@needle-tools/engine 4.9.3-next.002c20b → 4.9.3-next.0facab6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components.needle.json +1 -1
- package/dist/{gltf-progressive-DhE1A6hX.min.js → gltf-progressive-CoZbSfPR.min.js} +1 -1
- package/dist/{gltf-progressive-egsMzRdv.js → gltf-progressive-DUR9TuAH.js} +3 -3
- package/dist/{gltf-progressive-DWiyqrwB.umd.cjs → gltf-progressive-Iy7aSAPk.umd.cjs} +1 -1
- package/dist/{needle-engine.bundle-BcceMKjs.umd.cjs → needle-engine.bundle-DAo7BPxQ.umd.cjs} +116 -116
- package/dist/needle-engine.bundle-DP2gYtOQ.min.js +1638 -0
- package/dist/{needle-engine.bundle-BR5JPeY6.js → needle-engine.bundle-TvT7wv7z.js} +7011 -6869
- package/dist/needle-engine.js +446 -444
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-BZOSD1ln.min.js → postprocessing-BHMVuZQ1.min.js} +1 -1
- package/dist/{postprocessing-Bb5StX0o.umd.cjs → postprocessing-BsnRNRRS.umd.cjs} +1 -1
- package/dist/{postprocessing-BzFF7i-7.js → postprocessing-DQ2pynXW.js} +2 -2
- package/dist/{three-BK56xWDs.umd.cjs → three-B-jwTHao.umd.cjs} +11 -11
- package/dist/{three-CsHK73Zc.js → three-CJSAehtG.js} +1 -0
- package/dist/{three-examples-Bph291U2.min.js → three-examples-BivkhnvN.min.js} +1 -1
- package/dist/{three-examples-C9WfZu-X.umd.cjs → three-examples-Deqc1bNw.umd.cjs} +1 -1
- package/dist/{three-examples-BvMpKSun.js → three-examples-Doq0rvFU.js} +1 -1
- package/dist/{three-mesh-ui-CN6aRT7i.js → three-mesh-ui-CktOi6oI.js} +1 -1
- package/dist/{three-mesh-ui-DnxkZWNA.umd.cjs → three-mesh-ui-CsHwj9cJ.umd.cjs} +1 -1
- package/dist/{three-mesh-ui-n_qS2BM-.min.js → three-mesh-ui-DhYXcXZe.min.js} +1 -1
- package/dist/{three-TNFQHSFa.min.js → three-qw28ZtTy.min.js} +10 -10
- package/dist/{vendor-BtJpSuCj.umd.cjs → vendor-D0Yvltn9.umd.cjs} +1 -1
- package/dist/{vendor-k9i6CeGi.js → vendor-DU8tJyl_.js} +1 -1
- package/dist/{vendor-XJ9xiwrv.min.js → vendor-JyrX4DVM.min.js} +1 -1
- package/lib/engine/api.d.ts +1 -0
- package/lib/engine/api.js +1 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/codegen/register_types.js +2 -0
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/engine_animation.d.ts +21 -1
- package/lib/engine/engine_animation.js +32 -1
- package/lib/engine/engine_animation.js.map +1 -1
- package/lib/engine/engine_camera.fit.d.ts +68 -0
- package/lib/engine/engine_camera.fit.js +193 -0
- package/lib/engine/engine_camera.fit.js.map +1 -0
- package/lib/engine/engine_gizmos.d.ts +2 -2
- package/lib/engine/engine_gizmos.js +2 -2
- package/lib/engine/engine_physics.js +6 -3
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +1 -0
- package/lib/engine/webcomponents/needle-engine.js +6 -0
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine-components/AnimatorController.js +16 -0
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/CameraUtils.js +8 -9
- package/lib/engine-components/CameraUtils.js.map +1 -1
- package/lib/engine-components/OrbitControls.d.ts +4 -47
- package/lib/engine-components/OrbitControls.js +30 -178
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/api.d.ts +0 -1
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +1 -0
- package/lib/engine-components/codegen/components.js +1 -0
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/web/Clickthrough.d.ts +3 -0
- package/lib/engine-components/web/Clickthrough.js +3 -0
- package/lib/engine-components/web/Clickthrough.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +3 -0
- package/lib/engine-components/web/CursorFollow.js +3 -0
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +44 -0
- package/lib/engine-components/web/HoverAnimation.js +105 -0
- package/lib/engine-components/web/HoverAnimation.js.map +1 -0
- package/lib/engine-components/web/ScrollFollow.d.ts +4 -0
- package/lib/engine-components/web/ScrollFollow.js +4 -0
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/web/index.d.ts +1 -0
- package/lib/engine-components/web/index.js +1 -0
- package/lib/engine-components/web/index.js.map +1 -1
- package/package.json +1 -1
- package/src/engine/api.ts +2 -1
- package/src/engine/codegen/register_types.ts +2 -0
- package/src/engine/engine_animation.ts +69 -1
- package/src/engine/engine_camera.fit.ts +288 -0
- package/src/engine/engine_gizmos.ts +2 -2
- package/src/engine/engine_physics.ts +6 -3
- package/src/engine/webcomponents/needle-engine.ts +6 -1
- package/src/engine-components/AnimatorController.ts +21 -2
- package/src/engine-components/CameraUtils.ts +8 -9
- package/src/engine-components/OrbitControls.ts +30 -239
- package/src/engine-components/api.ts +0 -1
- package/src/engine-components/codegen/components.ts +1 -0
- package/src/engine-components/web/Clickthrough.ts +3 -0
- package/src/engine-components/web/CursorFollow.ts +3 -0
- package/src/engine-components/web/HoverAnimation.ts +99 -0
- package/src/engine-components/web/ScrollFollow.ts +4 -0
- package/src/engine-components/web/index.ts +1 -0
- package/dist/needle-engine.bundle-D3RtScQB.min.js +0 -1638
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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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import { AnimationClip } from "three";
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import { AnimationUtils } from "../../engine/engine_animation.js";
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import { serializable } from "../../engine/engine_serialization_decorator.js";
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import { registerType } from "../../engine/engine_typestore.js";
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import { Animation } from "../Animation.js";
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import { Behaviour } from "../Component.js";
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/**
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* @category Web
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* @group Components
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* @component
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*/
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let HoverAnimation = class HoverAnimation extends Behaviour {
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/**
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* Default hover animation type if no custom clip is provided.
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* **Node**: This is only used if no custom hover animation clip is provided.
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* @default "linear"
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*/
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type = "linear";
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/**
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* Duration of the hover animation in seconds.
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* **Node**: This is only used if no custom hover animation clip is provided.
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* @default 0.1
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*/
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duration = 0.1;
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/**
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* Scale factor to apply when hovering.
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* **Node**: This is only used if no custom hover animation clip is provided.
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* @default 1.1
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*/
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scaleFactor = 1.1;
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/**
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* Animation clip to play when hovering. If null, a default scale-up animation is used.
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*/
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hovered = null;
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/**
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* Animation clip to play when not hovering. If null, an empty clip is used.
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*/
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idle = null;
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animation = null;
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start() {
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if (!this.idle)
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this.idle = AnimationUtils.emptyClip();
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if (!this.hovered) {
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this.hovered = AnimationUtils.createScaleClip({
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type: "linear",
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duration: this.duration || 0.1,
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scale: this.gameObject.scale,
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scaleFactor: this.scaleFactor || 1.1,
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});
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}
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this.animation ??= this.gameObject.addComponent(Animation);
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this.animation.playAutomatically = false;
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this.playIdle();
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}
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onEnable() {
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if (this.animation)
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this.animation.enabled = true;
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this.playIdle();
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}
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onDisable() {
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this.animation.enabled = false;
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this.playIdle();
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}
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onPointerEnter() {
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this.playHover();
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}
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onPointerExit() {
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this.playIdle();
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}
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playIdle() {
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this.animation?.play(this.idle, { exclusive: true, fadeDuration: .1, loop: true });
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}
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playHover() {
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if (this.hovered)
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this.animation?.play(this.hovered, { exclusive: true, fadeDuration: .1, loop: false, clampWhenFinished: true });
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}
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};
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__decorate([
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serializable()
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], HoverAnimation.prototype, "type", void 0);
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__decorate([
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serializable()
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], HoverAnimation.prototype, "duration", void 0);
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__decorate([
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serializable()
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], HoverAnimation.prototype, "scaleFactor", void 0);
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__decorate([
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serializable(AnimationClip)
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], HoverAnimation.prototype, "hovered", void 0);
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__decorate([
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serializable(AnimationClip)
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], HoverAnimation.prototype, "idle", void 0);
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HoverAnimation = __decorate([
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registerType
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], HoverAnimation);
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export { HoverAnimation };
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//# sourceMappingURL=HoverAnimation.js.map
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{"version":3,"file":"ScrollFollow.js","sourceRoot":"","sources":["../../../src/engine-components/web/ScrollFollow.ts"],"names":[],"mappings":";;;;;;AAAA,OAAO,EAAQ,QAAQ,EAAE,MAAM,OAAO,CAAC;AAEvC,OAAO,EAAE,KAAK,EAAE,MAAM,6BAA6B,CAAC;AACpD,OAAO,EAAE,YAAY,EAAE,MAAM,sCAAsC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,KAAK,EAAE,MAAM,aAAa,CAAC;AACpC,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAC1D,OAAO,EAAE,gBAAgB,EAAE,MAAM,iCAAiC,CAAC;AAcnE;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,MAAM,OAAO,YAAa,SAAQ,SAAS;IAEvC;;;;;;;;;;;;OAYG;IAEH,MAAM,GAA6B,IAAI,CAAC;IAExC;;;OAGG;IAEH,OAAO,GAAW,CAAC,CAAC;IAEpB;;;OAGG;IAEH,MAAM,GAAY,KAAK,CAAC;IAExB;;;;OAIG;IAEH,YAAY,GAAkB,IAAI,CAAC;IAG3B,IAAI,GAAa,QAAQ,CAAC;IAElC;;OAEG;IAEH,OAAO,GAAiC,IAAI,SAAS,EAAqB,CAAC;IAE3E;;OAEG;IACH,IAAI,YAAY;QACZ,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAEO,aAAa,GAAW,CAAC,CAAC;IAC1B,YAAY,GAAW,CAAC,CAAC;IACzB,aAAa,GAAW,CAAC,CAAC,CAAC;IAEnC,gBAAgB;IAChB,QAAQ;QACJ,MAAM,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,wBAAwB,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED,gBAAgB;IAChB,SAAS;QACL,MAAM,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;IACvE,CAAC;IAED,gBAAgB;IAChB,UAAU;QAEN,IAAI,CAAC,wBAAwB,EAAE,CAAC;QAEhC,uBAAuB;QACvB,IAAI,IAAI,CAAC,OAAO,GAAG,CAAC,EAAE;YAClB,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;SACtH;aACI;YACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,YAAY,CAAC;SAC1C;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,CAAC,aAAa,EAAE;YAC3C,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;YAExC,IAAI,gBAAgB,GAAG,KAAK,CAAC;YAC7B,IAAI,IAAI,CAAC,OAAO,CAAC,aAAa,GAAG,CAAC,EAAE;gBAChC,oBAAoB;gBACpB,MAAM,KAAK,GAAsB;oBAC7B,IAAI,EAAE,QAAQ;oBACd,KAAK,EAAE,IAAI,CAAC,aAAa;oBACzB,SAAS,EAAE,IAAI;oBACf,cAAc,EAAE,GAAG,EAAE,GAAG,KAAK,CAAC,gBAAgB,GAAG,IAAI,CAAC,CAAC,CAAC;oBACxD,gBAAgB,EAAE,KAAK;iBAC1B,CAAC;gBACF,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC3B,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,CAAC;aAC7C;YAED,gCAAgC;YAChC,IAAI,CAAC,gBAAgB,EAAE;gBAEnB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC;gBAExE,4BAA4B;gBAC5B,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;oBAC5B,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC;iBACrE;qBACI,IAAI,IAAI,CAAC,MAAM,EAAE;oBAClB,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;iBAChD;aACJ;SACJ;IACL,CAAC;IAEO,kBAAkB,GAAkB,IAAI,CAAC;IACzC,oBAAoB,GAAmB,IAAI,CAAC;IAE5C,wBAAwB,GAAG,GAAG,EAAE;QAEpC,QAAQ,IAAI,CAAC,IAAI,EAAE;YACf,KAAK,QAAQ;gBACT,IAAI,IAAI,CAAC,YAAY,EAAE,MAAM,EAAE;oBAC3B,IAAI,IAAI,CAAC,YAAY,KAAK,IAAI,CAAC,kBAAkB,EAAE;wBAC/C,IAAI,CAAC,oBAAoB,GAAG,QAAQ,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;wBACtE,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,YAAY,CAAC;qBAC/C;oBACD,IAAI,IAAI,CAAC,oBAAoB,EAAE;wBAC3B,MAAM,IAAI,GAAG,IAAI,CAAC,oBAAoB,CAAC,qBAAqB,EAAE,CAAC;wBAC/D,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,WAAW,CAAC,CAAC;wBACnE,IAAI,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC;4BAAE,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;wBACpF,MAAM;qBACT;iBACJ;qBACI;oBACD,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,OAAO,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC,CAAC;iBAC1F;gBACD,IAAI,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC;oBAAE,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;gBACpF,MAAM;SACb;IAEL,CAAC,CAAA;IAGO,MAAM,CAAC,WAAW,CAAC,MAAc,EAAE,KAAa;QAEpD,IAAI,CAAC,MAAM;YAAE,OAAO;QAEpB,IAAI,MAAM,YAAY,gBAAgB,EAAE;YACpC,MAAM,CAAC,IAAI,GAAG,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC;YACtC,IAAI,CAAC,MAAM,CAAC,SAAS;gBAAE,MAAM,CAAC,QAAQ,EAAE,CAAC;SAC5C;aACI,IAAI,MAAM,YAAY,QAAQ,EAAE;YACjC,MAAM,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;SACpC;aACI,IAAI,MAAM,YAAY,SAAS,EAAE;YAClC,MAAM,CAAC,IAAI,GAAG,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC;SACzC;aACI,IAAI,MAAM,YAAY,WAAW,EAAE;YACpC,IAAI,CAAC,MAAM,CAAC,QAAQ;gBAAE,OAAO;YAC7B,MAAM,CAAC,IAAI,GAAG,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC;SACzC;aACI,IAAI,MAAM,YAAY,YAAY,EAAE;YACrC,MAAM,CAAC,UAAU,GAAG,KAAK,CAAC;SAC7B;aACI,IAAI,MAAM,YAAY,KAAK,EAAE;YAC9B,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC;SAC5B;aACI,IAAI,MAAM,YAAY,QAAQ,EAAE;YACjC,gFAAgF;YAChF,IAAI,MAAM,CAAC,qBAAqB,CAAC,KAAK,SAAS,EAAE;gBAC7C,MAAM,CAAC,qBAAqB,CAAC,GAAG,cAAc,CAAC,MAAM,CAAC,IAAI,IAAI,CAAC;aAClE;YACD,MAAM,MAAM,GAAG,MAAM,CAAC,qBAAqB,CAAS,CAAC;YACrD,IAAI,MAAM,EAAE;gBACR,iFAAiF;gBACjF,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;aAC7E;SACJ;aACI,IAAI,QAAQ,IAAI,MAAM,EAAE;YACzB,IAAI,OAAO,MAAM,CAAC,MAAM,KAAK,QAAQ,EAAE;gBACnC,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC;aACzB;iBACI,IAAI,OAAO,MAAM,CAAC,MAAM,KAAK,UAAU,EAAE;gBAC1C,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;aACxB;SACJ;IACL,CAAC;CAEJ;AA/KG;IADC,YAAY,CAAC,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;4CACI;AAOxC;IADC,YAAY,EAAE;6CACK;AAOpB;IADC,YAAY,EAAE;4CACS;AAQxB;IADC,YAAY,EAAE;kDACoB;AAGnC;IADC,YAAY,EAAE;0CACmB;AAMlC;IADC,YAAY,CAAC,SAAS,CAAC;6CACmD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/engine-components/web/index.ts"],"names":[],"mappings":"AAAA,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC"}
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/engine-components/web/index.ts"],"names":[],"mappings":"AAAA,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@needle-tools/engine",
|
|
3
|
-
"version": "4.9.3-next.
|
|
3
|
+
"version": "4.9.3-next.0facab6",
|
|
4
4
|
"description": "Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.",
|
|
5
5
|
"main": "dist/needle-engine.min.js",
|
|
6
6
|
"exports": {
|
package/src/engine/api.ts
CHANGED
|
@@ -24,7 +24,8 @@ export * from "./engine_addressables.js";
|
|
|
24
24
|
export { AnimationUtils } from "./engine_animation.js";
|
|
25
25
|
export { Application } from "./engine_application.js";
|
|
26
26
|
export * from "./engine_assetdatabase.js";
|
|
27
|
-
export
|
|
27
|
+
export * from "./engine_camera.fit.js";
|
|
28
|
+
export { getCameraController, setAutoFitEnabled, setCameraController, useForAutoFit } from "./engine_camera.js";
|
|
28
29
|
export * from "./engine_components.js";
|
|
29
30
|
export * from "./engine_components_internal.js";
|
|
30
31
|
export * from "./engine_components_internal.js";
|
|
@@ -139,6 +139,7 @@ import { VideoPlayer } from "../../engine-components/VideoPlayer.js";
|
|
|
139
139
|
import { Voip } from "../../engine-components/Voip.js";
|
|
140
140
|
import { ClickThrough } from "../../engine-components/web/Clickthrough.js";
|
|
141
141
|
import { CursorFollow } from "../../engine-components/web/CursorFollow.js";
|
|
142
|
+
import { HoverAnimation } from "../../engine-components/web/HoverAnimation.js";
|
|
142
143
|
import { ScrollFollow } from "../../engine-components/web/ScrollFollow.js";
|
|
143
144
|
import { Avatar } from "../../engine-components/webxr/Avatar.js";
|
|
144
145
|
import { XRControllerFollow } from "../../engine-components/webxr/controllers/XRControllerFollow.js";
|
|
@@ -295,6 +296,7 @@ TypeStore.add("VideoPlayer", VideoPlayer);
|
|
|
295
296
|
TypeStore.add("Voip", Voip);
|
|
296
297
|
TypeStore.add("ClickThrough", ClickThrough);
|
|
297
298
|
TypeStore.add("CursorFollow", CursorFollow);
|
|
299
|
+
TypeStore.add("HoverAnimation", HoverAnimation);
|
|
298
300
|
TypeStore.add("ScrollFollow", ScrollFollow);
|
|
299
301
|
TypeStore.add("Avatar", Avatar);
|
|
300
302
|
TypeStore.add("XRControllerFollow", XRControllerFollow);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { AnimationAction, AnimationClip, AnimationMixer, Object3D, PropertyBinding } from "three";
|
|
1
|
+
import { AnimationAction, AnimationClip, AnimationMixer, KeyframeTrack, Object3D, PropertyBinding, Vector3Like } from "three";
|
|
2
2
|
|
|
3
3
|
import type { Context } from "./engine_context.js";
|
|
4
4
|
import { GLTF, IAnimationComponent, Model } from "./engine_types.js";
|
|
@@ -151,4 +151,72 @@ export class AnimationUtils {
|
|
|
151
151
|
return findAnimationComponentInParent(obj.parent);
|
|
152
152
|
}
|
|
153
153
|
}
|
|
154
|
+
|
|
155
|
+
|
|
156
|
+
static emptyClip(): AnimationClip {
|
|
157
|
+
return new AnimationClip("empty", 0, []);
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
static createScaleClip(options?: ScaleClipOptions): AnimationClip {
|
|
161
|
+
const duration = options?.duration ?? 0.3;
|
|
162
|
+
|
|
163
|
+
let baseScale: Vector3Like = { x: 1, y: 1, z: 1 };
|
|
164
|
+
if (options?.scale !== undefined) {
|
|
165
|
+
if (typeof options.scale === "number") {
|
|
166
|
+
baseScale = { x: options.scale, y: options.scale, z: options.scale };
|
|
167
|
+
}
|
|
168
|
+
else {
|
|
169
|
+
baseScale = options.scale;
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
const type = options?.type ?? "linear";
|
|
173
|
+
const scale = options?.scaleFactor ?? 1.2;
|
|
174
|
+
|
|
175
|
+
const times = new Array<number>();
|
|
176
|
+
const values = new Array<number>();
|
|
177
|
+
switch (type) {
|
|
178
|
+
case "linear":
|
|
179
|
+
times.push(0, duration);
|
|
180
|
+
values.push(
|
|
181
|
+
baseScale.x, baseScale.y, baseScale.z,
|
|
182
|
+
baseScale.x * scale, baseScale.y * scale, baseScale.z * scale
|
|
183
|
+
);
|
|
184
|
+
break;
|
|
185
|
+
|
|
186
|
+
case "spring":
|
|
187
|
+
times.push(0, duration * 0.3, duration * 0.5, duration * 0.7, duration * 0.9, duration);
|
|
188
|
+
values.push(
|
|
189
|
+
baseScale.x, baseScale.y, baseScale.z,
|
|
190
|
+
baseScale.x * scale, baseScale.y * scale, baseScale.z * scale,
|
|
191
|
+
baseScale.x * 0.9, baseScale.y * 0.9, baseScale.z * 0.9,
|
|
192
|
+
baseScale.x * 1.05, baseScale.y * 1.05, baseScale.z * 1.05,
|
|
193
|
+
baseScale.x * 0.98, baseScale.y * 0.98, baseScale.z * 0.98,
|
|
194
|
+
baseScale.x, baseScale.y, baseScale.z
|
|
195
|
+
);
|
|
196
|
+
break;
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
const track = new KeyframeTrack(".scale", times, values);
|
|
201
|
+
return new AnimationClip("scale", times[times.length - 1], [track]);
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* Type of scale animation to create.
|
|
207
|
+
* - "linear": Simple linear scale up animation.
|
|
208
|
+
* - "spring": Spring-like scale animation with overshoot and settling.
|
|
209
|
+
*/
|
|
210
|
+
export type ScaleClipType = "linear" | "spring";
|
|
211
|
+
|
|
212
|
+
type ScaleClipOptions = {
|
|
213
|
+
/**
|
|
214
|
+
* Type of scale animation to create.
|
|
215
|
+
* - "linear": Simple linear scale up animation.
|
|
216
|
+
* - "spring": Spring-like scale animation with overshoot and settling.
|
|
217
|
+
*/
|
|
218
|
+
type?: ScaleClipType,
|
|
219
|
+
duration?: number,
|
|
220
|
+
scale?: number | Vector3Like,
|
|
221
|
+
scaleFactor?: number
|
|
154
222
|
}
|
|
@@ -0,0 +1,288 @@
|
|
|
1
|
+
import { Camera, Object3D, PerspectiveCamera, Vector3, Vector3Like } from "three";
|
|
2
|
+
|
|
3
|
+
import { GroundProjectedEnv } from "../engine-components/GroundProjection.js";
|
|
4
|
+
import { findObjectOfType } from "./engine_components.js";
|
|
5
|
+
import { Context } from "./engine_context.js";
|
|
6
|
+
import { Gizmos } from "./engine_gizmos.js";
|
|
7
|
+
import { getBoundingBox } from "./engine_three_utils.js";
|
|
8
|
+
import { NeedleXRSession } from "./xr/NeedleXRSession.js";
|
|
9
|
+
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Options for fitting the camera to the scene. Used in {@link OrbitControls.fitCamera}
|
|
13
|
+
*/
|
|
14
|
+
export type FitCameraOptions = {
|
|
15
|
+
/** When enabled debug rendering will be shown */
|
|
16
|
+
debug?: boolean,
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* If true the camera position and target will be applied immediately
|
|
20
|
+
* @default true
|
|
21
|
+
*/
|
|
22
|
+
autoApply?: boolean,
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* The context to use. If not provided the current context will be used
|
|
26
|
+
*/
|
|
27
|
+
context?: Context,
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* The camera to fit. If not provided the current camera will be used
|
|
31
|
+
*/
|
|
32
|
+
camera?: Camera,
|
|
33
|
+
|
|
34
|
+
currentZoom?: number,
|
|
35
|
+
minZoom?: number,
|
|
36
|
+
maxZoom?: number,
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* The objects to fit the camera to. If not provided the scene children will be used
|
|
40
|
+
*/
|
|
41
|
+
objects?: Object3D[] | Object3D;
|
|
42
|
+
|
|
43
|
+
/** Fit offset: A factor to multiply the distance to the objects by
|
|
44
|
+
* @default 1.1
|
|
45
|
+
*/
|
|
46
|
+
fitOffset?: number,
|
|
47
|
+
|
|
48
|
+
/** The direction from which the camera should be fitted in worldspace. If not defined the current camera's position will be used */
|
|
49
|
+
fitDirection?: Vector3Like,
|
|
50
|
+
|
|
51
|
+
/** If set to "y" the camera will be centered in the y axis */
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52
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centerCamera?: "none" | "y",
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53
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/** Set to 'auto' to update the camera near or far plane based on the fitted-objects bounds */
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54
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cameraNearFar?: "keep" | "auto",
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+
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56
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/**
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* Offset the camera position in world space
|
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+
*/
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+
cameraOffset?: Partial<Vector3Like>,
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/**
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* Offset the camera position relative to the size of the objects being focused on (e.g. x: 0.5).
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* Value range: -1 to 1
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+
*/
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+
relativeCameraOffset?: Partial<Vector3Like>,
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+
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66
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/**
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* Offset the camera target position in world space
|
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+
*/
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+
targetOffset?: Partial<Vector3Like>,
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/**
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* Offset the camera target position relative to the size of the objects being focused on.
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* Value range: -1 to 1
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+
*/
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relativeTargetOffset?: Partial<Vector3Like>,
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+
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76
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/**
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* Field of view (FOV) for the camera
|
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+
*/
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+
fov?: number,
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+
}
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+
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82
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+
export type FitCameraReturnType = {
|
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83
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+
camera: Camera,
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+
position: Vector3,
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85
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+
lookAt: Vector3,
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+
fov: number | undefined
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}
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+
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+
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+
export function fitCamera(objectsOrOptions?: Object3D | Array<Object3D> | FitCameraOptions, options?: FitCameraOptions): null | FitCameraReturnType {
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+
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+
if (NeedleXRSession.active) {
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// camera fitting in XR is not supported
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+
console.warn('[OrbitControls] Can not fit camera while XR session is active');
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+
return null;
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+
}
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+
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+
const context = Context.Current;
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if (!context) {
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console.warn('[OrbitControls] No context found');
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return null;
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+
}
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+
const camera = options?.camera || context.mainCamera;
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+
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+
let objects: Object3D | Array<Object3D> | undefined = undefined;
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+
// If the user passed in an array as first argument
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+
if (Array.isArray(objectsOrOptions)) {
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+
objects = objectsOrOptions;
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+
}
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110
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+
// If the user passed in an object as first argument
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111
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+
else if (objectsOrOptions && "type" in objectsOrOptions) {
|
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+
objects = objectsOrOptions;
|
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|
+
}
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|
+
// If the user passed in an object as first argument and options as second argument
|
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115
|
+
else if (objectsOrOptions && typeof objectsOrOptions === "object") {
|
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116
|
+
if (!(objectsOrOptions instanceof Object3D) && !Array.isArray(objectsOrOptions)) {
|
|
117
|
+
options = objectsOrOptions;
|
|
118
|
+
objects = options.objects;
|
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|
+
}
|
|
120
|
+
}
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|
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|
+
// Ensure objects are setup correctly
|
|
122
|
+
if (objects && !Array.isArray(objects)) {
|
|
123
|
+
objects = [objects];
|
|
124
|
+
}
|
|
125
|
+
if (!Array.isArray(objects) || objects && objects.length <= 0) {
|
|
126
|
+
objects = context.scene.children;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
// Make sure there's anything to fit to
|
|
130
|
+
if (!Array.isArray(objects) || objects.length <= 0) {
|
|
131
|
+
console.warn("No objects to fit camera to...");
|
|
132
|
+
return null;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
|
|
136
|
+
// const controls = this._controls as ThreeOrbitControls | null;
|
|
137
|
+
|
|
138
|
+
if (!camera) {
|
|
139
|
+
console.warn("No camera or controls found to fit camera to objects...");
|
|
140
|
+
return null;
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
if (!options) options = {}
|
|
144
|
+
options.autoApply = options.autoApply !== false; // default to true
|
|
145
|
+
options.minZoom ||= 0;
|
|
146
|
+
options.maxZoom ||= Infinity;
|
|
147
|
+
|
|
148
|
+
const {
|
|
149
|
+
centerCamera,
|
|
150
|
+
cameraNearFar = "auto",
|
|
151
|
+
fitOffset = 1.1,
|
|
152
|
+
fov = camera instanceof PerspectiveCamera ? camera?.fov : -1
|
|
153
|
+
} = options;
|
|
154
|
+
|
|
155
|
+
const size = new Vector3();
|
|
156
|
+
const center = new Vector3();
|
|
157
|
+
const aspect = camera instanceof PerspectiveCamera ? camera.aspect : 1;
|
|
158
|
+
// TODO would be much better to calculate the bounds in camera space instead of world space -
|
|
159
|
+
// we would get proper view-dependant fit.
|
|
160
|
+
// Right now it's independent from where the camera is actually looking from,
|
|
161
|
+
// and thus we're just getting some maximum that will work for sure.
|
|
162
|
+
const box = getBoundingBox(objects, undefined, camera?.layers);
|
|
163
|
+
const boxCopy = box.clone();
|
|
164
|
+
box.getCenter(center);
|
|
165
|
+
|
|
166
|
+
const box_size = new Vector3();
|
|
167
|
+
box.getSize(box_size);
|
|
168
|
+
|
|
169
|
+
// project this box into camera space
|
|
170
|
+
if (camera instanceof PerspectiveCamera) camera.updateProjectionMatrix();
|
|
171
|
+
camera.updateMatrixWorld();
|
|
172
|
+
box.applyMatrix4(camera.matrixWorldInverse);
|
|
173
|
+
|
|
174
|
+
box.getSize(size);
|
|
175
|
+
box.setFromCenterAndSize(center, size);
|
|
176
|
+
if (Number.isNaN(size.x) || Number.isNaN(size.y) || Number.isNaN(size.z)) {
|
|
177
|
+
console.warn("Camera fit size resultet in NaN", camera, box);
|
|
178
|
+
return null;
|
|
179
|
+
}
|
|
180
|
+
if (size.length() <= 0.0000000001) {
|
|
181
|
+
console.warn("Camera fit size is zero", box);
|
|
182
|
+
return null;
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
const verticalFov = fov;
|
|
186
|
+
const horizontalFov = 2 * Math.atan(Math.tan(verticalFov * Math.PI / 360 / 2) * aspect) / Math.PI * 360;
|
|
187
|
+
const fitHeightDistance = size.y / (2 * Math.atan(Math.PI * verticalFov / 360));
|
|
188
|
+
const fitWidthDistance = size.x / (2 * Math.atan(Math.PI * horizontalFov / 360));
|
|
189
|
+
|
|
190
|
+
const distance = fitOffset * Math.max(fitHeightDistance, fitWidthDistance) + size.z / 2;
|
|
191
|
+
options.maxZoom = distance * 10;
|
|
192
|
+
options.minZoom = distance * 0.01;
|
|
193
|
+
|
|
194
|
+
if (options.debug === true) {
|
|
195
|
+
console.log("Fit camera to objects", { fitHeightDistance, fitWidthDistance, distance, verticalFov, horizontalFov });
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
const verticalOffset = 0.05;
|
|
199
|
+
const lookAt = center.clone();
|
|
200
|
+
lookAt.y -= size.y * verticalOffset;
|
|
201
|
+
if (options.targetOffset) {
|
|
202
|
+
if (options.targetOffset.x !== undefined) lookAt.x += options.targetOffset.x;
|
|
203
|
+
if (options.targetOffset.y !== undefined) lookAt.y += options.targetOffset.y;
|
|
204
|
+
if (options.targetOffset.z !== undefined) lookAt.z += options.targetOffset.z;
|
|
205
|
+
}
|
|
206
|
+
if (options.relativeTargetOffset) {
|
|
207
|
+
if (options.relativeTargetOffset.x !== undefined) lookAt.x += options.relativeTargetOffset.x * size.x;
|
|
208
|
+
if (options.relativeTargetOffset.y !== undefined) lookAt.y += options.relativeTargetOffset.y * size.y;
|
|
209
|
+
if (options.relativeTargetOffset.z !== undefined) lookAt.z += options.relativeTargetOffset.z * size.z;
|
|
210
|
+
}
|
|
211
|
+
// this.setLookTargetPosition(lookAt, immediate);
|
|
212
|
+
// this.setFieldOfView(options.fov, immediate);
|
|
213
|
+
|
|
214
|
+
if (cameraNearFar == undefined || cameraNearFar == "auto") {
|
|
215
|
+
// Check if the scene has a GroundProjectedEnv and include the scale to the far plane so that it doesnt cut off
|
|
216
|
+
const groundprojection = findObjectOfType(GroundProjectedEnv);
|
|
217
|
+
const groundProjectionRadius = groundprojection ? groundprojection.radius : 0;
|
|
218
|
+
const boundsMax = Math.max(box_size.x, box_size.y, box_size.z, groundProjectionRadius);
|
|
219
|
+
// TODO: this doesnt take the Camera component nearClipPlane into account
|
|
220
|
+
if (camera instanceof PerspectiveCamera) {
|
|
221
|
+
camera.near = (distance / 100);
|
|
222
|
+
camera.far = boundsMax + distance * 10;
|
|
223
|
+
camera.updateProjectionMatrix();
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
// adjust maxZoom so that the ground projection radius is always inside
|
|
227
|
+
if (groundprojection) {
|
|
228
|
+
options.maxZoom = Math.max(Math.min(options.maxZoom, groundProjectionRadius * 0.5), distance);
|
|
229
|
+
}
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
// ensure we're not clipping out of the current zoom level just because we're fitting
|
|
233
|
+
if (options.currentZoom !== undefined) {
|
|
234
|
+
if (options.currentZoom < options.minZoom) options.minZoom = options.currentZoom * 0.9;
|
|
235
|
+
if (options.currentZoom > options.maxZoom) options.maxZoom = options.currentZoom * 1.1;
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
const direction = center.clone();
|
|
239
|
+
if (options.fitDirection) {
|
|
240
|
+
direction.sub(new Vector3().copy(options.fitDirection).multiplyScalar(1_000_000));
|
|
241
|
+
}
|
|
242
|
+
else {
|
|
243
|
+
direction.sub(camera.worldPosition);
|
|
244
|
+
}
|
|
245
|
+
if (centerCamera === "y")
|
|
246
|
+
direction.y = 0;
|
|
247
|
+
direction.normalize();
|
|
248
|
+
direction.multiplyScalar(distance);
|
|
249
|
+
if (centerCamera === "y")
|
|
250
|
+
direction.y += -verticalOffset * 4 * distance;
|
|
251
|
+
|
|
252
|
+
let cameraLocalPosition = center.clone().sub(direction);
|
|
253
|
+
if (options.cameraOffset) {
|
|
254
|
+
if (options.cameraOffset.x !== undefined) cameraLocalPosition.x += options.cameraOffset.x;
|
|
255
|
+
if (options.cameraOffset.y !== undefined) cameraLocalPosition.y += options.cameraOffset.y;
|
|
256
|
+
if (options.cameraOffset.z !== undefined) cameraLocalPosition.z += options.cameraOffset.z;
|
|
257
|
+
}
|
|
258
|
+
if (options.relativeCameraOffset) {
|
|
259
|
+
if (options.relativeCameraOffset.x !== undefined) cameraLocalPosition.x += options.relativeCameraOffset.x * size.x;
|
|
260
|
+
if (options.relativeCameraOffset.y !== undefined) cameraLocalPosition.y += options.relativeCameraOffset.y * size.y;
|
|
261
|
+
if (options.relativeCameraOffset.z !== undefined) cameraLocalPosition.z += options.relativeCameraOffset.z * size.z;
|
|
262
|
+
}
|
|
263
|
+
if (camera.parent) {
|
|
264
|
+
cameraLocalPosition = camera.parent.worldToLocal(cameraLocalPosition);
|
|
265
|
+
}
|
|
266
|
+
// this.setCameraTargetPosition(cameraLocalPosition, immediate);
|
|
267
|
+
|
|
268
|
+
if (options.debug) {
|
|
269
|
+
Gizmos.DrawWireBox3(box, 0xffff33, 10);
|
|
270
|
+
Gizmos.DrawWireBox3(boxCopy, 0x00ff00, 10);
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
if (options.autoApply) {
|
|
274
|
+
camera.position.copy(cameraLocalPosition);
|
|
275
|
+
camera.lookAt(lookAt);
|
|
276
|
+
if (fov > 0 && camera instanceof PerspectiveCamera) {
|
|
277
|
+
camera.fov = fov;
|
|
278
|
+
camera.updateProjectionMatrix();
|
|
279
|
+
}
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
return {
|
|
283
|
+
camera: camera,
|
|
284
|
+
position: cameraLocalPosition,
|
|
285
|
+
lookAt: lookAt,
|
|
286
|
+
fov: options.fov,
|
|
287
|
+
}
|
|
288
|
+
}
|
|
@@ -230,8 +230,8 @@ export class Gizmos {
|
|
|
230
230
|
* Draw a 3D wiremesh box gizmo in the scene
|
|
231
231
|
* @param box the box in world space
|
|
232
232
|
* @param color the color of the box
|
|
233
|
-
* @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
|
|
234
|
-
* @param depthTest if true the box will be rendered with depth test
|
|
233
|
+
* @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame. Default: 0
|
|
234
|
+
* @param depthTest if true the box will be rendered with depth test. Default: true
|
|
235
235
|
*/
|
|
236
236
|
static DrawWireBox3(box: Box3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
|
|
237
237
|
if (!Gizmos.enabled) return;
|
|
@@ -592,7 +592,7 @@ namespace NEMeshBVH {
|
|
|
592
592
|
const timeSinceLastUpdate = now - skinnedMesh.staticGeometryLastUpdate!;
|
|
593
593
|
const interval = skinnedMesh.autoUpdateMeshBvhInterval ?? 100;
|
|
594
594
|
if (skinnedMeshBVHNeedsUpdate || timeSinceLastUpdate > interval) {
|
|
595
|
-
if(debugPhysics) console.warn(`Physics: updating skinned mesh bvh for ${mesh.name} after ${timeSinceLastUpdate.toFixed(2)}ms`);
|
|
595
|
+
if (debugPhysics) console.warn(`Physics: updating skinned mesh bvh for ${mesh.name} after ${timeSinceLastUpdate.toFixed(2)}ms`);
|
|
596
596
|
skinnedMesh.bvhNeedsUpdate = false;
|
|
597
597
|
skinnedMesh.staticGeometryLastUpdate = now;
|
|
598
598
|
skinnedMesh.staticGenerator?.generate(skinnedMesh.staticGeometry);
|
|
@@ -709,8 +709,11 @@ namespace NEMeshBVH {
|
|
|
709
709
|
else {
|
|
710
710
|
if (debugPhysics) console.warn("No bounds tree found for mesh", mesh.name, { workerTask: geom[workerTaskSymbol], hasAcceleratedRaycast: _acceleratedRaycast != null });
|
|
711
711
|
if (options.allowSlowRaycastFallback === false) {
|
|
712
|
-
|
|
713
|
-
|
|
712
|
+
const vertices = geom.getAttribute("position")?.array?.length ?? 0;
|
|
713
|
+
if (vertices > 2000) {
|
|
714
|
+
if (debugPhysics) console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false");
|
|
715
|
+
return false;
|
|
716
|
+
}
|
|
714
717
|
}
|
|
715
718
|
}
|
|
716
719
|
const prevFirstHitOnly = raycaster.firstHitOnly;
|
|
@@ -85,12 +85,17 @@ export class NeedleEngineWebComponent extends HTMLElement implements INeedleEngi
|
|
|
85
85
|
* <needle-engine></needle-engine>
|
|
86
86
|
* @returns {boolean | null} if the attribute is not set it returns null
|
|
87
87
|
*/
|
|
88
|
-
|
|
88
|
+
get cameraControls(): boolean | null {
|
|
89
89
|
const attr = this.getAttribute("camera-controls") as NeedleEngineAttributes["camera-controls"] | ({} & string)
|
|
90
90
|
if (attr == null) return null;
|
|
91
91
|
if (attr === null || attr === "False" || attr === "false" || attr === "0" || attr === "none") return false;
|
|
92
92
|
return true;
|
|
93
93
|
}
|
|
94
|
+
set cameraControls(value: boolean | null) {
|
|
95
|
+
if (value === null) this.removeAttribute("camera-controls");
|
|
96
|
+
else this.setAttribute("camera-controls", value ? "true" : "false");
|
|
97
|
+
}
|
|
98
|
+
|
|
94
99
|
|
|
95
100
|
/**
|
|
96
101
|
* Get the current context for this web component instance. The context is created when the src attribute is set and the loading has finished.
|