@needle-tools/engine 5.1.12 → 5.1.13

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Files changed (85) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/SKILL.md +1 -1
  3. package/dist/gltf-progressive-BnLTsXZw.umd.cjs +10 -0
  4. package/dist/gltf-progressive-D6RT9IkB.min.js +10 -0
  5. package/dist/{gltf-progressive-B4DQEeBz.js → gltf-progressive-DaeP5KBr.js} +527 -514
  6. package/dist/{needle-engine.bundle-DdH96IqH.umd.cjs → needle-engine.bundle-B_ZctaDt.umd.cjs} +146 -146
  7. package/dist/{needle-engine.bundle-BmdWLmLa.min.js → needle-engine.bundle-DR967VjU.min.js} +145 -145
  8. package/dist/{needle-engine.bundle-9m-VdGg2.js → needle-engine.bundle-DTvJ1zCJ.js} +7302 -7153
  9. package/dist/needle-engine.d.ts +23 -15
  10. package/dist/needle-engine.js +517 -518
  11. package/dist/needle-engine.min.js +1 -1
  12. package/dist/needle-engine.umd.cjs +1 -1
  13. package/lib/engine/api.d.ts +4 -3
  14. package/lib/engine/api.js +3 -9
  15. package/lib/engine/api.js.map +1 -1
  16. package/lib/engine/engine_addressables.d.ts +32 -1
  17. package/lib/engine/engine_addressables.js +71 -9
  18. package/lib/engine/engine_addressables.js.map +1 -1
  19. package/lib/engine/engine_application.d.ts +2 -0
  20. package/lib/engine/engine_application.js +7 -3
  21. package/lib/engine/engine_application.js.map +1 -1
  22. package/lib/engine/engine_context.js +25 -1
  23. package/lib/engine/engine_context.js.map +1 -1
  24. package/lib/engine/engine_init.js +2 -2
  25. package/lib/engine/engine_input.js +1 -1
  26. package/lib/engine/engine_input.js.map +1 -1
  27. package/lib/engine/engine_license.d.ts +7 -7
  28. package/lib/engine/engine_license.js +121 -78
  29. package/lib/engine/engine_license.js.map +1 -1
  30. package/lib/engine/engine_lifecycle_functions_internal.js +20 -2
  31. package/lib/engine/engine_lifecycle_functions_internal.js.map +1 -1
  32. package/lib/engine/engine_networking_blob.js +3 -3
  33. package/lib/engine/engine_networking_blob.js.map +1 -1
  34. package/lib/engine/engine_networking_streams.d.ts +3 -0
  35. package/lib/engine/engine_networking_streams.js +64 -17
  36. package/lib/engine/engine_networking_streams.js.map +1 -1
  37. package/lib/engine/engine_utils_qrcode.js +2 -2
  38. package/lib/engine/engine_utils_qrcode.js.map +1 -1
  39. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +5 -0
  40. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
  41. package/lib/engine/webcomponents/fonts.d.ts +1 -1
  42. package/lib/engine/webcomponents/fonts.js +16 -1
  43. package/lib/engine/webcomponents/fonts.js.map +1 -1
  44. package/lib/engine/webcomponents/icons.js +8 -1
  45. package/lib/engine/webcomponents/icons.js.map +1 -1
  46. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
  47. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
  48. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +5 -0
  49. package/lib/engine/webcomponents/needle menu/needle-menu.js +34 -16
  50. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  51. package/lib/engine/webcomponents/needle-engine.d.ts +1 -0
  52. package/lib/engine/webcomponents/needle-engine.js +18 -6
  53. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  54. package/lib/engine/webcomponents/needle-engine.loading.d.ts +2 -0
  55. package/lib/engine/webcomponents/needle-engine.loading.js +12 -2
  56. package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
  57. package/lib/engine/xr/TempXRContext.js +2 -2
  58. package/lib/engine/xr/TempXRContext.js.map +1 -1
  59. package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
  60. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  61. package/package.json +2 -2
  62. package/plugins/common/license.js +4 -4
  63. package/plugins/vite/license.js +4 -4
  64. package/src/engine/api.ts +5 -3
  65. package/src/engine/engine_addressables.ts +75 -9
  66. package/src/engine/engine_application.ts +7 -2
  67. package/src/engine/engine_context.ts +25 -1
  68. package/src/engine/engine_init.ts +2 -2
  69. package/src/engine/engine_input.ts +2 -2
  70. package/src/engine/engine_license.ts +113 -75
  71. package/src/engine/engine_lifecycle_functions_internal.ts +21 -2
  72. package/src/engine/engine_networking_blob.ts +3 -3
  73. package/src/engine/engine_networking_streams.ts +61 -17
  74. package/src/engine/engine_utils_qrcode.ts +2 -2
  75. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +8 -1
  76. package/src/engine/webcomponents/fonts.ts +16 -1
  77. package/src/engine/webcomponents/icons.ts +8 -1
  78. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
  79. package/src/engine/webcomponents/needle menu/needle-menu.ts +33 -15
  80. package/src/engine/webcomponents/needle-engine.loading.ts +19 -7
  81. package/src/engine/webcomponents/needle-engine.ts +16 -6
  82. package/src/engine/xr/TempXRContext.ts +2 -2
  83. package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
  84. package/dist/gltf-progressive-CdjpU5eP.min.js +0 -10
  85. package/dist/gltf-progressive-DeZioRZe.umd.cjs +0 -10
@@ -1,10 +0,0 @@
1
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nt(o,t){if((o.type==="Mesh"||o.type==="SkinnedMesh")&&!Q(o)){const s=it(t);s.userData={isRaycastMesh:!0},o[De]=s}}function ot(o=!0){if(o){if(Z)return;const t=Z=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,s){const r=this,n=Q(r);let i;n&&r.isMesh&&(i=r.geometry,r.geometry=n),t.call(this,e,s),i&&(r.geometry=i)}}else{if(!Z)return;d.Mesh.prototype.raycast=Z,Z=null}}let Z=null;function it(o){const t=new d.BufferGeometry;for(const e in o.attributes)t.setAttribute(e,o.getAttribute(e));return t.setIndex(o.getIndex()),t}const q=new Array,g=V("debugprogressive");let se,E=-1;if(g&&typeof window<"u"){let o=function(){E+=1,E>=t&&(E=-1),console.log(`Toggle LOD level [${E}]`)};const t=6;window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(se=!se,console.log(`Toggle wireframe [${se}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(E=s,console.log(`Set LOD level to [${E}]`))})}function qe(o){if(g&&se!==void 0)if(Array.isArray(o))for(const t of o)qe(t);else o&&"wireframe"in o&&(o.wireframe=se===!0)}const ee=new Array;let at=0;const lt=_e()?2:10;function ut(o){if(ee.length<lt){const s=ee.length;g&&console.warn(`[Worker] Creating new worker #${s}`);const r=Te.createWorker(o||{});return ee.push(r),r}const t=at++%ee.length;return ee[t]}class Te{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const r=s.data;switch(this._debug&&console.log("[Worker] EVENT",r),r.type){case"loaded-gltf":for(const n of this._running)if(n.url===r.result.url){ct(r.result),n.resolve(r.result);const i=n.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/gltf-progressive.worker-BqODMeeW.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ce&&ce.tagName.toUpperCase()==="SCRIPT"&&ce.src||new URL("gltf-progressive-DeZioRZe.umd.cjs",document.baseURI).href),{type:"module"});return new Te(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=Ke();let r=e?.renderer;r||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await Promise.resolve().then(()=>require("./three-core.umd.cjs")).then(c=>c.THREE);return new u})(),r=await this._webglRenderer);const a=le(r).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const u=globalThis.location?.href;u&&(t=new URL(t,u).toString())}const l={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:a};return this._debug&&console.debug("[Worker] Sending load request",l),this.worker.postMessage(l),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function ct(o){for(const t of o.geometries){const e=t.geometry,s=new d.BufferGeometry;if(s.name=e.name||"",e.index){const r=e.index;s.setIndex(fe(r))}for(const r in e.attributes){const n=e.attributes[r],i=fe(n);s.setAttribute(r,i)}if(e.morphAttributes)for(const r in e.morphAttributes){const i=e.morphAttributes[r].map(a=>fe(a));s.morphAttributes[r]=i}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new d.Box3,s.boundingBox.min=new d.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new d.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new d.Sphere(new d.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const r of e.groups)s.addGroup(r.start,r.count,r.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of o.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const r=e.mipmaps,{width:n,height:i}=we(e);s=new d.CompressedTexture(r,n,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new d.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new d.Matrix3(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return o}function fe(o){let t=o;if("isInterleavedBufferAttribute"in o&&o.isInterleavedBufferAttribute){const e=o.data,s=e.array,r=new d.InterleavedBuffer(s,e.stride);t=new d.InterleavedBufferAttribute(r,o.itemSize,s.byteOffset,o.normalized),t.offset=o.offset}else"isBufferAttribute"in o&&o.isBufferAttribute&&(t=new d.BufferAttribute(o.array,o.itemSize,o.normalized),t.usage=o.usage,t.gpuType=o.gpuType,t.updateRanges=o.updateRanges);return t}const ft=V("gltf-progressive-worker");V("gltf-progressive-reduce-mipmaps");const te=V("gltf-progressive-gc"),de=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class p{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,r="LODS:minmax",n=t[r];if(n!=null)return n;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[r]=e,e}if(g==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;u?.isTexture===!0&&i(u,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];l?.isTexture===!0&&i(l,e)}else g&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[r]=e,e;function i(a,l){const u=s.getAssignedLODInformation(a);if(u){const c=s.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let f=0;f<c.lods.length;f++){const h=c.lods[f];h.width&&(l.lods[f]=l.lods[f]||{min_height:1/0,max_height:0},l.lods[f].min_height=Math.min(l.lods[f].min_height,h.height),l.lods[f].max_height=Math.max(l.lods[f].max_height,h.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const n of t)if(this.hasLODLevelAvailable(n,e))return!0;return!1}if(t.isMaterial===!0){for(const n of Object.keys(t)){const i=t[n];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const n of t.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,e))return!0}let s,r;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const n=s.userData.LODS;if(r=this.lodInfos.get(n.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e,s){if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const a of q)a.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return p.getOrLoadLOD(r,e,{isCurrent:i}).then(a=>{if(Array.isArray(a)){const u=n.index||0;a=a[u]}const l=t["LOD:requested level"]===e;return(l||this.shouldApplyStaleMeshLOD(t,e))&&(l&&delete t["LOD:requested level"],a&&r!=a&&(a?.isBufferGeometry?typeof s?.apply=="function"?s.apply(a,e,t):s?.apply!==!1&&(t.geometry=a):g&&console.error("Invalid LOD geometry",a))),a}).catch(a=>(console.error("Error loading mesh LOD",t,a),null))}else g&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,s){if(!t)return Promise.resolve(null);const r=s?.force===!0;if(t.isMesh===!0){const n=t;if(Array.isArray(n.material)){const i=new Array;for(const a of n.material){const l=this.assignTextureLOD(a,e,s);i.push(l)}return Promise.all(i).then(a=>{const l=new Array;for(const u of a)Array.isArray(u)&&l.push(...u);return l})}else return this.assignTextureLOD(n.material,e,s)}if(t.isMaterial===!0){const n=t,i=[],a=new Array;if(this.trackCurrentMaterialTextureSlots(n),n.uniforms&&(n.isRawShaderMaterial||n.isShaderMaterial===!0)){const l=n;for(const u of Object.keys(l.uniforms)){const c=l.uniforms[u].value;if(c?.isTexture===!0){const f=this.assignTextureLODForSlot(c,e,n,u,r).then(h=>(h&&l.uniforms[u].value!=h&&(l.uniforms[u].value=h,l.uniformsNeedUpdate=!0),h));i.push(f),a.push(u)}}}else for(const l of Object.keys(n)){const u=n[l];if(u?.isTexture===!0){const c=this.assignTextureLODForSlot(u,e,n,l,r);i.push(c),a.push(l)}}return Promise.all(i).then(l=>{const u=new Array;for(let c=0;c<l.length;c++){const f=l[c],h=a[c];f&&f.isTexture===!0?u.push({material:n,slot:h,texture:f,level:e}):u.push({material:n,slot:h,texture:null,level:e})}return u})}if(t instanceof d.Texture||t.isTexture===!0){const n=t;return this.assignTextureLODForSlot(n,e,null,null,r)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){p.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return p.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,r,n){if(t?.isTexture!==!0)return Promise.resolve(null);if(r==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!n&&i.level<e))return Promise.resolve(t);if(s&&r){const f=this.getPendingTextureSlotRequest(s,r);if(f&&f.level===e&&f.force===n)return f.promise}const a=s&&r?this.nextTextureSlotRequestId(s,r,e,n):0,l=()=>!s||!r||this.getLatestTextureSlotRequest(s,r)?.id===a,u=()=>l()||this.shouldApplyStaleTextureSlotLOD(s,r,e,n),c=p.getOrLoadLOD(t,e,{isCurrent:u}).then(f=>{if(!l()&&!this.shouldApplyStaleTextureSlotLOD(s,r,e,n))return null;if(Array.isArray(f))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(f?.isTexture===!0){if(f!=t&&s&&r){const h=this.getMaterialTextureSlot(s,r)??t;if(h&&!n){const m=this.getAssignedLODInformation(h);if(m&&m?.level<e)return g==="verbose"&&console.warn("Assigned texture level is already higher: ",m.level,e,s,h,f),null}this.assignTrackedTextureSlot(s,r,f)}return f}else g=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(f=>(console.error("Error loading LOD",t,f),null));return s&&r&&this.setPendingTextureSlotRequest(s,r,e,n,a,c),c}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const s of Object.keys(e.uniforms)){const r=e.uniforms[s].value;r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,s,r)}return}for(const e of Object.keys(t)){const s=t[e];s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,s)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,s,r){let n=this.latestTextureSlotRequests.get(t);n||(n=new Map,this.latestTextureSlotRequests.set(t,n));const i=++this.textureSlotRequestId;return n.set(e,{id:i,level:s,force:r}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,s,r){if(!t||!e)return!1;const n=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),a=this.getAssignedLODInformation(i)?.level??1/0;return s>=a?!1:r?n?s>=n.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const s=t["LOD:requested level"];if(typeof s!="number")return!1;const r=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<r&&e>=s}static setPendingTextureSlotRequest(t,e,s,r,n,i){let a=this.pendingTextureSlotRequests.get(t);a||(a=new Map,this.pendingTextureSlotRequests.set(t,a));const l={level:s,force:r,id:n,promise:i};a.set(e,l),i.finally(()=>{a.get(e)?.id===n&&a.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const n=t[e];return n?.isTexture===!0?n:null}static setMaterialTextureSlot(t,e,s){const n=t.uniforms?.[e];if(n?.value?.isTexture===!0){n.value=s,t.uniformsNeedUpdate=!0;return}t[e]=s}static assignTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=this.getMaterialTextureSlot(t,e);let i=r.get(e);!i&&n?i=this.ensureTrackedTextureSlot(t,e,n):i&&n&&i!==n&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,n)),!(i===s&&n===s)&&(i&&i!==s&&this.releaseTrackedTextureSlot(t,e,i),i!==s&&(this.trackTextureUsage(s),r.set(e,s)),n!==s&&this.setMaterialTextureSlot(t,e,s))}static ensureTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=r.get(e);return n===s?n:(n&&this.releaseTrackedTextureSlot(t,e,n),this.trackTextureUsage(s),r.set(e,s),s)}static releaseTrackedTextureSlot(t,e,s){const r=this.trackedTextureSlots.get(t);if(r?.get(e)===s&&r.delete(e),this.untrackTextureUsage(s)&&(g||te)){const i=this.getAssignedLODInformation(s);console.log(`[gltf-progressive] Disposed old texture LOD ${i?.level??"?"} for ${t.name||t.type}.${e}`,s.uuid)}}parser;url;constructor(t){const e=t.options.path;g&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&p.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return g&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r){if(!r.lods){g&&console.warn("Texture has no LODs",r);return}let n=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===s&&(n=!0,p.registerTexture(this.url,i,r.lods?.length,s,r));n||this.parser.getDependency("texture",s).then(i=>{i&&p.registerTexture(this.url,i,r.lods?.length,s,r)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[F];if(r&&r.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const i=this.parser.associations.get(n);i?.meshes===s&&p.registerMesh(this.url,r.guid,n,r.lods.length,i.primitives,r)}}}}),null}static registerTexture=(t,e,s,r,n)=>{if(!e){g&&console.error("!! gltf-progressive: Called register texture without texture");return}if(g){const{width:a,height:l}=we(e);console.log(`> gltf-progressive: register texture[${r}] "${e.name||e.uuid}", Current: ${a}x${l}, Max: ${n.lods[0]?.width}x${n.lods[0]?.height}, uuid: ${e.uuid}`,n,e)}e.source&&(e.source[de]=n);const i=n.guid;p.assignLODInformation(t,e,i,s,r),p.lodInfos.set(i,n),p.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,s,r,n,i)=>{const a=s.geometry;if(!a){g&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),g&&console.log("> Progressive: register mesh "+s.name,{index:n,uuid:s.uuid},i,s),p.assignLODInformation(t,a,e,r,n),p.lodInfos.set(e,i);let u=p.lowresCache.get(e)?.deref();u?u.push(s.geometry):u=[s.geometry],p.lowresCache.set(e,new WeakRef(u)),r>0&&!Q(s)&&nt(s,a);for(const c of q)c.onRegisteredNewMesh?.(s,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}this.lowresCache.delete(t)}for(const[s,r]of this.cache)s.includes(t)&&(this._disposeCacheEntry(r),this.cache.delete(s))}else{this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=p.cache.get(t);(g||te)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
2
- ${t}`),e instanceof WeakRef&&(e.deref()||(p.cache.delete(t),(g||te)&&console.log("[gltf-progressive] ↪ Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,s+1),g==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${s} → ${s+1}`)}static untrackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e);if(!s)return(g==="verbose"||te)&&n("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const r=s-1;if(r<=0)return this.textureRefCounts.delete(e),(g||te)&&n("[gltf-progressive] Memory: Dispose texture",r),t.dispose(),!0;return this.textureRefCounts.set(e,r),g==="verbose"&&n("[gltf-progressive] Memory: Untrack texture",r),!1;function n(i,a){let{width:l,height:u}=we(t);const c=l&&u?`${l}x${u}`:"N/A";let f="N/A";l&&u&&(f=`~${(tt(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${i} — ${t.name} ${c} (${f}), refCount: ${s} → ${a}
3
- ${e}`)}}static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e,s){const r=g=="verbose",n=this.getAssignedLODInformation(t);if(!n)return g&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const i=n?.key;let a;if(t.isTexture===!0){const u=t;u.source&&u.source[de]&&(a=u.source[de])}if(a||(a=p.lodInfos.get(i)),!a)g&&console.warn(`Can not load LOD ${e}: no LOD info found for "${i}" ${t.name}`,t.type,p.lodInfos);else{if(e>0){let f=!1;const h=Array.isArray(a.lods);if(h&&e>=a.lods.length?f=!0:h||(f=!0),f){const m=this.lowresCache.get(i);if(m){const b=m.deref();if(b)return b;this.lowresCache.delete(i),g&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${i}`)}return null}}const u=Array.isArray(a.lods)?a.lods[e]?.path:a.lods;if(!u)return g&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const c=Ze(n.url,u);if(c.endsWith(".glb")||c.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const f=c+"_"+a.guid,h=await this.tryResolveLODCacheEntry(this.cache.get(f),f,c,t,e,r);if(h.found)return h.value;if(s?.isCurrent?.()===!1)return r&&console.log(`Skipping stale LOD ${e} request before queue: ${c}`),null;const m=await this.queue.slot(c);if(s?.isCurrent?.()===!1)return r&&console.log(`Skipping stale LOD ${e} request after queue: ${c}`),null;const b=await this.tryResolveLODCacheEntry(this.cache.get(f),f,c,t,e,r);if(b.found)return b.value;if(!m.use)return g&&console.log(`LOD ${e} was aborted: ${c}`),null;const x=a,L=new Promise(async(w,W)=>{if(ft){const y=await(await ut({})).load(c);if(y.textures.length>0)for(const v of y.textures){let T=v.texture;return p.assignLODInformation(n.url,T,i,e,void 0),t instanceof d.Texture&&(T=this.copySettings(t,T)),T&&(T.guid=x.guid),w(T)}if(y.geometries.length>0){const v=new Array;for(const T of y.geometries){const B=T.geometry;p.assignLODInformation(n.url,B,i,e,T.primitiveIndex),v.push(B)}return w(v)}return w(null)}const M=new Y.GLTFLoader;Me(M),g&&(await new Promise(_=>setTimeout(_,1e3)),r&&console.warn("Start loading (delayed) "+c,x.guid));let O=c;if(x&&Array.isArray(x.lods)){const _=x.lods[e];_.hash&&(O+="?v="+_.hash)}const S=await M.loadAsync(O).catch(_=>(console.error(`Error loading LOD ${e} from ${c}
4
- `,_),w(null)));if(!S)return w(null);const k=S.parser;r&&console.log("Loading finished "+c,x.guid);let R=0;if(S.parser.json.textures){let _=!1;for(const y of S.parser.json.textures){if(y?.extensions){const v=y?.extensions[F];if(v?.guid&&v.guid===x.guid){_=!0;break}}R++}if(_){let y=await k.getDependency("texture",R);return y&&p.assignLODInformation(n.url,y,i,e,void 0),r&&console.log('change "'+t.name+'" → "'+y.name+'"',c,R,y,f),t instanceof d.Texture&&(y=this.copySettings(t,y)),y&&(y.guid=x.guid),w(y)}else g&&console.warn("Could not find texture with guid",x.guid,S.parser.json)}if(R=0,S.parser.json.meshes){let _=!1;for(const y of S.parser.json.meshes){if(y?.extensions){const v=y?.extensions[F];if(v?.guid&&v.guid===x.guid){_=!0;break}}R++}if(_){const y=await k.getDependency("mesh",R);if(r&&console.log(`Loaded Mesh "${y.name}"`,c,R,y,f),y.isMesh===!0){const v=y.geometry;return p.assignLODInformation(n.url,v,i,e,0),w(v)}else{const v=new Array;for(let T=0;T<y.children.length;T++){const B=y.children[T];if(B.isMesh===!0){const ne=B.geometry;p.assignLODInformation(n.url,ne,i,e,T),v.push(ne)}}return w(v)}}else g&&console.warn("Could not find mesh with guid",x.guid,S.parser.json)}return w(null)});this.cache.set(f,L),m.use(L);const D=await L;return D!=null?D instanceof d.Texture?(this.cache.set(f,new WeakRef(D)),p._resourceRegistry.register(D,f)):Array.isArray(D)?this.cache.set(f,Promise.resolve(D)):this.cache.set(f,Promise.resolve(D)):this.cache.set(f,Promise.resolve(null)),D}else if(t instanceof d.Texture){if(s?.isCurrent?.()===!1)return r&&console.log(`Skipping stale texture LOD ${e} request: ${c}`),null;r&&console.log("Load texture from uri: "+c);const h=await new d.TextureLoader().loadAsync(c);return s?.isCurrent?.()===!1?(h?.dispose(),null):(h?(h.guid=a.guid,h.flipY=!1,h.needsUpdate=!0,h.colorSpace=t.colorSpace,r&&console.log(a,h)):g&&console.warn("failed loading",c),h)}}return null}static async tryResolveLODCacheEntry(t,e,s,r,n,i){if(t===void 0)return{found:!1};if(i&&console.log(`LOD ${n} was already loading/loaded: ${e}`),t instanceof WeakRef){const u=t.deref();if(u){let c=u,f=!1;if(c instanceof d.Texture&&r instanceof d.Texture?be(c.image)||Le(c)?c=this.copySettings(r,c):f=!0:c instanceof d.BufferGeometry&&r instanceof d.BufferGeometry&&(c.attributes.position?.array||(f=!0)),!f)return{found:!0,value:c}}return this.cache.delete(e),g&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${e}`),{found:!1}}let a=await t.catch(u=>(console.error(`Error loading LOD ${n} from ${s}
5
- `,u),null)),l=!1;return a==null||(a instanceof d.Texture&&r instanceof d.Texture?be(a.image)||Le(a)?a=this.copySettings(r,a):(l=!0,this.cache.delete(e)):a instanceof d.BufferGeometry&&r instanceof d.BufferGeometry&&(a.attributes.position?.array||(l=!0,this.cache.delete(e)))),l?{found:!1}:{found:!0,value:a}}static _queue;static get queue(){return this._queue??=new et(_e()?20:50,{debug:g!=!1})}static assignLODInformation(t,e,s,r,n){if(!e)return;e.userData||(e.userData={});const i=new dt(t,s,r,n);e.userData.LODS=i,"source"in e&&typeof e.source=="object"&&(e.source.LODS=i)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(g==="verbose"&&console.debug(`Copy texture settings
6
- `,t.uuid,`
7
- `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class dt{url;key;level;index;constructor(t,e,s,r){this.url=t,this.key=e,this.level=s,r!=null&&(this.index=r)}}class oe{static addPromise=(t,e,s,r)=>{r.forEach(n=>{n.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(n=>{this._resolve=n}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){g&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const r=this._seen.get(e);if(r>=this._maxPromisesPerObject){g&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,r+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const A=V("debugprogressive"),ht=A==="colors",gt=V("noprogressive"),he=Symbol("Needle:LODSManager"),ge=Symbol("Needle:LODState"),U=Symbol("Needle:CurrentLOD"),Oe=d.THREE,C={mesh_lod:-1,texture_lod:-1},pt=new d.Color,Se=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function mt(){const o=Oe.Timer||Oe.Clock;return new o}const pe=new d.Box3,z=new d.Box3,Re=new d.Box3,yt=new d.Vector3,xt=new d.Vector3,Lt=new d.Matrix4,G=new d.Vector3,j=new d.Vector3,K=new d.Vector3,H=new d.Vector3;function wt(o,t){const e=o.min,s=o.max,r=(e.x+s.x)*.5,n=(e.y+s.y)*.5;return G.set(r,n,e.z).applyMatrix4(t).z<0}function Fe(o){const{geometry:t,matrixWorld:e,camera:s,projectionScreenMatrix:r,desiredDensity:n,canvasHeight:i=0,currentLevel:a=-1,xrEnabled:l=!1,debugDrawLine:u,warnMissingPrimitiveDensities:c=!1}=o,f=p.getMeshLODExtension(t)?.lods,h=p.getPrimitiveIndex(t),m=o.target??{level:a,primitiveIndex:h,screenCoverage:0,screenspaceVolume:new d.Vector3,centrality:1};m.level=a,m.primitiveIndex=h,m.screenCoverage=0,m.screenspaceVolume.set(0,0,0),m.centrality=1;let b=o.boundingBox??t.boundingBox;if(b||(t.computeBoundingBox(),b=t.boundingBox),!b)return m;if(pe.copy(b).applyMatrix4(e),s.isPerspectiveCamera&&wt(pe,r))return m.level=0,m.screenCoverage=1/0,m.screenspaceVolume.set(1/0,1/0,1/0),m;if(z.copy(pe).applyMatrix4(r),l&&s.isPerspectiveCamera&&s.fov>70){const M=z.min,O=z.max;let S=M.x,k=M.y,R=O.x,_=O.y;const y=2,v=1.5,T=(M.x+O.x)*.5,B=(M.y+O.y)*.5;S=(S-T)*y+T,k=(k-B)*y+B,R=(R-T)*y+T,_=(_-B)*y+B;const ne=S<0&&R>0?0:Math.min(Math.abs(M.x),Math.abs(O.x)),Ee=k<0&&_>0?0:Math.min(Math.abs(M.y),Math.abs(O.y)),ue=Math.max(ne,Ee);m.centrality=(v-ue)*(v-ue)*(v-ue)}const x=z.getSize(yt);x.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&x.multiplyScalar(i/globalThis.screen.availHeight),s.isPerspectiveCamera&&(x.x*=s.aspect),Re.copy(b).applyMatrix4(e).applyMatrix4(s.matrixWorldInverse);const L=Re.getSize(xt),D=Math.max(x.x,x.y),w=Math.max(L.x,L.y);D!==0&&w!==0&&(x.z=L.z/w*D);const W=Math.max(x.x,x.y,x.z)*m.centrality;if(m.screenCoverage=W,m.screenspaceVolume.copy(x),W<=0)return m;if(u){const M=Lt.copy(r);M.invert(),G.copy(z.min),j.copy(z.max),j.x=G.x,K.copy(z.max),K.y=G.y,H.copy(z.max);const O=(G.z+H.z)*.5;G.z=j.z=K.z=H.z=O,G.applyMatrix4(M),j.applyMatrix4(M),K.applyMatrix4(M),H.applyMatrix4(M),u(G,j,255),u(G,K,255),u(j,H,255),u(K,H,255)}if(f?.length)for(let M=0;M<f.length;M++){const O=f[M],S=O.densities?.[h]||O.density||1e-5;if(h>0&&c&&Ge()&&!O.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),S/W<n){m.level=M;break}}return m}let re=class N{static debugDrawLine;static getObjectLODState(t){return t[ge]}static addPlugin(t){q.push(t)}static removePlugin(t){const e=q.indexOf(t);e>=0&&q.splice(e,1)}static getPlugins(){return q}static get(t,e){if(t[he])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[he];const s=new N(t,{engine:"unknown",...e});return t[he]=s,s}renderer;context;projectionScreenMatrix=new d.Matrix4;get plugins(){return q}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new oe(this.#r,{...t});this._newPromiseGroups.push(s);const r=performance.now();return s.ready.finally(()=>{const n=this._newPromiseGroups.indexOf(s);n>=0&&(this._newPromiseGroups.splice(n,1),Ge()&&performance.measure("LODsManager:awaitLoading",{start:r,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}trackLoadingPromise(t,e,s){return oe.addPromise(t,e,s,this._newPromiseGroups),s}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let s=!1;if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&(this._lodchangedlisteners.splice(r,1),s=!0)}return s}constructor(t,e){this.renderer=t,this.context={...e}}#t;#r=0;#n=0;#i=0;#s=0;#o=mt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;le(this.renderer),this.renderer.render=function(s,r){const n=e.renderer.getRenderTarget();(n==null||"isXRRenderTarget"in n&&n.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o.update?.(),e.#n=Math.max(e.#o.getDelta(),1/1e3),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#s=e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length,A&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const i=t++;e.#t.call(this,s,r),e.onAfterRender(s,r,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const r=this.getRenderList(t,e,s);if(!r)return;const n=r.opaque;let i=!0;if(n.length===1){const a=n[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(gt||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,A&&console.warn("↓ Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,A&&console.warn("↑ Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.getRenderList(t,e,0);if(!s)return;const r=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const l of r){if(l.material&&(l.geometry?.type==="BoxGeometry"||l.geometry?.type==="BufferGeometry")&&(l.material.name==="SphericalGaussianBlur"||l.material.name=="BackgroundCubeMaterial"||l.material.name==="CubemapFromEquirect"||l.material.name==="EquirectangularToCubeUV")){A&&(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(l.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",l,l.material.name,l.material.type)));continue}switch(l.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const u=l.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}const i=s.transparent;for(const l of i){const u=l.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}const a=s.transmissive;for(const l of a){const u=l.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}}getRenderList(t,e,s){const r=this.renderer;let n=null;if(r.isWebGPURenderer===!0){const i=r._renderLists;if(!i)return null;n=i.get(t,e)}else if(r.isWebGLRenderer===!0){const i=r.renderLists;if(!i)return null;n=i.get(t,s)}return n?{opaque:n.opaque||[],transparent:n.transparent||[],transmissive:n.transmissive||n.transparentDoublePass||[],transparentDoublePass:n.transparentDoublePass||[]}:null}updateLODs(t,e,s,r){s.userData||(s.userData={});let n=s[ge];if(n||(n=new Dt,s[ge]=n),n.frames++<2)return;for(const a of q)a.onBeforeUpdateLOD?.(this.renderer,t,e,s);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:E;i>=0?(C.mesh_lod=i,C.texture_lod=i):(this.calculateLodLevel(e,s,n,r,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(s,C.mesh_lod),s.material&&C.texture_lod>=0&&this.loadProgressiveTextures(s.material,C.texture_lod,i),g&&s.material&&!s.isGizmo&&qe(s.material),ht&&s.material&&!s.isGizmo&&!s.isBatchedMesh&&We(s.material,C.mesh_lod);for(const a of q)a.onAfterUpdatedLOD?.(this.renderer,t,e,s,C);n.lastLodLevel_Mesh=C.mesh_lod,n.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,s);return}let r=!1;(t[U]===void 0||e<t[U])&&(r=!0);const n=s!==void 0&&s>=0;if(n&&(r=t[U]!=s,e=s),r){t[U]=e;const i=n?{force:!0}:void 0,a=p.assignTextureLOD(t,e,i).then(l=>{this._lodchangedlisteners.forEach(u=>u({type:"texture",level:e,object:t}))});oe.addPromise("texture",t,a,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[U]!==e;const r=t["DEBUG:LOD"];if(r!=null&&(s=t[U]!=r,e=r),s){t[U]=e;const n=t.geometry,i=p.assignMeshLOD(t,e).then(a=>(a&&t[U]==e&&n!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return oe.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new d.Sphere;_tempWorldPosition=new d.Vector3;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,r,n){if(!e){n.mesh_lod=-1,n.texture_lod=-1;return}if(!t){n.mesh_lod=-1,n.texture_lod=-1;return}let a=10+1,l=!1;if(A&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=p.getMeshLODExtension(e.geometry)?.lods,c=p.getPrimitiveIndex(e.geometry),f=u&&u.length>0,h=p.getMaterialMinMaxLODsCount(e.material),m=h.min_count!==1/0&&h.min_count>=0&&h.max_count>=0;if(!f&&!m){n.mesh_lod=0,n.texture_lod=0;return}f||(l=!0,a=0);const b=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let x=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const L=e;if(!L.boundingBox)L.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!L[N.$skinnedMeshBoundsOffset]){const w=N.skinnedMeshBoundsFrameOffsetCounter++;L[N.$skinnedMeshBoundsOffset]=w}const D=L[N.$skinnedMeshBoundsOffset];if((s.frames+D)%this.skinnedMeshAutoUpdateBoundsInterval===0){const w=Q(L),W=L.geometry;w&&(L.geometry=w),L.computeBoundingBox(),L.geometry=W}}x=L.boundingBox}if(x){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const w=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(w)){n.mesh_lod=0,n.texture_lod=0;return}}const L=Fe({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:r,canvasHeight:b,currentLevel:s.lastLodLevel_Mesh,boundingBox:x,xrEnabled:this.renderer.xr.enabled,debugDrawLine:A?N.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(s.lastCentrality=L.centrality,s.lastScreenCoverage=L.screenCoverage,s.lastScreenspaceVolume.copy(L.screenspaceVolume),L.screenCoverage===1/0){n.mesh_lod=0,n.texture_lod=0;return}L.level>=0&&L.level<a&&(a=L.level,l=!0)}if(l?n.mesh_lod=a:n.mesh_lod=s.lastLodLevel_Mesh,A&&n.mesh_lod!=s.lastLodLevel_Mesh){const D=u?.[n.mesh_lod];D&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${n.mesh_lod} (density: ${D.densities?.[c].toFixed(0)}) | ${e.name}`)}if(m){const L="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(n.texture_lod=h.max_count-1,A){const D=h.lods[h.max_count-1];A&&console.log(`First Texture LOD ${n.texture_lod} (${D.max_height}px) - ${e.name}`)}}else{const D=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let w=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(w*=1.5);const W=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,O=b/W*w;let S=!1;for(let k=h.lods.length-1;k>=0;k--){const R=h.lods[k];if(!(L&&R.max_height>=2048)&&!(_e()&&R.max_height>4096)&&(R.max_height>O||!S&&k===0)){if(S=!0,n.texture_lod=k,A&&n.texture_lod<s.lastLodLevel_Texture){const _=R.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${n.texture_lod} = ${_}px
8
- Screensize: ${O.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${D.toFixed(1)}
9
- ${e.name}`)}break}}}}else n.texture_lod=0}};class Dt{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new d.Vector3;lastCentrality=0}function We(o,t){if(!(t<0)){if(Array.isArray(o)){for(const e of o)We(e,t);return}"color"in o&&o.color instanceof d.Color&&(o.color.copy(Ue(t,pt)),o.needsUpdate=!0)}}function Ue(o,t){const e=Math.max(0,Math.min(Se.length-1,Math.floor(o)));return t.setHex(Se[e])}const Ce=Symbol("NEEDLE_mesh_lod"),ie=Symbol("NEEDLE_texture_lod");let me=null;function ze(){const o=Mt();o&&(o.mapURLs(function(t){return Pe(),t}),Pe(),me?.disconnect(),me=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(s=>{s instanceof HTMLElement&&s.tagName.toLowerCase()==="model-viewer"&&Ve(s)})})}),me.observe(document,{childList:!0,subtree:!0}))}function Mt(){if(typeof customElements>"u")return null;const o=customElements.get("model-viewer");return o||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),ze()}),null)}function Pe(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{Ve(t)})}const ke=new WeakSet;let vt=0;function Ve(o){if(!o||ke.has(o))return null;ke.add(o),console.debug("[gltf-progressive] found new model-viewer..."+ ++vt+`
10
- `,o.getAttribute("src"));let t=null,e=null,s=null;for(let r=o;r!=null;r=Object.getPrototypeOf(r)){const n=Object.getOwnPropertySymbols(r),i=n.find(u=>u.toString()=="Symbol(renderer)"),a=n.find(u=>u.toString()=="Symbol(scene)"),l=n.find(u=>u.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=o[i].threeRenderer),!e&&a!=null&&(e=o[a]),!s&&l!=null&&(s=o[l])}if(t&&e){let r=function(){if(s){let i=0;const a=setInterval(()=>{if(i++>5){clearInterval(a);return}s?.call(o)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=re.get(t,{engine:"model-viewer"});return re.addPlugin(new _t),n.enable(),n.addEventListener("changed",()=>{s?.call(o)}),o.addEventListener("model-visibility",i=>{i.detail.visible&&s?.call(o)}),o.addEventListener("load",()=>{r()}),()=>{n.disable()}}return null}class _t{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,r){this.tryParseMeshLOD(e,r),this.tryParseTextureLOD(e,r)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[ie]==!0)return;e[ie]=!0;const s=this.tryGetCurrentGLTF(t),r=this.tryGetCurrentModelViewer(t),n=this.getUrl(r);if(n&&s&&e.material){let i=function(l){if(l[ie]==!0)return;l[ie]=!0,l.userData&&(l.userData.LOD=-1);const u=Object.keys(l);for(let c=0;c<u.length;c++){const f=u[c],h=l[f];if(h?.isTexture===!0){const m=h.userData?.associations?.textures;if(m==null)continue;const b=s.parser.json.textures[m];if(!b){console.warn("Texture data not found for texture index "+m);continue}if(b?.extensions?.[F]){const x=b.extensions[F];x&&n&&p.registerTexture(n,h,x.lods.length,m,x)}}}};const a=e.material;if(Array.isArray(a))for(const l of a)i(l);else i(a)}}tryParseMeshLOD(t,e){if(e[Ce]==!0)return;e[Ce]=!0;const s=this.tryGetCurrentModelViewer(t),r=this.getUrl(s);if(!r)return;const n=e.userData?.gltfExtensions?.[F];if(n&&r){const i=e.uuid;p.registerMesh(r,i,e,0,n.lods.length,n)}}}function Tt(...o){let t,e,s,r;switch(o.length){case 2:[s,e]=o,r={};break;case 3:[s,e,r]=o;break;case 4:[t,e,s,r]=o;break;default:throw new Error("Invalid arguments")}le(e),Me(s),ve(s,{progressive:!0,...r?.hints}),s.register(i=>new p(i));const n=re.get(e);return r?.enableLODsManager!==!1&&n.enable(),n}ze();if(!rt){const o={gltfProgressive:{useNeedleProgressive:Tt,LODsManager:re,configureLoader:ve,getRaycastMesh:Q,useRaycastMeshes:ot}};if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t]}exports.LODsManager=re;exports.NEEDLE_progressive=p;exports.addDracoAndKTX2Loaders=Me;exports.calculateMeshLODLevel=Fe;exports.configureLoader=ve;exports.createLoaders=le;exports.getLODColor=Ue;exports.getRaycastMesh=Q;exports.setDracoDecoderLocation=Ie;exports.setKTX2TranscoderLocation=$e;