@next2d/webgl 1.18.12 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (590) hide show
  1. package/package.json +11 -18
  2. package/src/AtlasManager/service/AtlasManagerCreateNodeService.d.ts +12 -0
  3. package/src/AtlasManager/service/AtlasManagerCreateNodeService.js +27 -0
  4. package/src/AtlasManager/service/AtlasManagerRemoveNodeService.d.ts +11 -0
  5. package/src/AtlasManager/service/AtlasManagerRemoveNodeService.js +17 -0
  6. package/src/AtlasManager/usecase/AtlasManagerResetUseCase.d.ts +9 -0
  7. package/src/AtlasManager/usecase/AtlasManagerResetUseCase.js +19 -0
  8. package/src/AtlasManager.d.ts +132 -0
  9. package/src/AtlasManager.js +228 -0
  10. package/src/BezierConverter/service/BezierConverterSplit2CubicService.d.ts +19 -0
  11. package/src/BezierConverter/service/BezierConverterSplit2CubicService.js +41 -0
  12. package/src/BezierConverter/service/BezierConverterSplit2QuadService.d.ts +18 -0
  13. package/src/BezierConverter/service/BezierConverterSplit2QuadService.js +31 -0
  14. package/src/BezierConverter/usecase/BezierConverterCubicToQuadUseCase.d.ts +17 -0
  15. package/src/BezierConverter/usecase/BezierConverterCubicToQuadUseCase.js +29 -0
  16. package/src/BezierConverter.d.ts +8 -0
  17. package/src/BezierConverter.js +8 -0
  18. package/src/Bitmap.d.ts +8 -0
  19. package/src/Bitmap.js +8 -0
  20. package/src/Blend/service/BlendAddService.d.ts +9 -0
  21. package/src/Blend/service/BlendAddService.js +16 -0
  22. package/src/Blend/service/BlendAlphaService.d.ts +9 -0
  23. package/src/Blend/service/BlendAlphaService.js +16 -0
  24. package/src/Blend/service/BlendEraseService.d.ts +9 -0
  25. package/src/Blend/service/BlendEraseService.js +16 -0
  26. package/src/Blend/service/BlendOneZeroService.d.ts +9 -0
  27. package/src/Blend/service/BlendOneZeroService.js +16 -0
  28. package/src/Blend/service/BlendResetService.d.ts +9 -0
  29. package/src/Blend/service/BlendResetService.js +16 -0
  30. package/src/Blend/service/BlendScreenService.d.ts +9 -0
  31. package/src/Blend/service/BlendScreenService.js +16 -0
  32. package/src/Blend/service/BlendSourceAtopService.d.ts +9 -0
  33. package/src/Blend/service/BlendSourceAtopService.js +16 -0
  34. package/src/Blend/service/BlendSourceInService.d.ts +9 -0
  35. package/src/Blend/service/BlendSourceInService.js +16 -0
  36. package/src/Blend/usecase/BlendBootUseCase.d.ts +9 -0
  37. package/src/Blend/usecase/BlendBootUseCase.js +14 -0
  38. package/src/Blend/usecase/BlendDrawFilterToMainUseCase.d.ts +14 -0
  39. package/src/Blend/usecase/BlendDrawFilterToMainUseCase.js +79 -0
  40. package/src/Blend/usecase/BlendOperationUseCase.d.ts +11 -0
  41. package/src/Blend/usecase/BlendOperationUseCase.js +37 -0
  42. package/src/Blend/usecase/BlnedClearArraysInstancedUseCase.d.ts +9 -0
  43. package/src/Blend/usecase/BlnedClearArraysInstancedUseCase.js +13 -0
  44. package/src/Blend/usecase/BlnedDrawArraysInstancedUseCase.d.ts +9 -0
  45. package/src/Blend/usecase/BlnedDrawArraysInstancedUseCase.js +24 -0
  46. package/src/Blend/usecase/BlnedDrawDisplayObjectUseCase.d.ts +16 -0
  47. package/src/Blend/usecase/BlnedDrawDisplayObjectUseCase.js +159 -0
  48. package/src/Blend.d.ts +39 -0
  49. package/src/Blend.js +64 -0
  50. package/src/ColorBufferObject/service/ColorBufferObjectCreateService.d.ts +10 -0
  51. package/src/ColorBufferObject/service/ColorBufferObjectCreateService.js +27 -0
  52. package/src/ColorBufferObject/service/ColorBufferObjectMeguruBinarySearchService.d.ts +10 -0
  53. package/src/ColorBufferObject/service/ColorBufferObjectMeguruBinarySearchService.js +24 -0
  54. package/src/ColorBufferObject/usecase/ColorBufferObjectAcquireObjectUseCase.d.ts +11 -0
  55. package/src/ColorBufferObject/usecase/ColorBufferObjectAcquireObjectUseCase.js +28 -0
  56. package/src/ColorBufferObject/usecase/ColorBufferObjectGetColorBufferObjectUseCase.d.ts +12 -0
  57. package/src/ColorBufferObject/usecase/ColorBufferObjectGetColorBufferObjectUseCase.js +32 -0
  58. package/src/ColorBufferObject/usecase/ColorBufferObjectReleaseColorBufferObjectUseCase.d.ts +11 -0
  59. package/src/ColorBufferObject/usecase/ColorBufferObjectReleaseColorBufferObjectUseCase.js +19 -0
  60. package/src/ColorBufferObject.d.ts +9 -0
  61. package/src/ColorBufferObject.js +8 -0
  62. package/src/Context/service/ContextBeginNodeRenderingService.d.ts +13 -0
  63. package/src/Context/service/ContextBeginNodeRenderingService.js +22 -0
  64. package/src/Context/service/ContextCreateImageBitmapService.d.ts +11 -0
  65. package/src/Context/service/ContextCreateImageBitmapService.js +58 -0
  66. package/src/Context/service/ContextEndNodeRenderingService.d.ts +9 -0
  67. package/src/Context/service/ContextEndNodeRenderingService.js +12 -0
  68. package/src/Context/service/ContextFillBackgroundColorService.d.ts +13 -0
  69. package/src/Context/service/ContextFillBackgroundColorService.js +18 -0
  70. package/src/Context/service/ContextResetService.d.ts +11 -0
  71. package/src/Context/service/ContextResetService.js +14 -0
  72. package/src/Context/service/ContextResetStyleService.d.ts +11 -0
  73. package/src/Context/service/ContextResetStyleService.js +13 -0
  74. package/src/Context/service/ContextRestoreService.d.ts +11 -0
  75. package/src/Context/service/ContextRestoreService.js +23 -0
  76. package/src/Context/service/ContextSaveService.d.ts +11 -0
  77. package/src/Context/service/ContextSaveService.js +13 -0
  78. package/src/Context/service/ContextSetTransformService.d.ts +16 -0
  79. package/src/Context/service/ContextSetTransformService.js +23 -0
  80. package/src/Context/service/ContextTransformService.d.ts +17 -0
  81. package/src/Context/service/ContextTransformService.js +29 -0
  82. package/src/Context/service/ContextUpdateAllTransferBoundsService.d.ts +11 -0
  83. package/src/Context/service/ContextUpdateAllTransferBoundsService.js +21 -0
  84. package/src/Context/service/ContextUpdateBackgroundColorService.d.ts +15 -0
  85. package/src/Context/service/ContextUpdateBackgroundColorService.js +20 -0
  86. package/src/Context/service/ContextUpdateTransferBoundsService.d.ts +11 -0
  87. package/src/Context/service/ContextUpdateTransferBoundsService.js +21 -0
  88. package/src/Context/service/ContextUseGridService.d.ts +10 -0
  89. package/src/Context/service/ContextUseGridService.js +14 -0
  90. package/src/Context/usecase/ContextApplyFilterUseCase.d.ts +21 -0
  91. package/src/Context/usecase/ContextApplyFilterUseCase.js +200 -0
  92. package/src/Context/usecase/ContextBindUseCase.d.ts +13 -0
  93. package/src/Context/usecase/ContextBindUseCase.js +42 -0
  94. package/src/Context/usecase/ContextBitmapFillUseCase.d.ts +15 -0
  95. package/src/Context/usecase/ContextBitmapFillUseCase.js +31 -0
  96. package/src/Context/usecase/ContextBitmapStrokeUseCase.d.ts +15 -0
  97. package/src/Context/usecase/ContextBitmapStrokeUseCase.js +31 -0
  98. package/src/Context/usecase/ContextClearRectUseCase.d.ts +13 -0
  99. package/src/Context/usecase/ContextClearRectUseCase.js +20 -0
  100. package/src/Context/usecase/ContextClipUseCase.d.ts +9 -0
  101. package/src/Context/usecase/ContextClipUseCase.js +66 -0
  102. package/src/Context/usecase/ContextDrawElementUseCase.d.ts +12 -0
  103. package/src/Context/usecase/ContextDrawElementUseCase.js +26 -0
  104. package/src/Context/usecase/ContextDrawFillUseCase.d.ts +9 -0
  105. package/src/Context/usecase/ContextDrawFillUseCase.js +69 -0
  106. package/src/Context/usecase/ContextDrawPixelsUseCase.d.ts +12 -0
  107. package/src/Context/usecase/ContextDrawPixelsUseCase.js +26 -0
  108. package/src/Context/usecase/ContextFillUseCase.d.ts +10 -0
  109. package/src/Context/usecase/ContextFillUseCase.js +23 -0
  110. package/src/Context/usecase/ContextGradientFillUseCase.d.ts +15 -0
  111. package/src/Context/usecase/ContextGradientFillUseCase.js +34 -0
  112. package/src/Context/usecase/ContextGradientStrokeUseCase.d.ts +15 -0
  113. package/src/Context/usecase/ContextGradientStrokeUseCase.js +34 -0
  114. package/src/Context/usecase/ContextLinearGradientFillUseCase.d.ts +14 -0
  115. package/src/Context/usecase/ContextLinearGradientFillUseCase.js +56 -0
  116. package/src/Context/usecase/ContextNormalFillUseCase.d.ts +14 -0
  117. package/src/Context/usecase/ContextNormalFillUseCase.js +42 -0
  118. package/src/Context/usecase/ContextPatternBitmapFillUseCase.d.ts +14 -0
  119. package/src/Context/usecase/ContextPatternBitmapFillUseCase.js +55 -0
  120. package/src/Context/usecase/ContextRadialGradientFillUseCase.d.ts +14 -0
  121. package/src/Context/usecase/ContextRadialGradientFillUseCase.js +59 -0
  122. package/src/Context/usecase/ContextResizeUseCase.d.ts +14 -0
  123. package/src/Context/usecase/ContextResizeUseCase.js +43 -0
  124. package/src/Context/usecase/ContextStrokeUseCase.d.ts +9 -0
  125. package/src/Context/usecase/ContextStrokeUseCase.js +22 -0
  126. package/src/Context.d.ts +697 -0
  127. package/src/Context.js +993 -0
  128. package/src/Filter/BevelFilter/usecase/FilterApplyBevelFilterUseCase.d.ts +22 -0
  129. package/src/Filter/BevelFilter/usecase/FilterApplyBevelFilterUseCase.js +105 -0
  130. package/src/Filter/BitmapFilter/usecase/FilterApplyBitmapFilterUseCase.d.ts +37 -0
  131. package/src/Filter/BitmapFilter/usecase/FilterApplyBitmapFilterUseCase.js +108 -0
  132. package/src/Filter/BlurFilter/usecase/FilterApplyBlurFilterUseCase.d.ts +16 -0
  133. package/src/Filter/BlurFilter/usecase/FilterApplyBlurFilterUseCase.js +134 -0
  134. package/src/Filter/BlurFilter/usecase/FilterApplyDirectionalBlurFilterUseCase.d.ts +13 -0
  135. package/src/Filter/BlurFilter/usecase/FilterApplyDirectionalBlurFilterUseCase.js +24 -0
  136. package/src/Filter/ColorMatrixFilter/usecase/FilterApplyColorMatrixFilterUseCase.d.ts +12 -0
  137. package/src/Filter/ColorMatrixFilter/usecase/FilterApplyColorMatrixFilterUseCase.js +38 -0
  138. package/src/Filter/ConvolutionFilter/usecase/FilterApplyConvolutionFilterUseCase.d.ts +20 -0
  139. package/src/Filter/ConvolutionFilter/usecase/FilterApplyConvolutionFilterUseCase.js +49 -0
  140. package/src/Filter/DisplacementMapFilter/usecase/FilterApplyDisplacementMapFilterUseCase.d.ts +24 -0
  141. package/src/Filter/DisplacementMapFilter/usecase/FilterApplyDisplacementMapFilterUseCase.js +59 -0
  142. package/src/Filter/DropShadowFilter/usecase/FilterApplyDropShadowFilterUseCase.d.ts +23 -0
  143. package/src/Filter/DropShadowFilter/usecase/FilterApplyDropShadowFilterUseCase.js +84 -0
  144. package/src/Filter/GlowFilter/usecase/FilterApplyGlowFilterUseCase.d.ts +20 -0
  145. package/src/Filter/GlowFilter/usecase/FilterApplyGlowFilterUseCase.js +51 -0
  146. package/src/Filter/GradientBevelFilter/usecase/FilterApplyGradientBevelFilterUseCase.d.ts +23 -0
  147. package/src/Filter/GradientBevelFilter/usecase/FilterApplyGradientBevelFilterUseCase.js +105 -0
  148. package/src/Filter/GradientGlowFilter/usecase/FilterApplyGradientGlowFilterUseCase.d.ts +23 -0
  149. package/src/Filter/GradientGlowFilter/usecase/FilterApplyGradientGlowFilterUseCase.js +81 -0
  150. package/src/Filter.d.ts +45 -0
  151. package/src/Filter.js +53 -0
  152. package/src/FrameBufferManager/service/FrameBufferManagerBindAttachmentObjectService.d.ts +11 -0
  153. package/src/FrameBufferManager/service/FrameBufferManagerBindAttachmentObjectService.js +29 -0
  154. package/src/FrameBufferManager/service/FrameBufferManagerCreateAttachmentObjectService.d.ts +10 -0
  155. package/src/FrameBufferManager/service/FrameBufferManagerCreateAttachmentObjectService.js +26 -0
  156. package/src/FrameBufferManager/service/FrameBufferManagerTransferAtlasTextureService.d.ts +9 -0
  157. package/src/FrameBufferManager/service/FrameBufferManagerTransferAtlasTextureService.js +44 -0
  158. package/src/FrameBufferManager/service/FrameBufferManagerTransferMainCanvasService.d.ts +9 -0
  159. package/src/FrameBufferManager/service/FrameBufferManagerTransferMainCanvasService.js +24 -0
  160. package/src/FrameBufferManager/service/FrameBufferManagerUnBindAttachmentObjectService.d.ts +9 -0
  161. package/src/FrameBufferManager/service/FrameBufferManagerUnBindAttachmentObjectService.js +17 -0
  162. package/src/FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase.d.ts +13 -0
  163. package/src/FrameBufferManager/usecase/FrameBufferManagerGetAttachmentObjectUseCase.js +41 -0
  164. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromBoundsUseCase.d.ts +14 -0
  165. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromBoundsUseCase.js +41 -0
  166. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromNodeUseCase.d.ts +12 -0
  167. package/src/FrameBufferManager/usecase/FrameBufferManagerGetTextureFromNodeUseCase.js +38 -0
  168. package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase.d.ts +12 -0
  169. package/src/FrameBufferManager/usecase/FrameBufferManagerReleaseAttachmentObjectUseCase.js +30 -0
  170. package/src/FrameBufferManager/usecase/FrameBufferManagerTransferTextureFromRectUseCase.d.ts +11 -0
  171. package/src/FrameBufferManager/usecase/FrameBufferManagerTransferTextureFromRectUseCase.js +25 -0
  172. package/src/FrameBufferManager.d.ts +147 -0
  173. package/src/FrameBufferManager.js +229 -0
  174. package/src/Gradient.d.ts +8 -0
  175. package/src/Gradient.js +8 -0
  176. package/src/Grid.d.ts +14 -0
  177. package/src/Grid.js +16 -0
  178. package/src/Mask/service/MaskBeginMaskService.d.ts +9 -0
  179. package/src/Mask/service/MaskBeginMaskService.js +27 -0
  180. package/src/Mask/service/MaskEndMaskService.d.ts +9 -0
  181. package/src/Mask/service/MaskEndMaskService.js +26 -0
  182. package/src/Mask/service/MaskSetMaskBoundsService.d.ts +13 -0
  183. package/src/Mask/service/MaskSetMaskBoundsService.js +26 -0
  184. package/src/Mask/service/MaskUnionMaskService.d.ts +9 -0
  185. package/src/Mask/service/MaskUnionMaskService.js +32 -0
  186. package/src/Mask/usecase/MaskBindUseCase.d.ts +10 -0
  187. package/src/Mask/usecase/MaskBindUseCase.js +25 -0
  188. package/src/Mask/usecase/MaskLeaveMaskUseCase.d.ts +9 -0
  189. package/src/Mask/usecase/MaskLeaveMaskUseCase.js +53 -0
  190. package/src/Mask.d.ts +29 -0
  191. package/src/Mask.js +42 -0
  192. package/src/Mesh/service/MeshCalculateNormalVectorService.d.ts +13 -0
  193. package/src/Mesh/service/MeshCalculateNormalVectorService.js +18 -0
  194. package/src/Mesh/service/MeshCalculateNormalizeBezierService.d.ts +11 -0
  195. package/src/Mesh/service/MeshCalculateNormalizeBezierService.js +15 -0
  196. package/src/Mesh/service/MeshFillGenerateService.d.ts +23 -0
  197. package/src/Mesh/service/MeshFillGenerateService.js +197 -0
  198. package/src/Mesh/service/MeshFindOverlappingPathsService.d.ts +13 -0
  199. package/src/Mesh/service/MeshFindOverlappingPathsService.js +28 -0
  200. package/src/Mesh/service/MeshGenerateCalculateRoundCapService.d.ts +13 -0
  201. package/src/Mesh/service/MeshGenerateCalculateRoundCapService.js +51 -0
  202. package/src/Mesh/service/MeshGenerateCalculateSquareCapService.d.ts +13 -0
  203. package/src/Mesh/service/MeshGenerateCalculateSquareCapService.js +64 -0
  204. package/src/Mesh/service/MeshGetQuadraticBezierPointService.d.ts +14 -0
  205. package/src/Mesh/service/MeshGetQuadraticBezierPointService.js +18 -0
  206. package/src/Mesh/service/MeshGetQuadraticBezierTangentService.d.ts +14 -0
  207. package/src/Mesh/service/MeshGetQuadraticBezierTangentService.js +18 -0
  208. package/src/Mesh/service/MeshIsPointInsideRectangleService.d.ts +12 -0
  209. package/src/Mesh/service/MeshIsPointInsideRectangleService.js +35 -0
  210. package/src/Mesh/service/MeshLerpService.d.ts +13 -0
  211. package/src/Mesh/service/MeshLerpService.js +17 -0
  212. package/src/Mesh/usecase/MeshApproximateOffsetQuadraticUseCase.d.ts +14 -0
  213. package/src/Mesh/usecase/MeshApproximateOffsetQuadraticUseCase.js +35 -0
  214. package/src/Mesh/usecase/MeshCalculateCurveRectangleUseCase.d.ts +15 -0
  215. package/src/Mesh/usecase/MeshCalculateCurveRectangleUseCase.js +51 -0
  216. package/src/Mesh/usecase/MeshCalculateLineRectangleUseCase.d.ts +14 -0
  217. package/src/Mesh/usecase/MeshCalculateLineRectangleUseCase.js +42 -0
  218. package/src/Mesh/usecase/MeshFillGenerateUseCase.d.ts +12 -0
  219. package/src/Mesh/usecase/MeshFillGenerateUseCase.js +42 -0
  220. package/src/Mesh/usecase/MeshGenerateCalculateBevelJoinUseCase.d.ts +15 -0
  221. package/src/Mesh/usecase/MeshGenerateCalculateBevelJoinUseCase.js +40 -0
  222. package/src/Mesh/usecase/MeshGenerateCalculateMiterJoinUseCase.d.ts +17 -0
  223. package/src/Mesh/usecase/MeshGenerateCalculateMiterJoinUseCase.js +70 -0
  224. package/src/Mesh/usecase/MeshGenerateCalculateRoundJoinUseCase.d.ts +15 -0
  225. package/src/Mesh/usecase/MeshGenerateCalculateRoundJoinUseCase.js +51 -0
  226. package/src/Mesh/usecase/MeshGenerateStrokeOutlineUseCase.d.ts +12 -0
  227. package/src/Mesh/usecase/MeshGenerateStrokeOutlineUseCase.js +108 -0
  228. package/src/Mesh/usecase/MeshSplitBezierMultipleTimesUseCase.d.ts +14 -0
  229. package/src/Mesh/usecase/MeshSplitBezierMultipleTimesUseCase.js +32 -0
  230. package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.d.ts +14 -0
  231. package/src/Mesh/usecase/MeshSplitQuadraticBezierUseCase.js +28 -0
  232. package/src/Mesh/usecase/MeshStrokeGenerateUseCase.d.ts +12 -0
  233. package/src/Mesh/usecase/MeshStrokeGenerateUseCase.js +21 -0
  234. package/src/Mesh.d.ts +64 -0
  235. package/src/Mesh.js +103 -0
  236. package/src/PathCommand/service/PathCommandBeginPathService.d.ts +9 -0
  237. package/src/PathCommand/service/PathCommandBeginPathService.js +16 -0
  238. package/src/PathCommand/service/PathCommandCreateRectVerticesService.d.ts +14 -0
  239. package/src/PathCommand/service/PathCommandCreateRectVerticesService.js +16 -0
  240. package/src/PathCommand/service/PathCommandEqualsToLastPointService.d.ts +11 -0
  241. package/src/PathCommand/service/PathCommandEqualsToLastPointService.js +17 -0
  242. package/src/PathCommand/service/PathCommandPushCurrentPathToVerticesService.d.ts +10 -0
  243. package/src/PathCommand/service/PathCommandPushCurrentPathToVerticesService.js +19 -0
  244. package/src/PathCommand/service/PathCommandPushPointToCurrentPathService.d.ts +12 -0
  245. package/src/PathCommand/service/PathCommandPushPointToCurrentPathService.js +15 -0
  246. package/src/PathCommand/usecase/PathCommandArcUseCase.d.ts +12 -0
  247. package/src/PathCommand/usecase/PathCommandArcUseCase.js +20 -0
  248. package/src/PathCommand/usecase/PathCommandBezierCurveToUseCase.d.ts +15 -0
  249. package/src/PathCommand/usecase/PathCommandBezierCurveToUseCase.js +34 -0
  250. package/src/PathCommand/usecase/PathCommandClosePathUseCase.d.ts +9 -0
  251. package/src/PathCommand/usecase/PathCommandClosePathUseCase.js +22 -0
  252. package/src/PathCommand/usecase/PathCommandLineToUseCase.d.ts +11 -0
  253. package/src/PathCommand/usecase/PathCommandLineToUseCase.js +26 -0
  254. package/src/PathCommand/usecase/PathCommandMoveToUseCase.d.ts +13 -0
  255. package/src/PathCommand/usecase/PathCommandMoveToUseCase.js +31 -0
  256. package/src/PathCommand/usecase/PathCommandQuadraticCurveToUseCase.d.ts +13 -0
  257. package/src/PathCommand/usecase/PathCommandQuadraticCurveToUseCase.js +26 -0
  258. package/src/PathCommand.d.ts +27 -0
  259. package/src/PathCommand.js +31 -0
  260. package/src/Shader/Fragment/Filter/FragmentShaderSourceBlurFilter.d.ts +7 -0
  261. package/{dist/shader/fragment/filter → src/Shader/Fragment/Filter}/FragmentShaderSourceBlurFilter.js +9 -16
  262. package/src/Shader/Fragment/Filter/FragmentShaderSourceColorMatrixFilter.d.ts +6 -0
  263. package/{dist/shader/fragment/filter → src/Shader/Fragment/Filter}/FragmentShaderSourceColorMatrixFilter.js +7 -14
  264. package/src/Shader/Fragment/Filter/FragmentShaderSourceConvolutionFilter.d.ts +11 -0
  265. package/src/Shader/Fragment/Filter/FragmentShaderSourceConvolutionFilter.js +72 -0
  266. package/src/Shader/Fragment/Filter/FragmentShaderSourceDisplacementMapFilter.d.ts +10 -0
  267. package/src/Shader/Fragment/Filter/FragmentShaderSourceDisplacementMapFilter.js +99 -0
  268. package/src/Shader/Fragment/Filter/FragmentShaderSourceFilter.d.ts +15 -0
  269. package/src/Shader/Fragment/Filter/FragmentShaderSourceFilter.js +273 -0
  270. package/src/Shader/Fragment/FragmentShaderLibrary.d.ts +19 -0
  271. package/src/Shader/Fragment/FragmentShaderLibrary.js +34 -0
  272. package/src/Shader/Fragment/FragmentShaderSource.d.ts +45 -0
  273. package/src/Shader/Fragment/FragmentShaderSource.js +114 -0
  274. package/src/Shader/Fragment/FragmentShaderSourceBlend.d.ts +8 -0
  275. package/src/Shader/Fragment/FragmentShaderSourceBlend.js +285 -0
  276. package/src/Shader/Fragment/FragmentShaderSourceGradient.d.ts +11 -0
  277. package/src/Shader/Fragment/FragmentShaderSourceGradient.js +102 -0
  278. package/src/Shader/Fragment/FragmentShaderSourceGradientLUT.d.ts +12 -0
  279. package/src/Shader/Fragment/FragmentShaderSourceGradientLUT.js +53 -0
  280. package/src/Shader/Fragment/FragmentShaderSourceTexture.d.ts +13 -0
  281. package/src/Shader/Fragment/FragmentShaderSourceTexture.js +59 -0
  282. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetFilterUniformService.d.ts +16 -0
  283. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetFilterUniformService.js +30 -0
  284. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetUniformService.d.ts +15 -0
  285. package/src/Shader/GradientLUTGenerator/service/GradientLUTSetUniformService.js +29 -0
  286. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateFilterTextureUseCase.d.ts +13 -0
  287. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateFilterTextureUseCase.js +37 -0
  288. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateShapeTextureUseCase.d.ts +12 -0
  289. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGenerateShapeTextureUseCase.js +44 -0
  290. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGeneratorFillTextureUseCase.d.ts +13 -0
  291. package/src/Shader/GradientLUTGenerator/usecase/GradientLUTGeneratorFillTextureUseCase.js +20 -0
  292. package/src/Shader/GradientLUTGenerator.d.ts +36 -0
  293. package/src/Shader/GradientLUTGenerator.js +60 -0
  294. package/src/Shader/ShaderInstancedManager/usecase/ShaderInstancedManagerDrawArraysInstancedUseCase.d.ts +11 -0
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  349. package/src/Shader/Variants/Blend/service/VariantsBlendMatrixTextureShaderService.js +22 -0
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  357. package/src/Shader/Variants/Filter/service/VariantsBlurFilterShaderService.js +22 -0
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  359. package/src/Shader/Variants/Filter/service/VariantsColorMatrixFilterShaderService.js +21 -0
  360. package/src/Shader/Variants/Filter/service/VariantsConvolutionFilterShaderService.d.ts +14 -0
  361. package/src/Shader/Variants/Filter/service/VariantsConvolutionFilterShaderService.js +30 -0
  362. package/src/Shader/Variants/Filter/service/VariantsDisplacementMapFilterShaderService.d.ts +13 -0
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  364. package/src/Shader/Variants/FilterVariants.d.ts +9 -0
  365. package/src/Shader/Variants/FilterVariants.js +8 -0
  366. package/src/Shader/Variants/Gradient/service/VariantsGradientCreateCollectionKeyService.d.ts +13 -0
  367. package/src/Shader/Variants/Gradient/service/VariantsGradientCreateCollectionKeyService.js +19 -0
  368. package/src/Shader/Variants/Gradient/usecase/VariantsGradientShapeShaderUseCase.d.ts +14 -0
  369. package/src/Shader/Variants/Gradient/usecase/VariantsGradientShapeShaderUseCase.js +28 -0
  370. package/src/Shader/Variants/GradientLUT/service/VariantsGradientLUTShaderService.d.ts +12 -0
  371. package/src/Shader/Variants/GradientLUT/service/VariantsGradientLUTShaderService.js +26 -0
  372. package/src/Shader/Variants/GradientLUTVariants.d.ts +9 -0
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  374. package/src/Shader/Variants/GradientVariants.d.ts +9 -0
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  376. package/src/Shader/Variants/Shape/service/VariantsShapeMaskShaderService.d.ts +11 -0
  377. package/src/Shader/Variants/Shape/service/VariantsShapeMaskShaderService.js +22 -0
  378. package/src/Shader/Variants/Shape/service/VariantsShapeRectShaderService.d.ts +10 -0
  379. package/src/Shader/Variants/Shape/service/VariantsShapeRectShaderService.js +21 -0
  380. package/src/Shader/Variants/Shape/service/VariantsShapeSolidColorShaderService.d.ts +11 -0
  381. package/src/Shader/Variants/Shape/service/VariantsShapeSolidColorShaderService.js +22 -0
  382. package/src/Shader/Variants/ShapeVariants.d.ts +9 -0
  383. package/src/Shader/Variants/ShapeVariants.js +8 -0
  384. package/src/Shader/Vertex/VertexShaderLibrary.d.ts +19 -0
  385. package/{dist/shader/vertex → src/Shader/Vertex}/VertexShaderLibrary.js +31 -41
  386. package/src/Shader/Vertex/VertexShaderSource.d.ts +30 -0
  387. package/src/Shader/Vertex/VertexShaderSource.js +141 -0
  388. package/src/Shader/Vertex/VertexShaderSourceFill.d.ts +76 -0
  389. package/src/Shader/Vertex/VertexShaderSourceFill.js +166 -0
  390. package/src/StencilBufferObject/service/StencilBufferObjectCreateService.d.ts +10 -0
  391. package/src/StencilBufferObject/service/StencilBufferObjectCreateService.js +24 -0
  392. package/src/StencilBufferObject/service/StencilBufferObjectReleaseColorBufferObjectService.d.ts +11 -0
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  395. package/src/StencilBufferObject/usecase/StencilBufferObjectAcquireObjectUseCase.js +28 -0
  396. package/src/StencilBufferObject/usecase/StencilBufferObjectGetStencilBufferObjectUseCase.d.ts +12 -0
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  398. package/src/StencilBufferObject.d.ts +9 -0
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  402. package/src/TextureManager/service/TextureManagerCreateTextureObjectService.d.ts +12 -0
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  404. package/src/TextureManager/service/TextureManagerInitializeBindService.d.ts +12 -0
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  410. package/src/TextureManager/usecase/TextureManagerBind02UseCase.d.ts +13 -0
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  412. package/src/TextureManager/usecase/TextureManagerBind0UseCase.d.ts +12 -0
  413. package/src/TextureManager/usecase/TextureManagerBind0UseCase.js +17 -0
  414. package/src/TextureManager/usecase/TextureManagerCreateAtlasTextureUseCase.d.ts +10 -0
  415. package/src/TextureManager/usecase/TextureManagerCreateAtlasTextureUseCase.js +25 -0
  416. package/src/TextureManager/usecase/TextureManagerCreateFromCanvasUseCase.d.ts +14 -0
  417. package/src/TextureManager/usecase/TextureManagerCreateFromCanvasUseCase.js +19 -0
  418. package/src/TextureManager/usecase/TextureManagerCreateFromPixelsUseCase.d.ts +14 -0
  419. package/src/TextureManager/usecase/TextureManagerCreateFromPixelsUseCase.js +19 -0
  420. package/src/TextureManager/usecase/TextureManagerGetMainTextureFromBoundsUseCase.d.ts +14 -0
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  422. package/src/TextureManager/usecase/TextureManagerGetTextureUseCase.d.ts +14 -0
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  424. package/src/TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase.d.ts +11 -0
  425. package/src/TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase.js +13 -0
  426. package/src/TextureManager.d.ts +25 -0
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  428. package/src/VertexArrayObject/service/VertexArrayObjectBindService.d.ts +11 -0
  429. package/src/VertexArrayObject/service/VertexArrayObjectBindService.js +26 -0
  430. package/src/VertexArrayObject/service/VertexArrayObjectCreateFillObjectService.d.ts +10 -0
  431. package/src/VertexArrayObject/service/VertexArrayObjectCreateFillObjectService.js +18 -0
  432. package/src/VertexArrayObject/service/VertexArrayObjectReleaseVertexArrayObjectService.d.ts +11 -0
  433. package/src/VertexArrayObject/service/VertexArrayObjectReleaseVertexArrayObjectService.js +16 -0
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  444. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateRectVertexArrayObjectUseCase.d.ts +10 -0
  445. package/src/VertexArrayObject/usecase/VertexArrayObjectCreateRectVertexArrayObjectUseCase.js +24 -0
  446. package/src/VertexArrayObject/usecase/VertexArrayObjectGetFillObjectUseCase.d.ts +10 -0
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  450. package/src/VertexArrayObject.d.ts +80 -0
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  452. package/src/WebGLUtil.d.ts +286 -0
  453. package/src/WebGLUtil.js +446 -0
  454. package/src/index.d.ts +1 -0
  455. package/src/index.js +1 -0
  456. package/src/interface/IAttachmentObject.d.ts +14 -0
  457. package/src/interface/IBlendMode.d.ts +1 -0
  458. package/{dist/interface/BoundsImpl.d.ts → src/interface/IBounds.d.ts} +1 -1
  459. package/{dist/interface/ClipObjectImpl.d.ts → src/interface/IClipObject.d.ts} +1 -1
  460. package/src/interface/IColorBufferObject.d.ts +9 -0
  461. package/src/interface/IFillMesh.d.ts +4 -0
  462. package/src/interface/IFillType.d.ts +1 -0
  463. package/src/interface/IGradientType.d.ts +1 -0
  464. package/{dist/interface/GridImpl.d.ts → src/interface/IGrid.d.ts} +1 -1
  465. package/src/interface/IInterpolationMethod.d.ts +1 -0
  466. package/src/interface/IJointStyle.d.ts +1 -0
  467. package/src/interface/IPath.d.ts +1 -0
  468. package/{dist/interface/PointImpl.d.ts → src/interface/IPoint.d.ts} +1 -1
  469. package/src/interface/IProgramObject.d.ts +4 -0
  470. package/src/interface/ISpreadMethod.d.ts +1 -0
  471. package/src/interface/IStencilBufferObject.d.ts +8 -0
  472. package/src/interface/IStrokeVertexArrayObject.d.ts +6 -0
  473. package/src/interface/ITextureObject.d.ts +8 -0
  474. package/src/interface/ITextureObject.js +1 -0
  475. package/{dist/interface/UniformDataImpl.d.ts → src/interface/IUniformData.d.ts} +1 -1
  476. package/src/interface/IUniformData.js +1 -0
  477. package/src/interface/IVertexArrayObject.d.ts +6 -0
  478. package/src/interface/IVertexArrayObject.js +1 -0
  479. package/dist/BezierConverter.d.ts +0 -59
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  487. package/dist/CanvasToWebGLContextBlend.d.ts +0 -175
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  489. package/dist/CanvasToWebGLContextGrid.d.ts +0 -74
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  491. package/dist/CanvasToWebGLContextMask.d.ts +0 -107
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  493. package/dist/CanvasToWebGLContextPath.d.ts +0 -111
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  495. package/dist/CanvasToWebGLContextStyle.d.ts +0 -78
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  497. package/dist/ColorBufferPool.d.ts +0 -58
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  499. package/dist/Const.d.ts +0 -12
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  503. package/dist/StencilBufferPool.d.ts +0 -56
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  505. package/dist/TextureManager.d.ts +0 -180
  506. package/dist/TextureManager.js +0 -531
  507. package/dist/VertexArrayObjectManager.d.ts +0 -115
  508. package/dist/VertexArrayObjectManager.js +0 -328
  509. package/dist/WebGLFillMeshGenerator.d.ts +0 -31
  510. package/dist/WebGLFillMeshGenerator.js +0 -101
  511. package/dist/WebGLStrokeMeshGenerator.d.ts +0 -183
  512. package/dist/WebGLStrokeMeshGenerator.js +0 -504
  513. package/dist/index.d.ts +0 -6
  514. package/dist/index.js +0 -6
  515. package/dist/interface/AttachmentImpl.d.ts +0 -11
  516. package/dist/interface/BlendModeImpl.d.ts +0 -1
  517. package/dist/interface/CachePositionImpl.d.ts +0 -11
  518. package/dist/interface/CapsStyleImpl.d.ts +0 -1
  519. package/dist/interface/FillMeshImpl.d.ts +0 -5
  520. package/dist/interface/GradientTypeImpl.d.ts +0 -1
  521. package/dist/interface/IndexRangeImpl.d.ts +0 -4
  522. package/dist/interface/InterpolationMethodImpl.d.ts +0 -1
  523. package/dist/interface/JointStyleImpl.d.ts +0 -1
  524. package/dist/interface/SpreadMethodImpl.d.ts +0 -1
  525. package/dist/interface/StrokeMethImpl.d.ts +0 -4
  526. package/dist/interface/VerticesImpl.d.ts +0 -1
  527. package/dist/shader/CanvasToWebGLShader.d.ts +0 -99
  528. package/dist/shader/CanvasToWebGLShader.js +0 -213
  529. package/dist/shader/CanvasToWebGLShaderList.d.ts +0 -70
  530. package/dist/shader/CanvasToWebGLShaderList.js +0 -109
  531. package/dist/shader/GradientLUTGenerator.d.ts +0 -36
  532. package/dist/shader/GradientLUTGenerator.js +0 -130
  533. package/dist/shader/WebGLShaderInstance.d.ts +0 -30
  534. package/dist/shader/WebGLShaderInstance.js +0 -48
  535. package/dist/shader/WebGLShaderUniform.d.ts +0 -52
  536. package/dist/shader/WebGLShaderUniform.js +0 -159
  537. package/dist/shader/fragment/FragmentShaderLibrary.d.ts +0 -24
  538. package/dist/shader/fragment/FragmentShaderLibrary.js +0 -44
  539. package/dist/shader/fragment/FragmentShaderSource.d.ts +0 -29
  540. package/dist/shader/fragment/FragmentShaderSource.js +0 -99
  541. package/dist/shader/fragment/FragmentShaderSourceBlend.d.ts +0 -75
  542. package/dist/shader/fragment/FragmentShaderSourceBlend.js +0 -384
  543. package/dist/shader/fragment/FragmentShaderSourceGradient.d.ts +0 -44
  544. package/dist/shader/fragment/FragmentShaderSourceGradient.js +0 -114
  545. package/dist/shader/fragment/FragmentShaderSourceGradientLUT.d.ts +0 -14
  546. package/dist/shader/fragment/FragmentShaderSourceGradientLUT.js +0 -58
  547. package/dist/shader/fragment/FragmentShaderSourceTexture.d.ts +0 -18
  548. package/dist/shader/fragment/FragmentShaderSourceTexture.js +0 -68
  549. package/dist/shader/fragment/filter/FragmentShaderSourceBlurFilter.d.ts +0 -12
  550. package/dist/shader/fragment/filter/FragmentShaderSourceColorMatrixFilter.d.ts +0 -11
  551. package/dist/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.d.ts +0 -16
  552. package/dist/shader/fragment/filter/FragmentShaderSourceConvolutionFilter.js +0 -80
  553. package/dist/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.d.ts +0 -15
  554. package/dist/shader/fragment/filter/FragmentShaderSourceDisplacementMapFilter.js +0 -106
  555. package/dist/shader/fragment/filter/FragmentShaderSourceFilter.d.ts +0 -112
  556. package/dist/shader/fragment/filter/FragmentShaderSourceFilter.js +0 -275
  557. package/dist/shader/variants/BlendShaderVariantCollection.d.ts +0 -159
  558. package/dist/shader/variants/BlendShaderVariantCollection.js +0 -376
  559. package/dist/shader/variants/FilterShaderVariantCollection.d.ts +0 -150
  560. package/dist/shader/variants/FilterShaderVariantCollection.js +0 -395
  561. package/dist/shader/variants/GradientLUTShaderVariantCollection.d.ts +0 -49
  562. package/dist/shader/variants/GradientLUTShaderVariantCollection.js +0 -107
  563. package/dist/shader/variants/GradientShapeShaderVariantCollection.d.ts +0 -61
  564. package/dist/shader/variants/GradientShapeShaderVariantCollection.js +0 -196
  565. package/dist/shader/variants/ShapeShaderVariantCollection.d.ts +0 -117
  566. package/dist/shader/variants/ShapeShaderVariantCollection.js +0 -427
  567. package/dist/shader/vertex/VertexShaderLibrary.d.ts +0 -18
  568. package/dist/shader/vertex/VertexShaderSource.d.ts +0 -35
  569. package/dist/shader/vertex/VertexShaderSource.js +0 -164
  570. package/dist/shader/vertex/VertexShaderSourceFill.d.ts +0 -45
  571. package/dist/shader/vertex/VertexShaderSourceFill.js +0 -116
  572. package/dist/shader/vertex/VertexShaderSourceStroke.d.ts +0 -27
  573. package/dist/shader/vertex/VertexShaderSourceStroke.js +0 -149
  574. /package/{dist/interface/AttachmentImpl.js → src/interface/IAttachmentObject.js} +0 -0
  575. /package/{dist/interface/BlendModeImpl.js → src/interface/IBlendMode.js} +0 -0
  576. /package/{dist/interface/BoundsImpl.js → src/interface/IBounds.js} +0 -0
  577. /package/{dist/interface/CachePositionImpl.js → src/interface/IClipObject.js} +0 -0
  578. /package/{dist/interface/CapsStyleImpl.js → src/interface/IColorBufferObject.js} +0 -0
  579. /package/{dist/interface/ClipObjectImpl.js → src/interface/IFillMesh.js} +0 -0
  580. /package/{dist/interface/FillMeshImpl.js → src/interface/IFillType.js} +0 -0
  581. /package/{dist/interface/GradientTypeImpl.js → src/interface/IGradientType.js} +0 -0
  582. /package/{dist/interface/GridImpl.js → src/interface/IGrid.js} +0 -0
  583. /package/{dist/interface/IndexRangeImpl.js → src/interface/IInterpolationMethod.js} +0 -0
  584. /package/{dist/interface/InterpolationMethodImpl.js → src/interface/IJointStyle.js} +0 -0
  585. /package/{dist/interface/JointStyleImpl.js → src/interface/IPath.js} +0 -0
  586. /package/{dist/interface/PointImpl.js → src/interface/IPoint.js} +0 -0
  587. /package/{dist/interface/SpreadMethodImpl.js → src/interface/IProgramObject.js} +0 -0
  588. /package/{dist/interface/StrokeMethImpl.js → src/interface/ISpreadMethod.js} +0 -0
  589. /package/{dist/interface/UniformDataImpl.js → src/interface/IStencilBufferObject.js} +0 -0
  590. /package/{dist/interface/VerticesImpl.js → src/interface/IStrokeVertexArrayObject.js} +0 -0
@@ -0,0 +1,15 @@
1
+ /**
2
+ * @description パスコマンドの線のビットマップの描画を実行します。
3
+ * Execute drawing of bitmap of line of path command.
4
+ *
5
+ * @param {Uint8Array} pixels
6
+ * @param {Float32Array} matrix
7
+ * @param {number} width
8
+ * @param {number} height
9
+ * @param {boolean} repeat
10
+ * @param {boolean} smooth
11
+ * @return {void}
12
+ * @method
13
+ * @protected
14
+ */
15
+ export declare const execute: (pixels: Uint8Array, matrix: Float32Array, width: number, height: number, repeat: boolean, smooth: boolean) => void;
@@ -0,0 +1,31 @@
1
+ import { $getVertices } from "../../PathCommand";
2
+ import { execute as meshStrokeGenerateUseCase } from "../../Mesh/usecase/MeshStrokeGenerateUseCase";
3
+ import { $bitmapData } from "../../Bitmap";
4
+ import { $addFillBuffer, $fillTypes, $fillBufferIndexes } from "../../Mesh";
5
+ /**
6
+ * @description パスコマンドの線のビットマップの描画を実行します。
7
+ * Execute drawing of bitmap of line of path command.
8
+ *
9
+ * @param {Uint8Array} pixels
10
+ * @param {Float32Array} matrix
11
+ * @param {number} width
12
+ * @param {number} height
13
+ * @param {boolean} repeat
14
+ * @param {boolean} smooth
15
+ * @return {void}
16
+ * @method
17
+ * @protected
18
+ */
19
+ export const execute = (pixels, matrix, width, height, repeat, smooth) => {
20
+ const vertices = $getVertices(true);
21
+ if (!vertices.length) {
22
+ return;
23
+ }
24
+ // 塗りの種類を追加
25
+ $fillTypes.push("bitmap");
26
+ const mesh = meshStrokeGenerateUseCase(vertices);
27
+ $addFillBuffer(mesh.buffer);
28
+ // 塗りのインデックスを追加
29
+ $fillBufferIndexes.push(mesh.indexCount);
30
+ $bitmapData.push(pixels, matrix, width, height, repeat, smooth);
31
+ };
@@ -0,0 +1,13 @@
1
+ /**
2
+ * @description 指定範囲をクリアする
3
+ * Clear the specified range
4
+ *
5
+ * @param {number} x
6
+ * @param {number} y
7
+ * @param {number} w
8
+ * @param {number} h
9
+ * @return {void}
10
+ * @method
11
+ * @protected
12
+ */
13
+ export declare const execute: (x: number, y: number, w: number, h: number) => void;
@@ -0,0 +1,20 @@
1
+ import { $gl } from "../../WebGLUtil";
2
+ /**
3
+ * @description 指定範囲をクリアする
4
+ * Clear the specified range
5
+ *
6
+ * @param {number} x
7
+ * @param {number} y
8
+ * @param {number} w
9
+ * @param {number} h
10
+ * @return {void}
11
+ * @method
12
+ * @protected
13
+ */
14
+ export const execute = (x, y, w, h) => {
15
+ // 指定範囲をクリア
16
+ $gl.enable($gl.SCISSOR_TEST);
17
+ $gl.scissor(x, y, w, h);
18
+ $gl.clear($gl.COLOR_BUFFER_BIT | $gl.STENCIL_BUFFER_BIT);
19
+ $gl.disable($gl.SCISSOR_TEST);
20
+ };
@@ -0,0 +1,9 @@
1
+ /**
2
+ * @description Contextのパスコマンドのマスク描画を実行します。
3
+ * Execute Context path command mask drawing.
4
+ *
5
+ * @return {void}
6
+ * @method
7
+ * @protected
8
+ */
9
+ export declare const execute: () => void;
@@ -0,0 +1,66 @@
1
+ import { execute as vertexArrayObjectCreateFillObjectUseCase } from "../../VertexArrayObject/usecase/VertexArrayObjectBindFillMeshUseCase";
2
+ import { execute as vertexArrayObjectReleaseVertexArrayObjectService } from "../../VertexArrayObject/service/VertexArrayObjectReleaseVertexArrayObjectService";
3
+ import { execute as variantsShapeMaskShaderService } from "../../Shader/Variants/Shape/service/VariantsShapeMaskShaderService";
4
+ import { execute as shaderManagerSetMaskUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetMaskUniformService";
5
+ import { execute as shaderManagerFillUseCase } from "../../Shader/ShaderManager/usecase/ShaderManagerFillUseCase";
6
+ import { execute as maskUnionMaskService } from "../../Mask/service/MaskUnionMaskService";
7
+ import { $clipLevels, $clipBounds } from "../../Mask";
8
+ import { $gl, $context } from "../../WebGLUtil";
9
+ import { $fillBufferIndexes, $clearFillBufferSetting } from "../../Mesh";
10
+ import { $terminateGrid, $gridDataMap } from "../../Grid";
11
+ /**
12
+ * @description Contextのパスコマンドのマスク描画を実行します。
13
+ * Execute Context path command mask drawing.
14
+ *
15
+ * @return {void}
16
+ * @method
17
+ * @protected
18
+ */
19
+ export const execute = () => {
20
+ const currentAttachmentObject = $context.currentAttachmentObject;
21
+ if (!currentAttachmentObject) {
22
+ return;
23
+ }
24
+ // レベルと描画範囲をセット
25
+ const bounds = $clipBounds.get(currentAttachmentObject.clipLevel);
26
+ const xMin = bounds[0];
27
+ const yMin = bounds[1];
28
+ const xMax = bounds[2];
29
+ const yMax = bounds[3];
30
+ const width = Math.ceil(Math.abs(xMax - xMin));
31
+ const height = Math.ceil(Math.abs(yMax - yMin));
32
+ $gl.enable($gl.SCISSOR_TEST);
33
+ $gl.scissor(xMin, currentAttachmentObject.height - yMin - height, width, height);
34
+ const vertexArrayObject = vertexArrayObjectCreateFillObjectUseCase();
35
+ let level = $clipLevels.get(currentAttachmentObject.clipLevel);
36
+ let offset = 0;
37
+ let gridData = null;
38
+ const length = $fillBufferIndexes.length;
39
+ for (let idx = 0; idx < length; idx++) {
40
+ $gl.stencilMask(1 << level - 1);
41
+ const indexCount = $fillBufferIndexes[idx];
42
+ if ($gridDataMap.has(idx)) {
43
+ gridData = $gridDataMap.get(idx);
44
+ }
45
+ const useGrid = !!gridData;
46
+ const shaderManager = variantsShapeMaskShaderService(useGrid);
47
+ if (gridData) {
48
+ shaderManagerSetMaskUniformService(shaderManager, gridData);
49
+ }
50
+ shaderManagerFillUseCase(shaderManager, vertexArrayObject, offset, indexCount);
51
+ offset += indexCount;
52
+ ++level;
53
+ if (level > 7) {
54
+ maskUnionMaskService();
55
+ level = currentAttachmentObject.clipLevel + 1;
56
+ }
57
+ }
58
+ // update clip level
59
+ $clipLevels.set(currentAttachmentObject.clipLevel, level);
60
+ // release vertex array
61
+ vertexArrayObjectReleaseVertexArrayObjectService(vertexArrayObject);
62
+ // clear fill buffer setting
63
+ $clearFillBufferSetting();
64
+ $terminateGrid();
65
+ $gl.disable($gl.SCISSOR_TEST);
66
+ };
@@ -0,0 +1,12 @@
1
+ import type { Node } from "@next2d/texture-packer";
2
+ /**
3
+ * @description OffscreenCanvasを描画します。
4
+ * Draw OffscreenCanvas.
5
+ *
6
+ * @param {Node} node
7
+ * @param {OffscreenCanvas | ImageBitmap} element
8
+ * @return {void}
9
+ * @method
10
+ * @protected
11
+ */
12
+ export declare const execute: (node: Node, element: OffscreenCanvas | ImageBitmap) => void;
@@ -0,0 +1,26 @@
1
+ import { execute as textureManagerCreateFromCanvasUseCase } from "../../TextureManager/usecase/TextureManagerCreateFromCanvasUseCase";
2
+ import { execute as textureManagerReleaseTextureObjectUseCase } from "../../TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase";
3
+ import { execute as variantsBlendTextureShaderService } from "../../Shader/Variants/Blend/service/VariantsBlendTextureShaderService";
4
+ import { execute as shaderManagerSetTextureUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetTextureUniformService";
5
+ import { execute as shaderManagerDrawTextureUseCase } from "../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
6
+ import { execute as blendResetService } from "../../Blend/service/BlendResetService";
7
+ /**
8
+ * @description OffscreenCanvasを描画します。
9
+ * Draw OffscreenCanvas.
10
+ *
11
+ * @param {Node} node
12
+ * @param {OffscreenCanvas | ImageBitmap} element
13
+ * @return {void}
14
+ * @method
15
+ * @protected
16
+ */
17
+ export const execute = (node, element) => {
18
+ const textureObject = textureManagerCreateFromCanvasUseCase(node.w, node.h, element);
19
+ const shaderManager = variantsBlendTextureShaderService();
20
+ shaderManagerSetTextureUniformService(shaderManager, node.w, node.h);
21
+ // テクスチャを描画
22
+ blendResetService();
23
+ shaderManagerDrawTextureUseCase(shaderManager);
24
+ // テクスチャオブジェクトを解放
25
+ textureManagerReleaseTextureObjectUseCase(textureObject);
26
+ };
@@ -0,0 +1,9 @@
1
+ /**
2
+ * @description Contextのパスコマンドの塗り実行します。
3
+ * Execute Context path command painting.
4
+ *
5
+ * @return {void}
6
+ * @method
7
+ * @protected
8
+ */
9
+ export declare const execute: () => void;
@@ -0,0 +1,69 @@
1
+ import { execute as vertexArrayObjectBindFillMeshUseCase } from "../../VertexArrayObject/usecase/VertexArrayObjectBindFillMeshUseCase";
2
+ import { execute as vertexArrayObjectReleaseVertexArrayObjectService } from "../../VertexArrayObject/service/VertexArrayObjectReleaseVertexArrayObjectService";
3
+ import { execute as contextNormalFillUseCase } from "./ContextNormalFillUseCase";
4
+ import { execute as contextLinearGradientFillUseCase } from "./ContextLinearGradientFillUseCase";
5
+ import { execute as contextRadialGradientFillUseCase } from "./ContextRadialGradientFillUseCase";
6
+ import { execute as contextPatternBitmapFillUseCase } from "./ContextPatternBitmapFillUseCase";
7
+ import { $gl } from "../../WebGLUtil";
8
+ import { $terminateGrid, $gridDataMap } from "../../Grid";
9
+ import { $fillBufferIndexes, $fillTypes, $clearFillBufferSetting } from "../../Mesh";
10
+ /**
11
+ * @description Contextのパスコマンドの塗り実行します。
12
+ * Execute Context path command painting.
13
+ *
14
+ * @return {void}
15
+ * @method
16
+ * @protected
17
+ */
18
+ export const execute = () => {
19
+ const fillVertexArrayObject = vertexArrayObjectBindFillMeshUseCase();
20
+ // mask on
21
+ $gl.enable($gl.STENCIL_TEST);
22
+ $gl.frontFace($gl.CCW);
23
+ $gl.stencilMask(0xff);
24
+ let fillOffset = 0;
25
+ let gridData = null;
26
+ for (let idx = 0; idx < $fillTypes.length; idx++) {
27
+ if ($gridDataMap.has(idx)) {
28
+ gridData = $gridDataMap.get(idx);
29
+ }
30
+ const type = $fillTypes[idx];
31
+ switch (type) {
32
+ case "fill": // 通常のShapeの塗り
33
+ {
34
+ const count = $fillBufferIndexes.shift();
35
+ contextNormalFillUseCase(fillVertexArrayObject, fillOffset, count, gridData);
36
+ fillOffset += count;
37
+ }
38
+ break;
39
+ case "linear": // 線形グラデーションの塗り
40
+ {
41
+ const count = $fillBufferIndexes.shift();
42
+ contextLinearGradientFillUseCase(fillVertexArrayObject, fillOffset, count, gridData);
43
+ fillOffset += count;
44
+ }
45
+ break;
46
+ case "radial": // 円形グラデーションの塗り
47
+ {
48
+ const count = $fillBufferIndexes.shift();
49
+ contextRadialGradientFillUseCase(fillVertexArrayObject, fillOffset, count, gridData);
50
+ fillOffset += count;
51
+ }
52
+ break;
53
+ case "bitmap": // 画像の塗りつぶし
54
+ {
55
+ const count = $fillBufferIndexes.shift();
56
+ contextPatternBitmapFillUseCase(fillVertexArrayObject, fillOffset, count, gridData);
57
+ fillOffset += count;
58
+ }
59
+ break;
60
+ }
61
+ }
62
+ // mask off
63
+ $gl.disable($gl.STENCIL_TEST);
64
+ // release vertex array
65
+ vertexArrayObjectReleaseVertexArrayObjectService(fillVertexArrayObject);
66
+ // 設定値を初期化
67
+ $clearFillBufferSetting();
68
+ $terminateGrid();
69
+ };
@@ -0,0 +1,12 @@
1
+ import type { Node } from "@next2d/texture-packer";
2
+ /**
3
+ * @description ピクセルを描画します。
4
+ * Draw pixels.
5
+ *
6
+ * @param {Node} node
7
+ * @param {Uint8Array} pixels
8
+ * @return {void}
9
+ * @method
10
+ * @protected
11
+ */
12
+ export declare const execute: (node: Node, pixels: Uint8Array) => void;
@@ -0,0 +1,26 @@
1
+ import { execute as textureManagerCreateFromPixelsUseCase } from "../../TextureManager/usecase/TextureManagerCreateFromPixelsUseCase";
2
+ import { execute as textureManagerReleaseTextureObjectUseCase } from "../../TextureManager/usecase/TextureManagerReleaseTextureObjectUseCase";
3
+ import { execute as variantsBlendTextureShaderService } from "../../Shader/Variants/Blend/service/VariantsBlendTextureShaderService";
4
+ import { execute as shaderManagerSetTextureUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetTextureUniformService";
5
+ import { execute as shaderManagerDrawTextureUseCase } from "../../Shader/ShaderManager/usecase/ShaderManagerDrawTextureUseCase";
6
+ import { execute as blendResetService } from "../../Blend/service/BlendResetService";
7
+ /**
8
+ * @description ピクセルを描画します。
9
+ * Draw pixels.
10
+ *
11
+ * @param {Node} node
12
+ * @param {Uint8Array} pixels
13
+ * @return {void}
14
+ * @method
15
+ * @protected
16
+ */
17
+ export const execute = (node, pixels) => {
18
+ const textureObject = textureManagerCreateFromPixelsUseCase(node.w, node.h, pixels);
19
+ const shaderManager = variantsBlendTextureShaderService();
20
+ shaderManagerSetTextureUniformService(shaderManager, node.w, node.h);
21
+ // テクスチャを描画
22
+ blendResetService();
23
+ shaderManagerDrawTextureUseCase(shaderManager);
24
+ // テクスチャオブジェクトを解放
25
+ textureManagerReleaseTextureObjectUseCase(textureObject);
26
+ };
@@ -0,0 +1,10 @@
1
+ import type { IFillType } from "../../interface/IFillType";
2
+ /**
3
+ * @description Contextのパスコマンドの塗り実行します。
4
+ * Execute Context path command painting.
5
+ *
6
+ * @return {void}
7
+ * @method
8
+ * @protected
9
+ */
10
+ export declare const execute: (type: IFillType) => void;
@@ -0,0 +1,23 @@
1
+ import { $getVertices } from "../../PathCommand";
2
+ import { execute as meshFillGenerateUseCase } from "../../Mesh/usecase/MeshFillGenerateUseCase";
3
+ import { $addFillBuffer, $fillTypes, $fillBufferIndexes } from "../../Mesh";
4
+ /**
5
+ * @description Contextのパスコマンドの塗り実行します。
6
+ * Execute Context path command painting.
7
+ *
8
+ * @return {void}
9
+ * @method
10
+ * @protected
11
+ */
12
+ export const execute = (type) => {
13
+ const vertices = $getVertices();
14
+ if (!vertices.length) {
15
+ return;
16
+ }
17
+ // 塗りの種類を追加
18
+ $fillTypes.push(type);
19
+ const mesh = meshFillGenerateUseCase(vertices);
20
+ $addFillBuffer(mesh.buffer);
21
+ // 塗りのインデックスを追加
22
+ $fillBufferIndexes.push(mesh.indexCount);
23
+ };
@@ -0,0 +1,15 @@
1
+ /**
2
+ * @description グラデーション塗りを描画
3
+ * Draw a gradient fill
4
+ *
5
+ * @param {number} type
6
+ * @param {array} stops
7
+ * @param {Float32Array} matrix
8
+ * @param {number} spread
9
+ * @param {number} interpolation
10
+ * @param {number} focal
11
+ * @return {void}
12
+ * @method
13
+ * @protected
14
+ */
15
+ export declare const execute: (type: number, stops: number[], matrix: Float32Array, spread: number, interpolation: number, focal: number) => void;
@@ -0,0 +1,34 @@
1
+ import { $getVertices } from "../../PathCommand";
2
+ import { execute as meshFillGenerateUseCase } from "../../Mesh/usecase/MeshFillGenerateUseCase";
3
+ import { $gradientData } from "../../Gradient";
4
+ import { $addFillBuffer, $fillTypes, $fillBufferIndexes } from "../../Mesh";
5
+ /**
6
+ * @description グラデーション塗りを描画
7
+ * Draw a gradient fill
8
+ *
9
+ * @param {number} type
10
+ * @param {array} stops
11
+ * @param {Float32Array} matrix
12
+ * @param {number} spread
13
+ * @param {number} interpolation
14
+ * @param {number} focal
15
+ * @return {void}
16
+ * @method
17
+ * @protected
18
+ */
19
+ export const execute = (type, stops, matrix, spread, interpolation, focal) => {
20
+ const vertices = $getVertices();
21
+ if (!vertices.length) {
22
+ return;
23
+ }
24
+ // 塗りの種類を追加
25
+ $fillTypes.push(type === 0 ? "linear" : "radial");
26
+ const fillMesh = meshFillGenerateUseCase(vertices);
27
+ $addFillBuffer(fillMesh.buffer);
28
+ // 塗りのインデックスを追加
29
+ $fillBufferIndexes.push(fillMesh.indexCount);
30
+ $gradientData.push(stops, matrix, spread, interpolation);
31
+ if (type === 1) {
32
+ $gradientData.push(focal);
33
+ }
34
+ };
@@ -0,0 +1,15 @@
1
+ /**
2
+ * @description 線のグラデーションを実行
3
+ * Execute gradient of line
4
+ *
5
+ * @param {number} type
6
+ * @param {array} stops
7
+ * @param {Float32Array} matrix
8
+ * @param {number} spread
9
+ * @param {number} interpolation
10
+ * @param {number} focal
11
+ * @return {void}
12
+ * @method
13
+ * @protected
14
+ */
15
+ export declare const execute: (type: number, stops: number[], matrix: Float32Array, spread: number, interpolation: number, focal: number) => void;
@@ -0,0 +1,34 @@
1
+ import { $getVertices } from "../../PathCommand";
2
+ import { execute as meshStrokeGenerateUseCase } from "../../Mesh/usecase/MeshStrokeGenerateUseCase";
3
+ import { $gradientData } from "../../Gradient";
4
+ import { $addFillBuffer, $fillTypes, $fillBufferIndexes } from "../../Mesh";
5
+ /**
6
+ * @description 線のグラデーションを実行
7
+ * Execute gradient of line
8
+ *
9
+ * @param {number} type
10
+ * @param {array} stops
11
+ * @param {Float32Array} matrix
12
+ * @param {number} spread
13
+ * @param {number} interpolation
14
+ * @param {number} focal
15
+ * @return {void}
16
+ * @method
17
+ * @protected
18
+ */
19
+ export const execute = (type, stops, matrix, spread, interpolation, focal) => {
20
+ const vertices = $getVertices();
21
+ if (!vertices.length) {
22
+ return;
23
+ }
24
+ // 塗りの種類を追加
25
+ $fillTypes.push(type === 0 ? "linear" : "radial");
26
+ const mesh = meshStrokeGenerateUseCase(vertices);
27
+ $addFillBuffer(mesh.buffer);
28
+ // 塗りのインデックスを追加
29
+ $fillBufferIndexes.push(mesh.indexCount);
30
+ $gradientData.push(stops, matrix, spread, interpolation);
31
+ if (type === 1) {
32
+ $gradientData.push(focal);
33
+ }
34
+ };
@@ -0,0 +1,14 @@
1
+ import type { IVertexArrayObject } from "../../interface/IVertexArrayObject";
2
+ /**
3
+ * @description 線形グラデーションのシェーダーを実行します。
4
+ * Execute the linear gradient shader.
5
+ *
6
+ * @param {IVertexArrayObject} vertex_array_object
7
+ * @param {number} offset
8
+ * @param {number} index_count
9
+ * @param {Float32Array | null} [grid_data=null]
10
+ * @return {void}
11
+ * @method
12
+ * @protected
13
+ */
14
+ export declare const execute: (vertex_array_object: IVertexArrayObject, offset: number, index_count: number, grid_data: Float32Array | null) => void;
@@ -0,0 +1,56 @@
1
+ import { execute as gradientLUTGenerateShapeTextureUseCase } from "../../Shader/GradientLUTGenerator/usecase/GradientLUTGenerateShapeTextureUseCase";
2
+ import { execute as textureManagerBind0UseCase } from "../../TextureManager/usecase/TextureManagerBind0UseCase";
3
+ import { execute as variantsShapeMaskShaderService } from "../../Shader/Variants/Shape/service/VariantsShapeMaskShaderService";
4
+ import { execute as shaderManagerSetMaskUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetMaskUniformService";
5
+ import { execute as shaderManagerFillUseCase } from "../../Shader/ShaderManager/usecase/ShaderManagerFillUseCase";
6
+ import { execute as variantsGradientShapeShaderUseCase } from "../../Shader/Variants/Gradient/usecase/VariantsGradientShapeShaderUseCase";
7
+ import { execute as shaderManagerSetGradientFillUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetGradientFillUniformService";
8
+ import { $gradientData } from "../../Gradient";
9
+ import { $gl, $linearGradientXY, $inverseMatrix, $context, $poolFloat32Array6, $poolFloat32Array4 } from "../../WebGLUtil";
10
+ /**
11
+ * @description 線形グラデーションのシェーダーを実行します。
12
+ * Execute the linear gradient shader.
13
+ *
14
+ * @param {IVertexArrayObject} vertex_array_object
15
+ * @param {number} offset
16
+ * @param {number} index_count
17
+ * @param {Float32Array | null} [grid_data=null]
18
+ * @return {void}
19
+ * @method
20
+ * @protected
21
+ */
22
+ export const execute = (vertex_array_object, offset, index_count, grid_data) => {
23
+ const stops = $gradientData.shift();
24
+ const matrix = $gradientData.shift();
25
+ const spread = $gradientData.shift();
26
+ const interpolation = $gradientData.shift();
27
+ $gl.disable($gl.STENCIL_TEST);
28
+ const textureObject = gradientLUTGenerateShapeTextureUseCase(stops, interpolation);
29
+ textureManagerBind0UseCase(textureObject);
30
+ $gl.enable($gl.STENCIL_TEST);
31
+ $gl.frontFace($gl.CCW);
32
+ $gl.stencilMask(0xff);
33
+ // mask setting
34
+ $gl.stencilFunc($gl.ALWAYS, 0, 0xff);
35
+ $gl.stencilOpSeparate($gl.FRONT, $gl.KEEP, $gl.KEEP, $gl.INCR_WRAP);
36
+ $gl.stencilOpSeparate($gl.BACK, $gl.KEEP, $gl.KEEP, $gl.DECR_WRAP);
37
+ $gl.colorMask(false, false, false, false);
38
+ const useGrid = !!grid_data;
39
+ const coverageShader = variantsShapeMaskShaderService(useGrid);
40
+ if (grid_data) {
41
+ shaderManagerSetMaskUniformService(coverageShader, grid_data);
42
+ }
43
+ $gl.enable($gl.SAMPLE_ALPHA_TO_COVERAGE);
44
+ shaderManagerFillUseCase(coverageShader, vertex_array_object, offset, index_count);
45
+ $gl.disable($gl.SAMPLE_ALPHA_TO_COVERAGE);
46
+ $gl.stencilFunc($gl.NOTEQUAL, 0, 0xff);
47
+ $gl.stencilOp($gl.KEEP, $gl.ZERO, $gl.ZERO);
48
+ $gl.colorMask(true, true, true, true);
49
+ const shaderManager = variantsGradientShapeShaderUseCase(false, false, spread, useGrid);
50
+ const points = $linearGradientXY(matrix);
51
+ const inverseMatrix = $inverseMatrix($context.$matrix);
52
+ shaderManagerSetGradientFillUniformService(shaderManager, 0, $context.$matrix, inverseMatrix, 0, points, grid_data);
53
+ $poolFloat32Array4(points);
54
+ $poolFloat32Array6(inverseMatrix);
55
+ shaderManagerFillUseCase(shaderManager, vertex_array_object, offset, index_count);
56
+ };
@@ -0,0 +1,14 @@
1
+ import type { IVertexArrayObject } from "../../interface/IVertexArrayObject";
2
+ /**
3
+ * @description 塗りのシェーダーを実行します。
4
+ * Execute the fill shader.
5
+ *
6
+ * @param {IVertexArrayObject} vertex_array_object
7
+ * @param {number} offset
8
+ * @param {number} index_count
9
+ * @param {Float32Array | null} [grid_data=null]
10
+ * @return {void}
11
+ * @method
12
+ * @protected
13
+ */
14
+ export declare const execute: (vertex_array_object: IVertexArrayObject, offset: number, index_count: number, grid_data: Float32Array | null) => void;
@@ -0,0 +1,42 @@
1
+ import { execute as variantsShapeMaskShaderService } from "../../Shader/Variants/Shape/service/VariantsShapeMaskShaderService";
2
+ import { execute as shaderManagerSetMaskUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetMaskUniformService";
3
+ import { execute as shaderManagerFillUseCase } from "../../Shader/ShaderManager/usecase/ShaderManagerFillUseCase";
4
+ import { execute as variantsShapeSolidColorShaderService } from "../../Shader/Variants/Shape/service/VariantsShapeSolidColorShaderService";
5
+ import { execute as shaderManagerSetFillUniformService } from "../../Shader/ShaderManager/service/ShaderManagerSetFillUniformService";
6
+ import { $gl } from "../../WebGLUtil";
7
+ /**
8
+ * @description 塗りのシェーダーを実行します。
9
+ * Execute the fill shader.
10
+ *
11
+ * @param {IVertexArrayObject} vertex_array_object
12
+ * @param {number} offset
13
+ * @param {number} index_count
14
+ * @param {Float32Array | null} [grid_data=null]
15
+ * @return {void}
16
+ * @method
17
+ * @protected
18
+ */
19
+ export const execute = (vertex_array_object, offset, index_count, grid_data) => {
20
+ // mask setting
21
+ $gl.stencilFunc($gl.ALWAYS, 0, 0xff);
22
+ $gl.stencilOpSeparate($gl.FRONT, $gl.KEEP, $gl.KEEP, $gl.INCR_WRAP);
23
+ $gl.stencilOpSeparate($gl.BACK, $gl.KEEP, $gl.KEEP, $gl.DECR_WRAP);
24
+ $gl.colorMask(false, false, false, false);
25
+ const useGrid = !!grid_data;
26
+ const coverageShader = variantsShapeMaskShaderService(useGrid);
27
+ if (grid_data) {
28
+ shaderManagerSetMaskUniformService(coverageShader, grid_data);
29
+ }
30
+ $gl.enable($gl.SAMPLE_ALPHA_TO_COVERAGE);
31
+ shaderManagerFillUseCase(coverageShader, vertex_array_object, offset, index_count);
32
+ $gl.disable($gl.SAMPLE_ALPHA_TO_COVERAGE);
33
+ // draw shape setting
34
+ $gl.stencilFunc($gl.NOTEQUAL, 0, 0xff);
35
+ $gl.stencilOp($gl.KEEP, $gl.ZERO, $gl.ZERO);
36
+ $gl.colorMask(true, true, true, true);
37
+ const shaderManager = variantsShapeSolidColorShaderService(useGrid);
38
+ if (grid_data) {
39
+ shaderManagerSetFillUniformService(shaderManager, grid_data);
40
+ }
41
+ shaderManagerFillUseCase(shaderManager, vertex_array_object, offset, index_count);
42
+ };
@@ -0,0 +1,14 @@
1
+ import type { IVertexArrayObject } from "../../interface/IVertexArrayObject";
2
+ /**
3
+ * @description 放射状グラデーションのシェーダーを実行します。
4
+ * Execute the radial gradient shader.
5
+ *
6
+ * @param {IVertexArrayObject} vertex_array_object
7
+ * @param {number} offset
8
+ * @param {number} index_count
9
+ * @param {Float32Array | null} [grid_data=null]
10
+ * @return {void}
11
+ * @method
12
+ * @protected
13
+ */
14
+ export declare const execute: (vertex_array_object: IVertexArrayObject, offset: number, index_count: number, grid_data: Float32Array | null) => void;