@needle-tools/engine 4.7.4 → 4.8.0-next.71dbdab

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/dist/gltf-progressive--2HtE1d8.umd.cjs +8 -0
  2. package/dist/gltf-progressive-CeuEsYpY.min.js +8 -0
  3. package/dist/gltf-progressive-DY5t1MFv.js +1370 -0
  4. package/dist/loader.worker-8olmVOL4.js +1 -0
  5. package/dist/needle-engine.bundle-B39uCVgy.js +42600 -0
  6. package/dist/needle-engine.bundle-CvGXlxjL.umd.cjs +1607 -0
  7. package/dist/needle-engine.bundle-D598TFE7.min.js +1607 -0
  8. package/dist/needle-engine.d.ts +15 -15
  9. package/dist/needle-engine.js +591 -592
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{postprocessing-BzY0H7ry.min.js → postprocessing-ChsrvDkI.min.js} +54 -54
  13. package/dist/{postprocessing-vKBVFpSz.js → postprocessing-DElbMQgB.js} +479 -483
  14. package/dist/{postprocessing-Dw2OCMp4.umd.cjs → postprocessing-DtxaELce.umd.cjs} +66 -66
  15. package/dist/{three-examples-DUcCNw9s.umd.cjs → three-examples-BhQvv1B9.umd.cjs} +11 -11
  16. package/dist/{three-examples-tvuhV8Ne.js → three-examples-CM6Iip03.js} +23 -27
  17. package/dist/{three-examples-BMOhDaYR.min.js → three-examples-D2zemuAM.min.js} +12 -12
  18. package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-D6Mz5Yl7.js} +799 -810
  19. package/dist/three-mesh-ui-DWcMuyQ_.min.js +406 -0
  20. package/dist/three-mesh-ui-tt0buEDC.umd.cjs +406 -0
  21. package/dist/{vendor-BmYIgaS1.js → vendor-ClB-U1Hn.js} +10 -10
  22. package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-bOWOWClg.umd.cjs} +1 -1
  23. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +1 -1
  24. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +1 -0
  25. package/lib/engine-components/postprocessing/PostProcessingHandler.js +8 -0
  26. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  27. package/package.json +5 -5
  28. package/plugins/vite/dependencies.js +28 -19
  29. package/plugins/vite/dependency-watcher.js +6 -1
  30. package/src/engine-components/postprocessing/PostProcessingHandler.ts +14 -0
  31. package/dist/gltf-progressive-Bgh1c4Fd.js +0 -1224
  32. package/dist/gltf-progressive-D6f5talj.min.js +0 -8
  33. package/dist/gltf-progressive-otA_hxSA.umd.cjs +0 -8
  34. package/dist/needle-engine.bundle-Bb6xVcZE.min.js +0 -1607
  35. package/dist/needle-engine.bundle-BldBPoPh.js +0 -43846
  36. package/dist/needle-engine.bundle-ByrSH-zp.umd.cjs +0 -1607
  37. package/dist/three-mesh-ui-B3p3gyUz.min.js +0 -406
  38. package/dist/three-mesh-ui-CQiIQIlA.umd.cjs +0 -406
@@ -0,0 +1,1607 @@
1
+ import{Vector2 as J,Vector3 as b,Vector4 as de,Quaternion as z,PlaneGeometry as Tn,WebGLRenderer as Zs,PerspectiveCamera as fe,OrthographicCamera as Hh,Scene as mi,Mesh as $,Texture as Re,Uniform$1 as zi,Color as ne,ShaderMaterial as En,Box3 as gi,ShadowMaterial as f0,Euler as Et,MeshStandardMaterial as dt,Box3Helper as j1,GridHelper as Bp,Object3D as M,Material as ve,Matrix3 as y0,Matrix4 as te,Layers as is,Ray as ns,MathUtils as ho,AxesHelper as fi,MeshBasicMaterial as xe,DoubleSide as yi,BufferGeometry as An,Group as os,CylinderGeometry as b0,SphereGeometry as Gh,BoxGeometry as ra,SpriteMaterial as D1,Sprite as B1,Shape as F1,ExtrudeGeometry as U1,Fog as _0,DirectionalLight as Fp,PointLight as Up,EdgesGeometry as z1,LineSegments as v0,LineBasicMaterial as w0,Line as Ml,BufferAttribute as ut,Raycaster as qh,Sphere as Xh,ArrayCamera as N1,Plane as Js,SkinnedMesh as uo,InterleavedBufferAttribute as x0,Skeleton as W1,Bone as V1,Source as $1,WebGLCubeRenderTarget as H1,CubeCamera as G1,AnimationClip as ss,FileLoader as zp,TextureLoader as aa,PropertyBinding as la,LinearSRGBColorSpace as po,ShaderChunk as Wt,UniformsLib as q1,DataTexture as Np,RGBAFormat as Qh,EquirectangularReflectionMapping as mo,SRGBColorSpace as go,Clock as X1,NeutralToneMapping as ca,AgXToneMapping as Yh,ACESFilmicToneMapping as Kh,NoToneMapping as Zh,PCFSoftShadowMap$1 as Q1,BasicNodeLibrary as Y1,WebGLRenderTarget as In,DepthTexture as S0,NearestFilter as Jh,LoopRepeat as K1,LoopOnce as Wp,AnimationMixer as Vp,CompressedTexture as Z1,FrontSide as rs,Camera as J1,Frustum as C0,AudioListener as eS,PositionalAudio as tS,AudioLoader as $p,EventDispatcher as Hp,BackSide as ed,MeshDepthMaterial as iS,CustomBlending as nS,MaxEquation as oS,AmbientLight as sS,HemisphereLight as rS,AlwaysStencilFunc as aS,GreaterEqualStencilFunc as lS,NotEqualStencilFunc as cS,GreaterStencilFunc as hS,LessEqualStencilFunc as dS,EqualStencilFunc as uS,LessStencilFunc as pS,NeverStencilFunc as P0,InvertStencilOp as mS,DecrementWrapStencilOp as gS,IncrementWrapStencilOp as fS,DecrementStencilOp as yS,IncrementStencilOp as bS,ReplaceStencilOp as _S,ZeroStencilOp as vS,KeepStencilOp as wS,RawShaderMaterial as O0,GLSL3 as xS,AlwaysDepth as SS,GreaterEqualDepth as CS,GreaterDepth as PS,LessEqualDepth as OS,LessDepth as kS,NotEqualDepth as MS,EqualDepth as RS,BatchedMesh as k0,MeshPhysicalMaterial as Gp,LinearFilter as td,UnsignedByteType as TS,RingGeometry as ES,Line3 as AS,AdditiveBlending as M0,BoxHelper as IS,SpotLight as LS,DirectionalLightHelper as jS,CameraHelper as DS,LOD as BS,Triangle as FS,NormalBlending as US,ReinhardToneMapping as qp,LinearToneMapping as Xp,HalfFloatType as Qp,VideoTexture as zS,CubeTexture as NS,CompressedCubeTexture as WS,EquirectangularRefractionMapping as VS,VectorKeyframeTrack as $S,QuaternionKeyframeTrack as HS,Audio as GS,ShaderLib as id,UniformsUtils as R0,MirroredRepeatWrapping as T0,MeshNormalMaterial as qS,AudioContext as XS,PMREMGenerator$1 as QS}from"./three-DuDKwKB8.min.js";import{createLoaders as Yp,getRaycastMesh as E0,LODsManager as ha,NEEDLE_progressive as Ve,addDracoAndKTX2Loaders as YS,configureLoader as KS,setKTX2TranscoderLocation as ZS,setDracoDecoderLocation as JS}from"./gltf-progressive-CeuEsYpY.min.js";import{GroundedSkybox as da,Font as eC,TextGeometry as tC,FontLoader as iC,GLTFLoader as fo,TransformControlsGizmo as A0,EXRLoader as nd,RGBELoader as Kp,Stats as nC,nodeFrame as oC,OrbitControls as I0,PositionalAudioHelper as sC,HorizontalBlurShader as rC,VerticalBlurShader as aC,GLTFExporter as L0,strToU8 as j0,zipSync as lC,XRControllerModelFactory as cC,XRHandMeshModel as hC,Line2 as dC,LineGeometry as uC,LineMaterial as pC,KTX2Loader as mC,TransformControls as gC,InteractiveGroup as fC,HTMLMesh as yC,VertexNormalsHelper as bC,OBJLoader as Zp,FBXLoader as D0,mergeVertices as _C}from"./three-examples-D2zemuAM.min.js";import{fetchProfile as vC,MotionController as wC,$70d766613f57b014$export$2e2bcd8739ae039 as B0,ByteBuffer as xC,v5 as F0,md5 as U0,SIZE_PREFIX_LENGTH as z0,Builder as Jp,createNoise4D as SC,Matrix4 as em,BatchedParticleRenderer as CC,ParticleSystem as PC,RenderMode as yo,ConstantColor as OC,Vector4 as kC,ConstantValue as MC,TrailParticle as N0,WorkerBase as RC,MeshBVH as TC}from"./vendor-BlSxe9JJ.min.js";import{__webpack_exports__default as Ce,__webpack_exports__Text as W0,__webpack_exports__Block as V0,__webpack_exports__update as EC,SimpleStateBehavior as AC,__webpack_exports__Inline as tm,__webpack_exports__FontLibrary as $0,ThreeMeshUI as H0}from"./three-mesh-ui-DWcMuyQ_.min.js";import{EffectAttribute as IC}from"./postprocessing-ChsrvDkI.min.js";const im=new Map;function Vt(o=globalThis.location?.hostname){if(im.has(o))return im.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return im.set(o,e),e===!0}function G0(){return window.location.hostname.includes("glitch.me")}const LC='<svg xmlns="http://www.w3.org/2000/svg" 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+ font-weight: 400;
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+ font-size: 16px;
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+ }
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+ }
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+
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+ color: white;
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+ text-decoration: none;
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+ border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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+ }
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+ div[data-needle_engine_debug_overlay] a:hover {
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+ border: none;
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+ }
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+ color: rgba(200,200,200,.9);
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+ }
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+ color: rgba(255,255,230, 1);
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+ }
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+ div[data-needle_engine_debug_overlay] .error strong {
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+ color: rgba(255,100,120, 1);
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n.set(e,t,i),tt(o,n),o}const hd=new bi(()=>new z,100),ir=new z,_m=new z;function be(o,e=null){if(!o)return hd.get().identity();const t=e??hd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function Ni(o,e){if(!o)return;e!==ir&&ir.copy(e);const t=ir;o?.parent?.getWorldQuaternion(_m),_m.invert();const i=_m.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function vm(o,e,t,i,n){ir.set(e,t,i,n),Ni(o,ir)}const OP=new bi(()=>new b,100),kP=new b;function Ne(o,e=null){return e||(e=OP.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function ma(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=kP;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const MP=new b,bb=new z;function RP(o){return be(o,bb),MP.set(0,0,1).applyQuaternion(bb)}const TP=new bi(()=>new b,100),_b=new z;function vb(o,e){return e||(e=TP.get().set(0,0,1)),be(o,_b),e.applyQuaternion(_b)}const wb=new Et,xb=new Et,EP=new b;function wm(o){const e=hd.get();return o.getWorldQuaternion(e),xb.setFromQuaternion(e),xb}function xm(o,e){const t=hd.get();Ni(o,t.setFromEuler(e))}function dd(o){const e=wm(o),t=EP;return t.set(e.x,e.y,e.z),t.x=B.toDegrees(t.x),t.y=B.toDegrees(t.y),t.z=B.toDegrees(t.z),t}function Sb(o,e){Dl(o,e.x,e.y,e.z,!0)}function Dl(o,e,t,i,n=!0){n&&(e=B.toRadians(e),t=B.toRadians(t),i=B.toRadians(i)),wb.set(e,t,i),ir.setFromEuler(wb),Ni(o,ir)}function ud(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function AP(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function Cb(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Ip extends En{static vertex=`
58
+ varying vec2 vUv;
59
+ void main(){
60
+ vUv = uv;
61
+ gl_Position = vec4(position.xy, 0., 1.0);
62
+ }`;constructor(){super({vertexShader:Ip.vertex,uniforms:{map:new zi(null),flipY:new zi(!0),writeDepth:new zi(!1),depthTexture:new zi(null)},fragmentShader:`
63
+ uniform sampler2D map;
64
+ uniform bool flipY;
65
+ uniform bool writeDepth;
66
+ uniform sampler2D depthTexture;
67
+
68
+ varying vec2 vUv;
69
+
70
+ void main(){
71
+ vec2 uv = vUv;
72
+ if (flipY) uv.y = 1.0 - uv.y;
73
+ gl_FragColor = texture2D(map, uv);
74
+
75
+ if (writeDepth) {
76
+ float depth = texture2D(depthTexture, uv).r;
77
+ gl_FragDepth = depth;
78
+
79
+ // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
80
+ // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
81
+ }
82
+ }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class Xs{static planeGeometry=new Tn(2,2,1,1);static renderer=new Zs({antialias:!1,alpha:!0});static perspectiveCam=new fe;static orthographicCam=new Hh;static scene=new mi;static blitMaterial=new Ip;static mesh=new $(Xs.planeGeometry,Xs.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Ip.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Re(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static 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DP{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=he.Current||he.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new M;userForwardViewPoint=new b;oneEuroFilter=new mm(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof fe){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,s=e.worldForward;s.y=0,s.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(s),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),jl(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const r=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,r*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const a=Date.now();for(let l=0;l<this._activeTexts.length;l++){const c=this._activeTexts[l];if(c instanceof Ce.Text&&a-c._activatedTime>2e4){c.removeFromParent(),this._textBuffer.push(c),this._activeTexts.splice(l,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let 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i.visible=!0,setTimeout(()=>this.disableDepthTestRecursive(i),100),i}if(e.children.length>20&&this._activeTexts.length>0)return this._activeTexts.shift();const t=new Ce.Text(this.textOptions);return setTimeout(()=>this.disableDepthTestRecursive(t),500),setTimeout(()=>this.disableDepthTestRecursive(t),1500),t}disableDepthTestRecursive(e,t=0){for(let n=0;n<e.children.length;n++){const s=e.children[n];s instanceof M&&this.disableDepthTestRecursive(s,t+1)}e.renderOrder=10*t,e.layers.set(2);const i=e.material;i&&(i.depthWrite=!1,i.depthTest=!1,i.transparent=!0),t===0&&Ce.update()}getRoot(){if(this.root)return this.root;const e=this.defaultFontSize,t={boxSizing:"border-box",fontFamily:this.familyName,width:"2.6",fontSize:e,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:0,whiteSpace:"pre-wrap",flexDirection:"column-reverse"};return this.root=new Ce.Block(t),this.root}}let or=null;function BP(){or||(or=new DP),or.onEnable();for(const o in Bl){Bl[o]=console[o];let 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+ `,c+=n(r),a+=c,c="")}return a+=c,a+=`
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+ }`,a}return s}function n(s){let r="";for(let a=0;a<s;a++)r+=" ";return r}}const UP=w("nodevlogs");function Te(o,e=_i.Log){jn(e,o)}function pe(o){Te(o,_i.Warn)}function Ul(o){Te(o,_i.Error)}let Pm,Om;function A(){if(UP)return!1;if(Pm!==void 0)return Pm;if(Om!==void 0)return Om;let o=Vt();return o||(o=window.location.hostname.endsWith(".local-credentialless.webcontainer.io")),Om=o,o}function zP(o){Pm=o}let vi,pn=null,Dn=null,zl=!1,Tb=null;const Eb="terminal",Nl=w("console"),NP=w("noerrors")||w("noconsole")||window.crossOriginIsolated;if(Nl&&Mm(),!NP&&(Nl||Vt())){if(Vt()&&!Nl){const e=new URL(window.location.href);e.searchParams.set("console","1"),console.log('\u{1F335} Tip: You can add the "?console" query parameter to the url to show the debug console (on mobile it will automatically open in the bottom right corner when your get errors during development. In VR a spatial console will appear.)',`
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+ Open this page to get the console: `+e.toString())}const o=G.isMobileDevice()||G.isQuest()&&A();if((o||Nl)&&(dP(),Ib(),jb(!0),o)){const e=document.querySelector("needle-engine");e?.addEventListener("enter-ar",()=>{(Nl||vi||hm()>0)&&w("noerrors")}),e?.addEventListener("exit-ar",()=>{HP()})}}const km=Symbol("consoleParent");function Mm(){if(vi){vi.showSwitch();return}jb()}function Ab(){vi&&(vi.hide(),vi.hideSwitch())}function Ib(){Tb||(Tb=setInterval(WP,500))}let Lb=0;function WP(){const o=hm(),e=o!==Lb;Lb=o,e&&VP()}function VP(){Mm(),Dn&&(Dn.setAttribute("error","true"),Dn.innerText="\u{1F92C}")}function $P(){Dn&&(Dn.removeAttribute("error"),Dn.innerText=Eb)}function HP(){pn&&pn[km]&&pn[km].appendChild(pn)}function jb(o=!1){if(vi!==void 0||zl)return;zl=!0;const e=document.createElement("script");e.onload=()=>{if(!globalThis.VConsole){console.warn("\u{1F335} Debug console failed to load."),zl=!1,vi=null;return}zl=!1,Ib(),vi=new VConsole({pluginOrder:["default","needle-console"]});const t=globalThis["needle:codegen_files"];if(t&&t.length>0&&vi.addPlugin(GP()),pn=XP(),pn&&(pn[km]=pn.parentElement,pn.style.position="absolute",pn.style.zIndex=Number.MAX_SAFE_INTEGER.toString()),vi.setSwitchPosition(20,30),Dn=qP(),Dn){Dn.innerText=Eb,Dn.addEventListener("click",$P);const i=document.createElement("style"),n=40;i.innerHTML=`
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+ #__vconsole .vc-switch {
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+ border: 1px solid rgba(255, 255, 255, .1);
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+ border-radius: 50%;
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+ width: ${n}px;
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+ height: ${n}px;
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+ padding: 0;
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+ line-height: ${n}px;
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+ font-size: ${n*.4}px;
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+ text-align: center;
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+ background: #ffffff5c;
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+ backdrop-filter: blur(16px);
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+ -webkit-backdrop-filter: blur(16px);
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+ user-select: none;
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+ pointer-events: auto;
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+ transition: transform .2s ease-in-out;
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+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
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+
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+ font-family: 'Material Symbols Outlined';
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+ color: black;
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+ font-size: 2.3em;
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+ font-weight: 100;
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+ }
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+ #__vconsole .vc-switch:hover {
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+ cursor: pointer;
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+ transform: scale(1.1);
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+ transition: transform .1s ease-in-out, background .1s linear;
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+ background: rgba(245, 245, 245, .8);
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+ outline: rgba(0, 0, 0, .05) 1px solid;
115
+ }
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+ #__vconsole .vc-switch[error] {
117
+ background: rgba(255,0,0,.2);
118
+ animation: vconsole-notify 1s ease-in-out;
119
+ line-height: 35px;
120
+ }
121
+ @keyframes vconsole-notify {
122
+ from {
123
+ transform: scale(1, 1);
124
+ }
125
+ 10% {
126
+ transform: scale(1.3, 1.3);
127
+ }
128
+ 70% {
129
+ transform: scale(1.4, 1.4);
130
+ }
131
+ to {
132
+ transform: scale(1, 1);
133
+ }
134
+ }
135
+ #__vconsole .vc-panel {
136
+ font-family: monospace;
137
+ font-size: 11px;
138
+ }
139
+ #__vconsole .vc-plugin-box.vc-actived {
140
+ height: 100%;
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+ }
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+ #__vconsole .vc-mask {
143
+ overflow: hidden;
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+ }
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+ `,pn?.prepend(i),o===!0&&hm()<=0&&Ab(),console.log("\u{1F335} Debug console has loaded")}},e.onerror=()=>{console.warn("\u{1F335} Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),zl=!1,vi=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.9.1/dist/vconsole.min.js",document.body.appendChild(e)}function GP(){if(!globalThis.VConsole)return;const o=new VConsole.VConsolePlugin("needle-console","\u{1F335} Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+o._id+" iframe");return o.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const s=n.indexOf("?");s>-1&&(n=n.substring(0,s));const r=location.protocol+"//"+location.host+location.pathname+"/"+n,a=encodeURIComponent(r);o.fullUrl="https://viewer.needle.tools?inspect&file="+a;var l='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(l)}),o.on("show",function(){const t=e();t&&t.src!==o.fullUrl&&(t.src=o.fullUrl)}),o.on("hide",function(){const t=e();t&&(t.src="")}),o.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window \u2197",onClick:function(n){window.open(o.fullUrl,"_blank"),vi?.hide()}}),i.push({name:"Reload",onClick:function(n){const s=e();s&&(s.src=o.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const s=e();s.requestFullscreen?s.requestFullscreen():s.webkitRequestFullscreen instanceof Function&&s.webkitRequestFullscreen()}}),t(i)}),o}function qP(){return document.querySelector("#__vconsole .vc-switch")||null}function XP(){return document.querySelector("#__vconsole")||null}const Db=w("debugdefines");cs('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";'),cs('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";'),cs('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";'),cs('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";'),cs('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.8.0-alpha";'),cs('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";'),cs('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon Aug 11 2025 08:37:31 GMT+0000 (Coordinated Universal Time)";'),cs('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const mn="4.8.0-alpha",md="undefined",Rm="Mon Aug 11 2025 08:37:31 GMT+0000 (Coordinated Universal Time)";Db&&console.log(`Engine version: ${mn} (generator: ${md})
146
+ Project built at ${Rm}`);const ga=NEEDLE_PUBLIC_KEY,bo="needle_isActiveInHierarchy",sr="builtin_components",Wl="needle_editor_guid";function cs(o){try{(0,eval)(o)}catch(e){Db&&console.error(e)}}let Bb,Fb=null;function gn(){return Bb}function Tm(o){if(o==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. 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e=0;e<fa.length;e++)fa[e](o)}function $b(o){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:o}));for(let e=0;e<ya.length;e++)ya[e](o)}const it=w("debuginput");var bd=(o=>(o.Mouse="mouse",o.Touch="touch",o.Controller="controller",o.Hand="hand",o))(bd||{}),Ee=(o=>(o.PointerDown="pointerdown",o.PointerUp="pointerup",o.PointerMove="pointermove",o.KeyDown="keydown",o.KeyUp="keyup",o.KeyPressed="keypress",o))(Ee||{});class _o extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new ns(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),it&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Vl extends 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s=n.find(a=>a.priority===i.queue);if(!s)return;const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}else for(const s of n){const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Vl){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}if(e instanceof _o){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}if(e.immediatePropagationStopped){t=!0,it&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,it&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in 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e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return 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i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":it&&Te("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":it&&Te("Create Pointer move"),this.onMove(e);break;case"pointerup":it&&Te("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&G.isMozillaXR()?!0:(it&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(it&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Vl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Vl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Vl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);it&&Te(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new _o("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new _o("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(it&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new _o("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,it&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new _o("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new _o("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new _o("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new te;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new M,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||H(0,1,0).applyQuaternion(be(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return it&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,it?e:""),it&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new J);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){it&&console.log(e.pointerType,"UP",t,"was not down");return}it&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){it&&pe("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;it&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new J);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new J);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new J);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new J);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(it&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const ba=new te().makeRotationY(Math.PI),Wi=new z().setFromAxisAngle(new b(0,1,0),Math.PI),tO=w("debugwebxr");class iO{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new M,this.gameObject.name="Implicit XR Rig",tO){const e=Xm(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const vo=w("debugwebxr"),_d=w("debugcustomgesture"),nO="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",oO="generic-trigger",sO=new z().setFromEuler(new Et(ho.degToRad(0),ho.degToRad(-90),ho.degToRad(-90))),rO=new b(.04,-.04,0);class Lm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new te;_gripPosition=new b;_gripQuaternion=new z;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new z;_rayMatrix=new te;_rayPosition=new b;_rayQuaternion=new z;get gripPosition(){return H(this._gripPosition)}get gripQuaternion(){return un(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return H(this._linearVelocity).applyQuaternion(Wi)}get rayPosition(){return H(this._rayPosition)}get rayQuaternion(){return un(this._rayQuaternion)}get gripWorldPosition(){return H(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return un(this._gripWorldQuaternion)}_gripWorldQuaternion=new z;get rayWorldPosition(){return H(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return un(this._rayWorldQuaternion)}_rayWorldQuaternion=new z;get pinchPosition(){return H(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?be(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Wi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(H(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=H(0,1,0).applyQuaternion(e.quaternion),i=H(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new fi(.15);_debugGripAxesHelper=new fi(.07);_debugRayAxesHelper=new fi(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new M,this._object.name=`NeedleXRController_${i}`,vo&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new M,this._raySpaceObject=new M,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new ns,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){F.DrawSphere(this.rayWorldPosition,.003),F.DrawDirection(this.rayWorldPosition,H(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
147
+ `);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
148
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
149
+ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
150
+ `+t,i+=`
151
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
152
+ [axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
153
+ `+s}F.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(ba),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,H(1,1,1)),s=H(h.position),r=un(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=H(d.position),n=un(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(ba),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,H(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Wi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Wi));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(ba),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,H(1,1,1)),i=H().copy(f.transform.position),n=un().copy(f.transform.orientation),n.multiply(sO),i.add(H(rO).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Wi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Wi));vo&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Wi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Wi)));const l=this.xr.context.mainCamera?.parent,c=l?be(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Wi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,vo&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e)}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new qb(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new qb(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(e==="primary"){const i=this.inputSource.gamepad?.axes[0]||0,n=this.inputSource.gamepad?.axes[1]||0,s=this.inputSource.gamepad?.buttons[3]?.value||0;return{x:i,y:n,z:s}}const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad?.axes[i],r=this.inputSource.gamepad?.axes[n];s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=vC(this.inputSource,nO,oO);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new wC(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout&&!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!_d&&(vo&&F.DrawDirection(this.rayWorldPosition,H(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ee.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(_d||this.inputSource===e.inputSource&&this.emitPointerEvent(Ee.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(vo&&F.DrawDirection(this.rayWorldPosition,H(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ee.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ee.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new Gb;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(vo||_d)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new Gb,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(_d&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new z;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),vo&&F.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){vo&&e!==Ee.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,vo&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new _o(e,s,this.pointerInit)),U.Current=a}}}class Gb{isDown=!1;isUp=!1;pressed=!1;value=0}class qb{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var jm=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(jm||{});let vd=!1;const _a=[];function rr(){if(vd)return;A()&&console.debug("User interaction registered: audio can now be played"),vd=!0;const o=[..._a];_a.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",rr),document.addEventListener("pointerup",rr),document.addEventListener("click",rr),document.addEventListener("dragstart",rr),document.addEventListener("touchend",rr),document.addEventListener("keydown",rr);class kn extends EventTarget{static get userInteractionRegistered(){return vd}static registerWaitForAllowAudio=kn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(vd){e();return}_a.indexOf(e)===-1&&_a.push(e)}}static unregisterWaitForInteraction(e){const t=_a.indexOf(e);t!==-1&&_a.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const va=new Map,wa=new Map;let Xb=0;function wo(o,e,t){if(va.has(e)||va.set(e,new Array),va.get(e).push({method:o,options:{once:!1,...t}}),Xb<30){const i=wa.get(e);i&&i?.length>100&&(Xb+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
154
+
155
+ This might be a performance issue!
156
+ Consider unregistering the methods when they are not needed anymore!
157
+
158
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
159
+
160
+ or by using the once option like onStart(()=>{}, { once:true }).
161
+
162
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function hs(o,e){const t=wa.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=va.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Bn(o,e){e===ce.ContextCreated&&Dm.delete(o),Qb(o,e)}function Qb(o,e){e===we.Start&&va.get(ce.ContextCreated)&&Qb(o,ce.ContextCreated);const t=e===we.Start||e===ce.ContextCreated,i=wa.get(e);i&&i.length>0&&Kb(o,i,t);const n=va.get(e);if(n&&n.length>0){const s=[...n];n.length=0,Kb(o,s,t),s.length>0&&(wa.has(e)||wa.set(e,new Array),wa.get(e).push(...s))}}const wd=new Array,Yb={context:null};function Kb(o,e,t){wd.length=0;for(let n=0;n<e.length;n++)wd.push(e[n]);let i=Dm.get(o);for(let n=0;n<wd.length;n++){const s=wd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{Yb.context=o,s.method?.call(Yb,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,Dm.set(o,i)),i.add(s))}}const Dm=new WeakMap,Bm={};function Fm(o,e){Bm[o]=e}function Zb(o){const e=o.getBufferIdentifier(),t=Bm[e];return t(o)}function Jb(o){return typeof o.guid=="function"?o.guid():null}let Um;function aO(){return Um}function lO(o){Um=o}function e_(o,e){return e||(e={}),e={...Um,...e},o?new B0(o,e):new B0(e)}async function t_(){const o=await import("./vendor-BlSxe9JJ.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class i_{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await t_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new hO(i)})}async trySetupClient(e){const t=await t_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class cO{_peer;constructor(e){this._peer=e}}class hO extends cO{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var fn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(fn||{});const n_="https://urls.needle.tools/default-networking-backend/index";let Vi="wss://networking.needle.tools/socket";const ii=!!w("debugnet"),$l=!!(ii||w("debugowner")),xd=w("debugnetbin");var o_=(o=>(o.ConnectionInfo="connection-start-info",o))(o_||{}),ee=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ee||{});class dO{room;viewId;allowEditing;inRoom}class uO{room}class pO{userId}var s_=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(s_||{});class zm{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||($l&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return $l&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?($l&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&($l&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class r_{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new i_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return ii}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),ii&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},fn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=fn.Queued){if(t===null&&(t={}),i===fn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){xd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,fn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&ii&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Vi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Vi=t:G0()&&(Vi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Vi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(Vi===void 0&&(console.log("Fetch default backend url: "+n_),Vi=await(await fetch(n_)).text()),Vi===void 0){n(!1);return}console.debug(`\u22A1 Connecting to networking backend on
163
+ `+Vi);const s=await import("./vendor-BlSxe9JJ.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(Vi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||ii?console.log(`\u229E Connected to networking backend
164
+ `+Vi):console.debug("\u229E Connected to networking backend",Vi),n(!0),this.onSendQueued(fn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";Vi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("\u22A0 Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("\u2192 Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){ii&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){xd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new xC(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=Zb(n),l=Jb(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(ii&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(ii&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(xd||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
165
+ ${a.href}`)}this.onSendQueued(fn.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(xd||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),ii&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(ii&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":ii&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),ii&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=fn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));ii&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Hl=w("debugwebxr");class Nm{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Hl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(Hl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Hl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class a_{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ee.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ee.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ee.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ee.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Hl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Nm(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Nm(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Hl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Nm(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class l_{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new xe({color:0,transparent:!0,depthTest:!1,fog:!1,side:yi}),this._fadeToColorQuad=new $(new Tn(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=B.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var ar=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(ar||{});class lr{static createText(e,t){let i=null;const n=t?.font||gO(t?.familyFamily||null);n instanceof eC?i=this.#t(e,n,t):i==null&&(i=new An);const s=t?.color||16777215,r=new $(i,t?.material??new dt({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new tC(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new xe({colorWrite:!1,depthWrite:!0,side:yi});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new Tn(1,1,1,1),r=t?.material??new dt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new $(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new ra(1,1,1),r=t?.material??new dt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new $(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=mO(1,1,1,.1,2),r=t?.material??new dt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new $(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new Gh(.5,16,16),r=t?.material??new dt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new $(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new b0(.5,.5,1,32),r=t?.material??new dt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new $(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new os,i.name="ShaderBall",fO(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new D1({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new B1(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x,t.position.y,t.position.z)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x,t.rotation.y,t.rotation.z)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x,t.scale.y,t.scale.z)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function mO(o,e,t,i,n){const s=new F1,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new U1(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new J(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,m,f)=>{const g=[];return g.push(new J(h[d]/o,h[d+1]/e)),g.push(new J(h[p]/o,h[p+1]/e)),g.push(new J(h[m]/o,h[m+1]/e)),g.push(new J(h[f]/o,h[f+1]/e)),g}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const Sd=new Map;function gO(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Sd.has(e)){const n=Sd.get(e);if(n)return n}const t=new iC,i=new Promise((n,s)=>{t.load(e,r=>{Sd.set(e,r),n(r)},void 0,s)});return Sd.set(e,i),i}let Wm=!1,Vm=null;function fO(o,e){if(Vm===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new fo,n=Yp(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Wm=!0,Vm=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),h_())).finally(()=>{Wm=!1})}if(Wm){const t=h_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&c_(i,e),o.add(t)}Vm.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),c_(n,e)),o.add(i)})}function c_(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new dt;e.color&&"color"in t&&t.color instanceof ne&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function h_(){return new os().add(lr.createPrimitive("Sphere",{material:new xe({transparent:!0,opacity:.1})}))}class vl{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new vl(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Ln(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new Zs({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new fe,this._scene=new mi,this._scene.fog=new _0(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Ln(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new ne(0),this._scene.add(new Bp(5,10,1118481,1118481));const e=new Fp(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new Fp(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new Up(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const r=new dt({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new ne(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=B.random(0,1)>.5?ar.Sphere:ar.Cube,l=lr.createPrimitive(a,{material:r});l.position.x=B.random(-n,n),l.position.y=B.random(-2,n),l.position.z=B.random(-n,n),l.rotation.x=B.random(0,Math.PI*2),l.rotation.y=B.random(0,Math.PI*2),l.rotation.z=B.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const c=l.position.distanceTo(this._camera.position)-l.scale.x;c<1&&l.position.multiplyScalar(1+1/c),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}}var Gl;(o=>{const e=[];function t(){if(!e?.length)return!1;for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(Gl||(Gl={}));const qe=w("debugwebxr"),d_=w("stats");let $m=0;function yO(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}bO();async function bO(){if(w("debugasap")){let o=globalThis["needle:XRSession"];if(o instanceof Promise){delete globalThis["needle:XRSession"],he.addContextCreatedCallback(async e=>{if(!o)return;nr(!0);const t=await o;if(t){const i=K.getDefaultSessionInit("immersive-vr");K.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");o=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{nr(!0),console.log("Received Session Granted..."),await Ln(100);const o=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(u_()&&(await vl.start(o||"immersive-vr",t||K.getDefaultSessionInit("immersive-vr")),await wO(),i=await vl.handoff()),i)K.setSession(i.mode,i.session,i.init,U.Current);else if(o&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);K.start(o,n).catch(s=>console.warn(s))}else K.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function _O(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function vO(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Hm=new Set;he.registerCallback(ce.ContextCreationStart,async o=>{Hm.add(o.context)}),he.registerCallback(ce.ContextCreated,async o=>{Hm.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;xO(e)});function u_(){return Hm.size>0}function wO(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!u_()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}G.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&K.active&&K.stop()});function xO(o){if(o)switch(o?.toLowerCase()){case"ar":kn.registerWaitForInteraction(()=>{K.start("ar")});break}}class K{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new a_(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(qe&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>K.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return G.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return G.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(G.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return Gl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await vl.start(e,t||K.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(qe||A())&&pe("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=he.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=yO(i.domElement);a&&!G.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await vl.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;qe?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.onBeforeXR(e,t);for(const r of this._sessionRequestStartListeners)r({mode:e,init:t});qe&&Te("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r.code),r.code===9&&pe("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&pe("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const r of this._sessionRequestEndListeners)r({mode:e,init:t,newSession:s||null});return s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new K(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),qe?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(qe&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):qe&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{qe&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return K._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&G.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&gr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return H(0,0,0);const t=H(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(un(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(gr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}qe&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=H(i.transform.position),s=un(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(ba),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Wi);const a=be(r.parent);a.premultiply(Wi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=H(e.position);t.applyMatrix4(ba);const i=un(e.orientation);return i.premultiply(Wi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){_O(e,n.init),this.session=t,this.mode=e,this.context=i,(qe||w("console"))&&nr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,wo(this.onBefore,we.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=Z(this.context.mainCamera,new b),this._originalCameraWorldRotation=be(this.context.mainCamera,new z),this._originalCameraWorldScale=Ne(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new iO,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):qe&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Lm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(i,n,s)=>{if(i.inputSource===e){qe&&console.log("Disconnecting controller",i.index),this.controllers.splice(s,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const r={xr:this,controller:i,change:"removed"};for(const a of this._xr_scripts)a.onXRControllerRemoved&&a.onXRControllerRemoved(r);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];t(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];t(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),vO(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,hs(this.onBefore,we.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),$b({session:this});for(const s of K._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&tt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Ni(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&ma(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),nr(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(qe&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=ei(this.context.scene.children);if(s){const r=s.getSize(H());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(H());l.y=a.position.y,a.lookAt(l)}}}Vb({session:this}),rr();for(const s of K._xrStartListeners)s(i);const n=[...this._xr_scripts];qe&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}qe&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(nr(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(qe)for(const e of this.controllers)e.onRenderDebug();if((qe||d_)&&this.rig&&($m++,$m>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,qe||d_)for(const s of this.controllers)n+=`
166
+ ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;$m=0,F.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),G.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(qe&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){qe&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new M().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const t=Ne(this.rig.gameObject);e*=t.x}this._camera instanceof fe&&this._camera.near>e&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof fe&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}_viewerPose;_transformOrientation=new z;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new l_),this._transition}fadeTransition(){return this._transition||(this._transition=new l_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof fe&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Gm=w("debugwebxr");class p_{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Gm&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ie("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Gm&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ie("",t,e)),!i.rightHand&&n.includes("right")&&(Gm&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ie("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}const At=new b,m_=new b,g_=new z,SO=w("debuggizmos"),yn=8947848,qm=32;class F{constructor(){}static enabled=!0;static isGizmo(e){return e[Qm]!==void 0}static setVisible(e){for(const t of $i.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!F.enabled)return null;s||(s=yn);const l=K.active?.rigScale??1,c=$i.getTextLabel(n,t,i*l,s,r);return a instanceof M&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=yn,n=0,s=!0){if(!F.enabled)return;const r=$i.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),At.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+At.x,e.y+At.y,e.z+At.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1}static DrawDirection(e,t,i=yn,n=0,s=!0,r=1){if(!F.enabled)return;const a=$i.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(At.set(0,0,-r),g_.set(t.x,t.y,t.z,t.w),At.applyQuaternion(g_)):(At.set(t.x,t.y,t.z),At.multiplyScalar(r)),l.setXYZ(1,e.x+At.x,e.y+At.y,e.z+At.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawLine(e,t,i=yn,n=0,s=!0){if(!F.enabled)return;const r=$i.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=yn,s=0,r=!0){if(!F.enabled)return;const a=$i.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,At.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=yn,n=0,s=!0){if(!F.enabled)return;const r=$i.getSphere(t,n,!0);tr(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=yn,n=0,s=!0){if(!F.enabled)return;const r=$i.getSphere(t,n,!1);tr(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=s,r.material.depthWrite=!1}static DrawWireBox(e,t,i=yn,n=0,s=!0){if(!F.enabled)return;const r=$i.getBox(n);r.position.set(e.x,e.y,e.z),r.scale.set(t.x,t.y,t.z),r.material.color.set(i),r.material.depthTest=s,r.material.wireframe=!0,r.material.depthWrite=!1,r.material.fog=!1}static DrawWireBox3(e,t=yn,i=0,n=!0){if(!F.enabled)return;const s=$i.getBox(i);s.position.copy(e.getCenter(At)),s.scale.copy(e.getSize(At)),s.material.color.set(t),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1}static _up=new b(0,1,0);static DrawArrow(e,t,i=yn,n=0,s=!0,r=!1){if(!F.enabled)return;const a=$i.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),At.set(t.x,t.y,t.z).sub(m_.set(e.x,e.y,e.z)).normalize());const l=At.set(t.x,t.y,t.z).sub(m_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=r,this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=$i.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??yn),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const CO=new ra(1,1,1);function Xm(o=null){const e=new ne(o??14540253),t=new z1(CO);return new v0(t,new w0({color:e}))}const Qm=Symbol("GizmoCache");class $i{static familyName="needle-gizmos";static ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Ce.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),SO&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new W0(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new ra(1,1,1);t=new $(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new Ml;let i=t.geometry.getAttribute("position");i||(i=new ut(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new Ml;let i=t.geometry.getAttribute("position");if(!i){i=new ut(new Float32Array(qm*3),3),t.geometry.setAttribute("position",i);const n=H(0,1,0),s=H(0,0,1),r=H(s);r.cross(n).normalize();const a=H(r),l=Math.PI*2/(qm-1);for(let c=0;c<qm+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new $(new Gh(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new $(new b0(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new $,t.material=new xe),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Qm]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Ce.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Ce.MeshUIBaseElement){if(gr(n))continue;const s=e.isInVR,r=!1,a=!s;jl(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),gr(r)!=!0&&r[Qm].push(r))}}}const $t=w("debugphysics"),f_=new is;class ds{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new J),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){f_.set(e),this.layerMask=f_}setMask(e){this.layerMask||(this.layerMask=new is);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Ym{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class wl{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new qh;defaultRaycastOptions=new ds;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new is;sphere=new Xh;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){$t&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return $t&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof N1&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof is?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),$t&&console.time("raycast"),s.length=0,wl._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),wl._raycasting--,$t&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||F.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof Ml)continue;let r=!0;const a=s,l=a.geometry;if(n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}if(r&&(l&&y_(l)||(r=!1)),r){const c=E0(s);c&&(a.geometry=c);const h=i.length;let d=!0;if(n.precise===!1&&(d=!1),d||=l.getAttribute("position")?.array?.length<64,a instanceof da&&(d=!1),!d&&OO(a,e,i)||(n.useAcceleratedRaycast!==!1?Pd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),$t&&i.length!=h){const p=i[i.length-1],m=c?8969557:7798784;F.DrawWireSphere(p.point,.1,m,1,!1),F.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new gi;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!F.isGizmo(e);c&&=e.visible,c&&=!(e instanceof Ml),c&&=!(e instanceof da);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&y_(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(Pd.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=Z(e),g=f.distanceTo(m.center),y=new Ym(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function y_(o){return!(o.index&&o.index.array.length<3)}const cr=new Xh,Cd=new Js,PO=new y0;function OO(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof da){Cd.setFromNormalAndCoplanarPoint(H(0,1,0),H(0,-l.position.y,0)),Cd.applyMatrix4(l.matrixWorld,PO);const d=s.ray.intersectPlane(Cd,H());if(d){cr.copy(c),cr.applyMatrix4(l.matrixWorld);const p=H(d).sub(s.ray.origin).length(),m=cr.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:Cd.normal.clone()})}return}cr.copy(c),cr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(cr,H());if(h){const d=H(h).sub(s.ray.origin),p=d.length();if(p>cr.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var Pd;(o=>{function e(_,v,P,k,O){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const I=v.geometry;if(v?.isSkinnedMesh){const L=v,V=L.bvhNeedsUpdate;if(!L.staticGenerator)a(),s&&(L.staticGenerator=new s(v),L.staticGenerator.applyWorldTransforms=!1,L.staticGeometry=L.staticGenerator.generate(),I.boundsTree=r?.call(L.staticGeometry),L.staticGeometryLastUpdate=performance.now()+Math.random()*200,L.bvhNeedsUpdate=!0);else if(I.boundsTree&&(L.autoUpdateMeshBvhInterval!==void 0&&L.autoUpdateMeshBvhInterval>=0||V===!0)){const j=performance.now(),q=j-L.staticGeometryLastUpdate,Y=L.autoUpdateMeshBvhInterval??100;(V||q>Y)&&($t&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${q.toFixed(2)}ms`),L.bvhNeedsUpdate=!1,L.staticGeometryLastUpdate=j,L.staticGenerator?.generate(L.staticGeometry),I.boundsTree.refit())}}else if(!I.boundsTree){c||y();let L=!0;if((k.xr||I[m]===!1||I.getAttribute("position")?.isInterleavedBufferAttribute||I.index&&I.index?.isInterleavedBufferAttribute)&&(L=!1),L&&d){if(I[p]===void 0){let V=null;if(g.length>0){const j=g.shift();j&&!j.running&&(V=j)}if(!V&&f.length<3&&(V=new d,f.push(V)),V!=null&&!V.running){const j=v.name;$t&&console.log("<<<< worker start",j,V),I[p]="queued",performance.mark("bvh.create.start");const q=I.clone();try{V.generate(q).then(Y=>{I[p]="done",I.boundsTree=Y}).catch(Y=>{I[p]="failed - "+Y?.message,I[m]=!1,$t&&console.error("Failed to generate mesh bvh on worker",Y)}).finally(()=>{$t&&console.log(">>>>> worker done",j,{hasBoundsTre:I.boundsTree!=null}),g.push(V),q.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(Y){console.error("Failed to generate mesh bvh on worker",Y)}}else $t&&console.warn("No worker available")}}else(!h||!L)&&(a(),n&&(performance.mark("bvh.create.start"),I.boundsTree=new n(I),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(_ instanceof qh){const L=_,V=v.raycast;if(I.boundsTree)a(),i&&(v.acceleratedRaycast||(v.acceleratedRaycast=i.bind(v),$t&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if($t&&console.warn("No bounds tree found for mesh",v.name,{workerTask:I[p],hasAcceleratedRaycast:i!=null}),O.allowSlowRaycastFallback===!1)return $t&&console.warn("Skipping raycast because no bounds tree is available 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168
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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+ `,t),Ae.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
170
+ Did you add and remove a component in the same frame?`),Ae.splice(e,1),e--;continue}t.context=o,Kl(t.gameObject),tg(t,o)}catch(t){console.error(t),xo(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed){xo(Ae[e],o),Ae.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Kl(t.gameObject),t.activeAndEnabled&&Sa(t.__internalAwake.bind(t)))}catch(t){console.error(t),xo(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed||t.enabled===!1||(Kl(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,Sa(t.__internalEnable.bind(t)))}catch(t){console.error(t),xo(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),xo(Ae[e],o),Ae.splice(e,1),e--}Ae.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function jO(o){o&&(o.__internalDisable(!0),xo(o,o.context))}function M_(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;Sa(i.__internalAwake.bind(i)),i.enabled&&(Sa(i.__internalEnable.bind(i)),Sa(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),xo(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function tg(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),ig(o,null)&&e.new_scripts_xr.push(o),ig(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),ig(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function xo(o,e){Hi(o,e.new_scripts),Hi(o,e.new_script_start),Hi(o,e.scripts),Hi(o,e.scripts_earlyUpdate),Hi(o,e.scripts_update),Hi(o,e.scripts_lateUpdate),Hi(o,e.scripts_onBeforeRender),Hi(o,e.scripts_onAfterRender),Hi(o,e.scripts_pausedChanged),Hi(o,e.new_scripts_xr),Hi(o,e.scripts_immersive_vr),Hi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Hi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function ig(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}function Td(o){if(o||(o=he.Current.scene),!o){console.trace("Invalid call - no current context.");return}const e=ka(o);R_(o,e,!0)||(eg||A()?console.error(`Error updating hierarchy
171
+ Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. 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172
+
173
+ Please change to:
174
+ @serializable(Object3D)
175
+ ${s}? : Object3D;
176
+
177
+ in ${i}.ts
178
+ <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,s,o[s],o);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const c='You might be missing a @serializable(Type) decorator for field "'+s+'" in '+i+".ts";console.warn(c+`
179
+ ${s}:`,a,l),jn(_i.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){jn(_i.Warn,`<strong>Missing serialization for object reference!</strong>
180
+
181
+ Please change to:
182
+ @serializable(AssetReference)
183
+ ${s}? : AssetReference;
184
+
185
+ in script ${i}.ts
186
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function tk(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){Fn&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&X_(i[s])&&!X_(n)){const r=ik(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){Fn&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function ik(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function X_(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function pg(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof ve||n instanceof $||n instanceof An||n instanceof ss))return 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187
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
188
+
189
+ You can import other modules your main module to get access to types
190
+ or if you use npmdefs you can make types available globally using globalThis:
191
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),ev()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(ev()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function pr(o,e){const t=ov(o,e);return t?Array.isArray(t)?t[0]:t:null}function tc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),ov(o,e,t),t}function ic(o,e,t){if(t===!1&&o[bo]===!1)return null;const i=pr(o,e);if(t===!1&&i?.enabled===!1)return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=ic(o.children[n],e);if(s)return s}return null}function Oa(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),tc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)Oa(o.children[n],e,t,!1);return t}function nc(o,e){if(!o)return null;if(Array.isArray(o)){for(let 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t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new se(e[0],e[1],e[2],e[3]);if(e.length===3)return new se(e[0],e[1],e[2],1);console.error("Invalid color array length. 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Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loading=gn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else us&&console.log("Load async",this.url),this._loading=gn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});const i=await this._loading;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),this._loading=void 0,i?(i[_g]=this,this._glbRoot&&(this._glbRoot[_g]=this),this.asset&&(this.asset[_g]=this),Rd(t),i.scene!==void 0&&(this.asset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}async onInstantiate(e,t=!1,i){const n=U.Current,s=new Mn;if(e instanceof M?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),us&&console.log("Instantiate",this.url,"parent:",e),this.asset){us&&console.log("Add to scene",this.asset);let r=ie.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ie.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=rg(a,s,void 0,i);if(l)return l}else{const a=Ra(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ie.currentlyInstantiating.set(this.url,r)})}}else us&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;return t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name?t.children[0]:t}return null}}class uk extends Gi{constructor(){super([ie],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ie.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof M){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ie(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new uk;const pk=Promise.resolve(null);class ia{static imageReferences=new Map;static getOrCreate(e){let t=ia.imageReferences.get(e);return t||(t=new ia(e),ia.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new aa),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),pk)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class mv extends Gi{constructor(){super([ia],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=as(t.gltfId,e);return ia.getOrCreate(i)}}}new mv;class na{static cache=new Map;static getOrCreate(e){let t=na.cache.get(e);return t||(t=new na(e),na.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class gv extends Gi{constructor(){super([na],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=as(t.gltfId,e);return na.getOrCreate(i)}}}new gv;class mk{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Ta{static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static assignAnimationsFromFile(e,t){if(!e||!e.animations){console.debug("No animations found in file");return}for(let n=0;n<e.animations.length;n++){const s=e.animations[n];if(!s.tracks||s.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const r in s.tracks){const a=s.tracks[r],l=la.parseTrackName(a.name);let c=la.findNode(e.scene,l.nodeName);if(!c){const d=a.__objectName??a.name.substring(0,a.name.indexOf("."));if(c=e.scene.getObjectByProperty("uuid",d),!c)continue}let h=i(c);if(!h){if(!t?.createAnimationComponent){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}h=t.createAnimationComponent(e.scene,s)}h.addClip&&h.addClip(s)}}function i(n){if(!n)return null;const s=n.userData?.components;if(s&&s.length>0){for(let r=0;r<s.length;r++)if(s[r].isAnimationComponent===!0)return n}return i(n.parent)}}}function*vg(o,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<o;)yield}function*gk(o){for(let e=0;e<o;e++)yield}function*fv(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const yv="NEEDLE_lightmaps",rc=w("debuglightmapsextension")||w("debuglightmaps");var Un=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Un||{});class fk{get name(){return yv}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[yv];if(i){const n=i.textures;return n?.length?(rc&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){rc&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/"))rc&&console.log("Load texture from gltf",c.pointer),h=cg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){rc&&console.log("Load texture from path",c.pointer);const d=as(this.source,c.pointer);let p;d.endsWith(".exr")?p=new nd(this.parser.options.manager):d.endsWith(".hdr")?p=new Kp(this.parser.options.manager):p=new aa(this.parser.options.manager),h=p.loadAsync(d,void 0).then(m=>this.resolveTexture(c,m))}else c.pointer;h&&a.push(h)}const l=await lm(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),s()})):null}}return null}resolveTexture(e,t){const i=t;rc&&console.log("Lightmap loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=po,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Un[e.type],e.pointer,i))}}const Ea=!!w("debuglightmaps");class yk{_context;_lightmaps=new Map;clear(){this._lightmaps.clear()}constructor(e){this._context=e}registerTexture(e,t,i,n){Ea&&console.log("Registering ",Un[t]+' "'+e+'"',i),this._lightmaps.has(e)||this._lightmaps.set(e,new Map);const s=this._lightmaps.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Un.Lightmap,t)}tryGetSkybox(e){return Ea&&console.log("[Get Skybox]",e,this._lightmaps),this.tryGet(e,Un.Skybox,0)}tryGetReflection(e){return Ea&&console.log("[Get Reflection]",e,this._lightmaps),this.tryGet(e,Un.Reflection,0)}tryGet(e,t,i){if(!e)return Ea&&console.warn("Missing source id"),null;const n=this._lightmaps.get(e);if(!n)return Ea&&console.warn(`[Lighting] No ${Un[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(Ea&&console.warn(`[Lighting] No ${Un[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Wt.lights_fragment_maps=Wt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
192
+ vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
193
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
194
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
195
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
196
+ lightMapTexel.a = 1.;
197
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
198
+ `),Wt.lightmap_pars_fragment=`
199
+ #ifdef USE_LIGHTMAP
200
+ uniform sampler2D lightMap;
201
+ uniform float lightMapIntensity;
202
+ uniform vec4 lightmapScaleOffset;
203
+
204
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
205
+ vec4 conv_sRGBToLinear( in vec4 value ) {
206
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
207
+ }
208
+ #endif
209
+ `,Wt.lights_fragment_begin=Wt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
210
+ #if defined(USE_LIGHTMAP)
211
+ irradiance += 0.;
212
+ #else
213
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
214
+ #endif`),q1.lightmap.lightmapScaleOffset={value:new de(1,1,0,0)};const wg=w("debugprogressive"),Vd=new gi,$d=new Xh;class bk{context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),ha.removePlugin(this),ha.addPlugin(this),ha.debugDrawLine=F.DrawLine,this._lodsManager=ha.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),ha.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){wg&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!Ve.hasLODLevelAvailable(t.geometry)&&!Ve.hasLODLevelAvailable(t.material))return;const n=ha.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(wg&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;$d.copy(a),$d.applyMatrix4(t.matrixWorld);const l=$d.center,c=$d.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)F.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=Ve.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
215
+ TEX `+i.texture_lod;if(wg=="density"&&(g+=`
216
+ `+d+` tris
217
+ `+(f/n.lastScreenCoverage).toFixed(0)+` dens
218
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
219
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
220
+ `+(Vd.min.x.toFixed(2)+"-"+Vd.max.x.toFixed(2)+"x"+Vd.min.y.toFixed(2)+"-"+Vd.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,P=H(_).multiplyScalar(c*.7).add(l),k=P.distanceTo(v),O=h[Math.min(h.length-1,Math.max(0,s))]+"88",I=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;F.DrawLabel(P,g,k*.012*I*L,void 0,16777215,O)}}}}}const _k=w("debugplayerview");var ps=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(ps||{});class bv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class _v{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new bv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(_k&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new zp;const ac=new Uint8Array(4);ac[0]=255,ac[1]=255,ac[2]=255,ac[3]=255;const vk=new Np(ac,1,1,Qh);function xg(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new Np(n,e,e);return l.needsUpdate=!0,l}function wk(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new ne;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=B.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let k=0;k<i;k++){const O=(d*i+k)*4;l[O+0]=_,l[O+1]=v,l[O+2]=P,l[O+3]=255}}const h=new Np(l,i,n);return h.needsUpdate=!0,h}function Hd(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new de(n,s,r,a);e.push(l)}return e}const Sg=[],vv=[];function xk(o,e){if(Sg.length===0)for(let t=0;t<27;t++)Sg.push(0);e||(e=Sg);for(let t=0;t<27;t++)vv[t]=e[t];e=vv,o.unity_SHAr={value:new de(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new de(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new de(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new de(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new de(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new de(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new de(e[24],e[25],e[26],1)}}class Sk{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function Ck(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await wv(s),!r.code&&r.uri&&await wv(r),!s.code||!r.code)return null;const a=o.techniques[e];return new Sk(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function wv(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new zp().loadAsync(e);o.code=t.toString()}else o.code=Pk(o.uri)}function Pk(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const bn=w("debugenvlight");var Aa=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Aa||{}),Gd=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(Gd||{});class xv{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new de;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ie&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(bn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(bn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ie&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(bn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}bn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}bn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){bn&&console.log("Register reflection",e,t);const i=new Sv(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(bn&&console.log("Enable reflection",e,t?Aa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){bn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;s.mapping=mo,n.environment=s;return}else bn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=wk(i[0],i[1],i[2],64,64);n.colorSpace=go,n.mapping=mo,this.context.scene.environment=n}else console.error("Missing ambient trilight",t.sourceId);return;case 3:if(t.ambientLight){const i=xg(t.ambientLight,64);i.colorSpace=go,i.mapping=mo,this.context.scene.environment=i}else console.error("Missing ambientlight",t.sourceId);return;default:return}}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){bn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}bn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class Sv{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=mo}}const Cv=w("timescale");let Cg=1;typeof Cv=="number"&&(Cg=Cv);class Pv{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new X1;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Cg=="number"&&(this.timeScale=Cg)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let Ov=!1;function kv(o){Ov||(Ov=!0,Ok(),kk())}kv();function Ok(){const o=`
221
+ float startCompression = 0.8;
222
+ float desaturation = 0.5;
223
+ // Patched tonemapping function
224
+ vec3 NeutralToneMapping( vec3 color ) {
225
+ color *= toneMappingExposure;
226
+
227
+ float d = 1. - startCompression;
228
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
229
+ float peak = max(color.r, max(color.g, color.b));
230
+ if (peak < startCompression) return color;
231
+ float newPeak = 1. - d * d / (peak + d - startCompression);
232
+ float invPeak = 1. / peak;
233
+
234
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
235
+
236
+ color *= newPeak * invPeak;
237
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
238
+ return mix(color, vec3(1, 1, 1), g);
239
+ }
240
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
241
+ }`,i=Wt.tonemapping_pars_fragment.indexOf(e),n=Wt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Wt.tonemapping_pars_fragment.substring(i,n+t.length);Wt.tonemapping_pars_fragment=Wt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function kk(){const o=`
242
+ // 0: Default, 1: Golden, 2: Punchy
243
+ #define AGX_LOOK 0
244
+
245
+ vec3 userSlope = vec3(1.0);
246
+ vec3 userOffset = vec3(0.0);
247
+ vec3 userPower = vec3(1.0);
248
+ float userSaturation = 1.0;
249
+
250
+ // Mean error^2: 3.6705141e-06
251
+ vec3 _agxDefaultContrastApprox(vec3 x) {
252
+ vec3 x2 = x * x;
253
+ vec3 x4 = x2 * x2;
254
+
255
+ return + 15.5 * x4 * x2
256
+ - 40.14 * x4 * x
257
+ + 31.96 * x4
258
+ - 6.868 * x2 * x
259
+ + 0.4298 * x2
260
+ + 0.1191 * x
261
+ - 0.00232;
262
+ }
263
+
264
+ vec3 _agx(vec3 val) {
265
+ const mat3 agx_mat = mat3(
266
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
267
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
268
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
269
+
270
+ const float min_ev = -12.47393;
271
+ const float max_ev = 4.026069;
272
+
273
+ // val = pow(val, vec3(2.2));
274
+
275
+ // Input transform (inset)
276
+ val = agx_mat * val;
277
+
278
+ // Log2 space encoding
279
+ val = clamp(log2(val), min_ev, max_ev);
280
+ val = (val - min_ev) / (max_ev - min_ev);
281
+
282
+ // Apply sigmoid function approximation
283
+ val = _agxDefaultContrastApprox(val);
284
+
285
+ return val;
286
+ }
287
+
288
+ vec3 _agxEotf(vec3 val) {
289
+ const mat3 agx_mat_inv = mat3(
290
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
291
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
292
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
293
+
294
+ // Inverse input transform (outset)
295
+ val = agx_mat_inv * val;
296
+
297
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
298
+ // NOTE: We're linearizing the output here. Comment/adjust when
299
+ // *not* using a sRGB render target
300
+ val = pow(val, vec3(2.2));
301
+
302
+ return val;
303
+ }
304
+
305
+ vec3 _agxLook(vec3 val) {
306
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
307
+ float luma = dot(val, lw);
308
+
309
+ // Default
310
+ vec3 offset = vec3(0.0);
311
+ vec3 slope = vec3(1.0);
312
+ vec3 power = vec3(1.0);
313
+ float sat = 1.0;
314
+
315
+ #if AGX_LOOK == 1
316
+ // Golden
317
+ slope = vec3(1.0, 0.9, 0.5);
318
+ power = vec3(0.8);
319
+ sat = 0.8;
320
+ #elif AGX_LOOK == 2
321
+ // Punchy
322
+ slope = vec3(1.0);
323
+ power = vec3(1.35, 1.35, 1.35);
324
+ sat = 1.4;
325
+ #endif
326
+
327
+ // Needle
328
+ slope = vec3(1.05);
329
+ power = vec3(1.10, 1.10, 1.10);
330
+ sat = 1.15;
331
+
332
+ // User
333
+ // slope = userSlope;
334
+ // offset = userOffset;
335
+ // power = userPower;
336
+ // sat = userSaturation;
337
+
338
+ // ASC CDL
339
+ val = pow(val * slope + offset, power);
340
+ return luma + sat * (val - luma);
341
+ }
342
+
343
+
344
+ vec3 AgXToneMapping( vec3 color ) {
345
+ // apply AGX
346
+ color *= toneMappingExposure;
347
+ color = max(color, vec3(0.001)); // Prevent NaN
348
+ color = _agx(color);
349
+ color = _agxLook(color); // Optional
350
+ color = _agxEotf(color);
351
+ return color;
352
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Wt.tonemapping_pars_fragment.indexOf(e),n=Wt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Wt.tonemapping_pars_fragment.substring(i,n+t.length);Wt.tonemapping_pars_fragment=Wt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Mv(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return Zh;case"neutral":return ca;case"aces":return Kh;case"agx":return Yh;case"khronos_neutral":return ca;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}function wt(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e}function Rv(o){return o.classList?.contains("material-symbols-outlined")||!1}const qd=new Map;async function Pg(o){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),qd.has(o))return qd.get(o);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(o,0,i);const s=t.toDataURL(),r=new Re;return r.name=o+" icon",r.image=new Image,r.image.src=s,r.needsUpdate=!0,qd.set(o,r),r}return qd.set(o,null),null}class Rn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Rn),this._instance}static create(){return new Rn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=wt("fullscreen"),n=wt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=wt("volume_off"),n=wt("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(wt("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
353
+ position: fixed;
354
+ display: inline-block;
355
+ padding: 0.5rem;
356
+ background-color: white;
357
+ border-radius: 0.4rem;
358
+ cursor: pointer;
359
+ z-index: 1000;
360
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
361
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&pe("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await a(),document.body.appendChild(i);const l=n.getBoundingClientRect(),c=t.getBoundingClientRect();i.style.left=c.left+c.width*.5-l.width*.5+"px";const h=c.top<l.height,d="1.3rem";h?i.style.top=`calc(${c.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${c.top-l.height}px - ${i.style.padding} - ${d})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):document.body.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const l=await ob({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(l)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){yd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Im(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Xd(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function Tv(){Xd("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const Og="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Qd="needle-logo-element";class Ev extends HTMLElement{static get elementName(){return Qd}static create(){return document.createElement(Qd)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
362
+ :host {
363
+ position: relative;
364
+ min-width: fit-content;
365
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
366
+ display: flex;
367
+ }
368
+
369
+ .wrapper {
370
+ position: relative;
371
+ display: grid;
372
+ grid-template-columns: auto auto;
373
+ padding: .1rem;
374
+ }
375
+ .wrapper:hover {
376
+ cursor: pointer;
377
+ }
378
+ img {
379
+ width: 95px;
380
+ height: 100%;
381
+ align-self: end;
382
+ margin-left: 0.6rem;
383
+ }
384
+ span {
385
+ font-size: 1rem;
386
+ white-space: nowrap;
387
+ }
388
+ </style>
389
+ <div class="wrapper">
390
+ <img class="logo" src=${NC} />
391
+ </div>
392
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement=document.createElement("img");textElement=document.createElement("span");setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(Qd)||customElements.define(Qd,Ev);const kg=w("debugspatialmenu");class Mk{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!kg))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Ce.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(kg&&G.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new M;positionFilter=new mm(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||G.isDesktop()&&kg,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),jl(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Ce.update())}ensureRenderOnTop(e,t=0){e instanceof $&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Ce.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new de(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&ur(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Ce.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Av(this._context,()=>globalThis.open("https://needle.tools","_self"));ur(this._poweredByNeedleElement,e);const t=new Ce.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Ce.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new de(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new aa().load("./include/needle/poweredbyneedle.webp",n=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Nn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Ce.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Ce.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new Av(this._context,()=>t.click());return ur(i,s),new Rk(this,e,t,i,n)}}class Rk{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&Rv(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await Pg(e);if(i&&!this.spatialIcon){const n=new Ce.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new de(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await Pg(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Av{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Ce.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Ce.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const br="needle-menu",lc=w("debugmenu"),Iv=w("debugnoncommercial");let Tk=class{_context;_menu;_spatialMenu;constructor(o){this._menu=Lp.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new Mk(o,this._menu),window.addEventListener("message",this.onPostMessage),yd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=wt(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},this._menu.appendChild(n)}else lc&&console.error("NeedleMenu: unknown postMessage event",e)}else lc&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!G.isMobileDevice()),o){const e=Rn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=Rn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=Rn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=Rn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class Lp extends HTMLElement{static create(){return document.createElement(br,{is:br})}static getOrCreate(e,t){let i=e.querySelector(br);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(br)),i||(i=window.document.body.querySelector(br)),i||(i=Lp.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
393
+
394
+ #root {
395
+ position: absolute;
396
+ width: auto;
397
+ max-width: 95%;
398
+ left: 50%;
399
+ transform: translateX(-50%);
400
+ top: min(20px, 10vh);
401
+ padding: 0.3rem;
402
+ display: flex;
403
+ visibility: visible;
404
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
405
+ pointer-events: all;
406
+ z-index: 1000;
407
+ }
408
+
409
+ /** hide the menu if it's empty **/
410
+ #root.has-no-options.logo-hidden {
411
+ display: none;
412
+ }
413
+
414
+ /** using a div here because then we can change the class for placement **/
415
+ #root.bottom {
416
+ top: auto;
417
+ bottom: min(30px, 10vh);
418
+ }
419
+ #root.top {
420
+ top: calc(.7rem + env(safe-area-inset-top));
421
+ }
422
+
423
+ .wrapper {
424
+ position: relative;
425
+ display: flex;
426
+ flex-direction: row;
427
+ justify-content: center;
428
+ align-items: stretch;
429
+ gap: 0px;
430
+ padding: 0 0rem;
431
+ }
432
+
433
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
434
+ position: relative;
435
+ border: none;
436
+ border-radius: 0;
437
+ outline: 1px solid rgba(0,0,0,0);
438
+ display: flex;
439
+ justify-content: center;
440
+ align-items: center;
441
+ max-height: 2.3rem;
442
+ max-width: 100%;
443
+
444
+ /** basic font settings for all entries **/
445
+ font-size: 1rem;
446
+ font-family: 'Roboto Flex', sans-serif;
447
+ font-optical-sizing: auto;
448
+ font-weight: 500;
449
+ font-weight: 200;
450
+ font-variation-settings: "wdth" 100;
451
+ color: rgb(20,20,20);
452
+ }
453
+
454
+ .options > select[multiple]:hover {
455
+ max-height: 300px;
456
+ }
457
+
458
+ .floating-panel-style {
459
+ background: rgba(255, 255, 255, .4);
460
+ outline: rgb(0 0 0 / 5%) 1px solid;
461
+ border: 1px solid rgba(255, 255, 255, .1);
462
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
463
+ border-radius: 1.5rem;
464
+ /**
465
+ * to make nested background filter work
466
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
467
+ **/
468
+ &::before {
469
+ content: '';
470
+ position: absolute;
471
+ width: 100%;
472
+ height: 100%;
473
+ top: 0;
474
+ left: 0;
475
+ z-index: -1;
476
+ border-radius: 1.5rem;
477
+ -webkit-backdrop-filter: blur(8px);
478
+ backdrop-filter: blur(8px);
479
+ }
480
+ }
481
+
482
+ a {
483
+ color: inherit;
484
+ text-decoration: none;
485
+ }
486
+
487
+ .options {
488
+ display: flex;
489
+ flex-direction: row;
490
+ align-items: center;
491
+ }
492
+
493
+ .options > *, ::slotted(*) {
494
+ max-height: 2.25rem;
495
+ padding: .4rem .5rem;
496
+ }
497
+
498
+ :host .options > *, ::slotted(*) {
499
+ background: transparent;
500
+ border: none;
501
+ white-space: nowrap;
502
+ transition: all 0.1s linear .02s;
503
+ border-radius: 1.5rem;
504
+ user-select: none;
505
+ }
506
+ :host .options > *:hover, ::slotted(*:hover) {
507
+ cursor: pointer;
508
+ color: black;
509
+ background: rgba(245, 245, 245, .8);
510
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
511
+ outline: rgba(0,0,0,.1) 1px solid;
512
+ }
513
+ :host .options > *:active, ::slotted(*:active) {
514
+ background: rgba(255, 255, 255, .8);
515
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
516
+ transition: all 0.05s linear;
517
+ }
518
+ :host .options > *:focus, ::slotted(*:focus) {
519
+ outline: rgba(255,255,255,.5) 1px solid;
520
+ }
521
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
522
+ outline: rgba(0,0,0,.5) 1px solid;
523
+ }
524
+
525
+ :host .options > *:disabled, ::slotted(*:disabled) {
526
+ background: rgba(0,0,0,.05);
527
+ color: rgba(60,60,60,.7);
528
+ pointer-events: none;
529
+ }
530
+
531
+ button, ::slotted(button) {
532
+ gap: 0.3rem;
533
+ }
534
+
535
+ /** XR button animation **/
536
+ :host button.this-mode-is-requested {
537
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
538
+ background-size: 200% auto;
539
+ background-position: 0 100%;
540
+ animation: AnimationName .7s ease infinite forwards;
541
+ }
542
+ :host button.other-mode-is-requested {
543
+ opacity: .5;
544
+ }
545
+
546
+ @keyframes AnimationName {
547
+ 0% { background-position: 0% 0 }
548
+ 100% { background-position: -200% 0 }
549
+ }
550
+
551
+
552
+
553
+
554
+ .logo {
555
+ cursor: pointer;
556
+ padding-left: 0.6rem;
557
+ padding-bottom: .02rem;
558
+ margin-right: 0.5rem;
559
+ }
560
+ .logo-hidden {
561
+ .logo {
562
+ display: none;
563
+ }
564
+ }
565
+ :host .has-options .logo {
566
+ border-left: 1px solid rgba(40,40,40,.4);
567
+ margin-left: 0.3rem;
568
+ margin-right: 0.5rem;
569
+ }
570
+
571
+ .logo > span {
572
+ white-space: nowrap;
573
+ }
574
+
575
+
576
+
577
+ /** COMPACT */
578
+
579
+ /** Hide the menu button normally **/
580
+ .compact-menu-button { display: none; }
581
+ /** And show it when we're in compact mode **/
582
+ .compact .compact-menu-button {
583
+ position: relative;
584
+ display: block;
585
+ background: none;
586
+ border: none;
587
+ border-radius: 2rem;
588
+
589
+ margin: 0;
590
+ padding: 0 .3rem;
591
+ padding-top: .2rem;
592
+
593
+ z-index: 100;
594
+
595
+ color: #000;
596
+
597
+ &:hover {
598
+ background: rgba(255,255,255,.2);
599
+ cursor: pointer;
600
+ }
601
+ &:focus {
602
+ outline: 1px solid rgba(255,255,255,.5);
603
+ }
604
+ &:focus-visible {
605
+ outline: 1px solid rgba(0,0,0,.5);
606
+ }
607
+ & .expanded-click-area {
608
+ position: absolute;
609
+ left: 0;
610
+ right: 0;
611
+ top: 10%;
612
+ bottom: 10%;
613
+ transform: scale(1.8);
614
+ }
615
+ }
616
+ .has-no-options .compact-menu-button {
617
+ display: none;
618
+ }
619
+ .open .compact-menu-button {
620
+ background: rgba(255,255,255,.2);
621
+ }
622
+ .logo-visible .compact-menu-button {
623
+ margin-left: .2rem;
624
+ }
625
+
626
+ /** Open and hide menu **/
627
+ .compact .foldout {
628
+ display: none;
629
+ }
630
+ .open .options, .open .foldout {
631
+ display: flex;
632
+ justify-content: center;
633
+ }
634
+ .compact .wrapper {
635
+ padding: 0;
636
+ }
637
+ .compact .wrapper, .compact .options {
638
+ height: auto;
639
+ max-height: initial;
640
+ flex-direction: row;
641
+ gap: .12rem;
642
+ }
643
+ .compact .options {
644
+ flex-wrap: wrap;
645
+ gap: .3rem;
646
+ }
647
+ .compact .top .options {
648
+ height: auto;
649
+ flex-direction: row;
650
+ }
651
+ .compact .bottom .wrapper {
652
+ height: auto;
653
+ flex-direction: column;
654
+ }
655
+
656
+ .compact .foldout {
657
+ max-height: min(100ch, calc(100vh - 100px));
658
+ overflow: auto;
659
+ overflow-x: hidden;
660
+ align-items: center;
661
+
662
+ position: fixed;
663
+ bottom: calc(100% + 5px);
664
+ z-index: 100;
665
+ width: auto;
666
+ left: .2rem;
667
+ right: .2rem;
668
+ padding: .2rem;
669
+
670
+ }
671
+ .compact.logo-hidden .foldout {
672
+ /** for when there's no logo we want to center the foldout **/
673
+ min-width: 24ch;
674
+ margin-left: 50%;
675
+ transform: translateX(calc(-50% - .2rem));
676
+ }
677
+
678
+ .compact.top .foldout {
679
+ top: calc(100% + 5px);
680
+ bottom: auto;
681
+ }
682
+
683
+ ::-webkit-scrollbar {
684
+ max-width: 7px;
685
+ background: rgba(100,100,100,.2);
686
+ border-radius: .2rem;
687
+ }
688
+ ::-webkit-scrollbar-thumb {
689
+ background: rgba(255, 255, 255, .3);
690
+ border-radius: .2rem;
691
+ }
692
+ ::-webkit-scrollbar-thumb:hover {
693
+ background: rgb(150,150,150);
694
+ }
695
+
696
+ .compact .options > *, .compact .options > ::slotted(*) {
697
+ font-size: 1.2rem;
698
+ padding: .6rem .5rem;
699
+ width: 100%;
700
+ }
701
+ .compact.has-options .logo {
702
+ border: none;
703
+ padding-left: 0;
704
+ margin-left: 1rem;
705
+ margin-bottom: .02rem;
706
+ }
707
+ .compact .options {
708
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
709
+ max-width: 100%;
710
+
711
+ & > button, & > select {
712
+ display: flex;
713
+ flex-basis: 100%;
714
+ min-height: 3rem;
715
+ }
716
+ & > button.row2 {
717
+ //border: 1px solid red !important;
718
+ display: flex;
719
+ flex: 1;
720
+ flex-basis: 30%;
721
+ }
722
+ }
723
+
724
+ /** If there's really not enough space then just hide all options **/
725
+ @media (max-width: 100px) or (max-height: 100px){
726
+ .foldout {
727
+ display: none !important;
728
+ }
729
+ .compact-menu-button {
730
+ display: none !important;
731
+ }
732
+ }
733
+
734
+ /* dark mode */
735
+ /*
736
+ @media (prefers-color-scheme: dark) {
737
+ :host {
738
+ background: rgba(0,0,0, .6);
739
+ }
740
+ :host button {
741
+ color: rgba(200,200,200);
742
+ }
743
+ :host button:hover {
744
+ background: rgba(100,100,100, .8);
745
+ }
746
+ }
747
+ */
748
+
749
+ </style>
750
+
751
+ <div id="root" class="logo-hidden floating-panel-style bottom">
752
+ <div class="wrapper">
753
+ <div class="foldout">
754
+ <div class="options" part="options">
755
+ <slot></slot>
756
+ </div>
757
+ <div class="options" part="options">
758
+ <slot name="end"></slot>
759
+ </div>
760
+ </div>
761
+ <div style="user-select:none" class="logo">
762
+ <span class="madewith notranslate">powered by</span>
763
+ </div>
764
+ </div>
765
+ <button class="compact-menu-button">
766
+ <div class="expanded-click-area"></div>
767
+ </button>
768
+ </div>
769
+ `;const t=this.attachShadow({mode:"open"});Tv(),Xd(Og,{loadedCallback:()=>{this.handleSizeChange()}}),Xd(Og,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(wt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Ev.create();n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>Bk(c=>{if(c==!0&&Wn()&&!Iv){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{lc&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!Wn()){const d=r++;Vt()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),lc&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Wn()||Iv)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Vt()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=wt(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){lc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-40;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const a=r();a<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):a>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),r()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const s=()=>this.options.clientWidth+this.logoContainer.clientWidth,r=()=>n-s()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(br)||customElements.define(br,Lp);const Xe=w("debugcontext"),Ek=w("stats"),Ak=w("debugactive"),Ik=w("debugframerate"),Lk=w("debugcoroutine"),jk={};class Dk{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var we=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(we||{});function Yd(o,e){if(!o)return;if(!o.isComponent){(A()||Xe)&&console.error(`Registered script is not a Needle Engine component.
770
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
771
+ `,o);return}e||(e=U.Current,Xe&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:G.isiOS()||G.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return mn}static get Current(){return he.Current}static set Current(e){he.Current=e}static get All(){return he.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new fe(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=Ek?new nC:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new mi,e?.camera&&(this._mainCamera=e.camera),this.application=new kn(this),this.time=new Pv,this.input=new Hb(this),this.physics=new wl(this),this.connection=new r_(this),this.assets=new __,this.sceneLighting=new xv(this),this.addressables=new pv(this),this.lightmaps=new yk(this),this.players=new _v(this),this.menu=new Tk(this),this.lodsManager=new bk(this),this.animations=new mk(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),he.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Xe&&console.log("Using canvas from shadow root",t))}return Xe&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new Zs(e),this.renderer.debug.checkShaderErrors=A()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Zh,this.renderer.setClearColor(new ne("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=Q1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=go,this.renderer.nodes={library:new Y1,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=El(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){he.dispatchCallback(ce.ContextClearing,this),Bn(this,ce.ContextClearing),Si(this.scene,!0,!0),this.scene=new mi,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),he.dispatchCallback(ce.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,he.dispatchCallback(ce.ContextDestroying,this),Bn(this,ce.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Xe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,he.dispatchCallback(ce.ContextDestroyed,this),Bn(this,ce.ContextDestroyed),he.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
772
+ Coroutine functions must be generators: "*myCoroutine() {...}"
773
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const e=getComputedStyle(this.domElement);return e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0"}_createId=0;async internalOnCreate(e){const t=++this._createId;Xe&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Xe&&console.log("Waiting for dependencies to be ready"),await i.catch(c=>{if(Xe||A()){if(Ul("Needle Engine dependencies failed to load. Please check the console for more details"),c instanceof ReferenceError){let h="YourComponentName";const d=c.message.indexOf("'");if(d>0){const p=c.message.indexOf("'",d+1);if(p>0){const m=c.message.substring(d+1,p);m.length>3&&(h=m)}}console.error(`Needle Engine dependencies failed to load:
774
+
775
+ # Make sure you don't have circular imports in your scripts!
776
+
777
+ Possible solutions:
778
+ \u2192 Replace @serializable(${h}) in your script with @serializable(Behaviour)
779
+ \u2192 If you only need type information try importing the type only, e.g: import { type ${h} }
780
+
781
+ ---`,c);return}console.error("Needle Engine dependencies failed to load",c)}}).then(()=>{Xe&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await he.dispatchCallback(ce.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(c){console.error(c),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Xe&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let c=0;c<this.new_scripts.length;c++){const h=this.new_scripts[c];if(h.gameObject!==void 0&&h.gameObject!==null){h.gameObject.userData===void 0&&(h.gameObject.userData={}),h.gameObject.userData.components===void 0&&(h.gameObject.userData.components=[]);const d=h.gameObject.userData.components;d.includes(h)||d.push(h)}}if(this.post_setup_callbacks)for(let c=0;c<this.post_setup_callbacks.length;c++)U.Current=this,await this.post_setup_callbacks[c](this);if(!this._mainCamera){U.Current=this;let c=null;fr(this.scene,h=>{const d=h;if(d?.isCamera){if(Kl(d.gameObject),!d.activeAndEnabled)return;if(d.tag==="MainCamera")return c=d,!0;c=d}}),c?this.setCurrentCamera(c):!he.dispatchCallback(ce.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,Rd(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Xe&&ud(this.scene,!0),this.targetFrameRate===void 0?(Xe&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Xe&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=he.dispatchCallback(ce.ContextCreated,this,{files:a});if(l){const c=this.domElement;"internalSetLoadingMessage"in c&&typeof c.internalSetLoadingMessage=="function"&&c?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(Bn(this,ce.ContextCreated),Xe&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],s={name:"",progress:null,index:0,count:n.length},r=gn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Xe&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Xe&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Xe&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Xe&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Si(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new M;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),lr.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Xe||LO())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Xe)&&(i instanceof Error||i instanceof TypeError)&&Te("Caught unhandled exception during render-loop - see console for details.",_i.Error),console.error("Frame #"+this.time.frame+`
782
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset();const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),Ik&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Rd(this),Td(this.scene),M_(this),Bn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(U.Current=this,s.earlyUpdate())}if(this.executeCoroutines(0),Bn(this,0),this.onHandlePaused())return!1;this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(U.Current=this,s.update())}if(this.executeCoroutines(1),Bn(this,1),this.onHandlePaused())return!1;this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(U.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Bn(this,2),this.onHandlePaused()||(this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.onHandlePaused()))return!1;if(this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(U.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Bn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(FO(this),this._currentFrameEvent=-1,oC.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Bn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
783
+ Render:`,{...this.renderer.info.render},`
784
+ Memory:`,{...this.renderer.info.memory},`
785
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component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),iv(this),Dg()&&Hv(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Z(this.gameObject)}set worldPosition(e){tt(this.gameObject,e)}setWorldPosition(e,t,i){tr(this.gameObject,e,t,i)}get worldQuaternion(){return be(this.gameObject)}set worldQuaternion(e){Ni(this.gameObject,e)}setWorldQuaternion(e,t,i,n){vm(this.gameObject,e,t,i,n)}get worldEuler(){return wm(this.gameObject)}set worldEuler(e){xm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){Dl(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const Kk=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:x},Symbol.toStringTag,{value:"Module"}));var Zk=Object.defineProperty,qv=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Zk(e,t,n),n};class uc extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=Z(this.from).clone(),t=Z(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),tt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Z(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}qv([u(x)],uc.prototype,"from"),qv([u(x)],uc.prototype,"to");var Jk=Object.defineProperty,eM=Object.getOwnPropertyDescriptor,vr=(o,e,t,i)=>{for(var n=i>1?void 0:i?eM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Jk(e,t,n),n};const gs=w("debuganimation");let Xv=class{x;y};class It extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){gs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,gs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){gs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){gs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(gs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){gs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){gs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=B.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=B.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?K1:Wp:e.loop=Wp,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),gs&&console.log("PLAY",e.getClip().name,e);const n=new tM(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Vp(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}vr([u()],It.prototype,"playAutomatically",2),vr([u()],It.prototype,"randomStartTime",2),vr([u(Xv)],It.prototype,"minMaxSpeed",2),vr([u(Xv)],It.prototype,"minMaxOffsetNormalized",2),vr([u()],It.prototype,"loop",2),vr([u()],It.prototype,"clampWhenFinished",2),vr([u(ss)],It.prototype,"clips",1);class tM{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Zd=Symbol("objectIsAnimatedData");function Qv(o,e,t){if(!o)return;if(o[Zd]===void 0){if(!t)return;o[Zd]=new Set}const i=o[Zd];t?i.add(e):i.has(e)&&i.delete(e)}function iM(o){if(!o)return!1;const e=o[Zd];return e!==void 0&&e.size>0}class nM{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class pc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Yv(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??ho.generateUUID(),index:-1,clip:new ss(o,0,[])}}var fs=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(fs||{}),Bg=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(Bg||{});const nt=w("debuganimatorcontroller"),Jd=w("debugrootmotion");class ln{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new Tt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new ln(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){nt&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){nt&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new pc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Vp(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;nt&&console.warn("AnimatorController clone()",this.model);const e=El(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||Cb(n)||n.tracks!==void 0||n instanceof ln));return console.assert(e!==this.model),new ln(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,nt&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(nt&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(nt||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(nt&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===Bg.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,nt){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
857
+ Timescale: `+i.timeScale,`
858
+ Normalized time: `+l.toFixed(3),`
859
+ Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new pc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(nt&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof ss))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new pc(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):nt&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(Wp,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new pc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else nt&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));nt&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new oM(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case fs.If:return t.value===!0;case fs.IfNot:return t.value===!1;case fs.Greater:return t.value>e.threshold;case fs.Less:return t.value<e.threshold;case fs.Equals:return t.value===e.threshold;case fs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){nt&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(nt&&console.warn("No motion",s),s.motion=Yv(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(nt||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){nt&&console.warn("No clip assigned to state",s);const r=new ss(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof ss){const a=this.createAction(r);s.motion.action=a}else(nt||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Pa(l,r.properties),r.instance=l),nt&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(nt||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class Kv{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class ht{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new z;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,ht.firstKeyframeRotation[this.cacheId]||(ht.firstKeyframeRotation[this.cacheId]=new z),s){const r=s.values;ht.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}ht.spaceRotation[this.cacheId]||(ht.spaceRotation[this.cacheId]=new z),ht.effectiveSpaceRotation[this.cacheId]||(ht.effectiveSpaceRotation[this.cacheId]=new z),ht.clipOffsetRotation[this.cacheId]=new z,s&&ht.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;ht.lastObjRotation[this.cacheId]||(ht.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=ht.lastObjRotation[this.cacheId];if(ht.spaceRotation[this.cacheId].copy(t),Jd){const i=new Et().setFromQuaternion(t);console.log("START",this.clip.name,B.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return ht.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Jd&&i.add(new fi),ht.lastObjPosition[this.cacheId]||(ht.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new Kv(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Jd&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new z;handleRotation(e,t){if(t){if(Jd){const r=t.values,a=new Et().setFromQuaternion(new z(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",B.toDegrees(a.y));const l=t.values.length-4,c=new z().set(r[l],r[l+1],r[l+2],r[l+3]),h=new Et().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",B.toDegrees(h.y))}let i=0;const n=new z,s=new z;this.rotationWrapper=new Kv(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(ht.identityQuaternion,1-e),!0)}}class oM{controller;handler=[];root;basePosition=new b;baseQuaternion=new z;baseRotation=new Et;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new ht(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new z;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class sM extends Gi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===ln&&e?.__type==="AnimatorController")return new ln(e)}}new sM(ln);var rM=Object.defineProperty,aM=Object.getOwnPropertyDescriptor,eu=(o,e,t,i)=>{for(var n=i>1?void 0:i?aM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rM(e,t,n),n};const qi=w("debuganimator");class xt extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof ln?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new ln(e.model)),this._animatorController=e,this._animatorController.bind(this)):(qi&&console.log("Assign animator controller",e,this),this._animatorController=new ln(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){qi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return qi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),qi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return qi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),qi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return qi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,qi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,qi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return qi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(qi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=B.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=B.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){qi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!iM(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}eu([u()],xt.prototype,"applyRootMotion",2),eu([u()],xt.prototype,"hasRootMotion",2),eu([u()],xt.prototype,"keepAnimatorControllerStateOnDisable",2),eu([u()],xt.prototype,"runtimeAnimatorController",1);const Zv=Symbol("previous-visibility");class co extends In{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof Zs){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){co._userSet.clear();const e=Zm(this.texture,!0,null,co._userSet);for(const t of e)t instanceof $&&(t[Zv]=t.visible,t.visible=!1)}onAfterRender(){for(const e of co._userSet)e instanceof $&&(e.visible=e[Zv]);co._userSet.clear()}}var lM=Object.defineProperty,cM=Object.getOwnPropertyDescriptor,mc=(o,e,t,i)=>{for(var n=i>1?void 0:i?cM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&lM(e,t,n),n};const tu=w("debuggroundprojection");class Vn extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new Ko(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{tu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Al(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Re&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Re)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){tu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new da(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Sm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=ei(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=H();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=Ne(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,tt(this._projection,a)}tu&&F.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,tu&&console.log("Update Blurriness",t),this._blurrynessShader??=new En({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:hM,fragmentShader:dM}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Xs.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}mc([u()],Vn.prototype,"applyOnAwake",2),mc([u()],Vn.prototype,"autoFit",2),mc([u()],Vn.prototype,"radius",1),mc([u()],Vn.prototype,"height",1),mc([u()],Vn.prototype,"arBlending",1);const hM=`
860
+ varying vec2 vUv;
861
+
862
+ void main() {
863
+ vUv = uv;
864
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
865
+ }
866
+ `,dM=`
867
+ uniform sampler2D map;
868
+ uniform float blurriness;
869
+ uniform float alphaFactor;
870
+ uniform float blending;
871
+ varying vec2 vUv;
872
+
873
+ const float PI = 3.14159265359;
874
+
875
+ // Gaussian function
876
+ float gaussian(float x, float sigma) {
877
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
878
+ }
879
+
880
+ // Custom smoothstep function for desired falloff
881
+ float customSmoothstep(float edge0, float edge1, float x) {
882
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
883
+ return t * t * (3.0 - 2.0 * t);
884
+ }
885
+
886
+ void main() {
887
+ vec2 center = vec2(0.0, 0.0);
888
+ vec2 pos = vUv;
889
+ pos.x = 0.0; // Only consider vertical distance
890
+ float distance = length(pos - center);
891
+
892
+ // Calculate blur amount based on custom falloff
893
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
894
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
895
+
896
+ // Gaussian blur
897
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
898
+ vec4 color = vec4(0.0);
899
+ float totalWeight = 0.0;
900
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
901
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
902
+
903
+ for (int x = -blurSize; x <= blurSize; x++) {
904
+ for (int y = -blurSize; y <= blurSize; y++) {
905
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
906
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
907
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
908
+ totalWeight += weight;
909
+ }
910
+ }
911
+
912
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
913
+
914
+ gl_FragColor = color;
915
+
916
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
917
+ float stepFactor = blending - brightness * .1;
918
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
919
+ gl_FragColor.a *= alphaFactor;
920
+ // gl_FragColor.rgb = vec3(1.0);
921
+
922
+ // #include <tonemapping_fragment>
923
+ // #include <colorspace_fragment>
924
+
925
+ // Uncomment to visualize blur amount
926
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
927
+ }
928
+ `;var uM=Object.defineProperty,Fg=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uM(e,t,n),n};class wr extends R{constraintActive=!0;locked=!1;sources=[]}Fg([u()],wr.prototype,"constraintActive"),Fg([u()],wr.prototype,"locked"),Fg([u(M)],wr.prototype,"sources");let xr=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class Jv{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new xr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new xr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new xr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class Zo{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new Zo).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+z0),(t||new Zo).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Jv).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-CyWhltHY.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-ChsrvDkI.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-ChsrvDkI.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var mt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(mt||{}),iu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(iu||{}),$e=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))($e||{}),La=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(La||{});const St=function(o,e){return function(t,i,n){pM(t,i,n,o,e)}};function pM(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Te("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,_i.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof J||l instanceof b||l instanceof de||l instanceof z){const c=this[s];sd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[mg]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const mM=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var gM=Object.defineProperty,fM=Object.getOwnPropertyDescriptor,Pi=(o,e,t,i)=>{for(var n=i>1?void 0:i?fM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&gM(e,t,n),n};class yM{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new Ko(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new Ko(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new te;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ni=class Rp extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=$e.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=iu.Discrete;get lockPositionX(){return(this.constraints&$e.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&$e.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&$e.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&$e.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&$e.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&$e.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=$e.FreezePositionX:this.constraints&=~$e.FreezePositionX}set lockPositionY(e){e?this.constraints|=$e.FreezePositionY:this.constraints&=~$e.FreezePositionY}set lockPositionZ(e){e?this.constraints|=$e.FreezePositionZ:this.constraints&=~$e.FreezePositionZ}set lockRotationX(e){e?this.constraints|=$e.FreezeRotationX:this.constraints&=~$e.FreezeRotationX}set lockRotationY(e){e?this.constraints|=$e.FreezeRotationY:this.constraints&=~$e.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=$e.FreezeRotationZ:this.constraints&=~$e.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new yM(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),we.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await Al(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Rp.tempPosition.setFromMatrixPosition(e);const t=Rp.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Rp.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Pi([St()],ni.prototype,"autoMass",2),Pi([u()],ni.prototype,"mass",1),Pi([St(),u()],ni.prototype,"useGravity",2),Pi([u(b)],ni.prototype,"centerOfMass",2),Pi([St(),u()],ni.prototype,"constraints",2),Pi([St(),u()],ni.prototype,"isKinematic",2),Pi([St(),u()],ni.prototype,"drag",2),Pi([St(),u()],ni.prototype,"angularDrag",2),Pi([St(),u()],ni.prototype,"detectCollisions",2),Pi([St(),u()],ni.prototype,"sleepThreshold",2),Pi([St(),u()],ni.prototype,"collisionDetectionMode",2),Pi([St()],ni.prototype,"_gravityScale",2),Pi([St()],ni.prototype,"dominanceGroup",2);let ot=ni;new b,new b;const ys=w("debugsync"),gc="STRS";Fm(gc,Zo.getRootAsSyncedTransformModel);const $n=new Jp;function ew(o,e,t=!0){$n.clear();const i=$n.createString(o);Zo.startSyncedTransformModel($n),Zo.addGuid($n,i),Zo.addFast($n,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;Zo.addTransform($n,Jv.createTransform($n,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=Zo.endSyncedTransformModel($n);return $n.finish(a,gc),$n.asUint8Array()}let Ug=0,fc=0;Fv(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;fc=Math.floor(Ug/e),Ug=0,ys&&fc>0&&console.log("Sync Transform Fast Interval",fc)});class Hn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){ys&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){ys&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new z,this.lastPosition=new b,this.lastRotation=new z,this.lastScale=new b,this.rb=x.getComponentInChildren(this.gameObject,ot),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new zm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ee.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(gc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&sg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ee.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(gc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new Et;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){ys&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){an.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&xm(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){ys&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(ys&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),an.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&an.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(ys&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(Ug++,s&&fc>0&&this.context.time.frameCount%fc!==0)return;ys&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=ew(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class Nh{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new Nh(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function nu(o,e){return x.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const Co=new Array;class Po{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Co.length=0,e!==void 0&&e.length>0&&Co.push(...e),Co.push(...this.arguments),this.target(...this.arguments),Co.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Co.length=0,e!==void 0&&e.length>0&&Co.push(...e),Co.push(...this.arguments),t.call(this.target,...Co),Co.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const bM=o=>/^[A-Z]*$/.test(o);class ou extends Event{args}class ye{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid]:c?.isComponent?e[c.guid]:c);t.push(new Po(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ye(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&bM(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ye(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Po?this.methods.push(t):typeof t=="function"&&this.methods.push(new Po(t));else typeof e=="function"&&this.methods.push(new Po(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new ou(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Po(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class _M extends Gi{constructor(){super([ne,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new ne(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const vM=new _M;class wM extends Gi{constructor(){super([Et],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new Et(e.x,e.y,e.z,e.order);if(e.x!=null)return new Et(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const xM=new wM;class SM extends Gi{constructor(){super(M,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return pt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ie))return;A()&&pe("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
929
+
930
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
931
+
932
+ To fix this please change your code to:
933
+
934
+ @serializable(AssetReference)
935
+ ${t.path}! : AssetReference;
936
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return pt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=x.findByGuid(e.guid,n)),i||(i=x.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(pt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),pt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||pt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const tw=new SM;class CM extends Gi{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){pt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;pt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||pt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=x.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const su=new CM;class PM extends Gi{constructor(){super([ye])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ye([new Po(e,null,[],!0)]);if(e&&e.type==="EventList"){pt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=tw.onDeserialize(h,t);if(d||(d=su.onDeserialize(h,t)),d)return d}return h};pt&&console.log(r);let l=su.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=su.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
937
+ Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
938
+ `,l[d],`
939
+ in script: `,l),pe("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
940
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||pt)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Po(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn("[Debug] EventList: Could not find event listener in scene",r,t.object,e)}const n=new ye(i);pt&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const OM=new PM,ru=new WeakMap,kM=Re.prototype.clone;Re.prototype.clone=function(){const o=kM.call(this);return ru.has(o)||ru.set(o,this),o};class iw extends Gi{constructor(){super([co,In])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Re&&t.type===co){let i=e;ru.has(i)&&(i=ru.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof Z1&&(i.isCompressedTexture=!1,i.format=Qh);const n=new co(i.image.width,i.image.height,{colorSpace:po});return n.texture=i,n}}}new iw;class nw extends Gi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return as(t.gltfId,e)}}new nw;var MM=Object.defineProperty,RM=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MM(e,t,n),n};class ja extends R{awake(){Jt.createIfNoneExists(this.context)}onEnable(){Jt.get(this.context)?.register(this)}onDisable(){Jt.get(this.context)?.unregister(this)}}class Oi extends ja{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new ds,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof uo?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}RM([u()],Oi.prototype,"ignoreSkinnedMeshes");class au extends Oi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Zr extends ja{static allow=!0;performRaycast(e){if(!K.active||!Zr.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class zg{static getObject(e){const t=e[wi];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=fr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=fr(e,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Ng(o){return o[wi]||(o.parent?Ng(o.parent):null)}function TM(o){return o.isUI===!0||typeof o[wi]=="object"}function lu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?yi:rs,t.shadowSide=e.doubleSided?yi:rs,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)lu(i,e)}function Da(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const ow=Symbol("Scheduled action");function EM(o,e,t=we.OnBeforeRender){let i=o[ow];i||(i=o[ow]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const bs=w("debugeventsystem");var Wg=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(Wg||{});Bv(o=>{Jt.createIfNoneExists(o)});class Jt extends R{static ensureUpdateMeshUI(e,t,i=!1){yc.update(e,t,i)}static markUIDirty(e){yc.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Jt)||e.scene.addComponent(Jt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Jt)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(ja)||this.context.scene.addComponent(Oi)}onEnable(){this.context.input.addEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new Nh(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ee.PointerDown,t.isUp=e.type==Ee.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new ds;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(bs&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}bs&&t.isClick&&Te("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(ja):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(TM(e)&&(i=e[wi]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=nu(e,this._currentPointerEventName);if(!n&&i&&(n=nu(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&bs&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return bs&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[wi]){const h=i[wi].gameObject;if(h){if(!zg.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&bs&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)x.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!B.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===bd.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),bs&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ee.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){bs&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=yc.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&yc.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];yc.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?x.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class yc{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(bs&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var AM=Object.defineProperty,Ie=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AM(e,t,n),n};const Xi=w("debugorbit"),Vg=w("freecam"),bc=w("debugcamerafit"),cu=w("smoothcam"),IM={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let $g;class _c extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class me extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}targetLerpDuration=1;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_lookTargetLerpDuration=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Xi&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=Jt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(Wg.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(Wg.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=x.getComponent(this.gameObject,oi);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof fe&&(t=this.gameObject),t&&gm(t,this,!0),!this._controls&&t instanceof M){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new I0(t,i),t?.quaternion.copy(n),$g===void 0&&($g={...this._controls.keys});const s=Z(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(Vg&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,G.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=x.getComponent(this.gameObject,Hn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ti.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ti.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ti.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ti.Late})}onDisable(){if(this._camera?.threeCamera&&gm(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}Xi&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new ns(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(Xi&&F.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point))}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(Xi&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Xi&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=x.getComponent(this.gameObject,oi);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=Z(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);Xi&&F.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new ds;t.screenPoint=new J(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),bc&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new _c(this,"camera"));else{const e=B.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this._controls.target.copy(this._lookTargetEndPosition),this._lookTargetLerpActive=!1,this.dispatchEvent(new _c(this,"lookat"));else{const e=B.easeInOutCubic(this._lookTargetLerp01);this._controls.target.lerpVectors(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=B.easeInOutCubic(this._fovLerp01);e.fov=B.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(e=>e.used),this._controls.keys=this.enableKeys?$g:IM,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Vg||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof cu=="number"||cu===!0){this._controls.enableDamping=!0;const e=typeof cu=="number"?cu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,e))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Vg&&this.lookAtConstraint?.locked&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Xi&&F.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||Xi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof M)&&!(e instanceof oi))return(A()||Xi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof oi&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof J1&&(Xi&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new ns(i,n);return Xi&&F.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,H()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof M&&(e=Z(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof M&&(e=Z(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Xi&&(console.warn("OrbitControls: setLookTargetPosition",e,t),F.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this._controls.target.copy(this._lookTargetEndPosition):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._lookTargetEndPosition,t),!0}return!1}lerpTarget(e,t){return this.lerpLookTarget(e,t)}lerpLookTarget(e,t){this._controls&&(t>=1?this._controls.target.copy(e):this._controls.target.lerp(e,t))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&x.isActiveInHierarchy(n.object)){const s=Ng(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){if(this.context.isInXR)return;let i;if(Array.isArray(e)?i=e:e&&"type"in e?i=e.children:e&&typeof e=="object"&&!(e instanceof M)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=i.children),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=this._cameraObject,s=this._controls;if(!n||!s){console.warn("No camera or controls found to fit camera to objects...");return}t||(t={});const{immediate:r=!1,centerCamera:a="y",cameraNearFar:l="auto",fitOffset:c=1.1,fov:h=n?.fov}=t,d=new b,p=new b,m=ei(i,void 0,this._camera?.threeCamera?.layers),f=m.clone();n.updateMatrixWorld(),n.updateProjectionMatrix(),m.getCenter(p);const g=new b;if(m.getSize(g),m.applyMatrix4(n.matrixWorldInverse),m.getSize(d),m.setFromCenterAndSize(p,d),Number.isNaN(d.x)||Number.isNaN(d.y)||Number.isNaN(d.z)){console.warn("Camera fit size resultet in NaN",n,m,[...i]);return}if(d.length()<=1e-10){bc&&console.warn("Camera fit size is zero",m,[...i]);return}const y=t.fov||n.fov,_=2*Math.atan(Math.tan(y*Math.PI/360/2)*n.aspect)/Math.PI*360,v=d.y/(2*Math.atan(Math.PI*y/360)),P=d.x/(2*Math.atan(Math.PI*_/360)),k=c*Math.max(v,P)+d.z/2;bc&&console.log("Fit camera to objects",{fitHeightDistance:v,fitWidthDistance:P,distance:k,verticalFov:y,horizontalFov:_}),this.maxZoom=k*10,this.minZoom=k*.01;const O=.05,I=p.clone();if(I.y-=d.y*O,this.setLookTargetPosition(I,r),this.setFieldOfView(t.fov,r),l==null||l=="auto"){const Y=x.findObjectOfType(Vn),E=Y?Y.radius:0,W=Math.max(g.x,g.y,g.z,E);n.near=k/100,n.far=W+k*10,Y&&(this.maxZoom=Math.max(Math.min(this.maxZoom,E*.5),k))}const L=s.getDistance();L<this.minZoom&&(this.minZoom=L*.9),L>this.maxZoom&&(this.maxZoom=L*1.1),n.updateMatrixWorld(),n.updateProjectionMatrix();const V=Z(n),j=p.clone();j.sub(V),a==="y"&&(j.y=0),j.normalize(),j.multiplyScalar(k),a==="y"&&(j.y+=-O*4*k);let q=p.clone().sub(j);n.parent&&(q=n.parent.worldToLocal(q)),this.setCameraTargetPosition(q,r),(bc||t.debug)&&(F.DrawWireBox3(m,16777011,10),F.DrawWireBox3(f,65280,10),!this._haveAttachedKeyboardEvents&&bc&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",Y=>{if(Y.code==="KeyF"){let E;this._cameraObject instanceof fe&&(E=Math.random()*Math.random()*170+10),this.fitCamera({objects:i,fitOffset:c,immediate:!1,fov:E})}Y.code==="KeyV"&&this._cameraObject instanceof fe&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}_haveAttachedKeyboardEvents=!1}Ie([u()],me.prototype,"autoTarget"),Ie([u()],me.prototype,"autoFit"),Ie([u()],me.prototype,"enableRotate"),Ie([u()],me.prototype,"autoRotate"),Ie([u()],me.prototype,"autoRotateSpeed"),Ie([u()],me.prototype,"minAzimuthAngle"),Ie([u()],me.prototype,"maxAzimuthAngle"),Ie([u()],me.prototype,"minPolarAngle"),Ie([u()],me.prototype,"maxPolarAngle"),Ie([u()],me.prototype,"enableKeys"),Ie([u()],me.prototype,"enableDamping"),Ie([u()],me.prototype,"dampingFactor"),Ie([u()],me.prototype,"enableZoom"),Ie([u()],me.prototype,"minZoom"),Ie([u()],me.prototype,"maxZoom"),Ie([u()],me.prototype,"zoomSpeed"),Ie([u()],me.prototype,"enablePan"),Ie([u(wr)],me.prototype,"lookAtConstraint"),Ie([u()],me.prototype,"lookAtConstraint01"),Ie([u()],me.prototype,"allowInterrupt"),Ie([u()],me.prototype,"middleClickToFocus"),Ie([u()],me.prototype,"doubleClickToFocus"),Ie([u()],me.prototype,"clickBackgroundToFitScene"),Ie([u()],me.prototype,"targetLerpDuration");var LM=Object.defineProperty,jM=Object.getOwnPropertyDescriptor,Gt=(o,e,t,i)=>{for(var n=i>1?void 0:i?jM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&LM(e,t,n),n},Sr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Sr||{});const _s=w("debugcam"),sw=w("debugscreenpointtoray"),Lt=class Lh extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof fe?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof fe&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof fe?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof fe){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=Lh._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),sw&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=Lh._direction.set(s.x,s.y,s.z),a=Z(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new ns(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new C0,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new C0),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new te;awake(){sw&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);F.DrawRay(n.origin,n.direction,s,10)})}onEnable(){_s&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Sr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),BM(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof fe&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof fe&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new fe(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new Hh(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){_s&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this._fov,_s){const i=`[Camera] Apply ClearFlags: ${Sr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(Lh.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:_s&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:_s&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;Lh.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(fb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||_s&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new DM(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;_s&&Te("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};Gt([u()],Lt.prototype,"aspect",1),Gt([u()],Lt.prototype,"fieldOfView",1),Gt([u()],Lt.prototype,"nearClipPlane",1),Gt([u()],Lt.prototype,"farClipPlane",1),Gt([u()],Lt.prototype,"clearFlags",1),Gt([u()],Lt.prototype,"orthographic",2),Gt([u()],Lt.prototype,"orthographicSize",2),Gt([u()],Lt.prototype,"ARBackgroundAlpha",2),Gt([u()],Lt.prototype,"cullingMask",1),Gt([u()],Lt.prototype,"backgroundBlurriness",1),Gt([u()],Lt.prototype,"backgroundIntensity",1),Gt([u(Et)],Lt.prototype,"backgroundRotation",1),Gt([u()],Lt.prototype,"environmentIntensity",1),Gt([u(se)],Lt.prototype,"backgroundColor",1),Gt([u(co)],Lt.prototype,"targetTexture",1);let oi=Lt;class DM{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");_s&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=mo,this.context.scene.background=this._skybox)}}}function BM(o){w("freecam")&&o.context.mainCameraComponent===o&&x.getOrAddComponent(o.gameObject,me)}class Oo extends R{get listener(){return this._listener==null&&(this._listener=new eS),this._listener}_listener=null;onEnable(){kn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){kn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||x.getComponentInParent(this.gameObject,oi);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var FM=Object.defineProperty,UM=Object.getOwnPropertyDescriptor,_n=(o,e,t,i)=>{for(var n=i>1?void 0:i?UM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&FM(e,t,n),n};const Ct=w("debugaudio"),Qi=class Hs extends R{static get userInteractionRegistered(){return kn.userInteractionRegistered}static registerWaitForAllowAudio(e){kn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Ct&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Hs.userInteractionRegistered){let e=this.gameObject.getComponent(Oo)??this.context.mainCamera.getComponent(Oo)??oc(Oo,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(Oo)),e?.listener?(this.sound=new tS(e.listener),this.gameObject?.add(this.sound)):Ct&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Ct&&console.log("[AudioSource]",this),this.audioLoader=new $p,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Hs.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Hs.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(jm.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(jm.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||G.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Ct&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Hs.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Hs.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Ct&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Ct&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Ct&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Hs.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Hs.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=B.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Ct&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Ct&&!this.helper&&(this.helper=new sC(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Ct&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new $p),this.shouldPlay=!0,this._lastClipStartedLoading===e){Ct&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Ct&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
941
+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Ct&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Ct&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Ct&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Ct&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Ct&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};_n([u(URL)],Qi.prototype,"clip",2),_n([u()],Qi.prototype,"playOnAwake",2),_n([u()],Qi.prototype,"preload",2),_n([u()],Qi.prototype,"playInBackground",2),_n([u()],Qi.prototype,"loop",1),_n([u()],Qi.prototype,"spatialBlend",1),_n([u()],Qi.prototype,"minDistance",1),_n([u()],Qi.prototype,"maxDistance",1),_n([u()],Qi.prototype,"volume",1),_n([u()],Qi.prototype,"pitch",1),_n([u()],Qi.prototype,"rollOffMode",2);let Yi=Qi;const zM=w("debugavatar");class Le extends R{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),zM&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Cr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class NM{guid;position=new b}class vc extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=x.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new NM;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=x.getComponentInParent(this.gameObject,Le),this.avatar){const e=x.getComponentInParent(this.gameObject,Le);this._model=new zm(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&tt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Cr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Cr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=Z(this._currentTargetObject);tt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Cr.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function rw(o){const e=o;return!!(e.parser&&e.parser.json)}var hu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(hu||{});function aw(o){return o&&o.isComponent}const WM=Symbol("object"),Hg=new bi(()=>new b,20);class lw{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Hg.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Hg.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Hg.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class cw{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class hw{object;collider;constructor(e,t){this.object=e,this.collider=t}}const He=w("debugnetworkingstreams");var Gn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Gn||{});class Gg{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class dw{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class VM{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var uw=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(uw||{});class $M extends Hp{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),qn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(He&&console.log("Receive stream",`
942
+ Audio:`,s.getAudioTracks(),`
943
+ Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new dw(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Gg(e,i))})}}function pw(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class Jo extends Hp{static instances=new Map;static getOrCreate(e,t){if(Jo.instances.has(t))return Jo.instances.get(t);const i=new Jo(e,t);return Jo.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){He?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>pw(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return He&&console.warn(`\u{1F4DE} CALL ${e}`,`
944
+ Outgoing:`,this._outgoingCalls,`
945
+ Incoming:`,this._incomingCalls),s}else He&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?He&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(He&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(He&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer(),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ee.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ee.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=e_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(He&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new VM(this,e))};onPeerClose=()=>{He&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{He&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{He&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>pw(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&He?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):He&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new $M(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{He&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Gg(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{He&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(He&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class Wh extends Hp{static create(e,t){const i=Jo.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Wh(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),aw(e)){const i=e;e=i.context,t=Jo.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=Jo.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,He&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else He&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))He&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?He&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(He&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function qn(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var HM=Object.defineProperty,qg=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HM(e,t,n),n};const GM="noVoip",qM=w("debugvoip");class vs extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){qM&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Wh.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Gn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Gn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Gn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Gn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await G.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),qn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await G.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Ul("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),qn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),G.microphonePermissionsGranted().then(e=>{e||pe("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await G.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(wt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&pe("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(G.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Ln(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())qn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),kn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);qn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}qg([u()],vs.prototype,"autoConnect"),qg([u()],vs.prototype,"runInBackground"),qg([u()],vs.prototype,"createMenuButton");var XM=Object.defineProperty,mw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XM(e,t,n),n};const QM=w("debugmouth");class wc extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=x.findObjectOfType(vs,this.context),this.marker||(this.marker=x.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){QM&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}mw([u(M)],wc.prototype,"idle"),mw([u(M)],wc.prototype,"talking");class Xg extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=x.findObjectOfType(vs,this.context),this.marker=x.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var YM=Object.defineProperty,KM=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YM(e,t,n),n};const Ba=w("debugxrflags"),gw=w("disablexrflags");gw&&console.warn("XRFlags are disabled");var Xn=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(Xn||{});class Zt{static Global=new Zt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Ba&&console.warn("Set XR flag state to",e),this.Mask=e,Ki.Apply()}Enable(e){this.Mask|=e,Ki.Apply()}Disable(e){this.Mask&=~e,Ki.Apply()}Toggle(e){this.Mask^=e,Ki.Apply()}EnableAll(){this.Mask=-1,Ki.Apply()}DisableAll(){this.Mask=0,Ki.Apply()}}const fw=class Xo extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Zt.Global)}static firstApply;static buffer=new Zt;visibleIn;awake(){Xo.registry.push(this)}onEnable(){Xo.firstApply?this.UpdateVisible(Zt.Global):(Xo.firstApply=!0,Xo.Apply())}onDestroy(){const e=Xo.registry.indexOf(this);e>=0&&Xo.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(gw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Ba&&console.log(i),Xo.buffer.Mask=i,e=Xo.buffer),e instanceof Zt?(Ba&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Ba&&console.log(this.name,"use global mask"),Zt.Global.Has(this.visibleIn)),t!==void 0)if(t)Ba&&console.log(this.name,"is visible",this.gameObject.uuid),x.setActive(this.gameObject,!0);else{if(Ba&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};KM([u()],fw.prototype,"visibleIn");let Ki=fw;var ZM=Object.defineProperty,du=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};class Pr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=x.getComponentInParent(this.gameObject,Ki)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}du([u(M)],Pr.prototype,"eyes"),du([u()],Pr.prototype,"lastBlinkTime"),du([u()],Pr.prototype,"blinkLength"),du([u()],Pr.prototype,"eyesOpen");var JM=Object.defineProperty,Qg=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};const uu=class C1 extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=x.getComponentInParent(this.gameObject,vc)),this.brain||(this.brain=x.addComponent(this.gameObject,vc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Z(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Z(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=C1.forward;if(r.set(0,0,1),r.applyQuaternion(be(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};Qg([u(M)],uu.prototype,"head"),Qg([u(M)],uu.prototype,"eyes"),Qg([u(M)],uu.prototype,"target");let Yg=uu;var eR=Object.defineProperty,Kg=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};class Fa extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Jl)return;this._axes||(this._axes=new fi(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Kg([u()],Fa.prototype,"length"),Kg([u()],Fa.prototype,"depthTest"),Kg([u()],Fa.prototype,"isGizmo");class Zg extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Z(this.to).clone(),t=Z(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=Z(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),tt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const tR=w("gizmos"),iR=w("debugboxhelper");class _t extends R{box=null;static testBox=new gi;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new gi),ei([e],void 0,void 0,_t.testBox),_t.testBox.isEmpty()){const i=Z(e,_t._position);_t.testBox.setFromCenterAndSize(i,_t._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(_t.testBox);return t&&iR&&F.DrawWireBox3(_t.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new gi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Z(this.gameObject,_t._position,i),s=Ne(this.gameObject,_t._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!tR&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Xm(e),this.gameObject.add(this._helper)}}}var nR=Object.defineProperty,si=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nR(e,t,n),n};class ri extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ot))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ot))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ot))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}si([u(ot)],ri.prototype,"attachedRigidbody"),si([u()],ri.prototype,"isTrigger"),si([u()],ri.prototype,"sharedMaterial"),si([u()],ri.prototype,"membership"),si([u()],ri.prototype,"filter");class Ua extends ri{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),sd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),rm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}si([St(),u()],Ua.prototype,"radius"),si([u(b)],Ua.prototype,"center");const Jg=class P1 extends ri{static add(e,t){const i=xi(e,P1);return i.autoFit(),t?.rigidbody===!0&&xi(e,ot,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),sd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),rm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=ei([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&F.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};si([St(),u(b)],Jg.prototype,"size"),si([u(b)],Jg.prototype,"center");let pu=Jg;class ws extends ri{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof $||this.gameObject instanceof os)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),Ve.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(Ve.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new $;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}si([u($)],ws.prototype,"sharedMesh"),si([u()],ws.prototype,"convex");class ko extends ri{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}si([u(b)],ko.prototype,"center"),si([u()],ko.prototype,"radius"),si([u()],ko.prototype,"height");var oR=Object.defineProperty,Mo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oR(e,t,n),n};const yw=w("debugcharactercontroller");class Or extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(ot),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(ot)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(ko);t||(t=this.gameObject.addComponent(ko)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),yw&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),yw&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Mo([u(b)],Or.prototype,"center"),Mo([u()],Or.prototype,"radius"),Mo([u()],Or.prototype,"height");class Ro extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new z}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new J(0,0);moveInput=new J(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=B.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new ns),this._raycastOptions.ray.origin.copy(Z(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new ds}Mo([u(Or)],Ro.prototype,"controller"),Mo([u()],Ro.prototype,"movementSpeed"),Mo([u()],Ro.prototype,"rotationSpeed"),Mo([u()],Ro.prototype,"jumpForce"),Mo([u()],Ro.prototype,"doubleJumpForce"),Mo([u(xt)],Ro.prototype,"animator");var sR=Object.defineProperty,za=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sR(e,t,n),n};const xc=w("debugcontactshadows");Ig(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Sc.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const kr=class jh extends R{static _instances=new Map;static auto(e){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let t=this._instances.get(e);if(!t||t.destroyed){const i=new M;t=xi(i,jh,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,t)}return e.scene.add(t.gameObject),t.fitShadows(),t}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new M;shadowCamera;shadowGroup=new os;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(){xc&&console.warn("Fitting shadows to scene"),cd(this.shadowsRoot,!1);const e=ei(this.context.scene.children,[this.shadowsRoot]),t=Math.max(1,this.blur/32),i=e.max.x-e.min.x,n=e.max.z-e.min.z;e.expandByVector(new b(t*i,0,t*n)),xc&&F.DrawWireBox3(e,16776960,60),this.gameObject.parent&&e.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const s=e.min,r=Math.max(1e-5,(e.max.y-s.y)*.002);e.max.y+=r,this.shadowsRoot.position.set((s.x+e.max.x)/2,s.y-r,(s.z+e.max.z)/2),this.shadowsRoot.scale.set(e.max.x-s.x,e.max.y-s.y,e.max.z-s.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,xc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){jh._instances.set(this.context,this),this.shadowsRoot.hideFlags=hu.DontExport,cd(this.shadowsRoot,!1)}start(){xc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new In(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new In(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new Tn(1,1).rotateX(Math.PI/2);this.gameObject instanceof $&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),So(this.gameObject,!1));const t=new xe({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:rs});this.plane=new $(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new $(this.plane.geometry,new xe({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:ed})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new $(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new Hh(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new iS,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=nS,this.depthMaterial.blendEquation=oS,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
946
+ uniform float darkness;
947
+ ${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
948
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new En(rC),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new En(aC),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){jh._instances.get(this.context)===this&&jh._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){xc&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof $&&So(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=yi:this.depthMaterial.side=rs;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;bw.length=0,h.transparent=bw,ef.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||Ob(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(ef.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of ef)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};za([u()],kr.prototype,"autoFit"),za([u()],kr.prototype,"darkness"),za([u()],kr.prototype,"opacity"),za([u()],kr.prototype,"blur"),za([u()],kr.prototype,"occludeBelowGround"),za([u()],kr.prototype,"backfaceShadows");let Sc=kr;const bw=[],ef=new Array,rR=w("logstats");class tf extends R{onEnable(){console.log(this),rR&&this.startCoroutine(this.run(),we.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Cc extends R{isUsed=!0;usedBy=null}class nf extends R{}const _w=w("debugdeletable");class Ys extends _t{static _instances=[];onEnable(){Ys._instances.push(this)}onDisable(){const e=Ys._instances.indexOf(this);e>=0&&Ys._instances.splice(e,1)}}class of extends R{update(){for(const e of Ys._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=x.getComponentInParent(this.gameObject,Cc);if(i)_w&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(_w)try{if(e.box){const n=e.box,s=_t.testBox;F.DrawWireBox3(n,16711680,5),F.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Zl(this.gameObject,this.context.connection)}}}}}var aR=Object.defineProperty,lR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aR(e,t,n),n};class mu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||x.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:G.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}lR([u()],mu.prototype,"visibleOn");var cR=Object.defineProperty,Mr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cR(e,t,n),n};const Qn=w("debugdrag"),sf=[];var rf=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(rf||{});const xs=class sn extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){sf.length=0;for(const e of this._instances)e._isDragging&&sf.push(e);return sf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=x.getComponentInChildren(e,ot),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Oi)||this.gameObject.addComponent(Oi)}onEnable(){sn._instances.push(this)}onDisable(){sn._instances=sn._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=x.getComponentInParent(e.object,sn);!t||t!==this||(sn.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&sn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(sn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),sn._active+=1;const t=new af(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof af&&s instanceof af){const r=new hR(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(Qn&&F.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(sn._active>0&&(sn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=x.getComponentInParent(e.object,sn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=x.getComponentInChildren(i,Hn);Qn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=x.addComponent(i,Cc),this._draggingRigidbodies.length=0;const s=x.getComponentsInChildren(i,ot);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;an.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=x.getComponentInChildren(e.object,Hn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Qn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Mr([u()],xs.prototype,"dragMode"),Mr([u()],xs.prototype,"snapGridResolution"),Mr([u()],xs.prototype,"keepRotation"),Mr([u()],xs.prototype,"xrDragMode"),Mr([u()],xs.prototype,"xrKeepRotation"),Mr([u()],xs.prototype,"xrDistanceDragFactor"),Mr([u()],xs.prototype,"showGizmo");let Rr=xs;class hR{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new z;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new M,this._manipulatorObject=new M,this.context.scene.add(this._manipulatorObject);const s=K.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Qn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Qn){this._followObject.add(new fi(2)),this._manipulatorObject.add(new fi(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;F.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),F.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
949
+ `+r(this._tempVec1)+`
950
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new z;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new te;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Qn&&(F.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),F.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=B.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class af{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new z;_followObjectStartWorldQuaternion=new z;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new te;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new gi;_dragPlane=new Js(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new M}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=K.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Qn&&(F.DrawLine(t,e.worldPosition,65280,.5,!1),F.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=ei([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=K.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Qn){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),F.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new ns(n,s);if(l==4){const v=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(v.length>0){const P=v[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const k=this._draggedOverObjectDuration>=.15,O=this._totalMovement.length()>=.001,I=H(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((k||O)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(I)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=H(),V=H();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(I)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(P.face.normal));const j=H(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(j);const q=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(I,q)}else if(!(k||O))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=H(this._hitPointInLocalSpace);this._followObject.localToWorld(v),Qn&&F.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,P=this.settings.snapGridResolution;v.x=Math.round(v.x/P)*P,v.y=Math.round(v.y/P)*P,v.z=Math.round(v.z/P)*P,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=B.clamp01(this.context.time.deltaTime*c*d),g=B.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,Qn){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),F.DrawSphere(v,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),F.DrawRay(v,P,16711680),F.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
951
+
952
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
953
+
954
+ Session: ${!!K.active}
955
+
956
+ Device: ${this._deviceMode}
957
+
958
+ `,.03);const k=this._bottomCenter.clone(),O=this._backCenter.clone(),I=this._backBottomCenter.clone();t.localToWorld(k),t.localToWorld(O),t.localToWorld(I),F.DrawSphere(k,.01,65280,0,!1),F.DrawSphere(O,.01,255,0,!1),F.DrawSphere(I,.01,16711935,0,!1),F.DrawLine(k,I,65535,0,!1),F.DrawLine(I,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=H(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class O1{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new Js;_hasGroundPlane=!1;_groundPlane=new Js;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new qh;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new te;_rbs=[];_groundLine;_groundMarker;static geometry=new An().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new Ml(O1.geometry),i=t.material;i.color=new ne(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new Gh(.5,22,22),s=new xe({color:i.color}),r=new $(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Cr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Cr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=Z(this._selected);n.y=e.y,e=n}if(tt(this._selected,e),tt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=Z(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),tt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=Z(this._selected),t=new ns(H(0,.1,0).add(e),H(0,-1,0)),i=new ds;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=H(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var vw=(o=>(o.File_Spawned="file-spawned",o))(vw||{});class dR{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Ss;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new M;e.set(n.guid,s);const r=new M;r.position.y=-.5,s.add(r);const a=new $(new ra(1,1,1,1,1,1),new xe({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new M;r.add(l);const c=new $(new ra(1,1,1,1,1,1),new xe({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new $(new Tn(1,1,1,1),new xe({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof M&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Ss||(Ss={}));const Na=[],gu=[];var lf;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return Na.push(s),Na.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=Na.indexOf(s);r>=0&&Na.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return gu.push(i),()=>{const n=gu.indexOf(i);n>=0&&gu.splice(n,1)}}o.onDetermineModelMimetype=t})(lf||(lf={}));const Pc=w("debugfileformat");function ww(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function xw(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Pc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=Sw(i,s,n);return Pc&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Sw(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);if(Pc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
959
+ `,'"'+new TextDecoder().decode(e)+`"
960
+ `,i),i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const n=t.headers.get("content-type");if(n?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+n),n){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return n}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const n of gu){const s=n({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(s)return Pc&&console.debug(`Mimetype callback returned: ${s}`),s}if(A()||Pc){const n=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
961
+
962
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
963
+
964
+ Content-Type: "${t.headers.get("content-type")}
965
+ "Text: "${n}"
966
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var uR=Object.defineProperty,Wa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uR(e,t,n),n};const ki=w("debugdroplistener");class pR extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const mR="blob";class To extends R{useNetworking=!0;dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;onDropped=new ye;onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}loadFromURL(e,t){this.addFromUrl(e,{screenposition:new J,point:t?.point,size:t?.size},!0)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onNetworkEvent=e=>{if(!this.useNetworking){ki&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new J,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new J,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new J(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(ki&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new J(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addDroppedFiles(n,t)};async addFromUrl(e,t,i){ki&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=gR(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return null;this.removePreviouslyAddedObjects();const s=await fu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.addObject(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addDroppedFiles(e,t){if(ki&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Tl(mR,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){ki&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){ki&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await fu.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.addObject(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),yr.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&Si(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}addObject(e,t,i){const{model:n,contentMD5:s}=e;if(ki&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new gi().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(ki&&F.DrawWireBox3(a,255,5),this.fitIntoVolume&&kb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const c=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,c&&c.length>0)for(const h of c){const d=h.point.clone();ki&&console.log("Place object at hit",h),Mb(r,d);break}}Ta.assignAnimationsFromFile(n,{createAnimationComponent:c=>xi(c,It)});const l=new pR({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){ki&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=ei([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:i=>!this._addedObjects.includes(i)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Wa([u()],To.prototype,"useNetworking"),Wa([u(M)],To.prototype,"dropArea"),Wa([u()],To.prototype,"fitIntoVolume"),Wa([u(b)],To.prototype,"fitVolumeSize"),Wa([u()],To.prototype,"placeAtHitPosition"),Wa([u(ye)],To.prototype,"onDropped");function gR(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var fu;(o=>{async function e(i,n,s){const r=s.guid,a=new Tt(r),l=new Blob([i],{type:i.type||ww(i.name)||void 0}),c=URL.createObjectURL(l),h=await gn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=yr.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new Tt(n.guid),l=i.toString();ki&&F.DrawWireSphere(n.point,.1,16711680,3);const c=Ss.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await gn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=yr.hashMD5(d);ki?setTimeout(()=>Ss.removePreview(n.guid),3e3):Ss.removePreview(n.guid),s({model:h,contentMD5:p})}else ki?setTimeout(()=>Ss.removePreview(n.guid),3e3):Ss.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(fu||(fu={}));var fR=Object.defineProperty,cf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fR(e,t,n),n};const yu=class k1 extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new Tt(this.guid);this.object=x.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),x.getComponent(this.object,k1)?.destroy();let i=this.object.getComponentInChildren(Rr);i||(i=this.object.addComponent(Rr,{dragMode:rf.SnapToSurfaces}),i.guid=t.generateUUID());let n=x.getComponent(i.gameObject,Hn);n||(n=i.gameObject.addComponent(Hn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Rr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new z(0,0,0,1)}this.gameObject.getComponentInParent(Oi)||this.gameObject.addComponent(Oi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=x.getComponent(t,Rr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):console.warn("Duplicated object does not have DragControls",t)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield vg(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(x.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Mn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=x.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};cf([u(M)],yu.prototype,"parent"),cf([u(M)],yu.prototype,"object"),cf([u()],yu.prototype,"limitCount");let hf=yu;var Eo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(Eo||{}),yR=Object.defineProperty,df=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yR(e,t,n),n};class uf{eventID;callback=new ye}df([u()],uf.prototype,"eventID"),df([u(ye)],uf.prototype,"callback");class bu extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Eo.PointerClick)||this.hasTrigger(Eo.PointerDown)||this.hasTrigger(Eo.PointerUp)}onPointerClick(e){this.invoke(Eo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Eo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Eo.PointerExit)}onPointerDown(e){this.invoke(Eo.PointerDown)}onPointerUp(e){this.invoke(Eo.PointerUp)}}df([u(uf)],bu.prototype,"triggers");class Cw{writer;constructor(e){this.writer=e}writeNode(e){}}class bR extends Cw{beforeWriteNode(e,t){F.isGizmo(e)&&(t.keep=!1)}}class Pw extends Cw{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=xg(new se(1,1,1,0)))}}function pf(o){const e=hu.DontExport;return!(o.hideFlags&e)}const mf=w("debugexr");class _R{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,mf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(mf&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new nd(i.options.manager);return mf&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const Ao=pt,_u="$___Export_Components",vR="NEEDLE_components";class wR{[sr]}class xR{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Ow{get name(){return vR}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[_u]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Ao&&console.log("DONE",JSON.stringify(t)),e[_u]===void 0)return;const i=e[_u];delete e[_u],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Ao&&console.log(e.name,i,e.uuid);const n=new xR(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Ao&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new wR;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=gn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[sr]=c,Ao&&console.log("DID WRITE",n,"nodeIndex",r,c))}}beforeRoot(){return Ao&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Ao&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;Ao&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}Bd(p),s.push(this.createComponents(p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;XO(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[sr];if(i){const n=new Array;Ao&&console.log(e.name,i);for(const s in i){const r=i[s];Ao&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(cg(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
967
+ `,a,e,r))),e.userData=e.userData||{},e.userData[sr]=e.userData[sr]||[],e.userData[sr].push(r)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const kw="NEEDLE_gameobject_data";class SR{get name(){return kw}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[kw];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Mw="NEEDLE_lighting_settings",Va=w("debugenvlight");class CR{get name(){return Mw}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Mw];if(i){Va&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=x.addComponent(s,vu,{},{callAwake:!1})}else{const s=new M;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=x.addComponent(s,vu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new ne().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new ne().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}he.registerCallback(ce.ContextCreated,o=>{const e=o.context,t=x.findObjectOfType(vu,e);t?.sourceId&&(t.enabled=!0)});class vu extends R{ambientMode=Aa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Gd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Gd.Skybox?Un.Skybox:Un.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Va&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*B.lerp(0,1.33,t)}onEnable(){if(Va&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Aa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new sS(this.ambientLight,this.ambientIntensity*e),Va&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Aa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new rS(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Va&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){Va&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const gf=w("debugstencil");function PR(o,e){return(o&1<<e.layer)!=0}const OR=Symbol("stencils");class Qs{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(gf&&console.log(t,Qs.stencils),!t)return;const i=Qs.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(PR(s.layer,e)){gf&&console.log(s),setTimeout(()=>{Vt()&&Ud(e.gameObject)&&(pe("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[OR]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[MR];if(i){gf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=kR(r.compareFunc),r.passOp=ff(r.passOp),r.failOp=ff(r.failOp),r.zFailOp=ff(r.zFailOp),Qs.stencils[this.source]||(Qs.stencils[this.source]=[]),Qs.stencils[this.source].push(r)}}}return null}}function ff(o){switch(o){case 0:return wS;case 1:return vS;case 2:return _S;case 3:return bS;case 4:return yS;case 6:return fS;case 7:return gS;case 5:return mS}return 0}function kR(o){switch(o){case 1:return P0;case 2:return pS;case 3:return uS;case 4:return dS;case 5:return hS;case 6:return cS;case 7:return lS;case 8:return aS}return P0}const MR="NEEDLE_render_objects";var Rw=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(Rw||{});const Yn=w("debugcustomshader"),$a="NEEDLE_techniques_webgl";class RR{objectToWorldMatrix=new te;worldToObjectMatrix=new te;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),Hd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),Hd(this.worldToObjectMatrix,this.worldToObject)}}class Me extends O0{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Tw(e),e}constructor(e,...t){super(...t),this.identifier=e,Yn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new te;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new te;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new de;static _mainLightPosition=new b;static _lightData=new de;_rendererData=new RR;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(Me.viewProjection&&this.uniforms[this._viewProjectionName]&&(Me.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Hd(Me.viewProjection,Me._viewProjectionValues)),Me.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Me.viewMatrix.copy(e.matrixWorldInverse),Hd(Me.viewMatrix,Me._viewMatrixValues)),this.uniforms[Me._worldSpaceCameraPosName]&&Me._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Z(n.gameObject,Me._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Me._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Me._mainLightColor};const l=n.intensity;Me._lightData.z=l,this.uniforms.unity_LightData={value:Me._lightData}}if(e&&(Me.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Me._viewProjectionValues),Me.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Me._viewMatrixValues),this.uniforms[Me._worldSpaceCameraPosName]&&(this.uniforms[Me._worldSpaceCameraPosName]={value:Me._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class TR{get name(){return $a}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return Yn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[$a])return Yn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;Yn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[$a].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[$a];if(!n)return Yn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;Yn&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await Ck(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();Yn&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new de(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new de(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new de(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new de(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new de;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[$a]){const g=t.extensions[$a];if(g.technique===i){Yn&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),P=Number.parseInt(v);if(P>=0){const k=await this.parser.getDependency("texture",P);k instanceof Re&&(k.colorSpace=po,k.needsUpdate=!0),d[y]={value:k};continue}}switch(y){case"alphaMode":_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new de(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Me(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=xS,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=yi;break;case 1:f.side=ed;break;case 2:f.side=rs;break;default:f.side=rs;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=RS;break;case 6:f.depthTest=!0,f.depthFunc=MS;break;case 2:f.depthTest=!0,f.depthFunc=kS;break;case 4:f.depthTest=!0,f.depthFunc=OS;break;case 5:f.depthTest=!0,f.depthFunc=PS;break;case 7:f.depthTest=!0,f.depthFunc=CS;break;case 8:f.depthTest=!1,f.depthFunc=SS;break}f.transparent=m,m&&(f.depthWrite=!1),xk(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;if(d[y]?.value===void 0)switch(_){case Rw.SAMPLER_2D:d[y]={value:vk},console.warn("Missing/unassigned texture, fallback to white: "+y);break;default:y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]);break}}Yn&&console.log(f.uuid,d),Tw(f),r(f)}):null}}function Tw(o){if(o.uniforms){Yn&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const ER=w("debugextensions");let wu;const AR=import("./three-examples-D2zemuAM.min.js").then(o=>o.GLTFLoaderAnimationPointer).then(async o=>(wu=o.GLTFAnimationPointerExtension,wu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support",o)}),Tr=new Array;function IR(o){Tr.includes(o)||Tr.push(o)}function LR(o){const e=Tr.indexOf(o);e>=0&&Tr.splice(e,1)}function yf(o){if(o instanceof fo){const e=new Ow;return o.register(t=>(e.parser=t,e)),e}return null}class jR{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function xu(o,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),o.register(n=>new SR(n)),o.register(n=>new YO(n)),o.register(n=>new fk(n,e.lightmaps,t)),o.register(n=>new CR(n,t,e)),o.register(n=>new TR(n,t)),o.register(n=>new Qs(n,t)),o.register(n=>new Ve(n,t)),o.register(n=>new _R(n)),w_()&&o.register(n=>new xl(n)),await AR.catch(n=>{}),o.register(n=>{if(wu){const s=new wu(n);return s.setAnimationPointerResolver.bind(s)(new jR),s}else return(ER||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Tr)n.onImport&&n.onImport(o,t,e)}function bf(o,e){for(const t of Tr)t.onExport&&t.onExport(o,e)}function Ew(o,e,t){for(const i of Tr)i.onLoaded&&i.onLoaded(o,e,t)}class Aw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new te;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new z,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new ut(h,3)),ROTATION:i.processAccessor(new ut(d,4)),SCALE:i.processAccessor(new ut(p,3))},n[this.name]=!0}}var DR=Object.defineProperty,Iw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DR(e,t,n),n};const Oc=w("debugreflectionprobe"),Lw=w("noreflectionprobe"),_f=Symbol("reflectionProbeKey"),jw=Symbol("original material"),vf=class Qo extends R{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[_f]||e[jw]?.[_f])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||Lw)return null;const s=Qo._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Oc&&console.log("Found reflection probe",e.name,r.name),r}}return Oc&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof Re)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=mo,e.colorSpace=po,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Qo._probes.has(this.context)||Qo._probes.set(this.context,[]),Qo._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(_t),this._boxHelper.updateBox(!0),Oc&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=mo,this._texture.colorSpace=po,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),pe("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Qo._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(Lw||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Qo._rendererMaterialsCache.get(e);t||(t=[],Qo._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof xe)continue;let s=t[i];const r=n===s?.copy,a=!s||s.material.uuid!==n.uuid||s.copy.version!==n.version;if(!r&&a){if(Oc){let h="";s?s.material!==n?h="reference changed; cached instance?: "+r:s.copy.version!==n.version&&(h="version changed"):h="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",h,`
968
+ `,n.uuid,`
969
+ `,s?.copy.uuid,`
970
+ `,e.name)}const c=n.clone();c.version=n.version,s?(s.copy=c,s.material=n):(s={material:n,copy:c},t.push(s)),c[_f]=this,c[jw]=n,Oc&&console.log("Set reflection",e.name,e.guid)}s&&s.copy&&(s.copy.onBeforeCompile=n.onBeforeCompile);const l=s?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=Qo._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};Iw([u(b)],vf.prototype,"center"),Iw([u(b)],vf.prototype,"size");let kc=vf;const ai=w("debuginstancing");class ea{static instance=new ea;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a),Ve.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const c=e.sharedMeshes[l],h=c.geometry;Ve.assignMeshLOD(c,0).then(d=>{d&&e.activeAndEnabled&&h!=d&&a.setGeometry(d)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return ai&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=ea.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=J0());const c=new BR(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[Ql]||i.equals(a)===!1)&&(i.copy(a),e[Ql]=!0),a};e.matrixWorld.multiplyMatrices=n}}class oa{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[k_]=t,this.meshInformation=Er(e.geometry),oa.all.push(this)}updateMeshInformation(){const e=Er(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||ai)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),x.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),x.markAsInstancedRendered(this.object,!1),e)){const t=oa.all.indexOf(this);t>=0&&oa.all.splice(t,1)}}}class BR{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),ai&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;F.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new te;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),ai&&(this._debugMaterial=Dw());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new k0(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[Yl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof O0&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),ai&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){ai&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new oa(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
971
+ `,i),A()){Ul("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),ai&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Er(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Yl]===!0&&(ai==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){ai==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=Er(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){const t=Math.ceil(this._maxInstanceCount*2),i=this.tryEstimateVertexCountSize(t,[e]),n=Math.max(this._maxVertexCount,i.vertexCount),s=Math.max(this._maxIndexCount,i.indexCount,Math.ceil(this._maxVertexCount*2));if(ai){const l=Er(e);console.warn(`[Instancing] Growing Buffer
972
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
973
+ ${l.vertexCount} vertices, ${l.indexCount} indices
974
+ Max count ${this._maxInstanceCount} \u2192 ${t}
975
+ Max vertex count ${this._maxVertexCount} -> ${n}
976
+ Max index count ${this._maxIndexCount} -> ${s}`),this._debugMaterial=Dw()}else A()&&console.debug(`[Instancing] Growing Buffer
977
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
978
+ Max count ${this._maxInstanceCount} \u2192 ${t}
979
+ Max vertex count ${this._maxVertexCount} -> ${n}
980
+ Max index count ${this._maxIndexCount} -> ${s}`);this._maxVertexCount=n,this._maxIndexCount=s;const r=new k0(t,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);r.layers=this._batchedMesh.layers,r.castShadow=this._batchedMesh.castShadow,r.receiveShadow=this._batchedMesh.receiveShadow,r.visible=this._batchedMesh.visible,r[Yl]=this._batchedMesh[Yl],r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorld.copy(this._batchedMesh.matrixWorld),r.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=r,this._maxInstanceCount=t;const a=[...this._handles];this._handles=[];for(const l of a)l&&l.__instanceIndex>=0&&(this.addGeometry(l),this._handles[l.__instanceIndex]=l);this._context.scene.add(r)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const c of this._handles)if(c&&c.__instanceIndex>=0&&c.object.geometry)if(n.has(c.object.geometry)){const h=n.get(c.object.geometry);h.count+=1}else{const h={count:1,...Er(c.object.geometry)};n.set(c.object.geometry,h)}let s=0,r=0;for(const[c,h]of n)s+=h.vertexCount*h.count,r+=h.indexCount*h.count;let a=Math.ceil(s/Math.max(1,this._currentInstanceCount))*e,l=Math.ceil(r/Math.max(1,this._currentInstanceCount))*e*2;if(t)for(const c of t){const h=Er(c);h!=null&&(a+=h.vertexCount*i,l+=h.indexCount*i)}return{vertexCount:a,indexCount:l}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(ai&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
981
+ ${this._currentInstanceCount} instances, ${e.maxVertexCount} max vertices, ${e.maxIndexCount} max indices`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i)):ai==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
982
+ GEOMETRY_ID=${i}
983
+ ${this._currentInstanceCount} instances`),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount;const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),ai&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
984
+ GEOMETRY_ID=${i}
985
+ ${this._currentInstanceCount} instances
986
+ Index: ${e.__instanceIndex}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}ai&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
987
+ GEOMETRY_ID=${e.__geometryIndex}
988
+ ${this._currentInstanceCount} instances
989
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Er(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=Ve.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function Dw(){const o=new dt({color:new ne(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,w("wireframe")&&(o.wireframe=!0),o}const Ha=w("debuglightmaps");class Su{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&Ve.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new de(1,1,0,0);context;gameObject;lightmapTexture=null;lightmapScaleOffsetUniform={value:new de(1,1,0,0)};lightmapUniform={value:null};constructor(e,t){this.gameObject=e,this.context=t}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,Ve.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),Ha=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
990
+ ScaleOffset:`,t,`
991
+ Texture:`,i),this.setLightmapDebugMaterial()):Ha&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){Ha&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const e=this.gameObject;if(e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const t=this.gameObject.material;for(let i=0;i<t.length;i++)t[i]=this.ensureLightmapMaterial(t[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.gameObject.material;if(Array.isArray(t))for(const i of t)this.assignLightmapTexture(i);else t&&this.assignLightmapTexture(t)}}ensureLightmapMaterial(e){return e.userData||(e.userData={}),e["NEEDLE:lightmap-material-version"]!=e.version&&e["NEEDLE:lightmap-material-version"]==null&&(Ha&&console.warn("Cloning material for lightmap "+e.name),e=e.clone(),e.onBeforeCompile=this.onBeforeCompile),e}assignLightmapTexture(e){!e||e instanceof Gp&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e["NEEDLE:lightmap-material-version"]!==e.version)||(Ha&&console.log("Assigning lightmap",e.name,e.version),e.lightMap=this.lightmapTexture,e["NEEDLE:lightmap-material-version"]=e.version)}onBeforeCompile=(e,t)=>{Ha&&console.log(`Lightmaps, before compile
992
+ `,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new En({vertexShader:`
993
+ varying vec2 vUv1;
994
+ void main()
995
+ {
996
+ vUv1 = uv1;
997
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
998
+ }
999
+ `,fragmentShader:`
1000
+ uniform sampler2D lightMap;
1001
+ uniform float lightMapIntensity;
1002
+ uniform vec4 lightmapScaleOffset;
1003
+ varying vec2 vUv1;
1004
+
1005
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1006
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1007
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1008
+ }
1009
+
1010
+ void main() {
1011
+ vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1012
+
1013
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1014
+ gl_FragColor = lightMapTexel;
1015
+ gl_FragColor.a = 1.;
1016
+ }
1017
+ `,defines:{USE_LIGHTMAP:""}})}}var FR=Object.defineProperty,Io=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&FR(e,t,n),n};const Mc=w("debugrenderer"),Bw=w("debugskinnedmesh"),Fw=w("noinstancing"),UR=w("wireframe");class Uw{path=null;asset=null;default}class zR{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&Mc&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Vt()&&pe("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof ve&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Kn=class Tp extends R{static setInstanced(e,t){const i=ec(e,Tp);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=pr(e,Tp);return t?t.isInstancingActive:an.isUsingInstancing(e)}static setVisible(e,t){So(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new de(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof ve?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new zR(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return Fw}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,Mc&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&Mc&&this.probeAnchor.add(new fi(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||x.getComponent(i,Tp))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),UR)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const n=new Su(this.gameObject,this.context);this._lightmaps.push(n)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let s;i>=this._lightmaps.length?(s=new Su(n,this.context),this._lightmaps.push(s)):s=this._lightmaps[i],s.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else Mc&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ea.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return x.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return x.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!Fw&&(this.setInstancingEnabled(!0),an.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),Mc==this.name&&this.gameObject instanceof $){this.gameObject.geometry.computeBoundingSphere();const e=H(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);F.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Ql]===!0){this.gameObject[Ql]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&x.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];So(t.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this);for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!kc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];So(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Qs.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),we.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=kc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))So(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&So(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Io([u()],Kn.prototype,"receiveShadows"),Io([u()],Kn.prototype,"shadowCastingMode"),Io([u()],Kn.prototype,"lightmapIndex"),Io([u(de)],Kn.prototype,"lightmapScaleOffset"),Io([u()],Kn.prototype,"enableInstancing"),Io([u()],Kn.prototype,"renderOrder"),Io([u()],Kn.prototype,"allowOcclusionWhenDynamic"),Io([u(M)],Kn.prototype,"probeAnchor"),Io([u()],Kn.prototype,"reflectionProbeUsage");let Mi=Kn;class Rc extends Mi{}class wf extends Rc{_needUpdateBoundingSphere=!1;awake(){super.awake(),Bw&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof uo){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=E0(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(Bw){for(const e of this.sharedMeshes)if(e instanceof uo&&e.boundingSphere){const t=H(e.boundingSphere.center).applyMatrix4(e.matrixWorld);F.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var NR=Object.defineProperty,zw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NR(e,t,n),n};const Cu=w("debuggltfexport");class xf extends _t{sceneRoot}const Sf=class bl extends R{binary=!0;objects=[];ext;async exportNow(e,t){Cu&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:bl.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?bl.saveArrayBuffer(n,e):bl.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new L0;i.register(c=>new Aw(c)),i.register(c=>new Pw(c)),bf(i,this.context),bl.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||bl.collectAnimations(e),...t},s=new Array,r=new M;t?.pivot&&r.position.sub(t.pivot),Cu&&console.log("EXPORT",e),e.forEach(c=>{c&&pf(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),x.getComponentsInChildren(c,Mi).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!pf(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new ug(r);return t?.needleComponents&&(this.ext=new Ow),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{Cu&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),Cu&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,x.getComponentsInChildren(c,Mi).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(Z(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};zw([u()],Sf.prototype,"binary"),zw([u(M)],Sf.prototype,"objects");let Cf=Sf;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const WR=w("debugprogress");function Nw(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class re{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new VR(e,t);Tc.set(e,i)}static report(e,t){const i=Tc.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Tc.get(e);t&&(t.end(),Tc.delete(e))}}const Tc=new Map;class VR{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Tc.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!WR,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const je="</StageRoot/Materials";function $R(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(g,v)}return _.get(g)},s=o.colorNode?Pu(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${je}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?Pu(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${je}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?Pu(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${je}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?Pu(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${je}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=qR(m,e,t,n);return console.debug(f),`
1018
+
1019
+ def Material "${e}" ${o.name?`(
1020
+ displayName = "${o.name}"
1021
+ )`:""}
1022
+ {
1023
+ token outputs:mtlx:surface.connect = ${je}/${e}/N_mtlxsurface.outputs:surface>
1024
+
1025
+ def Shader "N_mtlxsurface"
1026
+ {
1027
+ uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1028
+ ${r}
1029
+ ${l}
1030
+ ${h}
1031
+ ${p}
1032
+ token outputs:surface
1033
+ }
1034
+
1035
+ ${f}
1036
+
1037
+ }`}function Pu(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const P in v)v[P]?.isNode&&(_(v[P]),v.nodeType___needle||=v[P].nodeType___needle),Array.isArray(v[P])&&v[P].forEach(k=>{k.isNode&&(_(k),v.nodeType___needle||=k.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===g)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(P=>P.isNode&&P===g))return{parent:_,label:v}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,y);return v?.parent&&(v.parent[v.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,g);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function HR(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function GR(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${HR(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const v of o.nodes)p.push(`float inputs:in${m++}.connect = ${je}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${je}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${je}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(v==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${v} inputs:in1.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${je}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=Af.includes(g.format),_=XR(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${je}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${je}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
1038
+ ${n}def Shader "${t(o)}"
1039
+ ${n}{
1040
+ ${n}uniform token info:id = "ND_${d}"
1041
+ ${n}${h} outputs:out
1042
+ ${n}${p.length>0?p.join(`
1043
+ `):""}
1044
+ ${n}}
1045
+ `}function qR(o,e,t,i){let n="";for(const s of o)n+=GR(s,e,i,t);return n}function XR(o){return Zi(o.name)+"_"+(o.source?.id??o.id)}function Zi(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function Ww(o){return o=o.replace('"','\\"'),o}function Vw(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function $w(o){const e=Vw(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const QR=new b,YR=new z,KR=new b(1,1,1);class et{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new te;const{position:e,quaternion:t,scale:i}=this.transform,n=new te;return n.compose(e||QR,t||YR,i||KR),n}setMatrix(e){if(!e||!(e instanceof te)){this.transform=null;return}const t=new b,i=new z,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new et(ho.generateUUID(),e.name+"_empty_"+et.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new et(ho.generateUUID(),"Empty_"+et.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Zi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new et(ho.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class Pf extends et{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
1046
+ `;const c=a;return`#usda 1.0
1047
+ (
1048
+ customLayerData = {
1049
+ string creator = "Needle Engine ${mn}"
1050
+ dictionary Needle = {
1051
+ bool animations = ${t?1:0}
1052
+ bool interactive = ${i?1:0}
1053
+ bool physics = ${n?1:0}
1054
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1055
+ }
1056
+ }
1057
+ defaultPrim = "${Zi(this.name)}"
1058
+ metersPerUnit = 1
1059
+ upAxis = "Y"
1060
+ startTimeCode = ${s}
1061
+ endTimeCode = ${r}
1062
+ timeCodesPerSecond = 60
1063
+ framesPerSecond = 60
1064
+ doc = """Generated by Needle Engine USDZ Exporter ${mn}"""
1065
+ ${c}
1066
+ )
1067
+ `}}const Ga=`
1068
+ `,qt="</StageRoot/Materials";class Hw{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Ga,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Ga,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Ga}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Ga,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Ga}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Ga}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class ZR{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Pf,this.output="",this.animations=[]}}class Of{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let Gw=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new Of;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=new Of){e=Object.assign(new Of,e),this.sceneAnchoringOptions=e;const t=new ZR(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null;const s=t.materials,r=t.textures;re.report("export-usdz","Invoking onBeforeBuildDocument"),await Ou(t,"onBeforeBuildDocument"),re.report("export-usdz","Done onBeforeBuildDocument"),re.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;o?.traverse(g=>{if(!(!e.exportInvisible&&!g.visible)&&g instanceof uo){const y=g.skeleton.bones,_=Vw(y);if(_){const v={object:g,originalParent:g.parent,newParent:_};a.push(v),l.add(v.object.uuid),v.newParent&&l.add(v.newParent.uuid),v.originalParent&&l.add(v.originalParent.uuid)}}});for(const g of a){const{object:y,originalParent:_,newParent:v}=g;v.add(y)}re.report("export-usdz","Traversing hierarchy"),o&&qw(o,t.document,t,this.keepObject),re.report("export-usdz","Invoking onAfterBuildDocument"),await Ou(t,"onAfterBuildDocument");const c=t.extensions.find(g=>g.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const g={allBehaviorTargets:c,debug:!1,boneReparentings:l,quickLookCompatible:t.quickLookCompatible};this.debug&&Xw(t.document,"Hierarchy BEFORE pruning",g),Qw(t.document,g),this.debug&&Xw(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");re.report("export-usdz",{message:"Parsing document",autoStep:10}),await JR(t,()=>(re.report("export-usdz","Building materials"),aT(s,r,e.quickLookCompatible))),re.report("export-usdz","Invoking onAfterSerialize"),await Ou(t,"onAfterSerialize");for(const g of a){const{object:y,originalParent:_,newParent:v}=g;_&&_.add(y)}t.exporter?.beforeWritingDocument?.();const h=t.document.buildHeader(t)+`
1069
+ `+t.output;this.debug&&console.log(h),i[n]=j0(h),t.output="",re.report("export-usdz",{message:"Exporting textures",autoStep:10}),re.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const d=new Zs({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),p=Object.keys(r).length;re.report("export-usdz-textures",{totalSteps:p*3,currentStep:0});const m=async g=>{const y=r[g],_=y.texture,v=Af.includes(_.format);let P={imageData:_.image};re.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const k=y.scale!==void 0&&y.scale.x!==1&&y.scale.y!==1&&y.scale.z!==1&&y.scale.w!==1;(_.isCompressedTexture||_.isRenderTargetTexture||k)&&(P=await Kw(_,e.maxTextureSize,d,y.scale)),re.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const O=await tT(P.imageBitmap||P.imageData,e.maxTextureSize).catch(I=>{console.error("Error converting texture to canvas",_,I)});if(O){re.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const I=await O.convertToBlob({type:v?"image/png":"image/jpeg",quality:.95});i[`textures/${g}.${v?"png":"jpg"}`]=new Uint8Array(await I.arrayBuffer())}else console.warn("Can`t export texture: ",_)};for(const g in r)await m(g);d.dispose(),re.end("export-usdz-textures");let f=0;for(const g in i){const y=i[g],_=34+g.length;f+=_;const v=f&63;if(v!==4){const P=64-v,k=new Uint8Array(P);i[g]=[y,{extra:{12345:k}}]}f=y.length}return re.report("export-usdz","zip archive"),lC(i,{level:0})}};function qw(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof $||o instanceof uo)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof $||o instanceof uo)&&r&&typeof r=="object"&&(r instanceof dt||r instanceof xe||r.isMeshPhysicalNodeMaterial||r instanceof ve&&r.type==="MeshLineMaterial")){const l=Ru(o),c=o instanceof uo?o:null;n=new et(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof fe||o instanceof Hh){const l=Ru(o);n=new et(o.uuid,l,a,void 0,void 0,o)}else{const l=Ru(o);n=new et(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=Ru(o),c=new et(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)qw(l,e,t,i)}function Xw(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function Qw(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=Qw(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function JR(o,e){re.start("export-usdz-resources","export-usdz");const t=[];for(const l of o.document.children)Yw(l,o,t);const i=t.length;for(let l=0;l<i;l++)re.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((c,h)=>{t[l](),c()});re.end("export-usdz-resources");const n=new Hw,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1070
+ kind = "sceneLibrary"
1071
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let c=1;for(const h of l.children)c+=r(h);return c},a=r(o.document);re.start("export-usdz-xforms","export-usdz"),re.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of o.document.children)ex(l,n,o);re.end("export-usdz-xforms"),re.report("export-usdz","invoke onAfterHierarchy"),Ou(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),re.report("export-usdz","write to string"),o.output+=n.toString()}function Yw(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+Mf(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=oT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=nT(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const s of o.children)Yw(s,e,t)}async function Ou(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let ku=null,Xt=null,kf,qa,Mu;async function Kw(o,e=1/0,t=null,i=void 0){kf||(kf=new Tn(2,2,1,1)),qa||(qa=new En({uniforms:{blitTexture:new zi(o),flipY:new zi(!1),scale:new zi(new de(1,1,1,1))},vertexShader:`
1072
+ varying vec2 vUv;
1073
+ uniform bool flipY;
1074
+ void main(){
1075
+ vUv = uv;
1076
+ if (flipY)
1077
+ vUv.y = 1. - vUv.y;
1078
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1079
+ }`,fragmentShader:`
1080
+ uniform sampler2D blitTexture;
1081
+ uniform vec4 scale;
1082
+ varying vec2 vUv;
1083
+
1084
+ void main(){
1085
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1086
+
1087
+ #ifdef IS_SRGB
1088
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1089
+ #else
1090
+ gl_FragColor = texture2D( blitTexture, vUv);
1091
+ #endif
1092
+
1093
+ gl_FragColor.rgba *= scale.rgba;
1094
+ }`}));const n=qa.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new de(1,1,1,1),i!==void 0&&n.scale.value.copy(i),qa.defines.IS_SRGB=o.colorSpace==go,qa.needsUpdate=!0,Mu||(Mu=new $(kf,qa),Mu.frustumCulled=!1);const s=new fe,r=new mi;r.add(Mu),t||(t=ku=new Zs({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);Xt&&(Xt.width!==a||Xt.height!==l)&&(Xt.dispose(),Xt=null),Xt||(Xt=new In(a,l,{format:Qh,type:TS,minFilter:td,magFilter:td})),t.setRenderTarget(Xt),t.setSize(a,l),t.clear(),t.render(r,s),ku&&(ku.dispose(),ku=null);const c=new Uint8ClampedArray(Xt.width*Xt.height*4);t.readRenderTargetPixels(Xt,0,0,Xt.width,Xt.height,c);const h=new ImageData(c,Xt.width,Xt.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function eT(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function tT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function Zw(o,e=void 0,t=!1,i=4096){if(eT(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Oe=7;function iT(){return`#usda 1.0
1095
+ (
1096
+ customLayerData = {
1097
+ string creator = "Needle Engine USDZExporter"
1098
+ }
1099
+ metersPerUnit = 1
1100
+ upAxis = "Y"
1101
+ )
1102
+ `}function nT(o,e){let t=iT();return t+=o,j0(t)}function Ru(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function Jw(o){return Zi(o.name||"bone_"+o.uuid)}function Mf(o,e){return Zi(o.name||"Geometry")+"_"+o.id}function Tu(o){return Zi(o.name||"Material")+"_"+o.id}function Xa(o,e){let t=Jw(o),i=o.parent;for(;i&&i!==e;)t=Jw(i)+"/"+t,i=i.parent;return t}function ex(o,e,t){if(o==null)return;re.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof xe&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===yi&&!l?e.appendLine(`prepend references = @./geometries/${Mf(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Mf(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${Ww(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=Tu(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===yi&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ae(i.position.x)}, ${ae(i.position.y)}, ${ae(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ae(i.quaternion.w)}, ${ae(i.quaternion.x)}, ${ae(i.quaternion.y)}, ${ae(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ae(i.scale.x)}, ${ae(i.scale.y)}, ${ae(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Oe)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Oe)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Oe)}, ${r.far.toPrecision(Oe)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Oe)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Oe)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Oe)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Oe)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)ex(m,e,t)}e.closeBlock()}function ae(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function tx(o){const e=o.elements;return`( ${Eu(e,0)}, ${Eu(e,4)}, ${Eu(e,8)}, ${Eu(e,12)} )`}function Eu(o,e){return`(${ae(o[e+0])}, ${ae(o[e+1])}, ${ae(o[e+2])}, ${ae(o[e+3])})`}function oT(o,e=[],t=!0){return`
1103
+ def "Geometry"
1104
+ ${sT(o,e,t)}
1105
+ `}function sT(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of $w(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>Xa(y.bone,f)>Xa(_.bone,f)?1:-1),a.map(y=>'"'+Xa(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),v=g.getY(y),P=g.getZ(y),k=g.getW(y);c.push(l[_],l[v],l[P],l[k])}h=new ut(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
1106
+ {
1107
+ def Mesh "${i}" ${d?`(
1108
+ prepend apiSchemas = ["SkelBindingAPI"]
1109
+ )`:""}
1110
+ {
1111
+ int[] faceVertexCounts = [${Rf(o)}]
1112
+ int[] faceVertexIndices = [${Tf(o)}]
1113
+ ${n.normal||t?`normal3f[] normals = [${Au(n.normal,s)}] (
1114
+ interpolation = "vertex"
1115
+ )`:""}
1116
+ point3f[] points = [${Au(n.position,s)}]
1117
+ ${n.uv?`texCoord2f[] primvars:st = [${nx(n.uv,s,!0)}] (
1118
+ interpolation = "vertex"
1119
+ )`:""}
1120
+ ${n.uv1?Ef("st1",n.uv1):""}
1121
+ ${n.uv2?Ef("st2",n.uv2):""}
1122
+ ${n.uv3?Ef("st3",n.uv3):""}
1123
+ ${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1124
+ elementSize = 1
1125
+ interpolation = "constant"
1126
+ )`:""}
1127
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${ix(h,!0)}] (
1128
+ elementSize = 4
1129
+ interpolation = "vertex"
1130
+ )`:""}
1131
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${ix(n.skinWeight)}] (
1132
+ elementSize = 4
1133
+ interpolation = "vertex"
1134
+ )`:""}
1135
+ ${n.color?`color3f[] primvars:displayColor = [${Au(n.color,s)}] (
1136
+ interpolation = "vertex"
1137
+ )`:""}
1138
+ uniform token subdivisionScheme = "none"
1139
+ }
1140
+ }
1141
+ ${t?`
1142
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1143
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1144
+ def "${i}_doubleSided" (
1145
+ prepend references = </Geometry>
1146
+ )
1147
+ {
1148
+ over "Geometry"
1149
+ {
1150
+ int[] faceVertexCounts = [${Rf(o)+", "+Rf(o)}]
1151
+ int[] faceVertexIndices = [${Tf(o)+", "+Tf(o,!0)}]
1152
+ }
1153
+ }
1154
+ `:""}
1155
+ `}function Rf(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function Tf(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function Ef(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${nx(e,t,!0)}] (
1156
+ interpolation = "vertex"
1157
+ )`;case 3:return`texCoord3f[] primvars:${o} = [${Au(e,t)}] (
1158
+ interpolation = "vertex"
1159
+ )`;case 4:return`double4[] primvars:${o} = [${rT(e,t)}] (
1160
+ interpolation = "vertex"
1161
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Au(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Oe)}, ${s.toPrecision(Oe)}, ${r.toPrecision(Oe)})`)}return t.join(", ")}function rT(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Oe)}, ${s.toPrecision(Oe)}, ${r.toPrecision(Oe)}, ${a.toPrecision(Oe)})`)}return t.join(", ")}function ix(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Oe)}`),t.push(`${e?s:s.toPrecision(Oe)}`),t.push(`${e?r:r.toPrecision(Oe)}`),t.push(`${e?a:a.toPrecision(Oe)}`)}return t.join(", ")}function nx(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Oe)}, ${r.toPrecision(Oe)})`)}return i.join(", ")}function aT(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(lT(s,e,t))}return`
1162
+ def "Materials"
1163
+ {
1164
+ ${i.join("")}
1165
+ }`}function Ji(o){return Zi(o.name)+"_"+(o.source?.id??o.id)}function Cs(o,e,t,i,n,s,r=void 0,a=void 0){const l=Ji(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new de(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=Af.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),P=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=v/g.x,y.y+=P-1):(y.x+=v*g.x,y.y+=(1-P)*g.y);const k=Tu(n),O=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,I=`${qt}/${k}/${"uvReader_"+p}.outputs:result>`,L=`${qt}/${k}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,j=e==="normal",q=n instanceof dt&&n.normalScale?n.normalScale.x*2:2,Y=q.toFixed(Oe),E=(-1*(q/2)).toFixed(Oe),W=(1-q).toFixed(Oe);return`
1166
+ ${O?`def Shader "Transform2d_${e}" (
1167
+ sdrMetadata = {
1168
+ string role = "math"
1169
+ }
1170
+ )
1171
+ {
1172
+ uniform token info:id = "UsdTransform2d"
1173
+ float2 inputs:in.connect = ${I}
1174
+ float2 inputs:scale = ${sx(g)}
1175
+ float2 inputs:translation = ${sx(y)}
1176
+ float inputs:rotation = ${(_/Math.PI*180).toFixed(Oe)}
1177
+ float2 outputs:result
1178
+ }
1179
+ `:""}
1180
+ def Shader "${l}_${e}"
1181
+ {
1182
+ uniform token info:id = "UsdUVTexture"
1183
+ asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
1184
+ token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
1185
+ float2 inputs:st.connect = ${O?L:I}
1186
+ ${V?`
1187
+ float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1188
+ `:""}
1189
+ ${j?`
1190
+ float4 inputs:scale = (${Y}, ${Y}, ${Y}, 1)
1191
+ float4 inputs:bias = (${E}, ${E}, ${W}, 0)
1192
+ `:""}
1193
+ token inputs:wrapS = "${f[o.wrapS]}"
1194
+ token inputs:wrapT = "${f[o.wrapT]}"
1195
+ float outputs:r
1196
+ float outputs:g
1197
+ float outputs:b
1198
+ float3 outputs:rgb
1199
+ ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1200
+ }`}function lT(o,e,t=!1){const i=Tu(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1201
+
1202
+ def Material "${i}" ${o.name?`(
1203
+ displayName = "${o.name}"
1204
+ )`:""}
1205
+ {
1206
+ token outputs:mtlx:surface.connect = ${qt}/${i}/Occlusion.outputs:out>
1207
+
1208
+ def Shader "Occlusion"
1209
+ {
1210
+ uniform token info:id = "${d}"
1211
+ token outputs:out
1212
+ }
1213
+ }`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return $R(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof Gp&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${qt}/${i}/${Ji(o.map)}_diffuse.outputs:rgb>`),o instanceof xe&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${qt}/${i}/${Ji(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${qt}/${i}/${Ji(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${qt}/${i}/${Ji(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Cs(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${ox(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${qt}/${i}/${Ji(o.aoMap)}_occlusion.outputs:r>`),r.push(Cs(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${qt}/${i}/${Ji(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Cs(o.alphaMap,"opacity",t,e,o,a,new ne(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof dt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${qt}/${i}/${Ji(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Cs(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${ox(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${qt}/${i}/${Ji(o.normalMap)}_normal.outputs:rgb>`),r.push(Cs(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${qt}/${i}/${Ji(o.roughnessMap)}_roughness.outputs:g>`),r.push(Cs(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${qt}/${i}/${Ji(o.metalnessMap)}_metallic.outputs:b>`),r.push(Cs(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof Gp&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${qt}/${i}/${Ji(o.transmissionMap)}_transmission.outputs:r>`),r.push(Cs(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1214
+
1215
+ def Material "${i}" ${o.name?`(
1216
+ displayName = "${Ww(o.name)}"
1217
+ )`:""}
1218
+ {
1219
+ token outputs:surface.connect = ${qt}/${i}/PreviewSurface.outputs:surface>
1220
+
1221
+ def Shader "PreviewSurface"
1222
+ {
1223
+ uniform token info:id = "UsdPreviewSurface"
1224
+ ${s.join(`
1225
+ `)}
1226
+ int inputs:useSpecularWorkflow = ${o instanceof xe?"1":"0"}
1227
+ token outputs:surface
1228
+ }
1229
+ ${r.length>0?`
1230
+ ${a.has(0)?`
1231
+ def Shader "uvReader_st"
1232
+ {
1233
+ uniform token info:id = "UsdPrimvarReader_float2"
1234
+ token inputs:varname = "st"
1235
+ float2 inputs:fallback = (0.0, 0.0)
1236
+ float2 outputs:result
1237
+ }
1238
+ `:""}
1239
+ ${a.has(1)?`
1240
+ def Shader "uvReader_st1"
1241
+ {
1242
+ uniform token info:id = "UsdPrimvarReader_float2"
1243
+ token inputs:varname = "st1"
1244
+ float2 inputs:fallback = (0.0, 0.0)
1245
+ float2 outputs:result
1246
+ }
1247
+ `:""}
1248
+ ${r.join(`
1249
+ `)}`:""}
1250
+ }`}function ox(o){return`(${o.r}, ${o.g}, ${o.b})`}function sx(o){return`(${o.x}, ${o.y})`}const Af=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class Rt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Zi(e)+"_"+Rt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Qa=new Set;function If(o,e){let t="";if(Array.isArray(o)){Qa.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(Qa.has(s))continue;i+=s,Qa.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(Qa.has(r))continue;i+=r,Qa.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,Qa.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class Gs{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Gs.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=If(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function rx(o,e={direct:!0,indirect:!0}){const t=et.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class jt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Gs(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Gs(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof et&&rx(n,t);else e instanceof et&&rx(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Gs(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Ar{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class pi{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new pi,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+pi.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=If(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=If(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class hn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new hn(0,1,0)}static get right(){return new hn(1,0,0)}static get forward(){return new hn(0,0,1)}static get back(){return new hn(0,0,-1)}static get zero(){return new hn(0,0,0)}}class ue{static sequence(...e){return new Ar("Group_"+Ar.getId(),e).makeSequence()}static parallel(...e){return new Ar("Group_"+Ar.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new pi(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new pi(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),ue.sequence(s,h)}return s}static waitAction(e){const t=new pi;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new pi(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??hn.forward,s.up=n??hn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new pi(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new pi(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new pi(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new pi(e);return i.tokenId="Impulse",i.velocity=t,i}}class cT{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Lf extends cT{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||et.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=ue.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=ue.fadeAction(this.object,0,!1),this._disableAction)}}class ax{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const Zn=w("debugusdzanimation"),jf=w("debugusdzanimationserialization");class Ks{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??ze.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=la.parseTrackName(t.name);let n=la.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Ks.isDescendantOf(e,n))continue;if(!Ks.isDescendantOf(n,e)){for(;!Ks.isDescendantOf(n,e)&&n.parent;)n=n.parent;Ks.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class ze{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=ze.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=x.getComponent(e,xt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&pe("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new z,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-ze.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+ze.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new te;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class Iu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(ze.restPoseClipDuration+ze.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Zn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=la.parseTrackName(c.name),d=la.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new ze(null,d,null));let m=p[s];m||(m=new ze(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}Zn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new ze(null,c,null);h[0]=p}let d=h[s];d||(Zn&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new ze(e,c,t),h[s]=d)}const l=new Ks(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),Zn&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=ze.restPoseClipDuration);let h=this.lastClipEndTime+ze.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){Zn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){Zn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new ze(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;jf&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){x.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new hT(e,this);this.serializers.push(n),n.registerCallback(t)}}class hT{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),jf&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const W=[];for(const[N,oe]of E){let le=`${N} : [`;const ge=[];for(const Se of oe)ge.push(`(${ae(Se.x)}, ${ae(Se.y)}, ${ae(Se.z)})`);le=le.concat(ge.join(", ")),le=le.concat("],"),W.push(le)}return W},a=function(E){const W=[];for(const[N,oe]of E){let le=`${N} : [`;const ge=[];for(const Se of oe)ge.push(`(${ae(Se.w)}, ${ae(Se.x)}, ${ae(Se.y)}, ${ae(Se.z)})`);le=le.concat(ge.join(", ")),le=le.concat("],"),W.push(le)}return W},l=function(E){let W,N=!0;const oe=new Map;for(const[ge,Se]of E){W===void 0&&(W=Se.length),W!==Se.length&&(N=!1);let vt=0;for(const Ui of Se)vt++,Ui||(oe.has(ge)||oe.set(ge,[]),oe.get(ge).push(vt))}Zn&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",W,"Undefined bone entries: ",oe),console.assert(N,"All bones should have the same number of TransformData entries",E),console.assert(oe.size===0,"All TransformData entries should be set",oe);const le=[];for(const[ge,Se]of E)for(let vt=0;vt<Se.length;vt++){const Ui=Se[vt],$h=i.getStartTimeByClip(Ui.clip);le.length<=vt&&le.push({pos:[],rot:[],scale:[],timeOffset:$h});const ts=le[vt];ts.pos.push(...Ui.getSortedTimesArray(!0,!1,!1)),ts.rot.push(...Ui.getSortedTimesArray(!1,!0,!1)),ts.scale.push(...Ui.getSortedTimesArray(!1,!1,!0))}for(const ge of le)ge.pos.sort((Se,vt)=>Se-vt),ge.rot.sort((Se,vt)=>Se-vt),ge.scale.sort((Se,vt)=>Se-vt),ge.pos=[...new Set(ge.pos)],ge.rot=[...new Set(ge.rot)],ge.scale=[...new Set(ge.scale)];return le},c=function(E,W,N){const oe=new Map,le=new Map,ge=new Map,Se=W.length;for(const vt of N){const Ui=E.get(vt);let $h;Ui?console.assert(Ui.length===Se,"We should have the same number of TransformData entries for each bone",Ui,W):$h=new ze(null,vt,null);for(let ts=0;ts<Se;ts++){const Dp=Ui?Ui[ts]:$h,sa=W[ts];for(const{time:Ol,translation:kl}of Dp.getValues(sa.pos,!0,!1,!1)){const dn=(Ol+sa.timeOffset)*60;oe.has(dn)||oe.set(dn,new Array),oe.get(dn).push(kl.clone())}for(const{time:Ol,rotation:kl}of Dp.getValues(sa.rot,!1,!0,!1)){const dn=(Ol+sa.timeOffset)*60;le.has(dn)||le.set(dn,new Array),le.get(dn).push(kl.clone())}for(const{time:Ol,scale:kl}of Dp.getValues(sa.scale,!1,!1,!0)){const dn=(Ol+sa.timeOffset)*60;ge.has(dn)||ge.set(dn,new Array),ge.get(dn).push(kl.clone())}}}return{position:oe.size==0?void 0:oe,quaternion:le.size==0?void 0:le,scale:ge.size==0?void 0:ge}},h=function(E){const W=[];for(const N of E)W.push(`(${ae(N.x)}, ${ae(N.y)}, ${ae(N.z)})`);return W.join(", ")},d=function(E){const W=[];for(const N of E)W.push(`(${ae(N.w)}, ${ae(N.x)}, ${ae(N.y)}, ${ae(N.z)})`);return W.join(", ")},p=function(E){const W=new Map;if(Zn){const N=new Array;for(const[oe,le]of s)N.push(oe.uuid+": "+le.length+" "+le.map(ge=>ge.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1251
+ `+N.join(`
1252
+ `))}for(const N of E){const oe=s.get(N);oe&&W.set(N,oe)}return W},m=function(E){const W=p(E),N=l(W);return c(W,N,E)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const E of f.bones){y.push(E),_.push(E.uuid);const W=f.boneInverses[f.bones.indexOf(E)];g.push({bone:E,inverse:W})}let v=1e4;for(;_.length<f.bones.length&&v-- >0;)for(const E of y){const W=E.children;for(const N of W)if(_.indexOf(N.uuid)===-1&&f.bones.indexOf(N)!==-1){y.push(N),_.push(N.uuid);const oe=f.boneInverses[f.bones.indexOf(N)];g.push({bone:N,inverse:oe})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const E of $w(f.bones))g.push({bone:E,inverse:E.matrixWorld.clone().invert()});const P=g[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((E,W)=>Xa(E.bone,P)>Xa(W.bone,P)?1:-1);const k=t.quickLookCompatible,O=[],I=[],L=[],V=[];for(const{bone:E}of g){if(k){const W=E.scale;W.x==0&&(W.x=1e-5),W.y==0&&(W.y=1e-5),W.z==0&&(W.z=1e-5),O.push(new te().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());I.push(E.position),L.push(E.quaternion),V.push(E.scale)}const j=g.map(E=>'"'+Xa(E.bone,P)+'"').join(", "),q=g.map(E=>tx(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${q}]`),e.appendLine(`uniform token[] joints = [${j}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>tx(E)).join(", ")}]`);const Y=m(g.map(E=>E.bone));if(Zn){let E=1e7,W=0;for(const N of Y.position?.keys()??[])E=Math.min(E,N),W=Math.max(W,N);console.log("Time samples",E,W,Y)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${j}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),Y&&Y.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a(Y.quaternion);for(const W of E)e.appendLine(W);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),Y&&Y.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r(Y.scale);for(const W of E)e.appendLine(W);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(I)}]`),Y&&Y.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r(Y.position);for(const W of E)e.appendLine(W);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new ze(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;jf&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),v=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||v||P){const k=m.clip?.name??"rest",O=m.getDuration();Zn&&console.log("Write .timeSamples:",k,f,O,h),e.appendLine("# "+k+": start="+l.format(f*ze.frameRate)+", length="+l.format(O*ze.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:k,translation:O}of m.getValues(g,!0,!1,!1)){const I=`${l.format((f+k)*ze.frameRate)}: (${ae(O.x)}, ${ae(O.y)}, ${ae(O.z)}),`;e.appendLine(I)}if(v)for(const{time:k,rotation:O}of m.getValues(g,!1,!0,!1)){const I=`${l.format((f+k)*ze.frameRate)}: (${ae(O.w)}, ${ae(O.x)}, ${ae(O.y)}, ${ae(O.z)}),`;e.appendLine(I)}if(P)for(const{time:k,scale:O}of m.getValues(g,!1,!1,!0)){const I=`${l.format((f+k)*ze.frameRate)}: (${ae(O.x)}, ${ae(O.y)}, ${ae(O.z)}),`;e.appendLine(I)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const dT=w("debugusdz");class Jr{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Zi(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=x.getComponents(e,Yi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=Jr.getName(s.clip),l=Zi(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){dT&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var uT=Object.defineProperty,De=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uT(e,t,n),n};const lx=w("debugusdzbehaviours");function Ec(o){o&&(o.getComponentInParent(ja)||(A()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Oi)))}class Ir extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new z;targetScale=new b;start(){Ec(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Z(this.object).clone(),t=Z(this.target).clone(),i=be(this.object).clone(),n=be(this.target).clone(),s=Ne(this.object).clone(),r=Ne(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){tt(this.object,t),Ni(this.object,n),ma(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),tt(this.object,this.targetPos),Ni(this.object,this.targetRot),ma(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Rt("Move to "+this.target?.name,jt.tapTrigger(this.gameObject),ue.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}De([u(M)],Ir.prototype,"object"),De([u(M)],Ir.prototype,"target"),De([u()],Ir.prototype,"duration"),De([u()],Ir.prototype,"relativeMotion");const Lu=class Kt extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Ec(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof $)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):W_(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Kt._materialTriggersPerId={},Kt.variantSwitchIndex=0,this.materialToSwitch&&await Ve.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await Ve.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Kt._materialTriggersPerId[this.materialToSwitch.uuid]||(Kt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Kt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Kt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete Kt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(ue.fadeAction([...this.targetModels,...i],s,!1)),n.push(ue.fadeAction(t,s,!0)),e.addBehavior(new Rt("Select_"+this.selfModel.name,jt.tapTrigger(this.selfModel),ue.parallel(...n))),Kt._parallelStartHiddenActions.push(...t),Kt._startHiddenBehaviour||(Kt._startHiddenBehaviour=new Rt("StartHidden_"+this.selfModel.name,jt.sceneStartTrigger(),ue.fadeAction(Kt._parallelStartHiddenActions,s,!1)),e.addBehavior(Kt._startHiddenBehaviour))}static getMaterialName(e){return Zi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Kt.variantSwitchIndex+++"_"+Kt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&et.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};De([u(ve)],Lu.prototype,"materialToSwitch"),De([u(ve)],Lu.prototype,"variantMaterial"),De([u()],Lu.prototype,"fadeDuration");let Df=Lu;const Ac=class Ue extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Ec(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Ue.wasVisible]===void 0&&(this.gameObject[Ue.wasVisible]=this.gameObject.activeSelf),this.target[Ue.wasVisible]===void 0&&(this.target[Ue.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Ue.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Ue.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Pf.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Ue.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new te),l.name+="_toggle"+Ue.clonedToggleIndex++,i.add(l),this.gameObject[Ue.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Ue.toggleClone];if(!this.gameObject[Ue.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new te),l.name+="_toggleReverse"+Ue.clonedToggleIndex++,i.add(l),this.gameObject[Ue.reverseToggleClone]=l}this.toggleModel=this.gameObject[Ue.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(ue.fadeAction(n,0,!1)),a.push(ue.fadeAction(this.toggleModel,0,!0)),a.push(ue.fadeAction(this.targetModel,0,s)),e.addBehavior(new Rt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),jt.tapTrigger(n),ue.parallel(...a)));const l=[];l.push(ue.fadeAction(this.toggleModel,0,!1)),l.push(ue.fadeAction(n,0,!0)),l.push(ue.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Rt("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),jt.tapTrigger(this.toggleModel),ue.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(ue.fadeAction(n,0,!1)),a.push(ue.fadeAction(this.targetModel,0,s)),e.addBehavior(new Rt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),jt.tapTrigger(n),a.length>1?ue.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),cn.add(r,e)}}afterSerialize(e,t){this.gameObject[Ue.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Ue.wasVisible],delete this.gameObject[Ue.wasVisible]),this.target&&this.target[Ue.wasVisible]!==void 0&&(this.target.visible=this.target[Ue.wasVisible],delete this.target[Ue.wasVisible]),delete this.gameObject[Ue.toggleClone],delete this.gameObject[Ue.reverseToggleClone]}};De([u(M)],Ac.prototype,"target"),De([u()],Ac.prototype,"toggleOnClick"),De([u()],Ac.prototype,"targetState"),De([u()],Ac.prototype,"hideSelf");let Bf=Ac;class cn extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)cn._fadeObjects.includes(n)||(console.log("adding hide on start",n),cn._fadeObjects.push(n));cn._fadeBehaviour===void 0&&(cn._fadeBehaviour=new Rt("HideOnStart",jt.sceneStartTrigger(),ue.fadeAction(cn._fadeObjects,0,!1)),t.addBehavior(cn._fadeBehaviour))}start(){x.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||cn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=x.isActiveSelf(this.gameObject)}}class Ya extends R{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Rt("emphasize "+this.name,jt.tapTrigger(this.gameObject),ue.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}De([u()],Ya.prototype,"target"),De([u()],Ya.prototype,"duration"),De([u()],Ya.prototype,"motionType");class Ps extends R{target;clip="";toggleOnClick=!1;trigger="tap";start(){Ec(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Yi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;Jr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof $&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=ue.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=ue.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Rt("playAudio"+d,jt.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Rt("playAudioOnStart"+d,jt.sceneStartTrigger(),h);e.addBehavior(p)}}}}De([u(Yi)],Ps.prototype,"target"),De([u(URL)],Ps.prototype,"clip"),De([u()],Ps.prototype,"toggleOnClick");const Ff=class ao extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Ec(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(ao.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&pe(e),console.warn(e,...ao.rootsWithExclusivePlayback)}ao.animationActions=[],ao.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Iu);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),ao.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=ao.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Rt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?jt.tapTrigger(this.selfModel):jt.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=ao.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=ue.startAnimationAction(l,c),ao.animationActions.push(h)),h},a=ue.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:ue.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(ue.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(xt),s=t.getComponent(It);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),lx&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],lx&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const P=y.name+"_hold";v=_.clone(),v.duration=1,v.name=P;const k=_.duration;v.tracks=_.tracks.map(O=>{const I=O.clone();I.times=new Float32Array([0,k]);const L=O.values.length,V=O.getValueSize(),j=O.values.slice(L-V,L);return I.values=new Float32Array(2*V),I.values.set(j,0),I.values.set(j,V),I}),v.name=P,e.holdClipMap.set(_,v)}if(v){const P={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=ao.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};De([u(xt)],Ff.prototype,"animator"),De([u()],Ff.prototype,"stateName");let Ic=Ff;class Ka extends R{getType(){}target;getDuration(){}}De([u(M)],Ka.prototype,"target");class Lc extends R{target}De([u(Ka)],Lc.prototype,"target");class jc extends Ka{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}De([u()],jc.prototype,"type"),De([u()],jc.prototype,"duration");class Uf extends Lc{}class qs{static _instance;static create(){return new qs}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Rn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=G.supportsQuickLookAR();e.innerText="View in AR",e.prepend(wt("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=oc(to),n||(i=!0,n=new to),i&&(n.objectToExport=U.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(s=>{e.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(wt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>K.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(wt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>K.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(wt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Te("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),G.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Rn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}K.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device \u2013 make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){yd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Im(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(K.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),K.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var pT=Object.defineProperty,mT=Object.getOwnPropertyDescriptor,gt=(o,e,t,i)=>{for(var n=i>1?void 0:i?mT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pT(e,t,n),n};const ju=w("debugspriterenderer"),gT=w("wireframe");class ta{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&ta.cache[e.guid])return ju&&console.log("Take cached geometry for sprite",e.guid),ta.cache[e.guid];const t=new An;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new ut(i,3)),t.setAttribute("uv",new ut(n,2)),e.guid&&(this.cache[e.guid]=t),ju&&console.log("Built sprite geometry",e,t),t}}class fT{x;y}function cx(o){o&&(o.colorSpace!=go&&(o.colorSpace=go,o.needsUpdate=!0),o.minFilter==Jh&&o.magFilter==Jh&&(o.anisotropy=1,o.needsUpdate=!0))}let Lo=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new $(ta.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&cx(this.texture),this._material=new xe({map:this.texture,color:16777215,side:yi,transparent:!0})),this._material}_material;getGeometry(){return ta.getOrCreateGeometry(this)}};gt([u()],Lo.prototype,"guid",2),gt([u(Re)],Lo.prototype,"texture",2),gt([_r()],Lo.prototype,"triangles",2),gt([_r()],Lo.prototype,"uv",2),gt([_r()],Lo.prototype,"vertices",2);const zf=Symbol("spriteOwner");class Za{sprites;constructor(){this.sprites=[]}}gt([u(Lo)],Za.prototype,"sprites",2);const Nf=class d0{static create(){const e=new d0;return e.spriteSheet=new Za,e}constructor(){}clone(){const e=new d0;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Za,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(cx(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;Ve.assignTextureLOD(n,0).then(r=>{r instanceof Re&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};gt([u(Za)],Nf.prototype,"spriteSheet",2),gt([u()],Nf.prototype,"index",2);let Ja=Nf;class li extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Ja.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.floor(e);this.spriteIndex=t}else e instanceof Lo?(this._spriteSheet||(this._spriteSheet=Ja.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ja.create(),ju&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return ju&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=ta.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new xe({color:16777215,side:yi});if(gT&&(n.wireframe=!0),this.color&&(n.color||(n.color=new ne),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[zf]!==void 0&&s[zf]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[zf]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new $(ta.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),Ve.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}gt([u()],li.prototype,"drawMode",2),gt([u(fT)],li.prototype,"size",2),gt([u(se)],li.prototype,"color",2),gt([u(ve)],li.prototype,"sharedMaterial",2),gt([u()],li.prototype,"transparent",2),gt([u()],li.prototype,"cutoutThreshold",2),gt([u()],li.prototype,"castShadows",2),gt([u()],li.prototype,"renderOrder",2),gt([u()],li.prototype,"toneMapped",2),gt([u(Ja)],li.prototype,"sprite",1);const hx=w("debugwebxr"),yT=new te().makeRotationY(Math.PI);class Fi extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new te;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new mi;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){hx&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,Fi._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new M;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=ei(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new te;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),x.addComponent(t,this);for(const i of this._reticle)Si(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ti.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ti.Early}),this.onRevertSceneChanges(),this._anchor=null,Fi._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new jp(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Ra(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new $(new ES(.07,.09,32).rotateX(-Math.PI/2),new xe({side:yi,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(hx){const r=new fi(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(H(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(K.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Lm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),Fi._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(K.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!Fi._hasPlaced)return;const e=K.active?.rig?.gameObject;if(e){const t=K.active?.rigScale||1,i=1/this._arScale*t,n=new te().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)x.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&pe("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=K.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(yT),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class jp{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new te,this.plane=new Js,this.plane.setFromNormalAndCoplanarPoint(jp.up,jp.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ti.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ti.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ti.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ti.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ti.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ti.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=G.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new qh;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new te;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Os=w("debugautosync"),Wf=Symbol("syncerId");class bT{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new _T(e);return t[Wf]=e.guid,this._syncers[t[Wf]]=t,t}removeSyncer(e){delete this._syncers[e[Wf]]}}const Vf=new bT;class _T{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Os&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Os&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},fn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Os&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function vT(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const Dc=Symbol("AutoSyncHandler");function wT(o){if(o[Dc])return o[Dc];const e=Vf.getOrCreateSyncer(o);return e?.init(o),o[Dc]=e,e}function xT(o){const e=o[Dc];e&&(Vf.removeSyncer(e),e.destroy(),delete o[Dc])}const $f=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||Os)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Os||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Os&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=Vf.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||Os)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=vT(d,p);Os&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&wT(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){xT(this),c.call(this)}}};var ST=Object.defineProperty,Du=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ST(e,t,n),n};const Qt=w("debugplayersync"),Bu=class M1 extends R{static async setupFrom(e,t){const i=ie.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&x.getOrAddComponent(r,vn)}const n=new M1;n._internalInit(t),n.asset=i;const s=new M;return s.guid=e,x.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ye)}onEnable(){this.context.connection.beginListen(ee.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ee.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Qt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Qt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=x.getComponentsInChildren(e,vn);if(Qt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),x.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Qt&&console.log("PlayerSync.destroyInstance",e),Zl(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=vn.all.length-1;t>=0;t--){const i=vn.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Du([u()],Bu.prototype,"autoSync"),Du([u(ie)],Bu.prototype,"asset"),Du([u(ye)],Bu.prototype,"onPlayerSpawned");let Hf=Bu;var dx=(o=>(o.OwnerChanged="ownerChanged",o))(dx||{});const Gf=class kt extends R{static _all=[];static get all(){return kt._all}static _local=[];static get local(){return kt._local}static getFor(e){if(e instanceof M)return x.getComponentInParent(e,kt);if(e instanceof R)return x.getComponentInParent(e.gameObject,kt)}static isLocalPlayer(e){return kt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ye;onFirstOwnerChangeEvent=new ye;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Qt&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=kt._local.indexOf(this);i>=0&&kt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){kt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),kt.dispatchEvent("ownerChanged",s)}awake(){kt.all.push(this),Qt&&console.log("Registered new PlayerState",this.guid,kt.all.length-1,kt.all),this.context.connection.beginListen(ee.UserLeftRoom,this.onUserLeftRoom)}async start(){Qt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Ln(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Qt&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Qt&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Qt&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(Qt&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Qt&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){Qt&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),Zl(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Qt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ee.UserLeftRoom,this.onUserLeftRoom),kt.all.splice(kt.all.indexOf(this),1),this.isLocalPlayer){const e=kt._local.indexOf(this);e>=0&&kt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Qt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Du([$f(Gf.prototype.onOwnerChange)],Gf.prototype,"owner");let vn=Gf;var CT=Object.defineProperty,el=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CT(e,t,n),n};class Jn extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(G.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}el([u()],Jn.prototype,"position"),el([u()],Jn.prototype,"showNeedleLogo"),el([u()],Jn.prototype,"showSpatialMenu"),el([u()],Jn.prototype,"createFullscreenButton"),el([u()],Jn.prototype,"createMuteButton"),el([u()],Jn.prototype,"createQRCodeButton");var PT=Object.defineProperty,qf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PT(e,t,n),n};const Bc=w("debugwebxr"),ux=new z().setFromAxisAngle(new b(0,1,0),Math.PI);class ks extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Bc&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=vn.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=vn.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=x.getComponentsInChildren(this.head.asset,Ki);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(ux),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(ux),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{So(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=vn.getFor(this);if(e&&e.isLocalPlayer==!1){const t=K.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=x.getComponentsInChildren(this.head.asset,Ki);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};p_.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof M&&(this.head=new ie("",this.sourceId,this.head));else{const e=new M;e.name="Head";const t=lr.createPrimitive(ar.Cube);e.add(t),this.gameObject.add(e),this.head=new ie("",this.sourceId,e),Bc&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof M&&(this.rightHand=new ie("",this.sourceId,this.rightHand));else{const e=new M;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ie("",this.sourceId,e),Bc&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof M&&(this.leftHand=new ie("",this.sourceId,this.leftHand));else{const e=new M;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ie("",this.sourceId,e),Bc&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),vn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=x.getComponentsInChildren(this.gameObject,Hn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await lm(a);Bc&&console.log("Avatar loaded results:",l)}}qf([u(ie)],ks.prototype,"head"),qf([u(ie)],ks.prototype,"leftHand"),qf([u(ie)],ks.prototype,"rightHand");var OT=Object.defineProperty,Fu=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OT(e,t,n),n};const jo=w("debugwebxr"),Ms=new Array;class Do extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new cC;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:t}=e;if(jo&&console.warn("Add Controller Model for",t.side,t.index),this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&Ma(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Ma(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Ma(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(K.active&&(jo&&(Ms[0]=Date.now()),this.updateRendering(K.active),jo)){const e=Date.now()-Ms[0];Ms.push(e),Ms.length>=30&&(Ms[0]=0,Ms.reduce((t,i)=>t+i,0)/Ms.length,Ms.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){jo&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ba))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ie.getOrCreate("",t).instantiate();return Ma(i),K.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(jo?F.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new fo;jg(s,i),await xu(s,i,this.sourceId??"");const r=yf(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new M;Ma(c);const h=new hC(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&gn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),K.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof $&&Ve.assignMeshLOD(m,0)}),t.connected||(jo&&F.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(jo&&c.add(new fi(.5)),t.inputSource.hand){jo&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new os;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else jo&&F.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof $){let t=e.material;t instanceof ve&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Fu([u()],Do.prototype,"createControllerModel"),Fu([u()],Do.prototype,"createHandModel"),Fu([u(ie)],Do.prototype,"customLeftHand"),Fu([u(ie)],Do.prototype,"customRightHand");class Uu extends R{}var kT=Object.defineProperty,Rs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kT(e,t,n),n};const Xf=w("debugwebxr");class Ri extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=H(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=Ne(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=Z(this.context.mainCamera).clone();t.rotateY(n*B.toRadians(this.rotationStep));const r=Z(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof da){const r=n.normal?.dot(H(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new Js(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new AS(a.origin,H(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!x.getComponentInParent(n.object,Uu))return;const r=s.clone();if(Xf&&F.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),Xf&&F.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=B.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;Xf&&(F.DrawWireSphere(c.point,.025*h,16711680),F.DrawLabel(H(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=B.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(be(c.object));n.quaternion.setFromUnitVectors(MT,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return nu(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=H(e.rayWorldPosition);n.add(H(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new $(new Gh(.3,6,6),new xe({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:yi}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new dC;e.layers.disableAll(),e.layers.enable(2);const t=new uC;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new pC({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:M0,dashed:!1});return e.material=s,e}}Rs([u()],Ri.prototype,"movementSpeed"),Rs([u()],Ri.prototype,"rotationStep"),Rs([u()],Ri.prototype,"useTeleport"),Rs([u()],Ri.prototype,"usePinchToTeleport"),Rs([u()],Ri.prototype,"useTeleportTarget"),Rs([u()],Ri.prototype,"useTeleportFade"),Rs([u()],Ri.prototype,"showRays"),Rs([u()],Ri.prototype,"showHits");const MT=new b(0,1,0);var RT=Object.defineProperty,ft=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RT(e,t,n),n};const Fc=w("debugwebxr"),TT=w("debugusdz"),st=class _l extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){K.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&pe('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(x.findObjectOfType(to)||(Fc&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=x.addComponent(this.gameObject,to),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Fc&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ie("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Hf),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await K.isVRSupported()&&this.createVRButton?K.offerSession("immersive-vr","default",this.context):this.createARButton&&await K.isARSupported()&&this.createARButton?K.offerSession("immersive-ar","default",this.context):!1}get session(){return K.active??null}get sessionMode(){return K.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return K.start("immersive-vr",e,this.context)}async enterAR(e){return K.start("immersive-ar",e,this.context)}exitXR(){K.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!_l.activeWebXRComponent||_l.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${_l.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}_l.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Fc&&console.log("WebXR onEnterXR"),this._previousXRState=Zt.Global.Mask;const t=e.xr.isVR;if(Zt.Global.Set(t?Xn.VR:Xn.AR),e.xr.isAR){let i=x.findObjectOfType(Fi);if(!i)if(this.usePlacementReticle){const n=new M;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=x.addComponent(n,Fi),this._createdComponentsInSession.push(i)}else(Fc||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=x.findObjectOfType(Zr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Zr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Zt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Al(1).then(()=>_l.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Ri);return!t&&e&&(t=this.gameObject.addComponent(Ri),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(Do);return!t&&e&&(t=this.gameObject.addComponent(Do),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Fc&&console.log("WebXR.onAvatarSpawned",e);let t=x.getComponentInChildren(e,ks);t??=x.addComponent(e,ks)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=qs.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((G.isiOS()&&G.isSafari()||TT)&&this.useQuicklookExport){const e=x.findObjectOfType(to);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t,50)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e,50)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e,50)}}if(this.createSendToQuestButton&&!G.isQuest()&&K.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t,50)}}),this.createQRCode){const e=oc(Jn);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!G.isMobileDevice()){const t=Rn.getOrCreate().createQRCode();this.addButton(t,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};ft([u()],st.prototype,"createVRButton"),ft([u()],st.prototype,"createARButton"),ft([u()],st.prototype,"createSendToQuestButton"),ft([u()],st.prototype,"createQRCode"),ft([u()],st.prototype,"useDefaultControls"),ft([u()],st.prototype,"showControllerModels"),ft([u()],st.prototype,"showHandModels"),ft([u()],st.prototype,"usePlacementReticle"),ft([u(ie)],st.prototype,"customARPlacementReticle"),ft([u()],st.prototype,"usePlacementAdjustment"),ft([u()],st.prototype,"arScale"),ft([u()],st.prototype,"useXRAnchor"),ft([u()],st.prototype,"autoPlace"),ft([u()],st.prototype,"autoCenter"),ft([u()],st.prototype,"useQuicklookExport"),ft([u()],st.prototype,"useDepthSensing"),ft([u()],st.prototype,"useSpatialGrab"),ft([u(ie)],st.prototype,"defaultAvatar");let zu=st;const Nu=w("debugusdzbehaviours");class Qf{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+Jr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{x.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),Nu&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=Nu;let a=`graph LR
1253
+ `,l="";function c(d){if(d instanceof Ar){r&&(a+=`subgraph Group_${d.id}
1254
+ `);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
1255
+ `),c(p);r&&(a+=`end
1256
+ `)}else if(d instanceof pi){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
1257
+ ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1258
+ `);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
1259
+ ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1260
+ `)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
1261
+ ${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
1262
+ `)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof Gs){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
1263
+ ${m}]
1264
+ `)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
1265
+ `)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
1266
+ `),c(d.action),h(d.trigger,d.action),r&&(a+=`end
1267
+ `);r&&(a+=`
1268
+ `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
1269
+ title Animations
1270
+ dateFormat X
1271
+ axisFormat %s
1272
+ `;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)m.add(v);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
1273
+ `,d+=`${_.id} : ${_.start}, ${_.duration}s
1274
+ `)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),f.add({path:v,obj:_})}const g=Array.from(f).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let v=_+1;v<g.length;v++)if(g[v].path.startsWith(g[_].path)){const P=g[v],k=g[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:k.obj.displayName+" ("+k.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);Nu&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Nu&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Yf{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=x.getComponents(e,ot).filter(l=>l.enabled),s=x.getComponents(e,ri).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new ot,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Ua){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof pu){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof ko){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof ws&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const ET=w("debugshadowcomponents");V0.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class rn extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Jt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=x.getComponentInParent(this.gameObject,Uc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=x.getComponentInParent(i,rn),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[wi]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Jl&&e.add(new fi(.5)),this.onAfterAddedToScene(),n&&EC(),ET&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[wi]===void 0||e[wi]===this)&&(e[wi]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[wi]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Uc extends rn{awake(){super.awake()}}var AT=Object.defineProperty,IT=Object.getOwnPropertyDescriptor,zc=(o,e,t,i)=>{for(var n=i>1?void 0:i?IT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AT(e,t,n),n};const Kf=w("debugui"),Zf=w("debuguilayout");class px{width;height}class mx{x;y;width;height}const wn=new b,Nc=new te,Wu=new z,tl=class R1 extends rn{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new J),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new J(100,100);pivot=new J(.5,.5);anchorMin=new J(0,0);anchorMax=new J(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new M,this.rectBlock.name=this.name,this.lastMatrix=new te,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new J),Da(this,"_anchoredPosition",()=>{this.markDirty()}),Da(this,"sizeDelta",()=>{this.markDirty()}),Da(this,"pivot",()=>{this.markDirty()}),Da(this,"anchorMin",()=>{this.markDirty()}),Da(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new M),this.lastMatrix||(this.lastMatrix=new te),this._lastAnchoring||(this._lastAnchoring=new J),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new J),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Zf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Zf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=x.getComponentInParent(this.gameObject.parent,R1):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Zf&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,wn.set(0,0,0),this.applyPivot(wn),t.matrix.setPosition(wn.x,wn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Wu.copy(this.gameObject.quaternion),Wu.x*=-1,Wu.z*=-1,Nc.makeRotationFromQuaternion(Wu),t.matrix.premultiply(Nc)),wn.set(0,0,0),this.applyAnchoring(wn),this.canvas?.screenspace?wn.z+=.1:wn.z+=.01,Nc.identity(),Nc.setPosition(wn.x,wn.y,wn.z),t.matrix.premultiply(Nc),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of Wd(this.gameObject,rn,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new J);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Kf&&console.log(this.name,e);const t=new V0(e);return this._createdBlocks.push(t),t}createNewText(e){Kf&&console.log(e),e={...this.getBasicOptions(),...e},Kf&&console.log(this.name,e);const t=new W0(e);return this._createdTextBlocks.push(t),t}};zc([u(J)],tl.prototype,"anchoredPosition",1),zc([u(J)],tl.prototype,"sizeDelta",2),zc([u(J)],tl.prototype,"pivot",2),zc([u(J)],tl.prototype,"anchorMin",2),zc([u(J)],tl.prototype,"anchorMax",2);let xn=tl;var LT=Object.defineProperty,gx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LT(e,t,n),n};class il extends R{effectColor;effectDistance}gx([u(se)],il.prototype,"effectColor"),gx([u(J)],il.prototype,"effectDistance");var jT=Object.defineProperty,DT=Object.getOwnPropertyDescriptor,fx=(o,e,t,i)=>{for(var n=i>1?void 0:i?DT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jT(e,t,n),n};const Vu={backgroundColor:new ne(1,1,1),backgroundOpacity:1,borderColor:new ne(1,1,1),borderOpacity:1},Jf=class Dh extends rn{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new ne(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Vu.backgroundColor=this.sRGBColor,Vu.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(Vu,this._alphaFactor),this.uiObject.set(Vu),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=x.getComponent(this.gameObject,xn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new AC(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Da(this,"_color",()=>EM(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(il);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Dh.textureCache.has(e))e=Dh.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=po,Dh.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),Ve.assignTextureLOD(e,0).then(t=>{t instanceof Re&&(e&&Dh.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};fx([u(se)],Jf.prototype,"color",1),fx([u()],Jf.prototype,"raycastTarget",2);let Wc=Jf;class Vc extends Wc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var BT=Object.defineProperty,FT=Object.getOwnPropertyDescriptor,Bo=(o,e,t,i)=>{for(var n=i>1?void 0:i?FT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BT(e,t,n),n};const Lr=w("debugtext");var rt=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(rt||{}),yx=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(yx||{});class Dt extends Wc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new ne(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Lr&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Lr&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Lr&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Lr&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new tm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new tm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new tm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(lu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new ey(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new ne(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new ey(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new ey(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Lr&&console.log("Selected font family:"+n);let s=$0.getFontFamily(n);switch(s||(s=$0.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(UT.includes(n))return Lr&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(Lr&&console.log("Select font: ",e,yx[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Bo([u()],Dt.prototype,"alignment",2),Bo([u()],Dt.prototype,"verticalOverflow",2),Bo([u()],Dt.prototype,"horizontalOverflow",2),Bo([u()],Dt.prototype,"lineSpacing",2),Bo([u()],Dt.prototype,"supportRichText",2),Bo([u(URL)],Dt.prototype,"font",2),Bo([u()],Dt.prototype,"fontStyle",2),Bo([u()],Dt.prototype,"text",1),Bo([u()],Dt.prototype,"fontSize",1);class ey{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const UT=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class nl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Tu(this.material)}>`),t.closeBlock()}}class ty{static singleLine(e,t,i){const n=new nl("text_"+nl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new nl("text_"+nl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const zT=new te().makeRotationY(Math.PI),NT=new te().makeScale(-1,1,-1);class $u{get extensionName(){return"text"}exportText(e,t,i){const n=x.getComponent(e,Dt);if(!n)return;const s=x.getComponent(e,xn);let r=100,a=100;s&&(r=s.width,a=s.height);const l=zT.clone();s&&l.premultiply(NT),t.setMatrix(l);const c=n.color.clone();t.material=new dt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ty.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case rt.LowerLeft:case rt.MiddleLeft:case rt.UpperLeft:e.horizontalAlignment="left";break;case rt.LowerCenter:case rt.MiddleCenter:case rt.UpperCenter:e.horizontalAlignment="center";break;case rt.LowerRight:case rt.MiddleRight:case rt.UpperRight:e.horizontalAlignment="right";break}switch(t){case rt.LowerLeft:case rt.LowerCenter:case rt.LowerRight:e.verticalAlignment="bottom";break;case rt.MiddleLeft:case rt.MiddleCenter:case rt.MiddleRight:e.verticalAlignment="middle";break;case rt.UpperLeft:case rt.UpperCenter:case rt.UpperRight:e.verticalAlignment="top";break}}}var WT=Object.defineProperty,Qe=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WT(e,t,n),n};const bx=w("debuguilayout");class jr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Qe([u()],jr.prototype,"left"),Qe([u()],jr.prototype,"right"),Qe([u()],jr.prototype,"top"),Qe([u()],jr.prototype,"bottom");class Ti extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(bx&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){bx&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(xn);const e=this.gameObject.getComponentInParent(ol);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ol);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Qe([u()],Ti.prototype,"childAlignment"),Qe([u()],Ti.prototype,"reverseArrangement"),Qe([u()],Ti.prototype,"spacing"),Qe([u(jr)],Ti.prototype,"padding"),Qe([u()],Ti.prototype,"minWidth"),Qe([u()],Ti.prototype,"minHeight"),Qe([u()],Ti.prototype,"flexibleHeight"),Qe([u()],Ti.prototype,"flexibleWidth"),Qe([u()],Ti.prototype,"preferredHeight"),Qe([u()],Ti.prototype,"preferredWidth");class Ts extends Ti{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],j=x.getComponent(V,xn);j?.activeAndEnabled&&(v+=1,a?_+=j.width:_+=j.height)}let P=0;const k=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=k:L=r-=k,v>0&&(P=L/v)}let O=0;O+=this.padding.left,O-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=k*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let I=1;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],j=x.getComponent(V,xn);if(j?.activeAndEnabled){j.pivot?.set(.5,.5),j.anchorMin.set(0,1),j.anchorMax.set(0,1);const q=i*.5+O*.5;j.anchoredPosition.x!==q&&(j.anchoredPosition.x=q);const Y=s*-.5;j.anchoredPosition.y!==Y&&(j.anchoredPosition.y=Y),p&&h&&j.sizeDelta[l]!==m&&(j.sizeDelta[l]=m),d&&c&&j.sizeDelta[t]!==P&&(j.sizeDelta[t]=P);const E=a?j.width:j.height,W=E*.5;if(y+=W,d){const oe=P*I-P*.5;oe>y&&(y=oe-P*.5+E+this.padding.left,y-=W)}let N=y;t==="y"&&(N=-N),j.anchoredPosition[t]!==N&&(j.anchoredPosition[t]=N),y+=W,y+=this.spacing,I+=1}}}}Qe([u()],Ts.prototype,"childControlHeight"),Qe([u()],Ts.prototype,"childControlWidth"),Qe([u()],Ts.prototype,"childForceExpandHeight"),Qe([u()],Ts.prototype,"childForceExpandWidth"),Qe([u()],Ts.prototype,"childScaleHeight"),Qe([u()],Ts.prototype,"childScaleWidth");class iy extends Ts{get primaryAxis(){return"y"}}class ny extends Ts{get primaryAxis(){return"x"}}class oy extends Ti{onCalculateLayout(){}}var VT=Object.defineProperty,$T=Object.getOwnPropertyDescriptor,eo=(o,e,t,i)=>{for(var n=i>1?void 0:i?$T(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VT(e,t,n),n},_x=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(_x||{});const sy=w("debuguilayout"),en=class T1 extends Uc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof T1||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,sy&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new te,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Al(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Jt.ensureUpdateMeshUI(H0,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Jt.ensureUpdateMeshUI(H0,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new te);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);sy&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Ti)),(t.isDirty||i?.isDirty)&&(sy&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),we.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),lu(this.shadowComponent,this);for(const e of x.getComponentsInChildren(this.gameObject,rn))lu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=B.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(xn);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};eo([u()],en.prototype,"renderOnTop",1),eo([u()],en.prototype,"depthWrite",1),eo([u()],en.prototype,"doubleSided",1),eo([u()],en.prototype,"castShadows",1),eo([u()],en.prototype,"receiveShadows",1),eo([u()],en.prototype,"renderMode",1),eo([u(en)],en.prototype,"rootCanvas",1),eo([u()],en.prototype,"scaleFactor",1),eo([u(oi)],en.prototype,"worldCamera",2),eo([u()],en.prototype,"planeDistance",2);let ol=en;var HT=Object.defineProperty,GT=Object.getOwnPropertyDescriptor,ry=(o,e,t,i)=>{for(var n=i>1?void 0:i?GT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HT(e,t,n),n};class Es extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),we.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of x.getComponentsInChildren(this.gameObject,rn,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}ry([u()],Es.prototype,"alpha",1),ry([u()],Es.prototype,"interactable",2),ry([u()],Es.prototype,"blocksRaycasts",2);class ay{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=x.getComponent(e,ol);if(n&&n.enabled&&n.renderMode===_x.WorldSpace){const s=new $u,r=x.getComponent(e,xn),a=x.getComponent(e,Es),l=new Array;if(r){if(!x.isActiveSelf(e)){const d=x.isActiveSelf(e);x.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),x.setActive(e,d)})}e.traverse(d=>{if(!x.isActiveInHierarchy(d)){const p=x.isActiveSelf(d);x.setActive(d,!0);const m=x.getComponent(d,rn);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=x.getComponent(d,xn);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=x.getComponent(d,Dt);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{x.setActive(d,p)})}}),r.width,r.height;const c=et.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=et.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=m.get(y)||1;const P=x.getComponent(f,Es);if(P&&(v*=P.alpha),f instanceof $&&_){const O=f[wi];O?s.exportText(O.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof $&&!_){const O=f.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),g.geometry=O;const I=new ne,L=f.material.opacity;I.copy(f.material.color),g.material=new xe({color:I,opacity:L*v,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,v);const k=p.get(y);if(!k){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}k.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const $c=w("debugusdz");function qT(o,e){const t=[],i=x.getComponentsInChildren(o,xt),n=x.getComponentsInChildren(o,It),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new Ic;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new M;x.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;$c&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){$c&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new Ic;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new M;x.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){$c&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}$c&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function XT(o,e){const t=x.getComponentsInChildren(o,Yi),i=x.getComponentsInChildren(o,Ps),n=new Array,s=new Array;$c&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Ps;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new M;x.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function QT(o){return new Rt("DisableAtStart",jt.sceneStartTrigger(),ue.fadeAction(o,0,!1))}function vx(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var YT=Object.defineProperty,Pt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YT(e,t,n),n};const Ei=w("debugusdz"),KT=w("debugusdzpruning");class Dr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Pt([u()],Dr.prototype,"callToAction"),Pt([u()],Dr.prototype,"checkoutTitle"),Pt([u()],Dr.prototype,"checkoutSubtitle"),Pt([u()],Dr.prototype,"callToActionURL");const ci=class u0 extends R{objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Ei&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=G.supportsQuickLookAR(),t=G.isiOS()||G.isiPad();!this.button&&(Ei||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=vx(this.context,e),this.link.addEventListener("message",this.lastCallback)),Ei&&Te("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Gl.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Ei&&Te("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Gl.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Nw(),Nn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=vx(this.context,G.supportsQuickLookAR())),this.customUsdzFile)return Ei&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;const t=await this.export(this.objectToExport);return t?(Ei&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){re.start("export-usdz",{onProgress:k=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:k}}))}}),re.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),re.report("export-usdz",{message:"Load progressive textures",autoStep:5}),re.start("export-usdz-textures","export-usdz");const t=x.getComponentsInChildren(e,li);for(const k of t)k&&k.enabled&&k.updateSprite(!0);const i=x.getComponentsInChildren(e,Mi),n=new Array;let s=0;for(const k of i){for(const O of k.sharedMeshes)if(O){const I=Ve.assignMeshLOD(O,0);I instanceof Promise&&n.push(new Promise((L,V)=>{I.then(()=>{s++,re.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),L()}).catch(j=>V(j))}))}for(const O of k.sharedMaterials)if(O){const I=Ve.assignTextureLOD(O,0);I instanceof Promise&&n.push(new Promise((L,V)=>{I.then(()=>{s++,re.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),L()}).catch(j=>V(j))}))}}Ei&&Te("Progressive Loading: "+n.length),await Promise.all(n),Ei&&Te("Progressive Loading: done"),re.end("export-usdz-textures");const r=Zt.Global.Mask;Zt.Global.Set(Xn.AR);const a=new Gw,l=new Iu(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new Qf),h.push(new Jr),globalThis.NEEDLE_USE_RAPIER&&x.getComponentsInChildren(e,ot).length>0&&(this.physics?(c=new Yf,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new $u),h.push(new ay));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};re.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,re.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...qT(e,l)),d.find(k=>k.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...XT(e)),a.debug=Ei,a.pruneUnusedNodes=!KT;const f=ea.instance.objs.map(k=>k.batchedMesh);a.keepObject=k=>{let O=!0;const I=x.getComponent(k,Mi);return I&&!I.enabled&&(O=!1),O&&f.includes(k)&&(O=!1),O&&x.getComponentInParent(k,Sc)&&(O=!1),O&&x.getComponentInParent(k,Vn)&&(O=!1),Ei&&!O&&console.log("USDZExporter: Discarding object",k),O},a.beforeWritingDocument=()=>{if(A()&&l&&c){const k=l.animatedRoots;for(const O of k){const I=x.getComponentsInChildren(O,ot).filter(V=>V.enabled),L=x.getComponents(O,ri).filter(V=>V.enabled&&!V.isTrigger);(I.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(k=>{k.visible||g.push(k)});const y=d.find(k=>k.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(QT(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),re.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,re.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const k of m)x.destroy(k);return Zt.Global.Set(r),re.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Ei&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){u0.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Ei&&pe("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Ei&&Te("Quicklook url: "+n),n&&(Nn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Nn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new te().makeRotationY(Math.PI);static invertForwardQuaternion=new z().setFromEuler(new Et(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new z;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=x.findObjectOfType(zu);let t=x.getComponentInParent(this.objectToExport,Fi);t||(t=x.getComponentInChildren(this.objectToExport,Fi));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(u0.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=qs.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Pt([u(M)],ci.prototype,"objectToExport"),Pt([u()],ci.prototype,"autoExportAnimations"),Pt([u()],ci.prototype,"autoExportAudioSources"),Pt([u()],ci.prototype,"exportFileName"),Pt([u(URL)],ci.prototype,"customUsdzFile"),Pt([u(Dr)],ci.prototype,"customBranding"),Pt([u()],ci.prototype,"anchoringType"),Pt([u()],ci.prototype,"maxTextureSize"),Pt([u()],ci.prototype,"planeAnchoringAlignment"),Pt([u()],ci.prototype,"interactive"),Pt([u()],ci.prototype,"physics"),Pt([u()],ci.prototype,"allowCreateQuicklookButton"),Pt([u()],ci.prototype,"quickLookCompatible");let to=ci;var ZT=Object.defineProperty,JT=Object.getOwnPropertyDescriptor,ly=(o,e,t,i)=>{for(var n=JT(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZT(e,t,n),n};class sl extends R{get fog(){return this._fog||(this._fog=new _0(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ly([u()],sl.prototype,"near"),ly([u()],sl.prototype,"far"),ly([u(ne)],sl.prototype,"color");var eE=Object.defineProperty,cy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};class Br extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Jl||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new IS(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Xm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),we.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}cy([u()],Br.prototype,"objectBounds"),cy([u(ne)],Br.prototype,"color"),cy([u()],Br.prototype,"isGizmo");var tE=Object.defineProperty,hy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tE(e,t,n),n};class rl extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Jl)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new Bp(e,t,this.color0??new ne(.4,.4,.4),this.color1??new ne(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}hy([u()],rl.prototype,"isGizmo"),hy([u(ne)],rl.prototype,"color0"),hy([u(ne)],rl.prototype,"color1");var iE=Object.defineProperty,dy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};class uy extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(ot)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}dy([u(ot)],uy.prototype,"connectedBody");class py extends uy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Hc extends uy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}dy([u(b)],Hc.prototype,"anchor"),dy([u(b)],Hc.prototype,"axis");var nE=Object.defineProperty,oE=Object.getOwnPropertyDescriptor,io=(o,e,t,i)=>{for(var n=i>1?void 0:i?oE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nE(e,t,n),n};function my(o){return o*Math.PI/180}const wx=300,As=w("debuglights");class Ai extends R{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new ne(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}As&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new ne(this.color??16777215),As&&console.log(this.name,this)}onEnable(){As&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,As&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),we.LateUpdate))}onDisable(){As&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=x.getComponentInParent(this.gameObject,Fi)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new Fp(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-wx*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),tr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),As){const r=new jS(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new LS(this.color,this.intensity*Math.PI,this.range,my(this.spotAngle/2),1-my(this.innerSpotAngle/2)/my(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new Up(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),As&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=wx*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,As&&this.context.scene.add(new DS(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}io([u()],Ai.prototype,"type",2),io([u(ne)],Ai.prototype,"color",1),io([u()],Ai.prototype,"shadowNearPlane",1),io([u()],Ai.prototype,"shadowBias",1),io([u()],Ai.prototype,"shadowNormalBias",1),io([u()],Ai.prototype,"shadows",1),io([u()],Ai.prototype,"lightmapBakeType",2),io([u()],Ai.prototype,"intensity",1),io([u()],Ai.prototype,"shadowDistance",1),io([u()],Ai.prototype,"shadowResolution",1),new b(0,0,0);var sE=Object.defineProperty,Gc=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};const gy=w("debuglods"),rE=w("nolods");class al{screenRelativeTransitionHeight;distance;renderers}Gc([u()],al.prototype,"screenRelativeTransitionHeight"),Gc([u()],al.prototype,"distance"),Gc([u(Mi)],al.prototype,"renderers");class aE{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class qc extends R{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(gy&&console.log("LODGROUP",this.name,this.lodModels,this),!rE&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new aE(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new BS;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new M;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;gy&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}gy&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Gc([u(b)],qc.prototype,"localReferencePoint"),Gc([u(al)],qc.prototype,"lodModels");var lE=Object.defineProperty,cE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lE(e,t,n),n};const Hu=w("debugnestedgltf");class Gu extends R{filePath;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){this.filePath?.preload()}async start(){if(this._isLoadingOrDoneLoading)return;Hu&&console.log(this,this.guid);const e=this.gameObject.parent;if(e){this._isLoadingOrDoneLoading=!0;const t=new Mn;t.idProvider=new Tt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Hu&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Hu&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.dispatchEvent(new CustomEvent("loaded",{detail:{instance:n,assetReference:this.filePath}}))),Hu&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}cE([u(ie)],Gu.prototype,"filePath");var hE=Object.defineProperty,fy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hE(e,t,n),n};const dE=w("debugnet"),qu=class p0 extends R{url=null;urlParameterName=null;localhost=null;awake(){dE&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?p0.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=w(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=p0.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Vt(e)}};fy([u()],qu.prototype,"url"),fy([u()],qu.prototype,"urlParameterName"),fy([u()],qu.prototype,"localhost");let yy=qu;var uE=Object.defineProperty,Xu=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uE(e,t,n),n};class Fr extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=Z(this.from),t=be(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new Js(this.gameObject.up,0),l=Z(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&tt(this.gameObject,e);const n=new Et(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new z().setFromEuler(n);this.affectRotation&&Ni(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Xu([u(x)],Fr.prototype,"referenceSpace"),Xu([u(x)],Fr.prototype,"from"),Xu([u(b)],Fr.prototype,"positionOffset"),Xu([u(b)],Fr.prototype,"rotationOffset");var pE=Object.defineProperty,Is=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&pE(e,t,n),n};class hi{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Is([u()],hi.prototype,"time"),Is([u()],hi.prototype,"value"),Is([u()],hi.prototype,"inTangent"),Is([u()],hi.prototype,"inWeight"),Is([u()],hi.prototype,"outTangent"),Is([u()],hi.prototype,"outWeight"),Is([u()],hi.prototype,"weightedMode");const xx=class Bh{static linearFromTo(e,t,i){const n=new Bh,s=new hi;s.time=0,s.value=e;const r=new hi;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new Bh,i=new hi;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Bh;return e.keys=this.keys?.map(t=>{const i=new hi;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:Bh.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,v=_*_,P=v*_;return m*P+f*v+g*_+y}};Is([u(hi)],xx.prototype,"keys");let Xc=xx;var mE=Object.defineProperty,S=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mE(e,t,n),n};const Qu=w("debugparticles");var Fo=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(Fo||{});class Ur{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=B.remap(e,s.time,a.time,0,1);t.r=B.lerp(s.color.r,a.color.r,l),t.g=B.lerp(s.color.g,a.color.g,l),t.b=B.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=B.remap(e,i.time,a.time,0,1);t.alpha=B.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}S([u()],Ur.prototype,"alphaKeys"),S([u()],Ur.prototype,"colorKeys");var Qc=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Qc||{}),Yu=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(Yu||{});const Uo=class Fh{static constant(e){const t=new Fh;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Fh;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Fh;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Fh;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=B.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return B.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return B.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};S([u()],Uo.prototype,"mode"),S([u()],Uo.prototype,"constant"),S([u()],Uo.prototype,"constantMin"),S([u()],Uo.prototype,"constantMax"),S([u(Xc)],Uo.prototype,"curve"),S([u(Xc)],Uo.prototype,"curveMin"),S([u(Xc)],Uo.prototype,"curveMax"),S([u()],Uo.prototype,"curveMultiplier");let Q=Uo;const Ls=class Mt{static constant(e){const t=new Mt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Mt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Mt._temp),Mt._temp;case 2:case"TwoColors":return Mt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Mt._temp),this.gradientMax.evaluate(e,Mt._temp2),Mt._temp.lerp(Mt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Mt._temp),this.gradientMax.evaluate(e,Mt._temp2),Mt._temp.lerp(Mt._temp2,n)}return Mt._temp.set(16777215),Mt._temp.alpha=1,Mt._temp}};S([u()],Ls.prototype,"mode"),S([u(se)],Ls.prototype,"color"),S([u(se)],Ls.prototype,"colorMin"),S([u(se)],Ls.prototype,"colorMax"),S([u(Ur)],Ls.prototype,"gradient"),S([u(Ur)],Ls.prototype,"gradientMin"),S([u(Ur)],Ls.prototype,"gradientMax");let zr=Ls;var by=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(by||{});class Bt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}S([u(Q)],Bt.prototype,"gravityModifier"),S([u(zr)],Bt.prototype,"startColor"),S([u(Q)],Bt.prototype,"startDelay"),S([u(Q)],Bt.prototype,"startLifetime"),S([u(Q)],Bt.prototype,"startRotation"),S([u(Q)],Bt.prototype,"startRotationX"),S([u(Q)],Bt.prototype,"startRotationY"),S([u(Q)],Bt.prototype,"startRotationZ"),S([u(Q)],Bt.prototype,"startSize"),S([u(Q)],Bt.prototype,"startSizeX"),S([u(Q)],Bt.prototype,"startSizeY"),S([u(Q)],Bt.prototype,"startSizeZ"),S([u(Q)],Bt.prototype,"startSpeed");class Ku{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=B.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=B.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class zo{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}S([u()],zo.prototype,"enabled"),S([u()],zo.prototype,"bursts"),S([u(Q)],zo.prototype,"rateOverTime"),S([u()],zo.prototype,"rateOverTimeMultiplier"),S([u(Q)],zo.prototype,"rateOverDistance"),S([u()],zo.prototype,"rateOverDistanceMultiplier");class Zu{enabled;color}S([u(zr)],Zu.prototype,"color");class Nr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}S([u(Q)],Nr.prototype,"size"),S([u(Q)],Nr.prototype,"x"),S([u(Q)],Nr.prototype,"y"),S([u(Q)],Nr.prototype,"z");const Ye=class Uh{get type(){return Yu[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Uh}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new Et;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new te;_worldSpaceMatrixInverse=new te;constructor(){Qu&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=B.toRadians(this.rotation.x),this._rotation.y=B.toRadians(this.rotation.y),this._rotation.z=B.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new FS;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Qu&&F.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Yu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Qu&&F.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=H(),g=H(),y=H();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=be(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Qu&&(F.DrawSphere(t,.01,8925952,.5,!0),F.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new z;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=Uh._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Uh._randomQuat,n=Uh._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=B.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=B.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=B.toRadians(s);break}const d=Math.acos(2*c-1),p=B.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};S([u()],Ye.prototype,"shapeType"),S([u()],Ye.prototype,"enabled"),S([u()],Ye.prototype,"alignToDirection"),S([u()],Ye.prototype,"angle"),S([u()],Ye.prototype,"arc"),S([u()],Ye.prototype,"arcSpread"),S([u()],Ye.prototype,"arcSpeedMultiplier"),S([u()],Ye.prototype,"arcMode"),S([u(b)],Ye.prototype,"boxThickness"),S([u(b)],Ye.prototype,"position"),S([u(b)],Ye.prototype,"rotation"),S([u(b)],Ye.prototype,"scale"),S([u()],Ye.prototype,"radius"),S([u()],Ye.prototype,"radiusThickness"),S([u()],Ye.prototype,"sphericalDirectionAmount"),S([u()],Ye.prototype,"randomDirectionAmount"),S([u()],Ye.prototype,"randomPositionAmount"),S([u()],Ye.prototype,"meshShapeType"),S([u(Rc)],Ye.prototype,"meshRenderer");let _y=Ye;class _e{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=SC(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}S([u()],_e.prototype,"damping"),S([u()],_e.prototype,"enabled"),S([u()],_e.prototype,"frequency"),S([u()],_e.prototype,"octaveCount"),S([u()],_e.prototype,"octaveMultiplier"),S([u()],_e.prototype,"octaveScale"),S([u(Q)],_e.prototype,"positionAmount"),S([u()],_e.prototype,"quality"),S([u(Q)],_e.prototype,"remap"),S([u()],_e.prototype,"remapEnabled"),S([u()],_e.prototype,"remapMultiplier"),S([u(Q)],_e.prototype,"remapX"),S([u()],_e.prototype,"remapXMultiplier"),S([u(Q)],_e.prototype,"remapY"),S([u()],_e.prototype,"remapYMultiplier"),S([u(Q)],_e.prototype,"remapZ"),S([u()],_e.prototype,"remapZMultiplier"),S([u()],_e.prototype,"scrollSpeedMultiplier"),S([u()],_e.prototype,"separateAxes"),S([u()],_e.prototype,"strengthMultiplier"),S([u(Q)],_e.prototype,"strengthX"),S([u()],_e.prototype,"strengthXMultiplier"),S([u(Q)],_e.prototype,"strengthY"),S([u()],_e.prototype,"strengthYMultiplier"),S([u(Q)],_e.prototype,"strengthZ"),S([u()],_e.prototype,"strengthZMultiplier");class Be{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}S([u()],Be.prototype,"enabled"),S([u()],Be.prototype,"attachRibbonToTransform"),S([u(zr)],Be.prototype,"colorOverLifetime"),S([u(zr)],Be.prototype,"colorOverTrail"),S([u()],Be.prototype,"dieWithParticles"),S([u()],Be.prototype,"inheritParticleColor"),S([u(Q)],Be.prototype,"lifetime"),S([u()],Be.prototype,"lifetimeMultiplier"),S([u()],Be.prototype,"minVertexDistance"),S([u()],Be.prototype,"mode"),S([u()],Be.prototype,"ratio"),S([u()],Be.prototype,"ribbonCount"),S([u()],Be.prototype,"shadowBias"),S([u()],Be.prototype,"sizeAffectsLifetime"),S([u()],Be.prototype,"sizeAffectsWidth"),S([u()],Be.prototype,"splitSubEmitterRibbons"),S([u()],Be.prototype,"textureMode"),S([u(Q)],Be.prototype,"widthOverTrail"),S([u()],Be.prototype,"widthOverTrailMultiplier"),S([u()],Be.prototype,"worldSpace");class We{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new te;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*f),P=Math.sin(_*f),k=Math.cos(_*g),O=Math.sin(_*g),I=Math.cos(_*y),L=Math.sin(_*y),V=m.x*(k*I)+m.y*(k*L)+m.z*-O,j=m.x*(P*O*I-v*L)+m.y*(P*O*L+v*I)+m.z*(P*k),q=m.x*(v*O*I+P*L)+m.y*(v*O*L-P*I)+m.z*(v*k),Y=this._temp3.set(m.x-V,m.y-j,m.z-q);Y.normalize(),Y.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=Y.x,n.y+=Y.y,n.z+=Y.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}S([u()],We.prototype,"enabled"),S([u()],We.prototype,"space"),S([u(Q)],We.prototype,"orbitalX"),S([u(Q)],We.prototype,"orbitalY"),S([u(Q)],We.prototype,"orbitalZ"),S([u()],We.prototype,"orbitalXMultiplier"),S([u()],We.prototype,"orbitalYMultiplier"),S([u()],We.prototype,"orbitalZMultiplier"),S([u()],We.prototype,"orbitalOffsetX"),S([u()],We.prototype,"orbitalOffsetY"),S([u()],We.prototype,"orbitalOffsetZ"),S([u(Q)],We.prototype,"speedModifier"),S([u()],We.prototype,"speedModifierMultiplier"),S([u(Q)],We.prototype,"x"),S([u()],We.prototype,"xMultiplier"),S([u(Q)],We.prototype,"y"),S([u()],We.prototype,"yMultiplier"),S([u(Q)],We.prototype,"z"),S([u()],We.prototype,"zMultiplier");class Ft{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}S([u()],Ft.prototype,"animation"),S([u()],Ft.prototype,"enabled"),S([u()],Ft.prototype,"cycleCount"),S([u(Q)],Ft.prototype,"frameOverTime"),S([u()],Ft.prototype,"frameOverTimeMultiplier"),S([u()],Ft.prototype,"numTilesX"),S([u()],Ft.prototype,"numTilesY"),S([u(Q)],Ft.prototype,"startFrame"),S([u()],Ft.prototype,"startFrameMultiplier"),S([u()],Ft.prototype,"rowMode"),S([u()],Ft.prototype,"rowIndex"),S([u()],Ft.prototype,"spriteCount"),S([u()],Ft.prototype,"timeMode");class Sn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}S([u()],Sn.prototype,"enabled"),S([u()],Sn.prototype,"separateAxes"),S([u(Q)],Sn.prototype,"x"),S([u()],Sn.prototype,"xMultiplier"),S([u(Q)],Sn.prototype,"y"),S([u()],Sn.prototype,"yMultiplier"),S([u(Q)],Sn.prototype,"z"),S([u()],Sn.prototype,"zMultiplier");class tn{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=B.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}S([u()],tn.prototype,"enabled"),S([u()],tn.prototype,"range"),S([u()],tn.prototype,"separateAxes"),S([u(Q)],tn.prototype,"x"),S([u()],tn.prototype,"xMultiplier"),S([u(Q)],tn.prototype,"y"),S([u()],tn.prototype,"yMultiplier"),S([u(Q)],tn.prototype,"z"),S([u()],tn.prototype,"zMultiplier");class at{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=B.lerp(t.x,this._temp.x,c),t.y=B.lerp(t.y,this._temp.y,c),t.z=B.lerp(t.z,this._temp.z,c),i.x=B.lerp(i.x,this._temp.x,c),i.y=B.lerp(i.y,this._temp.y,c),i.z=B.lerp(i.z,this._temp.z,c)}}}}S([u()],at.prototype,"enabled"),S([u()],at.prototype,"dampen"),S([u(Q)],at.prototype,"drag"),S([u()],at.prototype,"dragMultiplier"),S([u(Q)],at.prototype,"limit"),S([u()],at.prototype,"limitMultiplier"),S([u()],at.prototype,"separateAxes"),S([u(Q)],at.prototype,"limitX"),S([u()],at.prototype,"limitXMultiplier"),S([u(Q)],at.prototype,"limitY"),S([u()],at.prototype,"limitYMultiplier"),S([u(Q)],at.prototype,"limitZ"),S([u()],at.prototype,"limitZMultiplier"),S([u()],at.prototype,"multiplyDragByParticleSize"),S([u()],at.prototype,"multiplyDragByParticleVelocity"),S([u()],at.prototype,"space");const Yc=class E1{enabled;curve;curveMultiplier;mode;clone(){const e=new E1;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};S([u()],Yc.prototype,"enabled"),S([u(Q)],Yc.prototype,"curve"),S([u()],Yc.prototype,"curveMultiplier"),S([u()],Yc.prototype,"mode");let vy=Yc;class di{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=B.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}S([u()],di.prototype,"enabled"),S([u(J)],di.prototype,"range"),S([u()],di.prototype,"separateAxes"),S([u(Q)],di.prototype,"size"),S([u()],di.prototype,"sizeMultiplier"),S([u(Q)],di.prototype,"x"),S([u()],di.prototype,"xMultiplier"),S([u(Q)],di.prototype,"y"),S([u()],di.prototype,"yMultiplier"),S([u(Q)],di.prototype,"z"),S([u()],di.prototype,"zMultiplier");class ll{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=B.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}S([u()],ll.prototype,"enabled"),S([u(J)],ll.prototype,"range"),S([u(zr)],ll.prototype,"color"),new b(1,1,1),new b(0,0,1);class wy{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new bi(()=>new em,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new z;v_=new b;v2_=new b;_emitterMatrix=new em;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===xy.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===xy.Death){let n=e.life;if(e[cl]!==void 0&&(n=e[cl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new em;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var gE=Object.defineProperty,Fe=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&gE(e,t,n),n};const js=w("debugparticles"),fE=w("noprogressive"),yE=w("debugprogressive");var xy=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(xy||{});class nn extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){js&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=po,t.map.premultiplyAlpha=!1);const i=new xe;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=po,t.map.premultiplyAlpha=!1),e&&t.side===rs&&(t=t.clone(),t.side=ed,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!fE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,yE&&console.log("Load material LOD",t.name),Ve.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof $&&(t=this.particleMesh.geometry),t===null)){t=new Tn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new $(t,this.getMaterial())}}Fe([u()],nn.prototype,"renderMode"),Fe([u(ve)],nn.prototype,"particleMaterial"),Fe([u(ve)],nn.prototype,"trailMaterial"),Fe([u()],nn.prototype,"maxParticleSize"),Fe([u()],nn.prototype,"minParticleSize"),Fe([u()],nn.prototype,"velocityScale"),Fe([u()],nn.prototype,"cameraVelocityScale"),Fe([u()],nn.prototype,"lengthScale");class Ju{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Sy{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class bE extends Sy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class _E extends Sy{_lastPosition=new b;_lastDistance=0;update(){const e=Z(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return B.clamp(e,0,i/this.system.deltaTime)}}class vE extends Sy{genValue(){return this.system.isPlaying,0}}class Ds{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class wE extends Ds{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const Sx=Symbol("particleRotation");class xE extends Ds{type="NeedleRotation";initialize(e){e[Sx]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Sx])*t:this.system.renderer.renderMode===Fo.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Cx=Symbol("sizeLerpFactor"),SE=new b;class CE extends Ds{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Cx]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Cx]).x);let s=1;this.system.renderer.renderMode!==Fo.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=H(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Rx(this.system,SE);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const cl=Symbol("particleLife"),Cy=Symbol("trailLifetime"),Px=Symbol("trailStartLength"),Py=Symbol("trailWidthRandom");class PE extends Ds{type="NeedleTrail";initialize(e){e instanceof N0&&(e[cl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Cy]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Cy]),e[Px]=e.length,e[Py]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof N0){const t=e,i=e.age/e[cl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[Py]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[Py]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[cl]){e.velocity.set(0,0,0);const r=(e.age-e[cl])/e[Cy];t.length=B.lerp(e[Px],0,r)}}}}const ep=Symbol("startVelocity"),Ox=Symbol("gravityModifier"),Oy=Symbol("gravitySpeed"),tp=Symbol("velocity lerp factor"),ky=new b;class OE extends Ds{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[ep]?e[ep].copy(e.velocity):e[ep]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Ox]=n*t,e[Oy]=n*t*.5,e[tp]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Qc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[ep],n=e[Ox];if(n!==0){const d=n*e[Oy];ky.copy(this._gravityDirection).multiplyScalar(d),e[Oy]+=t*.05,i.add(ky)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[tp]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[tp],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[tp],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const kx=Symbol("colorLerpFactor"),Mx=new se(1,1,1,1),Wr=new se(1,1,1,1);class kE extends Ds{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Wr.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(Mx.copy(t.color),Wr.multiply(Mx)),Wr.convertLinearToSRGB(),e.startColor.set(Wr.r,Wr.g,Wr.b,Wr.alpha),e.color.copy(e.startColor),e[kx]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[kx]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class ME{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new _E(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Ju(this.system.main.startLifetime)}get startSpeed(){return new Ju(this.system.main.startSpeed)}get startRotation(){return new Ju(this.system.main.startRotation)}get startSize(){return new Ju(this.system.main.startSize)}startLength;get startColor(){return new OC(new kC(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new vE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return yo.Trail;switch(this.system.renderer.renderMode){case Fo.Billboard:return yo.BillBoard;case Fo.Stretch:return yo.StretchedBillBoard;case Fo.HorizontalBillboard:return yo.HorizontalBillBoard;case Fo.VerticalBillboard:return yo.VerticalBillBoard;case Fo.Mesh:return yo.Mesh}return yo.BillBoard}rendererEmitterSettings={startLength:new MC(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Fo.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=po,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=xg(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new bE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??US}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Qc.World}}class RE{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Ut=class Ep extends R{play(e=!1){e&&x.foreachComponent(this.gameObject,t=>{t instanceof Ep&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&x.foreachComponent(this.gameObject,t=>{t instanceof Ep&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&x.foreachComponent(this.gameObject,i=>{i instanceof Ep&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new RE),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Qc.World}get localspace(){return this.main.simulationSpace===Qc.Local}__worldQuaternion=new z;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new z;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Z(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Ds&&(e.system=this),js&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||js)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Ku)){const n=new Ku;Pa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof ip)){const n=new ip;Pa(n,i),e[t]=n}}js&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(nn),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new M,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new CC,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new ME(this),this._particleSystem=new PC(this._interface),this._particleSystem.addBehavior(new CE(this)),this._particleSystem.addBehavior(new kE(this)),this._particleSystem.addBehavior(new wE(this)),this._particleSystem.addBehavior(new xE(this)),this._particleSystem.addBehavior(new OE(this)),this._particleSystem.addBehavior(new PE(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),js&&(console.log(this),this.gameObject.add(new fi(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof $&&this._interface.renderMode==yo.Mesh&&Ve.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==yo.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();js&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Ne(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(be(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ne(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Rx(this,ky);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new wy(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else js&&console.warn("Could not add SubParticleSystem",e,this)}}};Fe([u(Zu)],Ut.prototype,"colorOverLifetime"),Fe([u(Bt)],Ut.prototype,"main"),Fe([u(zo)],Ut.prototype,"emission"),Fe([u(Nr)],Ut.prototype,"sizeOverLifetime"),Fe([u(_y)],Ut.prototype,"shape"),Fe([u(_e)],Ut.prototype,"noise"),Fe([u(Be)],Ut.prototype,"trails"),Fe([u(We)],Ut.prototype,"velocityOverLifetime"),Fe([u(at)],Ut.prototype,"limitVelocityOverLifetime"),Fe([u(vy)],Ut.prototype,"inheritVelocity"),Fe([u(ll)],Ut.prototype,"colorBySpeed"),Fe([u(Ft)],Ut.prototype,"textureSheetAnimation"),Fe([u(Sn)],Ut.prototype,"rotationOverLifetime"),Fe([u(tn)],Ut.prototype,"rotationBySpeed"),Fe([u(di)],Ut.prototype,"sizeBySpeed");let Kc=Ut;class ip{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Kc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=x.findByGuid(n,t)),js&&!(this.particleSystem instanceof Kc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Rx(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case by.Local:e=Ne(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+by[o.main.scalingMode]+" is not supported";A()&&pe(t),console.warn(t,o.name,o)}e=Ne(o.gameObject,e);break}return e}class Sl extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ee.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ee.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield vg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=x.getComponentInParent(this.gameObject,vn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=x.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Sl.hashCode(e),i=Sl.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new ne(t/255,i/255,n/255)}}const Zc=w("debugpost");let My=null;function TE(o){My=o}function Tx(o){let e=o.gameObject;for(;e;){for(const t of Wd(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function EE(o){let e=Tx(o);if(!e)if(My){Zc&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=xi(t,My)}else A()&&console.warn("No post processing manager found");return e}const lt={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Ke=null;function AE(o){Zc==="verbose"&&console.debug("Before ordering effects",[...o]),Ke||(Ke=new Map,Ke.set(T.POSTPROCESSING.MODULE.NormalPass,lt.NormalPass),Ke.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,lt.DepthDownsamplingPass),Ke.set(T.POSTPROCESSING.MODULE.SMAAEffect,lt.SMAA),Ke.set(T.POSTPROCESSING.MODULE.SSAOEffect,lt.SSAO),Ke.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,lt.SSAO),Ke.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,lt.SSAO),Ke.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,lt.TiltShift),Ke.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,lt.DepthOfField),Ke.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,lt.ChromaticAberration),Ke.set(T.POSTPROCESSING.MODULE.BloomEffect,lt.Bloom),Ke.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,lt.Bloom),Ke.set(T.POSTPROCESSING.MODULE.VignetteEffect,lt.Vignette),Ke.set(T.POSTPROCESSING.MODULE.PixelationEffect,lt.Pixelation),Ke.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,lt.ToneMapping),Ke.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,lt.HueSaturation),Ke.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,lt.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Ke.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Ke.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Zc&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Zc&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Zc==="verbose"&&console.debug("After ordering effects",[...o])}var IE=Object.defineProperty,LE=Object.getOwnPropertyDescriptor,Ex=(o,e,t,i)=>{for(var n=LE(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IE(e,t,n),n};const jE=w("debugpost");class D{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;jE&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Ex([u()],D.prototype,"overrideState"),Ex([u()],D.prototype,"value");class DE extends Gi{constructor(){super([D])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new D),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new DE;var BE=Object.defineProperty,FE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const Ry=w("debugpost");class Ze extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof D?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Ry&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Ry&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=EE(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Ry&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof D&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof D){const i=e.value;return this[t].value=i,!0}}}FE([u()],Ze.prototype,"active");var UE=Object.defineProperty,zE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UE(e,t,n),n};const NE=w("debugpost"),Ty={};function on(o,e){Ty[o]=e}function WE(o){return o.__type in Ty?Ty[o.__type]:(NE&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),Ze)}class np{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}zE([_r([o=>WE(o),Ze])],np.prototype,"components");var VE=Object.defineProperty,$E=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};const HE=w("debugpost");class Jc extends Ze{get typeName(){return"Antialiasing"}preset=new D(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{HE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}$E([u(D)],Jc.prototype,"preset"),on("Antialiasing",Jc);var GE=Object.defineProperty,Ey=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};const op=class A1 extends Ze{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new D(.9);intensity=new D(1);scatter=new D(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=A1.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=ho.lerp(.1,.9,t))},e}};Ey([u(D)],op.prototype,"threshold"),Ey([u(D)],op.prototype,"intensity"),Ey([u(D)],op.prototype,"scatter");let sp=op;on("Bloom",sp);var qE=Object.defineProperty,XE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qE(e,t,n),n};class eh extends Ze{get typeName(){return"ChromaticAberration"}intensity=new D(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new J(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}XE([u(D)],eh.prototype,"intensity"),on("ChromaticAberration",eh);var th=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(th||{});const Ax=new Map;function Ay(o){switch(o){case 0:return Xp;case 1:return qp;case 2:return Kh;case 3:return Yh;case 4:return ca;default:return Ax.has(o)||(Ax.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),ca}}function QE(o){switch(o){case Xp:return 0;case Kh:return 2;case Yh:return 3;case ca:return 1;case qp:return 1;default:return 0}}function rp(o){switch(o){case Xp:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case Kh:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case Yh:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case ca:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case qp:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var YE=Object.defineProperty,Ix=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};const Iy=w("debugpost");class Bs extends Ze{get typeName(){return"ToneMapping"}mode=new D(void 0);exposure=new D(1);setMode(e){const t=th[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Tx(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=QE(this.context.renderer.toneMapping);Iy&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Ay(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:rp(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=Mv(i),t.mode=rp(i);else{const n=Ay(i);t.mode=rp(n)}t.name="ToneMapping ("+th[i]+")",Iy&&console.log("[PostProcessing] ToneMapping mode changed to",th[i],e,t.mode)},Iy&&console.log("[PostProcessing] Use ToneMapping",th[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Ay(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}Ix([u(D)],Bs.prototype,"mode"),Ix([u(D)],Bs.prototype,"exposure"),on("Tonemapping",Bs);var KE=Object.defineProperty,ap=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KE(e,t,n),n};class Fs extends Ze{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new D(1);contrast=new D(0);hueShift=new D(0);saturation=new D(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof Bs);t||(t=new Bs,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}ap([u(D)],Fs.prototype,"postExposure"),ap([u(D)],Fs.prototype,"contrast"),ap([u(D)],Fs.prototype,"hueShift"),ap([u(D)],Fs.prototype,"saturation"),on("ColorAdjustments",Fs);var ZE=Object.defineProperty,Vr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZE(e,t,n),n};const JE=w("debugpost");class Cn extends Ze{get typeName(){return"DepthOfField"}mode;focusDistance=new D(1);focalLength=new D(.2);aperture=new D(20);gaussianMaxRadius=new D;resolutionScale=new D(1/window.devicePixelRatio);bokehScale=new D;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return B.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return B.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){JE&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Vr([u()],Cn.prototype,"mode"),Vr([u(D)],Cn.prototype,"focusDistance"),Vr([u(D)],Cn.prototype,"focalLength"),Vr([u(D)],Cn.prototype,"aperture"),Vr([u(D)],Cn.prototype,"gaussianMaxRadius"),Vr([u(D)],Cn.prototype,"resolutionScale"),Vr([u(D)],Cn.prototype,"bokehScale"),on("DepthOfField",Cn);class ih extends Ze{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var eA=Object.defineProperty,tA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eA(e,t,n),n};class nh extends Ze{get typeName(){return"PixelationEffect"}granularity=new D(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}tA([u(D)],nh.prototype,"granularity"),on("PixelationEffect",nh);var iA=Object.defineProperty,oh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iA(e,t,n),n};class No extends Ze{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new D(2);falloff=new D(1);samples=new D(9);color=new D(new ne(0,0,0));luminanceInfluence=new D(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof fe){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new ne),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}oh([u(D)],No.prototype,"intensity"),oh([u(D)],No.prototype,"falloff"),oh([u(D)],No.prototype,"samples"),oh([u(D)],No.prototype,"color"),oh([u(D)],No.prototype,"luminanceInfluence"),on("ScreenSpaceAmbientOcclusion",No);var nA=Object.defineProperty,$r=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nA(e,t,n),n};const oA=w("debugN8AO");var Ly=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(Ly||{});class Pn extends Ze{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new D(1);falloff=new D(1);intensity=new D(1);color=new D(new ne(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Ly[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=Ly[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new In(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,oA&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new ne),n.configuration.color.copy(a)},n}}$r([St(),u()],Pn.prototype,"gammaCorrection"),$r([u(D)],Pn.prototype,"aoRadius"),$r([u(D)],Pn.prototype,"falloff"),$r([u(D)],Pn.prototype,"intensity"),$r([u(D)],Pn.prototype,"color"),$r([St(),u()],Pn.prototype,"screenspaceRadius"),$r([St(),u()],Pn.prototype,"quality"),on("ScreenSpaceAmbientOcclusionN8",Pn);var sA=Object.defineProperty,rA=Object.getOwnPropertyDescriptor,Lx=(o,e,t,i)=>{for(var n=rA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sA(e,t,n),n};class sh extends Ze{get typeName(){return"Sharpening"}order=lt.Sharpening;_effect;onCreateEffect(){return this._effect??=new(aA()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}Lx([u()],sh.prototype,"amount"),Lx([u()],sh.prototype,"radius");function aA(){const o=`
1275
+ void mainSupport() {
1276
+ vUv = uv;
1277
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1278
+ }
1279
+ `,e=`
1280
+ uniform sampler2D tDiffuse;
1281
+ uniform float amount;
1282
+ uniform float radius;
1283
+
1284
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1285
+ float tx = 1.0 / resolution.x;
1286
+ float ty = 1.0 / resolution.y;
1287
+ vec2 texelSize = vec2(tx, ty);
1288
+
1289
+ vec4 blurred = vec4(0.0);
1290
+ float total = 0.0;
1291
+
1292
+ for (float x = -radius; x <= radius; x++) {
1293
+ for (float y = -radius; y <= radius; y++) {
1294
+ vec2 offset = vec2(x, y) * texelSize;
1295
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1296
+ float weight = exp(-length(offset) * amount);
1297
+ blurred += diffuse * weight;
1298
+ total += weight;
1299
+ }
1300
+ }
1301
+
1302
+ if (total > 0.0) {
1303
+ blurred /= total;
1304
+ }
1305
+
1306
+ // Calculate the sharpened color using inputColor
1307
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1308
+ // Keep original alpha
1309
+ sharp.a = inputColor.a;
1310
+
1311
+ // Ensure the sharp color does not go below 0 or above 1
1312
+ // This means: sharpening must happen AFTER tonemapping.
1313
+ sharp = clamp(sharp, 0.0, 1.0);
1314
+
1315
+ outputColor = sharp;
1316
+ }
1317
+
1318
+ `;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new zi(1)],["radius",new zi(1)]]),attributes:IC.CONVOLUTION})}}return t}var lA=Object.defineProperty,hl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lA(e,t,n),n};class no extends Ze{get typeName(){return"TiltShiftEffect"}offset=new D(0);rotation=new D(0);focusArea=new D(.4);feather=new D(.3);kernelSize=new D(2);resolutionScale=new D(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}hl([u(D)],no.prototype,"offset"),hl([u(D)],no.prototype,"rotation"),hl([u(D)],no.prototype,"focusArea"),hl([u(D)],no.prototype,"feather"),hl([u(D)],no.prototype,"kernelSize"),hl([u(D)],no.prototype,"resolutionScale"),on("TiltShiftEffect",no);var cA=Object.defineProperty,jy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cA(e,t,n),n};class Hr extends Ze{get typeName(){return"Vignette"}color=new D({r:0,g:0,b:0,a:1});intensity=new D(0);center=new D({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}jy([u(D)],Hr.prototype,"color"),jy([u(D)],Hr.prototype,"intensity"),jy([u(D)],Hr.prototype,"center"),on("Vignette",Hr),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Wo=w("debugpost"),Dy=Symbol("needle:postprocessing-handler"),rh=Symbol("needle:previous-autoclear-state"),ah=Symbol("needle:previous-tone-mapping");class By{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Wo&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[Dy]===this&&(delete t[Dy],typeof t.renderer[rh]=="boolean"&&(t.renderer.autoClear=t.renderer[rh]),typeof t.renderer[ah]=="number"&&(t.renderer.toneMapping=t.renderer[ah])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[Dy]=this,Wo&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1319
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&pe("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[rh]=="boolean"&&(i.autoClear=i[rh]),i[rh]=i.autoClear,typeof i[ah]=="number"&&(i.toneMapping=i[ah]),i[ah]=i.toneMapping,i.toneMapping!=Zh&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=rp(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:lt.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:Qp,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,m,f)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==Qp)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new In(d.width,d.height,{format:d.texture.format,type:Qp,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new S0(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??td,magFilter:d.texture.magFilter??td,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Wo&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,m,f),Xs.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{AE(this._effects);let h=!1,d=null;for(let f=this._effects.length-1;f>=0;f--){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){Wo&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${g.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(f,1);continue}d=g,h=!0}}const p=[];let m=!1;for(let f=0;f<this._effects.length;f++){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==g))if(g instanceof T.POSTPROCESSING.MODULE.Effect){const y=g.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&(Wo&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Wo&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),m=!0),p.push(g)}else g instanceof T.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,s,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,m=!1;d.enabled&&(c||(p=!0,m=!0),c=!0),d.renderToScreen=m,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),Wo&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
1320
+ ---------------------------------
1321
+ \u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
1322
+ \u2022 `)+`
1323
+ `),Wo&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Wo==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var hA=Object.defineProperty,jx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hA(e,t,n),n};const Gr=w("debugpost");class dl extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof Ze||(t=new ih(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof Ze?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof ih&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof Ze){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){Gr&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Te("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(Gr||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1324
+
1325
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Gr&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Gr&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(Gr&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new By(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=G.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Gr&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${G.isMobileDevice()})`)):Gr&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!lp.has(i)){const r=new Array;lp.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof D&&r.push(l)}if(lp.has(i)){const r=n.toLowerCase(),a=lp.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof D&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}jx([_r(np)],dl.prototype,"sharedProfile"),jx([_r()],dl.prototype,"multisampling");const lp=new Map;TE(dl);async function Fy(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>N2);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var dA=Object.defineProperty,yt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dA(e,t,n),n};const zt=w("debugsceneswitcher"),uA=w("sceneswitcher:clearscene"),cp="scene";Fy(cp);const Us=Promise.resolve(!1);class Ge extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ye;sceneLoadingProgress=new ye;sceneLoaded=new ye;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof M?x.remove(e.asset):e instanceof M&&x.remove(e);zt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ee.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===cp){const i=this.context.domElement.getAttribute(cp);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new pA(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(cp);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ee.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);zt&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ie(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(zt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ie.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Us}if(!this.scenes?.length)return Us;if(e<0){if(this.clamp)return Us;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Us;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof ie)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof M){const i=this.scenes?.indexOf(e);e=new ie(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){zt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof M&&x.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(zt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`[SceneSwitcher] Download ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return zt&&console.warn("Adding loaded scene prevented:",e,n),!1;if(!e.asset)return zt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===t){if(zt&&console.log("ADD",e.url),this._currentScene=e,uA){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Si(this.context.scene,!0,!0),this.context.scene=new mi,this.context.scene.add(l),a&&this.context.scene.add(a)}if(x.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=mo,this.context.scene.background=a):zt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof M?a=e.name:e.url&&(a=Dx(e.url))),this.queryParameterName?.length)Tl(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ie)return t.preload()}return Us}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Us;const e=w(this.queryParameterName);return typeof e=="boolean"?Us:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof M?s.name:Dx(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Vt()&&console.warn('Can not find scene: "'+e+'"',this),Us}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){zt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;x.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){zt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}x.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=x.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}yt([u()],Ge.prototype,"autoLoadFirstScene"),yt([u(ie)],Ge.prototype,"scenes"),yt([u(ie)],Ge.prototype,"loadingScene"),yt([u()],Ge.prototype,"queryParameterName"),yt([u()],Ge.prototype,"useSceneName"),yt([u()],Ge.prototype,"clamp"),yt([u()],Ge.prototype,"useHistory"),yt([u()],Ge.prototype,"useKeyboard"),yt([u()],Ge.prototype,"useSwipe"),yt([u()],Ge.prototype,"useSceneLighting"),yt([u()],Ge.prototype,"useSceneBackground"),yt([u()],Ge.prototype,"preloadNext"),yt([u()],Ge.prototype,"preloadPrevious"),yt([u()],Ge.prototype,"preloadConcurrent"),yt([u()],Ge.prototype,"createMenuButtons"),yt([u(ye)],Ge.prototype,"sceneLoadingStart"),yt([u(ye)],Ge.prototype,"sceneLoadingProgress"),yt([u(ye)],Ge.prototype,"sceneLoaded");function Dx(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class pA{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;zt&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(zt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];zt&&console.log("Preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new mA(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class mA{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(zt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),zt&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function gA(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function fA(o){await gA(),o()}var yA=Object.defineProperty,bA=Object.getOwnPropertyDescriptor,Ii=(o,e,t,i)=>{for(var n=i>1?void 0:i?bA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yA(e,t,n),n};const bt=w("debugvideo");var Bx=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(Bx||{}),Fx=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(Fx||{}),Ux=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(Ux||{});class ct extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){bt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,bt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){bt&&console.log("VideoPlayer.onEnable",Fx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),fA(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){bt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}bt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),bt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),bt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),bt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),bt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(bt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(bt&&console.log("Set Video src",t),this._videoElement.src=t):(bt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new zS(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=go,e&&this.handleBeginPlaying(e),bt&&console.log("Video: handle playing done...",t,e),!0):(bt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new _A(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),bt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=x.getComponent(this.gameObject,Mi)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,Ux[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=Ne(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(bt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{bt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),bt&&console.log("HLS: loaded",this.clip))}}Ii([u()],ct.prototype,"playOnAwake",2),Ii([u()],ct.prototype,"aspectMode",2),Ii([u(URL)],ct.prototype,"clip",2),Ii([u()],ct.prototype,"source",2),Ii([u(URL)],ct.prototype,"url",1),Ii([u()],ct.prototype,"renderMode",2),Ii([u()],ct.prototype,"targetMaterialProperty",2),Ii([u(Mi)],ct.prototype,"targetMaterialRenderer",2),Ii([u(Re)],ct.prototype,"targetTexture",2),Ii([u()],ct.prototype,"time",2),Ii([u()],ct.prototype,"playbackSpeed",1),Ii([u()],ct.prototype,"isLooping",1),Ii([u()],ct.prototype,"audioOutputMode",1);class _A{context;constructor(e){this.context=e,this._input=new vA(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=lr.createPrimitive(ar.Quad,{material:new wA(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class vA{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new J;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new J(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class wA extends En{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new J;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new de(0,0,1,1)}},this.vertexShader=`
1326
+ uniform sampler2D map;
1327
+ uniform float screenAspect;
1328
+ uniform vec4 offsetScale;
1329
+ varying vec2 vUv;
1330
+
1331
+ void main() {
1332
+
1333
+ gl_Position = vec4( position , 1.0 );
1334
+ vUv = uv;
1335
+ vUv.y = 1. - vUv.y;
1336
+
1337
+ // fit into screen
1338
+ ivec2 res = textureSize(map, 0);
1339
+ float videoAspect = float(res.x) / float(res.y);
1340
+ float aspect = videoAspect / screenAspect;
1341
+ if(aspect >= 1.0)
1342
+ {
1343
+ vUv.y = vUv.y * aspect;
1344
+ float offset = (1. - aspect) * .5;
1345
+ vUv.y = vUv.y + offset;
1346
+ }
1347
+ else
1348
+ {
1349
+ vUv.x = vUv.x / aspect;
1350
+ float offset = (1. - 1. / aspect) * .5;
1351
+ vUv.x = vUv.x + offset;
1352
+ }
1353
+
1354
+ vUv.x -= .5;
1355
+ vUv.y -= .5;
1356
+
1357
+ vUv.x *= offsetScale.z;
1358
+ vUv.y *= offsetScale.z;
1359
+ vUv.x += offsetScale.x;
1360
+ vUv.y += offsetScale.y;
1361
+
1362
+ vUv.x += .5;
1363
+ vUv.y += .5;
1364
+ }
1365
+
1366
+ `,this.fragmentShader=`
1367
+ uniform sampler2D map;
1368
+ varying vec2 vUv;
1369
+ void main() {
1370
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1371
+ gl_FragColor = vec4(0., 0., 0., 1.);
1372
+ else
1373
+ {
1374
+ vec4 texcolor = texture2D(map, vUv);
1375
+ gl_FragColor = texcolor;
1376
+ }
1377
+ }
1378
+ `}}var xA=Object.defineProperty,SA=Object.getOwnPropertyDescriptor,lh=(o,e,t,i)=>{for(var n=i>1?void 0:i?SA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xA(e,t,n),n};const Ot=w("debugscreensharing");var zx=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(zx||{});class zs extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=zx[this.device]),Ot&&console.log("Screensharing",this.name,this),Yi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new Wh(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Gn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Gn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Ln(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Gn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Gn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Ln(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new ct;e.aspectMode=Bx.AdjustWidth,x.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&pe("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=x.getComponent(this.gameObject,ct)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):qn(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):qn(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(Ot&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),qn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Yi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(Ot&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{Ot&&console.log("Track ended",s),this.close()}),Ot&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{Ot&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");Ot&&console.log(`Request camera. These are your kind:videoinput devices:
1379
+ `,i);let n=!1;for(const s of i)try{if(!this._requestOpen){Ot&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){Ot&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){Ot&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){Ot&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){Ot&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else Ot&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){Ot&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else Ot&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),Ot&&console.log("Selected camera",s)):(qn(a),Ot&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){pe("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(pe("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}lh([u()],zs.prototype,"allowStartOnClick",2),lh([u()],zs.prototype,"autoConnect",2),lh([u(ct)],zs.prototype,"videoPlayer",1),lh([u()],zs.prototype,"device",2),lh([u()],zs.prototype,"deviceName",2);var CA=Object.defineProperty,Nx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CA(e,t,n),n};class ch extends R{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof $)this.gameObject instanceof $&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=lr.createPrimitive(ar.Quad,{name:"ShadowCatcher",material:new dt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=M0,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1380
+ // diffuse-only lighting with overdrive to somewhat compensate
1381
+ // for the loss of indirect lighting and to make it more visible.
1382
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1383
+ float max = max(direct.r, max(direct.g, direct.b));
1384
+
1385
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1386
+ // be blended onto the scene.
1387
+ gl_FragColor = vec4(direct, max);
1388
+ return;
1389
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new f0;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new xe;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}Nx([u()],ch.prototype,"mode"),Nx([u(se)],ch.prototype,"shadowColor");var PA=Object.defineProperty,hh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PA(e,t,n),n};const Nt=w("debugskybox");Fy("background-image"),Fy("environment-image");function Wx(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new dp;s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,x.addComponent(o.scene,s);const r=a=>{typeof a=="string"&&(Nt&&console.log(n,"CHANGED TO",a),s.setSkybox(a))};return ib(o.domElement,n,r),s.addEventListener("destroy",()=>{Nt&&console.log("Destroyed attribute remote skybox",n),nb(o.domElement,n,r)}),s.setSkybox(e)}const hp=new Array;he.registerCallback(ce.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Nt&&console.log("Creating remote skybox to load "+t);const n=Wx(e,t,!0,!1,"background-image");n&&hp.push(n)}if(i){Nt&&console.log("Creating remote environment to load "+i);const n=Wx(e,i,!1,!0,"environment-image");n&&hp.push(n)}}),he.registerCallback(ce.ContextCreationStart,()=>Promise.all(hp).finally(()=>{hp.length=0}));function Vx(){return globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES||(globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES=new Array),globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES}function $x(o){const e=Vx().find(t=>t.src===o);return e?(Nt&&console.log("Skybox: Found previously loaded texture for "+o),e.texture):null}async function OA(o){const e=await o;e&&(Km(e,!0),Pe(e))}function kA(o,e){const t=Vx();for(;t.length>5;){const i=t.shift();i&&OA(i.texture)}e.then(i=>Km(i,!1)),t.push({src:o,texture:e})}const qr=class extends R{url;allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_loader;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,oi.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Nt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=MA(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),Nt&&console.log("Set remote skybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await this.loadTexture(o,e);if(!t)return Nt&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1;if(!this.enabled)return Nt&&console.warn("RemoteSkybox: Component is not enabled, aborting setSkybox"),!1;if(this._prevUrl!==o)return Nt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1;this.url=o;const i=o.lastIndexOf("/");return t.name=o.substring(i>=0?i+1:0),this._loader instanceof aa&&(t.colorSpace=go),this._prevLoadedEnvironment=t,this.apply(),!0}async loadTexture(o,e){if(!o)return Promise.resolve(null);e??=o;const t=$x(e);if(t){const a=await t;if(a?.source?.data?.length>0||a?.source?.data?.data?.length)return a}const i=e.endsWith(".exr"),n=e.endsWith(".hdr"),s=e.endsWith(".ktx2");if(i)this._loader instanceof nd||(this._loader=new nd);else if(n)this._loader instanceof Kp||(this._loader=new Kp);else if(s){if(!(this._loader instanceof mC)){const{ktx2Loader:a}=Yp(this.context.renderer);this._loader=a}}else this._loader instanceof aa||(this._loader=new aa);Nt&&console.log("Loading skybox: "+o);const r=this._loader.loadAsync(o).catch(a=>(console.warn("RemoteSkybox: Failed to load texture from url:",o),null));return kA(e,r),await r}apply(){const o=this._prevLoadedEnvironment;o&&(o instanceof NS||o instanceof WS||(o.mapping=VS,o.needsUpdate=!0),this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),Nt&&console.log("Set remote skybox",this.url,!oi.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!oi.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness))}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.endsWith(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(Nt&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);Nt&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),Nt&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(Nt&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}if($x(t.name)===null){const i=new Blob([t]),n=URL.createObjectURL(i);o.preventDefault(),this.setSkybox(n,t.name)}else o.preventDefault(),this.setSkybox(t.name);break}}}};hh([$f(qr.prototype.urlChangedSyncField),u(URL)],qr.prototype,"url"),hh([u()],qr.prototype,"allowDrop"),hh([u()],qr.prototype,"background"),hh([u()],qr.prototype,"environment"),hh([u()],qr.prototype,"allowNetworking");let dp=qr;function MA(o,e,t){const i=e&&!t;switch(o?.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.hdr":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.hdr";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.exr":"https://cdn.needle.tools/static/skybox/blurred-skybox.exr";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.exr";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.exr"}return o===void 0?null:o}var RA=Object.defineProperty,up=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RA(e,t,n),n};const dh=class I1 extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=La.All;flipForward=!1;static _invertForward=new z().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Z(this.target),i=this._firstUpdate||e?1:B.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&La.X&&(n.x=B.lerp(n.x,t.x,i)),this.positionAxes&La.Y&&(n.y=B.lerp(n.y,t.y,i)),this.positionAxes&La.Z&&(n.z=B.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=be(this.target);this.flipForward&&t.premultiply(I1._invertForward);const i=this._firstUpdate||e?1:B.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};up([u(M)],dh.prototype,"target"),up([u()],dh.prototype,"followFactor"),up([u()],dh.prototype,"rotateFactor"),up([u()],dh.prototype,"positionAxes");let pp=dh;var TA=Object.defineProperty,uh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TA(e,t,n),n};const ph=w("debugspatialtrigger"),Hx=new is,Gx=new is;function EA(o,e){return Hx.mask=o,Gx.mask=e,Hx.test(Gx)}class oo extends R{triggerMask=0;onEnter;onStay;onExit;start(){ph&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of mp.triggers)EA(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){ph&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){ph&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}uh([u()],oo.prototype,"triggerMask"),uh([u(ye)],oo.prototype,"onEnter"),uh([u(ye)],oo.prototype,"onStay"),uh([u(ye)],oo.prototype,"onExit");const qx=class Ap extends R{static triggers=[];triggerMask;boxHelper;start(){ph&&console.log(this.name,this.triggerMask,this)}onEnable(){Ap.triggers.push(this),this.boxHelper||(this.boxHelper=x.addComponent(this.gameObject,_t),this.boxHelper?.showHelper(null,ph))}onDisable(){Ap.triggers.splice(Ap.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof oo&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof oo&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof oo&&t.onExitTrigger(this)},!1)}};uh([u()],qx.prototype,"triggerMask");let mp=qx;var AA=Object.defineProperty,IA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AA(e,t,n),n};const Li=w("debugspectator");class gp extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),x.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new DA(this.context,this),this._networking=new UA(this.context,this),this._networking.awake(),x.setActive(this.gameObject,!1),this.cam=x.getComponent(this.gameObject,oi),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new LA(this.context,this.cam,this)),this.orbit=x.getComponent(this.context.mainCamera,me)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),i=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!i}onBeforeXR(e){this.isSupportedPlatform()&&x.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Li&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,ps.Headset),this.target=this.context.players.getPlayerView(this.localId)),Li&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new ne(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Xn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Xn.FirstPerson:Xn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Xn.FirstPerson):i.UpdateVisible(Xn.ThirdPerson)}}}IA([u()],gp.prototype,"useKeys");class LA{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=x.addComponent(this.cam.gameObject,pp)),this.target||(this.target=new M),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Li&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Li&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&x.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){Li&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(Li&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==ps.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==ps.Browser?i.quaternion.copy(jA):i.quaternion.identity()}}}const jA=new z().setFromAxisAngle(new b(0,1,0),Math.PI);class DA{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ee.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ee.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new ds;e.setMask(16777215);const t=this.context.physics.raycast(e);if(Li&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=x.getComponentInParent(n,Le),r=s?.connectionId;if(r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,Li&&console.log("spectate",r,s);break}}}}class BA{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class FA{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class UA{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ee.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ee.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(Li&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new BA(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(Li&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new FA(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(Li&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return Li&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Li&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}class lo{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new lo).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+z0),(t||new lo).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new xr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new xr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var zA=Object.defineProperty,NA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zA(e,t,n),n};const fp="SCAM";Fm(fp,lo.getRootAsSyncedCameraModel);const ji=new Jp;class WA{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){ji.clear();const i=ji.createString(this.guid),n=ji.createString(this.userId);lo.startSyncedCameraModel(ji),lo.addGuid(ji,i),lo.addUserId(ji,n);const s=Z(e),r=dd(e);lo.addPos(ji,xr.createVec3(ji,s.x,s.y,s.z)),lo.addRot(ji,xr.createVec3(ji,r.x,r.y,r.z));const a=lo.endSyncedCameraModel(ji);ji.finish(a,fp),t.sendBinary(ji.asUint8Array())}}}const Xx=class m0 extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(fp,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(fp,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&x.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],m0.instances.push(s),this.context.players.removePlayerView(s.userId,ps.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new WA(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Z(e),i=be(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,ps.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Mn;l.context=this.context;const c=x.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,m0.instances.push(n);const h=x.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,ps.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,an.markDirty(s);const r=e.pos();r&&tr(s,r.x(),r.y(),r.z());const a=e.rot();a&&Dl(s,a.x(),a.y(),a.z())}};NA([u([M,ie])],Xx.prototype,"cameraPrefab");let Uy=Xx;var VA=Object.defineProperty,$A=Object.getOwnPropertyDescriptor,Ns=(o,e,t,i)=>{for(var n=i>1?void 0:i?$A(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VA(e,t,n),n};const zy="view",Ny=w("debugsyncedroom");class On extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return w(zy)||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),Ny&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=w(zy);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=eb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((Ny||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1390
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1391
+ Please choose one of the following options to fix this:
1392
+ A) Set a room name in the SyncedRoom component
1393
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1394
+ C) Set "joinRandomRoom" to true`),!1):(Ny&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(zy,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Rl(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),sm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Tl(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Tl(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=wt("group"),this._roomButtonIconLeave=wt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ee.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ee.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ee.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ee.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ee.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ee.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ee.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Te("View only URL copied to clipboard")):pe("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(wt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Ns([u()],On.prototype,"roomName",2),Ns([u()],On.prototype,"urlParameterName",2),Ns([u()],On.prototype,"joinRandomRoom",2),Ns([u()],On.prototype,"requireRoomParameter",2),Ns([u()],On.prototype,"autoRejoin",2),Ns([u()],On.prototype,"createJoinButton",2),Ns([u()],On.prototype,"createViewOnlyButton",2),Ns([u()],On.prototype,"roomPrefix",1);function HA(){const o=w("testwindowcount")||0;o&&o>0&&GA(o)}function GA(o){if(w("testwindow"))return null;const e=new URL(window.location.href);om(e.searchParams,GM,1),om(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class Wy extends R{awake(){HA()}}class Vy extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(gc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new qA(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new Jp(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=ew(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class qA{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var XA=Object.defineProperty,yp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XA(e,t,n),n};const QA=w("debugsignals");class bp{guid}yp([u()],bp.prototype,"guid");class mh{signal;reaction}yp([u(bp)],mh.prototype,"signal"),yp([u(ye)],mh.prototype,"reaction");const Qx=class Yo extends R{static receivers={};static invoke(e){if(Yo.receivers[e]){const t=Yo.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){QA&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Yo.receivers[e.signal.guid]||(Yo.receivers[e.signal.guid]=[]),Yo.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Yo.receivers[e.signal.guid]){const t=Yo.receivers[e.signal.guid].indexOf(this);t>=0&&Yo.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};yp([u(mh)],Qx.prototype,"events");let gh=Qx;var Di=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Di||{}),so=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(so||{}),$y=(o=>(o.Signal="SignalEmitter",o))($y||{});const ro=w("debugtimeline");class fh{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class YA{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";ro&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),ro&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new z().fromArray(r.values,0),this.rootEndQuaternion=new z().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),ro)){const a=new Et().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class _p extends fh{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Qv(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}const i=t.tracks[0].name.split("."),n=i[i.length-2],s=n+".position",r=n+".quaternion";let a=!1,l=!1;for(const c of t.tracks)c.name.endsWith(s)?(a=!0,this.createPositionInterpolant(t,e,c)):c.name.endsWith(r)&&(l=!0,this.createRotationInterpolant(t,e,c));if(!a||!l){const c=this.mixer?.getRoot(),h=t.tracks[0],d=h.name.lastIndexOf("."),p=h.name.substring(0,d),m=p.substring(p.lastIndexOf(".")+1),f=c.getObjectByName(m);if(f)if(a){if(!l){const g=t.tracks[0].name.substring(0,d)+".quaternion";ro&&console.warn("Create quaternion track",m,f);const y=f.quaternion,_=new HS(g,[0,t.duration],[y.x,y.y,y.z,y.w,y.x,y.y,y.z,y.w]);t.tracks.push(_),this.createRotationInterpolant(t,e,_)}}else{const g=p+".position";ro&&console.warn("Create position track",m,f);const y=f.position,_=new $S(g,[0,t.duration],[y.x,y.y,y.z,y.x,y.y,y.z]);t.tracks.push(_),this.createPositionInterpolant(t,e,_)}}}bind(){if(!this._didBind){this._didBind=!0,ro&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new YA(e);this._actionOffsets.push(t)}this.target&&(this._animator=x.getComponent(this.target,xt)??null,this._animator&&Qv(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new z(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new z(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new z;_totalOffsetPosition2=new b;_totalOffsetRotation2=new z;_summedPos=new b;_tempPos=new b;_summedRot=new z;_tempRot=new z;_clipRotQuat=new z;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==so.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==so.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let v=d;if(y)switch(p){case so.Hold:break;case so.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let P=this.getClipTime(e,l),k=0;const O=h.duration;if(y&&p===so.Hold&&(P=0),v){if(h.loop)for(k+=Math.floor(P/(O+1e-6));P>O;)P-=O}else if(!d&&n)switch(m){case so.Hold:P=this.getClipTime(l.end,l);break;case so.Loop:P%=O;break;case so.PingPong:const L=Math.floor(P/O)%2!==0;P%=O,L&&(P=O-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const I=Math.max(0,_);if(c.weight=I,r+=I,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const j=this._summedPos.set(0,0,0),q=this._tempPos.set(0,0,0),Y=this._summedRot.identity(),E=this._tempRot.identity(),W=h.rotation;W&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(W,_));const N=this._actionOffsets[a];if(N.hasOffsets)for(let oe=0;oe<k;oe++)N.rootPositionOffset?q.copy(N.rootPositionOffset):q.set(0,0,0),q.applyQuaternion(Y),this._clipRotQuat&&q.applyQuaternion(this._clipRotQuat),N.rootQuaternionOffset&&(E.copy(N.rootQuaternionOffset),Y.multiply(E)),j.add(q);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(Y),h.position&&j.add(h.position),L.add(j)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(ro||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new z;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const KA=w("mutetimeline");class es extends fh{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return as(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new GS(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(KA||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Yi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,ro&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){es._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new $p);const i=this.getAudioFilePath(e.asset.clip);if(es._audioBuffers.get(i)){const s=es._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}ro&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return es._audioBuffers.set(i,n),n}}class yh extends fh{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(ro&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)gh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class vp extends fh{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=x.getComponent(i.sourceObject,ul);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var ZA=Object.defineProperty,Yx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZA(e,t,n),n};const Vo=w("debugtimeline"),Hy=class g0 extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Vo||Vt())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Vo&&console.log(this,this.playableAsset?.tracks),this.rebuildGraph(),!this.isValid()&&(Vo||A())&&(Vo?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Yi.userInteractionRegistered&&this.waitForAudio;)await Ln(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),we.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Di.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Vo&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}if(!this._isStopping)for(const n of this._animationTracks)n.evaluate(i);for(const n of this._audioTracks)n.evaluate(i);for(const n of this._signalTracks)n.evaluate(i);for(const n of this._controlTracks)n.evaluate(i);for(const n of this._customTracks)n.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=El(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=x.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Vo&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),g0.createTrackFunctions[t.type])continue;t.type!==Di.Audio&&t.type!==Di.Control&&t.type!==Di.Marker&&t.type!==Di.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Di.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=x.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Vo&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=x.findObjectOfType(Oo,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=g0.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Di.Animation){if(!t.clips||t.clips.length<=0){Vo&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof M){const l=x.getOrAddComponent(r,xt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new _p;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),Vo&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof xt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new Vp(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Di.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new es;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Yi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(Oo)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Di.Marker){const s=new yh;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)switch(r.type){case $y.Signal:s.models.push(r),s.didTrigger.push(!1);break}if(s!==null&&s.models.length>0){const r=x.getComponent(this.gameObject,gh);r&&(s.receivers.push(r),this._signalTracks.push(s))}}else if(t.type===Di.Signal){const s=new yh;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Di.Control){const s=new vp;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};Yx([u()],Hy.prototype,"playOnAwake"),Yx([u()],Hy.prototype,"extrapolationMode");let ul=Hy;var JA=Object.defineProperty,wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JA(e,t,n),n};class Xr extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Jl)&&this.context.mainCamera&&(this._control||(this._control=new gC(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=x.getComponentInParent(this.context.mainCamera,me)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(ho.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=x.getComponentInParent(this.gameObject,Hn);i&&i.requestOwnership()}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}wp([u()],Xr.prototype,"isGizmo"),wp([u()],Xr.prototype,"translationSnap"),wp([u()],Xr.prototype,"rotationSnapAngle"),wp([u()],Xr.prototype,"scaleSnap");var e2=Object.defineProperty,t2=Object.getOwnPropertyDescriptor,xp=(o,e,t,i)=>{for(var n=i>1?void 0:i?t2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&e2(e,t,n),n};class Gy{texture=null;rect}xp([u(Re)],Gy.prototype,"texture",2);let pl=class extends Vc{set image(o){this.sprite||(this.sprite=new Gy),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};xp([u(Gy)],pl.prototype,"sprite",1),xp([u()],pl.prototype,"pixelsPerUnitMultiplier",2);class Sp extends Vc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}xp([u(Re)],Sp.prototype,"mainTexture",1);var i2=Object.defineProperty,n2=Object.getOwnPropertyDescriptor,Bi=(o,e,t,i)=>{for(var n=i>1?void 0:i?n2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&i2(e,t,n),n};const Qr=w("debugbutton");class Ws{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Bi([u()],Ws.prototype,"colorMultiplier",2),Bi([u(se)],Ws.prototype,"disabledColor",2),Bi([u()],Ws.prototype,"fadeDuration",2),Bi([u(se)],Ws.prototype,"highlightedColor",2),Bi([u(se)],Ws.prototype,"normalColor",2),Bi([u(se)],Ws.prototype,"pressedColor",2),Bi([u(se)],Ws.prototype,"selectedColor",2);class o2{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class $o extends R{click(){this.onClick?.invoke()}onClick=new ye;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),Qr&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Qr&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){Qr&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){Qr&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===bd.Mouse)&&(Qr&&(console.warn("Button Click",this.onClick),Te("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Qr))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),F.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),Qr&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(ja)||this.gameObject.addComponent(au)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=x.getComponent(this.gameObject,pl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Bi([u(ye)],$o.prototype,"onClick",2),Bi([u(Ws)],$o.prototype,"colors",2),Bi([u()],$o.prototype,"transition",2),Bi([u(o2)],$o.prototype,"animationTriggers",2),Bi([u(xt)],$o.prototype,"animator",2),Bi([u()],$o.prototype,"interactable",1);var s2=Object.defineProperty,Cp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&s2(e,t,n),n};const Vs=w("debuginputfield"),bh=class X extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return X.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Vs&&console.log(this.name,this)}onEnable(){X.htmlField||(X.htmlField=document.createElement("input"),X.htmlField.style.width="0px",X.htmlField.style.height="0px",X.htmlField.style.padding="0px",X.htmlField.style.border="none",X.htmlField.style.overflow="hidden",X.htmlField.style.caretColor="transparent",X.htmlField.style.outline="none",X.htmlField.classList.add("ar"),X.htmlField.onfocus=()=>X.htmlFieldFocused=!0,X.htmlField.onblur=()=>X.htmlFieldFocused=!1,document.body.append(X.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),X.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&x.setActive(this.placeholder.gameObject,!1),G.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){X.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){X.active===this&&X.htmlField?(X.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&x.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Vs&&console.log("CLICK",e,X.active),X.activeTime=this.context.time.time,X.active!==this&&this.startCoroutine(this.activeLoop(),we.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();X.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-X.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(X.active!==this&&(Vs&&console.log("Select",this.name,this,X.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,X.htmlField?.value),X.active?.onDeselected(),X.active=this,this.placeholder&&x.setActive(this.placeholder.gameObject,!1),X.htmlField)){if(X.htmlField.value=this.textComponent?.text||"",Vs&&console.log("set input field value",X.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(X.htmlField)}this.selectInputField()}}onDeselected(){X.active===this&&(X.active=null,Vs&&console.log("Deselect",this.name,this),X.htmlField&&(X.htmlField.blur(),document.body.append(X.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&x.setActive(this.placeholder.gameObject,!0),X.htmlField&&this.onEndEdit?.invoke(X.htmlField.value))}update(){X.active===this&&this.textComponent?.markDirty()}onInput(e){if(X.active===this){if(Vs&&console.log(e.code,e,X.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}X.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&x.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&X.htmlField){const e=this.textComponent.text,t=X.htmlField.value,i=this.textComponent.text!==X.htmlField.value;this.textComponent.text=X.htmlField.value,i&&(Vs&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){X.htmlField&&(Vs&&console.log("Focus Inputfield",X.htmlFieldFocused),X.htmlField.setSelectionRange(X.htmlField.value.length,X.htmlField.value.length),G.isiOS()?X.htmlField.focus({preventScroll:!0}):setTimeout(()=>X.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=Ng(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Cp([u(Dt)],bh.prototype,"textComponent"),Cp([u(Dt)],bh.prototype,"placeholder"),Cp([u(ye)],bh.prototype,"onValueChanged"),Cp([u(ye)],bh.prototype,"onEndEdit");let qy=bh;var r2=Object.defineProperty,Kx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&r2(e,t,n),n};class _h extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new fC;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new yC(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=dd(this.gameObject).clone();Dl(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new gi;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}Kx([u()],_h.prototype,"id"),Kx([u()],_h.prototype,"keepAspect");/* @license
1395
+ * Copyright 2021 Google LLC. All Rights Reserved.
1396
+ * Licensed under the Apache License, Version 2.0 (the 'License');
1397
+ * you may not use this file except in compliance with the License.
1398
+ * You may obtain a copy of the License at
1399
+ *
1400
+ * http://www.apache.org/licenses/LICENSE-2.0
1401
+ *
1402
+ * Unless required by applicable law or agreed to in writing, software
1403
+ * distributed under the License is distributed on an 'AS IS' BASIS,
1404
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1405
+ * See the License for the specific language governing permissions and
1406
+ * limitations under the License.
1407
+ */const a2={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},l2={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Pp extends mi{constructor(e){super(),this.position.y=-3.5;const t=new ra;t.deleteAttribute("uv");const i=new dt({metalness:0,side:ed}),n=new dt({metalness:0}),s=e=="legacy"?a2:l2,r=new Up(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new $(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new $(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new $(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new xe;return t.color.setScalar(e),t}}var c2=Object.defineProperty,Op=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&c2(e,t,n),n};const vh=class L1 extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new z().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),jl(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(L1.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=et.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new te().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new te().makeRotationZ(-Math.PI/2*a)))}const s=new Rt("lookat "+this.name,jt.sceneStartTrigger(),ue.lookAtCameraAction(n,void 0,this.invertForward?hn.back:hn.forward,this.keepUpDirection?hn.up:hn.zero));e.addBehavior(s)}}};Op([u(M)],vh.prototype,"target"),Op([u()],vh.prototype,"invertForward"),Op([u()],vh.prototype,"keepUpDirection"),Op([u()],vh.prototype,"copyTargetRotation");let Xy=vh;var h2=Object.defineProperty,Qy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&h2(e,t,n),n};class ml extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Te("Open URL: "+e),this.mode){case 0:G.isSafari(),globalThis.open(e,"_blank");break;case 1:G.isSafari()&&G.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:G.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Oi)||this.gameObject.addComponent(Oi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Qy([u()],ml.prototype,"url"),Qy([u()],ml.prototype,"mode"),Qy([u()],ml.prototype,"clickable");var d2=Object.defineProperty,gl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&d2(e,t,n),n};class Ho extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new z;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=H(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=H(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}gl([u()],Ho.prototype,"side"),gl([u()],Ho.prototype,"controller"),gl([u()],Ho.prototype,"hands"),gl([u()],Ho.prototype,"controlVisibility"),gl([u()],Ho.prototype,"useGripSpace"),gl([u()],Ho.prototype,"resetTransformAfterXRSession");function Zx(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1408
+
1409
+ Example to request camera-access in global scope:
1410
+ NeedleXRSession.onSessionRequestStart(evt => {
1411
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1412
+ evt.init.optionalFeatures.push('camera-access');
1413
+ });
1414
+ `),A()&&Ul("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){u2(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const Jx=new WeakMap;function u2(o,e){const t=Jx.get(e)||new WeakSet;if(t.has(o))return;t.add(o),Jx.set(e,t),console.debug("Initialize texture for camera feed");const i=new xe,n=new Tn,s=new mi;s.add(new $(n,i));const r=new fe;i.map=e,o.render(s,r)}function p2(o,e,t,i="image/webp",n){return Yy({context:o,width:e,height:t,mimeType:i,camera:n})}function Yy(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=he.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=we.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(I=>{wo(L=>{const V=Yy(o);I(V)},we.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new ne),P=a.getClearAlpha(),k=i.scene.background,O="aspect"in r?r.aspect:null;try{const I=o.render_events!==!1,L=new Array;I&&(Oa(i.scene,Mi,L),L.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let W=0;W<E.instances?.length;W++){const N=E.instances[W];So(N.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof fe&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let j=null;V&&(j=new In(n,s,{wrapS:T0,wrapT:T0,format:1023}),a.setRenderTarget(j));let q=c;if(l?(j&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),q=xh.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof fe&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),I&&L.forEach(E=>E.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const E=m2(q);E&&(q=E)}if("type"in o){if(o.type==="texture")return j?(o.target&&(o.target.image=j?.texture.image,o.target.needsUpdate=!0),j.texture.offset.set(0,-1),j.texture.needsUpdate=!0,j.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((E,W)=>{q.toBlob(N=>{E(N)},t)});if(o.type==="share")return new Promise((E,W)=>{q.toBlob(N=>{if(N&&"share"in navigator){let oe="file_type"in o&&o.file_type||t;t||(oe="image/png");const le=oe?.split("/")[1]||"png",ge=new File([N],"filename"in o?o.filename||`screenshot.${le}`:`screenshot.${le}`,{type:oe});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ge]}).catch(Se=>{console.warn("User cancelled share",Se.message)}).finally(()=>{E({blob:N,shared:!0})})}return{blob:N,shared:!1}},t)})}const Y=q.toDataURL(t);if("download_filename"in o&&o.download_filename){let E=o.download_filename;if(G.isMobileDevice()&&typeof window<"u"){const W=E+"_screenshots",N=E.split("."),oe=N.pop()?.toLowerCase();let le=0;localStorage.getItem(W)&&(le=parseInt(sessionStorage.getItem(W)||"0")),le>0&&(E=`${N.join()}-${le}.${oe}`),le+=1,sessionStorage.setItem(W,le.toString())}e1(Y,E)}return Y}finally{a.setRenderTarget(_),i.scene.background=k,a.setSize(h,d,!1),a.setClearColor(v,P),O!=null&&r instanceof fe&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function m2(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let wh=null;function e1(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}wh||(wh=document.createElement("a")),wh.href=o,wh.download=e,wh.click()}}var xh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new In(y,_,{colorSpace:go}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Re),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),Zx(c.renderer,n)||console.error("Could not update texture from XR frame");const P=x.findObjectOfType(Sh);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
1415
+ uniform sampler2D t2D;
1416
+ varying vec2 vUv;
1417
+
1418
+ void main() {
1419
+
1420
+ vec4 texColor = texture2D( t2D, vUv );
1421
+
1422
+ #ifdef DECODE_VIDEO_TEXTURE
1423
+
1424
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1425
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1426
+
1427
+ #endif
1428
+
1429
+ gl_FragColor = texColor;
1430
+ #include <tonemapping_fragment>
1431
+ #include <colorspace_fragment>
1432
+ }
1433
+ `;function l(c){const h=c?.material||new En({name:"BackgroundMaterial",uniforms:R0.clone(id.background.uniforms),vertexShader:id.background.vertexShader,fragmentShader:a,defines:c?.defines,side:rs,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new $(new Tn(2,2),h);return cd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(xh||(xh={}));var g2=Object.defineProperty,f2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&g2(e,t,n),n};const t1=w("debugarcamera");class Sh extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),t1&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new xe,t=new Tn,i=new mi;i.add(new $(t,e));const n=new fe;return function(s,r){e.map=r,s.render(i,n),t1&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Re,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=xh.makeFullscreenPlane({material:new En({name:"BackgroundMaterial",uniforms:{...R0.clone(id.background.uniforms),tint:{value:new de(e.r,e.g,e.b,e.a)}},vertexShader:id.background.vertexShader,fragmentShader:y2,side:yi,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof En&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(Zx(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}f2([u(se)],Sh.prototype,"backgroundTint");const y2=`
1434
+ uniform sampler2D t2D;
1435
+ uniform vec4 tint;
1436
+
1437
+ varying vec2 vUv;
1438
+
1439
+ void main() {
1440
+
1441
+ vec4 texColor = texture2D( t2D, vUv );
1442
+ texColor.w = 1.0;
1443
+
1444
+ // inline sRGB decode
1445
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1446
+
1447
+ gl_FragColor = texColor * tint;
1448
+
1449
+ #include <tonemapping_fragment>
1450
+ #include <colorspace_fragment>
1451
+ }
1452
+ `;var b2=Object.defineProperty,$s=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&b2(e,t,n),n};const i1=w("debugimagetracking");class Cl{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new bi(()=>new b,20);static _rotationBuffer=new bi(()=>new z,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Cl._positionBuffer.get(),this._rotation=Cl._rotationBuffer.get();const e=this._pose.transform,t=K.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class Go{image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0}$s([u(URL)],Go.prototype,"image"),$s([u()],Go.prototype,"widthInMeters"),$s([u(ie)],Go.prototype,"object"),$s([u()],Go.prototype,"createObjectInstance"),$s([u()],Go.prototype,"imageDoesNotMove"),$s([u()],Go.prototype,"hideWhenTrackingIsLost");class _2{get extensionName(){return"image-tracking"}filename;widthInMeters;imageData;constructor(e,t,i){this.filename=e,this.imageData=t,this.widthInMeters=i}onAfterHierarchy(e,t){const i=G.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.widthInMeters*n).toFixed(8)),t.closeBlock()}onBeforeBuildDocument(e){const t=x.findObjectOfType(Ch);!t||!t.trackedImages||t.trackedImages.length>1&&(A()&&pe("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported."))}onAfterSerialize(e){e.files["image_tracking/"+this.filename]=this.imageData}onExportObject(e,t,i){const n=x.findObjectOfType(Ch);if(!(!n||!n.trackedImages)){for(const s of n.trackedImages)if(s.object?.asset===e){const r=x.findObjectOfType(to);if(!r)continue;const{scale:a,target:l}=r.getARScaleAndTarget();let c=e;const h=new te;if(e!==l)for(;c.parent&&c.parent!==l;)c=c.parent,h.premultiply(c.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new b(a,a,a)));break}}}}const Ky=class zh extends R{trackedImages;smooth=!0;trackedImageIndexMap=new Map;static _imageElements=new Map;get supported(){return this._supported}_supported=!0;awake(){if(i1&&console.log(this),!!this.trackedImages){for(const e of this.trackedImages)if(e.image&&!zh._imageElements.has(e.image)){const t=e.image;zh._imageElements.set(t,null);const i=document.createElement("img");i.src=t,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);zh._imageElements.set(t,n);const s=await Zw(n);if(s){const r=await(await s.convertToBlob({type:"image/png"})).arrayBuffer(),a=x.findObjectOfType(to);a&&this.trackedImages&&(a.extensions.push(new _2("marker.png",new Uint8Array(r),this.trackedImages[0].widthInMeters)),a.anchoringType="image")}})}}}onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=zh._imageElements.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&G.isAndroidDevice()&&pe(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new Cl(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else i1&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,pe(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||x.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=K.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=x.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Mi))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||x.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||x.setActive(r.object,!0))}}}};$s([u(Go)],Ky.prototype,"trackedImages"),$s([u()],Ky.prototype,"smooth");let Ch=Ky;var v2=Object.defineProperty,fl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&v2(e,t,n),n};const Yr=w("debugplanetracking");class qo extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),Yr){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof $&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),F.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
1453
+ `+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new gi;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),Yr&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):Yr&&console.warn("No normals helper found for mesh",i.mesh)}),Si(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof $)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof os)for(const f of d.mesh.children)f instanceof $&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}Yr&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof $))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new $;Yr?d.material=new qS:this.occluder?(d.material=new xe,this.makeOccluder(d,d.material,!0)):d.material=new xe({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ie("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=x.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,Sm(d,!1),d instanceof $)Pe(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof os)for(const f of d.children)f instanceof $&&(Pe(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(ws);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),Yr&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof os});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,Yr&&h.traverse(d=>{if(d instanceof $)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new bC(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new te().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new gi;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new An}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new An;n.setIndex(new ut(t,1)),n.setAttribute("position",new ut(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new ut(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new An,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new ut(new Float32Array(i),3)),t.setAttribute("uv",new ut(new Float32Array(n),2)),t.setAttribute("normal",new ut(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}fl([u(ie)],qo.prototype,"dataTemplate"),fl([u()],qo.prototype,"occluder"),fl([u()],qo.prototype,"initiateRoomCaptureIfNoData"),fl([u()],qo.prototype,"usePlaneData"),fl([u()],qo.prototype,"useMeshData"),fl([u()],qo.prototype,"runInVR");var w2=Object.defineProperty,x2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&w2(e,t,n),n};const n1=w("debugwebxr");class kp extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){K.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(n1){const e=new M;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Br);t&&(t.isGizmo=!1);const i=new fi(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),n1&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}x2([u()],kp.prototype,"priority");class S2 extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",uc),C.add("Animation",It),C.add("Animator",xt),C.add("AudioListener",Oo),C.add("AudioSource",Yi),C.add("Avatar_Brain_LookAt",vc),C.add("Avatar_MouthShapes",wc),C.add("Avatar_MustacheShake",Xg),C.add("AvatarBlink_Simple",Pr),C.add("AvatarEyeLook_Rotation",Yg),C.add("AxesHelper",Fa),C.add("BasicIKConstraint",Zg),C.add("BoxHelperComponent",_t),C.add("Camera",oi),C.add("CharacterController",Or),C.add("CharacterControllerInput",Ro),C.add("Collider",ri),C.add("SphereCollider",Ua),C.add("BoxCollider",pu),C.add("MeshCollider",ws),C.add("CapsuleCollider",ko),C.add("ContactShadows",Sc),C.add("LogStats",tf),C.add("DeleteBox",Ys),C.add("Deletable",of),C.add("DeviceFlag",mu),C.add("DragControls",Rr),C.add("DropListener",To),C.add("Duplicatable",hf),C.add("EventListEvent",ou),C.add("EventTrigger",bu),C.add("GltfExportBox",xf),C.add("GltfExport",Cf),C.add("VariantAction",Lf),C.add("ChangeTransformOnClick",Ir),C.add("ChangeMaterialOnClick",Df),C.add("SetActiveOnClick",Bf),C.add("HideOnStart",cn),C.add("EmphasizeOnClick",Ya),C.add("PlayAudioOnClick",Ps),C.add("PlayAnimationOnClick",Ic),C.add("PreliminaryAction",Ka),C.add("PreliminaryTrigger",Lc),C.add("VisibilityAction",jc),C.add("TapGestureTrigger",Uf),C.add("USDZExporter",to),C.add("Fog",sl),C.add("BoxGizmo",Br),C.add("GridHelper",rl),C.add("GroundProjectedEnv",Vn),C.add("UsageMarker",Cc),C.add("Interactable",nf),C.add("FixedJoint",py),C.add("HingeJoint",Hc),C.add("Light",Ai),C.add("LODGroup",qc),C.add("LookAtConstraint",wr),C.add("NeedleMenu",Jn),C.add("NestedGltf",Gu),C.add("Networking",yy),C.add("OffsetConstraint",Fr),C.add("CameraTargetReachedEvent",_c),C.add("OrbitControls",me),C.add("ParticleSystemRenderer",nn),C.add("ParticleSystem",Kc),C.add("PlayerColor",Sl),C.add("Antialiasing",Jc),C.add("BloomEffect",sp),C.add("ChromaticAberration",eh),C.add("ColorAdjustments",Fs),C.add("DepthOfField",Cn),C.add("EffectWrapper",ih),C.add("PixelationEffect",nh),C.add("ScreenSpaceAmbientOcclusion",No),C.add("ScreenSpaceAmbientOcclusionN8",Pn),C.add("SharpeningEffect",sh),C.add("TiltShiftEffect",no),C.add("ToneMappingEffect",Bs),C.add("Vignette",Hr),C.add("Volume",dl),C.add("ReflectionProbe",kc),C.add("Renderer",Mi),C.add("MeshRenderer",Rc),C.add("SkinnedMeshRenderer",wf),C.add("Rigidbody",ot),C.add("SceneSwitcher",Ge),C.add("ScreenCapture",zs),C.add("ShadowCatcher",ch),C.add("RemoteSkybox",dp),C.add("SmoothFollow",pp),C.add("SpatialTriggerReceiver",oo),C.add("SpatialTrigger",mp),C.add("SpectatorCamera",gp),C.add("SpriteRenderer",li),C.add("SyncedCamera",Uy),C.add("SyncedRoom",On),C.add("SyncedTransform",Hn),C.add("TestRunner",Wy),C.add("TestSimulateUserData",Vy),C.add("PlayableDirector",ul),C.add("SignalReceiver",gh),C.add("AnimationTrackHandler",_p),C.add("AudioTrackHandler",es),C.add("SignalTrackHandler",yh),C.add("ControlTrackHandler",vp),C.add("TransformGizmo",Xr),C.add("BaseUIComponent",rn),C.add("UIRootComponent",Uc),C.add("Button",$o),C.add("Canvas",ol),C.add("CanvasGroup",Es),C.add("EventSystem",Jt),C.add("Graphic",Wc),C.add("MaskableGraphic",Vc),C.add("Image",pl),C.add("RawImage",Sp),C.add("InputField",qy),C.add("VerticalLayoutGroup",iy),C.add("HorizontalLayoutGroup",ny),C.add("GridLayoutGroup",oy),C.add("Outline",il),C.add("ObjectRaycaster",Oi),C.add("GraphicRaycaster",au),C.add("SpatialGrabRaycaster",Zr),C.add("RectTransform",xn),C.add("SpatialHtml",_h),C.add("Text",Dt),C.add("EnvironmentScene",Pp),C.add("LookAt",Xy),C.add("OpenURL",ml),C.add("VideoPlayer",ct),C.add("Voip",vs),C.add("Avatar",ks),C.add("XRControllerFollow",Ho),C.add("XRControllerModel",Do),C.add("XRControllerMovement",Ri),C.add("TeleportTarget",Uu),C.add("WebARCameraBackground",Sh),C.add("WebARSessionRoot",Fi),C.add("WebXR",zu),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",Ch),C.add("WebXRPlaneTracking",qo),C.add("XRRig",kp),C.add("XRFlag",Ki),C.add("PlayerSync",Hf),C.add("PlayerState",vn),C.add("PresentationMode",S2);const Ph=pt,C2=w("debugtypestore");C2&&console.log(C);function P2(o,e){const t=G_(o,e);return t!==void 0?t:null}const O2=new ZO,Zy=Symbol("deserialize-queue");async function k2(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}let s=i;typeof s=="number"&&(s=new Tt(i));const r=e.indexOf("?");e=r===-1?e:e.substring(0,r);const a=new ug(t.scene);a.gltfId=e,a.context=o,a.gltf=t,a.nodeToObject=n?.nodeToObjectMap,a.implementationInformation=O2;let l=o[Zy];if(l||(l=o[Zy]=[]),t.scenes)for(const c of t.scenes)await t0(a,c,l);if(t.children)for(const c of t.children)await t0(a,c,l);o.new_scripts_pre_setup_callbacks.push(()=>{const c=o[Zy];if(c){for(const h of c)M2(h,a);c.length=0}if(s){const h={},d=[];e0(t,s,h,d);for(const p of t.scenes)e0(p,s,h,d);for(const p of d)p.resolveGuids(h)}})}const Jy=Symbol("original-component-name"),yl=new Map;function e0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(yl.has(s)||(Ph&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),yl.set(s,new Tt(s))));const r=s&&yl.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?yl.has(l)||(Ph&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Jy]),yl.set(l,new Tt(l))):Ph&&console.warn("Can not create IdProvider: component "+a[Jy]+" has no guid",a.guid);const c=yl.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)e0(a,e,t,i)}const Oh=[];async function t0(o,e,t,i){if(!e)return;const n=e.userData;if(n){const s=n.builtin_components;if(s&&s.length>0)for(const r of s)try{if(r===null)continue;const a=C.get(r.name);if(a!=null){const l=new a;l.sourceId=o.gltfId,Pa(l,r,o.implementationInformation),l.context=o.context,"guid"in r&&(l[Wl]=r.guid),l[Jy]=r.name,ur(e,l,!1),t.push({instance:l,compData:r,obj:e}),l.isCamera&&o.context&&o.context.mainCamera===null&&l.tag==="MainCamera"&&o.context.setCurrentCamera(l),o.context?.physics?.engine?.isInitialized===!1&&(l.isCollider||l.isRigidbody)&&o.context?.physics.engine?.initialize()}else Ph&&console.debug("unknown component: "+r.name),Oh.includes(r.name)||Oh.push(r.name)}catch(a){console.error(r.name+" - "+a.message,a)}if(Oh.length>0){const r=Oh.join(", ");console.warn("unknown components: "+r),Oh.length=0,Vt()&&Te(`<strong>Unknown components in scene</strong>:
1454
+
1455
+ ${r}
1456
+
1457
+ This could mean you forgot to add a npmdef to your ExportInfo
1458
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,_i.Warn)}}if(e.children)for(const s of e.children)await t0(o,s,t)}function M2(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,jd(t,i,e),Ph&&console.debug("add "+i.name,i,t)}class o1{createBuiltinComponents(e,t,i,n,s){return k2(e,t,i,n,s)}writeBuiltinComponentData(e,t){return P2(e,t)}parseSync(e,t,i,n){return a1(e,t,i,n)}loadSync(e,t,i,n,s){return i0(e,t,i,n,s)}}Tm(o1);const s1=w("printGltf")||w("printgltf"),R2=w("debugfileformat");async function r1(o,e){const t=await xw(o,{useExtension:!0})||"unknown";R2&&console.debug(`Determined file type: '${t}' for url '${o}'`,{registeredModelLoaderCallbacks:Na});for(const i of Na){const{callback:n}=i,s=n({context:e,url:o,mimetype:t});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${o}'`),s}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1459
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new fo;return await xu(i,e,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new D0;case"model/obj":return new Zp;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new fo;return await xu(i,e,o),i}}}function T2(o,e){return i0(e?.context||U.Current,o,o,e?.seed||null,e?.onprogress)}async function a1(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),s1&&console.log("Parse glTF",t);const n=await r1(t,o);if(!n)return;const{componentsExtension:s}=l1(n,o);if(n instanceof Zp){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await kh(n,o,t,r,i,s)}if(!(n instanceof fo)){if(n.parse===void 0){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await kh(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await kh(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
1460
+ `,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function i0(o,e,t,i,n){A2(e);const s=await r1(e,o);if(!s)return;const{componentsExtension:r}=l1(s,o);if(!(s instanceof fo)){const a=await s.loadAsync(e,n);return await kh(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await kh(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
1461
+ `,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function l1(o,e){const t=yf(o);return o instanceof fo&&jg(o,e),{componentsExtension:t}}async function kh(o,e,t,i,n,s){if(s1&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(i instanceof M)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof An){const r=new dt({color:new ne(14540253)}),a=new $(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(t.includes("?")&&(t=t.split("?")[0]),"scenes"in i)for(const r of i.scenes)r&&!r.animations?.length&&(r.animations=[...i.animations]);return I2(o,i),rw(i)&&(Ew(t,i,e),await gn().createBuiltinComponents(e,t,i,n,s||void 0)),await E2(i.scene,e,e.mainCamera),i}async function E2(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):BO(o,e)}catch(i){console.warn(i?.message||i)}}function A2(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1462
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Te(e),console.warn(e)}}function I2(o,e){if(o instanceof D0||o instanceof Zp){let t=e;t instanceof M||(t=e.scene),t.traverse(i=>{const n=i;n?.isMesh&&Cm(n,n.material)})}}const Mh=w("debugoverlay"),c1="ar",L2="quit-ar";class j2{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,G.isMozillaXR()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,G.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Mh&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),Mh&&!G.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${L2}`);if(i){i.addEventListener("click",this.requestEndAR),Mh&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Mh&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1463
+ position: fixed;
1464
+ top: 0;
1465
+ right: 0;
1466
+ z-index: 600;
1467
+ pointer-events: all;
1468
+ `,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1469
+ background: rgba(255, 255, 255, .4);
1470
+ -webkit-backdrop-filter: blur(8px);
1471
+ backdrop-filter: blur(8px);
1472
+ border-radius: 50%;
1473
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1474
+ outline: 1px solid rgba(255, 255, 255, .6);
1475
+ display: flex;
1476
+ justify-content: center;
1477
+ align-items: center;
1478
+ `,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1479
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1480
+ `,s.appendChild(r),Mh&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Kr=w("debugloading"),Rh=w("debugloadingrendering"),h1=w("debuglicense");class D2{className;additionalClasses}let Th=0,d1;function n0(o){Kr&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(d1!==o.name&&(Th=0),d1=o.name,Th+=(1-Th)*.001,Kr&&pe("Loading "+o.name+" did not report total size")):Th=o.progress.loaded/t;const i=o.index/e+Th/e;return B.clamp01(i)}class Vh{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Kr&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(Vh.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Kr&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=n0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Kr&&console.warn("Finished Loading"),Rh||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Rh&&(e=1/500,typeof Rh=="number"&&(e*=Rh)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Rh&&(e=.9),this._progress=B.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){this._loadingElement&&(Kr&&console.log("Hiding loading element"),this._loadingElement.style.display="none",this._loadingElement.remove()),this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Kr&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Nn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0";const p=this._element.getAttribute("loading-background");p?this._loadingElement.style.background=p:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex=Number.MAX_SAFE_INTEGER.toString(),this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??Vh.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const p of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(p);const s=document.createElement("div");this._loadingElement.appendChild(s);const r=document.createElement("img"),a=120;if(r.style.width=`${a}px`,r.style.height=`${a}px`,r.style.paddingTop="20px",r.style.paddingBottom="10px",r.style.margin="0px",r.style.userSelect="none",r.style.objectFit="contain",r.style.transition="transform 1.5s ease-out, opacity .3s ease-in-out",r.style.transform="translateY(30px)",r.style.opacity="0.05",setTimeout(()=>{r.style.opacity="1",r.style.transform="translateY(0px)"},1),r.src=q0,i&&this._element){const p=this._element.getAttribute("loading-logo-src");p&&(r.src=p)}s.appendChild(r);const l=document.createElement("div");l.style.cssText=`
1481
+ display: flex;
1482
+ flex-direction: column;
1483
+ align-items: center;
1484
+ justify-content: center;
1485
+ width: 100%;
1486
+ opacity: 0;
1487
+ transition: opacity 1s ease-in-out 4s;
1488
+ `,setTimeout(()=>{l.style.opacity="1"},1),this._loadingElement.appendChild(l);const c=document.createElement("div"),h=100;c.style.display="flex",c.style.width=h+"%",c.style.height="3px",c.style.position="absolute",c.style.left="0",c.style.bottom="0px",c.style.opacity="0",c.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{c.style.opacity="1"},1),t==="light"?c.style.backgroundColor="rgba(0,0,0,.2)":c.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(c),this._loadingBar=document.createElement("div"),c.appendChild(this._loadingBar);const d=function(p){return B.lerp(0,h,p)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const p=this._element.getAttribute("primary-color"),m=this._element.getAttribute("secondary-color");p&&m?this._loadingBar.style.background=`linear-gradient(90deg, ${p} ${d(0)}, ${m} ${d(1)})`:p?this._loadingBar.style.background=p:m&&(this._loadingBar.style.background=m)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(e){let t=Wn();if(t)return;h1&&console.log("Loading UI has commercial license?",t);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1489
+ CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",e.appendChild(i),!A()&&Ia&&(h1&&console.log("Waiting for runtime license check"),await Ia,t=Wn()),!t&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}}Tm(o1);const ke=w("debugwebcomponent"),u1="needle-engine",p1="vr",m1="desktop",B2=[c1,p1,m1],Eh="ar-session-active",Ah="desktop-session-active",F2=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color"];class o0 extends HTMLElement{static get observedAttributes(){return F2}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new j2,this.addEventListener("ready",this.onReady),Tv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1490
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1491
+
1492
+ :host {
1493
+ position: absolute;
1494
+ display: block;
1495
+ width: max(600px, 100%);
1496
+ height: max(300px, 100%);
1497
+ touch-action: none;
1498
+
1499
+ -webkit-tap-highlight-color: transparent;
1500
+ }
1501
+
1502
+ @media (max-width: 600px) {
1503
+ :host {
1504
+ width: 100%;
1505
+ }
1506
+ }
1507
+ @media (max-height: 300px) {
1508
+ :host {
1509
+ height: 100%;
1510
+ }
1511
+ }
1512
+
1513
+ :host > div.canvas-wrapper {
1514
+ width: 100%;
1515
+ height: 100%;
1516
+ }
1517
+
1518
+ :host canvas {
1519
+ position: absolute;
1520
+ user-select: none;
1521
+ -webkit-user-select: none;
1522
+
1523
+ /** allow touch panning but no pinch zoom **/
1524
+ /** but this doesnt work yet:
1525
+ * touch-action: pan-x, pan-y;
1526
+ **/
1527
+
1528
+ -webkit-touch-callout: none;
1529
+ -webkit-user-drag: none;
1530
+ -webkit-user-modify: none;
1531
+
1532
+ left: 0;
1533
+ top: 0;
1534
+ }
1535
+ :host .content {
1536
+ position: absolute;
1537
+ top: 0;
1538
+ width: 100%;
1539
+ height: 100%;
1540
+ visibility: visible;
1541
+ z-index: 500; /* < must be less than the webxr buttons element */
1542
+ pointer-events: none;
1543
+ }
1544
+ :host .overlay-content {
1545
+ position: absolute;
1546
+ user-select: auto;
1547
+ pointer-events: all;
1548
+ }
1549
+ :host slot[name="quit-ar"]:hover {
1550
+ cursor: pointer;
1551
+ }
1552
+ :host .quit-ar-button {
1553
+ position: absolute;
1554
+ // top: env(titlebar-area-y); /** this doesnt work **/
1555
+ top: 60px; /** camera access needs a bit more space **/
1556
+ right: 20px;
1557
+ z-index: 9999;
1558
+ }
1559
+ </style>
1560
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1561
+ <canvas></canvas>
1562
+ </div>
1563
+ <div class="content">
1564
+ <slot class="overlay-content"></slot>
1565
+ </div>
1566
+ `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new U({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ke&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ke&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ke&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ke&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ke&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ke&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ke&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,i){switch(ke&&console.log("attributeChangedCallback",e,t,i),e){case"src":ke&&console.warn(`<needle-engine src>
1567
+ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ke&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ke&&console.log("dracoDecoderPath",i),zv(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ke&&console.log("dracoDecoderType",i),Nv(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ke&&console.log("ktx2DecoderPath",i),Wv(i);break;case"tone-mapping":{this.applyAttributes();break}case"tone-mapping-exposure":{this.applyAttributes();break}case"background-blurriness":{const n=parseFloat(i);n!=null&&this._context&&(this._context.scene.backgroundBlurriness=n);break}case"background-color":{this.applyAttributes();break}case"public-key":{i!=ga&&this.setPublicKey();break}case"version":{i!=mn&&this.setVersion();break}}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ke&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ke&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ke&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=Wn();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const f=this.getAttribute("hide-loading-overlay");f!=null&&f!=="0"&&(s=!1)}s===!1&&!n&&(A()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&pe('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new Vh(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ke&&console.warn(`--------------
1568
+ Needle Engine: Begin loading `+t+`
1569
+ `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:f=>{if(ke&&console.debug("Loading progress: ",f),h.signal.aborted)return;const g=f.index;!c[g]&&f.name&&(c[g]=U2(f.name)),f.name=c[g],s&&this._loadingView?.onLoadingUpdate(f),a.name=f.name,a.progress=f.progress,this._loadingProgress01=n0(f),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(f,g,y)=>{ke&&console.debug(`Finished loading "${g}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:g,file:y})}};z2(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const m=await this._createContextPromise;if(this.applyAttributes(),ke&&console.warn(`--------------
1570
+ Needle Engine: finished loading `+t+`
1571
+ `,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const i=Mv(this.toneMapping);i!==void 0&&(this._context.renderer.toneMapping=i);const n=this.getAttribute("tone-mapping-exposure");if(n!=null){const s=parseFloat(n);isNaN(s)||(this._context.renderer.toneMappingExposure=s)}}const e=this.getAttribute("background-blurriness");if(e!=null){const i=parseFloat(e);i!==void 0&&this._context&&(this._context.scene.backgroundBlurriness=i)}const t=this.getAttribute("background-color");if(this._context?.renderer&&typeof t=="string"&&t.length>0){const i=se.fromColorRepresentation(t);ke&&console.debug("<needle-engine> background-color changed, str:",t,"\u2192",i),this._context.renderer.setClearColor(i,i.alpha),this.context.scene.background=null}}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1572
+ `,n)}}setPublicKey(){ga&&ga.length>0&&this.setAttribute("public-key",ga)}setVersion(){mn.length>0&&this.setAttribute("version",mn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Eh),this.classList.remove(Ah);const e=this.getAROverlayContainer();ke&&console.warn("onSetupAR:",e),e&&(e.classList.add(Eh),e.classList.remove(Ah)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,c1))}onSetupVR(){this.classList.remove(Eh),this.classList.remove(Ah),this.foreachHtmlElement(e=>this.setupElementsForMode(e,p1))}onSetupDesktop(){this.classList.remove(Eh),this.classList.add(Ah);const e=this.getAROverlayContainer();e&&(e.classList.remove(Eh),e.classList.add(Ah)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,m1))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of B2)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ke&&console.log("using custom draco decoder path",e),zv(e));const t=this.getAttribute("dracoDecoderType");t&&(ke&&console.log("using custom draco decoder type",t),Nv(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ke&&console.log("using custom ktx2 decoder path",i),Wv(i))}}typeof window<"u"&&!window.customElements.get(u1)&&window.customElements.define(u1,o0);function U2(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return A()&&console.debug("Loading: use default name",t),t}function z2(o){Ig(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const N2=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:o0},Symbol.toStringTag,{value:"Module"}));function W2(){kn.registerWaitForInteraction(()=>{const o=XS.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(W2,1e3);const Je=w("debugphysics"),s0=w("debugcolliderplacement"),r0=w("debugcollisions"),V2=w("showcolliders"),a0=w("debugraycasts"),ui=Symbol("needle component"),Yt=Symbol("physics body"),g1=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,Je&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),he.registerCallback(ce.ContextCreationStart,o=>{Je&&console.log("Register rapier physics backend"),o.context.physics.engine=new Pl(o.context)});class Pl{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(!e)return;this.validate();const t=e[Yt];if(e[Yt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[ui]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Yt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Yt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(Je&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(Je&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),Je&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Je&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Je&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new bi(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||a0)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[ui];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[ui]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||a0)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[ui];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[ui]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Je&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Z(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||a0)&&F.DrawWireSphere(e,t,3359999,1),this.world.intersectionsWithShape(e,this.rapierIdentityRotation,this.rapierSphere,i=>{const n=i[ui],s=new hw(n.gameObject,n);return this.rapierColliderArray.push(s),!0},void 0,void 0,void 0,void 0,i=>i.isSensor()?!1:i[ui].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new z;_tempScale=new b;_tempMatrix=new te;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Je&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Ne(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Je&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Je&&console.warn("Physics are disabled");return}const n=e.gameObject,s=Ne(n,this._tempPosition);s.x=Math.abs(s.x),s.y=Math.abs(s.y);const r=i*s.x;t=Math.max(t,r*2);const a=B.clamp(t*.5*s.y-i*s.x,0,Number.MAX_SAFE_INTEGER),l=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){Je&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=_C(s));let r=null;const a=s.getAttribute("position");if(a instanceof x0){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){Je&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))Je&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(Je||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Yt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case mt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case mt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case mt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case mt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case mt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case mt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case mt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case mt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Yt]:null}getComponent(e){return e?e[ui]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Je&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(be(e.gameObject)),i.setPosition(Z(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case mt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case mt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case mt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case mt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case mt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case mt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case mt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case mt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[ui]=e,e[Yt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1573
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Yt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Yt],!i){const s=n.isKinematic&&!s0;Je&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Z(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(be(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[ui]=n,n[Yt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[g1]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=Z(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(be(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[ui]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[g1]:e[Yt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=Ne(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=Ne(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==iu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else e!==void 0&&(this.world.timestep=B.lerp(this.world.timestep,e,.8));try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new $2(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Je||s0||V2||this.debugRenderColliders===!0){if(!this.lines){const i=new w0({color:7855479,fog:!1}),n=new An;this.lines=new v0(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new ut(t.vertices,3)),this.lines.geometry.setAttribute("color",new ut(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!s0)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=Ne(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}tr(t.gameObject,s.x,s.y,s.z),vm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=Z(e,this._tempPosition),r=be(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[ui];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new z;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ne(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(be(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Pl._matricesBuffer,n.length=0),e===t){const s=Ne(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Yt],n=t[Yt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(Pl.centerConnectionPos,Pl.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);Je&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Yt],r=t[Yt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);Je&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class $2{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[ui],a=s[ui];r0&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)fr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{fr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||r0){if(!s){const d=[],p=a.normal();i instanceof ws&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),v=a.solverContactTangentVelocity(m),P=new lw(f,y,p,g,_,v);d.push(P),r0&&F.DrawDirection(f,p,16711680,3,!0)}}s=new cw(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class H2{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(f=>new ie(f).loadAssetAsync())),n=new mi;let s=0;for(const f of i)if(f instanceof M){f.position.y=s,n.add(f);const g=ei([f]);s+=g.getSize(new b).y,s+=.1}const r=new fe(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let f=null;if(a.endsWith(".hdr")){const g=(await import("./three-examples-D2zemuAM.min.js").then(y=>y.RGBELoader$1)).RGBELoader;f=new g}else if(a.endsWith(".exr")){const g=(await import("./three-examples-D2zemuAM.min.js").then(y=>y.EXRLoader$1)).EXRLoader;f=new g}if(f){const g=await f.loadAsync(a).catch(y=>(console.error(y),null));g&&(g.mapping=mo,g.needsUpdate=!0,n.background=g,n.environment=g,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=ei(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new I0(r,e.domElement||document.body);p.target=c,p.update();const m=(e.domElement||document.body).getBoundingClientRect();return r.aspect=m.width/m.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let l0=0;function f1(o){o?l0++:l0--}function G2(){return l0>0}const q2={binary:!0,animations:!0};async function X2(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...q2,...o},{context:t}=e,i=new L0;i.register(a=>new Aw(a)),i.register(a=>new bR(a)),i.register(a=>new Pw(a)),bf(i,e.context);const n={binary:e.binary,animations:Y2(t,e.scene,[])},s=new Q2;console.debug("Exporting GLTF",n),s.onBeforeExport(e),f1(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(f1(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const y1=Symbol("needle:weight");class Q2{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Ta.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[y1]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[y1]})}t.update(0)}),e.context.scene.traverse(t=>{if(!pf(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function Y2(o,e,t){o.animations.mixers.forEach(n=>{const s=Ta.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)Ta.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const b1="needle-button",c0=A();class _1 extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#o;#e;#i;#s;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new qs,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new qs,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new qs,this.#e=this.#i.createQuicklookButton();else{c0?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
1574
+ button {
1575
+ all: initial;
1576
+ cursor: inherit;
1577
+ color: inherit;
1578
+ font-family: inherit;
1579
+ gap: inherit;
1580
+ white-space: nowrap;
1581
+ }
1582
+ `,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
1583
+ :host {
1584
+ display: inline-block;
1585
+ background: rgba(255, 255, 255, .8);
1586
+ backdrop-filter: blur(10px);
1587
+ width: fit-content;
1588
+ transition: background .2s;
1589
+
1590
+ cursor: pointer;
1591
+ padding: 0.4rem .5rem;
1592
+ border-radius: 0.8rem;
1593
+ color: black;
1594
+ background: rgba(245, 245, 245, .8);
1595
+ outline: rgba(0,0,0,.05) 1px solid;
1596
+ }
1597
+ :host(:hover) {
1598
+ background: rgba(255, 255, 255, 1);
1599
+ transition: background .2s;
1600
+ }
1601
+ slot {
1602
+ display: flex;
1603
+ align-items: center;
1604
+ justify-content: center;
1605
+ gap: .5rem;
1606
+ }
1607
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),Xd(Og,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#l()),this.#s.observe(this.#e,{attributes:!0}),c0&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{c0&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(b1)&&window.customElements.define(b1,_1);const Ih=w("debugavatar");class h0{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class v1{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Mn;i=x.instantiate(ua(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Ih&&console.log("[Custom Avatar] valid config",t,Ih?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Ih?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Ih&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await gn().parseSync(e,s,null,0))?.scene??null:null}const i=new fo;return jg(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await gn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Ih&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new gi().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new h0(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class w1{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class x1{}const K2=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:ue,ActionCollection:ax,ActionModel:pi,AlignmentConstraint:uc,Animation:It,AnimationCurve:Xc,AnimationExtension:Iu,AnimationTrackHandler:_p,Animator:xt,AnimatorController:ln,Antialiasing:Jc,AudioExtension:Jr,AudioListener:Oo,AudioSource:Yi,AudioTrackHandler:es,Avatar:ks,AvatarBlink_Simple:Pr,AvatarEyeLook_Rotation:Yg,AvatarLoader:v1,AvatarMarker:Le,AvatarModel:h0,Avatar_Brain_LookAt:vc,Avatar_MouthShapes:wc,Avatar_MustacheShake:Xg,Avatar_POI:Cr,AxesHelper:Fa,BaseUIComponent:rn,BasicIKConstraint:Zg,BehaviorExtension:Qf,BehaviorModel:Rt,BloomEffect:sp,BoxCollider:pu,BoxGizmo:Br,BoxHelperComponent:_t,Button:$o,CallInfo:Po,Camera:oi,CameraTargetReachedEvent:_c,Canvas:ol,CanvasGroup:Es,CapsuleCollider:ko,ChangeMaterialOnClick:Df,ChangeTransformOnClick:Ir,CharacterController:Or,CharacterControllerInput:Ro,ChromaticAberration:eh,Collider:ri,ColorAdjustments:Fs,ColorBySpeedModule:ll,ColorOverLifetimeModule:Zu,ContactShadows:Sc,ControlTrackHandler:vp,CustomBranding:Dr,Deletable:of,DeleteBox:Ys,DepthOfField:Cn,DeviceFlag:mu,DocumentExtension:w1,DragControls:Rr,DropListener:To,Duplicatable:hf,EffectWrapper:ih,EmissionModule:zo,EmphasizeOnClick:Ya,EnvironmentScene:Pp,EventList:ye,EventListEvent:ou,EventSystem:Jt,EventTrigger:bu,FieldWithDefault:Uw,FixedJoint:py,Fog:sl,GltfExport:Cf,GltfExportBox:xf,Gradient:Ur,Graphic:Wc,GraphicRaycaster:au,GridHelper:rl,GridLayoutGroup:oy,GroundProjectedEnv:Vn,GroupActionModel:Ar,HideOnStart:cn,HingeJoint:Hc,HorizontalLayoutGroup:ny,Image:pl,InheritVelocityModule:vy,InputField:qy,InstanceHandle:oa,InstancingHandler:ea,Interactable:nf,Keyframe:hi,LODGroup:qc,LODModel:al,Light:Ai,LimitVelocityOverLifetimeModule:at,LogStats:tf,LookAt:Xy,LookAtConstraint:wr,MainModule:Bt,MaskableGraphic:Vc,MeshCollider:ws,MeshRenderer:Rc,MinMaxCurve:Q,MinMaxGradient:zr,NeedleMenu:Jn,NestedGltf:Gu,Networking:yy,NoiseModule:_e,ObjectRaycaster:Oi,OffsetConstraint:Fr,OpenURL:ml,OrbitControls:me,Outline:il,Padding:jr,ParticleBurst:Ku,ParticleSubEmitter:wy,ParticleSystem:Kc,ParticleSystemRenderer:nn,PhysicsExtension:Yf,PixelationEffect:nh,PlayAnimationOnClick:Ic,PlayAudioOnClick:Ps,PlayableDirector:ul,PlayerColor:Sl,PointerEventData:Nh,PostProcessingHandler:By,PreliminaryAction:Ka,PreliminaryTrigger:Lc,RawImage:Sp,Rect:mx,RectTransform:xn,ReflectionProbe:kc,RegisteredAnimationInfo:Ks,RemoteSkybox:dp,Renderer:Mi,RendererLightmap:Su,Rigidbody:ot,RotationBySpeedModule:tn,RotationOverLifetimeModule:Sn,SceneSwitcher:Ge,ScreenCapture:zs,ScreenSpaceAmbientOcclusion:No,ScreenSpaceAmbientOcclusionN8:Pn,SetActiveOnClick:Bf,ShadowCatcher:ch,ShapeModule:_y,SharpeningEffect:sh,SignalAsset:bp,SignalReceiver:gh,SignalReceiverEvent:mh,SignalTrackHandler:yh,Size:px,SizeBySpeedModule:di,SizeOverLifetimeModule:Nr,SkinnedMeshRenderer:wf,SmoothFollow:pp,SpatialGrabRaycaster:Zr,SpatialHtml:_h,SpatialTrigger:mp,SpatialTriggerReceiver:oo,SpectatorCamera:gp,SphereCollider:Ua,Sprite:Lo,SpriteData:Ja,SpriteRenderer:li,SpriteSheet:Za,SubEmitterSystem:ip,SyncedCamera:Uy,SyncedRoom:On,SyncedTransform:Hn,TapGestureTrigger:Uf,TeleportTarget:Uu,TestRunner:Wy,TestSimulateUserData:Vy,Text:Dt,TextBuilder:ty,TextExtension:$u,TextureSheetAnimationModule:Ft,TiltShiftEffect:no,ToneMappingEffect:Bs,TrailModule:Be,TransformData:ze,TransformGizmo:Xr,TriggerBuilder:jt,TriggerModel:Gs,UIRaycastUtils:zg,UIRootComponent:Uc,USDZExporter:to,USDZText:nl,USDZUIExtension:ay,UsageMarker:Cc,VariantAction:Lf,VelocityOverLifetimeModule:We,VerticalLayoutGroup:iy,VideoPlayer:ct,Vignette:Hr,VisibilityAction:jc,Voip:vs,Volume:dl,VolumeParameter:D,VolumeProfile:np,WebARCameraBackground:Sh,WebARSessionRoot:Fi,WebXR:zu,WebXRImageTracking:Ch,WebXRImageTrackingModel:Go,WebXRPlaneTracking:qo,WebXRTrackedImage:Cl,XRControllerFollow:Ho,XRControllerModel:Do,XRControllerMovement:Ri,XRFlag:Ki,XRRig:kp,XRState:Zt,__Ignore:x1},Symbol.toStringTag,{value:"Module"})),Mp=w("debugmissingcamera");he.registerCallback(ce.MissingCamera,o=>{Mp&&console.warn("Creating missing camera");const e=o.context.scene,t=new fe;t.name="Default Fallback Camera",e.add(t);const i=new oi;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Sr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Sr.Skybox,o.context.domElement.getAttribute("background-blurriness")===null&&(o.context.scene.backgroundBlurriness=.2);else{if(i.clearFlags=Sr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new ne(s)}if(!e.environment){const s=new QS(o.context.renderer),r=new Pp("neutral");e.environment=s.fromScene(r,.025).texture}}const n=ur(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&S1(o.context,n),n}),he.registerCallback(ce.ContextCreated,o=>{if(!o.context.mainCamera){Mp&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(pb(o.context.mainCamera)?.isCameraController==!0){Mp&&console.log("Will not auto-fit because a camera controller exists");return}S1(o.context)}});function S1(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(Mp&&console.log("Creating default camera controls",e?.name),t){const i=ec(t,me);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const s=parseFloat(n);isNaN(s)||(i.autoRotateSpeed=s)}}else console.warn("Missing camera object, can not add orbit controls")}he.registerCallback(ce.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)x.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof It&&i.playAutomatically||i instanceof xt||i instanceof ul&&i.playOnAwake===!0)return!0;if(i instanceof It)return i.playAutomatically=!0,!0;if(i instanceof ul)return i.playOnAwake=!0,!0}},!0)!==!0&&Ta.assignAnimationsFromFile(t.file,{createAnimationComponent:(i,n)=>xi(i,It)})});class Z2 extends RC{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-BaNp_Xtp.js",import.meta.url),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=TC.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new ut(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new gi)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const J2=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:Z2},Symbol.toStringTag,{value:"Module"}));export{WM as $physicsKey,ue as ActionBuilder,ax as ActionCollection,pi as ActionModel,pv as Addressables,uc as AlignmentConstraint,Aa as AmbientMode,It as Animation,Xc as AnimationCurve,Iu as AnimationExtension,_p as AnimationTrackHandler,Ta as AnimationUtils,xt as Animator,fs as AnimatorConditionMode,ln as AnimatorController,Bg as AnimatorControllerParameterType,pc as AnimatorStateInfo,Jc as Antialiasing,kn as Application,__ as AssetDatabase,ie as AssetReference,Jr as AudioExtension,Oo as AudioListener,Yi as AudioSource,es as AudioTrackHandler,ks as Avatar,Pr as AvatarBlink_Simple,Yg as AvatarEyeLook_Rotation,v1 as AvatarLoader,Le as AvatarMarker,h0 as AvatarModel,vc as Avatar_Brain_LookAt,wc as Avatar_MouthShapes,Xg as Avatar_MustacheShake,Cr as Avatar_POI,La as Axes,Fa as AxesHelper,Rm as BUILD_TIME,rn as BaseUIComponent,Zg as BasicIKConstraint,Qf as BehaviorExtension,Rt as BehaviorModel,yr as BlobStorage,sp as BloomEffect,pu as BoxCollider,Br as BoxGizmo,_t as BoxHelperComponent,$o as Button,Rn as ButtonsFactory,uw as CallDirection,Po as CallInfo,oi as Camera,_c as CameraTargetReachedEvent,ol as Canvas,Es as CanvasGroup,ko as CapsuleCollider,Df as ChangeMaterialOnClick,Ir as ChangeTransformOnClick,Or as CharacterController,Ro as CharacterControllerInput,eh as ChromaticAberration,bi as CircularBuffer,Sr as ClearFlags,so as ClipExtrapolation,ri as Collider,cw as Collision,iu as CollisionDetectionMode,Fs as ColorAdjustments,ll as ColorBySpeedModule,Zu as ColorOverLifetimeModule,Kk as Component,R as Component$1,Md as ComponentLifecycleEvents,K2 as Components,o_ as ConnectionEvents,lw as ContactPoint,Sc as ContactShadows,U as Context,Dk as ContextArgs,ce as ContextEvent,he as ContextRegistry,vp as ControlTrackHandler,Dr as CustomBranding,Me as CustomShader,Gd as DefaultReflectionMode,of as Deletable,Ys as DeleteBox,Cn as DepthOfField,mu as DeviceFlag,G as DeviceUtilities,w1 as DocumentExtension,Rr as DragControls,rf as DragMode,To as DropListener,hf as Duplicatable,ih as EffectWrapper,zo as EmissionModule,Ya as EmphasizeOnClick,Vh as EngineLoadingView,Pp as EnvironmentScene,ye as EventList,ou as EventListEvent,Jt as EventSystem,bu as EventTrigger,Uw as FieldWithDefault,na as FileReference,gv as FileReferenceSerializer,dR as FileSpawnModel,vw as File_Event,py as FixedJoint,sl as Fog,we as FrameEvent,md as GENERATOR,x as GameObject,F as Gizmos,Cf as GltfExport,xf as GltfExportBox,Ur as Gradient,Wc as Graphic,au as GraphicRaycaster,Xs as Graphics,rl as GridHelper,oy as GridLayoutGroup,Vn as GroundProjectedEnv,Ar as GroupActionModel,hu as HideFlags,cn as HideOnStart,Hc as HingeJoint,ny as HorizontalLayoutGroup,zO as HostData,pl as Image,ia as ImageReference,mv as ImageReferenceSerializer,vy as InheritVelocityModule,Hb as Input,ti as InputEventQueue,Ee as InputEvents,qy as InputField,oa as InstanceHandle,ea as InstancingHandler,an as InstancingUtil,L_ as InstantiateEvent,Tt as InstantiateIdProvider,Mn as InstantiateOptions,nf as Interactable,xh as InternalScreenshotUtils,dO as JoinedRoomResponse,eO as KeyEventArgs,hi as Keyframe,qc as LODGroup,al as LODModel,uO as LeftRoomResponse,Ai as Light,Sv as LightData,at as LimitVelocityOverLifetimeModule,D2 as LoadingElementOptions,tf as LogStats,_i as LogType,Xy as LookAt,wr as LookAtConstraint,T as MODULES,Bt as MainModule,$y as MarkerType,Vc as MaskableGraphic,B as Mathf,ws as MeshCollider,Rc as MeshRenderer,Q as MinMaxCurve,zr as MinMaxGradient,Vl as NEKeyboardEvent,_o as NEPointerEvent,_1 as NeedleButtonElement,lf as NeedleEngineModelLoader,o0 as NeedleEngineWebComponent,Jn as NeedleMenu,fd as NeedlePatchesKey,Lm as NeedleXRController,K as NeedleXRSession,a_ as NeedleXRSync,p_ as NeedleXRUtils,Gu as NestedGltf,r_ as NetworkConnection,Gn as NetworkedStreamEvents,Wh as NetworkedStreams,yy as Networking,D_ as NewInstanceModel,_e as NoiseModule,Oi as ObjectRaycaster,lr as ObjectUtils,Fr as OffsetConstraint,ad as OneEuroFilter,mm as OneEuroFilterXYZ,ml as OpenURL,me as OrbitControls,il as Outline,s_ as OwnershipEvent,zm as OwnershipModel,ga as PUBLIC_KEY,jr as Padding,Ku as ParticleBurst,wy as ParticleSubEmitter,Kc as ParticleSystem,Ds as ParticleSystemBaseBehaviour,nn as ParticleSystemRenderer,Yu as ParticleSystemShapeType,Jo as PeerHandle,i_ as PeerNetworking,wl as Physics,Yf as PhysicsExtension,mt as PhysicsMaterialCombine,nh as PixelationEffect,Ic as PlayAnimationOnClick,Ps as PlayAudioOnClick,ul as PlayableDirector,Sl as PlayerColor,vn as PlayerState,dx as PlayerStateEvent,Hf as PlayerSync,bv as PlayerView,_v as PlayerViewManager,Nh as PointerEventData,bd as PointerType,Ze as PostProcessingEffect,lt as PostProcessingEffectOrder,By as PostProcessingHandler,Ka as PreliminaryAction,Lc as PreliminaryTrigger,Ss as PreviewHelper,ar as PrimitiveType,re as Progress,lm as PromiseAllWithErrors,am as PromiseErrorResult,se as RGBAColor,Pl as RapierPhysics,Sp as RawImage,ds as RaycastOptions,mx as Rect,xn as RectTransform,kc as ReflectionProbe,Ks as RegisteredAnimationInfo,dp as RemoteSkybox,co as RenderTexture,iw as RenderTextureSerializer,Mi as Renderer,xv as RendererData,Su as RendererLightmap,ot as Rigidbody,$e as RigidbodyConstraints,ee as RoomEvents,tn as RotationBySpeedModule,Sn as RotationOverLifetimeModule,vu as SceneLightSettings,Ge as SceneSwitcher,zs as ScreenCapture,No as ScreenSpaceAmbientOcclusion,Pn as ScreenSpaceAmbientOcclusionN8,fn as SendQueue,ug as SerializationContext,Bf as SetActiveOnClick,ch as ShadowCatcher,_y as ShapeModule,sh as SharpeningEffect,bp as SignalAsset,gh as SignalReceiver,mh as SignalReceiverEvent,yh as SignalTrackHandler,px as Size,di as SizeBySpeedModule,Nr as SizeOverLifetimeModule,wf as SkinnedMeshRenderer,pp as SmoothFollow,Zr as SpatialGrabRaycaster,_h as SpatialHtml,mp as SpatialTrigger,oo as SpatialTriggerReceiver,gp as SpectatorCamera,Ua as SphereCollider,Ym as SphereIntersection,hw as SphereOverlapResult,Lo as Sprite,Ja as SpriteData,li as SpriteRenderer,Za as SpriteSheet,nM as StateMachineBehaviour,Gg as StreamEndedEvent,dw as StreamReceivedEvent,ip as SubEmitterSystem,Uy as SyncedCamera,On as SyncedRoom,Hn as SyncedTransform,Uf as TapGestureTrigger,Uu as TeleportTarget,Wy as TestRunner,H2 as TestSceneUtils,Vy as TestSimulateUserData,Dt as Text,ty as TextBuilder,$u as TextExtension,Ft as TextureSheetAnimationModule,no as TiltShiftEffect,Pv as Time,Bs as ToneMappingEffect,fh as TrackHandler,Di as TrackType,Be as TrailModule,ze as TransformData,Xr as TransformGizmo,jt as TriggerBuilder,Gs as TriggerModel,C as TypeStore,zg as UIRaycastUtils,Uc as UIRootComponent,Pf as USDDocument,et as USDObject,Hw as USDWriter,to as USDZExporter,Gw as USDZExporter$1,nl as USDZText,ay as USDZUIExtension,nw as UriSerializer,Cc as UsageMarker,pO as UserJoinedOrLeftRoomModel,mn as VERSION,Lf as VariantAction,We as VelocityOverLifetimeModule,iy as VerticalLayoutGroup,ct as VideoPlayer,ps as ViewDevice,Hr as Vignette,jc as VisibilityAction,vs as Voip,dl as Volume,D as VolumeParameter,np as VolumeProfile,gk as WaitForFrames,fv as WaitForPromise,vg as WaitForSeconds,Ko as Watch,Sh as WebARCameraBackground,Fi as WebARSessionRoot,zu as WebXR,qs as WebXRButtonFactory,Ch as WebXRImageTracking,Go as WebXRImageTrackingModel,qo as WebXRPlaneTracking,Cl as WebXRTrackedImage,Ho as XRControllerFollow,Do as XRControllerModel,Ri as XRControllerMovement,Ki as XRFlag,kp as XRRig,Zt as XRState,Xn as XRStateFlag,x1 as __Ignore,C_ as __internalNotifyObjectDestroyed,bo as activeInHierarchyFieldName,ib as addAttributeChangeCallback,xi as addComponent,IR as addCustomExtensionPlugin,ur as addNewComponent,gd as addPatch,Bd as apply,Yk as applyHMRChanges,Z_ as applyPrototypeExtensions,j_ as beginListenDestroy,F_ as beginListenInstantiate,Bm as binaryIdentifierCasts,jk as build_scene_functions,sr as builtinComponentKeyName,n0 as calculateProgress01,mP as clearMessages,vM as colorSerializer,W_ as compareAssociation,su as componentSerializer,Pb as copyTexture,Yv as createMotion,ii as debugNet,$l as debugOwner,Kw as decompressGpuTexture,El as deepClone,Ln as delay,Al as delayForFrames,jd as deserializeObject,Si as destroy,iv as destroyComponentInstance,ww as determineMimeTypeFromExtension,Pe as disposeObjectResources,qn as disposeStream,Wl as editorGuidKeyName,nr as enableSpatialConsole,xM as euler,OM as eventListSerializer,X2 as exportAsGLTF,fg as findByGuid,oc as findObjectOfType,sv as findObjectsOfType,Zm as findResourceUsers,kb as fitObjectIntoVolume,fr as foreachComponent,Wd as foreachComponentEnumerator,RP as forward,ob as generateQRCode,B_ as generateSeed,ei as getBoundingBox,pb as getCameraController,pr as getComponent,ic as getComponentInChildren,nc as getComponentInParent,tc as getComponents,Oa as getComponentsInChildren,Dd as getComponentsInParent,Nw as getFormattedDate,wt as getIconElement,Pg as getIconTexture,gn as getLoader,ec as getOrAddComponent,w as getParam,AP as getParentHierarchyPath,qC as getPath,aO as getPeerOptions,e_ as getPeerjsInstance,EO as getResourceUserCount,fb as getTempColor,un as getTempQuaternion,H as getTempVector,Rl as getUrlParams,Ob as getVisibleInCustomShadowRendering,vb as getWorldDirection,wm as getWorldEuler,Z as getWorldPosition,be as getWorldQuaternion,dd as getWorldRotation,Ne as getWorldScale,Wn as hasCommercialLicense,cc as hasIndieLicense,nu as hasPointerEventComponent,Nn as hasProLicense,Ab as hideDebugConsole,Zw as imageToCanvas,Ra as instantiate,Ew as invokeLoadedImportPluginHooks,$b as invokeXRSessionEnd,Vb as invokeXRSessionStart,rv as isActiveInHierarchy,ka as isActiveSelf,JC as isAndroidDevice,Cb as isAnimationAction,aw as isComponent,VC as isDebugMode,QC as isDesktop,gr as isDestroyed,A as isDevEnvironment,RO as isDisposed,G2 as isExporting,rw as isGLTFModel,G0 as isHostedOnGlitch,Dg as isHotReloadEnabled,Xk as isHotReloading,KC as isIPad,Rv as isIconElement,Vt as isLocalNetwork,tP as isMacOS,YC as isMobileDevice,eP as isMozillaXR,oP as isQuest,w_ as isResourceTrackingEnabled,nP as isSafari,Ud as isUsingInstancing,iP as isiOS,ZC as isiPad,T2 as loadAsset,i0 as loadSync,ud as logHierarchy,wP as lookAtInverse,jl as lookAtObject,xP as lookAtScreenPoint,HC as makeId,J0 as makeIdFromRandomWords,Zi as makeNameSafe,av as markAsInstancedRendered,sP as microphonePermissionsGranted,WC as nameof,Q0 as nameofFactory,tw as objectSerializer,JP as offXRSessionEnd,ZP as offXRSessionStart,Gk as onAfterRender,Hk as onBeforeRender,Vk as onClear,$k as onDestroy,Bv as onInitialized,Ig as onStart,Fv as onUpdate,Im as onXRSessionEnd,yd as onXRSessionStart,a1 as parseSync,Mb as placeOnSurface,Cm as postprocessFBXMaterials,mM as prefix,Y0 as pushState,GC as randomNumber,Fm as registerBinaryType,Yd as registerComponent,yf as registerComponentExtension,on as registerCustomEffectType,bf as registerExportExtensions,xu as registerExtensions,$v as registerHotReloadType,Tm as registerLoader,z_ as registerPrefabProvider,J_ as registerPrototypeExtensions,HO as registerType,tb as relativePathPrefix,nb as removeAttributeChangeCallback,gg as removeComponent,LR as removeCustomImportExtensionType,YP as removePatch,as as resolveUrl,eb as sanitizeString,e1 as saveImage,p2 as screenshot,Yy as screenshot2,sg as sendDestroyed,u as serializable,G_ as serializeObject,_r as serializeable,sc as setActive,lb as setAllowBalloonMessages,hP as setAllowOverlayMessages,cd as setAutoFitEnabled,gm as setCameraController,cv as setDestroyed,zP as setDevEnvironment,Km as setDisposable,Ma as setDontDestroy,om as setOrAddParamsToUrl,$C as setParam,Tl as setParamWithoutReload,lO as setPeerOptions,MO as setResourceTrackingEnabled,sm as setState,Sm as setVisibleInCustomShadowRendering,xm as setWorldEuler,tt as setWorldPosition,tr as setWorldPositionXYZ,Ni as setWorldQuaternion,vm as setWorldQuaternionXYZW,Sb as setWorldRotation,Dl as setWorldRotationXYZ,ma as setWorldScale,Ul as showBalloonError,Te as showBalloonMessage,pe as showBalloonWarning,Mm as showDebugConsole,vP as slerp,Zl as syncDestroy,$f as syncField,rg as syncInstantiate,IP as textureToCanvas,Zb as tryCastBinary,Sw as tryDetermineMimetypeFromBinary,xw as tryDetermineMimetypeFromURL,ua as tryFindObject,Jb as tryGetGuid,Hv as unregisterHotReloadType,rm as unwatchWrite,mb as useForAutoFit,St as validate,sd as watchWrite};