@next2d/player 1.14.9 → 1.14.13

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Files changed (31) hide show
  1. package/dist/player/index.js +5 -3
  2. package/dist/player/next2d/display/GraphicsGradientFill.d.ts +1 -1
  3. package/dist/player/next2d/display/GraphicsGradientFill.js +6 -2
  4. package/dist/player/next2d/display/Loader.d.ts +1 -1
  5. package/dist/player/player/Next2D.d.ts +1 -2
  6. package/dist/player/player/Next2D.js +7 -11
  7. package/package.json +1 -1
  8. package/dist/interface/ClassNameMap.d.ts +0 -4
  9. package/dist/interface/ClassNameMap.js +0 -1
  10. package/dist/interface/RenderDisplayObjectImpl.d.ts +0 -2
  11. package/dist/interface/RenderDisplayObjectImpl.js +0 -1
  12. package/dist/interface/TextFormatImpl.d.ts +0 -16
  13. package/dist/interface/TextFormatImpl.js +0 -1
  14. package/dist/interface/TextModeImpl.d.ts +0 -1
  15. package/dist/interface/TextModeImpl.js +0 -1
  16. package/dist/renderer/RenderDisplayObject.d.ts +0 -129
  17. package/dist/renderer/RenderDisplayObject.js +0 -567
  18. package/dist/renderer/RenderDisplayObjectContainer.d.ts +0 -70
  19. package/dist/renderer/RenderDisplayObjectContainer.js +0 -670
  20. package/dist/renderer/RenderGlobal.d.ts +0 -76
  21. package/dist/renderer/RenderGlobal.js +0 -88
  22. package/dist/renderer/RenderGraphics.d.ts +0 -90
  23. package/dist/renderer/RenderGraphics.js +0 -597
  24. package/dist/renderer/RenderPlayer.d.ts +0 -164
  25. package/dist/renderer/RenderPlayer.js +0 -421
  26. package/dist/renderer/RenderShape.d.ts +0 -32
  27. package/dist/renderer/RenderShape.js +0 -104
  28. package/dist/renderer/RenderTextField.d.ts +0 -119
  29. package/dist/renderer/RenderTextField.js +0 -709
  30. package/dist/renderer/RenderVideo.d.ts +0 -59
  31. package/dist/renderer/RenderVideo.js +0 -272
@@ -1,59 +0,0 @@
1
- import { RenderDisplayObject } from "./RenderDisplayObject";
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- import type { CanvasToWebGLContext } from "../webgl/CanvasToWebGLContext";
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- import type { PropertyVideoMessageImpl } from "../interface/PropertyVideoMessageImpl";
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- /**
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- * @class
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- */
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- export declare class RenderVideo extends RenderDisplayObject {
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- private _$imageBitmap;
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- private _$context;
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- private _$smoothing;
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- /**
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- * @constructor
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- * @public
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- */
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- constructor();
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- /**
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- * @param {CanvasToWebGLContext} context
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- * @param {Float32Array} matrix
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$clip(context: CanvasToWebGLContext, matrix: Float32Array): void;
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- /**
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- * @param {CanvasToWebGLContext} context
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- * @param {Float32Array} matrix
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- * @param {Float32Array} color_transform
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$draw(context: CanvasToWebGLContext, matrix: Float32Array, color_transform: Float32Array): void;
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- /**
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- * @description Playerから登録を削除
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- *
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$remove(): void;
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- /**
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- * @description 情報を更新
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- *
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- * @param {object} object
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$updateProperty(object: PropertyVideoMessageImpl): void;
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- /**
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- * @description 描画情報を更新
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- *
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- * @param {object} object
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$update(object: PropertyVideoMessageImpl): void;
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- }
@@ -1,272 +0,0 @@
1
- import { RenderDisplayObject } from "./RenderDisplayObject";
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- import { Rectangle } from "../player/next2d/geom/Rectangle";
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- import { $boundsMatrix, $clamp, $Infinity, $Math, $multiplicationColor, $multiplicationMatrix, $poolBoundsObject, $poolFloat32Array6, $poolFloat32Array8, $OffscreenCanvas, $getFloat32Array6 } from "../player/util/RenderUtil";
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- import { $videos } from "./RenderGlobal";
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- /**
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- * @class
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- */
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- export class RenderVideo extends RenderDisplayObject {
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- _$imageBitmap;
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- _$context;
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- _$smoothing;
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- /**
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- * @constructor
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- * @public
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- */
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- constructor() {
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- super();
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- /**
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- * @type {ImageBitmap}
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- * @default null
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- * @private
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- */
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- this._$imageBitmap = null;
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- /**
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- * @type {OffscreenCanvasRenderingContext2D}
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- * @default null
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- * @private
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- */
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- this._$context = null;
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- /**
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- * @type {boolean}
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- * @default true
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- * @private
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- */
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- this._$smoothing = true;
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- }
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- /**
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- * @param {CanvasToWebGLContext} context
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- * @param {Float32Array} matrix
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$clip(context, matrix) {
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- const width = this._$xMax;
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- const height = this._$yMax;
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- if (!width || !height) {
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- return;
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- }
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- let multiMatrix = matrix;
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- const rawMatrix = this._$matrix;
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- if (rawMatrix[0] !== 1 || rawMatrix[1] !== 0
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- || rawMatrix[2] !== 0 || rawMatrix[3] !== 1
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- || rawMatrix[4] !== 0 || rawMatrix[5] !== 0) {
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- multiMatrix = $multiplicationMatrix(matrix, rawMatrix);
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- }
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- context.reset();
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- context.setTransform(multiMatrix[0], multiMatrix[1], multiMatrix[2], multiMatrix[3], multiMatrix[4], multiMatrix[5]);
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- context.beginPath();
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- context.moveTo(0, 0);
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- context.lineTo(width, 0);
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- context.lineTo(width, height);
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- context.lineTo(0, height);
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- context.lineTo(0, 0);
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- context.clip();
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- if (multiMatrix !== matrix) {
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- $poolFloat32Array6(multiMatrix);
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- }
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- }
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- /**
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- * @param {CanvasToWebGLContext} context
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- * @param {Float32Array} matrix
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- * @param {Float32Array} color_transform
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- * @return {void}
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- * @method
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- * @private
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- */
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- _$draw(context, matrix, color_transform) {
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- if (!this._$visible
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- || !this._$imageBitmap
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- || !this._$context) {
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- return;
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- }
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- let multiColor = color_transform;
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- const rawColor = this._$colorTransform;
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- if (rawColor[0] !== 1 || rawColor[1] !== 1
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- || rawColor[2] !== 1 || rawColor[3] !== 1
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- || rawColor[4] !== 0 || rawColor[5] !== 0
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- || rawColor[6] !== 0 || rawColor[7] !== 0) {
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- multiColor = $multiplicationColor(color_transform, rawColor);
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- }
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- const alpha = $clamp(multiColor[3] + multiColor[7] / 255, 0, 1, 0);
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- if (!alpha) {
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- if (multiColor !== color_transform) {
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- $poolFloat32Array8(multiColor);
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- }
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- return;
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- }
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- let multiMatrix = matrix;
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- const rawMatrix = this._$matrix;
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- if (rawMatrix[0] !== 1 || rawMatrix[1] !== 0
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- || rawMatrix[2] !== 0 || rawMatrix[3] !== 1
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- || rawMatrix[4] !== 0 || rawMatrix[5] !== 0) {
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- multiMatrix = $multiplicationMatrix(matrix, rawMatrix);
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- }
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- // default bounds
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- const baseBounds = this._$getBounds();
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- $poolBoundsObject(baseBounds);
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- const bounds = $boundsMatrix(baseBounds, multiMatrix);
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- const xMax = +bounds.xMax;
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- const xMin = +bounds.xMin;
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- const yMax = +bounds.yMax;
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- const yMin = +bounds.yMin;
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- $poolBoundsObject(bounds);
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- const width = $Math.ceil($Math.abs(xMax - xMin));
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- const height = $Math.ceil($Math.abs(yMax - yMin));
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- switch (true) {
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- case width === 0:
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- case height === 0:
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- case width === 0 - $Infinity:
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- case height === 0 - $Infinity:
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- case width === $Infinity:
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- case height === $Infinity:
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- return;
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- default:
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- break;
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- }
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- // cache current buffer
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- const manager = context.frameBuffer;
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- const currentAttachment = manager.currentAttachment;
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- if (!currentAttachment
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- || xMin > currentAttachment.width
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- || yMin > currentAttachment.height) {
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- return;
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- }
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- if (0 > xMin + width || 0 > yMin + height) {
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- if (this._$filters
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- && this._$filters.length
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- && this._$canApply(this._$filters)) {
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- const xScale = +$Math.sqrt(multiMatrix[0] * multiMatrix[0]
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- + multiMatrix[1] * multiMatrix[1]);
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- const yScale = +$Math.sqrt(multiMatrix[2] * multiMatrix[2]
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- + multiMatrix[3] * multiMatrix[3]);
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- let rect = new Rectangle(0, 0, width, height);
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- for (let idx = 0; idx < this._$filters.length; ++idx) {
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- rect = this._$filters[idx]
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- ._$generateFilterRect(rect, xScale, yScale);
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- }
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- if (0 > rect.x + rect.width || 0 > rect.y + rect.height) {
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- return;
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- }
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- }
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- else {
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- return;
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- }
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- }
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- this._$context.drawImage(this._$imageBitmap, 0, 0);
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- let texture = manager
159
- .textureManager
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- ._$createFromElement(this._$imageBitmap.width, this._$imageBitmap.height, this._$context.canvas, this._$smoothing);
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- if (this._$filters
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- && this._$filters.length
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- && this._$canApply(this._$filters)) {
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- const xScale = +$Math.sqrt(multiMatrix[0] * multiMatrix[0]
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- + multiMatrix[1] * multiMatrix[1]);
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- const yScale = +$Math.sqrt(multiMatrix[2] * multiMatrix[2]
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- + multiMatrix[3] * multiMatrix[3]);
168
- if (xScale !== 1 || yScale !== 1) {
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- const currentAttachment = manager.currentAttachment;
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- // create cache buffer
171
- const attachment = manager
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- .createCacheAttachment(width, height, false);
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- context._$bind(attachment);
174
- const parentMatrix = $getFloat32Array6(xScale, 0, 0, yScale, width / 2, height / 2);
175
- const baseMatrix = $getFloat32Array6(1, 0, 0, 1, 0 - texture.width / 2, 0 - texture.height / 2);
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- const scaleMatrix = $multiplicationMatrix(parentMatrix, baseMatrix);
177
- $poolFloat32Array6(parentMatrix);
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- $poolFloat32Array6(baseMatrix);
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- context.reset();
180
- context.setTransform(scaleMatrix[0], scaleMatrix[1], scaleMatrix[2], scaleMatrix[3], scaleMatrix[4], scaleMatrix[5]);
181
- context.drawImage(texture, 0, 0, texture.width, texture.height);
182
- manager.releaseTexture(texture);
183
- $poolFloat32Array6(scaleMatrix);
184
- texture = manager.getTextureFromCurrentAttachment();
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- // release buffer
186
- manager.releaseAttachment(attachment, false);
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- // end draw and reset current buffer
188
- context._$bind(currentAttachment);
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- }
190
- // draw filter
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- texture = this._$drawFilter(context, texture, multiMatrix, this._$filters, width, height);
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- // draw
193
- context.reset();
194
- context.globalAlpha = alpha;
195
- context.imageSmoothingEnabled = this._$smoothing;
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- context.globalCompositeOperation = this._$blendMode;
197
- // size
198
- const baseBounds = this._$getBounds();
199
- const bounds = $boundsMatrix(baseBounds, multiMatrix);
200
- $poolBoundsObject(baseBounds);
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- context.setTransform(1, 0, 0, 1, bounds.xMin - texture._$offsetX, bounds.yMin - texture._$offsetY);
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- $poolBoundsObject(bounds);
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- context.drawImage(texture, 0, 0, texture.width, texture.height, color_transform);
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- }
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- else {
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- // draw
207
- context.reset();
208
- context.globalAlpha = alpha;
209
- context.imageSmoothingEnabled = this._$smoothing;
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- context.globalCompositeOperation = this._$blendMode;
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- context.setTransform(multiMatrix[0], multiMatrix[1], multiMatrix[2], multiMatrix[3], multiMatrix[4], multiMatrix[5]);
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- context.drawImage(texture, 0, 0, texture.width, texture.height, color_transform);
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- manager.releaseTexture(texture);
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- }
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- if (multiMatrix !== matrix) {
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- $poolFloat32Array6(multiMatrix);
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- }
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- if (multiColor !== color_transform) {
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- $poolFloat32Array8(multiColor);
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- }
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- }
222
- /**
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- * @description Playerから登録を削除
224
- *
225
- * @return {void}
226
- * @method
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- * @private
228
- */
229
- _$remove() {
230
- this._$xMin = 0;
231
- this._$yMin = 0;
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- this._$xMax = 0;
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- this._$yMax = 0;
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- this._$context = null;
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- this._$imageBitmap = null;
236
- this._$smoothing = true;
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- super._$remove();
238
- $videos.push(this);
239
- }
240
- /**
241
- * @description 情報を更新
242
- *
243
- * @param {object} object
244
- * @return {void}
245
- * @method
246
- * @private
247
- */
248
- _$updateProperty(object) {
249
- this._$xMin = object.xMin;
250
- this._$yMin = object.yMin;
251
- this._$xMax = object.xMax;
252
- this._$yMax = object.yMax;
253
- this._$imageBitmap = object.imageBitmap;
254
- this._$smoothing = object.smoothing;
255
- if (!this._$context && this._$imageBitmap) {
256
- const canvas = new $OffscreenCanvas(this._$imageBitmap.width, this._$imageBitmap.height);
257
- this._$context = canvas.getContext("2d");
258
- }
259
- }
260
- /**
261
- * @description 描画情報を更新
262
- *
263
- * @param {object} object
264
- * @return {void}
265
- * @method
266
- * @private
267
- */
268
- _$update(object) {
269
- super._$update(object);
270
- this._$updateProperty(object);
271
- }
272
- }