@needle-tools/engine 5.1.0-alpha → 5.1.0-canary.0d9f44e

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/.needle/generated/needle-bindings.gen.d.ts +5 -0
  2. package/CHANGELOG.md +9 -1
  3. package/SKILL.md +39 -21
  4. package/components.needle.json +1 -1
  5. package/dist/{gltf-progressive-DJBMx-zB.umd.cjs → gltf-progressive-BmblPzFj.umd.cjs} +4 -4
  6. package/dist/{gltf-progressive-BryRjllq.min.js → gltf-progressive-CN_mbb66.min.js} +2 -2
  7. package/dist/{gltf-progressive-Cl167Vjx.js → gltf-progressive-DUlhxdv4.js} +5 -2
  8. package/dist/{needle-engine.bundle-CwhCzjep.js → needle-engine.bundle-B35n_IHX.js} +13637 -13081
  9. package/dist/{needle-engine.bundle-wM-BWPX9.umd.cjs → needle-engine.bundle-CDj15wRB.umd.cjs} +250 -174
  10. package/dist/needle-engine.bundle-D5zzggEG.min.js +1732 -0
  11. package/dist/needle-engine.d.ts +316 -26
  12. package/dist/needle-engine.js +569 -563
  13. package/dist/needle-engine.min.js +1 -1
  14. package/dist/needle-engine.umd.cjs +1 -1
  15. package/dist/{postprocessing-B_9sKVU7.min.js → postprocessing-B571qGWR.min.js} +34 -34
  16. package/dist/{postprocessing-WDc9WwI3.js → postprocessing-CfrLAbLX.js} +0 -1
  17. package/dist/{postprocessing-B2wb6pzI.umd.cjs → postprocessing-CiGkAeM9.umd.cjs} +17 -17
  18. package/dist/three-examples.js +4289 -3778
  19. package/dist/three-examples.min.js +301 -14
  20. package/dist/three-examples.umd.cjs +301 -14
  21. package/dist/{vendor-CAcsI0eU.js → vendor-BFrMaK9q.js} +8983 -9136
  22. package/dist/vendor-CJmyOrCq.min.js +1116 -0
  23. package/dist/vendor-DkMW3WY4.umd.cjs +1116 -0
  24. package/lib/engine/api.d.ts +12 -0
  25. package/lib/engine/api.js +2 -0
  26. package/lib/engine/api.js.map +1 -1
  27. package/lib/engine/debug/debug_environment.js +1 -1
  28. package/lib/engine/debug/debug_environment.js.map +1 -1
  29. package/lib/engine/engine_application.js +8 -6
  30. package/lib/engine/engine_application.js.map +1 -1
  31. package/lib/engine/engine_components.js +5 -1
  32. package/lib/engine/engine_components.js.map +1 -1
  33. package/lib/engine/engine_constants.js +6 -0
  34. package/lib/engine/engine_constants.js.map +1 -1
  35. package/lib/engine/engine_context.d.ts +31 -2
  36. package/lib/engine/engine_context.js +43 -2
  37. package/lib/engine/engine_context.js.map +1 -1
  38. package/lib/engine/engine_context_registry.js +1 -1
  39. package/lib/engine/engine_context_registry.js.map +1 -1
  40. package/lib/engine/engine_init.js +7 -0
  41. package/lib/engine/engine_init.js.map +1 -1
  42. package/lib/engine/engine_input.d.ts +3 -2
  43. package/lib/engine/engine_input.js +3 -2
  44. package/lib/engine/engine_input.js.map +1 -1
  45. package/lib/engine/engine_license.d.ts +2 -0
  46. package/lib/engine/engine_license.js +25 -15
  47. package/lib/engine/engine_license.js.map +1 -1
  48. package/lib/engine/engine_lifecycle_functions_internal.js +5 -0
  49. package/lib/engine/engine_lifecycle_functions_internal.js.map +1 -1
  50. package/lib/engine/engine_networking_blob.d.ts +1 -1
  51. package/lib/engine/engine_networking_blob.js +5 -11
  52. package/lib/engine/engine_networking_blob.js.map +1 -1
  53. package/lib/engine/engine_physics_rapier.d.ts +3 -0
  54. package/lib/engine/engine_physics_rapier.js +13 -10
  55. package/lib/engine/engine_physics_rapier.js.map +1 -1
  56. package/lib/engine/engine_pmrem.js +2 -2
  57. package/lib/engine/engine_pmrem.js.map +1 -1
  58. package/lib/engine/engine_scenedata.d.ts +34 -0
  59. package/lib/engine/engine_scenedata.js +135 -0
  60. package/lib/engine/engine_scenedata.js.map +1 -0
  61. package/lib/engine/engine_ssr.d.ts +18 -0
  62. package/lib/engine/engine_ssr.js +40 -0
  63. package/lib/engine/engine_ssr.js.map +1 -0
  64. package/lib/engine/engine_three_utils.d.ts +14 -7
  65. package/lib/engine/engine_three_utils.js +14 -7
  66. package/lib/engine/engine_three_utils.js.map +1 -1
  67. package/lib/engine/engine_types.d.ts +2 -0
  68. package/lib/engine/engine_types.js.map +1 -1
  69. package/lib/engine/engine_utils.js +4 -2
  70. package/lib/engine/engine_utils.js.map +1 -1
  71. package/lib/engine/engine_utils_hash.d.ts +9 -0
  72. package/lib/engine/engine_utils_hash.js +112 -0
  73. package/lib/engine/engine_utils_hash.js.map +1 -0
  74. package/lib/engine/webcomponents/logo-element.d.ts +10 -1
  75. package/lib/engine/webcomponents/logo-element.js +2 -1
  76. package/lib/engine/webcomponents/logo-element.js.map +1 -1
  77. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +12 -4
  78. package/lib/engine/webcomponents/needle menu/needle-menu.js +2 -1
  79. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  80. package/lib/engine/webcomponents/needle-button.d.ts +15 -1
  81. package/lib/engine/webcomponents/needle-button.js +2 -1
  82. package/lib/engine/webcomponents/needle-button.js.map +1 -1
  83. package/lib/engine/webcomponents/needle-engine.d.ts +7 -1
  84. package/lib/engine/webcomponents/needle-engine.js +2 -1
  85. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  86. package/lib/engine/xr/NeedleXRSession.d.ts +1 -0
  87. package/lib/engine/xr/NeedleXRSession.js +5 -5
  88. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  89. package/lib/engine/xr/events.d.ts +30 -3
  90. package/lib/engine/xr/events.js +38 -0
  91. package/lib/engine/xr/events.js.map +1 -1
  92. package/lib/engine/xr/init.js +1 -7
  93. package/lib/engine/xr/init.js.map +1 -1
  94. package/lib/engine-components/AnimatorController.d.ts +135 -2
  95. package/lib/engine-components/AnimatorController.js +218 -2
  96. package/lib/engine-components/AnimatorController.js.map +1 -1
  97. package/lib/engine-components/GroundProjection.d.ts +1 -0
  98. package/lib/engine-components/GroundProjection.js +184 -48
  99. package/lib/engine-components/GroundProjection.js.map +1 -1
  100. package/lib/engine-components/Light.d.ts +25 -8
  101. package/lib/engine-components/Light.js +132 -27
  102. package/lib/engine-components/Light.js.map +1 -1
  103. package/lib/engine-components/RigidBody.js +3 -3
  104. package/lib/engine-components/RigidBody.js.map +1 -1
  105. package/lib/engine-components/SceneSwitcher.js +2 -0
  106. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  107. package/lib/engine-components/api.d.ts +1 -0
  108. package/lib/engine-components/api.js +1 -0
  109. package/lib/engine-components/api.js.map +1 -1
  110. package/lib/engine-components/codegen/components.d.ts +1 -0
  111. package/lib/engine-components/codegen/components.js +1 -0
  112. package/lib/engine-components/codegen/components.js.map +1 -1
  113. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +1 -1
  114. package/lib/engine-components/postprocessing/Effects/Sharpening.js +1 -2
  115. package/lib/engine-components/postprocessing/Effects/Sharpening.js.map +1 -1
  116. package/lib/engine-components/postprocessing/PostProcessingHandler.js +5 -6
  117. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  118. package/lib/engine-components/web/ScrollFollow.d.ts +0 -1
  119. package/lib/engine-components/web/ScrollFollow.js +3 -2
  120. package/lib/engine-components/web/ScrollFollow.js.map +1 -1
  121. package/lib/needle-engine.d.ts +1 -0
  122. package/lib/needle-engine.js +1 -0
  123. package/lib/needle-engine.js.map +1 -1
  124. package/package.json +7 -5
  125. package/plugins/common/logger.js +42 -19
  126. package/plugins/dts-generator/dts.codegen.js +334 -0
  127. package/plugins/dts-generator/dts.scan.js +99 -0
  128. package/plugins/dts-generator/dts.writer.js +59 -0
  129. package/plugins/dts-generator/glb.discovery.js +279 -0
  130. package/plugins/dts-generator/glb.extractor.js +215 -0
  131. package/plugins/dts-generator/glb.reader.js +167 -0
  132. package/plugins/dts-generator/index.js +36 -0
  133. package/plugins/dts-generator/manifest.types.js +174 -0
  134. package/plugins/types/index.d.ts +2 -1
  135. package/plugins/types/needle-bindings.d.ts +30 -0
  136. package/plugins/types/userconfig.d.ts +21 -2
  137. package/plugins/vite/asap.js +1 -1
  138. package/plugins/vite/dependency-watcher.d.ts +2 -2
  139. package/plugins/vite/dependency-watcher.js +3 -4
  140. package/plugins/vite/drop.d.ts +2 -2
  141. package/plugins/vite/drop.js +3 -4
  142. package/plugins/vite/dts-generator.d.ts +7 -0
  143. package/plugins/vite/dts-generator.js +191 -0
  144. package/plugins/vite/index.d.ts +10 -3
  145. package/plugins/vite/index.js +27 -10
  146. package/plugins/vite/logger.client.js +4 -3
  147. package/plugins/vite/logging.js +2 -2
  148. package/plugins/vite/meta.js +4 -2
  149. package/plugins/vite/poster.d.ts +2 -2
  150. package/plugins/vite/poster.js +3 -5
  151. package/plugins/vite/reload.d.ts +2 -2
  152. package/plugins/vite/reload.js +5 -5
  153. package/src/engine/api.ts +15 -1
  154. package/src/engine/debug/debug_environment.ts +1 -1
  155. package/src/engine/engine_application.ts +8 -6
  156. package/src/engine/engine_components.ts +7 -4
  157. package/src/engine/engine_constants.ts +11 -6
  158. package/src/engine/engine_context.ts +47 -2
  159. package/src/engine/engine_context_registry.ts +1 -1
  160. package/src/engine/engine_init.ts +6 -0
  161. package/src/engine/engine_input.ts +3 -2
  162. package/src/engine/engine_license.ts +23 -19
  163. package/src/engine/engine_lifecycle_functions_internal.ts +7 -0
  164. package/src/engine/engine_networking_blob.ts +5 -11
  165. package/src/engine/engine_physics_rapier.ts +14 -12
  166. package/src/engine/engine_pmrem.ts +3 -3
  167. package/src/engine/engine_scenedata.ts +133 -0
  168. package/src/engine/engine_ssr.ts +48 -0
  169. package/src/engine/engine_three_utils.ts +15 -7
  170. package/src/engine/engine_types.ts +2 -0
  171. package/src/engine/engine_utils.ts +3 -2
  172. package/src/engine/engine_utils_hash.ts +65 -0
  173. package/src/engine/webcomponents/logo-element.ts +10 -1
  174. package/src/engine/webcomponents/needle menu/needle-menu.ts +11 -2
  175. package/src/engine/webcomponents/needle-button.ts +15 -1
  176. package/src/engine/webcomponents/needle-engine.ts +8 -1
  177. package/src/engine/xr/NeedleXRSession.ts +6 -6
  178. package/src/engine/xr/events.ts +44 -1
  179. package/src/engine/xr/init.ts +0 -7
  180. package/src/engine-components/AnimatorController.ts +286 -4
  181. package/src/engine-components/GroundProjection.ts +226 -52
  182. package/src/engine-components/Light.ts +132 -27
  183. package/src/engine-components/RigidBody.ts +3 -3
  184. package/src/engine-components/SceneSwitcher.ts +1 -0
  185. package/src/engine-components/api.ts +1 -0
  186. package/src/engine-components/codegen/components.ts +1 -0
  187. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +1 -1
  188. package/src/engine-components/postprocessing/Effects/Sharpening.ts +1 -2
  189. package/src/engine-components/postprocessing/PostProcessingHandler.ts +4 -8
  190. package/src/engine-components/web/ScrollFollow.ts +2 -2
  191. package/src/needle-engine.ts +2 -0
  192. package/src/vite-env.d.ts +16 -0
  193. package/dist/needle-engine.bundle-qDahLTqW.min.js +0 -1656
  194. package/dist/vendor-CEM38hLE.umd.cjs +0 -1116
  195. package/dist/vendor-HRlxIBga.min.js +0 -1116
@@ -1,1656 +0,0 @@
1
- import{Vector2 as K,Vector3 as b,Vector4 as ye,Quaternion as N,Box3 as Nt,ShadowMaterial as Eb,Euler as ht,PlaneGeometry as Cn,WebGLRenderer as _r,PerspectiveCamera as de,OrthographicCamera as Td,Scene as Ri,Mesh as H,Texture as Se,Uniform$1 as Yi,Color as oe,ShaderMaterial as qn,MeshStandardMaterial as yt,Box3Helper as aC,GridHelper as Rb,Object3D as M,Material as we,Matrix3 as Tb,Matrix4 as J,Layers as ws,PropertyBinding as Ia,AnimationClip as Ti,KeyframeTrack as lC,FileLoader as Ab,BufferGeometry as Zi,TextureLoader as vr,MeshBasicMaterial as Ce,DoubleSide as Ai,Group as ko,CylinderGeometry as Ib,SphereGeometry as Ad,BoxGeometry as La,SpriteMaterial as cC,Sprite as hC,Shape as dC,ExtrudeGeometry as uC,Ray as Mo,CubeUVReflectionMapping as Eo,LinearSRGBColorSpace as Ro,ShaderChunk as Jt,Sphere as Id,DataTexture as Bm,RGBAFormat as Ld,EquirectangularReflectionMapping as To,SRGBColorSpace as Ao,Clock as pC,NeutralToneMapping as Da,AgXToneMapping as Dd,ACESFilmicToneMapping as jd,NoToneMapping as Bd,PCFSoftShadowMap$1 as mC,BasicNodeLibrary as gC,WebGLRenderTarget as Xn,DepthTexture as Lb,NearestFilter as Fd,AxesHelper as Ii,MathUtils as Io,Fog as Db,DirectionalLight as Fm,PointLight as Um,EdgesGeometry as fC,LineSegments as zm,LineBasicMaterial as Ud,Line as ja,BufferAttribute as tt,Raycaster as zd,ArrayCamera as yC,Plane as wr,SkinnedMesh as xs,InterleavedBufferAttribute as jb,Skeleton as bC,Bone as _C,WebGLCubeRenderTarget as vC,CubeCamera as wC,LoopRepeat as xC,LoopOnce as Nm,AnimationMixer as Wm,CompressedTexture as SC,FrontSide as Ss,Camera as CC,Frustum as Bb,AudioListener as PC,PositionalAudio as OC,AudioLoader as Vm,VectorKeyframeTrack as kC,QuaternionKeyframeTrack as MC,Audio as EC,BackSide as Nd,PMREMGenerator$1 as RC,EquirectangularRefractionMapping as Fb,CubeTexture as Ub,CompressedCubeTexture as TC,EventDispatcher as $m,MeshDepthMaterial as AC,CustomBlending as IC,MaxEquation as LC,AlwaysStencilFunc as DC,GreaterEqualStencilFunc as jC,NotEqualStencilFunc as BC,GreaterStencilFunc as FC,LessEqualStencilFunc as UC,EqualStencilFunc as zC,LessStencilFunc as NC,NeverStencilFunc as zb,InvertStencilOp as WC,DecrementWrapStencilOp as VC,IncrementWrapStencilOp as $C,DecrementStencilOp as HC,IncrementStencilOp as GC,ReplaceStencilOp as qC,ZeroStencilOp as XC,KeepStencilOp as QC,AmbientLight as YC,HemisphereLight as ZC,Loader as KC,GLSL3 as JC,AlwaysDepth as eP,GreaterEqualDepth as tP,GreaterDepth as iP,LessEqualDepth as nP,LessDepth as oP,NotEqualDepth as sP,EqualDepth as rP,RawShaderMaterial as Nb,BatchedMesh as Wb,LinearFilter as Wd,UnsignedByteType as aP,MeshPhysicalMaterial as Vb,RingGeometry as lP,Line3 as cP,AdditiveBlending as $b,BoxHelper as hP,SpotLight as dP,DirectionalLightHelper as uP,CameraHelper as pP,LOD as mP,Triangle as gP,NormalBlending as fP,ReinhardToneMapping as Hm,LinearToneMapping as Gm,VideoTexture as yP,CatmullRomCurve3 as bP,MirroredRepeatWrapping as Hb,ShaderLib as Vd,UniformsUtils as Gb,MeshNormalMaterial as _P,AudioContext as vP,HalfFloatType as qm,Source as wP}from"./three.min.js";import{createLoaders as Xm,LODsManager as xr,NEEDLE_progressive as He,getRaycastMesh as qb,setKTX2TranscoderLocation as xP,setDracoDecoderLocation as SP,addDracoAndKTX2Loaders as CP,configureLoader as PP}from"./gltf-progressive-BryRjllq.min.js";import{GroundedSkybox as Ba,Font as OP,TextGeometry as kP,FontLoader as MP,GLTFLoader as Lo,EXRLoader as Qm,RGBELoader as Xb,Stats as EP,nodeFrame as Qb,TransformControlsGizmo as Yb,OrbitControls as RP,PositionalAudioHelper as TP,HorizontalBlurShader as AP,VerticalBlurShader as IP,GLTFExporter as Zb,strToU8 as Kb,zipSync as LP,XRControllerModelFactory as DP,XRHandMeshModel as jP,Line2 as BP,LineGeometry as FP,LineMaterial as UP,TransformControls as zP,InteractiveGroup as NP,HTMLMesh as WP,VertexNormalsHelper as VP,OBJLoader as Ym,FBXLoader as Jb,mergeVertices as $P}from"./three-examples.min.js";import{_md5 as e_,md5 as HP,v5 as Zm,ByteBuffer as GP,fetchProfile as qP,MotionController as XP,SIZE_PREFIX_LENGTH as t_,Builder as Km,createNoise4D as QP,Matrix4 as Jm,BatchedParticleRenderer as YP,ParticleSystem as ZP,RenderMode as Do,ConstantColor as KP,Vector4 as JP,ConstantValue as eO,TrailParticle as i_,WorkerBase as tO,MeshBVH as iO}from"./vendor-HRlxIBga.min.js";import{__webpack_exports__default as Oe,__webpack_exports__Text as n_,__webpack_exports__update as nO,__webpack_exports__Block as o_,SimpleStateBehavior as oO,__webpack_exports__Inline as eg,__webpack_exports__FontLibrary as s_,ThreeMeshUI as r_}from"./three-mesh-ui-n3JU4M2W.min.js";import{EffectAttribute as sO}from"./postprocessing-B_9sKVU7.min.js";const a_=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var ue=(o=>(o.ContextRegistered="ContextRegistered",o.ContextCreationStart="ContextCreationStart",o.ContextCreated="ContextCreated",o.ContextFirstFrameRendered="ContextFirstFrameRendered",o.ContextDestroying="ContextDestroying",o.ContextDestroyed="ContextDestroyed",o.MissingCamera="MissingCamera",o.ContextClearing="ContextClearing",o.ContextCleared="ContextCleared",o))(ue||{});class pe{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(a_&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(a_&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const s=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&s.push(a)}),Promise.all(s)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const tg=new Map;function Li(o=globalThis.location?.hostname){if(tg.has(o))return tg.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return tg.set(o,e),e===!0}function l_(){return window.location.hostname.includes("glitch.me")}const c_=()=>o=>o;function rO(o){return c_()(o)}function aO(){return!!w("debug")}class Di{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let Sr=!1;const ig=new Array;typeof window<"u"&&setTimeout(()=>{if(Sr){const o={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const s of ig){const r=new URL(e);r.searchParams.append(s,""),o[s]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`\u{1F335} ?help: Debug Options for Needle Engine.
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- Append any of these parameters to the URL to enable specific debug options.
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instanceof Element&&(WO&&o instanceof HTMLElement&&(o.style.outline="2px dashed rgba(255, 150, 0, .8)"),o=o.getBoundingClientRect()),Pn=n.domElement.getBoundingClientRect();const s=NO;s.x=o.x,s.y=o.y,s.width=o.width,s.height=o.height,s.x-=Pn.x,s.y-=Pn.y;const r=Pn.width,a=Pn.height,l=i.view,c=e.zoom;let h=l?.offsetX||0,d=l?.offsetY||0,p=Pn.width,m=Pn.height;p/=c,m/=c,h=p*(c-1)*.5,d=m*(c-1)*.5;const f=s.x+s.width*.5,g=s.y+s.height*.5,y=Pn.width*.5,_=Pn.height*.5,v=f-y,C=g-_;h-=v/c,d-=C/c,e.offsetX!==void 0&&(h+=e.offsetX*(Pn.width*.5)),e.offsetY!==void 0&&(d-=e.offsetY*(Pn.height*.5));const O=l?.offsetX||h,k=l?.offsetY||d;h=D.lerp(O,h,t),d=D.lerp(k,d,t);const j=l?.width||r,L=l?.height||a;p=D.lerp(j,p,t),m=D.lerp(L,m,t),i.setViewOffset(r,a,h,d,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function M_(o,e,t){const i=o.length(),n=e.length(),s=D.lerp(i,n,t);return o.lerp(e,t).normalize().multiplyScalar(s)}const _g=new N,E_=new N().setFromAxisAngle(new b(0,1,0),Math.PI);function $O(o,e){o.lookAt(e),o.quaternion.multiply(E_)}function wc(o,e,t=!0,i=!1){if(o===e)return;_g.copy(o.quaternion);const n=ee(e),s=ee(o);if(i){if(On(o,_e(e)),t){const r=s.y,a=s.sub(L_(o));a.y=r,o.lookAt(a),o.quaternion.multiply(E_)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(_g);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(_g)}function HO(o,e,t,i=1){if(t){const n=F(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const GO=new Di(()=>new b,100);function F(o,e,t){const i=GO.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const qO=new Di(()=>new oe,30);function R_(o){const e=qO.get();return o?e.copy(o):e.set(0,0,0),e}const XO=new Di(()=>new N,100);function di(o,e,t,i){const n=XO.get();return n.identity(),o instanceof N?n.copy(o):o instanceof DOMPointReadOnly?n.set(o.x,o.y,o.z,o.w):typeof o=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(o,e,t,i):typeof o=="object"&&"x"in o&&"y"in o&&"z"in o&&"w"in o&&n.set(o.x,o.y,o.z,o.w),n}const vg=new Di(()=>new b,100),T_=Symbol("lastMatrixWorldUpdateKey");function ee(o,e=null,t=!0){const i=e??vg.get();return o?o.parent?(t&&o.updateWorldMatrix(!0,!1),o.matrixWorldNeedsUpdate&&o[T_]!==Date.now()&&(o[T_]=Date.now(),o.updateMatrixWorld()),i.setFromMatrixPosition(o.matrixWorld),i):i.copy(o.position):i.set(0,0,0)}function bt(o,e){if(!o)return o;const t=vg.get();return e!==t&&t.copy(e),o.parent!==null&&o.parent.worldToLocal(t),o.position.set(t.x,t.y,t.z),o}function Pr(o,e,t,i){const n=vg.get();return n.set(e,t,i),bt(o,n),o}const Yd=new Di(()=>new N,100),Or=new N,wg=new N;function _e(o,e=null){if(!o)return Yd.get().identity();const t=e??Yd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function On(o,e){if(!o)return;e!==Or&&Or.copy(e);const t=Or;o?.parent?.getWorldQuaternion(wg),wg.invert();const i=wg.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function xg(o,e,t,i,n){Or.set(e,t,i,n),On(o,Or)}const QO=new Di(()=>new b,100),YO=new b;function Ge(o,e=null){return e||(e=QO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Wa(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=YO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const ZO=new b,A_=new N;function KO(o){return _e(o,A_),ZO.set(0,0,1).applyQuaternion(A_)}const JO=new Di(()=>new b,100),I_=new N;function L_(o,e){return e||(e=JO.get().set(0,0,1)),_e(o,I_),e.applyQuaternion(I_)}const D_=new ht,j_=new ht,ek=new b;function Sg(o){const e=Yd.get();return o.getWorldQuaternion(e),j_.setFromQuaternion(e),j_}function Cg(o,e){const t=Yd.get();On(o,t.setFromEuler(e))}function Zd(o){const e=Sg(o),t=ek;return t.set(e.x,e.y,e.z),t.x=D.toDegrees(t.x),t.y=D.toDegrees(t.y),t.z=D.toDegrees(t.z),t}function B_(o,e){xc(o,e.x,e.y,e.z,!0)}function xc(o,e,t,i,n=!0){n&&(e=D.toRadians(e),t=D.toRadians(t),i=D.toRadians(i)),D_.set(e,t,i),Or.setFromEuler(D_),On(o,Or)}function Kd(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function tk(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function F_(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Tm extends qn{static vertex=`
57
- varying vec2 vUv;
58
- void main(){
59
- vUv = uv;
60
- gl_Position = vec4(position.xy, 0., 1.0);
61
- }`;constructor(){super({vertexShader:Tm.vertex,uniforms:{map:new Yi(null),flipY:new Yi(!0),writeDepth:new Yi(!1),depthTexture:new Yi(null)},fragmentShader:`
62
- uniform sampler2D map;
63
- uniform bool flipY;
64
- uniform bool writeDepth;
65
- uniform sampler2D depthTexture;
66
-
67
- varying vec2 vUv;
68
-
69
- void main(){
70
- vec2 uv = vUv;
71
- if (flipY) uv.y = 1.0 - uv.y;
72
- gl_FragColor = texture2D(map, uv);
73
-
74
- if (writeDepth) {
75
- float depth = texture2D(depthTexture, uv).r;
76
- gl_FragDepth = depth;
77
-
78
- // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
79
- // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
80
- }
81
- }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class gr{static planeGeometry=new Cn(2,2,1,1);static renderer=new _r({antialias:!1,alpha:!0});static perspectiveCam=new de;static orthographicCam=new Td;static scene=new Ri;static blitMaterial=new Tm;static mesh=new H(gr.planeGeometry,gr.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Tm.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Se(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:s=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:c=!0}=i||{};this.blitMaterial.reset(),s.uniforms.map&&(s.uniforms.map.value=e),s.uniforms.flipY&&(s.uniforms.flipY.value=r),a?(s.uniforms.writeDepth=new Yi(!0),s.uniforms.depthTexture.value=a):(s.uniforms.writeDepth=new Yi(!1),s.uniforms.depthTexture.value=null),s.needsUpdate=!0,s.uniformsNeedUpdate=!0;const h=this.mesh;h.material=s,h.frustumCulled=!1,this.scene.children.length=0,this.scene.add(h);const d=n.getRenderTarget(),p=n.getContext();l?p.enable(p.DEPTH_TEST):p.disable(p.DEPTH_TEST),n.state.buffers.depth.setMask(c),n.setClearColor(new oe(0,0,0),0),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(d),p.enable(p.DEPTH_TEST),n.state.buffers.depth.setMask(!0)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=U_(e));const i=e.image;if(nk(i)){const 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c=!0;if(l.visible&&k_(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof aC&&(c=!1),l instanceof Rb&&(c=!1),l instanceof Ba&&(c=!1),l.isGizmo===!0&&(c=!1),l.material instanceof Eb&&(c=!1),ok(l)||(c=!1),t&&l.layers.test(t)===!1&&(c=!1),c&&(e&&Array.isArray(e)&&e?.includes(l)||typeof e=="function"&&e(l)===!0))return;if(l.isUI!==!0){if(c){const h=l.children;l.children=s;const d=l.position,p=l.scale;if(Number.isNaN(d.x)||Number.isNaN(d.y)||Number.isNaN(d.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,d,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=h}for(const h of l.children)r(h)}}}let a=!1;Array.isArray(o)||(o=[o]);for(const l of o)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function N_(o,e,t){const i=ui([o],t?.ignore),n=new b;i.getSize(n);const s=new b;i.getCenter(s);const r=new b;e.getSize(r);const a=new 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s&&(s.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(s.color),n.emissive.copyLinearToSRGB(s.emissive),n.emissiveIntensity=s.emissiveIntensity,n.opacity=s.opacity,n.displacementScale=s.displacementScale,n.transparent=s.transparent,n.bumpMap=s.bumpMap,n.aoMap=s.aoMap,n.map=s.map,n.displacementMap=s.displacementMap,n.emissiveMap=s.emissiveMap,n.normalMap=s.normalMap,n.envMap=s.envMap,n.alphaMap=s.alphaMap,n.metalness=s.reflectivity,n.vertexColors=s.vertexColors,s.shininess&&(n.roughness=1-Math.sqrt(s.shininess)/10),n.needsUpdate=!0),t===void 0?o.material=n:i[t]=n,!0}let Jd=!1;OO((...o)=>{A()&&pe.Current?.isInXR&&(Va(!0),V_("error",...o))});function Va(o){if(o){if(Jd)return;Jd=!0,rk()}else{if(!Jd)return;Jd=!1,ak()}}const Sc={log:void 0,warn:void 0,error:void 0};class sk{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=pe.Current||pe.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new M;userForwardViewPoint=new b;oneEuroFilter=new fg(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof de){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,s=e.worldForward;s.y=0,s.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(s),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),wc(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const r=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,r*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const a=Date.now();for(let l=0;l<this._activeTexts.length;l++){const c=this._activeTexts[l];if(c instanceof Oe.Text&&a-c._activatedTime>2e4){c.removeFromParent(),this._textBuffer.push(c),this._activeTexts.splice(l,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let s=16777215,r=0;switch(e){case"log":s=16777215,r=0;break;case"warn":s=16772761,r=4465152;break;case"error":s=16755370,r=7798784;break}t.length>1e3&&(t=t.substring(0,1e3)+"...");const a=new Date().toISOString().split("T")[1].split(".")[0];n.textContent="["+a+"] "+t,n.visible=!0,n._activatedTime=Date.now(),i.add(n),this._activeTexts.push(n),this.context&&this.context.scene.add(i),n.set({backgroundColor:s,color:r}),Oe.update()}ensureFont(){let e=Oe.FontLibrary.getFontFamily(this.familyName);e||(e=Oe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{Oe.update()}))}textOptions={fontSize:this.defaultFontSize,fontFamily:this.familyName,padding:.03,margin:.005,color:0,backgroundColor:16777215,backgroundOpacity:.4,borderRadius:.03,offset:.025};_textBuffer=[];_activeTexts=[];getText(){const 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234
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235
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236
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237
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238
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239
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240
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241
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243
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244
- ${s}? : AssetReference;
245
-
246
- in script ${i}.ts
247
- <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function dM(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){to&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&jv(i[s])&&!jv(n)){const r=uM(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){to&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function uM(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function jv(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function Yg(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof we||n instanceof H||n instanceof Zi||n instanceof Ti))return n;if(i||(i={serializer:uu.getSerializerForConstructor(r)}),n&&typeof n=="object"&&sM(n)){if(n.__concreteInstance)return n.__concreteInstance;const h=n;if(!h.$serializedTypes&&r.prototype.$serializedTypes&&(h.$serializedTypes=r.prototype.$serializedTypes),h.$serializedTypes&&mu(h,o,t),n&&r!==void 0)try{let d=null;i.serializer&&(d=i.serializer.onDeserialize(o,t)),d||(d=new r,_t&&console.log("Create concrete instance for persistent asset",n,"instance:",d),Qa(d,n)),n.__concreteInstance=d,n=d}catch(d){console.error("Error creating instance or creating values on instance",d,n,r)}return n}if(Array.isArray(o)){const h=[];for(let d=0;d<o.length;d++){const p=o[d],m=Yg(p,e,t,i,p);h.push(m)}return h}const a=i?.serializer;if(a)return a.onDeserialize(o,t);if(n instanceof Se)return n;let l;if(o&&(o.isMaterial||o.isTexture||o.isObject3D||o instanceof Ti))l=o;else{if(o===void 0)return;if(o===null&&(r===we||r===Se||r===H||r===Ti))return null;try{l=new r(...pM(o))}catch(h){console.error("Error creating "+t.path,t.target,h);return}}const c=l;return c.$serializedTypes&&mu(c,o,t),l}function pM(o){if(pu.length=0,typeof o=="object"&&o!==null&&o!==void 0)for(const e of Object.keys(o))pu.push(o[e]);return pu}const Zg=Symbol("assigned component properties");function Qa(o,e,t,i){if(e==null||o==null)return;o[Zg]=!0;const n=o.constructor?.name??"unknown";t?.registerDefinedKeys(n,o);for(const s of Object.keys(e)){const r=mM(o,s);if(typeof r?.value!="function"&&(!r||r.writable===!0||r.set!==void 0)){const a=e[s],l=o[s];o[s]=a,i?.onAssigned&&i.onAssigned(o,s,l,a)}}delete o[Zg]}function mM(o,e){let t;do t=Object.getOwnPropertyDescriptor(o,e);while(!t&&(o=Object.getPrototypeOf(o)));return t}const Ms=w("debugaddressables");class Bv{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const Kg=Symbol("assetReference");class ne{static getOrCreateFromUrl(e,t){if(!t&&(t=z.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new ne(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=z.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=Bo(e,t);Ms&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new ne(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof M&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;Mv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Ur(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Ms&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Fi(this.asset.scene,!0,!0),Fi(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,z.Current&&z.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Ms&&console.log("Preload",this.url);const e=await Tr.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(Ms&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset?.parent&&console.warn(`[AssetReference] "${this.urlName}" is already loaded and parented to "${this.asset.parent.name||"scene"}". loadAssetAsync() returns the same shared instance \u2014 use .instantiate() to create a new copy.`),this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=z.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=kn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Ms&&console.log("Load async",this.url),this._loadingPromise=kn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[Kg]=this,this._glbRoot&&(this._glbRoot[Kg]=this),this.asset&&(this.asset[Kg]=this),Fu(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=z.Current,s=new Gn;if(e instanceof M?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ms&&console.log("Instantiate",this.url,"parent:",e),this.asset){Ms&&console.log("Add to scene",this.asset);let r=ne.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ne.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;this.url&&(a.guid=this.url);const l=$g(a,s,void 0,i);if(l)return l}else{const a=Nr(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ne.currentlyInstantiating.set(this.url,r)})}}else Ms&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class gM extends Ki{constructor(){super([ne],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ne.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof M){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ne(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new gM;const fM=Promise.resolve(null);class Ea{static imageReferences=new Map;static getOrCreate(e){let t=Ea.imageReferences.get(e);return t||(t=new Ea(e),Ea.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new vr),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),fM)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class Fv extends Ki{constructor(){super([Ea],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Bo(t.gltfId,e);return Ea.getOrCreate(i)}}}new Fv;class Ra{static cache=new Map;static getOrCreate(e){let t=Ra.cache.get(e);return t||(t=new Ra(e),Ra.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class Uv extends Ki{constructor(){super([Ra],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Bo(t.gltfId,e);return Ra.getOrCreate(i)}}}new Uv;var Jg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(Jg||{});let Ic=!1;const Ar=[];function Ir(){if(Ic)return;A()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),Ic=!0;const o=[...Ar];Ar.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",Ir),document.addEventListener("pointerup",Ir),document.addEventListener("click",Ir),document.addEventListener("dragstart",Ir),document.addEventListener("touchend",Ir),document.addEventListener("keydown",Ir),typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(A()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Ar.length=0,Ic=!0);class Hn extends EventTarget{static get userInteractionRegistered(){return Ic}static registerWaitForAllowAudio=Hn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Ic){e();return}Ar.indexOf(e)===-1&&Ar.push(e)}}static unregisterWaitForInteraction(e){const t=Ar.indexOf(e);t!==-1&&Ar.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}function*ef(o,e=null){const t=e?e.time:z.Current.time,i=t.time;for(;t.time-i<o;)yield}function*yM(o){for(let e=0;e<o;e++)yield}function*zv(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}var Ya=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(Ya||{});class Es{static createText(e,t){let i=null;const n=t?.font||_M(t?.familyFamily||null);n instanceof OP?i=this.#t(e,n,t):i==null&&(i=new Zi);const s=t?.color||16777215,r=new H(i,t?.material??new yt({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new kP(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new Ce({colorWrite:!1,depthWrite:!0,side:Ai});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new Cn(1,1,1,1),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new La(1,1,1),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=bM(1,1,1,.1,2),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new Ad(.5,16,16),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new Ib(.5,.5,1,32),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new ko,i.name="ShaderBall",vM(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new cC({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new hC(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function bM(o,e,t,i,n){const s=new dC,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new uC(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new K(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,m,f)=>{const g=[];return g.push(new K(h[d]/o,h[d+1]/e)),g.push(new K(h[p]/o,h[p+1]/e)),g.push(new K(h[m]/o,h[m+1]/e)),g.push(new K(h[f]/o,h[f+1]/e)),g}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const gu=new Map;function _M(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://cdn.needle.tools/static/fonts/facetype/Helvetiker_Regular_ascii.json";break}if(gu.has(e)){const n=gu.get(e);if(n)return n}const t=new MP,i=new Promise((n,s)=>{t.load(e,r=>{gu.set(e,r),n(r)},void 0,s)});return gu.set(e,i),i}let tf=!1,nf=null;function vM(o,e){if(nf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new Lo,n=Xm(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),tf=!0,nf=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),Wv())).finally(()=>{tf=!1})}if(tf){const t=Wv();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Nv(i,e),o.add(t)}nf.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Nv(n,e)),o.add(i)})}function Nv(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new yt;e.color&&"color"in t&&t.color instanceof oe&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function Wv(){return new ko().add(Es.createPrimitive("Sphere",{material:new Ce({transparent:!0,opacity:.1})}))}const Qe=w("debuginput");var fu=(o=>(o.Mouse="mouse",o.Touch="touch",o.Controller="controller",o.Hand="hand",o))(fu||{}),Ae=(o=>(o.PointerDown="pointerdown",o.PointerUp="pointerup",o.PointerMove="pointermove",o.KeyDown="keydown",o.KeyUp="keyup",o.KeyPressed="keypress",o))(Ae||{});class Uo extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new Mo(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;buttonName=void 0;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),Qe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Lc extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class wM{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var yi=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(yi||{});class Vv{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const s=this._eventListeners[e],r=s.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(s.push({priority:n,listeners:[{callback:t,options:i}]}),s.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const s=n.find(a=>a.priority===i.queue);if(!s)return;const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}else for(const s of n){const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Lc){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}if(e instanceof Uo){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}if(e.immediatePropagationStopped){t=!0,Qe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,Qe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const s of e)if(i===s){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new K];_pointerPositionsLastFrame=[new K];_pointerPositionsDelta=[new K];_pointerPositionsRC=[new K];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":Qe&&ke("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":Qe&&ke("Create Pointer move"),this.onMove(e);break;case"pointerup":Qe&&ke("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&I.isMozillaXR()?!0:(Qe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)};keysPressed={};onKeyDown=e=>{if(Qe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Lc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Lc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Lc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;if(e.target instanceof HTMLElement)try{e.target.setPointerCapture(e.pointerId)}catch{}const t=this.getPointerId(e);Qe&&ke(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Uo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new Uo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(Qe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Uo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Qe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Uo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Uo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new Uo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new J;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new M,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||F(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Qe&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)){Qe&&console.warn(`Received pointerDown event for pointerId that is already pressed: ${t}/${e.button}`,Qe?e:"");return}if(Qe&&console.log(e.pointerType,"DOWN",t,e.button),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new K);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Qe&&console.warn(`Received pointerUp for pointerId that is not pressed: ${t}/${e.button}`,Qe?e:"");return}Qe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){Qe&&be("[Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;Qe&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new K);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new K);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new K);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new K);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Qe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=z.Current;try{z.Current=this.context,this.dispatchEvent(e)}finally{z.Current=t}}}const $v=w("debugexr")||w("debugpmrem");class Im{get name(){return"NEEDLE_pmrem"}parser;constructor(e){this.parser=e}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=i.options.ktx2Loader;return r?($v&&console.log("NEEDLE_pmrem.loadTexture",e,s),i.loadTextureImage(e,s.source,r).then(a=>(Im.postprocess(a),a.name="PMREM_"+a.name,$v&&console.log("NEEDLE_pmrem: loaded PMREM texture",a),a))):(console.warn("NEEDLE_pmrem: No KTX2Loader available on GLTFLoader \u2014 cannot load PMREM texture"),null)}static postprocess(e){return e.mapping=Eo,e}}const Hv="NEEDLE_lightmaps",Za=w("debuglightmapsextension")||w("debuglightmaps");var io=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(io||{});class xM{get name(){return Hv}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Hv];if(i){const n=i.textures;return n?.length?(Za&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){Za&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))Za&&console.log("Load texture from gltf",c.pointer),h=Gg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){Za&&console.log("Load texture from path",c.pointer);const d=Bo(this.source,c.pointer),p=d.endsWith(".pmrem.ktx2");let m;d.endsWith(".exr")?m=new Qm(this.parser.options.manager):d.endsWith(".hdr")?m=new Xb(this.parser.options.manager):p?m=this.parser.options.ktx2Loader:m=new vr(this.parser.options.manager),h=m.loadAsync(d,void 0).then(f=>(p&&f&&Im.postprocess(f),this.resolveTexture(c,f)))}else c.pointer;h&&a.push(h)}const l=await cg(a);l?.anyFailed&&(A()||Za)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),s()})):null}}return null}resolveTexture(e,t){const i=t;Za&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=Ro,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(io[e.type],e.pointer,i))}}const Ka=!!w("debuglightmaps");class SM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Ka&&console.log("Registering ",io[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),Fw(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,io.Lightmap,t)}tryGetSkybox(e){return Ka&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,io.Skybox,0)}tryGetReflection(e){return Ka&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,io.Reflection,0)}tryGet(e,t,i){if(!e)return Ka&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Ka&&console.warn(`[Lighting] No ${io[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(Ka&&console.warn(`[Lighting] No ${io[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Jt.lights_fragment_maps=Jt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
248
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
249
- // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
250
- lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
251
- lightMapTexel.a = 1.;
252
- lightMapTexel = conv_sRGBToLinear(lightMapTexel);
253
- `),Jt.lightmap_pars_fragment=`
254
- #ifdef USE_LIGHTMAP
255
- uniform sampler2D lightMap;
256
- uniform float lightMapIntensity;
257
-
258
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
259
- vec4 conv_sRGBToLinear( in vec4 value ) {
260
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
261
- }
262
- #endif
263
- `,Jt.lights_fragment_begin=Jt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
264
- #if defined(USE_LIGHTMAP)
265
- irradiance += 0.;
266
- #else
267
- irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
268
- #endif`);const of=w("debugprogressive"),yu=new Nt,bu=new Id;class CM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=xr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),xr.removePlugin(this),xr.addPlugin(this),xr.debugDrawLine=B.DrawLine,this._lodsManager=xr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),xr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){of&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!He.hasLODLevelAvailable(t.geometry)&&!He.hasLODLevelAvailable(t.material))return;const n=xr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(of&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;bu.copy(a),bu.applyMatrix4(t.matrixWorld);const l=bu.center,c=bu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=He.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
269
- TEX `+i.texture_lod;if(of=="density"&&(g+=`
270
- `+d+` tris
271
- `+(f/n.lastScreenCoverage).toFixed(0)+` dens
272
- `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
273
- `+(n.lastCentrality*100).toFixed(1)+`% centr
274
- `+(yu.min.x.toFixed(2)+"-"+yu.max.x.toFixed(2)+"x"+yu.min.y.toFixed(2)+"-"+yu.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,C=F(_).multiplyScalar(c*.7).add(l),O=C.distanceTo(v),k=h[Math.min(h.length-1,Math.max(0,s))]+"88",j=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(C,g,O*.012*j*L,void 0,16777215,k)}}}}}const sf={};function rf(o,e){sf[o]=e}function Gv(o){const e=o.getBufferIdentifier(),t=sf[e];return t(o)}function qv(o){return typeof o.guid=="function"?o.guid():null}function Dc(o){const e=[],t={MODULE:void 0,MAYBEMODULE:null,ready(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(i=>{e.push(i)})},async load(){if(t.MODULE)return t.MODULE;const i=await o();t.MODULE=i,t.MAYBEMODULE=i;for(const n of e)n(i);return e.length=0,i}};return t}const T={MaterialX:Dc(()=>import("./materialx-BqVM1ore.min.js")),RAPIER_PHYSICS:Dc(()=>import("./rapier-DJ-luMxr.min.js")),POSTPROCESSING:Dc(()=>import("./postprocessing-B_9sKVU7.min.js").then(o=>o.index)),POSTPROCESSING_AO:Dc(()=>import("./postprocessing-B_9sKVU7.min.js").then(o=>o.N8AO)),PEERJS:Dc(()=>import("./vendor-HRlxIBga.min.js").then(o=>o.bundler))};let af;function PM(){return af}function OM(o){af=o}async function Xv(o,e){const t=(await T.PEERJS.load()).default;return e||(e={}),e={...af,...e},o?new t(o,e):new t(e)}async function Qv(){const o=await T.PEERJS.load();return o.default===void 0?o:o.default}class Yv{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Qv(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new MM(i)})}async trySetupClient(e){const t=await Qv();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class kM{_peer;constructor(e){this._peer=e}}class MM extends kM{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}const Zv="https://urls.needle.tools/default-networking-backend/index";let Ji="wss://networking-2.needle.tools/socket";const bi=!!w("debugnet"),Ja=!!(bi||w("debugowner")),_u=w("debugnetbin");var Kv=(o=>(o.ConnectionInfo="connection-start-info",o))(Kv||{}),ie=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ie||{});class EM{room;viewId;allowEditing;inRoom}class RM{room}class TM{userId}var Jv=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(Jv||{});class lf{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;_pendingOwnershipResolve=null;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Ja&&console.log("request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid})))}requestOwnership(){return this._hasOwnership?Promise.resolve(!0):(this._pendingOwnershipResolve?.(!1),this._pendingOwnershipResolve=null,Ja&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),new Promise(e=>{this._pendingOwnershipResolve=e,setTimeout(()=>{this._pendingOwnershipResolve===e&&(this._pendingOwnershipResolve=null,e(!1))},2e3)}))}async requestOwnershipAsync(){return Ja&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._pendingOwnershipResolve?.(!1),this._pendingOwnershipResolve=null}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Ja&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0,this._pendingOwnershipResolve&&(this._pendingOwnershipResolve(!0),this._pendingOwnershipResolve=null)):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Ja&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1,this._pendingOwnershipResolve&&(this._pendingOwnershipResolve(!1),this._pendingOwnershipResolve=null))}}class ew{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new Yv),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return bi}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),bi&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},En.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=En.Queued){if(t===null&&(t={}),i===En.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){_u&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,En.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&bi&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Ji)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Ji=t:l_()&&(Ji="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Ji=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(Ji===void 0&&(console.log("Fetch default backend url: "+Zv),Ji=await(await fetch(Zv)).text()),Ji===void 0){n(!1);return}console.debug(`Connecting to networking backend on
275
- `+Ji);const s=await import("./vendor-HRlxIBga.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(Ji).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||bi?console.log(`Connected to networking backend
276
- `+Ji):console.debug("Connected to networking backend",Ji),n(!0),this.onSendQueued(En.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";Ji?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("Websocket connection failed..."),n(!1),fi.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){bi&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){_u&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new GP(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=Gv(n),l=qv(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(bi&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,fi.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(bi&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(_u||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
277
- ${a.href}`)}this.onSendQueued(En.OnRoomJoin),fi.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(_u||A())&&console.debug("Left Needle Engine Room: "+n.room)),fi.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),bi&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(bi&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":bi&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),bi&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=En.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));bi&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const AM=w("debugplayerview");var zo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(zo||{});class tw{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class iw{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new tw(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(AM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}const jc=new Uint8Array(4);jc[0]=255,jc[1]=255,jc[2]=255,jc[3]=255;const IM=new Bm(jc,1,1,Ld);function cf(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new Bm(n,e,e);return l.needsUpdate=!0,l}function LM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new oe;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=D.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),C=Math.floor(c.b*255);for(let O=0;O<i;O++){const k=(d*i+O)*4;l[k+0]=_,l[k+1]=v,l[k+2]=C,l[k+3]=255}}const h=new Bm(l,i,n);return h.needsUpdate=!0,h}function vu(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new ye(n,s,r,a);e.push(l)}return e}const hf=[],nw=[];function DM(o,e){if(hf.length===0)for(let t=0;t<27;t++)hf.push(0);e||(e=hf);for(let t=0;t<27;t++)nw[t]=e[t];e=nw,o.unity_SHAr={value:new ye(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new ye(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new ye(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new ye(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new ye(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new ye(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new ye(e[24],e[25],e[26],1)}}class jM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function BM(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await ow(s),!r.code&&r.uri&&await ow(r),!s.code||!r.code)return null;const a=o.techniques[e];return new jM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function ow(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new Ab().loadAsync(e);o.code=t.toString()}else o.code=FM(o.uri)}function FM(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Rn=w("debugenvlight");var el=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(el||{}),wu=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(wu||{});class sw{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new ye;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ne&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Rn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ne&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Rn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Rn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Rn&&console.log("Register reflection",e,t);const i=new rw(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Rn&&console.log("Enable reflection",e,t?el[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Rn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping!==Eo&&(s.mapping=To),n.environment=s,n.environmentIntensity=this.environmentIntensity||1,s}else Rn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=LM(i[0],i[1],i[2],64,64);return n.colorSpace=Ao,n.mapping=To,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=cf(t.ambientLight,64);return i.colorSpace=Ao,i.mapping=To,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Rn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Rn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class rw{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping!==Eo&&(t.mapping=To)}}const aw=w("timescale");let df=1;typeof aw=="number"&&(df=aw);class lw{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new pC;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof df=="number"&&(this.timeScale=df)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let cw=!1;function hw(o){cw||(cw=!0,UM(),zM())}function UM(){const o=`
278
- float startCompression = 0.8;
279
- float desaturation = 0.5;
280
- // Patched tonemapping function
281
- vec3 NeutralToneMapping( vec3 color ) {
282
- color *= toneMappingExposure;
283
-
284
- float d = 1. - startCompression;
285
- // float peak = dot(color, vec3(0.299, 0.587, 0.114));
286
- float peak = max(color.r, max(color.g, color.b));
287
- if (peak < startCompression) return color;
288
- float newPeak = 1. - d * d / (peak + d - startCompression);
289
- float invPeak = 1. / peak;
290
-
291
- float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
292
-
293
- color *= newPeak * invPeak;
294
- float g = 1. - 3. / (desaturation * extraBrightness + 3.);
295
- return mix(color, vec3(1, 1, 1), g);
296
- }
297
- `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
298
- }`,i=Jt.tonemapping_pars_fragment.indexOf(e),n=Jt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Jt.tonemapping_pars_fragment.substring(i,n+t.length);Jt.tonemapping_pars_fragment=Jt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function zM(){const o=`
299
- // 0: Default, 1: Golden, 2: Punchy
300
- #define AGX_LOOK 0
301
-
302
- vec3 userSlope = vec3(1.0);
303
- vec3 userOffset = vec3(0.0);
304
- vec3 userPower = vec3(1.0);
305
- float userSaturation = 1.0;
306
-
307
- // Mean error^2: 3.6705141e-06
308
- vec3 _agxDefaultContrastApprox(vec3 x) {
309
- vec3 x2 = x * x;
310
- vec3 x4 = x2 * x2;
311
-
312
- return + 15.5 * x4 * x2
313
- - 40.14 * x4 * x
314
- + 31.96 * x4
315
- - 6.868 * x2 * x
316
- + 0.4298 * x2
317
- + 0.1191 * x
318
- - 0.00232;
319
- }
320
-
321
- vec3 _agx(vec3 val) {
322
- const mat3 agx_mat = mat3(
323
- 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
324
- 0.0784335999999992, 0.878468636469772, 0.0784336,
325
- 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
326
-
327
- const float min_ev = -12.47393;
328
- const float max_ev = 4.026069;
329
-
330
- // val = pow(val, vec3(2.2));
331
-
332
- // Input transform (inset)
333
- val = agx_mat * val;
334
-
335
- // Log2 space encoding
336
- val = clamp(log2(val), min_ev, max_ev);
337
- val = (val - min_ev) / (max_ev - min_ev);
338
-
339
- // Apply sigmoid function approximation
340
- val = _agxDefaultContrastApprox(val);
341
-
342
- return val;
343
- }
344
-
345
- vec3 _agxEotf(vec3 val) {
346
- const mat3 agx_mat_inv = mat3(
347
- 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
348
- -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
349
- -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
350
-
351
- // Inverse input transform (outset)
352
- val = agx_mat_inv * val;
353
-
354
- // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
355
- // NOTE: We're linearizing the output here. Comment/adjust when
356
- // *not* using a sRGB render target
357
- val = pow(val, vec3(2.2));
358
-
359
- return val;
360
- }
361
-
362
- vec3 _agxLook(vec3 val) {
363
- const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
364
- float luma = dot(val, lw);
365
-
366
- // Default
367
- vec3 offset = vec3(0.0);
368
- vec3 slope = vec3(1.0);
369
- vec3 power = vec3(1.0);
370
- float sat = 1.0;
371
-
372
- #if AGX_LOOK == 1
373
- // Golden
374
- slope = vec3(1.0, 0.9, 0.5);
375
- power = vec3(0.8);
376
- sat = 0.8;
377
- #elif AGX_LOOK == 2
378
- // Punchy
379
- slope = vec3(1.0);
380
- power = vec3(1.35, 1.35, 1.35);
381
- sat = 1.4;
382
- #endif
383
-
384
- // Needle
385
- slope = vec3(1.05);
386
- power = vec3(1.10, 1.10, 1.10);
387
- sat = 1.15;
388
-
389
- // User
390
- // slope = userSlope;
391
- // offset = userOffset;
392
- // power = userPower;
393
- // sat = userSaturation;
394
-
395
- // ASC CDL
396
- val = pow(val * slope + offset, power);
397
- return luma + sat * (val - luma);
398
- }
399
-
400
-
401
- vec3 AgXToneMapping( vec3 color ) {
402
- // apply AGX
403
- color *= toneMappingExposure;
404
- color = max(color, vec3(0.001)); // Prevent NaN
405
- color = _agx(color);
406
- color = _agxLook(color); // Optional
407
- color = _agxEotf(color);
408
- return color;
409
- `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Jt.tonemapping_pars_fragment.indexOf(e),n=Jt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Jt.tonemapping_pars_fragment.substring(i,n+t.length);Jt.tonemapping_pars_fragment=Jt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function dw(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return Bd;case"neutral":return Da;case"aces":return jd;case"agx":return Dd;case"khronos_neutral":return Da;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}const Lr=w("debugpost");class uw{_context;_handler=null;_effects=[];_isDirty=!1;get effects(){return this._effects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}get handler(){return this._handler}get composer(){return this._composer}set composer(e){this._composer=e}_composer=null;multisampling="auto";adaptiveResolution=!0;constructor(e){this._context=e}addEffect(e){this._effects.includes(e)||(this._effects.push(e),this._isDirty=!0)}removeEffect(e){const t=this._effects.indexOf(e);t!==-1&&(this._effects.splice(t,1),this._isDirty=!0)}markDirty(){this._isDirty=!0}_enabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;update(){const e=this._context;if(e.isInXR)return;if(this._isDirty&&e.mainCamera&&this.apply(),this._tonemappingOnlyActive){const i=this._effects.filter(n=>n.active&&n.enabled&&n.isToneMapping===!0);if(i.length>0){const n=i[i.length-1];e.renderer.toneMapping=n.threeToneMapping,e.renderer.toneMappingExposure=n.toneMappingExposure}return}if(!this._handler||!this._composer||this._handler.composer!==this._composer)return;const t=this._composer;if(e.renderer.getContext().isContextLost()&&e.renderer.forceContextRestore(),t.getRenderer()!==e.renderer&&t.setRenderer(e.renderer),t.setMainScene(e.scene),this.multisampling==="auto")if(this._handler.hasSmaaEffect)this._handler.multisampling!==0&&(this._handler.multisampling=0,(Lr||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' and there is an SMAA effect.
410
-
411
- If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const i=e.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(e.time.realtimeSinceStartup-this._enabledTime>2&&i>.5){const n=this._handler.multisampling;if(this._handler.multisampling>0&&e.time.smoothedFps<=50){this._multisampleAutoChangeTime=e.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=e.time.realtimeSinceStartup;let s=this._handler.multisampling*.5;s=Math.floor(s),s!=this._handler.multisampling&&(this._handler.multisampling=s),Lr&&console.debug(`[PostProcessing] Reduced multisampling from ${n} to ${this._handler.multisampling}`)}else if(i>1&&e.time.smoothedFps>=59&&this._handler.multisampling<e.renderer.capabilities.maxSamples&&e.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=e.time.realtimeSinceStartup;let 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- }
453
- }
454
- span {
455
- font-size: 1rem;
456
- white-space: nowrap;
457
- }
458
- </style>
459
- <div class="wrapper">
460
- <img class="logo with-text" src=${gw} />
461
- </div>
462
- `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")})}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}connectedCallback(){this.ensureInitialized(),this.wrapper&&(this.wrapper.setAttribute("title","Made with Needle Engine"),this.setAttribute("aria-label","Needle Engine logo. Click to open the Needle Engine website."))}_root;wrapper;logoElement;setLogoVisible(e){this.ensureInitialized(),this.logoElement&&(this.logoElement.style.display=e?"block":"none")}setType(e){this.ensureInitialized(),this.logoElement&&(e==="full"?(this.logoElement.src=gw,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=nl,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact")))}}const bf=w("debugspatialmenu");class KM{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!bf))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Oe.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}bf&&I.isDesktop()&&this.updateMenu();const e=this._context.xr;if(!(e?.running&&(e?.isPassThrough||e?.isVR))){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new M;positionFilter=new fg(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||I.isDesktop()&&bf,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),wc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Oe.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Oe.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new ye(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&Wr(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Oe.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new vw(this._context,()=>globalThis.open("https://needle.tools","_self"));Wr(this._poweredByNeedleElement,e);const t=new Oe.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Oe.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new ye(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new vr().load("https://cdn.needle.tools/static/branding/poweredbyneedle.webp",n=>{if(n){e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()}})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Jn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Oe.FontLibrary.getFontFamily(this.familyName);e||(e=Oe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Oe.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Oe.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new vw(this._context,()=>t.click());return Wr(i,s),new JM(this,e,t,i,n)}}class JM{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&yw(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await mf(e);if(i&&!this.spatialIcon){const n=new Oe.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new ye(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await mf(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class vw{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Oe.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Oe.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const ol="needle-menu",sl=w("debugmenu"),ww=w("debugnoncommercial");let Uc=class{static setElementPriority(o,e){Cu(o,e)}static getElementPriority(o){return ZM(o)}_context;_menu;_spatialMenu;constructor(o){this._menu=Md.getOrCreate(o.domElement,o),this._menu.ensureInitialized(),this._context=o,this._spatialMenu=new KM(o,this._menu),window.addEventListener("message",this.onPostMessage),xu(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=vt(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},fi.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(n)}else sl&&console.error("NeedleMenu: unknown postMessage event",e)}else sl&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!I.isMobileDevice()),o){const e=yn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=yn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=yn.getOrCreate().createMuteButton(this._context),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=yn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&this._menu.appendChild(this._fullscreenButton)}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class Md extends HTMLElement{static create(){return customElements.get(ol)||customElements.define(ol,Md),document.createElement(ol)}static getOrCreate(e,t){let i=e.querySelector(ol);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(ol)),i||(i=window.document.body.querySelector(ol)),i||(i=Md.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;_didInitialize=!1;constructor(){super()}initializeDom(){const e=document.createElement("template");e.innerHTML=`<style>
463
-
464
- /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
465
- :host {
466
- position: absolute;
467
- width: 100%;
468
- height: 100%;
469
- z-index: 0;
470
- top: 0;
471
- pointer-events: none;
472
- }
473
-
474
- /** we put base styles in a layer to allow overrides more easily (e.g. the button.mode requested animation should override the base styles) */
475
- @layer base {
476
-
477
- #root {
478
- position: absolute;
479
- width: auto;
480
- max-width: 95%;
481
- left: 50%;
482
- transform: translateX(-50%);
483
- top: min(20px, 10vh);
484
- padding: 0.3rem;
485
- display: flex;
486
- visibility: visible;
487
- flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
488
- pointer-events: all;
489
- z-index: 1000;
490
- }
491
-
492
- /** hide the menu if it's empty **/
493
- #root.has-no-options.logo-hidden {
494
- display: none;
495
- }
496
-
497
- /** using a div here because then we can change the class for placement **/
498
- #root.bottom {
499
- top: auto;
500
- bottom: min(30px, 10vh);
501
- }
502
- #root.top {
503
- top: calc(.7rem + env(safe-area-inset-top));
504
- }
505
-
506
- .wrapper {
507
- position: relative;
508
- display: flex;
509
- flex-direction: row;
510
- justify-content: center;
511
- align-items: stretch;
512
- gap: 0px;
513
- padding: 0 0rem;
514
- }
515
-
516
- .wrapper > *, .options > button, .options > select, ::slotted(*) {
517
- position: relative;
518
- border: none;
519
- border-radius: 0;
520
- outline: 1px solid rgba(0,0,0,0);
521
- display: flex;
522
- justify-content: center;
523
- align-items: center;
524
- max-height: 2.3rem;
525
- max-width: 100%;
526
-
527
- /** basic font settings for all entries **/
528
- font-size: 1rem;
529
- font-family: 'Roboto Flex', sans-serif;
530
- font-optical-sizing: auto;
531
- font-weight: 400;
532
- font-variation-settings: "wdth" 100;
533
- color: rgb(20,20,20);
534
- }
535
-
536
- .options > select[multiple]:hover {
537
- max-height: 300px;
538
- }
539
-
540
- .floating-panel-style {
541
- background: rgba(255, 255, 255, .4);
542
- outline: rgb(0 0 0 / 5%) 1px solid;
543
- border: 1px solid rgba(255, 255, 255, .1);
544
- box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
545
- border-radius: 1.5rem;
546
- /**
547
- * to make nested background filter work
548
- * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
549
- **/
550
- &::before {
551
- content: '';
552
- position: absolute;
553
- width: 100%;
554
- height: 100%;
555
- top: 0;
556
- left: 0;
557
- z-index: -1;
558
- border-radius: 1.5rem;
559
- -webkit-backdrop-filter: blur(8px);
560
- backdrop-filter: blur(8px);
561
- }
562
- }
563
-
564
- a {
565
- color: inherit;
566
- text-decoration: none;
567
- }
568
-
569
- .options {
570
- display: flex;
571
- flex-direction: row;
572
- align-items: center;
573
- }
574
-
575
- .options > *, ::slotted(*) {
576
- max-height: 2.25rem;
577
- padding: .4rem .5rem;
578
- }
579
-
580
- :host .options > *, ::slotted(*) {
581
- background: transparent;
582
- border: none;
583
- white-space: nowrap;
584
- transition: all 0.1s linear .02s;
585
- border-radius: 1.5rem;
586
- user-select: none;
587
- }
588
- :host .options > *:hover, ::slotted(*:hover) {
589
- cursor: pointer;
590
- color: black;
591
- background: rgba(245, 245, 245, .8);
592
- box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
593
- outline: rgba(0,0,0,.1) 1px solid;
594
- }
595
- :host .options > *:active, ::slotted(*:active) {
596
- background: rgba(255, 255, 255, .8);
597
- box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
598
- transition: all 0.05s linear;
599
- }
600
- :host .options > *:focus, ::slotted(*:focus) {
601
- outline: rgba(255,255,255,.5) 1px solid;
602
- }
603
- :host .options > *:focus-visible, ::slotted(*:focus-visible) {
604
- outline: rgba(0,0,0,.5) 1px solid;
605
- }
606
-
607
- :host .options > *:disabled, ::slotted(*:disabled) {
608
- background: rgba(0,0,0,.05);
609
- color: rgba(60,60,60,.7);
610
- pointer-events: none;
611
- }
612
- }
613
-
614
- button, ::slotted(button) {
615
- gap: 0.3rem;
616
- }
617
-
618
- /** XR button animation **/
619
-
620
- :host button.this-mode-is-requested {
621
- background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
622
- background-size: 200% auto;
623
- background-position: 0 100%;
624
- animation: AnimationName .7s ease infinite forwards;
625
- }
626
- :host button.other-mode-is-requested {
627
- opacity: .5;
628
- }
629
-
630
- @keyframes AnimationName {
631
- 0% {
632
- background-position: 0% 0
633
- }
634
- 100% {
635
- background-position: -200% 0
636
- }
637
- }
638
-
639
-
640
-
641
-
642
- .logo {
643
- cursor: pointer;
644
- padding-left: 0.5em;
645
- padding-bottom: .02em;
646
- margin-right: 0.6em;
647
- }
648
- .logo-hidden {
649
- .logo {
650
- display: none;
651
- }
652
- }
653
- :host .has-options .logo {
654
- border-left: 1px solid rgba(40,40,40,.4);
655
- margin-left: 0.3em;
656
- margin-right: 0.6em;
657
- }
658
-
659
- .logo > span {
660
- white-space: nowrap;
661
- }
662
-
663
-
664
-
665
- /** COMPACT */
666
-
667
- /** Hide the menu button normally **/
668
- .compact-menu-button { display: none; }
669
-
670
- /** Hide the compact only options when not in compact mode */
671
- .options.compact-only { display: none; }
672
-
673
- /** And show it when we're in compact mode **/
674
- .compact .compact-menu-button {
675
- position: relative;
676
- display: block;
677
- background: none;
678
- border: none;
679
- border-radius: 2rem;
680
-
681
- margin: 0;
682
- padding: 0 .3rem;
683
- padding-top: .2rem;
684
-
685
- z-index: 100;
686
-
687
- color: #000;
688
-
689
- &:hover {
690
- background: rgba(255,255,255,.2);
691
- cursor: pointer;
692
- }
693
- &:focus {
694
- outline: 1px solid rgba(255,255,255,.5);
695
- }
696
- &:focus-visible {
697
- outline: 1px solid rgba(0,0,0,.5);
698
- }
699
- & .expanded-click-area {
700
- position: absolute;
701
- left: 0;
702
- right: 0;
703
- top: 10%;
704
- bottom: 10%;
705
- transform: scale(1.8);
706
- }
707
- }
708
- .has-no-options .compact-menu-button {
709
- display: none;
710
- }
711
- .open .compact-menu-button {
712
- background: rgba(255,255,255,.2);
713
- }
714
- .logo-visible .compact-menu-button {
715
- margin-left: .2rem;
716
- }
717
-
718
- /** Open and hide menu **/
719
- .compact .foldout {
720
- display: none;
721
- }
722
- .open .options, .open .foldout {
723
- display: flex;
724
- justify-content: center;
725
- }
726
- .compact .wrapper {
727
- padding: 0;
728
- }
729
- .compact .wrapper, .compact .options {
730
- height: auto;
731
- max-height: initial;
732
- flex-direction: row;
733
- gap: .12rem;
734
- }
735
- .compact .options {
736
- flex-wrap: wrap;
737
- gap: .3rem;
738
- }
739
- .compact .top .options {
740
- height: auto;
741
- flex-direction: row;
742
- }
743
- .compact .bottom .wrapper {
744
- height: auto;
745
- flex-direction: column;
746
- }
747
-
748
- .compact .foldout {
749
- max-height: min(100ch, calc(100vh - 100px));
750
- overflow: auto;
751
- overflow-x: hidden;
752
- align-items: center;
753
-
754
- position: fixed;
755
- bottom: calc(100% + 5px);
756
- z-index: 100;
757
- width: auto;
758
- max-width: 90vw;
759
- left: 50%;
760
- transform: translateX(-50%);
761
- padding: .2rem 1em;
762
-
763
- }
764
- .compact.logo-hidden .foldout {
765
- /** for when there's no logo we want to center the foldout **/
766
- min-width: 24ch;
767
- }
768
-
769
- .compact.top .foldout {
770
- top: calc(100% + 5px);
771
- bottom: auto;
772
- }
773
-
774
- ::-webkit-scrollbar {
775
- max-width: 7px;
776
- background: rgba(100,100,100,.2);
777
- border-radius: .2rem;
778
- }
779
- ::-webkit-scrollbar-thumb {
780
- background: rgba(255, 255, 255, .3);
781
- border-radius: .2rem;
782
- }
783
- ::-webkit-scrollbar-thumb:hover {
784
- background: rgb(150,150,150);
785
- }
786
-
787
- .compact .options > *, .compact .options > ::slotted(*) {
788
- font-size: 1.2em;
789
- padding: .6em .5em;
790
- width: 100%;
791
- }
792
- .compact.has-options .logo {
793
- border: none;
794
- padding-left: 0;
795
- margin-bottom: .02em;
796
- }
797
- .compact .options.compact-only {
798
- display: initial;
799
- & > * {
800
- min-height: 1em;
801
- padding: .4em .4em;
802
- }
803
- }
804
- .compact .options {
805
- /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
806
- max-width: 100%;
807
-
808
- & > button, & > select {
809
- display: flex;
810
- flex-basis: 100%;
811
- min-height: 3rem;
812
- min-width: 3rem;
813
- }
814
- & > button.row2 {
815
- //border: 1px solid red !important;
816
- display: flex;
817
- flex: 1;
818
- flex-basis: 30%;
819
- }
820
- }
821
-
822
- /** If there's really not enough space then just hide all options **/
823
- @media (max-width: 100px) or (max-height: 100px){
824
- .foldout {
825
- display: none !important;
826
- }
827
- .compact-menu-button {
828
- display: none !important;
829
- }
830
- }
831
-
832
- </style>
833
-
834
- <div id="root" class="logo-hidden floating-panel-style bottom">
835
- <div class="wrapper">
836
- <div class="options compact-only" part="options">
837
- </div>
838
- <div class="foldout">
839
- <div class="options main-container" part="options">
840
- <slot></slot>
841
- </div>
842
- <div class="options" part="options">
843
- <slot name="end"></slot>
844
- </div>
845
- </div>
846
- <div style="user-select:none;" class="logo">
847
- <span class="madewith notranslate" style="display:none;">powered by</span>
848
- </div>
849
- </div>
850
- <button class="compact-menu-button">
851
- <div class="expanded-click-area"></div>
852
- </button>
853
- </div>
854
- `;const t=this.attachShadow({mode:"open"});_w(),Fc(yf,{loadedCallback:()=>{this.handleSizeChange()}}),Fc(yf,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(vt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Lm.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>$k(c=>{if(c==!0&&eo()&&!ww){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{sl&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!eo()){const d=r++;Li()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),sl&&this.___insertDebugOptions()}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}_sizeChangeInterval;connectedCallback(){this.ensureInitialized(),window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!1),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!eo()||ww)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Li()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{fi.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=vt(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&(this._pauseMutationObserverOptionsContainer||this.onOptionsChildrenChanged(t))}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){sl&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandleSize=0;_timeoutHandleCompactItems=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandleSize),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-20;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandleSize),this._timeoutHandleSize=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style"))),this._pauseMutationObserverOptionsContainer=!0,this.updateCompactFoldoutItem(),window.requestAnimationFrame(()=>this._pauseMutationObserverOptionsContainer=!1)},150);const s=()=>{let l=0;return l+=this.options.getBoundingClientRect().width,l+=this.optionsCompactMode.getBoundingClientRect().width,l+=10*this.options.childElementCount,l+=this.logoContainer.style.display!="none"?this.logoContainer.getBoundingClientRect().width:0,l};let r=-1;const a=()=>{const l=n-s();return sl&&l!==r&&(r=l,ke(`Menu space left: ${l.toFixed(0)}px`)),l}};updateCompactFoldoutItem(){if(this.root.classList.contains("compact")){let e=null,t=-1e7;const i=n=>{if(n instanceof HTMLElement){const s=Uc.getElementPriority(n);if(s!==void 0&&s>=t){const r=window.getComputedStyle(n);if(r.display==="none"||r.visibility==="hidden"||r.opacity==="0")return;e=n,t=s}}};for(let n=0;n<this.options.children.length;n++)i(this.options.children.item(n));for(let n=0;n<this.optionsCompactMode.children.length;n++)i(this.optionsCompactMode.children.item(n));if(e&&!this.optionsCompactMode.contains(e)){this.optionsCompactMode.childNodes.forEach(s=>{this.options.appendChild(s)});const n=e;this.optionsCompactMode.appendChild(n)}else e||this.optionsCompactMode.childNodes.forEach(n=>{this.options.appendChild(n)})}else this.optionsCompactMode.childNodes.forEach(e=>{this.options.appendChild(e)})}___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}const Ye=w("debugcontext"),eE=w("stats"),tE=w("debugactive"),iE=w("debugframerate"),nE=w("debugcoroutine"),oE={};class sE{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var xe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(xe||{});function Ou(o,e){if(!o)return;if(!o.isComponent){(A()||Ye)&&console.error(`Registered script is not a Needle Engine component.
855
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
856
- `,o);return}e||(e=z.Current,Ye&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class z{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return z._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){z._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:I.isiOS()||I.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return z._defaultWebglRendererParameters}get version(){return gi}static get Current(){return pe.Current}static set Current(e){pe.Current=e}static get All(){return pe.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;get composer(){return this.postprocessing.composer}set composer(e){this.postprocessing.composer=e}scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new de(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;postprocessing;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;accessibility;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=eE?new EP:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new Ri,e?.camera&&(this._mainCamera=e.camera),this.application=new Hn(this),this.time=new lw,this.input=new Vv(this),this.physics=new hc(this),this.postprocessing=new uw(this),this.connection=new ew(this),this.assets=new Lw,this.sceneLighting=new sw(this),this.addressables=new Bv(this),this.lightmaps=new SM(this),this.players=new iw(this),this.menu=new Uc(this),this.lodsManager=new CM(this),this.animations=new Lk(this),this.accessibility=new Am(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),pe.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...z.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t?(e.canvas=t,Ye&&console.log("Using canvas from shadow root",t)):Ye&&console.warn("No canvas found in shadow root, creating new canvas. This may cause input events to not work correctly. To fix this, make sure to use the canvas provided by the Needle Engine Web Component (e.g. by using context.createNewRenderer() without parameters or passing the canvas from the shadow root explicitly).")}return Ye&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new _r(e),this.renderer.domElement.setAttribute("aria-label","3D rendering"),this.renderer.domElement.setAttribute("role","img"),this.renderer.debug.checkShaderErrors=A()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Bd,this.renderer.setClearColor(new oe("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=mC,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=Ao,this.renderer.nodes={library:new gC,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),Fk(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=_c(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){pe.dispatchCallback(ue.ContextClearing,this),Kn(this,ue.ContextClearing),Fi(this.scene,!0,!0),this.scene=new Ri,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this.accessibility?.clear(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(ue.ContextCleared,this)}dispose(){this.internalOnDestroy(),this.accessibility.dispose()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){z.Current=this,pe.dispatchCallback(ue.ContextDestroying,this),Kn(this,ue.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ye&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(ue.ContextDestroyed,this),Kn(this,ue.ContextDestroyed),pe.unregister(this),z.Current===this&&(z.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
857
- Coroutine functions must be generators: "*myCoroutine() {...}"
858
- Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ye&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ye&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Ye||A()){if(Pc("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const p=h.message.indexOf("'");if(p>0){const m=h.message.indexOf("'",p+1);if(m>0){const f=h.message.substring(p+1,m);f.length>3&&(d=f)}}console.error(`Needle Engine dependencies failed to load:
859
-
860
- # Make sure you don't have circular imports in your scripts!
861
-
862
- Possible solutions:
863
- \u2192 Replace @serializable(${d}) in your script with @serializable(Behaviour)
864
- \u2192 If you only need type information try importing the type only, e.g: import { type ${d} }
865
-
866
- ---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Ye&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),z.Current=this,await pe.dispatchCallback(ue.ContextCreationStart,this);let r=!0,a;try{z.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ye&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),z.Current=this,z.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const p=d.gameObject.userData.components;p.includes(d)||p.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)z.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){z.Current=this;let h=null;zr(this.scene,d=>{const p=d;if(p?.isCamera){if(Xc(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return h=p,!0;h=p}}),h?this.setCurrentCamera(h):!pe.dispatchCallback(ue.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),z.Current=this,Fu(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ye&&Kd(this.scene,!0),this.targetFrameRate===void 0?(Ye&&console.warn("No target framerate set, using default",z.DefaultTargetFrameRate),this.targetFrameRate=z._defaultTargetFramerate):Ye&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=pe.dispatchCallback(ue.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const c=this.rootSourceId;return c&&this.sceneLighting.enable(c),Kn(this,ue.ContextCreated),Ye&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const s={name:"",progress:null,index:0,count:n.length},r=kn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ye&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ye&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Ye&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Ye&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Fi(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new M;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),Es.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Ye||BE())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Ye)&&(i instanceof Error||i instanceof TypeError)&&ke("Caught unhandled exception during render-loop - see console for details.",{type:ji.Error}),console.error("Frame #"+this.time.frame+`
867
- `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),fi.sendError(z.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),z.Current=this,this.onHandlePaused())return!1;for(z.Current=this,this.time.update(),iE&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Fu(this),Uu(this.scene),Kw(this),Kn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(z.Current=this,s.earlyUpdate())}this.executeCoroutines(0),Kn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(z.Current=this,s.update())}this.executeCoroutines(1),Kn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(z.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Kn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(z.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Kn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof de){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;VO(this._focusRect,this.focusRectSettings,s,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(zE(this),this._currentFrameEvent=-1,Qb.camera=this.mainCamera,Qb.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(z.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Kn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;if(this.time.frameCount%e===0||this.time.frameCount===1){const t=window.performance&&window.performance.memory?`${(window.performance.memory.usedJSHeapSize/1024/1024).toFixed(2)} MB`:"n/a";console.log(this.renderer.info.render.calls+" DrawCalls",`
868
- Render:`,{shaders:this.renderer.info.programs?.length,...this.renderer.info.render},`
869
- Memory:`,{usedMemory:t,...this.renderer.info.memory},`
870
- Target Framerate: `+this.targetFrameRate)}}this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),pe.dispatchCallback(ue.ContextFirstFrameRendered,this))}_tempClearColor=new oe;_tempClearColor2=new oe;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==Bd&&hw(),this.postprocessing.update(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&I.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){tE&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(z.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new Xn(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new Lb(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new Se,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=Fd,this._renderTarget.texture.magFilter=Fd,this._renderTarget.texture.format=Ld)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const s=i[n];if(!s.comp||s.comp.destroyed||!s.main||s.comp.enabled===!1){nE&&console.log("Removing coroutine",s.comp,s.comp.enabled),i.splice(n,1),--n;continue}const r=s.chained;if(r&&r.length>0){const c=r[r.length-1].next();if(c.done&&r.pop(),t(c)&&(s.chained||(s.chained=[]),s.chained.push(c.value)),!c.done)continue}const a=s.main.next();if(a.done===!0){i.splice(n,1),--n;continue}const l=a.value;if(t(l)){if(l.next().done)continue;s.chained||(s.chained=[]),s.chained.push(l)}else if(l instanceof Promise){const c=l;s.chained||(s.chained=[]);const h=zv(c);s.chained?.push(h);continue}}catch(s){console.error(s)}}function t(i){return!!(i&&i.next&&i.return)}}}const rl=new J().makeRotationY(Math.PI),en=new N().setFromAxisAngle(new b(0,1,0),Math.PI),rE=w("debugwebxr");class aE{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new M,this.gameObject.name="Implicit XR Rig",rE){const e=Of(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const No=w("debugwebxr"),ku=w("debugcustomgesture"),lE="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",cE="generic-trigger",hE=new N().setFromEuler(new ht(Io.degToRad(0),Io.degToRad(-90),Io.degToRad(-90))),dE=new b(.04,-.04,0);class _f{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new J;_gripPosition=new b;_gripQuaternion=new N;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new N;_rayMatrix=new J;_rayPosition=new b;_rayQuaternion=new N;get gripPosition(){return F(this._gripPosition)}get gripQuaternion(){return di(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return F(this._linearVelocity).applyQuaternion(en)}get rayPosition(){return F(this._rayPosition)}get rayQuaternion(){return di(this._rayQuaternion)}get gripWorldPosition(){return F(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return di(this._gripWorldQuaternion)}_gripWorldQuaternion=new N;get rayWorldPosition(){return F(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return di(this._rayWorldQuaternion)}_rayWorldQuaternion=new N;get pinchPosition(){return F(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?_e(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(en),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(F(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=F(0,1,0).applyQuaternion(e.quaternion),i=F(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new Ii(.15);_debugGripAxesHelper=new Ii(.07);_debugRayAxesHelper=new Ii(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new M,this._object.name=`NeedleXRController_${i}`,No&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new M,this._raySpaceObject=new M,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new Mo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,F(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
871
- `);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
872
- C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
873
- Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
874
- `+t,i+=`
875
- `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
876
- [axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
877
- `+s}if(this._layout){i+=`
878
- Layout: `;for(const n of Object.keys(this._layout.components||{})){const s=this.getStick(n),r=this._layout.components[n]?.gamepadIndices,a=r?Object.entries(r).map(l=>l[0][0].toUpperCase()+l[0].slice(1)+"="+l[1]).join(","):"";i+=`
879
- ${n}: ${this._layout.components[n]?.type} [${a}] (${s.x.toPrecision(2)},${s.y.toPrecision(2)})`}}B.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(rl),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),s=F(h.position),r=di(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=F(d.position),n=di(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(rl),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(en)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(en));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(rl),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(f.transform.position),n=di().copy(f.transform.orientation),n.multiply(hE),i.add(F(dE).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(en)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(en));No&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(en)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(en)));const l=this.xr.context.mainCamera?.parent,c=l?_e(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(en),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,No&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new Sw(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new Sw(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=qP(this.inputSource,lE,cE);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new XP(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!ku&&(No&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ae.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(ku||this.inputSource===e.inputSource&&this.emitPointerEvent(Ae.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(No&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ae.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ae.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new xw;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(No||ku)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new xw,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(ku&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new N;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),No&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){No&&e!==Ae.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=z.Current;z.Current=this.xr.context,No&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Uo(e,s,this.pointerInit)),z.Current=a}}}class xw{isDown=!1;isUp=!1;pressed=!1;value=0}class Sw{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}const zc=w("debugwebxr");class vf{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{zc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(zc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),zc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Cw{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(zc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new vf(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new vf(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(zc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new vf(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class Pw{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new Ce({color:0,transparent:!0,depthTest:!1,fog:!1,side:Ai}),this._fadeToColorQuad=new H(new Cn(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}class cc{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new cc(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await jo(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}get isVR(){return this._mode==="immersive-vr"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new _r({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight,!0),I.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const n=Math.min(2,window.devicePixelRatio),s=Math.floor(window.innerWidth*n),r=Math.floor(window.innerHeight*n);this._renderer.domElement.width=s,this._renderer.domElement.height=r}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new de,this._scene=new Ri,this._scene.fog=new Db(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;_frames=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera),this._lastTime=e,this._frames++};_roomFlyObjects=[];_logoObject=null;get _logoDistance(){return this.isAR?.3:5}get _logoScale(){return this.isAR?.04:1}update(e,t){const i=e*4e-4;for(let r=0;r<this._roomFlyObjects.length;r++){const a=this._roomFlyObjects[r];a.position.y+=Math.sin(i+r*.5)*.005,a.rotateY(.002)}const n=this._logoObject,s=this._renderer.xr.getCamera();if(n){const r=new b;s.getWorldDirection(r);const a=s.position.clone().addScaledVector(r,this._logoDistance),l=this.isAR?.005:1e-5;n.position.lerp(a,this._frames<=2?1:t*l),n.lookAt(this._camera.position)}}async onBeforeHandoff(){await jo(1e3),this._scene.clear()}setupScene(){this._scene.background=new oe(0);let e=nl;if(eo()){const h=document.querySelector("needle-engine");if(h){const d=h.getAttribute("logo-src");d?.length&&(e=d,A()&&console.debug("[XR] Using custom loading logo from license:",e))}}const t=this._logoObject=new H(new Cn(1,1,1,1),new Ce({transparent:!0,side:2}));t.scale.multiplyScalar(this._logoScale*window.devicePixelRatio),t.renderOrder=1e3,t.material.opacity=0,this._scene.add(t);const i=document.createElement("canvas"),n=i.getContext("2d"),s=new Image,r=h=>{if(!n)return;t.material.opacity=1;const d=1024;i.width=d,i.height=d,n.imageSmoothingQuality="high";const p=d*.19,m=s.width/s.height;{const C=i.height-p*1.5,O=C*m,k=(i.width-O)/2;n.drawImage(s,k,0,O,C)}const f=d*.12,g="Loading...";n.shadowBlur=0,n.fillStyle=this.isAR?"white":"rgba(255,255,255,0.4)",n.font=`${f}px Arial`,n.shadowBlur=d*.02,n.shadowColor="rgba(0,0,0,0.5)",n.shadowOffsetX=0,n.shadowOffsetY=0;const y=n.measureText(g);n.fillText(g,i.width/2-y.width/2,i.height-p/4),n.font=`${f}px Arial`,n.fillText(g,i.width/2-y.width/2,i.height-p/4);const _=new vr().load(i.toDataURL());_.generateMipmaps=!0,_.colorSpace="srgb",_.anisotropy=4;const v=i.width/i.height;t.scale.x=this._logoScale*v*window.devicePixelRatio,t.scale.y=this._logoScale*window.devicePixelRatio,t.material.map=_,t.material.needsUpdate=!0};s.onload=()=>r(),s.onerror=h=>{console.error("Failed to load temporary XR logo:",e,h),s.src=nl},s.crossOrigin="anonymous",s.src=e;const a=new Fm(16777215,1);a.position.set(0,20,0),a.castShadow=!1,this._scene.add(a);const l=new Fm(16777215,1);l.position.set(0,-1,0),l.castShadow=!1,this._scene.add(l);const c=new Um(16777215,1,100,1);if(c.position.set(0,2,0),c.castShadow=!1,c.distance=200,this._scene.add(c),this.isAR===!1)for(let h=0;h<100;h++){const d=new yt({color:2236962,metalness:1,roughness:.8}),p=Ya.Sphere,m=Es.createPrimitive(p,{material:d});m.position.x=D.random(-50,50),m.position.y=D.random(-2,50),m.position.z=D.random(-50,50),m.rotation.x=D.random(0,Math.PI*2),m.rotation.y=D.random(0,Math.PI*2),m.rotation.z=D.random(0,Math.PI*2),m.scale.multiplyScalar(.5+Math.random()*10);const f=m.position.distanceTo(this._camera.position)-m.scale.x;f<10&&(m.position.z+=5,m.position.multiplyScalar(1+1/f)),this._roomFlyObjects.push(m),this._scene.add(m)}}}var Nc;(o=>{const e=[];function t(){e?.length||A()&&console.warn("No USDZ exporters found \u2013 cannot export USDZ for QuickLook.");for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(Nc||(Nc={}));const Ze=w("debugwebxr"),Ow=w("stats");let wf=0;function uE(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}pE();async function pE(){let o="immersive-vr";try{if(I.isNeedleAppClip()?o="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(o="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&o==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(w("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],pe.addContextCreatedCallback(async t=>{if(!e)return;Va(!0);const i=await e;if(i){const n=Z.getDefaultSessionInit(o);Z.setSession(o,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(kw()&&(await cc.start(e||o,i||Z.getDefaultSessionInit(o)).catch(s=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",s)),await fE(),n=await cc.handoff()),n)Z.setSession(n.mode,n.session,n.init,z.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const s=JSON.parse(t);Z.start(e,s).catch(r=>console.warn(r))}else Z.start(o).catch(s=>console.warn("[NeedleXRSession:granted] failed:",s))},{once:!0})}}function mE(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function gE(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const xf=new Set;pe.registerCallback(ue.ContextCreationStart,async o=>{xf.add(o.context)}),pe.registerCallback(ue.ContextCreated,async o=>{xf.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;yE(e)});function kw(){return xf.size>0}function fE(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!kw()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}I.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function yE(o){o&&o?.toLowerCase()==="ar"&&Hn.registerWaitForInteraction(()=>{Z.start("ar")})}const Mu=Symbol("initial-fov"),Sf=Symbol("initial-near");class Z{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Cw(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this._sessionSupportedCache[e]!==void 0?Promise.resolve(this._sessionSupportedCache[e]):this.xrSystem?.isSessionSupported(e).then(t=>(this._sessionSupportedCache[e]=t,t)).catch(t=>(Ze&&console.error(t),!1))??Promise.resolve(!1)}static _sessionSupportedCache={};static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Z.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return I.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return I.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),I.isiOS()){const r=this._sessionSupportedCache["immersive-ar"]??await this.isARSupported();if(I.isVisionOS()&&!r&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return fi.sendEvent(z.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),Nc.exportAndOpen(),null;if(!r&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const a=window.top||window;a.location.href;const l=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");l.searchParams.set("url",location.href);const c=l.toString();fi.sendEvent(z.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:c});try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:l});const h="appclip-prewarm:"+new URL(l).origin,d=sessionStorage.getItem(h)===null;if(d){const p=new URL(l);p.searchParams.set("prewarm","1"),a.location.href=p.toString(),await new Promise(m=>setTimeout(m,300))}a.location.href=c,d&&!I.isSafari()&&setTimeout(()=>{const p=new URL(l);p.searchParams.set("prewarm","1"),a.location.href=p.toString()},500),sessionStorage.setItem(h,"1")}catch(h){console.warn(`Error navigating to AppClip ${c}
880
- `,h),window!==window.top?window.open(c,"_blank"):window.location.href=c}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.error("QuickLook mode is only supported on iOS devices."),null;if(e=="ar"&&(e="immersive-ar"),A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await cc.start(e,t||Z.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ze||A())&&be("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=z.Current),i||(i=pe.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=uE(i.domElement);a&&!I.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await cc.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ze?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.activeAndEnabled&&!r.destroyed&&r.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),Ze&&ke("Requesting "+e+" session ("+Date.now()+")"),fi.sendEvent(z.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r?.code),r?.code===9&&be("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&be("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,s),s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Z(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ze?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ze&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ze&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ze&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Z._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&I.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Ur(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(di(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Ur(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ze&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),s=di(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(rl),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(en);const a=_e(r.parent);a.premultiply(en),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(rl);const i=di(e.orientation);return i.premultiply(en),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){mE(e,n.init),this.session=t,this.mode=e,this.context=i,(Ze||w("console"))&&Va(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Fo(this.onBefore,xe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=ee(this.context.mainCamera,new b),this._originalCameraWorldRotation=_e(this.context.mainCamera,new N),this._originalCameraWorldScale=Ge(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof de&&(this.context.mainCamera[Mu]=this.context.mainCamera.fov)),this._defaultRig=new aE,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ze&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),I.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const s=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=s.width,l=s.height,c=Math.floor(window.innerWidth*r),h=Math.floor(window.innerHeight*r);(Math.abs(a-c)>2||Math.abs(l-h)>2)&&(s.width=c,s.height=h,console.debug("Applied DPR scaling for Needle AppClip XR session",r,s.width,s.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new _f(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){Ze&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),fi.sendEvent(z.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),gE(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,ks(this.onBefore,xe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),mw({session:this});for(const s of Z._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&bt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&On(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Wa(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof de&&(this.context.mainCamera[Mu]&&(this.context.mainCamera.fov=this.context.mainCamera[Mu],this.context.mainCamera[Mu]=0),this.context.mainCamera[Sf]&&(this.context.mainCamera.near=this.context.mainCamera[Sf],this.context.mainCamera[Sf]=0))),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Va(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ze&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=ui(this.context.scene.children);if(s){const r=s.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}pw({session:this}),Ir();for(const s of Z._xrStartListeners)s(i);const n=[...this._xr_scripts];Ze&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}Ze&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Va(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ze)for(const e of this.controllers)e.onRenderDebug();if((Ze||Ow)&&this.rig&&(wf++,wf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ze||Ow)for(const s of this.controllers)n+=`
881
- ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;wf=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof de&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),I.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ze&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ze&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new M().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Ge(this.rig.gameObject);e*=i.x}this._camera instanceof de&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ze&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof de&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new N;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new Pw),this._transition}fadeTransition(){return this._transition||(this._transition=new Pw),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof de&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Cf=w("debugwebxr");class Mw{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Cf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ne("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Cf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ne("",t,e)),!i.rightHand&&n.includes("right")&&(Cf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ne("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}class se extends oe{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=D.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new se(e[0],e[1],e[2],e[3]);if(e.length===3)return new se(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new se(e)}}const Wt=new b,Ew=new b,Rw=new N,bE=w("debuggizmos"),Tn=8947848,Pf=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[kf]!==void 0}static setVisible(e){for(const t of tn.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!B.enabled)return null;s||(s=Tn);const l=Z.active?.rigScale??1,c=tn.getTextLabel(n,t,i*l,s,r);return a instanceof M&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=Tn,n=0,s=!0){if(!B.enabled)return;const r=tn.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Wt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Wt.x,e.y+Wt.y,e.z+Wt.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,An(r.material,i)}static DrawDirection(e,t,i=Tn,n=0,s=!0,r=1){if(!B.enabled)return;const a=tn.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Wt.set(0,0,-r),Rw.set(t.x,t.y,t.z,t.w),Wt.applyQuaternion(Rw)):(Wt.set(t.x,t.y,t.z),Wt.multiplyScalar(r)),l.setXYZ(1,e.x+Wt.x,e.y+Wt.y,e.z+Wt.z),l.needsUpdate=!0,a.material.depthTest=s,a.material.depthWrite=!1,An(a.material,i)}static DrawLine(e,t,i=Tn,n=0,s=!0){if(!B.enabled)return;const r=tn.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,An(r.material,i)}static DrawCircle(e,t,i,n=Tn,s=0,r=!0){if(!B.enabled)return;const a=tn.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Wt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,An(a.material,n)}static DrawWireSphere(e,t,i=Tn,n=0,s=!0){if(!B.enabled)return;const r=tn.getSphere(t,n,!0);Pr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,An(r.material,i)}static DrawSphere(e,t,i=Tn,n=0,s=!0){if(!B.enabled)return;const r=tn.getSphere(t,n,!1);Pr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,An(r.material,i)}static DrawWireBox(e,t,i=Tn,n=0,s=!0,r=void 0){if(!B.enabled)return;const a=tn.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,An(a.material,i)}static DrawWireBox3(e,t=Tn,i=0,n=!0){if(!B.enabled)return;const s=tn.getBox(i);s.position.copy(e.getCenter(Wt)),s.scale.copy(e.getSize(Wt)),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1,An(s.material,t)}static _up=new b(0,1,0);static DrawArrow(e,t,i=Tn,n=0,s=!0,r=!1){if(!B.enabled)return;const a=tn.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Wt.set(t.x,t.y,t.z).sub(Ew.set(e.x,e.y,e.z)).normalize());const l=Wt.set(t.x,t.y,t.z).sub(Ew.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.depthTest=s,a.material.wireframe=r,An(a.material,i),this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=tn.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,An(t.material,e.color??Tn)}}const _E=new La(1,1,1);function Of(o=null){const e=new oe(o??14540253),t=new fC(_E);return new zm(t,new Ud({color:e}))}function An(o,e){if(Array.isArray(o)){for(const i of o)An(i,e);return}const t=e instanceof se?e.a:1;o.color.set(e),o.opacity=t,o.transparent=t<1}const kf=Symbol("GizmoCache");class tn{static familyName="needle-gizmos";static ensureFont(){let e=Oe.FontLibrary.getFontFamily(this.familyName);e||(e=Oe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{Oe.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),bE&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new n_(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(z.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new La(1,1,1);t=new H(i)}return this.registerTimedObject(z.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new ja;let i=t.geometry.getAttribute("position");i||(i=new tt(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new ja;let i=t.geometry.getAttribute("position");if(!i){i=new tt(new Float32Array(Pf*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),s=F(0,0,1),r=F(s);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(Pf-1);for(let c=0;c<Pf+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new Ad(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(z.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new Ib(0,.5,1,8))),this.registerTimedObject(z.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new Ce),this.registerTimedObject(z.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[kf]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(z.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Oe.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Oe.MeshUIBaseElement){if(Ur(n))continue;const s=e.isInVR,r=!1,a=!s;wc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Ur(r)!=!0&&r[kf].push(r))}}}const ei=w("debugphysics"),vE=w("debugworker"),Tw=new ws;class Rs{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new K),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){Tw.set(e),this.layerMask=Tw}setMask(e){this.layerMask||(this.layerMask=new ws);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Mf{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class hc{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new zd;defaultRaycastOptions=new Rs;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new ws;sphere=new Id;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){ei&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return ei&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof yC&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof ws?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),ei&&console.time("raycast"),s.length=0,hc._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),hc._raycasting--,ei&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||B.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof ja)continue;let r=!0;const a=s,l=a.geometry;if(s.raycastAllowed===!1&&(r=!1),r&&n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}else r&&(l&&Aw(l)||(r=!1));if(r){const c=i.length,h=s.raycastPreference||"lod";let d=h!=="bounds";if(n.precise===!1&&(d=!1),l&&(d||=l.getAttribute("position")?.array?.length<64),a instanceof Ba&&(d=!1),h==="lod"){const p=qb(s);p&&(a.geometry=p)}if(!d&&xE(a,e,i)||(n.useAcceleratedRaycast!==!1?Ru.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,ei&&i.length!=c){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new Nt;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);c&&=e.visible,c&&=!(e instanceof ja),c&&=!(e instanceof Ba);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&Aw(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(Ru.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=ee(e),g=f.distanceTo(m.center),y=new Mf(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function Aw(o){return!(o.index&&o.index.array.length<3)}const Dr=new Id,Eu=new wr,wE=new Tb;function xE(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof Ba){Eu.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),Eu.applyMatrix4(l.matrixWorld,wE);const d=s.ray.intersectPlane(Eu,F());if(d){Dr.copy(c),Dr.applyMatrix4(l.matrixWorld);const p=F(d).sub(s.ray.origin).length(),m=Dr.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:Eu.normal.clone()})}return}Dr.copy(c),Dr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(Dr,F());if(h){const d=F(h).sub(s.ray.origin),p=d.length();if(p>Dr.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var Ru;(o=>{let e=0;function t(v,C,O,k,j){if(!C.geometry||!C.geometry.hasAttribute("position"))return!1;const L=C.geometry;if(C?.isSkinnedMesh){const V=C,W=V.bvhNeedsUpdate;if(!V.staticGenerator)l(),r&&(V.staticGenerator=new r(C),V.staticGenerator.applyWorldTransforms=!1,V.staticGeometry=V.staticGenerator.generate(),L.boundsTree=a?.call(V.staticGeometry),V.staticGeometryLastUpdate=performance.now()+Math.random()*200,V.bvhNeedsUpdate=!0);else if(L.boundsTree&&(V.autoUpdateMeshBvhInterval!==void 0&&V.autoUpdateMeshBvhInterval>=0||W===!0)){const G=performance.now(),X=G-V.staticGeometryLastUpdate,R=V.autoUpdateMeshBvhInterval??100;(W||X>R)&&(ei&&console.warn(`Physics: updating skinned mesh bvh for ${C.name} after ${X.toFixed(2)}ms`),V.bvhNeedsUpdate=!1,V.staticGeometryLastUpdate=G,V.staticGenerator?.generate(V.staticGeometry),L.boundsTree.refit())}}else if(!L.boundsTree){h||_();let V=!0;if((k.xr||L[f]===!1||L.getAttribute("position")?.isInterleavedBufferAttribute||L.index&&L.index?.isInterleavedBufferAttribute||e>10)&&(V=!1),V&&p){if(L[m]===void 0){let W=null;if(y.length>0){const G=y.shift();G&&!G.running&&(W=G)}if(!W&&g.length<3)try{vE&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",import.meta.url),W=new p,g.push(W)}catch(G){G instanceof DOMException&&G.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(G),e+=10):(console.error("Failed to create MeshBVH worker. 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- `,t),Ie.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
885
- Did you add and remove a component in the same frame?`),Ie.splice(e,1),e--;continue}t.context=o,Xc(t.gameObject),Bf(t,o)}catch(t){console.error(t),Wo(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed){Wo(Ie[e],o),Ie.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Xc(t.gameObject),t.activeAndEnabled&&qc(t.__internalAwake.bind(t)))}catch(t){console.error(t),Wo(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||t.enabled===!1||(Xc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,qc(t.__internalEnable.bind(t)))}catch(t){console.error(t),Wo(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),Wo(Ie[e],o),Ie.splice(e,1),e--}Ie.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function FE(o){o&&(o.__internalDisable(!0),Wo(o,o.context))}function Kw(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;qc(i.__internalAwake.bind(i)),i.enabled&&(qc(i.__internalEnable.bind(i)),qc(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),Wo(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Bf(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Ff(o,null)&&e.new_scripts_xr.push(o),Ff(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Ff(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function Wo(o,e){nn(o,e.new_scripts),nn(o,e.new_script_start),nn(o,e.scripts),nn(o,e.scripts_earlyUpdate),nn(o,e.scripts_update),nn(o,e.scripts_lateUpdate),nn(o,e.scripts_onBeforeRender),nn(o,e.scripts_onAfterRender),nn(o,e.scripts_pausedChanged),nn(o,e.new_scripts_xr),nn(o,e.scripts_immersive_vr),nn(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function nn(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Ff(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let Uf=!0;function zf(){Uf=!0}function Uu(o,e=!1){if(Rg.experimentalSmartHierarchyUpdate){if(!e&&!Uf)return;Uf=!1}if(o||(o=pe.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=ll(o);Nf(o,t,!0)||(jf||A()?console.error(`Error updating hierarchy
886
- Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function Nf(o,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=ll(o);if(e&&(e=n,e&&o.parent&&i===0)){const a=o.parent;e=a[Zn],e===void 0&&(a instanceof Ri||(e=!0))}const s=o[Zn]!==e;if(s){o[Zn]=e,jE&&console.warn("ACTIVE CHANGE",{name:o.name,activeSelf:n,visible:o.visible,activeInHierarchy:e,changed:s,go:o});{const a=o.userData?.components;if(a)for(let l=a.length-1,c=-1;l>c;l--){const h=a[l];if(e){if(h?.enabled){try{h.__internalAwake()}catch(d){console.error(d)}h.enabled&&h.__internalEnable()}}else h&&h.__didAwake&&h.enabled&&(h.__didEnable=!1,h.onDisable())}}}const r=o.children;if(r){if(!s&&!e){let l=!0;for(let c=0,h=r.length;c<h;c++){const d=r[c];d[Zn]!==!1&&Nf(d,!1,t,i+1)===!1&&(l=!1)}return l}let a=!0;for(let l=0,c=r.length;l<c;l++)Nf(r[l],e,t,i+1)===!1&&(a=!1);return a}return!0}function Xc(o){if(!o){console.error("GO is null");return}let e=!0,t=!1,i=o;for(;i;){if(i.type==="Scene"&&(t=!0),!ll(i)){e=!1;break}i=i.parent}o[Zn]=e&&t}const zu=new Map,Jw=Symbol("prewarmFlag"),Wf=Symbol("waitingForPrewarm"),Vf=w("debugprewarm");function UE(o,e){!o||o[Jw]===!0||o[Wf]===!0||(zu.has(e)||zu.set(e,[]),o[Wf]=!0,zu.get(e).push(o),Vf&&console.debug("register prewarm",o.name))}let ex=null,tx=null;function zE(o){if(!o)return;const e=zu.get(o);if(!e?.length)return;const t=o.mainCamera;if(t){Vf&&console.log("prewarm",e.length,"objects",[...e]);const i=o.renderer;if(i.compile){const n=o.scene;i.compile(n,t),ex??=new vC(64),tx??=new wC(.001,9999999,ex),tx.update(i,n);for(const s of e)s[Jw]=!0,s[Wf]=!1;e.length=0,Vf&&console.log("prewarm done")}}}const NE="eff8ba80-635d-11ec-90d6-0242ac120003";function ix(o,e){const t=o.guid;if(t){const i=e[Ig]??e.constructor?.name??"Component",n=hl(o,e.constructor);let s=0;for(const a of n)a!==e&&s++;const r=`${t}:${i}:${s}`;return Zm(r,NE)}return HE().generateUUID()}const WE=w("debuggetcomponent"),nx=()=>WE||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function VE(o){return o==null||o.isObject3D?o:o.object&&o.object.isObject3D?o.object:o}function $f(o,e){if(!o||!o.userData.components)return e;const t=o.userData.components.indexOf(e);return t<0||(tu.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,o.userData.components.splice(t,1)),e}function Qc(o,e,t){return Vr(o,e)||no(o,e,t)}let $E;function HE(){return $E??=new Ut("addComponentIdProvider")}function Wr(o,e,t=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=ix(o,e)),Iu(o),Ou(e,e.context);try{t&&e.__internalAwake&&(Xc(o),e.activeAndEnabled&&e.__internalAwake()),tu.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function no(o,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let s=!0;return i?.callAwake!=null&&(s=i.callAwake),Wr(o,n,s)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===o)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(e))return e;return o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=ix(o,e)),t&&e._internalInit(t),Ou(e,e.context),e}function ox(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),Wo(o,o.context??z.Current),o.destroy(),o.gameObject=null}let sx=!1;function rx(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(sx||(sx=!0,console.warn(`Accessing components by name is not supported.
887
- Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
888
-
889
- You can import other modules your main module to get access to types
890
- or if you use npmdefs you can make types available globally using globalThis:
891
- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),nx()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(nx()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function Vr(o,e){const t=rx(o,e);return t?Array.isArray(t)?t[0]:t:null}function hl(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),rx(o,e,t),t}function Yc(o,e,t=!1){if(t===!1&&o[Zn]===!1)return null;const i=Vr(o,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=Yc(o.children[n],e,t);if(s)return s}return null}function dl(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),hl(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)dl(o.children[n],e,t,!1);return t}function Zc(o,e,t=!1){if(!o)return null;if(Array.isArray(o)){for(let n=0;n<o.length;n++){const s=VE(o[n]),r=Zc(s,e,t);if(r)return r}return null}return Vr(o,e)||(o.parent?Zc(o.parent,e,t):null)}function Nu(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),o?(hl(o,e,t,!1),o.parent?Nu(o.parent,e,t,!1):t):t}function ul(o,e=void 0,t=!0){if(!o)return null;if(!e&&(e=z.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;return i.isScene||(i=e?.scene),i&&Yc(i,o,t)||null}function ax(o,e,t=void 0){if(!o)return e??[];if(e||(e=[]),e.length=0,!t&&(t=z.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&dl(i,o,e,!1),e}const Ts=w("debughotreload");let Kc=!1;const Jc=new Map;function GE(){return Kc}function Hf(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function lx(o){if(Kc){Ts&&console.warn("[Needle Engine] Hot reloading is in progress, not registering 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"+e;const r=n?.length??-1;r>0?s+=" x"+r:s+=" (No instances registered)",console.log(s);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const c in l)l[c].writable&&(t.prototype[c]=o[e].prototype[c]);for(const c of a)l[c]||delete t.prototype[c];if(n){const c=new i,h=Object.getOwnPropertyDescriptors(c);for(const d of n){const p=d,m=p.isComponent===!0,f=m?p.activeAndEnabled:!0,g=m?p.context:void 0;try{if(m&&g&&Wo(p,g),m&&f&&(p.enabled=!1),d.onBeforeHotReloadFields&&d.onBeforeHotReloadFields()===!1)continue;for(const y in h)if(h[y].writable){if(d[y]===void 0)d[y]=c[y];else if(typeof d[y]=="function"&&!d[y].prototype){const _=d[y],v=_.name,C="bound ";if(v===C)continue;const O=_.name.substring(C.length),k=i.prototype[O];k&&(d[y]=k.bind(d))}}d.onAfterHotReloadFields&&d.onAfterHotReloadFields()}finally{m&&g&&Bf(p,g),m&&f&&(p.enabled=!0)}}}}catch(t){if(Ts)console.error(t);else return!1}finally{Kc=!1,Cr(ji.Log,"Script changes applied 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static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[Zn];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[Zn]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=xe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=xe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return 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worldQuaternion(){return _e(this.gameObject)}set worldQuaternion(e){On(this.gameObject,e)}setWorldQuaternion(e,t,i,n){xg(this.gameObject,e,t,i,n)}get worldEuler(){return Sg(this.gameObject)}set worldEuler(e){Cg(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){xc(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const QE=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:x},Symbol.toStringTag,{value:"Module"}));var YE=Object.defineProperty,ZE=Object.getOwnPropertyDescriptor,$r=(o,e,t,i)=>{for(var n=i>1?void 0:i?ZE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&YE(e,t,n),n};const As=w("debuganimation");let dx=class{x;y};class Vt extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){As&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,As&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(As&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){As&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?xC:Nm:e.loop=Nm,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>mi.testIfRootCanAnimate(e)),As&&console.log("PLAY",e.getClip().name,e);const n=new KE(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Wm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}$r([u()],Vt.prototype,"playAutomatically",2),$r([u()],Vt.prototype,"randomStartTime",2),$r([u(dx)],Vt.prototype,"minMaxSpeed",2),$r([u(dx)],Vt.prototype,"minMaxOffsetNormalized",2),$r([u()],Vt.prototype,"loop",2),$r([u()],Vt.prototype,"clampWhenFinished",2),$r([u(Ti)],Vt.prototype,"clips",1);class KE{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}function ux(o,e,t){return mi.setObjectAnimated(o,e,t)}function JE(o){return mi.getObjectAnimated(o)||!1}class eR{_context;get context(){return this._context??z.Current}get isStateMachineBehaviour(){return!0}}class eh{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function px(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??Io.generateUUID(),index:-1,clip:new Ti(o,0,[])}}var Is=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Is||{}),Gf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(Gf||{});const dt=w("debuganimatorcontroller"),Wu=w("debugrootmotion");class _n{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new Ut(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new _n(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){dt&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){dt&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new eh(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Wm(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;dt&&console.warn("AnimatorController clone()",this.model);const e=_c(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||F_(n)||n.tracks!==void 0||n instanceof _n));return console.assert(e!==this.model),new _n(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,dt&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(dt&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(dt||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(dt&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===Gf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,dt){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
892
- Timescale: `+i.timeScale,`
893
- Normalized time: `+l.toFixed(3),`
894
- Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new eh(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(dt&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Ti))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new eh(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):dt&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(Nm,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>mi.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new eh(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else dt&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));dt&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new tR(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Is.If:return t.value===!0;case Is.IfNot:return t.value===!1;case Is.Greater:return t.value>e.threshold;case Is.Less:return t.value<e.threshold;case Is.Equals:return t.value===e.threshold;case Is.NotEqual:return t.value!==e.threshold}return!1}createActions(e){dt&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(dt&&console.warn("No motion",s),s.motion=px(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(dt||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){dt&&console.warn("No clip assigned to state",s);const r=new Ti(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Ti){const a=this.createAction(r);s.motion.action=a}else(dt||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Qa(l,r.properties),r.instance=l),dt&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(dt||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class mx{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class ft{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new N;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,ft.firstKeyframeRotation[this.cacheId]||(ft.firstKeyframeRotation[this.cacheId]=new N),s){const r=s.values;ft.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}ft.spaceRotation[this.cacheId]||(ft.spaceRotation[this.cacheId]=new N),ft.effectiveSpaceRotation[this.cacheId]||(ft.effectiveSpaceRotation[this.cacheId]=new N),ft.clipOffsetRotation[this.cacheId]=new N,s&&ft.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;ft.lastObjRotation[this.cacheId]||(ft.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=ft.lastObjRotation[this.cacheId];if(ft.spaceRotation[this.cacheId].copy(t),Wu){const i=new ht().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return ft.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Wu&&i.add(new Ii),ft.lastObjPosition[this.cacheId]||(ft.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new mx(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Wu&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new N;handleRotation(e,t){if(t){if(Wu){const r=t.values,a=new ht().setFromQuaternion(new N(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,c=new N().set(r[l],r[l+1],r[l+2],r[l+3]),h=new ht().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(h.y))}let i=0;const n=new N,s=new N;this.rotationWrapper=new mx(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(ft.identityQuaternion,1-e),!0)}}class tR{controller;handler=[];root;basePosition=new b;baseQuaternion=new N;baseRotation=new ht;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new ft(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new N;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class iR extends Ki{onSerialize(e,t){}onDeserialize(e,t){if(t.type===_n&&e?.__type==="AnimatorController")return new _n(e)}}new iR(_n);var nR=Object.defineProperty,oR=Object.getOwnPropertyDescriptor,Vu=(o,e,t,i)=>{for(var n=i>1?void 0:i?oR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nR(e,t,n),n};const on=w("debuganimator");class wt extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof _n?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new _n(e.model)),this._animatorController=e,this._animatorController.bind(this)):(on&&console.log("Assign animator controller",e,this),this._animatorController=new _n(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){on&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return on&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),on&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return on&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),on&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return on&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,on&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,on&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return on&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(on&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){on&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!JE(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Vu([u()],wt.prototype,"applyRootMotion",2),Vu([u()],wt.prototype,"hasRootMotion",2),Vu([u()],wt.prototype,"keepAnimatorControllerStateOnDisable",2),Vu([u()],wt.prototype,"runtimeAnimatorController",1);const Vo=new Array;class $o{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Vo.length=0,e!==void 0&&e.length>0&&Vo.push(...e),Vo.push(...this.arguments),this.target(...this.arguments),Vo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Vo.length=0,e!==void 0&&e.length>0&&Vo.push(...e),Vo.push(...this.arguments),t.call(this.target,...Vo),Vo.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const sR=o=>/^[A-Z]*$/.test(o);class $u extends Event{args}class ae{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid].clone:c?.isComponent?e[c.guid].clone:c);t.push(new $o(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ae(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&sR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ae(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof $o?this.methods.push(t):typeof t=="function"&&this.methods.push(new $o(t));else typeof e=="function"&&this.methods.push(new $o(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new $u(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new $o(e)),()=>this.removeEventListener(e)}removeEventListener(e){if(!e)return!1;let t=!1;for(let i=this.methods.length-1;i>=0;i--)this.methods[i].target===e&&(this.methods[i].enabled=!1,this.methods.splice(i,1),t=!0);return t}removeAllEventListeners(){this.methods.length=0}}const gx=Symbol("previous-visibility");class Oo extends Xn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof _r){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Oo._userSet.clear();const e=Ef(this.texture,!0,null,Oo._userSet);for(const t of e)t instanceof H&&(t[gx]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Oo._userSet)e instanceof H&&(e.visible=e[gx]);Oo._userSet.clear()}}class rR extends Ki{constructor(){super([oe,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new oe(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const aR=new rR;class lR extends Ki{constructor(){super([ht],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new ht(e.x,e.y,e.z,e.order);if(e.x!=null)return new ht(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const cR=new lR;class hR extends Ki{constructor(){super(M,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return _t&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ne))return;A()&&be("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
895
-
896
- It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
897
-
898
- To fix this please change your code to:
899
-
900
- @serializable(AssetReference)
901
- ${t.path}! : AssetReference;
902
- \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return _t&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=x.findByGuid(e.guid,n)),i||(i=x.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(_t&&console.warn("Deserialized object reference is a component"),i=i.gameObject),_t&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||_t)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const fx=new hR;class dR extends Ki{constructor(){super([E,E],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){_t&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;_t&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||_t)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=x.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const Hu=new dR;class uR extends Ki{constructor(){super([ae])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ae([new $o(e,null,[],!0)]);if(e&&e.type==="EventList"){_t&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=fx.onDeserialize(h,t);if(d||(d=Hu.onDeserialize(h,t)),d)return d}return h};_t&&console.log(r);let l=Hu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Hu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
903
- Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
904
- `,l[d],`
905
- in script: `,l),be("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
906
- Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||_t)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new $o(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ae(i);_t&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const pR=new uR,Gu=new WeakMap,mR=Se.prototype.clone;Se.prototype.clone=function(){const o=mR.call(this);return Gu.has(o)||Gu.set(o,this),o};class yx extends Ki{constructor(){super([Oo,Xn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Se&&t.type===Oo){let i=e;Gu.has(i)&&(i=Gu.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof SC&&(i.isCompressedTexture=!1,i.format=Ld);const n=new Oo(i.image.width,i.image.height,{colorSpace:Ro});return n.texture=i,n}}}new yx;class bx extends Ki{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return Bo(t.gltfId,e)}}new bx;var gR=Object.defineProperty,fR=Object.getOwnPropertyDescriptor,th=(o,e,t,i)=>{for(var n=i>1?void 0:i?fR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&gR(e,t,n),n};const qu=w("debuggroundprojection");class oo extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new gs(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{qu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await vc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Se&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Se)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){qu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new Ba(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Pg(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=ui(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=F();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=Ge(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,bt(this._projection,a)}qu&&B.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,qu&&console.log("Update Blurriness",t),this._blurrynessShader??=new qn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:yR,fragmentShader:bR}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=gr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}th([u()],oo.prototype,"applyOnAwake",2),th([u()],oo.prototype,"autoFit",2),th([u()],oo.prototype,"radius",1),th([u()],oo.prototype,"height",1),th([u()],oo.prototype,"arBlending",1);const yR=`
907
- varying vec2 vUv;
908
-
909
- void main() {
910
- vUv = uv;
911
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
912
- }
913
- `,bR=`
914
- uniform sampler2D map;
915
- uniform float blurriness;
916
- uniform float alphaFactor;
917
- uniform float blending;
918
- varying vec2 vUv;
919
-
920
- const float PI = 3.14159265359;
921
-
922
- // Gaussian function
923
- float gaussian(float x, float sigma) {
924
- return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
925
- }
926
-
927
- // Custom smoothstep function for desired falloff
928
- float customSmoothstep(float edge0, float edge1, float x) {
929
- float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
930
- return t * t * (3.0 - 2.0 * t);
931
- }
932
-
933
- void main() {
934
- vec2 center = vec2(0.0, 0.0);
935
- vec2 pos = vUv;
936
- pos.x = 0.0; // Only consider vertical distance
937
- float distance = length(pos - center);
938
-
939
- // Calculate blur amount based on custom falloff
940
- float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
941
- blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
942
-
943
- // Gaussian blur
944
- vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
945
- vec4 color = vec4(0.0);
946
- float totalWeight = 0.0;
947
- int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
948
- float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
949
-
950
- for (int x = -blurSize; x <= blurSize; x++) {
951
- for (int y = -blurSize; y <= blurSize; y++) {
952
- vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
953
- float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
954
- color += textureLod(map, vUv + offset, lodLevel) * weight;
955
- totalWeight += weight;
956
- }
957
- }
958
-
959
- color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
960
-
961
- gl_FragColor = color;
962
-
963
- float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
964
- float stepFactor = blending - brightness * .1;
965
- gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
966
- gl_FragColor.a *= alphaFactor;
967
- // gl_FragColor.rgb = vec3(1.0);
968
-
969
- // #include <tonemapping_fragment>
970
- // #include <colorspace_fragment>
971
-
972
- // Uncomment to visualize blur amount
973
- // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
974
- }
975
- `;function _x(o){if(Z.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=z.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof de?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof de?t.aspect:1,h=o.objects||e.scene,d=ui(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof de&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,g=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*g/360)),v=s*Math.max(y,_)+a.z/2;o.maxZoom=v*10,o.minZoom=v*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:v,verticalFov:f,horizontalFov:g});const C=.05,O=l.clone();if(O.y-=a.y*C,o.targetOffset&&(o.targetOffset.x!==void 0&&(O.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(O.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(O.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(O.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(O.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(O.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=ul(oo),V=L?L.radius:0,W=Math.max(m.x,m.y,m.z,V);t instanceof de&&(t.near=v/100,t.far=W+v*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,V*.5),v))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const k=l.clone();o.fitDirection?k.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):k.sub(t.worldPosition),i==="y"&&(k.y=0),k.normalize(),k.multiplyScalar(v),i==="y"&&(k.y+=-C*4*v);let j=l.clone().sub(k);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(j.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(j.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(j.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(j.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(j.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(j.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(j=t.parent.worldToLocal(j)),o.debug&&(B.DrawWireBox3(d,16777011,10),B.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(j),t.lookAt(O),r>0&&t instanceof de&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:j,lookAt:O,fov:o.fov}}var _R=Object.defineProperty,qf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_R(e,t,n),n};class Hr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}qf([u()],Hr.prototype,"constraintActive"),qf([u()],Hr.prototype,"locked"),qf([u(M)],Hr.prototype,"sources");let Gr=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class vx{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Gr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Gr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Gr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class ys{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ys).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+t_),(t||new ys).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new vx).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var xt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(xt||{}),Xu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(Xu||{}),Ke=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Ke||{}),pl=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(pl||{});const Mt=function(o,e){return function(t,i,n){vR(t,i,n,o,e)}};function vR(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),ke("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:ji.Error});return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof K||l instanceof b||l instanceof ye||l instanceof N){const c=this[s];Hd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[Zg]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const wR=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var xR=Object.defineProperty,SR=Object.getOwnPropertyDescriptor,Ui=(o,e,t,i)=>{for(var n=i>1?void 0:i?SR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xR(e,t,n),n};class CR{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new gs(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new gs(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new J;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const _i=class km extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Ke.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Xu.Discrete;get lockPositionX(){return(this.constraints&Ke.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ke.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ke.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ke.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ke.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ke.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ke.FreezePositionX:this.constraints&=~Ke.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ke.FreezePositionY:this.constraints&=~Ke.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ke.FreezePositionZ:this.constraints&=~Ke.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ke.FreezeRotationX:this.constraints&=~Ke.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ke.FreezeRotationY:this.constraints&=~Ke.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ke.FreezeRotationZ:this.constraints&=~Ke.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new CR(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),xe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await vc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;km.tempPosition.setFromMatrixPosition(e);const t=km.tempPosition.sub(this._lastPosition);this._lastPosition.copy(km.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Ui([Mt()],_i.prototype,"autoMass",2),Ui([u()],_i.prototype,"mass",1),Ui([Mt(),u()],_i.prototype,"useGravity",2),Ui([u(b)],_i.prototype,"centerOfMass",2),Ui([Mt(),u()],_i.prototype,"constraints",2),Ui([Mt(),u()],_i.prototype,"isKinematic",2),Ui([Mt(),u()],_i.prototype,"drag",2),Ui([Mt(),u()],_i.prototype,"angularDrag",2),Ui([Mt(),u()],_i.prototype,"detectCollisions",2),Ui([Mt(),u()],_i.prototype,"sleepThreshold",2),Ui([Mt(),u()],_i.prototype,"collisionDetectionMode",2),Ui([Mt()],_i.prototype,"_gravityScale",2),Ui([Mt()],_i.prototype,"dominanceGroup",2);let Je=_i;new b,new b;const Ls=w("debugsync"),ih="STRS";rf(ih,ys.getRootAsSyncedTransformModel);const so=new Km;function wx(o,e,t=!0){so.clear();const i=so.createString(o);ys.startSyncedTransformModel(so),ys.addGuid(so,i),ys.addFast(so,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;ys.addTransform(so,vx.createTransform(so,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=ys.endSyncedTransformModel(so);return so.finish(a,ih),so.asUint8Array()}let Xf=0,nh=0;fv(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;nh=Math.floor(Xf/e),Xf=0,Ls&&nh>0&&console.log("Sync Transform Fast Interval",nh)});class In extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Ls&&console.log("[SyncedTransform] Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Ls&&console.log("[SyncedTransform] new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new N,this.lastPosition=new b,this.lastRotation=new N,this.lastScale=new b,this.rb=x.getComponentInChildren(this.gameObject,Je),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new lf(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ie.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(ih,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Vg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ie.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(ih,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new ht;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ls&&console.log("[SyncedTransform] new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){bn.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Cg(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ls&&console.log("[SyncedTransform] no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ls&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),bn.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&bn.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ls&&console.log("[SyncedTransform] reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(Xf++,s&&nh>0&&this.context.time.frameCount%nh!==0)return;Ls&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=wx(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class Od{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new Od(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Qu(o,e){return x.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}var PR=Object.defineProperty,OR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PR(e,t,n),n};class oh extends E{awake(){ci.createIfNoneExists(this.context)}onEnable(){ci.get(this.context)?.register(this)}onDisable(){ci.get(this.context)?.unregister(this)}}class sn extends oh{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new Rs,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof xs?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}OR([u()],sn.prototype,"ignoreSkinnedMeshes");class Yu extends sn{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Pa extends oh{static allow=!0;performRaycast(e){if(!Z.active||!Pa.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class Qf{static getObject(e){const t=e[Bi];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=zr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=zr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Yf(o){return o[Bi]||(o.parent?Yf(o.parent):null)}function kR(o){return o.isUI===!0||typeof o[Bi]=="object"}function Zu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?Ai:Ss,t.shadowSide=e.doubleSided?Ai:Ss,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Zu(i,e)}function ml(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const xx=Symbol("Scheduled action");function MR(o,e,t=xe.OnBeforeRender){let i=o[xx];i||(i=o[xx]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Ds=w("debugeventsystem");var Zf=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(Zf||{});Bg(o=>{ci.createIfNoneExists(o)});class ci extends E{static ensureUpdateMeshUI(e,t,i=!1){sh.update(e,t,i)}static markUIDirty(e){sh.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ci)||e.scene.addComponent(ci)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ci)}static get instance(){return this.get(z.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(oh)||this.context.scene.addComponent(sn)}onEnable(){this.context.input.addEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new Od(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ae.PointerDown,t.isUp=e.type==Ae.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new Rs;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ds&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ds&&t.isClick&&ke("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(oh):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(kR(e)&&(i=e[Bi]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=Qu(e,this._currentPointerEventName);if(!n&&i&&(n=Qu(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ds&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ds&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Bi]){const h=i[Bi].gameObject;if(h){if(!Qf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Ds&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)x.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===fu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ds&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ae.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ds&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=sh.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&sh.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];sh.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?x.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class sh{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Ds&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var ER=Object.defineProperty,RR=Object.getOwnPropertyDescriptor,Pe=(o,e,t,i)=>{for(var n=i>1?void 0:i?RR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ER(e,t,n),n};const Et=w("debugorbit"),Kf=w("freecam"),TR=w("debugcamerafit"),Ku=w("smoothcam"),AR={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Jf;class rh extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class me extends E{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtTarget=null;lockLookAtTarget=!0;lookAtConstraint01=1;lookAtConstraint;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;_didApplyLookAtTarget=!1;awake(){Et&&console.debug("OrbitControls",this),this.lookAtConstraint&&(console.warn("[OrbitControls] lookAtConstraint is deprecated, use lookTarget and lockLookAtTarget instead. This will be removed in a future version."),!this.lookAtTarget&&this.lookAtConstraint.sources?.[0]&&(this.lookAtTarget=this.lookAtConstraint.sources[0],this.lockLookAtTarget=this.lookAtConstraint.locked)),this._didSetTarget=0,this._didApplyLookAtTarget=!1,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=ci.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(Zf.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(Zf.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._didApplyLookAtTarget=!1,this._enableTime=this.context.time.time;const e=x.getComponent(this.gameObject,vi);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof de&&(t=this.gameObject),t&&yg(t,this,!0),!this._controls&&t instanceof M){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new RP(t,i),t?.quaternion.copy(n),Jf===void 0&&(Jf={...this._controls.keys});const s=ee(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(Kf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,I.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=x.getComponent(this.gameObject,In)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:yi.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:yi.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:yi.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:yi.Late})}onDisable(){if(this._camera?.threeCamera&&yg(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Et&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){Et&&console.warn("OrbitControls: updateTargetNow is using raycasting to update the target immediately. This can be expensive and should be used with caution.",e);const t=new Mo(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Et&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Et&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Et&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Et&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(Et&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Et&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=x.getComponent(this.gameObject,vi);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=ee(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);Et&&B.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new Rs;t.screenPoint=new K(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),TR&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new rh(this,"camera"));else{const e=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new rh(this,"lookat"));else{const e=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=D.easeInOutCubic(this._fovLerp01);e.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this.targetBounds){const e=this._controls.target,t=this.targetBounds.worldPosition,i=F(this.targetBounds.worldScale).multiplyScalar(.5),n=F(t).sub(i),s=F(t).add(i),r=F(this._controls.target).clamp(n,s),a=.1;e.lerp(r,this.context.time.deltaTime/a),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(r,this.context.time.deltaTime/(a*5)),Et&&B.DrawWireBox(t,i.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const e=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?Jf:AR,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=e,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Kf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Ku=="number"||Ku===!0){this._controls.enableDamping=!0;const t=typeof Ku=="number"?Ku:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Kf&&this.lookAtTarget&&!this._lookTargetLerpActive&&(this.lockLookAtTarget?this.setLookTargetFromConstraint(this.lookAtConstraint01):this._didApplyLookAtTarget||(this._didApplyLookAtTarget=!0,this.setLookTargetFromConstraint(1))),this._controls.update(this.context.time.deltaTime),Et&&B.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||Et)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof M)&&!(e instanceof vi))return(A()||Et)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof vi&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof CC&&(Et&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new Mo(i,n);return Et&&B.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,F()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof M&&(e=ee(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof M&&(e=ee(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Et&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=1){return!this._controls||!this.lookAtTarget?!1:(this.lookAtTarget.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,e),!0)}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtTarget&&this.lockLookAtTarget&&(this.lookAtTarget.worldPosition=this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&x.isActiveInHierarchy(n.object)){const s=Yf(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof M)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=_x({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Pe([u()],me.prototype,"autoTarget",2),Pe([u()],me.prototype,"autoFit",2),Pe([u()],me.prototype,"enableRotate",2),Pe([u()],me.prototype,"autoRotate",2),Pe([u()],me.prototype,"autoRotateSpeed",2),Pe([u()],me.prototype,"minAzimuthAngle",2),Pe([u()],me.prototype,"maxAzimuthAngle",2),Pe([u()],me.prototype,"minPolarAngle",2),Pe([u()],me.prototype,"maxPolarAngle",2),Pe([u()],me.prototype,"enableKeys",2),Pe([u()],me.prototype,"enableDamping",2),Pe([u()],me.prototype,"dampingFactor",2),Pe([u()],me.prototype,"enableZoom",2),Pe([u()],me.prototype,"minZoom",2),Pe([u()],me.prototype,"maxZoom",2),Pe([u()],me.prototype,"zoomSpeed",2),Pe([u()],me.prototype,"enablePan",2),Pe([u(M)],me.prototype,"lookAtTarget",2),Pe([u()],me.prototype,"lockLookAtTarget",2),Pe([u()],me.prototype,"lookAtConstraint01",2),Pe([u(Hr)],me.prototype,"lookAtConstraint",2),Pe([u()],me.prototype,"allowInterrupt",2),Pe([u()],me.prototype,"middleClickToFocus",2),Pe([u()],me.prototype,"doubleClickToFocus",2),Pe([u()],me.prototype,"clickBackgroundToFitScene",2),Pe([u()],me.prototype,"targetLerpDuration",1),Pe([u(M)],me.prototype,"targetBounds",2);var IR=Object.defineProperty,LR=Object.getOwnPropertyDescriptor,ii=(o,e,t,i)=>{for(var n=i>1?void 0:i?LR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&IR(e,t,n),n},qr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(qr||{});const js=w("debugcam"),Sx=w("debugscreenpointtoray"),$t=class vd extends E{get isCamera(){return!0}get aspect(){return this._cam instanceof de?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof de&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof de?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof de){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=vd._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),Sx&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=vd._direction.set(s.x,s.y,s.z),a=ee(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new Mo(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new Bb,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new Bb),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new J;awake(){Sx&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,s,10)})}onEnable(){js&&console.log(`Camera enabled: "${this.name}". ClearFlags=${qr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),jR(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof de&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof de&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new de(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new Td(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){js&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,js){const i=`[Camera] Apply ClearFlags: ${qr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(vd.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:js&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:js&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;vd.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(R_(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||js&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new DR(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;js&&ke("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(I.isNeedleAppClip())return!0}return t._transparent=n,n}};ii([u()],$t.prototype,"aspect",1),ii([u()],$t.prototype,"fieldOfView",1),ii([u()],$t.prototype,"nearClipPlane",1),ii([u()],$t.prototype,"farClipPlane",1),ii([u()],$t.prototype,"clearFlags",1),ii([u()],$t.prototype,"orthographic",2),ii([u()],$t.prototype,"orthographicSize",2),ii([u()],$t.prototype,"ARBackgroundAlpha",2),ii([u()],$t.prototype,"cullingMask",1),ii([u()],$t.prototype,"backgroundBlurriness",1),ii([u()],$t.prototype,"backgroundIntensity",1),ii([u(ht)],$t.prototype,"backgroundRotation",1),ii([u()],$t.prototype,"environmentIntensity",1),ii([u(se)],$t.prototype,"backgroundColor",1),ii([u(Oo)],$t.prototype,"targetTexture",1);let vi=$t;class DR{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");js&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping!==Eo&&(this._skybox.mapping=To),this.context.scene.background=this._skybox)}}}function jR(o){w("freecam")&&o.context.mainCameraComponent===o&&x.getOrAddComponent(o.gameObject,me)}class Ho extends E{get listener(){return this._listener==null&&(this._listener=new PC),this._listener}_listener=null;onEnable(){Hn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){Hn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||x.getComponentInParent(this.gameObject,vi);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var BR=Object.defineProperty,FR=Object.getOwnPropertyDescriptor,Ln=(o,e,t,i)=>{for(var n=i>1?void 0:i?FR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BR(e,t,n),n};const Rt=w("debugaudio"),rn=class ur extends E{static get userInteractionRegistered(){return Hn.userInteractionRegistered}static registerWaitForAllowAudio(e){Hn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Rt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&ur.userInteractionRegistered){let e=this.gameObject.getComponent(Ho)??this.context.mainCamera.getComponent(Ho)??ul(Ho,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(Ho)),e?.listener?(this.sound=new OC(e.listener),this.gameObject?.add(this.sound)):Rt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Rt&&console.log("[AudioSource]",this),this.audioLoader=new Vm,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),ur.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():ur.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Jg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Jg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||I.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Rt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,ur.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&ur.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Rt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Rt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Rt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&ur.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),ur.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Rt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Rt&&!this.helper&&(this.helper=new TP(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Rt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new Vm),this.shouldPlay=!0,this._lastClipStartedLoading===e){Rt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Rt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
976
- Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Rt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Rt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Rt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};Ln([u(URL)],rn.prototype,"clip",2),Ln([u()],rn.prototype,"playOnAwake",2),Ln([u()],rn.prototype,"preload",2),Ln([u()],rn.prototype,"playInBackground",2),Ln([u()],rn.prototype,"loop",1),Ln([u()],rn.prototype,"spatialBlend",1),Ln([u()],rn.prototype,"minDistance",1),Ln([u()],rn.prototype,"maxDistance",1),Ln([u()],rn.prototype,"volume",1),Ln([u()],rn.prototype,"pitch",1),Ln([u()],rn.prototype,"rollOffMode",2);let zi=rn;var UR=Object.defineProperty,Ju=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UR(e,t,n),n};const zR=w("debugsignals");class ep{guid}Ju([u()],ep.prototype,"guid");class ah{signal;reaction}Ju([u(ep)],ah.prototype,"signal"),Ju([u(ae)],ah.prototype,"reaction");const Cx=class ps extends E{static receivers={};static invoke(e){if(ps.receivers[e]){const t=ps.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){zR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)ps.receivers[e.signal.guid]||(ps.receivers[e.signal.guid]=[]),ps.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(ps.receivers[e.signal.guid]){const t=ps.receivers[e.signal.guid].indexOf(this);t>=0&&ps.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Ju([u(ah)],Cx.prototype,"events");let lh=Cx;var Ni=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Ni||{}),ro=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(ro||{}),ey=(o=>(o.Signal="SignalEmitter",o))(ey||{});const ao=w("debugtimeline");class gl{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class NR{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";ao&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),ao&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new N().fromArray(r.values,0),this.rootEndQuaternion=new N().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),ao)){const a=new ht().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class ch extends gl{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&ux(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const s=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(s){const r=s[s.length-2],a=r+".position",l=r+".quaternion";for(const c of t.tracks)!i&&c.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,c)):!n&&c.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,c))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),c=a.name.substring(0,l),h=c.substring(c.lastIndexOf(".")+1),d=r.getObjectByName(h);if(d)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";ao&&console.warn("Create quaternion track",h,d);const m=new MC(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=c+".position";ao&&console.warn("Create position track",h,d);const m=new kC(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,ao&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new NR(e);this._actionOffsets.push(t)}this.target&&(this._animator=x.getComponent(this.target,wt)??null,this._animator&&ux(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new N(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new N(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new N;_totalOffsetPosition2=new b;_totalOffsetRotation2=new N;_summedPos=new b;_tempPos=new b;_summedRot=new N;_tempRot=new N;_clipRotQuat=new N;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==ro.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==ro.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let v=d;if(y)switch(p){case ro.Hold:break;case ro.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let C=this.getClipTime(e,l),O=0;const k=h.duration;if(y&&p===ro.Hold&&(C=0),v){if(h.loop)for(O+=Math.floor(C/(k+1e-6));C>k;)C-=k}else if(!d&&n)switch(m){case ro.Hold:C=this.getClipTime(l.end,l);break;case ro.Loop:C%=k;break;case ro.PingPong:const L=Math.floor(C/k)%2!==0;C%=k,L&&(C=k-C);break}l.reversed===!0?c.time=c.getClip().duration-C:c.time=C,c.timeScale=0;const j=Math.max(0,_);if(c.weight=j,r+=j,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const W=this._summedPos.set(0,0,0),G=this._tempPos.set(0,0,0),X=this._summedRot.identity(),R=this._tempRot.identity(),$=h.rotation;$&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp($,_));const q=this._actionOffsets[a];if(q.hasOffsets)for(let he=0;he<O;he++)q.rootPositionOffset?G.copy(q.rootPositionOffset):G.set(0,0,0),G.applyQuaternion(X),this._clipRotQuat&&G.applyQuaternion(this._clipRotQuat),q.rootQuaternionOffset&&(R.copy(q.rootQuaternionOffset),X.multiply(R)),W.add(G);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(X),h.position&&W.add(h.position),L.add(W)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(ao||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new N;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const WR=w("mutetimeline");class bs extends gl{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return Bo(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new EC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(WR||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),zi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,ao&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){bs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new Vm);const i=this.getAudioFilePath(e.asset.clip);if(bs._audioBuffers.get(i)){const s=bs._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}ao&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return bs._audioBuffers.set(i,n),n}}class tp extends gl{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class hh extends gl{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(ao&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)lh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class ip extends gl{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=this.director.constructor,s=x.getComponent(i.sourceObject,n);this.timelines.push(s),s&&i.updateDirector&&(s.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var VR=Object.defineProperty,Px=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VR(e,t,n),n};const Dn=w("debugtimeline"),ty=class Pb extends E{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Dn||Li())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Dn&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(Dn||A())&&(Dn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){Dn&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){Dn&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!zi.userInteractionRegistered&&this.waitForAudio;)await jo(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),xe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Ni.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Dn&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof ch||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=_c(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=x.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Dn&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),Pb.createTrackFunctions[t.type])continue;t.type!==Ni.Audio&&t.type!==Ni.Control&&t.type!==Ni.Marker&&t.type!==Ni.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Ni.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=x.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Dn&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=x.findObjectOfType(Ho,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Pb.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Ni.Animation){if(!t.clips||t.clips.length<=0){Dn&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof M){const l=x.getOrAddComponent(r,wt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new ch;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),Dn&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof wt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new Wm(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Ni.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new bs;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof zi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(Ho)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Ni.Marker){if(t.markers){const s=new hh;s.director=this,s.track=t;const r=new tp;r.director=this,r.track=t;for(const a of t.markers)a.type===ey.Signal?(s.models.push(a),s.didTrigger.push(!1)):r.models.push(a);if(s!==null&&s.models.length>0){const a=x.getComponent(this.gameObject,lh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Ni.Signal){const s=new hh;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Ni.Control){const s=new ip;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};Px([u()],ty.prototype,"playOnAwake"),Px([u()],ty.prototype,"extrapolationMode");let fl=ty,Ox=!1;function $R(){Ox||(Ox=!0,pe.registerCallback(ue.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)x.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Vt&&i.playAutomatically||i instanceof wt||i instanceof fl&&i.playOnAwake===!0)return!0;if(i instanceof Vt)return i.playAutomatically=!0,!0;if(i instanceof fl)return i.playOnAwake=!0,!0}},!0)!==!0&&mi.autoplayAnimations(t.file)}))}const HR={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},GR={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class np extends Ri{constructor(e){super(),this.position.y=-3.5;const t=new La;t.deleteAttribute("uv");const i=new yt({metalness:0,side:Nd}),n=new yt({metalness:0}),s=e=="legacy"?HR:GR,r=new Um(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new Ce;return t.color.setScalar(e),t}}const dh=w("debugmissingcamera");let kx=!1;function qR(){kx||(kx=!0,pe.registerCallback(ue.MissingCamera,o=>{dh&&console.warn("Creating missing camera");const e=o.context.scene,t=new de;t.name="Default Fallback Camera",e.add(t);const i=new vi;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=qr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=qr.Skybox;else{if(i.clearFlags=qr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new oe(s)}if(!e.environment){const s=new RC(o.context.renderer),r=new np("neutral");e.environment=s.fromScene(r,.025).texture}}const n=Wr(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&Mx(o.context,n),n}),pe.registerCallback(ue.ContextCreated,o=>{if(!o.context.mainCamera){dh&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(O_(o.context.mainCamera)?.isCameraController==!0){dh&&console.log("Will not auto-fit because a camera controller exists");return}Mx(o.context)}}))}function Mx(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(dh&&console.log("Creating default camera controls",e?.name),t){const i=Qc(t,me);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,dh&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}async function iy(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>MD);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var XR=Object.defineProperty,St=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XR(e,t,n),n};const Ct=w("debugsceneswitcher"),QR=w("sceneswitcher:clearscene"),op="scene";function YR(){iy(op)}const Bs=Promise.resolve(!1);class et extends E{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ae;sceneLoadingProgress=new ae;sceneLoaded=new ae;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof M?x.remove(e.asset):e instanceof M&&x.remove(e);Ct&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ae.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===op){const i=this.context.domElement.getAttribute(op);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new ZR(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(op);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ae.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);Ct&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ne(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Ct&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ne.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Bs}if(!this.scenes?.length)return Bs;if(e<0){if(this.clamp)return Bs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Bs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof ne)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof M){const i=this.scenes?.indexOf(e);e=new ne(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Ct&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&Fi(this._currentSceneAsset,!0,!1)):x.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{Ct&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(Ct){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Ct&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Ct&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(Ct&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,QR){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Fi(this.context.scene,!0,!0),this.context.scene=new Ri,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=Nr(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,x.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping!==Eo&&(a.mapping=To),this.context.scene.background=a):Ct&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof M?a=e.name:e.url&&(a=Ex(e.url))),this.queryParameterName?.length)Fa(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}Ct&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ne)return t.preload()}return Bs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Bs;const e=w(this.queryParameterName);return typeof e=="boolean"?Bs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof M?s.name:Ex(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Li()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Bs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Ct&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;x.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Ct&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}x.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=x.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}St([u()],et.prototype,"autoLoadFirstScene"),St([u(ne)],et.prototype,"scenes"),St([u(ne)],et.prototype,"loadingScene"),St([u()],et.prototype,"queryParameterName"),St([u()],et.prototype,"useSceneName"),St([u()],et.prototype,"clamp"),St([u()],et.prototype,"useHistory"),St([u()],et.prototype,"useKeyboard"),St([u()],et.prototype,"useSwipe"),St([u()],et.prototype,"useSceneLighting"),St([u()],et.prototype,"useSceneBackground"),St([u()],et.prototype,"preloadNext"),St([u()],et.prototype,"preloadPrevious"),St([u()],et.prototype,"preloadConcurrent"),St([u()],et.prototype,"createMenuButtons"),St([u(ae)],et.prototype,"sceneLoadingStart"),St([u(ae)],et.prototype,"sceneLoadingProgress"),St([u(ae)],et.prototype,"sceneLoaded");function Ex(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class ZR{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Ct&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Ct&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];Ct&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new KR(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class KR{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Ct&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),Ct&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}const Fs=w("debugautosync"),ny=Symbol("syncerId");class JR{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new eT(e);return t[ny]=e.guid,this._syncers[t[ny]]=t,t}removeSyncer(e){delete this._syncers[e[ny]]}}const oy=new JR;class eT{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Fs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Fs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},En.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Fs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function tT(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const uh=Symbol("AutoSyncHandler");function iT(o){if(o[uh])return o[uh];const e=oy.getOrCreateSyncer(o);return e?.init(o),o[uh]=e,e}function nT(o){const e=o[uh];e&&(oy.removeSyncer(e),e.destroy(),delete o[uh])}const sy=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||Fs)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Fs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Fs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=oy.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||Fs)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=tT(d,p);Fs&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&iT(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){nT(this),c.call(this)}}},sp=new Map;function ry(o,e){if(sp.has(o))return sp.get(o);const t=new URL(o,window.location.href),i=oT(t,e);return sp.set(o,i),i.finally(()=>{sp.delete(o)}),i}async function oT(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new Qm;else if(s)a=new Xb;else if(r){const{ktx2Loader:c}=Xm(e);a=c}else a=new vr;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i?c.mapping=Eo:c.mapping=Fb,a instanceof vr&&(c.colorSpace=Ao)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var sT=Object.defineProperty,ph=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sT(e,t,n),n};const ni=w("debugskybox");function rT(){iy("background-image"),iy("environment-image")}const Rx={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Tx(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new ap;s.sourceId=f_(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,x.addComponent(o.scene,s);const r=a=>{if(ni&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return rg(o.domElement,n,r),s.addEventListener("destroy",()=>{ni&&console.log("Destroyed attribute remote skybox",n),ag(o.domElement,n,r)}),s.setSkybox(e)}const rp=new Array;pe.registerCallback(ue.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){ni&&console.log("Creating RemoteSkybox to load background "+t);const n=Tx(e,t,!0,!1,"background-image");n&&rp.push(n)}if(i){ni&&console.log("Creating RemoteSkybox to load environment "+i);const n=Tx(e,i,!1,!0,"environment-image");n&&rp.push(n)}}),pe.registerCallback(ue.ContextCreationStart,()=>Promise.all(rp).finally(()=>{rp.length=0}));const Xr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,vi.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):ni&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=aT(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),ni&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await ry(o,this.context.renderer);return t?!this.enabled||this.destroyed?(ni&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(ni&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(ni&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof Ub||o instanceof TC||o.mapping==Eo||(o.mapping=Fb,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),ni&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!vi.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!vi.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(ni&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);ni&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),ni&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(ni&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};ph([sy(Xr.prototype.urlChangedSyncField),u(URL)],Xr.prototype,"url"),ph([u()],Xr.prototype,"allowDrop"),ph([u()],Xr.prototype,"background"),ph([u()],Xr.prototype,"environment"),ph([u()],Xr.prototype,"allowNetworking");let ap=Xr;function aT(o,e,t){if(o==null)return null;const i=e&&!t,n=Rx[o.toLowerCase()];return n?i?n.url_low:n.url:(typeof o=="string"&&o?.length&&(A()||ni)&&(o.includes("/")||o.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${o}". Valid names are: ${Object.keys(Rx).map(s=>`"${s}"`).join(", ")}`)),o)}var lT=Object.defineProperty,Ax=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lT(e,t,n),n};class mh extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=ee(this.from).clone(),t=ee(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),bt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(ee(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}Ax([u(x)],mh.prototype,"from"),Ax([u(x)],mh.prototype,"to");const cT=w("debugavatar");class Le extends E{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),cT&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Qr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??z.Current?.time.time;return}}}}class hT{guid;position=new b}class gh extends E{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=x.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new hT;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=x.getComponentInParent(this.gameObject,Le),this.avatar){const e=x.getComponentInParent(this.gameObject,Le);this._model=new lf(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&bt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Qr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Qr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=ee(this._currentTargetObject);bt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Qr.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}const De=w("debugnetworkingstreams");var lo=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(lo||{});class ay{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Ix{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class dT{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var Lx=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(Lx||{});class uT extends $m{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),jn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(De&&console.log("Receive stream",`
977
- Audio:`,s.getAudioTracks(),`
978
- Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new Ix(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new ay(e,i))})}}function Dx(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class _s extends $m{static instances=new Map;static getOrCreate(e,t){if(_s.instances.has(t))return _s.instances.get(t);const i=new _s(e,t);return _s.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){De?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>Dx(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return De&&console.warn(`\u{1F4DE} CALL ${e}`,`
979
- Outgoing:`,this._outgoingCalls,`
980
- Incoming:`,this._incomingCalls),s}else De&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?De&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(De&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(De&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:De&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){De&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ie.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ie.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}async setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=await Xv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(De&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new dT(this,e))};onPeerClose=()=>{De&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{De&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{De&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Dx(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&De?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):De&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new uT(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{De&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new ay(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{De&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(De&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class kd extends $m{static create(e,t){const i=_s.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new kd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Lg(e)){const i=e;e=i.context,t=_s.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=_s.getOrCreate(e,t));if(e){if(!(e instanceof z))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,De&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else De&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))De&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?De&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(De&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function jn(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var pT=Object.defineProperty,mT=Object.getOwnPropertyDescriptor,yl=(o,e,t,i)=>{for(var n=i>1?void 0:i?mT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pT(e,t,n),n};const gT="noVoip",fT=w("debugvoip");class Bn extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_volume=1;get volume(){return this._volume}set volume(e){this._volume=e;for(const t of this._incomingStreams.values())t.volume=e}getAudioElement(e){return this._incomingStreams.get(e)}get incomingStreams(){return this._incomingStreams}speakingThreshold=30;onSpeakingChanged=new ae;_speakingStates=new Map;_analysers=new Map;_net;_menubutton;awake(){fT&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=kd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(lo.StreamReceived,this.onReceiveStream),this._net.addEventListener(lo.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(lo.StreamReceived,this.onReceiveStream),this._net.removeEventListener(lo.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged);for(const e of[...this._analysers.keys()])this.cleanupAnalyser(e)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0;for(const e of[...this._analysers.keys()])this.cleanupAnalyser(e);for(const e of this._incomingStreams.values())jn(e.srcObject);this._incomingStreams.clear(),this._speakingStates.clear()}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await I.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),jn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await I.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Pc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),jn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),I.microphonePermissionsGranted().then(e=>{e||be("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await I.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(vt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&be("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(I.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await jo(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())jn(e.srcObject);this._incomingStreams.clear();for(const e of this._analysers.keys())this.cleanupAnalyser(e)};_incomingStreams=new Map;update(){if(!(!this.onSpeakingChanged||this.onSpeakingChanged.listenerCount<=0))for(const[e,t]of this._analysers){t.analyser.getByteFrequencyData(t.data);let i=0;for(let a=0;a<t.data.length;a++)i+=t.data[a];const n=i/t.data.length,s=this._speakingStates.get(e)??!1,r=n>this.speakingThreshold;r!==s&&(this._speakingStates.set(e,r),this.onSpeakingChanged.invoke({userId:e,isSpeaking:r,volume:n/255}))}}setupAnalyser(e,t,i){if(!this._analysers.has(e))try{const n=new AudioContext,s=n.createMediaStreamSource(i),r=n.createAnalyser();r.fftSize=256,s.connect(r);const a=new Uint8Array(r.frequencyBinCount);this._analysers.set(e,{analyser:r,data:a,context:n})}catch(n){this.debug&&console.warn("VOIP: Failed to create analyser for",e,n)}}cleanupAnalyser(e){const t=this._analysers.get(e);t&&(t.context.close(),this._analysers.delete(e)),this._speakingStates.delete(e)}onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.volume=this._volume,n.setAttribute("autoplay","true"),this.setupAnalyser(t,n,i),Hn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);jn(t?.srcObject),this._incomingStreams.delete(e.userId),this.cleanupAnalyser(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}yl([u()],Bn.prototype,"autoConnect",2),yl([u()],Bn.prototype,"runInBackground",2),yl([u()],Bn.prototype,"createMenuButton",2),yl([u()],Bn.prototype,"volume",1),yl([u()],Bn.prototype,"speakingThreshold",2),yl([u(ae)],Bn.prototype,"onSpeakingChanged",2);var yT=Object.defineProperty,jx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yT(e,t,n),n};const bT=w("debugmouth");class fh extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=x.findObjectOfType(Bn,this.context),this.marker||(this.marker=x.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){bT&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}jx([u(M)],fh.prototype,"idle"),jx([u(M)],fh.prototype,"talking");class ly extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=x.findObjectOfType(Bn,this.context),this.marker=x.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var _T=Object.defineProperty,vT=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_T(e,t,n),n};const bl=w("debugxrflags"),Bx=w("disablexrflags");Bx&&console.warn("XRFlags are disabled");var co=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(co||{});class li{static Global=new li;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){bl&&console.warn("Set XR flag state to",e),this.Mask=e,an.Apply()}Enable(e){this.Mask|=e,an.Apply()}Disable(e){this.Mask&=~e,an.Apply()}Toggle(e){this.Mask^=e,an.Apply()}EnableAll(){this.Mask=-1,an.Apply()}DisableAll(){this.Mask=0,an.Apply()}}const Fx=class ms extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(li.Global)}static firstApply;static buffer=new li;visibleIn;awake(){ms.registry.push(this)}onEnable(){ms.firstApply?this.UpdateVisible(li.Global):(ms.firstApply=!0,ms.Apply())}onDestroy(){const e=ms.registry.indexOf(this);e>=0&&ms.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Bx)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),bl&&console.log(i),ms.buffer.Mask=i,e=ms.buffer),e instanceof li?(bl&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(bl&&console.log(this.name,"use global mask"),li.Global.Has(this.visibleIn)),t!==void 0)if(t)bl&&console.log(this.name,"is visible",this.gameObject.uuid),x.setActive(this.gameObject,!0);else{if(bl&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};vT([u()],Fx.prototype,"visibleIn");let an=Fx;var wT=Object.defineProperty,lp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wT(e,t,n),n};class Yr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=x.getComponentInParent(this.gameObject,an)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}lp([u(M)],Yr.prototype,"eyes"),lp([u()],Yr.prototype,"lastBlinkTime"),lp([u()],Yr.prototype,"blinkLength"),lp([u()],Yr.prototype,"eyesOpen");var xT=Object.defineProperty,cy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&xT(e,t,n),n};const cp=class YS extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=x.getComponentInParent(this.gameObject,gh)),this.brain||(this.brain=x.addComponent(this.gameObject,gh)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=ee(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=ee(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=YS.forward;if(r.set(0,0,1),r.applyQuaternion(_e(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};cy([u(M)],cp.prototype,"head"),cy([u(M)],cp.prototype,"eyes"),cy([u(M)],cp.prototype,"target");let hy=cp;var ST=Object.defineProperty,dy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ST(e,t,n),n};class _l extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Ac)return;this._axes||(this._axes=new Ii(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}dy([u()],_l.prototype,"length"),dy([u()],_l.prototype,"depthTest"),dy([u()],_l.prototype,"isGizmo");class uy extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=ee(this.to).clone(),t=ee(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=ee(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),bt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const CT=w("gizmos"),PT=w("debugboxhelper");class zt extends E{box=null;static testBox=new Nt;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new Nt),ui([e],void 0,void 0,zt.testBox),zt.testBox.isEmpty()){const i=ee(e,zt._position);zt.testBox.setFromCenterAndSize(i,zt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(zt.testBox);return t&&PT&&B.DrawWireBox3(zt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new Nt),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=ee(this.gameObject,zt._position,i),s=Ge(this.gameObject,zt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!CT&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Of(e),this.gameObject.add(this._helper)}}}var OT=Object.defineProperty,wi=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OT(e,t,n),n};class ln extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Je))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Je))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Je))}onDisable(){this.context.physics.engine?.setColliderEnabled(this,!1)||this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}wi([u(Je)],ln.prototype,"attachedRigidbody"),wi([u()],ln.prototype,"isTrigger"),wi([u()],ln.prototype,"sharedMaterial"),wi([u()],ln.prototype,"membership"),wi([u()],ln.prototype,"filter");class vl extends ln{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addSphereCollider(this),Hd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),sg(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}wi([Mt(),u()],vl.prototype,"radius"),wi([u(b)],vl.prototype,"center");const py=class ZS extends ln{static add(e,t){const i=no(e,ZS);return i.autoFit(),t?.rigidbody===!0&&no(e,Je,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addBoxCollider(this,this.size),Hd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),sg(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=ui([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};wi([Mt(),u(b)],py.prototype,"size"),wi([u(b)],py.prototype,"center");let hp=py;class Us extends ln{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine||this.context.physics.engine.setColliderEnabled(this,!0))return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof ko)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),He.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(He.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}wi([u(H)],Us.prototype,"sharedMesh"),wi([u()],Us.prototype,"convex");class Go extends ln{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}wi([u(b)],Go.prototype,"center"),wi([u()],Go.prototype,"radius"),wi([u()],Go.prototype,"height");var kT=Object.defineProperty,qo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kT(e,t,n),n};const Ux=w("debugcharactercontroller");class Zr extends E{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Je),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Je)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(Go);t||(t=this.gameObject.addComponent(Go)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Ux&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Ux&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}qo([u(b)],Zr.prototype,"center"),qo([u()],Zr.prototype,"radius"),qo([u()],Zr.prototype,"height");class Xo extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new N}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new K(0,0);moveInput=new K(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new Mo),this._raycastOptions.ray.origin.copy(ee(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new Rs}qo([u(Zr)],Xo.prototype,"controller"),qo([u()],Xo.prototype,"movementSpeed"),qo([u()],Xo.prototype,"rotationSpeed"),qo([u()],Xo.prototype,"jumpForce"),qo([u()],Xo.prototype,"doubleJumpForce"),qo([u(wt)],Xo.prototype,"animator");const zx=Symbol("customVisibilityFlag");function Qo(o,e){o.layers[zx]=e}const Nx=Symbol("DidPatchLayers");function MT(){const o=ws.prototype;if(o[Nx])return;o[Nx]=!0;const e=o.test;o.test=function(t){return this[zx]===!1?!1:e.call(this,t)}}var ET=Object.defineProperty,wl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ET(e,t,n),n};const yh=w("debugcontactshadows");ru(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=bh.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Kr=class wd extends E{static _instances=new Map;static auto(e,t){if(e||(e=z.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new M;n.name="ContactShadows",i=no(n,wd,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new M;shadowCamera;shadowGroup=new ko;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){yh&&console.warn("Fitting shadows to scene"),Qd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=ui(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),yh&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,yh&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){wd._instances.set(this.context,this),this.shadowsRoot.hideFlags=ou.DontExport,Qd(this.shadowsRoot,!1)}start(){yh&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new Xn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new Xn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new Cn(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Qo(this.gameObject,!1));const t=this.planeMaterial=new Ce({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:Ss});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new Ce({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:Nd})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new Td(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new AC,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=IC,this.depthMaterial.blendEquation=LC,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
981
- uniform float darkness;
982
- ${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
983
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new qn(AP),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new qn(IP),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){wd._instances.get(this.context)===this&&wd._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){yh&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&Qo(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=Ai:this.depthMaterial.side=Ss;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;Wx.length=0,h.transparent=Wx,my.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||z_(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(my.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of my)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};wl([u()],Kr.prototype,"autoFit"),wl([u()],Kr.prototype,"darkness"),wl([u()],Kr.prototype,"opacity"),wl([u()],Kr.prototype,"blur"),wl([u()],Kr.prototype,"occludeBelowGround"),wl([u()],Kr.prototype,"backfaceShadows");let bh=Kr;const Wx=[],my=new Array,RT=w("logstats");class gy extends E{onEnable(){console.log(this),RT&&this.startCoroutine(this.run(),xe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class _h extends E{isUsed=!0;usedBy=null}class fy extends E{}const Vx=w("debugdeletable");class yr extends zt{static _instances=[];onEnable(){yr._instances.push(this)}onDisable(){const e=yr._instances.indexOf(this);e>=0&&yr._instances.splice(e,1)}}class yy extends E{update(){for(const e of yr._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=x.getComponentInParent(this.gameObject,_h);if(i)Vx&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(Vx)try{if(e.box){const n=e.box,s=zt.testBox;B.DrawWireBox3(n,16711680,5),B.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Tc(this.gameObject,this.context.connection)}}}}}var TT=Object.defineProperty,AT=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TT(e,t,n),n};class dp extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||x.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:I.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}AT([u()],dp.prototype,"visibleOn");var IT=Object.defineProperty,Jr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IT(e,t,n),n};const ho=w("debugdrag"),by=[];var _y=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(_y||{});const zs=class gn extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){by.length=0;for(const e of this._instances)e._isDragging&&by.push(e);return by}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=x.getComponentInChildren(e,Je),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(sn)||this.gameObject.addComponent(sn)}onEnable(){gn._instances.push(this),this.context.accessibility.updateElement(this,{role:"button",label:"Drag "+(this.gameObject.name||"object"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0}),gn._instances=gn._instances.filter(e=>e!==this)}onDestroy(){this.context.accessibility.removeElement(this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=x.getComponentInParent(e.object,gn);!t||t!==this||(gn.lastHovered=e.object,this.context.domElement.style.cursor="pointer",this.context.accessibility.hover(this,`Draggable ${e.object?.name}`))}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&gn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(gn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),gn._active+=1;const t=new vy(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof vy&&s instanceof vy){const r=new LT(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use(),this.context.accessibility.updateElement(this,{role:"button",label:"Dragging "+(this.gameObject.name||"object"),hidden:!1,busy:!0}),this.context.accessibility.focus(this)}}onPointerUp(e){if(ho&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(gn._active>0&&(gn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use()),this.context.accessibility.unfocus(this),this.context.accessibility.updateElement(this,{busy:!1})}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=x.getComponentInParent(e.object,gn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=x.getComponentInChildren(i,In);ho&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=x.addComponent(i,_h),this._draggingRigidbodies.length=0;const s=x.getComponentsInChildren(i,Je);s&&this._draggingRigidbodies.push(...s),i.matrixAutoUpdate===!1&&!globalThis["DragControls:MatrixWarningShown"]&&(globalThis["DragControls:MatrixWarningShown"]=!0,console.warn("Dragging an object with matrixAutoUpdate=false can lead to unexpected behavior. Consider enabling matrixAutoUpdate or updating the matrix manually during dragging."))}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;bn.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=x.getComponentInChildren(e.object,In);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;ho&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Jr([u()],zs.prototype,"dragMode"),Jr([u()],zs.prototype,"snapGridResolution"),Jr([u()],zs.prototype,"keepRotation"),Jr([u()],zs.prototype,"xrDragMode"),Jr([u()],zs.prototype,"xrKeepRotation"),Jr([u()],zs.prototype,"xrDistanceDragFactor"),Jr([u()],zs.prototype,"showGizmo");let ea=zs;class LT{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new N;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new M,this._manipulatorObject=new M,this.context.scene.add(this._manipulatorObject);const s=Z.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(ho&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),ho){this._followObject.add(new Ii(2)),this._manipulatorObject.add(new Ii(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
984
- `+r(this._tempVec1)+`
985
- `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new N;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new J;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),ho&&(B.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=D.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c,i.matrixAutoUpdate===!1&&i.updateMatrix()}setTargetObject(e){this.gameObject=e}}class vy{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new N;_followObjectStartWorldQuaternion=new N;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new J;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new Nt;_dragPlane=new wr(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new M}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Z.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,ho&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=ui([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Z.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),ho){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),B.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new Mo(n,s);if(l==4){const v=this.context.physics.raycastFromRay(m,{testObject:C=>C!==this.followObject&&C!==i&&C!==t});if(v.length>0){const C=v[0];if(this._draggedOverObject===C.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=C.object,this._draggedOverObjectDuration=0),C.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(C.point);const O=this._draggedOverObjectDuration>=.15,k=this._totalMovement.length()>=.001,j=F(C.normal||C.face.normal).applyQuaternion(C.object.worldQuaternion);if((O||k)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(j)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(C.face.normal);const L=F(),V=F();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(j)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(C.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(C.face.normal));const W=F(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(W);const G=C.point;this._dragPlane.setFromNormalAndCoplanarPoint(j,G)}else if(!(O||k))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=F(this._hitPointInLocalSpace);this._followObject.localToWorld(v),ho&&B.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,C=this.settings.snapGridResolution;v.x=Math.round(v.x/C)*C,v.y=Math.round(v.y/C)*C,v.z=Math.round(v.z/C)*C,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=D.clamp01(this.context.time.deltaTime*c*d),g=D.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,t.matrixAutoUpdate===!1&&t.updateMatrix(),ho){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),B.DrawSphere(v,.02,16711680);const C=this._hitNormalInLocalSpace.clone();C.applyQuaternion(_),B.DrawRay(v,C,16711680),B.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
986
-
987
- Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
988
-
989
- Session: ${!!Z.active}
990
-
991
- Device: ${this._deviceMode}
992
-
993
- `,.03);const O=this._bottomCenter.clone(),k=this._backCenter.clone(),j=this._backBottomCenter.clone();t.localToWorld(O),t.localToWorld(k),t.localToWorld(j),B.DrawSphere(O,.01,65280,0,!1),B.DrawSphere(k,.01,255,0,!1),B.DrawSphere(j,.01,16711935,0,!1),B.DrawLine(O,j,65535,0,!1),B.DrawLine(j,k,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=F(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class KS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new wr;_hasGroundPlane=!1;_groundPlane=new wr;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new zd;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new J;_rbs=[];_groundLine;_groundMarker;static geometry=new Zi().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new ja(KS.geometry),i=t.material;i.color=new oe(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new Ad(.5,22,22),s=new Ce({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Qr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Qr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=ee(this._selected);n.y=e.y,e=n}if(bt(this._selected,e),bt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=ee(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),bt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=ee(this._selected),t=new Mo(F(0,.1,0).add(e),F(0,-1,0)),i=new Rs;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=F(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var $x=(o=>(o.File_Spawned="file-spawned",o))($x||{});class DT{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Ns;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new M;e.set(n.guid,s);const r=new M;r.position.y=-.5,s.add(r);const a=new H(new La(1,1,1,1,1,1),new Ce({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new M;r.add(l);const c=new H(new La(1,1,1,1,1,1),new Ce({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new Cn(1,1,1,1),new Ce({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof M&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Ns||(Ns={}));const xl=[],up=[];var wy;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return xl.push(s),xl.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=xl.indexOf(s);r>=0&&xl.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return up.push(i),()=>{const n=up.indexOf(i);n>=0&&up.splice(n,1)}}o.onDetermineModelMimetype=t})(wy||(wy={}));const je=w("debugfileformat");function Hx(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function Gx(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),je&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";case"MTLX":return"application/materialx+xml"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=qx(i,s,n);return je&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function qx(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);je&&je&&console.warn(`[Needle Engine] Trying to determine file type from binary data
994
- `,'"'+new TextDecoder().decode(e)+`"
995
- `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return je&&console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return je&&console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return je&&console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return je&&console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return je&&console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return je&&console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return je&&console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return je&&console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return je&&console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return je&&console.debug("Image detected, not a model file"),"unsupported";switch(je&&console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":case"application/materialx+xml":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return je&&console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return je&&console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return je&&console.debug("OBJ detected (mtllib)"),"obj";for(const s of up){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return je&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||je){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));je&&console.warn(`Could not determine file type.
996
-
997
- Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
998
-
999
- Content-Type: "${t.headers.get("content-type")}"
1000
- "Text: "${s}"
1001
- Binary:`,i)}else je&&console.debug("Could not determine file type from binary data");return"unknown"}const xy=w("debugstencil");function jT(o,e){return(o&1<<e.layer)!=0}const BT=Symbol("stencils");class fr{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(xy&&console.log(t,fr.stencils),!t)return;const i=fr.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(jT(s.layer,e)){xy&&console.log(s),setTimeout(()=>{Li()&&Du(e.gameObject)&&(be("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[BT]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[UT];if(i){xy&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=FT(r.compareFunc),r.passOp=Sy(r.passOp),r.failOp=Sy(r.failOp),r.zFailOp=Sy(r.zFailOp),fr.stencils[this.source]||(fr.stencils[this.source]=[]),fr.stencils[this.source].push(r)}}}return null}}function Sy(o){switch(o){case 0:return QC;case 1:return XC;case 2:return qC;case 3:return GC;case 4:return HC;case 6:return $C;case 7:return VC;case 5:return WC}return 0}function FT(o){switch(o){case 1:return zb;case 2:return NC;case 3:return zC;case 4:return UC;case 5:return FC;case 6:return BC;case 7:return jC;case 8:return DC}return zb}const UT="NEEDLE_render_objects";class zT{objectToBlock=new WeakMap;meshToOwners=new WeakMap;meshToOriginalCallbacks=new WeakMap;getBlock(e){return this.objectToBlock.get(e)}setBlock(e,t){this.objectToBlock.set(e,t)}deleteBlock(e){this.objectToBlock.delete(e)}isHooked(e,t){return this.meshToOwners.get(e)?.has(t)??!1}addHook(e,t){let i=this.meshToOwners.get(e);i||(i=new Set,this.meshToOwners.set(e,i)),i.add(t)}removeHook(e,t){const i=this.meshToOwners.get(e);i&&(i.delete(t),i.size===0&&this.meshToOwners.delete(e))}getOriginalCallbacks(e){return this.meshToOriginalCallbacks.get(e)}setOriginalCallbacks(e,t){this.meshToOriginalCallbacks.set(e,t)}}const Ws=new zT;class fs{_overrides=[];_defines={};_object=null;get object(){return this._object}constructor(e=null){this._object=e}static get(e){let t=Ws.getBlock(e);return t||(t=new fs(e),Ws.setBlock(e,t),VT(e,t)),t}static hasOverrides(e){const t=Ws.getBlock(e);return t?t.hasOverrides():!1}dispose(){this._object&&Ws.deleteBlock(this._object),this._overrides=[],this._object=null}setOverride(e,t,i){const n=this._overrides.find(s=>s.name===e);n?(n.value=t,n.textureTransform=i):this._overrides.push({name:e,value:t,textureTransform:i})}getOverride(e){return this._overrides.find(t=>t.name===e)}removeOveride(e){const t=this._overrides.findIndex(i=>i.name===e);t>=0&&this._overrides.splice(t,1)}clearAllOverrides(){this._overrides=[]}get overrides(){return this._overrides}hasOverrides(){return this._overrides.length>0}setDefine(e,t){this._defines[e]=t}clearDefine(e){this._defines[e]=void 0}getDefines(){return this._defines}getCacheKey(){const e=[],t=Object.keys(this._defines).sort();for(const i of t){const n=this._defines[i];n!==void 0&&e.push(`d:${i}=${n}`)}for(const i of this._overrides){if(i.value===null)continue;let n="";if(i.value instanceof Se){if(n=i.value.uuid||"texture",i.textureTransform){const s=i.textureTransform;s.offset&&(n+=`;to:${s.offset.x},${s.offset.y}`),s.repeat&&(n+=`;tr:${s.repeat.x},${s.repeat.y}`)}}else if(Array.isArray(i.value))n=i.value.join(",");else if(i.value&&typeof i.value=="object"&&"r"in i.value){const s=i.value;n=`${s.r},${s.g},${s.b},${s.a!==void 0?s.a:""}`}else if(i.value&&typeof i.value=="object"&&"x"in i.value){const s=i.value;n=`${s.x},${s.y}${s.z!==void 0?`,${s.z}`:""}${s.w!==void 0?`,${s.w}`:""}`}else n=String(i.value);e.push(`${i.name}=${n}`)}return e.join(";")}}const pp=Symbol("originalValues"),mp=Symbol("savedTextureTransforms");function Cy(o){let e=Ws.getBlock(o);if(e)return{block:e,owner:o};if(o.parent&&o.parent.type==="Group"&&(e=Ws.getBlock(o.parent),e))return{block:e,owner:o.parent}}const Sl=Symbol("beforeRenderingFlag"),Py=new WeakMap,Oy=new WeakMap,NT=function(o,e,t,i){const n=Cy(this)?.block;if(n&&n.hasOverrides()){const s=n.getOverride("transmission")?.value,r=n.getOverride("transparent")?.value;s!==void 0&&typeof s=="number"&&"transmission"in t&&s!==t.transmission&&(Oy.set(this,t.transmission),t.transmission=s),r!==void 0&&typeof r=="boolean"&&r!==t.transparent&&(Py.set(this,t.transparent),t.transparent=r)}},WT=function(o,e,t,i){const n=Py.get(o);n!==void 0&&(Py.delete(o),t.transparent=n);const s=Oy.get(o);s!==void 0&&(Oy.delete(o),t.transmission=s)},Xx=function(o,e,t,i,n,s){const r=this.material;if(!r)return;if(Array.isArray(r)){if(!r.includes(n))return}else if(r!==n)return;this[Sl]===void 0&&(this[Sl]=new WeakSet),this[Sl].add(n);const a=Cy(this);if(!a)return;const{block:l,owner:c}=a,h=l.overrides,d=n,p=l.getDefines(),m=Object.keys(p);if(m.length>0){d.defines||(d.defines={});for(const y of m){const _=p[y];_!==void 0&&(d.defines[y]=_)}}if(h.length===0&&m.length===0)return;let f=m.length>0;d[pp]||(d[pp]=[]);const g=d[pp];for(const y of h){if(y.value===null)continue;const _=d[y.name],v=g.find(C=>C.name===y.name);if(v?v.value=_:g.push({name:y.name,value:_}),!f&&!!_!=!!y.value&&(f=!0),d[y.name]=y.value,y.textureTransform&&y.value instanceof Se){const C=y.value;d[mp]||(d[mp]=[]),d[mp].push({name:y.name,offsetX:C.offset.x,offsetY:C.offset.y,repeatX:C.repeat.x,repeatY:C.repeat.y});const O=y.textureTransform;O.offset&&C.offset.copy(O.offset),O.repeat&&C.repeat.copy(O.repeat)}}f&&(d.needsUpdate=!0),d._forceRefresh=!0},Qx=function(o,e,t,i,n,s){if(this[Sl]===void 0||!this[Sl].has(n))return;this[Sl].delete(n);const r=Cy(this);if(!r)return;const{block:a,owner:l}=r,c=a.overrides,h=n,d=h[pp],p=a.getDefines(),m=Object.keys(p);let f=!1;if(m.length>0&&h.defines){for(const y of m)delete h.defines[y];f=!0}if(c.length===0){f&&(h.needsUpdate=!0,h._forceRefresh=!0);return}if(!d)return;const g=h[mp];if(g&&g.length>0){for(const y of g){const _=c.find(v=>v.name===y.name);_?.value instanceof Se&&(_.value.offset.set(y.offsetX,y.offsetY),_.value.repeat.set(y.repeatX,y.repeatY))}g.length=0}for(const y of c){const _=d.find(v=>v.name===y.name);_&&(!f&&!!y.value!=!!_.value&&(f=!0),h[y.name]=_.value)}f&&(h.needsUpdate=!0),h._forceRefresh=!0};function VT(o,e){o.type==="Group"?o.children.forEach(t=>{(t.type==="Mesh"||t.type==="SkinnedMesh")&&Yx(t,o,e)}):(o.type==="Mesh"||o.type==="SkinnedMesh")&&Yx(o,o,e)}function Yx(o,e,t){if(!Ws.isHooked(o,e)){if(Ws.addHook(o,e),o["needle:materialPropertyBlock"]=t,!o.onBeforeRender)o.onBeforeRender=Xx;else{const i=o.onBeforeRender;o.onBeforeRender=function(n,s,r,a,l,c){i.call(this,n,s,r,a,l,c),Xx.call(this,n,s,r,a,l,c)}}if(!o.onAfterRender)o.onAfterRender=Qx;else{const i=o.onAfterRender;o.onAfterRender=function(n,s,r,a,l,c){Qx.call(this,n,s,r,a,l,c),i.call(this,n,s,r,a,l,c)}}o.onBeforeRenderListPush=NT,o.onAfterRenderListPush=WT}}var $T=Object.defineProperty,HT=Object.getOwnPropertyDescriptor,gp=(o,e,t,i)=>{for(var n=i>1?void 0:i?HT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$T(e,t,n),n};const Cl=w("debugreflectionprobe"),Zx=w("noreflectionprobe");let ta=null;const GT=Symbol("reflectionProbeKey"),vh=class $n extends E{static _probes=new Map;static testBox=new Nt;static isUsingReflectionProbe(e){return!!e[GT]}static onEnabled=new ae;static onDisabled=new ae;static get(e,t,i,n){if(!e||e.isObject3D!==!0||Zx)return null;const s=$n._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Cl&&console.log("Found reflection probe",e.name,r.name),r}}return Cl&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;_textureUrlInFlight;set texture(e){if(this._texture!==e){if(typeof e=="string"){Cl&&console.debug(`[ReflectionProbe] Loading reflection probe texture from URL: ${e}`),this._textureUrlInFlight=e;const t=Bo(this.sourceId,e);ry(t,this.context.renderer).then(i=>{this._textureUrlInFlight===e&&i&&(this._textureUrlInFlight=void 0,Cl&&console.debug(`[ReflectionProbe] Successfully loaded reflection probe texture: ${e}`),this.texture=i)});return}this.__didAwake&&(this._textureUrlInFlight=void 0),this._texture=e,Cl&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof Ub||e.mapping===Eo||e.mapping!==To&&(e.mapping=To),e.colorSpace=Ro,e.needsUpdate=!0)}}get texture(){return this._texture}intensity=1;center=new b;size=new b(1,1,1);__lightmapIntensityScale=!0;isInBox(e){return ta??=new Nt,ta.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.size),ui([e],void 0,void 0,$n.testBox),$n.testBox.isEmpty()?ta.containsPoint(e.worldPosition):ta?.intersectsBox($n.testBox)}constructor(){super(),$n._probes.has(this.context)||$n._probes.set(this.context,[]),$n._probes.get(this.context)?.push(this)}awake(){this._texture&&(this._texture.mapping!==Eo&&(this._texture.mapping=To),this._texture.colorSpace=Ro,this._texture.needsUpdate=!0)}update(){Cl&&(ta??=new Nt,ta.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.size),B.DrawWireBox3(ta,5592320))}onEnable(){$n.onEnabled?.invoke(this)}onDisable(){$n.onDisabled?.invoke(this)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=$n._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}apply(e){if(Zx||!this.enabled||!this.texture)return;const t=fs.get(e);t.setOverride("envMap",this.texture),t.setOverride("envMapRotation",this.gameObject.rotation);let i=this.intensity;this.__lightmapIntensityScale&&t.getOverride("lightMap")&&(i/=Math.PI),t.setOverride("envMapIntensity",i)}unapply(e){const t=fs.get(e);t&&t.getOverride("envMap")?.value===this.texture&&t.removeOveride("envMap")}};gp([u([Se,String])],vh.prototype,"texture",1),gp([u()],vh.prototype,"intensity",2),gp([u(b)],vh.prototype,"center",2),gp([u(b)],vh.prototype,"size",2);let Yo=vh;const ky=w("debugexr");class qT{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,ky&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(ky&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new Qm(i.options.manager);return ky&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const uo=_t,fp="$___Export_Components",XT="NEEDLE_components";class QT{[Rr]}class YT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Kx{get name(){return XT}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[fp]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&uo&&console.log("DONE",JSON.stringify(t)),e[fp]===void 0)return;const i=e[fp];delete e[fp],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;uo&&console.log(e.name,i,e.uuid);const n=new YT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){uo&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new QT;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=kn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[Rr]=c,uo&&console.log("DID WRITE",n,"nodeIndex",r,c))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return uo&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];uo&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;uo&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}Iu(p),s.push(this.createComponents(e,l,p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;oM(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const s=n[Rr];if(s){const r=new Array;uo&&console.log(i.name,s);for(const a in s){const l=s[a];if(uo&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let c=!1;if("mesh"in t){const h=t.mesh;if(typeof h=="number"&&e.parser){const d=e.parser.json.meshes?.[h];d?.primitives&&(l.sharedMaterials=d.primitives.map(p=>"/materials/"+(p.material??0)),c=!0)}}!c&&(uo||A())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Gg(this.parser,l).catch(c=>console.error(`Error while resolving references (see console for details)
1002
- `,c,i,l))),i.userData=i.userData||{},i.userData[Rr]=i.userData[Rr]||[],i.userData[Rr].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const Jx="NEEDLE_gameobject_data";class ZT{get name(){return Jx}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[Jx];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const e1="NEEDLE_lighting_settings",Pl=w("debugenvlight");class KT{get name(){return e1}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[e1];if(i){Pl&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=x.addComponent(s,yp,{},{callAwake:!1})}else{const s=new M;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=x.addComponent(s,yp,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new oe().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new oe().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context,t=x.findObjectOfType(yp,e);t?.sourceId&&(t.enabled=!0)});class yp extends E{ambientMode=el.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=wu.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===wu.Skybox?io.Skybox:io.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Pl&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Pl&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==el.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new YC(this.ambientLight,this.ambientIntensity*e),Pl&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===el.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new ZC(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Pl&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Pl&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var bp;(o=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await T.MaterialX.load(),s=t.trimStart().startsWith("<"),r=s?t:await fetch(t).then(c=>c.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!s){const c=(i?.url||t).split("/");c.pop(),a=c.join("/")}const l=new vr;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async c=>(!c.startsWith("http")&&!c.startsWith("data:")&&!c.startsWith("blob:")&&!c.startsWith("file:")&&a&&(c=a+"/"+c),l.loadAsync(c).catch(h=>{console.warn(`Failed to load texture for MaterialX material ${c}`,h)}))},{cacheKey:t})}o.loadFromUrl=e})(bp||(bp={}));class JT extends KC{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),bp.loadFromUrl(e,{}).then(s=>{s?t(this.onLoaded(s)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return Es.createPrimitive("ShaderBall",{material:e})}}class eA{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const e=await T.MaterialX.load();try{this.mtlxLoader=new e.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(t){console.error(t)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var t1=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(t1||{});const po=w("debugcustomshader"),Ol="NEEDLE_techniques_webgl";class tA{objectToWorldMatrix=new J;worldToObjectMatrix=new J;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),vu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),vu(this.worldToObjectMatrix,this.worldToObject)}}class Te extends Nb{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return i1(e),e}constructor(e,...t){super(...t),this.identifier=e,po&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&z.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=z.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&z.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new J;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new J;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new ye;static _mainLightPosition=new b;static _lightData=new ye;_rendererData=new tA;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&z.Current.setRequireColor(!0),this.depthTextureUniform&&z.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=z.Current;if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(Te.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),vu(Te.viewProjection,Te._viewProjectionValues)),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Te.viewMatrix.copy(e.matrixWorldInverse),vu(Te.viewMatrix,Te._viewMatrixValues)),this.uniforms[Te._worldSpaceCameraPosName]&&Te._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=ee(n.gameObject,Te._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Te._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Te._mainLightColor};const l=n.intensity;Te._lightData.z=l,this.uniforms.unity_LightData={value:Te._lightData}}if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Te._viewProjectionValues),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Te._viewMatrixValues),this.uniforms[Te._worldSpaceCameraPosName]&&(this.uniforms[Te._worldSpaceCameraPosName]={value:Te._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class iA{get name(){return Ol}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return po&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Ol])return po&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;po&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Ol].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Ol];if(!n)return po?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;po&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await BM(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();po&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new ye(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new ye(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new ye(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new ye(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new ye;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Ol]){const g=t.extensions[Ol];if(g.technique===i){po&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),C=Number.parseInt(v);if(C>=0){const O=await this.parser.getDependency("texture",C);O instanceof Se&&(O.colorSpace=Ro,O.needsUpdate=!0),d[y]={value:O};continue}}if(y==="alphaMode"){_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new ye(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Te(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=JC,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=Ai;break;case 1:f.side=Nd;break;case 2:f.side=Ss;break;default:f.side=Ss;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=rP;break;case 6:f.depthTest=!0,f.depthFunc=sP;break;case 2:f.depthTest=!0,f.depthFunc=oP;break;case 4:f.depthTest=!0,f.depthFunc=nP;break;case 5:f.depthTest=!0,f.depthFunc=iP;break;case 7:f.depthTest=!0,f.depthFunc=tP;break;case 8:f.depthTest=!1,f.depthFunc=eP;break}f.transparent=m,m&&(f.depthWrite=!1),DM(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;d[y]?.value===void 0&&(_===t1.SAMPLER_2D?(d[y]={value:IM},console.warn("Missing/unassigned texture, fallback to white: "+y)):y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]))}po&&console.log(f.uuid,d),i1(f),r(f)}):null}}function i1(o){if(o.uniforms){po&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const nA=w("debugextensions");let _p;const oA=import("./vendor-HRlxIBga.min.js").then(o=>o.index$2).then(async o=>(_p=o.GLTFAnimationPointerExtension,_p)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),ia=new Array;function sA(o){ia.includes(o)||ia.push(o)}function rA(o){const e=ia.indexOf(o);e>=0&&ia.splice(e,1)}function My(o){if(o instanceof Lo){const e=new Kx;return o.register(t=>(e.parser=t,e)),e}return null}class aA{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function vp(o,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),o.register(s=>new ZT(s)),o.register(s=>new rM(s)),o.register(s=>new xM(s,e.lightmaps,i)),o.register(s=>new KT(s,i,e)),o.register(s=>new iA(s,i)),o.register(s=>new fr(s,i)),o.register(s=>new He(s)),o.register(s=>new qT(s)),o.register(s=>new Im(s)),o.register(s=>new eA(e,o,t,s)),jw()&&o.register(s=>new dc(s)),await oA.catch(s=>{}),o.register(s=>{if(_p){const r=new _p(s);return r.setAnimationPointerResolver.bind(r)(new aA),r}else return(nA||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const s of ia)s.onImport&&s.onImport(o,t,e)}function Ey(o,e){for(const t of ia)t.onExport&&t.onExport(o,e)}function n1(o,e,t){for(const i of ia)i.onLoaded&&i.onLoaded(o,e,t)}const Ht=w("debuginstancing");class ka{static instance=new ka;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(d=>He.assignTextureLOD(d,0)):He.assignTextureLOD(l,0);const c=a.object,h=c.geometry;He.assignMeshLOD(c,0).then(d=>{d&&h!=d&&a.setGeometry(d)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Ht&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=ka.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=p_());const c=new lA(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[$c]||i.equals(a)===!1)&&(i.copy(a),e[$c]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Ta{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Nw]=t,this.meshInformation=na(e.geometry),Ta.all.push(this)}updateMeshInformation(){const e=na(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Ht)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),x.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),x.markAsInstancedRendered(this.object,!1),e)){const t=Ta.all.indexOf(this);t>=0&&Ta.all.splice(t,1)}}}class lA{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Ht&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new J;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Ht&&(this._debugMaterial=o1());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new Wb(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Hc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof Nb&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Ht&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Ht&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Ta(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
1003
- `,i),A()){Pc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Ht&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,na(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Hc]===!0&&(Ht==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Ht==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const t=na(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,i=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,n=this.tryEstimateVertexCountSize(i,[e]),s=1.25,r=Math.max(this._maxVertexCount,Math.ceil(n.vertexCount*s)),a=Math.max(this._maxIndexCount,Math.ceil(n.indexCount*s));if(Ht){const h=na(e);console.warn(`[Instancing] Growing Buffer
1004
- Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${h.vertexCount.toLocaleString()} vertices, ${h.indexCount.toLocaleString()} indices)
1005
- Max count ${this._maxInstanceCount.toLocaleString()} \u2192 ${i.toLocaleString()}
1006
- Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
1007
- Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`),this._debugMaterial=o1()}else A()&&console.debug(`[Instancing] Growing Buffer
1008
- Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
1009
- Max count ${this._maxInstanceCount} \u2192 ${i}
1010
- Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
1011
- Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`);this._maxVertexCount=r,this._maxIndexCount=a;const l=new Wb(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.name=this.getBatchedMeshName(),l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Hc]=this._batchedMesh[Hc],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const h of c){if(t!==this._growId){Ht&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}h&&h.__instanceIndex>=0&&(this.addGeometry(h),this._handles[h.__instanceIndex]=h)}this._context.scene.add(l)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const h of this._handles)if(h&&h.__instanceIndex>=0&&h.object.geometry){if(n.has(h.object.geometry)){const d=n.get(h.object.geometry);d.count+=1}else{const d={count:1,...na(h.object.geometry)};n.set(h.object.geometry,d)}if(t&&t?.length>0){const d=t.indexOf(h.object.geometry);d!==-1&&t.splice(d,1)}}let s=0,r=0,a=0;for(const[h,d]of n)a+=1,s+=d.vertexCount,r+=d.indexCount;let l=Math.ceil(s/Math.max(1,a))*a,c=Math.ceil(r/Math.max(1,a))*a;if(t)for(const h of t){const d=na(h);d!=null&&(l+=d.vertexCount*i,c+=d.indexCount*i)}return Ht&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
1012
- Geometries: ${a} (New: ${t?.length||0})
1013
- Instances: ${e}
1014
- Estimated Vertices: ${l.toLocaleString()}
1015
- Estimated Indices: ${c.toLocaleString()}`),{vertexCount:l,indexCount:c}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(Ht&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
1016
- Current Instances: ${this._currentInstanceCount}
1017
- Max Vertices: ${e.maxVertexCount.toLocaleString()}
1018
- Max Indices: ${e.maxIndexCount.toLocaleString()}
1019
- Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Ht==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
1020
- GEOMETRY_ID=${i}
1021
- ${this._currentInstanceCount} instances`);const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),Ht&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
1022
- GEOMETRY_ID=${i}
1023
- ${this._currentInstanceCount} instances
1024
- Index: ${e.__instanceIndex}
1025
- Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
1026
- Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Ht&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
1027
- GEOMETRY_ID=${e.__geometryIndex}
1028
- ${this._currentInstanceCount} instances
1029
- Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function na(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=He.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function o1(){const o=new yt({color:new oe(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,w("wireframe")&&(o.wireframe=!0),o}const wp=w("debuglightmaps"),s1=Symbol("lightmapKey");class Ry{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.updatePropertyBlockTexture(),this.lightmapTexture&&He.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t,this.updatePropertyBlockTexture())}))}lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);renderer;_isApplied=!1;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,He.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n,this.updatePropertyBlockTexture())}),wp=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
1030
- ScaleOffset:`,t,`
1031
- Texture:`,i),this.setLightmapDebugMaterial()):wp&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){}applyLightmap(){if(this._isApplied)return;if(this.gameObject.type==="Object3D"){wp&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;if(this.ensureLightmapUvs(e),this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.lightmapScaleOffset;for(let i=0;i<this.renderer.sharedMaterials.length;i++){const n=this.renderer.sharedMaterials[i];!n||n.lightMap===void 0||(wp&&console.log("Setting lightmap on material",n.name,"for renderer",this.renderer.name),fs.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(t.z,1-t.y-t.w),repeat:new K(t.x,t.y)}),n[s1]=!0)}this._isApplied=!0}}updatePropertyBlockTexture(){if(!this._isApplied||!this.lightmapTexture)return;this.lightmapTexture.channel=1;const e=this.lightmapScaleOffset;fs.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(e.z,1-e.y-e.w),repeat:new K(e.x,e.y)})}onUnset(){for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];i&&delete i[s1]}const e=fs.get(this.gameObject);e&&e.removeOveride("lightMap")}ensureLightmapUvs(e){if(e instanceof H)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof ko)for(const t of e.children)this.ensureLightmapUvs(t)}setLightmapDebugMaterial(){const e=this.lightmapScaleOffset;this.gameObject.material=new qn({vertexShader:`
1032
- varying vec2 vUv1;
1033
- void main()
1034
- {
1035
- vUv1 = uv1;
1036
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1037
- }
1038
- `,fragmentShader:`
1039
- uniform sampler2D lightMap;
1040
- uniform float lightMapIntensity;
1041
- varying vec2 vUv1;
1042
-
1043
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1044
- vec4 conv_sRGBToLinear( in vec4 value ) {
1045
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1046
- }
1047
-
1048
- void main() {
1049
- vec2 lUv = vUv1.xy * vec2(${e.x.toFixed(6)}, ${e.y.toFixed(6)}) + vec2(${e.z.toFixed(6)}, ${(1-e.y-e.w).toFixed(6)});
1050
-
1051
- vec4 lightMapTexel = texture2D( lightMap, lUv);
1052
- gl_FragColor = lightMapTexel;
1053
- gl_FragColor.a = 1.;
1054
- }
1055
- `,defines:{USE_LIGHTMAP:""}})}}var cA=Object.defineProperty,Zo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cA(e,t,n),n};const kl=w("debugrenderer"),r1=w("debugskinnedmesh"),a1=w("noinstancing"),hA=w("wireframe");class l1{path=null;asset=null;default}class dA{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&kl&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Li()&&be("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof we&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const mo=class Mm extends E{static setInstanced(e,t){const i=Qc(e,Mm);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=Vr(e,Mm);return t?t.isInstancingActive:bn.isUsingInstancing(e)}static setVisible(e,t){Qo(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof we?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new dA(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return a1}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,kl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&kl&&this.probeAnchor.add(new Ii(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||x.getComponent(i,Mm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),hA)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new Ry(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else kl&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ka.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return x.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return x.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!a1&&(this.setInstancingEnabled(!0),bn.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe(),Yo.onEnabled.addEventListener(this.onReflectionProbeEnabled),Yo.onDisabled.addEventListener(this.onReflectionProbeDisabled)}onDisable(){this.setVisibility(!1),Yo.onEnabled.removeEventListener(this.onReflectionProbeEnabled),Yo.onDisabled.removeEventListener(this.onReflectionProbeDisabled),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onReflectionProbeEnabled=()=>{this.updateReflectionProbe()};onReflectionProbeDisabled=e=>{this._reflectionProbe===e&&(this._reflectionProbe.unapply(this.gameObject),this._reflectionProbe=null)};onBeforeRender(){if(this.gameObject){if((this._probeAnchorLastFrame!==this.probeAnchor||this._reflectionProbe?.activeAndEnabled===!1)&&(this._reflectionProbe?.unapply(this.gameObject),this.updateReflectionProbe()),kl==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[$c]===!0){this.gameObject[$c]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&x.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Qo(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe?this._reflectionProbe.apply(this.gameObject):this.reflectionProbeUsage===0&&this._reflectionProbe&&this._reflectionProbe.unapply(this.gameObject),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Yo.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else kl&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Qo(t.object,!0)}this._reflectionProbe?.activeAndEnabled===!1&&this._reflectionProbe.unapply(this.gameObject),this.static&&this.gameObject.matrixAutoUpdate&&this.context.time.frame-this._firstFrame>=10&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){fr.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),xe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Yo.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Qo(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Qo(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Zo([u()],mo.prototype,"receiveShadows"),Zo([u()],mo.prototype,"shadowCastingMode"),Zo([u()],mo.prototype,"lightmapIndex"),Zo([u(ye)],mo.prototype,"lightmapScaleOffset"),Zo([u()],mo.prototype,"enableInstancing"),Zo([u()],mo.prototype,"renderOrder"),Zo([u()],mo.prototype,"allowOcclusionWhenDynamic"),Zo([u(M)],mo.prototype,"probeAnchor"),Zo([u()],mo.prototype,"reflectionProbeUsage");let oi=mo;class wh extends oi{}class Ty extends wh{_needUpdateBoundingSphere=!1;awake(){super.awake(),r1&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof xs){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=qb(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(r1){for(const e of this.sharedMeshes)if(e instanceof xs&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var uA=Object.defineProperty,Ml=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uA(e,t,n),n};const Gt=w("debugdroplistener");class pA extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const mA="blob";class Ko extends E{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new ae;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new K,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(oi)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Gt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new K,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new K,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new K(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{Gt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Gt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new K(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Gt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=gA(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await xp.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Gt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Fa(mA,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Gt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Gt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await xp.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Tr.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(Gt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;r.position.copy(this.gameObject.worldPosition);const a=Ge(this.gameObject);let l=new b(0,0,0);a.x=Math.abs(a.x),a.y=Math.abs(a.y),a.z=Math.abs(a.z);let c=r.scale.clone();const h=new Nt().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*a.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize.clone().multiply(a));if(Gt&&B.DrawWireBox3(h,255,5),this.fitIntoVolume&&(N_(r,h,{position:!this.placeAtHitPosition}),c=r.scale.clone().divide(a),l=r.worldPosition.clone().sub(this.gameObject.worldPosition).divide(a),Gt&&B.DrawSphere(l,.1,16711680,5)),this.gameObject.attach(r),r.position.copy(l),r.quaternion.identity(),r.scale.copy(c),Gt&&B.DrawArrow(this.gameObject.worldPosition,r.getWorldPosition(new b),65280,5),this._addedObjects.push(r),this._addedModels.push(n),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,p&&p.length>0)for(const m of p){const f=m.point.clone();Gt&&console.log("Place object at hit",m),W_(r,f);break}}mi.autoplayAnimations(n);const d=new pA({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(d),this.onDropped?.invoke(d.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Gt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=ui([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.some(r=>r.contains(s))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}Ml([u(M)],Ko.prototype,"dropArea"),Ml([u()],Ko.prototype,"fitIntoVolume"),Ml([u(b)],Ko.prototype,"fitVolumeSize"),Ml([u()],Ko.prototype,"placeAtHitPosition"),Ml([u()],Ko.prototype,"useNetworking"),Ml([u(ae)],Ko.prototype,"onDropped");function gA(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var xp;(o=>{async function e(i,n,s){const r=s.guid,a=new Ut(r),l=new Blob([i],{type:i.type||Hx(i.name)||void 0}),c=URL.createObjectURL(l),h=await kn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=Tr.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new Ut(n.guid),l=i.toString();Gt&&B.DrawWireSphere(n.point,.1,16711680,3);const c=Ns.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await kn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=Tr.hashMD5(d);Gt?setTimeout(()=>Ns.removePreview(n.guid),3e3):Ns.removePreview(n.guid),s({model:h,contentMD5:p})}else Gt?setTimeout(()=>Ns.removePreview(n.guid),3e3):Ns.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(xp||(xp={}));var fA=Object.defineProperty,Ay=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fA(e,t,n),n};const Sp=class JS extends E{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new Ut(this.guid);this.object=x.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),x.getComponent(this.object,JS)?.destroy();let i=this.object.getComponentInChildren(ea);i||(i=this.object.addComponent(ea,{dragMode:_y.SnapToSurfaces}),i.guid=t.generateUUID());let n=x.getComponent(i.gameObject,In);n||(n=i.gameObject.addComponent(In),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(ea);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new N(0,0,0,1)}this.gameObject.getComponentInParent(sn)||this.gameObject.addComponent(sn)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=x.getComponent(t,ea);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield ef(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(x.isDestroyed(this.object))return this.object=null,null;this.object.matrixAutoUpdate===!1&&(this.object.updateMatrix(),A()&&(console.warn(`Object "${this.object.name}" has matrixAutoUpdate disabled. This can cause duplicated objects to have incorrect position/rotation/scale. Consider enabling matrixAutoUpdate or calling updateMatrix() before duplication.`),be("Duplicatable: Object has matrixAutoUpdate disabled"))),this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Gn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=x.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Ay([u(M)],Sp.prototype,"parent"),Ay([u(M)],Sp.prototype,"object"),Ay([u()],Sp.prototype,"limitCount");let Iy=Sp;var Jo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o))(Jo||{}),yA=Object.defineProperty,Ly=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yA(e,t,n),n};class Dy{eventID;callback=new ae}Ly([u()],Dy.prototype,"eventID"),Ly([u(ae)],Dy.prototype,"callback");class Cp extends E{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Jo.PointerClick)||this.hasTrigger(Jo.PointerDown)||this.hasTrigger(Jo.PointerUp)}onPointerClick(e){this.invoke(Jo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Jo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Jo.PointerExit)}onPointerDown(e){this.invoke(Jo.PointerDown)}onPointerUp(e){this.invoke(Jo.PointerUp)}}Ly([u(Dy)],Cp.prototype,"triggers");class c1{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new J;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new N,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new tt(h,3)),ROTATION:i.processAccessor(new tt(d,4)),SCALE:i.processAccessor(new tt(p,3))},n[this.name]=!0}}class h1{writer;constructor(e){this.writer=e}writeNode(e){}}class bA extends h1{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class d1 extends h1{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=cf(new se(1,1,1,0)))}}function jy(o){const e=ou.DontExport;return!(o.hideFlags&e)}var _A=Object.defineProperty,u1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_A(e,t,n),n};const Pp=w("debuggltfexport");class By extends zt{sceneRoot}const Fy=class ac extends E{binary=!0;objects=[];ext;async exportNow(e,t){Pp&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:ac.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?ac.saveArrayBuffer(n,e):ac.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new Zb;i.register(c=>new c1(c)),i.register(c=>new d1(c)),Ey(i,this.context),ac.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||ac.collectAnimations(e),...t},s=new Array,r=new M;t?.pivot&&r.position.sub(t.pivot),Pp&&console.log("EXPORT",e),e.forEach(c=>{c&&jy(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),x.getComponentsInChildren(c,oi).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!jy(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new Qg(r);return t?.needleComponents&&(this.ext=new Kx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{Pp&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),Pp&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,x.getComponentsInChildren(c,oi).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(ee(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};u1([u()],Fy.prototype,"binary"),u1([u(M)],Fy.prototype,"objects");let Uy=Fy;function vA(){typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}})}const wA=w("debugprogress");function p1(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class le{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new xA(e,t);xh.set(e,i)}static report(e,t){const i=xh.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=xh.get(e);t&&(t.end(),xh.delete(e))}}const xh=new Map;class xA{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?xh.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!wA,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Be="</StageRoot/Materials";function SA(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(g,v)}return _.get(g)},s=o.colorNode?Op(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${Be}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?Op(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${Be}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?Op(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${Be}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?Op(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${Be}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=OA(m,e,t,n);return console.debug(f),`
1056
-
1057
- def Material "${e}" ${o.name?`(
1058
- displayName = "${o.name}"
1059
- )`:""}
1060
- {
1061
- token outputs:mtlx:surface.connect = ${Be}/${e}/N_mtlxsurface.outputs:surface>
1062
-
1063
- def Shader "N_mtlxsurface"
1064
- {
1065
- uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1066
- ${r}
1067
- ${l}
1068
- ${h}
1069
- ${p}
1070
- token outputs:surface
1071
- }
1072
-
1073
- ${f}
1074
-
1075
- }`}function Op(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const C in v)v[C]?.isNode&&(_(v[C]),v.nodeType___needle||=v[C].nodeType___needle),Array.isArray(v[C])&&v[C].forEach(O=>{O.isNode&&(_(O),v.nodeType___needle||=O.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===g)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(C=>C.isNode&&C===g))return{parent:_,label:v}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,y);return v?.parent&&(v.parent[v.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,g);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function CA(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function PA(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${CA(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const v of o.nodes)p.push(`float inputs:in${m++}.connect = ${Be}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${Be}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Be}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),C=r(o.bNode.nodeType___needle);(v==="color3f"&&C==="float"||C==="float"&&C==="color3f")&&(d=f+"_color3FA"),p.push(`${v} inputs:in1.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${C} inputs:in2.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${Be}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=Gy.includes(g.format),_=kA(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${Be}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${Be}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
1076
- ${n}def Shader "${t(o)}"
1077
- ${n}{
1078
- ${n}uniform token info:id = "ND_${d}"
1079
- ${n}${h} outputs:out
1080
- ${n}${p.length>0?p.join(`
1081
- `):""}
1082
- ${n}}
1083
- `}function OA(o,e,t,i){let n="";for(const s of o)n+=PA(s,e,i,t);return n}function kA(o){return Wi(o.name)+"_"+(o.source?.id??o.id)}function Wi(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function m1(o){return o=o.replace('"','\\"'),o}function g1(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function f1(o){const e=g1(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const MA=new b,EA=new N,RA=new b(1,1,1);class ct{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new J;const{position:e,quaternion:t,scale:i}=this.transform,n=new J;return n.compose(e||MA,t||EA,i||RA),n}setMatrix(e){if(!e||!(e instanceof J)){this.transform=null;return}const t=new b,i=new N,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new ct(Io.generateUUID(),e.name+"_empty_"+ct.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new ct(Io.generateUUID(),"Empty_"+ct.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Wi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new ct(Io.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class zy extends ct{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
1084
- `;const c=a;return`#usda 1.0
1085
- (
1086
- customLayerData = {
1087
- string creator = "Needle Engine ${gi}"
1088
- dictionary Needle = {
1089
- bool animations = ${t?1:0}
1090
- bool interactive = ${i?1:0}
1091
- bool physics = ${n?1:0}
1092
- bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1093
- }
1094
- }
1095
- defaultPrim = "${Wi(this.name)}"
1096
- metersPerUnit = 1
1097
- upAxis = "Y"
1098
- startTimeCode = ${s}
1099
- endTimeCode = ${r}
1100
- timeCodesPerSecond = 60
1101
- framesPerSecond = 60
1102
- doc = """Generated by Needle Engine USDZ Exporter ${gi}"""
1103
- ${c}
1104
- )
1105
- `}}const El=`
1106
- `,si="</StageRoot/Materials";class y1{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=El,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=El,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+El}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=El,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+El}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=El}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class TA{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new zy,this.output="",this.animations=[]}makeNameSafe(e){return Wi(e)}}const b1=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let _1=class{debug;pruneUnusedNodes;sceneAnchoringOptions=b1();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=b1()){e=Object.assign({},e),this.sceneAnchoringOptions=e;const t=new TA(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null,t.materials;const s=t.textures;le.report("export-usdz","Invoking onBeforeBuildDocument"),await kp(t,"onBeforeBuildDocument"),le.report("export-usdz","Done onBeforeBuildDocument"),le.report("export-usdz","Reparent bones to common ancestor");const r=[],a=new Set;o?.traverse(f=>{if(!(!e.exportInvisible&&!f.visible)&&f instanceof xs){const g=f.skeleton.bones,y=g1(g);if(y){const _={object:f,originalParent:f.parent,newParent:y};r.push(_),a.add(_.object.uuid),_.newParent&&a.add(_.newParent.uuid),_.originalParent&&a.add(_.originalParent.uuid)}}});for(const f of r){const{object:g,originalParent:y,newParent:_}=f;_.add(g)}le.report("export-usdz","Traversing hierarchy"),o&&v1(o,t.document,t,this.keepObject),le.report("export-usdz","Invoking onAfterBuildDocument"),await kp(t,"onAfterBuildDocument");const l=t.extensions.find(f=>f.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const f={allBehaviorTargets:l,debug:!1,boneReparentings:a,quickLookCompatible:t.quickLookCompatible};this.debug&&w1(t.document,"Hierarchy BEFORE pruning",f),x1(t.document,f),this.debug&&w1(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");le.report("export-usdz",{message:"Parsing document",autoStep:10}),await AA(t,e),le.report("export-usdz","Invoking onAfterSerialize"),await kp(t,"onAfterSerialize");for(const f of r){const{object:g,originalParent:y,newParent:_}=f;y&&y.add(g)}t.exporter?.beforeWritingDocument?.();const c=t.document.buildHeader(t)+`
1107
- `+t.output;this.debug&&console.debug(c),i[n]=Kb(c),t.output="",le.report("export-usdz",{message:"Exporting textures",autoStep:10}),le.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const h=new _r({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),d=Object.keys(s).length;le.report("export-usdz-textures",{totalSteps:d*3,currentStep:0});const p=async f=>{const g=s[f],y=g.texture,_=Gy.includes(y.format);let v={imageData:y.image};le.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const C=g.scale!==void 0&&g.scale.x!==1&&g.scale.y!==1&&g.scale.z!==1&&g.scale.w!==1;(y.isCompressedTexture||y.isRenderTargetTexture||C)&&(v=await C1(y,e.maxTextureSize,h,g.scale)),le.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const O=await LA(v.imageBitmap||v.imageData,e.maxTextureSize).catch(k=>{console.error("Error converting texture to canvas",y,k)});if(O){le.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const k=await O.convertToBlob({type:_?"image/png":"image/jpeg",quality:.95});i[`textures/${f}.${_?"png":"jpg"}`]=new Uint8Array(await k.arrayBuffer())}else console.warn("Can`t export texture: ",y)};for(const f in s)await p(f);h.dispose(),le.end("export-usdz-textures");let m=0;for(const f in i){const g=i[f],y=34+f.length;m+=y;const _=m&63;if(_!==4){const v=64-_,C=new Uint8Array(v);i[f]=[g,{extra:{12345:C}}]}m=g.length}return le.report("export-usdz","zip archive"),LP(i,{level:0})}};function v1(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof xs)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof xs)&&r&&typeof r=="object"&&(r instanceof yt||r instanceof Ce||r.isMeshPhysicalNodeMaterial||r instanceof we&&r.type==="MeshLineMaterial")){const l=Rp(o),c=o instanceof xs?o:null;n=new ct(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof de||o instanceof Td){const l=Rp(o);n=new ct(o.uuid,l,a,void 0,void 0,o)}else{const l=Rp(o);n=new ct(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=Rp(o),c=new ct(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)v1(l,e,t,i)}function w1(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function x1(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=x1(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function AA(o,e){le.start("export-usdz-resources","export-usdz");const t=[];for(const c of o.document.children)S1(c,o,t);const i=t.length;for(let c=0;c<i;c++)le.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,d)=>{t[c](),h()});le.end("export-usdz-resources");const n=new y1,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1108
- kind = "sceneLibrary"
1109
- )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=c=>{if(!c)return 0;let h=1;for(const d of c.children)h+=r(d);return h},a=r(o.document);le.start("export-usdz-xforms","export-usdz"),le.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const c of o.document.children)k1(c,n,o);le.end("export-usdz-xforms"),le.report("export-usdz","invoke onAfterHierarchy"),await kp(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),le.report("export-usdz","Building materials");const l=zA(o.materials,o.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),le.report("export-usdz","write to string"),o.output+=n.toString()}function S1(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+Wy(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=BA(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=jA(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const s of o.children)S1(s,e,t)}async function kp(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let Mp=null,ri=null,Ny,Rl,Ep;async function C1(o,e=1/0,t=null,i=void 0){Ny||(Ny=new Cn(2,2,1,1)),Rl||(Rl=new qn({uniforms:{blitTexture:new Yi(o),flipY:new Yi(!1),scale:new Yi(new ye(1,1,1,1))},vertexShader:`
1110
- varying vec2 vUv;
1111
- uniform bool flipY;
1112
- void main(){
1113
- vUv = uv;
1114
- if (flipY)
1115
- vUv.y = 1. - vUv.y;
1116
- gl_Position = vec4(position.xy * 1.0,0.,.999999);
1117
- }`,fragmentShader:`
1118
- uniform sampler2D blitTexture;
1119
- uniform vec4 scale;
1120
- varying vec2 vUv;
1121
-
1122
- void main(){
1123
- gl_FragColor = vec4(vUv.xy, 0, 1);
1124
-
1125
- #ifdef IS_SRGB
1126
- gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1127
- #else
1128
- gl_FragColor = texture2D( blitTexture, vUv);
1129
- #endif
1130
-
1131
- gl_FragColor.rgba *= scale.rgba;
1132
- }`}));const n=Rl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new ye(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Rl.defines.IS_SRGB=o.colorSpace==Ao,Rl.needsUpdate=!0,Ep||(Ep=new H(Ny,Rl),Ep.frustumCulled=!1);const s=new de,r=new Ri;r.add(Ep),t||(t=Mp=new _r({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);ri&&(ri.width!==a||ri.height!==l)&&(ri.dispose(),ri=null),ri||(ri=new Xn(a,l,{format:Ld,type:aP,minFilter:Wd,magFilter:Wd})),t.setRenderTarget(ri),t.setSize(a,l),t.clear(),t.render(r,s),Mp&&(Mp.dispose(),Mp=null);const c=new Uint8ClampedArray(ri.width*ri.height*4);t.readRenderTargetPixels(ri,0,0,ri.width,ri.height,c);const h=new ImageData(c,ri.width,ri.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function IA(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function LA(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function P1(o,e=void 0,t=!1,i=4096){if(IA(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Ee=7;function DA(){return`#usda 1.0
1133
- (
1134
- customLayerData = {
1135
- string creator = "Needle Engine USDZExporter"
1136
- }
1137
- metersPerUnit = 1
1138
- upAxis = "Y"
1139
- )
1140
- `}function jA(o,e){let t=DA();return t+=o,Kb(t)}function Rp(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function O1(o){return Wi(o.name||"bone_"+o.uuid)}function Wy(o,e){return Wi(o.name||"Geometry")+"_"+o.id}function Tp(o){return Wi(o.name||"Material")+"_"+o.id}function Tl(o,e){let t=O1(o),i=o.parent;for(;i&&i!==e;)t=O1(i)+"/"+t,i=i.parent;return t}function k1(o,e,t){if(o==null)return;le.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof Ce&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===Ai&&!l?e.appendLine(`prepend references = @./geometries/${Wy(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Wy(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${m1(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=Tp(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===Ai&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ce(i.position.x)}, ${ce(i.position.y)}, ${ce(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ce(i.quaternion.w)}, ${ce(i.quaternion.x)}, ${ce(i.quaternion.y)}, ${ce(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ce(i.scale.x)}, ${ce(i.scale.y)}, ${ce(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Ee)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Ee)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Ee)}, ${r.far.toPrecision(Ee)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Ee)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Ee)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Ee)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Ee)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)k1(m,e,t)}e.closeBlock()}function ce(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function M1(o){const e=o.elements;return`( ${Ap(e,0)}, ${Ap(e,4)}, ${Ap(e,8)}, ${Ap(e,12)} )`}function Ap(o,e){return`(${ce(o[e+0])}, ${ce(o[e+1])}, ${ce(o[e+2])}, ${ce(o[e+3])})`}function BA(o,e=[],t=!0){return`
1141
- def "Geometry"
1142
- ${FA(o,e,t)}
1143
- `}function FA(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of f1(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>Tl(y.bone,f)>Tl(_.bone,f)?1:-1),a.map(y=>'"'+Tl(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),v=g.getY(y),C=g.getZ(y),O=g.getW(y);c.push(l[_],l[v],l[C],l[O])}h=new tt(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
1144
- {
1145
- def Mesh "${i}" ${d?`(
1146
- prepend apiSchemas = ["SkelBindingAPI"]
1147
- )`:""}
1148
- {
1149
- int[] faceVertexCounts = [${Vy(o)}]
1150
- int[] faceVertexIndices = [${$y(o)}]
1151
- ${n.normal||t?`normal3f[] normals = [${Ip(n.normal,s)}] (
1152
- interpolation = "vertex"
1153
- )`:""}
1154
- point3f[] points = [${Ip(n.position,s)}]
1155
- ${n.uv?`texCoord2f[] primvars:st = [${R1(n.uv,s,!0)}] (
1156
- interpolation = "vertex"
1157
- )`:""}
1158
- ${n.uv1?Hy("st1",n.uv1):""}
1159
- ${n.uv2?Hy("st2",n.uv2):""}
1160
- ${n.uv3?Hy("st3",n.uv3):""}
1161
- ${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1162
- elementSize = 1
1163
- interpolation = "constant"
1164
- )`:""}
1165
- ${n.skinIndex?`int[] primvars:skel:jointIndices = [${E1(h,!0)}] (
1166
- elementSize = 4
1167
- interpolation = "vertex"
1168
- )`:""}
1169
- ${n.skinWeight?`float[] primvars:skel:jointWeights = [${E1(n.skinWeight)}] (
1170
- elementSize = 4
1171
- interpolation = "vertex"
1172
- )`:""}
1173
- ${n.color?`color3f[] primvars:displayColor = [${Ip(n.color,s)}] (
1174
- interpolation = "vertex"
1175
- )`:""}
1176
- uniform token subdivisionScheme = "none"
1177
- }
1178
- }
1179
- ${t?`
1180
- # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1181
- # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1182
- def "${i}_doubleSided" (
1183
- prepend references = </Geometry>
1184
- )
1185
- {
1186
- over "Geometry"
1187
- {
1188
- int[] faceVertexCounts = [${Vy(o)+", "+Vy(o)}]
1189
- int[] faceVertexIndices = [${$y(o)+", "+$y(o,!0)}]
1190
- }
1191
- }
1192
- `:""}
1193
- `}function Vy(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function $y(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function Hy(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${R1(e,t,!0)}] (
1194
- interpolation = "vertex"
1195
- )`;case 3:return`texCoord3f[] primvars:${o} = [${Ip(e,t)}] (
1196
- interpolation = "vertex"
1197
- )`;case 4:return`double4[] primvars:${o} = [${UA(e,t)}] (
1198
- interpolation = "vertex"
1199
- )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Ip(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Ee)}, ${s.toPrecision(Ee)}, ${r.toPrecision(Ee)})`)}return t.join(", ")}function UA(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Ee)}, ${s.toPrecision(Ee)}, ${r.toPrecision(Ee)}, ${a.toPrecision(Ee)})`)}return t.join(", ")}function E1(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Ee)}`),t.push(`${e?s:s.toPrecision(Ee)}`),t.push(`${e?r:r.toPrecision(Ee)}`),t.push(`${e?a:a.toPrecision(Ee)}`)}return t.join(", ")}function R1(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Ee)}, ${r.toPrecision(Ee)})`)}return i.join(", ")}function zA(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(NA(s,e,t))}return`
1200
- def "Materials"
1201
- {
1202
- ${i.join("")}
1203
- }`}function cn(o){return Wi(o.name)+"_"+(o.source?.id??o.id)}function Vs(o,e,t,i,n,s,r=void 0,a=void 0){const l=cn(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new ye(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=Gy.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),C=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=v/g.x,y.y+=C-1):(y.x+=v*g.x,y.y+=(1-C)*g.y);const O=Tp(n),k=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,j=`${si}/${O}/${"uvReader_"+p}.outputs:result>`,L=`${si}/${O}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,W=e==="normal",G=n instanceof yt&&n.normalScale?n.normalScale.x*2:2,X=G.toFixed(Ee),R=(-1*(G/2)).toFixed(Ee),$=(1-G).toFixed(Ee);return`
1204
- ${k?`def Shader "Transform2d_${e}" (
1205
- sdrMetadata = {
1206
- string role = "math"
1207
- }
1208
- )
1209
- {
1210
- uniform token info:id = "UsdTransform2d"
1211
- float2 inputs:in.connect = ${j}
1212
- float2 inputs:scale = ${A1(g)}
1213
- float2 inputs:translation = ${A1(y)}
1214
- float inputs:rotation = ${(_/Math.PI*180).toFixed(Ee)}
1215
- float2 outputs:result
1216
- }
1217
- `:""}
1218
- def Shader "${l}_${e}"
1219
- {
1220
- uniform token info:id = "UsdUVTexture"
1221
- asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
1222
- token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
1223
- float2 inputs:st.connect = ${k?L:j}
1224
- ${V?`
1225
- float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1226
- `:""}
1227
- ${W?`
1228
- float4 inputs:scale = (${X}, ${X}, ${X}, 1)
1229
- float4 inputs:bias = (${R}, ${R}, ${$}, 0)
1230
- `:""}
1231
- token inputs:wrapS = "${f[o.wrapS]}"
1232
- token inputs:wrapT = "${f[o.wrapT]}"
1233
- float outputs:r
1234
- float outputs:g
1235
- float outputs:b
1236
- float3 outputs:rgb
1237
- ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1238
- }`}function NA(o,e,t=!1){const i=Tp(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1239
-
1240
- def Material "${i}" ${o.name?`(
1241
- displayName = "${o.name}"
1242
- )`:""}
1243
- {
1244
- token outputs:mtlx:surface.connect = ${si}/${i}/Occlusion.outputs:out>
1245
-
1246
- def Shader "Occlusion"
1247
- {
1248
- uniform token info:id = "${d}"
1249
- token outputs:out
1250
- }
1251
- }`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return SA(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof Vb&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${si}/${i}/${cn(o.map)}_diffuse.outputs:rgb>`),o instanceof Ce&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${si}/${i}/${cn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${si}/${i}/${cn(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${si}/${i}/${cn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Vs(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${T1(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${si}/${i}/${cn(o.aoMap)}_occlusion.outputs:r>`),r.push(Vs(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${si}/${i}/${cn(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Vs(o.alphaMap,"opacity",t,e,o,a,new oe(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof yt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${si}/${i}/${cn(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Vs(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${T1(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${si}/${i}/${cn(o.normalMap)}_normal.outputs:rgb>`),r.push(Vs(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${si}/${i}/${cn(o.roughnessMap)}_roughness.outputs:g>`),r.push(Vs(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${si}/${i}/${cn(o.metalnessMap)}_metallic.outputs:b>`),r.push(Vs(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof Vb&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${si}/${i}/${cn(o.transmissionMap)}_transmission.outputs:r>`),r.push(Vs(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1252
-
1253
- def Material "${i}" ${o.name?`(
1254
- displayName = "${m1(o.name)}"
1255
- )`:""}
1256
- {
1257
- token outputs:surface.connect = ${si}/${i}/PreviewSurface.outputs:surface>
1258
-
1259
- def Shader "PreviewSurface"
1260
- {
1261
- uniform token info:id = "UsdPreviewSurface"
1262
- ${s.join(`
1263
- `)}
1264
- int inputs:useSpecularWorkflow = ${o instanceof Ce?"1":"0"}
1265
- token outputs:surface
1266
- }
1267
- ${r.length>0?`
1268
- ${a.has(0)?`
1269
- def Shader "uvReader_st"
1270
- {
1271
- uniform token info:id = "UsdPrimvarReader_float2"
1272
- string inputs:varname = "st"
1273
- float2 inputs:fallback = (0.0, 0.0)
1274
- float2 outputs:result
1275
- }
1276
- `:""}
1277
- ${a.has(1)?`
1278
- def Shader "uvReader_st1"
1279
- {
1280
- uniform token info:id = "UsdPrimvarReader_float2"
1281
- string inputs:varname = "st1"
1282
- float2 inputs:fallback = (0.0, 0.0)
1283
- float2 outputs:result
1284
- }
1285
- `:""}
1286
- ${r.join(`
1287
- `)}`:""}
1288
- }`}function T1(o){return`(${o.r}, ${o.g}, ${o.b})`}function A1(o){return`(${o.x}, ${o.y})`}const Gy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class Ft{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Wi(e)+"_"+Ft.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Al=new Set;function qy(o,e){let t="";if(Array.isArray(o)){Al.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(Al.has(s))continue;i+=s,Al.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(Al.has(r))continue;i+=r,Al.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,Al.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class pr{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+pr.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=qy(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function I1(o,e={direct:!0,indirect:!0}){const t=ct.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class qt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new pr(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new pr(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ct&&I1(n,t);else e instanceof ct&&I1(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new pr(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class oa{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Ei{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Ei,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Ei.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=qy(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=qy(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class xn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new xn(0,1,0)}static get right(){return new xn(1,0,0)}static get forward(){return new xn(0,0,1)}static get back(){return new xn(0,0,-1)}static get zero(){return new xn(0,0,0)}}class fe{static sequence(...e){return new oa("Group_"+oa.getId(),e).makeSequence()}static parallel(...e){return new oa("Group_"+oa.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Ei(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new Ei(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),fe.sequence(s,h)}return s}static waitAction(e){const t=new Ei;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new Ei(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??xn.forward,s.up=n??xn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new Ei(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new Ei(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new Ei(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Ei(e);return i.tokenId="Impulse",i.velocity=t,i}}class WA{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Xy extends WA{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ct.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class L1{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const go=w("debugusdzanimation"),Qy=w("debugusdzanimationserialization");class br{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ve.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=Ia.parseTrackName(t.name);let n=Ia.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||br.isDescendantOf(e,n))continue;if(!br.isDescendantOf(n,e)){for(;!br.isDescendantOf(n,e)&&n.parent;)n=n.parent;br.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ve{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ve.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=x.getComponent(e,wt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&be("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new N,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-Ve.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+Ve.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new J;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class Lp{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ve.restPoseClipDuration+Ve.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);go&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=Ia.parseTrackName(c.name),d=Ia.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ve(null,d,null));let m=p[s];m||(m=new Ve(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}go&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ve(null,c,null);h[0]=p}let d=h[s];d||(go&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ve(e,c,t),h[s]=d)}const l=new br(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),go&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ve.restPoseClipDuration);let h=this.lastClipEndTime+Ve.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){go&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){go&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ve(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;Qy&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){x.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new VA(e,this);this.serializers.push(n),n.registerCallback(t)}}class VA{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),Qy&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(R){const $=[];for(const[q,he]of R){let re=`${q} : [`;const ge=[];for(const te of he)ge.push(`(${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(ge.join(", ")),re=re.concat("],"),$.push(re)}return $},a=function(R){const $=[];for(const[q,he]of R){let re=`${q} : [`;const ge=[];for(const te of he)ge.push(`(${ce(te.w)}, ${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(ge.join(", ")),re=re.concat("],"),$.push(re)}return $},l=function(R){let $,q=!0;const he=new Map;for(const[ge,te]of R){$===void 0&&($=te.length),$!==te.length&&(q=!1);let $e=0;for(const hi of te)$e++,hi||(he.has(ge)||he.set(ge,[]),he.get(ge).push($e))}go&&console.log("Bone count: ",R.size,"TransformData entries per bone: ",$,"Undefined bone entries: ",he),console.assert(q,"All bones should have the same number of TransformData entries",R),console.assert(he.size===0,"All TransformData entries should be set",he);const re=[];for(const[ge,te]of R)for(let $e=0;$e<te.length;$e++){const hi=te[$e],Rd=i.getStartTimeByClip(hi.clip);re.length<=$e&&re.push({pos:[],rot:[],scale:[],timeOffset:Rd});const vs=re[$e];vs.pos.push(...hi.getSortedTimesArray(!0,!1,!1)),vs.rot.push(...hi.getSortedTimesArray(!1,!0,!1)),vs.scale.push(...hi.getSortedTimesArray(!1,!1,!0))}for(const ge of re)ge.pos.sort((te,$e)=>te-$e),ge.rot.sort((te,$e)=>te-$e),ge.scale.sort((te,$e)=>te-$e),ge.pos=[...new Set(ge.pos)],ge.rot=[...new Set(ge.rot)],ge.scale=[...new Set(ge.scale)];return re},c=function(R,$,q){const he=new Map,re=new Map,ge=new Map,te=$.length;for(const $e of q){const hi=R.get($e);let Rd;hi?console.assert(hi.length===te,"We should have the same number of TransformData entries for each bone",hi,$):Rd=new Ve(null,$e,null);for(let vs=0;vs<te;vs++){const jm=hi?hi[vs]:Rd,Aa=$[vs];for(const{time:fc,translation:yc}of jm.getValues(Aa.pos,!0,!1,!1)){const Sn=(fc+Aa.timeOffset)*60;he.has(Sn)||he.set(Sn,new Array),he.get(Sn).push(yc.clone())}for(const{time:fc,rotation:yc}of jm.getValues(Aa.rot,!1,!0,!1)){const Sn=(fc+Aa.timeOffset)*60;re.has(Sn)||re.set(Sn,new Array),re.get(Sn).push(yc.clone())}for(const{time:fc,scale:yc}of jm.getValues(Aa.scale,!1,!1,!0)){const Sn=(fc+Aa.timeOffset)*60;ge.has(Sn)||ge.set(Sn,new Array),ge.get(Sn).push(yc.clone())}}}return{position:he.size==0?void 0:he,quaternion:re.size==0?void 0:re,scale:ge.size==0?void 0:ge}},h=function(R){const $=[];for(const q of R)$.push(`(${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},d=function(R){const $=[];for(const q of R)$.push(`(${ce(q.w)}, ${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},p=function(R){const $=new Map;if(go){const q=new Array;for(const[he,re]of s)q.push(he.uuid+": "+re.length+" "+re.map(ge=>ge.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1289
- `+q.join(`
1290
- `))}for(const q of R){const he=s.get(q);he&&$.set(q,he)}return $},m=function(R){const $=p(R),q=l($);return c($,q,R)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const R of f.bones){y.push(R),_.push(R.uuid);const $=f.boneInverses[f.bones.indexOf(R)];g.push({bone:R,inverse:$})}let v=1e4;for(;_.length<f.bones.length&&v-- >0;)for(const R of y){const $=R.children;for(const q of $)if(_.indexOf(q.uuid)===-1&&f.bones.indexOf(q)!==-1){y.push(q),_.push(q.uuid);const he=f.boneInverses[f.bones.indexOf(q)];g.push({bone:q,inverse:he})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const R of f1(f.bones))g.push({bone:R,inverse:R.matrixWorld.clone().invert()});const C=g[0].bone.parent;C||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((R,$)=>Tl(R.bone,C)>Tl($.bone,C)?1:-1);const O=t.quickLookCompatible,k=[],j=[],L=[],V=[];for(const{bone:R}of g){if(O){const $=R.scale;$.x==0&&($.x=1e-5),$.y==0&&($.y=1e-5),$.z==0&&($.z=1e-5),k.push(new J().compose(R.position,R.quaternion,R.scale))}else k.push(R.matrix.clone());j.push(R.position),L.push(R.quaternion),V.push(R.scale)}const W=g.map(R=>'"'+Tl(R.bone,C)+'"').join(", "),G=g.map(R=>M1(R.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${G}]`),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${k.map(R=>M1(R)).join(", ")}]`);const X=m(g.map(R=>R.bone));if(go){let R=1e7,$=0;for(const q of X.position?.keys()??[])R=Math.min(R,q),$=Math.max($,q);console.log("Time samples",R,$,X)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),X&&X.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const R=a(X.quaternion);for(const $ of R)e.appendLine($);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),X&&X.scale){e.beginBlock("half3[] scales.timeSamples = {","");const R=r(X.scale);for(const $ of R)e.appendLine($);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(j)}]`),X&&X.position){e.beginBlock("float3[] translations.timeSamples = {","");const R=r(X.position);for(const $ of R)e.appendLine($);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ve(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;Qy&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),v=d==="rotation"&&(m.rot||y),C=d==="scale"&&(m.scale||y);if(_||v||C){const O=m.clip?.name??"rest",k=m.getDuration();go&&console.log("Write .timeSamples:",O,f,k,h),e.appendLine("# "+O+": start="+l.format(f*Ve.frameRate)+", length="+l.format(k*Ve.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:O,translation:k}of m.getValues(g,!0,!1,!1)){const j=`${l.format((f+O)*Ve.frameRate)}: (${ce(k.x)}, ${ce(k.y)}, ${ce(k.z)}),`;e.appendLine(j)}if(v)for(const{time:O,rotation:k}of m.getValues(g,!1,!0,!1)){const j=`${l.format((f+O)*Ve.frameRate)}: (${ce(k.w)}, ${ce(k.x)}, ${ce(k.y)}, ${ce(k.z)}),`;e.appendLine(j)}if(C)for(const{time:O,scale:k}of m.getValues(g,!1,!1,!0)){const j=`${l.format((f+O)*Ve.frameRate)}: (${ce(k.x)}, ${ce(k.y)}, ${ce(k.z)}),`;e.appendLine(j)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const $A=w("debugusdz");class Oa{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Wi(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=x.getComponents(e,zi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=Oa.getName(s.clip),l=Wi(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){$A&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var HA=Object.defineProperty,Fe=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HA(e,t,n),n};const D1=w("debugusdzbehaviours");class sa extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new N;targetScale=new b;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(Je);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=ee(this.object).clone(),t=ee(this.target).clone(),i=_e(this.object).clone(),n=_e(this.target).clone(),s=Ge(this.object).clone(),r=Ge(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){bt(this.object,t),On(this.object,n),Wa(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),bt(this.object,this.targetPos),On(this.object,this.targetRot),Wa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Ft("Move to "+this.target?.name,qt.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Fe([u(M)],sa.prototype,"object"),Fe([u(M)],sa.prototype,"target"),Fe([u()],sa.prototype,"duration"),Fe([u()],sa.prototype,"relativeMotion");const Dp=class ai extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Rv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],ai._materialTriggersPerId={},ai.variantSwitchIndex=0,this.materialToSwitch&&await He.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await He.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(ai._materialTriggersPerId[this.materialToSwitch.uuid]||(ai._materialTriggersPerId[this.materialToSwitch.uuid]=[]),ai._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=ai._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete ai._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(fe.fadeAction([...this.targetModels,...i],s,!1)),n.push(fe.fadeAction(t,s,!0)),e.addBehavior(new Ft("Select_"+this.selfModel.name,qt.tapTrigger(this.selfModel),fe.parallel(...n))),ai._parallelStartHiddenActions.push(...t),ai._startHiddenBehaviour||(ai._startHiddenBehaviour=new Ft("StartHidden_"+this.selfModel.name,qt.sceneStartTrigger(),fe.fadeAction(ai._parallelStartHiddenActions,s,!1)),e.addBehavior(ai._startHiddenBehaviour))}static getMaterialName(e){return Wi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+ai.variantSwitchIndex+++"_"+ai.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ct.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Fe([u(we)],Dp.prototype,"materialToSwitch"),Fe([u(we)],Dp.prototype,"variantMaterial"),Fe([u()],Dp.prototype,"fadeDuration");let Yy=Dp;const Sh=class We extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[We.wasVisible]===void 0&&(this.gameObject[We.wasVisible]=this.gameObject.activeSelf),this.target[We.wasVisible]===void 0&&(this.target[We.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[We.wasVisible],this.targetStateBeforeCreatingDocument=this.target[We.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&zy.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[We.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggle"+We.clonedToggleIndex++,i.add(l),this.gameObject[We.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[We.toggleClone];if(!this.gameObject[We.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggleReverse"+We.clonedToggleIndex++,i.add(l),this.gameObject[We.reverseToggleClone]=l}this.toggleModel=this.gameObject[We.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.toggleModel,0,!0)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Ft("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),qt.tapTrigger(n),fe.parallel(...a)));const l=[];l.push(fe.fadeAction(this.toggleModel,0,!1)),l.push(fe.fadeAction(n,0,!0)),l.push(fe.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Ft("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),qt.tapTrigger(this.toggleModel),fe.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Ft("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),qt.tapTrigger(n),a.length>1?fe.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),vn.add(r,e)}}afterSerialize(e,t){this.gameObject[We.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[We.wasVisible],delete this.gameObject[We.wasVisible]),this.target&&this.target[We.wasVisible]!==void 0&&(this.target.visible=this.target[We.wasVisible],delete this.target[We.wasVisible]),delete this.gameObject[We.toggleClone],delete this.gameObject[We.reverseToggleClone]}};Fe([u(M)],Sh.prototype,"target"),Fe([u()],Sh.prototype,"toggleOnClick"),Fe([u()],Sh.prototype,"targetState"),Fe([u()],Sh.prototype,"hideSelf");let Zy=Sh;class vn extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)vn._fadeObjects.includes(n)||(console.log("adding hide on start",n),vn._fadeObjects.push(n));vn._fadeBehaviour===void 0&&(vn._fadeBehaviour=new Ft("HideOnStart",qt.sceneStartTrigger(),fe.fadeAction(vn._fadeObjects,0,!1)),t.addBehavior(vn._fadeBehaviour))}start(){x.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||vn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=x.isActiveSelf(this.gameObject)}}class Il extends E{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Ft("emphasize "+this.name,qt.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Fe([u()],Il.prototype,"target"),Fe([u()],Il.prototype,"duration"),Fe([u()],Il.prototype,"motionType");class $s extends E{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(zi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;Oa.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=fe.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=fe.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Ft("playAudio"+d,qt.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Ft("playAudioOnStart"+d,qt.sceneStartTrigger(),h);e.addBehavior(p)}}}}Fe([u(zi)],$s.prototype,"target"),Fe([u(URL)],$s.prototype,"clip"),Fe([u()],$s.prototype,"toggleOnClick");const Ky=class Co extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(Co.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&be(e),console.warn(e,...Co.rootsWithExclusivePlayback)}Co.animationActions=[],Co.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Lp);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Co.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=Co.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Ft(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?qt.tapTrigger(this.selfModel):qt.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=Co.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=fe.startAnimationAction(l,c),Co.animationActions.push(h)),h},a=fe.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:fe.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(fe.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(wt),s=t.getComponent(Vt);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),D1&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],D1&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const C=y.name+"_hold";v=_.clone(),v.duration=1,v.name=C;const O=_.duration;v.tracks=_.tracks.map(k=>{const j=k.clone();j.times=new Float32Array([0,O]);const L=k.values.length,V=k.getValueSize(),W=k.values.slice(L-V,L);return j.values=new Float32Array(2*V),j.values.set(W,0),j.values.set(W,V),j}),v.name=C,e.holdClipMap.set(_,v)}if(v){const C={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(C)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=Co.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Fe([u(wt)],Ky.prototype,"animator"),Fe([u()],Ky.prototype,"stateName");let Ch=Ky;class Ll extends E{getType(){}target;getDuration(){}}Fe([u(M)],Ll.prototype,"target");class Ph extends E{target}Fe([u(Ll)],Ph.prototype,"target");class Oh extends Ll{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Fe([u()],Oh.prototype,"type"),Fe([u()],Oh.prototype,"duration");class Jy extends Ph{}let jp;function GA(o){jp=o}function qA(){if(!jp)return null;const o=jp.find();return o?{handler:o,created:!1}:{handler:jp.create(),created:!0}}const XA=100,QA=200,YA=300;class mr{static _instance;static create(){return new mr}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return yn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=I.supportsQuickLookAR();let i="View in AR";I.isVisionOS()?i="View in AR":(t||I.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(vt("view_in_ar")),Uc.setElementPriority(e,QA);let n=!1,s=null;return e.addEventListener("click",()=>{const r=qA();r&&(s=r.handler,n=r.created),n&&s&&(s.objectToExport=z.Current.scene),s?(e.classList.add("this-mode-is-requested"),s.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(a=>{e.classList.remove("this-mode-is-requested"),console.error(a)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.title="Click to start an AR session";const n=()=>{i.innerText="Enter AR",i.prepend(vt("view_in_ar"))};n();let s;return i.addEventListener("click",()=>{Z.start(t,e),I.isiOS()&&!I.isVisionOS()&&setTimeout(()=>{i.innerHTML="Tap again",i.prepend(vt("view_in_ar")),clearTimeout(s),s=setTimeout(n,4e3)},500)}),Uc.setElementPriority(i,YA),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(vt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(t,e)),Uc.setElementPriority(i,XA),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection 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Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return yn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&I.isiOS()&&!I.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}Z.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. 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e.__cached_geometry;if(e.guid&&Ma.cache[e.guid])return kh&&console.log("Take cached geometry for sprite",e.guid),Ma.cache[e.guid];const t=new Zi;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new tt(i,3)),t.setAttribute("uv",new tt(n,2)),e.guid&&(this.cache[e.guid]=t),kh&&console.log("Built sprite geometry",e,t),t}}class e2{x;y}function j1(o){o&&(o.colorSpace!=Ao&&(o.colorSpace=Ao,o.needsUpdate=!0),o.minFilter==Fd&&o.magFilter==Fd&&(o.anisotropy=1,o.needsUpdate=!0))}let es=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(Ma.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&j1(this.texture),this._material=new Ce({map:this.texture,color:16777215,side:Ai,transparent:!0})),this._material}_material;getGeometry(){return Ma.getOrCreateGeometry(this)}};Pt([u()],es.prototype,"guid",2),Pt([u(Se)],es.prototype,"texture",2),Pt([qe()],es.prototype,"triangles",2),Pt([qe()],es.prototype,"uv",2),Pt([qe()],es.prototype,"vertices",2);const e0=Symbol("spriteOwner");class Dl{sprites;constructor(){this.sprites=[]}}Pt([u(es)],Dl.prototype,"sprites",2);const t0=class Ob{static create(){const e=new Ob;return e.spriteSheet=new Dl,e}constructor(){}clone(){const e=new Ob;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Dl,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(j1(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;He.assignTextureLOD(n,0).then(r=>{r instanceof Se&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};Pt([u(Dl)],t0.prototype,"spriteSheet",2),Pt([u()],t0.prototype,"index",2);let jl=t0;class xi extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=jl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);kh&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof es?(this._spriteSheet||(this._spriteSheet=jl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=jl.create(),kh&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return kh&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Ma.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new Ce({color:16777215,side:Ai});if(JA&&(n.wireframe=!0),this.color&&(n.color||(n.color=new oe),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[e0]!==void 0&&s[e0]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[e0]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(Ma.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),He.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}Pt([u()],xi.prototype,"drawMode",2),Pt([u(e2)],xi.prototype,"size",2),Pt([u(se)],xi.prototype,"color",2),Pt([u(we)],xi.prototype,"sharedMaterial",2),Pt([u()],xi.prototype,"transparent",2),Pt([u()],xi.prototype,"cutoutThreshold",2),Pt([u()],xi.prototype,"castShadows",2),Pt([u()],xi.prototype,"renderOrder",2),Pt([u()],xi.prototype,"toneMapped",2),Pt([u(jl)],xi.prototype,"sprite",1);const B1=w("debugwebxr"),t2=new J().makeRotationY(Math.PI);class wn extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new J;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new Ri;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){B1&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,wn._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new M;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=ui(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new J;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),x.addComponent(t,this);for(const i of this._reticle)Fi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:yi.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:yi.Early}),this.onRevertSceneChanges(),this._anchor=null,wn._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Dm(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Nr(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new lP(.07,.09,32).rotateX(-Math.PI/2),new Ce({side:Ai,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(B1){const r=new Ii(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(F(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Z.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof _f){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),wn._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!wn._hasPlaced)return;const e=Z.active?.rig?.gameObject;if(e){const t=Z.active?.rigScale||1,i=1/this._arScale*t,n=new J().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)x.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&be("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Z.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(t2),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class Dm{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new J,this.plane=new wr,this.plane.setFromNormalAndCoplanarPoint(Dm.up,Dm.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:yi.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:yi.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:yi.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:yi.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:yi.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:yi.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=I.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new zd;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new J;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}var i2=Object.defineProperty,Bp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&i2(e,t,n),n};const Xt=w("debugplayersync"),Fp=class eC extends E{static async setupFrom(e,t){let i;if(typeof e=="string"){if(i=ne.getOrCreateFromUrl(e),!i.asset){const r=await i.loadAssetAsync();r&&x.getOrAddComponent(r,Si)}}else{const r=t?.guid??e.guid??e.name??e.uuid;e.guid||(e.guid=r),i=new ne({asset:e}),x.getOrAddComponent(e,Si)}const n=new eC;n._internalInit(t),n.asset=i;const s=new M;return s.guid=t?.guid??(typeof e=="string"?e:e.guid||e.name||e.uuid),x.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;_unsubSyncInstantiate;constructor(){super(),this.onPlayerSpawned=new ae}awake(){this.watchTabVisible()}onEnable(){this.context.connection.beginListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.destroyInstance),this._unsubSyncInstantiate=Pv((e,t)=>{const i=this.asset?.asset?.guid;!i||t.originalGuid!==i||x.getComponentsInChildren(e,Si)?.length&&(Xt&&console.log("PlayerSync: remote player spawned",e.name),this.onPlayerSpawned?.invoke(e))}),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.destroyInstance),this._unsubSyncInstantiate?.()}onJoinedRoom=()=>{Xt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Xt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=x.getComponentsInChildren(e,Si);if(Xt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),x.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Xt&&console.log("PlayerSync.destroyInstance",e),Tc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Si.all.length-1;t>=0;t--){const i=Si.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Bp([u()],Fp.prototype,"autoSync"),Bp([u(ne)],Fp.prototype,"asset"),Bp([u(ae)],Fp.prototype,"onPlayerSpawned");let i0=Fp;var F1=(o=>(o.OwnerChanged="ownerChanged",o))(F1||{});const n0=class jt extends E{static _all=[];static get all(){return jt._all}static _local=[];static get local(){return jt._local}static getFor(e){if(e instanceof M)return x.getComponentInParent(e,jt);if(e instanceof E)return x.getComponentInParent(e.gameObject,jt)}static isLocalPlayer(e){return jt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ae;onFirstOwnerChangeEvent=new ae;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Xt&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=jt._local.indexOf(this);i>=0&&jt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){jt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),jt.dispatchEvent("ownerChanged",s)}awake(){jt.all.push(this),Xt&&console.log("Registered new PlayerState",this.guid,jt.all.length-1,jt.all),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeftRoom)}async start(){Xt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await jo(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Xt&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Xt&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Xt&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(Xt&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Xt&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){Xt&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),Tc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Xt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeftRoom),jt.all.splice(jt.all.indexOf(this),1),this.isLocalPlayer){const e=jt._local.indexOf(this);e>=0&&jt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Xt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Bp([sy(n0.prototype.onOwnerChange)],n0.prototype,"owner");let Si=n0;var n2=Object.defineProperty,Bl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&n2(e,t,n),n};class fo extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(I.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Bl([u()],fo.prototype,"position"),Bl([u()],fo.prototype,"showNeedleLogo"),Bl([u()],fo.prototype,"showSpatialMenu"),Bl([u()],fo.prototype,"createFullscreenButton"),Bl([u()],fo.prototype,"createMuteButton"),Bl([u()],fo.prototype,"createQRCodeButton");var o2=Object.defineProperty,o0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&o2(e,t,n),n};const Mh=w("debugwebxr"),U1=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class Hs extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Mh&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Si.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,zo.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Si.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=x.getComponentsInChildren(this.head.asset,an);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(U1),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(U1),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{Qo(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Si.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Z.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=x.getComponentsInChildren(this.head.asset,an);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Mw.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof M&&(this.head=new ne("",this.sourceId,this.head));else{const e=new M;e.name="Head";const t=Es.createPrimitive(Ya.Cube);e.add(t),this.gameObject.add(e),this.head=new ne("",this.sourceId,e),Mh&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof M&&(this.rightHand=new ne("",this.sourceId,this.rightHand));else{const e=new M;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ne("",this.sourceId,e),Mh&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof M&&(this.leftHand=new ne("",this.sourceId,this.leftHand));else{const e=new M;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ne("",this.sourceId,e),Mh&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Si.isLocalPlayer(this.gameObject)&&(this._syncTransforms=x.getComponentsInChildren(this.gameObject,In))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await cg(a);Mh&&console.log("Avatar loaded results:",l)}}o0([u(ne)],Hs.prototype,"head"),o0([u(ne)],Hs.prototype,"leftHand"),o0([u(ne)],Hs.prototype,"rightHand");const s2=w("debugdecoders");let s0=null;function z1(){if(!s0){const o=Xm(null);s0={dracoLoader:o.dracoLoader,ktx2Loader:o.ktx2Loader,meshoptDecoder:o.meshoptDecoder}}return s0}function N1(o){o!==void 0&&typeof o=="string"&&SP(o)}function W1(o){if(o!==void 0&&typeof o=="string"&&o!=="js"){const e=z1();s2&&console.log("Setting draco decoder type to",o),e.dracoLoader.setDecoderConfig({type:o})}}function V1(o){o!==void 0&&typeof o=="string"&&xP(o)}function r0(o,e){const t=z1();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),CP(o),o.dracoLoader||o.setDRACOLoader(t.dracoLoader),o.ktx2Loader||o.setKTX2Loader(t.ktx2Loader),o.meshoptDecoder||o.setMeshoptDecoder(t.meshoptDecoder),PP(o,{progressive:!0}),o}var r2=Object.defineProperty,Up=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&r2(e,t,n),n};const Gs=w("debugwebxr"),qs=new Array;class ts extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new DP;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&cl(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(cl(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(cl(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(Gs&&(qs[0]=Date.now()),this.updateRendering(Z.active),Gs)){const e=Date.now()-qs[0];qs.push(e),qs.length>=30&&(qs[0]=0,qs.reduce((t,i)=>t+i,0)/qs.length,qs.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Gs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(rl))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ne.getOrCreate("",t).instantiate();return cl(i),Z.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Gs?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new Lo;r0(s,i),await vp(s,i,this.sourceId??"",this.sourceId??"");const r=My(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new M;cl(c);const h=new jP(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&kn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Z.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof H&&He.assignMeshLOD(m,0)}),t.connected||(Gs&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Gs&&c.add(new Ii(.5)),t.inputSource.hand){Gs&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new ko;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Gs&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof we&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Up([u()],ts.prototype,"createControllerModel"),Up([u()],ts.prototype,"createHandModel"),Up([u(ne)],ts.prototype,"customLeftHand"),Up([u(ne)],ts.prototype,"customRightHand");class zp extends E{}var a2=Object.defineProperty,Xs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&a2(e,t,n),n};const a0=w("debugwebxr");class Vi extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=Ge(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=ee(this.context.mainCamera).clone();t.rotateY(n*D.toRadians(this.rotationStep));const r=ee(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof Ba){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new wr(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new cP(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!x.getComponentInParent(n.object,zp))return;const r=s.clone();if(a0&&B.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),a0&&B.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;a0&&(B.DrawWireSphere(c.point,.025*h,16711680),B.DrawLabel(F(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(_e(c.object));n.quaternion.setFromUnitVectors(l2,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Qu(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new Ad(.3,6,6),new Ce({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:Ai}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new BP;e.layers.disableAll(),e.layers.enable(2);const t=new FP;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new UP({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:$b,dashed:!1});return e.material=s,e}}Xs([u()],Vi.prototype,"movementSpeed"),Xs([u()],Vi.prototype,"rotationStep"),Xs([u()],Vi.prototype,"useTeleport"),Xs([u()],Vi.prototype,"usePinchToTeleport"),Xs([u()],Vi.prototype,"useTeleportTarget"),Xs([u()],Vi.prototype,"useTeleportFade"),Xs([u()],Vi.prototype,"showRays"),Xs([u()],Vi.prototype,"showHits");const l2=new b(0,1,0);var c2=Object.defineProperty,Ot=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&c2(e,t,n),n};const Eh=w("debugwebxr"),h2=w("debugusdz"),ut=class lc extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Z.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&be('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=I.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(x.findObjectOfType(bo)||(Eh&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=x.addComponent(this.gameObject,bo),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Eh&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ne("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(i0),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!lc.activeWebXRComponent||lc.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${lc.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}lc.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Eh&&console.log("WebXR onEnterXR"),this._previousXRState=li.Global.Mask;const t=e.xr.isVR;if(li.Global.Set(t?co.VR:co.AR),e.xr.isAR){let i=x.findObjectOfType(wn,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new M;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=x.addComponent(n,wn),this._createdComponentsInSession.push(i)}else(Eh||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=x.findObjectOfType(Pa)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Pa))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){li.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),vc(1).then(()=>lc.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Vi);return!t&&e&&(t=this.gameObject.addComponent(Vi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ts);return!t&&e&&(t=this.gameObject.addComponent(ts),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Eh&&console.log("WebXR.onAvatarSpawned",e);let t=x.getComponentInChildren(e,Hs);t??=x.addComponent(e,Hs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=mr.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((I.isiOS()&&I.isSafari()||h2)&&this.useQuicklookExport){const e=x.findObjectOfType(bo);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!I.isQuest()&&Z.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=ul(fo);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!I.isMobileDevice()){const t=yn.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};Ot([u()],ut.prototype,"createVRButton"),Ot([u()],ut.prototype,"createARButton"),Ot([u()],ut.prototype,"createSendToQuestButton"),Ot([u()],ut.prototype,"createQRCode"),Ot([u()],ut.prototype,"useDefaultControls"),Ot([u()],ut.prototype,"showControllerModels"),Ot([u()],ut.prototype,"showHandModels"),Ot([u()],ut.prototype,"usePlacementReticle"),Ot([u(ne)],ut.prototype,"customARPlacementReticle"),Ot([u()],ut.prototype,"usePlacementAdjustment"),Ot([u()],ut.prototype,"arScale"),Ot([u()],ut.prototype,"useXRAnchor"),Ot([u()],ut.prototype,"autoPlace"),Ot([u()],ut.prototype,"autoCenter"),Ot([u()],ut.prototype,"useQuicklookExport"),Ot([u()],ut.prototype,"useDepthSensing"),Ot([u()],ut.prototype,"useSpatialGrab"),Ot([u(ne)],ut.prototype,"defaultAvatar");let Np=ut;const Wp=w("debugusdzbehaviours");class l0{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+Oa.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{x.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),Wp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=Wp;let a=`graph LR
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- `,l="";function c(d){if(d instanceof oa){r&&(a+=`subgraph Group_${d.id}
1292
- `);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
1293
- `),c(p);r&&(a+=`end
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- `)}else if(d instanceof Ei){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
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- ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1296
- `);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
1297
- ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1298
- `)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
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- ${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
1300
- `)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof pr){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
1301
- ${m}]
1302
- `)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
1303
- `)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
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- `),c(d.action),h(d.trigger,d.action),r&&(a+=`end
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- `);r&&(a+=`
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- `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
1307
- title Animations
1308
- dateFormat X
1309
- axisFormat %s
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- `;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)m.add(v);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
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- `,d+=`${_.id} : ${_.start}, ${_.duration}s
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- `)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),f.add({path:v,obj:_})}const g=Array.from(f).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let v=_+1;v<g.length;v++)if(g[v].path.startsWith(g[_].path)){const C=g[v],O=g[_];y.push({child:C.obj.displayName+" ("+C.path+")",parent:O.obj.displayName+" ("+O.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);Wp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Wp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class c0{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=x.getComponents(e,Je).filter(l=>l.enabled),s=x.getComponents(e,ln).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Je,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof vl){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof hp){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof Go){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof Us&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const d2=w("debugshadowcomponents");o_.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class fn extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ci.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=x.getComponentInParent(this.gameObject,Rh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=x.getComponentInParent(i,fn),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Bi]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Ac&&e.add(new Ii(.5)),this.onAfterAddedToScene(),n&&nO(),d2&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Bi]===void 0||e[Bi]===this)&&(e[Bi]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Bi]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Rh extends fn{awake(){super.awake()}}var u2=Object.defineProperty,p2=Object.getOwnPropertyDescriptor,Th=(o,e,t,i)=>{for(var n=i>1?void 0:i?p2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&u2(e,t,n),n};const h0=w("debugui"),d0=w("debuguilayout");class $1{width;height}class H1{x;y;width;height}const Fn=new b,Ah=new J,Vp=new N,Fl=class tC extends fn{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new K),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new K(100,100);pivot=new K(.5,.5);anchorMin=new K(0,0);anchorMax=new K(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new M,this.rectBlock.name=this.name,this.lastMatrix=new J,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new K),ml(this,"_anchoredPosition",()=>{this.markDirty()}),ml(this,"sizeDelta",()=>{this.markDirty()}),ml(this,"pivot",()=>{this.markDirty()}),ml(this,"anchorMin",()=>{this.markDirty()}),ml(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new M),this.lastMatrix||(this.lastMatrix=new J),this._lastAnchoring||(this._lastAnchoring=new K),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new K),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(d0?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(d0&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=x.getComponentInParent(this.gameObject.parent,tC):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,d0&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Fn.set(0,0,0),this.applyPivot(Fn),t.matrix.setPosition(Fn.x,Fn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Vp.copy(this.gameObject.quaternion),Vp.x*=-1,Vp.z*=-1,Ah.makeRotationFromQuaternion(Vp),t.matrix.premultiply(Ah)),Fn.set(0,0,0),this.applyAnchoring(Fn),this.canvas?.screenspace?Fn.z+=.1:Fn.z+=.01,Ah.identity(),Ah.setPosition(Fn.x,Fn.y,Fn.z),t.matrix.premultiply(Ah),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of Df(this.gameObject,fn,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new K);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},h0&&console.log(this.name,e);const t=new o_(e);return this._createdBlocks.push(t),t}createNewText(e){h0&&console.log(e),e={...this.getBasicOptions(),...e},h0&&console.log(this.name,e);const t=new n_(e);return this._createdTextBlocks.push(t),t}};Th([u(K)],Fl.prototype,"anchoredPosition",1),Th([u(K)],Fl.prototype,"sizeDelta",2),Th([u(K)],Fl.prototype,"pivot",2),Th([u(K)],Fl.prototype,"anchorMin",2),Th([u(K)],Fl.prototype,"anchorMax",2);let Un=Fl;var m2=Object.defineProperty,G1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&m2(e,t,n),n};class Ul extends E{effectColor;effectDistance}G1([u(se)],Ul.prototype,"effectColor"),G1([u(K)],Ul.prototype,"effectDistance");var g2=Object.defineProperty,f2=Object.getOwnPropertyDescriptor,q1=(o,e,t,i)=>{for(var n=i>1?void 0:i?f2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&g2(e,t,n),n};const ra={backgroundColor:new oe(1,1,1),backgroundOpacity:1,borderColor:new oe(1,1,1),borderOpacity:1},u0=class xd extends fn{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||("alpha"in e?this._color.alpha!==e.alpha:this._color.alpha!==1))&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_color=null;_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new oe(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),ra.backgroundColor=this.sRGBColor,ra.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(ra.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(ra.backgroundOpacity=t.backgroundOpacity))}ra.backgroundOpacity*=this._alphaFactor,this.applyEffects(ra,this._alphaFactor),this.uiObject.set(ra),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=x.getComponent(this.gameObject,Un)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new oO(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ml(this,"_color",()=>MR(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ul);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(xd.textureCache.has(e))e=xd.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=Ro,xd.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),He.assignTextureLOD(e,0).then(t=>{t instanceof Se&&(e&&xd.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};q1([u(se)],u0.prototype,"color",1),q1([u()],u0.prototype,"raycastTarget",2);let Ih=u0;class Lh extends Ih{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var y2=Object.defineProperty,b2=Object.getOwnPropertyDescriptor,is=(o,e,t,i)=>{for(var n=b2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&y2(e,t,n),n};const Qs=w("debugtext");var it=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(it||{}),X1=(o=>(o[o.Truncate=0]="Truncate",o[o.Overflow=1]="Overflow",o))(X1||{}),Q1=(o=>(o[o.Wrap=0]="Wrap",o[o.Overflow=1]="Overflow",o))(Q1||{}),p0=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(p0||{});class Qt extends Ih{set alignment(e){e!==this._alignment&&(this._alignment=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get alignment(){return this._alignment}_alignment=0;set verticalOverflow(e){e!==this._verticalOverflow&&(this._verticalOverflow=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get verticalOverflow(){return this._verticalOverflow}_verticalOverflow=0;set horizontalOverflow(e){e!==this._horizontalOverflow&&(this._horizontalOverflow=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get horizontalOverflow(){return this._horizontalOverflow}_horizontalOverflow=0;set lineSpacing(e){e!==this._lineSpacing&&(this._lineSpacing=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get lineSpacing(){return this._lineSpacing}_lineSpacing=1;set fontStyle(e){e!==this._fontStyle&&(this._fontStyle=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get fontStyle(){return this._fontStyle}_fontStyle=0;set font(e){e!==this._font&&(this._font=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get font(){return this._font}_font="https://cdn.needle.tools/static/fonts/msdf/arial/arial";set supportRichText(e){e!==this._supportRichText&&(this._supportRichText=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get supportRichText(){return this._supportRichText}_supportRichText=!1;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}_text="";set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}_fontSize=12;sRGBTextColor=new oe(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Qs&&console.log(this),delete e.backgroundOpacity,delete e.backgroundColor,Qs&&(e.backgroundColor=16750848,e.backgroundOpacity=.5),e={...e,...this.getTextOpts()},this.getAlignment(e),Qs&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1);const t=this.rectTransform;this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.horizontalOverflow==1&&(t.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,t.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,t.lineHeight=this.lineSpacing,this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Qs&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new eg({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new eg(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new eg(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Zu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new m0(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new oe(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new m0(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new m0(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font){Qs&&console.warn("No font set for Text component, skipping font setup");return}const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Qs&&console.log("Selected font family:"+n,this.font);let s=s_.getFontFamily(n);switch(s||(s=s_.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.startsWith("https:")||e.startsWith("http:"),n=e.lastIndexOf("-");if(n<0)return e;const s=e.substring(n+1)?.toLowerCase();if(_2.includes(s))return Qs&&console.warn("Unsupported font style: "+s),e;const r=e.lastIndexOf("/");let a=e;r>=0&&(a=a.substring(r+1));const l=a[0]===a[0].toUpperCase(),c=e.substring(0,n>r?n:e.length);if(Qs&&console.log("Select font: ",e,p0[t],a,l,c),i&&!(e.endsWith("-msdf.json")||e.endsWith(".png")))return c;switch(t){case 0:return l?c+"-Regular":c+"-regular";case 1:return l?c+"-Bold":c+"-bold";case 2:return l?c+"-Italic":c+"-italic";case 3:return l?c+"-BoldItalic":c+"-bolditalic";default:return e}}}is([u()],Qt.prototype,"alignment"),is([u()],Qt.prototype,"verticalOverflow"),is([u()],Qt.prototype,"horizontalOverflow"),is([u()],Qt.prototype,"lineSpacing"),is([u()],Qt.prototype,"fontStyle"),is([u(URL)],Qt.prototype,"font"),is([u()],Qt.prototype,"supportRichText"),is([u()],Qt.prototype,"text"),is([u()],Qt.prototype,"fontSize");class m0{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const _2=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class zl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Tp(this.material)}>`),t.closeBlock()}}class g0{static singleLine(e,t,i){const n=new zl("text_"+zl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new zl("text_"+zl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const v2=new J().makeRotationY(Math.PI),w2=new J().makeScale(-1,1,-1);class $p{get extensionName(){return"text"}exportText(e,t,i){const n=x.getComponent(e,Qt);if(!n)return;const s=x.getComponent(e,Un);let r=100,a=100;s&&(r=s.width,a=s.height);const l=v2.clone();s&&l.premultiply(w2),t.setMatrix(l);const c=n.color.clone();t.material=new yt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=g0.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case it.LowerLeft:case it.MiddleLeft:case it.UpperLeft:e.horizontalAlignment="left";break;case it.LowerCenter:case it.MiddleCenter:case it.UpperCenter:e.horizontalAlignment="center";break;case it.LowerRight:case it.MiddleRight:case it.UpperRight:e.horizontalAlignment="right";break}switch(t){case it.LowerLeft:case it.LowerCenter:case it.LowerRight:e.verticalAlignment="bottom";break;case it.MiddleLeft:case it.MiddleCenter:case it.MiddleRight:e.verticalAlignment="middle";break;case it.UpperLeft:case it.UpperCenter:case it.UpperRight:e.verticalAlignment="top";break}}}var x2=Object.defineProperty,nt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&x2(e,t,n),n};const Y1=w("debuguilayout");class aa{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}nt([u()],aa.prototype,"left"),nt([u()],aa.prototype,"right"),nt([u()],aa.prototype,"top"),nt([u()],aa.prototype,"bottom");class $i extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Y1&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){Y1&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Un);const e=this.gameObject.getComponentInParent(Nl);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Nl);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}nt([u()],$i.prototype,"childAlignment"),nt([u()],$i.prototype,"reverseArrangement"),nt([u()],$i.prototype,"spacing"),nt([u(aa)],$i.prototype,"padding"),nt([u()],$i.prototype,"minWidth"),nt([u()],$i.prototype,"minHeight"),nt([u()],$i.prototype,"flexibleHeight"),nt([u()],$i.prototype,"flexibleWidth"),nt([u()],$i.prototype,"preferredHeight"),nt([u()],$i.prototype,"preferredWidth");class Ys extends $i{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=x.getComponent(V,Un);W?.activeAndEnabled&&(v+=1,a?_+=W.width:_+=W.height)}let C=0;const O=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=O:L=r-=O,v>0&&(C=L/v)}let k=0;k+=this.padding.left,k-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=O*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let j=1;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=x.getComponent(V,Un);if(W?.activeAndEnabled){W.pivot?.set(.5,.5),W.anchorMin.set(0,1),W.anchorMax.set(0,1);const G=i*.5+k*.5;W.anchoredPosition.x!==G&&(W.anchoredPosition.x=G);const X=s*-.5;W.anchoredPosition.y!==X&&(W.anchoredPosition.y=X),p&&h&&W.sizeDelta[l]!==m&&(W.sizeDelta[l]=m),d&&c&&W.sizeDelta[t]!==C&&(W.sizeDelta[t]=C);const R=a?W.width:W.height,$=R*.5;if(y+=$,d){const he=C*j-C*.5;he>y&&(y=he-C*.5+R+this.padding.left,y-=$)}let q=y;t==="y"&&(q=-q),W.anchoredPosition[t]!==q&&(W.anchoredPosition[t]=q),y+=$,y+=this.spacing,j+=1}}}}nt([u()],Ys.prototype,"childControlHeight"),nt([u()],Ys.prototype,"childControlWidth"),nt([u()],Ys.prototype,"childForceExpandHeight"),nt([u()],Ys.prototype,"childForceExpandWidth"),nt([u()],Ys.prototype,"childScaleHeight"),nt([u()],Ys.prototype,"childScaleWidth");class f0 extends Ys{get primaryAxis(){return"y"}}class y0 extends Ys{get primaryAxis(){return"x"}}class b0 extends $i{onCalculateLayout(){}}var S2=Object.defineProperty,C2=Object.getOwnPropertyDescriptor,yo=(o,e,t,i)=>{for(var n=i>1?void 0:i?C2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&S2(e,t,n),n},Z1=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(Z1||{});const _0=w("debuguilayout"),hn=class iC extends Rh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=2;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof iC||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=100;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,_0&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new J,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await vc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ci.ensureUpdateMeshUI(r_,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ci.ensureUpdateMeshUI(r_,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new J);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);_0&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent($i)),(t.isDirty||i?.isDirty)&&(_0&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),xe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Zu(this.shadowComponent,this);for(const e of x.getComponentsInChildren(this.gameObject,fn))Zu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(Un);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};yo([u()],hn.prototype,"renderOnTop",1),yo([u()],hn.prototype,"depthWrite",1),yo([u()],hn.prototype,"doubleSided",1),yo([u()],hn.prototype,"castShadows",1),yo([u()],hn.prototype,"receiveShadows",1),yo([u()],hn.prototype,"renderMode",1),yo([u(hn)],hn.prototype,"rootCanvas",1),yo([u()],hn.prototype,"scaleFactor",1),yo([u(vi)],hn.prototype,"worldCamera",2),yo([u()],hn.prototype,"planeDistance",2);let Nl=hn;var P2=Object.defineProperty,O2=Object.getOwnPropertyDescriptor,v0=(o,e,t,i)=>{for(var n=i>1?void 0:i?O2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&P2(e,t,n),n};class Zs extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),xe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of x.getComponentsInChildren(this.gameObject,fn,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}v0([u()],Zs.prototype,"alpha",1),v0([u()],Zs.prototype,"interactable",2),v0([u()],Zs.prototype,"blocksRaycasts",2);class w0{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=x.getComponent(e,Nl);if(n&&n.enabled&&n.renderMode===Z1.WorldSpace){const s=new $p,r=x.getComponent(e,Un),a=x.getComponent(e,Zs),l=new Array;if(r){if(!x.isActiveSelf(e)){const d=x.isActiveSelf(e);x.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),x.setActive(e,d)})}e.traverse(d=>{if(!x.isActiveInHierarchy(d)){const p=x.isActiveSelf(d);x.setActive(d,!0);const m=x.getComponent(d,fn);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=x.getComponent(d,Un);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=x.getComponent(d,Qt);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{x.setActive(d,p)})}}),r.width,r.height;const c=ct.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=ct.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=m.get(y)||1;const C=x.getComponent(f,Zs);if(C&&(v*=C.alpha),f instanceof H&&_){const k=f[Bi];k?s.exportText(k.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof H&&!_){const k=f.geometry.clone();k.scale(1,1,-1),this.flipWindingOrder(k),g.geometry=k;const j=new oe,L=f.material.opacity;j.copy(f.material.color),g.material=new Ce({color:j,opacity:L*v,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,v);const O=p.get(y);if(!O){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}O.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const Dh=w("debugusdz");function k2(o,e){const t=[],i=x.getComponentsInChildren(o,wt),n=x.getComponentsInChildren(o,Vt),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new Ch;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new M;x.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Dh&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){Dh&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new Ch;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new M;x.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){Dh&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}Dh&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function M2(o,e){const t=x.getComponentsInChildren(o,zi),i=x.getComponentsInChildren(o,$s),n=new Array,s=new Array;Dh&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new $s;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new M;x.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function E2(o){return new Ft("DisableAtStart",qt.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function K1(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var R2=Object.defineProperty,Tt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&R2(e,t,n),n};const At=w("debugusdz"),T2=w("debugusdzpruning");class la{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Tt([u()],la.prototype,"callToAction"),Tt([u()],la.prototype,"checkoutTitle"),Tt([u()],la.prototype,"checkoutSubtitle"),Tt([u()],la.prototype,"callToActionURL");const Ci=class Ca extends E{static beforeExport=new ae;static afterExport=new ae;static beforeLODExport=new ae;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){At&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=I.supportsQuickLookAR(),t=I.isiOS()||I.isiPad();!this.button&&(At||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=K1(this.context,e),this.link.addEventListener("message",this.lastCallback)),At&&ke("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Nc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),At&&ke("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Nc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+p1(),Jn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=K1(this.context,I.supportsQuickLookAR())),this.customUsdzFile)return At&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Ca.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Ca.afterExport.invoke({exporter:this})});return t?(At&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){le.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),le.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),le.report("export-usdz",{message:"Load progressive textures",autoStep:5}),le.start("export-usdz-textures","export-usdz");const t=x.getComponentsInChildren(e,xi);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=x.getComponentsInChildren(e,oi),n=new Array;let s=0;for(const O of i){for(const k of O.sharedMeshes)if(k){let j=0;const L={exporter:this,type:"mesh",object:O.gameObject,mesh:k};if(Ca.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){At&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,k);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,At&&console.log("Overriding LOD level for mesh export to level "+j+" "+k.name));const V=He.assignMeshLOD(k,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}for(const k of O.sharedMaterials)if(k){let j=0;const L={exporter:this,type:"texture",object:O.gameObject,material:k};if(Ca.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){At&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,k);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,At&&console.log("Overriding LOD level for texture export to level "+j+" "+k.name));const V=He.assignTextureLOD(k,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}}At&&ke("Progressive Loading: "+n.length),await Promise.all(n),At&&ke("Progressive Loading: done"),le.end("export-usdz-textures");const r=li.Global.Mask;li.Global.Set(co.AR);const a=new _1,l=new Lp(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new l0),h.push(new Oa),globalThis.NEEDLE_USE_RAPIER&&x.getComponentsInChildren(e,Je).length>0&&(this.physics?(c=new c0,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new $p),h.push(new w0));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};le.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,le.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...k2(e,l)),d.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...M2(e)),a.debug=At,a.pruneUnusedNodes=!T2;const f=ka.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let k=!0;const j=x.getComponent(O,oi);return j&&!j.enabled&&(k=!1),k&&f.includes(O)&&(k=!1),k&&x.getComponentInParent(O,bh)&&(k=!1),k&&x.getComponentInParent(O,oo)&&(k=!1),At&&!k&&console.log("USDZExporter: Discarding object",O),k},a.beforeWritingDocument=()=>{if(A()&&l&&c){const O=l.animatedRoots;for(const k of O){const j=x.getComponentsInChildren(k,Je).filter(V=>V.enabled),L=x.getComponents(k,ln).filter(V=>V.enabled&&!V.isTrigger);(j.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",k)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const y=d.find(O=>O.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(E2(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),le.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),C=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,le.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)x.destroy(O);return li.Global.Set(r),le.end("export-usdz"),C}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();At&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Ca.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){At&&be("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");At&&ke("Quicklook url: "+n),n&&(Jn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Jn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new J().makeRotationY(Math.PI);static invertForwardQuaternion=new N().setFromEuler(new ht(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new N;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=x.findObjectOfType(Np);let t=x.getComponentInParent(this.objectToExport,wn);t||(t=x.getComponentInChildren(this.objectToExport,wn));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Ca.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=mr.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Tt([u(M)],Ci.prototype,"objectToExport"),Tt([u()],Ci.prototype,"autoExportAnimations"),Tt([u()],Ci.prototype,"autoExportAudioSources"),Tt([u()],Ci.prototype,"exportFileName"),Tt([u(URL)],Ci.prototype,"customUsdzFile"),Tt([u(la)],Ci.prototype,"customBranding"),Tt([u()],Ci.prototype,"anchoringType"),Tt([u()],Ci.prototype,"maxTextureSize"),Tt([u()],Ci.prototype,"planeAnchoringAlignment"),Tt([u()],Ci.prototype,"interactive"),Tt([u()],Ci.prototype,"physics"),Tt([u()],Ci.prototype,"allowCreateQuicklookButton"),Tt([u()],Ci.prototype,"quickLookCompatible");let bo=Ci;GA({find:()=>ul(bo),create:()=>new bo});var A2=Object.defineProperty,I2=Object.getOwnPropertyDescriptor,x0=(o,e,t,i)=>{for(var n=I2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&A2(e,t,n),n};class Wl extends E{get fog(){return this._fog||(this._fog=new Db(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}x0([u()],Wl.prototype,"near"),x0([u()],Wl.prototype,"far"),x0([u(oe)],Wl.prototype,"color");var L2=Object.defineProperty,S0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&L2(e,t,n),n};class ca extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Ac||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new hP(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Of(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),xe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}S0([u()],ca.prototype,"objectBounds"),S0([u(oe)],ca.prototype,"color"),S0([u()],ca.prototype,"isGizmo");var D2=Object.defineProperty,C0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&D2(e,t,n),n};class Vl extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Ac)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new Rb(e,t,this.color0??new oe(.4,.4,.4),this.color1??new oe(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}C0([u()],Vl.prototype,"isGizmo"),C0([u(oe)],Vl.prototype,"color0"),C0([u(oe)],Vl.prototype,"color1");var j2=Object.defineProperty,P0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&j2(e,t,n),n};class O0 extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Je)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}P0([u(Je)],O0.prototype,"connectedBody");class k0 extends O0{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class jh extends O0{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}P0([u(b)],jh.prototype,"anchor"),P0([u(b)],jh.prototype,"axis");var B2=Object.defineProperty,F2=Object.getOwnPropertyDescriptor,Hi=(o,e,t,i)=>{for(var n=i>1?void 0:i?F2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&B2(e,t,n),n};function $l(o){return o*Math.PI/180}const J1=300,Ks=w("debuglights");class It extends E{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=$l(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,i=1-$l(e/2)/$l(t/2);this.light.penumbra=i}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new oe(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Ks&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new oe(this.color??16777215),Ks&&console.log(this.name,this)}onEnable(){Ks&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ks&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),xe.LateUpdate))}onDisable(){Ks&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new Fm(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-J1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),Pr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ks){const r=new uP(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new dP(this.color,this.intensity*Math.PI,this.range,$l(this.spotAngle/2),1-$l(this.innerSpotAngle/2)/$l(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new Um(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ks&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=J1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ks&&this.context.scene.add(new pP(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}onEnterXR(e){this.applyXRScale(e.xr.rigScale)}onUpdateXR(e){this.applyXRScale(e.xr.rigScale)}onLeaveXR(e){this.applyXRScale(1)}applyXRScale(e){this.light&&(this.light.intensity=this._intensity/e,"distance"in this.light&&(this.light.distance=this._range/e))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Hi([u()],It.prototype,"type",2),Hi([u()],It.prototype,"range",1),Hi([u()],It.prototype,"spotAngle",1),Hi([u()],It.prototype,"innerSpotAngle",1),Hi([u(oe)],It.prototype,"color",1),Hi([u()],It.prototype,"shadowNearPlane",1),Hi([u()],It.prototype,"shadowBias",1),Hi([u()],It.prototype,"shadowNormalBias",1),Hi([u()],It.prototype,"shadows",1),Hi([u()],It.prototype,"lightmapBakeType",2),Hi([u()],It.prototype,"intensity",1),Hi([u()],It.prototype,"shadowDistance",1),Hi([u()],It.prototype,"shadowResolution",1),new b(0,0,0);var U2=Object.defineProperty,Hp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&U2(e,t,n),n};const M0=w("debuglods"),z2=w("nolods");class Hl{screenRelativeTransitionHeight;distance;renderers}Hp([u()],Hl.prototype,"screenRelativeTransitionHeight"),Hp([u()],Hl.prototype,"distance"),Hp([u(oi)],Hl.prototype,"renderers");class N2{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Gp extends E{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(M0&&console.log("LODGROUP",this.name,this.lodModels,this),!z2&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new N2(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new mP;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new M;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;M0&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}M0&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Hp([u(Hl)],Gp.prototype,"lodModels");var W2=Object.defineProperty,E0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&W2(e,t,n),n};const qp=w("debugnestedgltf");class Gl extends E{filePath;loaded=new ae;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;qp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new Gn;t.idProvider=new Ut(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;qp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);qp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),qp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}E0([u(ne)],Gl.prototype,"filePath"),E0([u(ae)],Gl.prototype,"loaded"),E0([u()],Gl.prototype,"loadAssetInParent");var V2=Object.defineProperty,R0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&V2(e,t,n),n};const $2=w("debugnet"),Xp=class kb extends E{url=null;urlParameterName=null;localhost=null;awake(){$2&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?kb.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=w(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=kb.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Li(e)}};R0([u()],Xp.prototype,"url"),R0([u()],Xp.prototype,"urlParameterName"),R0([u()],Xp.prototype,"localhost");let T0=Xp;var H2=Object.defineProperty,Qp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&H2(e,t,n),n};class ha extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=ee(this.from),t=_e(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new wr(this.gameObject.up,0),l=ee(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&bt(this.gameObject,e);const n=new ht(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new N().setFromEuler(n);this.affectRotation&&On(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Qp([u(x)],ha.prototype,"referenceSpace"),Qp([u(x)],ha.prototype,"from"),Qp([u(b)],ha.prototype,"positionOffset"),Qp([u(b)],ha.prototype,"rotationOffset");var G2=Object.defineProperty,Js=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&G2(e,t,n),n};class Pi{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Js([u()],Pi.prototype,"time"),Js([u()],Pi.prototype,"value"),Js([u()],Pi.prototype,"inTangent"),Js([u()],Pi.prototype,"inWeight"),Js([u()],Pi.prototype,"outTangent"),Js([u()],Pi.prototype,"outWeight"),Js([u()],Pi.prototype,"weightedMode");const eS=class Sd{static linearFromTo(e,t,i){const n=new Sd,s=new Pi;s.time=0,s.value=e;const r=new Pi;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new Sd,i=new Pi;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Sd;return e.keys=this.keys?.map(t=>{const i=new Pi;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:Sd.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,v=_*_,C=v*_;return m*C+f*v+g*_+y}};Js([u(Pi)],eS.prototype,"keys");let Bh=eS;var q2=Object.defineProperty,S=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&q2(e,t,n),n};const Yp=w("debugparticles");var ns=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(ns||{});class da{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=D.remap(e,s.time,a.time,0,1);t.r=D.lerp(s.color.r,a.color.r,l),t.g=D.lerp(s.color.g,a.color.g,l),t.b=D.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=D.remap(e,i.time,a.time,0,1);t.alpha=D.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}S([u()],da.prototype,"alphaKeys"),S([u()],da.prototype,"colorKeys");var Fh=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Fh||{}),Zp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(Zp||{});const os=class Cd{static constant(e){const t=new Cd;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Cd;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Cd;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Cd;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};S([u()],os.prototype,"mode"),S([u()],os.prototype,"constant"),S([u()],os.prototype,"constantMin"),S([u()],os.prototype,"constantMax"),S([u(Bh)],os.prototype,"curve"),S([u(Bh)],os.prototype,"curveMin"),S([u(Bh)],os.prototype,"curveMax"),S([u()],os.prototype,"curveMultiplier");let Y=os;const er=class Bt{static constant(e){const t=new Bt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Bt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Bt._temp),Bt._temp;case 2:case"TwoColors":return Bt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Bt._temp),this.gradientMax.evaluate(e,Bt._temp2),Bt._temp.lerp(Bt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Bt._temp),this.gradientMax.evaluate(e,Bt._temp2),Bt._temp.lerp(Bt._temp2,n)}return Bt._temp.set(16777215),Bt._temp.alpha=1,Bt._temp}};S([u()],er.prototype,"mode"),S([u(se)],er.prototype,"color"),S([u(se)],er.prototype,"colorMin"),S([u(se)],er.prototype,"colorMax"),S([u(da)],er.prototype,"gradient"),S([u(da)],er.prototype,"gradientMin"),S([u(da)],er.prototype,"gradientMax");let ua=er;var A0=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(A0||{});class Yt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}S([u(Y)],Yt.prototype,"gravityModifier"),S([u(ua)],Yt.prototype,"startColor"),S([u(Y)],Yt.prototype,"startDelay"),S([u(Y)],Yt.prototype,"startLifetime"),S([u(Y)],Yt.prototype,"startRotation"),S([u(Y)],Yt.prototype,"startRotationX"),S([u(Y)],Yt.prototype,"startRotationY"),S([u(Y)],Yt.prototype,"startRotationZ"),S([u(Y)],Yt.prototype,"startSize"),S([u(Y)],Yt.prototype,"startSizeX"),S([u(Y)],Yt.prototype,"startSizeY"),S([u(Y)],Yt.prototype,"startSizeZ"),S([u(Y)],Yt.prototype,"startSpeed");class Kp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class ss{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}S([u()],ss.prototype,"enabled"),S([u()],ss.prototype,"bursts"),S([u(Y)],ss.prototype,"rateOverTime"),S([u()],ss.prototype,"rateOverTimeMultiplier"),S([u(Y)],ss.prototype,"rateOverDistance"),S([u()],ss.prototype,"rateOverDistanceMultiplier");class Jp{enabled;color}S([u(ua)],Jp.prototype,"color");class pa{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}S([u(Y)],pa.prototype,"size"),S([u(Y)],pa.prototype,"x"),S([u(Y)],pa.prototype,"y"),S([u(Y)],pa.prototype,"z");const ot=class Pd{get type(){return Zp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Pd}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new ht;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new J;_worldSpaceMatrixInverse=new J;constructor(){Yp&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new gP;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Yp&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Zp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Yp&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=F(),g=F(),y=F();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=_e(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Yp&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new N;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=Pd._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Pd._randomQuat,n=Pd._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=D.toRadians(s);break}const d=Math.acos(2*c-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};S([u()],ot.prototype,"shapeType"),S([u()],ot.prototype,"enabled"),S([u()],ot.prototype,"alignToDirection"),S([u()],ot.prototype,"angle"),S([u()],ot.prototype,"arc"),S([u()],ot.prototype,"arcSpread"),S([u()],ot.prototype,"arcSpeedMultiplier"),S([u()],ot.prototype,"arcMode"),S([u(b)],ot.prototype,"boxThickness"),S([u(b)],ot.prototype,"position"),S([u(b)],ot.prototype,"rotation"),S([u(b)],ot.prototype,"scale"),S([u()],ot.prototype,"radius"),S([u()],ot.prototype,"radiusThickness"),S([u()],ot.prototype,"sphericalDirectionAmount"),S([u()],ot.prototype,"randomDirectionAmount"),S([u()],ot.prototype,"randomPositionAmount"),S([u()],ot.prototype,"meshShapeType"),S([u(wh)],ot.prototype,"meshRenderer");let I0=ot;class ve{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=QP(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}S([u()],ve.prototype,"damping"),S([u()],ve.prototype,"enabled"),S([u()],ve.prototype,"frequency"),S([u()],ve.prototype,"octaveCount"),S([u()],ve.prototype,"octaveMultiplier"),S([u()],ve.prototype,"octaveScale"),S([u(Y)],ve.prototype,"positionAmount"),S([u()],ve.prototype,"quality"),S([u(Y)],ve.prototype,"remap"),S([u()],ve.prototype,"remapEnabled"),S([u()],ve.prototype,"remapMultiplier"),S([u(Y)],ve.prototype,"remapX"),S([u()],ve.prototype,"remapXMultiplier"),S([u(Y)],ve.prototype,"remapY"),S([u()],ve.prototype,"remapYMultiplier"),S([u(Y)],ve.prototype,"remapZ"),S([u()],ve.prototype,"remapZMultiplier"),S([u()],ve.prototype,"scrollSpeedMultiplier"),S([u()],ve.prototype,"separateAxes"),S([u()],ve.prototype,"strengthMultiplier"),S([u(Y)],ve.prototype,"strengthX"),S([u()],ve.prototype,"strengthXMultiplier"),S([u(Y)],ve.prototype,"strengthY"),S([u()],ve.prototype,"strengthYMultiplier"),S([u(Y)],ve.prototype,"strengthZ"),S([u()],ve.prototype,"strengthZMultiplier");class Ue{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}S([u()],Ue.prototype,"enabled"),S([u()],Ue.prototype,"attachRibbonToTransform"),S([u(ua)],Ue.prototype,"colorOverLifetime"),S([u(ua)],Ue.prototype,"colorOverTrail"),S([u()],Ue.prototype,"dieWithParticles"),S([u()],Ue.prototype,"inheritParticleColor"),S([u(Y)],Ue.prototype,"lifetime"),S([u()],Ue.prototype,"lifetimeMultiplier"),S([u()],Ue.prototype,"minVertexDistance"),S([u()],Ue.prototype,"mode"),S([u()],Ue.prototype,"ratio"),S([u()],Ue.prototype,"ribbonCount"),S([u()],Ue.prototype,"shadowBias"),S([u()],Ue.prototype,"sizeAffectsLifetime"),S([u()],Ue.prototype,"sizeAffectsWidth"),S([u()],Ue.prototype,"splitSubEmitterRibbons"),S([u()],Ue.prototype,"textureMode"),S([u(Y)],Ue.prototype,"widthOverTrail"),S([u()],Ue.prototype,"widthOverTrailMultiplier"),S([u()],Ue.prototype,"worldSpace");class Xe{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new J;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*f),C=Math.sin(_*f),O=Math.cos(_*g),k=Math.sin(_*g),j=Math.cos(_*y),L=Math.sin(_*y),V=m.x*(O*j)+m.y*(O*L)+m.z*-k,W=m.x*(C*k*j-v*L)+m.y*(C*k*L+v*j)+m.z*(C*O),G=m.x*(v*k*j+C*L)+m.y*(v*k*L-C*j)+m.z*(v*O),X=this._temp3.set(m.x-V,m.y-W,m.z-G);X.normalize(),X.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=X.x,n.y+=X.y,n.z+=X.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}S([u()],Xe.prototype,"enabled"),S([u()],Xe.prototype,"space"),S([u(Y)],Xe.prototype,"orbitalX"),S([u(Y)],Xe.prototype,"orbitalY"),S([u(Y)],Xe.prototype,"orbitalZ"),S([u()],Xe.prototype,"orbitalXMultiplier"),S([u()],Xe.prototype,"orbitalYMultiplier"),S([u()],Xe.prototype,"orbitalZMultiplier"),S([u()],Xe.prototype,"orbitalOffsetX"),S([u()],Xe.prototype,"orbitalOffsetY"),S([u()],Xe.prototype,"orbitalOffsetZ"),S([u(Y)],Xe.prototype,"speedModifier"),S([u()],Xe.prototype,"speedModifierMultiplier"),S([u(Y)],Xe.prototype,"x"),S([u()],Xe.prototype,"xMultiplier"),S([u(Y)],Xe.prototype,"y"),S([u()],Xe.prototype,"yMultiplier"),S([u(Y)],Xe.prototype,"z"),S([u()],Xe.prototype,"zMultiplier");class Zt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}S([u()],Zt.prototype,"animation"),S([u()],Zt.prototype,"enabled"),S([u()],Zt.prototype,"cycleCount"),S([u(Y)],Zt.prototype,"frameOverTime"),S([u()],Zt.prototype,"frameOverTimeMultiplier"),S([u()],Zt.prototype,"numTilesX"),S([u()],Zt.prototype,"numTilesY"),S([u(Y)],Zt.prototype,"startFrame"),S([u()],Zt.prototype,"startFrameMultiplier"),S([u()],Zt.prototype,"rowMode"),S([u()],Zt.prototype,"rowIndex"),S([u()],Zt.prototype,"spriteCount"),S([u()],Zt.prototype,"timeMode");class zn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}S([u()],zn.prototype,"enabled"),S([u()],zn.prototype,"separateAxes"),S([u(Y)],zn.prototype,"x"),S([u()],zn.prototype,"xMultiplier"),S([u(Y)],zn.prototype,"y"),S([u()],zn.prototype,"yMultiplier"),S([u(Y)],zn.prototype,"z"),S([u()],zn.prototype,"zMultiplier");class dn{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}S([u()],dn.prototype,"enabled"),S([u()],dn.prototype,"range"),S([u()],dn.prototype,"separateAxes"),S([u(Y)],dn.prototype,"x"),S([u()],dn.prototype,"xMultiplier"),S([u(Y)],dn.prototype,"y"),S([u()],dn.prototype,"yMultiplier"),S([u(Y)],dn.prototype,"z"),S([u()],dn.prototype,"zMultiplier");class pt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,c),t.y=D.lerp(t.y,this._temp.y,c),t.z=D.lerp(t.z,this._temp.z,c),i.x=D.lerp(i.x,this._temp.x,c),i.y=D.lerp(i.y,this._temp.y,c),i.z=D.lerp(i.z,this._temp.z,c)}}}}S([u()],pt.prototype,"enabled"),S([u()],pt.prototype,"dampen"),S([u(Y)],pt.prototype,"drag"),S([u()],pt.prototype,"dragMultiplier"),S([u(Y)],pt.prototype,"limit"),S([u()],pt.prototype,"limitMultiplier"),S([u()],pt.prototype,"separateAxes"),S([u(Y)],pt.prototype,"limitX"),S([u()],pt.prototype,"limitXMultiplier"),S([u(Y)],pt.prototype,"limitY"),S([u()],pt.prototype,"limitYMultiplier"),S([u(Y)],pt.prototype,"limitZ"),S([u()],pt.prototype,"limitZMultiplier"),S([u()],pt.prototype,"multiplyDragByParticleSize"),S([u()],pt.prototype,"multiplyDragByParticleVelocity"),S([u()],pt.prototype,"space");const Uh=class nC{enabled;curve;curveMultiplier;mode;clone(){const e=new nC;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};S([u()],Uh.prototype,"enabled"),S([u(Y)],Uh.prototype,"curve"),S([u()],Uh.prototype,"curveMultiplier"),S([u()],Uh.prototype,"mode");let L0=Uh;class Oi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=D.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}S([u()],Oi.prototype,"enabled"),S([u(K)],Oi.prototype,"range"),S([u()],Oi.prototype,"separateAxes"),S([u(Y)],Oi.prototype,"size"),S([u()],Oi.prototype,"sizeMultiplier"),S([u(Y)],Oi.prototype,"x"),S([u()],Oi.prototype,"xMultiplier"),S([u(Y)],Oi.prototype,"y"),S([u()],Oi.prototype,"yMultiplier"),S([u(Y)],Oi.prototype,"z"),S([u()],Oi.prototype,"zMultiplier");class ql{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}S([u()],ql.prototype,"enabled"),S([u(K)],ql.prototype,"range"),S([u(ua)],ql.prototype,"color"),new b(1,1,1),new b(0,0,1);class D0{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Di(()=>new Jm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new N;v_=new b;v2_=new b;_emitterMatrix=new Jm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===j0.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===j0.Death){let n=e.life;if(e[Xl]!==void 0&&(n=e[Xl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Jm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var X2=Object.defineProperty,ze=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&X2(e,t,n),n};const tr=w("debugparticles"),Q2=w("noprogressive"),Y2=w("debugprogressive");var j0=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(j0||{});class un extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){tr&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=Ro,t.map.premultiplyAlpha=!1);const i=new Ce;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=Ro,t.map.premultiplyAlpha=!1),e&&t.side===Ss&&(t=t.clone(),t.side=Nd,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!Q2&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,Y2&&console.log("Load material LOD",t.name),He.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new Cn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}ze([u()],un.prototype,"renderMode"),ze([u(we)],un.prototype,"particleMaterial"),ze([u(we)],un.prototype,"trailMaterial"),ze([u()],un.prototype,"maxParticleSize"),ze([u()],un.prototype,"minParticleSize"),ze([u()],un.prototype,"velocityScale"),ze([u()],un.prototype,"cameraVelocityScale"),ze([u()],un.prototype,"lengthScale");class em{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class B0{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class Z2 extends B0{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class K2 extends B0{_lastPosition=new b;_lastDistance=0;update(){const e=ee(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class J2 extends B0{genValue(){return this.system.isPlaying,0}}class ir{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class eI extends ir{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const tS=Symbol("particleRotation");class tI extends ir{type="NeedleRotation";initialize(e){e[tS]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[tS])*t:this.system.renderer.renderMode===ns.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const iS=Symbol("sizeLerpFactor"),iI=new b;class nI extends ir{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[iS]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[iS]).x);let s=1;this.system.renderer.renderMode!==ns.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=aS(this.system,iI);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const Xl=Symbol("particleLife"),F0=Symbol("trailLifetime"),nS=Symbol("trailStartLength"),U0=Symbol("trailWidthRandom");class oI extends ir{type="NeedleTrail";initialize(e){e instanceof i_&&(e[Xl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[F0]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[F0]),e[nS]=e.length,e[U0]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof i_){const t=e,i=e.age/e[Xl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[U0]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[U0]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[Xl]){e.velocity.set(0,0,0);const r=(e.age-e[Xl])/e[F0];t.length=D.lerp(e[nS],0,r)}}}}const tm=Symbol("startVelocity"),oS=Symbol("gravityModifier"),z0=Symbol("gravitySpeed"),im=Symbol("velocity lerp factor"),N0=new b;class sI extends ir{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[tm]?e[tm].copy(e.velocity):e[tm]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[oS]=n*t,e[z0]=n*t*.5,e[im]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Fh.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[tm],n=e[oS];if(n!==0){const d=n*e[z0];N0.copy(this._gravityDirection).multiplyScalar(d),e[z0]+=t*.05,i.add(N0)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[im]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[im],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[im],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const sS=Symbol("colorLerpFactor"),rS=new se(1,1,1,1),ma=new se(1,1,1,1);class rI extends ir{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;ma.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(rS.copy(t.color),ma.multiply(rS)),ma.convertLinearToSRGB(),e.startColor.set(ma.r,ma.g,ma.b,ma.alpha),e.color.copy(e.startColor),e[sS]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[sS]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class aI{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new K2(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new em(this.system.main.startLifetime)}get startSpeed(){return new em(this.system.main.startSpeed)}get startRotation(){return new em(this.system.main.startRotation)}get startSize(){return new em(this.system.main.startSize)}startLength;get startColor(){return new KP(new JP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new J2(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return Do.Trail;switch(this.system.renderer.renderMode){case ns.Billboard:return Do.BillBoard;case ns.Stretch:return Do.StretchedBillBoard;case ns.HorizontalBillboard:return Do.HorizontalBillBoard;case ns.VerticalBillboard:return Do.VerticalBillBoard;case ns.Mesh:return Do.Mesh}return Do.BillBoard}rendererEmitterSettings={startLength:new eO(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===ns.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=Ro,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=cf(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new Z2(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??fP}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Fh.World}}class lI{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Kt=class Em extends E{play(e=!1){e&&x.foreachComponent(this.gameObject,t=>{t instanceof Em&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&x.foreachComponent(this.gameObject,t=>{t instanceof Em&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&x.foreachComponent(this.gameObject,i=>{i instanceof Em&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new lI),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Fh.World}get localspace(){return this.main.simulationSpace===Fh.Local}__worldQuaternion=new N;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new N;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,ee(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof ir&&(e.system=this),tr&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||tr)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Kp)){const n=new Kp;Qa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof nm)){const n=new nm;Qa(n,i),e[t]=n}}tr&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(un),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new M,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new YP,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new aI(this),this._particleSystem=new ZP(this._interface),this._particleSystem.addBehavior(new nI(this)),this._particleSystem.addBehavior(new rI(this)),this._particleSystem.addBehavior(new eI(this)),this._particleSystem.addBehavior(new tI(this)),this._particleSystem.addBehavior(new sI(this)),this._particleSystem.addBehavior(new oI(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),tr&&(console.log(this),this.gameObject.add(new Ii(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==Do.Mesh&&He.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==Do.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();tr&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Ge(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(_e(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ge(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=aS(this,N0);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new D0(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else tr&&console.warn("Could not add SubParticleSystem",e,this)}}};ze([u(Jp)],Kt.prototype,"colorOverLifetime"),ze([u(Yt)],Kt.prototype,"main"),ze([u(ss)],Kt.prototype,"emission"),ze([u(pa)],Kt.prototype,"sizeOverLifetime"),ze([u(I0)],Kt.prototype,"shape"),ze([u(ve)],Kt.prototype,"noise"),ze([u(Ue)],Kt.prototype,"trails"),ze([u(Xe)],Kt.prototype,"velocityOverLifetime"),ze([u(pt)],Kt.prototype,"limitVelocityOverLifetime"),ze([u(L0)],Kt.prototype,"inheritVelocity"),ze([u(ql)],Kt.prototype,"colorBySpeed"),ze([u(Zt)],Kt.prototype,"textureSheetAnimation"),ze([u(zn)],Kt.prototype,"rotationOverLifetime"),ze([u(dn)],Kt.prototype,"rotationBySpeed"),ze([u(Oi)],Kt.prototype,"sizeBySpeed");let zh=Kt;class nm{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof zh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=x.findByGuid(n,t)),tr&&!(this.particleSystem instanceof zh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function aS(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case A0.Local:e=Ge(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+A0[o.main.scalingMode]+" is not supported";A()&&be(t),console.warn(t,o.name,o)}e=Ge(o.gameObject,e);break}return e}var cI=Object.defineProperty,W0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cI(e,t,n),n};class Ql extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}W0([u()],Ql.prototype,"strength"),W0([u()],Ql.prototype,"radius"),W0([u(Je)],Ql.prototype,"targets");class uc extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ie.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ie.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield ef(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=x.getComponentInParent(this.gameObject,Si);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=x.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=uc.hashCode(e),i=uc.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new oe(t/255,i/255,n/255)}}var hI=Object.defineProperty,dI=Object.getOwnPropertyDescriptor,lS=(o,e,t,i)=>{for(var n=dI(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hI(e,t,n),n};const uI=w("debugpost");class U{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;uI&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}lS([u()],U.prototype,"overrideState"),lS([u()],U.prototype,"value");class pI extends Ki{constructor(){super([U])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new U),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new pI;var mI=Object.defineProperty,gI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mI(e,t,n),n};const V0=w("debugpost");class st extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof U?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;onEnable(){super.onEnable(),V0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.active=!0,this.context.postprocessing.addEffect(this)}onDisable(){super.onDisable(),V0&&console.warn("Disable",this.constructor.name),this.context.postprocessing.removeEffect(this),this.active=!1}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){V0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof U&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof U){const i=e.value;return this[t].value=i,!0}}}gI([u()],st.prototype,"active");var fI=Object.defineProperty,yI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fI(e,t,n),n};const bI=w("debugpost"),$0={};function pn(o,e){$0[o]=e}function _I(o){return o.__type in $0?$0[o.__type]:(bI&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),st)}class om{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}yI([qe([o=>_I(o),st])],om.prototype,"components");var vI=Object.defineProperty,wI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&vI(e,t,n),n};const xI=w("debugpost");class Nh extends st{get typeName(){return"Antialiasing"}preset=new U(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{xI&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}wI([u(U)],Nh.prototype,"preset"),pn("Antialiasing",Nh);var SI=Object.defineProperty,H0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SI(e,t,n),n};const sm=class oC extends st{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new U(.9);intensity=new U(1);scatter=new U(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=oC.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=Io.lerp(.1,.9,t))},e}};H0([u(U)],sm.prototype,"threshold"),H0([u(U)],sm.prototype,"intensity"),H0([u(U)],sm.prototype,"scatter");let rm=sm;pn("Bloom",rm);var CI=Object.defineProperty,PI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CI(e,t,n),n};class Wh extends st{get typeName(){return"ChromaticAberration"}intensity=new U(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new K(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}PI([u(U)],Wh.prototype,"intensity"),pn("ChromaticAberration",Wh);var Vh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Vh||{});const cS=new Map;function G0(o){switch(o){case 0:return Gm;case 1:return Hm;case 2:return jd;case 3:return Dd;case 4:return Da;default:return cS.has(o)||(cS.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),Da}}function OI(o){switch(o){case Gm:return 0;case jd:return 2;case Dd:return 3;case Da:return 1;case Hm:return 1;default:return 0}}function am(o){switch(o){case Gm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case jd:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case Dd:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case Da:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case Hm:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var kI=Object.defineProperty,hS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kI(e,t,n),n};const q0=w("debugpost");class nr extends st{get typeName(){return"ToneMapping"}mode=new U(void 0);exposure=new U(1);setMode(e){const t=Vh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}get threeToneMapping(){return this.mode.isInitialized&&this.mode.overrideState?G0(this.mode.value):this.context.renderer.toneMapping}get toneMappingExposure(){return this.exposure.overrideState&&this.exposure.value!==void 0?Math.max(0,this.exposure.value):this.context.renderer.toneMappingExposure}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=OI(this.context.renderer.toneMapping);q0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=G0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:am(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=dw(i),t.mode=am(i);else{const n=G0(i);t.mode=am(n)}t.name="ToneMapping ("+Vh[i]+")",q0&&console.log("[PostProcessing] ToneMapping mode changed to",Vh[i],e,t.mode)},q0&&console.log("[PostProcessing] Use ToneMapping",Vh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}}hS([u(U)],nr.prototype,"mode"),hS([u(U)],nr.prototype,"exposure"),pn("Tonemapping",nr);var MI=Object.defineProperty,lm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MI(e,t,n),n};class or extends st{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new U(1);contrast=new U(0);hueShift=new U(0);saturation=new U(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof nr);t||(t=new nr,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}lm([u(U)],or.prototype,"postExposure"),lm([u(U)],or.prototype,"contrast"),lm([u(U)],or.prototype,"hueShift"),lm([u(U)],or.prototype,"saturation"),pn("ColorAdjustments",or);var EI=Object.defineProperty,ga=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EI(e,t,n),n};const RI=w("debugpost");class Nn extends st{get typeName(){return"DepthOfField"}mode;focusDistance=new U(1);focalLength=new U(.2);aperture=new U(20);gaussianMaxRadius=new U;resolutionScale=new U(1/window.devicePixelRatio);bokehScale=new U;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){RI&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}ga([u()],Nn.prototype,"mode"),ga([u(U)],Nn.prototype,"focusDistance"),ga([u(U)],Nn.prototype,"focalLength"),ga([u(U)],Nn.prototype,"aperture"),ga([u(U)],Nn.prototype,"gaussianMaxRadius"),ga([u(U)],Nn.prototype,"resolutionScale"),ga([u(U)],Nn.prototype,"bokehScale"),pn("DepthOfField",Nn);class $h extends st{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var TI=Object.defineProperty,AI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TI(e,t,n),n};class Hh extends st{get typeName(){return"PixelationEffect"}granularity=new U(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}AI([u(U)],Hh.prototype,"granularity"),pn("PixelationEffect",Hh);var II=Object.defineProperty,Gh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&II(e,t,n),n};class rs extends st{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new U(2);falloff=new U(1);samples=new U(9);color=new U(new oe(0,0,0));luminanceInfluence=new U(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof de){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new oe),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}Gh([u(U)],rs.prototype,"intensity"),Gh([u(U)],rs.prototype,"falloff"),Gh([u(U)],rs.prototype,"samples"),Gh([u(U)],rs.prototype,"color"),Gh([u(U)],rs.prototype,"luminanceInfluence"),pn("ScreenSpaceAmbientOcclusion",rs);var LI=Object.defineProperty,fa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LI(e,t,n),n};const DI=w("debugN8AO");var X0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(X0||{});class Wn extends st{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new U(1);falloff=new U(1);intensity=new U(1);color=new U(new oe(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(X0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=X0[this.quality];if(n.setQualityMode(s),n.configuration.transparencyAware=!1,n.configuration.halfRes=window.devicePixelRatio>1,n.effectCompositerQuad?.material){const a=n.effectCompositerQuad.material;a.fragmentShader=a.fragmentShader.replace(`if (depth == 1.0) {
1313
- texel = vec4(0.0, 0.0, 0.0, 1.0);`,`if (depth == 1.0) {
1314
- gl_FragColor = sceneTexel;
1315
- return;`),a.needsUpdate=!0}const r=new Xn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,DI&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new oe),n.configuration.color.copy(a)},n}}fa([Mt(),u()],Wn.prototype,"gammaCorrection"),fa([u(U)],Wn.prototype,"aoRadius"),fa([u(U)],Wn.prototype,"falloff"),fa([u(U)],Wn.prototype,"intensity"),fa([u(U)],Wn.prototype,"color"),fa([Mt(),u()],Wn.prototype,"screenspaceRadius"),fa([Mt(),u()],Wn.prototype,"quality"),pn("ScreenSpaceAmbientOcclusionN8",Wn);const cm=w("debugpost"),mt={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let rt=null;function jI(o){if(cm==="verbose"&&console.debug("Before ordering effects",[...o]),!rt){rt=new Map,rt.set(T.POSTPROCESSING.MODULE.NormalPass,mt.NormalPass),rt.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,mt.DepthDownsamplingPass),rt.set(T.POSTPROCESSING.MODULE.SMAAEffect,mt.SMAA),rt.set(T.POSTPROCESSING.MODULE.SSAOEffect,mt.SSAO);const e=T.POSTPROCESSING_AO.MAYBEMODULE;e&&(rt.set(e.N8AOPostPass,mt.SSAO),rt.set(e.N8AOPass,mt.SSAO)),rt.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,mt.TiltShift),rt.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,mt.DepthOfField),rt.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,mt.ChromaticAberration),rt.set(T.POSTPROCESSING.MODULE.BloomEffect,mt.Bloom),rt.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,mt.Bloom),rt.set(T.POSTPROCESSING.MODULE.VignetteEffect,mt.Vignette),rt.set(T.POSTPROCESSING.MODULE.PixelationEffect,mt.Pixelation),rt.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,mt.ToneMapping),rt.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,mt.HueSaturation),rt.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,mt.BrightnessContrast)}o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:rt.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:rt.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(cm&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(cm&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),cm==="verbose"&&console.debug("After ordering effects",[...o])}var BI=Object.defineProperty,FI=Object.getOwnPropertyDescriptor,dS=(o,e,t,i)=>{for(var n=FI(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BI(e,t,n),n};class qh extends st{get typeName(){return"Sharpening"}order=mt.Sharpening;_effect;onCreateEffect(){return this._effect??=new(UI()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}dS([u()],qh.prototype,"amount"),dS([u()],qh.prototype,"radius");function UI(){const o=`
1316
- void mainSupport() {
1317
- vUv = uv;
1318
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1319
- }
1320
- `,e=`
1321
- uniform sampler2D tDiffuse;
1322
- uniform float amount;
1323
- uniform float radius;
1324
-
1325
- void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1326
- float tx = 1.0 / resolution.x;
1327
- float ty = 1.0 / resolution.y;
1328
- vec2 texelSize = vec2(tx, ty);
1329
-
1330
- vec4 blurred = vec4(0.0);
1331
- float total = 0.0;
1332
-
1333
- for (float x = -radius; x <= radius; x++) {
1334
- for (float y = -radius; y <= radius; y++) {
1335
- vec2 offset = vec2(x, y) * texelSize;
1336
- vec4 diffuse = texture2D(tDiffuse, uv + offset);
1337
- float weight = exp(-length(offset) * amount);
1338
- blurred += diffuse * weight;
1339
- total += weight;
1340
- }
1341
- }
1342
-
1343
- if (total > 0.0) {
1344
- blurred /= total;
1345
- }
1346
-
1347
- // Calculate the sharpened color using inputColor
1348
- vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1349
- // Keep original alpha
1350
- sharp.a = inputColor.a;
1351
-
1352
- // Ensure the sharp color does not go below 0 or above 1
1353
- // This means: sharpening must happen AFTER tonemapping.
1354
- sharp = clamp(sharp, 0.0, 1.0);
1355
-
1356
- outputColor = sharp;
1357
- }
1358
-
1359
- `;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new Yi(1)],["radius",new Yi(1)]]),attributes:sO.CONVOLUTION})}}return t}var zI=Object.defineProperty,Yl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zI(e,t,n),n};class _o extends st{get typeName(){return"TiltShiftEffect"}offset=new U(0);rotation=new U(0);focusArea=new U(.4);feather=new U(.3);kernelSize=new U(2);resolutionScale=new U(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Yl([u(U)],_o.prototype,"offset"),Yl([u(U)],_o.prototype,"rotation"),Yl([u(U)],_o.prototype,"focusArea"),Yl([u(U)],_o.prototype,"feather"),Yl([u(U)],_o.prototype,"kernelSize"),Yl([u(U)],_o.prototype,"resolutionScale"),pn("TiltShiftEffect",_o);var NI=Object.defineProperty,Q0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NI(e,t,n),n};class ya extends st{get typeName(){return"Vignette"}color=new U({r:0,g:0,b:0,a:1});intensity=new U(0);center=new U({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}Q0([u(U)],ya.prototype,"color"),Q0([u(U)],ya.prototype,"intensity"),Q0([u(U)],ya.prototype,"center"),pn("Vignette",ya);var WI=Object.defineProperty,Y0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WI(e,t,n),n};const VI=w("debugpost");class Zl extends E{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";adaptiveResolution=!0;addEffect(e){let t=e;return t instanceof st||(t=new $h(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._activeEffects.includes(t)||this._activeEffects.push(t),this.context.postprocessing.addEffect(t),this._isDirty=!0),e}removeEffect(e){let t=-1,i;if(e instanceof st?(t=this._effects.indexOf(e),t!==-1&&(i=this._effects[t])):(t=this._effects.findIndex(n=>n instanceof $h&&n.effect===e),t!==-1&&(i=this._effects[t])),t!==-1&&i)return this._effects.splice(t,1),this.context.postprocessing.removeEffect(i),this._isDirty=!0,e;if(e instanceof st){const n=this.sharedProfile?.components?.indexOf(e);n!==void 0&&n!==-1&&(this.sharedProfile?.components?.splice(n,1),this.context.postprocessing.removeEffect(e),this._isDirty=!0)}return e}_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){VI&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,ke("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_isDirty=!1;onEnable(){this._isDirty=!0,this.pushEffectsToCore(),this.syncConfigToCore()}onDisable(){this.removeEffectsFromCore(),this._isDirty=!1}onBeforeRender(){this._isDirty&&(this.removeEffectsFromCore(),this.pushEffectsToCore(),this._isDirty=!1),this.syncConfigToCore(),this.context.postprocessing.handler&&this._applyPostQueue()}onDestroy(){this.removeEffectsFromCore()}pushEffectsToCore(){if(this._activeEffects.length=0,this.sharedProfile?.components){const t=this.sharedProfile.components;for(const i of t)i.active&&i.enabled&&!this._activeEffects.includes(i)&&this._activeEffects.push(i)}for(const t of this._effects)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t);const e=this.context.postprocessing;for(const t of this._activeEffects)e.addEffect(t)}removeEffectsFromCore(){const e=this.context.postprocessing;for(const t of this._activeEffects)e.removeEffect(t);this._activeEffects.length=0}syncConfigToCore(){const e=this.context.postprocessing;e.multisampling=this.multisampling,e.adaptiveResolution=this.adaptiveResolution}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this.context.postprocessing.handler)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!hm.has(i)){const r=new Array;hm.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof U&&r.push(l)}if(hm.has(i)){const r=n.toLowerCase(),a=hm.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof U&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}Y0([qe(om)],Zl.prototype,"sharedProfile"),Y0([qe()],Zl.prototype,"multisampling"),Y0([qe()],Zl.prototype,"adaptiveResolution");const hm=new Map;function $I(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function HI(o){await $I(),o()}var GI=Object.defineProperty,qI=Object.getOwnPropertyDescriptor,Gi=(o,e,t,i)=>{for(var n=i>1?void 0:i?qI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&GI(e,t,n),n};const at=w("debugvideo");var uS=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(uS||{}),pS=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(pS||{}),mS=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(mS||{});class gt extends E{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode=3;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){at&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,at&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){at&&console.log("VideoPlayer.onEnable",pS[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),HI(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}_playErrors=0;play(){if(this._videoElement||this.create(!1),!this._videoElement){at&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}at&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{this._playErrors++<10?console.error(e):this._playErrors===10&&console.error("Multiple errors playing video, further errors will be suppressed. Use 'debugvideo' param to see all errors."),at&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),at&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),at&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),at&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(at&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(at&&console.log("Set Video src",t),this._videoElement.src=t):(at&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new yP(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=Ao,e&&this.handleBeginPlaying(e),at&&console.log("Video: handle playing done...",t,e),!0):(at&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new XI(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),at&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=x.getComponent(this.gameObject,oi)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,mS[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)at&&s[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:at&&s[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=Ge(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(at&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{at&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),at&&console.log("HLS: loaded",this.clip))}}Gi([u()],gt.prototype,"playOnAwake",2),Gi([u()],gt.prototype,"aspectMode",2),Gi([u(URL)],gt.prototype,"clip",2),Gi([u()],gt.prototype,"source",2),Gi([u(URL)],gt.prototype,"url",1),Gi([u()],gt.prototype,"renderMode",2),Gi([u()],gt.prototype,"targetMaterialProperty",2),Gi([u(oi)],gt.prototype,"targetMaterialRenderer",2),Gi([u(Se)],gt.prototype,"targetTexture",2),Gi([u()],gt.prototype,"time",2),Gi([u()],gt.prototype,"playbackSpeed",1),Gi([u()],gt.prototype,"isLooping",1),Gi([u()],gt.prototype,"audioOutputMode",1);class XI{context;constructor(e){this.context=e,this._input=new QI(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Es.createPrimitive(Ya.Quad,{material:new YI(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class QI{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new K;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new K(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class YI extends qn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new K;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new ye(0,0,1,1)}},this.vertexShader=`
1360
- uniform sampler2D map;
1361
- uniform float screenAspect;
1362
- uniform vec4 offsetScale;
1363
- varying vec2 vUv;
1364
-
1365
- void main() {
1366
-
1367
- gl_Position = vec4( position , 1.0 );
1368
- vUv = uv;
1369
- vUv.y = 1. - vUv.y;
1370
-
1371
- // fit into screen
1372
- ivec2 res = textureSize(map, 0);
1373
- float videoAspect = float(res.x) / float(res.y);
1374
- float aspect = videoAspect / screenAspect;
1375
- if(aspect >= 1.0)
1376
- {
1377
- vUv.y = vUv.y * aspect;
1378
- float offset = (1. - aspect) * .5;
1379
- vUv.y = vUv.y + offset;
1380
- }
1381
- else
1382
- {
1383
- vUv.x = vUv.x / aspect;
1384
- float offset = (1. - 1. / aspect) * .5;
1385
- vUv.x = vUv.x + offset;
1386
- }
1387
-
1388
- vUv.x -= .5;
1389
- vUv.y -= .5;
1390
-
1391
- vUv.x *= offsetScale.z;
1392
- vUv.y *= offsetScale.z;
1393
- vUv.x += offsetScale.x;
1394
- vUv.y += offsetScale.y;
1395
-
1396
- vUv.x += .5;
1397
- vUv.y += .5;
1398
- }
1399
-
1400
- `,this.fragmentShader=`
1401
- uniform sampler2D map;
1402
- varying vec2 vUv;
1403
- void main() {
1404
- if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1405
- gl_FragColor = vec4(0., 0., 0., 1.);
1406
- else
1407
- {
1408
- vec4 texcolor = texture2D(map, vUv);
1409
- gl_FragColor = texcolor;
1410
- }
1411
- }
1412
- `}}var ZI=Object.defineProperty,KI=Object.getOwnPropertyDescriptor,Xh=(o,e,t,i)=>{for(var n=i>1?void 0:i?KI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ZI(e,t,n),n};const Lt=w("debugscreensharing");var gS=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(gS||{});class sr extends E{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=gS[this.device]),Lt&&console.log("Screensharing",this.name,this),zi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new kd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(lo.StreamReceived,this.onReceiveStream),this._net?.addEventListener(lo.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.autoConnect&&jo(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(lo.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(lo.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await jo(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new gt;e.aspectMode=uS.AdjustWidth,x.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&be("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=x.getComponent(this.gameObject,gt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):jn(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):jn(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(Lt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),jn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new zi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(Lt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{Lt&&console.log("Track ended",s),this.close()}),Lt&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{Lt&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");Lt&&console.log(`Request camera. These are your kind:videoinput devices:
1413
- `,i);let n=!1;for(const s of i)try{if(!this._requestOpen){Lt&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){Lt&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){Lt&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){Lt&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){Lt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else Lt&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){Lt&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else Lt&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),Lt&&console.log("Selected camera",s)):(jn(a),Lt&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){be("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(be("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Xh([u()],sr.prototype,"allowStartOnClick",2),Xh([u()],sr.prototype,"autoConnect",2),Xh([u(gt)],sr.prototype,"videoPlayer",1),Xh([u()],sr.prototype,"device",2),Xh([u()],sr.prototype,"deviceName",2);var JI=Object.defineProperty,Kl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JI(e,t,n),n};const eL=w("debugseethrough");let tL=0;class as extends E{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new b;_referencePointDir=new b;_distance=0;_renderer=null;_needsUpdate=!0;_id=tL++;onEnable(){this._needsUpdate=!0,this._renderer=null}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(oi),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const e=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(eL&&this.referencePoint){const t=this.gameObject.worldPosition;B.DrawArrow(F(t),t.sub(this._referencePointDir),e?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}e?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(F(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0;const n=i.sharedMaterials;if(!n)return;const s=fs.get(i.gameObject),r=s.getOverride("opacity")?.value??n[0].opacity??1;let a=D.lerp(r,e,t<=0?1:this.context.time.deltaTime/t);a>=.99?a=1:a<=.01&&(a=0),s.setOverride("alphaHash",this.useAlphaHash),s.setOverride("opacity",a),s.setOverride("transparent",a>=.99999?!1:!this.useAlphaHash)})}}Kl([u(M)],as.prototype,"referencePoint"),Kl([u()],as.prototype,"fadeDuration"),Kl([u()],as.prototype,"minAlpha"),Kl([u()],as.prototype,"useAlphaHash"),Kl([u()],as.prototype,"overrideAlpha"),Kl([u()],as.prototype,"autoUpdate");var iL=Object.defineProperty,fS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iL(e,t,n),n};class Qh extends E{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Es.createPrimitive(Ya.Quad,{name:"ShadowCatcher",material:new yt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=$b,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1414
- // diffuse-only lighting with overdrive to somewhat compensate
1415
- // for the loss of indirect lighting and to make it more visible.
1416
- vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1417
- float max = max(direct.r, max(direct.g, direct.b));
1418
-
1419
- // early out - we're simply returning direct lighting and some alpha based on it so it can
1420
- // be blended onto the scene.
1421
- gl_FragColor = vec4(direct, max);
1422
- return;
1423
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new Eb;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new Ce;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}fS([u()],Qh.prototype,"mode"),fS([u(se)],Qh.prototype,"shadowColor");var nL=Object.defineProperty,dm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nL(e,t,n),n};const Yh=class sC extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=pl.All;flipForward=!1;static _invertForward=new N().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=ee(this.target),i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&pl.X&&(n.x=D.lerp(n.x,t.x,i)),this.positionAxes&pl.Y&&(n.y=D.lerp(n.y,t.y,i)),this.positionAxes&pl.Z&&(n.z=D.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=_e(this.target);this.flipForward&&t.premultiply(sC._invertForward);const i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};dm([u(M)],Yh.prototype,"target"),dm([u()],Yh.prototype,"followFactor"),dm([u()],Yh.prototype,"rotateFactor"),dm([u()],Yh.prototype,"positionAxes");let um=Yh;var oL=Object.defineProperty,Zh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oL(e,t,n),n};const Kh=w("debugspatialtrigger"),yS=new ws,bS=new ws;function sL(o,e){return yS.mask=o,bS.mask=e,yS.test(bS)}class vo extends E{triggerMask=0;onEnter;onStay;onExit;start(){Kh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of pm.triggers)sL(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Kh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Kh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Zh([u()],vo.prototype,"triggerMask"),Zh([u(ae)],vo.prototype,"onEnter"),Zh([u(ae)],vo.prototype,"onStay"),Zh([u(ae)],vo.prototype,"onExit");const _S=class Rm extends E{static triggers=[];triggerMask;boxHelper;start(){Kh&&console.log(this.name,this.triggerMask,this)}onEnable(){Rm.triggers.push(this),this.boxHelper||(this.boxHelper=x.addComponent(this.gameObject,zt),this.boxHelper?.showHelper(null,Kh))}onDisable(){Rm.triggers.splice(Rm.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof vo&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof vo&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof vo&&t.onExitTrigger(this)},!1)}};Zh([u()],_S.prototype,"triggerMask");let pm=_S;var rL=Object.defineProperty,aL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rL(e,t,n),n};const qi=w("debugspectator");class mm extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),x.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new hL(this.context,this),this._networking=new pL(this.context,this),this._networking.awake(),x.setActive(this.gameObject,!1),this.cam=x.getComponent(this.gameObject,vi),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new lL(this.context,this.cam,this)),this.orbit=x.getComponent(this.context.mainCamera,me)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return I.isDesktop()&&!I.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&x.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(qi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),x.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,zo.Headset),this.target=this.context.players.getPlayerView(this.localId)),qi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new oe(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=co.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?co.FirstPerson:co.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(co.FirstPerson):i.UpdateVisible(co.ThirdPerson)}}}aL([u()],mm.prototype,"useKeys");class lL{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=x.addComponent(this.cam.gameObject,um)),this.target||(this.target=new M),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,qi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){qi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&x.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){qi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(qi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==zo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==zo.Browser?i.quaternion.copy(cL):i.quaternion.identity()}}}const cL=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class hL{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ae.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ae.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new Rs;e.setMask(16777215);const t=this.context.physics.raycast(e);if(qi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=Si.getFor(n);let r=s?.owner;if(r||(r=x.getComponentInParent(n,Le)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,qi&&console.log("spectate",r,s);break}}}}class dL{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class uL{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class pL{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ie.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ie.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(qi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new dL(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(qi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new uL(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(qi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return qi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(qi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var mL=Object.defineProperty,gL=Object.getOwnPropertyDescriptor,Jl=(o,e,t,i)=>{for(var n=i>1?void 0:i?gL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mL(e,t,n),n};const vS=w("debugsplines");class wo{position=new b;rotation=new N;tangentIn=new b;tangentOut=new b}Jl([qe(b)],wo.prototype,"position",2),Jl([qe(N)],wo.prototype,"rotation",2),Jl([qe(b)],wo.prototype,"tangentIn",2),Jl([qe(b)],wo.prototype,"tangentOut",2);class ba extends E{addKnot(e){if(e instanceof wo)this.spline.push(e),this._isDirty=!0;else{const t=new wo;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(D.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(D.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){vS&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=fL(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(vS&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new Ud({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new Zi().setFromPoints(i);this._debugLine=new ja(n,e),this.gameObject?.add(this._debugLine)}}}Jl([qe()],ba.prototype,"closed",1),Jl([qe(wo)],ba.prototype,"spline",2);function fL(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=D.clamp(D.remap(i,0,.3,0,.5),0,1);return new bP(t,e,"catmullrom",n)}var yL=Object.defineProperty,bL=Object.getOwnPropertyDescriptor,rr=(o,e,t,i)=>{for(var n=i>1?void 0:i?bL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yL(e,t,n),n};class mn extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=D.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=D.clamp01(this.pullStrength),s=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(s),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new b}rr([qe(ba)],mn.prototype,"spline",2),rr([qe(M)],mn.prototype,"object",2),rr([qe()],mn.prototype,"useLookAt",2),rr([qe(M)],mn.prototype,"lookAt",2),rr([qe()],mn.prototype,"clamp",2),rr([qe()],mn.prototype,"position01",1),rr([qe()],mn.prototype,"autoRun",2),rr([qe()],mn.prototype,"duration",2);class Po{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new Po).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+t_),(t||new Po).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Gr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Gr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var _L=Object.defineProperty,vL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_L(e,t,n),n};const gm="SCAM";rf(gm,Po.getRootAsSyncedCameraModel);const Xi=new Km;class wL{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){Xi.clear();const i=Xi.createString(this.guid),n=Xi.createString(this.userId);Po.startSyncedCameraModel(Xi),Po.addGuid(Xi,i),Po.addUserId(Xi,n);const s=ee(e),r=Zd(e);Po.addPos(Xi,Gr.createVec3(Xi,s.x,s.y,s.z)),Po.addRot(Xi,Gr.createVec3(Xi,r.x,r.y,r.z));const a=Po.endSyncedCameraModel(Xi);Xi.finish(a,gm),t.sendBinary(Xi.asUint8Array())}}}const wS=class Mb extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(gm,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(gm,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&x.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],Mb.instances.push(s),this.context.players.removePlayerView(s.userId,zo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new wL(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=ee(e),i=_e(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,zo.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Gn;l.context=this.context;const c=x.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,Mb.instances.push(n);const h=x.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,zo.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,bn.markDirty(s);const r=e.pos();r&&Pr(s,r.x(),r.y(),r.z());const a=e.rot();a&&xc(s,a.x(),a.y(),a.z())}};vL([u([M,ne])],wS.prototype,"cameraPrefab");let Z0=wS;var xL=Object.defineProperty,SL=Object.getOwnPropertyDescriptor,ar=(o,e,t,i)=>{for(var n=i>1?void 0:i?SL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xL(e,t,n),n};const K0="view",J0=w("debugsyncedroom");class Vn extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return w(K0)||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),J0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}_hasConnectedBefore=!1;onEnable(){if(this.createJoinButton){const e=this.createRoomButton();this.context.menu.appendChild(e)}this.createViewOnlyButton&&this.onEnableViewOnlyButton(),this._hasConnectedBefore&&this._connectToRoom()}start(){this._hasConnectedBefore||this._connectToRoom()}_connectToRoom(){this._hasConnectedBefore=!0;const e=w(K0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}this.tryJoinRoom()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=m_(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((J0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1424
- To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1425
- Please choose one of the following options to fix this:
1426
- A) Set a room name in the SyncedRoom component
1427
- B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1428
- C) Set "joinRandomRoom" to true`),!1):(J0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(K0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=bc(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),og(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Fa(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Fa(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=vt("group"),this._roomButtonIconLeave=vt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ie.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ie.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ie.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),ke("View only URL copied to clipboard")):be("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(vt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}ar([u()],Vn.prototype,"roomName",2),ar([u()],Vn.prototype,"urlParameterName",2),ar([u()],Vn.prototype,"joinRandomRoom",2),ar([u()],Vn.prototype,"requireRoomParameter",2),ar([u()],Vn.prototype,"autoRejoin",2),ar([u()],Vn.prototype,"createJoinButton",2),ar([u()],Vn.prototype,"createViewOnlyButton",2),ar([u()],Vn.prototype,"roomPrefix",1);function CL(){const o=w("testwindowcount")||0;o&&o>0&&PL(o)}function PL(o){if(w("testwindow"))return null;const e=new URL(window.location.href);ng(e.searchParams,gT,1),ng(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class eb extends E{awake(){CL()}}class tb extends E{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(ih,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new OL(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new Km(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=wx(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class OL{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var kL=Object.defineProperty,fm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kL(e,t,n),n};class _a extends E{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Ac)&&this.context.mainCamera&&(this._control||(this._control=new zP(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=x.getComponentInParent(this.context.mainCamera,me)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(Io.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(In);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(In);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}fm([u()],_a.prototype,"isGizmo"),fm([u()],_a.prototype,"translationSnap"),fm([u()],_a.prototype,"rotationSnapAngle"),fm([u()],_a.prototype,"scaleSnap");var ML=Object.defineProperty,EL=Object.getOwnPropertyDescriptor,ym=(o,e,t,i)=>{for(var n=i>1?void 0:i?EL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ML(e,t,n),n};class ib{texture=null;rect}ym([u(Se)],ib.prototype,"texture",2);let ec=class extends Lh{set image(o){this.sprite||(this.sprite=new ib),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};ym([u(ib)],ec.prototype,"sprite",1),ym([u()],ec.prototype,"pixelsPerUnitMultiplier",2);class bm extends Lh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}ym([u(Se)],bm.prototype,"mainTexture",1);var RL=Object.defineProperty,TL=Object.getOwnPropertyDescriptor,Qi=(o,e,t,i)=>{for(var n=i>1?void 0:i?TL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RL(e,t,n),n};const va=w("debugbutton");class lr{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Qi([u()],lr.prototype,"colorMultiplier",2),Qi([u(se)],lr.prototype,"disabledColor",2),Qi([u()],lr.prototype,"fadeDuration",2),Qi([u(se)],lr.prototype,"highlightedColor",2),Qi([u(se)],lr.prototype,"normalColor",2),Qi([u(se)],lr.prototype,"pressedColor",2),Qi([u(se)],lr.prototype,"selectedColor",2);class AL{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class ls extends E{click(){this.onClick?.invoke()}onClick=new ae;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),va&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),va&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){va&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){va&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===fu.Mouse)&&(va&&(console.warn("Button Click",this.onClick),ke("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),this.context.accessibility.focus(this),va))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),va&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(oh)||this.gameObject.addComponent(Yu)}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"button",label:this.gameObject.name+" button",hidden:!1})}onDisable(){super.onDisable(),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this),this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=x.getComponent(this.gameObject,ec),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Qi([u(ae)],ls.prototype,"onClick",2),Qi([u(lr)],ls.prototype,"colors",2),Qi([u()],ls.prototype,"transition",2),Qi([u(AL)],ls.prototype,"animationTriggers",2),Qi([u(wt)],ls.prototype,"animator",2),Qi([u()],ls.prototype,"interactable",1);var IL=Object.defineProperty,_m=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IL(e,t,n),n};const cr=w("debuginputfield"),Jh=class Q extends E{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return Q.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){cr&&console.log(this.name,this)}onEnable(){Q.htmlField||(Q.htmlField=document.createElement("input"),Q.htmlField.style.width="0px",Q.htmlField.style.height="0px",Q.htmlField.style.padding="0px",Q.htmlField.style.border="none",Q.htmlField.style.overflow="hidden",Q.htmlField.style.caretColor="transparent",Q.htmlField.style.outline="none",Q.htmlField.classList.add("ar"),Q.htmlField.onfocus=()=>Q.htmlFieldFocused=!0,Q.htmlField.onblur=()=>Q.htmlFieldFocused=!1,document.body.append(Q.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),Q.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&x.setActive(this.placeholder.gameObject,!1),I.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){Q.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){Q.active===this&&Q.htmlField?(Q.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&x.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){cr&&console.log("CLICK",e,Q.active),Q.activeTime=this.context.time.time,Q.active!==this&&this.startCoroutine(this.activeLoop(),xe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();Q.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-Q.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(Q.active!==this&&(cr&&console.log("Select",this.name,this,Q.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,Q.htmlField?.value),Q.active?.onDeselected(),Q.active=this,this.placeholder&&x.setActive(this.placeholder.gameObject,!1),Q.htmlField)){if(Q.htmlField.value=this.textComponent?.text||"",cr&&console.log("set input field value",Q.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(Q.htmlField)}this.selectInputField()}}onDeselected(){Q.active===this&&(Q.active=null,cr&&console.log("Deselect",this.name,this),Q.htmlField&&(Q.htmlField.blur(),document.body.append(Q.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&x.setActive(this.placeholder.gameObject,!0),Q.htmlField&&this.onEndEdit?.invoke(Q.htmlField.value))}update(){Q.active===this&&this.textComponent?.markDirty()}onInput(e){if(Q.active===this){if(cr&&console.log(e.code,e,Q.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}Q.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&x.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&Q.htmlField){const e=this.textComponent.text,t=Q.htmlField.value,i=this.textComponent.text!==Q.htmlField.value;this.textComponent.text=Q.htmlField.value,i&&(cr&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){Q.htmlField&&(cr&&console.log("Focus Inputfield",Q.htmlFieldFocused,Q.htmlField),Q.htmlField.setSelectionRange(Q.htmlField.value.length,Q.htmlField.value.length),I.isiOS()?(Q.htmlField.style.display="block",Q.htmlField.focus({preventScroll:!0})):setTimeout(()=>Q.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=Yf(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};_m([u(Qt)],Jh.prototype,"textComponent"),_m([u(Qt)],Jh.prototype,"placeholder"),_m([u(ae)],Jh.prototype,"onValueChanged"),_m([u(ae)],Jh.prototype,"onEndEdit");let nb=Jh;var LL=Object.defineProperty,xS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LL(e,t,n),n};class ed extends E{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new NP;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new WP(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Zd(this.gameObject).clone();xc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new Nt;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}xS([u()],ed.prototype,"id"),xS([u()],ed.prototype,"keepAspect");var DL=Object.defineProperty,vm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DL(e,t,n),n};const td=class rC extends E{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new N().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),wc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(rC.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=ct.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new J().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new J().makeRotationZ(-Math.PI/2*a)))}const s=new Ft("lookat "+this.name,qt.sceneStartTrigger(),fe.lookAtCameraAction(n,void 0,this.invertForward?xn.back:xn.forward,this.keepUpDirection?xn.up:xn.zero));e.addBehavior(s)}}};vm([u(M)],td.prototype,"target"),vm([u()],td.prototype,"invertForward"),vm([u()],td.prototype,"keepUpDirection"),vm([u()],td.prototype,"copyTargetRotation");let ob=td;var jL=Object.defineProperty,sb=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jL(e,t,n),n};class tc extends E{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:I.isSafari(),globalThis.open(e,"_blank");break;case 1:I.isSafari()&&I.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:I.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(sn)||this.gameObject.addComponent(sn)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}sb([u()],tc.prototype,"url"),sb([u()],tc.prototype,"mode"),sb([u()],tc.prototype,"clickable"),ru(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(wm);rg(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class wm extends E{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new K(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var BL=Object.defineProperty,xm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BL(e,t,n),n};const FL=w("debugcursor");class wa extends E{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,s=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-s)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,s=F(e,t,1).unproject(i);s.sub(n).normalize();const r=F(s).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){rb.origin=a,rb.direction=s.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(rb);if(l?.length){const c=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(c.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=c.point,FL&&B.DrawLine(c.point,c.normal.add(c.point),65280)}}}}xm([u()],wa.prototype,"damping"),xm([u()],wa.prototype,"useFullPage"),xm([u()],wa.prototype,"keepDistance"),xm([u()],wa.prototype,"snapToSurface");const rb=new Mo;var UL=Object.defineProperty,zL=Object.getOwnPropertyDescriptor,ic=(o,e,t,i)=>{for(var n=i>1?void 0:i?zL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UL(e,t,n),n};let xo=class extends E{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=mi.emptyClip()),(!this.hovered||!(this.hovered instanceof Ti))&&(this.hovered=mi.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Vt),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};ic([u()],xo.prototype,"type",2),ic([u()],xo.prototype,"duration",2),ic([u()],xo.prototype,"scaleFactor",2),ic([u(Ti)],xo.prototype,"hovered",2),ic([u(Ti)],xo.prototype,"idle",2),xo=ic([Eg],xo);var NL=Object.defineProperty,nc=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NL(e,t,n),n};const id=w("debugscroll");class cs extends E{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new ae;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),id&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof fl)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof wt)e.setFloat("scroll",t);else if(e instanceof Vt)e.time=t*e.duration;else if(e instanceof zi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof mn)e.position01=t;else if(e instanceof It)e.intensity=t;else if(e instanceof M){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=ui(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=SS.get(e);if(!n){n=[],SS.set(e,n);let l=0;for(const c of e.foreachMarker("ScrollMarker")){const h=l++;if(c.element===void 0||c.needsUpdate===!0||c.element&&!c.element?.parentNode){c.needsUpdate=!1;try{if(c.element=CS(h),id&&console.debug(`ScrollMarker #${h} (${c.time.toFixed(2)}) found`,c.element),!c.element){(id||A())&&console.warn(`No HTML element found for ScrollMarker: ${c.name} (index ${h})`);continue}}catch(d){c.element=null,console.error("ScrollMarker selector is not valid: "+c.name+`
1429
- `,d)}}c.element&&n.push(c)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(c=>{const h=c.getAttribute("data-timeline-marker"),d=parseFloat(h||"NaN");isNaN(d)?(A()||id)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:d,element:c})});for(const c of n)c.element&&(c.timeline=new ViewTimeline({subject:c.element,axis:"block"}))}So.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const c=n[l];if(!c.element)continue;const h=n[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=WL(p),f=1-Math.abs(m-.5)*2,g=`marker${l}`;if(m>0&&m<=1){const y=c.time+(d-c.time)*m;So.push({name:g,time:y,weight:f}),s+=f}else l===0&&m<=0?(So.push({name:g,time:0,weight:1}),s+=1):l===n.length-1&&m>=1&&(So.push({name:g,time:i,weight:1}),s+=1)}}if(So.length<=0&&a<=0)e.time=t*i;else if(So.length>0){let l=So[0].time;if(So.length>1)for(const c of So){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}this.damping<=0||this._firstUpdate?e.time=l:e.time=D.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),id&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,So.map(c=>`[${c.name} ${(c.weight*100).toFixed(0)}%]`).join(", "))}}}nc([u([E,M])],cs.prototype,"target"),nc([u()],cs.prototype,"damping"),nc([u()],cs.prototype,"invert"),nc([u()],cs.prototype,"htmlSelector"),nc([u()],cs.prototype,"mode"),nc([u(ae)],cs.prototype,"changed");const SS=new WeakMap,So=[],ab=new Array;let lb=!0;function CS(o){return lb?(lb=!1,ab.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((e,t)=>{ab[t]=e}),lb=!1,CS(o)):ab[o]||null}function WL(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var PS=Object.defineProperty,VL=Object.getOwnPropertyDescriptor,$L=(o,e,t)=>e in o?PS(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,Sm=(o,e,t,i)=>{for(var n=i>1?void 0:i?VL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&PS(e,t,n),n},cb=(o,e,t)=>$L(o,typeof e!="symbol"?e+"":e,t);const hr=w("debugviewbox"),HL=new se(.5,.5,.5,.5);let lt=class extends E{referenceFieldOfView=-1;get mode(){return this._mode}set mode(o){o!==this._mode&&(this._mode=o,o==="once"&&(this._applyCount=0),(hr||this.debug)&&console.debug("[ViewBox] Set mode:",o))}_mode="continuous";debug=!1;onEnable(){(hr||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),lt.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(hr||this.debug)&&console.debug("[ViewBox] Disabled");const o=lt.instances.indexOf(this);o!==-1&&lt.instances.splice(o,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const o=this.context.pre_render_callbacks.indexOf(this.internalUpdate);o!==-1&&this.context.pre_render_callbacks.splice(o,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(lt.instances[lt.instances.length-1]!==this){(hr||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,HL);return}(hr||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const o=this.context.mainCamera;if(!o||!(o instanceof de))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=o.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(hr||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(i=a.width,n=a.height,s=e/i,r=t/n),lt._tempProjectionMatrix.copy(o.projectionMatrix),lt._tempProjectionMatrixInverse.copy(o.projectionMatrixInverse);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,f=o.worldPosition,g=f.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=F(f).sub(p);if(g<y){(this.debug||hr)&&console.warn("[ViewBox] Moving camera out of bounds",g,"<",y);const X=F(_);X.y*=1e-8,X.normalize();const R=y-g,$=f.add(X.multiplyScalar(R));o.worldPosition=$.lerp(f,1-this.context.time.deltaTime)}const v=F(p);o.worldToLocal(v),o.lookAt(p),o.updateMatrixWorld();const C=this.referenceFieldOfView*Math.PI/180,O=2*Math.tan(C/2)*g,k=O*o.aspect,j=this.projectBoxIntoCamera(o,1),L=j.maxX-j.minX,V=j.maxY-j.minY,W=this.fit(L*o.aspect,V,k/s,O/r)/(O*.5),G=F(p);G.project(o),this.context.focusRectSettings.offsetX=G.x,this.context.focusRectSettings.offsetY=G.y,this.context.focusRectSettings.zoom=W,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d,o.projectionMatrix.copy(lt._tempProjectionMatrix),o.projectionMatrixInverse.copy(lt._tempProjectionMatrixInverse)};fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e){const t=.5*e,i=[F(-t,-t,-t),F(t,-t,-t),F(-t,t,-t),F(t,t,-t),F(-t,-t,t),F(t,-t,t),F(-t,t,t),F(t,t,t)];let n=Number.POSITIVE_INFINITY,s=Number.NEGATIVE_INFINITY,r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY;for(let l=0;l<i.length;l++){const c=i[l];c.applyMatrix4(this.gameObject.matrixWorld),c.project(o),c.x<n&&(n=c.x),c.x>s&&(s=c.x),c.y<r&&(r=c.y),c.y>a&&(a=c.y)}return hr&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(n*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-a*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(s-n)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(a-r)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:n,maxX:s,minY:r,maxY:a}}_projectedBoxElement=null};cb(lt,"instances",[]),cb(lt,"_tempProjectionMatrix",new J),cb(lt,"_tempProjectionMatrixInverse",new J),Sm([u()],lt.prototype,"referenceFieldOfView",2),Sm([u()],lt.prototype,"mode",1),Sm([u()],lt.prototype,"debug",2),lt=Sm([Eg],lt);var GL=Object.defineProperty,oc=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GL(e,t,n),n};class hs extends E{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new N;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}oc([u()],hs.prototype,"side"),oc([u()],hs.prototype,"controller"),oc([u()],hs.prototype,"hands"),oc([u()],hs.prototype,"controlVisibility"),oc([u()],hs.prototype,"useGripSpace"),oc([u()],hs.prototype,"resetTransformAfterXRSession");function OS(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1430
-
1431
- Example to request camera-access in global scope:
1432
- NeedleXRSession.onSessionRequestStart(evt => {
1433
- evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1434
- evt.init.optionalFeatures.push('camera-access');
1435
- });
1436
- `),A()&&Pc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){qL(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const kS=new WeakMap;function qL(o,e){const t=kS.get(e)||new WeakSet;if(t.has(o))return;t.add(o),kS.set(e,t),console.debug("Initialize texture for camera feed");const i=new Ce,n=new Cn,s=new Ri;s.add(new H(n,i));const r=new de;i.map=e,o.render(s,r)}function XL(o,e,t,i="image/webp",n){return hb({context:o,width:e,height:t,mimeType:i,camera:n})}function hb(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=pe.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=xe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(j=>{Fo(L=>{const V=hb(o);j(V)},xe.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new oe),C=a.getClearAlpha(),O=i.scene.background,k="aspect"in r?r.aspect:null;try{const j=o.render_events!==!1,L=new Array;j&&(dl(i.scene,oi,L),L.forEach(R=>{if(R?.onBeforeRender(),R.isInstancingActive&&R.instances)for(let $=0;$<R.instances?.length;$++){const q=R.instances[$];Qo(q.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof de&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let W=null;V&&(W=new Xn(n,s,{wrapS:Hb,wrapT:Hb,format:1023}),a.setRenderTarget(W));let G=c;if(l?(W&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),G=od.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof de&&k!=null&&(r.aspect=k,r.updateProjectionMatrix()),j&&L.forEach(R=>R.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const R=QL(G);R&&(G=R)}if("type"in o){if(o.type==="texture")return W?(o.target&&(o.target.image=W?.texture.image,o.target.needsUpdate=!0),W.texture.offset.set(0,-1),W.texture.needsUpdate=!0,W.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((R,$)=>{G.toBlob(q=>{R(q)},t)});if(o.type==="share")return new Promise((R,$)=>{G.toBlob(q=>{if(q&&"share"in navigator){let he="file_type"in o&&o.file_type||t;t||(he="image/png");const re=he?.split("/")[1]||"png",ge=new File([q],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:he});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ge]}).catch(te=>{console.warn("User cancelled share",te.message)}).finally(()=>{R({blob:q,shared:!0})})}return{blob:q,shared:!1}},t)})}const X=G.toDataURL(t);if("download_filename"in o&&o.download_filename){let R=o.download_filename;if(I.isMobileDevice()&&typeof window<"u"){const $=R+"_screenshots",q=R.split("."),he=q.pop()?.toLowerCase();let re=0;localStorage.getItem($)&&(re=parseInt(sessionStorage.getItem($)||"0")),re>0&&(R=`${q.join()}-${re}.${he}`),re+=1,sessionStorage.setItem($,re.toString())}MS(X,R)}return X}finally{a.setRenderTarget(_),i.scene.background=O,a.setSize(h,d,!1),a.setClearColor(v,C),k!=null&&r instanceof de&&(r.aspect=k,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function QL(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let nd=null;function MS(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}nd||(nd=document.createElement("a")),nd.href=o,nd.download=e,nd.click()}}var od;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new Xn(y,_,{colorSpace:Ao}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Se),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),OS(c.renderer,n)||console.error("Could not update texture from XR frame");const C=x.findObjectOfType(sd);return C?C.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
1437
- uniform sampler2D t2D;
1438
- varying vec2 vUv;
1439
-
1440
- void main() {
1441
-
1442
- vec4 texColor = texture2D( t2D, vUv );
1443
-
1444
- #ifdef DECODE_VIDEO_TEXTURE
1445
-
1446
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1447
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1448
-
1449
- #endif
1450
-
1451
- gl_FragColor = texColor;
1452
- #include <tonemapping_fragment>
1453
- #include <colorspace_fragment>
1454
- }
1455
- `;function l(c){const h=c?.material||new qn({name:"BackgroundMaterial",uniforms:Gb.clone(Vd.background.uniforms),vertexShader:Vd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:Ss,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new Cn(2,2),h);return Qd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(od||(od={}));var YL=Object.defineProperty,ZL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YL(e,t,n),n};const ES=w("debugarcamera");class sd extends E{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),ES&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new Ce,t=new Cn,i=new Ri;i.add(new H(t,e));const n=new de;return function(s,r){e.map=r,s.render(i,n),ES&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Se,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=od.makeFullscreenPlane({material:new qn({name:"BackgroundMaterial",uniforms:{...Gb.clone(Vd.background.uniforms),tint:{value:new ye(e.r,e.g,e.b,e.a)}},vertexShader:Vd.background.vertexShader,fragmentShader:KL,side:Ai,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof qn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(OS(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}ZL([u(se)],sd.prototype,"backgroundTint");const KL=`
1456
- uniform sampler2D t2D;
1457
- uniform vec4 tint;
1458
-
1459
- varying vec2 vUv;
1460
-
1461
- void main() {
1462
-
1463
- vec4 texColor = texture2D( t2D, vUv );
1464
- texColor.w = 1.0;
1465
-
1466
- // inline sRGB decode
1467
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1468
-
1469
- gl_FragColor = texColor * tint;
1470
-
1471
- #include <tonemapping_fragment>
1472
- #include <colorspace_fragment>
1473
- }
1474
- `;var JL=Object.defineProperty,dr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JL(e,t,n),n};const rd=w("debugimagetracking");class pc{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new Di(()=>new b,20);static _rotationBuffer=new Di(()=>new N,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=pc._positionBuffer.get(),this._rotation=pc._rotationBuffer.get();const e=this._pose.transform,t=Z.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class ds{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof M?this.object=new ne({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}dr([u(URL)],ds.prototype,"image"),dr([u()],ds.prototype,"widthInMeters"),dr([u(ne)],ds.prototype,"object"),dr([u()],ds.prototype,"createObjectInstance"),dr([u()],ds.prototype,"imageDoesNotMove"),dr([u()],ds.prototype,"hideWhenTrackingIsLost");class eD{constructor(e,t){this.exporter=e,this.component=t,rd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(rd||A())&&(be("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=I.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=ld.get(t.image),n=await(await(await P1(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new J;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class ad extends E{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),RS(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(rd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&RS(e.image)}onEnable(){bo.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){bo.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new eD(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages||(t.trackedImages=[]);for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=ld.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&I.isAndroidDevice()&&be(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new pc(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else rd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,be(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(rd&&ke(n.image+", State: "+a.state+(n.imageDoesNotMove?" (static)":"")+(l<=i?" (hysteresis)":"")),n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||x.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Z.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=x.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(oi))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||x.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||x.setActive(r.object,!0))}}}}dr([u(ds)],ad.prototype,"trackedImages"),dr([u()],ad.prototype,"smooth");const ld=new Map,Cm=new Map;async function RS(o){if(ld.has(o))return Cm.has(o)?Cm.get(o):Promise.resolve(!0);const e=new Promise(t=>{ld.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);ld.set(o,n),t(!0)})});return Cm.set(o,e),e.finally(()=>{Cm.delete(o)}),e}var tD=Object.defineProperty,sc=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tD(e,t,n),n};const xa=w("debugplanetracking");class us extends E{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),xa){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
1475
- `+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new Nt;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),xa&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):xa&&console.warn("No normals helper found for mesh",i.mesh)}),Fi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof ko)for(const f of d.mesh.children)f instanceof H&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}xa&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof H))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;xa?d.material=new _P:this.occluder?(d.material=new Ce,this.makeOccluder(d,d.material,!0)):d.material=new Ce({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ne("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=x.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,Pg(d,!1),d instanceof H)Me(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof ko)for(const f of d.children)f instanceof H&&(Me(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(Us);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),xa&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof ko});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,xa&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new VP(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new J().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new Nt;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new Zi}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new Zi;n.setIndex(new tt(t,1)),n.setAttribute("position",new tt(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new tt(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new Zi,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new tt(new Float32Array(i),3)),t.setAttribute("uv",new tt(new Float32Array(n),2)),t.setAttribute("normal",new tt(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}sc([u(ne)],us.prototype,"dataTemplate"),sc([u()],us.prototype,"occluder"),sc([u()],us.prototype,"initiateRoomCaptureIfNoData"),sc([u()],us.prototype,"usePlaneData"),sc([u()],us.prototype,"useMeshData"),sc([u()],us.prototype,"runInVR");var iD=Object.defineProperty,nD=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iD(e,t,n),n};const TS=w("debugwebxr");class Pm extends E{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Z.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(TS){const e=new M;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(ca);t&&(t.isGizmo=!1);const i=new Ii(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),TS&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}nD([u()],Pm.prototype,"priority");class oD extends E{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}function sD(){P.add("AlignmentConstraint",mh),P.add("Animation",Vt),P.add("Animator",wt),P.add("AudioListener",Ho),P.add("AudioSource",zi),P.add("Avatar_Brain_LookAt",gh),P.add("Avatar_MouthShapes",fh),P.add("Avatar_MustacheShake",ly),P.add("AvatarBlink_Simple",Yr),P.add("AvatarEyeLook_Rotation",hy),P.add("AxesHelper",_l),P.add("BasicIKConstraint",uy),P.add("BoxHelperComponent",zt),P.add("Camera",vi),P.add("CharacterController",Zr),P.add("CharacterControllerInput",Xo),P.add("SphereCollider",vl),P.add("BoxCollider",hp),P.add("MeshCollider",Us),P.add("CapsuleCollider",Go),P.add("ContactShadows",bh),P.add("LogStats",gy),P.add("DeleteBox",yr),P.add("Deletable",yy),P.add("DeviceFlag",dp),P.add("DragControls",ea),P.add("DropListener",Ko),P.add("Duplicatable",Iy),P.add("EventListEvent",$u),P.add("EventTrigger",Cp),P.add("GltfExportBox",By),P.add("GltfExport",Uy),P.add("VariantAction",Xy),P.add("ChangeTransformOnClick",sa),P.add("ChangeMaterialOnClick",Yy),P.add("SetActiveOnClick",Zy),P.add("HideOnStart",vn),P.add("EmphasizeOnClick",Il),P.add("PlayAudioOnClick",$s),P.add("PlayAnimationOnClick",Ch),P.add("PreliminaryAction",Ll),P.add("PreliminaryTrigger",Ph),P.add("VisibilityAction",Oh),P.add("TapGestureTrigger",Jy),P.add("USDZExporter",bo),P.add("Fog",Wl),P.add("BoxGizmo",ca),P.add("GridHelper",Vl),P.add("GroundProjectedEnv",oo),P.add("UsageMarker",_h),P.add("Interactable",fy),P.add("FixedJoint",k0),P.add("HingeJoint",jh),P.add("Light",It),P.add("LODGroup",Gp),P.add("LookAtConstraint",Hr),P.add("NeedleMenu",fo),P.add("NestedGltf",Gl),P.add("Networking",T0),P.add("OffsetConstraint",ha),P.add("CameraTargetReachedEvent",rh),P.add("OrbitControls",me),P.add("ParticleSystemRenderer",un),P.add("ParticleSystem",zh),P.add("Attractor",Ql),P.add("PlayerColor",uc),P.add("Antialiasing",Nh),P.add("BloomEffect",rm),P.add("ChromaticAberration",Wh),P.add("ColorAdjustments",or),P.add("DepthOfField",Nn),P.add("EffectWrapper",$h),P.add("PixelationEffect",Hh),P.add("ScreenSpaceAmbientOcclusion",rs),P.add("ScreenSpaceAmbientOcclusionN8",Wn),P.add("SharpeningEffect",qh),P.add("TiltShiftEffect",_o),P.add("ToneMappingEffect",nr),P.add("Vignette",ya),P.add("Volume",Zl),P.add("ReflectionProbe",Yo),P.add("Renderer",oi),P.add("MeshRenderer",wh),P.add("SkinnedMeshRenderer",Ty),P.add("Rigidbody",Je),P.add("SceneSwitcher",et),P.add("ScreenCapture",sr),P.add("SeeThrough",as),P.add("ShadowCatcher",Qh),P.add("RemoteSkybox",ap),P.add("SmoothFollow",um),P.add("SpatialTriggerReceiver",vo),P.add("SpatialTrigger",pm),P.add("SpectatorCamera",mm),P.add("SplineContainer",ba),P.add("SplineWalker",mn),P.add("SpriteRenderer",xi),P.add("SyncedCamera",Z0),P.add("SyncedRoom",Vn),P.add("SyncedTransform",In),P.add("TestRunner",eb),P.add("TestSimulateUserData",tb),P.add("PlayableDirector",fl),P.add("SignalReceiver",lh),P.add("AnimationTrackHandler",ch),P.add("AudioTrackHandler",bs),P.add("MarkerTrackHandler",tp),P.add("SignalTrackHandler",hh),P.add("ControlTrackHandler",ip),P.add("TransformGizmo",_a),P.add("BaseUIComponent",fn),P.add("UIRootComponent",Rh),P.add("Button",ls),P.add("Canvas",Nl),P.add("CanvasGroup",Zs),P.add("EventSystem",ci),P.add("Graphic",Ih),P.add("MaskableGraphic",Lh),P.add("Image",ec),P.add("RawImage",bm),P.add("InputField",nb),P.add("VerticalLayoutGroup",f0),P.add("HorizontalLayoutGroup",y0),P.add("GridLayoutGroup",b0),P.add("Outline",Ul),P.add("ObjectRaycaster",sn),P.add("GraphicRaycaster",Yu),P.add("SpatialGrabRaycaster",Pa),P.add("RectTransform",Un),P.add("SpatialHtml",ed),P.add("Text",Qt),P.add("EnvironmentScene",np),P.add("LookAt",ob),P.add("OpenURL",tc),P.add("VideoPlayer",gt),P.add("Voip",Bn),P.add("ClickThrough",wm),P.add("CursorFollow",wa),P.add("HoverAnimation",xo),P.add("ScrollFollow",cs),P.add("ViewBox",lt),P.add("Avatar",Hs),P.add("XRControllerFollow",hs),P.add("XRControllerModel",ts),P.add("XRControllerMovement",Vi),P.add("TeleportTarget",zp),P.add("WebARCameraBackground",sd),P.add("WebARSessionRoot",wn),P.add("WebXR",Np),P.add("AvatarMarker",Le),P.add("WebXRImageTracking",ad),P.add("WebXRPlaneTracking",us),P.add("XRRig",Pm),P.add("XRFlag",an),P.add("PlayerSync",i0),P.add("PlayerState",Si),P.add("PresentationMode",oD)}function rD(){Hn.registerWaitForInteraction(()=>{const o=vP.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}const cd=_t,aD=w("debugtypestore");aD&&console.log(P);function lD(o,e){const t=Lv(o,e);return t!==void 0?t:null}const cD=new lM,db=Symbol("deserialize-queue");async function hD(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new Ut(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Qg(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=cD;let c=o[db];if(c||(c=o[db]=[]),t.scenes)for(const h of t.scenes)await mb(l,h,c,s,0);if(t.children)for(const h of t.children)await mb(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[db];if(h){for(const d of h)dD(d,l);h.length=0}if(r){const d={},p=[];pb(t,r,d,p);for(const m of t.scenes)pb(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const ub=Symbol("original-component-name"),rc=new Map;function pb(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(rc.has(s)||(cd&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),rc.set(s,new Ut(s))));const r=s&&rc.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?rc.has(l)||(cd&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[ub]),rc.set(l,new Ut(l))):cd&&console.warn("Can not create IdProvider: component "+a[ub]+" has no guid",a.guid);const c=rc.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)pb(a,e,t,i)}const hd=[];async function mb(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;let l=P.get(a.name);if(l||(l=await P.getAsync(a.name)),l){const c=new l;c.sourceId=o.gltfId,Qa(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[Mc]=a.guid),c[ub]=a.name,Wr(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else cd&&console.debug("unknown component: "+a.name),hd.includes(a.name)||hd.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await mb(o,r,t,i,n+1);if(hd.length>0&&n===0){const r=hd.join(", ");console.warn(`Unknown components in scene: ${r}`),hd.length=0,Li()&&ke(`<strong>Unknown components in scene</strong>:
1476
-
1477
- ${r}
1478
-
1479
- This could mean you forgot to add a npmdef to your ExportInfo
1480
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,{type:ji.Warn})}}function dD(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,mu(t,i,e),cd&&console.debug("add "+i.name,i,t)}class uD{createBuiltinComponents(e,t,i,n,s){return hD(e,t,i,n,s)}writeBuiltinComponentData(e,t){return lD(e,t)}parseSync(e,t,i,n){return LS(e,t,i,n)}loadSync(e,t,i,n,s){return gb(e,t,i,n,s)}}function pD(){dv(uD)}const AS=w("printGltf")||w("printgltf"),mD=w("debugfileformat");async function IS(o,e,t){const i=await Gx(o,{useExtension:!0})||"unknown";mD&&console.debug(`Determined file type: '${i}' for url '${o}'`,{registeredModelLoaderCallbacks:xl});for(const n of xl){const{callback:s}=n,r=s({context:e,url:o,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${o}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1481
- Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const n=new Lo;return await vp(n,e,o,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new Jb;case"model/obj":return new Ym;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new Lo;return await vp(n,e,o,t),n}case"application/materialx+xml":return new JT}}function gD(o,e){return gb(e?.context||z.Current,o,o,e?.seed||null,e?.onprogress)}async function LS(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),AS&&console.log("Parse glTF",t);const n=await IS(t,o,t);if(!n)return;const{componentsExtension:s}=DS(n,o);if(n instanceof Ym){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await dd(n,o,t,r,i,s)}if(!(n instanceof Lo)){if(!("parse"in n)||typeof n.parse!="function"){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await dd(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await dd(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
1482
- `,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function gb(o,e,t,i,n){yD(e);const s=await IS(e,o,t);if(!s)return;const{componentsExtension:r}=DS(s,o);if(!(s instanceof Lo)){const a=await s.loadAsync(e,n);return await dd(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await dd(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
1483
- `,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function DS(o,e){const t=My(o);return o instanceof Lo&&r0(o,e),{componentsExtension:t}}async function dd(o,e,t,i,n,s){if(AS&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(i instanceof M)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof Zi){const r=new yt({color:new oe(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),bD(o,i),sv(i)&&(n1(t,i,e),await kn().createBuiltinComponents(e,t,i,n,s||void 0)),await fD(i.scene,e,e.mainCamera),i}async function fD(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):UE(o,e)}catch(i){console.warn(i?.message||i)}}function yD(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1484
- Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;ke(e),console.warn(e)}}function bD(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof Jb||o instanceof Ym){let t=e;t instanceof M||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&Og(n,n.material)})}}let jS=!1;function _D(){jS||(jS=!0,Object.defineProperty(de.prototype,"fov",{get:function(){return this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(de.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(de.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}))}let BS=!1;function vD(){BS||(BS=!0,b.prototype.slerp=function(o,e){return M_(this,o,e)},Tf(b))}const fb=A();class FS extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#o;#e;#i;#r;#s;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new mr,this.#e=this.#i.createARButton(),this.setAttribute("aria-label","Enter augmented reality mode");else if(this.getAttribute("vr")!=null)this.#i??=new mr,this.#e=this.#i.createVRButton(),this.setAttribute("aria-label","Enter virtual reality mode");else if(this.getAttribute("quicklook")!=null)this.#i??=new mr,this.#e=this.#i.createQuicklookButton(),this.setAttribute("aria-label","View in AR with Apple Quick Look");else if(this.getAttribute("qrcode")!=null)this.#r??=new yn,this.#e=this.#r.createQRCode({anchorElement:this}),this.setAttribute("aria-label","Share application with QR code");else{fb?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."),this.setAttribute("aria-label","Needle Button with no specified type");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
1485
- button {
1486
- all: unset;
1487
- }
1488
- `,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
1489
- :host {
1490
- display: inline-flex;
1491
- align-items: center;
1492
- justify-content: center;
1493
- width: fit-content;
1494
-
1495
- padding: 0.4rem .5rem;
1496
- border-radius: 100vw;
1497
-
1498
- background: rgba(245, 245, 245, .8);
1499
- backdrop-filter: blur(10px);
1500
-
1501
- cursor: pointer;
1502
- color: black;
1503
- outline: rgba(0,0,0,.05) 1px solid;
1504
-
1505
- transition: all .2s;
1506
- }
1507
- :host(:hover) {
1508
- background: rgba(255, 255, 255, 1);
1509
- transition: background .2s;
1510
- }
1511
- slot {
1512
- display: flex;
1513
- align-items: center;
1514
- justify-content: center;
1515
- gap: .5rem;
1516
- }
1517
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),Fc(yf,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#c()),this.#s.observe(this.#e,{attributes:!0}),fb&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{fb&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}const ud=w("debugoverlay"),US="ar",wD="quit-ar";class xD{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,I.isMozillaXR()||I.isNeedleAppClip()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,I.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;ud&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),ud&&!I.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");if(t.style.display="contents",t.style.padding="10px",t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto",I.isNeedleAppClip()){globalThis.NEEDLE_ENGINE_APPCLIP_DISABLE_MENU=!0;const a=document.querySelector('meta[name="viewport"]');a&&!a.getAttribute("content")?.includes("viewport-fit=")&&a.setAttribute("content",a.getAttribute("content")+",viewport-fit=cover")}const i=document.querySelector(`.${wD}`);if(i){i.addEventListener("click",this.requestEndAR),ud&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),ud&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1518
- position: fixed;
1519
- top: 0;
1520
- right: 0;
1521
- z-index: 600;
1522
- pointer-events: all;
1523
- padding-top: env(safe-area-inset-top, 0px);
1524
- padding-right: calc(env(safe-area-inset-right, 0px) + 10px);
1525
- `,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1526
- background: rgba(255, 255, 255, .4);
1527
- -webkit-backdrop-filter: blur(8px);
1528
- backdrop-filter: blur(8px);
1529
- border-radius: 50%;
1530
- box-shadow: 0 0 5px rgba(0,0,0,.3);
1531
- outline: 1px solid rgba(255, 255, 255, .6);
1532
- display: flex;
1533
- justify-content: center;
1534
- align-items: center;
1535
- `,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1536
- /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1537
- `,s.appendChild(r),ud&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Sa=w("debugloading"),pd=w("debugloadingrendering");w("debuglicense");class SD{className;additionalClasses}let md=0,zS;function yb(o){Sa&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(zS!==o.name&&(md=0),zS=o.name,md+=(1-md)*.001,Sa&&be("Loading "+o.name+" did not report total size")):md=o.progress.loaded/t;const i=o.index/e+md/e;return D.clamp01(i)}class Ed{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Sa&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(Ed.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Sa&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=yb(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Sa&&console.warn("Finished Loading"),pd||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;pd&&(e=1/500,typeof pd=="number"&&(e*=pd)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!pd&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Sa&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Sa&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Jn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const f=this._element.getAttribute("loading-background");f?this._loadingElement.style.background=f:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??Ed.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const f of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(f);const s=document.createElement("div");s.style.cssText=`
1538
- position: relative;
1539
- display: flex;
1540
- flex-direction: column;
1541
- align-items: center;
1542
- justify-content: center;
1543
- width: 100%;
1544
- height: 100%;
1545
- pointer-events: none;
1546
- `,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const f=document.createElement("div"),g=r?.length?"0px":"50px";f.style.cssText=`
1547
- position: absolute;
1548
- left: 0;
1549
- top: 0;
1550
- bottom: 0;
1551
- right: 0;
1552
- z-index: -1;
1553
- overflow: hidden;
1554
-
1555
- margin: -${g};
1556
- background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1557
- background-size: cover;
1558
- filter: blur(${g});
1559
- `,this._loadingElement.appendChild(f)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=nl,i&&this._element){const f=this._element.getAttribute("logo-src");f&&(a.src=f,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
1560
- display: flex;
1561
- flex-direction: column;
1562
- align-items: center;
1563
- justify-content: center;
1564
- width: 100%;
1565
- opacity: 0;
1566
- transition: opacity 1s ease-in-out 4s;
1567
- `,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}const Re=w("debugwebcomponent"),NS="vr",WS="desktop",CD=[US,NS,WS],gd="ar-session-active",fd="desktop-session-active",PD=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class bb extends HTMLElement{static get observedAttributes(){return PD}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;_didInitialize=!1;constructor(){super(),this.attachShadow({mode:"open",delegatesFocus:!0});const e=document.createElement("template");e.innerHTML=`<style>
1568
- :host {
1569
- position: absolute;
1570
- display: block;
1571
- width: max(600px, 100%);
1572
- height: max(300px, 100%);
1573
- touch-action: none;
1574
-
1575
- -webkit-tap-highlight-color: transparent;
1576
- }
1577
-
1578
- @media (max-width: 600px) {
1579
- :host {
1580
- width: 100%;
1581
- }
1582
- }
1583
- @media (max-height: 300px) {
1584
- :host {
1585
- height: 100%;
1586
- }
1587
- }
1588
-
1589
- :host > div.canvas-wrapper {
1590
- width: 100%;
1591
- height: 100%;
1592
- }
1593
-
1594
- :host canvas {
1595
- position: absolute;
1596
- user-select: none;
1597
- -webkit-user-select: none;
1598
-
1599
- /** allow touch panning but no pinch zoom **/
1600
- /** but this doesnt work yet:
1601
- * touch-action: pan-x, pan-y;
1602
- **/
1603
-
1604
- -webkit-touch-callout: none;
1605
- -webkit-user-drag: none;
1606
- -webkit-user-modify: none;
1607
-
1608
- left: 0;
1609
- top: 0;
1610
- }
1611
- :host .content {
1612
- position: absolute;
1613
- top: 0;
1614
- width: 100%;
1615
- height: 100%;
1616
- visibility: visible;
1617
- z-index: 500; /* < must be less than the webxr buttons element */
1618
- pointer-events: none;
1619
- }
1620
- :host .overlay-content {
1621
- position: absolute;
1622
- user-select: auto;
1623
- pointer-events: all;
1624
- }
1625
- :host slot[name="quit-ar"]:hover {
1626
- cursor: pointer;
1627
- }
1628
- :host .quit-ar-button {
1629
- position: absolute;
1630
- /** top: env(titlebar-area-y); this doesnt work **/
1631
- top: 60px; /** camera access needs a bit more space **/
1632
- right: 20px;
1633
- z-index: 9999;
1634
- }
1635
- </style>
1636
- <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1637
- <canvas data-needle-engine-version=${gi}></canvas>
1638
- </div>
1639
- <div class="content">
1640
- <slot class="overlay-content" style="display: contents;"></slot>
1641
- </div>
1642
- `,this.shadowRoot.appendChild(e.content.cloneNode(!0)),Fc(bw,{element:this.shadowRoot}),this.addEventListener("ready",this.onReady),this.addEventListener("error",this.onError)}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}initializeDom(){_w(),this.setAttribute("role","application"),this.setAttribute("aria-label","Needle Engine 3D scene")}connectedCallback(){if(Re&&console.log("<needle-engine> connected"),this.ensureInitialized(),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this._overlay_ar=new xD,this.getOrCreateContext(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Re&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Re&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Re&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";Re&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(Re&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Re&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(Re&&console.log("attributeChangedCallback",e,t,i),e){case"src":Re&&console.warn(`<needle-engine src>
1643
- changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(Re&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":Re&&console.log("dracoDecoderPath",i),N1(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(Re&&console.log("dracoDecoderType",i),W1(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":Re&&console.log("ktx2DecoderPath",i),V1(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=Ps&&this.setPublicKey();break}case"version":{i!=gi&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n){const s=this.getOrCreateContext();if(n===null)s.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const r=document.querySelector(n);r||console.warn(`No element found for focus-rect selector: ${n}`),s.setCameraFocusRect(r instanceof HTMLElement?r:null)}else n instanceof HTMLElement?s.setCameraFocusRect(n):console.warn("Invalid focus-rect value. Expected a CSS selector string or an HTMLElement.",n)}}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;getOrCreateContext(){return this._context||(Re&&console.warn("Create new context"),this._context=new z({domElement:this})),this._context}async onLoad(){if(!this.isConnected)return;const e=this.getOrCreateContext(),t=this.getSourceFiles();if(!this.checkIfSourceHasChanged(t,this._lastSourceFiles))return;this._abortController&&(Re&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=t;const i=++this._loadId;if((t==null||t.length<=0)&&(Re&&console.warn("Clear scene",t),e.clear(),i!==this._loadId))return;const n=this.getAttribute("alias");this.classList.add("loading");const s=eo();this.ensureLoadStartIsRegistered();let r=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:e,alias:n},cancelable:!0}));if(s){const g=this.getAttribute("hide-loading-overlay");g!=null&&g!=="0"&&(r=!1)}r===!1&&!s&&(A()||(r=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&be('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&r&&(this._loadingView=new Ed(this)),r&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===i&&this._loadingView.onLoadingBegin("begin load")},300)),Re&&console.warn(`--------------
1644
- Needle Engine: Begin loading `+i+`
1645
- `,t),this.onBeforeBeginLoading();const a=[],l={context:this._context,name:"",progress:{},index:0,count:t.length,totalProgress01:this._loadingProgress01},c=new CustomEvent("progress",{detail:l}),h=new Array,d=new AbortController;this._abortController=d;const p={files:t,abortSignal:d.signal,onLoadingProgress:g=>{if(Re&&console.debug("Loading progress: ",g),d.signal.aborted)return;const y=g.index;!h[y]&&g.name&&(h[y]=OD(g.name)),g.name=h[y],r&&this._loadingView?.onLoadingUpdate(g),l.name=g.name,l.progress=g.progress,this._loadingProgress01=yb(g),l.totalProgress01=this._loadingProgress01,this.dispatchEvent(c)},onLoadingFinished:(g,y,_)=>{Re&&console.debug(`Finished loading "${y}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&_&&a.push({src:y,file:_})}};kD(this);const m=this.getAttribute("hash");m!=null&&(e.hash=m),e.alias=n,this._createContextPromise=e.create(p);const f=await this._createContextPromise;if(this.applyAttributes(),Re&&console.warn(`--------------
1646
- Needle Engine: finished loading `+i+`
1647
- `,t,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==i){console.log("Load id changed during loading process");return}this._loadingProgress01=1,r&&f&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:n,loadedFiles:a}}))}applyAttributes(){const e=this.getOrCreateContext();if(e.renderer){const s=dw(this.toneMapping);s!==void 0&&(e.renderer.toneMapping=s);const r=this.getAttribute("tone-mapping-exposure");if(r!=null){const a=parseFloat(r);isNaN(a)||(e.renderer.toneMappingExposure=a)}}const t=this.getAttribute("background-blurriness");if(t!=null){const s=parseFloat(t);isNaN(s)||(e.scene.backgroundBlurriness=s)}const i=this.getAttribute("environment-intensity");if(i!=null){const s=parseFloat(i);isNaN(s)||(e.scene.environmentIntensity=s)}const n=this.getAttribute("background-color");if(e.renderer)if(typeof n=="string"&&n.length>0){const s=se.fromColorRepresentation(n);Re&&console.debug("<needle-engine> background-color changed, str:",n,"\u2192",s),e.renderer.setClearColor(s,s.alpha),e.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.getOrCreateContext(),t=e.xrSessionMode;t==="immersive-ar"?this.onEnterAR(e.xrSession):t==="immersive-vr"&&this.onEnterVR(e.xrSession),e.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:e.xrSession,context:this._context,sessionMode:t}})),t==="immersive-ar"?this.onExitAR(e.xrSession):t==="immersive-vr"&&this.onExitVR(e.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this.getOrCreateContext(),s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1648
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top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const MD=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:bb},Symbol.toStringTag,{value:"Module"}));function ED(){typeof window>"u"||(window.customElements.get("needle-engine")||window.customElements.define("needle-engine",bb),window.customElements.get("needle-button")||window.customElements.define("needle-button",FS),window.customElements.get("needle-logo-element")||window.customElements.define("needle-logo-element",Lm),window.customElements.get("needle-menu")||window.customElements.define("needle-menu",Md))}function RD(){if(Z.isARSupported(),I.isiOS()){if(A()){const t=Date.now().toString();Fa("debug_appclip",t),ke("iOS appclip debug: "+t)}const o=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");o.searchParams.set("url",location.href);const e=o.toString();fetch(e,{method:"HEAD",mode:"no-cors"}).catch(()=>{});try{if(!window.top?.document.querySelector('meta[name="apple-itunes-app"]')){const t=document.createElement("meta");t.name="apple-itunes-app",t.content="app-id=6757205152, app-clip-bundle-id=tools.needle.launch-app.Clip, app-clip-display=card",window.top?.document.head.appendChild(t)}}catch(t){console.warn(`Error adding apple-itunes-app meta tag for appclip support
1649
- `,t)}try{const t=window.top||window,i=t.document.createElement("link");i.rel="preconnect",i.href=o.toString(),t.document.head.appendChild(i)}catch(t){console.warn(`Error adding preconnect link for appclip.apple.com
1650
- `,t)}}}let VS=!1;function TD(){VS||(VS=!0,ED(),vA(),hw(),MT(),_D(),AE(),vD(),sD(),pD(),setTimeout(rD,1e3),qR(),$R(),rT(),YR(),RD())}const Ne=w("debugphysics"),_b=w("debugcolliderplacement"),vb=w("debugcollisions"),AD=w("showcolliders"),Om=w("debugraycasts"),ki=Symbol("needle component"),Dt=Symbol("physics body"),$S=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,Ne&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),pe.registerCallback(ue.ContextCreationStart,o=>{Ne&&console.log("Register rapier physics backend"),o.context.physics.engine=new mc(o.context)});class mc{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ne&&console.log("REMOVE BODY",e?.name,e[Dt]),!e)return;this.validate();const t=e[Dt];if(e[Dt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[ki]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}setColliderEnabled(e,t){const i=e[Dt];return i?(i.setEnabled(t),Ne&&console.log("SET COLLIDER ENABLED",e.name,t),!0):!1}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Dt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Dt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(Ne&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ne&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),Ne&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ne&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ne&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new Di(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Om)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[ki];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[ki]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Om)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[ki];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[ki]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ne&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=ee(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||Om)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||Om)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[ki],r=new lv(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[ki].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new N;_tempScale=new b;_tempMatrix=new J;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ne&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Ge(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ne&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ne&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=D.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){Ne&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=$P(s));let r=null;const a=s.getAttribute("position");if(a instanceof jb){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){Ne&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))Ne&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(Ne||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Dt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case xt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case xt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case xt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case xt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case xt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case xt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case xt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case xt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Dt]:null}getComponent(e){return e?e[ki]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ne&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(_e(e.gameObject)),i.setPosition(ee(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case xt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case xt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case xt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case xt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case xt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case xt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case xt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case xt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[ki]=e,e[Dt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ne&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1651
- Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Dt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Dt],!i){const s=n.isKinematic&&!_b;Ne&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=ee(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(_e(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[ki]=n,n[Dt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[$S]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=ee(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[ki]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[$S]:e[Dt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=Ge(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=Ge(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Xu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;disabledLines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new ID(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ne||_b||AD||this.debugRenderColliders===!0){if(!this.lines){const n=new Ud({color:7855479,fog:!1}),s=new Zi;this.lines=new zm(s,n),this.lines.layers.disableAll(),this.lines.layers.enable(2)}if(!this.disabledLines){const n=new Ud({color:14514039,fog:!1}),s=new Zi;this.disabledLines=new zm(s,n),this.disabledLines.layers.disableAll(),this.disabledLines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines),this.disabledLines.parent!==this.context?.scene&&this.context?.scene.add(this.disabledLines);const t=e.debugRender(void 0,n=>n.isEnabled());this.lines.geometry.setAttribute("position",new tt(t.vertices,3)),this.lines.geometry.setAttribute("color",new tt(t.colors,4));const i=e.debugRender(void 0,n=>!n.isEnabled());this.disabledLines.geometry.setAttribute("position",new tt(i.vertices,3)),this.disabledLines.geometry.setAttribute("color",new tt(i.colors,4)),this.disabledLines.visible=i.vertices.length>0,(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&(this.lines.geometry.computeBoundingSphere(),this.disabledLines.geometry.computeBoundingSphere())}else this.lines&&this.context?.scene.remove(this.lines),this.disabledLines&&this.context?.scene.remove(this.disabledLines)}syncObjects(){if(!_b)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=Ge(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}Pr(t.gameObject,s.x,s.y,s.z),xg(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=ee(e,this._tempPosition),r=_e(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[ki];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new N;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ge(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(_e(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=mc._matricesBuffer,n.length=0),e===t){const s=Ge(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Dt],n=t[Dt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(mc.centerConnectionPos,mc.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);Ne&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Dt],r=t[Dt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);Ne&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class ID{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[ki],a=s[ki];vb&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)zr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{zr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||vb){if(!s){const d=[],p=a.normal();i instanceof Us&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),v=a.solverContactTangentVelocity(m),C=new rv(f,y,p,g,_,v);d.push(C),vb&&B.DrawDirection(f,p,16711680,3,!0)}}s=new av(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}let wb=0;function HS(o){o?wb++:wb--}function LD(){return wb>0}const DD={binary:!0,animations:!0};async function jD(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...DD,...o},{context:t}=e,i=new Zb;i.register(a=>new c1(a)),i.register(a=>new bA(a)),i.register(a=>new d1(a)),Ey(i,e.context);const n={binary:e.binary,animations:FD(t,e.scene,[])},s=new BD;console.debug("Exporting GLTF",n),s.onBeforeExport(e),HS(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(HS(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const GS=Symbol("needle:weight");class BD{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=mi.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[GS]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[GS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!jy(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function FD(o,e,t){o.animations.mixers.forEach(n=>{const s=mi.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)mi.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const yd=w("debugavatar");class xb{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class qS{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Gn;i=x.instantiate(Ua(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(yd&&console.log("[Custom Avatar] valid config",t,yd?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,yd?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(yd&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await kn().parseSync(e,s,null,0))?.scene??null:null}const i=new Lo;return r0(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await kn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{yd&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new Nt().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new xb(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class XS{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Mi=w("debugpost"),Sb=Symbol("needle:postprocessing-handler"),bd=Symbol("needle:previous-autoclear-state"),_d=Symbol("needle:previous-tone-mapping");class gc{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Mi&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[Sb]===this&&(delete t[Sb],typeof t.renderer[bd]=="boolean"&&(t.renderer.autoClear=t.renderer[bd]),typeof t.renderer[_d]=="number"&&(t.renderer.toneMapping=t.renderer[_d])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,t.devicePixelRatio="auto"),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[Sb]=this,Mi&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1652
- - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&be("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}static _dprStep=.2;static _dprMinDelay=2;_adaptiveDPR_Enabled=!1;_adaptiveDPR_LastChangeTime=0;_adaptiveDPR_LastDecreaseTime=0;_adaptiveDPR_OverrideActive=!1;set adaptivePixelRatio(e){this._adaptiveDPR_Enabled=e,!e&&this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,this.context.devicePixelRatio="auto")}get adaptivePixelRatio(){return this._adaptiveDPR_Enabled}updateAdaptivePixelRatio(){if(!this._adaptiveDPR_Enabled||!this._isActive)return;if(!this._adaptiveDPR_OverrideActive&&this.context.devicePixelRatio!=="auto"){Mi&&console.debug(`[PostProcessing] Adaptive DPR skipped: devicePixelRatio is "${this.context.devicePixelRatio}", not "auto"`);return}const e=this.context.time,t=e.realtimeSinceStartup,i=t-this._adaptiveDPR_LastChangeTime;if(t<3||i<gc._dprMinDelay)return;const n=Math.min(2,window.devicePixelRatio),s=this.context.renderer.getPixelRatio(),r=gc._dprStep,a=1;if(e.smoothedFps<=50&&s>a){const l=Math.max(a,Math.round((s-r)*10)/10);l<s&&(this._adaptiveDPR_LastChangeTime=t,this._adaptiveDPR_LastDecreaseTime=t,!this._adaptiveDPR_OverrideActive&&(Mi||A())&&console.log(`[PostProcessing] Adaptively reducing pixel ratio for better performance (${s.toFixed(1)} \u2192 ${l}). Set context.devicePixelRatio to a fixed number to disable.`),this._adaptiveDPR_OverrideActive=!0,this.context.devicePixelRatio=l,Mi&&console.debug(`[PostProcessing] Reduced pixel ratio from ${s.toFixed(1)} to ${l}`))}else if(e.smoothedFps>=59&&i>1&&t-this._adaptiveDPR_LastDecreaseTime>10&&s<n){const l=Math.min(n,Math.round((s+r)*10)/10);l>s?(this._adaptiveDPR_LastChangeTime=t,this.context.devicePixelRatio=l,Mi&&console.debug(`[PostProcessing] Increased pixel ratio from ${s.toFixed(1)} to ${l}`)):this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,this._adaptiveDPR_LastChangeTime=t,this.context.devicePixelRatio="auto",Mi&&console.debug("[PostProcessing] Restored pixel ratio to auto"))}}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[bd]=="boolean"&&(i.autoClear=i[bd]),i[bd]=i.autoClear,typeof i[_d]=="number"&&(i.toneMapping=i[_d]),i[_d]=i.toneMapping,i.toneMapping!=Bd&&!this._effects.find(d=>d instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new T.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=am(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:mt.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:qm,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,p,m,f,g)=>{if(p){if(this._multisampling<=0){l.call(a,d,p,m,f,g);return}p.samples=0,m&&(m.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==p.width||this._customInputBuffer.height!==p.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==p.texture.format||this._customInputBuffer.texture.type!==qm)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new Xn(p.width,p.height,{format:p.texture.format,type:qm,depthBuffer:p.depthBuffer,depthTexture:p.depthTexture?new Lb(p.width,p.height):void 0,stencilBuffer:p.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:p.texture.minFilter??Wd,magFilter:p.texture.magFilter??Wd,generateMipmaps:p.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&p.depthTexture&&(this._customInputBuffer.depthTexture.format=p.depthTexture.format,this._customInputBuffer.depthTexture.type=p.depthTexture.type),Mi&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,m,f,g),d.setRenderTarget(p),gr.blit(this._customInputBuffer.texture,p,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0})}};try{jI(this._effects);let d=!1,p=null;for(let g=this._effects.length-1;g>=0;g--){const y=this._effects[g].effect;if(y instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){Mi&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${y.name} and ${p?.name}. Only the last one added will be used.`),this._effects.splice(g,1);continue}p=y,d=!0}}const m=[];let f=!1;for(let g=0;g<this._effects.length;g++){const y=this._effects[g].effect;if(y instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:y instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(y instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&p!==y))if(y instanceof T.POSTPROCESSING.MODULE.Effect){const _=y.getAttributes(),v=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;_&v&&(Mi&&console.log("[PostProcessing] Convolution effect: "+y.name),f&&(Mi&&console.log("[PostProcessing] \u2192 Merging effects ["+m.map(C=>C.name).join(", ")+"]"),this.createPassForMergeableEffects(m,r,s,n)),f=!0),m.push(y)}else y instanceof T.POSTPROCESSING.MODULE.Pass?(f=!1,this.createPassForMergeableEffects(m,r,s,n),y.renderToScreen=!1,r.addPass(y)):(f=!1,this.createPassForMergeableEffects(m,r,s,n),r.addPass(y))}this.createPassForMergeableEffects(m,r,s,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(p=>p.dispose()),r.removeAllPasses()}let c=!1;for(let d=r.passes.length-1;d>=0;d--){const p=r.passes[d];let m=!1,f=!1;p.enabled&&(c||(m=!0,f=!0),c=!0),p.renderToScreen=f,p?.configuration!==void 0?p.configuration.gammaCorrection=m:"autosetGamma"in p&&(p.autosetGamma=m),this._anyPassHasDepth||=p.needsDepthTexture}const h=r.depthTexture;h&&(h.source=new wP({width:0,height:0}),h.needsUpdate=!0),this.handleDevicePixelRatio(),Mi&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
1653
- ---------------------------------
1654
- \u2022 `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
1655
- \u2022 `)+`
1656
- `),Mi&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Mi==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}const UD=Object.freeze(Object.defineProperty({__proto__:null,PostProcessingHandler:gc},Symbol.toStringTag,{value:"Module"}));class QS{}const zD=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:L1,ActionModel:Ei,AlignmentConstraint:mh,Animation:Vt,AnimationCurve:Bh,AnimationExtension:Lp,AnimationTrackHandler:ch,Animator:wt,AnimatorController:_n,Antialiasing:Nh,Attractor:Ql,AudioExtension:Oa,AudioListener:Ho,AudioSource:zi,AudioTrackHandler:bs,Avatar:Hs,AvatarBlink_Simple:Yr,AvatarEyeLook_Rotation:hy,AvatarLoader:qS,AvatarMarker:Le,AvatarModel:xb,Avatar_Brain_LookAt:gh,Avatar_MouthShapes:fh,Avatar_MustacheShake:ly,Avatar_POI:Qr,AxesHelper:_l,BaseUIComponent:fn,BasicIKConstraint:uy,BehaviorExtension:l0,BehaviorModel:Ft,BloomEffect:rm,BoxCollider:hp,BoxGizmo:ca,BoxHelperComponent:zt,Button:ls,CallInfo:$o,Camera:vi,CameraTargetReachedEvent:rh,Canvas:Nl,CanvasGroup:Zs,CapsuleCollider:Go,ChangeMaterialOnClick:Yy,ChangeTransformOnClick:sa,CharacterController:Zr,CharacterControllerInput:Xo,ChromaticAberration:Wh,ClickThrough:wm,ColorAdjustments:or,ColorBySpeedModule:ql,ColorOverLifetimeModule:Jp,ContactShadows:bh,ControlTrackHandler:ip,CursorFollow:wa,CustomBranding:la,Deletable:yy,DeleteBox:yr,DepthOfField:Nn,DeviceFlag:dp,DocumentExtension:XS,DragControls:ea,DropListener:Ko,Duplicatable:Iy,EffectWrapper:$h,EmissionModule:ss,EmphasizeOnClick:Il,EnvironmentScene:np,EventList:ae,EventListEvent:$u,EventSystem:ci,EventTrigger:Cp,FieldWithDefault:l1,FixedJoint:k0,Fog:Wl,GltfExport:Uy,GltfExportBox:By,Gradient:da,Graphic:Ih,GraphicRaycaster:Yu,GridHelper:Vl,GridLayoutGroup:b0,GroundProjectedEnv:oo,GroupActionModel:oa,HideOnStart:vn,HingeJoint:jh,HorizontalLayoutGroup:y0,get HoverAnimation(){return xo},Image:ec,InheritVelocityModule:L0,InputField:nb,InstanceHandle:Ta,InstancingHandler:ka,Interactable:fy,Keyframe:Pi,LODGroup:Gp,LODModel:Hl,Light:It,LimitVelocityOverLifetimeModule:pt,LogStats:gy,LookAt:ob,LookAtConstraint:Hr,MainModule:Yt,MarkerTrackHandler:tp,MaskableGraphic:Lh,MeshCollider:Us,MeshRenderer:wh,MinMaxCurve:Y,MinMaxGradient:ua,NeedleMenu:fo,NestedGltf:Gl,Networking:T0,NoiseModule:ve,ObjectRaycaster:sn,OffsetConstraint:ha,OpenURL:tc,OrbitControls:me,Outline:Ul,Padding:aa,ParticleBurst:Kp,ParticleSubEmitter:D0,ParticleSystem:zh,ParticleSystemRenderer:un,PhysicsExtension:c0,PixelationEffect:Hh,PlayAnimationOnClick:Ch,PlayAudioOnClick:$s,PlayableDirector:fl,PlayerColor:uc,PointerEventData:Od,PostProcessingHandler:gc,PreliminaryAction:Ll,PreliminaryTrigger:Ph,RawImage:bm,Rect:H1,RectTransform:Un,ReflectionProbe:Yo,RegisteredAnimationInfo:br,RemoteSkybox:ap,Renderer:oi,RendererLightmap:Ry,Rigidbody:Je,RotationBySpeedModule:dn,RotationOverLifetimeModule:zn,SceneSwitcher:et,ScreenCapture:sr,ScreenSpaceAmbientOcclusion:rs,ScreenSpaceAmbientOcclusionN8:Wn,ScrollFollow:cs,SeeThrough:as,SetActiveOnClick:Zy,ShadowCatcher:Qh,ShapeModule:I0,SharpeningEffect:qh,SignalAsset:ep,SignalReceiver:lh,SignalReceiverEvent:ah,SignalTrackHandler:hh,Size:$1,SizeBySpeedModule:Oi,SizeOverLifetimeModule:pa,SkinnedMeshRenderer:Ty,SmoothFollow:um,SpatialGrabRaycaster:Pa,SpatialHtml:ed,SpatialTrigger:pm,SpatialTriggerReceiver:vo,SpectatorCamera:mm,SphereCollider:vl,SplineContainer:ba,SplineData:wo,SplineWalker:mn,Sprite:es,SpriteData:jl,SpriteRenderer:xi,SpriteSheet:Dl,SubEmitterSystem:nm,SyncedCamera:Z0,SyncedRoom:Vn,SyncedTransform:In,TapGestureTrigger:Jy,TeleportTarget:zp,TestRunner:eb,TestSimulateUserData:tb,Text:Qt,TextBuilder:g0,TextExtension:$p,TextureSheetAnimationModule:Zt,TiltShiftEffect:_o,ToneMappingEffect:nr,TrailModule:Ue,TransformData:Ve,TransformGizmo:_a,TriggerBuilder:qt,TriggerModel:pr,UIRaycastUtils:Qf,UIRootComponent:Rh,USDZExporter:bo,USDZText:zl,USDZUIExtension:w0,UsageMarker:_h,VariantAction:Xy,VelocityOverLifetimeModule:Xe,VerticalLayoutGroup:f0,VideoPlayer:gt,get ViewBox(){return lt},Vignette:ya,VisibilityAction:Oh,Voip:Bn,Volume:Zl,VolumeParameter:U,VolumeProfile:om,WebARCameraBackground:sd,WebARSessionRoot:wn,WebXR:Np,WebXRImageTracking:ad,WebXRImageTrackingModel:ds,WebXRPlaneTracking:us,WebXRTrackedImage:pc,XRControllerFollow:hs,XRControllerModel:ts,XRControllerMovement:Vi,XRFlag:an,XRRig:Pm,XRState:li,__Ignore:QS},Symbol.toStringTag,{value:"Module"}));var Cb;(o=>{function e(t,i=!1,n=.75){const s=new ba,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new wo;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(Cb||(Cb={}));class ND extends tO{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-DiCnZlf3.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=iO.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new tt(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new Nt)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const WD=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:ND},Symbol.toStringTag,{value:"Module"}));export{Ig as $componentName,Uk as $physicsKey,fe as ActionBuilder,L1 as ActionCollection,Ei as ActionModel,Bv as Addressables,mh as AlignmentConstraint,el as AmbientMode,Vt as Animation,Bh as AnimationCurve,Lp as AnimationExtension,ch as AnimationTrackHandler,mi as AnimationUtils,wt as Animator,Is as AnimatorConditionMode,_n as AnimatorController,Gf as AnimatorControllerParameterType,eh as AnimatorStateInfo,Nh as Antialiasing,Hn as Application,Lw as AssetDatabase,ne as AssetReference,Ql as Attractor,Oa as AudioExtension,Ho as AudioListener,zi as AudioSource,bs as AudioTrackHandler,Hs as Avatar,Yr as AvatarBlink_Simple,hy as AvatarEyeLook_Rotation,qS as AvatarLoader,Le as AvatarMarker,xb as AvatarModel,gh as Avatar_Brain_LookAt,fh as Avatar_MouthShapes,ly as Avatar_MustacheShake,Qr as Avatar_POI,pl as Axes,_l as AxesHelper,kc as BUILD_TIME,fn as BaseUIComponent,uy as BasicIKConstraint,l0 as BehaviorExtension,Ft as BehaviorModel,Tr as BlobStorage,rm as BloomEffect,hp as BoxCollider,ca as BoxGizmo,zt as BoxHelperComponent,ls as Button,yn as ButtonsFactory,Lx as CallDirection,$o as CallInfo,vi as Camera,rh as CameraTargetReachedEvent,Nl as Canvas,Zs as CanvasGroup,Go as CapsuleCollider,Yy as ChangeMaterialOnClick,sa as ChangeTransformOnClick,Zr as CharacterController,Xo as CharacterControllerInput,Wh as ChromaticAberration,Di as CircularBuffer,qr as ClearFlags,wm as ClickThrough,ro as ClipExtrapolation,ln as Collider,av as Collision,Xu as CollisionDetectionMode,or as ColorAdjustments,ql as ColorBySpeedModule,Jp as ColorOverLifetimeModule,QE as Component,E as Component$1,tu as ComponentLifecycleEvents,zD as Components,Kv as ConnectionEvents,rv as ContactPoint,bh as ContactShadows,z as Context,sE as ContextArgs,ue as ContextEvent,pe as ContextRegistry,ip as ControlTrackHandler,wa as CursorFollow,la as CustomBranding,Te as CustomShader,wu as DefaultReflectionMode,yy as Deletable,yr as DeleteBox,Nn as DepthOfField,dp as DeviceFlag,I as DeviceUtilities,XS as DocumentExtension,ea as DragControls,_y as DragMode,Ko as DropListener,Iy as Duplicatable,$h as EffectWrapper,ss as EmissionModule,Il as EmphasizeOnClick,Ed as EngineLoadingView,np as EnvironmentScene,ae as EventList,$u as EventListEvent,ci as EventSystem,Cp as EventTrigger,l1 as FieldWithDefault,Ra as FileReference,Uv as FileReferenceSerializer,DT as FileSpawnModel,$x as File_Event,k0 as FixedJoint,Wl as Fog,p0 as FontStyle,xe as FrameEvent,$a as GENERATOR,x as GameObject,B as Gizmos,Uy as GltfExport,By as GltfExportBox,da as Gradient,Ih as Graphic,Yu as GraphicRaycaster,gr as Graphics,Vl as GridHelper,b0 as GridLayoutGroup,oo as GroundProjectedEnv,oa as GroupActionModel,ou as HideFlags,vn as HideOnStart,jh as HingeJoint,y0 as HorizontalLayoutGroup,Q1 as HorizontalWrapMode,Kk as HostData,xo as HoverAnimation,ec as Image,Ea as ImageReference,Fv as ImageReferenceSerializer,L0 as InheritVelocityModule,Vv as Input,yi as InputEventQueue,Ae as InputEvents,nb as InputField,Ta as InstanceHandle,ka as InstancingHandler,bn as InstancingUtil,xv as InstantiateEvent,Ut as InstantiateIdProvider,Gn as InstantiateOptions,fy as Interactable,od as InternalScreenshotUtils,EM as JoinedRoomResponse,wM as KeyEventArgs,Pi as Keyframe,Gp as LODGroup,Hl as LODModel,RM as LeftRoomResponse,It as Light,rw as LightData,pt as LimitVelocityOverLifetimeModule,SD as LoadingElementOptions,gy as LogStats,ji as LogType,ob as LookAt,Hr as LookAtConstraint,T as MODULES,Yt as MainModule,tp as MarkerTrackHandler,ey as MarkerType,Lh as MaskableGraphic,fs as MaterialPropertyBlock,bp as MaterialX,D as Mathf,Us as MeshCollider,wh as MeshRenderer,Y as MinMaxCurve,ua as MinMaxGradient,Rg as NEEDLE_ENGINE_FEATURE_FLAGS,Lc as NEKeyboardEvent,Uo as NEPointerEvent,FS as NeedleButtonElement,wy as NeedleEngineModelLoader,bb as NeedleEngineWebComponent,fo as NeedleMenu,nu as NeedlePatchesKey,_f as NeedleXRController,Z as NeedleXRSession,Cw as NeedleXRSync,Mw as NeedleXRUtils,Gl as NestedGltf,ew as NetworkConnection,lo as NetworkedStreamEvents,kd as NetworkedStreams,T0 as Networking,Cv as NewInstanceModel,ve as NoiseModule,sn as ObjectRaycaster,Es as ObjectUtils,ha as OffsetConstraint,qd as OneEuroFilter,fg as OneEuroFilterXYZ,tc as OpenURL,me as OrbitControls,Ul as Outline,Jv as OwnershipEvent,lf as OwnershipModel,Ps as PUBLIC_KEY,aa as Padding,Kp as ParticleBurst,D0 as ParticleSubEmitter,zh as ParticleSystem,ir as ParticleSystemBaseBehaviour,un as ParticleSystemRenderer,Zp as ParticleSystemShapeType,_s as PeerHandle,Yv as PeerNetworking,hc as Physics,c0 as PhysicsExtension,xt as PhysicsMaterialCombine,Hh as PixelationEffect,Ch as PlayAnimationOnClick,$s as PlayAudioOnClick,fl as PlayableDirector,uc as PlayerColor,Si as PlayerState,F1 as PlayerStateEvent,i0 as PlayerSync,tw as PlayerView,iw as PlayerViewManager,Od as PointerEventData,fu as PointerType,uw as PostProcessing,st as PostProcessingEffect,mt as PostProcessingEffectOrder,gc as PostProcessingHandler,qa as Prefabs,Ll as PreliminaryAction,Ph as PreliminaryTrigger,Ns as PreviewHelper,Ya as PrimitiveType,le as Progress,cg as PromiseAllWithErrors,lg as PromiseErrorResult,se as RGBAColor,mc as RapierPhysics,bm as RawImage,Rs as RaycastOptions,H1 as Rect,Un as RectTransform,Yo as ReflectionProbe,br as RegisteredAnimationInfo,ap as RemoteSkybox,Oo as RenderTexture,yx as RenderTextureSerializer,oi as Renderer,sw as RendererData,Ry as RendererLightmap,Je as Rigidbody,Ke as RigidbodyConstraints,ie as RoomEvents,dn as RotationBySpeedModule,zn as RotationOverLifetimeModule,yp as SceneLightSettings,et as SceneSwitcher,sr as ScreenCapture,rs as ScreenSpaceAmbientOcclusion,Wn as ScreenSpaceAmbientOcclusionN8,cs as ScrollFollow,as as SeeThrough,En as SendQueue,Qg as SerializationContext,Zy as SetActiveOnClick,Qh as ShadowCatcher,I0 as ShapeModule,lv as ShapeOverlapResult,qh as SharpeningEffect,ep as SignalAsset,lh as SignalReceiver,ah as SignalReceiverEvent,hh as SignalTrackHandler,$1 as Size,Oi as SizeBySpeedModule,pa as SizeOverLifetimeModule,Ty as SkinnedMeshRenderer,um as SmoothFollow,Pa as SpatialGrabRaycaster,ed as SpatialHtml,pm as SpatialTrigger,vo as SpatialTriggerReceiver,mm as SpectatorCamera,vl as SphereCollider,Mf as SphereIntersection,ba as SplineContainer,wo as SplineData,Cb as SplineUtils,mn as SplineWalker,es as Sprite,jl as SpriteData,xi as SpriteRenderer,Dl as SpriteSheet,eR as StateMachineBehaviour,ay as StreamEndedEvent,Ix as StreamReceivedEvent,nm as SubEmitterSystem,Z0 as SyncedCamera,Vn as SyncedRoom,In as SyncedTransform,Jy as TapGestureTrigger,zp as TeleportTarget,eb as TestRunner,tb as TestSimulateUserData,Qt as Text,it as TextAnchor,g0 as TextBuilder,$p as TextExtension,Zt as TextureSheetAnimationModule,_o as TiltShiftEffect,lw as Time,nr as ToneMappingEffect,gl as TrackHandler,Ni as TrackType,Ue as TrailModule,Ve as TransformData,_a as TransformGizmo,qt as TriggerBuilder,pr as TriggerModel,P as TypeStore,Qf as UIRaycastUtils,Rh as UIRootComponent,zy as USDDocument,ct as USDObject,y1 as USDWriter,_1 as USDZExporter,bo as USDZExporter$1,zl as USDZText,w0 as USDZUIExtension,bx as UriSerializer,_h as UsageMarker,TM as UserJoinedOrLeftRoomModel,gi as VERSION,Xy as VariantAction,Xe as VelocityOverLifetimeModule,f0 as VerticalLayoutGroup,X1 as VerticalWrapMode,gt as VideoPlayer,lt as ViewBox,zo as ViewDevice,ya as Vignette,Oh as VisibilityAction,Bn as Voip,Zl as Volume,U as VolumeParameter,om as VolumeProfile,yM as WaitForFrames,zv as WaitForPromise,ef as WaitForSeconds,gs as Watch,sd as WebARCameraBackground,wn as WebARSessionRoot,Np as WebXR,mr as WebXRButtonFactory,ad as WebXRImageTracking,ds as WebXRImageTrackingModel,us as WebXRPlaneTracking,pc as WebXRTrackedImage,hs as XRControllerFollow,ts as XRControllerModel,Vi as XRControllerMovement,an as XRFlag,Pm as XRRig,li as XRState,co as XRStateFlag,QS as __Ignore,OE as __internalNotifyObjectDestroyed,Zn as activeInHierarchyFieldName,rg as addAttributeChangeCallback,no as addComponent,sA as addCustomExtensionPlugin,Wr as addNewComponent,iu as addPatch,Iu as apply,XE as applyHMRChanges,Vw as applyPrototypeExtensions,Sv as beginListenDestroy,kv as beginListenInstantiate,sf as binaryIdentifierCasts,oE as build_scene_functions,Rr as builtinComponentKeyName,yb as calculateProgress01,IO as clearMessages,aR as colorSerializer,Rv as compareAssociation,Hu as componentSerializer,U_ as copyTexture,px as createMotion,bi as debugNet,Ja as debugOwner,C1 as decompressGpuTexture,_c as deepClone,jo as delay,vc as delayForFrames,mu as deserializeObject,Fi as destroy,ox as destroyComponentInstance,Hx as determineMimeTypeFromExtension,Me as disposeObjectResources,jn as disposeStream,Mc as editorGuidKeyName,Va as enableSpatialConsole,cR as euler,pR as eventListSerializer,jD as exportAsGLTF,Af as findByGuid,ul as findObjectOfType,ax as findObjectsOfType,Ef as findResourceUsers,_x as fitCamera,N_ as fitObjectIntoVolume,zr as foreachComponent,Df as foreachComponentEnumerator,KO as forward,fw as generateQRCode,Ov as generateSeed,ui as getBoundingBox,O_ as getCameraController,Vr as getComponent,Yc as getComponentInChildren,Zc as getComponentInParent,hl as getComponents,dl as getComponentsInChildren,Nu as getComponentsInParent,p1 as getFormattedDate,vt as getIconElement,mf as getIconTexture,kn as getLoader,Qc as getOrAddComponent,w as getParam,tk as getParentHierarchyPath,dO as getPath,PM as getPeerOptions,Xv as getPeerjsInstance,ME as getResourceUserCount,R_ as getTempColor,di as getTempQuaternion,F as getTempVector,bc as getUrlParams,z_ as getVisibleInCustomShadowRendering,L_ as getWorldDirection,Sg as getWorldEuler,ee as getWorldPosition,_e as getWorldQuaternion,Zd as getWorldRotation,Ge as getWorldScale,eo as hasCommercialLicense,Ec as hasIndieLicense,Qu as hasPointerEventComponent,Jn as hasProLicense,G_ as hideDebugConsole,P1 as imageToCanvas,TD as initEngine,Nr as instantiate,n1 as invokeLoadedImportPluginHooks,mw as invokeXRSessionEnd,pw as invokeXRSessionStart,Hw as isActiveInHierarchy,ll as isActiveSelf,yO as isAndroidDevice,F_ as isAnimationAction,Lg as isComponent,aO as isDebugMode,pO as isDesktop,Ur as isDestroyed,A as isDevEnvironment,PE as isDisposed,LD as isExporting,sv as isGLTFModel,l_ as isHostedOnGlitch,Hf as isHotReloadEnabled,GE as isHotReloading,gO as isIPad,yw as isIconElement,Li as isLocalNetwork,_O as isMacOS,mO as isMobileDevice,bO as isMozillaXR,xO as isQuest,jw as isResourceTrackingEnabled,wO as isSafari,Du as isUsingInstancing,vO as isiOS,fO as isiPad,gD as loadAsset,ry as loadPMREM,gb as loadSync,Kd as logHierarchy,$O as lookAtInverse,wc as lookAtObject,HO as lookAtScreenPoint,cO as makeId,p_ as makeIdFromRandomWords,Wi as makeNameSafe,Gw as markAsInstancedRendered,SO as microphonePermissionsGranted,rO as nameof,c_ as nameofFactory,fx as objectSerializer,WM as offXRSessionEnd,NM as offXRSessionStart,Vk as onAfterRender,Wk as onBeforeRender,zk as onClear,Nk as onDestroy,Bg as onInitialized,ru as onStart,Zk as onSyncDestroy,Pv as onSyncInstantiate,fv as onUpdate,uf as onXRSessionEnd,xu as onXRSessionStart,LS as parseSync,W_ as placeOnSurface,Og as postprocessFBXMaterials,wR as prefix,h_ as pushState,hO as randomNumber,rf as registerBinaryType,Ou as registerComponent,My as registerComponentExtension,pn as registerCustomEffectType,Ey as registerExportExtensions,vp as registerExtensions,lx as registerHotReloadType,dv as registerLoader,Mv as registerPrefabProvider,Tf as registerPrototypeExtensions,Eg as registerType,g_ as relativePathPrefix,ag as removeAttributeChangeCallback,$f as removeComponent,rA as removeCustomImportExtensionType,jk as removePatch,Bo as resolveUrl,m_ as sanitizeString,MS as saveImage,XL as screenshot,hb as screenshot2,Vg as sendDestroyed,u as serializable,Lv as serializeObject,qe as serializeable,Gc as setActive,__ as setAllowBalloonMessages,EO as setAllowOverlayMessages,Qd as setAutoFitEnabled,yg as setCameraController,Xw as setDestroyed,FO as setDevEnvironment,Fw as setDisposable,cl as setDontDestroy,ng as setOrAddParamsToUrl,lO as setParam,Fa as setParamWithoutReload,OM as setPeerOptions,CE as setResourceTrackingEnabled,og as setState,Pg as setVisibleInCustomShadowRendering,Cg as setWorldEuler,bt as setWorldPosition,Pr as setWorldPositionXYZ,On as setWorldQuaternion,xg as setWorldQuaternionXYZW,B_ as setWorldRotation,xc as setWorldRotationXYZ,Wa as setWorldScale,Pc as showBalloonError,ke as showBalloonMessage,be as showBalloonWarning,kg as showDebugConsole,M_ as slerp,Tc as syncDestroy,sy as syncField,$g as syncInstantiate,ik as textureToCanvas,f_ as toSourceId,Gv as tryCastBinary,qx as tryDetermineMimetypeFromBinary,Gx as tryDetermineMimetypeFromURL,Ua as tryFindObject,qv as tryGetGuid,cx as unregisterHotReloadType,eM as unregisterPrefabProvider,sg as unwatchWrite,k_ as useForAutoFit,Mt as validate,Hd as watchWrite};