@next2d/webgl 1.18.12 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (590) hide show
  1. package/package.json +11 -18
  2. package/src/AtlasManager/service/AtlasManagerCreateNodeService.d.ts +12 -0
  3. package/src/AtlasManager/service/AtlasManagerCreateNodeService.js +27 -0
  4. package/src/AtlasManager/service/AtlasManagerRemoveNodeService.d.ts +11 -0
  5. package/src/AtlasManager/service/AtlasManagerRemoveNodeService.js +17 -0
  6. package/src/AtlasManager/usecase/AtlasManagerResetUseCase.d.ts +9 -0
  7. package/src/AtlasManager/usecase/AtlasManagerResetUseCase.js +19 -0
  8. package/src/AtlasManager.d.ts +132 -0
  9. package/src/AtlasManager.js +228 -0
  10. package/src/BezierConverter/service/BezierConverterSplit2CubicService.d.ts +19 -0
  11. package/src/BezierConverter/service/BezierConverterSplit2CubicService.js +41 -0
  12. package/src/BezierConverter/service/BezierConverterSplit2QuadService.d.ts +18 -0
  13. package/src/BezierConverter/service/BezierConverterSplit2QuadService.js +31 -0
  14. package/src/BezierConverter/usecase/BezierConverterCubicToQuadUseCase.d.ts +17 -0
  15. package/src/BezierConverter/usecase/BezierConverterCubicToQuadUseCase.js +29 -0
  16. package/src/BezierConverter.d.ts +8 -0
  17. package/src/BezierConverter.js +8 -0
  18. package/src/Bitmap.d.ts +8 -0
  19. package/src/Bitmap.js +8 -0
  20. package/src/Blend/service/BlendAddService.d.ts +9 -0
  21. package/src/Blend/service/BlendAddService.js +16 -0
  22. package/src/Blend/service/BlendAlphaService.d.ts +9 -0
  23. package/src/Blend/service/BlendAlphaService.js +16 -0
  24. package/src/Blend/service/BlendEraseService.d.ts +9 -0
  25. package/src/Blend/service/BlendEraseService.js +16 -0
  26. package/src/Blend/service/BlendOneZeroService.d.ts +9 -0
  27. package/src/Blend/service/BlendOneZeroService.js +16 -0
  28. package/src/Blend/service/BlendResetService.d.ts +9 -0
  29. package/src/Blend/service/BlendResetService.js +16 -0
  30. package/src/Blend/service/BlendScreenService.d.ts +9 -0
  31. package/src/Blend/service/BlendScreenService.js +16 -0
  32. package/src/Blend/service/BlendSourceAtopService.d.ts +9 -0
  33. package/src/Blend/service/BlendSourceAtopService.js +16 -0
  34. package/src/Blend/service/BlendSourceInService.d.ts +9 -0
  35. package/src/Blend/service/BlendSourceInService.js +16 -0
  36. package/src/Blend/usecase/BlendBootUseCase.d.ts +9 -0
  37. package/src/Blend/usecase/BlendBootUseCase.js +14 -0
  38. package/src/Blend/usecase/BlendDrawFilterToMainUseCase.d.ts +14 -0
  39. package/src/Blend/usecase/BlendDrawFilterToMainUseCase.js +79 -0
  40. package/src/Blend/usecase/BlendOperationUseCase.d.ts +11 -0
  41. package/src/Blend/usecase/BlendOperationUseCase.js +37 -0
  42. package/src/Blend/usecase/BlnedClearArraysInstancedUseCase.d.ts +9 -0
  43. package/src/Blend/usecase/BlnedClearArraysInstancedUseCase.js +13 -0
  44. package/src/Blend/usecase/BlnedDrawArraysInstancedUseCase.d.ts +9 -0
  45. package/src/Blend/usecase/BlnedDrawArraysInstancedUseCase.js +24 -0
  46. package/src/Blend/usecase/BlnedDrawDisplayObjectUseCase.d.ts +16 -0
  47. package/src/Blend/usecase/BlnedDrawDisplayObjectUseCase.js +159 -0
  48. package/src/Blend.d.ts +39 -0
  49. package/src/Blend.js +64 -0
  50. package/src/ColorBufferObject/service/ColorBufferObjectCreateService.d.ts +10 -0
  51. package/src/ColorBufferObject/service/ColorBufferObjectCreateService.js +27 -0
  52. package/src/ColorBufferObject/service/ColorBufferObjectMeguruBinarySearchService.d.ts +10 -0
  53. package/src/ColorBufferObject/service/ColorBufferObjectMeguruBinarySearchService.js +24 -0
  54. package/src/ColorBufferObject/usecase/ColorBufferObjectAcquireObjectUseCase.d.ts +11 -0
  55. package/src/ColorBufferObject/usecase/ColorBufferObjectAcquireObjectUseCase.js +28 -0
  56. package/src/ColorBufferObject/usecase/ColorBufferObjectGetColorBufferObjectUseCase.d.ts +12 -0
  57. package/src/ColorBufferObject/usecase/ColorBufferObjectGetColorBufferObjectUseCase.js +32 -0
  58. package/src/ColorBufferObject/usecase/ColorBufferObjectReleaseColorBufferObjectUseCase.d.ts +11 -0
  59. package/src/ColorBufferObject/usecase/ColorBufferObjectReleaseColorBufferObjectUseCase.js +19 -0
  60. package/src/ColorBufferObject.d.ts +9 -0
  61. package/src/ColorBufferObject.js +8 -0
  62. package/src/Context/service/ContextBeginNodeRenderingService.d.ts +13 -0
  63. package/src/Context/service/ContextBeginNodeRenderingService.js +22 -0
  64. package/src/Context/service/ContextCreateImageBitmapService.d.ts +11 -0
  65. package/src/Context/service/ContextCreateImageBitmapService.js +58 -0
  66. package/src/Context/service/ContextEndNodeRenderingService.d.ts +9 -0
  67. package/src/Context/service/ContextEndNodeRenderingService.js +12 -0
  68. package/src/Context/service/ContextFillBackgroundColorService.d.ts +13 -0
  69. package/src/Context/service/ContextFillBackgroundColorService.js +18 -0
  70. package/src/Context/service/ContextResetService.d.ts +11 -0
  71. package/src/Context/service/ContextResetService.js +14 -0
  72. package/src/Context/service/ContextResetStyleService.d.ts +11 -0
  73. package/src/Context/service/ContextResetStyleService.js +13 -0
  74. package/src/Context/service/ContextRestoreService.d.ts +11 -0
  75. package/src/Context/service/ContextRestoreService.js +23 -0
  76. package/src/Context/service/ContextSaveService.d.ts +11 -0
  77. package/src/Context/service/ContextSaveService.js +13 -0
  78. package/src/Context/service/ContextSetTransformService.d.ts +16 -0
  79. package/src/Context/service/ContextSetTransformService.js +23 -0
  80. package/src/Context/service/ContextTransformService.d.ts +17 -0
  81. package/src/Context/service/ContextTransformService.js +29 -0
  82. package/src/Context/service/ContextUpdateAllTransferBoundsService.d.ts +11 -0
  83. package/src/Context/service/ContextUpdateAllTransferBoundsService.js +21 -0
  84. package/src/Context/service/ContextUpdateBackgroundColorService.d.ts +15 -0
  85. package/src/Context/service/ContextUpdateBackgroundColorService.js +20 -0
  86. package/src/Context/service/ContextUpdateTransferBoundsService.d.ts +11 -0
  87. package/src/Context/service/ContextUpdateTransferBoundsService.js +21 -0
  88. package/src/Context/service/ContextUseGridService.d.ts +10 -0
  89. package/src/Context/service/ContextUseGridService.js +14 -0
  90. package/src/Context/usecase/ContextApplyFilterUseCase.d.ts +21 -0
  91. package/src/Context/usecase/ContextApplyFilterUseCase.js +200 -0
  92. package/src/Context/usecase/ContextBindUseCase.d.ts +13 -0
  93. package/src/Context/usecase/ContextBindUseCase.js +42 -0
  94. package/src/Context/usecase/ContextBitmapFillUseCase.d.ts +15 -0
  95. package/src/Context/usecase/ContextBitmapFillUseCase.js +31 -0
  96. package/src/Context/usecase/ContextBitmapStrokeUseCase.d.ts +15 -0
  97. package/src/Context/usecase/ContextBitmapStrokeUseCase.js +31 -0
  98. package/src/Context/usecase/ContextClearRectUseCase.d.ts +13 -0
  99. package/src/Context/usecase/ContextClearRectUseCase.js +20 -0
  100. package/src/Context/usecase/ContextClipUseCase.d.ts +9 -0
  101. package/src/Context/usecase/ContextClipUseCase.js +66 -0
  102. package/src/Context/usecase/ContextDrawElementUseCase.d.ts +12 -0
  103. package/src/Context/usecase/ContextDrawElementUseCase.js +26 -0
  104. package/src/Context/usecase/ContextDrawFillUseCase.d.ts +9 -0
  105. package/src/Context/usecase/ContextDrawFillUseCase.js +69 -0
  106. package/src/Context/usecase/ContextDrawPixelsUseCase.d.ts +12 -0
  107. package/src/Context/usecase/ContextDrawPixelsUseCase.js +26 -0
  108. package/src/Context/usecase/ContextFillUseCase.d.ts +10 -0
  109. package/src/Context/usecase/ContextFillUseCase.js +23 -0
  110. package/src/Context/usecase/ContextGradientFillUseCase.d.ts +15 -0
  111. package/src/Context/usecase/ContextGradientFillUseCase.js +34 -0
  112. package/src/Context/usecase/ContextGradientStrokeUseCase.d.ts +15 -0
  113. package/src/Context/usecase/ContextGradientStrokeUseCase.js +34 -0
  114. package/src/Context/usecase/ContextLinearGradientFillUseCase.d.ts +14 -0
  115. package/src/Context/usecase/ContextLinearGradientFillUseCase.js +56 -0
  116. package/src/Context/usecase/ContextNormalFillUseCase.d.ts +14 -0
  117. package/src/Context/usecase/ContextNormalFillUseCase.js +42 -0
  118. package/src/Context/usecase/ContextPatternBitmapFillUseCase.d.ts +14 -0
  119. package/src/Context/usecase/ContextPatternBitmapFillUseCase.js +55 -0
  120. package/src/Context/usecase/ContextRadialGradientFillUseCase.d.ts +14 -0
  121. package/src/Context/usecase/ContextRadialGradientFillUseCase.js +59 -0
  122. package/src/Context/usecase/ContextResizeUseCase.d.ts +14 -0
  123. package/src/Context/usecase/ContextResizeUseCase.js +43 -0
  124. package/src/Context/usecase/ContextStrokeUseCase.d.ts +9 -0
  125. package/src/Context/usecase/ContextStrokeUseCase.js +22 -0
  126. package/src/Context.d.ts +697 -0
  127. package/src/Context.js +993 -0
  128. package/src/Filter/BevelFilter/usecase/FilterApplyBevelFilterUseCase.d.ts +22 -0
  129. package/src/Filter/BevelFilter/usecase/FilterApplyBevelFilterUseCase.js +105 -0
  130. package/src/Filter/BitmapFilter/usecase/FilterApplyBitmapFilterUseCase.d.ts +37 -0
  131. package/src/Filter/BitmapFilter/usecase/FilterApplyBitmapFilterUseCase.js +108 -0
  132. package/src/Filter/BlurFilter/usecase/FilterApplyBlurFilterUseCase.d.ts +16 -0
  133. package/src/Filter/BlurFilter/usecase/FilterApplyBlurFilterUseCase.js +134 -0
  134. package/src/Filter/BlurFilter/usecase/FilterApplyDirectionalBlurFilterUseCase.d.ts +13 -0
  135. package/src/Filter/BlurFilter/usecase/FilterApplyDirectionalBlurFilterUseCase.js +24 -0
  136. package/src/Filter/ColorMatrixFilter/usecase/FilterApplyColorMatrixFilterUseCase.d.ts +12 -0
  137. package/src/Filter/ColorMatrixFilter/usecase/FilterApplyColorMatrixFilterUseCase.js +38 -0
  138. package/src/Filter/ConvolutionFilter/usecase/FilterApplyConvolutionFilterUseCase.d.ts +20 -0
  139. package/src/Filter/ConvolutionFilter/usecase/FilterApplyConvolutionFilterUseCase.js +49 -0
  140. package/src/Filter/DisplacementMapFilter/usecase/FilterApplyDisplacementMapFilterUseCase.d.ts +24 -0
  141. package/src/Filter/DisplacementMapFilter/usecase/FilterApplyDisplacementMapFilterUseCase.js +59 -0
  142. package/src/Filter/DropShadowFilter/usecase/FilterApplyDropShadowFilterUseCase.d.ts +23 -0
  143. package/src/Filter/DropShadowFilter/usecase/FilterApplyDropShadowFilterUseCase.js +84 -0
  144. package/src/Filter/GlowFilter/usecase/FilterApplyGlowFilterUseCase.d.ts +20 -0
  145. package/src/Filter/GlowFilter/usecase/FilterApplyGlowFilterUseCase.js +51 -0
  146. package/src/Filter/GradientBevelFilter/usecase/FilterApplyGradientBevelFilterUseCase.d.ts +23 -0
  147. package/src/Filter/GradientBevelFilter/usecase/FilterApplyGradientBevelFilterUseCase.js +105 -0
  148. package/src/Filter/GradientGlowFilter/usecase/FilterApplyGradientGlowFilterUseCase.d.ts +23 -0
  149. package/src/Filter/GradientGlowFilter/usecase/FilterApplyGradientGlowFilterUseCase.js +81 -0
  150. package/src/Filter.d.ts +45 -0
  151. package/src/Filter.js +53 -0
  152. package/src/FrameBufferManager/service/FrameBufferManagerBindAttachmentObjectService.d.ts +11 -0
  153. package/src/FrameBufferManager/service/FrameBufferManagerBindAttachmentObjectService.js +29 -0
  154. package/src/FrameBufferManager/service/FrameBufferManagerCreateAttachmentObjectService.d.ts +10 -0
  155. package/src/FrameBufferManager/service/FrameBufferManagerCreateAttachmentObjectService.js +26 -0
  156. package/src/FrameBufferManager/service/FrameBufferManagerTransferAtlasTextureService.d.ts +9 -0
  157. package/src/FrameBufferManager/service/FrameBufferManagerTransferAtlasTextureService.js +44 -0
  158. package/src/FrameBufferManager/service/FrameBufferManagerTransferMainCanvasService.d.ts +9 -0
  159. package/src/FrameBufferManager/service/FrameBufferManagerTransferMainCanvasService.js +24 -0
  160. package/src/FrameBufferManager/service/FrameBufferManagerUnBindAttachmentObjectService.d.ts +9 -0
  161. package/src/FrameBufferManager/service/FrameBufferManagerUnBindAttachmentObjectService.js +17 -0
  162. package/src/FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase.d.ts +13 -0
  163. package/src/FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase.js +41 -0
  164. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromBoundsUseCase.d.ts +14 -0
  165. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromBoundsUseCase.js +41 -0
  166. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromNodeUseCase.d.ts +12 -0
  167. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromNodeUseCase.js +38 -0
  168. package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase.d.ts +12 -0
  169. package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase.js +30 -0
  170. package/src/FrameBufferManager/usecase/FrameBufferManagerTransferTextureFromRectUseCase.d.ts +11 -0
  171. package/src/FrameBufferManager/usecase/FrameBufferManagerTransferTextureFromRectUseCase.js +25 -0
  172. package/src/FrameBufferManager.d.ts +147 -0
  173. package/src/FrameBufferManager.js +229 -0
  174. package/src/Gradient.d.ts +8 -0
  175. package/src/Gradient.js +8 -0
  176. package/src/Grid.d.ts +14 -0
  177. package/src/Grid.js +16 -0
  178. package/src/Mask/service/MaskBeginMaskService.d.ts +9 -0
  179. package/src/Mask/service/MaskBeginMaskService.js +27 -0
  180. package/src/Mask/service/MaskEndMaskService.d.ts +9 -0
  181. package/src/Mask/service/MaskEndMaskService.js +26 -0
  182. package/src/Mask/service/MaskSetMaskBoundsService.d.ts +13 -0
  183. package/src/Mask/service/MaskSetMaskBoundsService.js +26 -0
  184. package/src/Mask/service/MaskUnionMaskService.d.ts +9 -0
  185. package/src/Mask/service/MaskUnionMaskService.js +32 -0
  186. package/src/Mask/usecase/MaskBindUseCase.d.ts +10 -0
  187. package/src/Mask/usecase/MaskBindUseCase.js +25 -0
  188. package/src/Mask/usecase/MaskLeaveMaskUseCase.d.ts +9 -0
  189. package/src/Mask/usecase/MaskLeaveMaskUseCase.js +53 -0
  190. package/src/Mask.d.ts +29 -0
  191. package/src/Mask.js +42 -0
  192. package/src/Mesh/service/MeshCalculateNormalVectorService.d.ts +13 -0
  193. package/src/Mesh/service/MeshCalculateNormalVectorService.js +18 -0
  194. package/src/Mesh/service/MeshCalculateNormalizeBezierService.d.ts +11 -0
  195. package/src/Mesh/service/MeshCalculateNormalizeBezierService.js +15 -0
  196. package/src/Mesh/service/MeshFillGenerateService.d.ts +23 -0
  197. package/src/Mesh/service/MeshFillGenerateService.js +197 -0
  198. package/src/Mesh/service/MeshFindOverlappingPathsService.d.ts +13 -0
  199. package/src/Mesh/service/MeshFindOverlappingPathsService.js +28 -0
  200. package/src/Mesh/service/MeshGenerateCalculateRoundCapService.d.ts +13 -0
  201. package/src/Mesh/service/MeshGenerateCalculateRoundCapService.js +51 -0
  202. package/src/Mesh/service/MeshGenerateCalculateSquareCapService.d.ts +13 -0
  203. package/src/Mesh/service/MeshGenerateCalculateSquareCapService.js +64 -0
  204. package/src/Mesh/service/MeshGetQuadraticBezierPointService.d.ts +14 -0
  205. package/src/Mesh/service/MeshGetQuadraticBezierPointService.js +18 -0
  206. package/src/Mesh/service/MeshGetQuadraticBezierTangentService.d.ts +14 -0
  207. package/src/Mesh/service/MeshGetQuadraticBezierTangentService.js +18 -0
  208. package/src/Mesh/service/MeshIsPointInsideRectangleService.d.ts +12 -0
  209. package/src/Mesh/service/MeshIsPointInsideRectangleService.js +35 -0
  210. package/src/Mesh/service/MeshLerpService.d.ts +13 -0
  211. package/src/Mesh/service/MeshLerpService.js +17 -0
  212. package/src/Mesh/usecase/MeshApproximateOffsetQuadraticUseCase.d.ts +14 -0
  213. package/src/Mesh/usecase/MeshApproximateOffsetQuadraticUseCase.js +35 -0
  214. package/src/Mesh/usecase/MeshCalculateCurveRectangleUseCase.d.ts +15 -0
  215. package/src/Mesh/usecase/MeshCalculateCurveRectangleUseCase.js +51 -0
  216. package/src/Mesh/usecase/MeshCalculateLineRectangleUseCase.d.ts +14 -0
  217. package/src/Mesh/usecase/MeshCalculateLineRectangleUseCase.js +42 -0
  218. package/src/Mesh/usecase/MeshFillGenerateUseCase.d.ts +12 -0
  219. package/src/Mesh/usecase/MeshFillGenerateUseCase.js +42 -0
  220. package/src/Mesh/usecase/MeshGenerateCalculateBevelJoinUseCase.d.ts +15 -0
  221. package/src/Mesh/usecase/MeshGenerateCalculateBevelJoinUseCase.js +40 -0
  222. package/src/Mesh/usecase/MeshGenerateCalculateMiterJoinUseCase.d.ts +17 -0
  223. package/src/Mesh/usecase/MeshGenerateCalculateMiterJoinUseCase.js +70 -0
  224. package/src/Mesh/usecase/MeshGenerateCalculateRoundJoinUseCase.d.ts +15 -0
  225. package/src/Mesh/usecase/MeshGenerateCalculateRoundJoinUseCase.js +51 -0
  226. package/src/Mesh/usecase/MeshGenerateStrokeOutlineUseCase.d.ts +12 -0
  227. package/src/Mesh/usecase/MeshGenerateStrokeOutlineUseCase.js +108 -0
  228. package/src/Mesh/usecase/MeshSplitBezierMultipleTimesUseCase.d.ts +14 -0
  229. package/src/Mesh/usecase/MeshSplitBezierMultipleTimesUseCase.js +32 -0
  230. package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.d.ts +14 -0
  231. package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.js +28 -0
  232. package/src/Mesh/usecase/MeshStrokeGenerateUseCase.d.ts +12 -0
  233. package/src/Mesh/usecase/MeshStrokeGenerateUseCase.js +21 -0
  234. package/src/Mesh.d.ts +64 -0
  235. package/src/Mesh.js +103 -0
  236. package/src/PathCommand/service/PathCommandBeginPathService.d.ts +9 -0
  237. package/src/PathCommand/service/PathCommandBeginPathService.js +16 -0
  238. package/src/PathCommand/service/PathCommandCreateRectVerticesService.d.ts +14 -0
  239. package/src/PathCommand/service/PathCommandCreateRectVerticesService.js +16 -0
  240. package/src/PathCommand/service/PathCommandEqualsToLastPointService.d.ts +11 -0
  241. package/src/PathCommand/service/PathCommandEqualsToLastPointService.js +17 -0
  242. package/src/PathCommand/service/PathCommandPushCurrentPathToVerticesService.d.ts +10 -0
  243. package/src/PathCommand/service/PathCommandPushCurrentPathToVerticesService.js +19 -0
  244. package/src/PathCommand/service/PathCommandPushPointToCurrentPathService.d.ts +12 -0
  245. package/src/PathCommand/service/PathCommandPushPointToCurrentPathService.js +15 -0
  246. package/src/PathCommand/usecase/PathCommandArcUseCase.d.ts +12 -0
  247. package/src/PathCommand/usecase/PathCommandArcUseCase.js +20 -0
  248. package/src/PathCommand/usecase/PathCommandBezierCurveToUseCase.d.ts +15 -0
  249. package/src/PathCommand/usecase/PathCommandBezierCurveToUseCase.js +34 -0
  250. package/src/PathCommand/usecase/PathCommandClosePathUseCase.d.ts +9 -0
  251. package/src/PathCommand/usecase/PathCommandClosePathUseCase.js +22 -0
  252. package/src/PathCommand/usecase/PathCommandLineToUseCase.d.ts +11 -0
  253. package/src/PathCommand/usecase/PathCommandLineToUseCase.js +26 -0
  254. package/src/PathCommand/usecase/PathCommandMoveToUseCase.d.ts +13 -0
  255. package/src/PathCommand/usecase/PathCommandMoveToUseCase.js +31 -0
  256. package/src/PathCommand/usecase/PathCommandQuadraticCurveToUseCase.d.ts +13 -0
  257. package/src/PathCommand/usecase/PathCommandQuadraticCurveToUseCase.js +26 -0
  258. package/src/PathCommand.d.ts +27 -0
  259. package/src/PathCommand.js +31 -0
  260. package/src/Shader/Fragment/Filter/FragmentShaderSourceBlurFilter.d.ts +7 -0
  261. package/{dist/shader/fragment/filter → src/Shader/Fragment/Filter}/FragmentShaderSourceBlurFilter.js +9 -16
  262. package/src/Shader/Fragment/Filter/FragmentShaderSourceColorMatrixFilter.d.ts +6 -0
  263. package/{dist/shader/fragment/filter → src/Shader/Fragment/Filter}/FragmentShaderSourceColorMatrixFilter.js +7 -14
  264. package/src/Shader/Fragment/Filter/FragmentShaderSourceConvolutionFilter.d.ts +11 -0
  265. package/src/Shader/Fragment/Filter/FragmentShaderSourceConvolutionFilter.js +72 -0
  266. package/src/Shader/Fragment/Filter/FragmentShaderSourceDisplacementMapFilter.d.ts +10 -0
  267. package/src/Shader/Fragment/Filter/FragmentShaderSourceDisplacementMapFilter.js +99 -0
  268. package/src/Shader/Fragment/Filter/FragmentShaderSourceFilter.d.ts +15 -0
  269. package/src/Shader/Fragment/Filter/FragmentShaderSourceFilter.js +273 -0
  270. package/src/Shader/Fragment/FragmentShaderLibrary.d.ts +19 -0
  271. package/src/Shader/Fragment/FragmentShaderLibrary.js +34 -0
  272. package/src/Shader/Fragment/FragmentShaderSource.d.ts +45 -0
  273. package/src/Shader/Fragment/FragmentShaderSource.js +114 -0
  274. package/src/Shader/Fragment/FragmentShaderSourceBlend.d.ts +8 -0
  275. package/src/Shader/Fragment/FragmentShaderSourceBlend.js +285 -0
  276. package/src/Shader/Fragment/FragmentShaderSourceGradient.d.ts +11 -0
  277. package/src/Shader/Fragment/FragmentShaderSourceGradient.js +102 -0
  278. package/src/Shader/Fragment/FragmentShaderSourceGradientLUT.d.ts +12 -0
  279. package/src/Shader/Fragment/FragmentShaderSourceGradientLUT.js +53 -0
  280. package/src/Shader/Fragment/FragmentShaderSourceTexture.d.ts +13 -0
  281. package/src/Shader/Fragment/FragmentShaderSourceTexture.js +59 -0
  282. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetFilterUniformService.d.ts +16 -0
  283. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetFilterUniformService.js +30 -0
  284. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetUniformService.d.ts +15 -0
  285. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetUniformService.js +29 -0
  286. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateFilterTextureUseCase.d.ts +13 -0
  287. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateFilterTextureUseCase.js +37 -0
  288. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateShapeTextureUseCase.d.ts +12 -0
  289. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateShapeTextureUseCase.js +44 -0
  290. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGeneratorFillTextureUseCase.d.ts +13 -0
  291. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGeneratorFillTextureUseCase.js +20 -0
  292. package/src/Shader/GradientLUTGenerator.d.ts +36 -0
  293. package/src/Shader/GradientLUTGenerator.js +60 -0
  294. package/src/Shader/ShaderInstancedManager/usecase/ShaderInstancedManagerDrawArraysInstancedUseCase.d.ts +11 -0
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  349. package/src/Shader/Variants/Blend/service/VariantsBlendMatrixTextureShaderService.js +22 -0
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  359. package/src/Shader/Variants/Filter/service/VariantsColorMatrixFilterShaderService.js +21 -0
  360. package/src/Shader/Variants/Filter/service/VariantsConvolutionFilterShaderService.d.ts +14 -0
  361. package/src/Shader/Variants/Filter/service/VariantsConvolutionFilterShaderService.js +30 -0
  362. package/src/Shader/Variants/Filter/service/VariantsDisplacementMapFilterShaderService.d.ts +13 -0
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  364. package/src/Shader/Variants/FilterVariants.d.ts +9 -0
  365. package/src/Shader/Variants/FilterVariants.js +8 -0
  366. package/src/Shader/Variants/Gradient/service/VariantsGradientCreateCollectionKeyService.d.ts +13 -0
  367. package/src/Shader/Variants/Gradient/service/VariantsGradientCreateCollectionKeyService.js +19 -0
  368. package/src/Shader/Variants/Gradient/usecase/VariantsGradientShapeShaderUseCase.d.ts +14 -0
  369. package/src/Shader/Variants/Gradient/usecase/VariantsGradientShapeShaderUseCase.js +28 -0
  370. package/src/Shader/Variants/GradientLUT/service/VariantsGradientLUTShaderService.d.ts +12 -0
  371. package/src/Shader/Variants/GradientLUT/service/VariantsGradientLUTShaderService.js +26 -0
  372. package/src/Shader/Variants/GradientLUTVariants.d.ts +9 -0
  373. package/src/Shader/Variants/GradientLUTVariants.js +8 -0
  374. package/src/Shader/Variants/GradientVariants.d.ts +9 -0
  375. package/src/Shader/Variants/GradientVariants.js +8 -0
  376. package/src/Shader/Variants/Shape/service/VariantsShapeMaskShaderService.d.ts +11 -0
  377. package/src/Shader/Variants/Shape/service/VariantsShapeMaskShaderService.js +22 -0
  378. package/src/Shader/Variants/Shape/service/VariantsShapeRectShaderService.d.ts +10 -0
  379. package/src/Shader/Variants/Shape/service/VariantsShapeRectShaderService.js +21 -0
  380. package/src/Shader/Variants/Shape/service/VariantsShapeSolidColorShaderService.d.ts +11 -0
  381. package/src/Shader/Variants/Shape/service/VariantsShapeSolidColorShaderService.js +22 -0
  382. package/src/Shader/Variants/ShapeVariants.d.ts +9 -0
  383. package/src/Shader/Variants/ShapeVariants.js +8 -0
  384. package/src/Shader/Vertex/VertexShaderLibrary.d.ts +19 -0
  385. package/{dist/shader/vertex → src/Shader/Vertex}/VertexShaderLibrary.js +31 -41
  386. package/src/Shader/Vertex/VertexShaderSource.d.ts +30 -0
  387. package/src/Shader/Vertex/VertexShaderSource.js +141 -0
  388. package/src/Shader/Vertex/VertexShaderSourceFill.d.ts +76 -0
  389. package/src/Shader/Vertex/VertexShaderSourceFill.js +166 -0
  390. package/src/StencilBufferObject/service/StencilBufferObjectCreateService.d.ts +10 -0
  391. package/src/StencilBufferObject/service/StencilBufferObjectCreateService.js +24 -0
  392. package/src/StencilBufferObject/service/StencilBufferObjectReleaseColorBufferObjectService.d.ts +11 -0
  393. package/src/StencilBufferObject/service/StencilBufferObjectReleaseColorBufferObjectService.js +23 -0
  394. package/src/StencilBufferObject/usecase/StencilBufferObjectAcquireObjectUseCase.d.ts +13 -0
  395. package/src/StencilBufferObject/usecase/StencilBufferObjectAcquireObjectUseCase.js +28 -0
  396. package/src/StencilBufferObject/usecase/StencilBufferObjectGetStencilBufferObjectUseCase.d.ts +12 -0
  397. package/src/StencilBufferObject/usecase/StencilBufferObjectGetStencilBufferObjectUseCase.js +27 -0
  398. package/src/StencilBufferObject.d.ts +9 -0
  399. package/src/StencilBufferObject.js +8 -0
  400. package/src/TextureManager/service/TextureManagerBindService.d.ts +14 -0
  401. package/src/TextureManager/service/TextureManagerBindService.js +33 -0
  402. package/src/TextureManager/service/TextureManagerCreateTextureObjectService.d.ts +12 -0
  403. package/src/TextureManager/service/TextureManagerCreateTextureObjectService.js +26 -0
  404. package/src/TextureManager/service/TextureManagerInitializeBindService.d.ts +12 -0
  405. package/src/TextureManager/service/TextureManagerInitializeBindService.js +25 -0
  406. package/src/TextureManager/usecase/TextureManagerBind012UseCase.d.ts +14 -0
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  408. package/src/TextureManager/usecase/TextureManagerBind01UseCase.d.ts +13 -0
  409. package/src/TextureManager/usecase/TextureManagerBind01UseCase.js +18 -0
  410. package/src/TextureManager/usecase/TextureManagerBind02UseCase.d.ts +13 -0
  411. package/src/TextureManager/usecase/TextureManagerBind02UseCase.js +18 -0
  412. package/src/TextureManager/usecase/TextureManagerBind0UseCase.d.ts +12 -0
  413. package/src/TextureManager/usecase/TextureManagerBind0UseCase.js +17 -0
  414. package/src/TextureManager/usecase/TextureManagerCreateAtlasTextureUseCase.d.ts +10 -0
  415. package/src/TextureManager/usecase/TextureManagerCreateAtlasTextureUseCase.js +25 -0
  416. package/src/TextureManager/usecase/TextureManagerCreateFromCanvasUseCase.d.ts +14 -0
  417. package/src/TextureManager/usecase/TextureManagerCreateFromCanvasUseCase.js +19 -0
  418. package/src/TextureManager/usecase/TextureManagerCreateFromPixelsUseCase.d.ts +14 -0
  419. package/src/TextureManager/usecase/TextureManagerCreateFromPixelsUseCase.js +19 -0
  420. package/src/TextureManager/usecase/TextureManagerGetMainTextureFromBoundsUseCase.d.ts +14 -0
  421. package/src/TextureManager/usecase/TextureManagerGetMainTextureFromBoundsUseCase.js +50 -0
  422. package/src/TextureManager/usecase/TextureManagerGetTextureUseCase.d.ts +14 -0
  423. package/src/TextureManager/usecase/TextureManagerGetTextureUseCase.js +19 -0
  424. package/src/TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase.d.ts +11 -0
  425. package/src/TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase.js +13 -0
  426. package/src/TextureManager.d.ts +25 -0
  427. package/src/TextureManager.js +26 -0
  428. package/src/VertexArrayObject/service/VertexArrayObjectBindService.d.ts +11 -0
  429. package/src/VertexArrayObject/service/VertexArrayObjectBindService.js +26 -0
  430. package/src/VertexArrayObject/service/VertexArrayObjectCreateFillObjectService.d.ts +10 -0
  431. package/src/VertexArrayObject/service/VertexArrayObjectCreateFillObjectService.js +18 -0
  432. package/src/VertexArrayObject/service/VertexArrayObjectReleaseVertexArrayObjectService.d.ts +11 -0
  433. package/src/VertexArrayObject/service/VertexArrayObjectReleaseVertexArrayObjectService.js +16 -0
  434. package/src/VertexArrayObject/usecase/VertexArrayObjectBindAttributeUseCase.d.ts +9 -0
  435. package/src/VertexArrayObject/usecase/VertexArrayObjectBindAttributeUseCase.js +27 -0
  436. package/src/VertexArrayObject/usecase/VertexArrayObjectBindFillMeshUseCase.d.ts +10 -0
  437. package/src/VertexArrayObject/usecase/VertexArrayObjectBindFillMeshUseCase.js +25 -0
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  440. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateGradientVertexArrayObjectUseCase.d.ts +12 -0
  441. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateGradientVertexArrayObjectUseCase.js +27 -0
  442. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateInstancedVertexArrayObjectUseCase.d.ts +10 -0
  443. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateInstancedVertexArrayObjectUseCase.js +51 -0
  444. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateRectVertexArrayObjectUseCase.d.ts +10 -0
  445. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateRectVertexArrayObjectUseCase.js +24 -0
  446. package/src/VertexArrayObject/usecase/VertexArrayObjectGetFillObjectUseCase.d.ts +10 -0
  447. package/src/VertexArrayObject/usecase/VertexArrayObjectGetFillObjectUseCase.js +33 -0
  448. package/src/VertexArrayObject/usecase/VertexArrayObjectGetGradientObjectUseCase.d.ts +12 -0
  449. package/src/VertexArrayObject/usecase/VertexArrayObjectGetGradientObjectUseCase.js +34 -0
  450. package/src/VertexArrayObject.d.ts +80 -0
  451. package/src/VertexArrayObject.js +103 -0
  452. package/src/WebGLUtil.d.ts +286 -0
  453. package/src/WebGLUtil.js +446 -0
  454. package/src/index.d.ts +1 -0
  455. package/src/index.js +1 -0
  456. package/src/interface/IAttachmentObject.d.ts +14 -0
  457. package/src/interface/IBlendMode.d.ts +1 -0
  458. package/{dist/interface/BoundsImpl.d.ts → src/interface/IBounds.d.ts} +1 -1
  459. package/{dist/interface/ClipObjectImpl.d.ts → src/interface/IClipObject.d.ts} +1 -1
  460. package/src/interface/IColorBufferObject.d.ts +9 -0
  461. package/src/interface/IFillMesh.d.ts +4 -0
  462. package/src/interface/IFillType.d.ts +1 -0
  463. package/src/interface/IGradientType.d.ts +1 -0
  464. package/{dist/interface/GridImpl.d.ts → src/interface/IGrid.d.ts} +1 -1
  465. package/src/interface/IInterpolationMethod.d.ts +1 -0
  466. package/src/interface/IJointStyle.d.ts +1 -0
  467. package/src/interface/IPath.d.ts +1 -0
  468. package/{dist/interface/PointImpl.d.ts → src/interface/IPoint.d.ts} +1 -1
  469. package/src/interface/IProgramObject.d.ts +4 -0
  470. package/src/interface/ISpreadMethod.d.ts +1 -0
  471. package/src/interface/IStencilBufferObject.d.ts +8 -0
  472. package/src/interface/IStrokeVertexArrayObject.d.ts +6 -0
  473. package/src/interface/ITextureObject.d.ts +8 -0
  474. package/src/interface/ITextureObject.js +1 -0
  475. package/{dist/interface/UniformDataImpl.d.ts → src/interface/IUniformData.d.ts} +1 -1
  476. package/src/interface/IUniformData.js +1 -0
  477. package/src/interface/IVertexArrayObject.d.ts +6 -0
  478. package/src/interface/IVertexArrayObject.js +1 -0
  479. package/dist/BezierConverter.d.ts +0 -59
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  484. package/dist/CanvasPatternToWebGL.js +0 -50
  485. package/dist/CanvasToWebGLContext.d.ts +0 -650
  486. package/dist/CanvasToWebGLContext.js +0 -1600
  487. package/dist/CanvasToWebGLContextBlend.d.ts +0 -175
  488. package/dist/CanvasToWebGLContextBlend.js +0 -483
  489. package/dist/CanvasToWebGLContextGrid.d.ts +0 -74
  490. package/dist/CanvasToWebGLContextGrid.js +0 -283
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  493. package/dist/CanvasToWebGLContextPath.d.ts +0 -111
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  495. package/dist/CanvasToWebGLContextStyle.d.ts +0 -78
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  502. package/dist/FrameBufferManager.js +0 -467
  503. package/dist/StencilBufferPool.d.ts +0 -56
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  505. package/dist/TextureManager.d.ts +0 -180
  506. package/dist/TextureManager.js +0 -531
  507. package/dist/VertexArrayObjectManager.d.ts +0 -115
  508. package/dist/VertexArrayObjectManager.js +0 -328
  509. package/dist/WebGLFillMeshGenerator.d.ts +0 -31
  510. package/dist/WebGLFillMeshGenerator.js +0 -101
  511. package/dist/WebGLStrokeMeshGenerator.d.ts +0 -183
  512. package/dist/WebGLStrokeMeshGenerator.js +0 -504
  513. package/dist/index.d.ts +0 -6
  514. package/dist/index.js +0 -6
  515. package/dist/interface/AttachmentImpl.d.ts +0 -11
  516. package/dist/interface/BlendModeImpl.d.ts +0 -1
  517. package/dist/interface/CachePositionImpl.d.ts +0 -11
  518. package/dist/interface/CapsStyleImpl.d.ts +0 -1
  519. package/dist/interface/FillMeshImpl.d.ts +0 -5
  520. package/dist/interface/GradientTypeImpl.d.ts +0 -1
  521. package/dist/interface/IndexRangeImpl.d.ts +0 -4
  522. package/dist/interface/InterpolationMethodImpl.d.ts +0 -1
  523. package/dist/interface/JointStyleImpl.d.ts +0 -1
  524. package/dist/interface/SpreadMethodImpl.d.ts +0 -1
  525. package/dist/interface/StrokeMethImpl.d.ts +0 -4
  526. package/dist/interface/VerticesImpl.d.ts +0 -1
  527. package/dist/shader/CanvasToWebGLShader.d.ts +0 -99
  528. package/dist/shader/CanvasToWebGLShader.js +0 -213
  529. package/dist/shader/CanvasToWebGLShaderList.d.ts +0 -70
  530. package/dist/shader/CanvasToWebGLShaderList.js +0 -109
  531. package/dist/shader/GradientLUTGenerator.d.ts +0 -36
  532. package/dist/shader/GradientLUTGenerator.js +0 -130
  533. package/dist/shader/WebGLShaderInstance.d.ts +0 -30
  534. package/dist/shader/WebGLShaderInstance.js +0 -48
  535. package/dist/shader/WebGLShaderUniform.d.ts +0 -52
  536. package/dist/shader/WebGLShaderUniform.js +0 -159
  537. package/dist/shader/fragment/FragmentShaderLibrary.d.ts +0 -24
  538. package/dist/shader/fragment/FragmentShaderLibrary.js +0 -44
  539. package/dist/shader/fragment/FragmentShaderSource.d.ts +0 -29
  540. package/dist/shader/fragment/FragmentShaderSource.js +0 -99
  541. package/dist/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -75
  542. package/dist/shader/fragment/FragmentShaderSourceBlend.js +0 -384
  543. package/dist/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
  544. package/dist/shader/fragment/FragmentShaderSourceGradient.js +0 -114
  545. package/dist/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
  546. package/dist/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
  547. package/dist/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -18
  548. package/dist/shader/fragment/FragmentShaderSourceTexture.js +0 -68
  549. package/dist/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
  550. package/dist/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
  551. package/dist/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
  552. package/dist/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
  553. package/dist/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
  554. package/dist/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
  555. package/dist/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
  556. package/dist/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
  557. package/dist/shader/variants/BlendShaderVariantCollection.d.ts +0 -159
  558. package/dist/shader/variants/BlendShaderVariantCollection.js +0 -376
  559. package/dist/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
  560. package/dist/shader/variants/FilterShaderVariantCollection.js +0 -395
  561. package/dist/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
  562. package/dist/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
  563. package/dist/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
  564. package/dist/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
  565. package/dist/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
  566. package/dist/shader/variants/ShapeShaderVariantCollection.js +0 -427
  567. package/dist/shader/vertex/VertexShaderLibrary.d.ts +0 -18
  568. package/dist/shader/vertex/VertexShaderSource.d.ts +0 -35
  569. package/dist/shader/vertex/VertexShaderSource.js +0 -164
  570. package/dist/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
  571. package/dist/shader/vertex/VertexShaderSourceFill.js +0 -116
  572. package/dist/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
  573. package/dist/shader/vertex/VertexShaderSourceStroke.js +0 -149
  574. /package/{dist/interface/AttachmentImpl.js → src/interface/IAttachmentObject.js} +0 -0
  575. /package/{dist/interface/BlendModeImpl.js → src/interface/IBlendMode.js} +0 -0
  576. /package/{dist/interface/BoundsImpl.js → src/interface/IBounds.js} +0 -0
  577. /package/{dist/interface/CachePositionImpl.js → src/interface/IClipObject.js} +0 -0
  578. /package/{dist/interface/CapsStyleImpl.js → src/interface/IColorBufferObject.js} +0 -0
  579. /package/{dist/interface/ClipObjectImpl.js → src/interface/IFillMesh.js} +0 -0
  580. /package/{dist/interface/FillMeshImpl.js → src/interface/IFillType.js} +0 -0
  581. /package/{dist/interface/GradientTypeImpl.js → src/interface/IGradientType.js} +0 -0
  582. /package/{dist/interface/GridImpl.js → src/interface/IGrid.js} +0 -0
  583. /package/{dist/interface/IndexRangeImpl.js → src/interface/IInterpolationMethod.js} +0 -0
  584. /package/{dist/interface/InterpolationMethodImpl.js → src/interface/IJointStyle.js} +0 -0
  585. /package/{dist/interface/JointStyleImpl.js → src/interface/IPath.js} +0 -0
  586. /package/{dist/interface/PointImpl.js → src/interface/IPoint.js} +0 -0
  587. /package/{dist/interface/SpreadMethodImpl.js → src/interface/IProgramObject.js} +0 -0
  588. /package/{dist/interface/StrokeMethImpl.js → src/interface/ISpreadMethod.js} +0 -0
  589. /package/{dist/interface/UniformDataImpl.js → src/interface/IStencilBufferObject.js} +0 -0
  590. /package/{dist/interface/VerticesImpl.js → src/interface/IStrokeVertexArrayObject.js} +0 -0
@@ -0,0 +1,22 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ *
4
+ * @param {ITextureObject} texture_object
5
+ * @param {Float32Array} matrix
6
+ * @param {number} distance
7
+ * @param {number} angle
8
+ * @param {number} highlight_color
9
+ * @param {number} highlight_alpha
10
+ * @param {number} shadow_color
11
+ * @param {number} shadow_alpha
12
+ * @param {number} blur_x
13
+ * @param {number} blur_y
14
+ * @param {number} strength
15
+ * @param {number} quality
16
+ * @param {number} type
17
+ * @param {boolean} knockout
18
+ * @return {ITextureObject}
19
+ * @method
20
+ * @protected
21
+ */
22
+ export declare const execute: (texture_object: ITextureObject, matrix: Float32Array, distance?: number, angle?: number, highlight_color?: number, highlight_alpha?: number, shadow_color?: number, shadow_alpha?: number, blur_x?: number, blur_y?: number, strength?: number, quality?: number, type?: number, knockout?: boolean) => ITextureObject;
@@ -0,0 +1,105 @@
1
+ import { execute as frameBufferManagerGetAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase";
2
+ import { execute as textureManagerBind0UseCase } from "../../../TextureManager/usecase/TextureManagerBind0UseCase";
3
+ import { execute as shaderManagerDrawTextureUseCase } from "../../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
4
+ import { execute as variantsBlendTextureShaderService } from "../../../Shader/Variants/Blend/service/VariantsBlendTextureShaderService";
5
+ import { execute as shaderManagerSetTextureUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetTextureUniformService";
6
+ import { execute as blendEraseService } from "../../../Blend/service/BlendEraseService";
7
+ import { execute as blendResetService } from "../../../Blend/service/BlendResetService";
8
+ import { execute as filterApplyBlurFilterUseCase } from "../../BlurFilter/usecase/FilterApplyBlurFilterUseCase";
9
+ import { execute as frameBufferManagerReleaseAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase";
10
+ import { execute as filterApplyBitmapFilterUseCase } from "../../BitmapFilter/usecase/FilterApplyBitmapFilterUseCase";
11
+ import { execute as textureManagerReleaseTextureObjectUseCase } from "../../../TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase";
12
+ import { $offset, $intToR, $intToG, $intToB } from "../../../Filter";
13
+ import { $getDevicePixelRatio, $context } from "../../../WebGLUtil";
14
+ /**
15
+ * @type {number}
16
+ * @private
17
+ */
18
+ const $Deg2Rad = Math.PI / 180;
19
+ /**
20
+ *
21
+ * @param {ITextureObject} texture_object
22
+ * @param {Float32Array} matrix
23
+ * @param {number} distance
24
+ * @param {number} angle
25
+ * @param {number} highlight_color
26
+ * @param {number} highlight_alpha
27
+ * @param {number} shadow_color
28
+ * @param {number} shadow_alpha
29
+ * @param {number} blur_x
30
+ * @param {number} blur_y
31
+ * @param {number} strength
32
+ * @param {number} quality
33
+ * @param {number} type
34
+ * @param {boolean} knockout
35
+ * @return {ITextureObject}
36
+ * @method
37
+ * @protected
38
+ */
39
+ export const execute = (texture_object, matrix, distance = 4, angle = 45, highlight_color = 0xffffff, highlight_alpha = 1, shadow_color = 0, shadow_alpha = 1, blur_x = 4, blur_y = 4, strength = 1, quality = 1, type = 0, knockout = false) => {
40
+ const baseWidth = texture_object.width;
41
+ const baseHeight = texture_object.height;
42
+ const baseOffsetX = $offset.x;
43
+ const baseOffsetY = $offset.y;
44
+ const xScale = Math.sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]);
45
+ const yScale = Math.sqrt(matrix[2] * matrix[2] + matrix[3] * matrix[3]);
46
+ // pointer
47
+ const devicePixelRatio = $getDevicePixelRatio();
48
+ const radian = angle * $Deg2Rad;
49
+ const x = Math.cos(radian) * distance * (xScale / devicePixelRatio);
50
+ const y = Math.sin(radian) * distance * (yScale / devicePixelRatio);
51
+ const currentAttachmentObject = $context.currentAttachmentObject;
52
+ const attachmentObject = frameBufferManagerGetAttachmentObjectUseCase(baseWidth, baseHeight, false);
53
+ $context.bind(attachmentObject);
54
+ $context.reset();
55
+ $context.setTransform(1, 0, 0, 1, 0, 0);
56
+ textureManagerBind0UseCase(texture_object);
57
+ const shaderManager = variantsBlendTextureShaderService();
58
+ shaderManagerSetTextureUniformService(shaderManager, texture_object.width, texture_object.height);
59
+ shaderManagerDrawTextureUseCase(shaderManager);
60
+ $context.setTransform(1, 0, 0, 1, x * 2, y * 2);
61
+ blendEraseService();
62
+ shaderManagerSetTextureUniformService(shaderManager, texture_object.width, texture_object.height);
63
+ shaderManagerDrawTextureUseCase(shaderManager);
64
+ blendResetService();
65
+ const bevelBaseTextureObject = attachmentObject.texture;
66
+ if (currentAttachmentObject) {
67
+ $context.bind(currentAttachmentObject);
68
+ }
69
+ const blurTextureObject = filterApplyBlurFilterUseCase(bevelBaseTextureObject, matrix, blur_x, blur_y, quality, false);
70
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachmentObject);
71
+ const blurWidth = blurTextureObject.width;
72
+ const blurHeight = blurTextureObject.height;
73
+ const bevelWidth = Math.ceil(blurWidth + Math.abs(x) * 2);
74
+ const bevelHeight = Math.ceil(blurHeight + Math.abs(y) * 2);
75
+ // bevel filter buffer
76
+ let typeName = "";
77
+ switch (type) {
78
+ case 0:
79
+ typeName = "full";
80
+ break;
81
+ case 1:
82
+ typeName = "inner";
83
+ break;
84
+ case 2:
85
+ typeName = "outer";
86
+ break;
87
+ }
88
+ const isInner = typeName === "inner";
89
+ const width = isInner ? baseWidth : bevelWidth;
90
+ const height = isInner ? baseHeight : bevelHeight;
91
+ const absX = Math.abs(x);
92
+ const absY = Math.abs(y);
93
+ const blurOffsetX = (blurWidth - baseWidth) / 2;
94
+ const blurOffsetY = (blurHeight - baseHeight) / 2;
95
+ const baseTextureX = isInner ? 0 : absX + blurOffsetX;
96
+ const baseTextureY = isInner ? 0 : absY + blurOffsetY;
97
+ const blurTextureX = isInner ? -blurOffsetX - x : absX - x;
98
+ const blurTextureY = isInner ? -blurOffsetY - y : absY - y;
99
+ const textureObject = filterApplyBitmapFilterUseCase(texture_object, blurTextureObject, width, height, baseWidth, baseHeight, baseTextureX, baseTextureY, blurWidth, blurHeight, blurTextureX, blurTextureY, false, typeName, knockout, strength, null, null, null, $intToR(highlight_color, highlight_alpha, true), $intToG(highlight_color, highlight_alpha, true), $intToB(highlight_color, highlight_alpha, true), highlight_alpha, $intToR(shadow_color, shadow_alpha, true), $intToG(shadow_color, shadow_alpha, true), $intToB(shadow_color, shadow_alpha, true), shadow_alpha);
100
+ $offset.x = baseOffsetX + baseTextureX;
101
+ $offset.y = baseOffsetY + baseTextureY;
102
+ textureManagerReleaseTextureObjectUseCase(texture_object);
103
+ textureManagerReleaseTextureObjectUseCase(blurTextureObject);
104
+ return textureObject;
105
+ };
@@ -0,0 +1,37 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ * @description BitmapFilterを適用する
4
+ * Apply BitmapFilter
5
+ *
6
+ * @param {ITextureObject} texture_object
7
+ * @param {ITextureObject} blur_texture_object
8
+ * @param {number} width
9
+ * @param {number} height
10
+ * @param {number} base_width
11
+ * @param {number} base_height
12
+ * @param {number} base_offset_x
13
+ * @param {number} base_offset_y
14
+ * @param {number} blur_width
15
+ * @param {number} blur_height
16
+ * @param {number} blur_offset_x
17
+ * @param {number} blur_offset_y
18
+ * @param {boolean} is_glow
19
+ * @param {string} type
20
+ * @param {boolean} knockout
21
+ * @param {number} strength
22
+ * @param {Float32Array | null} ratios
23
+ * @param {Float32Array | null} colors
24
+ * @param {Float32Array | null} alphas
25
+ * @param {number} color_r1
26
+ * @param {number} color_g1
27
+ * @param {number} color_b1
28
+ * @param {number} color_a1
29
+ * @param {number} color_r2
30
+ * @param {number} color_g2
31
+ * @param {number} color_b2
32
+ * @param {number} color_a2
33
+ * @return {ITextureObject}
34
+ * @method
35
+ * @protected
36
+ */
37
+ export declare const execute: (texture_object: ITextureObject, blur_texture_object: ITextureObject, width: number, height: number, base_width: number, base_height: number, base_offset_x: number, base_offset_y: number, blur_width: number, blur_height: number, blur_offset_x: number, blur_offset_y: number, is_glow: boolean, type: string, knockout: boolean, strength: number, ratios?: Float32Array | null, colors?: Float32Array | null, alphas?: Float32Array | null, color_r1?: number, color_g1?: number, color_b1?: number, color_a1?: number, color_r2?: number, color_g2?: number, color_b2?: number, color_a2?: number) => ITextureObject;
@@ -0,0 +1,108 @@
1
+ import { execute as frameBufferManagerGetAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase";
2
+ import { execute as textureManagerBind01UseCase } from "../../../TextureManager/usecase/TextureManagerBind01UseCase";
3
+ import { execute as textureManagerBind0UseCase } from "../../../TextureManager/usecase/TextureManagerBind0UseCase";
4
+ import { execute as textureManagerBind02UseCase } from "../../../TextureManager/usecase/TextureManagerBind02UseCase";
5
+ import { execute as textureManagerBind012UseCase } from "../../../TextureManager/usecase/TextureManagerBind012UseCase";
6
+ import { execute as blendOneZeroService } from "../../../Blend/service/BlendOneZeroService";
7
+ import { execute as blendSourceInService } from "../../../Blend/service/BlendSourceInService";
8
+ import { execute as blendSourceAtopService } from "../../../Blend/service/BlendSourceAtopService";
9
+ import { execute as blendResetService } from "../../../Blend/service/BlendResetService";
10
+ import { execute as variantsBitmapFilterShaderService } from "../../../Shader/Variants/Filter/service/VariantsBitmapFilterShaderService";
11
+ import { execute as shaderManagerDrawTextureUseCase } from "../../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
12
+ import { execute as shaderManagerSetBitmapFilterUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetBitmapFilterUniformService";
13
+ import { execute as frameBufferManagerReleaseAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase";
14
+ import { execute as variantsBlendTextureShaderService } from "../../../Shader/Variants/Blend/service/VariantsBlendTextureShaderService";
15
+ import { execute as shaderManagerSetTextureUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetTextureUniformService";
16
+ import { execute as gradientLUTGenerateFilterTextureUseCase } from "../../../Shader/GradientLUTGenerator/usecase/GradientLUTGenerateFilterTextureUseCase";
17
+ import { $context } from "../../../WebGLUtil";
18
+ /**
19
+ * @description BitmapFilterを適用する
20
+ * Apply BitmapFilter
21
+ *
22
+ * @param {ITextureObject} texture_object
23
+ * @param {ITextureObject} blur_texture_object
24
+ * @param {number} width
25
+ * @param {number} height
26
+ * @param {number} base_width
27
+ * @param {number} base_height
28
+ * @param {number} base_offset_x
29
+ * @param {number} base_offset_y
30
+ * @param {number} blur_width
31
+ * @param {number} blur_height
32
+ * @param {number} blur_offset_x
33
+ * @param {number} blur_offset_y
34
+ * @param {boolean} is_glow
35
+ * @param {string} type
36
+ * @param {boolean} knockout
37
+ * @param {number} strength
38
+ * @param {Float32Array | null} ratios
39
+ * @param {Float32Array | null} colors
40
+ * @param {Float32Array | null} alphas
41
+ * @param {number} color_r1
42
+ * @param {number} color_g1
43
+ * @param {number} color_b1
44
+ * @param {number} color_a1
45
+ * @param {number} color_r2
46
+ * @param {number} color_g2
47
+ * @param {number} color_b2
48
+ * @param {number} color_a2
49
+ * @return {ITextureObject}
50
+ * @method
51
+ * @protected
52
+ */
53
+ export const execute = (texture_object, blur_texture_object, width, height, base_width, base_height, base_offset_x, base_offset_y, blur_width, blur_height, blur_offset_x, blur_offset_y, is_glow, type, knockout, strength, ratios = null, colors = null, alphas = null, color_r1 = 0, color_g1 = 0, color_b1 = 0, color_a1 = 0, color_r2 = 0, color_g2 = 0, color_b2 = 0, color_a2 = 0) => {
54
+ const currentAttachmentObject = $context.currentAttachmentObject;
55
+ const attachmentObject = frameBufferManagerGetAttachmentObjectUseCase(width, height, false);
56
+ $context.bind(attachmentObject);
57
+ const isInner = type === "inner";
58
+ const isGradient = ratios !== null && colors !== null && alphas !== null;
59
+ let gradientTextureObject = null;
60
+ if (isGradient) {
61
+ gradientTextureObject = gradientLUTGenerateFilterTextureUseCase(ratios, colors, alphas);
62
+ }
63
+ if (isInner) {
64
+ $context.reset();
65
+ $context.setTransform(1, 0, 0, 1, 0, 0);
66
+ textureManagerBind0UseCase(texture_object, true);
67
+ const shaderManager = variantsBlendTextureShaderService();
68
+ shaderManagerSetTextureUniformService(shaderManager, texture_object.width, texture_object.height);
69
+ shaderManagerDrawTextureUseCase(shaderManager);
70
+ if (isGradient && gradientTextureObject) {
71
+ textureManagerBind02UseCase(blur_texture_object, gradientTextureObject, true);
72
+ }
73
+ else {
74
+ textureManagerBind0UseCase(blur_texture_object, true);
75
+ }
76
+ }
77
+ else {
78
+ if (isGradient && gradientTextureObject) {
79
+ textureManagerBind012UseCase(blur_texture_object, texture_object, gradientTextureObject, true);
80
+ }
81
+ else {
82
+ textureManagerBind01UseCase(blur_texture_object, texture_object, true);
83
+ }
84
+ }
85
+ const transformsBase = !(isInner || type === "full" && knockout);
86
+ const transformsBlur = !(width === blur_width && height === blur_height && blur_offset_x === 0 && blur_offset_y === 0);
87
+ const appliesStrength = !(strength === 1);
88
+ if (!isInner) {
89
+ blendOneZeroService();
90
+ }
91
+ else if (knockout) {
92
+ blendSourceInService();
93
+ }
94
+ else {
95
+ blendSourceAtopService();
96
+ }
97
+ const shaderManager = variantsBitmapFilterShaderService(transformsBase, transformsBlur, is_glow, type, knockout, appliesStrength, isGradient);
98
+ shaderManagerSetBitmapFilterUniformService(shaderManager, width, height, base_width, base_height, base_offset_x, base_offset_y, blur_width, blur_height, blur_offset_x, blur_offset_y, is_glow, strength, color_r1, color_g1, color_b1, color_a1, color_r2, color_g2, color_b2, color_a2, transformsBase, transformsBlur, appliesStrength, isGradient);
99
+ shaderManagerDrawTextureUseCase(shaderManager);
100
+ const textureObject = attachmentObject.texture;
101
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachmentObject, false);
102
+ // ブレンドモードをリセット
103
+ blendResetService();
104
+ if (currentAttachmentObject) {
105
+ $context.bind(currentAttachmentObject);
106
+ }
107
+ return textureObject;
108
+ };
@@ -0,0 +1,16 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ * @description ぼかしフィルターを適用します。
4
+ * Apply the blur filter.
5
+ *
6
+ * @param {ITextureObject} texture_object
7
+ * @param {Float32Array} matrix
8
+ * @param {number} [blur_x=4]
9
+ * @param {number} [blur_y=4]
10
+ * @param {number} [quality=1]
11
+ * @param {boolean} [removed=false]
12
+ * @return {ITextureObject}
13
+ * @method
14
+ * @protected
15
+ */
16
+ export declare const execute: (texture_object: ITextureObject, matrix: Float32Array, blur_x?: number, blur_y?: number, quality?: number, removed?: boolean) => ITextureObject;
@@ -0,0 +1,134 @@
1
+ import { execute as frameBufferManagerGetAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase";
2
+ import { execute as variantsBlendMatrixTextureShaderService } from "../../../Shader/Variants/Blend/service/VariantsBlendMatrixTextureShaderService";
3
+ import { execute as shaderManagerSetMatrixTextureUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetMatrixTextureUniformService";
4
+ import { execute as shaderManagerDrawTextureUseCase } from "../../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
5
+ import { execute as textureManagerBind0UseCase } from "../../../TextureManager/usecase/TextureManagerBind0UseCase";
6
+ import { execute as filterApplyDirectionalBlurFilterUseCase } from "../../../Filter/BlurFilter/usecase/FilterApplyDirectionalBlurFilterUseCase";
7
+ import { execute as frameBufferManagerReleaseAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase";
8
+ import { execute as textureManagerReleaseTextureObjectUseCase } from "../../../TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase";
9
+ import { execute as blendOneZeroService } from "../../../Blend/service/BlendOneZeroService";
10
+ import { execute as blendResetService } from "../../../Blend/service/BlendResetService";
11
+ import { $offset } from "../../../Filter";
12
+ import { $context, $getDevicePixelRatio } from "../../../WebGLUtil";
13
+ /**
14
+ * @type {number[]}
15
+ * @constant
16
+ */
17
+ const $STEP = [0.5, 1.05, 1.4, 1.55, 1.75, 1.9, 2, 2.15, 2.2, 2.3, 2.5, 3, 3, 3.5, 3.5];
18
+ /**
19
+ * @description ぼかしフィルターを適用します。
20
+ * Apply the blur filter.
21
+ *
22
+ * @param {ITextureObject} texture_object
23
+ * @param {Float32Array} matrix
24
+ * @param {number} [blur_x=4]
25
+ * @param {number} [blur_y=4]
26
+ * @param {number} [quality=1]
27
+ * @param {boolean} [removed=false]
28
+ * @return {ITextureObject}
29
+ * @method
30
+ * @protected
31
+ */
32
+ export const execute = (texture_object, matrix, blur_x = 4, blur_y = 4, quality = 1, removed = true) => {
33
+ const currentAttachmentObject = $context.currentAttachmentObject;
34
+ const xScale = Math.sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]);
35
+ const yScale = Math.sqrt(matrix[2] * matrix[2] + matrix[3] * matrix[3]);
36
+ const devicePixelRatio = $getDevicePixelRatio();
37
+ const baseBlurX = blur_x * (xScale / devicePixelRatio);
38
+ const baseBlurY = blur_y * (yScale / devicePixelRatio);
39
+ const step = $STEP[quality - 1];
40
+ const dx = Math.round(baseBlurX * step);
41
+ const dy = Math.round(baseBlurY * step);
42
+ $offset.x += dx;
43
+ $offset.y += dy;
44
+ const width = texture_object.width + dx * 2;
45
+ const height = texture_object.height + dy * 2;
46
+ let bufferScaleX = 1;
47
+ let bufferScaleY = 1;
48
+ if (baseBlurX > 128) {
49
+ bufferScaleX = 0.0625;
50
+ }
51
+ else if (baseBlurX > 64) {
52
+ bufferScaleX = 0.125;
53
+ }
54
+ else if (baseBlurX > 32) {
55
+ bufferScaleX = 0.25;
56
+ }
57
+ else if (baseBlurX > 16) {
58
+ bufferScaleX = 0.5;
59
+ }
60
+ if (baseBlurY > 128) {
61
+ bufferScaleY = 0.0625;
62
+ }
63
+ else if (baseBlurY > 64) {
64
+ bufferScaleY = 0.125;
65
+ }
66
+ else if (baseBlurY > 32) {
67
+ bufferScaleY = 0.25;
68
+ }
69
+ else if (baseBlurY > 16) {
70
+ bufferScaleY = 0.5;
71
+ }
72
+ const bufferWidth = Math.ceil(width * bufferScaleX);
73
+ const bufferHeight = Math.ceil(height * bufferScaleY);
74
+ const attachmentObject0 = frameBufferManagerGetAttachmentObjectUseCase(bufferWidth, bufferHeight, false);
75
+ const attachmentObject1 = frameBufferManagerGetAttachmentObjectUseCase(bufferWidth, bufferHeight, false);
76
+ const attachments = [attachmentObject0, attachmentObject1];
77
+ // 描画元のテクスチャをattachmentObject0に描画
78
+ $context.bind(attachmentObject0);
79
+ $context.reset();
80
+ $context.setTransform(bufferScaleX, 0, 0, bufferScaleY, dx * bufferScaleX, dy * bufferScaleY);
81
+ textureManagerBind0UseCase(texture_object);
82
+ const shaderManager = variantsBlendMatrixTextureShaderService();
83
+ shaderManagerSetMatrixTextureUniformService(shaderManager, texture_object.width, texture_object.height);
84
+ shaderManagerDrawTextureUseCase(shaderManager);
85
+ // 描画元のテクスチャを解放
86
+ if (removed) {
87
+ textureManagerReleaseTextureObjectUseCase(texture_object);
88
+ }
89
+ const bufferBlurX = baseBlurX * bufferScaleX;
90
+ const bufferBlurY = baseBlurY * bufferScaleY;
91
+ let attachmentIndex = 0;
92
+ let textureObject = attachmentObject0.texture;
93
+ textureManagerBind0UseCase(textureObject, true);
94
+ blendOneZeroService();
95
+ for (let q = 0; q < quality; ++q) {
96
+ if (blur_x > 0) {
97
+ attachmentIndex = (attachmentIndex + 1) % 2;
98
+ const attachmentObject = attachments[attachmentIndex];
99
+ $context.bind(attachmentObject);
100
+ filterApplyDirectionalBlurFilterUseCase(textureObject, true, bufferBlurX);
101
+ textureObject = attachmentObject.texture;
102
+ }
103
+ if (blur_y > 0) {
104
+ attachmentIndex = (attachmentIndex + 1) % 2;
105
+ const attachmentObject = attachments[attachmentIndex];
106
+ $context.bind(attachmentObject);
107
+ filterApplyDirectionalBlurFilterUseCase(textureObject, false, bufferBlurY);
108
+ textureObject = attachmentObject.texture;
109
+ }
110
+ }
111
+ blendResetService();
112
+ if (bufferScaleX !== 1 || bufferScaleY !== 1) {
113
+ const attachmentObject = frameBufferManagerGetAttachmentObjectUseCase(width, height, false);
114
+ $context.bind(attachmentObject);
115
+ $context.setTransform(1 / bufferScaleX, 0, 0, 1 / bufferScaleY, 0, 0);
116
+ textureManagerBind0UseCase(textureObject, true);
117
+ shaderManagerSetMatrixTextureUniformService(shaderManager, textureObject.width, textureObject.height);
118
+ shaderManagerDrawTextureUseCase(shaderManager);
119
+ textureObject = attachmentObject.texture;
120
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachments[0]);
121
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachments[1]);
122
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachmentObject, false);
123
+ }
124
+ else {
125
+ attachmentIndex = (attachmentIndex + 1) % 2;
126
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachments[attachmentIndex]);
127
+ attachmentIndex = (attachmentIndex + 1) % 2;
128
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachments[attachmentIndex], false);
129
+ }
130
+ if (currentAttachmentObject) {
131
+ $context.bind(currentAttachmentObject);
132
+ }
133
+ return textureObject;
134
+ };
@@ -0,0 +1,13 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ * @description 指定方向にぼかしフィルターを適用します。
4
+ * Apply the blur filter in the specified direction.
5
+ *
6
+ * @param {ITextureObject} texture_object
7
+ * @param {boolean} is_horizontal
8
+ * @param {number} blur
9
+ * @return {void}
10
+ * @method
11
+ * @protected
12
+ */
13
+ export declare const execute: (texture_object: ITextureObject, is_horizontal: boolean, blur: number) => void;
@@ -0,0 +1,24 @@
1
+ import { execute as textureManagerBind0UseCase } from "../../../TextureManager/usecase/TextureManagerBind0UseCase";
2
+ import { execute as variantsBlurFilterShaderService } from "../../../Shader/Variants/Filter/service/VariantsBlurFilterShaderService";
3
+ import { execute as shaderManagerSetBlurFilterUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetBlurFilterUniformService";
4
+ import { execute as shaderManagerDrawTextureUseCase } from "../../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
5
+ /**
6
+ * @description 指定方向にぼかしフィルターを適用します。
7
+ * Apply the blur filter in the specified direction.
8
+ *
9
+ * @param {ITextureObject} texture_object
10
+ * @param {boolean} is_horizontal
11
+ * @param {number} blur
12
+ * @return {void}
13
+ * @method
14
+ * @protected
15
+ */
16
+ export const execute = (texture_object, is_horizontal, blur) => {
17
+ textureManagerBind0UseCase(texture_object, true);
18
+ const halfBlur = Math.ceil(blur * 0.5);
19
+ const fraction = 1 - (halfBlur - blur * 0.5);
20
+ const samples = 1 + blur;
21
+ const shaderManager = variantsBlurFilterShaderService(halfBlur);
22
+ shaderManagerSetBlurFilterUniformService(shaderManager, texture_object.width, texture_object.height, is_horizontal, fraction, samples);
23
+ shaderManagerDrawTextureUseCase(shaderManager);
24
+ };
@@ -0,0 +1,12 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ * @description カラーマトリックスフィルターを適用します。
4
+ * Apply the color matrix filter.
5
+ *
6
+ * @param {ITextureObject} texture_object
7
+ * @param {Float32Array} matrix
8
+ * @return {ITextureObject}
9
+ * @method
10
+ * @protected
11
+ */
12
+ export declare const execute: (texture_object: ITextureObject, matrix: Float32Array) => ITextureObject;
@@ -0,0 +1,38 @@
1
+ import { $context } from "../../../WebGLUtil";
2
+ import { execute as frameBufferManagerGetAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase";
3
+ import { execute as textureManagerBind0UseCase } from "../../../TextureManager/usecase/TextureManagerBind0UseCase";
4
+ import { execute as frameBufferManagerReleaseAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase";
5
+ import { execute as textureManagerReleaseTextureObjectUseCase } from "../../../TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase";
6
+ import { execute as variantsColorMatrixFilterShaderService } from "../../../Shader/Variants/Filter/service/VariantsColorMatrixFilterShaderService";
7
+ import { execute as shaderManagerSetColorMatrixFilterUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetColorMatrixFilterUniformService";
8
+ import { execute as shaderManagerDrawTextureUseCase } from "../../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
9
+ import { execute as blendResetService } from "../../../Blend/service/BlendResetService";
10
+ /**
11
+ * @description カラーマトリックスフィルターを適用します。
12
+ * Apply the color matrix filter.
13
+ *
14
+ * @param {ITextureObject} texture_object
15
+ * @param {Float32Array} matrix
16
+ * @return {ITextureObject}
17
+ * @method
18
+ * @protected
19
+ */
20
+ export const execute = (texture_object, matrix) => {
21
+ const currentAttachmentObject = $context.currentAttachmentObject;
22
+ const attachmentObject = frameBufferManagerGetAttachmentObjectUseCase(texture_object.width, texture_object.height, false);
23
+ $context.bind(attachmentObject);
24
+ $context.reset();
25
+ $context.setTransform(1, 0, 0, 1, 0, 0);
26
+ textureManagerBind0UseCase(texture_object);
27
+ blendResetService();
28
+ const shaderManager = variantsColorMatrixFilterShaderService();
29
+ shaderManagerSetColorMatrixFilterUniformService(shaderManager, matrix);
30
+ shaderManagerDrawTextureUseCase(shaderManager);
31
+ const textureObject = attachmentObject.texture;
32
+ textureManagerReleaseTextureObjectUseCase(texture_object);
33
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachmentObject, false);
34
+ if (currentAttachmentObject) {
35
+ $context.bind(currentAttachmentObject);
36
+ }
37
+ return textureObject;
38
+ };
@@ -0,0 +1,20 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ * @description コンボリューション・フィルタを適用する
4
+ * Apply convolution filter
5
+ *
6
+ * @param {ITextureObject} texture_object
7
+ * @param {number} matrix_x
8
+ * @param {number} matrix_y
9
+ * @param {Float32Array} matrix
10
+ * @param {number} divisor
11
+ * @param {number} bias
12
+ * @param {boolean} preserve_alpha
13
+ * @param {boolean} clamp
14
+ * @param {number} color
15
+ * @param {number} alpha
16
+ * @return {ITextureObject}
17
+ * @method
18
+ * @protected
19
+ */
20
+ export declare const execute: (texture_object: ITextureObject, matrix_x: number | undefined, matrix_y: number | undefined, matrix: Float32Array, divisor?: number, bias?: number, preserve_alpha?: boolean, clamp?: boolean, color?: number, alpha?: number) => ITextureObject;
@@ -0,0 +1,49 @@
1
+ import { execute as frameBufferManagerGetAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase";
2
+ import { execute as textureManagerBind0UseCase } from "../../../TextureManager/usecase/TextureManagerBind0UseCase";
3
+ import { execute as frameBufferManagerReleaseAttachmentObjectUseCase } from "../../../FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase";
4
+ import { execute as textureManagerReleaseTextureObjectUseCase } from "../../../TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase";
5
+ import { execute as variantsConvolutionFilterShaderService } from "../../../Shader/Variants/Filter/service/VariantsConvolutionFilterShaderService";
6
+ import { execute as shaderManagerSetConvolutionFilterUniformService } from "../../../Shader/ShaderManager/service/ShaderManagerSetConvolutionFilterUniformService";
7
+ import { execute as shaderManagerDrawTextureUseCase } from "../../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
8
+ import { execute as blendResetService } from "../../../Blend/service/BlendResetService";
9
+ import { $context } from "../../../WebGLUtil";
10
+ import { $intToR, $intToG, $intToB } from "../../../Filter";
11
+ /**
12
+ * @description コンボリューション・フィルタを適用する
13
+ * Apply convolution filter
14
+ *
15
+ * @param {ITextureObject} texture_object
16
+ * @param {number} matrix_x
17
+ * @param {number} matrix_y
18
+ * @param {Float32Array} matrix
19
+ * @param {number} divisor
20
+ * @param {number} bias
21
+ * @param {boolean} preserve_alpha
22
+ * @param {boolean} clamp
23
+ * @param {number} color
24
+ * @param {number} alpha
25
+ * @return {ITextureObject}
26
+ * @method
27
+ * @protected
28
+ */
29
+ export const execute = (texture_object, matrix_x = 0, matrix_y = 0, matrix, divisor = 1, bias = 0, preserve_alpha = true, clamp = true, color = 0, alpha = 0) => {
30
+ const currentAttachmentObject = $context.currentAttachmentObject;
31
+ const width = texture_object.width;
32
+ const height = texture_object.height;
33
+ const attachmentObject = frameBufferManagerGetAttachmentObjectUseCase(width, height, false);
34
+ $context.bind(attachmentObject);
35
+ $context.reset();
36
+ $context.setTransform(1, 0, 0, 1, 0, 0);
37
+ textureManagerBind0UseCase(texture_object, true);
38
+ blendResetService();
39
+ const shaderManager = variantsConvolutionFilterShaderService(matrix_x, matrix_y, preserve_alpha, clamp);
40
+ shaderManagerSetConvolutionFilterUniformService(shaderManager, width, height, matrix, divisor, bias, clamp, $intToR(color, alpha, false), $intToG(color, alpha, false), $intToB(color, alpha, false), alpha);
41
+ shaderManagerDrawTextureUseCase(shaderManager);
42
+ const textureObject = attachmentObject.texture;
43
+ textureManagerReleaseTextureObjectUseCase(texture_object);
44
+ frameBufferManagerReleaseAttachmentObjectUseCase(attachmentObject, false);
45
+ if (currentAttachmentObject) {
46
+ $context.bind(currentAttachmentObject);
47
+ }
48
+ return textureObject;
49
+ };
@@ -0,0 +1,24 @@
1
+ import type { ITextureObject } from "../../../interface/ITextureObject";
2
+ /**
3
+ * @description ディスプレイスメントマップ・フィルタを適用する
4
+ * Apply displacement map filter
5
+ *
6
+ * @param {ITextureObject} texture_object
7
+ * @param {Float32Array} matrix
8
+ * @param {Uint8Array} bitmap_buffer
9
+ * @param {number} bitmap_width
10
+ * @param {number} bitmap_height
11
+ * @param {number} map_point_x
12
+ * @param {number} map_point_y
13
+ * @param {number} component_x
14
+ * @param {number} component_y
15
+ * @param {number} scale_x
16
+ * @param {number} scale_y
17
+ * @param {number} mode
18
+ * @param {number} color
19
+ * @param {number} alpha
20
+ * @return {ITextureObject}
21
+ * @method
22
+ * @protected
23
+ */
24
+ export declare const execute: (texture_object: ITextureObject, matrix: Float32Array, bitmap_buffer: Uint8Array, bitmap_width?: number, bitmap_height?: number, map_point_x?: number, map_point_y?: number, component_x?: number, component_y?: number, scale_x?: number, scale_y?: number, mode?: number, color?: number, alpha?: number) => ITextureObject;