@needle-tools/engine 5.0.2 → 5.1.0-canary.87c4c44

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (165) hide show
  1. package/CHANGELOG.md +24 -0
  2. package/README.md +6 -7
  3. package/SKILL.md +39 -21
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle-BlVD1I5a.min.js +1656 -0
  6. package/dist/{needle-engine.bundle-BoTyA-Le.js → needle-engine.bundle-CFOipCo_.js} +8519 -7920
  7. package/dist/needle-engine.bundle-DX2Y-SQF.umd.cjs +1656 -0
  8. package/dist/needle-engine.d.ts +628 -61
  9. package/dist/needle-engine.js +575 -565
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{vendor-vHLk8sXu.js → vendor-CAcsI0eU.js} +116 -115
  13. package/dist/{vendor-CntUvmJu.umd.cjs → vendor-CEM38hLE.umd.cjs} +2 -2
  14. package/dist/{vendor-DPbfJJ4d.min.js → vendor-HRlxIBga.min.js} +2 -2
  15. package/lib/engine/api.d.ts +2 -0
  16. package/lib/engine/api.js +2 -0
  17. package/lib/engine/api.js.map +1 -1
  18. package/lib/engine/engine_addressables.js +5 -1
  19. package/lib/engine/engine_addressables.js.map +1 -1
  20. package/lib/engine/engine_animation.d.ts +14 -7
  21. package/lib/engine/engine_animation.js +49 -9
  22. package/lib/engine/engine_animation.js.map +1 -1
  23. package/lib/engine/engine_components.js +33 -4
  24. package/lib/engine/engine_components.js.map +1 -1
  25. package/lib/engine/engine_context.d.ts +7 -2
  26. package/lib/engine/engine_context.js +10 -2
  27. package/lib/engine/engine_context.js.map +1 -1
  28. package/lib/engine/engine_gameobject.d.ts +4 -0
  29. package/lib/engine/engine_gameobject.js.map +1 -1
  30. package/lib/engine/engine_init.js +2 -0
  31. package/lib/engine/engine_init.js.map +1 -1
  32. package/lib/engine/engine_input.js +4 -1
  33. package/lib/engine/engine_input.js.map +1 -1
  34. package/lib/engine/engine_materialpropertyblock.js +1 -20
  35. package/lib/engine/engine_materialpropertyblock.js.map +1 -1
  36. package/lib/engine/engine_networking.d.ts +11 -8
  37. package/lib/engine/engine_networking.js +43 -26
  38. package/lib/engine/engine_networking.js.map +1 -1
  39. package/lib/engine/engine_networking_instantiate.d.ts +100 -5
  40. package/lib/engine/engine_networking_instantiate.js +150 -16
  41. package/lib/engine/engine_networking_instantiate.js.map +1 -1
  42. package/lib/engine/engine_networking_prefabs.d.ts +59 -0
  43. package/lib/engine/engine_networking_prefabs.js +67 -0
  44. package/lib/engine/engine_networking_prefabs.js.map +1 -0
  45. package/lib/engine/postprocessing/api.d.ts +2 -0
  46. package/lib/engine/postprocessing/api.js +2 -0
  47. package/lib/engine/postprocessing/api.js.map +1 -0
  48. package/lib/engine/postprocessing/index.d.ts +2 -0
  49. package/lib/engine/postprocessing/index.js +2 -0
  50. package/lib/engine/postprocessing/index.js.map +1 -0
  51. package/lib/engine/postprocessing/postprocessing.d.ts +83 -0
  52. package/lib/engine/postprocessing/postprocessing.js +280 -0
  53. package/lib/engine/postprocessing/postprocessing.js.map +1 -0
  54. package/lib/engine/postprocessing/types.d.ts +39 -0
  55. package/lib/engine/postprocessing/types.js +2 -0
  56. package/lib/engine/postprocessing/types.js.map +1 -0
  57. package/lib/engine/webcomponents/WebXRButtons.js +17 -3
  58. package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
  59. package/lib/engine/webcomponents/icons.js +3 -1
  60. package/lib/engine/webcomponents/icons.js.map +1 -1
  61. package/lib/engine/xr/NeedleXRSession.d.ts +1 -0
  62. package/lib/engine/xr/NeedleXRSession.js +43 -10
  63. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  64. package/lib/engine/xr/init.d.ts +4 -0
  65. package/lib/engine/xr/init.js +49 -0
  66. package/lib/engine/xr/init.js.map +1 -0
  67. package/lib/engine-components/AnimationUtils.d.ts +4 -1
  68. package/lib/engine-components/AnimationUtils.js +7 -19
  69. package/lib/engine-components/AnimationUtils.js.map +1 -1
  70. package/lib/engine-components/AnimatorController.d.ts +135 -2
  71. package/lib/engine-components/AnimatorController.js +216 -13
  72. package/lib/engine-components/AnimatorController.js.map +1 -1
  73. package/lib/engine-components/OrbitControls.d.ts +4 -0
  74. package/lib/engine-components/OrbitControls.js +5 -1
  75. package/lib/engine-components/OrbitControls.js.map +1 -1
  76. package/lib/engine-components/SeeThrough.d.ts +0 -2
  77. package/lib/engine-components/SeeThrough.js +0 -89
  78. package/lib/engine-components/SeeThrough.js.map +1 -1
  79. package/lib/engine-components/SyncedRoom.d.ts +4 -0
  80. package/lib/engine-components/SyncedRoom.js +23 -8
  81. package/lib/engine-components/SyncedRoom.js.map +1 -1
  82. package/lib/engine-components/SyncedTransform.js +5 -5
  83. package/lib/engine-components/SyncedTransform.js.map +1 -1
  84. package/lib/engine-components/Voip.d.ts +46 -0
  85. package/lib/engine-components/Voip.js +126 -2
  86. package/lib/engine-components/Voip.js.map +1 -1
  87. package/lib/engine-components/api.d.ts +1 -0
  88. package/lib/engine-components/api.js +1 -0
  89. package/lib/engine-components/api.js.map +1 -1
  90. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +5 -2
  91. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +11 -18
  92. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  93. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +3 -4
  94. package/lib/engine-components/postprocessing/PostProcessingEffect.js +6 -15
  95. package/lib/engine-components/postprocessing/PostProcessingEffect.js.map +1 -1
  96. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +2 -1
  97. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  98. package/lib/engine-components/postprocessing/Volume.d.ts +18 -11
  99. package/lib/engine-components/postprocessing/Volume.js +61 -140
  100. package/lib/engine-components/postprocessing/Volume.js.map +1 -1
  101. package/lib/engine-components/postprocessing/index.d.ts +1 -0
  102. package/lib/engine-components/postprocessing/index.js +1 -0
  103. package/lib/engine-components/postprocessing/index.js.map +1 -1
  104. package/lib/engine-components/postprocessing/utils.d.ts +2 -0
  105. package/lib/engine-components/postprocessing/utils.js +2 -0
  106. package/lib/engine-components/postprocessing/utils.js.map +1 -1
  107. package/lib/engine-components/ui/Canvas.js +2 -2
  108. package/lib/engine-components/ui/Canvas.js.map +1 -1
  109. package/lib/engine-components/ui/Graphic.d.ts +3 -3
  110. package/lib/engine-components/ui/Graphic.js +6 -2
  111. package/lib/engine-components/ui/Graphic.js.map +1 -1
  112. package/lib/engine-components/ui/Text.d.ts +64 -11
  113. package/lib/engine-components/ui/Text.js +154 -45
  114. package/lib/engine-components/ui/Text.js.map +1 -1
  115. package/lib/engine-components/ui/index.d.ts +1 -0
  116. package/lib/engine-components/ui/index.js +1 -0
  117. package/lib/engine-components/ui/index.js.map +1 -1
  118. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +25 -3
  119. package/lib/engine-components-experimental/networking/PlayerSync.js +60 -11
  120. package/lib/engine-components-experimental/networking/PlayerSync.js.map +1 -1
  121. package/package.json +6 -5
  122. package/plugins/vite/ai.d.ts +11 -10
  123. package/plugins/vite/ai.js +305 -31
  124. package/plugins/vite/dependencies.js +5 -0
  125. package/src/engine/api.ts +3 -0
  126. package/src/engine/engine_addressables.ts +4 -1
  127. package/src/engine/engine_animation.ts +47 -9
  128. package/src/engine/engine_components.ts +36 -7
  129. package/src/engine/engine_context.ts +11 -2
  130. package/src/engine/engine_gameobject.ts +5 -0
  131. package/src/engine/engine_init.ts +2 -0
  132. package/src/engine/engine_input.ts +2 -1
  133. package/src/engine/engine_materialpropertyblock.ts +1 -20
  134. package/src/engine/engine_networking.ts +46 -23
  135. package/src/engine/engine_networking_instantiate.ts +160 -18
  136. package/src/engine/engine_networking_prefabs.ts +80 -0
  137. package/src/engine/postprocessing/api.ts +2 -0
  138. package/src/engine/postprocessing/index.ts +2 -0
  139. package/src/engine/postprocessing/postprocessing.ts +322 -0
  140. package/src/engine/postprocessing/types.ts +43 -0
  141. package/src/engine/webcomponents/WebXRButtons.ts +21 -4
  142. package/src/engine/webcomponents/icons.ts +5 -3
  143. package/src/engine/xr/NeedleXRSession.ts +50 -15
  144. package/src/engine/xr/init.ts +56 -0
  145. package/src/engine-components/AnimationUtils.ts +7 -17
  146. package/src/engine-components/AnimatorController.ts +288 -18
  147. package/src/engine-components/OrbitControls.ts +5 -1
  148. package/src/engine-components/SeeThrough.ts +0 -116
  149. package/src/engine-components/SyncedRoom.ts +28 -9
  150. package/src/engine-components/SyncedTransform.ts +5 -5
  151. package/src/engine-components/Voip.ts +129 -2
  152. package/src/engine-components/api.ts +1 -0
  153. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +16 -24
  154. package/src/engine-components/postprocessing/PostProcessingEffect.ts +9 -16
  155. package/src/engine-components/postprocessing/PostProcessingHandler.ts +2 -1
  156. package/src/engine-components/postprocessing/Volume.ts +72 -163
  157. package/src/engine-components/postprocessing/index.ts +1 -0
  158. package/src/engine-components/postprocessing/utils.ts +2 -0
  159. package/src/engine-components/ui/Canvas.ts +2 -2
  160. package/src/engine-components/ui/Graphic.ts +7 -3
  161. package/src/engine-components/ui/Text.ts +170 -52
  162. package/src/engine-components/ui/index.ts +2 -1
  163. package/src/engine-components-experimental/networking/PlayerSync.ts +64 -11
  164. package/dist/needle-engine.bundle-B3ywqx5o.min.js +0 -1654
  165. package/dist/needle-engine.bundle-CzOPcOui.umd.cjs +0 -1654
@@ -0,0 +1,1656 @@
1
+ "use strict";const c=require("./three.umd.cjs"),re=require("./gltf-progressive-DJBMx-zB.umd.cjs"),X=require("./three-examples.umd.cjs"),ae=require("./vendor-CEM38hLE.umd.cjs"),ne=require("./three-mesh-ui-Chib781Y.umd.cjs"),tS=require("./postprocessing-B2wb6pzI.umd.cjs");var ya=typeof document<"u"?document.currentScript:null;const e_=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var le=(s=>(s.ContextRegistered="ContextRegistered",s.ContextCreationStart="ContextCreationStart",s.ContextCreated="ContextCreated",s.ContextFirstFrameRendered="ContextFirstFrameRendered",s.ContextDestroying="ContextDestroying",s.ContextDestroyed="ContextDestroyed",s.MissingCamera="MissingCamera",s.ContextClearing="ContextClearing",s.ContextCleared="ContextCleared",s))(le||{});class ce{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(e_&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(e_&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const o=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&o.push(a)}),Promise.all(o)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Ef=new Map;function vi(s=globalThis.location?.hostname){if(Ef.has(s))return Ef.get(s);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(s);return Ef.set(s,e),e===!0}function mv(){return window.location.hostname.includes("glitch.me")}const gv=()=>s=>s;function iS(s){return gv()(s)}function nS(){return!!x("debug")}class wi{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let Wo=!1;const Ip=new Array;typeof window<"u"&&setTimeout(()=>{if(Wo){const s={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const o of Ip){const r=new URL(e);r.searchParams.append(o,""),s[o]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`🌵 ?help: Debug Options for Needle Engine.
2
+ Append any of these parameters to the URL to enable specific debug options.
3
+ Example: ${i} will show an onscreen console window.`);const n=Wo===!0?"":` (containing "${Wo}")`;console.group("Available URL parameters:"+n);for(const o of Object.keys(s).sort())typeof Wo=="string"&&!o.toLowerCase().includes(Wo.toLowerCase())||(console.groupCollapsed(o),console.log("Reload with this flag enabled:"),console.log(s[o]),console.groupEnd());console.groupEnd()}},100);function Nc(){return new URLSearchParams(globalThis.location?.search)}function x(s){Wo&&!Ip.includes(s)&&Ip.push(s);const e=Nc();if(e.has(s)){const t=e.get(s);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}Wo=x("help");function sS(s,e){const t=Nc();t.has(s)?t.set(s,e):t.append(s,e),document.location.search=t.toString()}function Ma(s,e,t=!0){const i=Nc();i.has(s)?e===null?i.delete(s):i.set(s,e):e!==null&&i.append(s,e),t?yv(s,i):Im(s,i)}function jp(s,e,t){s.has(e)?s.set(e,t.toString()):s.append(e,t.toString())}function yv(s,e,t){window.history.pushState(t,s,"?"+e.toString())}function Im(s,e,t){window.history.replaceState(t,s,"?"+e.toString())}function oS(s){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<s;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function rS(s,e){return Math.floor(Math.random()*(e-s+1))+s}const t_=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],i_=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function _v(){const s=t_[Math.floor(Math.random()*t_.length)],e=i_[Math.floor(Math.random()*i_.length)];return s+"_"+e}function bv(s){return s=s.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),s.trim()}function ka(s,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===s)return e;if(e.guid==s)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===s)return n}if(t){if(e.scenes)for(const n in e.scenes){const o=e.scenes[n],r=ka(s,o,t,i);if(r)return r}if(e.children)for(const n in e.children){const o=e.children[n],r=ka(s,o,t,i);if(r)return r}}}function Vc(s,e){if(s!=null&&typeof s=="object"){let t;Array.isArray(s)?t=[]:(t=Object.create(s),Object.assign(t,s));for(const i of Object.keys(s)){const n=s[i];e&&!e(s,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=Vc(n,e)}return t}return s}function _s(s){return new Promise((e,t)=>{setTimeout(e,s)})}function $c(s,e){if(s<=0)return Promise.resolve();if(e||(e=ce.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+s;return new Promise((i,n)=>{if(!e)return n("No context");const o=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(o),1),i())};e.pre_update_callbacks.push(o)})}const jh=x("debugresolveurl"),vv="rel:";function aS(s,e){return ws(s,e)}function ws(s,e){if(e===void 0)return jh&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return jh&&console.warn("getPath: uri is absolute, returning uri",e),e;if(s===void 0)return jh&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(vv)&&(e=e.substring(4));const t=s.lastIndexOf("/");if(t>=0){const i=s.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return jh&&console.log("source:",s,`changed uri
4
+ from`,e,`
5
+ to `,n,`
6
+ basePath: `+i),n}return e}function wv(s){if(s)return s=s.trim(),s=s.split("?")[0]?.split("#")[0],s}class lS{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. This is not (yet) supported");const i=e[t];e[this._wrapperProp]=i,Object.defineProperty(e,t,{get:()=>e[this._wrapperProp],set:r=>{e[this._wrapperProp]=r;for(const a of this.writeCallbacks)a(r,this._prop)}})}revoke(){if(!this._applied||!this._object)return;this._applied=!1;const e=this._object,t=this._prop;Reflect.deleteProperty(e,t);const i=e[this._wrapperProp];e[t]=i,Reflect.deleteProperty(e,this._wrapperProp)}dispose(){this.revoke(),this.writeCallbacks.length=0,this._object=null}}class ms{_watches=[];constructor(e,t){if(Array.isArray(t))for(const i of t)this._watches.push(new ms(e,i));else this._watches.push(new lS(e,t))}subscribeWrite(e){for(const t of this._watches)t.subscribeWrite(e)}unsubscribeWrite(e){for(const t of this._watches)t.unsubscribeWrite(e)}apply(){for(const e of this._watches)e.apply()}revoke(){for(const e of this._watches)e.revoke()}dispose(){for(const e of this._watches)e.dispose();this._watches.length=0}}const ea=Symbol("needle:watches");function _u(s,e){if(!s[ea])if(s instanceof c.Vector2)s[ea]=new ms(s,["x","y"]);else if(s instanceof c.Vector3)s[ea]=new ms(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[ea]=new ms(s,["x","y","z","w"]);else return!1;return s[ea].subscribeWrite(e),!0}function jm(s,e){if(!s)return;const t=s[ea];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const Q=window.navigator.userAgent,be=/Windows|MacOS|Mac OS/.test(Q),Xt=/Windows NT/.test(Q)&&/Edg/.test(Q)&&!/Win64/.test(Q);return e=be&&!Xt&&!E()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){if(r!==void 0)return r;const Q=navigator.userAgent.toLowerCase();return r=/iPad/.test(navigator.userAgent)||Q.includes("macintosh")&&"ontouchend"in document}s.isiPad=a;let l;function h(){return l!==void 0?l:l=/Android/.test(navigator.userAgent)}s.isAndroidDevice=h;let d;function u(){return d!==void 0?d:d=/WebXRViewer\//i.test(navigator.userAgent)}s.isMozillaXR=u;let p;function m(){return p!==void 0?p:p=/NeedleAppClip\//i.test(navigator.userAgent)}s.isNeedleAppClip=m;let g;function _(){if(g!==void 0)return g;if(E()||a())return g=!1;const Q=navigator.userAgent.toLowerCase();return navigator.userAgentData?g=navigator.userAgentData.platform==="macOS":g=Q.includes("mac os x")||Q.includes("macintosh")}s.isMacOS=_;let y;function v(){return y!==void 0?y:y=a()&&"xr"in navigator&&V()}s.isVisionOS=v;let b;const w=["iPad Simulator","iPhone Simulator","iPod Simulator","iPad","iPhone","iPod"];function E(){return b!==void 0?b:b=w.includes(navigator.platform)||navigator.userAgent.includes("Mac")&&"ontouchend"in document}s.isiOS=E;let O;function M(){return O!==void 0||(O=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),O}s.isSafari=M;let D;function L(){return D!==void 0?D:D=navigator.userAgent.includes("OculusBrowser")}s.isQuest=L;let j;function V(){return j!==void 0||(j=document.createElement("a").relList.supports("ar")),j}s.supportsQuickLookAR=V;async function W(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(Q){return console.error("Error querying `microphone` permissions.",Q),!1}}s.microphonePermissionsGranted=W;let k;function N(){if(k!==void 0)return k;const Q=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(Q&&(k=Q[1].replace("_",".")),!k){const be=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);be&&(k=be[1])}return k||(k=null),k}s.getiOSVersion=N;let $;function ee(){if($!==void 0)return $;const Q=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return Q?$=Q[1].replace("_","."):$=null,$}s.getChromeVersion=ee;let J;function de(){if(J!==void 0)return J;const Q=navigator.userAgent.match(/Version\/(\d+\.\d+)/);return Q&&M()?J=Q[1]:J=null,J}s.getSafariVersion=de})(exports.DeviceUtilities||(exports.DeviceUtilities={}));function cS(){return exports.DeviceUtilities.isDesktop()}function hS(){return exports.DeviceUtilities.isMobileDevice()}function dS(){return exports.DeviceUtilities.isiPad()}function uS(){return exports.DeviceUtilities.isiPad()}function fS(){return exports.DeviceUtilities.isAndroidDevice()}function pS(){return exports.DeviceUtilities.isMozillaXR()}function mS(){return exports.DeviceUtilities.isMacOS()}function gS(){return exports.DeviceUtilities.isiOS()}function yS(){return exports.DeviceUtilities.isSafari()}function _S(){return exports.DeviceUtilities.isQuest()}async function bS(){return exports.DeviceUtilities.microphonePermissionsGranted()}const io=new WeakMap;function Bm(s,e,t){if(!io.get(s)){const n=new MutationObserver(o=>{vS(s,o)});io.set(s,{observer:n,attributeChangedListeners:new Map}),n.observe(s,{attributes:!0})}const i=io.get(s).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{Fm(s,e,t)}}function Fm(s,e,t){if(!io.get(s))return;const i=io.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),io.get(s)?.observer.disconnect(),io.delete(s)))}function vS(s,e){const t=io.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class Bp{reason;constructor(e){this.reason=e}}async function Um(s){const e=await Promise.allSettled(s).catch(n=>[new Bp(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new Bp(n.reason)));return{anyFailed:t,results:i}}const wS=x("debugdebug");let zm=!1;(x("noerrors")||x("nooverlaymessages"))&&(zm=!0);const Rf="needle_engine_global_error_container";var _i=(s=>(s[s.Log=0]="Log",s[s.Warn=1]="Warn",s[s.Error=2]="Error",s))(_i||{});function xv(){return Pv}const Fp=new Array;function xS(s){Fp.push(s)}let Tf=!1;function SS(...s){if(!Tf){Tf=!0;try{for(let e=0;e<Fp.length;e++)Fp[e](...s)}catch(e){console.error(e)}Tf=!1}}const Sv=console.error,CS=function(...s){Sv.apply(console,s),MS(s),Xo(2,s,{}),OS(...s)};function Cv(s){zm=!s,s?console.error=CS:console.error=Sv}function PS(s){return Cv(s)}let Pv=0;function OS(...s){Pv+=1,SS(...s)}function MS(s){if(Array.isArray(s))for(let e=0;e<s.length;e++){const t=s[e];typeof t=="string"&&t.startsWith("THREE.PropertyBinding: Trying to update node for track:")&&(s[e]="Some animated objects couldn't be found: see console for details")}}const n_=new Set;function Xo(s,e,t={},i,n){if(zm)return;if(t.once===!0){let a="";if(Array.isArray(e))for(let l=0;l<e.length;l++){let h=e[l];h instanceof Error&&(h=h.message),typeof h!="object"&&(l>0&&(a+=" "),a+=h)}else typeof e=="string"&&(a=e);if(n_.has(a))return;n_.add(a)}const o=ce.Current;let r=o?.domElement??document.querySelector("needle-engine");if(o?.isInAR&&(r=o.arOverlayElement),!!r){if(Array.isArray(e)){let a="";for(let l=0;l<e.length;l++){let h=e[l];h instanceof Error&&(h=h.message),typeof h!="object"&&(l>0&&(a+=" "),a+=h)}e=a}!e||e.length<=0||kS(s,r,e,t)}}const ha=new Map,s_=.2;function kS(s,e,t,i={}){if(t==null)return;const n=TS(e);if(n.childElementCount>=20){const h=n.lastElementChild;o_(h)}t.length>400&&(t=t.substring(0,400)+"...");const o=i.key??t;if(ha.has(o)){ha.get(o)?.update(t,i);return}const r=AS(s,t);n.prepend(r);const a=()=>{ha.delete(o),o_(r)};let l=setTimeout(a,Math.max(s_,i.duration??10)*1e3);ha.set(o,{update:(h,d)=>{h.length>400&&(h=h.substring(0,400)+"..."),r.innerHTML=h,d.duration&&(clearTimeout(l),l=setTimeout(a,Math.max(s_,d.duration)*1e3))},removeFunction:a})}function ES(){wS&&console.log("Clearing messages");for(const s of ha.values())s?.removeFunction.call(s);ha.clear()}const RS=`
7
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
8
+
9
+ div[data-needle_engine_debug_overlay] {
10
+ font-family: 'Roboto Flex', sans-serif;
11
+ font-weight: 400;
12
+ font-size: 16px;
13
+ }
14
+
15
+ div[data-needle_engine_debug_overlay] strong {
16
+ font-weight: 700;
17
+ }
18
+
19
+ div[data-needle_engine_debug_overlay] a {
20
+ color: white;
21
+ text-decoration: none;
22
+ border-bottom: 1px solid rgba(255, 255, 255, 0.3);
23
+ }
24
+
25
+ div[data-needle_engine_debug_overlay] a:hover {
26
+ text-decoration: none;
27
+ border: none;
28
+ }
29
+
30
+ div[data-needle_engine_debug_overlay] .log strong {
31
+ color: rgba(200,200,200,.9);
32
+ }
33
+
34
+ div[data-needle_engine_debug_overlay] .warn strong {
35
+ color: rgba(255,255,230, 1);
36
+ }
37
+
38
+ div[data-needle_engine_debug_overlay] .error strong {
39
+ color: rgba(255,100,120, 1);
40
+ }
41
+ `;function TS(s){globalThis[Rf]||(globalThis[Rf]=new Map);const e=globalThis[Rf];if(e.has(s))return e.get(s);{const t=document.createElement("div");e.set(s,t),t.setAttribute("data-needle_engine_debug_overlay",""),t.classList.add("debug-container"),t.style.cssText=`
42
+ position: absolute;
43
+ top: 0;
44
+ right: 5px;
45
+ padding-top: env(safe-area-inset-top, 0px);
46
+ max-width: 70%;
47
+ max-height: calc(100% - 105px);
48
+ z-index: 100000;
49
+ pointer-events: scroll;
50
+ display: flex;
51
+ align-items: end;
52
+ flex-direction: column;
53
+ color: white;
54
+ overflow: auto;
55
+ word-break: break-word;
56
+ `,exports.DeviceUtilities.isNeedleAppClip()&&(t.style.left="5px",t.style.right="unset");const i=document.querySelector('meta[name="viewport"]');i&&!i.getAttribute("content")?.includes("viewport-fit=")&&i.setAttribute("content",i.getAttribute("content")+",viewport-fit=cover"),s.shadowRoot?s.shadowRoot.appendChild(t):s.appendChild(t);const n=document.createElement("style");return n.innerHTML=RS,t.appendChild(n),t}}const Ov=Symbol("logtype"),Wd=new Map;function o_(s){s.remove();const e=s[Ov],t=Wd.get(e)??[];t.push(s),Wd.set(e,t)}function AS(s,e){if(Wd.has(s)){const i=Wd.get(s);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid rgba(160,160,160,.2)",t[Ov]=s,s){case 0:t.classList.add("log"),t.style.color="rgba(200,200,200,.7)",t.style.backgroundColor="rgba(40,40,40,.7)";break;case 1:t.classList.add("warn"),t.style.color="rgb(255, 255, 150)",t.style.backgroundColor="rgba(50,50,20,.8)";break;case 2:t.classList.add("error"),t.style.color="rgb(255, 50, 50",t.style.backgroundColor="rgba(50,20,20,.8)";break}return t.title="Open the browser console (F12) for more information",t.innerHTML=e,t}const DS=x("nodevlogs");let Up,Af;function A(){if(DS)return!1;if(Up!==void 0)return Up;if(Af!==void 0)return Af;let s=vi();return s||(s=window.location.hostname.endsWith(".local-credentialless.webcontainer.io")),Af=s,s}function LS(s){Up=s}class IS{random(e,t){return Array.isArray(e)?e.length<=0?null:e[Math.floor(Math.random()*e.length)]:e!==void 0&&t!==void 0?Math.random()*(t-e)+e:Math.random()}randomVector3(e,t=0,i=1){e.x=this.random(t,i),e.y=this.random(t,i),e.z=this.random(t,i)}clamp(e,t,i){return e<t?t:e>i?i:e}clamp01(e){return this.clamp(e,0,1)}lerp(e,t,i){return i=i<0?0:i,i=i>1?1:i,e+(t-e)*i}inverseLerp(e,t,i){return(i-e)/(t-e)}remap(e,t,i,n,o){return n+(o-n)*(e-t)/(i-t)}moveTowards(e,t,i){return e+=i,(i<0&&e<t||i>0&&e>t)&&(e=t),e}Rad2Deg=180/Math.PI;Deg2Rad=Math.PI/180;Epsilon=1e-5;toDegrees(e){return e*180/Math.PI}toRadians(e){return e*Math.PI/180}tan(e){return Math.tan(e)}gammaToLinear(e){return Math.pow(e,2.2)}linearToGamma(e){return Math.pow(e,1/2.2)}approximately(e,t,i=Number.EPSILON){for(const n of jS){const o=e[n],r=t[n];if(o===void 0||r===void 0)break;if(Math.abs(o-r)>i)return!1}return!0}easeInOutCubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}}const jS=["x","y","z","w"],I=new IS;class r_{y;s;alpha=0;constructor(e){this.setAlpha(e),this.y=null,this.s=null}setAlpha(e){if(e<=0||e>1)throw new Error;this.alpha=e}filter(e,t){t&&this.setAlpha(t);let i;return this.y?i=this.alpha*e+(1-this.alpha)*this.s:i=e,this.y=e,this.s=i,i}lastValue(){return this.y}reset(e){this.y=e,this.s=e}}class bd{freq;minCutOff;beta;dCutOff;x;dx;lasttime;constructor(e,t=1,i=0,n=1){if(e<=0||t<=0||n<=0)throw new Error;this.freq=e,this.minCutOff=t,this.beta=i,this.dCutOff=n,this.x=new r_(this.alpha(this.minCutOff)),this.dx=new r_(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,o=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(o);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class Nm{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new bd(e,t,i,n),this.y=new bd(e,t,i,n),this.z=new bd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const vd="needle:cameraController";function Mv(s){return s[vd]}function zp(s,e,t){t?s[vd]=e:s[vd]===e&&(s[vd]=null)}const Np="needle:autofit";function kv(s){return s[Np]===void 0?!0:s[Np]!==!1}function Gd(s,e){s[Np]=e}let tn;const BS={x:0,y:0,width:0,height:0},FS=x("debugfocusrect");function US(s,e,t,i,n){s instanceof Element&&(FS&&s instanceof HTMLElement&&(s.style.outline="2px dashed rgba(255, 150, 0, .8)"),s=s.getBoundingClientRect()),tn=n.domElement.getBoundingClientRect();const o=BS;o.x=s.x,o.y=s.y,o.width=s.width,o.height=s.height,o.x-=tn.x,o.y-=tn.y;const r=tn.width,a=tn.height,l=i.view,h=e.zoom;let d=l?.offsetX||0,u=l?.offsetY||0,p=tn.width,m=tn.height;p/=h,m/=h,d=p*(h-1)*.5,u=m*(h-1)*.5;const g=o.x+o.width*.5,_=o.y+o.height*.5,y=tn.width*.5,v=tn.height*.5,b=g-y,w=_-v;d-=b/h,u-=w/h,e.offsetX!==void 0&&(d+=e.offsetX*(tn.width*.5)),e.offsetY!==void 0&&(u-=e.offsetY*(tn.height*.5));const E=l?.offsetX||d,O=l?.offsetY||u;d=I.lerp(E,d,t),u=I.lerp(O,u,t);const M=l?.width||r,D=l?.height||a;p=I.lerp(M,p,t),m=I.lerp(D,m,t),i.setViewOffset(r,a,d,u,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function Ev(s,e,t){const i=s.length(),n=e.length(),o=I.lerp(i,n,t);return s.lerp(e,t).normalize().multiplyScalar(o)}const Df=new c.Quaternion,Rv=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);function zS(s,e){s.lookAt(e),s.quaternion.multiply(Rv)}function Wc(s,e,t=!0,i=!1){if(s===e)return;Df.copy(s.quaternion);const n=Y(e),o=Y(s);if(i){if(un(s,pe(e)),t){const r=o.y,a=o.sub(Av(s));a.y=r,s.lookAt(a),s.quaternion.multiply(Rv)}Number.isNaN(s.quaternion.x)&&s.quaternion.copy(Df);return}t&&(n.y=o.y),s.lookAt(n),Number.isNaN(s.quaternion.x)&&s.quaternion.copy(Df)}function NS(s,e,t,i=1){if(t){const n=F(0,0,0),o=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(o,r,0),n.unproject(t);const a=t.worldPosition,l=s.worldPosition.distanceTo(a),h=n.sub(a);h.multiplyScalar(i*3.6*l);const d=t.worldPosition.add(h);return s.lookAt(d),d}return null}const VS=new wi(()=>new c.Vector3,100);function F(s,e,t){const i=VS.get();return i.set(0,0,0),s instanceof c.Vector3?i.copy(s):Array.isArray(s)?i.set(s[0],s[1],s[2]):s instanceof DOMPointReadOnly?i.set(s.x,s.y,s.z):typeof s=="number"?(i.x=s,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof s=="object"&&(i.x=s.x,i.y=s.y,i.z=s.z),i}const $S=new wi(()=>new c.Color,30);function Tv(s){const e=$S.get();return s?e.copy(s):e.set(0,0,0),e}const WS=new wi(()=>new c.Quaternion,100);function ei(s,e,t,i){const n=WS.get();return n.identity(),s instanceof c.Quaternion?n.copy(s):s instanceof DOMPointReadOnly?n.set(s.x,s.y,s.z,s.w):typeof s=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(s,e,t,i):typeof s=="object"&&"x"in s&&"y"in s&&"z"in s&&"w"in s&&n.set(s.x,s.y,s.z,s.w),n}const Vm=new wi(()=>new c.Vector3,100),a_=Symbol("lastMatrixWorldUpdateKey");function Y(s,e=null,t=!0){const i=e??Vm.get();return s?s.parent?(t&&s.updateWorldMatrix(!0,!1),s.matrixWorldNeedsUpdate&&s[a_]!==Date.now()&&(s[a_]=Date.now(),s.updateMatrixWorld()),i.setFromMatrixPosition(s.matrixWorld),i):i.copy(s.position):i.set(0,0,0)}function lt(s,e){if(!s)return s;const t=Vm.get();return e!==t&&t.copy(e),s.parent!==null&&s.parent.worldToLocal(t),s.position.set(t.x,t.y,t.z),s}function hr(s,e,t,i){const n=Vm.get();return n.set(e,t,i),lt(s,n),s}const Hd=new wi(()=>new c.Quaternion,100),Jo=new c.Quaternion,Lf=new c.Quaternion;function pe(s,e=null){if(!s)return Hd.get().identity();const t=e??Hd.get();return s.parent?(s.getWorldQuaternion(t),t):t.copy(s.quaternion)}function un(s,e){if(!s)return;e!==Jo&&Jo.copy(e);const t=Jo;s?.parent?.getWorldQuaternion(Lf),Lf.invert();const n=Lf.multiply(t);s.quaternion.set(n.x,n.y,n.z,n.w)}function $m(s,e,t,i,n){Jo.set(e,t,i,n),un(s,Jo)}const GS=new wi(()=>new c.Vector3,100),HS=new c.Vector3;function je(s,e=null){return e||(e=GS.get()),s?s.parent?(s.getWorldScale(e),e):e.copy(s.scale):e.set(0,0,0)}function Ea(s,e){if(!s)return;if(!s.parent){s.scale.copy(e);return}const t=HS;s.parent.getWorldScale(t),s.scale.copy(e),s.scale.divide(t)}const qS=new c.Vector3,l_=new c.Quaternion;function XS(s){return pe(s,l_),qS.set(0,0,1).applyQuaternion(l_)}const QS=new wi(()=>new c.Vector3,100),c_=new c.Quaternion;function Av(s,e){return e||(e=QS.get().set(0,0,1)),pe(s,c_),e.applyQuaternion(c_)}const h_=new c.Euler,d_=new c.Euler,YS=new c.Vector3;function Wm(s){const e=Hd.get();return s.getWorldQuaternion(e),d_.setFromQuaternion(e),d_}function Gm(s,e){const t=Hd.get();un(s,t.setFromEuler(e))}function bu(s){const e=Wm(s),t=YS;return t.set(e.x,e.y,e.z),t.x=I.toDegrees(t.x),t.y=I.toDegrees(t.y),t.z=I.toDegrees(t.z),t}function Dv(s,e){Gc(s,e.x,e.y,e.z,!0)}function Gc(s,e,t,i,n=!0){n&&(e=I.toRadians(e),t=I.toRadians(t),i=I.toRadians(i)),h_.set(e,t,i),Jo.setFromEuler(h_),un(s,Jo)}function qd(s,e=!0){s&&(e?(function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()})(s):s.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function KS(s){let e=s?.name||"";if(!s)return e;let t=s.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function Lv(s){if(s){const e=s;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Xd extends c.ShaderMaterial{static vertex=`
57
+ varying vec2 vUv;
58
+ void main(){
59
+ vUv = uv;
60
+ gl_Position = vec4(position.xy, 0., 1.0);
61
+ }`;constructor(){super({vertexShader:Xd.vertex,uniforms:{map:new c.Uniform$1(null),flipY:new c.Uniform$1(!0),writeDepth:new c.Uniform$1(!1),depthTexture:new c.Uniform$1(null)},fragmentShader:`
62
+ uniform sampler2D map;
63
+ uniform bool flipY;
64
+ uniform bool writeDepth;
65
+ uniform sampler2D depthTexture;
66
+
67
+ varying vec2 vUv;
68
+
69
+ void main(){
70
+ vec2 uv = vUv;
71
+ if (flipY) uv.y = 1.0 - uv.y;
72
+ gl_FragColor = texture2D(map, uv);
73
+
74
+ if (writeDepth) {
75
+ float depth = texture2D(depthTexture, uv).r;
76
+ gl_FragDepth = depth;
77
+
78
+ // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
79
+ // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
80
+ }
81
+ }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class ho{static planeGeometry=new c.PlaneGeometry(2,2,1,1);static renderer=new c.WebGLRenderer({antialias:!1,alpha:!0});static perspectiveCam=new c.PerspectiveCamera;static orthographicCam=new c.OrthographicCamera;static scene=new c.Scene;static blitMaterial=new Xd;static mesh=new c.Mesh(ho.planeGeometry,ho.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Xd.vertex;const o=this.mesh;o.material=i,o.frustumCulled=!1,this.scene.children.length=0,this.scene.add(o),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new c.Texture(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:o=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:h=!0}=i||{};this.blitMaterial.reset(),o.uniforms.map&&(o.uniforms.map.value=e),o.uniforms.flipY&&(o.uniforms.flipY.value=r),a?(o.uniforms.writeDepth=new c.Uniform$1(!0),o.uniforms.depthTexture.value=a):(o.uniforms.writeDepth=new c.Uniform$1(!1),o.uniforms.depthTexture.value=null),o.needsUpdate=!0,o.uniformsNeedUpdate=!0;const d=this.mesh;d.material=o,d.frustumCulled=!1,this.scene.children.length=0,this.scene.add(d);const u=n.getRenderTarget(),p=n.getContext();l?p.enable(p.DEPTH_TEST):p.disable(p.DEPTH_TEST),n.state.buffers.depth.setMask(h),n.setClearColor(new c.Color(0,0,0),0),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(u),p.enable(p.DEPTH_TEST),n.state.buffers.depth.setMask(!0)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=Iv(e));const i=e.image;if(JS(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const o=n.getContext("2d");return o?(o.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function Iv(s){return ho.copyTexture(s)}function ZS(s,e=!1){return ho.textureToCanvas(s,e)}function JS(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}function eC(s){const e=s.type;return e==="Mesh"||e==="SkinnedMesh"}function Hm(s,e){e?s["needle:rendercustomshadow"]=!0:s["needle:rendercustomshadow"]=!1}function jv(s){if(s){if(s["needle:rendercustomshadow"]===!0)return!0;if(s["needle:rendercustomshadow"]==null)return!0}return!1}function li(s,e=void 0,t=void 0,i=void 0){const n=i||new c.Box3;n.makeEmpty();const o=[];function r(l){let h=!0;if(l.visible&&kv(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof c.Box3Helper&&(h=!1),l instanceof c.GridHelper&&(h=!1),l instanceof X.GroundedSkybox&&(h=!1),l.isGizmo===!0&&(h=!1),l.material instanceof c.ShadowMaterial&&(h=!1),eC(l)||(h=!1),t&&l.layers.test(t)===!1&&(h=!1),h){if(e&&Array.isArray(e)&&e?.includes(l))return;if(typeof e=="function"&&e(l)===!0)return}if(l.isUI!==!0){if(h){const d=l.children;l.children=o;const u=l.position,p=l.scale;if(Number.isNaN(u.x)||Number.isNaN(u.y)||Number.isNaN(u.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,u,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=d}for(const d of l.children)r(d)}}}let a=!1;Array.isArray(s)||(s=[s]);for(const l of s)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function Bv(s,e,t){const i=li([s],t?.ignore),n=new c.Vector3;i.getSize(n);const o=new c.Vector3;i.getCenter(o);const r=new c.Vector3;e.getSize(r);const a=new c.Vector3;e.getCenter(a);const l=new c.Vector3;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const h=Math.min(l.x,l.y,l.z),d=t?.scale!==!1;if(d&&Ea(s,je(s).multiplyScalar(h)),t?.position!==!1){const u=new c.Vector3;i.getCenter(u),u.y=i.min.y;const p=new c.Vector3;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(u);d&&m.multiplyScalar(h),lt(s,Y(s).add(m))}return{boundsBefore:i,scale:l}}function Fv(s,e){const t=li([s]),i=new c.Vector3;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),o=Y(s);return lt(s,o.add(n)),{offset:n,bounds:t}}function qm(s,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)qm(s,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new c.MeshStandardMaterial;n["material:fbx"]=e;const o=e;return o&&(o.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(o.color),n.emissive.copyLinearToSRGB(o.emissive),n.emissiveIntensity=o.emissiveIntensity,n.opacity=o.opacity,n.displacementScale=o.displacementScale,n.transparent=o.transparent,n.bumpMap=o.bumpMap,n.aoMap=o.aoMap,n.map=o.map,n.displacementMap=o.displacementMap,n.emissiveMap=o.emissiveMap,n.normalMap=o.normalMap,n.envMap=o.envMap,n.alphaMap=o.alphaMap,n.metalness=o.reflectivity,n.vertexColors=o.vertexColors,o.shininess&&(n.roughness=1-Math.sqrt(o.shininess)/10),n.needsUpdate=!0),t===void 0?s.material=n:i[t]=n,!0}let Bh=!1;xS((...s)=>{A()&&ce.Current?.isInXR&&(_a(!0),Uv("error",...s))});function _a(s){if(s){if(Bh)return;Bh=!0,iC()}else{if(!Bh)return;Bh=!1,nC()}}const nc={log:void 0,warn:void 0,error:void 0};class tC{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=ce.Current||ce.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new c.Object3D;userForwardViewPoint=new c.Vector3;oneEuroFilter=new Nm(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof c.PerspectiveCamera){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,o=e.worldForward;o.y=0,o.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(o),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),Wc(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const a=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,a*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const l=Date.now();for(let h=0;h<this._activeTexts.length;h++){const d=this._activeTexts[h];if(d instanceof ne.__webpack_exports__default.Text&&l-d._activatedTime>2e4){d.removeFromParent(),this._textBuffer.push(d),this._activeTexts.splice(h,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let o=16777215,r=0;switch(e){case"log":o=16777215,r=0;break;case"warn":o=16772761,r=4465152;break;case"error":o=16755370,r=7798784;break}t.length>1e3&&(t=t.substring(0,1e3)+"...");const a=new Date().toISOString().split("T")[1].split(".")[0];n.textContent="["+a+"] "+t,n.visible=!0,n._activatedTime=Date.now(),i.add(n),this._activeTexts.push(n),this.context&&this.context.scene.add(i),n.set({backgroundColor:o,color:r}),ne.__webpack_exports__default.update()}ensureFont(){let e=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{ne.__webpack_exports__default.update()}))}textOptions={fontSize:this.defaultFontSize,fontFamily:this.familyName,padding:.03,margin:.005,color:0,backgroundColor:16777215,backgroundOpacity:.4,borderRadius:.03,offset:.025};_textBuffer=[];_activeTexts=[];getText(){const e=this.getRoot();if(this._textBuffer.length>0){const i=this._textBuffer.pop();return i.visible=!0,setTimeout(()=>this.disableDepthTestRecursive(i),100),i}if(e.children.length>20&&this._activeTexts.length>0)return this._activeTexts.shift();const t=new ne.__webpack_exports__default.Text(this.textOptions);return setTimeout(()=>this.disableDepthTestRecursive(t),500),setTimeout(()=>this.disableDepthTestRecursive(t),1500),t}disableDepthTestRecursive(e,t=0){for(let n=0;n<e.children.length;n++){const o=e.children[n];o instanceof c.Object3D&&this.disableDepthTestRecursive(o,t+1)}e.renderOrder=10*t,e.layers.set(2);const i=e.material;i&&(i.depthWrite=!1,i.depthTest=!1,i.transparent=!0),t===0&&ne.__webpack_exports__default.update()}getRoot(){if(this.root)return this.root;const e=this.defaultFontSize,t={boxSizing:"border-box",fontFamily:this.familyName,width:"2.6",fontSize:e,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:0,whiteSpace:"pre-wrap",flexDirection:"column-reverse"};return this.root=new ne.__webpack_exports__default.Block(t),this.root}}let er=null;function iC(){er||(er=new tC),er.onEnable();for(const s in nc){nc[s]=console[s];let e=!1;console[s]=function(){if(nc[s]?.apply(console,arguments),!e)try{e=!0,Uv(s,...arguments)}finally{e=!1}}}}function nC(){er?.onDisable();for(const s in nc)console[s]=nc[s]}const Cl=new Map;function Uv(s,...e){try{switch(Cl.clear(),s){case"log":er?.addLog("log",t());break;case"warn":er?.addLog("warn",t());break;case"error":er?.addLog("error",t());break}}catch(o){console.error("Error in spatial console",o)}finally{Cl.clear()}function t(){let o="";for(let r=0;r<e.length;r++){const a=e[r];o+=i(a),r<e.length-1&&(o+=", ")}return o}function i(o,r=0){if(typeof o=="string")return'"'+o+'"';if(typeof o=="number"){if(o%1!==0){const l=o.toFixed(5),h=l.indexOf(".");let d=l.length-1;for(;d>h&&l[d]==="0";)d--;return l.substring(0,d+1)}return o.toString()}else if(Array.isArray(o)){let a="[";for(let l=0;l<o.length;l++){const h=o[l];a+=i(h,r+1),l<o.length-1&&(a+=", ")}return a+="]",a}else{if(o===null)return"null";if(o===void 0)return"undefined";if(typeof o=="function")return o.name+"()"}if(o instanceof c.Vector2)return`(${i(o.x)}, ${i(o.y)})`;if(o instanceof c.Vector3)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)})`;if(o instanceof c.Vector4)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;if(o instanceof c.Quaternion)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;if(o instanceof c.Material||o instanceof c.Texture)return o.name;if(o instanceof c.Matrix3)return`[${o.elements.join(", ")}]`;if(o instanceof c.Matrix4)return`[${o.elements.join(", ")}]`;if(o instanceof c.Layers)return o.mask.toString();if(typeof o=="object"){if(Cl.has(o))return"*";let a=`{
82
+ `;a+=n(r);const l=Object.keys(o);let h="";for(let d=0;d<l.length;d++){const u=l[d],p=o[u];if(Cl.has(p)){h+="";continue}Cl.set(p,!0),h+=u+":"+i(p,r+1),d<l.length-1&&(h+=", "),h.length>=60&&(h+=`
83
+ `,h+=n(r),a+=h,h="")}return a+=h,a+=`
84
+ }`,a}return o}function n(o){let r="";for(let a=0;a<o;a++)r+=" ";return r}}function _e(s,e){Xo(e?.type??_i.Log,s,e)}function fe(s,e){_e(s,{...e,type:_i.Warn})}function Hc(s,e){_e(s,{...e,type:_i.Error})}let Zt,Lo=null,Bn=null,Pl=!1,u_=null;const zv="terminal",sC=x("console");sC&&Xm();const oC=Symbol("consoleParent");function Xm(){if(Zt){Zt.showSwitch();return}hC()}function Nv(){Zt&&(Zt.hide(),Zt.hideSwitch())}function rC(){u_||(u_=setInterval(aC,500))}let f_=0;function aC(){const s=xv(),e=s!==f_;f_=s,e&&lC()}function lC(){Xm(),Bn&&(Bn.setAttribute("error","true"),Bn.innerText="🤬")}function cC(){Bn&&(Bn.removeAttribute("error"),Bn.innerText=zv)}function hC(s=!1){if(Zt!==void 0||Pl)return;Pl=!0;const e=document.createElement("script");e.onload=()=>{if(!globalThis.VConsole){console.warn("🌵 Debug console failed to load."),Pl=!1,Zt=null;return}Pl=!1,rC(),Zt=new VConsole({pluginOrder:["default","needle-console"]});const t=globalThis["needle:codegen_files"];if(t&&t.length>0&&Zt.addPlugin(dC()),Zt.addPlugin(mC()),Zt.addPlugin(gC()),Lo=MC(),Lo&&(Lo[oC]=Lo.parentElement,Lo.style.position="absolute",Lo.style.zIndex=Number.MAX_SAFE_INTEGER.toString()),Zt.setSwitchPosition(20,30),Bn=OC(),Bn){Bn.innerText=zv,Bn.addEventListener("click",cC);const i=document.createElement("style"),n=40;i.innerHTML=`
85
+ #__vconsole .vc-switch {
86
+ border: 1px solid rgba(255, 255, 255, .1);
87
+ border-radius: 50%;
88
+ width: ${n}px;
89
+ height: ${n}px;
90
+ padding: 0;
91
+ line-height: ${n}px;
92
+ font-size: ${n*.4}px;
93
+ text-align: center;
94
+ background: #ffffff5c;
95
+ backdrop-filter: blur(16px);
96
+ -webkit-backdrop-filter: blur(16px);
97
+ user-select: none;
98
+ pointer-events: auto;
99
+ transition: transform .2s ease-in-out;
100
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
101
+
102
+ font-family: 'Material Symbols Outlined';
103
+ color: black;
104
+ font-size: 2.3em;
105
+ font-weight: 100;
106
+ }
107
+ #__vconsole .vc-switch:hover {
108
+ cursor: pointer;
109
+ transform: scale(1.1);
110
+ transition: transform .1s ease-in-out, background .1s linear;
111
+ background: rgba(245, 245, 245, .8);
112
+ outline: rgba(0, 0, 0, .05) 1px solid;
113
+ }
114
+ #__vconsole .vc-switch[error] {
115
+ background: rgba(255,0,0,.2);
116
+ animation: vconsole-notify 1s ease-in-out;
117
+ line-height: 35px;
118
+ }
119
+ @keyframes vconsole-notify {
120
+ from {
121
+ transform: scale(1, 1);
122
+ }
123
+ 10% {
124
+ transform: scale(1.3, 1.3);
125
+ }
126
+ 70% {
127
+ transform: scale(1.4, 1.4);
128
+ }
129
+ to {
130
+ transform: scale(1, 1);
131
+ }
132
+ }
133
+ #__vconsole .vc-panel {
134
+ font-family: monospace;
135
+ font-size: 11px;
136
+ }
137
+ #__vconsole .vc-plugin-box.vc-actived {
138
+ height: 100%;
139
+ }
140
+ #__vconsole .vc-mask {
141
+ overflow: hidden;
142
+ }
143
+ `,Lo?.prepend(i),s===!0&&xv()<=0&&Nv(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),Pl=!1,Zt=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function dC(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Zt?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}const Vp="padding: 10px; font-family: monospace;",p_="margin-bottom: 10px;",Io="margin-bottom: 10px; margin-top: 15px;",uC="width: 100%; border-collapse: collapse; border: 1px solid rgba(0,0,0,0.1); table-layout: fixed;",Vv="border: 1px solid rgba(0,0,0,0.1); padding: 5px;",fC=Vv,pC=Vv+" word-break: break-all;";function Tn(s,e=!1){e&&s.sort((i,n)=>(n.value?1:0)-(i.value?1:0));let t=`<table style='${uC}'>`;t+="<tbody>";for(const i of s){const n=typeof i.value=="boolean"?i.value?"✅":"❌":i.value;t+=`<tr><td style='${fC}'>${i.label}</td><td style='${pC}'>${n}</td></tr>`}return t+="</tbody></table>",t}function $v(){try{if(document.createElement("canvas").getContext("webgl2"))return"✅"}catch{}return"❌"}function mC(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("device-utilities","📱 Device Info");return s.on("renderTab",function(e){let t=`<div style='${Vp}'>`;const i=PC();t+=`<h3 style='${p_}'>Device: ${i}</h3>`,t+=Tn([{label:"💻 Desktop",value:exports.DeviceUtilities.isDesktop()},{label:"📱 Mobile Device",value:exports.DeviceUtilities.isMobileDevice()},{label:"🍎 iOS",value:exports.DeviceUtilities.isiOS()},{label:"📱 iPad",value:exports.DeviceUtilities.isiPad()},{label:"🤖 Android",value:exports.DeviceUtilities.isAndroidDevice()},{label:"🦊 Mozilla XR",value:exports.DeviceUtilities.isMozillaXR()},{label:"🌵 Needle App Clip",value:exports.DeviceUtilities.isNeedleAppClip()},{label:"🍏 macOS",value:exports.DeviceUtilities.isMacOS()},{label:"👓 VisionOS",value:exports.DeviceUtilities.isVisionOS()},{label:"🧭 Safari",value:exports.DeviceUtilities.isSafari()},{label:"🕶️ Meta Quest",value:exports.DeviceUtilities.isQuest()},{label:"🔗 QuickLook AR Support",value:exports.DeviceUtilities.supportsQuickLookAR()}],!0);const n=[],o=exports.DeviceUtilities.getiOSVersion();o&&n.push({label:"🍎 iOS Version",value:o});const r=exports.DeviceUtilities.getChromeVersion();r&&n.push({label:"🌐 Chrome Version",value:r});const a=exports.DeviceUtilities.getSafariVersion();a&&n.push({label:"🧭 Safari Version",value:a}),n.length>0&&(t+=Tn(n,!1)),t+="</div>",t+=`<div style='${Vp} margin-top: 20px;'>`,t+=`<h3 style='${p_}'>User Agent Info</h3>`;const l=[{label:"User Agent",value:navigator.userAgent},{label:"Platform",value:navigator.platform},{label:"App Version",value:navigator.appVersion},{label:"User Agent Data",value:navigator.userAgentData?`Platform: ${navigator.userAgentData.platform}, Mobile: ${navigator.userAgentData.mobile}`:"Not supported"},{label:"WebXR",value:"xr"in navigator?"✅":"❌"},{label:"WebGPU",value:"gpu"in navigator?"✅":"❌"},{label:"WebGL 2",value:$v()}];t+=Tn(l,!1),t+="</div>",e(t)}),s}function gC(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("graphics-info","🎨 Graphics Info");return s.on("renderTab",async function(e){let t=`<div style='${Vp}'>`;const i=yC();i.length>0&&(t+=`<h3 style='${Io}'>General GPU Info</h3>`,t+=Tn(i,!1));const n=bC();n.length>0&&(t+=`<h3 style='${Io}'>WebGL</h3>`,t+=Tn(n,!1));const o=vC();o.length>0&&(t+=`<h3 style='${Io}'>WebGL 2 Features</h3>`,t+=Tn(o,!1));const r=wC();r.length>0&&(t+=`<h3 style='${Io}'>WebGL Limits</h3>`,t+=Tn(r,!1));const a=xC();a.length>0&&(t+=`<h3 style='${Io}'>Texture Formats</h3>`,t+=Tn(a,!1));const l=await SC();if(l.length>0&&(t+=`<h3 style='${Io}'>WebGPU</h3>`,t+=Tn(l,!1)),exports.DeviceUtilities.isSafari()){const h=CC();h.length>0&&(t+=`<h3 style='${Io}'>Safari GPU Info</h3>`,t+=Tn(h,!1))}t+="</div>",e(t)}),s}function yC(){const s=[],e=window.devicePixelRatio;s.push({label:"Device Pixel Ratio",value:e.toString()}),s.push({label:"Width (px)",value:(window.innerWidth*e).toString()}),s.push({label:"Height (px)",value:(window.innerHeight*e).toString()});const i=exports.DeviceUtilities.isMobileDevice()?150:96,n=screen.width/i,o=screen.height/i,r=n*2.54,a=o*2.54;s.push({label:"Estimated Width (cm)",value:r.toFixed(1)}),s.push({label:"Estimated Height (cm)",value:a.toFixed(1)});const l=Wv();if(l){s.push({label:"GPU",value:l.renderer}),s.push({label:"Driver",value:l.vendor}),s.push({label:"ANGLE",value:l.angle||"Not detected"});const h=_C(l.renderer);h&&(h.manufacturer&&s.push({label:"Manufacturer",value:h.manufacturer}),h.cardVersion&&s.push({label:"Card Version",value:h.cardVersion}),h.brand&&s.push({label:"Brand",value:h.brand}),s.push({label:"Integrated",value:h.integrated?"Yes":"No"}),h.layer&&s.push({label:"WebGL Layer",value:h.layer}))}return s}function _C(s){if(!s)return null;const e=(h,d)=>{const u=d.match(h);return u&&u[0]},t=e(/(ANGLE)/g,s)||void 0,i=e(/((NVIDIA|AMD|Intel)[^\d]*[^\s]+)/,s)||s,n=i.split(" ");n.shift();const o=e(/(NVIDIA|AMD|Intel)/g,i)||void 0,r=n.length>0?n.pop():void 0,a=n.length>0?n.join(" "):void 0;return{manufacturer:o,cardVersion:r,brand:a,integrated:o==="Intel",layer:t,card:i}}function bC(){const s=[],e=Wv();return e&&(s.push({label:"📊 WebGL Version",value:e.version}),s.push({label:"🎮 WebGL 2 Available",value:$v()})),s}function vC(){const s=[];try{const t=document.createElement("canvas").getContext("webgl2");if(!t)return s;s.push({label:"Float Color Buffer",value:t.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"Anisotropic Filtering",value:t.getExtension("EXT_texture_filter_anisotropic")?"✅":"❌"}),s.push({label:"Float Texture Linear",value:t.getExtension("OES_texture_float_linear")?"✅":"❌"}),s.push({label:"S3TC Compression",value:t.getExtension("WEBGL_compressed_texture_s3tc")?"✅":"❌"}),s.push({label:"ETC Compression",value:t.getExtension("WEBGL_compressed_texture_etc")?"✅":"❌"}),s.push({label:"PVRTC Compression",value:t.getExtension("WEBGL_compressed_texture_pvrtc")?"✅":"❌"}),s.push({label:"ASTC Compression",value:t.getExtension("WEBGL_compressed_texture_astc")?"✅":"❌"})}catch{}return s}function wC(){const s=[];try{const e=document.createElement("canvas"),t=e.getContext("webgl2")||e.getContext("webgl");if(!t)return s;const i=t instanceof WebGL2RenderingContext;s.push({label:"📏 Max Texture Size",value:t.getParameter(t.MAX_TEXTURE_SIZE).toString()}),s.push({label:"🎨 Max Renderbuffer Size",value:t.getParameter(t.MAX_RENDERBUFFER_SIZE).toString()}),s.push({label:"🔗 Max Vertex Attribs",value:t.getParameter(t.MAX_VERTEX_ATTRIBS).toString()}),s.push({label:"🎯 Max Texture Units",value:t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS).toString()}),i&&(s.push({label:"⚡ Max Samples",value:t.getParameter(t.MAX_SAMPLES).toString()}),s.push({label:"🔄 Max Uniform Buffer Bindings",value:t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS).toString()}),s.push({label:"📐 Max 3D Texture Size",value:t.getParameter(t.MAX_3D_TEXTURE_SIZE).toString()}))}catch{}return s}function xC(){const s=[];try{document.createElement("canvas").getContext("webgl")&&(s.push({label:"WebGL 1 RGBA",value:"✅"}),s.push({label:"WebGL 1 RGB",value:"✅"}));const n=document.createElement("canvas").getContext("webgl2");n&&(s.push({label:"WebGL 2 RGBA32F",value:n.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"WebGL 2 RGB32F",value:n.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"WebGL 2 R11F_G11F_B10F",value:"✅"}),s.push({label:"WebGL 2 RGB565",value:"✅"}),s.push({label:"WebGL 2 RGB5_A1",value:"✅"}),s.push({label:"WebGL 2 RGBA4444",value:"✅"}))}catch{}return s}async function SC(){const s=[];if(!("gpu"in navigator))return s.push({label:"🚀 WebGPU Support",value:"❌ Not supported"}),s;s.push({label:"🚀 WebGPU Support",value:"✅ Supported"});try{const e=await navigator.gpu.requestAdapter();if(!e)return s.push({label:"🎯 Adapter",value:"No adapter available"}),s;s.push({label:"🎯 Adapter",value:e.name||"Unknown Adapter"});const t=await e.requestDevice();s.push({label:"🔧 Device",value:t.label||"WebGPU Device"}),s.push({label:"📏 Max Texture 2D",value:t.limits.maxTextureDimension2D.toString()}),s.push({label:"📐 Max Texture 3D",value:t.limits.maxTextureDimension3D.toString()}),s.push({label:"📊 Max Texture Array Layers",value:t.limits.maxTextureArrayLayers.toString()}),s.push({label:"💾 Max Buffer Size",value:`${(t.limits.maxBufferSize/1024/1024).toFixed(1)}MB`}),s.push({label:"🔗 Max Bind Groups",value:t.limits.maxBindGroups.toString()})}catch(e){s.push({label:"❌ Error",value:e.message})}return s}function Wv(){try{const s=document.createElement("canvas"),e=s.getContext("webgl2")||s.getContext("webgl");if(!e)return null;const t=e.getExtension("WEBGL_debug_renderer_info"),i=t?e.getParameter(t.UNMASKED_RENDERER_WEBGL):e.getParameter(e.RENDERER),n=t?e.getParameter(t.UNMASKED_VENDOR_WEBGL):e.getParameter(e.VENDOR),o=e.getParameter(e.VERSION);let r;if(i&&i.includes("ANGLE")){const a=i.match(/ANGLE \(([^)]+)\)/);a&&(r=a[1])}return{renderer:i,vendor:n,version:o,angle:r}}catch{return null}}function CC(){const s=[];try{const t=document.createElement("canvas").getContext("webgl");if(t){const i=t.getExtension("WEBGL_debug_renderer_info");if(i){const n=t.getParameter(i.UNMASKED_RENDERER_WEBGL);n&&n.includes("Apple")&&s.push({label:"🍎 Apple GPU",value:n})}}}catch{}try{const t=document.createElement("canvas").getContext("webgl");t&&(t.getSupportedExtensions()||[]).includes("WEBGL_compressed_texture_pvrtc")&&s.push({label:"🗜️ PVRTC Support",value:"✅"})}catch{}return s}function PC(){return exports.DeviceUtilities.isQuest()?"Meta Quest":exports.DeviceUtilities.isVisionOS()?"Vision Pro":exports.DeviceUtilities.isiOS()?exports.DeviceUtilities.isiPad()?"iPad":"iPhone/iPod":exports.DeviceUtilities.isAndroidDevice()?"Android Device":exports.DeviceUtilities.isMozillaXR()?"Mozilla XR Browser":exports.DeviceUtilities.isNeedleAppClip()?"Needle App Clip":exports.DeviceUtilities.isMacOS()?"Mac":exports.DeviceUtilities.isDesktop()?"Desktop PC":"Unknown Device"}function OC(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function MC(){const s=document.querySelector("#__vconsole");return s||null}const Fh=x("debugtypes");class kC{_types=new Map;_reverseTypes=new Map;_lazyLoaders=new Map;constructor(){Fh&&console.warn("TypeStore: Created",this)}add(e,t){Fh&&console.warn("ADD TYPE",e);const i=this._types.get(e);i?Fh&&i!==t&&console.warn("Type name exists multiple times in your project and may lead to runtime errors:",e):(this._types.set(e,t),this._reverseTypes.set(t,e))}addLazy(e,t){this._types.has(e)||this._lazyLoaders.set(e,t)}get(e){return this._types.get(e)||null}async getAsync(e){const t=this._types.get(e);if(t)return t;const i=this._lazyLoaders.get(e);if(i){Fh&&console.warn("LAZY LOAD TYPE",e);const n=await i();return this.add(e,n),this._lazyLoaders.delete(e),n}return null}getKey(e){return this._reverseTypes.get(e)||null}}const EC=Symbol("BuiltInType"),P=new kC,Qm=function(s){P.get(s.name)||P.add(s.name,s)};class RC{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}exports.AnimationUtils=void 0;(s=>{function e(d,u){const p=d.getRoot();return p&&(p.userData.static||p.matrixAutoUpdate===!1||p.matrixWorldAutoUpdate===!1)?((u===!0||u===void 0&&A())&&console.warn(`AnimationUtils: The root object (${p.name||p.type}) of this AnimationAction has matrixAutoUpdate or matrixWorldAutoUpdate set to false. This may prevent the animation from working correctly. If the object is marked as static, try to change it to dynamic.`,{static:p.userData.static,name:p.userData.name,tag:p.userData.tag,matrixAutoUpdate:p.matrixAutoUpdate,matrixWorldAutoUpdate:p.matrixWorldAutoUpdate}),!1):!0}s.testIfRootCanAnimate=e;function t(d){const u=d._actions;return u||null}s.tryGetActionsFromMixer=t;function i(d,u){if(u||(u=new Array),d)d.animations&&u.push(...d.animations);else return u;if(d.children)for(const p of d.children)i(p,u);return u}s.tryGetAnimationClipsFromObjectHierarchy=i;const n=Symbol("objectIsAnimatedData");function o(d,u,p){if(!d)return;if(d[n]===void 0){if(!p)return;d[n]=new Set}const m=d[n];p?m.add(u):m.has(u)&&m.delete(u)}s.setObjectAnimated=o;function r(d){if(!d)return!1;const u=d[n];return u!==void 0&&u.size>0}s.getObjectAnimated=r;function a(d){if(!d||!d.animations)return console.debug("No animations found in file"),null;const u="scene"in d?d.scene:d,p=new Array;for(let g=0;g<d.animations.length;g++){const _=d.animations[g];if(!_.tracks||_.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const y in _.tracks){const v=_.tracks[y],b=c.PropertyBinding.parseTrackName(v.name);let w=c.PropertyBinding.findNode(u,b.nodeName);if(!w){const O=v.__objectName??v.name.substring(0,v.name.indexOf("."));if(w=u.getObjectByProperty("uuid",O),!w)continue}let E=m(w)||m(u);if(!E){const O=P.get("Animation");if(E=u.addComponent(O),!E){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}p.push(E),E.addClip&&E.addClip(_)}}return p;function m(g){if(!g)return null;const _=g.userData?.components;if(_&&_.length>0)for(let y=0;y<_.length;y++){const v=_[y];if(v.isAnimationComponent===!0)return v}return m(g.parent)}}s.autoplayAnimations=a;function l(){return new c.AnimationClip("empty",0,[])}s.emptyClip=l;function h(d){const u=d?.duration??.3;let p={x:1,y:1,z:1};d?.scale!==void 0&&(typeof d.scale=="number"?p={x:d.scale,y:d.scale,z:d.scale}:p=d.scale);const m=d?.type??"linear",g=d?.scaleFactor??1.2,_=new Array,y=new Array;switch(m){case"linear":_.push(0,u),y.push(p.x,p.y,p.z,p.x*g,p.y*g,p.z*g);break;case"spring":_.push(0,u*.3,u*.5,u*.7,u*.9,u),y.push(p.x,p.y,p.z,p.x*g,p.y*g,p.z*g,p.x*.9,p.y*.9,p.z*.9,p.x*1.05,p.y*1.05,p.z*1.05,p.x*.98,p.y*.98,p.z*.98,p.x,p.y,p.z);break}const v=new c.KeyframeTrack(".scale",_,y);return new c.AnimationClip("scale",_[_.length-1],[v])}s.createScaleClip=h})(exports.AnimationUtils||(exports.AnimationUtils={}));const Be=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=m_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=m_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function m_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const g_=x("debugcomponentevents");class vu{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),g_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(g_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Gv=x("debugdefines");yo('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');yo('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');yo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');yo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');yo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "5.1.0-alpha";');yo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');yo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Tue Apr 07 2026 16:34:59 GMT+0000 (Coordinated Universal Time)";');yo('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const si="5.1.0-alpha",Ra="undefined",wc="Tue Apr 07 2026 16:34:59 GMT+0000 (Coordinated Universal Time)";Gv&&console.log(`Engine version: ${si} (generator: ${Ra})
144
+ Project built at ${wc}`);const no=NEEDLE_PUBLIC_KEY,Fn="needle_isActiveInHierarchy",Go="builtin_components",sc="needle_editor_guid";function yo(s){try{(0,eval)(s)}catch(e){Gv&&console.error(e)}}const Ym={experimentalSmartHierarchyUpdate:!1},gi=Symbol("shadowDomOwner"),TC=x("debugpatch");function wu(s,e,t,i){const n=TC===e;if(!t&&!i)return;const o=e+"___needle";DC(s,e,t,i);const r=Object.getOwnPropertyDescriptor(s,e),a=s[e];n&&console.log("Patch",s.constructor.name,e,r,a),r?(n&&console.log("Apply patch with existing descriptor",s.constructor.name,e,r),typeof r.value=="function"&&(s[e]=__(r.value,s,e))):(n&&console.log("Create patch with new property",s.constructor.name,e,r),Object.defineProperty(s,e,{set:function(l){if(typeof l=="function")this[o]=__(l,s,e);else{const h=this[o];Hv(s,e,this,h,l),this[o]=l,qv(s,e,this,h,l)}},get:function(){const l=this[o];return typeof l=="function"&&l[o]?l[o]:l}}))}function AC(s,e,t){const i=Km(s,e);if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];o.prefix===t&&(o.prefix=null),o.postfix===t&&(o.postfix=null),!o.prefix&&!o.postfix&&i.splice(n,1)}}const y_=Symbol("Needle:Patches:WrappedFunction");function __(s,e,t){if(s[y_])return s;const i=function(...n){Hv(e,t,this,...n);const o=s.apply(this,n);return qv(e,t,this,o,...n),o};return i[y_]=!0,i}const wd="Needle:Patches";function $p(){return globalThis[wd]||(globalThis[wd]=new WeakMap),globalThis[wd]}function Km(s,e){const t=$p().get(s);return t?t.get(e):null}function DC(s,e,t,i){let n=$p().get(s);n||(n=new Map,$p().set(s,n));let o=n.get(e);o||(o=[],n.set(e,o)),o.push({prefix:t,postfix:i})}function Hv(s,e,t,...i){if(!t)return;const n=Km(s,e);if(n)for(const o of n)o.prefix?.call(t,...i)}function qv(s,e,t,i,...n){if(!t)return;const o=Km(s,e);if(o)for(const r of o)r.postfix?.call(t,i,...n)}function LC(s,e){if(typeof window!==void 0&&window.SPECTOR){console.log(window.SPECTOR);const t=new URLSearchParams(window.location.search);if(t.has("spector")){let i=function(){if(n>s.time.frame)return window.requestAnimationFrame(()=>i());const r=o.captureCanvas(e);r&&r instanceof Promise?r.then(()=>o.displayUI()):o.displayUI()};const n=Number.parseInt(t.get("spector")||"0")||0;console.log("Scheduled Spector capture at frame #"+n);const o=new window.SPECTOR.Spector;o.spyCanvases=!0,i();return}else A()&&console.debug("Spector available: Add '?spector=<frame>' to the URL to enable it and capture a frame.")}}function Xv(s){const e=s;return!!(e.parser&&e.parser.json)}var xu=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(xu||{});const Zm=Symbol("component-name");function Jm(s){return s&&s.isComponent}const IC=Symbol("object"),If=new wi(()=>new c.Vector3,20);class Qv{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return If.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return If.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return If.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class Yv{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Kv{object;collider;constructor(e,t){this.object=e,this.collider=t}}class Qd{constructor(e){this.context=e,this.root.style.cssText=`
145
+ position: absolute;
146
+ width: 1px; height: 1px;
147
+ padding: 0; margin: -1px;
148
+ overflow: hidden;
149
+ clip: rect(0, 0, 0, 0);
150
+ white-space: nowrap;
151
+ border: 0;
152
+ `,this.root.setAttribute("role","region"),this.root.setAttribute("aria-label","3D Needle Engine scene"),this.liveRegion.setAttribute("aria-live","polite"),this.liveRegion.setAttribute("aria-atomic","true"),this.liveRegion.setAttribute("role","status"),this.root.appendChild(this.liveRegion),this.enabled=!0}static _managers=new WeakMap;static get(e){return Jm(e)?this._managers.get(e.context):this._managers.get(e)}_enabled;set enabled(e){e!==this._enabled&&(this._enabled=e,e?(Qd._managers.set(this.context,this),(this.context.domElement.shadowRoot||this.context.domElement).prepend(this.root)):this.root.remove())}clear(){this.root.childNodes.forEach(e=>e.remove()),this.root.appendChild(this.liveRegion)}dispose(){this.root.remove(),Qd._managers.delete(this.context)}root=document.createElement("div");liveRegion=document.createElement("div");treeElements=new WeakMap;updateElement(e,t){let i=this.treeElements.get(e);i||(i=document.createElement("div"),this.treeElements.set(e,i),this.root.appendChild(i),typeof t=="object"&&(t.role&&i.setAttribute("role",t.role),t.label&&i.setAttribute("aria-label",t.label),t.hidden!==void 0&&i.setAttribute("aria-hidden",String(t.hidden)),t.busy!==void 0&&i.setAttribute("aria-busy",String(t.busy))))}focus(e){const t=this.treeElements.get(e);t&&t.focus()}unfocus(e){const t=this.treeElements.get(e);t&&t.blur()}hover(e,t){const i=this.treeElements.get(e);this.liveRegion.textContent=t||i?.getAttribute("aria-label")||""}removeElement(e){this.treeElements.get(e)?.remove(),this.treeElements.delete(e)}set liveRegionMode(e){this.liveRegion.setAttribute("aria-live",e)}}let Zv,b_=null;function fn(){return Zv}function Jv(s){if(s==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. Please check your project setup.");return}b_!==s&&(b_=s,Zv=new s)}const ba=new Map,da=new Map;let v_=0;function xs(s,e,t){if(ba.has(e)||ba.set(e,new Array),ba.get(e).push({method:s,options:{once:!1,...t}}),v_<30){const i=da.get(e);i&&i?.length>100&&(v_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
153
+
154
+ This might be a performance issue!
155
+ Consider unregistering the methods when they are not needed anymore!
156
+
157
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
158
+
159
+ or by using the once option like onStart(()=>{}, { once:true }).
160
+
161
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function _o(s,e){const t=da.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=ba.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function Cn(s,e){e===le.ContextCreated&&Wp.delete(s),e0(s,e)}function e0(s,e){e===ge.Start&&ba.get(le.ContextCreated)&&e0(s,le.ContextCreated);const t=e===ge.Start||e===le.ContextCreated,i=da.get(e);i&&i.length>0&&x_(s,i,t);const n=ba.get(e);if(n&&n.length>0){const o=[...n];n.length=0,x_(s,o,t),o.length>0&&(da.has(e)||da.set(e,new Array),da.get(e).push(...o))}}const Uh=new Array,w_={context:null};function x_(s,e,t){Uh.length=0;for(let n=0;n<e.length;n++)Uh.push(e[n]);let i=Wp.get(s);for(let n=0;n<Uh.length;n++){const o=Uh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{w_.context=s,o.method?.call(w_,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,Wp.set(s,i)),i.add(o))}}const Wp=new WeakMap;function eg(s,e){return xs(s,le.ContextCreated,e),()=>_o(s,le.ContextCreated)}function jC(s,e){return xs(s,le.ContextClearing,e),()=>_o(s,le.ContextClearing)}function BC(s,e){return xs(s,le.ContextDestroying,e),()=>_o(s,le.ContextDestroying)}function Su(s,e){return xs(s,ge.Start,e),()=>_o(s,ge.Start)}function t0(s,e){return xs(s,ge.Update,e),()=>_o(s,ge.Update)}function FC(s,e){return xs(s,ge.OnBeforeRender,e),()=>_o(s,ge.OnBeforeRender)}function UC(s,e){return xs(s,ge.OnAfterRender,e),()=>_o(s,ge.OnAfterRender)}const xt=x("debuglicense"),i0=[];let dn="basic";xt&&console.log("License Type: "+dn);function $n(){switch(dn){case"pro":case"enterprise":return!0}return!1}function qc(){return dn==="indie"}function tg(){return dn==="edu"}function Wn(){return $n()||qc()||tg()}function zC(s){if($n()||qc()||tg())return s(!0);i0.push(s)}function zh(s){for(const e of i0)try{e(s)}catch{}}var oi;(s=>{window.addEventListener("error",a=>{o(U.Current,"unhandled_error",a)}),window.addEventListener("unhandledrejection",a=>{o(U.Current,"unhandled_promise_rejection",{message:a.reason?.message,stack:a.reason?.stack,timestamp:Date.now()})}),eg((a=>e(a)),{once:!0});function e(a){if(!t(a)){xt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}return r({site_id:"dabb8317376f",type:"pageview",pathname:window.location.pathname,hostname:window.location.hostname,page_title:document.title,referrer:document.referrer,user_agent:navigator.userAgent,querystring:window.location.search,language:navigator.language,screenWidth:window.screen.width,screenHeight:window.screen.height,event_name:"page_view"}).then(l=>{if(l instanceof Response&&l.ok&&vi()){const d=(a.domElement?.getAttribute("src")||"")+si+Ra+wc+no;window.sessionStorage.getItem("session_key")!==d&&(window.sessionStorage.setItem("session_key",d),n(a,"info",{src:a.domElement?.getAttribute("src")||"",version:si,generator:Ra,build_time:wc,public_key:no}))}})}function t(a){let l=a?.domElement;if(l||(l=document.querySelector("needle-engine")),!l&&!a)return!1;const h=l?.getAttribute("no-telemetry");return(h===""||h==="true"||h==="1")&&(dn==="pro"||dn==="enterprise")?(xt&&console.debug("Telemetry is disabled via no-telemetry attribute"),!1):!0}s.isAllowed=t;const i="dabb8317376f";async function n(a,l,h){if(!t(a)){xt&&console.debug("Telemetry is disabled");return}const d={site_id:i,type:"custom_event",pathname:window.location.pathname,event_name:l,properties:h?JSON.stringify(h):void 0};return r(d)}s.sendEvent=n;async function o(a,l,h){if(!t(a)){xt&&console.debug("Telemetry is disabled");return}h instanceof ErrorEvent?h={message:h.message,stack:h.error?.stack,filename:h.filename,lineno:h.lineno,colno:h.colno,timestamp:h.timeStamp||Date.now()}:h instanceof Error&&(h={message:h.message,stack:h.stack,timestamp:Date.now()});const d={site_id:i,type:"error",event_name:l||"error",properties:JSON.stringify({error_name:l,message:h.message,stack:h.stack,filename:h.filename,lineno:h.lineno,colno:h.colno,timestamp:h.timestamp})};return r(d)}s.sendError=o;function r(a){try{return fetch("https://needle.tools/api/v1/rum/t",{method:"POST",body:JSON.stringify(a),headers:{"Content-Type":"application/json"},keepalive:!0,mode:"cors",priority:"low"}).catch(h=>{xt&&console.error("Failed to send telemetry",h)})}catch(l){xt&&console.error(l)}return Promise.resolve()}})(oi||(oi={}));ce.registerCallback(le.ContextRegistered,s=>{$C(s.context),VC(s.context),setTimeout(()=>GC(s.context),2e3)});let Yd,Gp=!1,Hp="";async function NC(){if(Yd)return Yd;if(dn==="basic")try{const s="https://needle.tools/api/v1/needle-engine/check?location="+encodeURIComponent(window.location.href)+"&version="+si+"&generator="+encodeURIComponent(Ra),e=await fetch(s,{method:"GET"}).catch(t=>{xt&&console.error("License check failed",t)});e?.status===200?(Gp=!1,xt&&console.log("License check succeeded"),dn="pro",zh(!0)):e?.status===403?(zh(!1),Gp=!0,Hp=await e.text()):(zh(!1),xt&&console.log("License check failed with status "+e?.status))}catch(s){zh(!1),xt&&console.error("License check failed",s)}else xt&&console.log('Runtime license check is skipped because license is already applied as "'+dn+'"')}Yd=NC();async function VC(s){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
162
+ position: fixed;
163
+ top: 0;
164
+ left: 0;
165
+ width: 100%;
166
+ height: 100%;
167
+ pointer-events: all;
168
+ zIndex: 2147483647;
169
+ line-height: 1.5;
170
+ backdrop-filter: blur(15px);
171
+ -webkit-backdrop-filter: blur(15px);
172
+ `;const o=n.style.cssText,r=document.createElement("div");n.appendChild(r),r.style.cssText=`
173
+ position: absolute;
174
+ left: 0;
175
+ right: 0;
176
+ top:0;
177
+ bottom: 0;
178
+ padding: 10%;
179
+ color: white;
180
+ font-size: 20px;
181
+ font-family: sans-serif;
182
+ text-align: center;
183
+ pointer-events: all;
184
+ display: flex;
185
+ justify-content: center;
186
+ align-items: center;
187
+ background-color: rgba(0,0,0,.3);
188
+ text-shadow: 0 0 2px black;
189
+ `;const a=r.style.cssText,l=Hp?.length>1?Hp:"This web application has been paused.<br/>You might be in violation of the Needle Engine terms of use.<br/>Please contact the Needle support if you think this is a mistake.";return r.innerHTML=l,setInterval(()=>{r.innerHTML!==l&&(r.innerHTML=l),r.parentNode!==n&&n.appendChild(r),n.style.cssText!==o&&(n.style.cssText=o),r.style.cssText!==a&&(r.style.cssText=a)},500),n}let t=e();const i=t.style.cssText;setInterval(()=>{Gp===!0&&(t.style.cssText!==i&&(t=e()),s.domElement.shadowRoot?t.parentNode!==s.domElement.shadowRoot&&s.domElement.shadowRoot?.appendChild(t):t.parentNode!=document.body&&document.body.appendChild(t))},500)}async function $C(s){try{if(!$n()&&!qc())return jf(s)}catch(e){return xt&&console.log("License check failed",e),jf(s)}xt&&jf(s)}async function jf(s){let e=!1;s.domElement.addEventListener("ready",()=>e=!0),await Yd?.catch(()=>{}),!($n()||qc())&&(Wn()===!1&&WC(),e?qp(s):s.domElement.addEventListener("ready",()=>{qp(s)}))}function qp(s){const e=`
190
+ position: relative;
191
+ display: block;
192
+ background-size: 20px;
193
+ background-position: 10px 5px;
194
+ background-repeat:no-repeat;
195
+ background-image:url('${n0}');
196
+ background-max-size: 40px;
197
+ padding: 10px;
198
+ padding-left: 30px;
199
+ `;if(dn==="edu")navigator.webdriver?console.log("This project is supported by Needle for Education – https://needle.tools"):console.log("%c This project is supported by Needle for Education – https://needle.tools",e);else return;const t=document.createElement("div");t.className="needle-non-commercial-use",t.innerHTML="Made with Needle for Education",s.domElement.shadowRoot?.appendChild(t);let i=`
200
+ position: absolute;
201
+ font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
202
+ font-size: 12px;
203
+ color: rgb(100, 100, 100);
204
+ /*mix-blend-mode: difference;*/
205
+ background-color: transparent;
206
+ z-index: 10000;
207
+
208
+ cursor: pointer;
209
+ user-select: none;
210
+ opacity: 0;
211
+
212
+ bottom: 6px;
213
+ right: 12px;
214
+ transform: translateY(0px);
215
+ transition: all .5s ease-in-out 1s;
216
+ `;t.style.cssText=i,t.addEventListener("click",()=>{window.open("https://needle.tools","_blank")});let n=t.style.cssText;setTimeout(()=>{i=i.replace("opacity: 0","opacity: 1"),i=i.replace("transform: translateY(10px)","transform: translateY(0)"),t.style.cssText=i,n=t.style.cssText},100);const o=setInterval(()=>{const r=s.domElement.shadowRoot||s.domElement;t.parentNode!==r&&r.appendChild(t),n!=t.style.cssText&&(t.style.cssText=i,n=t.style.cssText)},1e3);tg()&&setTimeout(()=>{clearInterval(o),t?.remove(),setTimeout(()=>{s.domElement.parentNode&&qp(s)},1e3*60*5)},2e4)}const n0="data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=";let S_=0;async function WC(s){const e=Date.now();if(e-S_<2e3)return;S_=e;const t=`
217
+ position: relative;
218
+ display: block;
219
+ font-size: 18px;
220
+ background-size: 20px;
221
+ background-position: 10px 5px;
222
+ background-repeat:no-repeat;
223
+ background-image:url('${n0}');
224
+ background-max-size: 40px;
225
+ margin-bottom: 5px;
226
+ margin-top: .3em;
227
+ margin-bottom: .5em;
228
+ padding: .2em;
229
+ padding-left: 25px;
230
+ border-radius: .5em;
231
+ border: 2px solid rgba(160,160,160,.3);
232
+ `,n=`Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${si}`;U.Current?.xr||navigator.webdriver?console.log(n):console.log("%c "+n,t)}async function GC(s){if(!window.crossOriginIsolated){if(!oi.isAllowed(s)){xt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}try{const e="https://needle.tools/api/v1/needle-engine/ping";if(e){const t=window.location.href.split("?")[0],n={license:dn,url:t,hostname:window.location.hostname,pathname:window.location.pathname,version:si,generator:Ra,build_time:wc,public_key:no},o=navigator.sendBeacon?.(e,JSON.stringify(n));xt&&console.debug("Sent beacon: "+o)}}catch(e){xt&&console.log("Failed to send non-commercial usage message to analytics backend",e)}}}const C_=typeof ae._md5=="function"?ae._md5:ae.md5;exports.BlobStorage=void 0;(s=>{s.baseUrl="https://networking.needle.tools";function i(d){return C_(new Uint8Array(d))}s.hashMD5=i;function n(d){const u=C_(new Uint8Array(d),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...u))}s.hashMD5_Base64=n;function o(d){const u=new Uint8Array(d);return crypto.subtle.digest("SHA-256",u).then(m=>btoa(String.fromCharCode(...new Uint8Array(m))))}s.hashSha256=o;function r(d){const u=d.filesize/1024/1024;return Wn()?u<50:u<5}s.canUpload=r;async function a(d,u){const p=s.baseUrl;if(p){if(!d.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let m=null;d instanceof File?m=await d.arrayBuffer():m=d.data;const g=m.byteLength,_=g/1024/1024;if(_>50)return u?.silent!==!0&&fe(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!Wn()&&_>5)return u?.silent!==!0&&fe('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(g<1)return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`),null;const y=n(m),v={filename:d.name,"Content-Md5":y,"Content-Type":d.type||"application/octet-stream",FileSize:g.toString(),"Content-Disposition":`attachment; filename="${d.name}"`,"x-amz-server-side-encryption":"AES256"},b=await fetch(p+"/api/needle/blob",{method:"POST",headers:v,signal:u?.abort}).then(w=>w.json()).catch(w=>(console.error(w),null));if(b==null)return console.warn("Upload failed..."),null;if("error"in b)return console.error(b.error),null;if("upload"in b&&b.upload){let w=function(M){return u?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(M,{method:"PUT",headers:v,body:m,signal:u?.abort}).then(L=>(u?.onProgress?.call(null,{progress01:1,state:"finished"}),L)).catch(L=>L)};console.debug("Uploading file",b.upload);let E=!1,O=null;for(let M=0;M<3;M++)try{if(E)break;if(u?.abort?.aborted)return console.debug("Aborted upload"),null;const D=await w(b.upload);D instanceof Error?(O=D,await _s(1e3*M)):D.ok&&(console.debug("File uploaded successfully"),E=!0)}catch(D){console.error(D)}if(!E)return console.error(O?.message||"Failed to upload file"),null}if("download"in b){const w=p+b.download;return console.debug("File found in blob storage",w),{key:b.key,success:!0,download_url:w}}return null}s.upload=a;function l(d){return`${s.baseUrl}/api/needle/blob/${d}`}s.getBlobUrlForKey=l;async function h(d,u){const p=new c.FileLoader;p.setResponseType("arraybuffer");const m=await p.loadAsync(d,g=>{u&&u.call(null,g)});return m instanceof ArrayBuffer?new Uint8Array(m):(console.error("Download failed, no arraybuffer returned"),null)}s.download=h})(exports.BlobStorage||(exports.BlobStorage={}));var cn=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(cn||{});const Ol={},Ta={register(s,e){Ol[s]=e},unregister(s){delete Ol[s]},list(){return Object.keys(Ol)},has(s){return s in Ol},async resolve(s){const e=Ol[s];return e?e(s):null}};ce.registerCallback(le.ContextCreated,s=>{const e=s.context;c0(e),o0(e)});const Kd=x("debugcomponents"),P_="eff8ba80-635d-11ec-90d6-0242ac120003";class ct{get seed(){return this._seed}set seed(e){this._seed=e}_originalSeed;_seed;constructor(e){typeof e=="string"&&(e=ct.hash(e)),this._originalSeed=e,this._seed=e}reset(){this._seed=this._originalSeed}generateUUID(e){if(typeof e=="string")return ae.v5(e,P_);const t=this._seed;return this._seed-=1,ae.v5(t.toString(),P_)}initialize(e){typeof e=="string"?this._seed=ct.hash(e):this._seed=e}static createFromString(e){return new ct(this.hash(e))}static hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}var s0=(s=>(s.NewInstanceCreated="new-instance-created",s.InstanceDestroyed="instance-destroyed",s))(s0||{});class HC{guid;dontSave;constructor(e){this.guid=e}}function Xc(s,e,t=!0,i){if(!s)return;const n=s;if(xi(s,t),!e){console.warn("Can not send destroy: No networking connection provided",s.guid);return}if(!e.isConnected){A()&&console.debug("Can not send destroy: not connected",s.guid);return}let o=s.guid;if(!o&&n.uuid&&(o=n.uuid),!o){console.warn("Can not send destroy: failed to find guid",s);return}ig(o,e,i)}function ig(s,e,t){const i=new HC(s);t?.saveInRoom===!1&&(i.dontSave=!0),e.send("instance-destroyed",i,cn.Queued)}const xd=[];function qC(s){return xd.push(s),()=>{const e=xd.indexOf(s);e>=0&&xd.splice(e,1)}}function o0(s){s.connection.beginListen("instance-destroyed",e=>{Kd&&console.log("[Remote] Destroyed",s.scene,e);const t=wg(e.guid,s.scene);if(t){for(const i of xd)try{i(e.guid,t)}catch(n){console.error("Error in onSyncDestroy callback",n)}xi(t)}})}class XC{filename;hash;size;constructor(e,t,i){this.filename=e,this.hash=t,this.size=i}}class r0{guid;originalGuid;seed;visible;hostData;dontSave;parent;position;rotation;scale;preventCreation=void 0;deleteStateOnDisconnect;constructor(e,t){this.originalGuid=e,this.guid=t}}const Sd=[];function a0(s){return Sd.push(s),()=>{const e=Sd.indexOf(s);e>=0&&Sd.splice(e,1)}}function ng(s,e,t,i){const n=s;if(!n.guid)if(n.name)n.guid=n.name;else return console.error("[syncInstantiate] Can not instantiate: a 'guid' is required. For runtime-created objects, either set a name (`obj.name = 'my-prefab'`) or a guid (`obj.guid = 'my-prefab-id'`). The identifier must be the same on all clients.",n),null;if(Ta.has(n.guid)||Ta.register(n.guid,async()=>n),e.context||(e.context=U.Current),!e.context)return console.error("[syncInstantiate] Missing network instantiate options / reference to network connection in sync instantiate. Please pass in the Needle Engine context."),null;const o=e?{...e}:null,{instance:r,seed:a}=QC(n,e);if(r){const l=r;if(l.guid){Kd&&console.log("[Local] new instance","gameobject:",r?.guid);const h=new r0(n.guid,l.guid);h.seed=a,e.deleteOnDisconnect===!0&&(h.deleteStateOnDisconnect=!0),o&&(o.position&&(Array.isArray(o.position)?h.position={x:o.position[0],y:o.position[1],z:o.position[2]}:h.position={x:o.position.x,y:o.position.y,z:o.position.z}),o.rotation&&(o.rotation instanceof c.Euler?o.rotation=new c.Quaternion().setFromEuler(o.rotation):o.rotation instanceof Array&&(o.rotation=new c.Quaternion().fromArray(o.rotation)),h.rotation={x:o.rotation.x,y:o.rotation.y,z:o.rotation.z,w:o.rotation.w}),o.scale&&(Array.isArray(o.scale)?h.scale={x:o.scale[0],y:o.scale[1],z:o.scale[2]}:h.scale={x:o.scale.x,y:o.scale.y,z:o.scale.z})),h.position||(h.position={x:l.position.x,y:l.position.y,z:l.position.z}),h.rotation||(h.rotation={x:l.quaternion.x,y:l.quaternion.y,z:l.quaternion.z,w:l.quaternion.w}),h.scale||(h.scale={x:l.scale.x,y:l.scale.y,z:l.scale.z}),h.visible=n.visible,o?.parent&&(typeof o.parent=="string"?h.parent=o.parent:o.parent?.guid?h.parent=o.parent.guid:o.parent instanceof c.Scene?h.parent="scene":console.warn("Unsupported parent type in sync instantiate options: "+o.parent?.name)),h.hostData=t,i===!1&&(h.dontSave=!0),!e?.context?.connection&&A()&&console.debug("Object will be instantiated but it will not be synced: not connected",n.guid),e.context.connection.isInRoom&&ta.push(new WeakRef(l)),e?.context?.connection.send("new-instance-created",h)}else console.warn("Missing guid, can not send new instance event",l)}return r}function l0(){return Math.random()*9999999}const ta=new Array;function c0(s){const e=s.connection.beginListen("new-instance-created",async i=>{const n=await KC(i.originalGuid,s.scene);if(i.preventCreation===!0)return;if(!n){console.warn("could not find object that was instantiated: "+i.guid);return}const o=new yn;i.position&&(o.position=new c.Vector3(i.position.x,i.position.y,i.position.z)),i.rotation&&(o.rotation=new c.Quaternion(i.rotation.x,i.rotation.y,i.rotation.z,i.rotation.w)),i.scale&&(o.scale=new c.Vector3(i.scale.x,i.scale.y,i.scale.z)),o.parent=i.parent,i.seed&&(o.idProvider=new ct(i.seed)),o.visible=i.visible,o.context=s,Kd&&s.alias&&console.log("[Remote] instantiate in: "+s.alias);const r=uo(n,o);if(ta.push(new WeakRef(r)),r){i.parent==="scene"&&s.scene.add(r),Kd&&console.log("[Remote] new instance","gameobject:",r?.guid,n);for(const a of Sd)try{a(r,i,s)}catch(l){console.error("Error in onSyncInstantiate callback",l)}}}),t=s.connection.beginListen("left-room",()=>{ta.length>0&&console.debug(`Left networking room, cleaning up ${ta.length} instantiated objects`);for(const i of ta){const n=i.deref();n&&n.destroy()}ta.length=0});return()=>{s.connection.stopListen("new-instance-created",e),s.connection.stopListen("left-room",t)}}function QC(s,e){const t=l0(),i=e??new yn;i.idProvider=new ct(t);const n=uo(s,i);return{seed:t,instance:n}}function h0(s,e){Ta.register(s,e)}function YC(s){Ta.unregister(s)}async function KC(s,e){const t=await Ta.resolve(s);return t||d0(s,e)}function d0(s,e){if(e===null||!s)return null;if(e.guid===s)return e;if(e.children)for(const t of e.children){const i=d0(s,t);if(i)return i}return null}const Qc=x("gizmos"),rt=x("debugextension"),sg=x("debugresolvedependencies"),ZC=["/extensions/","extensions/"],JC=[{prefix:"/nodes/",dependencyName:"node"},{prefix:"/meshes/",dependencyName:"mesh"},{prefix:"/materials/",dependencyName:"material"},{prefix:"/textures/",dependencyName:"texture"},{prefix:"/animations/",dependencyName:"animation"},{prefix:"nodes/",dependencyName:"node"},{prefix:"meshes/",dependencyName:"mesh"},{prefix:"materials/",dependencyName:"material"},{prefix:"textures/",dependencyName:"texture"},{prefix:"animations/",dependencyName:"animation"}];async function og(s,e){sg&&console.log(s,e);const t=[];Xp(JC,s,e,t);const i=await Promise.all(t);return typeof e=="string"&&i.length===1?i[0]:i}function u0(s,e){return!s||!e?!1:s["needle:identifier"]!=null&&e["needle:identifier"]!=null?s["needle:identifier"]===e["needle:identifier"]:!1}function e1(s,e){s["needle:identifier"]=e}function Xp(s,e,t,i){if(typeof t=="object"&&t!==void 0&&t!==null)for(const n of Object.keys(t)){const o=t[n];if(typeof o=="string"){const r=O_(e,o);if(r!=null)typeof r.then=="function"?i.push(r.then(a=>t[n]=a)):t[n]=r;else{const a=M_(s,e,o);if(a){i.push(a.then(l=>(t[n]=l,l)));continue}}}else if(Array.isArray(o))for(let r=0;r<o.length;r++){const a=o[r],l=O_(e,a);if(l!=null){typeof l.then=="function"?i.push(l.then(h=>o[r]=h)):o[r]=l;continue}for(const h of s){const d=f0(h.prefix,a);if(d>=0){sg&&console.log(h,d,h.dependencyName),i.push(e.getDependency(h.dependencyName,d).then(u=>o[r]=u));break}}typeof a=="object"&&Xp(s,e,a,i)}else typeof o=="object"&&Xp(s,e,o,i)}else if(typeof t=="string"){const n=M_(s,e,t);n&&i.push(n)}}function O_(s,e){if(s&&s.plugins&&typeof e=="string"){for(const t of ZC)if(e.startsWith(t)){let i=e.substring(t.length);const n=i.indexOf("/");n>=0&&(i=i.substring(0,n));const o=s.plugins[i];if(rt&&console.log(i,o),typeof o?.resolve=="function"){const r=e.substring(t.length+i.length+1);return o.resolve(s,r)}break}}return null}function M_(s,e,t){for(const i of s){const n=f0(i.prefix,t);if(n>=0)return sg&&console.warn("GET DEPENDENCY",i,n,i.dependencyName),e.getDependency(i.dependencyName,n)}return null}function f0(s,e){if(typeof e=="string"&&e.startsWith(s)){const t=e.substring(s.length),i=Number.parseInt(t);if(i>=0)return i}return-1}const Bf="NEEDLE_persistent_assets";function t1(s){return s?.___persistentAsset===!0}class i1{get name(){return Bf}parser;constructor(e){this.parser=e}async afterRoot(e){if(!this.parser?.json?.extensions)return;const t=this.parser.json.extensions[Bf];if(!t)return;rt&&console.log(t);const i=new Array;for(const n of t?.assets){const o=og(this.parser,n);o&&i.push(o)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){rt&&console.log(t);const n=e.json.extensions[Bf];if(n){const o=n?.assets[i];if(o&&typeof o=="object"){o.___persistentAsset=!0;const r=o.__type;r&&P.get(r)}return o}}return null}}const An=x("debugserializer");class n1{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;An&&console.warn("Type: "+e+" is already registered",t,i)}An&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){An&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return An&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const o=Object.getPrototypeOf(e);if(o&&o!==e){const r=this.getSerializerForConstructor(o,++t);if(r){const a=o.constructor||o.prototype;An&&console.log("FOUND SERIALIZER(in constructor) "+a.constructor.name,a.name,a,r),this.register(a,r)}return r}An&&console.warn("No serializer found for "+i,e,e.name,e.constructor.name)}}const Zd=new n1;class qi{name;constructor(e,t){if(this.name=t,Array.isArray(e))for(const i of e)Zd.register(i,this);else Zd.register(e,this)}}class s1{isDevMode=vi();cache={};registerDefinedKeys(e,t){if(this.isDevMode&&this.cache[e]===void 0){this.cache[e]=Object.keys(t);const i=t;i.$serializedTypes&&Object.keys(i.$serializedTypes)&&this.cache[e].push(...Object.keys(i.$serializedTypes)),An&&console.log("registerDefinedKeys for "+e,this.cache[e],t)}}getDefinedKey(e,t){return this.cache[e]===void 0?!1:this.cache[e].includes(t)}}class rg{root;gltf;gltfId;object;target;nodeId;nodeToObject;objectToNode;context;path;type;serializable;implementationInformation;constructor(e){this.root=e}}function p0(s,e){const t=s.$serializedTypes;if(t===void 0)return null;const i={};for(const o in t){const r=s[o];if(r!=null&&typeof r=="object"){const a=Zd.getSerializerForConstructor(r);if(a){i[o]=a.onSerialize(r,e);continue}}i[o]=r}function n(o){const r=P._types;for(const[a,l]of r)if(l===s.constructor)return a;return o.__name||o.constructor.name}return i.name=n(s),typeof s.guid=="string"&&(i.guid=s.guid),i}const Cd=[];function m0(s,e){if(!s)return e;typeof s.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,s.$serializedTypes));const t=Object.getPrototypeOf(s);return m0(t,e)}function Jd(s,e,t){if(!s)return!1;if(t.target=s,s.onBeforeDeserialize!==void 0){const n=s.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=m0(s);if(e){if(typeof e.guid=="string"&&(s.guid=e.guid),i)for(const n in i){let o=function(l){const d=l.type;return d?Qp(a,d,t,void 0,s[n]):Qp(a,l,t,void 0,s[n])};const r=i[n],a=e[n];if(An&&console.log(n,a,s,r),!(s[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(s.onBeforeDeserializeMember!==void 0&&s.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)s[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const h=r[l],d=o(h);if(d!==void 0||l===r.length-1){s[n]=d;break}}else s[n]=o(r);Cd.length=0}s.onAfterDeserializeMember!==void 0&&s.onAfterDeserializeMember(n,a,t)}}a1(s,e)}return r1(s,e,t.implementationInformation),s.onAfterDeserialize!==void 0&&s.onAfterDeserialize(e,t),!0}const o1=x("noerrors");function r1(s,e,t){if(o1||!e||!vi()||!s||s.constructor&&s.constructor[EC]===!0)return;const i=s.constructor?.name,n=Object.getOwnPropertyNames(e);for(const o of n){if(o==="sourceId")continue;const r=s[o];if(r==null)continue;const a=e[o];if(t?.getDefinedKey(i,o)===!1){const l=o.charAt(0).toUpperCase()+o.slice(1);t.getDefinedKey(i,l)&&(Xo(_i.Warn,'<strong>Please rename</strong> "'+l+'" to "'+o+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,s));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){Xo(_i.Warn,`<strong>Missing serialization for object reference!</strong>
233
+
234
+ Please change to:
235
+ @serializable(Object3D)
236
+ ${o}? : Object3D;
237
+
238
+ in ${i}.ts
239
+ <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,o,s[o],s);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const h='You might be missing a @serializable(Type) decorator for field "'+o+'" in '+i+".ts";console.warn(h+`
240
+ ${o}:`,a,l),Xo(_i.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){Xo(_i.Warn,`<strong>Missing serialization for object reference!</strong>
241
+
242
+ Please change to:
243
+ @serializable(AssetReference)
244
+ ${o}? : AssetReference;
245
+
246
+ in script ${i}.ts
247
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,o,s[o],s);continue}}}}function a1(s,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=s[t];if(!n){An&&console.log(t,"is undefined on",s);continue}for(const o of Object.keys(i))if(n[o]===void 0&&k_(i[o])&&!k_(n)){const a=l1(n,o);if(a&&(a?.writable===void 0||a?.writable===!1)&&a.set===void 0){An&&console.warn('Property is not writable "'+o+'"',n,a,i[o],n[o]);continue}n[o]=i[o]}}}}function l1(s,e){for(;s;){const t=Object.getOwnPropertyDescriptor(s,e);if(t)return t;s=Object.getPrototypeOf(s)}}function k_(s){switch(typeof s){case"number":case"string":case"boolean":return!0}return!1}function Qp(s,e,t,i,n){let o=typeof e=="function"&&e.prototype===void 0,r=e;if(o)try{if(r=e?.call(e,n),o=!1,r==null)return}catch(d){console.error("Error in callback",d,s)}if(t.type=r,!o&&n&&(n instanceof c.Material||n instanceof c.Mesh||n instanceof c.BufferGeometry||n instanceof c.AnimationClip))return n;if(i||(i={serializer:Zd.getSerializerForConstructor(r)}),n&&typeof n=="object"&&t1(n)){if(n.__concreteInstance)return n.__concreteInstance;const d=n;if(!d.$serializedTypes&&r.prototype.$serializedTypes&&(d.$serializedTypes=r.prototype.$serializedTypes),d.$serializedTypes&&Jd(d,s,t),n&&r!==void 0)try{let u=null;i.serializer&&(u=i.serializer.onDeserialize(s,t)),u||(u=new r,rt&&console.log("Create concrete instance for persistent asset",n,"instance:",u),Aa(u,n)),n.__concreteInstance=u,n=u}catch(u){console.error("Error creating instance or creating values on instance",u,n,r)}return n}if(Array.isArray(s)){const d=[];for(let u=0;u<s.length;u++){const p=s[u],m=Qp(p,e,t,i,p);d.push(m)}return d}const a=i?.serializer;if(a)return a.onDeserialize(s,t);if(n instanceof c.Texture)return n;let l;if(s&&(s.isMaterial||s.isTexture||s.isObject3D||s instanceof c.AnimationClip))l=s;else{if(s===void 0)return;if(s===null&&(r===c.Material||r===c.Texture||r===c.Mesh||r===c.AnimationClip))return null;try{l=new r(...c1(s))}catch(d){console.error("Error creating "+t.path,t.target,d);return}}const h=l;return h.$serializedTypes&&Jd(h,s,t),l}function c1(s){if(Cd.length=0,typeof s=="object"&&s!==null&&s!==void 0)for(const e of Object.keys(s))Cd.push(s[e]);return Cd}const Yp=Symbol("assigned component properties");function Aa(s,e,t,i){if(e==null||s==null)return;s[Yp]=!0;const n=s.constructor?.name??"unknown";t?.registerDefinedKeys(n,s);for(const o of Object.keys(e)){const r=h1(s,o);if(typeof r?.value!="function"&&(!r||r.writable===!0||r.set!==void 0)){const a=e[o],l=s[o];s[o]=a,i?.onAssigned&&i.onAssigned(s,o,l,a)}}delete s[Yp]}function h1(s,e){let t;do t=Object.getOwnPropertyDescriptor(s,e);while(!t&&(s=Object.getPrototypeOf(s)));return t}const Us=x("debugaddressables");class g0{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const Ff=Symbol("assetReference");class Z{static getOrCreateFromUrl(e,t){if(!t&&(t=U.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const o=new Z(e,t.hash);return i.registerAssetReference(o),o}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=U.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=ws(e,t);Us&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const o=i.addressables,r=o.findAssetReference(n);if(r)return r;const a=new Z(n,i.hash);return o.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof c.Object3D&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;h0(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||dr(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Us&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&xi(this.asset.scene,!0,!0),xi(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,U.Current&&U.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Us&&console.log("Preload",this.url);const e=await exports.BlobStorage.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(Us&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset?.parent&&console.warn(`[AssetReference] "${this.urlName}" is already loaded and parented to "${this.asset.parent.name||"scene"}". loadAssetAsync() returns the same shared instance — use .instantiate() to create a new copy.`),this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=U.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading – Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=fn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Us&&console.log("Load async",this.url),this._loadingPromise=fn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[Ff]=this,this._glbRoot&&(this._glbRoot[Ff]=this),this.asset&&(this.asset[Ff]=this),su(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=U.Current,o=new yn;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Us&&console.log("Instantiate",this.url,"parent:",e),this.asset){Us&&console.log("Add to scene",this.asset);let r=Z.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,Z.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;this.url&&(a.guid=this.url);const l=ng(a,o,void 0,i);if(l)return l}else{const a=uo(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,Z.currentlyInstantiating.set(this.url,r)})}}else Us&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class d1 extends qi{constructor(){super([Z],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Z.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Z(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new d1;const u1=Promise.resolve(null);class tr{static imageReferences=new Map;static getOrCreate(e){let t=tr.imageReferences.get(e);return t||(t=new tr(e),tr.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),u1)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class y0 extends qi{constructor(){super([tr],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ws(t.gltfId,e);return tr.getOrCreate(i)}}}new y0;class ir{static cache=new Map;static getOrCreate(e){let t=ir.cache.get(e);return t||(t=new ir(e),ir.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class _0 extends qi{constructor(){super([ir],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ws(t.gltfId,e);return ir.getOrCreate(i)}}}new _0;var Kp=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(Kp||{});let xc=!1;const Qo=[];function _r(){if(xc)return;A()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),xc=!0;const s=[...Qo];Qo.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",_r);document.addEventListener("pointerup",_r);document.addEventListener("click",_r);document.addEventListener("dragstart",_r);document.addEventListener("touchend",_r);document.addEventListener("keydown",_r);typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(A()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Qo.length=0,xc=!0);class pn extends EventTarget{static get userInteractionRegistered(){return xc}static registerWaitForAllowAudio=pn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(xc){e();return}Qo.indexOf(e)===-1&&Qo.push(e)}}static unregisterWaitForInteraction(e){const t=Qo.indexOf(e);t!==-1&&Qo.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}function*ag(s,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<s;)yield}function*f1(s){for(let e=0;e<s;e++)yield}function*b0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}var Wa=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(Wa||{});class bo{static createText(e,t){let i=null;const n=t?.font||m1(t?.familyFamily||null);n instanceof X.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new X.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=p1(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",g1(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function p1(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,g)=>{const _=[];return _.push(new c.Vector2(d[u]/s,d[u+1]/e)),_.push(new c.Vector2(d[p]/s,d[p+1]/e)),_.push(new c.Vector2(d[m]/s,d[m+1]/e)),_.push(new c.Vector2(d[g]/s,d[g+1]/e)),_}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const Nh=new Map;function m1(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://cdn.needle.tools/static/fonts/facetype/Helvetiker_Regular_ascii.json";break}if(Nh.has(e)){const n=Nh.get(e);if(n)return n}const t=new X.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{Nh.set(e,r),n(r)},void 0,o)});return Nh.set(e,i),i}let Uf=!1,zf=null;function g1(s,e){if(zf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new X.GLTFLoader,n=re.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Uf=!0,zf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),R_())).finally(()=>{Uf=!1})}if(Uf){const t=R_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&E_(i,e),s.add(t)}zf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),E_(n,e)),s.add(i)})}function E_(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function R_(){return new c.Group().add(bo.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}const ze=x("debuginput");var Cu=(s=>(s.Mouse="mouse",s.Touch="touch",s.Controller="controller",s.Hand="hand",s))(Cu||{}),Pe=(s=>(s.PointerDown="pointerdown",s.PointerUp="pointerup",s.PointerMove="pointermove",s.KeyDown="keydown",s.KeyUp="keyup",s.KeyPressed="keypress",s))(Pe||{});class os extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new c.Ray(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;buttonName=void 0;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),ze&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Wl extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class y1{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var ti=(s=>(s[s.Early=-100]="Early",s[s.Default=0]="Default",s[s.Late=100]="Late",s))(ti||{});class v0{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const o=this._eventListeners[e],r=o.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(o.push({priority:n,listeners:[{callback:t,options:i}]}),o.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const o=n.find(a=>a.priority===i.queue);if(!o)return;const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}else for(const o of n){const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Wl){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}if(e instanceof os){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}if(e.immediatePropagationStopped){t=!0,ze&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,ze&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const o of e)if(i===o){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new c.Vector2];_pointerPositionsLastFrame=[new c.Vector2];_pointerPositionsDelta=[new c.Vector2];_pointerPositionsRC=[new c.Vector2];_pointerPositionDown=[new c.Vector3];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":ze&&_e("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":ze&&_e("Create Pointer move"),this.onMove(e);break;case"pointerup":ze&&_e("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(ze&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)};keysPressed={};onKeyDown=e=>{if(ze&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Wl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Wl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Wl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;if(e.target instanceof HTMLElement)try{e.target.setPointerCapture(e.pointerId)}catch{}const t=this.getPointerId(e);ze&&_e(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new os("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new os("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(ze&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new os("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,ze&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new os("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new os("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new os("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||F(0,1,0).applyQuaternion(pe(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return ze&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)){ze&&console.warn(`Received pointerDown event for pointerId that is already pressed: ${t}/${e.button}`,ze?e:"");return}if(ze&&console.log(e.pointerType,"DOWN",t,e.button),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){ze&&console.warn(`Received pointerUp for pointerId that is not pressed: ${t}/${e.button}`,ze?e:"");return}ze&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){ze&&fe("[Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;ze&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(ze&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const T_=x("debugexr")||x("debugpmrem");class Pu{get name(){return"NEEDLE_pmrem"}parser;constructor(e){this.parser=e}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=i.options.ktx2Loader;return a?(T_&&console.log("NEEDLE_pmrem.loadTexture",e,r),i.loadTextureImage(e,r.source,a).then(h=>(Pu.postprocess(h),h.name="PMREM_"+h.name,T_&&console.log("NEEDLE_pmrem: loaded PMREM texture",h),h))):(console.warn("NEEDLE_pmrem: No KTX2Loader available on GLTFLoader — cannot load PMREM texture"),null)}static postprocess(e){return e.mapping=c.CubeUVReflectionMapping,e}}const A_="NEEDLE_lightmaps",$r=x("debuglightmapsextension")||x("debuglightmaps");var Dn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(Dn||{});class _1{get name(){return A_}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[A_];if(i){const n=i.textures;return n?.length?($r&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){$r&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))$r&&console.log("Load texture from gltf",h.pointer),d=og(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){$r&&console.log("Load texture from path",h.pointer);const u=ws(this.source,h.pointer),p=u.endsWith(".pmrem.ktx2");let m;u.endsWith(".exr")?m=new X.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?m=new X.RGBELoader(this.parser.options.manager):p?m=this.parser.options.ktx2Loader:m=new c.TextureLoader(this.parser.options.manager),d=m.loadAsync(u,void 0).then(g=>(p&&g&&Pu.postprocess(g),this.resolveTexture(h,g)))}else h.pointer;d&&a.push(d)}const l=await Um(a);l?.anyFailed&&(A()||$r)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),o()})):null}}return null}resolveTexture(e,t){const i=t;$r&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Dn[e.type],e.pointer,i))}}const Wr=!!x("debuglightmaps");class b1{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Wr&&console.log("Registering ",Dn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const o=this.map.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),Q0(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Dn.Lightmap,t)}tryGetSkybox(e){return Wr&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Dn.Skybox,0)}tryGetReflection(e){return Wr&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Dn.Reflection,0)}tryGet(e,t,i){if(!e)return Wr&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Wr&&console.warn(`[Lighting] No ${Dn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Wr&&console.warn(`[Lighting] No ${Dn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
248
+ vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
249
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
250
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
251
+ lightMapTexel.a = 1.;
252
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
253
+ `);c.ShaderChunk.lightmap_pars_fragment=`
254
+ #ifdef USE_LIGHTMAP
255
+ uniform sampler2D lightMap;
256
+ uniform float lightMapIntensity;
257
+
258
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
259
+ vec4 conv_sRGBToLinear( in vec4 value ) {
260
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
261
+ }
262
+ #endif
263
+ `;c.ShaderChunk.lights_fragment_begin=c.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
264
+ #if defined(USE_LIGHTMAP)
265
+ irradiance += 0.;
266
+ #else
267
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
268
+ #endif`);const Nf=x("debugprogressive"),Vh=new c.Box3,$h=new c.Sphere;class v1{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=re.LODsManager;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),re.LODsManager.removePlugin(this),re.LODsManager.addPlugin(this),re.LODsManager.debugDrawLine=B.DrawLine,this._lodsManager=re.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),re.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){Nf&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!re.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!re.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=re.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Nf&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;$h.copy(a),$h.applyMatrix4(t.matrixWorld);const l=$h.center,h=$h.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=re.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const v=p[y].density,b=y==p.length-1;m+=v.toFixed(0)+">"+(v/n.lastScreenCoverage).toFixed(0)+(b?"":",")}const g=p?p[o]?.density:-1;let _="LOD "+i.mesh_lod+`
269
+ TEX `+i.texture_lod;if(Nf=="density"&&(_+=`
270
+ `+u+` tris
271
+ `+(g/n.lastScreenCoverage).toFixed(0)+` dens
272
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
273
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
274
+ `+(Vh.min.x.toFixed(2)+"-"+Vh.max.x.toFixed(2)+"x"+Vh.min.y.toFixed(2)+"-"+Vh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,v=y.worldForward,b=y.worldPosition,E=F(v).multiplyScalar(h*.7).add(l),O=E.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",D=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(E,_,O*.012*D*L,void 0,16777215,M)}}}}}const lg={};function cg(s,e){lg[s]=e}function w0(s){const e=s.getBufferIdentifier(),t=lg[e];return t(s)}function x0(s){return typeof s.guid=="function"?s.guid():null}function Ml(s){const e=[],t={MODULE:void 0,MAYBEMODULE:null,ready(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(i=>{e.push(i)})},async load(){if(t.MODULE)return t.MODULE;const i=await s();t.MODULE=i,t.MAYBEMODULE=i;for(const n of e)n(i);return e.length=0,i}};return t}const T={MaterialX:Ml(()=>Promise.resolve().then(()=>require("./materialx-D0XUnhBY.umd.cjs"))),RAPIER_PHYSICS:Ml(()=>Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"))),POSTPROCESSING:Ml(()=>Promise.resolve().then(()=>require("./postprocessing-B2wb6pzI.umd.cjs")).then(s=>s.index)),POSTPROCESSING_AO:Ml(()=>Promise.resolve().then(()=>require("./postprocessing-B2wb6pzI.umd.cjs")).then(s=>s.N8AO)),PEERJS:Ml(()=>Promise.resolve().then(()=>require("./vendor-CEM38hLE.umd.cjs")).then(s=>s.bundler))};let hg;function w1(){return hg}function x1(s){hg=s}async function S0(s,e){const i=(await T.PEERJS.load()).default;return e||(e={}),e={...hg,...e},s?new i(s,e):new i(e)}async function D_(){const s=await T.PEERJS.load();return s.default===void 0?s:s.default}class C0{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await D_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new C1(i)})}async trySetupClient(e){const t=await D_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class S1{_peer;constructor(e){this._peer=e}}class C1 extends S1{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}const L_="https://urls.needle.tools/default-networking-backend/index";let Ti="wss://networking-2.needle.tools/socket";const Yt=!!x("debugnet"),ia=!!(Yt||x("debugowner")),Wh=x("debugnetbin");var P0=(s=>(s.ConnectionInfo="connection-start-info",s))(P0||{}),K=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(K||{});class P1{room;viewId;allowEditing;inRoom}class O1{room}class M1{userId}var O0=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(O0||{});class dg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;_pendingOwnershipResolve=null;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(ia&&console.log("request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid})))}requestOwnership(){return this._hasOwnership?Promise.resolve(!0):(this._pendingOwnershipResolve?.(!1),this._pendingOwnershipResolve=null,ia&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),new Promise(e=>{this._pendingOwnershipResolve=e,setTimeout(()=>{this._pendingOwnershipResolve===e&&(this._pendingOwnershipResolve=null,e(!1))},2e3)}))}async requestOwnershipAsync(){return ia&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._pendingOwnershipResolve?.(!1),this._pendingOwnershipResolve=null}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(ia&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0,this._pendingOwnershipResolve&&(this._pendingOwnershipResolve(!0),this._pendingOwnershipResolve=null)):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(ia&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1,this._pendingOwnershipResolve&&(this._pendingOwnershipResolve(!1),this._pendingOwnershipResolve=null))}}class M0{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new C0),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Yt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Yt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},cn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=cn.Queued){if(t===null&&(t={}),i===cn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Wh&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,cn.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Yt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Ti)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Ti=t:mv()&&(Ti="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Ti=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(Ti===void 0&&(console.log("Fetch default backend url: "+L_),Ti=await(await fetch(L_)).text()),Ti===void 0){n(!1);return}console.debug(`Connecting to networking backend on
275
+ `+Ti);const o=await Promise.resolve().then(()=>require("./vendor-CEM38hLE.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(Ti).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||Yt?console.log(`Connected to networking backend
276
+ `+Ti):console.debug("Connected to networking backend",Ti),n(!0),this.onSendQueued(cn.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";Ti?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("Websocket connection failed..."),n(!1),oi.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){Yt&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Wh&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new ae.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=w0(n),l=x0(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(Yt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,oi.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(Yt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Wh||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
277
+ ${a.href}`)}this.onSendQueued(cn.OnRoomJoin),oi.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Wh||A())&&console.debug("Left Needle Engine Room: "+n.room)),oi.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),Yt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(Yt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Yt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),Yt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=cn.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));Yt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const k1=x("debugplayerview");var gs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(gs||{});class k0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class E0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new k0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(k1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}const Yc=new Uint8Array(4);Yc[0]=255;Yc[1]=255;Yc[2]=255;Yc[3]=255;const E1=new c.DataTexture(Yc,1,1,c.RGBAFormat);function ug(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function R1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),g=I.clamp(m+1,0,l-1),_=a[m],y=a[g],v=p/n*l%1;d.lerpColors(_,y,v);const b=Math.floor(d.r*255),w=Math.floor(d.g*255),E=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=b,h[M+1]=w,h[M+2]=E,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function eu(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Vf=[],I_=[];function T1(s,e){if(Vf.length===0)for(let t=0;t<27;t++)Vf.push(0);e||(e=Vf);for(let t=0;t<27;t++)I_[t]=e[t];e=I_,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class A1{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function D1(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await j_(o),!r.code&&r.uri&&await j_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new A1(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function j_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=L1(s.uri)}function L1(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const nn=x("debugenvlight");var va=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(va||{}),tu=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(tu||{});class R0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Z&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(nn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(nn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Z&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(nn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}nn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}nn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){nn&&console.log("Register reflection",e,t);const i=new T0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(nn&&console.log("Enable reflection",e,t?va[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){nn&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping!==c.CubeUVReflectionMapping&&(o.mapping=c.EquirectangularReflectionMapping),n.environment=o,n.environmentIntensity=this.environmentIntensity||1,o}else nn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=R1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=ug(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){nn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}nn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class T0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping!==c.CubeUVReflectionMapping&&(t.mapping=c.EquirectangularReflectionMapping)}}const B_=x("timescale");let Zp=1;typeof B_=="number"&&(Zp=B_);class A0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Zp=="number"&&(this.timeScale=Zp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let F_=!1;function D0(s){F_||(F_=!0,I1(),j1())}function I1(){const s=`
278
+ float startCompression = 0.8;
279
+ float desaturation = 0.5;
280
+ // Patched tonemapping function
281
+ vec3 NeutralToneMapping( vec3 color ) {
282
+ color *= toneMappingExposure;
283
+
284
+ float d = 1. - startCompression;
285
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
286
+ float peak = max(color.r, max(color.g, color.b));
287
+ if (peak < startCompression) return color;
288
+ float newPeak = 1. - d * d / (peak + d - startCompression);
289
+ float invPeak = 1. / peak;
290
+
291
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
292
+
293
+ color *= newPeak * invPeak;
294
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
295
+ return mix(color, vec3(1, 1, 1), g);
296
+ }
297
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
298
+ }`,i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function j1(){const s=`
299
+ // 0: Default, 1: Golden, 2: Punchy
300
+ #define AGX_LOOK 0
301
+
302
+ vec3 userSlope = vec3(1.0);
303
+ vec3 userOffset = vec3(0.0);
304
+ vec3 userPower = vec3(1.0);
305
+ float userSaturation = 1.0;
306
+
307
+ // Mean error^2: 3.6705141e-06
308
+ vec3 _agxDefaultContrastApprox(vec3 x) {
309
+ vec3 x2 = x * x;
310
+ vec3 x4 = x2 * x2;
311
+
312
+ return + 15.5 * x4 * x2
313
+ - 40.14 * x4 * x
314
+ + 31.96 * x4
315
+ - 6.868 * x2 * x
316
+ + 0.4298 * x2
317
+ + 0.1191 * x
318
+ - 0.00232;
319
+ }
320
+
321
+ vec3 _agx(vec3 val) {
322
+ const mat3 agx_mat = mat3(
323
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
324
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
325
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
326
+
327
+ const float min_ev = -12.47393;
328
+ const float max_ev = 4.026069;
329
+
330
+ // val = pow(val, vec3(2.2));
331
+
332
+ // Input transform (inset)
333
+ val = agx_mat * val;
334
+
335
+ // Log2 space encoding
336
+ val = clamp(log2(val), min_ev, max_ev);
337
+ val = (val - min_ev) / (max_ev - min_ev);
338
+
339
+ // Apply sigmoid function approximation
340
+ val = _agxDefaultContrastApprox(val);
341
+
342
+ return val;
343
+ }
344
+
345
+ vec3 _agxEotf(vec3 val) {
346
+ const mat3 agx_mat_inv = mat3(
347
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
348
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
349
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
350
+
351
+ // Inverse input transform (outset)
352
+ val = agx_mat_inv * val;
353
+
354
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
355
+ // NOTE: We're linearizing the output here. Comment/adjust when
356
+ // *not* using a sRGB render target
357
+ val = pow(val, vec3(2.2));
358
+
359
+ return val;
360
+ }
361
+
362
+ vec3 _agxLook(vec3 val) {
363
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
364
+ float luma = dot(val, lw);
365
+
366
+ // Default
367
+ vec3 offset = vec3(0.0);
368
+ vec3 slope = vec3(1.0);
369
+ vec3 power = vec3(1.0);
370
+ float sat = 1.0;
371
+
372
+ #if AGX_LOOK == 1
373
+ // Golden
374
+ slope = vec3(1.0, 0.9, 0.5);
375
+ power = vec3(0.8);
376
+ sat = 0.8;
377
+ #elif AGX_LOOK == 2
378
+ // Punchy
379
+ slope = vec3(1.0);
380
+ power = vec3(1.35, 1.35, 1.35);
381
+ sat = 1.4;
382
+ #endif
383
+
384
+ // Needle
385
+ slope = vec3(1.05);
386
+ power = vec3(1.10, 1.10, 1.10);
387
+ sat = 1.15;
388
+
389
+ // User
390
+ // slope = userSlope;
391
+ // offset = userOffset;
392
+ // power = userPower;
393
+ // sat = userSaturation;
394
+
395
+ // ASC CDL
396
+ val = pow(val * slope + offset, power);
397
+ return luma + sat * (val - luma);
398
+ }
399
+
400
+
401
+ vec3 AgXToneMapping( vec3 color ) {
402
+ // apply AGX
403
+ color *= toneMappingExposure;
404
+ color = max(color, vec3(0.001)); // Prevent NaN
405
+ color = _agx(color);
406
+ color = _agxLook(color); // Optional
407
+ color = _agxEotf(color);
408
+ return color;
409
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function L0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}const jo=x("debugpost");class I0{_context;_handler=null;_effects=[];_isDirty=!1;get effects(){return this._effects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}get handler(){return this._handler}get composer(){return this._composer}set composer(e){this._composer=e}_composer=null;multisampling="auto";adaptiveResolution=!0;constructor(e){this._context=e}addEffect(e){this._effects.includes(e)||(this._effects.push(e),this._isDirty=!0)}removeEffect(e){const t=this._effects.indexOf(e);t!==-1&&(this._effects.splice(t,1),this._isDirty=!0)}markDirty(){this._isDirty=!0}_enabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;update(){const e=this._context;if(e.isInXR)return;if(this._isDirty&&e.mainCamera&&this.apply(),this._tonemappingOnlyActive){const i=this._effects.filter(n=>n.active&&n.enabled&&n.isToneMapping===!0);if(i.length>0){const n=i[i.length-1];e.renderer.toneMapping=n.threeToneMapping,e.renderer.toneMappingExposure=n.toneMappingExposure}return}if(!this._handler||!this._composer||this._handler.composer!==this._composer)return;const t=this._composer;if(e.renderer.getContext().isContextLost()&&e.renderer.forceContextRestore(),t.getRenderer()!==e.renderer&&t.setRenderer(e.renderer),t.setMainScene(e.scene),this.multisampling==="auto")if(this._handler.hasSmaaEffect)this._handler.multisampling!==0&&(this._handler.multisampling=0,(jo||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' and there is an SMAA effect.
410
+
411
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const i=e.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(e.time.realtimeSinceStartup-this._enabledTime>2&&i>.5){const n=this._handler.multisampling;if(this._handler.multisampling>0&&e.time.smoothedFps<=50){this._multisampleAutoChangeTime=e.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=e.time.realtimeSinceStartup;let o=this._handler.multisampling*.5;o=Math.floor(o),o!=this._handler.multisampling&&(this._handler.multisampling=o),jo&&console.debug(`[PostProcessing] Reduced multisampling from ${n} to ${this._handler.multisampling}`)}else if(i>1&&e.time.smoothedFps>=59&&this._handler.multisampling<e.renderer.capabilities.maxSamples&&e.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=e.time.realtimeSinceStartup;let o=this._handler.multisampling<=0?1:this._handler.multisampling*2;o=Math.floor(o),o!==this._handler.multisampling&&(this._handler.multisampling=o),jo&&console.debug(`[PostProcessing] Increased multisampling from ${n} to ${this._handler.multisampling}`)}}}else{const i=Math.max(0,Math.min(this.multisampling,e.renderer.capabilities.maxSamples));i!==this._handler.multisampling&&(this._handler.multisampling=i)}if(this._handler.adaptivePixelRatio=this.adaptiveResolution,this._handler.updateAdaptivePixelRatio(),e.mainCamera){const i=t.passes;for(const n of i)if(n.mainCamera&&n.mainCamera!==e.mainCamera){t.setMainCamera(e.mainCamera);break}}}_lastApplyTime;_rapidApplyCount=0;_tonemappingOnlyActive=!1;_previousToneMapping;_previousToneMappingExposure;apply(){jo&&console.log(`[PostProcessing] Apply stack (${this._effects.length} effects)`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("[PostProcessing] Detected rapid post processing modifications - this might be a bug")),this._lastApplyTime=Date.now()),this._isDirty=!1;const e=this._effects.filter(i=>i.active&&i.enabled);if(e.length<=0){this.restoreTonemapping(),this._handler?.unapply(!1);return}if(e.every(i=>i.isToneMapping===!0)){const i=e[e.length-1];jo&&console.log("[PostProcessing] Only tonemapping effects in stack — applying directly to renderer"),this._tonemappingOnlyActive||(this._previousToneMapping=this._context.renderer.toneMapping,this._previousToneMappingExposure=this._context.renderer.toneMappingExposure,this._tonemappingOnlyActive=!0),this._context.renderer.toneMapping=i.threeToneMapping,this._context.renderer.toneMappingExposure=i.toneMappingExposure,this._handler?.unapply(!1);return}this.restoreTonemapping(),this.ensureHandler().then(i=>{if(i)return i.apply(e)}).then(()=>{this._handler&&(this.multisampling==="auto"?this._handler.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._handler.multisampling=Math.max(0,Math.min(this.multisampling,this._context.renderer.capabilities.maxSamples)),jo&&console.debug(`[PostProcessing] Set multisampling to ${this._handler.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`))}),this._enabledTime=this._context.time.realtimeSinceStartup}restoreTonemapping(){this._tonemappingOnlyActive&&(this._previousToneMapping!==void 0&&(this._context.renderer.toneMapping=this._previousToneMapping),this._previousToneMappingExposure!==void 0&&(this._context.renderer.toneMappingExposure=this._previousToneMappingExposure),this._tonemappingOnlyActive=!1,this._previousToneMapping=void 0,this._previousToneMappingExposure=void 0,jo&&console.log("[PostProcessing] Restored renderer tonemapping"))}async ensureHandler(){if(!this._handler){const{PostProcessingHandler:e}=await Promise.resolve().then(()=>jA);this._handler||(this._handler=new e(this._context))}return this._handler}dispose(){this.restoreTonemapping(),this._handler?.dispose(),this._handler=null,this._composer=null,this._effects.length=0}}const Da=[];function Ou(s){Da.indexOf(s)===-1&&Da.push(s)}function B1(s){const e=Da.indexOf(s);e!==-1&&Da.splice(e,1)}const La=[];function fg(s){La.indexOf(s)===-1&&La.push(s)}function F1(s){const e=La.indexOf(s);e!==-1&&La.splice(e,1)}function j0(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:s}));for(let e=0;e<Da.length;e++)Da[e](s)}function B0(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:s}));for(let e=0;e<La.length;e++)La[e](s)}const U1='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop offset=".19" stop-color="#36a382"/><stop offset=".54" stop-color="#49a459"/><stop offset="1" stop-color="#76a30b"/></linearGradient><linearGradient id="d" x1="15.82" y1="153.24" x2="18" y2="90.86" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#267880"/><stop offset=".51" stop-color="#457a5c"/><stop offset="1" stop-color="#717516"/></linearGradient><linearGradient id="e" x1="135.08" y1="135.43" x2="148.93" y2="63.47" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#b0d939"/><stop offset="1" stop-color="#eadb04"/></linearGradient><linearGradient id="f" x1="-4163.25" y1="2285.12" x2="-4160.81" y2="2215.34" gradientTransform="rotate(20 4088.49 13316.712)" gradientUnits="userSpaceOnUse"><stop offset=".17" stop-color="#74af52"/><stop offset=".48" stop-color="#99be32"/><stop offset="1" stop-color="#c0c40a"/></linearGradient><symbol id="g" viewBox="0 0 160 187.74"><path style="fill:url(#a)" d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75z"/><path style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z"/><path style="fill:#ffe113" d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1z"/><path style="fill:#f3e600" d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75z"/></symbol></defs><use width="160" height="187.74" xlink:href="#g"/></svg>',z1=btoa(U1),N1="data:image/svg+xml;base64,"+z1,Ia=N1,V1=`<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'> <svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" version="1.1" viewBox="0 0 1014 282" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m665.95 132.73v44.88l-10.56-8.4c-0.8-0.64-1.2-1.44-1.2-2.4v-32.4c0-6.48-4.12-9.72-12.36-9.72-2.16 0-4.18 0.4-6.06 1.2s-3.54 1.8-4.98 3-2.56 2.5-3.36 3.9-1.2 2.7-1.2 3.9v40.92l-10.68-8.4c-0.72-0.64-1.08-1.44-1.08-2.4v-53.76l10.92 8.52c0.32 0.24 0.56 0.44 0.72 0.6s0.36 0.32 0.6 0.48c0.96-1.2 2.14-2.28 3.54-3.24s2.92-1.76 4.56-2.4 3.34-1.14 5.1-1.5 3.44-0.54 5.04-0.54c1.44 0 2.92 0.04 4.44 0.12s2.84 0.28 3.96 0.6c4.56 1.12 7.8 3.12 9.72 6s2.88 6.56 2.88 11.04z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m732.38 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m795.93 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m858.57 97.21c0.64 0.48 0.96 1.16 0.96 2.04v74.88c-0.08 1.04-0.12 2.12-0.12 3.24-1.84-1.52-3.56-2.92-5.16-4.2-1.36-1.12-2.66-2.18-3.9-3.18s-2.06-1.66-2.46-1.98c-1.76 2.48-4.26 4.44-7.5 5.88s-7.02 2.16-11.34 2.16c-3.84 0-7.4-0.7-10.68-2.1s-6.14-3.44-8.58-6.12-4.34-5.94-5.7-9.78-2.04-8.16-2.04-12.96c0-4.32 0.78-8.34 2.34-12.06s3.6-6.92 6.12-9.6 5.38-4.78 8.58-6.3 6.48-2.28 9.84-2.28c2.56 0 4.82 0.22 6.78 0.66s3.68 1.06 5.16 1.86 2.78 1.74 3.9 2.82 2.16 2.22 3.12 3.42v-35.04l10.68 8.64zm-27.96 67.92c3.6 0 6.52-0.68 8.76-2.04s3.98-3.06 5.22-5.1 2.1-4.22 2.58-6.54 0.72-4.44 0.72-6.36v-1.2c0-1.12-0.22-2.7-0.66-4.74s-1.28-4.06-2.52-6.06-3-3.7-5.28-5.1-5.22-2.02-8.82-1.86c-3.44 0-6.26 0.74-8.46 2.22s-3.96 3.26-5.28 5.34-2.24 4.2-2.76 6.36-0.78 3.92-0.78 5.28c0 1.84 0.24 3.92 0.72 6.24s1.36 4.48 2.64 6.48 3.04 3.68 5.28 5.04 5.12 2.04 8.64 2.04z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m882.81 97.09c0.64 0.48 0.96 1.12 0.96 1.92l-0.12 41.04v37.08l-10.56-8.4c-0.72-0.64-1.08-1.44-1.08-2.4v-77.88l10.8 8.64z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m950.36 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.8559 0 0 .7642 45.348 36.475)"> <g transform="translate(2.7114)"> <path d="m3.935 173.02c-0.331 0-0.497-0.402-0.497-1.207v-51.002c0-0.738 0.138-1.107 0.414-1.107h1.781c0.277 0 0.415 0.335 0.415 1.006v5.935c0 0.336 0.027 0.553 0.083 0.654 0.055 0.101 0.151-0.017 0.289-0.352 0.912-1.744 1.754-3.236 2.527-4.477 0.773-1.24 1.554-2.179 2.341-2.816s1.65-0.956 2.588-0.956c1.685 0 3.011 0.922 3.977 2.766 0.967 1.845 1.602 3.84 1.905 5.986 0.056 0.268 0.139 0.369 0.249 0.302s0.221-0.235 0.331-0.503c0.939-1.811 1.802-3.353 2.589-4.628 0.787-1.274 1.581-2.246 2.382-2.917s1.671-1.006 2.61-1.006c2.016 0 3.569 1.392 4.66 4.175 1.09 2.783 1.636 6.421 1.636 10.915v37.925c0 0.871-0.18 1.307-0.539 1.307h-1.739c-0.138 0-0.249-0.1-0.332-0.301-0.083-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.338-6.321-1.015-8.3-0.676-1.978-1.76-2.967-3.251-2.967-0.884 0-1.726 0.386-2.527 1.157s-1.519 1.727-2.154 2.867-1.201 2.213-1.699 3.219c-0.248 0.469-0.421 0.905-0.517 1.308-0.097 0.402-0.145 0.972-0.145 1.71v37.221c0 0.871-0.166 1.307-0.497 1.307h-1.74c-0.166 0-0.29-0.1-0.373-0.301-0.083-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.332-6.321-0.994-8.3-0.663-1.978-1.754-2.967-3.273-2.967-1.242 0-2.375 0.704-3.396 2.112-1.022 1.409-2.223 3.555-3.604 6.439v39.031c0 0.805-0.18 1.207-0.539 1.207h-1.698z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m53.642 166.28c-1.077 2.549-2.237 4.477-3.479 5.785-1.243 1.307-2.61 1.961-4.101 1.961-2.154 0-3.853-1.324-5.095-3.973-1.243-2.649-1.864-6.187-1.864-10.613 0-3.488 0.4-6.489 1.201-9.004s1.988-4.51 3.562-5.985c1.574-1.476 3.521-2.414 5.841-2.817l3.686-0.704c0.221-0.067 0.394-0.218 0.518-0.453 0.124-0.234 0.187-0.587 0.187-1.056v-2.917c0-3.89-0.504-6.975-1.512-9.255s-2.354-3.42-4.039-3.42c-1.298 0-2.472 0.72-3.521 2.162s-2.002 3.572-2.858 6.388c-0.083 0.268-0.159 0.453-0.228 0.554-0.069 0.1-0.172 0.083-0.311-0.051l-1.698-1.71c-0.083-0.134-0.138-0.285-0.166-0.453-0.027-0.167 0.014-0.452 0.125-0.855 0.856-3.353 2.009-6.052 3.459-8.098 1.449-2.045 3.224-3.068 5.322-3.068 1.74 0 3.211 0.687 4.412 2.062s2.112 3.37 2.734 5.986c0.621 2.615 0.932 5.7 0.932 9.255v35.712c0 0.536-0.035 0.888-0.104 1.056s-0.2 0.251-0.393 0.251h-1.533c-0.166 0-0.29-0.117-0.373-0.352-0.083-0.234-0.124-0.553-0.124-0.955l-0.083-5.231c-0.055-0.939-0.221-1.006-0.497-0.202zm0.456-19.314c0-1.14-0.194-1.643-0.58-1.509l-3.107 0.603c-1.436 0.202-2.686 0.638-3.749 1.308-1.063 0.671-1.953 1.543-2.671 2.616s-1.257 2.33-1.616 3.772-0.538 3.102-0.538 4.98c0 3.152 0.455 5.616 1.367 7.393 0.911 1.778 2.14 2.666 3.686 2.666 0.939 0 1.85-0.419 2.734-1.257s1.671-1.895 2.361-3.169c0.663-1.408 1.181-2.85 1.553-4.326 0.373-1.475 0.56-2.883 0.56-4.225v-8.852z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m79.034 173.02c-0.166 0-0.297-0.117-0.394-0.352-0.096-0.234-0.145-0.553-0.145-0.955v-4.628c0-0.536-0.041-0.838-0.124-0.905s-0.207 0.1-0.373 0.503c-0.276 0.67-0.69 1.593-1.242 2.766-0.553 1.174-1.271 2.23-2.154 3.169-0.884 0.939-1.961 1.408-3.231 1.408-1.74 0-3.314-0.989-4.722-2.967-1.409-1.979-2.534-4.963-3.376-8.953-0.843-3.991-1.264-8.937-1.264-14.838 0-5.701 0.415-10.68 1.243-14.939s1.988-7.595 3.479-10.009c1.492-2.415 3.204-3.622 5.137-3.622 1.436 0 2.616 0.57 3.541 1.71 0.926 1.14 1.719 2.381 2.382 3.722 0.249 0.47 0.414 0.637 0.497 0.503s0.125-0.536 0.125-1.207v-23.841c0-0.805 0.151-1.208 0.455-1.208h1.864c0.276 0 0.414 0.369 0.414 1.107v72.128c0 0.537-0.041 0.905-0.124 1.107-0.083 0.201-0.235 0.301-0.455 0.301h-1.533zm-0.621-42.049c-0.939-2.213-1.885-3.94-2.838-5.181s-2.009-1.861-3.169-1.861c-1.463 0-2.768 0.889-3.914 2.666s-2.044 4.376-2.693 7.796-0.973 7.578-0.973 12.474c0 5.097 0.338 9.272 1.015 12.524 0.676 3.253 1.567 5.651 2.672 7.193 1.104 1.543 2.305 2.314 3.603 2.314 1.188 0 2.258-0.704 3.211-2.113 0.952-1.408 1.705-3.118 2.257-5.13s0.829-3.957 0.829-5.835v-24.847z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m89.514 149.38c0 3.42 0.345 6.606 1.035 9.557 0.691 2.951 1.609 5.315 2.755 7.092s2.437 2.666 3.873 2.666c1.519 0 2.837-0.738 3.956-2.213 1.118-1.476 2.064-3.655 2.837-6.539 0.083-0.336 0.166-0.52 0.249-0.554 0.083-0.033 0.179 0.017 0.29 0.151l1.408 1.912c0.221 0.268 0.235 0.67 0.041 1.207-0.69 2.548-1.47 4.661-2.34 6.337-0.87 1.677-1.857 2.935-2.962 3.773-1.104 0.838-2.319 1.257-3.645 1.257-2.043 0-3.838-1.14-5.385-3.42-1.546-2.28-2.761-5.482-3.645-9.607-0.884-4.124-1.325-8.836-1.325-14.134 0-5.901 0.455-10.931 1.367-15.089 0.911-4.158 2.14-7.377 3.686-9.658 1.547-2.28 3.3-3.42 5.261-3.42 1.988 0 3.714 1.073 5.178 3.219 1.463 2.146 2.595 5.231 3.396 9.255s1.201 8.886 1.201 14.587c0 0.469-0.02 0.939-0.062 1.408-0.041 0.469-0.214 0.704-0.517 0.704h-16.362c-0.083 0-0.152 0.151-0.207 0.453-0.056 0.302-0.083 0.654-0.083 1.056zm13.752-6.237c0.304 0 0.497-0.1 0.58-0.302 0.083-0.201 0.124-0.57 0.124-1.106 0-3.219-0.283-6.187-0.849-8.903s-1.367-4.896-2.402-6.539c-1.036-1.643-2.272-2.464-3.708-2.464-1.629 0-2.996 0.955-4.101 2.867-1.104 1.911-1.94 4.342-2.506 7.293s-0.849 6.002-0.849 9.154h13.711z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m148.54 119.7c0.165 0 0.283 0.117 0.352 0.352s0.076 0.52 0.02 0.855l-6.254 50.902c-0.028 0.47-0.104 0.788-0.228 0.956s-0.297 0.251-0.518 0.251h-1.615c-0.442 0-0.718-0.402-0.829-1.207l-5.26-40.138c-0.111-0.604-0.201-0.905-0.27-0.905s-0.131 0.301-0.186 0.905l-5.012 40.138c-0.028 0.47-0.097 0.788-0.207 0.956-0.111 0.168-0.277 0.251-0.497 0.251h-1.74c-0.442 0-0.718-0.402-0.829-1.207l-6.503-50.801c-0.055-0.403-0.048-0.721 0.021-0.956s0.2-0.352 0.393-0.352h1.823c0.166 0 0.297 0.067 0.393 0.201 0.097 0.134 0.159 0.403 0.187 0.805l5.302 41.848c0.083 0.671 0.179 0.989 0.29 0.956 0.11-0.034 0.207-0.386 0.29-1.056l5.219-41.949c0.055-0.268 0.124-0.47 0.207-0.604s0.193-0.201 0.331-0.201h1.533c0.138 0 0.262 0.067 0.373 0.201 0.11 0.134 0.179 0.403 0.207 0.805l5.468 41.848c0.083 0.671 0.179 0.989 0.29 0.956 0.11-0.034 0.207-0.386 0.29-1.056l5.053-41.849c0.055-0.335 0.138-0.57 0.249-0.704 0.11-0.134 0.234-0.201 0.373-0.201h1.284z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m156.49 171.51c0 0.604-0.042 1.006-0.125 1.208-0.082 0.201-0.262 0.301-0.538 0.301h-1.533c-0.221 0-0.366-0.083-0.435-0.251s-0.103-0.486-0.103-0.956v-50.902c0-0.805 0.152-1.207 0.456-1.207h1.822c0.304 0 0.456 0.402 0.456 1.207v50.6zm0.165-63.979c0 1.207-0.207 1.811-0.621 1.811h-1.905c-0.221 0-0.366-0.135-0.435-0.403s-0.104-0.67-0.104-1.207v-7.847c0-1.006 0.18-1.509 0.539-1.509h1.988c0.359 0 0.538 0.47 0.538 1.409v7.746z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m168.3 124.83c-0.221 0-0.331 0.269-0.331 0.805v33.801c0 3.42 0.221 5.667 0.663 6.74 0.441 1.073 1.09 1.609 1.946 1.609h3.024c0.138 0 0.242 0.084 0.311 0.252 0.069 0.167 0.103 0.419 0.103 0.754v2.716c0 0.537-0.138 0.906-0.414 1.107-0.248 0.067-0.614 0.134-1.098 0.201-0.483 0.067-0.959 0.118-1.429 0.151-0.469 0.034-0.828 0.05-1.077 0.05-1.712 0-2.934-0.955-3.665-2.867-0.732-1.911-1.098-5.013-1.098-9.305v-35.108c0-0.604-0.124-0.906-0.373-0.906h-3.521c-0.248 0-0.373-0.268-0.373-0.804v-3.521c0-0.537 0.111-0.805 0.332-0.805h3.686c0.166 0 0.263-0.268 0.29-0.805l0.415-16.095c0-0.805 0.124-1.207 0.372-1.207h1.492c0.303 0 0.455 0.436 0.455 1.307v15.995c0 0.537 0.097 0.805 0.29 0.805h5.468c0.221 0 0.331 0.268 0.331 0.805v3.521c0 0.536-0.124 0.804-0.373 0.804h-5.426z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m179.4 173.02c-0.331 0-0.497-0.402-0.497-1.207v-72.329c0-0.738 0.138-1.107 0.414-1.107h1.782c0.276 0 0.414 0.336 0.414 1.006v27.162c0 0.335 0.034 0.536 0.103 0.603s0.159-0.033 0.27-0.302c0.994-1.81 1.898-3.319 2.713-4.526 0.814-1.208 1.629-2.113 2.444-2.717 0.814-0.603 1.691-0.905 2.63-0.905 2.182 0 3.839 1.375 4.971 4.125 1.132 2.749 1.698 6.404 1.698 10.965v37.925c0 0.871-0.166 1.307-0.497 1.307h-1.74c-0.165 0-0.29-0.1-0.373-0.301-0.082-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.366-6.321-1.097-8.3-0.732-1.978-1.899-2.967-3.501-2.967-0.883 0-1.705 0.318-2.464 0.956-0.76 0.637-1.526 1.576-2.299 2.816-0.773 1.241-1.643 2.834-2.61 4.779v39.031c0 0.805-0.179 1.207-0.538 1.207h-1.699z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> </g> <g transform="matrix(.80638 0 0 .80638 452.53 65.421)" fill-rule="nonzero"> <path d="m79.32 36.98v150.76l15.68-13.2 6.59-156.31-22.27 18.75z" fill="url(#f)"/> <path d="m79.32 36.98-22.27-18.75 6.59 156.31 15.68 13.2v-150.76z" fill="url(#e)"/> <path d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z" fill="url(#d)"/> <path d="m25.19 104.83-25.19-14.59 16.97 53.86 16.85 9.77-8.63-49.04z" fill="url(#c)"/> <path d="M43.86,82.5L18.69,67.98L0,90.24L25.18,104.83L43.86,82.5Z" fill="#9c3"/> <path d="m134.82 78.69-9.97 56.5 15.58-9.04 19.57-62.05-25.18 14.59z" fill="url(#b)"/> <path d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z" fill="url(#a)"/> <path d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33 25.19-14.59z" fill="#ffe113"/> <path d="M101.59,18.23L79.32,0L57.05,18.23L79.32,36.98L101.59,18.23Z" fill="#f3e600"/> </g> <defs> <linearGradient id="f" x2="1" gradientTransform="matrix(.84 -162.96 162.96 .84 89.64 184.81)" gradientUnits="userSpaceOnUse"><stop stop-color="#62d399" offset="0"/><stop stop-color="#acd842" offset=".51"/><stop stop-color="#d7db0a" offset=".9"/><stop stop-color="#d7db0a" offset="1"/></linearGradient> <linearGradient id="e" x2="1" gradientTransform="matrix(-1.6,-162.13,162.13,-1.6,69.68,178.9)" gradientUnits="userSpaceOnUse"><stop stop-color="#0ba398" offset="0"/><stop stop-color="#4ca352" offset=".5"/><stop stop-color="#76a30a" offset="1"/></linearGradient> <linearGradient id="d" x2="1" gradientTransform="matrix(-1.9,-67.98,67.98,-1.9,36.6,152.17)" gradientUnits="userSpaceOnUse"><stop stop-color="#36a382" offset="0"/><stop stop-color="#36a382" offset=".19"/><stop stop-color="#49a459" offset=".54"/><stop stop-color="#76a30b" offset="1"/></linearGradient> <linearGradient id="c" x2="1" gradientTransform="matrix(2.18,-62.38,62.38,2.18,15.82,153.24)" gradientUnits="userSpaceOnUse"><stop stop-color="#267880" offset="0"/><stop stop-color="#457a5c" offset=".51"/><stop stop-color="#717516" offset="1"/></linearGradient> <linearGradient id="b" x2="1" gradientTransform="matrix(13.85,-71.96,71.96,13.85,135.08,135.43)" gradientUnits="userSpaceOnUse"><stop stop-color="#b0d939" offset="0"/><stop stop-color="#eadb04" offset="1"/></linearGradient> <linearGradient id="a" x2="1" gradientTransform="matrix(26.159 -64.737 64.737 26.159 107.42 128.14)" gradientUnits="userSpaceOnUse"><stop stop-color="#74af52" offset="0"/><stop stop-color="#74af52" offset=".17"/><stop stop-color="#99be32" offset=".48"/><stop stop-color="#c0c40a" offset="1"/></linearGradient> </defs> </svg>`;btoa(V1);const $1='<svg viewBox="0 0 509 154" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2"><path d="M665.95 132.73v44.88l-10.56-8.4c-.8-.64-1.2-1.44-1.2-2.4v-32.4c0-6.48-4.12-9.72-12.36-9.72-2.16 0-4.18.4-6.06 1.2-1.88.8-3.54 1.8-4.98 3-1.44 1.2-2.56 2.5-3.36 3.9-.8 1.4-1.2 2.7-1.2 3.9v40.92l-10.68-8.4c-.72-.64-1.08-1.44-1.08-2.4v-53.76l10.92 8.52c.32.24.56.44.72.6.16.16.36.32.6.48.96-1.2 2.14-2.28 3.54-3.24 1.4-.96 2.92-1.76 4.56-2.4 1.64-.64 3.34-1.14 5.1-1.5 1.76-.36 3.44-.54 5.04-.54 1.44 0 2.92.04 4.44.12 1.52.08 2.84.28 3.96.6 4.56 1.12 7.8 3.12 9.72 6 1.92 2.88 2.88 6.56 2.88 11.04ZM732.38 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14ZM795.93 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14ZM858.57 97.21c.64.48.96 1.16.96 2.04v74.88c-.08 1.04-.12 2.12-.12 3.24-1.84-1.52-3.56-2.92-5.16-4.2-1.36-1.12-2.66-2.18-3.9-3.18-1.24-1-2.06-1.66-2.46-1.98-1.76 2.48-4.26 4.44-7.5 5.88-3.24 1.44-7.02 2.16-11.34 2.16-3.84 0-7.4-.7-10.68-2.1-3.28-1.4-6.14-3.44-8.58-6.12-2.44-2.68-4.34-5.94-5.7-9.78-1.36-3.84-2.04-8.16-2.04-12.96 0-4.32.78-8.34 2.34-12.06 1.56-3.72 3.6-6.92 6.12-9.6 2.52-2.68 5.38-4.78 8.58-6.3 3.2-1.52 6.48-2.28 9.84-2.28 2.56 0 4.82.22 6.78.66 1.96.44 3.68 1.06 5.16 1.86s2.78 1.74 3.9 2.82a35.92 35.92 0 0 1 3.12 3.42V88.57l10.68 8.64Zm-27.96 67.92c3.6 0 6.52-.68 8.76-2.04 2.24-1.36 3.98-3.06 5.22-5.1a20.5 20.5 0 0 0 2.58-6.54c.48-2.32.72-4.44.72-6.36v-1.2c0-1.12-.22-2.7-.66-4.74-.44-2.04-1.28-4.06-2.52-6.06s-3-3.7-5.28-5.1c-2.28-1.4-5.22-2.02-8.82-1.86-3.44 0-6.26.74-8.46 2.22-2.2 1.48-3.96 3.26-5.28 5.34-1.32 2.08-2.24 4.2-2.76 6.36-.52 2.16-.78 3.92-.78 5.28 0 1.84.24 3.92.72 6.24.48 2.32 1.36 4.48 2.64 6.48s3.04 3.68 5.28 5.04c2.24 1.36 5.12 2.04 8.64 2.04ZM882.81 97.09c.64.48.96 1.12.96 1.92l-.12 41.04v37.08l-10.56-8.4c-.72-.64-1.08-1.44-1.08-2.4V88.45l10.8 8.64ZM950.36 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14Z" style="fill-rule:nonzero" transform="translate(-452.406 -63.709) scale(1.00797)"/><path d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75Z" style="fill:url(#a);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98Z" style="fill:url(#b);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33Z" style="fill:url(#c);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04Z" style="fill:url(#d);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5Z" style="fill:#9c3;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59Z" style="fill:url(#e);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5Z" style="fill:url(#f);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1Z" style="fill:#ffe113;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75Z" style="fill:#f3e600;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><defs><linearGradient id="a" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="matrix(.84 -162.96 162.96 .84 89.64 184.81)"><stop offset="0" style="stop-color:#62d399;stop-opacity:1"/><stop offset=".51" style="stop-color:#acd842;stop-opacity:1"/><stop offset=".9" style="stop-color:#d7db0a;stop-opacity:1"/><stop offset="1" style="stop-color:#d7db0a;stop-opacity:1"/></linearGradient><linearGradient id="b" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-90.565 123.412 54.953) scale(162.14)"><stop offset="0" style="stop-color:#0ba398;stop-opacity:1"/><stop offset=".5" style="stop-color:#4ca352;stop-opacity:1"/><stop offset="1" style="stop-color:#76a30a;stop-opacity:1"/></linearGradient><linearGradient id="c" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="scale(-68) rotate(88.4 .881 -1.396)"><stop offset="0" style="stop-color:#36a382;stop-opacity:1"/><stop offset=".19" style="stop-color:#36a382;stop-opacity:1"/><stop offset=".54" style="stop-color:#49a459;stop-opacity:1"/><stop offset="1" style="stop-color:#76a30b;stop-opacity:1"/></linearGradient><linearGradient id="d" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-88 87.255 68.431) scale(62.42)"><stop offset="0" style="stop-color:#267880;stop-opacity:1"/><stop offset=".51" style="stop-color:#457a5c;stop-opacity:1"/><stop offset="1" style="stop-color:#717516;stop-opacity:1"/></linearGradient><linearGradient id="e" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-79.1 149.53 -14.065) scale(73.28)"><stop offset="0" style="stop-color:#b0d939;stop-opacity:1"/><stop offset="1" style="stop-color:#eadb04;stop-opacity:1"/></linearGradient><linearGradient id="f" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-67.997 148.705 -15.558) scale(69.8226)"><stop offset="0" style="stop-color:#74af52;stop-opacity:1"/><stop offset=".17" style="stop-color:#74af52;stop-opacity:1"/><stop offset=".48" style="stop-color:#99be32;stop-opacity:1"/><stop offset="1" style="stop-color:#c0c40a;stop-opacity:1"/></linearGradient></defs></svg>',W1=btoa($1),G1="data:image/svg+xml;charset=utf-8;base64,"+W1,U_=G1;var oc;(s=>{function e(n){return n==="0"||n?.toLowerCase()==="false"}s.isFalsey=e;function t(n,o,r){const a=n.getAttribute(o);return e(a)?null:(r?.onAttribute?.call(null,a),a)}s.getAttributeValueIfNotFalsey=t;function i(n,o,r){const a=n.getAttribute(o);return a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}s.getAttributeAndCheckFalsey=i})(oc||(oc={}));async function F0(s){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let h=document.head.querySelector(`script[src="${l}"]`);h||(h=document.createElement("script"),h.src=l,document.head.appendChild(h)),await new Promise((d,u)=>{h.addEventListener("load",()=>{d(!0)})})}const e=globalThis.QRCode,t=s.domElement??document.createElement("div"),i=new e(t,{width:s.width??256,height:s.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:s.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...s}),n=i?._oQRCode.moduleCount||0,o=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await H1(o,{showLogo:s.showLogo,logoSize:r,logoPadding:a}).catch(h=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(s.showUrl!==!1&&s.text){const l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function H1(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const h=Wn();let d=null;if(d=oc.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),h&&e.showLogo!==!0&&d===!1||(d||=oc.getAttributeAndCheckFalsey(l,"logo-src"),h&&e.showLogo!==!0&&d===!1)||(d||=oc.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{A()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),h&&e.showLogo!==!0&&d===!1)||(d&&!h&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),d=null),d||=Ia,!d))return;let u=!1;e.showLogo!==!1&&(a.src=d,u=await new Promise((w,E)=>{a.onload=()=>w(!0),a.onerror=O=>{const M=d!==Ia?"'"+d+"'":null;console.error("[QR Code] Error loading logo image for QR code",M,A()?O:""),w(!1)}}));const p=document.createElement("canvas");p.width=s.width+t,p.height=s.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(s,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const g=m.createLinearGradient(0,0,0,p.height);g.addColorStop(0,"rgb(45, 45, 45)"),g.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=g,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let _=Math.min(s.width,s.height)*(e.logoSize||.25),y=_;if(u){const w=a.width/a.height;w>1?y=_/w:_=y*w;const E=n*s.width,O=Math.max(_,y),M=Math.round(O+E),D=Math.round(O+E),L=(p.width-O)/2,j=(p.height-O)/2;m.shadowColor=o,m.shadowBlur=i;const V=r,W=Math.round(L-E/2),k=Math.round(j-E/2);m.beginPath(),m.moveTo(W+V,k),m.lineTo(W+M-V,k),m.quadraticCurveTo(W+M,k,W+M,k+V),m.lineTo(W+M,k+D-V),m.quadraticCurveTo(W+M,k+D,W+M-V,k+D),m.lineTo(W+V,k+D),m.quadraticCurveTo(W,k+D,W,k+D-V),m.lineTo(W,k+V),m.quadraticCurveTo(W,k,W+V,k),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const N=(p.width-_)/2,$=(p.height-y)/2;m.drawImage(a,N,$,_,y)}const v=p.toDataURL("image/png"),b=document.createElement("img");return b.src=v,b.style.width="100%",b.style.height="auto",b}const Jp="Material Symbols Outlined";function at(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e.style.visibility="hidden",e.style.userSelect="none",e.setAttribute("role","img"),e.setAttribute("aria-label",s+" icon"),e.setAttribute("aria-hidden","true"),pg(Jp).then(t=>{t?(e.style.visibility="",e.innerText=s):s==="more_vert"?(e.style.visibility="",e.innerText="More"):e.style.display="none"}),e}function U0(s){return s.classList?.contains("material-symbols-outlined")||!1}const Gh=new Map;async function em(s){if(await pg(Jp),Gh.has(s))return Gh.get(s);const e=document.createElement("canvas"),t=48;e.width=t,e.height=t;const i=e.getContext("2d");if(i){i.font=`${t}px '${Jp}'`,i.fillStyle="black",i.fillText(s,0,t);const n=e.toDataURL(),o=new c.Texture;return o.name=s+" icon",o.image=new Image,o.image.src=n,o.needsUpdate=!0,Gh.set(s,o),o}return Gh.set(s,null),null}const $f=new Map;async function pg(s,e=5,t=0){document.fonts.check(`1em '${s}'`)||await document.fonts.ready;const n=$f.get(s)||document.fonts.load(`1em '${s}'`).then(r=>r?.length>0).finally(()=>{$f.delete(s)});return $f.set(s,n),await n?!0:t<e?new Promise(r=>{setTimeout(()=>{r(pg(s,e,t+1))},1e3)}):!1}function Pd(s,e){s.setAttribute("priority",String(e))}function q1(s){const e=s.getAttribute("priority");if(e){const t=Number.parseFloat(e);if(!Number.isNaN(t))return t}}class Ni{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Ni),this._instance}static create(){return new Ni}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode",Pd(t,3);const i=at("fullscreen"),n=at("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=at("volume_off"),n=at("volume_up");return Pd(t,1),e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(e){if(this._qrButton)return this._qrButton;const t=this,i=document.createElement("button");this._qrButton=i,i.innerText="QR Code",i.prepend(at("qr_code")),i.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(i),Pd(this._qrButton,20);const n=document.createElement("div");n.style.cssText=`
412
+ position: fixed;
413
+ display: inline-block;
414
+ padding: 0.5rem;
415
+ background-color: white;
416
+ border-radius: 0.4rem;
417
+ cursor: pointer;
418
+ z-index: 1000;
419
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
420
+ `;const o=document.createElement("div");o.classList.add("qr-code-container"),n.appendChild(o),i.addEventListener("click",()=>{if(n.parentNode)return a();A()&&window.location.href.includes("://localhost")&&fe("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),r()});async function r(){await l();const h=document.body.querySelector("needle-engine"),d=e?.anchorElement?.parentElement||h||document.body;d.appendChild(n);const u=o.getBoundingClientRect(),p=i.getBoundingClientRect();n.style.left=p.left+p.width*.5-u.width*.5+"px";const m=p.top<u.height,g="1.3rem";m?n.style.top=`calc(${p.bottom}px + ${n.style.padding} + 0.0rem)`:n.style.top=`calc(${p.top-u.height}px - ${n.style.padding} - ${g})`,n.style.opacity="0",n.style.pointerEvents="all",n.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{n.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(n):d.appendChild(n)}function a(){n.style.pointerEvents="none",n.style.transition="opacity 0.2s",n.style.opacity="0",setTimeout(()=>n.parentNode?.removeChild(n),500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const d=await F0({text:t.qrButtonUrl,width:200,height:200});o.innerHTML="",o.appendChild(d)}return i.addEventListener("pointerenter",()=>{l()},{once:!0}),i}hideElementDuringXRSession(e){Ou(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),fg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}const z0="https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap",tm="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block";function Sc(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="preload",n.as="style",n.crossOrigin="",n.onload=()=>{n.rel="stylesheet"},t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function N0(){Sc(z0)}const Hh="needle-logo-element";class Mu extends HTMLElement{static get elementName(){return Hh}static create(){return customElements.get(Hh)||customElements.define(Hh,Mu),document.createElement(Hh)}_didInitialize=!1;constructor(){super()}initializeDom(){this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
421
+ :host {
422
+ position: relative;
423
+ min-width: fit-content;
424
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
425
+ display: flex;
426
+ }
427
+
428
+ .wrapper {
429
+ position: relative;
430
+ display: grid;
431
+ grid-template-columns: auto auto;
432
+ padding: .1rem;
433
+ }
434
+ .wrapper:hover {
435
+ cursor: pointer;
436
+ }
437
+ img {
438
+ height: 100%;
439
+ align-self: end;
440
+ transition: transform 0.2s;
441
+ }
442
+ img.with-text {
443
+ width: 11.5ch;
444
+ &:hover {
445
+ transform: scale(1.02);
446
+ }
447
+ }
448
+ img.compact {
449
+ width: 1.7em;
450
+ &:hover {
451
+ transform: scale(1.1);
452
+ }
453
+ }
454
+ span {
455
+ font-size: 1rem;
456
+ white-space: nowrap;
457
+ }
458
+ </style>
459
+ <div class="wrapper">
460
+ <img class="logo with-text" src=${U_} />
461
+ </div>
462
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")})}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}connectedCallback(){this.ensureInitialized(),this.wrapper&&(this.wrapper.setAttribute("title","Made with Needle Engine"),this.setAttribute("aria-label","Needle Engine logo. Click to open the Needle Engine website."))}_root;wrapper;logoElement;setLogoVisible(e){this.ensureInitialized(),this.logoElement&&(this.logoElement.style.display=e?"block":"none")}setType(e){this.ensureInitialized(),this.logoElement&&(e==="full"?(this.logoElement.src=U_,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=Ia,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact")))}}const Wf=x("debugspatialmenu");class X1{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!Wf))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),ne.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}Wf&&exports.DeviceUtilities.isDesktop()&&this.updateMenu();const e=this._context.xr;if(!(e?.running&&(e?.isPassThrough||e?.isVR))){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new Nm(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&Wf,r.multiplyScalar(3*n),o.add(r),d&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),Wc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,ne.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new ne.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&or(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new z_(this._context,()=>globalThis.open("https://needle.tools","_self"));or(this._poweredByNeedleElement,e);const t=new ne.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new ne.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("https://cdn.needle.tools/static/branding/poweredbyneedle.webp",o=>{if(o){e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()}})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&$n())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new ne.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new z_(this._context,()=>t.click());return or(i,o),new Q1(this,e,t,i,n)}}class Q1{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&U0(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await em(e);if(i&&!this.spatialIcon){const o=new ne.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await em(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class z_{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),ne.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),ne.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Gr="needle-menu",ua=x("debugmenu"),N_=x("debugnoncommercial");let rc=class{static setElementPriority(e,t){Pd(e,t)}static getElementPriority(e){return q1(e)}_context;_menu;_spatialMenu;constructor(e){this._menu=Cc.getOrCreate(e.domElement,e),this._menu.ensureInitialized(),this._context=e,this._spatialMenu=new X1(e,this._menu),window.addEventListener("message",this.onPostMessage),Ou(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=at(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},oi.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(o)}else ua&&console.error("NeedleMenu: unknown postMessage event",t)}else ua&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=Ni.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=Ni.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=Ni.getOrCreate().createMuteButton(this._context),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=Ni.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&this._menu.appendChild(this._fullscreenButton)}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class Cc extends HTMLElement{static create(){return customElements.get(Gr)||customElements.define(Gr,Cc),document.createElement(Gr)}static getOrCreate(e,t){let i=e.querySelector(Gr);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Gr)),i||(i=window.document.body.querySelector(Gr)),i||(i=Cc.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;_didInitialize=!1;constructor(){super()}initializeDom(){const e=document.createElement("template");e.innerHTML=`<style>
463
+
464
+ /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
465
+ :host {
466
+ position: absolute;
467
+ width: 100%;
468
+ height: 100%;
469
+ z-index: 0;
470
+ top: 0;
471
+ pointer-events: none;
472
+ }
473
+
474
+ /** we put base styles in a layer to allow overrides more easily (e.g. the button.mode requested animation should override the base styles) */
475
+ @layer base {
476
+
477
+ #root {
478
+ position: absolute;
479
+ width: auto;
480
+ max-width: 95%;
481
+ left: 50%;
482
+ transform: translateX(-50%);
483
+ top: min(20px, 10vh);
484
+ padding: 0.3rem;
485
+ display: flex;
486
+ visibility: visible;
487
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
488
+ pointer-events: all;
489
+ z-index: 1000;
490
+ }
491
+
492
+ /** hide the menu if it's empty **/
493
+ #root.has-no-options.logo-hidden {
494
+ display: none;
495
+ }
496
+
497
+ /** using a div here because then we can change the class for placement **/
498
+ #root.bottom {
499
+ top: auto;
500
+ bottom: min(30px, 10vh);
501
+ }
502
+ #root.top {
503
+ top: calc(.7rem + env(safe-area-inset-top));
504
+ }
505
+
506
+ .wrapper {
507
+ position: relative;
508
+ display: flex;
509
+ flex-direction: row;
510
+ justify-content: center;
511
+ align-items: stretch;
512
+ gap: 0px;
513
+ padding: 0 0rem;
514
+ }
515
+
516
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
517
+ position: relative;
518
+ border: none;
519
+ border-radius: 0;
520
+ outline: 1px solid rgba(0,0,0,0);
521
+ display: flex;
522
+ justify-content: center;
523
+ align-items: center;
524
+ max-height: 2.3rem;
525
+ max-width: 100%;
526
+
527
+ /** basic font settings for all entries **/
528
+ font-size: 1rem;
529
+ font-family: 'Roboto Flex', sans-serif;
530
+ font-optical-sizing: auto;
531
+ font-weight: 400;
532
+ font-variation-settings: "wdth" 100;
533
+ color: rgb(20,20,20);
534
+ }
535
+
536
+ .options > select[multiple]:hover {
537
+ max-height: 300px;
538
+ }
539
+
540
+ .floating-panel-style {
541
+ background: rgba(255, 255, 255, .4);
542
+ outline: rgb(0 0 0 / 5%) 1px solid;
543
+ border: 1px solid rgba(255, 255, 255, .1);
544
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
545
+ border-radius: 1.5rem;
546
+ /**
547
+ * to make nested background filter work
548
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
549
+ **/
550
+ &::before {
551
+ content: '';
552
+ position: absolute;
553
+ width: 100%;
554
+ height: 100%;
555
+ top: 0;
556
+ left: 0;
557
+ z-index: -1;
558
+ border-radius: 1.5rem;
559
+ -webkit-backdrop-filter: blur(8px);
560
+ backdrop-filter: blur(8px);
561
+ }
562
+ }
563
+
564
+ a {
565
+ color: inherit;
566
+ text-decoration: none;
567
+ }
568
+
569
+ .options {
570
+ display: flex;
571
+ flex-direction: row;
572
+ align-items: center;
573
+ }
574
+
575
+ .options > *, ::slotted(*) {
576
+ max-height: 2.25rem;
577
+ padding: .4rem .5rem;
578
+ }
579
+
580
+ :host .options > *, ::slotted(*) {
581
+ background: transparent;
582
+ border: none;
583
+ white-space: nowrap;
584
+ transition: all 0.1s linear .02s;
585
+ border-radius: 1.5rem;
586
+ user-select: none;
587
+ }
588
+ :host .options > *:hover, ::slotted(*:hover) {
589
+ cursor: pointer;
590
+ color: black;
591
+ background: rgba(245, 245, 245, .8);
592
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
593
+ outline: rgba(0,0,0,.1) 1px solid;
594
+ }
595
+ :host .options > *:active, ::slotted(*:active) {
596
+ background: rgba(255, 255, 255, .8);
597
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
598
+ transition: all 0.05s linear;
599
+ }
600
+ :host .options > *:focus, ::slotted(*:focus) {
601
+ outline: rgba(255,255,255,.5) 1px solid;
602
+ }
603
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
604
+ outline: rgba(0,0,0,.5) 1px solid;
605
+ }
606
+
607
+ :host .options > *:disabled, ::slotted(*:disabled) {
608
+ background: rgba(0,0,0,.05);
609
+ color: rgba(60,60,60,.7);
610
+ pointer-events: none;
611
+ }
612
+ }
613
+
614
+ button, ::slotted(button) {
615
+ gap: 0.3rem;
616
+ }
617
+
618
+ /** XR button animation **/
619
+
620
+ :host button.this-mode-is-requested {
621
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
622
+ background-size: 200% auto;
623
+ background-position: 0 100%;
624
+ animation: AnimationName .7s ease infinite forwards;
625
+ }
626
+ :host button.other-mode-is-requested {
627
+ opacity: .5;
628
+ }
629
+
630
+ @keyframes AnimationName {
631
+ 0% {
632
+ background-position: 0% 0
633
+ }
634
+ 100% {
635
+ background-position: -200% 0
636
+ }
637
+ }
638
+
639
+
640
+
641
+
642
+ .logo {
643
+ cursor: pointer;
644
+ padding-left: 0.5em;
645
+ padding-bottom: .02em;
646
+ margin-right: 0.6em;
647
+ }
648
+ .logo-hidden {
649
+ .logo {
650
+ display: none;
651
+ }
652
+ }
653
+ :host .has-options .logo {
654
+ border-left: 1px solid rgba(40,40,40,.4);
655
+ margin-left: 0.3em;
656
+ margin-right: 0.6em;
657
+ }
658
+
659
+ .logo > span {
660
+ white-space: nowrap;
661
+ }
662
+
663
+
664
+
665
+ /** COMPACT */
666
+
667
+ /** Hide the menu button normally **/
668
+ .compact-menu-button { display: none; }
669
+
670
+ /** Hide the compact only options when not in compact mode */
671
+ .options.compact-only { display: none; }
672
+
673
+ /** And show it when we're in compact mode **/
674
+ .compact .compact-menu-button {
675
+ position: relative;
676
+ display: block;
677
+ background: none;
678
+ border: none;
679
+ border-radius: 2rem;
680
+
681
+ margin: 0;
682
+ padding: 0 .3rem;
683
+ padding-top: .2rem;
684
+
685
+ z-index: 100;
686
+
687
+ color: #000;
688
+
689
+ &:hover {
690
+ background: rgba(255,255,255,.2);
691
+ cursor: pointer;
692
+ }
693
+ &:focus {
694
+ outline: 1px solid rgba(255,255,255,.5);
695
+ }
696
+ &:focus-visible {
697
+ outline: 1px solid rgba(0,0,0,.5);
698
+ }
699
+ & .expanded-click-area {
700
+ position: absolute;
701
+ left: 0;
702
+ right: 0;
703
+ top: 10%;
704
+ bottom: 10%;
705
+ transform: scale(1.8);
706
+ }
707
+ }
708
+ .has-no-options .compact-menu-button {
709
+ display: none;
710
+ }
711
+ .open .compact-menu-button {
712
+ background: rgba(255,255,255,.2);
713
+ }
714
+ .logo-visible .compact-menu-button {
715
+ margin-left: .2rem;
716
+ }
717
+
718
+ /** Open and hide menu **/
719
+ .compact .foldout {
720
+ display: none;
721
+ }
722
+ .open .options, .open .foldout {
723
+ display: flex;
724
+ justify-content: center;
725
+ }
726
+ .compact .wrapper {
727
+ padding: 0;
728
+ }
729
+ .compact .wrapper, .compact .options {
730
+ height: auto;
731
+ max-height: initial;
732
+ flex-direction: row;
733
+ gap: .12rem;
734
+ }
735
+ .compact .options {
736
+ flex-wrap: wrap;
737
+ gap: .3rem;
738
+ }
739
+ .compact .top .options {
740
+ height: auto;
741
+ flex-direction: row;
742
+ }
743
+ .compact .bottom .wrapper {
744
+ height: auto;
745
+ flex-direction: column;
746
+ }
747
+
748
+ .compact .foldout {
749
+ max-height: min(100ch, calc(100vh - 100px));
750
+ overflow: auto;
751
+ overflow-x: hidden;
752
+ align-items: center;
753
+
754
+ position: fixed;
755
+ bottom: calc(100% + 5px);
756
+ z-index: 100;
757
+ width: auto;
758
+ max-width: 90vw;
759
+ left: 50%;
760
+ transform: translateX(-50%);
761
+ padding: .2rem 1em;
762
+
763
+ }
764
+ .compact.logo-hidden .foldout {
765
+ /** for when there's no logo we want to center the foldout **/
766
+ min-width: 24ch;
767
+ }
768
+
769
+ .compact.top .foldout {
770
+ top: calc(100% + 5px);
771
+ bottom: auto;
772
+ }
773
+
774
+ ::-webkit-scrollbar {
775
+ max-width: 7px;
776
+ background: rgba(100,100,100,.2);
777
+ border-radius: .2rem;
778
+ }
779
+ ::-webkit-scrollbar-thumb {
780
+ background: rgba(255, 255, 255, .3);
781
+ border-radius: .2rem;
782
+ }
783
+ ::-webkit-scrollbar-thumb:hover {
784
+ background: rgb(150,150,150);
785
+ }
786
+
787
+ .compact .options > *, .compact .options > ::slotted(*) {
788
+ font-size: 1.2em;
789
+ padding: .6em .5em;
790
+ width: 100%;
791
+ }
792
+ .compact.has-options .logo {
793
+ border: none;
794
+ padding-left: 0;
795
+ margin-bottom: .02em;
796
+ }
797
+ .compact .options.compact-only {
798
+ display: initial;
799
+ & > * {
800
+ min-height: 1em;
801
+ padding: .4em .4em;
802
+ }
803
+ }
804
+ .compact .options {
805
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
806
+ max-width: 100%;
807
+
808
+ & > button, & > select {
809
+ display: flex;
810
+ flex-basis: 100%;
811
+ min-height: 3rem;
812
+ min-width: 3rem;
813
+ }
814
+ & > button.row2 {
815
+ //border: 1px solid red !important;
816
+ display: flex;
817
+ flex: 1;
818
+ flex-basis: 30%;
819
+ }
820
+ }
821
+
822
+ /** If there's really not enough space then just hide all options **/
823
+ @media (max-width: 100px) or (max-height: 100px){
824
+ .foldout {
825
+ display: none !important;
826
+ }
827
+ .compact-menu-button {
828
+ display: none !important;
829
+ }
830
+ }
831
+
832
+ </style>
833
+
834
+ <div id="root" class="logo-hidden floating-panel-style bottom">
835
+ <div class="wrapper">
836
+ <div class="options compact-only" part="options">
837
+ </div>
838
+ <div class="foldout">
839
+ <div class="options main-container" part="options">
840
+ <slot></slot>
841
+ </div>
842
+ <div class="options" part="options">
843
+ <slot name="end"></slot>
844
+ </div>
845
+ </div>
846
+ <div style="user-select:none;" class="logo">
847
+ <span class="madewith notranslate" style="display:none;">powered by</span>
848
+ </div>
849
+ </div>
850
+ <button class="compact-menu-button">
851
+ <div class="expanded-click-area"></div>
852
+ </button>
853
+ </div>
854
+ `;const t=this.attachShadow({mode:"open"});N0(),Sc(tm,{loadedCallback:()=>{this.handleSizeChange()}}),Sc(tm,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(at("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Mu.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>zC(d=>{if(d==!0&&Wn()&&!N_){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{ua&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!Wn()){const p=r++;vi()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),ua&&this.___insertDebugOptions()}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}_sizeChangeInterval;connectedCallback(){this.ensureInitialized(),window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!1),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Wn()||N_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!vi()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{oi.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=at(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&(this._pauseMutationObserverOptionsContainer||this.onOptionsChildrenChanged(t))}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){ua&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandleSize=0;_timeoutHandleCompactItems=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandleSize),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-20;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandleSize),this._timeoutHandleSize=setTimeout(()=>{const h=l();h<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):h>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),l()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style"))),this._pauseMutationObserverOptionsContainer=!0,this.updateCompactFoldoutItem(),window.requestAnimationFrame(()=>this._pauseMutationObserverOptionsContainer=!1)},150);const r=()=>{let h=0;return h+=this.options.getBoundingClientRect().width,h+=this.optionsCompactMode.getBoundingClientRect().width,h+=10*this.options.childElementCount,h+=this.logoContainer.style.display!="none"?this.logoContainer.getBoundingClientRect().width:0,h};let a=-1;const l=()=>{const h=o-r();return ua&&h!==a&&(a=h,_e(`Menu space left: ${h.toFixed(0)}px`)),h}};updateCompactFoldoutItem(){if(this.root.classList.contains("compact")){let e=null,t=-1e7;const i=n=>{if(n instanceof HTMLElement){const o=rc.getElementPriority(n);if(o!==void 0&&o>=t){const r=window.getComputedStyle(n);if(r.display==="none"||r.visibility==="hidden"||r.opacity==="0")return;e=n,t=o}}};for(let n=0;n<this.options.children.length;n++)i(this.options.children.item(n));for(let n=0;n<this.optionsCompactMode.children.length;n++)i(this.optionsCompactMode.children.item(n));if(e&&!this.optionsCompactMode.contains(e)){this.optionsCompactMode.childNodes.forEach(o=>{this.options.appendChild(o)});const n=e;this.optionsCompactMode.appendChild(n)}else e||this.optionsCompactMode.childNodes.forEach(n=>{this.options.appendChild(n)})}else this.optionsCompactMode.childNodes.forEach(e=>{this.options.appendChild(e)})}___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}const Ne=x("debugcontext"),Y1=x("stats"),K1=x("debugactive"),Z1=x("debugframerate"),J1=x("debugcoroutine"),eP={};class tP{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var ge=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(ge||{});function ku(s,e){if(!s)return;if(!s.isComponent){(A()||Ne)&&console.error(`Registered script is not a Needle Engine component.
855
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
856
+ `,s);return}e||(e=U.Current,Ne&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return si}static get Current(){return ce.Current}static set Current(e){ce.Current=e}static get All(){return ce.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;get composer(){return this.postprocessing.composer}set composer(e){this.postprocessing.composer=e}scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;postprocessing;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;accessibility;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=Y1?new X.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new pn(this),this.time=new A0,this.input=new v0(this),this.physics=new Ba(this),this.postprocessing=new I0(this),this.connection=new M0(this),this.assets=new G0,this.sceneLighting=new R0(this),this.addressables=new g0(this),this.lightmaps=new b1(this),this.players=new E0(this),this.menu=new rc(this),this.lodsManager=new v1(this),this.animations=new RC(this),this.accessibility=new Qd(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),ce.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t?(e.canvas=t,Ne&&console.log("Using canvas from shadow root",t)):Ne&&console.warn("No canvas found in shadow root, creating new canvas. This may cause input events to not work correctly. To fix this, make sure to use the canvas provided by the Needle Engine Web Component (e.g. by using context.createNewRenderer() without parameters or passing the canvas from the shadow root explicitly).")}return Ne&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.domElement.setAttribute("aria-label","3D rendering"),this.renderer.domElement.setAttribute("role","img"),this.renderer.debug.checkShaderErrors=A()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),LC(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Vc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){ce.dispatchCallback(le.ContextClearing,this),Cn(this,le.ContextClearing),xi(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this.accessibility?.clear(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),ce.dispatchCallback(le.ContextCleared,this)}dispose(){this.internalOnDestroy(),this.accessibility.dispose()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,ce.dispatchCallback(le.ContextDestroying,this),Cn(this,le.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ne&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,ce.dispatchCallback(le.ContextDestroyed,this),Cn(this,le.ContextDestroyed),ce.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
857
+ Coroutine functions must be generators: "*myCoroutine() {...}"
858
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ne&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ne&&console.log("Waiting for dependencies to be ready"),await i.catch(d=>{if(Ne||A()){if(Hc("Needle Engine dependencies failed to load. Please check the console for more details"),d instanceof ReferenceError){let u="YourComponentName";const p=d.message.indexOf("'");if(p>0){const m=d.message.indexOf("'",p+1);if(m>0){const g=d.message.substring(p+1,m);g.length>3&&(u=g)}}console.error(`Needle Engine dependencies failed to load:
859
+
860
+ # Make sure you don't have circular imports in your scripts!
861
+
862
+ Possible solutions:
863
+ → Replace @serializable(${u}) in your script with @serializable(Behaviour)
864
+ → If you only need type information try importing the type only, e.g: import { type ${u} }
865
+
866
+ ---`,d);return}console.error("Needle Engine dependencies failed to load",d)}}).then(()=>{Ne&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await ce.dispatchCallback(le.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(d){console.error(d),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ne&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let d=0;d<this.new_scripts.length;d++){const u=this.new_scripts[d];if(u.gameObject!==void 0&&u.gameObject!==null){u.gameObject.userData===void 0&&(u.gameObject.userData={}),u.gameObject.userData.components===void 0&&(u.gameObject.userData.components=[]);const p=u.gameObject.userData.components;p.includes(u)||p.push(u)}}if(this.post_setup_callbacks)for(let d=0;d<this.post_setup_callbacks.length;d++)U.Current=this,await this.post_setup_callbacks[d](this);if(!this._mainCamera){U.Current=this;let d=null;ur(this.scene,u=>{const p=u;if(p?.isCamera){if(hc(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return d=p,!0;d=p}}),d?this.setCurrentCamera(d):!ce.dispatchCallback(le.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,su(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ne&&qd(this.scene,!0),this.targetFrameRate===void 0?(Ne&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Ne&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=ce.dispatchCallback(le.ContextCreated,this,{files:a});if(l){const d=this.domElement;"internalSetLoadingMessage"in d&&typeof d.internalSetLoadingMessage=="function"&&d?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const h=this.rootSourceId;return h&&this.sceneLighting.enable(h),Cn(this,le.ContextCreated),Ne&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const o={name:"",progress:null,index:0,count:n.length},r=fn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ne&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ne&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Ne&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Ne&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)xi(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),bo.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Ne||DP())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Ne)&&(i instanceof Error||i instanceof TypeError)&&_e("Caught unhandled exception during render-loop - see console for details.",{type:_i.Error}),console.error("Frame #"+this.time.frame+`
867
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),oi.sendError(U.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),Z1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),su(this),Ed(this.scene),aw(this),Cn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(U.Current=this,o.earlyUpdate())}this.executeCoroutines(0),Cn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(U.Current=this,o.update())}this.executeCoroutines(1),Cn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(U.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),Cn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(U.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),Cn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;US(this._focusRect,this.focusRectSettings,o,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(jP(this),this._currentFrameEvent=-1,X.nodeFrame.camera=this.mainCamera,X.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Cn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;if(this.time.frameCount%e===0||this.time.frameCount===1){const t=window.performance&&window.performance.memory?`${(window.performance.memory.usedJSHeapSize/1024/1024).toFixed(2)} MB`:"n/a";console.log(this.renderer.info.render.calls+" DrawCalls",`
868
+ Render:`,{shaders:this.renderer.info.programs?.length,...this.renderer.info.render},`
869
+ Memory:`,{usedMemory:t,...this.renderer.info.memory},`
870
+ Target Framerate: `+this.targetFrameRate)}}this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),ce.dispatchCallback(le.ContextFirstFrameRendered,this))}_tempClearColor=new c.Color;_tempClearColor2=new c.Color;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==c.NoToneMapping&&D0(),this.postprocessing.update(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&exports.DeviceUtilities.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){K1&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(U.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new c.WebGLRenderTarget(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new c.DepthTexture(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new c.Texture,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=c.NearestFilter,this._renderTarget.texture.magFilter=c.NearestFilter,this._renderTarget.texture.format=c.RGBAFormat)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const o=i[n];if(!o.comp||o.comp.destroyed||!o.main||o.comp.enabled===!1){J1&&console.log("Removing coroutine",o.comp,o.comp.enabled),i.splice(n,1),--n;continue}const a=o.chained;if(a&&a.length>0){const u=a[a.length-1].next();if(u.done&&a.pop(),t(u)&&(o.chained||(o.chained=[]),o.chained.push(u.value)),!u.done)continue}const l=o.main.next();if(l.done===!0){i.splice(n,1),--n;continue}const h=l.value;if(t(h)){if(h.next().done)continue;o.chained||(o.chained=[]),o.chained.push(h)}else if(h instanceof Promise){const d=h;o.chained||(o.chained=[]);const u=b0(d);o.chained?.push(u);continue}}catch(o){console.error(o)}}function t(i){return!!(i&&i.next&&i.return)}}}const wa=new c.Matrix4().makeRotationY(Math.PI),Bi=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),iP=x("debugwebxr");class nP{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",iP){const e=yg(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const es=x("debugwebxr"),qh=x("debugcustomgesture"),sP="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",oP="generic-trigger",rP=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),aP=new c.Vector3(.04,-.04,0);class mg{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return F(this._gripPosition)}get gripQuaternion(){return ei(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return F(this._linearVelocity).applyQuaternion(Bi)}get rayPosition(){return F(this._rayPosition)}get rayQuaternion(){return ei(this._rayQuaternion)}get gripWorldPosition(){return F(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return ei(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return F(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return ei(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return F(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?pe(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Bi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(F(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=F(0,1,0).applyQuaternion(e.quaternion),i=F(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,es&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,F(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
871
+ `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
872
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
873
+ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),n+=`
874
+ `+i,n+=`
875
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const o=this.inputSource.gamepad;let r="[btns "+o.buttons.length+"]: "+o.buttons.map(a=>a.value.toPrecision(1)).join(",");r+=`
876
+ [axes `+o.axes.length+"]: "+o.axes.map(a=>a.toPrecision(1)).join(","),n+=`
877
+ `+r}if(this._layout){n+=`
878
+ Layout: `;for(const o of Object.keys(this._layout.components||{})){const r=this.getStick(o),a=this._layout.components[o]?.gamepadIndices,l=a?Object.entries(a).map(h=>h[0][0].toUpperCase()+h[0].slice(1)+"="+h[1]).join(","):"";n+=`
879
+ ${o}: ${this._layout.components[o]?.type} [${l}] (${r.x.toPrecision(2)},${r.y.toPrecision(2)})`}}B.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(wa),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),o=F(d.position),r=ei(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=F(u.position),n=ei(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(wa),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const _=p.transform.position,y=p.transform.orientation;this._object.position.set(_.x,_.y,_.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Bi)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Bi));const m=a.get("middle-finger-metacarpal"),g=m&&this.getHandJointPose(m,e);g&&(this._gripMatrix.fromArray(g.transform.matrix).premultiply(wa),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(g.transform.position),n=ei().copy(g.transform.orientation),n.multiply(rP),i.add(F(aP).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Bi)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(Bi));es&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(Bi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Bi)));const l=this.xr.context.mainCamera?.parent,h=l?pe(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Bi),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,es&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new $_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new $_(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=ae.fetchProfile(this.inputSource,sP,oP);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new ae.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!qh&&(es&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Pe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(qh||this.inputSource===e.inputSource&&this.emitPointerEvent(Pe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(es&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Pe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Pe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new V_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(es||qh)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new V_,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(qh&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),es&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){es&&e!==Pe.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,es&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new os(e,o,this.pointerInit)),U.Current=a}}}class V_{isDown=!1;isUp=!1;pressed=!1;value=0}class $_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}const ac=x("debugwebxr");class Gf{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{ac&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(ac&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),ac&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class V0{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(K.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(K.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(K.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(K.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(K.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(K.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(ac&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Gf(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Gf(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(ac&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Gf(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class W_{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=I.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}class ja{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new ja(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await _s(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}get isVR(){return this._mode==="immersive-vr"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight,!0),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const n=Math.min(2,window.devicePixelRatio),o=Math.floor(window.innerWidth*n),r=Math.floor(window.innerHeight*n);this._renderer.domElement.width=o,this._renderer.domElement.height=r}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;_frames=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera),this._lastTime=e,this._frames++};_roomFlyObjects=[];_logoObject=null;get _logoDistance(){return this.isAR?.3:5}get _logoScale(){return this.isAR?.04:1}update(e,t){const i=e*4e-4;for(let r=0;r<this._roomFlyObjects.length;r++){const a=this._roomFlyObjects[r];a.position.y+=Math.sin(i+r*.5)*.005,a.rotateY(.002)}const n=this._logoObject,o=this._renderer.xr.getCamera();if(n){const r=new c.Vector3;o.getWorldDirection(r);const a=o.position.clone().addScaledVector(r,this._logoDistance),l=this.isAR?.005:1e-5;n.position.lerp(a,this._frames<=2?1:t*l),n.lookAt(this._camera.position)}}async onBeforeHandoff(){await _s(1e3),this._scene.clear()}setupScene(){this._scene.background=new c.Color(0);let e=Ia;if(Wn()){const d=document.querySelector("needle-engine");if(d){const u=d.getAttribute("logo-src");u?.length&&(e=u,A()&&console.debug("[XR] Using custom loading logo from license:",e))}}const t=this._logoObject=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({transparent:!0,side:2}));t.scale.multiplyScalar(this._logoScale*window.devicePixelRatio),t.renderOrder=1e3,t.material.opacity=0,this._scene.add(t);const i=document.createElement("canvas"),n=i.getContext("2d"),o=new Image,r=d=>{if(!n)return;t.material.opacity=1;const u=1024;i.width=u,i.height=u,n.imageSmoothingQuality="high";const p=u*.19,m=o.width/o.height;{const w=i.height-p*1.5,E=w*m,O=(i.width-E)/2;n.drawImage(o,O,0,E,w)}const g=u*.12,_="Loading...";n.shadowBlur=0,n.fillStyle=this.isAR?"white":"rgba(255,255,255,0.4)",n.font=`${g}px Arial`,n.shadowBlur=u*.02,n.shadowColor="rgba(0,0,0,0.5)",n.shadowOffsetX=0,n.shadowOffsetY=0;const y=n.measureText(_);n.fillText(_,i.width/2-y.width/2,i.height-p/4),n.font=`${g}px Arial`,n.fillText(_,i.width/2-y.width/2,i.height-p/4);const v=new c.TextureLoader().load(i.toDataURL());v.generateMipmaps=!0,v.colorSpace="srgb",v.anisotropy=4;const b=i.width/i.height;t.scale.x=this._logoScale*b*window.devicePixelRatio,t.scale.y=this._logoScale*window.devicePixelRatio,t.material.map=v,t.material.needsUpdate=!0};o.onload=()=>r(),o.onerror=d=>{console.error("Failed to load temporary XR logo:",e,d),o.src=Ia},o.crossOrigin="anonymous",o.src=e;const a=new c.DirectionalLight(16777215,1);a.position.set(0,20,0),a.castShadow=!1,this._scene.add(a);const l=new c.DirectionalLight(16777215,1);l.position.set(0,-1,0),l.castShadow=!1,this._scene.add(l);const h=new c.PointLight(16777215,1,100,1);if(h.position.set(0,2,0),h.castShadow=!1,h.distance=200,this._scene.add(h),this.isAR===!1)for(let u=0;u<100;u++){const p=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8}),m=Wa.Sphere,g=bo.createPrimitive(m,{material:p});g.position.x=I.random(-50,50),g.position.y=I.random(-2,50),g.position.z=I.random(-50,50),g.rotation.x=I.random(0,Math.PI*2),g.rotation.y=I.random(0,Math.PI*2),g.rotation.z=I.random(0,Math.PI*2),g.scale.multiplyScalar(.5+Math.random()*10);const _=g.position.distanceTo(this._camera.position)-g.scale.x;_<10&&(g.position.z+=5,g.position.multiplyScalar(1+1/_)),this._roomFlyObjects.push(g),this._scene.add(g)}}}var Pc;(s=>{const e=[];function t(){e?.length||A()&&console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(Pc||(Pc={}));const Ue=x("debugwebxr"),G_=x("stats");let Hf=0;function lP(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}cP();async function cP(){let s="immersive-vr";try{if(exports.DeviceUtilities.isNeedleAppClip()?s="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(s="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&s==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(x("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],ce.addContextCreatedCallback(async t=>{if(!e)return;_a(!0);const i=await e;if(i){const n=q.getDefaultSessionInit(s);q.setSession(s,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if($0()&&(await ja.start(e||s,i||q.getDefaultSessionInit(s)).catch(o=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",o)),await uP(),n=await ja.handoff()),n)q.setSession(n.mode,n.session,n.init,U.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const o=JSON.parse(t);q.start(e,o).catch(r=>console.warn(r))}else q.start(s).catch(o=>console.warn("[NeedleXRSession:granted] failed:",o))},{once:!0})}}function hP(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function dP(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const gg=new Set;ce.registerCallback(le.ContextCreationStart,async s=>{gg.add(s.context)});ce.registerCallback(le.ContextCreated,async s=>{gg.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;fP(e)});function $0(){return gg.size>0}function uP(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!$0()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&q.active&&q.stop()});function fP(s){s&&s?.toLowerCase()==="ar"&&pn.registerWaitForInteraction(()=>{q.start("ar")})}const Xh=Symbol("initial-fov"),qf=Symbol("initial-near");class q{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new V0(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this._sessionSupportedCache[e]!==void 0?Promise.resolve(this._sessionSupportedCache[e]):this.xrSystem?.isSessionSupported(e).then(t=>(this._sessionSupportedCache[e]=t,t)).catch(t=>(Ue&&console.error(t),!1))??Promise.resolve(!1)}static _sessionSupportedCache={};static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>q.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),exports.DeviceUtilities.isiOS()){const a=this._sessionSupportedCache["immersive-ar"]??await this.isARSupported();if(exports.DeviceUtilities.isVisionOS()&&!a&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return oi.sendEvent(U.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),Pc.exportAndOpen(),null;if(!a&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const l=window.top||window;l.location.href;const h=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");h.searchParams.set("url",location.href);const d=h.toString();oi.sendEvent(U.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:d});try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:h});const u="appclip-prewarm:"+new URL(h).origin,p=sessionStorage.getItem(u)===null;if(p){const m=new URL(h);m.searchParams.set("prewarm","1"),l.location.href=m.toString(),await new Promise(g=>setTimeout(g,300))}l.location.href=d,p&&!exports.DeviceUtilities.isSafari()&&setTimeout(()=>{const m=new URL(h);m.searchParams.set("prewarm","1"),l.location.href=m.toString()},500),sessionStorage.setItem(u,"1")}catch(u){console.warn(`Error navigating to AppClip ${d}
880
+ `,u),window!==window.top?window.open(d,"_blank"):window.location.href=d}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.error("QuickLook mode is only supported on iOS devices."),null;if(e=="ar"&&(e="immersive-ar"),A()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ja.start(e,t||q.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ue||A())&&fe("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=ce.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=lP(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ja.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ue?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.activeAndEnabled&&!a.destroyed&&a.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),Ue&&_e("Requesting "+e+" session ("+Date.now()+")"),oi.sendEvent(U.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a?.code),a?.code===9&&fe("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&fe("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,o),o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new q(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ue?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ue&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ue&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ue&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return q._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&dr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(ei(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(dr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ue&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),o=ei(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(wa),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Bi);const a=pe(r.parent);a.premultiply(Bi),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(wa);const i=ei(e.orientation);return i.premultiply(Bi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){hP(e,n.init),this.session=t,this.mode=e,this.context=i,(Ue||x("console"))&&_a(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,xs(this.onBefore,ge.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=Y(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=pe(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=je(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Xh]=this.context.mainCamera.fov)),this._defaultRig=new nP,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ue&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const o=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=o.width,l=o.height,h=Math.floor(window.innerWidth*r),d=Math.floor(window.innerHeight*r);(Math.abs(a-h)>2||Math.abs(l-d)>2)&&(o.width=h,o.height=d,console.debug("Applied DPR scaling for Needle AppClip XR session",r,o.width,o.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new mg(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){Ue&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),oi.sendEvent(U.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),dP(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,_o(this.onBefore,ge.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),B0({session:this});for(const o of q._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&lt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&un(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Ea(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Xh]&&(this.context.mainCamera.fov=this.context.mainCamera[Xh],this.context.mainCamera[Xh]=0),this.context.mainCamera[qf]&&(this.context.mainCamera.near=this.context.mainCamera[qf],this.context.mainCamera[qf]=0))),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),_a(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ue&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=li(this.context.scene.children);if(o){const r=o.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}j0({session:this}),_r();for(const o of q._xrStartListeners)o(i);const n=[...this._xr_scripts];Ue&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}Ue&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(_a(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ue)for(const e of this.controllers)e.onRenderDebug();if((Ue||G_)&&this.rig&&(Hf++,Hf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ue||G_)for(const o of this.controllers)n+=`
881
+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;Hf=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ue&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ue&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=je(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ue&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new W_),this._transition}fadeTransition(){return this._transition||(this._transition=new W_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Xf=x("debugwebxr");class W0{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Xf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Z("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Xf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Z("",t,e)),!i.rightHand&&n.includes("right")&&(Xf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Z("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class te extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=I.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=I.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new te(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new te(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new te(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new te(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new te(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new te(e[0],e[1],e[2],e[3]);if(e.length===3)return new te(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new te(e)}}const Mt=new c.Vector3,H_=new c.Vector3,q_=new c.Quaternion,pP=x("debuggizmos"),sn=8947848,Qf=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[im]!==void 0}static setVisible(e){for(const t of Ai.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=sn);const l=q.active?.rigScale??1,h=Ai.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=sn,n=0,o=!0){if(!B.enabled)return;const r=Ai.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Mt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Mt.x,e.y+Mt.y,e.z+Mt.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,an(r.material,i)}static DrawDirection(e,t,i=sn,n=0,o=!0,r=1){if(!B.enabled)return;const a=Ai.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Mt.set(0,0,-r),q_.set(t.x,t.y,t.z,t.w),Mt.applyQuaternion(q_)):(Mt.set(t.x,t.y,t.z),Mt.multiplyScalar(r)),l.setXYZ(1,e.x+Mt.x,e.y+Mt.y,e.z+Mt.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,an(a.material,i)}static DrawLine(e,t,i=sn,n=0,o=!0){if(!B.enabled)return;const r=Ai.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,an(r.material,i)}static DrawCircle(e,t,i,n=sn,o=0,r=!0){if(!B.enabled)return;const a=Ai.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Mt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,an(a.material,n)}static DrawWireSphere(e,t,i=sn,n=0,o=!0){if(!B.enabled)return;const r=Ai.getSphere(t,n,!0);hr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,an(r.material,i)}static DrawSphere(e,t,i=sn,n=0,o=!0){if(!B.enabled)return;const r=Ai.getSphere(t,n,!1);hr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,an(r.material,i)}static DrawWireBox(e,t,i=sn,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=Ai.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,an(a.material,i)}static DrawWireBox3(e,t=sn,i=0,n=!0){if(!B.enabled)return;const o=Ai.getBox(i);o.position.copy(e.getCenter(Mt)),o.scale.copy(e.getSize(Mt)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,an(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=sn,n=0,o=!0,r=!1){if(!B.enabled)return;const a=Ai.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Mt.set(t.x,t.y,t.z).sub(H_.set(e.x,e.y,e.z)).normalize());const h=Mt.set(t.x,t.y,t.z).sub(H_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,an(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Ai.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,an(t.material,e.color??sn)}}const mP=new c.BoxGeometry(1,1,1);function yg(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(mP);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function an(s,e){if(Array.isArray(s)){for(const i of s)an(i,e);return}const t=e instanceof te?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const im=Symbol("GizmoCache");class Ai{static familyName="needle-gizmos";static ensureFont(){let e=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{ne.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),pP&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new ne.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Qf*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),o=F(0,0,1),r=F(o);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(Qf-1);for(let h=0;h<Qf+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[im]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,ne.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof ne.__webpack_exports__default.MeshUIBaseElement){if(dr(n))continue;const o=e.isInVR,r=!1,a=!o;Wc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),dr(r)!=!0&&r[im].push(r))}}}const Vt=x("debugphysics"),gP=x("debugworker"),X_=new c.Layers;class vo{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){X_.set(e),this.layerMask=X_}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class _g{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Ba{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new vo;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Vt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Vt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Vt&&console.time("raycast"),o.length=0,Ba._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Ba._raycasting--,Vt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||B.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&Q_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof X.GroundedSkybox&&(u=!1),d==="lod"){const p=re.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&_P(a,e,i)||(n.useAcceleratedRaycast!==!1?iu.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Vt&&i.length!=h){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof X.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&Q_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(iu.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const g=Y(e),_=g.distanceTo(m.center),y=new _g(e,_,g);if(o.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function Q_(s){return!(s.index&&s.index.array.length<3)}const Bo=new c.Sphere,Qh=new c.Plane,yP=new c.Matrix3;function _P(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof X.GroundedSkybox){Qh.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),Qh.applyMatrix4(l.matrixWorld,yP);const u=o.ray.intersectPlane(Qh,F());if(u){Bo.copy(h),Bo.applyMatrix4(l.matrixWorld);const m=F(u).sub(o.ray.origin).length(),g=Bo.radius*.5;m<g&&r.push({distance:m,point:u,object:l,normal:Qh.normal.clone()})}return}Bo.copy(h),Bo.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(Bo,F());if(d){const u=F(d).sub(o.ray.origin),p=u.length();if(p>Bo.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var iu;(s=>{let e=0;function t(b,w,E,O,M){if(!w.geometry||!w.geometry.hasAttribute("position"))return!1;const D=w.geometry;if(w?.isSkinnedMesh){const L=w,j=L.bvhNeedsUpdate;if(!L.staticGenerator)l(),r&&(L.staticGenerator=new r(w),L.staticGenerator.applyWorldTransforms=!1,L.staticGeometry=L.staticGenerator.generate(),D.boundsTree=a?.call(L.staticGeometry),L.staticGeometryLastUpdate=performance.now()+Math.random()*200,L.bvhNeedsUpdate=!0);else if(D.boundsTree&&(L.autoUpdateMeshBvhInterval!==void 0&&L.autoUpdateMeshBvhInterval>=0||j===!0)){const V=performance.now(),W=V-L.staticGeometryLastUpdate,k=L.autoUpdateMeshBvhInterval??100;(j||W>k)&&(Vt&&console.warn(`Physics: updating skinned mesh bvh for ${w.name} after ${W.toFixed(2)}ms`),L.bvhNeedsUpdate=!1,L.staticGeometryLastUpdate=V,L.staticGenerator?.generate(L.staticGeometry),D.boundsTree.refit())}}else if(!D.boundsTree){d||v();let L=!0;if((O.xr||D[g]===!1||D.getAttribute("position")?.isInterleavedBufferAttribute||D.index&&D.index?.isInterleavedBufferAttribute||e>10)&&(L=!1),L&&p){if(D[m]===void 0){let j=null;if(y.length>0){const V=y.shift();V&&!V.running&&(j=V)}if(!j&&_.length<3)try{gP&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",typeof document>"u"?require("url").pathToFileURL(__filename).href:ya&&ya.tagName.toUpperCase()==="SCRIPT"&&ya.src||new URL("needle-engine.bundle-DX2Y-SQF.umd.cjs",document.baseURI).href),j=new p,_.push(j)}catch(V){V instanceof DOMException&&V.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(V),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(V)),e++}if(j!=null&&!j.running){const V=w.name;Vt&&console.log("<<<< worker start",V,j),D[m]="queued",performance.mark("bvh.create.start");const W=D.clone();try{j.generate(W).then(k=>{D[m]="done",D.boundsTree=k}).catch(k=>{D[m]="failed - "+k?.message,D[g]=!1,Vt&&console.error("Failed to generate mesh bvh on worker",k)}).finally(()=>{Vt&&console.log(">>>>> worker done",V,{hasBoundsTre:D.boundsTree!=null}),y.push(j),W.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(k){console.error("Failed to generate mesh bvh on worker",k)}}else Vt&&console.warn("No worker available")}}else(!u||!L)&&(l(),o&&(performance.mark("bvh.create.start"),D.boundsTree=new o(D),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(b instanceof c.Raycaster){const L=b,j=w.raycast;if(D.boundsTree)l(),n&&(w.acceleratedRaycast||(w.acceleratedRaycast=n.bind(w),Vt&&console.debug(`Physics: bind acceleratedRaycast fn to "${w.name}"`)),w.raycast=w.acceleratedRaycast);else if(Vt&&console.warn("No bounds tree found for mesh",w.name,{workerTask:D[m],hasAcceleratedRaycast:n!=null}),M.allowSlowRaycastFallback===!1&&(D.getAttribute("position")?.array?.length??0)>2e3)return Vt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const V=L.firstHitOnly;return L.firstHitOnly=!1,L.intersectObject(w,!1,E),L.firstHitOnly=V,w.raycast=j,!0}else if(b instanceof c.Sphere){const L=D.boundsTree;if(L){const j=b;if(h.copy(w.matrixWorld).invert(),j.applyMatrix4(h),L.intersectsSphere(j)){const W=Y(w),k=W.distanceTo(j.center),N=new _g(w,k,W);E.push(N)}}return!0}return!1}s.runMeshBVHRaycast=t;let i=!1,n=null,o=null,r=null,a=null;function l(){i||(i=!0,Promise.resolve().then(()=>require("./vendor-CEM38hLE.umd.cjs")).then(b=>b.index$1).then(b=>{n=b.acceleratedRaycast,o=b.MeshBVH,r=b.StaticGeometryGenerator,a=b.computeBoundsTree}).catch(b=>{(Vt||A())&&console.error("Failed to load BVH library...",b.message)}))}const h=new c.Matrix4;let d=!1,u=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),g=Symbol("Needle:MeshBVH-CanUseWorker"),_=[],y=[];function v(){d=!0,u=!0,Promise.resolve().then(()=>UA).then(b=>{p=b.GenerateMeshBVHWorker}).catch(b=>{Vt||A()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",b)}).finally(()=>{u=!1})}})(iu||(iu={}));const Y_=Symbol("gltf-loader-internal-usage-tracker"),bP=x("debugusers");class xa{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return xa._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){xa._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[Y_]=e._loadingId),r)),o},null}afterRoot(e){xa._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[Y_],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{bP&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class G0{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
882
+ `+i.src),e.preventDefault())}})}}const Eu=x("trackresources");function H0(){return Eu==="dispose"}let br=!0;Eu===0&&(br=!1);function vP(s){br=s}function q0(){return br}const X0=Symbol("disposable");function Q0(s,e){s&&(s[X0]=e,nr&&console.warn("Set disposable",e,s))}const Y0=Symbol("disposed");function wP(s){return s[Y0]===!0}function xe(s){if(s){if(s[X0]===!1){nr&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[Y0]=!0),s instanceof c.Scene)xe(s.environment),xe(s.background),xe(s.customDepthMaterial),xe(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)xe(s.geometry),xe(s.material),xe(s.skeleton),xe(s.bindMatrix),xe(s.bindMatrixInverse),xe(s.customDepthMaterial),xe(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Mesh)xe(s.geometry),xe(s.material),xe(s.customDepthMaterial),xe(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Object3D)s.visible=!1;else if(s instanceof c.BufferGeometry){Hr(s);for(const e of Object.keys(s.attributes)){const t=s.attributes[e];xe(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)nr&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&xe(e);else if(s instanceof c.Material){Hr(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&xe(i)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?xe(i):i instanceof c.Uniform$1&&xe(i.value)}}else s instanceof c.Texture?(Hr(s),Hr(s.source),s.source?.data instanceof ImageBitmap&&Hr(s.source.data)):s instanceof c.Skeleton?(Hr(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&nr&&console.warn("Unknown object type",s)}}function Hr(s){s&&((nr||H0()||Eu)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap||"dispose"in s&&typeof s.dispose=="function"&&s.dispose())}function xP(s){}const SP=new Set;function bg(s,e,t=null,i){if(i||(i=SP,i.clear()),!s)return i;const n=s[Oc];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&bg(o,!0,t,i));return i}function CP(s){return s[Gl]}const nr=x("debugresourceusers")||x("debugmemory"),Oc=Symbol("needle-resource-users"),Gl=Symbol("needle-resource-users-count");function Ft(s,e){wu(s,e,function(t,i){br&&!Ba.raycasting&&(nu(Oc,this,t,!1),nu(Oc,this,i,!0))})}br&&(Ft(c.Mesh.prototype,"material"),Ft(c.Mesh.prototype,"geometry"),Ft(c.Material.prototype,"map"),Ft(c.Material.prototype,"bumpMap"),Ft(c.Material.prototype,"alphaMap"),Ft(c.Material.prototype,"normalMap"),Ft(c.Material.prototype,"displacementMap"),Ft(c.Material.prototype,"roughnessMap"),Ft(c.Material.prototype,"metalnessMap"),Ft(c.Material.prototype,"emissiveMap"),Ft(c.Material.prototype,"specularMap"),Ft(c.Material.prototype,"envMap"),Ft(c.Material.prototype,"lightMap"),Ft(c.Material.prototype,"aoMap"),Ft(c.Material.prototype,"gradientMap"));function PP(s){if(br===!1)return;const e=s[Oc];if(e)for(const t of e)nu(Oc,t,s,!1)}br&&wu(c.Material.prototype,"dispose",function(){PP(this)});let nm=0;function nu(s,e,t,i){if(nm>0)return;if(Array.isArray(t)){for(const o of t)nu(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[Gl]||0;o+=1,t[Gl]=o,nr&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[Gl]||0;o>0&&(o-=1,t[Gl]=o),nr&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(xa.isLoading(t)||(Eu&&console.warn(`🔴 Removed all user of "${t.type}"`,t),H0()&&xe(t)))}t[s]=n}try{wu(c.WebGLRenderer.prototype,"render",function(){nm++},function(){nm--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const Mc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),K0=Symbol("isUsingInstancing"),Z0=Symbol("instancingRenderer"),Hl=Symbol("instancingAutoUpdateBounds");class $i{static isUsingInstancing(e){return e[K0]===!0}static getRenderer(e){return e[Z0]||null}setAutoUpdateBounds(e,t){const i=$i.getRenderer(e);i&&(i[Hl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Mc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)$i.markDirty(i,!0)}}const J0=new Map;function ew(s,e){if(!s)return;if(!e){console.warn("No prototype found",s,s.prototype,s.constructor);return}const t=J0.get(e);t&&t.apply(s)}function vg(s){const e=OP(s.prototype);J0.set(s,e)}function OP(s){return new MP(s)}class MP{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}function Ru(s){s&&s.isObject3D===!0&&ew(s,c.Object3D)}let K_=!1;function kP(){if(K_)return;if(K_=!0,Ym.experimentalSmartHierarchyUpdate){const i=c.Object3D.prototype.add;c.Object3D.prototype.add=function(...r){return Kf(),i.apply(this,r)};const n=c.Object3D.prototype.attach;c.Object3D.prototype.attach=function(...r){return Kf(),n.apply(this,r)};const o=c.Object3D.prototype.remove;c.Object3D.prototype.remove=function(...r){return Kf(),o.apply(this,r)}}c.Object3D.prototype.SetActive=function(i){this.visible=i},c.Object3D.prototype.setActive=function(i){this.visible=i},c.Object3D.prototype.destroy=function(){xi(this)},c.Object3D.prototype.addComponent=function(i,n){return Gn(this,i,n)},c.Object3D.prototype.addNewComponent=function(i,n){return Gn(this,i,n)},c.Object3D.prototype.removeComponent=function(i){return Cg(this,i)},c.Object3D.prototype.getOrAddComponent=function(i,n){return Kc(this,i,n)},c.Object3D.prototype.getComponent=function(i){return vr(this,i)},c.Object3D.prototype.getComponents=function(i,n){return Ha(this,i,n)},c.Object3D.prototype.getComponentInChildren=function(i,n=!1){return Zc(this,i,n)},c.Object3D.prototype.getComponentsInChildren=function(i,n){return qa(this,i,n)},c.Object3D.prototype.getComponentInParent=function(i,n=!1){return kc(this,i,n)},c.Object3D.prototype.getComponentsInParent=function(i,n){return Au(this,i,n)},Object.getOwnPropertyDescriptor(c.Object3D.prototype,"activeSelf")||Object.defineProperty(c.Object3D.prototype,"activeSelf",{get:function(){return Ga(this)},set:function(i){lc(this,i)}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"raycastAllowed")||Object.defineProperty(c.Object3D.prototype,"raycastAllowed",{get:function(){return this.userData&&this.userData.raycastAllowed!==!1},set:function(i){const n=this;n.userData||(n.userData={}),n.userData.raycastAllowed=i}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldPosition")||Object.defineProperty(c.Object3D.prototype,"worldPosition",{get:function(){return this instanceof X.TransformControlsGizmo?Y(this.object):Y(this)},set:function(i){lt(this,i)}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldQuaternion")||Object.defineProperty(c.Object3D.prototype,"worldQuaternion",{get:function(){return this instanceof X.TransformControlsGizmo?pe(this.object):pe(this)},set:function(i){un(this,i)}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRotation")||Object.defineProperty(c.Object3D.prototype,"worldRotation",{get:function(){return bu(this)},set:function(i){Dv(this,i)}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldScale")||Object.defineProperty(c.Object3D.prototype,"worldScale",{get:function(){return je(this)},set:function(i){Ea(this,i)}});const s=new c.Matrix4,e=new c.Vector3(0,0,0),t=new c.Vector3(0,1,0);Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldForward")||Object.defineProperty(c.Object3D.prototype,"worldForward",{get:function(){return F().set(0,0,1).applyQuaternion(pe(this))},set:function(i){const n=ei().setFromRotationMatrix(s.lookAt(e.set(0,0,0),i,t.set(0,1,0)));this.worldQuaternion=n}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRight")||Object.defineProperty(c.Object3D.prototype,"worldRight",{get:function(){return F().set(1,0,0).applyQuaternion(pe(this))}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldUp")||Object.defineProperty(c.Object3D.prototype,"worldUp",{get:function(){return F().set(0,1,0).applyQuaternion(pe(this))}}),Object.getOwnPropertyDescriptor(c.Object3D.prototype,"contains")||Object.defineProperty(c.Object3D.prototype,"contains",{value:function(i){if(!i)return!1;if(this===i)return!0;for(const n of this.children)if(n.contains(i))return!0;return!1}}),vg(c.Object3D)}const Od=x("debuggetcomponent"),sr=x("debuginstantiate");class yn{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new yn;return e.idProvider=this.idProvider,e.parent=this.parent,e.keepWorldPosition=this.keepWorldPosition,e.position=Array.isArray(this.position)?[...this.position]:this.position?.clone(),e.rotation=Array.isArray(this.rotation)?[...this.rotation]:this.rotation?.clone(),e.scale=Array.isArray(this.scale)?[...this.scale]:this.scale?.clone(),e.visible=this.visible,e.context=this.context,e.components=this.components,e}cloneAssign(e){this.idProvider=e.idProvider,this.parent=e.parent,this.keepWorldPosition=e.keepWorldPosition,this.position=Array.isArray(e.position)?[...e.position]:e.position?.clone(),this.rotation=Array.isArray(e.rotation)?[...e.rotation]:e.rotation?.clone(),this.scale=Array.isArray(e.scale)?[...e.scale]:e.scale?.clone(),this.visible=e.visible,this.context=e.context,this.components=e.components}}function Ga(s){return s.visible}function lc(s,e){return typeof e=="number"&&(e=e>.5),s.visible=e,s.visible}function tw(s){return s[Fn]||Tu(s)}function iw(s,e){s[K0]=e}function Tu(s){return $i.isUsingInstancing(s)}function wg(s,e){return ka(s,e,!0,!0)}const nw=Symbol("isDestroyed");function dr(s){return s[nw]}function sw(s,e){s[nw]=e}const sm=Symbol("isDontDestroy");function na(s,e=!0){s[sm]=e}const Md=[],kd=[];function xi(s,e=!0,t=!1){Md.length=0,kd.length=0,om(s,e,!0);for(const i of Md)i.gameObject=null,i.context=null;for(const i of kd)sw(i,!0),t&&xe(i);kd.length=0,Md.length=0}function om(s,e=!0,t=!0){if(s==null)return;const i=s;if(i.isComponent){if(i[sm])return;Md.push(i);const r=i.gameObject;i.__internalDisable(),i.__internalDestroy(),i.gameObject=r;return}if(s[sm])return;const n=s;Od&&console.log(n),kd.push(n);const o=n.userData?.components;if(o!=null&&Array.isArray(o)){let r=o.length;for(let a=0;a<o.length;a++){const l=o[a];om(l,e,!1),o.length<r&&(r=o.length,a--)}}if(e&&n.children)for(const r of n.children)om(r,e,!1);t&&n.removeFromParent()}function ur(s,e,t=!0){return ow(s,e,t)}function*xg(s,e,t=!1,i=999,n=0){if(s?.userData.components&&!(n>i)){for(const o of s.userData.components)e&&o?.isComponent===!0&&o instanceof e?yield o:yield o;if(t===!0)for(const o of s.children)yield*xg(o,e,!0,i,n+1)}}function ow(s,e,t,i=0){if(s){if(s.isObject3D,i>1e3){console.warn("Failed to iterate components: too many levels");return}if(s.userData?.components)for(let n=0;n<s.userData.components.length;n++){const o=s.userData.components[n];if(o?.isComponent===!0){const r=e(o);if(r!==void 0)return r}}if(t&&s.children){const n=i+1;for(let o=0;o<s.children.length;o++){const r=s.children[o];if(!r)continue;const a=ow(r,e,t,n);if(a!==void 0)return a}}}}function uo(s,e){if("isAssetReference"in s)return s.instantiate(e??void 0);let t=null;e!=null&&(e.x!==void 0?(t=new yn,t.position=e):t=e);let i=U.Current;t?.context&&(i=t.context),Od&&i.alias&&console.log("context",i.alias),t&&!t.idProvider&&(t.idProvider=new ct(Date.now()));const n=[],o={},r={},a=rw(i,s,t,n,o,r);a&&(TP(a,o),RP(r,o)),Od&&(qd(s,!0),qd(a,!0));const l={};if(t?.components!==!1){for(const h in n){const d=n[h],u=d.guid;t&&t.idProvider&&(d.guid=t.idProvider.generateUUID(),l[u]=d.guid,Od&&console.log(d.name,d.guid)),ku(d,i),d.__internalNewInstanceCreated&&d.__internalNewInstanceCreated()}for(const h in n){const d=n[h];d.resolveGuids&&d.resolveGuids(l),d.enabled!==!1&&(d.enabled=!0)}su(i)}return a}function rw(s,e,t,i,n,o){if(!e||e[gi])return null;const r=e.userData;e.userData={};const a=e.children;e.children=[];const l=e.clone(!1);if(Ru(l),e.userData=r,e.children=a,n[e.uuid]={original:e,clone:l},sr&&console.log("ADD",e,l),e.type==="SkinnedMesh"&&(o[e.uuid]={original:e,clone:l}),t?.visible!==void 0&&(l.visible=t.visible),t?.idProvider){l.uuid=t.idProvider.generateUUID();const d=l;d&&(d.guid=l.uuid)}e.animations&&e.animations.length>0&&(l.animations=[...e.animations]);const h=e.parent;if(h&&h.add(l),t?.position)if(Array.isArray(t.position)){const d=new c.Vector3;d.fromArray(t.position),l.worldPosition=d}else l.worldPosition=t.position;else l.position.copy(e.position);if(t?.rotation){if(t.rotation instanceof c.Quaternion)l.worldQuaternion=t.rotation;else if(t.rotation instanceof c.Euler)l.worldQuaternion=ei().setFromEuler(t.rotation);else if(Array.isArray(t.rotation)){const d=new c.Euler;d.fromArray(t.rotation),l.worldQuaternion=ei().setFromEuler(d)}}else l.quaternion.copy(e.quaternion);if(t?.scale)if(Array.isArray(t.scale)){const d=new c.Vector3;d.fromArray(t.scale),t.scale=d}else l.scale.copy(t.scale);else l.scale.copy(e.scale);if(t?.parent&&t.parent!=="scene"){let d=null;if(typeof t.parent=="string"?d=ka(t.parent,s.scene,!0):d=t.parent,d){const u=t.keepWorldPosition===!0?d.attach:d.add;u?u.call(d,l):console.error("Invalid parent object",d,"received when instantiating:",e)}else console.warn("could not find parent:",t.parent)}for(const[d,u]of Object.entries(e.userData))d!=="components"&&(l.userData[d]=u);if(e.userData?.components){const d=e.userData.components,u=[];l.userData.components=u;for(let p=0;p<d.length;p++){const m=d[p],g=new m.constructor;EP(m,g),m[sc]!==void 0&&(g[sc]=m[sc]),u.push(g),g.gameObject=l,i.push(g),n[m.guid]={original:m,clone:g},vu.dispatchComponentLifecycleEvent("component-added",g)}}t&&(t.position=void 0,t.rotation=void 0,t.scale=void 0,t.parent=void 0,t.visible=void 0);for(const d in e.children){const u=e.children[d],p=rw(s,u,t,i,n,o);p&&(n[p.uuid]={original:u,clone:p},l.add(p))}return l}function EP(s,e,t){Aa(e,s,void 0,{})}function RP(s,e){for(const t in s){const i=s[t],n=i.original,o=n.skeleton,r=i.clone;if(!o){console.warn("Skinned mesh has no skeleton?",i);continue}const a=o.bones,l=r.skeleton.clone();r.skeleton=l,r.bindMatrix.clone().copy(n.bindMatrix),r.bindMatrixInverse.copy(n.bindMatrixInverse);const h=[];l.bones=h;for(let d=0;d<a.length;d++){const u=a[d],m=e[u.uuid].clone;h.push(m)}}for(const t in s){const i=s[t].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function TP(s,e){for(const t in e){const n=e[t].clone;if(n?.isObject3D&&n?.userData?.components)for(let o=0;o<n.userData.components.length;o++){const r=n.userData.components[o],a=Object.entries(r);for(const[l,h]of a)if(Array.isArray(h)){const d=[];r[l]=d;for(let u=0;u<h.length;u++){const p=h[u];if(typeof p!="object"){d.push(p);continue}const m=Z_(r,l,p,e);m!==void 0?(sr&&console.log("Found new instance for",l,p,"->",m),d.push(m)):(sr&&console.warn("Could not find new instance for",l,p),d.push(p))}}else if(typeof h=="object"){const d=Z_(r,l,h,e);d!==void 0?r[l]=d:sr&&console.warn("Could not find new instance for",l,h)}}}}function Z_(s,e,t,i){if(t!=null)if(t.isComponent===!0){const n=t.gameObject;if(n){const o=n.uuid,r=i[o]?.clone;if(!r){sr&&console.log("reference did not change",e,s,t);return}const a=n.userData.components.indexOf(t);if(a>=0&&r.isObject3D)return sr&&console.log(e,o),r.userData.components[a];console.warn("could not find component",e,t)}}else if(t.isObject3D===!0){if(e==="gameObject")return;const n=t;if(n){const o=n.uuid,r=i[o]?.clone;if(r)return sr&&console.log(e,"old",t,"new",r),r}}else{if(t.isVector4||t.isVector3||t.isVector2||t.isQuaternion||t.isEuler)return t.clone();if(t.isColor===!0)return t.clone();if(t.isEventList===!0)return t.__internalOnInstantiate(i)}}function cc(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const rm=x("debugnewscripts"),AP=x("debughierarchy"),Ce=[];function DP(){return Ce.length>0}function su(s){if(rm&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){Ce.length=0,s.new_scripts.length>0&&Ce.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<Ce.length;e++)try{const t=Ce[e];if(t.isComponent!==!0){(A()||rm)&&console.error(`Registered script is not a Needle Engine component.
883
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
884
+ `,t),Ce.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
885
+ Did you add and remove a component in the same frame?`),Ce.splice(e,1),e--;continue}t.context=s,hc(t.gameObject),Sg(t,s)}catch(t){console.error(t),ls(Ce[e],s),Ce.splice(e,1),e--}for(let e=0;e<Ce.length;e++)try{const t=Ce[e];if(t.destroyed){ls(Ce[e],s),Ce.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),hc(t.gameObject),t.activeAndEnabled&&cc(t.__internalAwake.bind(t)))}catch(t){console.error(t),ls(Ce[e],s),Ce.splice(e,1),e--}for(let e=0;e<Ce.length;e++)try{const t=Ce[e];if(t.destroyed||t.enabled===!1||(hc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,cc(t.__internalEnable.bind(t)))}catch(t){console.error(t),ls(Ce[e],s),Ce.splice(e,1),e--}for(let e=0;e<Ce.length;e++)try{const t=Ce[e];if(t.destroyed||!t.gameObject)continue;s.new_script_start.push(t)}catch(t){console.error(t),ls(Ce[e],s),Ce.splice(e,1),e--}Ce.length=0;for(const e of s.new_scripts_post_setup_callbacks)e&&e();s.new_scripts_post_setup_callbacks.length=0}}function LP(s){s&&(s.__internalDisable(!0),ls(s,s.context))}function aw(s,e){for(let t=0;t<s.new_script_start.length;t++)try{const i=s.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;cc(i.__internalAwake.bind(i)),i.enabled&&(cc(i.__internalEnable.bind(i)),cc(i.__internalStart.bind(i)),s.new_script_start.splice(t,1),t--)}catch(i){console.error(i),ls(s.new_script_start[t],s),s.new_script_start.splice(t,1),t--}}function Sg(s,e){e.scripts.indexOf(s)===-1&&(e.scripts.push(s),s.earlyUpdate&&e.scripts_earlyUpdate.push(s),s.update&&e.scripts_update.push(s),s.lateUpdate&&e.scripts_lateUpdate.push(s),s.onBeforeRender&&e.scripts_onBeforeRender.push(s),s.onAfterRender&&e.scripts_onAfterRender.push(s),s.onPausedChanged&&e.scripts_pausedChanged.push(s),Yf(s,null)&&e.new_scripts_xr.push(s),Yf(s,"immersive-vr")&&e.scripts_immersive_vr.push(s),Yf(s,"immersive-ar")&&e.scripts_immersive_ar.push(s))}function ls(s,e){Di(s,e.new_scripts),Di(s,e.new_script_start),Di(s,e.scripts),Di(s,e.scripts_earlyUpdate),Di(s,e.scripts_update),Di(s,e.scripts_lateUpdate),Di(s,e.scripts_onBeforeRender),Di(s,e.scripts_onAfterRender),Di(s,e.scripts_pausedChanged),Di(s,e.new_scripts_xr),Di(s,e.scripts_immersive_vr),Di(s,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(s)}function Di(s,e){const t=e.indexOf(s);t>=0&&e.splice(t,1)}function Yf(s,e){if(s){const t=s;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let am=!0;function Kf(){am=!0}function Ed(s,e=!1){if(Ym.experimentalSmartHierarchyUpdate){if(!e&&!am)return;am=!1}if(s||(s=ce.Current.scene),!s){console.trace("Invalid call - no current context.");return}const t=Ga(s);lm(s,t,!0)||(rm||A()?console.error(`Error updating hierarchy
886
+ Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,s):console.error('Failed to update active state in hierarchy of "'+s.name+'"',s),console.warn(" ↑ this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function lm(s,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=Ga(s);if(e&&(e=n,e&&s.parent&&i===0)){const l=s.parent;e=l[Fn],e===void 0&&(l instanceof c.Scene||(e=!0))}const r=s[Fn]!==e;if(r){s[Fn]=e,AP&&console.warn("ACTIVE CHANGE",{name:s.name,activeSelf:n,visible:s.visible,activeInHierarchy:e,changed:r,go:s});{const l=s.userData?.components;if(l)for(let h=l.length-1,d=-1;h>d;h--){const u=l[h];if(e){if(u?.enabled){try{u.__internalAwake()}catch(p){console.error(p)}u.enabled&&u.__internalEnable()}}else u&&u.__didAwake&&u.enabled&&(u.__didEnable=!1,u.onDisable())}}}const a=s.children;if(a){if(!r&&!e){let h=!0;for(let d=0,u=a.length;d<u;d++){const p=a[d];p[Fn]!==!1&&lm(p,!1,t,i+1)===!1&&(h=!1)}return h}let l=!0;for(let h=0,d=a.length;h<d;h++)lm(a[h],e,t,i+1)===!1&&(l=!1);return l}return!0}function hc(s){if(!s){console.error("GO is null");return}let e=!0,t=!1,i=s;for(;i;){if(i.type==="Scene"&&(t=!0),!Ga(i)){e=!1;break}i=i.parent}s[Fn]=e&&t}const Rd=new Map,lw=Symbol("prewarmFlag"),cm=Symbol("waitingForPrewarm"),hm=x("debugprewarm");function IP(s,e){if(!s||s[lw]===!0||s[cm]===!0)return;Rd.has(e)||Rd.set(e,[]),s[cm]=!0,Rd.get(e).push(s),hm&&console.debug("register prewarm",s.name)}let J_=null,eb=null;function jP(s){if(!s)return;const e=Rd.get(s);if(!e?.length)return;const t=s.mainCamera;if(t){hm&&console.log("prewarm",e.length,"objects",[...e]);const i=s.renderer;if(i.compile){const n=s.scene;i.compile(n,t),J_??=new c.WebGLCubeRenderTarget(64),eb??=new c.CubeCamera(.001,9999999,J_),eb.update(i,n);for(const o of e)o[lw]=!0,o[cm]=!1;e.length=0,hm&&console.log("prewarm done")}}}const BP="eff8ba80-635d-11ec-90d6-0242ac120003";function cw(s,e){const t=s.guid;if(t){const i=e[Zm]??e.constructor?.name??"Component",n=Ha(s,e.constructor);let o=0;for(const a of n)a!==e&&o++;const r=`${t}:${i}:${o}`;return ae.v5(r,BP)}return NP().generateUUID()}const FP=x("debuggetcomponent"),tb=()=>FP||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function UP(s){return s==null||s.isObject3D?s:s.object&&s.object.isObject3D?s.object:s}function Cg(s,e){if(!s||!s.userData.components)return e;const t=s.userData.components.indexOf(e);return t<0||(vu.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,s.userData.components.splice(t,1)),e}function Kc(s,e,t){const i=vr(s,e);return i||Gn(s,e,t)}let zP;function NP(){return zP??=new ct("addComponentIdProvider")}function or(s,e,t=!0){s.userData||(s.userData={}),s.userData.components||(s.userData.components=[]),s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=cw(s,e)),Ru(s),ku(e,e.context);try{t&&e.__internalAwake&&(hc(s),e.activeAndEnabled&&e.__internalAwake()),vu.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function Gn(s,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let o=!0;return i?.callAwake!=null&&(o=i.callAwake),or(s,n,o)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===s)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(s.userData||(s.userData={}),!s.userData.components)s.userData.components=[];else if(s.userData.components.includes(e))return e;return s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=cw(s,e)),t&&e._internalInit(t),ku(e,e.context),e}function hw(s){if(s.gameObject&&s.gameObject.userData.components){const e=s.gameObject.userData.components.indexOf(s);s.gameObject.userData.components.splice(e,1)}s.__internalDisable&&s.__internalDisable(),ls(s,s.context??U.Current),s.destroy(),s.gameObject=null}let ib=!1;function dw(s,e,t){if(s==null)return null;if(!s.isObject3D)return console.error("Object is not object3D"),null;if(!s?.userData?.components)return null;if(typeof e=="string"){const i=P.get(e);!ib&&!i&&(ib=!0,console.warn(`Accessing components by name is not supported.
887
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
888
+
889
+ You can import other modules your main module to get access to types
890
+ or if you use npmdefs you can make types available globally using globalThis:
891
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e)),i&&(e=i)}if(tb()&&console.log("[onGetComponent] FIND",e),e==null)return null;for(let i=0;i<s.userData.components.length;i++){const n=s.userData.components[i];let o=Object.getPrototypeOf(n);for(;o;){if(o===e.prototype)if(tb()&&console.log("[onGetComponent] MATCH BY PROTOYPE",o),t)t.push(n);else return n;o=Object.getPrototypeOf(o)}}return t||null}function vr(s,e){const t=dw(s,e);return t?Array.isArray(t)?t[0]:t:null}function Ha(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),dw(s,e,t),t}function Zc(s,e,t=!1){if(t===!1&&s[Fn]===!1)return null;const i=vr(s,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<s?.children?.length;n++){const o=Zc(s.children[n],e,t);if(o)return o}return null}function qa(s,e,t,i=!0){t||(t=[]),i&&(t.length=0),Ha(s,e,t,!1);for(let n=0;n<s?.children?.length;n++)qa(s.children[n],e,t,!1);return t}function kc(s,e,t=!1){if(!s)return null;if(Array.isArray(s)){for(let n=0;n<s.length;n++){const o=UP(s[n]),r=kc(o,e,t);if(r)return r}return null}const i=vr(s,e);return i||(s.parent?kc(s.parent,e,t):null)}function Au(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),s?(Ha(s,e,t,!1),s.parent?Au(s.parent,e,t,!1):t):t}function Xa(s,e=void 0,t=!0){if(!s)return null;if(!e&&(e=U.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;if(i.isScene||(i=e?.scene),!i)return null;const n=Zc(i,s,t);return n||null}function uw(s,e,t=void 0){if(!s)return e??[];if(e||(e=[]),e.length=0,!t&&(t=U.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&qa(i,s,e,!1),e}const ro=x("debughotreload");let Ec=!1;const dc=new Map;function VP(){return Ec}function dm(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function fw(s){if(Ec){ro&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}ro&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;dc.has(t)?dc.get(t)?.push(s):dc.set(t,[s])}function pw(s){if(Ec){ro&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}ro&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=dc.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let nb=!1;function $P(){if(ro||nb)return;nb=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function WP(s){ro&&console.log("[HMR] Apply changes",s,Object.keys(s)),$P();for(const e of Object.keys(s))try{Ec=!0;const t=P.get(e);if(!t){ro&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=dc.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,g=m?p.activeAndEnabled:!0,_=m?p.context:void 0;try{if(m&&_&&ls(p,_),m&&g&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const y in d)if(d[y].writable){if(u[y]===void 0)u[y]=h[y];else if(typeof u[y]=="function"&&!u[y].prototype){const b=u[y],w=b.name,E="bound ";if(w===E)continue;const O=b.name.substring(E.length),M=i.prototype[O];M&&(u[y]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&_&&Sg(p,_),m&&g&&(p.enabled=!0)}}}}catch(t){if(ro)console.error(t);else return!1}finally{Ec=!1,Xo(_i.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return dr(e)}static setActive(e,t,i=!0){e&&(lc(e,t),Ed(e),t&&i&&aw(U.Current,e))}static isActiveSelf(e){return Ga(e)}static isActiveInHierarchy(e){return tw(e)}static markAsInstancedRendered(e,t){iw(e,t)}static isUsingInstancing(e){return Tu(e)}static foreachComponent(e,t,i=!0){return ur(e,t,i)}static instantiateSynced(e,t){return e?ng(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,uo(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??U.Current,Xc(n,t.connection,i)}static destroy(e,t=!0){return xi(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=U.Current),t.add(e),lc(e,!0),Ed(e),i?S.foreachComponent(e,n=>{Sg(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),lc(e,!1),Ed(e),S.foreachComponent(e,t=>{LP(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return Gn(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return Gn(e,t,i,n)}static moveComponent(e,t){return Gn(e,t)}static removeComponent(e){return Cg(e.gameObject,e),e}static getOrAddComponent(e,t){return Kc(e,t)}static getComponent(e,t){return e===null?null:vr(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Ha(e,t,i)}static findByGuid(e,t){return wg(e,t)}static findObjectOfType(e,t,i=!0){return Xa(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return uw(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Zc(e,t,i)}static getComponentsInChildren(e,t,i=null){return qa(e,t,i??void 0)}static getComponentInParent(e,t){return kc(e,t)}static getComponentsInParent(e,t,i=null){return Au(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class R{get isComponent(){return!0}get[Zm](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[Fn];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[Fn]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=ge.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=ge.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),dm()&&fw(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),hw(this),dm()&&pw(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Y(this.gameObject)}set worldPosition(e){lt(this.gameObject,e)}setWorldPosition(e,t,i){hr(this.gameObject,e,t,i)}get worldQuaternion(){return pe(this.gameObject)}set worldQuaternion(e){un(this.gameObject,e)}setWorldQuaternion(e,t,i,n){$m(this.gameObject,e,t,i,n)}get worldEuler(){return Wm(this.gameObject)}set worldEuler(e){Gm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){Gc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const GP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:S},Symbol.toStringTag,{value:"Module"}));var HP=Object.defineProperty,qP=Object.getOwnPropertyDescriptor,wr=(s,e,t,i)=>{for(var n=i>1?void 0:i?qP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HP(e,t,n),n};const zs=x("debuganimation");let mw=class{x;y};class At extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){zs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,zs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){zs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){zs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(zs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){zs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){zs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=I.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=I.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>exports.AnimationUtils.testIfRootCanAnimate(e)),zs&&console.log("PLAY",e.getClip().name,e);const o=new XP(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}wr([f()],At.prototype,"playAutomatically",2);wr([f()],At.prototype,"randomStartTime",2);wr([f(mw)],At.prototype,"minMaxSpeed",2);wr([f(mw)],At.prototype,"minMaxOffsetNormalized",2);wr([f()],At.prototype,"loop",2);wr([f()],At.prototype,"clampWhenFinished",2);wr([f(c.AnimationClip)],At.prototype,"clips",1);class XP{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}function sb(s,e,t){return exports.AnimationUtils.setObjectAnimated(s,e,t)}function QP(s){return exports.AnimationUtils.getObjectAnimated(s)||!1}class YP{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class ql{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function gw(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var ii=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(ii||{}),Yo=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(Yo||{});const Ze=x("debuganimatorcontroller"),Yh=x("debugrootmotion");function KP(s){switch(s){case"if":return ii.If;case"ifNot":return ii.IfNot;case"greater":return ii.Greater;case"less":return ii.Less;case"equals":return ii.Equals;case"notEqual":return ii.NotEqual}}class yw{_name;_parameters=[];_states=[];_anyStateTransitions=[];_defaultStateName=null;_lastTransition=null;constructor(e){this._name=e??"AnimatorController"}floatParameter(e,t=0){return this._parameters.push({name:e,hash:this._parameters.length,type:Yo.Float,value:t}),this}intParameter(e,t=0){return this._parameters.push({name:e,hash:this._parameters.length,type:Yo.Int,value:t}),this}boolParameter(e,t=!1){return this._parameters.push({name:e,hash:this._parameters.length,type:Yo.Bool,value:t}),this}triggerParameter(e){return this._parameters.push({name:e,hash:this._parameters.length,type:Yo.Trigger,value:!1}),this}state(e,t){return this._states.push({name:e,options:t,transitions:[]}),this}transition(e,t,i){const n={to:t,options:i??{},conditions:[]};if(e==="*")this._anyStateTransitions.push(n);else{const o=this._states.find(r=>r.name===e);if(!o)throw new Error(`AnimatorControllerBuilder: source state "${e}" not found. Add it with .state() first.`);o.transitions.push(n)}return this._lastTransition=n,this}condition(e,t,i=0){if(!this._lastTransition)throw new Error("AnimatorControllerBuilder: .condition() must be called after .transition()");return this._lastTransition.conditions.push({parameter:e,mode:t,threshold:i}),this}defaultState(e){return this._defaultStateName=e,this}build(){const e=new Map;this._states.forEach((r,a)=>e.set(r.name,a));let t=0;if(this._defaultStateName!==null){const r=e.get(this._defaultStateName);if(r===void 0)throw new Error(`AnimatorControllerBuilder: default state "${this._defaultStateName}" not found`);t=r}const i=r=>{const a=e.get(r.to);if(a===void 0)throw new Error(`AnimatorControllerBuilder: transition target "${r.to}" not found`);return{exitTime:r.options.exitTime??1,hasExitTime:r.options.hasExitTime??!1,duration:r.options.duration??0,offset:r.options.offset??0,hasFixedDuration:r.options.hasFixedDuration??!1,destinationState:a,conditions:r.conditions.map(l=>({parameter:l.parameter,mode:KP(l.mode),threshold:l.threshold}))}},n=this._states.map((r,a)=>{const l=r.transitions.map(i);for(const h of this._anyStateTransitions)e.get(h.to)!==a&&l.push(i(h));return{name:r.name,hash:a,motion:{name:r.options.clip.name,clip:r.options.clip,isLooping:r.options.loop??!1},transitions:l,behaviours:[],speed:r.options.speed,speedParameter:r.options.speedParameter,cycleOffset:r.options.cycleOffset,cycleOffsetParameter:r.options.cycleOffsetParameter}}),o={name:this._name,guid:new ct(Date.now()).generateUUID(),parameters:this._parameters,layers:[{name:"Base Layer",stateMachine:{defaultState:t,states:n}}]};return new bi(o)}}class bi{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new ct(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new bi(n)}static build(e){return new yw(e)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Ze&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Ze&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new ql(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Ze&&console.warn("AnimatorController clone()",this.model);const e=Vc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||Lv(o)||o.tracks!==void 0||o instanceof bi));return console.assert(e!==this.model),new bi(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Ze&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Ze&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Ze||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Ze&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===Yo.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Ze){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
892
+ Timescale: `+i.timeScale,`
893
+ Normalized time: `+l.toFixed(3),`
894
+ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new ql(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Ze&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new ql(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Ze&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>exports.AnimationUtils.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new ql(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Ze&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Ze&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new ZP(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case ii.If:return t.value===!0;case ii.IfNot:return t.value===!1;case ii.Greater:return t.value>e.threshold;case ii.Less:return t.value<e.threshold;case ii.Equals:return t.value===e.threshold;case ii.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Ze&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Ze&&console.warn("No motion",o),o.motion=gw(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Ze||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Ze&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Ze||A())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Aa(l,r.properties),r.instance=l),Ze&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Ze||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class ob{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Je{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Je.firstKeyframeRotation[this.cacheId]||(Je.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Je.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Je.spaceRotation[this.cacheId]||(Je.spaceRotation[this.cacheId]=new c.Quaternion),Je.effectiveSpaceRotation[this.cacheId]||(Je.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Je.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Je.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Je.lastObjRotation[this.cacheId]||(Je.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Je.lastObjRotation[this.cacheId];if(Je.spaceRotation[this.cacheId].copy(t),Yh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,I.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Je.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Yh&&i.add(new c.AxesHelper),Je.lastObjPosition[this.cacheId]||(Je.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new ob(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Yh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(Yh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",I.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",I.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new ob(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Je.identityQuaternion,1-e),!0)}}class ZP{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Je(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class JP extends qi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===bi&&e?.__type==="AnimatorController")return new bi(e)}}new JP(bi);var eO=Object.defineProperty,tO=Object.getOwnPropertyDescriptor,Du=(s,e,t,i)=>{for(var n=i>1?void 0:i?tO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&eO(e,t,n),n};const Li=x("debuganimator");class ht extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof bi?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new bi(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Li&&console.log("Assign animator controller",e,this),this._animatorController=new bi(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Li&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Li&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Li&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Li&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Li&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Li&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Li&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Li&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Li&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Li&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=I.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=I.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Li&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!QP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Du([f()],ht.prototype,"applyRootMotion",2);Du([f()],ht.prototype,"hasRootMotion",2);Du([f()],ht.prototype,"keepAnimatorControllerStateOnDisable",2);Du([f()],ht.prototype,"runtimeAnimatorController",1);const ts=new Array;class cs{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(ts.length=0,e!==void 0&&e.length>0&&ts.push(...e),ts.push(...this.arguments),this.target(...this.arguments),ts.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(ts.length=0,e!==void 0&&e.length>0&&ts.push(...e),ts.push(...this.arguments),t.call(this.target,...ts),ts.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const iO=s=>/^[A-Z]*$/.test(s);class Lu extends Event{args}class ie{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid].clone:d?.isComponent?e[d.guid].clone:d);t.push(new cs(l.clone,o.methodName,h,o.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ie(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&iO(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ie(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof cs?this.methods.push(t):typeof t=="function"&&this.methods.push(new cs(t));else typeof e=="function"&&this.methods.push(new cs(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Lu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new cs(e)),()=>this.removeEventListener(e)}removeEventListener(e){if(!e)return!1;let t=!1;for(let i=this.methods.length-1;i>=0;i--)this.methods[i].target===e&&(this.methods[i].enabled=!1,this.methods.splice(i,1),t=!0);return t}removeAllEventListeners(){this.methods.length=0}}const rb=Symbol("previous-visibility");class Un extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Un._userSet.clear();const e=bg(this.texture,!0,null,Un._userSet);for(const t of e)t instanceof c.Mesh&&(t[rb]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Un._userSet)e instanceof c.Mesh&&(e.visible=e[rb]);Un._userSet.clear()}}class nO extends qi{constructor(){super([c.Color,te],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new te(e.r,e.g,e.b,e.a):e.alpha!==void 0?new te(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const sO=new nO;class oO extends qi{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const rO=new oO;class aO extends qi{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return rt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Z))return;A()&&fe("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
895
+
896
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
897
+
898
+ To fix this please change your code to:
899
+
900
+ @serializable(AssetReference)
901
+ ${t.path}! : AssetReference;
902
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return rt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(rt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),rt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||rt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const _w=new aO;class lO extends qi{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){rt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;rt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||rt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const Td=new lO;class cO extends qi{constructor(){super([ie])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ie([new cs(e,null,[],!0)]);if(e&&e.type==="EventList"){rt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=_w.onDeserialize(d,t);if(u||(u=Td.onDeserialize(d,t)),u)return u}return d};rt&&console.log(r);let l=Td.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Td.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
903
+ Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
904
+ `,l[p],`
905
+ in script: `,l),fe("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
906
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const g=Object.getOwnPropertyDescriptor(m,r.method);if(g&&(g.writable===!0||g.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(A()||rt)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new cs(l,r.method,d,r.enabled);i.push(p)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ie(i);rt&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const hO=new cO,ou=new WeakMap,dO=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=dO.call(this);return ou.has(s)||ou.set(s,this),s};class bw extends qi{constructor(){super([Un,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===Un){let i=e;ou.has(i)&&(i=ou.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new Un(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new bw;class vw extends qi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return ws(t.gltfId,e)}}new vw;var uO=Object.defineProperty,fO=Object.getOwnPropertyDescriptor,Jc=(s,e,t,i)=>{for(var n=i>1?void 0:i?fO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&uO(e,t,n),n};const Kh=x("debuggroundprojection");class Qn extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ms(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Kh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await $c(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Kh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new X.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Hm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=li(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=F();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=je(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,lt(this._projection,a)}Kh&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Kh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:pO,fragmentShader:mO}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=ho.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Jc([f()],Qn.prototype,"applyOnAwake",2);Jc([f()],Qn.prototype,"autoFit",2);Jc([f()],Qn.prototype,"radius",1);Jc([f()],Qn.prototype,"height",1);Jc([f()],Qn.prototype,"arBlending",1);const pO=`
907
+ varying vec2 vUv;
908
+
909
+ void main() {
910
+ vUv = uv;
911
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
912
+ }
913
+ `,mO=`
914
+ uniform sampler2D map;
915
+ uniform float blurriness;
916
+ uniform float alphaFactor;
917
+ uniform float blending;
918
+ varying vec2 vUv;
919
+
920
+ const float PI = 3.14159265359;
921
+
922
+ // Gaussian function
923
+ float gaussian(float x, float sigma) {
924
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
925
+ }
926
+
927
+ // Custom smoothstep function for desired falloff
928
+ float customSmoothstep(float edge0, float edge1, float x) {
929
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
930
+ return t * t * (3.0 - 2.0 * t);
931
+ }
932
+
933
+ void main() {
934
+ vec2 center = vec2(0.0, 0.0);
935
+ vec2 pos = vUv;
936
+ pos.x = 0.0; // Only consider vertical distance
937
+ float distance = length(pos - center);
938
+
939
+ // Calculate blur amount based on custom falloff
940
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
941
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
942
+
943
+ // Gaussian blur
944
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
945
+ vec4 color = vec4(0.0);
946
+ float totalWeight = 0.0;
947
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
948
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
949
+
950
+ for (int x = -blurSize; x <= blurSize; x++) {
951
+ for (int y = -blurSize; y <= blurSize; y++) {
952
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
953
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
954
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
955
+ totalWeight += weight;
956
+ }
957
+ }
958
+
959
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
960
+
961
+ gl_FragColor = color;
962
+
963
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
964
+ float stepFactor = blending - brightness * .1;
965
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
966
+ gl_FragColor.a *= alphaFactor;
967
+ // gl_FragColor.rgb = vec3(1.0);
968
+
969
+ // #include <tonemapping_fragment>
970
+ // #include <colorspace_fragment>
971
+
972
+ // Uncomment to visualize blur amount
973
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
974
+ }
975
+ `;function ww(s){if(q.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=li(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const g=r,_=2*Math.atan(Math.tan(g*Math.PI/360/2)*h)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*g/360)),v=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(y,v)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:v,distance:b,verticalFov:g,horizontalFov:_});const w=.05,E=l.clone();if(E.y-=a.y*w,s.targetOffset&&(s.targetOffset.x!==void 0&&(E.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(E.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(E.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(E.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(E.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(E.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const D=Xa(Qn),L=D?D.radius:0,j=Math.max(m.x,m.y,m.z,L);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=j+b*10,t.updateProjectionMatrix()),D&&(s.maxZoom=Math.max(Math.min(s.maxZoom,L*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-w*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(B.DrawWireBox3(u,16777011,10),B.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(E),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:E,fov:s.fov}}var gO=Object.defineProperty,Pg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gO(e,t,n),n};class xr extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Pg([f()],xr.prototype,"constraintActive");Pg([f()],xr.prototype,"locked");Pg([f(c.Object3D)],xr.prototype,"sources");let rr=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class xw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new rr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new rr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new rr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class hs{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new hs).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+ae.SIZE_PREFIX_LENGTH),(t||new hs).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new xw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var st=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(st||{}),Iu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(Iu||{}),Ve=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ve||{}),fa=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(fa||{});const Ct=function(s,e){return function(t,i,n){yO(t,i,n,s,e)}};function yO(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),_e("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:_i.Error});return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];_u(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Yp]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const _O=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var bO=Object.defineProperty,vO=Object.getOwnPropertyDescriptor,Oi=(s,e,t,i)=>{for(var n=i>1?void 0:i?vO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&bO(e,t,n),n};class wO{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ms(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ms(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ci=class Ad extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ve.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Iu.Discrete;get lockPositionX(){return(this.constraints&Ve.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ve.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ve.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ve.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ve.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ve.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ve.FreezePositionX:this.constraints&=~Ve.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ve.FreezePositionY:this.constraints&=~Ve.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ve.FreezePositionZ:this.constraints&=~Ve.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ve.FreezeRotationX:this.constraints&=~Ve.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ve.FreezeRotationY:this.constraints&=~Ve.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ve.FreezeRotationZ:this.constraints&=~Ve.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new wO(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),ge.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await $c(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Ad.tempPosition.setFromMatrixPosition(e);const t=Ad.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Ad.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Oi([Ct()],ci.prototype,"autoMass",2);Oi([f()],ci.prototype,"mass",1);Oi([Ct(),f()],ci.prototype,"useGravity",2);Oi([f(c.Vector3)],ci.prototype,"centerOfMass",2);Oi([Ct(),f()],ci.prototype,"constraints",2);Oi([Ct(),f()],ci.prototype,"isKinematic",2);Oi([Ct(),f()],ci.prototype,"drag",2);Oi([Ct(),f()],ci.prototype,"angularDrag",2);Oi([Ct(),f()],ci.prototype,"detectCollisions",2);Oi([Ct(),f()],ci.prototype,"sleepThreshold",2);Oi([Ct(),f()],ci.prototype,"collisionDetectionMode",2);Oi([Ct()],ci.prototype,"_gravityScale",2);Oi([Ct()],ci.prototype,"dominanceGroup",2);let $e=ci;new c.Vector3;new c.Vector3;const Qs=x("debugsync"),Rc="STRS";cg(Rc,hs.getRootAsSyncedTransformModel);const Pn=new ae.Builder;function Sw(s,e,t=!0){Pn.clear();const i=Pn.createString(s);hs.startSyncedTransformModel(Pn),hs.addGuid(Pn,i),hs.addFast(Pn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;hs.addTransform(Pn,xw.createTransform(Pn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=hs.endSyncedTransformModel(Pn);return Pn.finish(a,Rc),Pn.asUint8Array()}let um=0,uc=0;t0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;uc=Math.floor(um/t),um=0,Qs&&uc>0&&console.log("Sync Transform Fast Interval",uc)});class mn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Qs&&console.log("[SyncedTransform] Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Qs&&console.log("[SyncedTransform] new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,$e),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new dg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(K.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Rc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&ig(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(K.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Rc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Qs&&console.log("[SyncedTransform] new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){$i.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Gm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Qs&&console.log("[SyncedTransform] no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Qs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),$i.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&$i.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Qs&&console.log("[SyncedTransform] reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(um++,o&&uc>0&&this.context.time.frameCount%uc!==0)return;Qs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=Sw(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class eh{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new eh(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function ru(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}var xO=Object.defineProperty,SO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};class Tc extends R{awake(){Gt.createIfNoneExists(this.context)}onEnable(){Gt.get(this.context)?.register(this)}onDisable(){Gt.get(this.context)?.unregister(this)}}class Wi extends Tc{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new vo,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}SO([f()],Wi.prototype,"ignoreSkinnedMeshes");class ju extends Wi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class fr extends Tc{static allow=!0;performRaycast(e){if(!q.active||!fr.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class Og{static getObject(e){const t=e[gi];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=ur(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=ur(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Mg(s){const e=s[gi];return e||(s.parent?Mg(s.parent):null)}function CO(s){return s.isUI===!0||typeof s[gi]=="object"}function au(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)au(i,e)}function sa(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const ab=Symbol("Scheduled action");function PO(s,e,t=ge.OnBeforeRender){let i=s[ab];i||(i=s[ab]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const Ys=x("debugeventsystem");var fm=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(fm||{});eg(s=>{Gt.createIfNoneExists(s)});class Gt extends R{static ensureUpdateMeshUI(e,t,i=!1){kl.update(e,t,i)}static markUIDirty(e){kl.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Gt)||e.scene.addComponent(Gt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Gt)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Tc)||this.context.scene.addComponent(Wi)}onEnable(){this.context.input.addEventListener(Pe.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Pe.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Pe.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Pe.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Pe.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Pe.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new eh(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Pe.PointerDown,t.isUp=e.type==Pe.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new vo;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ys&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ys&&t.isClick&&_e("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(Tc):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(CO(e)&&(i=e[gi]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=ru(e,this._currentPointerEventName);if(!o&&i&&(o=ru(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ys&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ys&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[gi]){const u=i[gi].gameObject;if(u){if(!Og.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Ys&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!I.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Cu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ys&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Pe.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ys&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=kl.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&kl.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];kl.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class kl{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(Ys&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var OO=Object.defineProperty,MO=Object.getOwnPropertyDescriptor,ye=(s,e,t,i)=>{for(var n=i>1?void 0:i?MO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&OO(e,t,n),n};const pt=x("debugorbit"),Zf=x("freecam"),kO=x("debugcamerafit"),Zh=x("smoothcam"),EO={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Jf;class Ac extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class he extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtTarget=null;lockLookAtTarget=!0;lookAtConstraint01=1;lookAtConstraint;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;_didApplyLookAtTarget=!1;awake(){pt&&console.debug("OrbitControls",this),this.lookAtConstraint&&(console.warn("[OrbitControls] lookAtConstraint is deprecated, use lookTarget and lockLookAtTarget instead. This will be removed in a future version."),!this.lookAtTarget&&this.lookAtConstraint.sources?.[0]&&(this.lookAtTarget=this.lookAtConstraint.sources[0],this.lockLookAtTarget=this.lookAtConstraint.locked)),this._didSetTarget=0,this._didApplyLookAtTarget=!1,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=Gt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(fm.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(fm.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._didApplyLookAtTarget=!1,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,ri);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&zp(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new X.OrbitControls(t,i),t?.quaternion.copy(n),Jf===void 0&&(Jf={...this._controls.keys});const o=Y(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Zf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,mn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ti.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ti.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ti.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ti.Late})}onDisable(){if(this._camera?.threeCamera&&zp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}pt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){pt&&console.warn("OrbitControls: updateTargetNow is using raycasting to update the target immediately. This can be expensive and should be used with caution.",e);const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(pt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):pt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{pt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(pt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(pt&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):pt&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,ri);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=Y(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);pt&&B.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new vo;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),kO&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Ac(this,"camera"));else{const t=I.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Ac(this,"lookat"));else{const t=I.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=I.easeInOutCubic(this._fovLerp01);t.fov=I.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this.targetBounds){const t=this._controls.target,i=this.targetBounds.worldPosition,n=F(this.targetBounds.worldScale).multiplyScalar(.5),o=F(i).sub(n),r=F(i).add(n),a=F(this._controls.target).clamp(o,r),l=.1;t.lerp(a,this.context.time.deltaTime/l),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(a,this.context.time.deltaTime/(l*5)),pt&&B.DrawWireBox(i,n.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const t=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(i=>i.used),this._controls.keys=this.enableKeys?Jf:EO,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=t,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Zf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Zh=="number"||Zh===!0){this._controls.enableDamping=!0;const i=typeof Zh=="number"?Zh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,i))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Zf&&this.lookAtTarget&&!this._lookTargetLerpActive&&(this.lockLookAtTarget?this.setLookTargetFromConstraint(this.lookAtConstraint01):this._didApplyLookAtTarget||(this._didApplyLookAtTarget=!0,this.setLookTargetFromConstraint(1))),this._controls.update(this.context.time.deltaTime),pt&&B.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||pt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof ri))return(A()||pt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof ri&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(pt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return pt&&B.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,F()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=Y(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=Y(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,pt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=1){return!this._controls||!this.lookAtTarget?!1:(this.lookAtTarget.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,e),!0)}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtTarget&&this.lockLookAtTarget&&(this.lookAtTarget.worldPosition=this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=Mg(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=ww({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}ye([f()],he.prototype,"autoTarget",2);ye([f()],he.prototype,"autoFit",2);ye([f()],he.prototype,"enableRotate",2);ye([f()],he.prototype,"autoRotate",2);ye([f()],he.prototype,"autoRotateSpeed",2);ye([f()],he.prototype,"minAzimuthAngle",2);ye([f()],he.prototype,"maxAzimuthAngle",2);ye([f()],he.prototype,"minPolarAngle",2);ye([f()],he.prototype,"maxPolarAngle",2);ye([f()],he.prototype,"enableKeys",2);ye([f()],he.prototype,"enableDamping",2);ye([f()],he.prototype,"dampingFactor",2);ye([f()],he.prototype,"enableZoom",2);ye([f()],he.prototype,"minZoom",2);ye([f()],he.prototype,"maxZoom",2);ye([f()],he.prototype,"zoomSpeed",2);ye([f()],he.prototype,"enablePan",2);ye([f(c.Object3D)],he.prototype,"lookAtTarget",2);ye([f()],he.prototype,"lockLookAtTarget",2);ye([f()],he.prototype,"lookAtConstraint01",2);ye([f(xr)],he.prototype,"lookAtConstraint",2);ye([f()],he.prototype,"allowInterrupt",2);ye([f()],he.prototype,"middleClickToFocus",2);ye([f()],he.prototype,"doubleClickToFocus",2);ye([f()],he.prototype,"clickBackgroundToFitScene",2);ye([f()],he.prototype,"targetLerpDuration",1);ye([f(c.Object3D)],he.prototype,"targetBounds",2);var RO=Object.defineProperty,TO=Object.getOwnPropertyDescriptor,qt=(s,e,t,i)=>{for(var n=i>1?void 0:i?TO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RO(e,t,n),n},ar=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(ar||{});const Ks=x("debugcam"),lb=x("debugscreenpointtoray"),Dt=class Xl extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new te(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=Xl._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),lb&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=Xl._direction.set(o.x,o.y,o.z),a=Y(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){lb&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,o,10)})}onEnable(){Ks&&console.log(`Camera enabled: "${this.name}". ClearFlags=${ar[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),DO(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Ks&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Ks){const i=`[Camera] Apply ClearFlags: ${ar[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(Xl.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Ks&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Ks&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;Xl.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(Tv(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Ks&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new AO(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Ks&&_e("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(exports.DeviceUtilities.isNeedleAppClip())return!0}return t._transparent=n,n}};qt([f()],Dt.prototype,"aspect",1);qt([f()],Dt.prototype,"fieldOfView",1);qt([f()],Dt.prototype,"nearClipPlane",1);qt([f()],Dt.prototype,"farClipPlane",1);qt([f()],Dt.prototype,"clearFlags",1);qt([f()],Dt.prototype,"orthographic",2);qt([f()],Dt.prototype,"orthographicSize",2);qt([f()],Dt.prototype,"ARBackgroundAlpha",2);qt([f()],Dt.prototype,"cullingMask",1);qt([f()],Dt.prototype,"backgroundBlurriness",1);qt([f()],Dt.prototype,"backgroundIntensity",1);qt([f(c.Euler)],Dt.prototype,"backgroundRotation",1);qt([f()],Dt.prototype,"environmentIntensity",1);qt([f(te)],Dt.prototype,"backgroundColor",1);qt([f(Un)],Dt.prototype,"targetTexture",1);let ri=Dt;class AO{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Ks&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping!==c.CubeUVReflectionMapping&&(this._skybox.mapping=c.EquirectangularReflectionMapping),this.context.scene.background=this._skybox)}}}function DO(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,he)}class us extends R{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){pn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){pn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,ri);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var LO=Object.defineProperty,IO=Object.getOwnPropertyDescriptor,_n=(s,e,t,i)=>{for(var n=i>1?void 0:i?IO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&LO(e,t,n),n};const mt=x("debugaudio"),Xi=class Zs extends R{static get userInteractionRegistered(){return pn.userInteractionRegistered}static registerWaitForAllowAudio(e){pn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(mt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Zs.userInteractionRegistered){let e=this.gameObject.getComponent(us)??this.context.mainCamera.getComponent(us)??Xa(us,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(us)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):mt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){mt&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Zs.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Zs.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Kp.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Kp.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":mt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Zs.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Zs.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){mt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}mt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){mt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Zs.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Zs.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=I.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(mt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?mt&&!this.helper&&(this.helper=new X.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(mt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){mt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,mt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
976
+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,mt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){mt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){mt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,mt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,mt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};_n([f(URL)],Xi.prototype,"clip",2);_n([f()],Xi.prototype,"playOnAwake",2);_n([f()],Xi.prototype,"preload",2);_n([f()],Xi.prototype,"playInBackground",2);_n([f()],Xi.prototype,"loop",1);_n([f()],Xi.prototype,"spatialBlend",1);_n([f()],Xi.prototype,"minDistance",1);_n([f()],Xi.prototype,"maxDistance",1);_n([f()],Xi.prototype,"volume",1);_n([f()],Xi.prototype,"pitch",1);_n([f()],Xi.prototype,"rollOffMode",2);let Si=Xi;var jO=Object.defineProperty,Bu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jO(e,t,n),n};const BO=x("debugsignals");class Fu{guid}Bu([f()],Fu.prototype,"guid");class th{signal;reaction}Bu([f(Fu)],th.prototype,"signal");Bu([f(ie)],th.prototype,"reaction");const Cw=class is extends R{static receivers={};static invoke(e){if(is.receivers[e]){const t=is.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){BO&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)is.receivers[e.signal.guid]||(is.receivers[e.signal.guid]=[]),is.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(is.receivers[e.signal.guid]){const t=is.receivers[e.signal.guid].indexOf(this);t>=0&&is.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Bu([f(th)],Cw.prototype,"events");let ih=Cw;var mi=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(mi||{}),En=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(En||{}),kg=(s=>(s.Signal="SignalEmitter",s))(kg||{});const zn=x("debugtimeline");class Qa{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class FO{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";zn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),zn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),zn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Dc extends Qa{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&sb(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";zn&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";zn&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,zn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new FO(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,ht)??null,this._animator&&sb(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,g=a<this.clips.length-1?this.models[a+1]:null;let _=u,y=!1;if(!_&&!n&&l.end<e&&m!==En.None?(!g||g.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==En.None&&(!g||g.start<e)&&(_=!0,y=!0,o=!0),_){let v=this.weight;v*=this.evaluateWeight(e,a,this.models,_),v*=this.director.weight;let b=u;if(y)switch(p){case En.Hold:break;case En.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let w=this.getClipTime(e,l),E=0;const O=d.duration;if(y&&p===En.Hold&&(w=0),b){if(d.loop)for(E+=Math.floor(w/(O+1e-6));w>O;)w-=O}else if(!u&&n)switch(m){case En.Hold:w=this.getClipTime(l.end,l);break;case En.Loop:w%=O;break;case En.PingPong:const L=Math.floor(w/O)%2!==0;w%=O,L&&(w=O-w);break}l.reversed===!0?h.time=h.getClip().duration-w:h.time=w,h.timeScale=0;const M=Math.max(0,v);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const D=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,L=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-v),t+=1;const j=this._summedPos.set(0,0,0),V=this._tempPos.set(0,0,0),W=this._summedRot.identity(),k=this._tempRot.identity(),N=d.rotation;N&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(N,v));const $=this._actionOffsets[a];if($.hasOffsets)for(let ee=0;ee<E;ee++)$.rootPositionOffset?V.copy($.rootPositionOffset):V.set(0,0,0),V.applyQuaternion(W),this._clipRotQuat&&V.applyQuaternion(this._clipRotQuat),$.rootQuaternionOffset&&(k.copy($.rootQuaternionOffset),W.multiply(k)),j.add(V);this._clipRotQuat&&L.multiply(this._clipRotQuat),L.multiply(W),d.position&&j.add(d.position),D.add(j)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(zn||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const UO=x("mutetimeline");class fs extends Qa{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return ws(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(UO||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Si.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,zn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){fs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(fs._audioBuffers.get(i)){const o=fs._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}zn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return fs._audioBuffers.set(i,n),n}}class Uu extends Qa{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class Lc extends Qa{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(zn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)ih.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class zu extends Qa{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=this.director.constructor,r=S.getComponent(n.sourceObject,o);this.timelines.push(r),r&&n.updateDirector&&(r.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var zO=Object.defineProperty,Pw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zO(e,t,n),n};const on=x("debugtimeline"),Eg=class pm extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(on||vi())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){on&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(on||A())&&(on?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){on&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){on&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Si.userInteractionRegistered&&this.waitForAudio;)await _s(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),ge.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case mi.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,on&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof Dc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Vc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(on&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),pm.createTrackFunctions[t.type])continue;t.type!==mi.Audio&&t.type!==mi.Control&&t.type!==mi.Marker&&t.type!==mi.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===mi.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(on&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(us,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=pm.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===mi.Animation){if(!t.clips||t.clips.length<=0){on&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,ht);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Dc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),on&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof ht&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const g=l.mixer.clipAction(m);l.actions.push(g),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===mi.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new fs;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof Si),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(us)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===mi.Marker){if(t.markers){const o=new Lc;o.director=this,o.track=t;const r=new Uu;r.director=this,r.track=t;for(const a of t.markers)a.type===kg.Signal?(o.models.push(a),o.didTrigger.push(!1)):r.models.push(a);if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,ih);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===mi.Signal){const o=new Lc;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===mi.Control){const o=new zu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};Pw([f()],Eg.prototype,"playOnAwake");Pw([f()],Eg.prototype,"extrapolationMode");let Fa=Eg,cb=!1;function NO(){cb||(cb=!0,ce.registerCallback(le.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof At&&n.playAutomatically||n instanceof ht||n instanceof Fa&&n.playOnAwake===!0)return!0;if(n instanceof At)return n.playAutomatically=!0,!0;if(n instanceof Fa)return n.playOnAwake=!0,!0}},!0)!==!0&&exports.AnimationUtils.autoplayAnimations(t.file)}))}const VO={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},$O={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Nu extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?VO:$O,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}const fc=x("debugmissingcamera");let hb=!1;function WO(){hb||(hb=!0,ce.registerCallback(le.MissingCamera,s=>{fc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new ri;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=ar.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=ar.Skybox;else{if(i.clearFlags=ar.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Nu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=or(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&db(s.context,o),o}),ce.registerCallback(le.ContextCreated,s=>{if(!s.context.mainCamera){fc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(Mv(s.context.mainCamera)?.isCameraController==!0){fc&&console.log("Will not auto-fit because a camera controller exists");return}db(s.context)}}))}function db(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(fc&&console.log("Creating default camera controls",e?.name),t){const i=Kc(t,he);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,fc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}async function mm(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>PA);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var GO=Object.defineProperty,dt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GO(e,t,n),n};const ot=x("debugsceneswitcher"),HO=x("sceneswitcher:clearscene"),Dd="scene";function qO(){mm(Dd)}const Ns=Promise.resolve(!1);class We extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ie;sceneLoadingProgress=new ie;sceneLoaded=new ie;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?S.remove(e.asset):e instanceof c.Object3D&&S.remove(e);ot&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Pe.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Pe.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Pe.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===Dd){const i=this.context.domElement.getAttribute(Dd);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new XO(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Dd);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Pe.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Pe.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Pe.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);ot&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new Z(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(ot&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=Z.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Ns}if(!this.scenes?.length)return Ns;if(e<0){if(this.clamp)return Ns;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Ns;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof Z)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new Z(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){ot&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&xi(this._currentSceneAsset,!0,!1)):S.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{ot&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(ot){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return ot&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return ot&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(ot&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,HO){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();xi(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=uo(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,S.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping!==c.CubeUVReflectionMapping&&(a.mapping=c.EquirectangularReflectionMapping),this.context.scene.background=a):ot&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=ub(e.url))),this.queryParameterName?.length)Ma(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}ot&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof Z)return t.preload()}return Ns}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Ns;const e=x(this.queryParameterName);return typeof e=="boolean"?Ns:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:ub(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return vi()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Ns}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){ot&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){ot&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}dt([f()],We.prototype,"autoLoadFirstScene");dt([f(Z)],We.prototype,"scenes");dt([f(Z)],We.prototype,"loadingScene");dt([f()],We.prototype,"queryParameterName");dt([f()],We.prototype,"useSceneName");dt([f()],We.prototype,"clamp");dt([f()],We.prototype,"useHistory");dt([f()],We.prototype,"useKeyboard");dt([f()],We.prototype,"useSwipe");dt([f()],We.prototype,"useSceneLighting");dt([f()],We.prototype,"useSceneBackground");dt([f()],We.prototype,"preloadNext");dt([f()],We.prototype,"preloadPrevious");dt([f()],We.prototype,"preloadConcurrent");dt([f()],We.prototype,"createMenuButtons");dt([f(ie)],We.prototype,"sceneLoadingStart");dt([f(ie)],We.prototype,"sceneLoadingProgress");dt([f(ie)],We.prototype,"sceneLoaded");function ub(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class XO{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;ot&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(ot&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];ot&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new QO(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class QO{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(ot&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),ot&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}const eo=x("debugautosync"),ep=Symbol("syncerId");class YO{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new KO(e);return t[ep]=e.guid,this._syncers[t[ep]]=t,t}removeSyncer(e){delete this._syncers[e[ep]]}}const Rg=new YO;class KO{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(eo&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];eo&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},cn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(eo&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function ZO(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const pc=Symbol("AutoSyncHandler");function JO(s){if(s[pc])return s[pc];const e=Rg.getOrCreateSyncer(s);return e?.init(s),s[pc]=e,e}function eM(s){const e=s[pc];e&&(Rg.removeSyncer(e),e.destroy(),delete s[pc])}const Tg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(A()||eo)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(eo||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}eo&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Rg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(A()||eo)&&console.warn("Recursive call detected",i);return}u=!0;try{const g=ZO(p,m);eo&&console.log("SyncField assignment",i,"changed?",g,p,o),g&&o?.call(this,p,m)!==!1&&JO(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){eM(this),h.call(this)}}},Jh=new Map;function Ag(s,e){if(Jh.has(s))return Jh.get(s);const t=new URL(s,window.location.href),i=tM(t,e);return Jh.set(s,i),i.finally(()=>{Jh.delete(s)}),i}async function tM(s,e){if(!s)return Promise.resolve(null);const t=s.pathname,i=s.toString().toLowerCase().includes("pmrem")||s.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),o=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new X.EXRLoader;else if(o)a=new X.RGBELoader;else if(r){const{ktx2Loader:u}=re.createLoaders(e);a=u}else a=new c.TextureLoader;const l=s.toString();return await a.loadAsync(l).then(u=>{if(u){const p=t.lastIndexOf("/");u.name=t.substring(p>=0?p+1:0),i?u.mapping=c.CubeUVReflectionMapping:u.mapping=c.EquirectangularRefractionMapping,a instanceof c.TextureLoader&&(u.colorSpace=c.SRGBColorSpace)}return u}).catch(u=>(console.warn("Failed to load texture from url:",s),null))}var iM=Object.defineProperty,nh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iM(e,t,n),n};const $t=x("debugskybox");function nM(){mm("background-image"),mm("environment-image")}const fb={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function pb(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Vu;o.sourceId=wv(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if($t&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return Bm(s.domElement,n,r),o.addEventListener("destroy",()=>{$t&&console.log("Destroyed attribute remote skybox",n),Fm(s.domElement,n,r)}),o.setSkybox(e)}const lu=new Array;ce.registerCallback(le.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){$t&&console.log("Creating RemoteSkybox to load background "+t);const n=pb(e,t,!0,!1,"background-image");n&&lu.push(n)}if(i){$t&&console.log("Creating RemoteSkybox to load environment "+i);const n=pb(e,i,!1,!0,"environment-image");n&&lu.push(n)}});ce.registerCallback(le.ContextCreationStart,()=>Promise.all(lu).finally(()=>{lu.length=0}));const pr=class extends R{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ri.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):$t&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=sM(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),$t&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await Ag(e,this.context.renderer);return i?!this.enabled||this.destroyed?($t&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?($t&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):($t&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),$t&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!ri.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ri.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if($t&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);$t&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),$t&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if($t&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};nh([Tg(pr.prototype.urlChangedSyncField),f(URL)],pr.prototype,"url");nh([f()],pr.prototype,"allowDrop");nh([f()],pr.prototype,"background");nh([f()],pr.prototype,"environment");nh([f()],pr.prototype,"allowNetworking");let Vu=pr;function sM(s,e,t){if(s==null)return null;const i=e&&!t,n=fb[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(A()||$t)&&(s.includes("/")||s.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(fb).map(r=>`"${r}"`).join(", ")}`)),s)}var oM=Object.defineProperty,Ow=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oM(e,t,n),n};class sh extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Y(this.from).clone(),t=Y(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),lt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Y(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}Ow([f(S)],sh.prototype,"from");Ow([f(S)],sh.prototype,"to");const rM=x("debugavatar");class Oe extends R{static getAvatar(e){return e>=0&&e<Oe.instances.length?Oe.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Oe._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Oe._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Oe.instances.push(this),rM&&console.log(this);for(const e of Oe._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Oe.instances.splice(Oe.instances.indexOf(this),1);for(const e of Oe._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class lr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class aM{guid;position=new c.Vector3}class Ic extends R{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new aM;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Oe),this.avatar){const e=S.getComponentInParent(this.gameObject,Oe);this._model=new dg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&lt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(lr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=lr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=Y(this._currentTargetObject);lt(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=lr.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}const Te=x("debugnetworkingstreams");var Nn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(Nn||{});class Dg{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Mw{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class lM{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var kw=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(kw||{});class cM extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),hn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(Te&&console.log("Receive stream",`
977
+ Audio:`,o.getAudioTracks(),`
978
+ Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new Mw(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Dg(e,i))})}}function mb(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class ps extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(ps.instances.has(t))return ps.instances.get(t);const i=new ps(e,t);return ps.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){Te?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>mb(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return Te&&console.warn(`📞 CALL ${e}`,`
979
+ Outgoing:`,this._outgoingCalls,`
980
+ Incoming:`,this._incomingCalls),o}else Te&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?Te&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(Te&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(Te&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:Te&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){Te&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(K.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(K.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}async setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=await S0(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(Te&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new lM(this,e))};onPeerClose=()=>{Te&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{Te&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{Te&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>mb(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&Te?console.warn("← Receive call from",e.metadata,e.connectionId):Te&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new cM(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{Te&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Dg(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{Te&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(Te&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class oh extends c.EventDispatcher{static create(e,t){const i=ps.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new oh(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Jm(e)){const i=e;e=i.context,t=ps.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ps.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,Te&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(K.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(K.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(K.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(K.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(K.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(K.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else Te&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))Te&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?Te&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(Te&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function hn(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var hM=Object.defineProperty,dM=Object.getOwnPropertyDescriptor,Ya=(s,e,t,i)=>{for(var n=i>1?void 0:i?dM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hM(e,t,n),n};const uM="noVoip",fM=x("debugvoip");class bn extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_volume=1;get volume(){return this._volume}set volume(e){this._volume=e;for(const t of this._incomingStreams.values())t.volume=e}getAudioElement(e){return this._incomingStreams.get(e)}get incomingStreams(){return this._incomingStreams}speakingThreshold=30;onSpeakingChanged=new ie;_speakingStates=new Map;_analysers=new Map;_net;_menubutton;awake(){fM&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=oh.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Nn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Nn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(K.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Nn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Nn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(K.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged);for(const e of[...this._analysers.keys()])this.cleanupAnalyser(e)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0;for(const e of[...this._analysers.keys()])this.cleanupAnalyser(e);for(const e of this._incomingStreams.values())hn(e.srcObject);this._incomingStreams.clear(),this._speakingStates.clear()}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),hn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Hc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),hn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||fe("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(at(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&fe("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await _s(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())hn(e.srcObject);this._incomingStreams.clear();for(const e of this._analysers.keys())this.cleanupAnalyser(e)};_incomingStreams=new Map;update(){if(!(!this.onSpeakingChanged||this.onSpeakingChanged.listenerCount<=0))for(const[e,t]of this._analysers){t.analyser.getByteFrequencyData(t.data);let i=0;for(let a=0;a<t.data.length;a++)i+=t.data[a];const n=i/t.data.length,o=this._speakingStates.get(e)??!1,r=n>this.speakingThreshold;r!==o&&(this._speakingStates.set(e,r),this.onSpeakingChanged.invoke({userId:e,isSpeaking:r,volume:n/255}))}}setupAnalyser(e,t,i){if(!this._analysers.has(e))try{const n=new AudioContext,o=n.createMediaStreamSource(i),r=n.createAnalyser();r.fftSize=256,o.connect(r);const a=new Uint8Array(r.frequencyBinCount);this._analysers.set(e,{analyser:r,data:a,context:n})}catch(n){this.debug&&console.warn("VOIP: Failed to create analyser for",e,n)}}cleanupAnalyser(e){const t=this._analysers.get(e);t&&(t.context.close(),this._analysers.delete(e)),this._speakingStates.delete(e)}onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.volume=this._volume,n.setAttribute("autoplay","true"),this.setupAnalyser(t,n,i),pn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);hn(t?.srcObject),this._incomingStreams.delete(e.userId),this.cleanupAnalyser(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}Ya([f()],bn.prototype,"autoConnect",2);Ya([f()],bn.prototype,"runInBackground",2);Ya([f()],bn.prototype,"createMenuButton",2);Ya([f()],bn.prototype,"volume",1);Ya([f()],bn.prototype,"speakingThreshold",2);Ya([f(ie)],bn.prototype,"onSpeakingChanged",2);var pM=Object.defineProperty,Ew=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pM(e,t,n),n};const mM=x("debugmouth");class rh extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(bn,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Oe))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){mM&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}Ew([f(c.Object3D)],rh.prototype,"idle");Ew([f(c.Object3D)],rh.prototype,"talking");class Lg extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(bn,this.context),this.marker=S.getComponentInParent(this.gameObject,Oe)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var gM=Object.defineProperty,yM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gM(e,t,n),n};const oa=x("debugxrflags"),Rw=x("disablexrflags");Rw&&console.warn("XRFlags are disabled");var jn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(jn||{});class Wt{static Global=new Wt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){oa&&console.warn("Set XR flag state to",e),this.Mask=e,Ui.Apply()}Enable(e){this.Mask|=e,Ui.Apply()}Disable(e){this.Mask&=~e,Ui.Apply()}Toggle(e){this.Mask^=e,Ui.Apply()}EnableAll(){this.Mask=-1,Ui.Apply()}DisableAll(){this.Mask=0,Ui.Apply()}}const Tw=class ns extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Wt.Global)}static firstApply;static buffer=new Wt;visibleIn;awake(){ns.registry.push(this)}onEnable(){ns.firstApply?this.UpdateVisible(Wt.Global):(ns.firstApply=!0,ns.Apply())}onDestroy(){const e=ns.registry.indexOf(this);e>=0&&ns.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Rw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),oa&&console.log(i),ns.buffer.Mask=i,e=ns.buffer),e instanceof Wt?(oa&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(oa&&console.log(this.name,"use global mask"),Wt.Global.Has(this.visibleIn)),t!==void 0)if(t)oa&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(oa&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};yM([f()],Tw.prototype,"visibleIn");let Ui=Tw;var _M=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_M(e,t,n),n};class Sr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Ui)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}$u([f(c.Object3D)],Sr.prototype,"eyes");$u([f()],Sr.prototype,"lastBlinkTime");$u([f()],Sr.prototype,"blinkLength");$u([f()],Sr.prototype,"eyesOpen");var bM=Object.defineProperty,Ig=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bM(e,t,n),n};const Wu=class Aw extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Ic)),this.brain||(this.brain=S.addComponent(this.gameObject,Ic)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Y(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Y(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=Aw.forward;if(r.set(0,0,1),r.applyQuaternion(pe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};Ig([f(c.Object3D)],Wu.prototype,"head");Ig([f(c.Object3D)],Wu.prototype,"eyes");Ig([f(c.Object3D)],Wu.prototype,"target");let jg=Wu;var vM=Object.defineProperty,Bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vM(e,t,n),n};class Ka extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Qc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Bg([f()],Ka.prototype,"length");Bg([f()],Ka.prototype,"depthTest");Bg([f()],Ka.prototype,"isGizmo");class Fg extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Y(this.to).clone(),t=Y(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Y(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),lt(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const wM=x("gizmos"),xM=x("debugboxhelper");class wt extends R{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),li([e],void 0,void 0,wt.testBox),wt.testBox.isEmpty()){const i=Y(e,wt._position);wt.testBox.setFromCenterAndSize(i,wt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(wt.testBox);return t&&xM&&B.DrawWireBox3(wt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Y(this.gameObject,wt._position,i),o=je(this.gameObject,wt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!wM&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=yg(e),this.gameObject.add(this._helper)}}}var SM=Object.defineProperty,hi=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SM(e,t,n),n};class Qi extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}onDisable(){this.context.physics.engine?.setColliderEnabled(this,!1)||this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}hi([f($e)],Qi.prototype,"attachedRigidbody");hi([f()],Qi.prototype,"isTrigger");hi([f()],Qi.prototype,"sharedMaterial");hi([f()],Qi.prototype,"membership");hi([f()],Qi.prototype,"filter");class Za extends Qi{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addSphereCollider(this),_u(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),jm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}hi([Ct(),f()],Za.prototype,"radius");hi([f(c.Vector3)],Za.prototype,"center");const Ug=class Dw extends Qi{static add(e,t){const i=Gn(e,Dw);return i.autoFit(),t?.rigidbody===!0&&Gn(e,$e,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addBoxCollider(this,this.size),_u(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),jm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=li([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};hi([Ct(),f(c.Vector3)],Ug.prototype,"size");hi([f(c.Vector3)],Ug.prototype,"center");let Gu=Ug;class wo extends Qi{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine||this.context.physics.engine.setColliderEnabled(this,!0))return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),re.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(re.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(A()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}hi([f(c.Mesh)],wo.prototype,"sharedMesh");hi([f()],wo.prototype,"convex");class bs extends Qi{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}hi([f(c.Vector3)],bs.prototype,"center");hi([f()],bs.prototype,"radius");hi([f()],bs.prototype,"height");var CM=Object.defineProperty,Ss=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CM(e,t,n),n};const gb=x("debugcharactercontroller");class Cr extends R{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent($e),this._rigidbody||(this._rigidbody=this.gameObject.addComponent($e)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(bs);t||(t=this.gameObject.addComponent(bs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),gb&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),gb&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Ss([f(c.Vector3)],Cr.prototype,"center");Ss([f()],Cr.prototype,"radius");Ss([f()],Cr.prototype,"height");class Cs extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=I.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Y(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new vo}Ss([f(Cr)],Cs.prototype,"controller");Ss([f()],Cs.prototype,"movementSpeed");Ss([f()],Cs.prototype,"rotationSpeed");Ss([f()],Cs.prototype,"jumpForce");Ss([f()],Cs.prototype,"doubleJumpForce");Ss([f(ht)],Cs.prototype,"animator");const Lw=Symbol("customVisibilityFlag");function ds(s,e){s.layers[Lw]=e}const yb=Symbol("DidPatchLayers");function PM(){const s=c.Layers.prototype;if(s[yb])return;s[yb]=!0;const e=s.test;s.test=function(t){return this[Lw]===!1?!1:e.call(this,t)}}var OM=Object.defineProperty,Ja=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OM(e,t,n),n};const El=x("debugcontactshadows");Su(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=ah.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Pr=class Ql extends R{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;n.name="ContactShadows",i=Gn(n,Ql,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){El&&console.warn("Fitting shadows to scene"),Gd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=li(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),El&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,El&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Ql._instances.set(this.context,this),this.shadowsRoot.hideFlags=xu.DontExport,Gd(this.shadowsRoot,!1)}start(){El&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ds(this.gameObject,!1));const t=this.planeMaterial=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
981
+ uniform float darkness;
982
+ ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
983
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(X.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(X.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Ql._instances.get(this.context)===this&&Ql._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){El&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ds(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;_b.length=0,d.transparent=_b,tp.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const g=m.material;let _=m.material.colorWrite==!1||g.wireframe===!0||jv(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(tp.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of tp)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Ja([f()],Pr.prototype,"autoFit");Ja([f()],Pr.prototype,"darkness");Ja([f()],Pr.prototype,"opacity");Ja([f()],Pr.prototype,"blur");Ja([f()],Pr.prototype,"occludeBelowGround");Ja([f()],Pr.prototype,"backfaceShadows");let ah=Pr;const _b=[],tp=new Array,MM=x("logstats");class zg extends R{onEnable(){console.log(this),MM&&this.startCoroutine(this.run(),ge.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class lh extends R{isUsed=!0;usedBy=null}class Ng extends R{}const bb=x("debugdeletable");class ao extends wt{static _instances=[];onEnable(){ao._instances.push(this)}onDisable(){const e=ao._instances.indexOf(this);e>=0&&ao._instances.splice(e,1)}}class Vg extends R{update(){for(const e of ao._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,lh);if(n)bb&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(bb)try{if(e.box){const o=e.box,r=wt.testBox;B.DrawWireBox3(o,16711680,5),B.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Xc(this.gameObject,this.context.connection)}}}}}var kM=Object.defineProperty,EM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kM(e,t,n),n};class Hu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}EM([f()],Hu.prototype,"visibleOn");var RM=Object.defineProperty,Or=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RM(e,t,n),n};const Vn=x("debugdrag"),ip=[];var $g=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))($g||{});const xo=class Ii extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){ip.length=0;for(const e of this._instances)e._isDragging&&ip.push(e);return ip}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,$e),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Wi)||this.gameObject.addComponent(Wi)}onEnable(){Ii._instances.push(this),this.context.accessibility.updateElement(this,{role:"button",label:"Drag "+(this.gameObject.name||"object"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0}),Ii._instances=Ii._instances.filter(e=>e!==this)}onDestroy(){this.context.accessibility.removeElement(this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Ii);!n||n!==this||(Ii.lastHovered=e.object,this.context.domElement.style.cursor="pointer",this.context.accessibility.hover(this,`Draggable ${e.object?.name}`))}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Ii.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Ii.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Ii._active+=1;const n=new np(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof np&&a instanceof np){const l=new TM(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use(),this.context.accessibility.updateElement(this,{role:"button",label:"Dragging "+(this.gameObject.name||"object"),hidden:!1,busy:!0}),this.context.accessibility.focus(this)}}onPointerUp(e){if(Vn&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Ii._active>0&&(Ii._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use()),this.context.accessibility.unfocus(this),this.context.accessibility.updateElement(this,{busy:!1})}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Ii);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,mn);Vn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,lh),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,$e);o&&this._draggingRigidbodies.push(...o),i.matrixAutoUpdate===!1&&!globalThis["DragControls:MatrixWarningShown"]&&(globalThis["DragControls:MatrixWarningShown"]=!0,console.warn("Dragging an object with matrixAutoUpdate=false can lead to unexpected behavior. Consider enabling matrixAutoUpdate or updating the matrix manually during dragging."))}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;$i.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,mn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Vn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Or([f()],xo.prototype,"dragMode");Or([f()],xo.prototype,"snapGridResolution");Or([f()],xo.prototype,"keepRotation");Or([f()],xo.prototype,"xrDragMode");Or([f()],xo.prototype,"xrKeepRotation");Or([f()],xo.prototype,"xrDistanceDragFactor");Or([f()],xo.prototype,"showGizmo");let Ko=xo;class TM{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=q.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Vn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Vn){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
984
+ `+r(this._tempVec1)+`
985
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Vn&&(B.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=I.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d,i.matrixAutoUpdate===!1&&i.updateMatrix()}setTargetObject(e){this.gameObject=e}}class np{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=q.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Vn&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,y=_.worldPosition;this.gameObject.worldToLocal(y),this._hitPointInLocalSpace.copy(y);const v=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),v.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(v)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const y=this._hitNormalInLocalSpace.clone();y.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(y,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=li([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const g=new c.Vector3;p.getSize(g),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,g.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,g.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=q.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Vn){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),B.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:w=>w!==this.followObject&&w!==i&&w!==t});if(b.length>0){const w=b[0];if(this._draggedOverObject===w.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=w.object,this._draggedOverObjectDuration=0),w.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(w.point);const O=this._draggedOverObjectDuration>=.15,D=this._totalMovement.length()>=.001,L=F(w.normal||w.face.normal).applyQuaternion(w.object.worldQuaternion);if((O||D)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(L)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(w.face.normal);const j=F(),V=F();this._bounds.getCenter(j),this._bounds.getSize(V),j.sub(V.multiplyScalar(.5).multiply(L)),this._hitPointInLocalSpace.copy(j),this._hitNormalInLocalSpace.copy(w.face.normal),this._bounds.getCenter(j),this._bounds.getSize(V),j.add(V.multiplyScalar(.5).multiply(w.face.normal));const W=F(this._hitPointInLocalSpace).add(j);this._followObject.localToWorld(W);const k=w.point;this._dragPlane.setFromNormalAndCoplanarPoint(L,k)}else if(!(O||D))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=F(this._hitPointInLocalSpace);this._followObject.localToWorld(b),Vn&&B.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,w=this.settings.snapGridResolution;b.x=Math.round(b.x/w)*w,b.y=Math.round(b.y/w)*w,b.z=Math.round(b.z/w)*w,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const g=I.clamp01(this.context.time.deltaTime*h*u),_=I.clamp01(this.context.time.deltaTime*h*.5*u),y=t.worldPosition;y.lerp(this._followObject.worldPosition,g),t.worldPosition=y;const v=t.worldQuaternion;if(v.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=v,t.matrixAutoUpdate===!1&&t.updateMatrix(),Vn){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),B.DrawSphere(b,.02,16711680);const w=this._hitNormalInLocalSpace.clone();w.applyQuaternion(v),B.DrawRay(b,w,16711680),B.DrawLabel(y.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
986
+
987
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
988
+
989
+ Session: ${!!q.active}
990
+
991
+ Device: ${this._deviceMode}
992
+
993
+ `,.03);const E=this._bottomCenter.clone(),O=this._backCenter.clone(),M=this._backBottomCenter.clone();t.localToWorld(E),t.localToWorld(O),t.localToWorld(M),B.DrawSphere(E,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(M,.01,16711935,0,!1),B.DrawLine(E,M,65535,0,!1),B.DrawLine(M,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=F(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class Iw{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(Iw.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&lr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}lr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=Y(this._selected);n.y=e.y,e=n}if(lt(this._selected,e),lt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=Y(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),lt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=Y(this._selected),t=new c.Ray(F(0,.1,0).add(e),F(0,-1,0)),i=new vo;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=F(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var jw=(s=>(s.File_Spawned="file-spawned",s))(jw||{});class AM{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const pa=[],Ld=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return pa.push(o),pa.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=pa.indexOf(o);r>=0&&pa.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return Ld.push(i),()=>{const n=Ld.indexOf(i);n>=0&&Ld.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const ke=x("debugfileformat");function Bw(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function Fw(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),ke&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";case"MTLX":return"application/materialx+xml"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=Uw(i,o,n);return ke&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Uw(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);ke&&ke&&console.warn(`[Needle Engine] Trying to determine file type from binary data
994
+ `,'"'+new TextDecoder().decode(e)+`"
995
+ `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return ke&&console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return ke&&console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return ke&&console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return ke&&console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return ke&&console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return ke&&console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return ke&&console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return ke&&console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return ke&&console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return ke&&console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const o=t.headers.get("content-type");if(o?.startsWith("image/"))return ke&&console.debug("Image detected, not a model file"),"unsupported";switch(ke&&console.debug("Content-Type: "+o),o){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":case"application/materialx+xml":return o}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return ke&&console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return ke&&console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return ke&&console.debug("OBJ detected (mtllib)"),"obj";for(const o of Ld){const r=o({url:s,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return ke&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||ke){const o=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));ke&&console.warn(`Could not determine file type.
996
+
997
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
998
+
999
+ Content-Type: "${t.headers.get("content-type")}"
1000
+ "Text: "${o}"
1001
+ Binary:`,i)}else ke&&console.debug("Could not determine file type from binary data");return"unknown"}const sp=x("debugstencil");function DM(s,e){return(s&1<<e.layer)!=0}const LM=Symbol("stencils");class to{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(sp&&console.log(t,to.stencils),!t)return;const i=to.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(DM(o.layer,e)){sp&&console.log(o),setTimeout(()=>{vi()&&Tu(e.gameObject)&&(fe("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[LM]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[jM];if(i){sp&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=IM(r.compareFunc),r.passOp=op(r.passOp),r.failOp=op(r.failOp),r.zFailOp=op(r.zFailOp),to.stencils[this.source]||(to.stencils[this.source]=[]),to.stencils[this.source].push(r)}}}return null}}function op(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function IM(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const jM="NEEDLE_render_objects";class BM{objectToBlock=new WeakMap;meshToOwners=new WeakMap;meshToOriginalCallbacks=new WeakMap;getBlock(e){return this.objectToBlock.get(e)}setBlock(e,t){this.objectToBlock.set(e,t)}deleteBlock(e){this.objectToBlock.delete(e)}isHooked(e,t){return this.meshToOwners.get(e)?.has(t)??!1}addHook(e,t){let i=this.meshToOwners.get(e);i||(i=new Set,this.meshToOwners.set(e,i)),i.add(t)}removeHook(e,t){const i=this.meshToOwners.get(e);i&&(i.delete(t),i.size===0&&this.meshToOwners.delete(e))}getOriginalCallbacks(e){return this.meshToOriginalCallbacks.get(e)}setOriginalCallbacks(e,t){this.meshToOriginalCallbacks.set(e,t)}}const so=new BM;class ys{_overrides=[];_defines={};_object=null;get object(){return this._object}constructor(e=null){this._object=e}static get(e){let t=so.getBlock(e);return t||(t=new ys(e),so.setBlock(e,t),zM(e,t)),t}static hasOverrides(e){const t=so.getBlock(e);return t?t.hasOverrides():!1}dispose(){this._object&&so.deleteBlock(this._object),this._overrides=[],this._object=null}setOverride(e,t,i){const n=this._overrides.find(o=>o.name===e);n?(n.value=t,n.textureTransform=i):this._overrides.push({name:e,value:t,textureTransform:i})}getOverride(e){return this._overrides.find(t=>t.name===e)}removeOveride(e){const t=this._overrides.findIndex(i=>i.name===e);t>=0&&this._overrides.splice(t,1)}clearAllOverrides(){this._overrides=[]}get overrides(){return this._overrides}hasOverrides(){return this._overrides.length>0}setDefine(e,t){this._defines[e]=t}clearDefine(e){this._defines[e]=void 0}getDefines(){return this._defines}getCacheKey(){const e=[],t=Object.keys(this._defines).sort();for(const i of t){const n=this._defines[i];n!==void 0&&e.push(`d:${i}=${n}`)}for(const i of this._overrides){if(i.value===null)continue;let n="";if(i.value instanceof c.Texture){if(n=i.value.uuid||"texture",i.textureTransform){const o=i.textureTransform;o.offset&&(n+=`;to:${o.offset.x},${o.offset.y}`),o.repeat&&(n+=`;tr:${o.repeat.x},${o.repeat.y}`)}}else if(Array.isArray(i.value))n=i.value.join(",");else if(i.value&&typeof i.value=="object"&&"r"in i.value){const o=i.value;n=`${o.r},${o.g},${o.b},${o.a!==void 0?o.a:""}`}else if(i.value&&typeof i.value=="object"&&"x"in i.value){const o=i.value;n=`${o.x},${o.y}${o.z!==void 0?`,${o.z}`:""}${o.w!==void 0?`,${o.w}`:""}`}else n=String(i.value);e.push(`${i.name}=${n}`)}return e.join(";")}}const Id=Symbol("originalValues"),jd=Symbol("savedTextureTransforms");function Wg(s){let e=so.getBlock(s);if(e)return{block:e,owner:s};if(s.parent&&s.parent.type==="Group"&&(e=so.getBlock(s.parent),e))return{block:e,owner:s.parent}}const Sa=Symbol("beforeRenderingFlag"),gm=new WeakMap,ym=new WeakMap,FM=function(s,e,t,i){const n=Wg(this)?.block;if(n&&n.hasOverrides()){const o=n.getOverride("transmission")?.value,r=n.getOverride("transparent")?.value;o!==void 0&&typeof o=="number"&&"transmission"in t&&o!==t.transmission&&(ym.set(this,t.transmission),t.transmission=o),r!==void 0&&typeof r=="boolean"&&r!==t.transparent&&(gm.set(this,t.transparent),t.transparent=r)}},UM=function(s,e,t,i){const n=gm.get(s);n!==void 0&&(gm.delete(s),t.transparent=n);const o=ym.get(s);o!==void 0&&(ym.delete(s),t.transmission=o)},vb=function(s,e,t,i,n,o){const r=this.material;if(!r)return;if(Array.isArray(r)){if(!r.includes(n))return}else if(r!==n)return;this[Sa]===void 0&&(this[Sa]=new WeakSet),this[Sa].add(n);const a=Wg(this);if(!a)return;const{block:l,owner:h}=a,d=l.overrides,u=n,p=l.getDefines(),m=Object.keys(p);if(m.length>0){u.defines||(u.defines={});for(const y of m){const v=p[y];v!==void 0&&(u.defines[y]=v)}}if(d.length===0&&m.length===0)return;let g=m.length>0;u[Id]||(u[Id]=[]);const _=u[Id];for(const y of d){if(y.value===null)continue;const v=u[y.name],b=_.find(w=>w.name===y.name);if(b?b.value=v:_.push({name:y.name,value:v}),!g&&!!v!=!!y.value&&(g=!0),u[y.name]=y.value,y.textureTransform&&y.value instanceof c.Texture){const w=y.value;u[jd]||(u[jd]=[]),u[jd].push({name:y.name,offsetX:w.offset.x,offsetY:w.offset.y,repeatX:w.repeat.x,repeatY:w.repeat.y});const E=y.textureTransform;E.offset&&w.offset.copy(E.offset),E.repeat&&w.repeat.copy(E.repeat)}}g&&(u.needsUpdate=!0),u._forceRefresh=!0},wb=function(s,e,t,i,n,o){if(this[Sa]===void 0||!this[Sa].has(n))return;this[Sa].delete(n);const r=Wg(this);if(!r)return;const{block:a,owner:l}=r,h=a.overrides,d=n,u=d[Id],p=a.getDefines(),m=Object.keys(p);let g=!1;if(m.length>0&&d.defines){for(const y of m)delete d.defines[y];g=!0}if(h.length===0){g&&(d.needsUpdate=!0,d._forceRefresh=!0);return}if(!u)return;const _=d[jd];if(_&&_.length>0){for(const y of _){const v=h.find(b=>b.name===y.name);v?.value instanceof c.Texture&&(v.value.offset.set(y.offsetX,y.offsetY),v.value.repeat.set(y.repeatX,y.repeatY))}_.length=0}for(const y of h){const v=u.find(b=>b.name===y.name);v&&(!g&&!!y.value!=!!v.value&&(g=!0),d[y.name]=v.value)}g&&(d.needsUpdate=!0),d._forceRefresh=!0};function zM(s,e){s.type==="Group"?s.children.forEach(t=>{(t.type==="Mesh"||t.type==="SkinnedMesh")&&xb(t,s,e)}):(s.type==="Mesh"||s.type==="SkinnedMesh")&&xb(s,s,e)}function xb(s,e,t){if(!so.isHooked(s,e)){if(so.addHook(s,e),s["needle:materialPropertyBlock"]=t,!s.onBeforeRender)s.onBeforeRender=vb;else{const i=s.onBeforeRender;s.onBeforeRender=function(n,o,r,a,l,h){i.call(this,n,o,r,a,l,h),vb.call(this,n,o,r,a,l,h)}}if(!s.onAfterRender)s.onAfterRender=wb;else{const i=s.onAfterRender;s.onAfterRender=function(n,o,r,a,l,h){wb.call(this,n,o,r,a,l,h),i.call(this,n,o,r,a,l,h)}}s.onBeforeRenderListPush=FM,s.onAfterRenderListPush=UM}}var NM=Object.defineProperty,VM=Object.getOwnPropertyDescriptor,qu=(s,e,t,i)=>{for(var n=i>1?void 0:i?VM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&NM(e,t,n),n};const qr=x("debugreflectionprobe"),Sb=x("noreflectionprobe");let Fo=null;const $M=Symbol("reflectionProbeKey"),ch=class ln extends R{static _probes=new Map;static testBox=new c.Box3;static isUsingReflectionProbe(e){return!!e[$M]}static onEnabled=new ie;static onDisabled=new ie;static get(e,t,i,n){if(!e||e.isObject3D!==!0||Sb)return null;const o=ln._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return qr&&console.log("Found reflection probe",e.name,r.name),r}}return qr&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;_textureUrlInFlight;set texture(e){if(this._texture!==e){if(typeof e=="string"){qr&&console.debug(`[ReflectionProbe] Loading reflection probe texture from URL: ${e}`),this._textureUrlInFlight=e;const t=ws(this.sourceId,e);Ag(t,this.context.renderer).then(i=>{this._textureUrlInFlight===e&&i&&(this._textureUrlInFlight=void 0,qr&&console.debug(`[ReflectionProbe] Successfully loaded reflection probe texture: ${e}`),this.texture=i)});return}this.__didAwake&&(this._textureUrlInFlight=void 0),this._texture=e,qr&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof c.CubeTexture||e.mapping===c.CubeUVReflectionMapping||e.mapping!==c.EquirectangularReflectionMapping&&(e.mapping=c.EquirectangularReflectionMapping),e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}}get texture(){return this._texture}intensity=1;center=new c.Vector3;size=new c.Vector3(1,1,1);__lightmapIntensityScale=!0;isInBox(e){return Fo??=new c.Box3,Fo.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.size),li([e],void 0,void 0,ln.testBox),ln.testBox.isEmpty()?Fo.containsPoint(e.worldPosition):Fo?.intersectsBox(ln.testBox)}constructor(){super(),ln._probes.has(this.context)||ln._probes.set(this.context,[]),ln._probes.get(this.context)?.push(this)}awake(){this._texture&&(this._texture.mapping!==c.CubeUVReflectionMapping&&(this._texture.mapping=c.EquirectangularReflectionMapping),this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}update(){qr&&(Fo??=new c.Box3,Fo.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.size),B.DrawWireBox3(Fo,5592320))}onEnable(){ln.onEnabled?.invoke(this)}onDisable(){ln.onDisabled?.invoke(this)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=ln._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}apply(e){if(Sb||!this.enabled||!this.texture)return;const t=ys.get(e);t.setOverride("envMap",this.texture),t.setOverride("envMapRotation",this.gameObject.rotation);let i=this.intensity;this.__lightmapIntensityScale&&t.getOverride("lightMap")&&(i/=Math.PI),t.setOverride("envMapIntensity",i)}unapply(e){const t=ys.get(e);t&&t.getOverride("envMap")?.value===this.texture&&t.removeOveride("envMap")}};qu([f([c.Texture,String])],ch.prototype,"texture",1);qu([f()],ch.prototype,"intensity",2);qu([f(c.Vector3)],ch.prototype,"center",2);qu([f(c.Vector3)],ch.prototype,"size",2);let rs=ch;const rp=x("debugexr");class WM{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,rp&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(rp&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new X.EXRLoader(i.options.manager);return rp&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const On=rt,ed="$___Export_Components",GM="NEEDLE_components";class HM{[Go]}class qM{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class zw{get name(){return GM}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[ed]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&On&&console.log("DONE",JSON.stringify(t)),e[ed]===void 0)return;const i=e[ed];delete e[ed],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;On&&console.log(e.name,i,e.uuid);const n=new qM(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){On&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new HM;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=fn().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Go]=h,On&&console.log("DID WRITE",n,"nodeIndex",r,h))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return On&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];On&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;On&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}Ru(p),o.push(this.createComponents(e,l,p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;e1(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const o=n[Go];if(o){const r=new Array;On&&console.log(i.name,o);for(const a in o){const l=o[a];if(On&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let h=!1;if("mesh"in t){const d=t.mesh;if(typeof d=="number"&&e.parser){const u=e.parser.json.meshes?.[d];u?.primitives&&(l.sharedMaterials=u.primitives.map(p=>"/materials/"+(p.material??0)),h=!0)}}!h&&(On||A())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(og(this.parser,l).catch(h=>console.error(`Error while resolving references (see console for details)
1002
+ `,h,i,l))),i.userData=i.userData||{},i.userData[Go]=i.userData[Go]||[],i.userData[Go].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const Cb="NEEDLE_gameobject_data";class XM{get name(){return Cb}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[Cb];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Pb="NEEDLE_lighting_settings",ra=x("debugenvlight");class QM{get name(){return Pb}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Pb];if(i){ra&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,cu,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,cu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ce.registerCallback(le.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(cu,e);t?.sourceId&&(t.enabled=!0)});class cu extends R{ambientMode=va.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=tu.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===tu.Skybox?Dn.Skybox:Dn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),ra&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*I.lerp(0,1.33,t)}onEnable(){if(ra&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==va.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),ra&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===va.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),ra&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){ra&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}exports.MaterialX=void 0;(s=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await T.MaterialX.load(),o=t.trimStart().startsWith("<"),r=o?t:await fetch(t).then(h=>h.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!o){const h=(i?.url||t).split("/");h.pop(),a=h.join("/")}const l=new c.TextureLoader;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async h=>(!h.startsWith("http")&&!h.startsWith("data:")&&!h.startsWith("blob:")&&!h.startsWith("file:")&&a&&(h=a+"/"+h),l.loadAsync(h).catch(d=>{console.warn(`Failed to load texture for MaterialX material ${h}`,d)}))},{cacheKey:t})}s.loadFromUrl=e})(exports.MaterialX||(exports.MaterialX={}));class YM extends c.Loader{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),exports.MaterialX.loadFromUrl(e,{}).then(o=>{o?t(this.onLoaded(o)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return bo.createPrimitive("ShaderBall",{material:e})}}class KM{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const t=await T.MaterialX.load();try{this.mtlxLoader=new t.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(i){console.error(i)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var Nw=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(Nw||{});const Rn=x("debugcustomshader"),Xr="NEEDLE_techniques_webgl";class ZM{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),eu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),eu(this.worldToObjectMatrix,this.worldToObject)}}class we extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Vw(e),e}constructor(e,...t){super(...t),this.identifier=e,Rn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new ZM;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(we.viewProjection&&this.uniforms[this._viewProjectionName]&&(we.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),eu(we.viewProjection,we._viewProjectionValues)),we.viewMatrix&&this.uniforms[this._viewMatrixName]&&(we.viewMatrix.copy(e.matrixWorldInverse),eu(we.viewMatrix,we._viewMatrixValues)),this.uniforms[we._worldSpaceCameraPosName]&&we._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Y(n.gameObject,we._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},we._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:we._mainLightColor};const l=n.intensity;we._lightData.z=l,this.uniforms.unity_LightData={value:we._lightData}}if(e&&(we.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=we._viewProjectionValues),we.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=we._viewMatrixValues),this.uniforms[we._worldSpaceCameraPosName]&&(this.uniforms[we._worldSpaceCameraPosName]={value:we._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class JM{get name(){return Xr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return Rn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Xr])return Rn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;Rn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Xr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Xr];if(!n)return Rn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;Rn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await D1(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();Rn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const b=v;switch(b){case"_TimeParameters":const w=new c.Vector4;u[b]={value:w};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Xr]){const v=t.extensions[Xr];if(v.technique===i){Rn&&console.log(t.name,"Material Properties",v);for(const b in v.values){const w=v.values[b];if(typeof w=="string"){if(w.startsWith("/textures/")){const E=w.substring(10),O=Number.parseInt(E);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}if(b==="alphaMode"){w==="BLEND"&&(m=!0);continue}}if(Array.isArray(w)&&w.length===4){u[b]={value:new c.Vector4(w[0],w[1],w[2],w[3])};continue}u[b]={value:w}}}}const g=new we(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(g.glslVersion=c.GLSL3,g.vertexShader=g.vertexShader.replace("#version 300 es",""),g.fragmentShader=g.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:g.side=c.DoubleSide;break;case 1:g.side=c.BackSide;break;case 2:g.side=c.FrontSide;break;default:g.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:g.depthTest=!0,g.depthFunc=c.EqualDepth;break;case 6:g.depthTest=!0,g.depthFunc=c.NotEqualDepth;break;case 2:g.depthTest=!0,g.depthFunc=c.LessDepth;break;case 4:g.depthTest=!0,g.depthFunc=c.LessEqualDepth;break;case 5:g.depthTest=!0,g.depthFunc=c.GreaterDepth;break;case 7:g.depthTest=!0,g.depthFunc=c.GreaterEqualDepth;break;case 8:g.depthTest=!1,g.depthFunc=c.AlwaysDepth;break}g.transparent=m,m&&(g.depthWrite=!1),T1(u),g.onUpdateUniforms();for(const v in p){const b=v,w=p[v].type;u[b]?.value===void 0&&(w===Nw.SAMPLER_2D?(u[b]={value:E1},console.warn("Missing/unassigned texture, fallback to white: "+b)):b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[v]))}Rn&&console.log(g.uuid,u),Vw(g),r(g)}):null}}function Vw(s){if(s.uniforms){Rn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const ek=x("debugextensions");let hu;const tk=Promise.resolve().then(()=>require("./vendor-CEM38hLE.umd.cjs")).then(s=>s.index$2).then(async s=>(hu=s.GLTFAnimationPointerExtension,hu)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),mr=new Array;function ik(s){mr.includes(s)||mr.push(s)}function nk(s){const e=mr.indexOf(s);e>=0&&mr.splice(e,1)}function Gg(s){if(s instanceof X.GLTFLoader){const e=new zw;return s.register(t=>(e.parser=t,e)),e}return null}class sk{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function du(s,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),s.register(o=>new XM(o)),s.register(o=>new i1(o)),s.register(o=>new _1(o,e.lightmaps,i)),s.register(o=>new QM(o,i,e)),s.register(o=>new JM(o,i)),s.register(o=>new to(o,i)),s.register(o=>new re.NEEDLE_progressive(o)),s.register(o=>new WM(o)),s.register(o=>new Pu(o)),s.register(o=>new KM(e,s,t,o)),q0()&&s.register(o=>new xa(o)),await tk.catch(o=>{}),s.register(o=>{if(hu){const r=new hu(o);return r.setAnimationPointerResolver.bind(r)(new sk),r}else return(ek||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const o of mr)o.onImport&&o.onImport(s,t,e)}function Hg(s,e){for(const t of mr)t.onExport&&t.onExport(s,e)}function $w(s,e,t){for(const i of mr)i.onLoaded&&i.onLoaded(s,e,t)}const kt=x("debuginstancing");class gr{static instance=new gr;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(u=>re.NEEDLE_progressive.assignTextureLOD(u,0)):re.NEEDLE_progressive.assignTextureLOD(l,0);const h=a.object,d=h.geometry;re.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&d!=u&&a.setGeometry(u)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return kt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=gr.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=_v());const h=new ok(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[Mc]||i.equals(a)===!1)&&(i.copy(a),e[Mc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class cr{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Z0]=t,this.meshInformation=Ho(e.geometry),cr.all.push(this)}updateMeshInformation(){const e=Ho(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||kt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=cr.all.indexOf(this);t>=0&&cr.all.splice(t,1)}}}class ok{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),kt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),kt&&(this._debugMaterial=Ob());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Hl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),kt&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){kt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new cr(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
1003
+ `,i),A()){Hc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),kt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Ho(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Hl]===!0&&(kt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){kt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const i=Ho(e),n=i.vertexCount,o=i.indexCount;return this._currentVertexCount+n>this._maxVertexCount||this._currentIndexCount+o>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,o=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,r=this.tryEstimateVertexCountSize(o,[e]),a=1.25,l=Math.max(this._maxVertexCount,Math.ceil(r.vertexCount*a)),h=Math.max(this._maxIndexCount,Math.ceil(r.indexCount*a));if(kt){const p=Ho(e);console.warn(`[Instancing] Growing Buffer
1004
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${p.vertexCount.toLocaleString()} vertices, ${p.indexCount.toLocaleString()} indices)
1005
+ Max count ${this._maxInstanceCount.toLocaleString()} → ${o.toLocaleString()}
1006
+ Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${l.toLocaleString()}
1007
+ Max index count ${this._maxIndexCount.toLocaleString()} -> ${h.toLocaleString()}`),this._debugMaterial=Ob()}else A()&&console.debug(`[Instancing] Growing Buffer
1008
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
1009
+ Max count ${this._maxInstanceCount} → ${o}
1010
+ Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${l.toLocaleString()}
1011
+ Max index count ${this._maxIndexCount.toLocaleString()} -> ${h.toLocaleString()}`);this._maxVertexCount=l,this._maxIndexCount=h;const d=new c.BatchedMesh(o,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);d.name=this.getBatchedMeshName(),d.layers=this._batchedMesh.layers,d.castShadow=this._batchedMesh.castShadow,d.receiveShadow=this._batchedMesh.receiveShadow,d.visible=this._batchedMesh.visible,d[Hl]=this._batchedMesh[Hl],d.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,d.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,d.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,d.matrixWorld.copy(this._batchedMesh.matrixWorld),d.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=d,this._maxInstanceCount=o;const u=[...this._handles];this._handles=[];for(const p of u){if(t!==this._growId){kt&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}p&&p.__instanceIndex>=0&&(this.addGeometry(p),this._handles[p.__instanceIndex]=p)}this._context.scene.add(d)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const p of this._handles)if(p&&p.__instanceIndex>=0&&p.object.geometry){if(n.has(p.object.geometry)){const m=n.get(p.object.geometry);m.count+=1}else{const g={count:1,...Ho(p.object.geometry)};n.set(p.object.geometry,g)}if(t&&t?.length>0){const m=t.indexOf(p.object.geometry);m!==-1&&t.splice(m,1)}}let o=0,r=0,a=0;for(const[p,m]of n)a+=1,o+=m.vertexCount,r+=m.indexCount;let h=Math.ceil(o/Math.max(1,a))*a,u=Math.ceil(r/Math.max(1,a))*a;if(t)for(const p of t){const m=Ho(p);m!=null&&(h+=m.vertexCount*i,u+=m.indexCount*i)}return kt&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
1012
+ Geometries: ${a} (New: ${t?.length||0})
1013
+ Instances: ${e}
1014
+ Estimated Vertices: ${h.toLocaleString()}
1015
+ Estimated Indices: ${u.toLocaleString()}`),{vertexCount:h,indexCount:u}}addGeometry(e){const i=e.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(kt&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${i.name}; ${i.uuid})"
1016
+ Current Instances: ${this._currentInstanceCount}
1017
+ Max Vertices: ${e.maxVertexCount.toLocaleString()}
1018
+ Max Indices: ${e.maxIndexCount.toLocaleString()}
1019
+ Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),n=this._batchedMesh.addGeometry(i,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(i,n),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):kt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
1020
+ GEOMETRY_ID=${n}
1021
+ ${this._currentInstanceCount} instances`);const o=this._batchedMesh.addInstance(n);e.__geometryIndex=n,e.__instanceIndex=o,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(o,e.object.matrixWorld),kt&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
1022
+ GEOMETRY_ID=${n}
1023
+ ${this._currentInstanceCount} instances
1024
+ Index: ${e.__instanceIndex}
1025
+ Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
1026
+ Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}kt&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
1027
+ GEOMETRY_ID=${e.__geometryIndex}
1028
+ ${this._currentInstanceCount} instances
1029
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Ho(s){if(!s)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=s.attributes?.position?.count||0,t=s.index?s.index.count:0;const i=re.NEEDLE_progressive.getMeshLODExtension(s);if(i){const n=i.lods[0];let o=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(o*.05));o+=a,r+=20,e=Math.max(e,o),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function Ob(){const s=new c.MeshStandardMaterial({color:new c.Color(Math.random(),Math.random(),Math.random())});return s.emissive=s.color,s.emissiveIntensity=.3,x("wireframe")&&(s.wireframe=!0),s}const td=x("debuglightmaps"),Mb=Symbol("lightmapKey");class qg{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.updatePropertyBlockTexture(),this.lightmapTexture&&re.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t,this.updatePropertyBlockTexture())}))}lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);renderer;_isApplied=!1;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,re.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n,this.updatePropertyBlockTexture())}),td=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
1030
+ ScaleOffset:`,t,`
1031
+ Texture:`,i),this.setLightmapDebugMaterial()):td&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){}applyLightmap(){if(this._isApplied)return;if(this.gameObject.type==="Object3D"){td&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;if(this.ensureLightmapUvs(e),this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.lightmapScaleOffset;for(let i=0;i<this.renderer.sharedMaterials.length;i++){const n=this.renderer.sharedMaterials[i];if(!n||n.lightMap===void 0)continue;td&&console.log("Setting lightmap on material",n.name,"for renderer",this.renderer.name),ys.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new c.Vector2(t.z,1-t.y-t.w),repeat:new c.Vector2(t.x,t.y)}),n[Mb]=!0}this._isApplied=!0}}updatePropertyBlockTexture(){if(!this._isApplied||!this.lightmapTexture)return;this.lightmapTexture.channel=1;const e=this.lightmapScaleOffset;ys.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new c.Vector2(e.z,1-e.y-e.w),repeat:new c.Vector2(e.x,e.y)})}onUnset(){for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];i&&delete i[Mb]}const e=ys.get(this.gameObject);e&&e.removeOveride("lightMap")}ensureLightmapUvs(e){if(e instanceof c.Mesh)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof c.Group)for(const t of e.children)this.ensureLightmapUvs(t)}setLightmapDebugMaterial(){const e=this.lightmapScaleOffset;this.gameObject.material=new c.ShaderMaterial({vertexShader:`
1032
+ varying vec2 vUv1;
1033
+ void main()
1034
+ {
1035
+ vUv1 = uv1;
1036
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1037
+ }
1038
+ `,fragmentShader:`
1039
+ uniform sampler2D lightMap;
1040
+ uniform float lightMapIntensity;
1041
+ varying vec2 vUv1;
1042
+
1043
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1044
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1045
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1046
+ }
1047
+
1048
+ void main() {
1049
+ vec2 lUv = vUv1.xy * vec2(${e.x.toFixed(6)}, ${e.y.toFixed(6)}) + vec2(${e.z.toFixed(6)}, ${(1-e.y-e.w).toFixed(6)});
1050
+
1051
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1052
+ gl_FragColor = lightMapTexel;
1053
+ gl_FragColor.a = 1.;
1054
+ }
1055
+ `,defines:{USE_LIGHTMAP:""}})}}var rk=Object.defineProperty,Ps=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rk(e,t,n),n};const aa=x("debugrenderer"),kb=x("debugskinnedmesh"),Eb=x("noinstancing"),ak=x("wireframe");class Ww{path=null;asset=null;default}class lk{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&aa&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),vi()&&fe("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Yn=class Bd extends R{static setInstanced(e,t){const i=Kc(e,Bd);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=vr(e,Bd);return t?t.isInstancingActive:$i.isUsingInstancing(e)}static setVisible(e,t){ds(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new lk(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return Eb}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,aa&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&aa&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,Bd))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),ak)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new qg(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else aa&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=gr.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!Eb&&(this.setInstancingEnabled(!0),$i.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe(),rs.onEnabled.addEventListener(this.onReflectionProbeEnabled),rs.onDisabled.addEventListener(this.onReflectionProbeDisabled)}onDisable(){this.setVisibility(!1),rs.onEnabled.removeEventListener(this.onReflectionProbeEnabled),rs.onDisabled.removeEventListener(this.onReflectionProbeDisabled),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onReflectionProbeEnabled=()=>{this.updateReflectionProbe()};onReflectionProbeDisabled=e=>{this._reflectionProbe===e&&(this._reflectionProbe.unapply(this.gameObject),this._reflectionProbe=null)};onBeforeRender(){if(this.gameObject){if((this._probeAnchorLastFrame!==this.probeAnchor||this._reflectionProbe?.activeAndEnabled===!1)&&(this._reflectionProbe?.unapply(this.gameObject),this.updateReflectionProbe()),aa==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Mc]===!0){this.gameObject[Mc]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ds(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe?this._reflectionProbe.apply(this.gameObject):this.reflectionProbeUsage===0&&this._reflectionProbe&&this._reflectionProbe.unapply(this.gameObject),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!rs.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else aa&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ds(t.object,!0)}this._reflectionProbe?.activeAndEnabled===!1&&this._reflectionProbe.unapply(this.gameObject),this.static&&this.gameObject.matrixAutoUpdate&&this.context.time.frame-this._firstFrame>=10&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){to.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),ge.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=rs.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ds(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&ds(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Ps([f()],Yn.prototype,"receiveShadows");Ps([f()],Yn.prototype,"shadowCastingMode");Ps([f()],Yn.prototype,"lightmapIndex");Ps([f(c.Vector4)],Yn.prototype,"lightmapScaleOffset");Ps([f()],Yn.prototype,"enableInstancing");Ps([f()],Yn.prototype,"renderOrder");Ps([f()],Yn.prototype,"allowOcclusionWhenDynamic");Ps([f(c.Object3D)],Yn.prototype,"probeAnchor");Ps([f()],Yn.prototype,"reflectionProbeUsage");let Ht=Yn;class hh extends Ht{}class Xg extends hh{_needUpdateBoundingSphere=!1;awake(){super.awake(),kb&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=re.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(kb){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var ck=Object.defineProperty,el=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ck(e,t,n),n};const Et=x("debugdroplistener");class hk extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const dk="blob";class Os extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new ie;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(Ht)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Et&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{Et&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Et&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Et&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=uk(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await uu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Et&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Ma(dk,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Et&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Et&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await uu.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(Et&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;r.position.copy(this.gameObject.worldPosition);const a=je(this.gameObject);let l=new c.Vector3(0,0,0);a.x=Math.abs(a.x),a.y=Math.abs(a.y),a.z=Math.abs(a.z);let h=r.scale.clone();const d=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*a.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize.clone().multiply(a));if(Et&&B.DrawWireBox3(d,255,5),this.fitIntoVolume&&(Bv(r,d,{position:!this.placeAtHitPosition}),h=r.scale.clone().divide(a),l=r.worldPosition.clone().sub(this.gameObject.worldPosition).divide(a),Et&&B.DrawSphere(l,.1,16711680,5)),this.gameObject.attach(r),r.position.copy(l),r.quaternion.identity(),r.scale.copy(h),Et&&B.DrawArrow(this.gameObject.worldPosition,r.getWorldPosition(new c.Vector3),65280,5),this._addedObjects.push(r),this._addedModels.push(n),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,p&&p.length>0)for(const m of p){const g=m.point.clone();Et&&console.log("Place object at hit",m),Fv(r,g);break}}exports.AnimationUtils.autoplayAnimations(n);const u=new hk({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(u),this.onDropped?.invoke(u.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Et&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=li([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:o=>!this._addedObjects.some(r=>r.contains(o))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}el([f(c.Object3D)],Os.prototype,"dropArea");el([f()],Os.prototype,"fitIntoVolume");el([f(c.Vector3)],Os.prototype,"fitVolumeSize");el([f()],Os.prototype,"placeAtHitPosition");el([f()],Os.prototype,"useNetworking");el([f(ie)],Os.prototype,"onDropped");function uk(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var uu;(s=>{async function e(i,n,o){const r=o.guid,a=new ct(r),l=new Blob([i],{type:i.type||Bw(i.name)||void 0}),h=URL.createObjectURL(l),d=await fn().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async g=>{const _=m.result,y=exports.BlobStorage.hashMD5(_);return u({model:d,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new ct(n.guid),l=i.toString();Et&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await fn().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);Et?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else Et?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(uu||(uu={}));var fk=Object.defineProperty,Qg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fk(e,t,n),n};const Xu=class Gw extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new ct(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,Gw)?.destroy();let n=this.object.getComponentInChildren(Ko);n||(n=this.object.addComponent(Ko,{dragMode:$g.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,mn);o||(o=n.gameObject.addComponent(mn),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Ko);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(Wi)||this.gameObject.addComponent(Wi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Ko);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield ag(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.matrixAutoUpdate===!1&&(this.object.updateMatrix(),A()&&(console.warn(`Object "${this.object.name}" has matrixAutoUpdate disabled. This can cause duplicated objects to have incorrect position/rotation/scale. Consider enabling matrixAutoUpdate or calling updateMatrix() before duplication.`),fe("Duplicatable: Object has matrixAutoUpdate disabled"))),this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new yn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Qg([f(c.Object3D)],Xu.prototype,"parent");Qg([f(c.Object3D)],Xu.prototype,"object");Qg([f()],Xu.prototype,"limitCount");let Yg=Xu;var ss=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s))(ss||{}),pk=Object.defineProperty,Kg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};class Zg{eventID;callback=new ie}Kg([f()],Zg.prototype,"eventID");Kg([f(ie)],Zg.prototype,"callback");class Qu extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(ss.PointerClick)||this.hasTrigger(ss.PointerDown)||this.hasTrigger(ss.PointerUp)}onPointerClick(e){this.invoke(ss.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(ss.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(ss.PointerExit)}onPointerDown(e){this.invoke(ss.PointerDown)}onPointerUp(e){this.invoke(ss.PointerUp)}}Kg([f(Zg)],Qu.prototype,"triggers");class Hw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let g=new c.Vector3,_=new c.Quaternion,y=new c.Vector3;r.decompose(g,_,y),a.push(g.x,g.y,g.z),l.push(_.x,_.y,_.z,_.w),h.push(y.x,y.y,y.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}class qw{writer;constructor(e){this.writer=e}writeNode(e){}}class mk extends qw{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class Xw extends qw{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=ug(new te(1,1,1,0)))}}function _m(s){const e=xu.DontExport;return!(s.hideFlags&e)}var gk=Object.defineProperty,Qw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gk(e,t,n),n};const id=x("debuggltfexport");class Jg extends wt{sceneRoot}const ey=class la extends R{binary=!0;objects=[];ext;async exportNow(e,t){id&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:la.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?la.saveArrayBuffer(n,e):la.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new X.GLTFExporter;i.register(h=>new Hw(h)),i.register(h=>new Xw(h)),Hg(i,this.context),la.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||la.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),id&&console.log("EXPORT",e),e.forEach(h=>{h&&_m(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,Ht).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!_m(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new rg(r);return t?.needleComponents&&(this.ext=new zw),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{id&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),id&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,Ht).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(Y(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Qw([f()],ey.prototype,"binary");Qw([f(c.Object3D)],ey.prototype,"objects");let ty=ey;function yk(){typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}})}const _k=x("debugprogress");function Yw(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class oe{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new bk(e,t);Yl.set(e,i)}static report(e,t){const i=Yl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Yl.get(e);t&&(t.end(),Yl.delete(e))}}const Yl=new Map;class bk{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Yl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!_k,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Re="</StageRoot/Materials";function vk(s,e,t){const i=new Map,n=_=>{const y=_.type___needle,v=i.get(y)||new Map;if(i.set(y,v),!v.has(_)){const b=`${y}${v.size?`_${v.size}`:""}`;v.set(_,b)}return v.get(_)},o=s.colorNode?nd(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Re}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?nd(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Re}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?nd(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Re}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?nd(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Re}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),g=Sk(m,e,t,n);return console.debug(g),`
1056
+
1057
+ def Material "${e}" ${s.name?`(
1058
+ displayName = "${s.name}"
1059
+ )`:""}
1060
+ {
1061
+ token outputs:mtlx:surface.connect = ${Re}/${e}/N_mtlxsurface.outputs:surface>
1062
+
1063
+ def Shader "N_mtlxsurface"
1064
+ {
1065
+ uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1066
+ ${r}
1067
+ ${l}
1068
+ ${d}
1069
+ ${p}
1070
+ token outputs:surface
1071
+ }
1072
+
1073
+ ${g}
1074
+
1075
+ }`}function nd(s){const e=y=>{if(y.nodeType)return y.nodeType;switch(y.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return y.convertTo;default:return}},t=y=>{const v=new Set,b=w=>{if(!(!w.isNode||v.has(w))){w.nodeType___needle||(w.nodeType___needle=e(w)),w.shaderNode?(w.type___needle="ShaderCallNodeInternal",w.shaderNodeLayoutName___needle=w.shaderNode.layout.name.slice(3)):w.type___needle=w.type,v.add(w);for(const E in w)w[E]?.isNode&&(b(w[E]),w.nodeType___needle||=w[E].nodeType___needle),Array.isArray(w[E])&&w[E].forEach(O=>{O.isNode&&(b(O),w.nodeType___needle||=O.nodeType___needle)})}};return b(y),v},i=y=>{if(y.type==="ConvertNode"){if(y.convertTo===y.node.nodeType___needle)return!0;if(y.node.type==="ConstNode"){if(y.convertTo==="vec4"&&y.node.value.isVector4)return!0;if(y.convertTo==="vec3"&&y.node.value.isVector3)return!0;if(y.convertTo==="vec2"&&y.node.value.isVector2)return!0;if(y.convertTo==="color"&&y.node.value.isColor)return!0;if(y.convertTo==="float"&&typeof y.node.value=="number")return!0}else if(y.node.type=="SplitNode"&&y.convertTo=="float"&&y.node.components.length===1)return!0}return!1},n=y=>{for(;o(y);)!y.node&&y.shaderNode?y=y.inputNodes[0]:y=y.node??y.aNode??y.bNode??y.cNode;return y},o=y=>{const v=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!y||i(y)||v.includes(y.type___needle)||y.type___needle===void 0},r=(y,v)=>{for(const b of v)for(const w in b){if(b[w]?.isNode&&b[w]===y)return{parent:b,label:w};if(Array.isArray(b[w])&&b[w].find(O=>O.isNode&&O===y))return{parent:b,label:w}}return null},a=(y,v)=>{if(y.shaderNode)y.inputNodes[0]=n(y.inputNodes[0]);else if(Array.isArray(y.nodes))for(let b=0;b<y.nodes.length;b++)y.nodes[b]&&o(y.nodes[b])&&(y.nodes[b]=n(y.nodes[b]));else v.forEach(b=>{y[b]&&o(y[b])&&(y[b]=n(y[b]))})},l=y=>{y.type==="MathNode"&&y.method==="mix"&&(y.cNode.nodeType___needle="float",y.cNode.type==="ConvertNode"&&(y.cNode.convertTo="float"))},h=(y,v)=>{v.label==="cNode"&&v.parent.type==="MathNode"&&v.parent.method==="mix"||(v.parent.type==="JoinNode"?y.nodeType___needle="float":y.nodeType___needle=v.parent.nodeType___needle)},d=y=>y?.type==="ConvertNode"&&y.nodeType___needle==="color"&&y.node.nodeType___needle==="vec4",u=(y,v)=>{y.convertTo="vec3",y.nodeType___needle="vec3";const b={type:"ConvertNode",convertTo:"color",node:y,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},w=r(y,v);return w?.parent&&(w.parent[w.label]=b),b},p=y=>y?.type==="ConvertNode"&&y.node.type==="TextureNode"&&y.nodeType___needle!==y.node.nodeType___needle,m=y=>{const v=new Set;for(let b of y)if(!o(b)){if(l(b),b.type=="SplitNode"){const w=r(b,y);if(b.components.length===1)b.nodeType___needle="float";else if(w)b.nodeType___needle=w.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(b,["node","aNode","bNode","cNode"]),b.type=="ConstNode"&&b.nodeType==null&&h(b,r(b,y)),d(b)&&v.add(u(b,y)),p(b)){b.node.nodeType___needle=b.convertTo;const w=r(b,y);w?.parent&&(w.parent[w.label]=b.node),b=b.node}v.add(b)}return v},g=t(s);return m(g)}function wk(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function xk(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${wk(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const w of s.nodes)p.push(`float inputs:in${m++}.connect = ${Re}/${e}/${t(w)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Re}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Re}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Re}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Re}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Re}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Re}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Re}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Re}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Re}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Re}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let _="";switch(s.op){case"*":_="multiply";break;case"/":_="divide";break;case"+":_="add";break;case"-":_="subtract";break}if(u=_+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Re}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const w=r(s.aNode.nodeType___needle),E=r(s.bNode.nodeType___needle);(w==="color3f"&&E==="float"||E==="float"&&E==="color3f")&&(u=_+"_color3FA"),p.push(`${w} inputs:in1.connect = ${Re}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${E} inputs:in2.connect = ${Re}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Re}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const y=s._value,v=ny.includes(y.format),b=Ck(y);p.push(`asset inputs:file = @textures/${b}.${v?"png":"jpg"}@`),i[b]={texture:y,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Re}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Re}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Re}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
1076
+ ${n}def Shader "${t(s)}"
1077
+ ${n}{
1078
+ ${n}uniform token info:id = "ND_${u}"
1079
+ ${n}${d} outputs:out
1080
+ ${n}${p.length>0?p.join(`
1081
+ `):""}
1082
+ ${n}}
1083
+ `}function Sk(s,e,t,i){let n="";for(const o of s)n+=xk(o,e,i,t);return n}function Ck(s){return Ci(s.name)+"_"+(s.source?.id??s.id)}function Ci(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function Kw(s){return s=s.replace('"','\\"'),s}function Zw(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function Jw(s){const e=Zw(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const Pk=new c.Vector3,Ok=new c.Quaternion,Mk=new c.Vector3(1,1,1);class Xe{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||Pk,t||Ok,i||Mk),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new Xe(c.MathUtils.generateUUID(),e.name+"_empty_"+Xe.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new Xe(c.MathUtils.generateUUID(),"Empty_"+Xe.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=Ci(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new Xe(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class iy extends Xe{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
1084
+ `;const h=a;return`#usda 1.0
1085
+ (
1086
+ customLayerData = {
1087
+ string creator = "Needle Engine ${si}"
1088
+ dictionary Needle = {
1089
+ bool animations = ${t?1:0}
1090
+ bool interactive = ${i?1:0}
1091
+ bool physics = ${n?1:0}
1092
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1093
+ }
1094
+ }
1095
+ defaultPrim = "${Ci(this.name)}"
1096
+ metersPerUnit = 1
1097
+ upAxis = "Y"
1098
+ startTimeCode = ${o}
1099
+ endTimeCode = ${r}
1100
+ timeCodesPerSecond = 60
1101
+ framesPerSecond = 60
1102
+ doc = """Generated by Needle Engine USDZ Exporter ${si}"""
1103
+ ${h}
1104
+ )
1105
+ `}}const Qr=`
1106
+ `,Nt="</StageRoot/Materials";class ex{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Qr,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Qr,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Qr}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Qr,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Qr}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Qr}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class kk{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new iy,this.output="",this.animations=[]}makeNameSafe(e){return Ci(e)}}const Rb=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let tx=class{debug;pruneUnusedNodes;sceneAnchoringOptions=Rb();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=Rb()){t=Object.assign({},t),this.sceneAnchoringOptions=t;const i=new kk(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null,i.materials;const r=i.textures;oe.report("export-usdz","Invoking onBeforeBuildDocument"),await Fd(i,"onBeforeBuildDocument"),oe.report("export-usdz","Done onBeforeBuildDocument"),oe.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;e?.traverse(v=>{if(!(!t.exportInvisible&&!v.visible)&&v instanceof c.SkinnedMesh){const b=v.skeleton.bones,w=Zw(b);if(w){const E={object:v,originalParent:v.parent,newParent:w};a.push(E),l.add(E.object.uuid),E.newParent&&l.add(E.newParent.uuid),E.originalParent&&l.add(E.originalParent.uuid)}}});for(const v of a){const{object:b,originalParent:w,newParent:E}=v;E.add(b)}oe.report("export-usdz","Traversing hierarchy"),e&&ix(e,i.document,i,this.keepObject),oe.report("export-usdz","Invoking onAfterBuildDocument"),await Fd(i,"onAfterBuildDocument");const d=i.extensions.find(v=>v.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const v={allBehaviorTargets:d,debug:!1,boneReparentings:l,quickLookCompatible:i.quickLookCompatible};this.debug&&Tb(i.document,"Hierarchy BEFORE pruning",v),nx(i.document,v),this.debug&&Tb(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");oe.report("export-usdz",{message:"Parsing document",autoStep:10}),await Ek(i,t),oe.report("export-usdz","Invoking onAfterSerialize"),await Fd(i,"onAfterSerialize");for(const v of a){const{object:b,originalParent:w,newParent:E}=v;w&&w.add(b)}i.exporter?.beforeWritingDocument?.();const p=i.document.buildHeader(i)+`
1107
+ `+i.output;this.debug&&console.debug(p),n[o]=X.strToU8(p),i.output="",oe.report("export-usdz",{message:"Exporting textures",autoStep:10}),oe.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const m=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),g=Object.keys(r).length;oe.report("export-usdz-textures",{totalSteps:g*3,currentStep:0});const _=async v=>{const b=r[v],w=b.texture,E=ny.includes(w.format);let O={imageData:w.image};oe.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const M=b.scale!==void 0&&b.scale.x!==1&&b.scale.y!==1&&b.scale.z!==1&&b.scale.w!==1;(w.isCompressedTexture||w.isRenderTargetTexture||M)&&(O=await ox(w,t.maxTextureSize,m,b.scale)),oe.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const D=await Tk(O.imageBitmap||O.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",w,L)});if(D){oe.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await D.convertToBlob({type:E?"image/png":"image/jpeg",quality:.95});n[`textures/${v}.${E?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",w)};for(const v in r)await _(v);m.dispose(),oe.end("export-usdz-textures");let y=0;for(const v in n){const b=n[v],w=34+v.length;y+=w;const E=y&63;if(E!==4){const O=64-E,M=new Uint8Array(O);n[v]=[b,{extra:{12345:M}}]}y=b.length}return oe.report("export-usdz","zip archive"),X.zipSync(n,{level:0})}};function ix(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=rd(s),h=s instanceof c.SkinnedMesh?s:null;n=new Xe(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=rd(s);n=new Xe(s.uuid,l,a,void 0,void 0,s)}else{const l=rd(s);n=new Xe(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=rd(s),h=new Xe(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)ix(l,e,t,i)}function Tb(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function nx(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=nx(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function Ek(s,e){oe.start("export-usdz-resources","export-usdz");const t=[];for(const h of s.document.children)sx(h,s,t);const i=t.length;for(let h=0;h<i;h++)oe.report("export-usdz-resources",{totalSteps:i,currentStep:h}),await new Promise((d,u)=>{t[h](),d()});oe.end("export-usdz-resources");const n=new ex,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1108
+ kind = "sceneLibrary"
1109
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=h=>{if(!h)return 0;let d=1;for(const u of h.children)d+=r(u);return d},a=r(s.document);oe.start("export-usdz-xforms","export-usdz"),oe.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const h of s.document.children)ax(h,n,s);oe.end("export-usdz-xforms"),oe.report("export-usdz","invoke onAfterHierarchy"),await Fd(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),oe.report("export-usdz","Building materials");const l=Bk(s.materials,s.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),oe.report("export-usdz","write to string"),s.output+=n.toString()}function sx(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+bm(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=Lk(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=Dk(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const o of s.children)sx(o,e,t)}async function Fd(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let sd=null,Ut=null,ap,Yr,od;async function ox(s,e=1/0,t=null,i=void 0){ap||(ap=new c.PlaneGeometry(2,2,1,1)),Yr||(Yr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
1110
+ varying vec2 vUv;
1111
+ uniform bool flipY;
1112
+ void main(){
1113
+ vUv = uv;
1114
+ if (flipY)
1115
+ vUv.y = 1. - vUv.y;
1116
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1117
+ }`,fragmentShader:`
1118
+ uniform sampler2D blitTexture;
1119
+ uniform vec4 scale;
1120
+ varying vec2 vUv;
1121
+
1122
+ void main(){
1123
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1124
+
1125
+ #ifdef IS_SRGB
1126
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1127
+ #else
1128
+ gl_FragColor = texture2D( blitTexture, vUv);
1129
+ #endif
1130
+
1131
+ gl_FragColor.rgba *= scale.rgba;
1132
+ }`}));const n=Yr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Yr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,Yr.needsUpdate=!0,od||(od=new c.Mesh(ap,Yr),od.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add(od),t||(t=sd=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Ut&&(Ut.width!==a||Ut.height!==l)&&(Ut.dispose(),Ut=null),Ut||(Ut=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Ut),t.setSize(a,l),t.clear(),t.render(r,o),sd&&(sd.dispose(),sd=null);const h=new Uint8ClampedArray(Ut.width*Ut.height*4);t.readRenderTargetPixels(Ut,0,0,Ut.width,Ut.height,h);const d=new ImageData(h,Ut.width,Ut.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function Rk(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function Tk(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function rx(s,e=void 0,t=!1,i=4096){if(Rk(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Se=7;function Ak(){return`#usda 1.0
1133
+ (
1134
+ customLayerData = {
1135
+ string creator = "Needle Engine USDZExporter"
1136
+ }
1137
+ metersPerUnit = 1
1138
+ upAxis = "Y"
1139
+ )
1140
+ `}function Dk(s,e){let t=Ak();return t+=s,X.strToU8(t)}function rd(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function Ab(s){return Ci(s.name||"bone_"+s.uuid)}function bm(s,e){return Ci(s.name||"Geometry")+"_"+s.id}function Yu(s){return Ci(s.name||"Material")+"_"+s.id}function Ca(s,e){let t=Ab(s),i=s.parent;for(;i&&i!==e;)t=Ab(i)+"/"+t,i=i.parent;return t}function ax(s,e,t){if(s==null)return;oe.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${bm(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${bm(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${Kw(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=Yu(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${se(i.position.x)}, ${se(i.position.y)}, ${se(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${se(i.quaternion.w)}, ${se(i.quaternion.x)}, ${se(i.quaternion.y)}, ${se(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${se(i.scale.x)}, ${se(i.scale.y)}, ${se(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Se)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Se)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Se)}, ${r.far.toPrecision(Se)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Se)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Se)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Se)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Se)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)ax(m,e,t)}e.closeBlock()}function se(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function Db(s){const e=s.elements;return`( ${ad(e,0)}, ${ad(e,4)}, ${ad(e,8)}, ${ad(e,12)} )`}function ad(s,e){return`(${se(s[e+0])}, ${se(s[e+1])}, ${se(s[e+2])}, ${se(s[e+3])})`}function Lk(s,e=[],t=!0){return`
1141
+ def "Geometry"
1142
+ ${Ik(s,e,t)}
1143
+ `}function Ik(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const v=y.bone.children;for(const b of v)p.indexOf(b.uuid)===-1&&e.indexOf(b)!==-1&&(a.push({bone:b,index:e.indexOf(b)}),p.push(b.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of Jw(e))a.push({bone:y,index:a.length});const g=a[0].bone.parent;a.sort((y,v)=>Ca(y.bone,g)>Ca(v.bone,g)?1:-1),a.map(y=>'"'+Ca(y.bone,g)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const _=n.skinIndex;h=new Array;for(let y=0;y<_.count;y++){const v=_.getX(y),b=_.getY(y),w=_.getZ(y),E=_.getW(y);h.push(l[v],l[b],l[w],l[E])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1144
+ {
1145
+ def Mesh "${i}" ${u?`(
1146
+ prepend apiSchemas = ["SkelBindingAPI"]
1147
+ )`:""}
1148
+ {
1149
+ int[] faceVertexCounts = [${lp(s)}]
1150
+ int[] faceVertexIndices = [${cp(s)}]
1151
+ ${n.normal||t?`normal3f[] normals = [${Ud(n.normal,o)}] (
1152
+ interpolation = "vertex"
1153
+ )`:""}
1154
+ point3f[] points = [${Ud(n.position,o)}]
1155
+ ${n.uv?`texCoord2f[] primvars:st = [${lx(n.uv,o,!0)}] (
1156
+ interpolation = "vertex"
1157
+ )`:""}
1158
+ ${n.uv1?hp("st1",n.uv1):""}
1159
+ ${n.uv2?hp("st2",n.uv2):""}
1160
+ ${n.uv3?hp("st3",n.uv3):""}
1161
+ ${u?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1162
+ elementSize = 1
1163
+ interpolation = "constant"
1164
+ )`:""}
1165
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${Lb(d,!0)}] (
1166
+ elementSize = 4
1167
+ interpolation = "vertex"
1168
+ )`:""}
1169
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${Lb(n.skinWeight)}] (
1170
+ elementSize = 4
1171
+ interpolation = "vertex"
1172
+ )`:""}
1173
+ ${n.color?`color3f[] primvars:displayColor = [${Ud(n.color,o)}] (
1174
+ interpolation = "vertex"
1175
+ )`:""}
1176
+ uniform token subdivisionScheme = "none"
1177
+ }
1178
+ }
1179
+ ${t?`
1180
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1181
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1182
+ def "${i}_doubleSided" (
1183
+ prepend references = </Geometry>
1184
+ )
1185
+ {
1186
+ over "Geometry"
1187
+ {
1188
+ int[] faceVertexCounts = [${lp(s)+", "+lp(s)}]
1189
+ int[] faceVertexIndices = [${cp(s)+", "+cp(s,!0)}]
1190
+ }
1191
+ }
1192
+ `:""}
1193
+ `}function lp(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function cp(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function hp(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${lx(e,t,!0)}] (
1194
+ interpolation = "vertex"
1195
+ )`;case 3:return`texCoord3f[] primvars:${s} = [${Ud(e,t)}] (
1196
+ interpolation = "vertex"
1197
+ )`;case 4:return`double4[] primvars:${s} = [${jk(e,t)}] (
1198
+ interpolation = "vertex"
1199
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function Ud(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(Se)}, ${o.toPrecision(Se)}, ${r.toPrecision(Se)})`)}return t.join(", ")}function jk(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(Se)}, ${o.toPrecision(Se)}, ${r.toPrecision(Se)}, ${a.toPrecision(Se)})`)}return t.join(", ")}function Lb(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(Se)}`),t.push(`${e?o:o.toPrecision(Se)}`),t.push(`${e?r:r.toPrecision(Se)}`),t.push(`${e?a:a.toPrecision(Se)}`)}return t.join(", ")}function lx(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(Se)}, ${r.toPrecision(Se)})`)}return i.join(", ")}function Bk(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(Fk(o,e,t))}return`
1200
+ def "Materials"
1201
+ {
1202
+ ${i.join("")}
1203
+ }`}function ji(s){return Ci(s.name)+"_"+(s.source?.id??s.id)}function Vs(s,e,t,i,n,o,r=void 0,a=void 0){const l=ji(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=ny.includes(s.format),g={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),y=s.offset.clone(),v=s.rotation,b=Math.sin(v),w=Math.cos(v);y.y=1-y.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),y.x=y.x/_.x,y.y=y.y/_.y,y.x+=b/_.x,y.y+=w-1):(y.x+=b*_.x,y.y+=(1-w)*_.y);const E=Yu(n),O=_.x!=1||_.y!=1||y.x!=0||y.y!=0||v!=0,M=`${Nt}/${E}/${"uvReader_"+p}.outputs:result>`,D=`${Nt}/${E}/Transform2d_${e}.outputs:result>`,L=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,j=e==="normal",V=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,W=V.toFixed(Se),k=(-1*(V/2)).toFixed(Se),N=(1-V).toFixed(Se);return`
1204
+ ${O?`def Shader "Transform2d_${e}" (
1205
+ sdrMetadata = {
1206
+ string role = "math"
1207
+ }
1208
+ )
1209
+ {
1210
+ uniform token info:id = "UsdTransform2d"
1211
+ float2 inputs:in.connect = ${M}
1212
+ float2 inputs:scale = ${jb(_)}
1213
+ float2 inputs:translation = ${jb(y)}
1214
+ float inputs:rotation = ${(v/Math.PI*180).toFixed(Se)}
1215
+ float2 outputs:result
1216
+ }
1217
+ `:""}
1218
+ def Shader "${l}_${e}"
1219
+ {
1220
+ uniform token info:id = "UsdUVTexture"
1221
+ asset inputs:file = @textures/${h}.${m?"png":"jpg"}@
1222
+ token inputs:sourceColorSpace = "${s.colorSpace==="srgb"?"sRGB":"raw"}"
1223
+ float2 inputs:st.connect = ${O?D:M}
1224
+ ${L?`
1225
+ float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1226
+ `:""}
1227
+ ${j?`
1228
+ float4 inputs:scale = (${W}, ${W}, ${W}, 1)
1229
+ float4 inputs:bias = (${k}, ${k}, ${N}, 0)
1230
+ `:""}
1231
+ token inputs:wrapS = "${g[s.wrapS]}"
1232
+ token inputs:wrapT = "${g[s.wrapT]}"
1233
+ float outputs:r
1234
+ float outputs:g
1235
+ float outputs:b
1236
+ float3 outputs:rgb
1237
+ ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1238
+ }`}function Fk(s,e,t=!1){const i=Yu(s);if(s.colorWrite===!1||s.userData?.isShadowCatcherMaterial||s.userData?.isLightBlendMaterial){const p=s.userData.isLightBlendMaterial||s.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1239
+
1240
+ def Material "${i}" ${s.name?`(
1241
+ displayName = "${s.name}"
1242
+ )`:""}
1243
+ {
1244
+ token outputs:mtlx:surface.connect = ${Nt}/${i}/Occlusion.outputs:out>
1245
+
1246
+ def Shader "Occlusion"
1247
+ {
1248
+ uniform token info:id = "${p}"
1249
+ token outputs:out
1250
+ }
1251
+ }`}const o=" ",r=[],a=[],l=new Set;if(s.isMeshPhysicalNodeMaterial===!0)return vk(s,i,e);let h=s.transparent||s.alphaTest?s.opacity:1,d=!1,u=!1;if(s instanceof c.MeshPhysicalMaterial&&s.transmission!==void 0&&(h*=1-s.transmission*(1-s.roughness*.5)),s.map?(r.push(`${o}color3f inputs:diffuseColor.connect = ${Nt}/${i}/${ji(s.map)}_diffuse.outputs:rgb>`),s instanceof c.MeshBasicMaterial&&s.transparent&&s.alphaTest==0&&t?(r.push(`${o}float inputs:opacity.connect = ${Nt}/${i}/${ji(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${1e-10}`),u=!0):s.transparent?(r.push(`${o}float inputs:opacity.connect = ${Nt}/${i}/${ji(s.map)}_diffuse.outputs:a>`),d=!0):s.alphaTest>0&&(r.push(`${o}float inputs:opacity.connect = ${Nt}/${i}/${ji(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0),a.push(Vs(s.map,"diffuse",t,e,s,l,s.color,h))):r.push(`${o}color3f inputs:diffuseColor = ${Ib(s.color)}`),s.alphaHash&&t&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping alphaHash opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),u=!0)),s.aoMap&&(r.push(`${o}float inputs:occlusion.connect = ${Nt}/${i}/${ji(s.aoMap)}_occlusion.outputs:r>`),a.push(Vs(s.aoMap,"occlusion",t,e,s,l))),s.alphaMap?(r.push(`${o}float inputs:opacity.connect = ${Nt}/${i}/${ji(s.alphaMap)}_opacity.outputs:r>`),r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),d=!0,u=!0,a.push(Vs(s.alphaMap,"opacity",t,e,s,l,new c.Color(1,1,1),h))):(d?console.warn("Opacity for "+s.name+" was already connected. Skipping default opacity."):(r.push(`${o}float inputs:opacity = ${h}`),d=!0),s.alphaTest>0&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping default opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0))),s instanceof c.MeshStandardMaterial){if(s.emissiveMap){r.push(`${o}color3f inputs:emissiveColor.connect = ${Nt}/${i}/${ji(s.emissiveMap)}_emissive.outputs:rgb>`);const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),a.push(Vs(s.emissiveMap,"emissive",t,e,s,l,p))}else if(s.emissive?.getHex()>0){const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),r.push(`${o}color3f inputs:emissiveColor = ${Ib(p)}`)}s.normalMap&&(r.push(`${o}normal3f inputs:normal.connect = ${Nt}/${i}/${ji(s.normalMap)}_normal.outputs:rgb>`),a.push(Vs(s.normalMap,"normal",t,e,s,l))),s.roughnessMap&&s.roughness===1?(r.push(`${o}float inputs:roughness.connect = ${Nt}/${i}/${ji(s.roughnessMap)}_roughness.outputs:g>`),a.push(Vs(s.roughnessMap,"roughness",t,e,s,l))):r.push(`${o}float inputs:roughness = ${s.roughness!==void 0?s.roughness:1}`),s.metalnessMap&&s.metalness===1?(r.push(`${o}float inputs:metallic.connect = ${Nt}/${i}/${ji(s.metalnessMap)}_metallic.outputs:b>`),a.push(Vs(s.metalnessMap,"metallic",t,e,s,l))):r.push(`${o}float inputs:metallic = ${s.metalness!==void 0?s.metalness:0}`)}return s instanceof c.MeshPhysicalMaterial&&(r.push(`${o}float inputs:clearcoat = ${s.clearcoat}`),r.push(`${o}float inputs:clearcoatRoughness = ${s.clearcoatRoughness}`),r.push(`${o}float inputs:ior = ${s.ior}`),!s.transparent&&!(s.alphaTest>0)&&s.transmissionMap&&(r.push(`${o}float inputs:opacity.connect = ${Nt}/${i}/${ji(s.transmissionMap)}_transmission.outputs:r>`),a.push(Vs(s.transmissionMap,"transmission",t,e,s,l)))),l.size>2?console.warn("USDZExporter: Material "+s.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):l.size===2&&(!l.has(0)||!l.has(1))&&console.warn("USDZExporter: Material "+s.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1252
+
1253
+ def Material "${i}" ${s.name?`(
1254
+ displayName = "${Kw(s.name)}"
1255
+ )`:""}
1256
+ {
1257
+ token outputs:surface.connect = ${Nt}/${i}/PreviewSurface.outputs:surface>
1258
+
1259
+ def Shader "PreviewSurface"
1260
+ {
1261
+ uniform token info:id = "UsdPreviewSurface"
1262
+ ${r.join(`
1263
+ `)}
1264
+ int inputs:useSpecularWorkflow = ${s instanceof c.MeshBasicMaterial?"1":"0"}
1265
+ token outputs:surface
1266
+ }
1267
+ ${a.length>0?`
1268
+ ${l.has(0)?`
1269
+ def Shader "uvReader_st"
1270
+ {
1271
+ uniform token info:id = "UsdPrimvarReader_float2"
1272
+ string inputs:varname = "st"
1273
+ float2 inputs:fallback = (0.0, 0.0)
1274
+ float2 outputs:result
1275
+ }
1276
+ `:""}
1277
+ ${l.has(1)?`
1278
+ def Shader "uvReader_st1"
1279
+ {
1280
+ uniform token info:id = "UsdPrimvarReader_float2"
1281
+ string inputs:varname = "st1"
1282
+ float2 inputs:fallback = (0.0, 0.0)
1283
+ float2 outputs:result
1284
+ }
1285
+ `:""}
1286
+ ${a.join(`
1287
+ `)}`:""}
1288
+ }`}function Ib(s){return`(${s.r}, ${s.g}, ${s.b})`}function jb(s){return`(${s.x}, ${s.y})`}const ny=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class St{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Ci(e)+"_"+St.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Kr=new Set;function vm(s,e){let t="";if(Array.isArray(s)){Kr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Kr.has(o))continue;i+=o,Kr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Kr.has(r))continue;i+=r,Kr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Kr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class lo{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+lo.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=vm(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function Bb(s,e={direct:!0,indirect:!0}){const t=Xe.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class Tt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new lo(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new lo(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof Xe&&Bb(n,t);else e instanceof Xe&&Bb(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new lo(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Zo{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Jt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Jt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Jt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=vm(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=vm(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class zi{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new zi(0,1,0)}static get right(){return new zi(1,0,0)}static get forward(){return new zi(0,0,1)}static get back(){return new zi(0,0,-1)}static get zero(){return new zi(0,0,0)}}class ue{static sequence(...e){return new Zo("Group_"+Zo.getId(),e).makeSequence()}static parallel(...e){return new Zo("Group_"+Zo.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Jt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Jt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),ue.sequence(o,d)}return o}static waitAction(e){const t=new Jt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Jt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??zi.forward,o.up=n??zi.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Jt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Jt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Jt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Jt(e);return i.tokenId="Impulse",i.velocity=t,i}}class Uk{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class sy extends Uk{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||Xe.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=ue.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=ue.fadeAction(this.object,0,!1),this._disableAction)}}class cx{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const Ln=x("debugusdzanimation"),wm=x("debugusdzanimationserialization");class oo{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ae.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||oo.isDescendantOf(e,n))continue;if(!oo.isDescendantOf(n,e)){for(;!oo.isDescendantOf(n,e)&&n.parent;)n=n.parent;oo.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ae{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ae.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,ht);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&fe("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let g=0,_=0;if(m<0?(g=e[0],_=g-Ae.animationDurationPadding/2+1/60):m>=e.length?(g=e[e.length-1],_=g+Ae.animationDurationPadding/2-1/60):(g=e[m],_=g),h){const y=h.evaluate(g);o.set(y[0],y[1],y[2])}if(d){const y=d.evaluate(g);r.set(y[0],y[1],y[2],y[3])}if(u){const y=u.evaluate(g);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new c.Matrix4;y.compose(o,r,a),y.multiply(l.matrix),y.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class Ku{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ae.restPoseClipDuration+Ae.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Ln&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new Ae(null,u,null));let m=p[o];m||(m=new Ae(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}Ln&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new Ae(null,h,null);d[0]=p}let u=d[o];u||(Ln&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new Ae(e,h,t),d[o]=u)}const l=new oo(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),Ln&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ae.restPoseClipDuration);let u=this.lastClipEndTime+Ae.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,g=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(g-p)<.01&&(p=g),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){Ln&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){Ln&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new Ae(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;wm&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new zk(e,this);this.serializers.push(n),n.registerCallback(t)}}class zk{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),wm&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(k){const N=[];for(const[$,ee]of k){let J=`${$} : [`;const de=[];for(const Q of ee)de.push(`(${se(Q.x)}, ${se(Q.y)}, ${se(Q.z)})`);J=J.concat(de.join(", ")),J=J.concat("],"),N.push(J)}return N},a=function(k){const N=[];for(const[$,ee]of k){let J=`${$} : [`;const de=[];for(const Q of ee)de.push(`(${se(Q.w)}, ${se(Q.x)}, ${se(Q.y)}, ${se(Q.z)})`);J=J.concat(de.join(", ")),J=J.concat("],"),N.push(J)}return N},l=function(k){let N,$=!0;const ee=new Map;for(const[de,Q]of k){N===void 0&&(N=Q.length),N!==Q.length&&($=!1);let be=0;for(const Xt of Q)be++,Xt||(ee.has(de)||ee.set(de,[]),ee.get(de).push(be))}Ln&&console.log("Bone count: ",k.size,"TransformData entries per bone: ",N,"Undefined bone entries: ",ee),console.assert($,"All bones should have the same number of TransformData entries",k),console.assert(ee.size===0,"All TransformData entries should be set",ee);const J=[];for(const[de,Q]of k)for(let be=0;be<Q.length;be++){const Xt=Q[be],Ih=i.getStartTimeByClip(Xt.clip);J.length<=be&&J.push({pos:[],rot:[],scale:[],timeOffset:Ih});const Fs=J[be];Fs.pos.push(...Xt.getSortedTimesArray(!0,!1,!1)),Fs.rot.push(...Xt.getSortedTimesArray(!1,!0,!1)),Fs.scale.push(...Xt.getSortedTimesArray(!1,!1,!0))}for(const de of J)de.pos.sort((Q,be)=>Q-be),de.rot.sort((Q,be)=>Q-be),de.scale.sort((Q,be)=>Q-be),de.pos=[...new Set(de.pos)],de.rot=[...new Set(de.rot)],de.scale=[...new Set(de.scale)];return J},h=function(k,N,$){const ee=new Map,J=new Map,de=new Map,Q=N.length;for(const be of $){const Xt=k.get(be);let Ih;Xt?console.assert(Xt.length===Q,"We should have the same number of TransformData entries for each bone",Xt,N):Ih=new Ae(null,be,null);for(let Fs=0;Fs<Q;Fs++){const kf=Xt?Xt[Fs]:Ih,Vr=N[Fs];for(const{time:xl,translation:Sl}of kf.getValues(Vr.pos,!0,!1,!1)){const en=(xl+Vr.timeOffset)*60;ee.has(en)||ee.set(en,new Array),ee.get(en).push(Sl.clone())}for(const{time:xl,rotation:Sl}of kf.getValues(Vr.rot,!1,!0,!1)){const en=(xl+Vr.timeOffset)*60;J.has(en)||J.set(en,new Array),J.get(en).push(Sl.clone())}for(const{time:xl,scale:Sl}of kf.getValues(Vr.scale,!1,!1,!0)){const en=(xl+Vr.timeOffset)*60;de.has(en)||de.set(en,new Array),de.get(en).push(Sl.clone())}}}return{position:ee.size==0?void 0:ee,quaternion:J.size==0?void 0:J,scale:de.size==0?void 0:de}},d=function(k){const N=[];for(const $ of k)N.push(`(${se($.x)}, ${se($.y)}, ${se($.z)})`);return N.join(", ")},u=function(k){const N=[];for(const $ of k)N.push(`(${se($.w)}, ${se($.x)}, ${se($.y)}, ${se($.z)})`);return N.join(", ")},p=function(k){const N=new Map;if(Ln){const $=new Array;for(const[ee,J]of o)$.push(ee.uuid+": "+J.length+" "+J.map(de=>de.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1289
+ `+$.join(`
1290
+ `))}for(const $ of k){const ee=o.get($);ee&&N.set($,ee)}return N},m=function(k){const N=p(k),$=l(N);return h(N,$,k)};const g=n.skinnedMesh.skeleton,_=new Array,y=[],v=[];for(const k of g.bones){y.push(k),v.push(k.uuid);const N=g.boneInverses[g.bones.indexOf(k)];_.push({bone:k,inverse:N})}let b=1e4;for(;v.length<g.bones.length&&b-- >0;)for(const k of y){const N=k.children;for(const $ of N)if(v.indexOf($.uuid)===-1&&g.bones.indexOf($)!==-1){y.push($),v.push($.uuid);const ee=g.boneInverses[g.bones.indexOf($)];_.push({bone:$,inverse:ee})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,g.bones,v);for(const k of Jw(g.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const w=_[0].bone.parent;w||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,N)=>Ca(k.bone,w)>Ca(N.bone,w)?1:-1);const E=t.quickLookCompatible,O=[],M=[],D=[],L=[];for(const{bone:k}of _){if(E){const N=k.scale;N.x==0&&(N.x=1e-5),N.y==0&&(N.y=1e-5),N.z==0&&(N.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),D.push(k.quaternion),L.push(k.scale)}const j=_.map(k=>'"'+Ca(k.bone,w)+'"').join(", "),V=_.map(k=>Db(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${V}]`),e.appendLine(`uniform token[] joints = [${j}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>Db(k)).join(", ")}]`);const W=m(_.map(k=>k.bone));if(Ln){let k=1e7,N=0;for(const $ of W.position?.keys()??[])k=Math.min(k,$),N=Math.max(N,$);console.log("Time samples",k,N,W)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${j}]`),e.appendLine(`quatf[] rotations = [${u(D)}]`),W&&W.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a(W.quaternion);for(const N of k)e.appendLine(N);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(L)}]`),W&&W.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r(W.scale);for(const N of k)e.appendLine(N);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),W&&W.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r(W.position);for(const N of k)e.appendLine(N);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ae(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;wm&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const g=d[m];if(!g)continue;const _=n.getStartTimeByClip(g.clip),y=g.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!y||y.length===0){console.error("got an animated object but no time values?",o,g);continue}const v=!g.clip,b=u==="position"&&(g.pos||v),w=u==="rotation"&&(g.rot||v),E=u==="scale"&&(g.scale||v);if(b||w||E){const O=g.clip?.name??"rest",M=g.getDuration();Ln&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ae.frameRate)+", length="+l.format(M*Ae.frameRate)+", frames="+g.getFrames())}if(b)for(const{time:O,translation:M}of g.getValues(y,!0,!1,!1)){const L=`${l.format((_+O)*Ae.frameRate)}: (${se(M.x)}, ${se(M.y)}, ${se(M.z)}),`;e.appendLine(L)}if(w)for(const{time:O,rotation:M}of g.getValues(y,!1,!0,!1)){const L=`${l.format((_+O)*Ae.frameRate)}: (${se(M.w)}, ${se(M.x)}, ${se(M.y)}, ${se(M.z)}),`;e.appendLine(L)}if(E)for(const{time:O,scale:M}of g.getValues(y,!1,!1,!0)){const L=`${l.format((_+O)*Ae.frameRate)}: (${se(M.x)}, ${se(M.y)}, ${se(M.z)}),`;e.appendLine(L)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const Nk=x("debugusdz");class Mr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),Ci(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,Si);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=Mr.getName(o.clip),l=Ci(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){Nk&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var Vk=Object.defineProperty,De=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Vk(e,t,n),n};const Fb=x("debugusdzbehaviours");class kr extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren($e);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Y(this.object).clone(),t=Y(this.target).clone(),i=pe(this.object).clone(),n=pe(this.target).clone(),o=je(this.object).clone(),r=je(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){lt(this.object,t),un(this.object,n),Ea(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),lt(this.object,this.targetPos),un(this.object,this.targetRot),Ea(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new St("Move to "+this.target?.name,Tt.tapTrigger(this.gameObject),ue.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}De([f(c.Object3D)],kr.prototype,"object");De([f(c.Object3D)],kr.prototype,"target");De([f()],kr.prototype,"duration");De([f()],kr.prototype,"relativeMotion");const Zu=class zt extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):u0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],zt._materialTriggersPerId={},zt.variantSwitchIndex=0,this.materialToSwitch&&await re.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await re.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(zt._materialTriggersPerId[this.materialToSwitch.uuid]||(zt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),zt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=zt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete zt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(ue.fadeAction([...this.targetModels,...i],o,!1)),n.push(ue.fadeAction(t,o,!0)),e.addBehavior(new St("Select_"+this.selfModel.name,Tt.tapTrigger(this.selfModel),ue.parallel(...n))),zt._parallelStartHiddenActions.push(...t),zt._startHiddenBehaviour||(zt._startHiddenBehaviour=new St("StartHidden_"+this.selfModel.name,Tt.sceneStartTrigger(),ue.fadeAction(zt._parallelStartHiddenActions,o,!1)),e.addBehavior(zt._startHiddenBehaviour))}static getMaterialName(e){return Ci(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+zt.variantSwitchIndex+++"_"+zt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&Xe.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};De([f(c.Material)],Zu.prototype,"materialToSwitch");De([f(c.Material)],Zu.prototype,"variantMaterial");De([f()],Zu.prototype,"fadeDuration");let oy=Zu;const dh=class Me extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Me.wasVisible]===void 0&&(this.gameObject[Me.wasVisible]=this.gameObject.activeSelf),this.target[Me.wasVisible]===void 0&&(this.target[Me.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Me.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Me.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&iy.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Me.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Me.clonedToggleIndex++,i.add(l),this.gameObject[Me.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Me.toggleClone];if(!this.gameObject[Me.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Me.clonedToggleIndex++,i.add(l),this.gameObject[Me.reverseToggleClone]=l}this.toggleModel=this.gameObject[Me.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(ue.fadeAction(n,0,!1)),a.push(ue.fadeAction(this.toggleModel,0,!0)),a.push(ue.fadeAction(this.targetModel,0,o)),e.addBehavior(new St("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Tt.tapTrigger(n),ue.parallel(...a)));const l=[];l.push(ue.fadeAction(this.toggleModel,0,!1)),l.push(ue.fadeAction(n,0,!0)),l.push(ue.fadeAction(this.targetModel,0,!o)),e.addBehavior(new St("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),Tt.tapTrigger(this.toggleModel),ue.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(ue.fadeAction(n,0,!1)),a.push(ue.fadeAction(this.targetModel,0,o)),e.addBehavior(new St("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Tt.tapTrigger(n),a.length>1?ue.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Fi.add(r,e)}}afterSerialize(e,t){this.gameObject[Me.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Me.wasVisible],delete this.gameObject[Me.wasVisible]),this.target&&this.target[Me.wasVisible]!==void 0&&(this.target.visible=this.target[Me.wasVisible],delete this.target[Me.wasVisible]),delete this.gameObject[Me.toggleClone],delete this.gameObject[Me.reverseToggleClone]}};De([f(c.Object3D)],dh.prototype,"target");De([f()],dh.prototype,"toggleOnClick");De([f()],dh.prototype,"targetState");De([f()],dh.prototype,"hideSelf");let ry=dh;class Fi extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Fi._fadeObjects.includes(n)||(console.log("adding hide on start",n),Fi._fadeObjects.push(n));Fi._fadeBehaviour===void 0&&(Fi._fadeBehaviour=new St("HideOnStart",Tt.sceneStartTrigger(),ue.fadeAction(Fi._fadeObjects,0,!1)),t.addBehavior(Fi._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Fi.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class tl extends R{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new St("emphasize "+this.name,Tt.tapTrigger(this.gameObject),ue.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}De([f()],tl.prototype,"target");De([f()],tl.prototype,"duration");De([f()],tl.prototype,"motionType");class fo extends R{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Si);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;Mr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=ue.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=ue.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new St("playAudio"+u,Tt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new St("playAudioOnStart"+u,Tt.sceneStartTrigger(),d);e.addBehavior(p)}}}}De([f(Si)],fo.prototype,"target");De([f(URL)],fo.prototype,"clip");De([f()],fo.prototype,"toggleOnClick");const ay=class kn extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(kn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&fe(e),console.warn(e,...kn.rootsWithExclusivePlayback)}kn.animationActions=[],kn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Ku);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),kn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=kn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new St(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Tt.tapTrigger(this.selfModel):Tt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=kn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=ue.startAnimationAction(l,h),kn.animationActions.push(d)),d},a=ue.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:ue.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(ue.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(ht),o=t.getComponent(At);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const g=e.registerAnimation(t,o.clip);g&&(o.loop?a.push(g):r.push(g));let _=0;if(o.minMaxOffsetNormalized){const y=o.minMaxOffsetNormalized.x,v=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(y+Math.random()*(v-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const g=new Array;g.push(h);let _=!1;for(;g.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const y=h.transitions.find(b=>b.conditions.length===0),v=y?l.getState(y.destinationState,0):null;if(v&&g.includes(v)){h=v,_=!0;break}else if(y){if(h=v,!h)break;g.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const y=g.indexOf(h);d=g.slice(0,y),u=g.slice(y),Fb&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=g,u=[],Fb&&console.log("found no loop from "+i,"states",d);if(!u.length){const y=d[d.length-1],v=y.motion?.clip;if(v){let b;if(e.holdClipMap.has(v))b=e.holdClipMap.get(v);else{const w=y.name+"_hold";b=v.clone(),b.duration=1,b.name=w;const E=v.duration;b.tracks=v.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,E]);const D=O.values.length,L=O.getValueSize(),j=O.values.slice(D-L,D);return M.values=new Float32Array(2*L),M.values.set(j,0),M.values.set(j,L),M}),b.name=w,e.holdClipMap.set(v,b)}if(b){const w={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};u.push(w)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const g=e.registerAnimation(t,null);g&&r.push(g);return}if(d=d.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),u=u.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(g,_)=>{if(!t)return;const y=e.registerAnimation(t,g.motion.clip??null);y?(y.speed=g.speed,_.push(y)):console.warn("Couldn't register animation for state "+g.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const g of d)p(g,r)}if(u.length>0){a=new Array;for(const g of u)p(g,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const g=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(g+Math.random()*(_-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=kn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};De([f(ht)],ay.prototype,"animator");De([f()],ay.prototype,"stateName");let jc=ay;class il extends R{getType(){}target;getDuration(){}}De([f(c.Object3D)],il.prototype,"target");class uh extends R{target}De([f(il)],uh.prototype,"target");class fh extends il{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}De([f()],fh.prototype,"type");De([f()],fh.prototype,"duration");class ly extends uh{}let zd;function $k(s){zd=s}function Wk(){if(!zd)return null;const s=zd.find();return s?{handler:s,created:!1}:{handler:zd.create(),created:!0}}const Gk=100,Hk=200,qk=300;class co{static _instance;static create(){return new co}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ni.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(at("view_in_ar")),rc.setElementPriority(e,Hk);let n=!1,o=null;return e.addEventListener("click",()=>{const r=Wk();r&&(o=r.handler,n=r.created),n&&o&&(o.objectToExport=U.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(a=>{e.classList.remove("this-mode-is-requested"),console.error(a)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.title="Click to start an AR session";const n=()=>{i.innerText="Enter AR",i.prepend(at("view_in_ar"))};n();let o;return i.addEventListener("click",()=>{q.start(t,e),exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS()&&setTimeout(()=>{i.innerHTML="Tap again",i.prepend(at("view_in_ar")),clearTimeout(o),o=setTimeout(n,4e3)},500)}),rc.setElementPriority(i,qk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(at("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>q.start(t,e)),rc.setElementPriority(i,Gk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(at("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&_e("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ni.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}q.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){Ou(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),fg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(q.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),q.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var Xk=Object.defineProperty,Qk=Object.getOwnPropertyDescriptor,ut=(s,e,t,i)=>{for(var n=i>1?void 0:i?Qk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Xk(e,t,n),n};const mc=x("debugspriterenderer"),Yk=x("wireframe");class yr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&yr.cache[e.guid])return mc&&console.log("Take cached geometry for sprite",e.guid),yr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),mc&&console.log("Built sprite geometry",e,t),t}}class Kk{x;y}function hx(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let Ms=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(yr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&hx(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return yr.getOrCreateGeometry(this)}};ut([f()],Ms.prototype,"guid",2);ut([f(c.Texture)],Ms.prototype,"texture",2);ut([Be()],Ms.prototype,"triangles",2);ut([Be()],Ms.prototype,"uv",2);ut([Be()],Ms.prototype,"vertices",2);const dp=Symbol("spriteOwner");class Ua{sprites;constructor(){this.sprites=[]}}ut([f(Ms)],Ua.prototype,"sprites",2);const cy=class xm{static create(){const e=new xm;return e.spriteSheet=new Ua,e}constructor(){}clone(){const e=new xm;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Ua,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(hx(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;re.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};ut([f(Ua)],cy.prototype,"spriteSheet",2);ut([f()],cy.prototype,"index",2);let Pa=cy;class di extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Pa.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);mc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Ms?(this._spriteSheet||(this._spriteSheet=Pa.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Pa.create(),mc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return mc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=yr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(Yk&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[dp]!==void 0&&o[dp]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[dp]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(yr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),re.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}ut([f()],di.prototype,"drawMode",2);ut([f(Kk)],di.prototype,"size",2);ut([f(te)],di.prototype,"color",2);ut([f(c.Material)],di.prototype,"sharedMaterial",2);ut([f()],di.prototype,"transparent",2);ut([f()],di.prototype,"cutoutThreshold",2);ut([f()],di.prototype,"castShadows",2);ut([f()],di.prototype,"renderOrder",2);ut([f()],di.prototype,"toneMapped",2);ut([f(Pa)],di.prototype,"sprite",1);const Ub=x("debugwebxr"),Zk=new c.Matrix4().makeRotationY(Math.PI);class Vi extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){Ub&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,Vi._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=li(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)xi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ti.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ti.Early}),this.onRevertSceneChanges(),this._anchor=null,Vi._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new fu(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=uo(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(Ub){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(F(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(q.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof mg){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),Vi._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(q.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!Vi._hasPlaced)return;const e=q.active?.rig?.gameObject;if(e){const t=q.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&fe("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=q.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(Zk),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class fu{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(fu.up,fu.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ti.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ti.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ti.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ti.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ti.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ti.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}var Jk=Object.defineProperty,Ju=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Jk(e,t,n),n};const Rt=x("debugplayersync"),ef=class dx extends R{static async setupFrom(e,t){let i;if(typeof e=="string"){if(i=Z.getOrCreateFromUrl(e),!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,ni)}}else{const r=t?.guid??e.guid??e.name??e.uuid;e.guid||(e.guid=r),i=new Z({asset:e}),S.getOrAddComponent(e,ni)}const n=new dx;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=t?.guid??(typeof e=="string"?e:e.guid||e.name||e.uuid),S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;_unsubSyncInstantiate;constructor(){super(),this.onPlayerSpawned=new ie}awake(){this.watchTabVisible()}onEnable(){this.context.connection.beginListen(K.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(K.LeftRoom,this.destroyInstance),this._unsubSyncInstantiate=a0((e,t)=>{const i=this.asset?.asset?.guid;if(!i||t.originalGuid!==i)return;S.getComponentsInChildren(e,ni)?.length&&(Rt&&console.log("PlayerSync: remote player spawned",e.name),this.onPlayerSpawned?.invoke(e))}),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(K.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(K.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(K.LeftRoom,this.destroyInstance),this._unsubSyncInstantiate?.()}onJoinedRoom=()=>{Rt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Rt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,ni);if(Rt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Rt&&console.log("PlayerSync.destroyInstance",e),Xc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=ni.all.length-1;t>=0;t--){const i=ni.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Ju([f()],ef.prototype,"autoSync");Ju([f(Z)],ef.prototype,"asset");Ju([f(ie)],ef.prototype,"onPlayerSpawned");let hy=ef;var ux=(s=>(s.OwnerChanged="ownerChanged",s))(ux||{});const Sm=class bt extends R{static _all=[];static get all(){return bt._all}static _local=[];static get local(){return bt._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,bt);if(e instanceof R)return S.getComponentInParent(e.gameObject,bt)}static isLocalPlayer(e){return bt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ie;onFirstOwnerChangeEvent=new ie;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Rt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=bt._local.indexOf(this);i>=0&&bt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){bt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),bt.dispatchEvent("ownerChanged",o)}awake(){bt.all.push(this),Rt&&console.log("Registered new PlayerState",this.guid,bt.all.length-1,bt.all),this.context.connection.beginListen(K.UserLeftRoom,this.onUserLeftRoom)}async start(){Rt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await _s(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Rt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Rt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Rt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Rt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Rt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Rt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Xc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Rt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(K.UserLeftRoom,this.onUserLeftRoom),bt.all.splice(bt.all.indexOf(this),1),this.isLocalPlayer){const e=bt._local.indexOf(this);e>=0&&bt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Rt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Ju([Tg(Sm.prototype.onOwnerChange)],Sm.prototype,"owner");let ni=Sm;var eE=Object.defineProperty,nl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};class Kn extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}nl([f()],Kn.prototype,"position");nl([f()],Kn.prototype,"showNeedleLogo");nl([f()],Kn.prototype,"showSpatialMenu");nl([f()],Kn.prototype,"createFullscreenButton");nl([f()],Kn.prototype,"createMuteButton");nl([f()],Kn.prototype,"createQRCodeButton");var tE=Object.defineProperty,dy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tE(e,t,n),n};const Rl=x("debugwebxr"),zb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class po extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Rl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=ni.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Oe);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,gs.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Oe);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=ni.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Ui);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(zb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(zb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ds(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=ni.getFor(this);if(e&&e.isLocalPlayer==!1){const t=q.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Ui);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};W0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Z("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=bo.createPrimitive(Wa.Cube);e.add(t),this.gameObject.add(e),this.head=new Z("",this.sourceId,e),Rl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Z("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Z("",this.sourceId,e),Rl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Z("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Z("",this.sourceId,e),Rl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),ni.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,mn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Um(a);Rl&&console.log("Avatar loaded results:",l)}}dy([f(Z)],po.prototype,"head");dy([f(Z)],po.prototype,"leftHand");dy([f(Z)],po.prototype,"rightHand");const iE=x("debugdecoders");let up=null;function fx(){if(!up){const s=re.createLoaders(null);up={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return up}function Nb(s){s!==void 0&&typeof s=="string"&&re.setDracoDecoderLocation(s)}function Vb(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=fx();iE&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function $b(s){s!==void 0&&typeof s=="string"&&re.setKTX2TranscoderLocation(s)}function uy(s,e){const t=fx();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),re.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),re.configureLoader(s,{progressive:!0}),s}var nE=Object.defineProperty,tf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};const $s=x("debugwebxr"),Ws=new Array;class vs extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new X.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&na(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(na(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(na(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(q.active&&($s&&(Ws[0]=Date.now()),this.updateRendering(q.active),$s)){const e=Date.now()-Ws[0];Ws.push(e),Ws.length>=30&&(Ws[0]=0,Ws.reduce((t,i)=>t+i,0)/Ws.length,Ws.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){$s&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(wa))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Z.getOrCreate("",t).instantiate();return na(n),q.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||($s?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new X.GLTFLoader;uy(o,i),await du(o,i,this.sourceId??"",this.sourceId??"");const r=Gg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;na(h);const d=new X.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&fn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),q.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&re.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||($s&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if($s&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){$s&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else $s&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}tf([f()],vs.prototype,"createControllerModel");tf([f()],vs.prototype,"createHandModel");tf([f(Z)],vs.prototype,"customLeftHand");tf([f(Z)],vs.prototype,"customRightHand");class nf extends R{}var sE=Object.defineProperty,So=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};const fp=x("debugwebxr");class Pi extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=je(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Y(this.context.mainCamera).clone();t.rotateY(o*I.toRadians(this.rotationStep));const l=Y(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof X.GroundedSkybox){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,nf))return;const r=o.clone();if(fp&&B.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),fp&&B.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=I.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;fp&&(B.DrawWireSphere(h.point,.025*d,16711680),B.DrawLabel(F(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=I.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const g=h.normal.applyQuaternion(pe(h.object));n.quaternion.setFromUnitVectors(oE,g)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return ru(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new X.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new X.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new X.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}So([f()],Pi.prototype,"movementSpeed");So([f()],Pi.prototype,"rotationStep");So([f()],Pi.prototype,"useTeleport");So([f()],Pi.prototype,"usePinchToTeleport");So([f()],Pi.prototype,"useTeleportTarget");So([f()],Pi.prototype,"useTeleportFade");So([f()],Pi.prototype,"showRays");So([f()],Pi.prototype,"showHits");const oE=new c.Vector3(0,1,0);var rE=Object.defineProperty,ft=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rE(e,t,n),n};const Tl=x("debugwebxr"),aE=x("debugusdz"),it=class ca extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){q.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&fe('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(Hn)||(Tl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Hn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Tl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Z("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(hy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await q.isVRSupported()&&this.createVRButton?q.offerSession("immersive-vr","default",this.context):this.createARButton&&await q.isARSupported()&&this.createARButton?q.offerSession("immersive-ar","default",this.context):!1}get session(){return q.active??null}get sessionMode(){return q.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return q.start("immersive-vr",e,this.context)}async enterAR(e){return q.start("immersive-ar",e,this.context)}exitXR(){q.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ca.activeWebXRComponent||ca.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ca.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ca.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Tl&&console.log("WebXR onEnterXR"),this._previousXRState=Wt.Global.Mask;const t=e.xr.isVR;if(Wt.Global.Set(t?jn.VR:jn.AR),e.xr.isAR){let i=S.findObjectOfType(Vi,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,Vi),this._createdComponentsInSession.push(i)}else(Tl||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(fr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(fr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Wt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),$c(1).then(()=>ca.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Pi);return!t&&e&&(t=this.gameObject.addComponent(Pi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(vs);return!t&&e&&(t=this.gameObject.addComponent(vs),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Tl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,po);t??=S.addComponent(e,po)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=co.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||aE)&&this.useQuicklookExport){const e=S.findObjectOfType(Hn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&q.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=Xa(Kn);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const t=Ni.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};ft([f()],it.prototype,"createVRButton");ft([f()],it.prototype,"createARButton");ft([f()],it.prototype,"createSendToQuestButton");ft([f()],it.prototype,"createQRCode");ft([f()],it.prototype,"useDefaultControls");ft([f()],it.prototype,"showControllerModels");ft([f()],it.prototype,"showHandModels");ft([f()],it.prototype,"usePlacementReticle");ft([f(Z)],it.prototype,"customARPlacementReticle");ft([f()],it.prototype,"usePlacementAdjustment");ft([f()],it.prototype,"arScale");ft([f()],it.prototype,"useXRAnchor");ft([f()],it.prototype,"autoPlace");ft([f()],it.prototype,"autoCenter");ft([f()],it.prototype,"useQuicklookExport");ft([f()],it.prototype,"useDepthSensing");ft([f()],it.prototype,"useSpatialGrab");ft([f(Z)],it.prototype,"defaultAvatar");let sf=it;const ld=x("debugusdzbehaviours");class fy{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+Mr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),ld&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=ld;let a=`graph LR
1291
+ `,l="";function h(u){if(u instanceof Zo){r&&(a+=`subgraph Group_${u.id}
1292
+ `);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
1293
+ `),h(p);r&&(a+=`end
1294
+ `)}else if(u instanceof Jt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const _ of m)i.add(_),r&&(l+=`${u.id}[${u.id}
1295
+ ${p}] -- ${p} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1296
+ `);else typeof m=="object"?(i.add(m),r&&(l+=`${u.id}[${u.id}
1297
+ ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1298
+ `)):typeof m=="string"&&i.add({uuid:m});const g=u.xFormTarget;g&&(typeof g=="object"?(i.add(g),r&&(l+=`${u.id}[${u.id}
1299
+ ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1300
+ `)):typeof g=="string"&&i.add({uuid:g}))}}function d(u,p){if(Array.isArray(u))for(const m of u)d(m,p);else if(u instanceof lo){let m=u.tokenId;u.type!==void 0&&(m+=":"+u.type),typeof u.targetId=="object"&&(t.add(u.targetId),r&&(l+=`${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}
1301
+ ${m}]
1302
+ `)),r&&(a+=`${u.id}((${u.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
1303
+ `)}}for(const u of this.behaviours)r&&(a+=`subgraph ${u.id}
1304
+ `),h(u.action),d(u.trigger,u.action),r&&(a+=`end
1305
+ `);r&&(a+=`
1306
+ `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let u=`gantt
1307
+ title Animations
1308
+ dateFormat X
1309
+ axisFormat %s
1310
+ `;const p=Array.from(o),m=new Set;for(const v of p)if(v.affectedObjects&&typeof v.affectedObjects!="string"){if(Array.isArray(v.affectedObjects))for(const b of v.affectedObjects)m.add(b);else m.add(v.affectedObjects);r&&(u+=`section ${v.animationName} (${v.id})
1311
+ `,u+=`${v.id} : ${v.start}, ${v.duration}s
1312
+ `)}r&&o.size&&console.log(u);const g=new Set;for(const v of m){v.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",v);let b=v.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),g.add({path:b,obj:v})}const _=Array.from(g).sort((v,b)=>v.path.length-b.path.length),y=new Array;for(let v=0;v<_.length;v++)for(let b=v+1;b<_.length;b++)if(_[b].path.startsWith(_[v].path)){const w=_[b],E=_[v];y.push({child:w.obj.displayName+" ("+w.path+")",parent:E.obj.displayName+" ("+E.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);ld&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){ld&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class py{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,$e).filter(l=>l.enabled),o=S.getComponents(e,Qi).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new $e,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Za){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Gu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof bs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof wo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const lE=x("debugshadowcomponents");ne.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Gi extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Gt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,ph)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Gi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[gi]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Qc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&ne.__webpack_exports__update(),lE&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[gi]===void 0||e[gi]===this)&&(e[gi]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[gi]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class ph extends Gi{awake(){super.awake()}}var cE=Object.defineProperty,hE=Object.getOwnPropertyDescriptor,mh=(s,e,t,i)=>{for(var n=i>1?void 0:i?hE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cE(e,t,n),n};const pp=x("debugui"),mp=x("debuguilayout");class px{width;height}class mx{x;y;width;height}const rn=new c.Vector3,Al=new c.Matrix4,cd=new c.Quaternion,sl=class gx extends Gi{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),sa(this,"_anchoredPosition",()=>{this.markDirty()}),sa(this,"sizeDelta",()=>{this.markDirty()}),sa(this,"pivot",()=>{this.markDirty()}),sa(this,"anchorMin",()=>{this.markDirty()}),sa(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(mp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(mp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,gx):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,mp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,rn.set(0,0,0),this.applyPivot(rn),t.matrix.setPosition(rn.x,rn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(cd.copy(this.gameObject.quaternion),cd.x*=-1,cd.z*=-1,Al.makeRotationFromQuaternion(cd),t.matrix.premultiply(Al)),rn.set(0,0,0),this.applyAnchoring(rn),this.canvas?.screenspace?rn.z+=.1:rn.z+=.01,Al.identity(),Al.setPosition(rn.x,rn.y,rn.z),t.matrix.premultiply(Al),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of xg(this.gameObject,Gi,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},pp&&console.log(this.name,e);const t=new ne.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){pp&&console.log(e),e={...this.getBasicOptions(),...e},pp&&console.log(this.name,e);const t=new ne.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};mh([f(c.Vector2)],sl.prototype,"anchoredPosition",1);mh([f(c.Vector2)],sl.prototype,"sizeDelta",2);mh([f(c.Vector2)],sl.prototype,"pivot",2);mh([f(c.Vector2)],sl.prototype,"anchorMin",2);mh([f(c.Vector2)],sl.prototype,"anchorMax",2);let gn=sl;var dE=Object.defineProperty,yx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dE(e,t,n),n};class ol extends R{effectColor;effectDistance}yx([f(te)],ol.prototype,"effectColor");yx([f(c.Vector2)],ol.prototype,"effectDistance");var uE=Object.defineProperty,fE=Object.getOwnPropertyDescriptor,_x=(s,e,t,i)=>{for(var n=i>1?void 0:i?fE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&uE(e,t,n),n};const Uo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},my=class Kl extends Gi{get isGraphic(){return!0}get color(){return this._color||(this._color=new te(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||("alpha"in e?this._color.alpha!==e.alpha:this._color.alpha!==1))&&(this._color||(this._color=new te(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_color=null;_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Uo.backgroundColor=this.sRGBColor,Uo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(Uo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(Uo.backgroundOpacity=t.backgroundOpacity))}Uo.backgroundOpacity*=this._alphaFactor,this.applyEffects(Uo,this._alphaFactor),this.uiObject.set(Uo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,gn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new ne.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),sa(this,"_color",()=>PO(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(ol);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Kl.textureCache.has(e))e=Kl.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,Kl.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),re.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&Kl.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};_x([f(te)],my.prototype,"color",1);_x([f()],my.prototype,"raycastTarget",2);let gh=my;class yh extends gh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var pE=Object.defineProperty,mE=Object.getOwnPropertyDescriptor,ks=(s,e,t,i)=>{for(var n=mE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pE(e,t,n),n};const Gs=x("debugtext");var qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(qe||{}),bx=(s=>(s[s.Truncate=0]="Truncate",s[s.Overflow=1]="Overflow",s))(bx||{}),vx=(s=>(s[s.Wrap=0]="Wrap",s[s.Overflow=1]="Overflow",s))(vx||{}),gy=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(gy||{});class Lt extends gh{set alignment(e){e!==this._alignment&&(this._alignment=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get alignment(){return this._alignment}_alignment=0;set verticalOverflow(e){e!==this._verticalOverflow&&(this._verticalOverflow=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get verticalOverflow(){return this._verticalOverflow}_verticalOverflow=0;set horizontalOverflow(e){e!==this._horizontalOverflow&&(this._horizontalOverflow=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get horizontalOverflow(){return this._horizontalOverflow}_horizontalOverflow=0;set lineSpacing(e){e!==this._lineSpacing&&(this._lineSpacing=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get lineSpacing(){return this._lineSpacing}_lineSpacing=1;set fontStyle(e){e!==this._fontStyle&&(this._fontStyle=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get fontStyle(){return this._fontStyle}_fontStyle=0;set font(e){e!==this._font&&(this._font=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get font(){return this._font}_font="https://cdn.needle.tools/static/fonts/msdf/arial/arial";set supportRichText(e){e!==this._supportRichText&&(this._supportRichText=e,this.uiObject?.set(this.getTextOpts()),this.markDirty())}get supportRichText(){return this._supportRichText}_supportRichText=!1;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}_text="";set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}_fontSize=12;sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Gs&&console.log(this),delete e.backgroundOpacity,delete e.backgroundColor,Gs&&(e.backgroundColor=16750848,e.backgroundOpacity=.5),e={...e,...this.getTextOpts()},this.getAlignment(e),Gs&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1);const t=this.rectTransform;this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.horizontalOverflow==1&&(t.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,t.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,t.lineHeight=this.lineSpacing,this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Gs&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new ne.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new ne.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new ne.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(au(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new gp(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new gp(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new gp(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font){Gs&&console.warn("No font set for Text component, skipping font setup");return}const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Gs&&console.log("Selected font family:"+n,this.font);let o=ne.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=ne.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.startsWith("https:")||e.startsWith("http:"),n=e.lastIndexOf("-");if(n<0)return e;const o=e.substring(n+1)?.toLowerCase();if(gE.includes(o))return Gs&&console.warn("Unsupported font style: "+o),e;const r=e.lastIndexOf("/");let a=e;r>=0&&(a=a.substring(r+1));const l=a[0]===a[0].toUpperCase(),h=e.substring(0,n>r?n:e.length);if(Gs&&console.log("Select font: ",e,gy[t],a,l,h),i&&!(e.endsWith("-msdf.json")||e.endsWith(".png")))return h;switch(t){case 0:return l?h+"-Regular":h+"-regular";case 1:return l?h+"-Bold":h+"-bold";case 2:return l?h+"-Italic":h+"-italic";case 3:return l?h+"-BoldItalic":h+"-bolditalic";default:return e}}}ks([f()],Lt.prototype,"alignment");ks([f()],Lt.prototype,"verticalOverflow");ks([f()],Lt.prototype,"horizontalOverflow");ks([f()],Lt.prototype,"lineSpacing");ks([f()],Lt.prototype,"fontStyle");ks([f(URL)],Lt.prototype,"font");ks([f()],Lt.prototype,"supportRichText");ks([f()],Lt.prototype,"text");ks([f()],Lt.prototype,"fontSize");class gp{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const gE=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class ma{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Yu(this.material)}>`),t.closeBlock()}}class yy{static singleLine(e,t,i){const n=new ma("text_"+ma.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new ma("text_"+ma.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const yE=new c.Matrix4().makeRotationY(Math.PI),_E=new c.Matrix4().makeScale(-1,1,-1);class of{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Lt);if(!n)return;const o=S.getComponent(e,gn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=yE.clone();o&&l.premultiply(_E),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=yy.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case qe.LowerLeft:case qe.MiddleLeft:case qe.UpperLeft:e.horizontalAlignment="left";break;case qe.LowerCenter:case qe.MiddleCenter:case qe.UpperCenter:e.horizontalAlignment="center";break;case qe.LowerRight:case qe.MiddleRight:case qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case qe.LowerLeft:case qe.LowerCenter:case qe.LowerRight:e.verticalAlignment="bottom";break;case qe.MiddleLeft:case qe.MiddleCenter:case qe.MiddleRight:e.verticalAlignment="middle";break;case qe.UpperLeft:case qe.UpperCenter:case qe.UpperRight:e.verticalAlignment="top";break}}}var bE=Object.defineProperty,Ye=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bE(e,t,n),n};const Wb=x("debuguilayout");class Er{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ye([f()],Er.prototype,"left");Ye([f()],Er.prototype,"right");Ye([f()],Er.prototype,"top");Ye([f()],Er.prototype,"bottom");class Mi extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Wb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){Wb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(gn);const e=this.gameObject.getComponentInParent(za);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(za);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ye([f()],Mi.prototype,"childAlignment");Ye([f()],Mi.prototype,"reverseArrangement");Ye([f()],Mi.prototype,"spacing");Ye([f(Er)],Mi.prototype,"padding");Ye([f()],Mi.prototype,"minWidth");Ye([f()],Mi.prototype,"minHeight");Ye([f()],Mi.prototype,"flexibleHeight");Ye([f()],Mi.prototype,"flexibleWidth");Ye([f()],Mi.prototype,"preferredHeight");Ye([f()],Mi.prototype,"preferredWidth");class Co extends Mi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,g=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let v=0,b=0;for(let D=0;D<this.gameObject.children.length;D++){const L=this.gameObject.children[D],j=S.getComponent(L,gn);j?.activeAndEnabled&&(b+=1,a?v+=j.width:v+=j.height)}let w=0;const E=this.spacing*(b-1);if(u||h){let D=0;a?D=n-=E:D=r-=E,b>0&&(w=D/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(y=g-v,y*=_,y-=E*_,a?(y-=this.padding.right*_,y+=this.padding.left*(1-_),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*_,y+=this.padding.top*(1-_),y<this.padding.top&&(y=this.padding.top)));let M=1;for(let D=0;D<this.gameObject.children.length;D++){const L=this.gameObject.children[D],j=S.getComponent(L,gn);if(j?.activeAndEnabled){j.pivot?.set(.5,.5),j.anchorMin.set(0,1),j.anchorMax.set(0,1);const V=i*.5+O*.5;j.anchoredPosition.x!==V&&(j.anchoredPosition.x=V);const W=o*-.5;j.anchoredPosition.y!==W&&(j.anchoredPosition.y=W),p&&d&&j.sizeDelta[l]!==m&&(j.sizeDelta[l]=m),u&&h&&j.sizeDelta[t]!==w&&(j.sizeDelta[t]=w);const k=a?j.width:j.height,N=k*.5;if(y+=N,u){const ee=w*M-w*.5;ee>y&&(y=ee-w*.5+k+this.padding.left,y-=N)}let $=y;t==="y"&&($=-$),j.anchoredPosition[t]!==$&&(j.anchoredPosition[t]=$),y+=N,y+=this.spacing,M+=1}}}}Ye([f()],Co.prototype,"childControlHeight");Ye([f()],Co.prototype,"childControlWidth");Ye([f()],Co.prototype,"childForceExpandHeight");Ye([f()],Co.prototype,"childForceExpandWidth");Ye([f()],Co.prototype,"childScaleHeight");Ye([f()],Co.prototype,"childScaleWidth");class _y extends Co{get primaryAxis(){return"y"}}class by extends Co{get primaryAxis(){return"x"}}class vy extends Mi{onCalculateLayout(){}}var vE=Object.defineProperty,wE=Object.getOwnPropertyDescriptor,Zn=(s,e,t,i)=>{for(var n=i>1?void 0:i?wE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vE(e,t,n),n},wx=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(wx||{});const yp=x("debuguilayout"),Hi=class xx extends ph{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=2;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof xx||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=100;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,yp&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await $c(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Gt.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Gt.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);yp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Mi)),(t.isDirty||i?.isDirty)&&(yp&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),ge.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),au(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Gi))au(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=I.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(gn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};Zn([f()],Hi.prototype,"renderOnTop",1);Zn([f()],Hi.prototype,"depthWrite",1);Zn([f()],Hi.prototype,"doubleSided",1);Zn([f()],Hi.prototype,"castShadows",1);Zn([f()],Hi.prototype,"receiveShadows",1);Zn([f()],Hi.prototype,"renderMode",1);Zn([f(Hi)],Hi.prototype,"rootCanvas",1);Zn([f()],Hi.prototype,"scaleFactor",1);Zn([f(ri)],Hi.prototype,"worldCamera",2);Zn([f()],Hi.prototype,"planeDistance",2);let za=Hi;var xE=Object.defineProperty,SE=Object.getOwnPropertyDescriptor,wy=(s,e,t,i)=>{for(var n=i>1?void 0:i?SE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xE(e,t,n),n};class mo extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),ge.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Gi,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}wy([f()],mo.prototype,"alpha",1);wy([f()],mo.prototype,"interactable",2);wy([f()],mo.prototype,"blocksRaycasts",2);class xy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,za);if(n&&n.enabled&&n.renderMode===wx.WorldSpace){const o=new of,r=S.getComponent(e,gn),a=S.getComponent(e,mo),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Gi);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const g=S.getComponent(u,gn);g&&(g.onEnable(),g.updateTransform(),g.onApplyTransform(),l.push(()=>{g.onDisable()}));const _=S.getComponent(u,Lt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=Xe.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(g=>{if(g===d)return;const _=Xe.createEmpty();_.setMatrix(g.matrix);const y=g.parent,v=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let b=m.get(y)||1;const w=S.getComponent(g,mo);if(w&&(b*=w.alpha),g instanceof c.Mesh&&v){const O=g[gi];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",g)}if(g instanceof c.Mesh&&!v){const O=g.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,D=g.material.opacity;M.copy(g.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:D*b,map:g.material.map,transparent:!0})}p.set(g,_),m.set(g,b);const E=p.get(y);if(!E){console.error("Error when exporting UI: shadow component parent not found!",g,g.parent);return}E.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Zl=x("debugusdz");function CE(s,e){const t=[],i=S.getComponentsInChildren(s,ht),n=S.getComponentsInChildren(s,At),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new jc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Zl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Zl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new jc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Zl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Zl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function PE(s,e){const t=S.getComponentsInChildren(s,Si),i=S.getComponentsInChildren(s,fo),n=new Array,o=new Array;Zl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new fo;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function OE(s){return new St("DisableAtStart",Tt.sceneStartTrigger(),ue.fadeAction(s,0,!1))}function Gb(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var ME=Object.defineProperty,Pt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};const gt=x("debugusdz"),kE=x("debugusdzpruning");class Rr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Pt([f()],Rr.prototype,"callToAction");Pt([f()],Rr.prototype,"checkoutTitle");Pt([f()],Rr.prototype,"checkoutSubtitle");Pt([f()],Rr.prototype,"callToActionURL");const ui=class $o extends R{static beforeExport=new ie;static afterExport=new ie;static beforeLODExport=new ie;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){gt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(gt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Gb(this.context,e),this.link.addEventListener("message",this.lastCallback)),gt&&_e("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Pc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),gt&&_e("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Pc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Yw(),$n()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Gb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return gt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;$o.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{$o.afterExport.invoke({exporter:this})});return t?(gt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){oe.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),oe.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),oe.report("export-usdz",{message:"Load progressive textures",autoStep:5}),oe.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,di);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Ht),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let D=0;const L={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if($o.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){gt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else L.overrideLevel>=0&&(D=L.overrideLevel,gt&&console.log("Overriding LOD level for mesh export to level "+D+" "+M.name));const j=re.NEEDLE_progressive.assignMeshLOD(M,D);j instanceof Promise&&n.push(new Promise((V,W)=>{j.then(()=>{o++,oe.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),V()}).catch(k=>W(k))}))}for(const M of O.sharedMaterials)if(M){let D=0;const L={exporter:this,type:"texture",object:O.gameObject,material:M};if($o.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){gt&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else L.overrideLevel>=0&&(D=L.overrideLevel,gt&&console.log("Overriding LOD level for texture export to level "+D+" "+M.name));const j=re.NEEDLE_progressive.assignTextureLOD(M,D);j instanceof Promise&&n.push(new Promise((V,W)=>{j.then(()=>{o++,oe.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),V()}).catch(k=>W(k))}))}}gt&&_e("Progressive Loading: "+n.length),await Promise.all(n),gt&&_e("Progressive Loading: done"),oe.end("export-usdz-textures");const r=Wt.Global.Mask;Wt.Global.Set(jn.AR);const a=new tx,l=new Ku(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new fy),d.push(new Mr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,$e).length>0&&(this.physics?(h=new py,d.push(h)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new of),d.push(new xy));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};oe.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,oe.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...CE(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...PE(e)),a.debug=gt,a.pruneUnusedNodes=!kE;const _=gr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const D=S.getComponent(O,Ht);return D&&!D.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,ah)&&(M=!1),M&&S.getComponentInParent(O,Qn)&&(M=!1),gt&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(A()&&l&&h){const O=l.animatedRoots;for(const M of O){const D=S.getComponentsInChildren(M,$e).filter(j=>j.enabled),L=S.getComponents(M,Qi).filter(j=>j.enabled&&!j.isTrigger);(D.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const y=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||y.push(O)});const v=u.find(O=>O.extensionName==="Behaviour");this.interactive&&v&&y.length>0&&v.addBehavior(OE(y));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),oe.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),E=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,oe.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Wt.Global.Set(r),oe.end("export-usdz"),E}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();gt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){$o.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){gt&&fe("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");gt&&_e("Quicklook url: "+n),n&&($n()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),$n()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(sf);let t=S.getComponentInParent(this.objectToExport,Vi);t||(t=S.getComponentInChildren(this.objectToExport,Vi));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply($o.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=co.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};Pt([f(c.Object3D)],ui.prototype,"objectToExport");Pt([f()],ui.prototype,"autoExportAnimations");Pt([f()],ui.prototype,"autoExportAudioSources");Pt([f()],ui.prototype,"exportFileName");Pt([f(URL)],ui.prototype,"customUsdzFile");Pt([f(Rr)],ui.prototype,"customBranding");Pt([f()],ui.prototype,"anchoringType");Pt([f()],ui.prototype,"maxTextureSize");Pt([f()],ui.prototype,"planeAnchoringAlignment");Pt([f()],ui.prototype,"interactive");Pt([f()],ui.prototype,"physics");Pt([f()],ui.prototype,"allowCreateQuicklookButton");Pt([f()],ui.prototype,"quickLookCompatible");let Hn=ui;$k({find:()=>Xa(Hn),create:()=>new Hn});var EE=Object.defineProperty,RE=Object.getOwnPropertyDescriptor,Sy=(s,e,t,i)=>{for(var n=RE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};class rl extends R{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Sy([f()],rl.prototype,"near");Sy([f()],rl.prototype,"far");Sy([f(c.Color)],rl.prototype,"color");var TE=Object.defineProperty,Cy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TE(e,t,n),n};class Tr extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Qc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=yg(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),ge.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Cy([f()],Tr.prototype,"objectBounds");Cy([f(c.Color)],Tr.prototype,"color");Cy([f()],Tr.prototype,"isGizmo");var AE=Object.defineProperty,Py=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};class al extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Qc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Py([f()],al.prototype,"isGizmo");Py([f(c.Color)],al.prototype,"color0");Py([f(c.Color)],al.prototype,"color1");var DE=Object.defineProperty,Oy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&DE(e,t,n),n};class My extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent($e)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}Oy([f($e)],My.prototype,"connectedBody");class ky extends My{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class _h extends My{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}Oy([f(c.Vector3)],_h.prototype,"anchor");Oy([f(c.Vector3)],_h.prototype,"axis");var LE=Object.defineProperty,IE=Object.getOwnPropertyDescriptor,ki=(s,e,t,i)=>{for(var n=i>1?void 0:i?IE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&LE(e,t,n),n};function Zr(s){return s*Math.PI/180}const Hb=300,Hs=x("debuglights");class Ot extends R{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Zr(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,n=1-Zr(e/2)/Zr(t/2);this.light.penumbra=n}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Hs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Hs&&console.log(this.name,this)}onEnable(){Hs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Hs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),ge.LateUpdate))}onDisable(){Hs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Hb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),hr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Hs){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Zr(this.spotAngle/2),1-Zr(this.innerSpotAngle/2)/Zr(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Hs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Hb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Hs&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}onEnterXR(e){this.applyXRScale(e.xr.rigScale)}onUpdateXR(e){this.applyXRScale(e.xr.rigScale)}onLeaveXR(e){this.applyXRScale(1)}applyXRScale(e){this.light&&(this.light.intensity=this._intensity/e,"distance"in this.light&&(this.light.distance=this._range/e))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}ki([f()],Ot.prototype,"type",2);ki([f()],Ot.prototype,"range",1);ki([f()],Ot.prototype,"spotAngle",1);ki([f()],Ot.prototype,"innerSpotAngle",1);ki([f(c.Color)],Ot.prototype,"color",1);ki([f()],Ot.prototype,"shadowNearPlane",1);ki([f()],Ot.prototype,"shadowBias",1);ki([f()],Ot.prototype,"shadowNormalBias",1);ki([f()],Ot.prototype,"shadows",1);ki([f()],Ot.prototype,"lightmapBakeType",2);ki([f()],Ot.prototype,"intensity",1);ki([f()],Ot.prototype,"shadowDistance",1);ki([f()],Ot.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var jE=Object.defineProperty,rf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jE(e,t,n),n};const _p=x("debuglods"),BE=x("nolods");class ll{screenRelativeTransitionHeight;distance;renderers}rf([f()],ll.prototype,"screenRelativeTransitionHeight");rf([f()],ll.prototype,"distance");rf([f(Ht)],ll.prototype,"renderers");class FE{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class af extends R{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(_p&&console.log("LODGROUP",this.name,this.lodModels,this),!BE&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new FE(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;_p&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}_p&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}rf([f(ll)],af.prototype,"lodModels");var UE=Object.defineProperty,Ey=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UE(e,t,n),n};const hd=x("debugnestedgltf");class cl extends R{filePath;loaded=new ie;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;hd&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new yn;t.idProvider=new ct(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;hd&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);hd&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),hd&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}Ey([f(Z)],cl.prototype,"filePath");Ey([f(ie)],cl.prototype,"loaded");Ey([f()],cl.prototype,"loadAssetInParent");var zE=Object.defineProperty,Ry=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zE(e,t,n),n};const NE=x("debugnet"),lf=class Cm extends R{url=null;urlParameterName=null;localhost=null;awake(){NE&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?Cm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=Cm.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return vi(e)}};Ry([f()],lf.prototype,"url");Ry([f()],lf.prototype,"urlParameterName");Ry([f()],lf.prototype,"localhost");let Ty=lf;var VE=Object.defineProperty,cf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};class Ar extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Y(this.from),t=pe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Y(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&lt(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&un(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}cf([f(S)],Ar.prototype,"referenceSpace");cf([f(S)],Ar.prototype,"from");cf([f(c.Vector3)],Ar.prototype,"positionOffset");cf([f(c.Vector3)],Ar.prototype,"rotationOffset");var $E=Object.defineProperty,Po=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};class ai{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Po([f()],ai.prototype,"time");Po([f()],ai.prototype,"value");Po([f()],ai.prototype,"inTangent");Po([f()],ai.prototype,"inWeight");Po([f()],ai.prototype,"outTangent");Po([f()],ai.prototype,"outWeight");Po([f()],ai.prototype,"weightedMode");const Sx=class Jl{static linearFromTo(e,t,i){const n=new Jl,o=new ai;o.time=0,o.value=e;const r=new ai;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Jl,i=new ai;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Jl;return e.keys=this.keys?.map(t=>{const i=new ai;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Jl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,g=(3*(l-o)-(h+2*r)*d)/u,_=r,y=o,v=e-n,b=v*v,w=b*v;return m*w+g*b+_*v+y}};Po([f(ai)],Sx.prototype,"keys");let bh=Sx;var WE=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WE(e,t,n),n};const dd=x("debugparticles");var as=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(as||{});class Dr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=I.remap(e,o.time,l.time,0,1);t.r=I.lerp(o.color.r,l.color.r,h),t.g=I.lerp(o.color.g,l.color.g,h),t.b=I.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=I.remap(e,i.time,l.time,0,1);t.alpha=I.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Dr.prototype,"alphaKeys");C([f()],Dr.prototype,"colorKeys");var Bc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Bc||{}),pu=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(pu||{});const Es=class ec{static constant(e){const t=new ec;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new ec;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new ec;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new ec;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=I.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return I.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return I.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],Es.prototype,"mode");C([f()],Es.prototype,"constant");C([f()],Es.prototype,"constantMin");C([f()],Es.prototype,"constantMax");C([f(bh)],Es.prototype,"curve");C([f(bh)],Es.prototype,"curveMin");C([f(bh)],Es.prototype,"curveMax");C([f()],Es.prototype,"curveMultiplier");let H=Es;const Oo=class vt{static constant(e){const t=new vt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new vt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new te(0,0,0,1);static _temp2=new te(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,vt._temp),vt._temp;case 2:case"TwoColors":return vt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,vt._temp),this.gradientMax.evaluate(e,vt._temp2),vt._temp.lerp(vt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,vt._temp),this.gradientMax.evaluate(e,vt._temp2),vt._temp.lerp(vt._temp2,o)}return vt._temp.set(16777215),vt._temp.alpha=1,vt._temp}};C([f()],Oo.prototype,"mode");C([f(te)],Oo.prototype,"color");C([f(te)],Oo.prototype,"colorMin");C([f(te)],Oo.prototype,"colorMax");C([f(Dr)],Oo.prototype,"gradient");C([f(Dr)],Oo.prototype,"gradientMin");C([f(Dr)],Oo.prototype,"gradientMax");let Lr=Oo;var Pm=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(Pm||{});class It{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],It.prototype,"gravityModifier");C([f(Lr)],It.prototype,"startColor");C([f(H)],It.prototype,"startDelay");C([f(H)],It.prototype,"startLifetime");C([f(H)],It.prototype,"startRotation");C([f(H)],It.prototype,"startRotationX");C([f(H)],It.prototype,"startRotationY");C([f(H)],It.prototype,"startRotationZ");C([f(H)],It.prototype,"startSize");C([f(H)],It.prototype,"startSizeX");C([f(H)],It.prototype,"startSizeY");C([f(H)],It.prototype,"startSizeZ");C([f(H)],It.prototype,"startSpeed");class mu{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=I.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=I.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Rs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],Rs.prototype,"enabled");C([f()],Rs.prototype,"bursts");C([f(H)],Rs.prototype,"rateOverTime");C([f()],Rs.prototype,"rateOverTimeMultiplier");C([f(H)],Rs.prototype,"rateOverDistance");C([f()],Rs.prototype,"rateOverDistanceMultiplier");class hf{enabled;color}C([f(Lr)],hf.prototype,"color");class Ir{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],Ir.prototype,"size");C([f(H)],Ir.prototype,"x");C([f(H)],Ir.prototype,"y");C([f(H)],Ir.prototype,"z");const Ke=class tc{get type(){return pu[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new tc}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){dd&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=I.toRadians(this.rotation.x),this._rotation.y=I.toRadians(this.rotation.y),this._rotation.z=I.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:dd&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,g=u*3+2;p=l.getX(p),m=l.getX(m),g=l.getX(g);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,g),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",pu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),dd&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),g=F(),_=F(),y=F();g.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),y.fromBufferAttribute(m,p),g.sub(_),y.sub(_),g.cross(y),this._dir.copy(g).multiplyScalar(-1);const v=pe(r);this._dir.applyQuaternion(v)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),dd&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=tc._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=tc._randomQuat,n=tc._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=I.toRadians(o);break}const u=Math.acos(2*h-1),p=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),g=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=g*this.scale.y,a.z=_*this.scale.z}};C([f()],Ke.prototype,"shapeType");C([f()],Ke.prototype,"enabled");C([f()],Ke.prototype,"alignToDirection");C([f()],Ke.prototype,"angle");C([f()],Ke.prototype,"arc");C([f()],Ke.prototype,"arcSpread");C([f()],Ke.prototype,"arcSpeedMultiplier");C([f()],Ke.prototype,"arcMode");C([f(c.Vector3)],Ke.prototype,"boxThickness");C([f(c.Vector3)],Ke.prototype,"position");C([f(c.Vector3)],Ke.prototype,"rotation");C([f(c.Vector3)],Ke.prototype,"scale");C([f()],Ke.prototype,"radius");C([f()],Ke.prototype,"radiusThickness");C([f()],Ke.prototype,"sphericalDirectionAmount");C([f()],Ke.prototype,"randomDirectionAmount");C([f()],Ke.prototype,"randomPositionAmount");C([f()],Ke.prototype,"meshShapeType");C([f(hh)],Ke.prototype,"meshRenderer");let Ay=Ke;class me{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=ae.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],me.prototype,"damping");C([f()],me.prototype,"enabled");C([f()],me.prototype,"frequency");C([f()],me.prototype,"octaveCount");C([f()],me.prototype,"octaveMultiplier");C([f()],me.prototype,"octaveScale");C([f(H)],me.prototype,"positionAmount");C([f()],me.prototype,"quality");C([f(H)],me.prototype,"remap");C([f()],me.prototype,"remapEnabled");C([f()],me.prototype,"remapMultiplier");C([f(H)],me.prototype,"remapX");C([f()],me.prototype,"remapXMultiplier");C([f(H)],me.prototype,"remapY");C([f()],me.prototype,"remapYMultiplier");C([f(H)],me.prototype,"remapZ");C([f()],me.prototype,"remapZMultiplier");C([f()],me.prototype,"scrollSpeedMultiplier");C([f()],me.prototype,"separateAxes");C([f()],me.prototype,"strengthMultiplier");C([f(H)],me.prototype,"strengthX");C([f()],me.prototype,"strengthXMultiplier");C([f(H)],me.prototype,"strengthY");C([f()],me.prototype,"strengthYMultiplier");C([f(H)],me.prototype,"strengthZ");C([f()],me.prototype,"strengthZMultiplier");class Le{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"attachRibbonToTransform");C([f(Lr)],Le.prototype,"colorOverLifetime");C([f(Lr)],Le.prototype,"colorOverTrail");C([f()],Le.prototype,"dieWithParticles");C([f()],Le.prototype,"inheritParticleColor");C([f(H)],Le.prototype,"lifetime");C([f()],Le.prototype,"lifetimeMultiplier");C([f()],Le.prototype,"minVertexDistance");C([f()],Le.prototype,"mode");C([f()],Le.prototype,"ratio");C([f()],Le.prototype,"ribbonCount");C([f()],Le.prototype,"shadowBias");C([f()],Le.prototype,"sizeAffectsLifetime");C([f()],Le.prototype,"sizeAffectsWidth");C([f()],Le.prototype,"splitSubEmitterRibbons");C([f()],Le.prototype,"textureMode");C([f(H)],Le.prototype,"widthOverTrail");C([f()],Le.prototype,"widthOverTrailMultiplier");C([f()],Le.prototype,"worldSpace");class Fe{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const g=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,y=this.orbitalYMultiplier,v=this.orbitalZMultiplier,b=h*Math.PI*2*10,w=Math.cos(b*_),E=Math.sin(b*_),O=Math.cos(b*y),M=Math.sin(b*y),D=Math.cos(b*v),L=Math.sin(b*v),j=g.x*(O*D)+g.y*(O*L)+g.z*-M,V=g.x*(E*M*D-w*L)+g.y*(E*M*L+w*D)+g.z*(E*O),W=g.x*(w*M*D+E*L)+g.y*(w*M*L-E*D)+g.z*(w*O),k=this._temp3.set(g.x-j,g.y-V,g.z-W);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Fe.prototype,"enabled");C([f()],Fe.prototype,"space");C([f(H)],Fe.prototype,"orbitalX");C([f(H)],Fe.prototype,"orbitalY");C([f(H)],Fe.prototype,"orbitalZ");C([f()],Fe.prototype,"orbitalXMultiplier");C([f()],Fe.prototype,"orbitalYMultiplier");C([f()],Fe.prototype,"orbitalZMultiplier");C([f()],Fe.prototype,"orbitalOffsetX");C([f()],Fe.prototype,"orbitalOffsetY");C([f()],Fe.prototype,"orbitalOffsetZ");C([f(H)],Fe.prototype,"speedModifier");C([f()],Fe.prototype,"speedModifierMultiplier");C([f(H)],Fe.prototype,"x");C([f()],Fe.prototype,"xMultiplier");C([f(H)],Fe.prototype,"y");C([f()],Fe.prototype,"yMultiplier");C([f(H)],Fe.prototype,"z");C([f()],Fe.prototype,"zMultiplier");class jt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],jt.prototype,"animation");C([f()],jt.prototype,"enabled");C([f()],jt.prototype,"cycleCount");C([f(H)],jt.prototype,"frameOverTime");C([f()],jt.prototype,"frameOverTimeMultiplier");C([f()],jt.prototype,"numTilesX");C([f()],jt.prototype,"numTilesY");C([f(H)],jt.prototype,"startFrame");C([f()],jt.prototype,"startFrameMultiplier");C([f()],jt.prototype,"rowMode");C([f()],jt.prototype,"rowIndex");C([f()],jt.prototype,"spriteCount");C([f()],jt.prototype,"timeMode");class vn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],vn.prototype,"enabled");C([f()],vn.prototype,"separateAxes");C([f(H)],vn.prototype,"x");C([f()],vn.prototype,"xMultiplier");C([f(H)],vn.prototype,"y");C([f()],vn.prototype,"yMultiplier");C([f(H)],vn.prototype,"z");C([f()],vn.prototype,"zMultiplier");class Yi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=I.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Yi.prototype,"enabled");C([f()],Yi.prototype,"range");C([f()],Yi.prototype,"separateAxes");C([f(H)],Yi.prototype,"x");C([f()],Yi.prototype,"xMultiplier");C([f(H)],Yi.prototype,"y");C([f()],Yi.prototype,"yMultiplier");C([f(H)],Yi.prototype,"z");C([f()],Yi.prototype,"zMultiplier");class nt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=I.lerp(t.x,this._temp.x,d),t.y=I.lerp(t.y,this._temp.y,d),t.z=I.lerp(t.z,this._temp.z,d),i.x=I.lerp(i.x,this._temp.x,d),i.y=I.lerp(i.y,this._temp.y,d),i.z=I.lerp(i.z,this._temp.z,d)}}}}C([f()],nt.prototype,"enabled");C([f()],nt.prototype,"dampen");C([f(H)],nt.prototype,"drag");C([f()],nt.prototype,"dragMultiplier");C([f(H)],nt.prototype,"limit");C([f()],nt.prototype,"limitMultiplier");C([f()],nt.prototype,"separateAxes");C([f(H)],nt.prototype,"limitX");C([f()],nt.prototype,"limitXMultiplier");C([f(H)],nt.prototype,"limitY");C([f()],nt.prototype,"limitYMultiplier");C([f(H)],nt.prototype,"limitZ");C([f()],nt.prototype,"limitZMultiplier");C([f()],nt.prototype,"multiplyDragByParticleSize");C([f()],nt.prototype,"multiplyDragByParticleVelocity");C([f()],nt.prototype,"space");const vh=class Cx{enabled;curve;curveMultiplier;mode;clone(){const e=new Cx;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],vh.prototype,"enabled");C([f(H)],vh.prototype,"curve");C([f()],vh.prototype,"curveMultiplier");C([f()],vh.prototype,"mode");let Dy=vh;class fi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=I.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],fi.prototype,"enabled");C([f(c.Vector2)],fi.prototype,"range");C([f()],fi.prototype,"separateAxes");C([f(H)],fi.prototype,"size");C([f()],fi.prototype,"sizeMultiplier");C([f(H)],fi.prototype,"x");C([f()],fi.prototype,"xMultiplier");C([f(H)],fi.prototype,"y");C([f()],fi.prototype,"yMultiplier");C([f(H)],fi.prototype,"z");C([f()],fi.prototype,"zMultiplier");class hl{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=I.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],hl.prototype,"enabled");C([f(c.Vector2)],hl.prototype,"range");C([f(Lr)],hl.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class Ly{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new wi(()=>new ae.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new ae.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Om.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Om.Death){let n=e.life;if(e[ga]!==void 0&&(n=e[ga]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new ae.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var GE=Object.defineProperty,Ie=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};const Js=x("debugparticles"),HE=x("noprogressive"),qE=x("debugprogressive");var Om=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Om||{});class Ki extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Js&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!HE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,qE&&console.log("Load material LOD",t.name),re.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ie([f()],Ki.prototype,"renderMode");Ie([f(c.Material)],Ki.prototype,"particleMaterial");Ie([f(c.Material)],Ki.prototype,"trailMaterial");Ie([f()],Ki.prototype,"maxParticleSize");Ie([f()],Ki.prototype,"minParticleSize");Ie([f()],Ki.prototype,"velocityScale");Ie([f()],Ki.prototype,"cameraVelocityScale");Ie([f()],Ki.prototype,"lengthScale");class ud{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Iy{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class XE extends Iy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class QE extends Iy{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Y(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return I.clamp(e,0,i/this.system.deltaTime)}}class YE extends Iy{genValue(){return this.system.isPlaying,0}}class Mo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class KE extends Mo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const qb=Symbol("particleRotation");class ZE extends Mo{type="NeedleRotation";initialize(e){e[qb]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[qb])*t:this.system.renderer.renderMode===as.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Xb=Symbol("sizeLerpFactor"),JE=new c.Vector3;class eR extends Mo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Xb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Xb]).x);let o=1;this.system.renderer.renderMode!==as.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Px(this.system,JE);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const ga=Symbol("particleLife"),bp=Symbol("trailLifetime"),Qb=Symbol("trailStartLength"),vp=Symbol("trailWidthRandom");class tR extends Mo{type="NeedleTrail";initialize(e){e instanceof ae.TrailParticle&&(e[ga]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[bp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[bp]),e[Qb]=e.length,e[vp]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof ae.TrailParticle){const t=e,i=e.age/e[ga],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[vp]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[vp]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[ga]){e.velocity.set(0,0,0);const r=(e.age-e[ga])/e[bp];t.length=I.lerp(e[Qb],0,r)}}}}const fd=Symbol("startVelocity"),Yb=Symbol("gravityModifier"),wp=Symbol("gravitySpeed"),pd=Symbol("velocity lerp factor"),Mm=new c.Vector3;class iR extends Mo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[fd]?e[fd].copy(e.velocity):e[fd]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Yb]=n*t,e[wp]=n*t*.5,e[pd]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Bc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[fd],n=e[Yb];if(n!==0){const u=n*e[wp];Mm.copy(this._gravityDirection).multiplyScalar(u),e[wp]+=t*.05,i.add(Mm)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[pd]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[pd],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[pd],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const Kb=Symbol("colorLerpFactor"),Zb=new te(1,1,1,1),zo=new te(1,1,1,1);class nR extends Mo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;zo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(Zb.copy(t.color),zo.multiply(Zb)),zo.convertLinearToSRGB(),e.startColor.set(zo.r,zo.g,zo.b,zo.alpha),e.color.copy(e.startColor),e[Kb]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Kb]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class sR{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new QE(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new ud(this.system.main.startLifetime)}get startSpeed(){return new ud(this.system.main.startSpeed)}get startRotation(){return new ud(this.system.main.startRotation)}get startSize(){return new ud(this.system.main.startSize)}startLength;get startColor(){return new ae.ConstantColor(new ae.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new YE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return ae.RenderMode.Trail;switch(this.system.renderer.renderMode){case as.Billboard:return ae.RenderMode.BillBoard;case as.Stretch:return ae.RenderMode.StretchedBillBoard;case as.HorizontalBillboard:return ae.RenderMode.HorizontalBillBoard;case as.VerticalBillboard:return ae.RenderMode.VerticalBillBoard;case as.Mesh:return ae.RenderMode.Mesh}return ae.RenderMode.BillBoard}rendererEmitterSettings={startLength:new ae.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===as.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=ug(new te(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new XE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Bc.World}}class oR{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Bt=class Nd extends R{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Nd&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Nd&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Nd&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new oR),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Bc.World}get localspace(){return this.main.simulationSpace===Bc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Y(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Mo&&(e.system=this),Js&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Js)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof mu)){const n=new mu;Aa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof gu)){const n=new gu;Aa(n,i),e[t]=n}}Js&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Ki),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new ae.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new sR(this),this._particleSystem=new ae.ParticleSystem(this._interface),this._particleSystem.addBehavior(new eR(this)),this._particleSystem.addBehavior(new nR(this)),this._particleSystem.addBehavior(new KE(this)),this._particleSystem.addBehavior(new ZE(this)),this._particleSystem.addBehavior(new iR(this)),this._particleSystem.addBehavior(new tR(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Js&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==ae.RenderMode.Mesh&&re.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==ae.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Js&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=je(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(pe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),je(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Px(this,Mm);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new Ly(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Js&&console.warn("Could not add SubParticleSystem",e,this)}}};Ie([f(hf)],Bt.prototype,"colorOverLifetime");Ie([f(It)],Bt.prototype,"main");Ie([f(Rs)],Bt.prototype,"emission");Ie([f(Ir)],Bt.prototype,"sizeOverLifetime");Ie([f(Ay)],Bt.prototype,"shape");Ie([f(me)],Bt.prototype,"noise");Ie([f(Le)],Bt.prototype,"trails");Ie([f(Fe)],Bt.prototype,"velocityOverLifetime");Ie([f(nt)],Bt.prototype,"limitVelocityOverLifetime");Ie([f(Dy)],Bt.prototype,"inheritVelocity");Ie([f(hl)],Bt.prototype,"colorBySpeed");Ie([f(jt)],Bt.prototype,"textureSheetAnimation");Ie([f(vn)],Bt.prototype,"rotationOverLifetime");Ie([f(Yi)],Bt.prototype,"rotationBySpeed");Ie([f(fi)],Bt.prototype,"sizeBySpeed");let Fc=Bt;class gu{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Fc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Js&&!(this.particleSystem instanceof Fc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Px(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case Pm.Local:e=je(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Pm[s.main.scalingMode]+" is not supported";A()&&fe(t),console.warn(t,s.name,s)}e=je(s.gameObject,e);break}return e}var rR=Object.defineProperty,jy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rR(e,t,n),n};class dl extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}jy([f()],dl.prototype,"strength");jy([f()],dl.prototype,"radius");jy([f($e)],dl.prototype,"targets");class Na extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(K.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(K.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield ag(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,ni);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Oe);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Na.hashCode(e),i=Na.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}var aR=Object.defineProperty,lR=Object.getOwnPropertyDescriptor,Ox=(s,e,t,i)=>{for(var n=lR(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aR(e,t,n),n};const cR=x("debugpost");class z{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;cR&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Ox([f()],z.prototype,"overrideState");Ox([f()],z.prototype,"value");class hR extends qi{constructor(){super([z])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new z),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new hR;var dR=Object.defineProperty,uR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dR(e,t,n),n};const xp=x("debugpost");class Qe extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof z?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;onEnable(){super.onEnable(),xp&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.active=!0,this.context.postprocessing.addEffect(this)}onDisable(){super.onDisable(),xp&&console.warn("Disable",this.constructor.name),this.context.postprocessing.removeEffect(this),this.active=!1}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){xp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof z&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof z){const i=e.value;return this[t].value=i,!0}}}uR([f()],Qe.prototype,"active");var fR=Object.defineProperty,pR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fR(e,t,n),n};const mR=x("debugpost"),km={};function Zi(s,e){km[s]=e}function gR(s){return s.__type in km?km[s.__type]:(mR&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Qe)}class df{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}pR([Be([s=>gR(s),Qe])],df.prototype,"components");var yR=Object.defineProperty,_R=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yR(e,t,n),n};const bR=x("debugpost");class wh extends Qe{get typeName(){return"Antialiasing"}preset=new z(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{bR&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}_R([f(z)],wh.prototype,"preset");Zi("Antialiasing",wh);var vR=Object.defineProperty,By=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};const uf=class Mx extends Qe{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new z(.9);intensity=new z(1);scatter=new z(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=Mx.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};By([f(z)],uf.prototype,"threshold");By([f(z)],uf.prototype,"intensity");By([f(z)],uf.prototype,"scatter");let ff=uf;Zi("Bloom",ff);var wR=Object.defineProperty,xR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wR(e,t,n),n};class xh extends Qe{get typeName(){return"ChromaticAberration"}intensity=new z(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}xR([f(z)],xh.prototype,"intensity");Zi("ChromaticAberration",xh);var ic=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(ic||{});const Jb=new Map;function Sp(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return Jb.has(s)||(Jb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function SR(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function Vd(s){switch(s){case c.LinearToneMapping:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var CR=Object.defineProperty,kx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};const Cp=x("debugpost");class go extends Qe{get typeName(){return"ToneMapping"}mode=new z(void 0);exposure=new z(1);setMode(e){const t=ic[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}get threeToneMapping(){return this.mode.isInitialized&&this.mode.overrideState?Sp(this.mode.value):this.context.renderer.toneMapping}get toneMappingExposure(){return this.exposure.overrideState&&this.exposure.value!==void 0?Math.max(0,this.exposure.value):this.context.renderer.toneMappingExposure}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=SR(this.context.renderer.toneMapping);Cp&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Sp(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Vd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=L0(i),t.mode=Vd(i);else{const n=Sp(i);t.mode=Vd(n)}t.name="ToneMapping ("+ic[i]+")",Cp&&console.log("[PostProcessing] ToneMapping mode changed to",ic[i],e,t.mode)},Cp&&console.log("[PostProcessing] Use ToneMapping",ic[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}}kx([f(z)],go.prototype,"mode");kx([f(z)],go.prototype,"exposure");Zi("Tonemapping",go);var PR=Object.defineProperty,pf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PR(e,t,n),n};class ko extends Qe{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new z(1);contrast=new z(0);hueShift=new z(0);saturation=new z(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof go);t||(t=new go,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}pf([f(z)],ko.prototype,"postExposure");pf([f(z)],ko.prototype,"contrast");pf([f(z)],ko.prototype,"hueShift");pf([f(z)],ko.prototype,"saturation");Zi("ColorAdjustments",ko);var OR=Object.defineProperty,jr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OR(e,t,n),n};const MR=x("debugpost");class wn extends Qe{get typeName(){return"DepthOfField"}mode;focusDistance=new z(1);focalLength=new z(.2);aperture=new z(20);gaussianMaxRadius=new z;resolutionScale=new z(1/window.devicePixelRatio);bokehScale=new z;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return I.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return I.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){MR&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}jr([f()],wn.prototype,"mode");jr([f(z)],wn.prototype,"focusDistance");jr([f(z)],wn.prototype,"focalLength");jr([f(z)],wn.prototype,"aperture");jr([f(z)],wn.prototype,"gaussianMaxRadius");jr([f(z)],wn.prototype,"resolutionScale");jr([f(z)],wn.prototype,"bokehScale");Zi("DepthOfField",wn);class Uc extends Qe{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var kR=Object.defineProperty,ER=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kR(e,t,n),n};class Sh extends Qe{get typeName(){return"PixelationEffect"}granularity=new z(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}ER([f(z)],Sh.prototype,"granularity");Zi("PixelationEffect",Sh);var RR=Object.defineProperty,Ch=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RR(e,t,n),n};class Ts extends Qe{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new z(2);falloff=new z(1);samples=new z(9);color=new z(new c.Color(0,0,0));luminanceInfluence=new z(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}Ch([f(z)],Ts.prototype,"intensity");Ch([f(z)],Ts.prototype,"falloff");Ch([f(z)],Ts.prototype,"samples");Ch([f(z)],Ts.prototype,"color");Ch([f(z)],Ts.prototype,"luminanceInfluence");Zi("ScreenSpaceAmbientOcclusion",Ts);var TR=Object.defineProperty,Br=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TR(e,t,n),n};const AR=x("debugN8AO");var Em=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(Em||{});class xn extends Qe{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new z(1);falloff=new z(1);intensity=new z(1);color=new z(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Em[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=Em[this.quality];if(n.setQualityMode(o),n.configuration.transparencyAware=!1,n.configuration.halfRes=window.devicePixelRatio>1,n.effectCompositerQuad?.material){const a=n.effectCompositerQuad.material;a.fragmentShader=a.fragmentShader.replace(`if (depth == 1.0) {
1313
+ texel = vec4(0.0, 0.0, 0.0, 1.0);`,`if (depth == 1.0) {
1314
+ gl_FragColor = sceneTexel;
1315
+ return;`),a.needsUpdate=!0}const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,AR&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}Br([Ct(),f()],xn.prototype,"gammaCorrection");Br([f(z)],xn.prototype,"aoRadius");Br([f(z)],xn.prototype,"falloff");Br([f(z)],xn.prototype,"intensity");Br([f(z)],xn.prototype,"color");Br([Ct(),f()],xn.prototype,"screenspaceRadius");Br([Ct(),f()],xn.prototype,"quality");Zi("ScreenSpaceAmbientOcclusionN8",xn);const md=x("debugpost"),et={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Ge=null;function DR(s){if(md==="verbose"&&console.debug("Before ordering effects",[...s]),!Ge){Ge=new Map,Ge.set(T.POSTPROCESSING.MODULE.NormalPass,et.NormalPass),Ge.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,et.DepthDownsamplingPass),Ge.set(T.POSTPROCESSING.MODULE.SMAAEffect,et.SMAA),Ge.set(T.POSTPROCESSING.MODULE.SSAOEffect,et.SSAO);const e=T.POSTPROCESSING_AO.MAYBEMODULE;e&&(Ge.set(e.N8AOPostPass,et.SSAO),Ge.set(e.N8AOPass,et.SSAO)),Ge.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,et.TiltShift),Ge.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,et.DepthOfField),Ge.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,et.ChromaticAberration),Ge.set(T.POSTPROCESSING.MODULE.BloomEffect,et.Bloom),Ge.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,et.Bloom),Ge.set(T.POSTPROCESSING.MODULE.VignetteEffect,et.Vignette),Ge.set(T.POSTPROCESSING.MODULE.PixelationEffect,et.Pixelation),Ge.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,et.ToneMapping),Ge.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,et.HueSaturation),Ge.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,et.BrightnessContrast)}s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Ge.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Ge.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(md&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(md&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),md==="verbose"&&console.debug("After ordering effects",[...s])}var LR=Object.defineProperty,IR=Object.getOwnPropertyDescriptor,Ex=(s,e,t,i)=>{for(var n=IR(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LR(e,t,n),n};class Ph extends Qe{get typeName(){return"Sharpening"}order=et.Sharpening;_effect;onCreateEffect(){return this._effect??=new(jR()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}Ex([f()],Ph.prototype,"amount");Ex([f()],Ph.prototype,"radius");function jR(){const s=`
1316
+ void mainSupport() {
1317
+ vUv = uv;
1318
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1319
+ }
1320
+ `,e=`
1321
+ uniform sampler2D tDiffuse;
1322
+ uniform float amount;
1323
+ uniform float radius;
1324
+
1325
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1326
+ float tx = 1.0 / resolution.x;
1327
+ float ty = 1.0 / resolution.y;
1328
+ vec2 texelSize = vec2(tx, ty);
1329
+
1330
+ vec4 blurred = vec4(0.0);
1331
+ float total = 0.0;
1332
+
1333
+ for (float x = -radius; x <= radius; x++) {
1334
+ for (float y = -radius; y <= radius; y++) {
1335
+ vec2 offset = vec2(x, y) * texelSize;
1336
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1337
+ float weight = exp(-length(offset) * amount);
1338
+ blurred += diffuse * weight;
1339
+ total += weight;
1340
+ }
1341
+ }
1342
+
1343
+ if (total > 0.0) {
1344
+ blurred /= total;
1345
+ }
1346
+
1347
+ // Calculate the sharpened color using inputColor
1348
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1349
+ // Keep original alpha
1350
+ sharp.a = inputColor.a;
1351
+
1352
+ // Ensure the sharp color does not go below 0 or above 1
1353
+ // This means: sharpening must happen AFTER tonemapping.
1354
+ sharp = clamp(sharp, 0.0, 1.0);
1355
+
1356
+ outputColor = sharp;
1357
+ }
1358
+
1359
+ `;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:s,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new c.Uniform$1(1)],["radius",new c.Uniform$1(1)]]),attributes:tS.EffectAttribute.CONVOLUTION})}}return t}var BR=Object.defineProperty,ul=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BR(e,t,n),n};class Jn extends Qe{get typeName(){return"TiltShiftEffect"}offset=new z(0);rotation=new z(0);focusArea=new z(.4);feather=new z(.3);kernelSize=new z(2);resolutionScale=new z(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}ul([f(z)],Jn.prototype,"offset");ul([f(z)],Jn.prototype,"rotation");ul([f(z)],Jn.prototype,"focusArea");ul([f(z)],Jn.prototype,"feather");ul([f(z)],Jn.prototype,"kernelSize");ul([f(z)],Jn.prototype,"resolutionScale");Zi("TiltShiftEffect",Jn);var FR=Object.defineProperty,Fy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FR(e,t,n),n};class Fr extends Qe{get typeName(){return"Vignette"}color=new z({r:0,g:0,b:0,a:1});intensity=new z(0);center=new z({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}Fy([f(z)],Fr.prototype,"color");Fy([f(z)],Fr.prototype,"intensity");Fy([f(z)],Fr.prototype,"center");Zi("Vignette",Fr);var UR=Object.defineProperty,Uy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UR(e,t,n),n};const zR=x("debugpost");class fl extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";adaptiveResolution=!0;addEffect(e){let t=e;return t instanceof Qe||(t=new Uc(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._activeEffects.includes(t)||this._activeEffects.push(t),this.context.postprocessing.addEffect(t),this._isDirty=!0),e}removeEffect(e){let t=-1,i;if(e instanceof Qe?(t=this._effects.indexOf(e),t!==-1&&(i=this._effects[t])):(t=this._effects.findIndex(n=>n instanceof Uc&&n.effect===e),t!==-1&&(i=this._effects[t])),t!==-1&&i)return this._effects.splice(t,1),this.context.postprocessing.removeEffect(i),this._isDirty=!0,e;if(e instanceof Qe){const n=this.sharedProfile?.components?.indexOf(e);n!==void 0&&n!==-1&&(this.sharedProfile?.components?.splice(n,1),this.context.postprocessing.removeEffect(e),this._isDirty=!0)}return e}_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){zR&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,_e("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_isDirty=!1;onEnable(){this._isDirty=!0,this.pushEffectsToCore(),this.syncConfigToCore()}onDisable(){this.removeEffectsFromCore(),this._isDirty=!1}onBeforeRender(){this._isDirty&&(this.removeEffectsFromCore(),this.pushEffectsToCore(),this._isDirty=!1),this.syncConfigToCore(),this.context.postprocessing.handler&&this._applyPostQueue()}onDestroy(){this.removeEffectsFromCore()}pushEffectsToCore(){if(this._activeEffects.length=0,this.sharedProfile?.components){const t=this.sharedProfile.components;for(const i of t)i.active&&i.enabled&&!this._activeEffects.includes(i)&&this._activeEffects.push(i)}for(const t of this._effects)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t);const e=this.context.postprocessing;for(const t of this._activeEffects)e.addEffect(t)}removeEffectsFromCore(){const e=this.context.postprocessing;for(const t of this._activeEffects)e.removeEffect(t);this._activeEffects.length=0}syncConfigToCore(){const e=this.context.postprocessing;e.multisampling=this.multisampling,e.adaptiveResolution=this.adaptiveResolution}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this.context.postprocessing.handler)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!gd.has(i)){const r=new Array;gd.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof z&&r.push(l)}if(gd.has(i)){const r=n.toLowerCase(),a=gd.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof z&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}Uy([Be(df)],fl.prototype,"sharedProfile");Uy([Be()],fl.prototype,"multisampling");Uy([Be()],fl.prototype,"adaptiveResolution");const gd=new Map;function NR(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function VR(s){await NR(),s()}var $R=Object.defineProperty,WR=Object.getOwnPropertyDescriptor,Ei=(s,e,t,i)=>{for(var n=i>1?void 0:i?WR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$R(e,t,n),n};const He=x("debugvideo");var Rx=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(Rx||{}),Tx=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(Tx||{}),Ax=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(Ax||{});class tt extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode=3;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){He&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,He&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){He&&console.log("VideoPlayer.onEnable",Tx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),VR(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}_playErrors=0;play(){if(this._videoElement||this.create(!1),!this._videoElement){He&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}He&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{this._playErrors++<10?console.error(e):this._playErrors===10&&console.error("Multiple errors playing video, further errors will be suppressed. Use 'debugvideo' param to see all errors."),He&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),He&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),He&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),He&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(He&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(He&&console.log("Set Video src",t),this._videoElement.src=t):(He&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),He&&console.log("Video: handle playing done...",t,e),!0):(He&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new GR(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),He&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,Ht)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,Ax[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)He&&o[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:He&&o[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=je(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(He&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{He&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),He&&console.log("HLS: loaded",this.clip))}}Ei([f()],tt.prototype,"playOnAwake",2);Ei([f()],tt.prototype,"aspectMode",2);Ei([f(URL)],tt.prototype,"clip",2);Ei([f()],tt.prototype,"source",2);Ei([f(URL)],tt.prototype,"url",1);Ei([f()],tt.prototype,"renderMode",2);Ei([f()],tt.prototype,"targetMaterialProperty",2);Ei([f(Ht)],tt.prototype,"targetMaterialRenderer",2);Ei([f(c.Texture)],tt.prototype,"targetTexture",2);Ei([f()],tt.prototype,"time",2);Ei([f()],tt.prototype,"playbackSpeed",1);Ei([f()],tt.prototype,"isLooping",1);Ei([f()],tt.prototype,"audioOutputMode",1);class GR{context;constructor(e){this.context=e,this._input=new HR(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=bo.createPrimitive(Wa.Quad,{material:new qR(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class HR{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class qR extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
1360
+ uniform sampler2D map;
1361
+ uniform float screenAspect;
1362
+ uniform vec4 offsetScale;
1363
+ varying vec2 vUv;
1364
+
1365
+ void main() {
1366
+
1367
+ gl_Position = vec4( position , 1.0 );
1368
+ vUv = uv;
1369
+ vUv.y = 1. - vUv.y;
1370
+
1371
+ // fit into screen
1372
+ ivec2 res = textureSize(map, 0);
1373
+ float videoAspect = float(res.x) / float(res.y);
1374
+ float aspect = videoAspect / screenAspect;
1375
+ if(aspect >= 1.0)
1376
+ {
1377
+ vUv.y = vUv.y * aspect;
1378
+ float offset = (1. - aspect) * .5;
1379
+ vUv.y = vUv.y + offset;
1380
+ }
1381
+ else
1382
+ {
1383
+ vUv.x = vUv.x / aspect;
1384
+ float offset = (1. - 1. / aspect) * .5;
1385
+ vUv.x = vUv.x + offset;
1386
+ }
1387
+
1388
+ vUv.x -= .5;
1389
+ vUv.y -= .5;
1390
+
1391
+ vUv.x *= offsetScale.z;
1392
+ vUv.y *= offsetScale.z;
1393
+ vUv.x += offsetScale.x;
1394
+ vUv.y += offsetScale.y;
1395
+
1396
+ vUv.x += .5;
1397
+ vUv.y += .5;
1398
+ }
1399
+
1400
+ `,this.fragmentShader=`
1401
+ uniform sampler2D map;
1402
+ varying vec2 vUv;
1403
+ void main() {
1404
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1405
+ gl_FragColor = vec4(0., 0., 0., 1.);
1406
+ else
1407
+ {
1408
+ vec4 texcolor = texture2D(map, vUv);
1409
+ gl_FragColor = texcolor;
1410
+ }
1411
+ }
1412
+ `}}var XR=Object.defineProperty,QR=Object.getOwnPropertyDescriptor,Oh=(s,e,t,i)=>{for(var n=i>1?void 0:i?QR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&XR(e,t,n),n};const yt=x("debugscreensharing");var Dx=(s=>(s[s.Screen=0]="Screen",s[s.Camera=1]="Camera",s[s.Canvas=2]="Canvas",s[s.Microphone=3]="Microphone",s))(Dx||{});class Eo extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=Dx[this.device]),yt&&console.log("Screensharing",this.name,this),Si.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new oh(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Nn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Nn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(K.JoinedRoom,this.onJoinedRoom),this.autoConnect&&_s(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Nn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Nn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(K.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await _s(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new tt;e.aspectMode=Rx.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&fe("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,tt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const a=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(a,1):hn(a)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const a=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(a,1):hn(a)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(yt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),hn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Si,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(yt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const o of e.getTracks())o.addEventListener("ended",()=>{yt&&console.log("Track ended",o),this.close()}),yt&&o.kind==="video"&&console.log(n?"Video →":"Video ←",o.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{yt&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(o=>o.kind==="videoinput");yt&&console.log(`Request camera. These are your kind:videoinput devices:
1413
+ `,i);let n=!1;for(const o of i)try{if(!this._requestOpen){yt&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){yt&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){yt&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){yt&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){yt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else yt&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){yt&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else yt&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),yt&&console.log("Selected camera",o)):(hn(l),yt&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){fe("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(fe("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Oh([f()],Eo.prototype,"allowStartOnClick",2);Oh([f()],Eo.prototype,"autoConnect",2);Oh([f(tt)],Eo.prototype,"videoPlayer",1);Oh([f()],Eo.prototype,"device",2);Oh([f()],Eo.prototype,"deviceName",2);var YR=Object.defineProperty,pl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YR(e,t,n),n};const KR=x("debugseethrough");let ZR=0;class As extends R{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new c.Vector3;_referencePointDir=new c.Vector3;_distance=0;_renderer=null;_needsUpdate=!0;_id=ZR++;onEnable(){this._needsUpdate=!0,this._renderer=null}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Ht),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const t=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(KR&&this.referencePoint){const i=this.gameObject.worldPosition;B.DrawArrow(F(i),i.sub(this._referencePointDir),t?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}t?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(F(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0;const n=i.sharedMaterials;if(!n)return;const o=ys.get(i.gameObject),r=o.getOverride("opacity")?.value??n[0].opacity??1;let a=I.lerp(r,e,t<=0?1:this.context.time.deltaTime/t);a>=.99?a=1:a<=.01&&(a=0),o.setOverride("alphaHash",this.useAlphaHash),o.setOverride("opacity",a),o.setOverride("transparent",a>=.99999?!1:!this.useAlphaHash)})}}pl([f(c.Object3D)],As.prototype,"referencePoint");pl([f()],As.prototype,"fadeDuration");pl([f()],As.prototype,"minAlpha");pl([f()],As.prototype,"useAlphaHash");pl([f()],As.prototype,"overrideAlpha");pl([f()],As.prototype,"autoUpdate");var JR=Object.defineProperty,Lx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JR(e,t,n),n};class Mh extends R{mode=0;shadowColor=new te(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=bo.createPrimitive(Wa.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1414
+ // diffuse-only lighting with overdrive to somewhat compensate
1415
+ // for the loss of indirect lighting and to make it more visible.
1416
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1417
+ float max = max(direct.r, max(direct.g, direct.b));
1418
+
1419
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1420
+ // be blended onto the scene.
1421
+ gl_FragColor = vec4(direct, max);
1422
+ return;
1423
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}Lx([f()],Mh.prototype,"mode");Lx([f(te)],Mh.prototype,"shadowColor");var eT=Object.defineProperty,mf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eT(e,t,n),n};const kh=class Ix extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=fa.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Y(this.target),i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&fa.X&&(n.x=I.lerp(n.x,t.x,i)),this.positionAxes&fa.Y&&(n.y=I.lerp(n.y,t.y,i)),this.positionAxes&fa.Z&&(n.z=I.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=pe(this.target);this.flipForward&&t.premultiply(Ix._invertForward);const i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};mf([f(c.Object3D)],kh.prototype,"target");mf([f()],kh.prototype,"followFactor");mf([f()],kh.prototype,"rotateFactor");mf([f()],kh.prototype,"positionAxes");let gf=kh;var tT=Object.defineProperty,Eh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tT(e,t,n),n};const gc=x("debugspatialtrigger"),ev=new c.Layers,tv=new c.Layers;function iT(s,e){return ev.mask=s,tv.mask=e,ev.test(tv)}class qn extends R{triggerMask=0;onEnter;onStay;onExit;start(){gc&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of yf.triggers)iT(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){gc&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){gc&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Eh([f()],qn.prototype,"triggerMask");Eh([f(ie)],qn.prototype,"onEnter");Eh([f(ie)],qn.prototype,"onStay");Eh([f(ie)],qn.prototype,"onExit");const jx=class $d extends R{static triggers=[];triggerMask;boxHelper;start(){gc&&console.log(this.name,this.triggerMask,this)}onEnable(){$d.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,wt),this.boxHelper?.showHelper(null,gc))}onDisable(){$d.triggers.splice($d.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof qn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof qn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof qn&&t.onExitTrigger(this)},!1)}};Eh([f()],jx.prototype,"triggerMask");let yf=jx;var nT=Object.defineProperty,sT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nT(e,t,n),n};const yi=x("debugspectator");class _f extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new aT(this.context,this),this._networking=new hT(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,ri),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new oT(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,he)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(yi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,gs.Headset),this.target=this.context.players.getPlayerView(this.localId)),yi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Oe.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=jn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?jn.FirstPerson:jn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Oe.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(jn.FirstPerson):i.UpdateVisible(jn.ThirdPerson)}}}sT([f()],_f.prototype,"useKeys");class oT{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,gf)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,yi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){yi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){yi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(yi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==gs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==gs.Browser?i.quaternion.copy(rT):i.quaternion.identity()}}}const rT=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class aT{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Pe.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Pe.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new vo;e.setMask(16777215);const t=this.context.physics.raycast(e);if(yi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=ni.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Oe)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,yi&&console.log("spectate",r,o);break}}}}class lT{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class cT{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class hT{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(K.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(K.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(yi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new lT(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(yi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new cT(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(yi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return yi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(yi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var dT=Object.defineProperty,uT=Object.getOwnPropertyDescriptor,ml=(s,e,t,i)=>{for(var n=i>1?void 0:i?uT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&dT(e,t,n),n};const iv=x("debugsplines");class Xn{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}ml([Be(c.Vector3)],Xn.prototype,"position",2);ml([Be(c.Quaternion)],Xn.prototype,"rotation",2);ml([Be(c.Vector3)],Xn.prototype,"tangentIn",2);ml([Be(c.Vector3)],Xn.prototype,"tangentOut",2);class Ur extends R{addKnot(e){if(e instanceof Xn)this.spline.push(e),this._isDirty=!0;else{const t=new Xn;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(I.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(I.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){iv&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=fT(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(iv&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}ml([Be()],Ur.prototype,"closed",1);ml([Be(Xn)],Ur.prototype,"spline",2);function fT(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=I.clamp(I.remap(i,0,.3,0,.5),0,1);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var pT=Object.defineProperty,mT=Object.getOwnPropertyDescriptor,Ro=(s,e,t,i)=>{for(var n=i>1?void 0:i?mT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pT(e,t,n),n};class Ji extends R{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=I.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=I.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}Ro([Be(Ur)],Ji.prototype,"spline",2);Ro([Be(c.Object3D)],Ji.prototype,"object",2);Ro([Be()],Ji.prototype,"useLookAt",2);Ro([Be(c.Object3D)],Ji.prototype,"lookAt",2);Ro([Be()],Ji.prototype,"clamp",2);Ro([Be()],Ji.prototype,"position01",1);Ro([Be()],Ji.prototype,"autoRun",2);Ro([Be()],Ji.prototype,"duration",2);class In{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new In).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+ae.SIZE_PREFIX_LENGTH),(t||new In).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new rr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new rr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var gT=Object.defineProperty,yT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gT(e,t,n),n};const yu="SCAM";cg(yu,In.getRootAsSyncedCameraModel);const pi=new ae.Builder;class _T{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){pi.clear();const i=pi.createString(this.guid),n=pi.createString(this.userId);In.startSyncedCameraModel(pi),In.addGuid(pi,i),In.addUserId(pi,n);const o=Y(e),r=bu(e);In.addPos(pi,rr.createVec3(pi,o.x,o.y,o.z)),In.addRot(pi,rr.createVec3(pi,r.x,r.y,r.z));const a=In.endSyncedCameraModel(pi);pi.finish(a,yu),t.sendBinary(pi.asUint8Array())}}}const Bx=class Rm extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(yu,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(yu,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],Rm.instances.push(o),this.context.players.removePlayerView(o.userId,gs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new _T(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Y(e),i=pe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,gs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new yn;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,Rm.instances.push(n);const d=S.getOrAddComponent(h,Oe);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,gs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,$i.markDirty(o);const r=e.pos();r&&hr(o,r.x(),r.y(),r.z());const a=e.rot();a&&Gc(o,a.x(),a.y(),a.z())}};yT([f([c.Object3D,Z])],Bx.prototype,"cameraPrefab");let zy=Bx;var bT=Object.defineProperty,vT=Object.getOwnPropertyDescriptor,To=(s,e,t,i)=>{for(var n=i>1?void 0:i?vT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&bT(e,t,n),n};const Pp="view",Op=x("debugsyncedroom");class Sn extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(Pp);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),Op&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}_hasConnectedBefore=!1;onEnable(){if(this.createJoinButton){const e=this.createRoomButton();this.context.menu.appendChild(e)}this.createViewOnlyButton&&this.onEnableViewOnlyButton(),this._hasConnectedBefore&&this._connectToRoom()}start(){this._hasConnectedBefore||this._connectToRoom()}_connectToRoom(){this._hasConnectedBefore=!0;const e=x(Pp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}this.tryJoinRoom()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=bv(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((Op||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1424
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1425
+ Please choose one of the following options to fix this:
1426
+ A) Set a room name in the SyncedRoom component
1427
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1428
+ C) Set "joinRandomRoom" to true`),!1):(Op&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(Pp,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Nc(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Im(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Ma(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Ma(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=at("group"),this._roomButtonIconLeave=at("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(K.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(K.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(K.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(K.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(K.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(K.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(K.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),_e("View only URL copied to clipboard")):fe("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(at("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}To([f()],Sn.prototype,"roomName",2);To([f()],Sn.prototype,"urlParameterName",2);To([f()],Sn.prototype,"joinRandomRoom",2);To([f()],Sn.prototype,"requireRoomParameter",2);To([f()],Sn.prototype,"autoRejoin",2);To([f()],Sn.prototype,"createJoinButton",2);To([f()],Sn.prototype,"createViewOnlyButton",2);To([f()],Sn.prototype,"roomPrefix",1);function wT(){const s=x("testwindowcount")||0;s&&s>0&&xT(s)}function xT(s){if(x("testwindow"))return null;const e=new URL(window.location.href);jp(e.searchParams,uM,1),jp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class Ny extends R{awake(){wT()}}class Vy extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Rc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new ST(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new ae.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=Sw(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class ST{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var CT=Object.defineProperty,bf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CT(e,t,n),n};class zr extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Qc)&&this.context.mainCamera&&(this._control||(this._control=new X.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,he)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(mn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(mn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}bf([f()],zr.prototype,"isGizmo");bf([f()],zr.prototype,"translationSnap");bf([f()],zr.prototype,"rotationSnapAngle");bf([f()],zr.prototype,"scaleSnap");var PT=Object.defineProperty,OT=Object.getOwnPropertyDescriptor,vf=(s,e,t,i)=>{for(var n=i>1?void 0:i?OT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&PT(e,t,n),n};class $y{texture=null;rect}vf([f(c.Texture)],$y.prototype,"texture",2);let gl=class extends yh{set image(e){this.sprite||(this.sprite=new $y),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};vf([f($y)],gl.prototype,"sprite",1);vf([f()],gl.prototype,"pixelsPerUnitMultiplier",2);class wf extends yh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}vf([f(c.Texture)],wf.prototype,"mainTexture",1);var MT=Object.defineProperty,kT=Object.getOwnPropertyDescriptor,Ri=(s,e,t,i)=>{for(var n=i>1?void 0:i?kT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&MT(e,t,n),n};const No=x("debugbutton");class Ao{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Ri([f()],Ao.prototype,"colorMultiplier",2);Ri([f(te)],Ao.prototype,"disabledColor",2);Ri([f()],Ao.prototype,"fadeDuration",2);Ri([f(te)],Ao.prototype,"highlightedColor",2);Ri([f(te)],Ao.prototype,"normalColor",2);Ri([f(te)],Ao.prototype,"pressedColor",2);Ri([f(te)],Ao.prototype,"selectedColor",2);class ET{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Ds extends R{click(){this.onClick?.invoke()}onClick=new ie;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),No&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),No&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){No&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){No&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Cu.Mouse)&&(No&&(console.warn("Button Click",this.onClick),_e("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),this.context.accessibility.focus(this),No))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),No&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(Tc)||this.gameObject.addComponent(ju)}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"button",label:this.gameObject.name+" button",hidden:!1})}onDisable(){super.onDisable(),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this),this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,gl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Ri([f(ie)],Ds.prototype,"onClick",2);Ri([f(Ao)],Ds.prototype,"colors",2);Ri([f()],Ds.prototype,"transition",2);Ri([f(ET)],Ds.prototype,"animationTriggers",2);Ri([f(ht)],Ds.prototype,"animator",2);Ri([f()],Ds.prototype,"interactable",1);var RT=Object.defineProperty,xf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RT(e,t,n),n};const qs=x("debuginputfield"),Rh=class G extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return G.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){qs&&console.log(this.name,this)}onEnable(){G.htmlField||(G.htmlField=document.createElement("input"),G.htmlField.style.width="0px",G.htmlField.style.height="0px",G.htmlField.style.padding="0px",G.htmlField.style.border="none",G.htmlField.style.overflow="hidden",G.htmlField.style.caretColor="transparent",G.htmlField.style.outline="none",G.htmlField.classList.add("ar"),G.htmlField.onfocus=()=>G.htmlFieldFocused=!0,G.htmlField.onblur=()=>G.htmlFieldFocused=!1,document.body.append(G.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),G.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){G.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){G.active===this&&G.htmlField?(G.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){qs&&console.log("CLICK",e,G.active),G.activeTime=this.context.time.time,G.active!==this&&this.startCoroutine(this.activeLoop(),ge.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();G.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-G.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(G.active!==this&&(qs&&console.log("Select",this.name,this,G.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,G.htmlField?.value),G.active?.onDeselected(),G.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),G.htmlField)){if(G.htmlField.value=this.textComponent?.text||"",qs&&console.log("set input field value",G.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(G.htmlField)}this.selectInputField()}}onDeselected(){G.active===this&&(G.active=null,qs&&console.log("Deselect",this.name,this),G.htmlField&&(G.htmlField.blur(),document.body.append(G.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),G.htmlField&&this.onEndEdit?.invoke(G.htmlField.value))}update(){G.active===this&&this.textComponent?.markDirty()}onInput(e){if(G.active===this){if(qs&&console.log(e.code,e,G.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}G.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&G.htmlField){const e=this.textComponent.text,t=G.htmlField.value,i=this.textComponent.text!==G.htmlField.value;this.textComponent.text=G.htmlField.value,i&&(qs&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){G.htmlField&&(qs&&console.log("Focus Inputfield",G.htmlFieldFocused,G.htmlField),G.htmlField.setSelectionRange(G.htmlField.value.length,G.htmlField.value.length),exports.DeviceUtilities.isiOS()?(G.htmlField.style.display="block",G.htmlField.focus({preventScroll:!0})):setTimeout(()=>G.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=Mg(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};xf([f(Lt)],Rh.prototype,"textComponent");xf([f(Lt)],Rh.prototype,"placeholder");xf([f(ie)],Rh.prototype,"onValueChanged");xf([f(ie)],Rh.prototype,"onEndEdit");let Wy=Rh;var TT=Object.defineProperty,Fx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TT(e,t,n),n};class Th extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new X.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new X.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=bu(this.gameObject).clone();Gc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}Fx([f()],Th.prototype,"id");Fx([f()],Th.prototype,"keepAspect");var AT=Object.defineProperty,Sf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AT(e,t,n),n};const Ah=class Ux extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Wc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(Ux.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=Xe.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new St("lookat "+this.name,Tt.sceneStartTrigger(),ue.lookAtCameraAction(n,void 0,this.invertForward?zi.back:zi.forward,this.keepUpDirection?zi.up:zi.zero));e.addBehavior(o)}}};Sf([f(c.Object3D)],Ah.prototype,"target");Sf([f()],Ah.prototype,"invertForward");Sf([f()],Ah.prototype,"keepUpDirection");Sf([f()],Ah.prototype,"copyTargetRotation");let Gy=Ah;var DT=Object.defineProperty,Hy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&DT(e,t,n),n};class yl extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Wi)||this.gameObject.addComponent(Wi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Hy([f()],yl.prototype,"url");Hy([f()],yl.prototype,"mode");Hy([f()],yl.prototype,"clickable");Su(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(Cf);Bm(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class Cf extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new c.Vector2(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var LT=Object.defineProperty,Pf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LT(e,t,n),n};const IT=x("debugcursor");class Nr extends R{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,o=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-o)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,o=F(e,t,1).unproject(i);o.sub(n).normalize();const r=F(o).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){Mp.origin=a,Mp.direction=o.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(Mp);if(l?.length){const h=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(h.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=h.point,IT&&B.DrawLine(h.point,h.normal.add(h.point),65280)}}}}Pf([f()],Nr.prototype,"damping");Pf([f()],Nr.prototype,"useFullPage");Pf([f()],Nr.prototype,"keepDistance");Pf([f()],Nr.prototype,"snapToSurface");const Mp=new c.Ray;var jT=Object.defineProperty,BT=Object.getOwnPropertyDescriptor,_l=(s,e,t,i)=>{for(var n=i>1?void 0:i?BT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jT(e,t,n),n};exports.HoverAnimation=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=exports.AnimationUtils.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=exports.AnimationUtils.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(At),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};_l([f()],exports.HoverAnimation.prototype,"type",2);_l([f()],exports.HoverAnimation.prototype,"duration",2);_l([f()],exports.HoverAnimation.prototype,"scaleFactor",2);_l([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);_l([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=_l([Qm],exports.HoverAnimation);var FT=Object.defineProperty,bl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FT(e,t,n),n};const Dl=x("debugscroll");class Ls extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new ie;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=I.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Dl&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof Fa)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof ht)e.setFloat("scroll",t);else if(e instanceof At)e.time=t*e.duration;else if(e instanceof Si){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Ji)e.position01=t;else if(e instanceof Ot)e.intensity=t;else if(e instanceof c.Object3D){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=li(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=nv.get(e);if(!n){n=[],nv.set(e,n);let l=0;for(const h of e.foreachMarker("ScrollMarker")){const d=l++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=zx(d),Dl&&console.debug(`ScrollMarker #${d} (${h.time.toFixed(2)}) found`,h.element),!h.element){(Dl||A())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1429
+ `,u)}}h.element&&n.push(h)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(d=>{const u=d.getAttribute("data-timeline-marker"),p=parseFloat(u||"NaN");isNaN(p)?(A()||Dl)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:p,element:d})});for(const h of n)h.element&&(h.timeline=new ViewTimeline({subject:h.element,axis:"block"}))}Mn.length=0;let o=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const h=n[l];if(!h.element)continue;const d=n[l+1],u=d?d.time-r:i;a+=1;const p=h.timeline;if(p){const m=UT(p),g=1-Math.abs(m-.5)*2,_=`marker${l}`;if(m>0&&m<=1){const y=h.time+(u-h.time)*m;Mn.push({name:_,time:y,weight:g}),o+=g}else l===0&&m<=0?(Mn.push({name:_,time:0,weight:1}),o+=1):l===n.length-1&&m>=1&&(Mn.push({name:_,time:i,weight:1}),o+=1)}}if(Mn.length<=0&&a<=0)e.time=t*i;else if(Mn.length>0){let l=Mn[0].time;if(Mn.length>1)for(const d of Mn){const u=d.weight/Math.max(1e-5,o),p=Math.abs(d.time-l);l+=p*u}this.damping<=0||this._firstUpdate?e.time=l:e.time=I.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),Dl&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,Mn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}bl([f([R,c.Object3D])],Ls.prototype,"target");bl([f()],Ls.prototype,"damping");bl([f()],Ls.prototype,"invert");bl([f()],Ls.prototype,"htmlSelector");bl([f()],Ls.prototype,"mode");bl([f(ie)],Ls.prototype,"changed");const nv=new WeakMap,Mn=[],kp=new Array;let Ep=!0;function zx(s){return Ep?(Ep=!1,kp.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{kp[i]=t}),Ep=!1,zx(s)):kp[s]||null}function UT(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var Nx=Object.defineProperty,zT=Object.getOwnPropertyDescriptor,NT=(s,e,t)=>e in s?Nx(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,Of=(s,e,t,i)=>{for(var n=i>1?void 0:i?zT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Nx(e,t,n),n},qy=(s,e,t)=>NT(s,typeof e!="symbol"?e+"":e,t);const Xs=x("debugviewbox"),VT=new te(.5,.5,.5,.5);exports.ViewBox=class extends R{referenceFieldOfView=-1;get mode(){return this._mode}set mode(e){e!==this._mode&&(this._mode=e,e==="once"&&(this._applyCount=0),(Xs||this.debug)&&console.debug("[ViewBox] Set mode:",e))}_mode="continuous";debug=!1;onEnable(){(Xs||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Xs||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Xs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,VT);return}(Xs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Xs||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const g=this.gameObject.worldPosition,_=this.gameObject.worldScale,y=t.worldPosition,v=y.distanceTo(g),b=Math.max(_.x,_.y,_.z),w=F(y).sub(g);if(v<b){(this.debug||Xs)&&console.warn("[ViewBox] Moving camera out of bounds",v,"<",b);const $=F(w);$.y*=1e-8,$.normalize();const ee=b-v,J=y.add($.multiplyScalar(ee));t.worldPosition=J.lerp(y,1-this.context.time.deltaTime)}const E=F(g);t.worldToLocal(E),t.lookAt(g),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*v,D=M*t.aspect,L=this.projectBoxIntoCamera(t,1),j=L.maxX-L.minX,V=L.maxY-L.minY,k=this.fit(j*t.aspect,V,D/a,M/l)/(M*.5),N=F(g);N.project(t),this.context.focusRectSettings.offsetX=N.x,this.context.focusRectSettings.offsetY=N.y,this.context.focusRectSettings.zoom=k,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[F(-i,-i,-i),F(i,-i,-i),F(-i,i,-i),F(i,i,-i),F(-i,-i,i),F(i,-i,i),F(-i,i,i),F(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Xs&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};qy(exports.ViewBox,"instances",[]);qy(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);qy(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);Of([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);Of([f()],exports.ViewBox.prototype,"mode",1);Of([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=Of([Qm],exports.ViewBox);var $T=Object.defineProperty,vl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$T(e,t,n),n};class Is extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}vl([f()],Is.prototype,"side");vl([f()],Is.prototype,"controller");vl([f()],Is.prototype,"hands");vl([f()],Is.prototype,"controlVisibility");vl([f()],Is.prototype,"useGripSpace");vl([f()],Is.prototype,"resetTransformAfterXRSession");function Vx(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1430
+
1431
+ Example to request camera-access in global scope:
1432
+ NeedleXRSession.onSessionRequestStart(evt => {
1433
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1434
+ evt.init.optionalFeatures.push('camera-access');
1435
+ });
1436
+ `),A()&&Hc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){WT(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const sv=new WeakMap;function WT(s,e){const t=sv.get(e)||new WeakSet;if(t.has(s))return;t.add(s),sv.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function GT(s,e,t,i="image/webp",n){return Xy({context:s,width:e,height:t,mimeType:i,camera:n})}function Xy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=ce.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=ge.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(D=>{xs(L=>{const j=Xy(s);D(j)},ge.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let g=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,g*=_,n/=g,o/=g,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const v=a.getRenderTarget(),b=a.getClearColor(new c.Color),w=a.getClearAlpha(),E=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,D=new Array;M&&(qa(i.scene,Ht,D),D.forEach(k=>{if(k?.onBeforeRender(),k.isInstancingActive&&k.instances)for(let N=0;N<k.instances?.length;N++){const $=k.instances[N];ds($.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof te&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const L="type"in s&&s.type==="texture";let j=null;L&&(j=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(j));let V=h;if(l?(j&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),V=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&D.forEach(k=>k.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const k=HT(V);k&&(V=k)}if("type"in s){if(s.type==="texture")return j?(s.target&&(s.target.image=j?.texture.image,s.target.needsUpdate=!0),j.texture.offset.set(0,-1),j.texture.needsUpdate=!0,j.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((N,$)=>{V.toBlob(ee=>{N(ee)},t)});if(s.type==="share")return new Promise((N,$)=>{V.toBlob(ee=>{if(ee&&"share"in navigator){let J="file_type"in s&&s.file_type||t;t||(J="image/png");const de=J?.split("/")[1]||"png",Q=new File([ee],"filename"in s?s.filename||`screenshot.${de}`:`screenshot.${de}`,{type:J});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[Q]}).catch(be=>{console.warn("User cancelled share",be.message)}).finally(()=>{N({blob:ee,shared:!0})})}return{blob:ee,shared:!1}},t)})}const W=V.toDataURL(t);if("download_filename"in s&&s.download_filename){let k=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const N=k+"_screenshots",$=k.split("."),ee=$.pop()?.toLowerCase();let J=0;localStorage.getItem(N)&&(J=parseInt(sessionStorage.getItem(N)||"0")),J>0&&(k=`${$.join()}-${J}.${ee}`),J+=1,sessionStorage.setItem(N,J.toString())}$x(W,k)}return W}finally{a.setRenderTarget(v),i.scene.background=E,a.setSize(d,u,!1),a.setClearColor(b,w),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function HT(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let y=0;y<i;y++){const v=(_*i+y)*4;r[v+3]!==0&&(y<l&&(l=y),y>d&&(d=y),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),g=m.getContext("2d");return g?(m.width=u,m.height=p,g.drawImage(e,l,a,u,p,0,0,u,p),m):null}let Ll=null;function $x(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}Ll||(Ll=document.createElement("a")),Ll.href=s,Ll.download=e,Ll.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,g=d.getRenderTarget(),_=d.autoClear,y=u,v=p,b=u/p;(!i||i.width!==y||i.height!==v)&&(i??=new c.WebGLRenderTarget(y,v,{colorSpace:c.SRGBColorSpace}),i.width=y,i.height=v,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==y||o.height!==v)&&(o=document.createElement("canvas"),o.width=y,o.height=v,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(y,v),d.setRenderTarget(i),Vx(h.renderer,n)||console.error("Could not update texture from XR frame");const E=S.findObjectOfType(Dh);return E?E.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(y,v),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(g),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
1437
+ uniform sampler2D t2D;
1438
+ varying vec2 vUv;
1439
+
1440
+ void main() {
1441
+
1442
+ vec4 texColor = texture2D( t2D, vUv );
1443
+
1444
+ #ifdef DECODE_VIDEO_TEXTURE
1445
+
1446
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1447
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1448
+
1449
+ #endif
1450
+
1451
+ gl_FragColor = texColor;
1452
+ #include <tonemapping_fragment>
1453
+ #include <colorspace_fragment>
1454
+ }
1455
+ `;function l(h){const d=h?.material||new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:c.UniformsUtils.clone(c.ShaderLib.background.uniforms),vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:a,defines:h?.defines,side:c.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(d,"map",{get:function(){return this.threeTexture}});const u=new c.Mesh(new c.PlaneGeometry(2,2),d);return Gd(u,!1),u.geometry.deleteAttribute("normal"),u.renderOrder=-1e6,u.setTexture=function(p){d.uniforms.t2D.value=p},u}s.makeFullscreenPlane=l})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var qT=Object.defineProperty,XT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qT(e,t,n),n};const ov=x("debugarcamera");class Dh extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),ov&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new te(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=(function(){const e=new c.MeshBasicMaterial,t=new c.PlaneGeometry,i=new c.Scene;i.add(new c.Mesh(t,e));const n=new c.PerspectiveCamera;return function(r,a){e.map=a,r.render(i,n),ov&&console.warn("Force texture initialization")}})();preRender=()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new c.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const i=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...c.UniformsUtils.clone(c.ShaderLib.background.uniforms),tint:{value:new c.Vector4(i.r,i.g,i.b,i.a)}},vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:QT,side:c.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof c.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(Vx(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}XT([f(te)],Dh.prototype,"backgroundTint");const QT=`
1456
+ uniform sampler2D t2D;
1457
+ uniform vec4 tint;
1458
+
1459
+ varying vec2 vUv;
1460
+
1461
+ void main() {
1462
+
1463
+ vec4 texColor = texture2D( t2D, vUv );
1464
+ texColor.w = 1.0;
1465
+
1466
+ // inline sRGB decode
1467
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1468
+
1469
+ gl_FragColor = texColor * tint;
1470
+
1471
+ #include <tonemapping_fragment>
1472
+ #include <colorspace_fragment>
1473
+ }
1474
+ `;var YT=Object.defineProperty,Do=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YT(e,t,n),n};const yc=x("debugimagetracking");class Va{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new wi(()=>new c.Vector3,20);static _rotationBuffer=new wi(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Va._positionBuffer.get(),this._rotation=Va._rotationBuffer.get();const e=this._pose.transform,t=q.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class js{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof c.Object3D?this.object=new Z({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}Do([f(URL)],js.prototype,"image");Do([f()],js.prototype,"widthInMeters");Do([f(Z)],js.prototype,"object");Do([f()],js.prototype,"createObjectInstance");Do([f()],js.prototype,"imageDoesNotMove");Do([f()],js.prototype,"hideWhenTrackingIsLost");class KT{constructor(e,t){this.exporter=e,this.component=t,yc&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(yc||A())&&(fe("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=_c.get(t.image),r=await(await(await rx(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o,this.filename=o.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class Lh extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),rv(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(yc&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&rv(e.image)}onEnable(){Hn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Hn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new KT(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages||(t.trackedImages=[]);for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=_c.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&fe(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new Va(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else yc&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,fe(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(yc&&_e(n.image+", State: "+a.state+(n.imageDoesNotMove?" (static)":"")+(l<=i?" (hysteresis)":"")),n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=q.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Ht))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}Do([f(js)],Lh.prototype,"trackedImages");Do([f()],Lh.prototype,"smooth");const _c=new Map,yd=new Map;async function rv(s){if(_c.has(s))return yd.has(s)?yd.get(s):Promise.resolve(!0);const e=new Promise(t=>{_c.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);_c.set(s,n),t(!0)})});return yd.set(s,e),e.finally(()=>{yd.delete(s)}),e}var ZT=Object.defineProperty,wl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZT(e,t,n),n};const Vo=x("debugplanetracking");class Bs extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),Vo){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1475
+ `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),Vo&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):Vo&&console.warn("No normals helper found for mesh",i.mesh)}),xi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const g=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=g,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=g,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}Vo&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const y=_.userData.normalsHelper;y&&y.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;Vo?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Z("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Hm(p,!1),p instanceof c.Mesh)xe(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(xe(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(wo);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const g={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,g),Vo&&console.log("New plane detected, id="+g.id,g,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:g}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,Vo&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new X.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}wl([f(Z)],Bs.prototype,"dataTemplate");wl([f()],Bs.prototype,"occluder");wl([f()],Bs.prototype,"initiateRoomCaptureIfNoData");wl([f()],Bs.prototype,"usePlaneData");wl([f()],Bs.prototype,"useMeshData");wl([f()],Bs.prototype,"runInVR");var JT=Object.defineProperty,eA=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JT(e,t,n),n};const av=x("debugwebxr");class Mf extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){q.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(av){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Tr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),av&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}eA([f()],Mf.prototype,"priority");class tA extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}function iA(){P.add("AlignmentConstraint",sh),P.add("Animation",At),P.add("Animator",ht),P.add("AudioListener",us),P.add("AudioSource",Si),P.add("Avatar_Brain_LookAt",Ic),P.add("Avatar_MouthShapes",rh),P.add("Avatar_MustacheShake",Lg),P.add("AvatarBlink_Simple",Sr),P.add("AvatarEyeLook_Rotation",jg),P.add("AxesHelper",Ka),P.add("BasicIKConstraint",Fg),P.add("BoxHelperComponent",wt),P.add("Camera",ri),P.add("CharacterController",Cr),P.add("CharacterControllerInput",Cs),P.add("SphereCollider",Za),P.add("BoxCollider",Gu),P.add("MeshCollider",wo),P.add("CapsuleCollider",bs),P.add("ContactShadows",ah),P.add("LogStats",zg),P.add("DeleteBox",ao),P.add("Deletable",Vg),P.add("DeviceFlag",Hu),P.add("DragControls",Ko),P.add("DropListener",Os),P.add("Duplicatable",Yg),P.add("EventListEvent",Lu),P.add("EventTrigger",Qu),P.add("GltfExportBox",Jg),P.add("GltfExport",ty),P.add("VariantAction",sy),P.add("ChangeTransformOnClick",kr),P.add("ChangeMaterialOnClick",oy),P.add("SetActiveOnClick",ry),P.add("HideOnStart",Fi),P.add("EmphasizeOnClick",tl),P.add("PlayAudioOnClick",fo),P.add("PlayAnimationOnClick",jc),P.add("PreliminaryAction",il),P.add("PreliminaryTrigger",uh),P.add("VisibilityAction",fh),P.add("TapGestureTrigger",ly),P.add("USDZExporter",Hn),P.add("Fog",rl),P.add("BoxGizmo",Tr),P.add("GridHelper",al),P.add("GroundProjectedEnv",Qn),P.add("UsageMarker",lh),P.add("Interactable",Ng),P.add("FixedJoint",ky),P.add("HingeJoint",_h),P.add("Light",Ot),P.add("LODGroup",af),P.add("LookAtConstraint",xr),P.add("NeedleMenu",Kn),P.add("NestedGltf",cl),P.add("Networking",Ty),P.add("OffsetConstraint",Ar),P.add("CameraTargetReachedEvent",Ac),P.add("OrbitControls",he),P.add("ParticleSystemRenderer",Ki),P.add("ParticleSystem",Fc),P.add("Attractor",dl),P.add("PlayerColor",Na),P.add("Antialiasing",wh),P.add("BloomEffect",ff),P.add("ChromaticAberration",xh),P.add("ColorAdjustments",ko),P.add("DepthOfField",wn),P.add("EffectWrapper",Uc),P.add("PixelationEffect",Sh),P.add("ScreenSpaceAmbientOcclusion",Ts),P.add("ScreenSpaceAmbientOcclusionN8",xn),P.add("SharpeningEffect",Ph),P.add("TiltShiftEffect",Jn),P.add("ToneMappingEffect",go),P.add("Vignette",Fr),P.add("Volume",fl),P.add("ReflectionProbe",rs),P.add("Renderer",Ht),P.add("MeshRenderer",hh),P.add("SkinnedMeshRenderer",Xg),P.add("Rigidbody",$e),P.add("SceneSwitcher",We),P.add("ScreenCapture",Eo),P.add("SeeThrough",As),P.add("ShadowCatcher",Mh),P.add("RemoteSkybox",Vu),P.add("SmoothFollow",gf),P.add("SpatialTriggerReceiver",qn),P.add("SpatialTrigger",yf),P.add("SpectatorCamera",_f),P.add("SplineContainer",Ur),P.add("SplineWalker",Ji),P.add("SpriteRenderer",di),P.add("SyncedCamera",zy),P.add("SyncedRoom",Sn),P.add("SyncedTransform",mn),P.add("TestRunner",Ny),P.add("TestSimulateUserData",Vy),P.add("PlayableDirector",Fa),P.add("SignalReceiver",ih),P.add("AnimationTrackHandler",Dc),P.add("AudioTrackHandler",fs),P.add("MarkerTrackHandler",Uu),P.add("SignalTrackHandler",Lc),P.add("ControlTrackHandler",zu),P.add("TransformGizmo",zr),P.add("BaseUIComponent",Gi),P.add("UIRootComponent",ph),P.add("Button",Ds),P.add("Canvas",za),P.add("CanvasGroup",mo),P.add("EventSystem",Gt),P.add("Graphic",gh),P.add("MaskableGraphic",yh),P.add("Image",gl),P.add("RawImage",wf),P.add("InputField",Wy),P.add("VerticalLayoutGroup",_y),P.add("HorizontalLayoutGroup",by),P.add("GridLayoutGroup",vy),P.add("Outline",ol),P.add("ObjectRaycaster",Wi),P.add("GraphicRaycaster",ju),P.add("SpatialGrabRaycaster",fr),P.add("RectTransform",gn),P.add("SpatialHtml",Th),P.add("Text",Lt),P.add("EnvironmentScene",Nu),P.add("LookAt",Gy),P.add("OpenURL",yl),P.add("VideoPlayer",tt),P.add("Voip",bn),P.add("ClickThrough",Cf),P.add("CursorFollow",Nr),P.add("HoverAnimation",exports.HoverAnimation),P.add("ScrollFollow",Ls),P.add("ViewBox",exports.ViewBox),P.add("Avatar",po),P.add("XRControllerFollow",Is),P.add("XRControllerModel",vs),P.add("XRControllerMovement",Pi),P.add("TeleportTarget",nf),P.add("WebARCameraBackground",Dh),P.add("WebARSessionRoot",Vi),P.add("WebXR",sf),P.add("AvatarMarker",Oe),P.add("WebXRImageTracking",Lh),P.add("WebXRPlaneTracking",Bs),P.add("XRRig",Mf),P.add("XRFlag",Ui),P.add("PlayerSync",hy),P.add("PlayerState",ni),P.add("PresentationMode",tA)}function nA(){pn.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}const bc=rt,sA=x("debugtypestore");sA&&console.log(P);function oA(s,e){const i=p0(s,e);return i!==void 0?i:null}const rA=new s1,Rp=Symbol("deserialize-queue");async function aA(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new ct(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new rg(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=rA;let h=s[Rp];if(h||(h=s[Rp]=[]),t.scenes)for(const d of t.scenes)await Dm(l,d,h,o,0);if(t.children)for(const d of t.children)await Dm(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[Rp];if(d){for(const u of d)lA(u,l);d.length=0}if(r){const u={},p=[];Am(t,r,u,p);for(const m of t.scenes)Am(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const Tm=Symbol("original-component-name"),Jr=new Map;function Am(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Jr.has(o)||(bc&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Jr.set(o,new ct(o))));const r=o&&Jr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Jr.has(l)||(bc&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Tm]),Jr.set(l,new ct(l))):bc&&console.warn("Can not create IdProvider: component "+a[Tm]+" has no guid",a.guid);const h=Jr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)Am(a,e,t,i)}const Il=[];async function Dm(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;let l=P.get(a.name);if(l||(l=await P.getAsync(a.name)),l){const h=new l;h.sourceId=s.gltfId,Aa(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[sc]=a.guid),h[Tm]=a.name,or(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else bc&&console.debug("unknown component: "+a.name),Il.includes(a.name)||Il.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await Dm(s,r,t,i,n+1);if(Il.length>0&&n===0){const r=Il.join(", ");console.warn(`Unknown components in scene: ${r}`),Il.length=0,vi()&&_e(`<strong>Unknown components in scene</strong>:
1476
+
1477
+ ${r}
1478
+
1479
+ This could mean you forgot to add a npmdef to your ExportInfo
1480
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,{type:_i.Warn})}}function lA(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,Jd(t,i,e),bc&&console.debug("add "+i.name,i,t)}class cA{createBuiltinComponents(e,t,i,n,o){return aA(e,t,i,n,o)}writeBuiltinComponentData(e,t){return oA(e,t)}parseSync(e,t,i,n){return Hx(e,t,i,n)}loadSync(e,t,i,n,o){return Qy(e,t,i,n,o)}}function hA(){Jv(cA)}const Wx=x("printGltf")||x("printgltf"),dA=x("debugfileformat");async function Gx(s,e,t){const i=await Fw(s,{useExtension:!0})||"unknown";dA&&console.debug(`Determined file type: '${i}' for url '${s}'`,{registeredModelLoaderCallbacks:pa});for(const n of pa){const{callback:o}=n,r=o({context:e,url:s,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${s}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1481
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,s);const n=new X.GLTFLoader;return await du(n,e,s,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new X.FBXLoader;case"model/obj":return new X.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new X.GLTFLoader;return await du(n,e,s,t),n}case"application/materialx+xml":return new YM}}function uA(s,e){return Qy(e?.context||U.Current,s,s,e?.seed||null,e?.onprogress)}async function Hx(s,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),Wx&&console.log("Parse glTF",t);const n=await Gx(t,s,t);if(!n)return;const{componentsExtension:o}=qx(n,s);if(n instanceof X.OBJLoader){typeof e!="string"&&(e=new TextDecoder().decode(e));const a=n.parse(e);return await vc(n,s,t,a,i,o)}if(!(n instanceof X.GLTFLoader)){if(!("parse"in n)||typeof n.parse!="function"){console.error("Loader does not support parse");return}const a=n.parse(e,t);return await vc(n,s,t,a,i,o)}return new Promise((a,l)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await vc(n,s,t,u,i,o);a(p)},u=>{console.error('Loading asset at "'+t+`" failed
1482
+ `,u),a(void 0)})}catch(h){console.error(h),l(h)}})}async function Qy(s,e,t,i,n){pA(e);const o=await Gx(e,s,t);if(!o)return;const{componentsExtension:r}=qx(o,s);if(!(o instanceof X.GLTFLoader)){const a=await o.loadAsync(e,n);return await vc(o,s,e,a,i,r)}return new Promise((a,l)=>{try{o.load(e,async h=>{const d=await vc(o,s,t,h,i,r);a(d)},h=>{n?.call(o,h)},h=>{console.error('Loading asset at "'+e+`" failed
1483
+ `,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function qx(s,e){const t=Gg(s);return s instanceof X.GLTFLoader&&uy(s,e),{componentsExtension:t}}async function vc(s,e,t,i,n,o){if(Wx&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),mA(s,i),Xv(i)&&($w(t,i,e),await fn().createBuiltinComponents(e,t,i,n,o||void 0)),await fA(i.scene,e,e.mainCamera),i}async function fA(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):IP(s,e)}catch(i){console.warn(i?.message||i)}}function pA(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1484
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;_e(t),console.warn(t)}}function mA(s,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(s instanceof X.FBXLoader||s instanceof X.OBJLoader){let t=e;t instanceof c.Object3D||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&qm(n,n.material)})}}let lv=!1;function gA(){lv||(lv=!0,Object.defineProperty(c.PerspectiveCamera.prototype,"fov",{get:function(){return this._fov},set:function(s){const e=s!==this._fov;this._fov=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(c.PerspectiveCamera.prototype,"near",{get:function(){return this._near},set:function(s){const e=s!==this._near;this._near=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(c.PerspectiveCamera.prototype,"far",{get:function(){return this._far},set:function(s){const e=s!==this._far;this._far=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}))}let cv=!1;function yA(){cv||(cv=!0,c.Vector3.prototype.slerp=function(s,e){return Ev(this,s,e)},vg(c.Vector3))}const Tp=A();class Xx extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#s;#e;#i;#r;#o;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new co,this.#e=this.#i.createARButton(),this.setAttribute("aria-label","Enter augmented reality mode");else if(this.getAttribute("vr")!=null)this.#i??=new co,this.#e=this.#i.createVRButton(),this.setAttribute("aria-label","Enter virtual reality mode");else if(this.getAttribute("quicklook")!=null)this.#i??=new co,this.#e=this.#i.createQuicklookButton(),this.setAttribute("aria-label","View in AR with Apple Quick Look");else if(this.getAttribute("qrcode")!=null)this.#r??=new Ni,this.#e=this.#r.createQRCode({anchorElement:this}),this.setAttribute("aria-label","Share application with QR code");else{Tp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."),this.setAttribute("aria-label","Needle Button with no specified type");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1485
+ button {
1486
+ all: unset;
1487
+ }
1488
+ `,this.getAttribute("unstyled")!=null||(this.#s.innerHTML+=`
1489
+ :host {
1490
+ display: inline-flex;
1491
+ align-items: center;
1492
+ justify-content: center;
1493
+ width: fit-content;
1494
+
1495
+ padding: 0.4rem .5rem;
1496
+ border-radius: 100vw;
1497
+
1498
+ background: rgba(245, 245, 245, .8);
1499
+ backdrop-filter: blur(10px);
1500
+
1501
+ cursor: pointer;
1502
+ color: black;
1503
+ outline: rgba(0,0,0,.05) 1px solid;
1504
+
1505
+ transition: all .2s;
1506
+ }
1507
+ :host(:hover) {
1508
+ background: rgba(255, 255, 255, 1);
1509
+ transition: background .2s;
1510
+ }
1511
+ slot {
1512
+ display: flex;
1513
+ align-items: center;
1514
+ justify-content: center;
1515
+ gap: .5rem;
1516
+ }
1517
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Sc(tm,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#c()),this.#o.observe(this.#e,{attributes:!0}),Tp&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{Tp&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}const jl=x("debugoverlay"),Qx="ar",_A="quit-ar";class bA{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,exports.DeviceUtilities.isMozillaXR()||exports.DeviceUtilities.isNeedleAppClip()){const n=e.domElement.children;for(let o=0;o<n?.length;o++){const r=n[o];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const o=i[n];o&&o._displayChanged!==void 0&&o._displayWas!==void 0&&(o.style.display=o._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;jl&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),jl&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");if(t.style.display="contents",t.style.padding="10px",t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto",exports.DeviceUtilities.isNeedleAppClip()){globalThis.NEEDLE_ENGINE_APPCLIP_DISABLE_MENU=!0;const a=document.querySelector('meta[name="viewport"]');a&&!a.getAttribute("content")?.includes("viewport-fit=")&&a.setAttribute("content",a.getAttribute("content")+",viewport-fit=cover")}const i=document.querySelector(`.${_A}`);if(i){i.addEventListener("click",this.requestEndAR),jl&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),jl&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1518
+ position: fixed;
1519
+ top: 0;
1520
+ right: 0;
1521
+ z-index: 600;
1522
+ pointer-events: all;
1523
+ padding-top: env(safe-area-inset-top, 0px);
1524
+ padding-right: calc(env(safe-area-inset-right, 0px) + 10px);
1525
+ `,this.appendElement(n,t);var o=document.createElementNS("http://www.w3.org/2000/svg","svg");o.classList.add("quit-ar-button"),o.setAttribute("width","40px"),o.setAttribute("height","40px"),o.style.cssText=`
1526
+ background: rgba(255, 255, 255, .4);
1527
+ -webkit-backdrop-filter: blur(8px);
1528
+ backdrop-filter: blur(8px);
1529
+ border-radius: 50%;
1530
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1531
+ outline: 1px solid rgba(255, 255, 255, .6);
1532
+ display: flex;
1533
+ justify-content: center;
1534
+ align-items: center;
1535
+ `,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1536
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1537
+ `,o.appendChild(r),jl&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const qo=x("debugloading"),Bl=x("debugloadingrendering");x("debuglicense");class vA{className;additionalClasses}let Fl=0,hv;function Yy(s){qo&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(hv!==s.name&&(Fl=0),hv=s.name,Fl+=(1-Fl)*.001,qo&&fe("Loading "+s.name+" did not report total size")):Fl=s.progress.loaded/t;const i=s.index/e+Fl/e;return I.clamp01(i)}class zc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(qo&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(zc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){qo&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=Yy(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){qo&&console.warn("Finished Loading"),Bl||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Bl&&(e=1/500,typeof Bl=="number"&&(e*=Bl)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Bl&&(e=.9),this._progress=I.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){qo&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){qo&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=$n();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const g=this._element.getAttribute("loading-background");g?this._loadingElement.style.background=g:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??zc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const g of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(g);const o=document.createElement("div");o.style.cssText=`
1538
+ position: relative;
1539
+ display: flex;
1540
+ flex-direction: column;
1541
+ align-items: center;
1542
+ justify-content: center;
1543
+ width: 100%;
1544
+ height: 100%;
1545
+ pointer-events: none;
1546
+ `,this._loadingElement.appendChild(o);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const g=document.createElement("div"),_=r?.length?"0px":"50px";g.style.cssText=`
1547
+ position: absolute;
1548
+ left: 0;
1549
+ top: 0;
1550
+ bottom: 0;
1551
+ right: 0;
1552
+ z-index: -1;
1553
+ overflow: hidden;
1554
+
1555
+ margin: -${_};
1556
+ background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1557
+ background-size: cover;
1558
+ filter: blur(${_});
1559
+ `,this._loadingElement.appendChild(g)}const a=document.createElement("img"),l="80%",h="15%",d=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${d}, opacity .3s ease-in-out ${d}`,a.src=Ia,i&&this._element){const g=this._element.getAttribute("logo-src");g&&(a.src=g,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${h}, 50px))`,o.appendChild(a);const u=document.createElement("div");u.style.cssText=`
1560
+ display: flex;
1561
+ flex-direction: column;
1562
+ align-items: center;
1563
+ justify-content: center;
1564
+ width: 100%;
1565
+ opacity: 0;
1566
+ transition: opacity 1s ease-in-out 4s;
1567
+ `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}const ve=x("debugwebcomponent"),Yx="vr",Kx="desktop",wA=[Qx,Yx,Kx],Ul="ar-session-active",zl="desktop-session-active",xA=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class Ky extends HTMLElement{static get observedAttributes(){return xA}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;_didInitialize=!1;constructor(){super(),this.attachShadow({mode:"open",delegatesFocus:!0});const e=document.createElement("template");e.innerHTML=`<style>
1568
+ :host {
1569
+ position: absolute;
1570
+ display: block;
1571
+ width: max(600px, 100%);
1572
+ height: max(300px, 100%);
1573
+ touch-action: none;
1574
+
1575
+ -webkit-tap-highlight-color: transparent;
1576
+ }
1577
+
1578
+ @media (max-width: 600px) {
1579
+ :host {
1580
+ width: 100%;
1581
+ }
1582
+ }
1583
+ @media (max-height: 300px) {
1584
+ :host {
1585
+ height: 100%;
1586
+ }
1587
+ }
1588
+
1589
+ :host > div.canvas-wrapper {
1590
+ width: 100%;
1591
+ height: 100%;
1592
+ }
1593
+
1594
+ :host canvas {
1595
+ position: absolute;
1596
+ user-select: none;
1597
+ -webkit-user-select: none;
1598
+
1599
+ /** allow touch panning but no pinch zoom **/
1600
+ /** but this doesnt work yet:
1601
+ * touch-action: pan-x, pan-y;
1602
+ **/
1603
+
1604
+ -webkit-touch-callout: none;
1605
+ -webkit-user-drag: none;
1606
+ -webkit-user-modify: none;
1607
+
1608
+ left: 0;
1609
+ top: 0;
1610
+ }
1611
+ :host .content {
1612
+ position: absolute;
1613
+ top: 0;
1614
+ width: 100%;
1615
+ height: 100%;
1616
+ visibility: visible;
1617
+ z-index: 500; /* < must be less than the webxr buttons element */
1618
+ pointer-events: none;
1619
+ }
1620
+ :host .overlay-content {
1621
+ position: absolute;
1622
+ user-select: auto;
1623
+ pointer-events: all;
1624
+ }
1625
+ :host slot[name="quit-ar"]:hover {
1626
+ cursor: pointer;
1627
+ }
1628
+ :host .quit-ar-button {
1629
+ position: absolute;
1630
+ /** top: env(titlebar-area-y); this doesnt work **/
1631
+ top: 60px; /** camera access needs a bit more space **/
1632
+ right: 20px;
1633
+ z-index: 9999;
1634
+ }
1635
+ </style>
1636
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1637
+ <canvas data-needle-engine-version=${si}></canvas>
1638
+ </div>
1639
+ <div class="content">
1640
+ <slot class="overlay-content" style="display: contents;"></slot>
1641
+ </div>
1642
+ `,this.shadowRoot.appendChild(e.content.cloneNode(!0)),Sc(z0,{element:this.shadowRoot}),this.addEventListener("ready",this.onReady),this.addEventListener("error",this.onError)}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}initializeDom(){N0(),this.setAttribute("role","application"),this.setAttribute("aria-label","Needle Engine 3D scene")}connectedCallback(){if(ve&&console.log("<needle-engine> connected"),this.ensureInitialized(),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this._overlay_ar=new bA,this.getOrCreateContext(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ve&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ve&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ve&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ve&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ve&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ve&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(ve&&console.log("attributeChangedCallback",e,t,i),e){case"src":ve&&console.warn(`<needle-engine src>
1643
+ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ve&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ve&&console.log("dracoDecoderPath",i),Nb(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ve&&console.log("dracoDecoderType",i),Vb(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ve&&console.log("ktx2DecoderPath",i),$b(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=no&&this.setPublicKey();break}case"version":{i!=si&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n){const o=this.getOrCreateContext();if(n===null)o.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const r=document.querySelector(n);r||console.warn(`No element found for focus-rect selector: ${n}`),o.setCameraFocusRect(r instanceof HTMLElement?r:null)}else n instanceof HTMLElement?o.setCameraFocusRect(n):console.warn("Invalid focus-rect value. Expected a CSS selector string or an HTMLElement.",n)}}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;getOrCreateContext(){return this._context||(ve&&console.warn("Create new context"),this._context=new U({domElement:this})),this._context}async onLoad(){if(!this.isConnected)return;const e=this.getOrCreateContext(),t=this.getSourceFiles();if(!this.checkIfSourceHasChanged(t,this._lastSourceFiles))return;this._abortController&&(ve&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=t;const i=++this._loadId;if((t==null||t.length<=0)&&(ve&&console.warn("Clear scene",t),e.clear(),i!==this._loadId))return;const n=this.getAttribute("alias");this.classList.add("loading");const o=Wn();this.ensureLoadStartIsRegistered();let r=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:e,alias:n},cancelable:!0}));if(o){const _=this.getAttribute("hide-loading-overlay");_!=null&&_!=="0"&&(r=!1)}r===!1&&!o&&(A()||(r=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&fe('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&r&&(this._loadingView=new zc(this)),r&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===i&&this._loadingView.onLoadingBegin("begin load")},300)),ve&&console.warn(`--------------
1644
+ Needle Engine: Begin loading `+i+`
1645
+ `,t),this.onBeforeBeginLoading();const a=[],l={context:this._context,name:"",progress:{},index:0,count:t.length,totalProgress01:this._loadingProgress01},h=new CustomEvent("progress",{detail:l}),d=new Array,u=new AbortController;this._abortController=u;const p={files:t,abortSignal:u.signal,onLoadingProgress:_=>{if(ve&&console.debug("Loading progress: ",_),u.signal.aborted)return;const y=_.index;!d[y]&&_.name&&(d[y]=SA(_.name)),_.name=d[y],r&&this._loadingView?.onLoadingUpdate(_),l.name=_.name,l.progress=_.progress,this._loadingProgress01=Yy(_),l.totalProgress01=this._loadingProgress01,this.dispatchEvent(h)},onLoadingFinished:(_,y,v)=>{ve&&console.debug(`Finished loading "${y}" (aborted? ${u.signal.aborted})`),!u.signal.aborted&&v&&a.push({src:y,file:v})}};CA(this);const m=this.getAttribute("hash");m!=null&&(e.hash=m),e.alias=n,this._createContextPromise=e.create(p);const g=await this._createContextPromise;if(this.applyAttributes(),ve&&console.warn(`--------------
1646
+ Needle Engine: finished loading `+i+`
1647
+ `,t,`Aborted? ${u.signal.aborted}`),u.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==i){console.log("Load id changed during loading process");return}this._loadingProgress01=1,r&&g&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:n,loadedFiles:a}}))}applyAttributes(){const e=this.getOrCreateContext();if(e.renderer){const o=L0(this.toneMapping);o!==void 0&&(e.renderer.toneMapping=o);const r=this.getAttribute("tone-mapping-exposure");if(r!=null){const a=parseFloat(r);isNaN(a)||(e.renderer.toneMappingExposure=a)}}const t=this.getAttribute("background-blurriness");if(t!=null){const o=parseFloat(t);isNaN(o)||(e.scene.backgroundBlurriness=o)}const i=this.getAttribute("environment-intensity");if(i!=null){const o=parseFloat(i);isNaN(o)||(e.scene.environmentIntensity=o)}const n=this.getAttribute("background-color");if(e.renderer)if(typeof n=="string"&&n.length>0){const o=te.fromColorRepresentation(n);ve&&console.debug("<needle-engine> background-color changed, str:",n,"→",o),e.renderer.setClearColor(o,o.alpha),e.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.getOrCreateContext(),t=e.xrSessionMode;t==="immersive-ar"?this.onEnterAR(e.xrSession):t==="immersive-vr"&&this.onEnterVR(e.xrSession),e.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:e.xrSession,context:this._context,sessionMode:t}})),t==="immersive-ar"?this.onExitAR(e.xrSession):t==="immersive-vr"&&this.onExitVR(e.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this.getOrCreateContext(),o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1648
+ `,n)}}setPublicKey(){no&&no.length>0&&this.setAttribute("public-key",no)}setVersion(){si.length>0&&this.setAttribute("version",si)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){const t=this.getOrCreateContext();this.onSetupAR();const i=this.getAROverlayContainer();this._overlay_ar.onBegin(t,i,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:t,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){const t=this.getOrCreateContext();this._overlay_ar.onEnd(t),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:t,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){const t=this.getOrCreateContext();this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:t}}))}onExitVR(e){const t=this.getOrCreateContext();this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:t}}))}onSetupAR(){this.classList.add(Ul),this.classList.remove(zl);const e=this.getAROverlayContainer();ve&&console.warn("onSetupAR:",e),e&&(e.classList.add(Ul),e.classList.remove(zl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Qx))}onSetupVR(){this.classList.remove(Ul),this.classList.remove(zl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Yx))}onSetupDesktop(){this.classList.remove(Ul),this.classList.add(zl);const e=this.getAROverlayContainer();e&&(e.classList.remove(Ul),e.classList.add(zl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Kx))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of wA)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ve&&console.log("using custom draco decoder path",e),Nb(e));const t=this.getAttribute("dracoDecoderType");t&&(ve&&console.log("using custom draco decoder type",t),Vb(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ve&&console.log("using custom ktx2 decoder path",i),$b(i))}setAttribute(e,t){super.setAttribute(e,typeof t=="string"?t:String(t))}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}function SA(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return A()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return t}function CA(s){Su(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const PA=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Ky},Symbol.toStringTag,{value:"Module"}));function OA(){typeof window>"u"||(window.customElements.get("needle-engine")||window.customElements.define("needle-engine",Ky),window.customElements.get("needle-button")||window.customElements.define("needle-button",Xx),window.customElements.get("needle-logo-element")||window.customElements.define("needle-logo-element",Mu),window.customElements.get("needle-menu")||window.customElements.define("needle-menu",Cc))}function MA(){if(q.isARSupported(),exports.DeviceUtilities.isiOS()){if(A()){const t=Date.now().toString();Ma("debug_appclip",t),_e("iOS appclip debug: "+t)}const s=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");s.searchParams.set("url",location.href);const e=s.toString();fetch(e,{method:"HEAD",mode:"no-cors"}).catch(()=>{});try{if(!window.top?.document.querySelector('meta[name="apple-itunes-app"]')){const i=document.createElement("meta");i.name="apple-itunes-app",i.content="app-id=6757205152, app-clip-bundle-id=tools.needle.launch-app.Clip, app-clip-display=card",window.top?.document.head.appendChild(i)}}catch(t){console.warn(`Error adding apple-itunes-app meta tag for appclip support
1649
+ `,t)}try{const t=window.top||window,i=t.document.createElement("link");i.rel="preconnect",i.href=s.toString(),t.document.head.appendChild(i)}catch(t){console.warn(`Error adding preconnect link for appclip.apple.com
1650
+ `,t)}}}let dv=!1;function kA(){dv||(dv=!0,OA(),yk(),D0(),PM(),gA(),kP(),yA(),iA(),hA(),setTimeout(nA,1e3),WO(),NO(),nM(),qO(),MA())}const Ee=x("debugphysics"),Ap=x("debugcolliderplacement"),Dp=x("debugcollisions"),EA=x("showcolliders"),_d=x("debugraycasts"),Kt=Symbol("needle component"),_t=Symbol("physics body"),uv=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ee&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);ce.registerCallback(le.ContextCreationStart,s=>{Ee&&console.log("Register rapier physics backend"),s.context.physics.engine=new Oa(s.context)});class Oa{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ee&&console.log("REMOVE BODY",e?.name,e[_t]),!e)return;this.validate();const t=e[_t];if(e[_t]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Kt]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}setColliderEnabled(e,t){const i=e[_t];return i?(i.setEnabled(t),Ee&&console.log("SET COLLIDER ENABLED",e.name,t),!0):!1}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[_t];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[_t];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Ee&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ee&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),Ee&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ee&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ee&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new wi(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||_d)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Kt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Kt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||_d)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Kt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Kt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ee&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Y(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||_d)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||_d)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Kt],r=new Kv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Kt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ee&&console.warn("Physics are disabled");return}const i=e.gameObject,n=je(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ee&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ee&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=I.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ee&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=X.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),g=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=g,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){Ee&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ee&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ee||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[_t];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case st.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case st.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case st.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case st.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case st.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case st.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case st.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case st.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[_t]:null}getComponent(e){return e?e[Kt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ee&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(pe(e.gameObject)),i.setPosition(Y(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case st.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case st.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case st.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case st.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case st.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case st.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case st.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case st.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Kt]=e,e[_t]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ee&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1651
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[_t],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[_t],!i){const o=n.isKinematic&&!Ap;Ee&&console.log("Create rigidbody",o);const r=o?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Y(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(pe(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Kt]=n,n[_t]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[uv]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=Y(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(pe(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Kt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[uv]:e[_t]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,g=e.gameObject,_=je(g,this._tempPosition),y=Math.abs(m.radius*_.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=je(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Iu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;disabledLines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=I.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new RA(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ee||Ap||EA||this.debugRenderColliders===!0){if(!this.lines){const n=new c.LineBasicMaterial({color:7855479,fog:!1}),o=new c.BufferGeometry;this.lines=new c.LineSegments(o,n),this.lines.layers.disableAll(),this.lines.layers.enable(2)}if(!this.disabledLines){const n=new c.LineBasicMaterial({color:14514039,fog:!1}),o=new c.BufferGeometry;this.disabledLines=new c.LineSegments(o,n),this.disabledLines.layers.disableAll(),this.disabledLines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines),this.disabledLines.parent!==this.context?.scene&&this.context?.scene.add(this.disabledLines);const t=e.debugRender(void 0,n=>n.isEnabled());this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4));const i=e.debugRender(void 0,n=>!n.isEnabled());this.disabledLines.geometry.setAttribute("position",new c.BufferAttribute(i.vertices,3)),this.disabledLines.geometry.setAttribute("color",new c.BufferAttribute(i.colors,4)),this.disabledLines.visible=i.vertices.length>0,(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&(this.lines.geometry.computeBoundingSphere(),this.disabledLines.geometry.computeBoundingSphere())}else this.lines&&this.context?.scene.remove(this.lines),this.disabledLines&&this.context?.scene.remove(this.disabledLines)}syncObjects(){if(!Ap)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=je(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}hr(t.gameObject,o.x,o.y,o.z),$m(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const o=Y(e,this._tempPosition),r=pe(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Kt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,je(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(pe(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Oa._matricesBuffer,n.length=0),e===t){const o=je(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[_t],n=t[_t];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=T.RAPIER_PHYSICS.MODULE.JointData.fixed(Oa.centerConnectionPos,Oa.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ee&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[_t],r=t[_t];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ee&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class RA{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Kt],a=o[Kt];Dp&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)ur(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{ur(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||Dp){if(!o){const u=[],p=a.normal();i instanceof wo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const g=a.solverContactPoint(m),_=a.contactImpulse(m);if(g){const y=a.contactDist(m),v=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),w=new Qv(g,y,p,_,v,b);u.push(w),Dp&&B.DrawDirection(g,p,16711680,3,!0)}}o=new Yv(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}let Lm=0;function fv(s){s?Lm++:Lm--}function TA(){return Lm>0}const AA={binary:!0,animations:!0};async function DA(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...AA,...s},{context:t}=e,i=new X.GLTFExporter;i.register(a=>new Hw(a)),i.register(a=>new mk(a)),i.register(a=>new Xw(a)),Hg(i,e.context);const n={binary:e.binary,animations:IA(t,e.scene,[])},o=new LA;console.debug("Exporting GLTF",n),o.onBeforeExport(e),fv(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(fv(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const pv=Symbol("needle:weight");class LA{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=exports.AnimationUtils.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[pv]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[pv]})}t.update(0)}),e.context.scene.traverse(t=>{if(!_m(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function IA(s,e,t){s.animations.mixers.forEach(n=>{const o=exports.AnimationUtils.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)exports.AnimationUtils.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const Nl=x("debugavatar");class Zy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Zx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new yn;i=S.instantiate(ka(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Nl&&console.log("[Custom Avatar] valid config",t,Nl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Nl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Nl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await fn().parseSync(e,o,null,0))?.scene??null:null}const i=new X.GLTFLoader;return uy(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await fn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Nl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Zy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Jx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Qt=x("debugpost"),Lp=Symbol("needle:postprocessing-handler"),Vl=Symbol("needle:previous-autoclear-state"),$l=Symbol("needle:previous-tone-mapping");class $a{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Qt&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[Lp]===this&&(delete t[Lp],typeof t.renderer[Vl]=="boolean"&&(t.renderer.autoClear=t.renderer[Vl]),typeof t.renderer[$l]=="number"&&(t.renderer.toneMapping=t.renderer[$l])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,t.devicePixelRatio="auto"),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[Lp]=this,Qt&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const o=this._lastVolumeComponents[n];if(o.context=e,o.apply){if(o.active){let r=function(h,d){return d?(d instanceof T.POSTPROCESSING.MODULE.Effect||d instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1652
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&fe("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}static _dprStep=.2;static _dprMinDelay=2;_adaptiveDPR_Enabled=!1;_adaptiveDPR_LastChangeTime=0;_adaptiveDPR_LastDecreaseTime=0;_adaptiveDPR_OverrideActive=!1;set adaptivePixelRatio(e){this._adaptiveDPR_Enabled=e,!e&&this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,this.context.devicePixelRatio="auto")}get adaptivePixelRatio(){return this._adaptiveDPR_Enabled}updateAdaptivePixelRatio(){if(!this._adaptiveDPR_Enabled||!this._isActive)return;if(!this._adaptiveDPR_OverrideActive&&this.context.devicePixelRatio!=="auto"){Qt&&console.debug(`[PostProcessing] Adaptive DPR skipped: devicePixelRatio is "${this.context.devicePixelRatio}", not "auto"`);return}const e=this.context.time,t=e.realtimeSinceStartup,i=t-this._adaptiveDPR_LastChangeTime;if(t<3||i<$a._dprMinDelay)return;const n=Math.min(2,window.devicePixelRatio),o=this.context.renderer.getPixelRatio(),r=$a._dprStep,a=1;if(e.smoothedFps<=50&&o>a){const l=Math.max(a,Math.round((o-r)*10)/10);l<o&&(this._adaptiveDPR_LastChangeTime=t,this._adaptiveDPR_LastDecreaseTime=t,!this._adaptiveDPR_OverrideActive&&(Qt||A())&&console.log(`[PostProcessing] Adaptively reducing pixel ratio for better performance (${o.toFixed(1)} → ${l}). Set context.devicePixelRatio to a fixed number to disable.`),this._adaptiveDPR_OverrideActive=!0,this.context.devicePixelRatio=l,Qt&&console.debug(`[PostProcessing] Reduced pixel ratio from ${o.toFixed(1)} to ${l}`))}else if(e.smoothedFps>=59&&i>1&&t-this._adaptiveDPR_LastDecreaseTime>10&&o<n){const l=Math.min(n,Math.round((o+r)*10)/10);l>o?(this._adaptiveDPR_LastChangeTime=t,this.context.devicePixelRatio=l,Qt&&console.debug(`[PostProcessing] Increased pixel ratio from ${o.toFixed(1)} to ${l}`)):this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,this._adaptiveDPR_LastChangeTime=t,this.context.devicePixelRatio="auto",Qt&&console.debug("[PostProcessing] Restored pixel ratio to auto"))}}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[Vl]=="boolean"&&(i.autoClear=i[Vl]),i[Vl]=i.autoClear,typeof i[$l]=="number"&&(i.toneMapping=i[$l]),i[$l]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(u=>u instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const u=new T.POSTPROCESSING.MODULE.ToneMappingEffect;u.name=`ToneMapping (${i.toneMapping})`,u.mode=Vd(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:u,priority:et.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const u of r.passes)u.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(u,p,m,g,_)=>{if(p){if(this._multisampling<=0){l.call(a,u,p,m,g,_);return}p.samples=0,m&&(m.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==p.width||this._customInputBuffer.height!==p.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==p.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(p.width,p.height,{format:p.texture.format,type:c.HalfFloatType,depthBuffer:p.depthBuffer,depthTexture:p.depthTexture?new c.DepthTexture(p.width,p.height):void 0,stencilBuffer:p.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:p.texture.minFilter??c.LinearFilter,magFilter:p.texture.magFilter??c.LinearFilter,generateMipmaps:p.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&p.depthTexture&&(this._customInputBuffer.depthTexture.format=p.depthTexture.format,this._customInputBuffer.depthTexture.type=p.depthTexture.type),Qt&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,u,this._customInputBuffer,m,g,_),u.setRenderTarget(p),ho.blit(this._customInputBuffer.texture,p,{renderer:u,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0})}};try{DR(this._effects);let u=!1,p=null;for(let _=this._effects.length-1;_>=0;_--){const y=this._effects[_].effect;if(y instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(u){Qt&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${y.name} and ${p?.name}. Only the last one added will be used.`),this._effects.splice(_,1);continue}p=y,u=!0}}const m=[];let g=!1;for(let _=0;_<this._effects.length;_++){const v=this._effects[_].effect;if(v instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:v instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(v instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&p!==v))if(v instanceof T.POSTPROCESSING.MODULE.Effect){const b=v.getAttributes(),w=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;b&w&&(Qt&&console.log("[PostProcessing] Convolution effect: "+v.name),g&&(Qt&&console.log("[PostProcessing] → Merging effects ["+m.map(E=>E.name).join(", ")+"]"),this.createPassForMergeableEffects(m,r,o,n)),g=!0),m.push(v)}else v instanceof T.POSTPROCESSING.MODULE.Pass?(g=!1,this.createPassForMergeableEffects(m,r,o,n),v.renderToScreen=!1,r.addPass(v)):(g=!1,this.createPassForMergeableEffects(m,r,o,n),r.addPass(v))}this.createPassForMergeableEffects(m,r,o,n)}catch(u){console.error("Error while applying postprocessing effects",u),r.passes.forEach(p=>p.dispose()),r.removeAllPasses()}let h=!1;for(let u=r.passes.length-1;u>=0;u--){const p=r.passes[u];let m=!1,g=!1;p.enabled&&(h||(m=!0,g=!0),h=!0),p.renderToScreen=g,p?.configuration!==void 0?p.configuration.gammaCorrection=m:"autosetGamma"in p&&(p.autosetGamma=m),this._anyPassHasDepth||=p.needsDepthTexture}const d=r.depthTexture;d&&(d.source=new c.Source({width:0,height:0}),d.needsUpdate=!0),this.handleDevicePixelRatio(),Qt&&console.log("[PostProcessing] Passes →",[...r.passes],`
1653
+ ---------------------------------
1654
+ • `+r.passes.map(u=>u.name||u.constructor.name+"*").join(`
1655
+ • `)+`
1656
+ `),Qt&&this._onCreateEffectsDebug(this._composer,o)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const o=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);o.name=e.map(r=>r.name).join(", "),o.mainScene=n,o.enabled=!0,o.renderToScreen=!1,t.addPass(o),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Qt==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) →",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const o=this.context.menu;if(o&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const h=document.createElement("option");h.innerText=l.name,h.value=`${e.passes.indexOf(l)}`,h.title=l.name,r.appendChild(h)}o.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(h=>parseInt(h.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}const jA=Object.freeze(Object.defineProperty({__proto__:null,PostProcessingHandler:$a},Symbol.toStringTag,{value:"Module"}));class eS{}const BA=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:ue,ActionCollection:cx,ActionModel:Jt,AlignmentConstraint:sh,Animation:At,AnimationCurve:bh,AnimationExtension:Ku,AnimationTrackHandler:Dc,Animator:ht,AnimatorController:bi,Antialiasing:wh,Attractor:dl,AudioExtension:Mr,AudioListener:us,AudioSource:Si,AudioTrackHandler:fs,Avatar:po,AvatarBlink_Simple:Sr,AvatarEyeLook_Rotation:jg,AvatarLoader:Zx,AvatarMarker:Oe,AvatarModel:Zy,Avatar_Brain_LookAt:Ic,Avatar_MouthShapes:rh,Avatar_MustacheShake:Lg,Avatar_POI:lr,AxesHelper:Ka,BaseUIComponent:Gi,BasicIKConstraint:Fg,BehaviorExtension:fy,BehaviorModel:St,BloomEffect:ff,BoxCollider:Gu,BoxGizmo:Tr,BoxHelperComponent:wt,Button:Ds,CallInfo:cs,Camera:ri,CameraTargetReachedEvent:Ac,Canvas:za,CanvasGroup:mo,CapsuleCollider:bs,ChangeMaterialOnClick:oy,ChangeTransformOnClick:kr,CharacterController:Cr,CharacterControllerInput:Cs,ChromaticAberration:xh,ClickThrough:Cf,ColorAdjustments:ko,ColorBySpeedModule:hl,ColorOverLifetimeModule:hf,ContactShadows:ah,ControlTrackHandler:zu,CursorFollow:Nr,CustomBranding:Rr,Deletable:Vg,DeleteBox:ao,DepthOfField:wn,DeviceFlag:Hu,DocumentExtension:Jx,DragControls:Ko,DropListener:Os,Duplicatable:Yg,EffectWrapper:Uc,EmissionModule:Rs,EmphasizeOnClick:tl,EnvironmentScene:Nu,EventList:ie,EventListEvent:Lu,EventSystem:Gt,EventTrigger:Qu,FieldWithDefault:Ww,FixedJoint:ky,Fog:rl,GltfExport:ty,GltfExportBox:Jg,Gradient:Dr,Graphic:gh,GraphicRaycaster:ju,GridHelper:al,GridLayoutGroup:vy,GroundProjectedEnv:Qn,GroupActionModel:Zo,HideOnStart:Fi,HingeJoint:_h,HorizontalLayoutGroup:by,get HoverAnimation(){return exports.HoverAnimation},Image:gl,InheritVelocityModule:Dy,InputField:Wy,InstanceHandle:cr,InstancingHandler:gr,Interactable:Ng,Keyframe:ai,LODGroup:af,LODModel:ll,Light:Ot,LimitVelocityOverLifetimeModule:nt,LogStats:zg,LookAt:Gy,LookAtConstraint:xr,MainModule:It,MarkerTrackHandler:Uu,MaskableGraphic:yh,MeshCollider:wo,MeshRenderer:hh,MinMaxCurve:H,MinMaxGradient:Lr,NeedleMenu:Kn,NestedGltf:cl,Networking:Ty,NoiseModule:me,ObjectRaycaster:Wi,OffsetConstraint:Ar,OpenURL:yl,OrbitControls:he,Outline:ol,Padding:Er,ParticleBurst:mu,ParticleSubEmitter:Ly,ParticleSystem:Fc,ParticleSystemRenderer:Ki,PhysicsExtension:py,PixelationEffect:Sh,PlayAnimationOnClick:jc,PlayAudioOnClick:fo,PlayableDirector:Fa,PlayerColor:Na,PointerEventData:eh,PostProcessingHandler:$a,PreliminaryAction:il,PreliminaryTrigger:uh,RawImage:wf,Rect:mx,RectTransform:gn,ReflectionProbe:rs,RegisteredAnimationInfo:oo,RemoteSkybox:Vu,Renderer:Ht,RendererLightmap:qg,Rigidbody:$e,RotationBySpeedModule:Yi,RotationOverLifetimeModule:vn,SceneSwitcher:We,ScreenCapture:Eo,ScreenSpaceAmbientOcclusion:Ts,ScreenSpaceAmbientOcclusionN8:xn,ScrollFollow:Ls,SeeThrough:As,SetActiveOnClick:ry,ShadowCatcher:Mh,ShapeModule:Ay,SharpeningEffect:Ph,SignalAsset:Fu,SignalReceiver:ih,SignalReceiverEvent:th,SignalTrackHandler:Lc,Size:px,SizeBySpeedModule:fi,SizeOverLifetimeModule:Ir,SkinnedMeshRenderer:Xg,SmoothFollow:gf,SpatialGrabRaycaster:fr,SpatialHtml:Th,SpatialTrigger:yf,SpatialTriggerReceiver:qn,SpectatorCamera:_f,SphereCollider:Za,SplineContainer:Ur,SplineData:Xn,SplineWalker:Ji,Sprite:Ms,SpriteData:Pa,SpriteRenderer:di,SpriteSheet:Ua,SubEmitterSystem:gu,SyncedCamera:zy,SyncedRoom:Sn,SyncedTransform:mn,TapGestureTrigger:ly,TeleportTarget:nf,TestRunner:Ny,TestSimulateUserData:Vy,Text:Lt,TextBuilder:yy,TextExtension:of,TextureSheetAnimationModule:jt,TiltShiftEffect:Jn,ToneMappingEffect:go,TrailModule:Le,TransformData:Ae,TransformGizmo:zr,TriggerBuilder:Tt,TriggerModel:lo,UIRaycastUtils:Og,UIRootComponent:ph,USDZExporter:Hn,USDZText:ma,USDZUIExtension:xy,UsageMarker:lh,VariantAction:sy,VelocityOverLifetimeModule:Fe,VerticalLayoutGroup:_y,VideoPlayer:tt,get ViewBox(){return exports.ViewBox},Vignette:Fr,VisibilityAction:fh,Voip:bn,Volume:fl,VolumeParameter:z,VolumeProfile:df,WebARCameraBackground:Dh,WebARSessionRoot:Vi,WebXR:sf,WebXRImageTracking:Lh,WebXRImageTrackingModel:js,WebXRPlaneTracking:Bs,WebXRTrackedImage:Va,XRControllerFollow:Is,XRControllerModel:vs,XRControllerMovement:Pi,XRFlag:Ui,XRRig:Mf,XRState:Wt,__Ignore:eS},Symbol.toStringTag,{value:"Module"}));exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Ur,r=1-I.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Xn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class FA extends ae.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-DiCnZlf3.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ya&&ya.tagName.toUpperCase()==="SCRIPT"&&ya.src||new URL("needle-engine.bundle-DX2Y-SQF.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=ae.MeshBVH.deserialize(u,t,{setIndex:!1}),g=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}g.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const UA=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:FA},Symbol.toStringTag,{value:"Module"}));exports.$componentName=Zm;exports.$physicsKey=IC;exports.ActionBuilder=ue;exports.ActionCollection=cx;exports.ActionModel=Jt;exports.Addressables=g0;exports.AlignmentConstraint=sh;exports.AmbientMode=va;exports.Animation=At;exports.AnimationCurve=bh;exports.AnimationExtension=Ku;exports.AnimationTrackHandler=Dc;exports.Animator=ht;exports.AnimatorConditionMode=ii;exports.AnimatorController=bi;exports.AnimatorControllerBuilder=yw;exports.AnimatorControllerParameterType=Yo;exports.AnimatorStateInfo=ql;exports.Antialiasing=wh;exports.Application=pn;exports.AssetDatabase=G0;exports.AssetReference=Z;exports.Attractor=dl;exports.AudioExtension=Mr;exports.AudioListener=us;exports.AudioSource=Si;exports.AudioTrackHandler=fs;exports.Avatar=po;exports.AvatarBlink_Simple=Sr;exports.AvatarEyeLook_Rotation=jg;exports.AvatarLoader=Zx;exports.AvatarMarker=Oe;exports.AvatarModel=Zy;exports.Avatar_Brain_LookAt=Ic;exports.Avatar_MouthShapes=rh;exports.Avatar_MustacheShake=Lg;exports.Avatar_POI=lr;exports.Axes=fa;exports.AxesHelper=Ka;exports.BUILD_TIME=wc;exports.BaseUIComponent=Gi;exports.BasicIKConstraint=Fg;exports.BehaviorExtension=fy;exports.BehaviorModel=St;exports.BloomEffect=ff;exports.BoxCollider=Gu;exports.BoxGizmo=Tr;exports.BoxHelperComponent=wt;exports.Button=Ds;exports.ButtonsFactory=Ni;exports.CallDirection=kw;exports.CallInfo=cs;exports.Camera=ri;exports.CameraTargetReachedEvent=Ac;exports.Canvas=za;exports.CanvasGroup=mo;exports.CapsuleCollider=bs;exports.ChangeMaterialOnClick=oy;exports.ChangeTransformOnClick=kr;exports.CharacterController=Cr;exports.CharacterControllerInput=Cs;exports.ChromaticAberration=xh;exports.CircularBuffer=wi;exports.ClearFlags=ar;exports.ClickThrough=Cf;exports.ClipExtrapolation=En;exports.Collider=Qi;exports.Collision=Yv;exports.CollisionDetectionMode=Iu;exports.ColorAdjustments=ko;exports.ColorBySpeedModule=hl;exports.ColorOverLifetimeModule=hf;exports.Component=GP;exports.Component$1=R;exports.ComponentLifecycleEvents=vu;exports.Components=BA;exports.ConnectionEvents=P0;exports.ContactPoint=Qv;exports.ContactShadows=ah;exports.Context=U;exports.ContextArgs=tP;exports.ContextEvent=le;exports.ContextRegistry=ce;exports.ControlTrackHandler=zu;exports.CursorFollow=Nr;exports.CustomBranding=Rr;exports.CustomShader=we;exports.DefaultReflectionMode=tu;exports.Deletable=Vg;exports.DeleteBox=ao;exports.DepthOfField=wn;exports.DeviceFlag=Hu;exports.DocumentExtension=Jx;exports.DragControls=Ko;exports.DragMode=$g;exports.DropListener=Os;exports.Duplicatable=Yg;exports.EffectWrapper=Uc;exports.EmissionModule=Rs;exports.EmphasizeOnClick=tl;exports.EngineLoadingView=zc;exports.EnvironmentScene=Nu;exports.EventList=ie;exports.EventListEvent=Lu;exports.EventSystem=Gt;exports.EventTrigger=Qu;exports.FieldWithDefault=Ww;exports.FileReference=ir;exports.FileReferenceSerializer=_0;exports.FileSpawnModel=AM;exports.File_Event=jw;exports.FixedJoint=ky;exports.Fog=rl;exports.FontStyle=gy;exports.FrameEvent=ge;exports.GENERATOR=Ra;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=ty;exports.GltfExportBox=Jg;exports.Gradient=Dr;exports.Graphic=gh;exports.GraphicRaycaster=ju;exports.Graphics=ho;exports.GridHelper=al;exports.GridLayoutGroup=vy;exports.GroundProjectedEnv=Qn;exports.GroupActionModel=Zo;exports.HideFlags=xu;exports.HideOnStart=Fi;exports.HingeJoint=_h;exports.HorizontalLayoutGroup=by;exports.HorizontalWrapMode=vx;exports.HostData=XC;exports.Image=gl;exports.ImageReference=tr;exports.ImageReferenceSerializer=y0;exports.InheritVelocityModule=Dy;exports.Input=v0;exports.InputEventQueue=ti;exports.InputEvents=Pe;exports.InputField=Wy;exports.InstanceHandle=cr;exports.InstancingHandler=gr;exports.InstancingUtil=$i;exports.InstantiateEvent=s0;exports.InstantiateIdProvider=ct;exports.InstantiateOptions=yn;exports.Interactable=Ng;exports.JoinedRoomResponse=P1;exports.KeyEventArgs=y1;exports.Keyframe=ai;exports.LODGroup=af;exports.LODModel=ll;exports.LeftRoomResponse=O1;exports.Light=Ot;exports.LightData=T0;exports.LimitVelocityOverLifetimeModule=nt;exports.LoadingElementOptions=vA;exports.LogStats=zg;exports.LogType=_i;exports.LookAt=Gy;exports.LookAtConstraint=xr;exports.MODULES=T;exports.MainModule=It;exports.MarkerTrackHandler=Uu;exports.MarkerType=kg;exports.MaskableGraphic=yh;exports.MaterialPropertyBlock=ys;exports.Mathf=I;exports.MeshCollider=wo;exports.MeshRenderer=hh;exports.MinMaxCurve=H;exports.MinMaxGradient=Lr;exports.NEEDLE_ENGINE_FEATURE_FLAGS=Ym;exports.NEKeyboardEvent=Wl;exports.NEPointerEvent=os;exports.NeedleButtonElement=Xx;exports.NeedleEngineWebComponent=Ky;exports.NeedleMenu=Kn;exports.NeedlePatchesKey=wd;exports.NeedleXRController=mg;exports.NeedleXRSession=q;exports.NeedleXRSync=V0;exports.NeedleXRUtils=W0;exports.NestedGltf=cl;exports.NetworkConnection=M0;exports.NetworkedStreamEvents=Nn;exports.NetworkedStreams=oh;exports.Networking=Ty;exports.NewInstanceModel=r0;exports.NoiseModule=me;exports.ObjectRaycaster=Wi;exports.ObjectUtils=bo;exports.OffsetConstraint=Ar;exports.OneEuroFilter=bd;exports.OneEuroFilterXYZ=Nm;exports.OpenURL=yl;exports.OrbitControls=he;exports.Outline=ol;exports.OwnershipEvent=O0;exports.OwnershipModel=dg;exports.PUBLIC_KEY=no;exports.Padding=Er;exports.ParticleBurst=mu;exports.ParticleSubEmitter=Ly;exports.ParticleSystem=Fc;exports.ParticleSystemBaseBehaviour=Mo;exports.ParticleSystemRenderer=Ki;exports.ParticleSystemShapeType=pu;exports.PeerHandle=ps;exports.PeerNetworking=C0;exports.Physics=Ba;exports.PhysicsExtension=py;exports.PhysicsMaterialCombine=st;exports.PixelationEffect=Sh;exports.PlayAnimationOnClick=jc;exports.PlayAudioOnClick=fo;exports.PlayableDirector=Fa;exports.PlayerColor=Na;exports.PlayerState=ni;exports.PlayerStateEvent=ux;exports.PlayerSync=hy;exports.PlayerView=k0;exports.PlayerViewManager=E0;exports.PointerEventData=eh;exports.PointerType=Cu;exports.PostProcessing=I0;exports.PostProcessingEffect=Qe;exports.PostProcessingEffectOrder=et;exports.PostProcessingHandler=$a;exports.Prefabs=Ta;exports.PreliminaryAction=il;exports.PreliminaryTrigger=uh;exports.PrimitiveType=Wa;exports.Progress=oe;exports.PromiseAllWithErrors=Um;exports.PromiseErrorResult=Bp;exports.RGBAColor=te;exports.RapierPhysics=Oa;exports.RawImage=wf;exports.RaycastOptions=vo;exports.Rect=mx;exports.RectTransform=gn;exports.ReflectionProbe=rs;exports.RegisteredAnimationInfo=oo;exports.RemoteSkybox=Vu;exports.RenderTexture=Un;exports.RenderTextureSerializer=bw;exports.Renderer=Ht;exports.RendererData=R0;exports.RendererLightmap=qg;exports.Rigidbody=$e;exports.RigidbodyConstraints=Ve;exports.RoomEvents=K;exports.RotationBySpeedModule=Yi;exports.RotationOverLifetimeModule=vn;exports.SceneLightSettings=cu;exports.SceneSwitcher=We;exports.ScreenCapture=Eo;exports.ScreenSpaceAmbientOcclusion=Ts;exports.ScreenSpaceAmbientOcclusionN8=xn;exports.ScrollFollow=Ls;exports.SeeThrough=As;exports.SendQueue=cn;exports.SerializationContext=rg;exports.SetActiveOnClick=ry;exports.ShadowCatcher=Mh;exports.ShapeModule=Ay;exports.ShapeOverlapResult=Kv;exports.SharpeningEffect=Ph;exports.SignalAsset=Fu;exports.SignalReceiver=ih;exports.SignalReceiverEvent=th;exports.SignalTrackHandler=Lc;exports.Size=px;exports.SizeBySpeedModule=fi;exports.SizeOverLifetimeModule=Ir;exports.SkinnedMeshRenderer=Xg;exports.SmoothFollow=gf;exports.SpatialGrabRaycaster=fr;exports.SpatialHtml=Th;exports.SpatialTrigger=yf;exports.SpatialTriggerReceiver=qn;exports.SpectatorCamera=_f;exports.SphereCollider=Za;exports.SphereIntersection=_g;exports.SplineContainer=Ur;exports.SplineData=Xn;exports.SplineWalker=Ji;exports.Sprite=Ms;exports.SpriteData=Pa;exports.SpriteRenderer=di;exports.SpriteSheet=Ua;exports.StateMachineBehaviour=YP;exports.StreamEndedEvent=Dg;exports.StreamReceivedEvent=Mw;exports.SubEmitterSystem=gu;exports.SyncedCamera=zy;exports.SyncedRoom=Sn;exports.SyncedTransform=mn;exports.TapGestureTrigger=ly;exports.TeleportTarget=nf;exports.TestRunner=Ny;exports.TestSimulateUserData=Vy;exports.Text=Lt;exports.TextAnchor=qe;exports.TextBuilder=yy;exports.TextExtension=of;exports.TextureSheetAnimationModule=jt;exports.TiltShiftEffect=Jn;exports.Time=A0;exports.ToneMappingEffect=go;exports.TrackHandler=Qa;exports.TrackType=mi;exports.TrailModule=Le;exports.TransformData=Ae;exports.TransformGizmo=zr;exports.TriggerBuilder=Tt;exports.TriggerModel=lo;exports.TypeStore=P;exports.UIRaycastUtils=Og;exports.UIRootComponent=ph;exports.USDDocument=iy;exports.USDObject=Xe;exports.USDWriter=ex;exports.USDZExporter=tx;exports.USDZExporter$1=Hn;exports.USDZText=ma;exports.USDZUIExtension=xy;exports.UriSerializer=vw;exports.UsageMarker=lh;exports.UserJoinedOrLeftRoomModel=M1;exports.VERSION=si;exports.VariantAction=sy;exports.VelocityOverLifetimeModule=Fe;exports.VerticalLayoutGroup=_y;exports.VerticalWrapMode=bx;exports.VideoPlayer=tt;exports.ViewDevice=gs;exports.Vignette=Fr;exports.VisibilityAction=fh;exports.Voip=bn;exports.Volume=fl;exports.VolumeParameter=z;exports.VolumeProfile=df;exports.WaitForFrames=f1;exports.WaitForPromise=b0;exports.WaitForSeconds=ag;exports.Watch=ms;exports.WebARCameraBackground=Dh;exports.WebARSessionRoot=Vi;exports.WebXR=sf;exports.WebXRButtonFactory=co;exports.WebXRImageTracking=Lh;exports.WebXRImageTrackingModel=js;exports.WebXRPlaneTracking=Bs;exports.WebXRTrackedImage=Va;exports.XRControllerFollow=Is;exports.XRControllerModel=vs;exports.XRControllerMovement=Pi;exports.XRFlag=Ui;exports.XRRig=Mf;exports.XRState=Wt;exports.XRStateFlag=jn;exports.__Ignore=eS;exports.__internalNotifyObjectDestroyed=xP;exports.activeInHierarchyFieldName=Fn;exports.addAttributeChangeCallback=Bm;exports.addComponent=Gn;exports.addCustomExtensionPlugin=ik;exports.addNewComponent=or;exports.addPatch=wu;exports.apply=Ru;exports.applyHMRChanges=WP;exports.applyPrototypeExtensions=ew;exports.beginListenDestroy=o0;exports.beginListenInstantiate=c0;exports.binaryIdentifierCasts=lg;exports.build_scene_functions=eP;exports.builtinComponentKeyName=Go;exports.calculateProgress01=Yy;exports.clearMessages=ES;exports.colorSerializer=sO;exports.compareAssociation=u0;exports.componentSerializer=Td;exports.copyTexture=Iv;exports.createMotion=gw;exports.debugNet=Yt;exports.debugOwner=ia;exports.decompressGpuTexture=ox;exports.deepClone=Vc;exports.delay=_s;exports.delayForFrames=$c;exports.deserializeObject=Jd;exports.destroy=xi;exports.destroyComponentInstance=hw;exports.determineMimeTypeFromExtension=Bw;exports.disposeObjectResources=xe;exports.disposeStream=hn;exports.editorGuidKeyName=sc;exports.enableSpatialConsole=_a;exports.euler=rO;exports.eventListSerializer=hO;exports.exportAsGLTF=DA;exports.findByGuid=wg;exports.findObjectOfType=Xa;exports.findObjectsOfType=uw;exports.findResourceUsers=bg;exports.fitCamera=ww;exports.fitObjectIntoVolume=Bv;exports.foreachComponent=ur;exports.foreachComponentEnumerator=xg;exports.forward=XS;exports.generateQRCode=F0;exports.generateSeed=l0;exports.getBoundingBox=li;exports.getCameraController=Mv;exports.getComponent=vr;exports.getComponentInChildren=Zc;exports.getComponentInParent=kc;exports.getComponents=Ha;exports.getComponentsInChildren=qa;exports.getComponentsInParent=Au;exports.getFormattedDate=Yw;exports.getIconElement=at;exports.getIconTexture=em;exports.getLoader=fn;exports.getOrAddComponent=Kc;exports.getParam=x;exports.getParentHierarchyPath=KS;exports.getPath=aS;exports.getPeerOptions=w1;exports.getPeerjsInstance=S0;exports.getResourceUserCount=CP;exports.getTempColor=Tv;exports.getTempQuaternion=ei;exports.getTempVector=F;exports.getUrlParams=Nc;exports.getVisibleInCustomShadowRendering=jv;exports.getWorldDirection=Av;exports.getWorldEuler=Wm;exports.getWorldPosition=Y;exports.getWorldQuaternion=pe;exports.getWorldRotation=bu;exports.getWorldScale=je;exports.hasCommercialLicense=Wn;exports.hasIndieLicense=qc;exports.hasPointerEventComponent=ru;exports.hasProLicense=$n;exports.hideDebugConsole=Nv;exports.imageToCanvas=rx;exports.initEngine=kA;exports.instantiate=uo;exports.invokeLoadedImportPluginHooks=$w;exports.invokeXRSessionEnd=B0;exports.invokeXRSessionStart=j0;exports.isActiveInHierarchy=tw;exports.isActiveSelf=Ga;exports.isAndroidDevice=fS;exports.isAnimationAction=Lv;exports.isComponent=Jm;exports.isDebugMode=nS;exports.isDesktop=cS;exports.isDestroyed=dr;exports.isDevEnvironment=A;exports.isDisposed=wP;exports.isExporting=TA;exports.isGLTFModel=Xv;exports.isHostedOnGlitch=mv;exports.isHotReloadEnabled=dm;exports.isHotReloading=VP;exports.isIPad=dS;exports.isIconElement=U0;exports.isLocalNetwork=vi;exports.isMacOS=mS;exports.isMobileDevice=hS;exports.isMozillaXR=pS;exports.isQuest=_S;exports.isResourceTrackingEnabled=q0;exports.isSafari=yS;exports.isUsingInstancing=Tu;exports.isiOS=gS;exports.isiPad=uS;exports.loadAsset=uA;exports.loadPMREM=Ag;exports.loadSync=Qy;exports.logHierarchy=qd;exports.lookAtInverse=zS;exports.lookAtObject=Wc;exports.lookAtScreenPoint=NS;exports.makeId=oS;exports.makeIdFromRandomWords=_v;exports.makeNameSafe=Ci;exports.markAsInstancedRendered=iw;exports.microphonePermissionsGranted=bS;exports.nameof=iS;exports.nameofFactory=gv;exports.objectSerializer=_w;exports.offXRSessionEnd=F1;exports.offXRSessionStart=B1;exports.onAfterRender=UC;exports.onBeforeRender=FC;exports.onClear=jC;exports.onDestroy=BC;exports.onInitialized=eg;exports.onStart=Su;exports.onSyncDestroy=qC;exports.onSyncInstantiate=a0;exports.onUpdate=t0;exports.onXRSessionEnd=fg;exports.onXRSessionStart=Ou;exports.parseSync=Hx;exports.placeOnSurface=Fv;exports.postprocessFBXMaterials=qm;exports.prefix=_O;exports.pushState=yv;exports.randomNumber=rS;exports.registerBinaryType=cg;exports.registerComponent=ku;exports.registerComponentExtension=Gg;exports.registerCustomEffectType=Zi;exports.registerExportExtensions=Hg;exports.registerExtensions=du;exports.registerHotReloadType=fw;exports.registerLoader=Jv;exports.registerPrefabProvider=h0;exports.registerPrototypeExtensions=vg;exports.registerType=Qm;exports.relativePathPrefix=vv;exports.removeAttributeChangeCallback=Fm;exports.removeComponent=Cg;exports.removeCustomImportExtensionType=nk;exports.removePatch=AC;exports.resolveUrl=ws;exports.sanitizeString=bv;exports.saveImage=$x;exports.screenshot=GT;exports.screenshot2=Xy;exports.sendDestroyed=ig;exports.serializable=f;exports.serializeObject=p0;exports.serializeable=Be;exports.setActive=lc;exports.setAllowBalloonMessages=Cv;exports.setAllowOverlayMessages=PS;exports.setAutoFitEnabled=Gd;exports.setCameraController=zp;exports.setDestroyed=sw;exports.setDevEnvironment=LS;exports.setDisposable=Q0;exports.setDontDestroy=na;exports.setOrAddParamsToUrl=jp;exports.setParam=sS;exports.setParamWithoutReload=Ma;exports.setPeerOptions=x1;exports.setResourceTrackingEnabled=vP;exports.setState=Im;exports.setVisibleInCustomShadowRendering=Hm;exports.setWorldEuler=Gm;exports.setWorldPosition=lt;exports.setWorldPositionXYZ=hr;exports.setWorldQuaternion=un;exports.setWorldQuaternionXYZW=$m;exports.setWorldRotation=Dv;exports.setWorldRotationXYZ=Gc;exports.setWorldScale=Ea;exports.showBalloonError=Hc;exports.showBalloonMessage=_e;exports.showBalloonWarning=fe;exports.showDebugConsole=Xm;exports.slerp=Ev;exports.syncDestroy=Xc;exports.syncField=Tg;exports.syncInstantiate=ng;exports.textureToCanvas=ZS;exports.toSourceId=wv;exports.tryCastBinary=w0;exports.tryDetermineMimetypeFromBinary=Uw;exports.tryDetermineMimetypeFromURL=Fw;exports.tryFindObject=ka;exports.tryGetGuid=x0;exports.unregisterHotReloadType=pw;exports.unregisterPrefabProvider=YC;exports.unwatchWrite=jm;exports.useForAutoFit=kv;exports.validate=Ct;exports.watchWrite=_u;