@needle-tools/engine 5.1.0-canary.deec6e4 → 5.1.0-canary.e6680fa

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (326) hide show
  1. package/CHANGELOG.md +99 -1
  2. package/SKILL.md +4 -1
  3. package/components.needle.json +1 -1
  4. package/dist/needle-engine.bundle-Bl_hyH5G.umd.cjs +1734 -0
  5. package/dist/needle-engine.bundle-Cduc1gj6.min.js +1734 -0
  6. package/dist/{needle-engine.bundle-CvtELXh0.js → needle-engine.bundle-DNcqT8nJ.js} +19415 -18452
  7. package/dist/needle-engine.d.ts +1588 -374
  8. package/dist/needle-engine.js +572 -569
  9. package/dist/needle-engine.min.js +1 -1
  10. package/dist/needle-engine.umd.cjs +1 -1
  11. package/dist/three.js +1 -0
  12. package/dist/three.min.js +21 -21
  13. package/dist/three.umd.cjs +16 -16
  14. package/lib/engine/api.d.ts +8 -1
  15. package/lib/engine/api.js +7 -1
  16. package/lib/engine/api.js.map +1 -1
  17. package/lib/engine/codegen/register_types.js +10 -18
  18. package/lib/engine/codegen/register_types.js.map +1 -1
  19. package/lib/engine/engine_audio.d.ts +68 -0
  20. package/lib/engine/engine_audio.js +172 -0
  21. package/lib/engine/engine_audio.js.map +1 -1
  22. package/lib/engine/engine_camera.fit.js +16 -4
  23. package/lib/engine/engine_camera.fit.js.map +1 -1
  24. package/lib/engine/engine_components.js +1 -1
  25. package/lib/engine/engine_components.js.map +1 -1
  26. package/lib/engine/engine_context.d.ts +21 -8
  27. package/lib/engine/engine_context.js +46 -16
  28. package/lib/engine/engine_context.js.map +1 -1
  29. package/lib/engine/engine_context_eventbus.d.ts +47 -0
  30. package/lib/engine/engine_context_eventbus.js +47 -0
  31. package/lib/engine/engine_context_eventbus.js.map +1 -0
  32. package/lib/engine/engine_disposable.d.ts +172 -0
  33. package/lib/engine/engine_disposable.js +136 -0
  34. package/lib/engine/engine_disposable.js.map +1 -0
  35. package/lib/engine/engine_gameobject.d.ts +1 -10
  36. package/lib/engine/engine_gameobject.js +22 -120
  37. package/lib/engine/engine_gameobject.js.map +1 -1
  38. package/lib/engine/engine_gltf_builtin_components.js +7 -69
  39. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  40. package/lib/engine/engine_init.js +7 -7
  41. package/lib/engine/engine_init.js.map +1 -1
  42. package/lib/engine/engine_input.d.ts +24 -5
  43. package/lib/engine/engine_input.js +3 -2
  44. package/lib/engine/engine_input.js.map +1 -1
  45. package/lib/engine/engine_instantiate_resolve.d.ts +42 -0
  46. package/lib/engine/engine_instantiate_resolve.js +372 -0
  47. package/lib/engine/engine_instantiate_resolve.js.map +1 -0
  48. package/lib/engine/engine_license.d.ts +7 -7
  49. package/lib/engine/engine_license.js +186 -58
  50. package/lib/engine/engine_license.js.map +1 -1
  51. package/lib/engine/engine_mainloop_utils.js +7 -4
  52. package/lib/engine/engine_mainloop_utils.js.map +1 -1
  53. package/lib/engine/engine_networking.d.ts +51 -37
  54. package/lib/engine/engine_networking.js +132 -82
  55. package/lib/engine/engine_networking.js.map +1 -1
  56. package/lib/engine/engine_networking.transport.websocket.d.ts +15 -0
  57. package/lib/engine/engine_networking.transport.websocket.js +38 -0
  58. package/lib/engine/engine_networking.transport.websocket.js.map +1 -0
  59. package/lib/engine/engine_networking_blob.js +4 -4
  60. package/lib/engine/engine_networking_blob.js.map +1 -1
  61. package/lib/engine/engine_networking_instantiate.js +2 -2
  62. package/lib/engine/engine_networking_instantiate.js.map +1 -1
  63. package/lib/engine/engine_networking_types.d.ts +39 -1
  64. package/lib/engine/engine_networking_types.js +7 -0
  65. package/lib/engine/engine_networking_types.js.map +1 -1
  66. package/lib/engine/engine_physics_rapier.d.ts +21 -3
  67. package/lib/engine/engine_physics_rapier.js +94 -25
  68. package/lib/engine/engine_physics_rapier.js.map +1 -1
  69. package/lib/engine/engine_pmrem.js +51 -3
  70. package/lib/engine/engine_pmrem.js.map +1 -1
  71. package/lib/engine/engine_scenedata.js +2 -2
  72. package/lib/engine/engine_scenedata.js.map +1 -1
  73. package/lib/engine/engine_serialization_builtin_serializer.js +28 -5
  74. package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
  75. package/lib/engine/engine_serialization_core.d.ts +1 -0
  76. package/lib/engine/engine_serialization_core.js +7 -0
  77. package/lib/engine/engine_serialization_core.js.map +1 -1
  78. package/lib/engine/engine_types.d.ts +29 -11
  79. package/lib/engine/engine_types.js +1 -1
  80. package/lib/engine/engine_types.js.map +1 -1
  81. package/lib/engine/engine_util_decorator.js +7 -2
  82. package/lib/engine/engine_util_decorator.js.map +1 -1
  83. package/lib/engine/engine_utils.d.ts +1 -1
  84. package/lib/engine/engine_utils.js +19 -5
  85. package/lib/engine/engine_utils.js.map +1 -1
  86. package/lib/engine/engine_utils_format.js +20 -14
  87. package/lib/engine/engine_utils_format.js.map +1 -1
  88. package/lib/engine/engine_utils_qrcode.js +2 -2
  89. package/lib/engine/engine_utils_qrcode.js.map +1 -1
  90. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +1 -1
  91. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
  92. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
  93. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
  94. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +1 -1
  95. package/lib/engine/webcomponents/needle menu/needle-menu.js +6 -6
  96. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  97. package/lib/engine/webcomponents/needle-engine.d.ts +10 -4
  98. package/lib/engine/webcomponents/needle-engine.js +3 -3
  99. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  100. package/lib/engine/webcomponents/needle-engine.loading.js +2 -2
  101. package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
  102. package/lib/engine/xr/NeedleXRSession.d.ts +3 -2
  103. package/lib/engine/xr/NeedleXRSession.js +50 -14
  104. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  105. package/lib/engine/xr/TempXRContext.js +2 -2
  106. package/lib/engine/xr/TempXRContext.js.map +1 -1
  107. package/lib/engine/xr/events.d.ts +1 -1
  108. package/lib/engine/xr/events.js.map +1 -1
  109. package/lib/engine-components/Animation.js +17 -16
  110. package/lib/engine-components/Animation.js.map +1 -1
  111. package/lib/engine-components/AnimationBuilder.d.ts +158 -0
  112. package/lib/engine-components/AnimationBuilder.js +305 -0
  113. package/lib/engine-components/AnimationBuilder.js.map +1 -0
  114. package/lib/engine-components/Animator.d.ts +6 -0
  115. package/lib/engine-components/Animator.js +23 -13
  116. package/lib/engine-components/Animator.js.map +1 -1
  117. package/lib/engine-components/AnimatorController.builder.d.ts +191 -0
  118. package/lib/engine-components/AnimatorController.builder.js +263 -0
  119. package/lib/engine-components/AnimatorController.builder.js.map +1 -0
  120. package/lib/engine-components/AnimatorController.d.ts +2 -119
  121. package/lib/engine-components/AnimatorController.js +33 -232
  122. package/lib/engine-components/AnimatorController.js.map +1 -1
  123. package/lib/engine-components/AudioSource.d.ts +19 -3
  124. package/lib/engine-components/AudioSource.js +121 -68
  125. package/lib/engine-components/AudioSource.js.map +1 -1
  126. package/lib/engine-components/Camera.d.ts +6 -1
  127. package/lib/engine-components/Camera.js +16 -3
  128. package/lib/engine-components/Camera.js.map +1 -1
  129. package/lib/engine-components/CameraUtils.js +14 -6
  130. package/lib/engine-components/CameraUtils.js.map +1 -1
  131. package/lib/engine-components/Collider.d.ts +18 -9
  132. package/lib/engine-components/Collider.js +61 -14
  133. package/lib/engine-components/Collider.js.map +1 -1
  134. package/lib/engine-components/Component.d.ts +72 -9
  135. package/lib/engine-components/Component.js +114 -10
  136. package/lib/engine-components/Component.js.map +1 -1
  137. package/lib/engine-components/ContactShadows.d.ts +1 -0
  138. package/lib/engine-components/ContactShadows.js +14 -1
  139. package/lib/engine-components/ContactShadows.js.map +1 -1
  140. package/lib/engine-components/DragControls.d.ts +7 -0
  141. package/lib/engine-components/DragControls.js +19 -7
  142. package/lib/engine-components/DragControls.js.map +1 -1
  143. package/lib/engine-components/DropListener.js +4 -0
  144. package/lib/engine-components/DropListener.js.map +1 -1
  145. package/lib/engine-components/EventList.d.ts +31 -9
  146. package/lib/engine-components/EventList.js +37 -76
  147. package/lib/engine-components/EventList.js.map +1 -1
  148. package/lib/engine-components/Joints.d.ts +4 -2
  149. package/lib/engine-components/Joints.js +19 -3
  150. package/lib/engine-components/Joints.js.map +1 -1
  151. package/lib/engine-components/Light.js +9 -1
  152. package/lib/engine-components/Light.js.map +1 -1
  153. package/lib/engine-components/Networking.d.ts +1 -1
  154. package/lib/engine-components/Networking.js +1 -1
  155. package/lib/engine-components/OrbitControls.d.ts +1 -2
  156. package/lib/engine-components/OrbitControls.js +37 -14
  157. package/lib/engine-components/OrbitControls.js.map +1 -1
  158. package/lib/engine-components/RigidBody.d.ts +12 -4
  159. package/lib/engine-components/RigidBody.js +18 -4
  160. package/lib/engine-components/RigidBody.js.map +1 -1
  161. package/lib/engine-components/SceneSwitcher.js +3 -0
  162. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  163. package/lib/engine-components/SeeThrough.js +2 -2
  164. package/lib/engine-components/SeeThrough.js.map +1 -1
  165. package/lib/engine-components/VideoPlayer.d.ts +8 -2
  166. package/lib/engine-components/VideoPlayer.js +42 -19
  167. package/lib/engine-components/VideoPlayer.js.map +1 -1
  168. package/lib/engine-components/Voip.d.ts +16 -7
  169. package/lib/engine-components/Voip.js +90 -53
  170. package/lib/engine-components/Voip.js.map +1 -1
  171. package/lib/engine-components/api.d.ts +3 -1
  172. package/lib/engine-components/api.js +3 -1
  173. package/lib/engine-components/api.js.map +1 -1
  174. package/lib/engine-components/codegen/components.d.ts +7 -13
  175. package/lib/engine-components/codegen/components.js +7 -13
  176. package/lib/engine-components/codegen/components.js.map +1 -1
  177. package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
  178. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  179. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +1 -1
  180. package/lib/engine-components/timeline/PlayableDirector.d.ts +21 -11
  181. package/lib/engine-components/timeline/PlayableDirector.js +75 -67
  182. package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
  183. package/lib/engine-components/timeline/SignalAsset.d.ts +3 -1
  184. package/lib/engine-components/timeline/SignalAsset.js +1 -0
  185. package/lib/engine-components/timeline/SignalAsset.js.map +1 -1
  186. package/lib/engine-components/timeline/TimelineBuilder.d.ts +413 -0
  187. package/lib/engine-components/timeline/TimelineBuilder.js +506 -0
  188. package/lib/engine-components/timeline/TimelineBuilder.js.map +1 -0
  189. package/lib/engine-components/timeline/TimelineModels.d.ts +2 -1
  190. package/lib/engine-components/timeline/TimelineModels.js +3 -0
  191. package/lib/engine-components/timeline/TimelineModels.js.map +1 -1
  192. package/lib/engine-components/timeline/TimelineTracks.d.ts +37 -6
  193. package/lib/engine-components/timeline/TimelineTracks.js +92 -26
  194. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
  195. package/lib/engine-components/timeline/index.d.ts +2 -1
  196. package/lib/engine-components/timeline/index.js +2 -0
  197. package/lib/engine-components/timeline/index.js.map +1 -1
  198. package/lib/engine-components/ui/Canvas.d.ts +1 -1
  199. package/lib/engine-components/ui/Canvas.js +2 -8
  200. package/lib/engine-components/ui/Canvas.js.map +1 -1
  201. package/lib/engine-components/ui/Text.d.ts +1 -0
  202. package/lib/engine-components/ui/Text.js +10 -7
  203. package/lib/engine-components/ui/Text.js.map +1 -1
  204. package/lib/engine-components/web/CursorFollow.d.ts +0 -1
  205. package/lib/engine-components/web/CursorFollow.js +21 -13
  206. package/lib/engine-components/web/CursorFollow.js.map +1 -1
  207. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +62 -1
  208. package/lib/engine-components/webxr/WebXRImageTracking.js +59 -2
  209. package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
  210. package/package.json +2 -83
  211. package/plugins/common/cloud.js +6 -1
  212. package/plugins/common/license.js +55 -12
  213. package/plugins/common/worker.js +9 -4
  214. package/plugins/types/userconfig.d.ts +4 -1
  215. package/plugins/vite/asap.js +17 -8
  216. package/plugins/vite/build-pipeline.js +57 -20
  217. package/plugins/vite/dependencies.js +29 -10
  218. package/plugins/vite/dependency-watcher.js +2 -2
  219. package/plugins/vite/editor-connection.js +3 -3
  220. package/plugins/vite/license.js +42 -7
  221. package/plugins/vite/local-files-core.js +3 -3
  222. package/plugins/vite/local-files-utils.d.ts +3 -1
  223. package/plugins/vite/local-files-utils.js +29 -5
  224. package/plugins/vite/reload.js +1 -1
  225. package/plugins/vite/server.js +2 -1
  226. package/src/engine/api.ts +11 -1
  227. package/src/engine/codegen/register_types.ts +10 -18
  228. package/src/engine/engine_audio.ts +184 -0
  229. package/src/engine/engine_camera.fit.ts +15 -4
  230. package/src/engine/engine_components.ts +1 -1
  231. package/src/engine/engine_context.ts +52 -19
  232. package/src/engine/engine_context_eventbus.ts +73 -0
  233. package/src/engine/engine_disposable.ts +214 -0
  234. package/src/engine/engine_gameobject.ts +54 -159
  235. package/src/engine/engine_gltf_builtin_components.ts +7 -76
  236. package/src/engine/engine_init.ts +7 -7
  237. package/src/engine/engine_input.ts +28 -7
  238. package/src/engine/engine_instantiate_resolve.ts +407 -0
  239. package/src/engine/engine_license.ts +202 -56
  240. package/src/engine/engine_mainloop_utils.ts +7 -4
  241. package/src/engine/engine_networking.transport.websocket.ts +45 -0
  242. package/src/engine/engine_networking.ts +161 -137
  243. package/src/engine/engine_networking_blob.ts +4 -4
  244. package/src/engine/engine_networking_instantiate.ts +2 -2
  245. package/src/engine/engine_networking_types.ts +41 -1
  246. package/src/engine/engine_physics_rapier.ts +102 -33
  247. package/src/engine/engine_pmrem.ts +53 -3
  248. package/src/engine/engine_scenedata.ts +3 -3
  249. package/src/engine/engine_serialization_builtin_serializer.ts +32 -9
  250. package/src/engine/engine_serialization_core.ts +9 -0
  251. package/src/engine/engine_types.ts +46 -27
  252. package/src/engine/engine_util_decorator.ts +7 -2
  253. package/src/engine/engine_utils.ts +16 -5
  254. package/src/engine/engine_utils_format.ts +20 -14
  255. package/src/engine/engine_utils_qrcode.ts +2 -2
  256. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +1 -1
  257. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
  258. package/src/engine/webcomponents/needle menu/needle-menu.ts +6 -6
  259. package/src/engine/webcomponents/needle-engine.loading.ts +6 -6
  260. package/src/engine/webcomponents/needle-engine.ts +12 -6
  261. package/src/engine/xr/NeedleXRSession.ts +48 -13
  262. package/src/engine/xr/TempXRContext.ts +2 -2
  263. package/src/engine/xr/events.ts +1 -1
  264. package/src/engine-components/Animation.ts +19 -16
  265. package/src/engine-components/AnimationBuilder.ts +472 -0
  266. package/src/engine-components/Animator.ts +24 -12
  267. package/src/engine-components/AnimatorController.builder.ts +387 -0
  268. package/src/engine-components/AnimatorController.ts +20 -291
  269. package/src/engine-components/AudioSource.ts +130 -79
  270. package/src/engine-components/Camera.ts +16 -3
  271. package/src/engine-components/CameraUtils.ts +12 -5
  272. package/src/engine-components/Collider.ts +66 -18
  273. package/src/engine-components/Component.ts +118 -20
  274. package/src/engine-components/ContactShadows.ts +15 -1
  275. package/src/engine-components/DragControls.ts +18 -11
  276. package/src/engine-components/DropListener.ts +4 -0
  277. package/src/engine-components/EventList.ts +45 -83
  278. package/src/engine-components/Joints.ts +20 -4
  279. package/src/engine-components/Light.ts +10 -2
  280. package/src/engine-components/Networking.ts +1 -1
  281. package/src/engine-components/OrbitControls.ts +42 -16
  282. package/src/engine-components/RigidBody.ts +18 -4
  283. package/src/engine-components/SceneSwitcher.ts +3 -0
  284. package/src/engine-components/SeeThrough.ts +2 -2
  285. package/src/engine-components/VideoPlayer.ts +40 -17
  286. package/src/engine-components/Voip.ts +88 -53
  287. package/src/engine-components/api.ts +3 -1
  288. package/src/engine-components/codegen/components.ts +7 -13
  289. package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
  290. package/src/engine-components/timeline/PlayableDirector.ts +83 -81
  291. package/src/engine-components/timeline/SignalAsset.ts +4 -1
  292. package/src/engine-components/timeline/TimelineBuilder.ts +824 -0
  293. package/src/engine-components/timeline/TimelineModels.ts +5 -1
  294. package/src/engine-components/timeline/TimelineTracks.ts +96 -27
  295. package/src/engine-components/timeline/index.ts +2 -1
  296. package/src/engine-components/ui/Canvas.ts +2 -8
  297. package/src/engine-components/ui/Text.ts +12 -8
  298. package/src/engine-components/web/CursorFollow.ts +21 -14
  299. package/src/engine-components/webxr/WebXRImageTracking.ts +79 -7
  300. package/dist/needle-engine.bundle-1s2gOoKZ.min.js +0 -1732
  301. package/dist/needle-engine.bundle-j4nGJXCs.umd.cjs +0 -1732
  302. package/lib/engine-components/AvatarLoader.d.ts +0 -80
  303. package/lib/engine-components/AvatarLoader.js +0 -232
  304. package/lib/engine-components/AvatarLoader.js.map +0 -1
  305. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +0 -11
  306. package/lib/engine-components/avatar/AvatarBlink_Simple.js +0 -77
  307. package/lib/engine-components/avatar/AvatarBlink_Simple.js.map +0 -1
  308. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +0 -14
  309. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +0 -69
  310. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js.map +0 -1
  311. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +0 -29
  312. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +0 -122
  313. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js.map +0 -1
  314. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +0 -15
  315. package/lib/engine-components/avatar/Avatar_MouthShapes.js +0 -80
  316. package/lib/engine-components/avatar/Avatar_MouthShapes.js.map +0 -1
  317. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +0 -9
  318. package/lib/engine-components/avatar/Avatar_MustacheShake.js +0 -30
  319. package/lib/engine-components/avatar/Avatar_MustacheShake.js.map +0 -1
  320. package/src/engine-components/AvatarLoader.ts +0 -264
  321. package/src/engine-components/avatar/AvatarBlink_Simple.ts +0 -70
  322. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +0 -64
  323. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +0 -140
  324. package/src/engine-components/avatar/Avatar_MouthShapes.ts +0 -84
  325. package/src/engine-components/avatar/Avatar_MustacheShake.ts +0 -32
  326. package/src/vite-env.d.ts +0 -16
package/CHANGELOG.md CHANGED
@@ -4,6 +4,104 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [5.1.0-alpha.6] - 2026-05-12
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+ - `WebXRImageTracking.imageTracked` event — invoked every frame an image is tracked, with typed access to the tracked object instance:
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+ ```ts
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+ imageTracking.imageTracked.addEventListener(evt => {
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+ console.log(evt.object, evt.image);
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+ });
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+ ```
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+ - `WebXRImageTracking.resetImage`, `resetAllImages`, and `WebXRTrackedImage.reset()` — reset Needle's image tracking object state so a marker can be re-armed without restarting XR.
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+ - `?debugimagetracking-reset` URL parameter adds a Needle menu button for resetting image tracking state during testing.
16
+ - `?stats` URL parameter now also logs renderer info (DPR, window DPR, antialias, MSAA samples, drawing buffer resolution)
17
+
18
+
19
+ ## [5.1.0-alpha.5] - 2026-05-08
20
+ **Added**
21
+ - `Context.events` — typed event bus for decoupled component communication. Known events get autocomplete; custom events can be typed at the call site:
22
+ ```ts
23
+ context.events.on("scene-content-changed", e => console.log(e.object));
24
+ context.events.emit<{ pts: number }>("scored", { pts: 10 });
25
+ ```
26
+ - `ContactShadows` auto-refit — when `autoFit` is enabled, shadows automatically refit when scene content changes (e.g. SceneSwitcher load, DropListener asset loading)
27
+ - `Input.addEventListener` now returns an unsubscribe function (works with `autoCleanup`):
28
+ ```ts
29
+ this.autoCleanup(this.context.input.addEventListener("pointerdown", (evt) => { ... }));
30
+ ```
31
+ - `AnimationBuilder` — low-level API for defining animation tracks with typed keyframes and tween shorthands. Used by `AnimatorControllerBuilder` and `TimelineBuilder` for inline `.track()` calls
32
+ - `TimelineBuilder` typed track builder interfaces per track type (`AnimationTrackBuilder`, `AudioTrackBuilder`, etc.) with inline `.track()` support for keyframe animation
33
+ - `AnimatorControllerBuilder`: inline `.track()` for defining animation directly on states, support for `TrackDescriptor` arrays as clip sources, simplified `exitTime` (replaces separate `hasExitTime` flag)
34
+ - Physics raycast `includeTriggers` option — opt-in to hitting trigger/sensor colliders (skipped by default)
35
+
36
+ **Changed**
37
+ - Timeline track classes renamed for consistency: `AnimationTrackHandler` → `TimelineAnimationTrack`, `AudioTrackHandler` → `TimelineAudioTrack`, `ActivationTrackHandler` → `TimelineActivationTrack`, `ControlTrackHandler` → `TimelineControlTrack`, `MarkerTrackHandler` → `TimelineMarkerTrack`, `TrackHandler` → `TimelineTrackHandler`
38
+ - `OrbitControls.fitCamera` deprecated overload removed from type declarations (runtime still accepts `Object3D` for backwards compat — use `fitCamera({ objects: [...] })` instead)
39
+
40
+ **Fixed**
41
+ - `OrbitControls`: programmatic camera transitions (e.g. `fitCamera`) no longer interrupted continuously during an ongoing drag — only at interaction start
42
+ - `fitCamera` with `centerCamera: "y"` producing incorrect camera elevation when camera was above the scene center
43
+ - `Animator`: switching `runtimeAnimatorController` now properly disposes the previous controller
44
+ - `AnimatorController.dispose()` guard against missing mixer
45
+ - `CursorFollow.snapToSurface` incorrect property description removed
46
+ - Vite 8 compatibility fixes
47
+
48
+ ## [5.1.0-alpha.4] - 2026-05-06
49
+ #### Added
50
+ - `autoCleanup` on `Behaviour` — register disposables or cleanup functions tied to the component lifecycle. Automatically cleaned up on disable or destroy depending on when registered:
51
+ ```ts
52
+ onEnable() {
53
+ this.autoCleanup(on(window, "resize", () => { ... }));
54
+ this.autoCleanup(this.context.connection.beginListen("my-event", () => { ... }));
55
+ }
56
+ ```
57
+ - `TimelineBuilder` API for building timeline assets from code:
58
+ ```ts
59
+ const timeline = TimelineBuilder.create("MyTimeline")
60
+ .animationTrack("Walk", animator).clip(walkClip, { duration: 2 })
61
+ .activationTrack("FX", vfxObject).activate({ start: 1, duration: 0.5 })
62
+ .build();
63
+ director.playableAsset = timeline;
64
+ ```
65
+ - `PlayableDirector`: expose `tracks` and `activationTracks` getters, support runtime `playableAsset` assignment with automatic graph rebuild
66
+ - `PhysicsCollider`: expose `density` property, add `@validate` decorator for automatic property updates at runtime
67
+ - Timeline `AudioTrack` volume getter/setter
68
+ - `Networking`: `beginListen` now returns an unsubscribe function (backwards compatible — `stopListen` still works):
69
+ ```ts
70
+ const unsub = this.context.connection.beginListen("my-event", (data) => { ... });
71
+ unsub(); // or use this.autoCleanup(unsub)
72
+ ```
73
+
74
+ #### Changed
75
+ - Serialization: consolidated instantiate reference resolution into a unified system — fixes cloned timelines, EventLists, SignalReceivers, and deep component references not resolving correctly after `instantiate()`
76
+ - Removed legacy `AvatarLoader`, `AvatarBlink_Simple`, `AvatarEyeLook_Rotation`, `Avatar_Brain_LookAt`, `Avatar_MouthShapes`, `Avatar_MustacheShake` components
77
+
78
+ #### Fixed
79
+ - `@validate` decorator wrapping `__internalAwake` multiple times when components were re-activated
80
+ - Instantiated scenes with timeline `SignalReceiver` not resolving EventList object references
81
+ - `instantiate()` not including cloned Object3D GUIDs in the guids map
82
+ - `Light` component throwing on unsupported light types (now logs error without breaking deserialization)
83
+ - Worker URLs producing incorrect paths for SPA deployments
84
+ - Vite license and project identifier error handling for non-500 status codes
85
+ - Rapier physics `dispose()` not clearing internal state (freed world could cause crashes)
86
+
87
+ ## [5.1.0-alpha.3] - 2026-04-29
88
+ #### Added
89
+ - `AudioClip` type with standalone playback control — use with `@serializable(AudioClip)` for direct audio clip references
90
+ - `AudioSource` spatial blend support via dual-path audio graph for smooth 2D/3D crossfade
91
+ - UI Text default static font from Needle CDN with absolute font URL support
92
+ - `DragControls` EventList support
93
+
94
+ #### Fixed
95
+ - UI Text font URL resolution when loading GLBs from external hosts (e.g. CDN)
96
+ - `AudioSource` spatial rolloff factor and `play()` reliability
97
+ - `Animation` `play()` with `{ exclusive: false }` not stopping already-running clips
98
+ - XR lifecycle — spurious `onLeaveXR` calls for scripts that never entered XR
99
+ - `OrbitControls` lookBounds lerp and distance-relative gizmo sizes
100
+ - `CursorFollow` self-intersection and snapToSurface raycast direction
101
+ - Vite `makeFilesLocal` and alias plugins now respect `vite.config` `base`
102
+ - `three-mesh-bvh` worker failing to load in local dev server
103
+ - `VideoPlayer` URL serializer tree-shaken out in code-only projects
104
+ - `ReflectionProbe` not cleaning up overrides when removed
7
105
  ## [5.1.0-alpha.2] - 2026-04-13
8
106
  - **NEW**: Scene Bindings (experimental) — auto-generated TypeScript types from your glTF scenes, providing typed access to nodes, components, and properties via `ctx.sceneData` or `needle.sceneData`. Types are generated automatically by a Vite plugin whenever your scene files change — no configuration needed. Works with any glTF/GLB assigned as `src` on `<needle-engine>`, including remote URLs and Needle Cloud assets. The API shape (particularly `$components` and `$object` accessors) may evolve based on feedback. Can be disabled with `dts: { enabled: false }` in your Vite plugin config.
9
107
  ```ts
@@ -4170,4 +4268,4 @@ better lighting response
4170
4268
  - fixated flatbuffers dependency to 2.0.4 due to breaking changes and bugs in 2.0.6
4171
4269
 
4172
4270
  ## [1.0.0-pre] - 2022-04-19
4173
- - initial release
4271
+ - initial release
package/SKILL.md CHANGED
@@ -58,6 +58,9 @@ export class HelloWorld extends Behaviour {
58
58
  **Code-only (no Unity/Blender):**
59
59
  Scaffold a project with `npm create needle`, write TypeScript components, and build scenes entirely from code. Use `onStart`, `onUpdate`, and other lifecycle hooks to set up scenes, or create components extending `Behaviour`. This is a fully supported first-class workflow.
60
60
 
61
+ **CDN with import maps (no bundler):**
62
+ For quick prototypes, embedding in existing sites, or projects without a build pipeline. Use `<script type="importmap">` to map bare specifiers to CDN URLs, then write standard ES module code with `import` statements — no Vite, no npm, no `node_modules` required. **Important:** three.js must come from `@needle-tools/engine/dist/three.min.js`, not a standalone three.js CDN. See [CDN & Import Maps](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/integration.md) for full examples and rules.
63
+
61
64
  **Unity or Blender as visual editors:**
62
65
  Unity/Blender export scenes as GLB files into `assets/`, with component data serialized in glTF extensions. At runtime, the engine deserializes this into TypeScript components. A component compiler auto-generates C# stubs (Unity) or JSON (Blender) so custom TS components appear in the editor inspector. The editors are tools for visual scene setup; the runtime is pure web/TypeScript. Note: the editor controls the engine version in `package.json` — to force a version, use `"@needle-tools/engine": "npm:@needle-tools/engine@5.0.1"`.
63
66
 
@@ -417,7 +420,7 @@ Read these **only when needed** — don't load them all upfront:
417
420
  - 🌐 [Networking](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/networking.md) — connection API, SyncedRoom, PlayerSync, @syncField, SyncedTransform, Voip, ScreenCapture, guid persistence
418
421
  - 🥽 [WebXR](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/xr.md) — VR/AR sessions, XRRig, controllers, pointer events in XR, image tracking, depth sensing, camera access, mesh detection, DOM overlay, iOS AR, multiplayer avatars
419
422
  - 🚀 [Deployment](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/deployment.md) — Needle Cloud (GitHub Actions, CLI), Vercel, Netlify, other platforms
420
- - 🔗 [Framework Integration](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/integration.md) — React, Svelte, Vue, Next.js, SvelteKit patterns
423
+ - 🔗 [Framework Integration](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/integration.md) — React, Svelte, Vue, Next.js, SvelteKit patterns, CDN with import maps
421
424
  - 💡 [Component Examples](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/examples.md) — practical examples: click handling, runtime loading, networking, materials, code-only scenes, input, coroutines
422
425
  - 🐛 [Troubleshooting](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/references/troubleshooting.md) — error messages, unexpected behavior, build failures, **runtime logs at `node_modules/.needle/logs/`**, build info
423
426
  - 🧩 [Component Template](https://raw.githubusercontent.com/needle-tools/ai/refs/heads/main/providers/claude/plugin/skills/needle-engine/templates/my-component.ts) — annotated starting point for new components