouldCreateCycle;
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- /** Reorder children of a node */
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- reorderChildren(parentNodeId: string, childOrder: string[]): void;
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- /** Get connections from parent to children */
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- getChildConnections(nodeId: string): BTConnectionData[];
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- /** Get parent connection */
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- getParentConnection(nodeId: string): BTConnectionData | null;
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- /** Select node(s) */
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- selectNodes(nodeIds: string[], addToSelection?: boolean): void;
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- /** Select connection(s) */
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- selectConnections(connectionIds: string[], addToSelection?: boolean): void;
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- /** Clear selection */
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- clearSelection(): void;
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- /** Select all nodes */
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- selectAll(): void;
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- /** Box select nodes in rect */
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- boxSelect(rect: {
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- x: number;
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- y: number;
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- width: number;
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- height: number;
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- }, addToSelection?: boolean): void;
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- private rectContainsNode;
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- /** Copy selected nodes */
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- copy(): void;
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- /** Cut selected nodes */
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- cut(): void;
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- /** Paste from clipboard */
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- paste(position?: Vec2): BTEditorNodeData[];
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- /** Record an action for undo */
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- private recordAction;
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- /** Undo last action */
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- undo(): void;
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- /** Redo last undone action */
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- redo(): void;
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- private applyUndo;
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- private applyRedo;
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- /** Check if can undo */
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- canUndo(): boolean;
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- /** Check if can redo */
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- canRedo(): boolean;
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- /** Pan viewport */
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- pan(delta: Vec2): void;
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- /** Set pan position */
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- setPan(pan: Vec2): void;
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- /** Zoom viewport */
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- zoom(delta: number, center?: Vec2): void;
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- /** Set zoom level */
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- setZoom(zoom: number): void;
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- /** Reset viewport */
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- resetViewport(): void;
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- /** Fit content in viewport */
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- fitContent(): void;
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- /** Center on node */
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- centerOnNode(nodeId: string): void;
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- /** Validate the tree */
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- validate(): BTValidationResult;
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- /** Get all nodes connected to root */
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- private getConnectedNodes;
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- /** Search nodes */
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- searchNodes(options: BTSearchOptions): BTEditorNodeData[];
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- /** Filter nodes */
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- filterNodes(options: BTFilterOptions): BTEditorNodeData[];
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- /** Auto-layout the tree */
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- autoLayout(): void;
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- /** Calculate layout positions */
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- private calculateLayout;
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- private buildLayoutTree;
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- private layoutSubtree;
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- private extractPositions;
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- /** Start debugging */
138
- startDebug(): void;
139
- /** Stop debugging */
140
- stopDebug(): void;
141
- /** Step execution */
142
- stepDebug(): void;
143
- /** Pause debugging */
144
- pauseDebug(): void;
145
- /** Resume debugging */
146
- resumeDebug(): void;
147
- /** Add breakpoint */
148
- addBreakpoint(nodeId: string): void;
149
- /** Remove breakpoint */
150
- removeBreakpoint(nodeId: string): void;
151
- /** Toggle breakpoint */
152
- toggleBreakpoint(nodeId: string): void;
153
- private createDebugContext;
154
- private updateNodeStatuses;
155
- /** Build runtime BehaviorTree from editor data */
156
- private buildRuntimeTree;
157
- /** Generate unique ID */
158
- private generateId;
159
- /** Snap position to grid */
160
- private snapToGrid;
161
- /** Get content bounds */
162
- getContentBounds(): {
163
- minX: number;
164
- minY: number;
165
- maxX: number;
166
- maxY: number;
167
- };
168
- /** Convert canvas position to screen position */
169
- canvasToScreen(position: Vec2): Vec2;
170
- /** Convert screen position to canvas position */
171
- screenToCanvas(position: Vec2): Vec2;
172
- /** Add event listener */
173
- on<T>(type: BTEditorEventType, handler: BTEditorEventHandler<T>): () => void;
174
- /** Remove event listener */
175
- off<T>(type: BTEditorEventType, handler: BTEditorEventHandler<T>): void;
176
- /** Emit event */
177
- private emitEvent;
178
- /** Get node definitions */
179
- getNodeDefinitions(): _BTNodeDefinition[];
180
- /** Get definitions by category */
181
- getNodeDefinitionsByCategory(category: BTNodeType): _BTNodeDefinition[];
182
- /** Register custom node */
183
- registerNode(definition: _BTNodeDefinition): void;
184
- }
185
- /** Create a new Behavior Tree Editor */
186
- export declare function createBehaviorTreeEditor(config?: Partial<BTEditorConfig>): BehaviorTreeEditor;
@@ -1,14 +0,0 @@
1
- /**
2
- * @file Behavior Tree Editor - Index
3
- * @description Exports for the graphical Behavior Tree Editor
4
- * PRO-1.4: Professional Editor Features
5
- */
6
- export * from './types';
7
- export * from './BehaviorTreeEditor';
8
- export * from './BTEditorNode';
9
- export * from './BTEditorCanvas';
10
- export * from './BTNodePalette';
11
- export * from './BTPropertyPanel';
12
- export * from './BTDebugPanel';
13
- export * from './BTEditorToolbar';
14
- export * from './serialization';
@@ -1,30 +0,0 @@
1
- /**
2
- * @file Behavior Tree Editor - Serialization
3
- * @description Import/Export utilities for behavior trees
4
- * PRO-1.4: Professional Editor Features
5
- */
6
- import type { BehaviorTree } from '../../ai/BehaviorTree';
7
- import type { BehaviorTreeEditor } from './BehaviorTreeEditor';
8
- import type { BTTreeData } from './types';
9
- /** Serialize editor state to JSON */
10
- export declare function serializeBehaviorTree(editor: BehaviorTreeEditor): BTTreeData;
11
- /** Deserialize JSON to editor */
12
- export declare function deserializeBehaviorTree(editor: BehaviorTreeEditor, data: BTTreeData): void;
13
- export interface BTExportOptions {
14
- format: 'json' | 'yaml' | 'xml' | 'typescript';
15
- pretty: boolean;
16
- includeComments: boolean;
17
- includeMetadata: boolean;
18
- }
19
- /** Export behavior tree to string */
20
- export declare function exportBehaviorTree(editor: BehaviorTreeEditor, options?: Partial<BTExportOptions>): string;
21
- /** Import behavior tree from string */
22
- export declare function importBehaviorTree(editor: BehaviorTreeEditor, content: string, format?: string): void;
23
- /** Download behavior tree as file */
24
- export declare function downloadBehaviorTree(editor: BehaviorTreeEditor, options?: Partial<BTExportOptions>): void;
25
- /** Open file picker and import */
26
- export declare function openBehaviorTreeFile(editor: BehaviorTreeEditor): Promise<void>;
27
- /** Convert editor tree to runtime BehaviorTree */
28
- export declare function toRuntimeTree(editor: BehaviorTreeEditor): BehaviorTree | null;
29
- /** Convert runtime BehaviorTree to editor format */
30
- export declare function fromRuntimeTree(editor: BehaviorTreeEditor, tree: BehaviorTree): void;
@@ -1,299 +0,0 @@
1
- /**
2
- * @file Behavior Tree Editor - Types
3
- * @description Type definitions for the graphical Behavior Tree Editor
4
- * PRO-1.4: Professional Editor Features
5
- */
6
- import type { BTNodeType, BTNodeDefinition as _BTNodeDefinition, BTStatus as _BTStatus, BTVisualStatus } from '../../ai/BehaviorTree';
7
- import type { Vec2 } from '../../core/types';
8
- /** Editor mode */
9
- export type BTEditorMode = 'edit' | 'debug' | 'preview' | 'readonly';
10
- /** Selection state */
11
- export interface BTSelection {
12
- type: 'node' | 'connection' | 'none';
13
- ids: string[];
14
- }
15
- /** Clipboard for copy/paste */
16
- export interface BTClipboard {
17
- nodes: BTEditorNodeData[];
18
- connections: BTConnectionData[];
19
- offset: Vec2;
20
- }
21
- /** Editor viewport state */
22
- export interface BTViewport {
23
- pan: Vec2;
24
- zoom: number;
25
- minZoom: number;
26
- maxZoom: number;
27
- }
28
- /** Undo/Redo action */
29
- export interface BTEditorAction {
30
- type: string;
31
- description: string;
32
- data: unknown;
33
- timestamp: number;
34
- }
35
- /** Editor history for undo/redo */
36
- export interface BTEditorHistory {
37
- undoStack: BTEditorAction[];
38
- redoStack: BTEditorAction[];
39
- maxSize: number;
40
- }
41
- /** Node visual state in editor */
42
- export interface BTEditorNodeData {
43
- id: string;
44
- type: string;
45
- category: BTNodeType;
46
- name: string;
47
- /** Position in canvas space */
48
- position: Vec2;
49
- /** Size for layout */
50
- size: {
51
- width: number;
52
- height: number;
53
- };
54
- /** Custom properties */
55
- properties: Record<string, unknown>;
56
- /** Comment/documentation */
57
- comment?: string;
58
- /** Is collapsed (hide children) */
59
- collapsed: boolean;
60
- /** Is selected */
61
- selected: boolean;
62
- /** Is dragging */
63
- dragging: boolean;
64
- /** Runtime status (from debugger) */
65
- runtimeStatus: BTVisualStatus;
66
- /** Last execution time in ms */
67
- executionTime?: number;
68
- /** Validation errors */
69
- errors: string[];
70
- /** Validation warnings */
71
- warnings: string[];
72
- }
73
- /** Connection between nodes */
74
- export interface BTConnectionData {
75
- id: string;
76
- sourceNodeId: string;
77
- targetNodeId: string;
78
- /** Connection path points for rendering */
79
- points?: Vec2[];
80
- /** Is selected */
81
- selected: boolean;
82
- /** Runtime status */
83
- active: boolean;
84
- /** Child index (for ordering in composites) */
85
- childIndex: number;
86
- }
87
- /** Pending connection while dragging */
88
- export interface BTPendingConnection {
89
- sourceNodeId: string;
90
- startPosition: Vec2;
91
- currentPosition: Vec2;
92
- type: 'output' | 'input';
93
- }
94
- /** Editor configuration */
95
- export interface BTEditorConfig {
96
- /** Canvas settings */
97
- canvas: {
98
- backgroundColor: string;
99
- gridSize: number;
100
- gridColor: string;
101
- gridSubdivisions: number;
102
- snapToGrid: boolean;
103
- showGrid: boolean;
104
- showMinimap: boolean;
105
- minimapScale: number;
106
- };
107
- /** Node settings */
108
- nodes: {
109
- defaultWidth: number;
110
- defaultHeight: number;
111
- headerHeight: number;
112
- borderRadius: number;
113
- fontSize: number;
114
- padding: number;
115
- spacing: number;
116
- showIcons: boolean;
117
- showStatus: boolean;
118
- showExecutionTime: boolean;
119
- };
120
- /** Connection settings */
121
- connections: {
122
- lineWidth: number;
123
- curveOffset: number;
124
- arrowSize: number;
125
- hitTolerance: number;
126
- animateActive: boolean;
127
- };
128
- /** Debug settings */
129
- debug: {
130
- highlightActive: boolean;
131
- showBlackboard: boolean;
132
- showStatistics: boolean;
133
- stepDelay: number;
134
- };
135
- /** Interaction settings */
136
- interaction: {
137
- multiSelect: boolean;
138
- boxSelect: boolean;
139
- dragThreshold: number;
140
- doubleClickTime: number;
141
- zoomSensitivity: number;
142
- };
143
- /** Auto-layout settings */
144
- layout: {
145
- enabled: boolean;
146
- direction: 'horizontal' | 'vertical';
147
- nodeSpacingX: number;
148
- nodeSpacingY: number;
149
- levelSpacing: number;
150
- };
151
- }
152
- /** Default editor configuration */
153
- export declare const DEFAULT_BT_EDITOR_CONFIG: BTEditorConfig;
154
- export declare const BT_NODE_COLORS: Record<BTNodeType, {
155
- background: string;
156
- border: string;
157
- text: string;
158
- }>;
159
- /** Status colors */
160
- export declare const BT_STATUS_COLORS: Record<BTVisualStatus, string>;
161
- export type BTEditorEventType = 'node:select' | 'node:deselect' | 'node:move' | 'node:add' | 'node:delete' | 'node:duplicate' | 'node:property-change' | 'connection:add' | 'connection:delete' | 'selection:change' | 'viewport:pan' | 'viewport:zoom' | 'history:undo' | 'history:redo' | 'tree:save' | 'tree:load' | 'debug:start' | 'debug:stop' | 'debug:step' | 'debug:breakpoint-hit';
162
- export interface BTEditorEvent<T = unknown> {
163
- type: BTEditorEventType;
164
- data: T;
165
- timestamp: number;
166
- }
167
- export type BTEditorEventHandler<T = unknown> = (event: BTEditorEvent<T>) => void;
168
- export interface BTPaletteCategory {
169
- id: BTNodeType;
170
- name: string;
171
- icon: string;
172
- color: string;
173
- expanded: boolean;
174
- nodes: BTPaletteNode[];
175
- }
176
- export interface BTPaletteNode {
177
- type: string;
178
- definition: _BTNodeDefinition;
179
- searchTerms: string[];
180
- favorite: boolean;
181
- recentlyUsed: boolean;
182
- }
183
- export interface BTValidationResult {
184
- valid: boolean;
185
- errors: BTValidationMessage[];
186
- warnings: BTValidationMessage[];
187
- }
188
- export interface BTValidationMessage {
189
- nodeId?: string;
190
- connectionId?: string;
191
- severity: 'error' | 'warning' | 'info';
192
- code: string;
193
- message: string;
194
- }
195
- /** Validation rule */
196
- export interface BTValidationRule {
197
- id: string;
198
- name: string;
199
- description: string;
200
- severity: 'error' | 'warning' | 'info';
201
- validate: (nodes: BTEditorNodeData[], connections: BTConnectionData[]) => BTValidationMessage[];
202
- }
203
- export interface BTTreeData {
204
- version: string;
205
- name: string;
206
- description?: string;
207
- author?: string;
208
- created: string;
209
- modified: string;
210
- nodes: BTEditorNodeData[];
211
- connections: BTConnectionData[];
212
- rootNodeId?: string;
213
- blackboardKeys: BTBlackboardKeyDef[];
214
- variables: BTVariableDef[];
215
- metadata?: Record<string, unknown>;
216
- }
217
- export interface BTBlackboardKeyDef {
218
- name: string;
219
- type: string;
220
- defaultValue?: unknown;
221
- description?: string;
222
- }
223
- export interface BTVariableDef {
224
- name: string;
225
- type: string;
226
- value: unknown;
227
- scope: 'local' | 'tree' | 'global';
228
- }
229
- export interface BTDebugState {
230
- isDebugging: boolean;
231
- isPaused: boolean;
232
- currentNodeId?: string;
233
- breakpoints: Set<string>;
234
- watchExpressions: BTWatchExpression[];
235
- blackboardSnapshot: Record<string, unknown>;
236
- executionHistory: BTExecutionStep[];
237
- statistics: BTDebugStatistics;
238
- }
239
- export interface BTWatchExpression {
240
- id: string;
241
- expression: string;
242
- value: unknown;
243
- error?: string;
244
- }
245
- export interface BTExecutionStep {
246
- nodeId: string;
247
- nodeName: string;
248
- status: _BTStatus;
249
- timestamp: number;
250
- duration: number;
251
- blackboardChanges?: Record<string, {
252
- old: unknown;
253
- new: unknown;
254
- }>;
255
- }
256
- export interface BTDebugStatistics {
257
- totalTicks: number;
258
- averageTickTime: number;
259
- nodeExecutionCounts: Map<string, number>;
260
- nodeFailureCounts: Map<string, number>;
261
- uptime: number;
262
- }
263
- export interface BTLayoutNode {
264
- id: string;
265
- x: number;
266
- y: number;
267
- width: number;
268
- height: number;
269
- children: BTLayoutNode[];
270
- parent?: BTLayoutNode;
271
- depth: number;
272
- offset: number;
273
- thread?: BTLayoutNode;
274
- }
275
- export interface BTLayoutResult {
276
- nodes: Map<string, Vec2>;
277
- bounds: {
278
- minX: number;
279
- minY: number;
280
- maxX: number;
281
- maxY: number;
282
- };
283
- }
284
- export interface BTSearchOptions {
285
- query: string;
286
- searchInNames: boolean;
287
- searchInTypes: boolean;
288
- searchInComments: boolean;
289
- searchInProperties: boolean;
290
- caseSensitive: boolean;
291
- useRegex: boolean;
292
- }
293
- export interface BTFilterOptions {
294
- categories: BTNodeType[];
295
- statuses: BTVisualStatus[];
296
- hasErrors: boolean | null;
297
- hasWarnings: boolean | null;
298
- hasBreakpoint: boolean | null;
299
- }
@@ -1,20 +0,0 @@
1
- export { NiceGameEditor, UndoStack, useEditor, serializeProject, deserializeProject, } from './NiceGameEditor';
2
- export type { NiceGameEditorProps, EditorContextValue, EditorState, EditorTool, EditorMode, EditorPanel, UndoEntry, } from './NiceGameEditor';
3
- export { createGizmoState, getSelectionRect, entitiesInRect, snapToGrid, snapVec2ToGrid, renderGrid, renderTranslateGizmo, renderRotateGizmo, renderScaleGizmo, hitTestGizmoAxis, pickEntityAt, copyEntities, pasteEntities, } from './SceneEditor';
4
- export type { GizmoMode, GizmoAxis, GizmoState, SelectionBox, ClipboardEntry } from './SceneEditor';
5
- export { AssetManager } from './AssetManager';
6
- export type { AssetMetadata, AssetFolder } from './AssetManager';
7
- export { Profiler, FPSCounter, ConsoleLogger, snapshotEntity, snapshotWorld, renderCollisionDebug, getMemoryStats, } from './DebugTools';
8
- export type { ProfilerSample, ProfilerFrame, LogLevel, LogEntry, EntitySnapshot, MemoryStats, } from './DebugTools';
9
- export * from './behavior-tree';
10
- export * from './state-machine';
11
- export { NiceNodeGraph } from './NiceNodeGraph';
12
- export type { NiceNodeGraphProps, NiceNodeGraphRef } from './NiceNodeGraph';
13
- export { NiceAnimationTimeline } from './NiceAnimationTimeline';
14
- export type { NiceAnimationTimelineProps, NiceAnimationTimelineRef, AnimationTimelineTheme, KeyframeValue, Keyframe, EasingType, AnimationTrack, AnimationLayer, AnimationClipData, AnimationEvent, } from './NiceAnimationTimeline';
15
- export { NiceMaterialEditor } from './NiceMaterialEditor';
16
- export type { NiceMaterialEditorProps, NiceMaterialEditorRef, MaterialEditorTheme, ShaderNodeType, ShaderPin, ShaderNode, ShaderConnection, MaterialData, MaterialParameter, MaterialTexture, RenderState, } from './NiceMaterialEditor';
17
- export { NiceParticleEditor } from './NiceParticleEditor';
18
- export type { NiceParticleEditorProps, NiceParticleEditorRef, ParticleEditorTheme, ParticleCurve, ParticleGradient, EmitterShape, ParticleModule, ParticleModuleType, ParticleSystemData, } from './NiceParticleEditor';
19
- export { NiceLevelEditor } from './NiceLevelEditor';
20
- export type { NiceLevelEditorProps, NiceLevelEditorRef, LevelEditorTheme, LevelLayer, LevelObject, TerrainData, TerrainLayer, TreeInstance, DetailInstance, SplineData, SplinePoint, StreamingZone, LevelData, LightmapSettings, NavmeshSettings, EnvironmentSettings, LevelTool, } from './NiceLevelEditor';
@@ -1,61 +0,0 @@
1
- /**
2
- * @file state-machine/SMEditorCanvas.ts
3
- * @description Canvas rendering and interaction for State Machine Editor
4
- * PRO-1.4: Professional Editor Features
5
- */
6
- import type { Vec2 } from '../../core/types';
7
- import type { StateMachineEditor } from './StateMachineEditor';
8
- import { SMBoxSelection } from './types';
9
- export interface SMEditorCanvasState {
10
- isDragging: boolean;
11
- isPanning: boolean;
12
- isBoxSelecting: boolean;
13
- boxSelection: SMBoxSelection;
14
- lastMousePos: Vec2;
15
- dragStartPos: Vec2;
16
- hoveredStateId: string | null;
17
- hoveredTransitionId: string | null;
18
- }
19
- export declare class SMEditorCanvas {
20
- private editor;
21
- private canvas;
22
- private ctx;
23
- private state;
24
- private animationFrameId;
25
- private resizeObserver;
26
- constructor(editor: StateMachineEditor);
27
- attach(canvas: HTMLCanvasElement): void;
28
- detach(): void;
29
- private handleResize;
30
- private startRenderLoop;
31
- private stopRenderLoop;
32
- private handleMouseDown;
33
- private handleMouseMove;
34
- private handleMouseUp;
35
- private handleMouseLeave;
36
- private handleWheel;
37
- private handleDoubleClick;
38
- private handleContextMenu;
39
- private handleKeyDown;
40
- private handleKeyUp;
41
- private hitTest;
42
- private isPointInState;
43
- private isPointNearTransition;
44
- private distanceToLineSegment;
45
- private render;
46
- private drawGrid;
47
- private drawState;
48
- private drawStateTypeIndicator;
49
- private drawTransition;
50
- private drawSelfLoop;
51
- private drawPendingConnection;
52
- private drawArrow;
53
- private drawBoxSelection;
54
- private drawMinimap;
55
- private getMousePosition;
56
- private getStateCenter;
57
- private getStateEdgePoint;
58
- private getBoxSelectionRect;
59
- private roundRect;
60
- }
61
- export declare function createSMEditorCanvas(editor: StateMachineEditor): SMEditorCanvas;