@needle-tools/engine 4.7.4 → 4.8.0-next.4eaf70a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (36) hide show
  1. package/dist/gltf-progressive--2HtE1d8.umd.cjs +8 -0
  2. package/dist/gltf-progressive-CeuEsYpY.min.js +8 -0
  3. package/dist/gltf-progressive-DY5t1MFv.js +1370 -0
  4. package/dist/loader.worker-8olmVOL4.js +1 -0
  5. package/dist/needle-engine.bundle-1687n4dK.js +42600 -0
  6. package/dist/needle-engine.bundle-BayRUkg4.min.js +1607 -0
  7. package/dist/needle-engine.bundle-CooE_ge1.umd.cjs +1607 -0
  8. package/dist/needle-engine.d.ts +15 -15
  9. package/dist/needle-engine.js +591 -592
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{postprocessing-BzY0H7ry.min.js → postprocessing-ChsrvDkI.min.js} +54 -54
  13. package/dist/{postprocessing-vKBVFpSz.js → postprocessing-DElbMQgB.js} +479 -483
  14. package/dist/{postprocessing-Dw2OCMp4.umd.cjs → postprocessing-DtxaELce.umd.cjs} +66 -66
  15. package/dist/{three-examples-DUcCNw9s.umd.cjs → three-examples-BhQvv1B9.umd.cjs} +11 -11
  16. package/dist/{three-examples-tvuhV8Ne.js → three-examples-CM6Iip03.js} +23 -27
  17. package/dist/{three-examples-BMOhDaYR.min.js → three-examples-D2zemuAM.min.js} +12 -12
  18. package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-D6Mz5Yl7.js} +799 -810
  19. package/dist/three-mesh-ui-DWcMuyQ_.min.js +406 -0
  20. package/dist/three-mesh-ui-tt0buEDC.umd.cjs +406 -0
  21. package/dist/{vendor-BmYIgaS1.js → vendor-ClB-U1Hn.js} +10 -10
  22. package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-bOWOWClg.umd.cjs} +1 -1
  23. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +1 -1
  24. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +1 -0
  25. package/lib/engine-components/postprocessing/PostProcessingHandler.js +8 -0
  26. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  27. package/package.json +5 -5
  28. package/src/engine-components/postprocessing/PostProcessingHandler.ts +14 -0
  29. package/dist/gltf-progressive-Bgh1c4Fd.js +0 -1224
  30. package/dist/gltf-progressive-D6f5talj.min.js +0 -8
  31. package/dist/gltf-progressive-otA_hxSA.umd.cjs +0 -8
  32. package/dist/needle-engine.bundle-Bb6xVcZE.min.js +0 -1607
  33. package/dist/needle-engine.bundle-BldBPoPh.js +0 -43846
  34. package/dist/needle-engine.bundle-ByrSH-zp.umd.cjs +0 -1607
  35. package/dist/three-mesh-ui-B3p3gyUz.min.js +0 -406
  36. package/dist/three-mesh-ui-CQiIQIlA.umd.cjs +0 -406
@@ -0,0 +1,1607 @@
1
+ "use strict";const c=require("./three-B_hneGZr.umd.cjs"),se=require("./gltf-progressive--2HtE1d8.umd.cjs"),G=require("./three-examples-BhQvv1B9.umd.cjs"),ne=require("./vendor-bOWOWClg.umd.cjs"),J=require("./three-mesh-ui-tt0buEDC.umd.cjs"),Dw=require("./postprocessing-DtxaELce.umd.cjs");var Eu=typeof document<"u"?document.currentScript:null;const Tu=new Map;function Bt(s=globalThis.location?.hostname){if(Tu.has(s))return Tu.get(s);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(s);return Tu.set(s,e),e===!0}function W_(){return window.location.hostname.includes("glitch.me")}const Iw='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop offset=".19" stop-color="#36a382"/><stop offset=".54" stop-color="#49a459"/><stop offset="1" stop-color="#76a30b"/></linearGradient><linearGradient id="d" x1="15.82" y1="153.24" x2="18" y2="90.86" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#267880"/><stop offset=".51" stop-color="#457a5c"/><stop offset="1" stop-color="#717516"/></linearGradient><linearGradient id="e" x1="135.08" y1="135.43" x2="148.93" y2="63.47" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#b0d939"/><stop offset="1" stop-color="#eadb04"/></linearGradient><linearGradient id="f" x1="-4163.25" y1="2285.12" x2="-4160.81" y2="2215.34" gradientTransform="rotate(20 4088.49 13316.712)" gradientUnits="userSpaceOnUse"><stop offset=".17" stop-color="#74af52"/><stop offset=".48" stop-color="#99be32"/><stop offset="1" stop-color="#c0c40a"/></linearGradient><symbol id="g" viewBox="0 0 160 187.74"><path style="fill:url(#a)" d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75z"/><path style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z"/><path style="fill:#ffe113" d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1z"/><path style="fill:#f3e600" d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75z"/></symbol></defs><use width="160" height="187.74" xlink:href="#g"/></svg>',jw=btoa(Iw),Bw="data:image/svg+xml;base64,"+jw,G_=Bw,Fw=`<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'> <svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" version="1.1" viewBox="0 0 1014 282" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m665.95 132.73v44.88l-10.56-8.4c-0.8-0.64-1.2-1.44-1.2-2.4v-32.4c0-6.48-4.12-9.72-12.36-9.72-2.16 0-4.18 0.4-6.06 1.2s-3.54 1.8-4.98 3-2.56 2.5-3.36 3.9-1.2 2.7-1.2 3.9v40.92l-10.68-8.4c-0.72-0.64-1.08-1.44-1.08-2.4v-53.76l10.92 8.52c0.32 0.24 0.56 0.44 0.72 0.6s0.36 0.32 0.6 0.48c0.96-1.2 2.14-2.28 3.54-3.24s2.92-1.76 4.56-2.4 3.34-1.14 5.1-1.5 3.44-0.54 5.04-0.54c1.44 0 2.92 0.04 4.44 0.12s2.84 0.28 3.96 0.6c4.56 1.12 7.8 3.12 9.72 6s2.88 6.56 2.88 11.04z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m732.38 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m795.93 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m858.57 97.21c0.64 0.48 0.96 1.16 0.96 2.04v74.88c-0.08 1.04-0.12 2.12-0.12 3.24-1.84-1.52-3.56-2.92-5.16-4.2-1.36-1.12-2.66-2.18-3.9-3.18s-2.06-1.66-2.46-1.98c-1.76 2.48-4.26 4.44-7.5 5.88s-7.02 2.16-11.34 2.16c-3.84 0-7.4-0.7-10.68-2.1s-6.14-3.44-8.58-6.12-4.34-5.94-5.7-9.78-2.04-8.16-2.04-12.96c0-4.32 0.78-8.34 2.34-12.06s3.6-6.92 6.12-9.6 5.38-4.78 8.58-6.3 6.48-2.28 9.84-2.28c2.56 0 4.82 0.22 6.78 0.66s3.68 1.06 5.16 1.86 2.78 1.74 3.9 2.82 2.16 2.22 3.12 3.42v-35.04l10.68 8.64zm-27.96 67.92c3.6 0 6.52-0.68 8.76-2.04s3.98-3.06 5.22-5.1 2.1-4.22 2.58-6.54 0.72-4.44 0.72-6.36v-1.2c0-1.12-0.22-2.7-0.66-4.74s-1.28-4.06-2.52-6.06-3-3.7-5.28-5.1-5.22-2.02-8.82-1.86c-3.44 0-6.26 0.74-8.46 2.22s-3.96 3.26-5.28 5.34-2.24 4.2-2.76 6.36-0.78 3.92-0.78 5.28c0 1.84 0.24 3.92 0.72 6.24s1.36 4.48 2.64 6.48 3.04 3.68 5.28 5.04 5.12 2.04 8.64 2.04z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m882.81 97.09c0.64 0.48 0.96 1.12 0.96 1.92l-0.12 41.04v37.08l-10.56-8.4c-0.72-0.64-1.08-1.44-1.08-2.4v-77.88l10.8 8.64z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m950.36 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.8559 0 0 .7642 45.348 36.475)"> <g transform="translate(2.7114)"> <path d="m3.935 173.02c-0.331 0-0.497-0.402-0.497-1.207v-51.002c0-0.738 0.138-1.107 0.414-1.107h1.781c0.277 0 0.415 0.335 0.415 1.006v5.935c0 0.336 0.027 0.553 0.083 0.654 0.055 0.101 0.151-0.017 0.289-0.352 0.912-1.744 1.754-3.236 2.527-4.477 0.773-1.24 1.554-2.179 2.341-2.816s1.65-0.956 2.588-0.956c1.685 0 3.011 0.922 3.977 2.766 0.967 1.845 1.602 3.84 1.905 5.986 0.056 0.268 0.139 0.369 0.249 0.302s0.221-0.235 0.331-0.503c0.939-1.811 1.802-3.353 2.589-4.628 0.787-1.274 1.581-2.246 2.382-2.917s1.671-1.006 2.61-1.006c2.016 0 3.569 1.392 4.66 4.175 1.09 2.783 1.636 6.421 1.636 10.915v37.925c0 0.871-0.18 1.307-0.539 1.307h-1.739c-0.138 0-0.249-0.1-0.332-0.301-0.083-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.338-6.321-1.015-8.3-0.676-1.978-1.76-2.967-3.251-2.967-0.884 0-1.726 0.386-2.527 1.157s-1.519 1.727-2.154 2.867-1.201 2.213-1.699 3.219c-0.248 0.469-0.421 0.905-0.517 1.308-0.097 0.402-0.145 0.972-0.145 1.71v37.221c0 0.871-0.166 1.307-0.497 1.307h-1.74c-0.166 0-0.29-0.1-0.373-0.301-0.083-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.332-6.321-0.994-8.3-0.663-1.978-1.754-2.967-3.273-2.967-1.242 0-2.375 0.704-3.396 2.112-1.022 1.409-2.223 3.555-3.604 6.439v39.031c0 0.805-0.18 1.207-0.539 1.207h-1.698z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m53.642 166.28c-1.077 2.549-2.237 4.477-3.479 5.785-1.243 1.307-2.61 1.961-4.101 1.961-2.154 0-3.853-1.324-5.095-3.973-1.243-2.649-1.864-6.187-1.864-10.613 0-3.488 0.4-6.489 1.201-9.004s1.988-4.51 3.562-5.985c1.574-1.476 3.521-2.414 5.841-2.817l3.686-0.704c0.221-0.067 0.394-0.218 0.518-0.453 0.124-0.234 0.187-0.587 0.187-1.056v-2.917c0-3.89-0.504-6.975-1.512-9.255s-2.354-3.42-4.039-3.42c-1.298 0-2.472 0.72-3.521 2.162s-2.002 3.572-2.858 6.388c-0.083 0.268-0.159 0.453-0.228 0.554-0.069 0.1-0.172 0.083-0.311-0.051l-1.698-1.71c-0.083-0.134-0.138-0.285-0.166-0.453-0.027-0.167 0.014-0.452 0.125-0.855 0.856-3.353 2.009-6.052 3.459-8.098 1.449-2.045 3.224-3.068 5.322-3.068 1.74 0 3.211 0.687 4.412 2.062s2.112 3.37 2.734 5.986c0.621 2.615 0.932 5.7 0.932 9.255v35.712c0 0.536-0.035 0.888-0.104 1.056s-0.2 0.251-0.393 0.251h-1.533c-0.166 0-0.29-0.117-0.373-0.352-0.083-0.234-0.124-0.553-0.124-0.955l-0.083-5.231c-0.055-0.939-0.221-1.006-0.497-0.202zm0.456-19.314c0-1.14-0.194-1.643-0.58-1.509l-3.107 0.603c-1.436 0.202-2.686 0.638-3.749 1.308-1.063 0.671-1.953 1.543-2.671 2.616s-1.257 2.33-1.616 3.772-0.538 3.102-0.538 4.98c0 3.152 0.455 5.616 1.367 7.393 0.911 1.778 2.14 2.666 3.686 2.666 0.939 0 1.85-0.419 2.734-1.257s1.671-1.895 2.361-3.169c0.663-1.408 1.181-2.85 1.553-4.326 0.373-1.475 0.56-2.883 0.56-4.225v-8.852z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m79.034 173.02c-0.166 0-0.297-0.117-0.394-0.352-0.096-0.234-0.145-0.553-0.145-0.955v-4.628c0-0.536-0.041-0.838-0.124-0.905s-0.207 0.1-0.373 0.503c-0.276 0.67-0.69 1.593-1.242 2.766-0.553 1.174-1.271 2.23-2.154 3.169-0.884 0.939-1.961 1.408-3.231 1.408-1.74 0-3.314-0.989-4.722-2.967-1.409-1.979-2.534-4.963-3.376-8.953-0.843-3.991-1.264-8.937-1.264-14.838 0-5.701 0.415-10.68 1.243-14.939s1.988-7.595 3.479-10.009c1.492-2.415 3.204-3.622 5.137-3.622 1.436 0 2.616 0.57 3.541 1.71 0.926 1.14 1.719 2.381 2.382 3.722 0.249 0.47 0.414 0.637 0.497 0.503s0.125-0.536 0.125-1.207v-23.841c0-0.805 0.151-1.208 0.455-1.208h1.864c0.276 0 0.414 0.369 0.414 1.107v72.128c0 0.537-0.041 0.905-0.124 1.107-0.083 0.201-0.235 0.301-0.455 0.301h-1.533zm-0.621-42.049c-0.939-2.213-1.885-3.94-2.838-5.181s-2.009-1.861-3.169-1.861c-1.463 0-2.768 0.889-3.914 2.666s-2.044 4.376-2.693 7.796-0.973 7.578-0.973 12.474c0 5.097 0.338 9.272 1.015 12.524 0.676 3.253 1.567 5.651 2.672 7.193 1.104 1.543 2.305 2.314 3.603 2.314 1.188 0 2.258-0.704 3.211-2.113 0.952-1.408 1.705-3.118 2.257-5.13s0.829-3.957 0.829-5.835v-24.847z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m89.514 149.38c0 3.42 0.345 6.606 1.035 9.557 0.691 2.951 1.609 5.315 2.755 7.092s2.437 2.666 3.873 2.666c1.519 0 2.837-0.738 3.956-2.213 1.118-1.476 2.064-3.655 2.837-6.539 0.083-0.336 0.166-0.52 0.249-0.554 0.083-0.033 0.179 0.017 0.29 0.151l1.408 1.912c0.221 0.268 0.235 0.67 0.041 1.207-0.69 2.548-1.47 4.661-2.34 6.337-0.87 1.677-1.857 2.935-2.962 3.773-1.104 0.838-2.319 1.257-3.645 1.257-2.043 0-3.838-1.14-5.385-3.42-1.546-2.28-2.761-5.482-3.645-9.607-0.884-4.124-1.325-8.836-1.325-14.134 0-5.901 0.455-10.931 1.367-15.089 0.911-4.158 2.14-7.377 3.686-9.658 1.547-2.28 3.3-3.42 5.261-3.42 1.988 0 3.714 1.073 5.178 3.219 1.463 2.146 2.595 5.231 3.396 9.255s1.201 8.886 1.201 14.587c0 0.469-0.02 0.939-0.062 1.408-0.041 0.469-0.214 0.704-0.517 0.704h-16.362c-0.083 0-0.152 0.151-0.207 0.453-0.056 0.302-0.083 0.654-0.083 1.056zm13.752-6.237c0.304 0 0.497-0.1 0.58-0.302 0.083-0.201 0.124-0.57 0.124-1.106 0-3.219-0.283-6.187-0.849-8.903s-1.367-4.896-2.402-6.539c-1.036-1.643-2.272-2.464-3.708-2.464-1.629 0-2.996 0.955-4.101 2.867-1.104 1.911-1.94 4.342-2.506 7.293s-0.849 6.002-0.849 9.154h13.711z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m148.54 119.7c0.165 0 0.283 0.117 0.352 0.352s0.076 0.52 0.02 0.855l-6.254 50.902c-0.028 0.47-0.104 0.788-0.228 0.956s-0.297 0.251-0.518 0.251h-1.615c-0.442 0-0.718-0.402-0.829-1.207l-5.26-40.138c-0.111-0.604-0.201-0.905-0.27-0.905s-0.131 0.301-0.186 0.905l-5.012 40.138c-0.028 0.47-0.097 0.788-0.207 0.956-0.111 0.168-0.277 0.251-0.497 0.251h-1.74c-0.442 0-0.718-0.402-0.829-1.207l-6.503-50.801c-0.055-0.403-0.048-0.721 0.021-0.956s0.2-0.352 0.393-0.352h1.823c0.166 0 0.297 0.067 0.393 0.201 0.097 0.134 0.159 0.403 0.187 0.805l5.302 41.848c0.083 0.671 0.179 0.989 0.29 0.956 0.11-0.034 0.207-0.386 0.29-1.056l5.219-41.949c0.055-0.268 0.124-0.47 0.207-0.604s0.193-0.201 0.331-0.201h1.533c0.138 0 0.262 0.067 0.373 0.201 0.11 0.134 0.179 0.403 0.207 0.805l5.468 41.848c0.083 0.671 0.179 0.989 0.29 0.956 0.11-0.034 0.207-0.386 0.29-1.056l5.053-41.849c0.055-0.335 0.138-0.57 0.249-0.704 0.11-0.134 0.234-0.201 0.373-0.201h1.284z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m156.49 171.51c0 0.604-0.042 1.006-0.125 1.208-0.082 0.201-0.262 0.301-0.538 0.301h-1.533c-0.221 0-0.366-0.083-0.435-0.251s-0.103-0.486-0.103-0.956v-50.902c0-0.805 0.152-1.207 0.456-1.207h1.822c0.304 0 0.456 0.402 0.456 1.207v50.6zm0.165-63.979c0 1.207-0.207 1.811-0.621 1.811h-1.905c-0.221 0-0.366-0.135-0.435-0.403s-0.104-0.67-0.104-1.207v-7.847c0-1.006 0.18-1.509 0.539-1.509h1.988c0.359 0 0.538 0.47 0.538 1.409v7.746z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m168.3 124.83c-0.221 0-0.331 0.269-0.331 0.805v33.801c0 3.42 0.221 5.667 0.663 6.74 0.441 1.073 1.09 1.609 1.946 1.609h3.024c0.138 0 0.242 0.084 0.311 0.252 0.069 0.167 0.103 0.419 0.103 0.754v2.716c0 0.537-0.138 0.906-0.414 1.107-0.248 0.067-0.614 0.134-1.098 0.201-0.483 0.067-0.959 0.118-1.429 0.151-0.469 0.034-0.828 0.05-1.077 0.05-1.712 0-2.934-0.955-3.665-2.867-0.732-1.911-1.098-5.013-1.098-9.305v-35.108c0-0.604-0.124-0.906-0.373-0.906h-3.521c-0.248 0-0.373-0.268-0.373-0.804v-3.521c0-0.537 0.111-0.805 0.332-0.805h3.686c0.166 0 0.263-0.268 0.29-0.805l0.415-16.095c0-0.805 0.124-1.207 0.372-1.207h1.492c0.303 0 0.455 0.436 0.455 1.307v15.995c0 0.537 0.097 0.805 0.29 0.805h5.468c0.221 0 0.331 0.268 0.331 0.805v3.521c0 0.536-0.124 0.804-0.373 0.804h-5.426z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m179.4 173.02c-0.331 0-0.497-0.402-0.497-1.207v-72.329c0-0.738 0.138-1.107 0.414-1.107h1.782c0.276 0 0.414 0.336 0.414 1.006v27.162c0 0.335 0.034 0.536 0.103 0.603s0.159-0.033 0.27-0.302c0.994-1.81 1.898-3.319 2.713-4.526 0.814-1.208 1.629-2.113 2.444-2.717 0.814-0.603 1.691-0.905 2.63-0.905 2.182 0 3.839 1.375 4.971 4.125 1.132 2.749 1.698 6.404 1.698 10.965v37.925c0 0.871-0.166 1.307-0.497 1.307h-1.74c-0.165 0-0.29-0.1-0.373-0.301-0.082-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.366-6.321-1.097-8.3-0.732-1.978-1.899-2.967-3.501-2.967-0.883 0-1.705 0.318-2.464 0.956-0.76 0.637-1.526 1.576-2.299 2.816-0.773 1.241-1.643 2.834-2.61 4.779v39.031c0 0.805-0.179 1.207-0.538 1.207h-1.699z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> </g> <g transform="matrix(.80638 0 0 .80638 452.53 65.421)" fill-rule="nonzero"> <path d="m79.32 36.98v150.76l15.68-13.2 6.59-156.31-22.27 18.75z" fill="url(#f)"/> <path d="m79.32 36.98-22.27-18.75 6.59 156.31 15.68 13.2v-150.76z" fill="url(#e)"/> <path d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z" fill="url(#d)"/> <path d="m25.19 104.83-25.19-14.59 16.97 53.86 16.85 9.77-8.63-49.04z" fill="url(#c)"/> <path d="M43.86,82.5L18.69,67.98L0,90.24L25.18,104.83L43.86,82.5Z" fill="#9c3"/> <path d="m134.82 78.69-9.97 56.5 15.58-9.04 19.57-62.05-25.18 14.59z" fill="url(#b)"/> <path d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z" fill="url(#a)"/> <path d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33 25.19-14.59z" fill="#ffe113"/> <path d="M101.59,18.23L79.32,0L57.05,18.23L79.32,36.98L101.59,18.23Z" fill="#f3e600"/> </g> <defs> <linearGradient id="f" x2="1" gradientTransform="matrix(.84 -162.96 162.96 .84 89.64 184.81)" gradientUnits="userSpaceOnUse"><stop stop-color="#62d399" offset="0"/><stop stop-color="#acd842" offset=".51"/><stop stop-color="#d7db0a" offset=".9"/><stop stop-color="#d7db0a" offset="1"/></linearGradient> <linearGradient id="e" x2="1" gradientTransform="matrix(-1.6,-162.13,162.13,-1.6,69.68,178.9)" gradientUnits="userSpaceOnUse"><stop stop-color="#0ba398" offset="0"/><stop stop-color="#4ca352" offset=".5"/><stop stop-color="#76a30a" offset="1"/></linearGradient> <linearGradient id="d" x2="1" gradientTransform="matrix(-1.9,-67.98,67.98,-1.9,36.6,152.17)" gradientUnits="userSpaceOnUse"><stop stop-color="#36a382" offset="0"/><stop stop-color="#36a382" offset=".19"/><stop stop-color="#49a459" offset=".54"/><stop stop-color="#76a30b" offset="1"/></linearGradient> <linearGradient id="c" x2="1" gradientTransform="matrix(2.18,-62.38,62.38,2.18,15.82,153.24)" gradientUnits="userSpaceOnUse"><stop stop-color="#267880" offset="0"/><stop stop-color="#457a5c" offset=".51"/><stop stop-color="#717516" offset="1"/></linearGradient> <linearGradient id="b" x2="1" gradientTransform="matrix(13.85,-71.96,71.96,13.85,135.08,135.43)" gradientUnits="userSpaceOnUse"><stop stop-color="#b0d939" offset="0"/><stop stop-color="#eadb04" offset="1"/></linearGradient> <linearGradient id="a" x2="1" gradientTransform="matrix(26.159 -64.737 64.737 26.159 107.42 128.14)" gradientUnits="userSpaceOnUse"><stop stop-color="#74af52" offset="0"/><stop stop-color="#74af52" offset=".17"/><stop stop-color="#99be32" offset=".48"/><stop stop-color="#c0c40a" offset="1"/></linearGradient> </defs> </svg>`;btoa(Fw);const Uw='<svg viewBox="0 0 509 154" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2"><path d="M665.95 132.73v44.88l-10.56-8.4c-.8-.64-1.2-1.44-1.2-2.4v-32.4c0-6.48-4.12-9.72-12.36-9.72-2.16 0-4.18.4-6.06 1.2-1.88.8-3.54 1.8-4.98 3-1.44 1.2-2.56 2.5-3.36 3.9-.8 1.4-1.2 2.7-1.2 3.9v40.92l-10.68-8.4c-.72-.64-1.08-1.44-1.08-2.4v-53.76l10.92 8.52c.32.24.56.44.72.6.16.16.36.32.6.48.96-1.2 2.14-2.28 3.54-3.24 1.4-.96 2.92-1.76 4.56-2.4 1.64-.64 3.34-1.14 5.1-1.5 1.76-.36 3.44-.54 5.04-.54 1.44 0 2.92.04 4.44.12 1.52.08 2.84.28 3.96.6 4.56 1.12 7.8 3.12 9.72 6 1.92 2.88 2.88 6.56 2.88 11.04ZM732.38 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14ZM795.93 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14ZM858.57 97.21c.64.48.96 1.16.96 2.04v74.88c-.08 1.04-.12 2.12-.12 3.24-1.84-1.52-3.56-2.92-5.16-4.2-1.36-1.12-2.66-2.18-3.9-3.18-1.24-1-2.06-1.66-2.46-1.98-1.76 2.48-4.26 4.44-7.5 5.88-3.24 1.44-7.02 2.16-11.34 2.16-3.84 0-7.4-.7-10.68-2.1-3.28-1.4-6.14-3.44-8.58-6.12-2.44-2.68-4.34-5.94-5.7-9.78-1.36-3.84-2.04-8.16-2.04-12.96 0-4.32.78-8.34 2.34-12.06 1.56-3.72 3.6-6.92 6.12-9.6 2.52-2.68 5.38-4.78 8.58-6.3 3.2-1.52 6.48-2.28 9.84-2.28 2.56 0 4.82.22 6.78.66 1.96.44 3.68 1.06 5.16 1.86s2.78 1.74 3.9 2.82a35.92 35.92 0 0 1 3.12 3.42V88.57l10.68 8.64Zm-27.96 67.92c3.6 0 6.52-.68 8.76-2.04 2.24-1.36 3.98-3.06 5.22-5.1a20.5 20.5 0 0 0 2.58-6.54c.48-2.32.72-4.44.72-6.36v-1.2c0-1.12-.22-2.7-.66-4.74-.44-2.04-1.28-4.06-2.52-6.06s-3-3.7-5.28-5.1c-2.28-1.4-5.22-2.02-8.82-1.86-3.44 0-6.26.74-8.46 2.22-2.2 1.48-3.96 3.26-5.28 5.34-1.32 2.08-2.24 4.2-2.76 6.36-.52 2.16-.78 3.92-.78 5.28 0 1.84.24 3.92.72 6.24.48 2.32 1.36 4.48 2.64 6.48s3.04 3.68 5.28 5.04c2.24 1.36 5.12 2.04 8.64 2.04ZM882.81 97.09c.64.48.96 1.12.96 1.92l-.12 41.04v37.08l-10.56-8.4c-.72-.64-1.08-1.44-1.08-2.4V88.45l10.8 8.64ZM950.36 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14Z" style="fill-rule:nonzero" transform="translate(-452.406 -63.709) scale(1.00797)"/><path d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75Z" style="fill:url(#a);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98Z" style="fill:url(#b);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33Z" style="fill:url(#c);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04Z" style="fill:url(#d);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5Z" style="fill:#9c3;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59Z" style="fill:url(#e);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5Z" style="fill:url(#f);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1Z" style="fill:#ffe113;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75Z" style="fill:#f3e600;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><defs><linearGradient id="a" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="matrix(.84 -162.96 162.96 .84 89.64 184.81)"><stop offset="0" style="stop-color:#62d399;stop-opacity:1"/><stop offset=".51" style="stop-color:#acd842;stop-opacity:1"/><stop offset=".9" style="stop-color:#d7db0a;stop-opacity:1"/><stop offset="1" style="stop-color:#d7db0a;stop-opacity:1"/></linearGradient><linearGradient id="b" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-90.565 123.412 54.953) scale(162.14)"><stop offset="0" style="stop-color:#0ba398;stop-opacity:1"/><stop offset=".5" style="stop-color:#4ca352;stop-opacity:1"/><stop offset="1" style="stop-color:#76a30a;stop-opacity:1"/></linearGradient><linearGradient id="c" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="scale(-68) rotate(88.4 .881 -1.396)"><stop offset="0" style="stop-color:#36a382;stop-opacity:1"/><stop offset=".19" style="stop-color:#36a382;stop-opacity:1"/><stop offset=".54" style="stop-color:#49a459;stop-opacity:1"/><stop offset="1" style="stop-color:#76a30b;stop-opacity:1"/></linearGradient><linearGradient id="d" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-88 87.255 68.431) scale(62.42)"><stop offset="0" style="stop-color:#267880;stop-opacity:1"/><stop offset=".51" style="stop-color:#457a5c;stop-opacity:1"/><stop offset="1" style="stop-color:#717516;stop-opacity:1"/></linearGradient><linearGradient id="e" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-79.1 149.53 -14.065) scale(73.28)"><stop offset="0" style="stop-color:#b0d939;stop-opacity:1"/><stop offset="1" style="stop-color:#eadb04;stop-opacity:1"/></linearGradient><linearGradient id="f" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-67.997 148.705 -15.558) scale(69.8226)"><stop offset="0" style="stop-color:#74af52;stop-opacity:1"/><stop offset=".17" style="stop-color:#74af52;stop-opacity:1"/><stop offset=".48" style="stop-color:#99be32;stop-opacity:1"/><stop offset="1" style="stop-color:#c0c40a;stop-opacity:1"/></linearGradient></defs></svg>',zw=btoa(Uw),Nw="data:image/svg+xml;charset=utf-8;base64,"+zw,Vw=Nw,Gg=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var oe=(s=>(s.ContextRegistered="ContextRegistered",s.ContextCreationStart="ContextCreationStart",s.ContextCreated="ContextCreated",s.ContextFirstFrameRendered="ContextFirstFrameRendered",s.ContextDestroying="ContextDestroying",s.ContextDestroyed="ContextDestroyed",s.MissingCamera="MissingCamera",s.ContextClearing="ContextClearing",s.ContextCleared="ContextCleared",s))(oe||{});class re{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(Gg&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(Gg&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const o=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&o.push(a)}),Promise.all(o)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const H_=()=>s=>s;function $w(s){return H_()(s)}function Ww(){return!!w("debug")}class hi{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let wo=!1;const Bf=new Array;typeof window<"u"&&setTimeout(()=>{if(wo){const s={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const o of Bf){const r=new URL(e);r.searchParams.append(o,""),s[o]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`🌵 ?help: Debug Options for Needle Engine.
2
+ Append any of these parameters to the URL to enable specific debug options.
3
+ Example: ${i} will show an onscreen console window.`);const n=wo===!0?"":` (containing "${wo}")`;console.group("Available URL parameters:"+n);for(const o of Object.keys(s).sort())typeof wo=="string"&&!o.toLowerCase().includes(wo.toLowerCase())||(console.groupCollapsed(o),console.log("Reload with this flag enabled:"),console.log(s[o]),console.groupEnd());console.groupEnd()}},100);function Zl(){return new URLSearchParams(globalThis.location?.search)}function w(s){wo&&!Bf.includes(s)&&Bf.push(s);const e=Zl();if(e.has(s)){const t=e.get(s);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}wo=w("help");function Gw(s,e){const t=Zl();t.has(s)?t.set(s,e):t.append(s,e),document.location.search=t.toString()}function Dl(s,e,t=!0){const i=Zl();i.has(s)?e===null?i.delete(s):i.set(s,e):e!==null&&i.append(s,e),t?q_(s,i):Dp(s,i)}function Ff(s,e,t){s.has(e)?s.set(e,t.toString()):s.append(e,t.toString())}function q_(s,e,t){window.history.pushState(t,s,"?"+e.toString())}function Dp(s,e,t){window.history.replaceState(t,s,"?"+e.toString())}function Hw(s){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<s;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function qw(s,e){return Math.floor(Math.random()*(e-s+1))+s}const Hg=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],qg=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function X_(){const s=Hg[Math.floor(Math.random()*Hg.length)],e=qg[Math.floor(Math.random()*qg.length)];return s+"_"+e}function Q_(s){return s=s.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),s.trim()}function Zr(s,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===s)return e;if(e.guid==s)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===s)return n}if(t){if(e.scenes)for(const n in e.scenes){const o=e.scenes[n],r=Zr(s,o,t,i);if(r)return r}if(e.children)for(const n in e.children){const o=e.children[n],r=Zr(s,o,t,i);if(r)return r}}}function Jl(s,e){if(s!=null&&typeof s=="object"){let t;Array.isArray(s)?t=[]:(t=Object.create(s),Object.assign(t,s));for(const i of Object.keys(s)){const n=s[i];e&&!e(s,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=Jl(n,e)}return t}return s}function An(s){return new Promise((e,t)=>{setTimeout(e,s)})}function ec(s,e){if(s<=0)return Promise.resolve();if(e||(e=re.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+s;return new Promise((i,n)=>{if(!e)return n("No context");const o=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(o),1),i())};e.pre_update_callbacks.push(o)})}const Kc=w("debugresolveurl"),Y_="rel:";function Xw(s,e){return Ks(s,e)}function Ks(s,e){if(e===void 0)return Kc&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return Kc&&console.warn("getPath: uri is absolute, returning uri",e),e;if(s===void 0)return Kc&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(Y_)&&(e=e.substring(4));const t=s.lastIndexOf("/");if(t>=0){const i=s.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return Kc&&console.log("source:",s,`changed uri
4
+ from`,e,`
5
+ to `,n,`
6
+ basePath: `+i),n}return e}class Qw{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. This is not (yet) supported");const i=e[t];e[this._wrapperProp]=i,Object.defineProperty(e,t,{get:()=>e[this._wrapperProp],set:r=>{e[this._wrapperProp]=r;for(const a of this.writeCallbacks)a(r,this._prop)}})}revoke(){if(!this._applied||!this._object)return;this._applied=!1;const e=this._object,t=this._prop;Reflect.deleteProperty(e,t);const i=e[this._wrapperProp];e[t]=i,Reflect.deleteProperty(e,this._wrapperProp)}dispose(){this.revoke(),this.writeCallbacks.length=0,this._object=null}}class os{_watches=[];constructor(e,t){if(Array.isArray(t))for(const i of t)this._watches.push(new os(e,i));else this._watches.push(new Qw(e,t))}subscribeWrite(e){for(const t of this._watches)t.subscribeWrite(e)}unsubscribeWrite(e){for(const t of this._watches)t.unsubscribeWrite(e)}apply(){for(const e of this._watches)e.apply()}revoke(){for(const e of this._watches)e.revoke()}dispose(){for(const e of this._watches)e.dispose();this._watches.length=0}}const Rr=Symbol("needle:watches");function Pd(s,e){if(!s[Rr])if(s instanceof c.Vector2)s[Rr]=new os(s,["x","y"]);else if(s instanceof c.Vector3)s[Rr]=new os(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[Rr]=new os(s,["x","y","z","w"]);else return!1;return s[Rr].subscribeWrite(e),!0}function Ip(s,e){if(!s)return;const t=s[Rr];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const z=window.navigator.userAgent,K=/Windows|MacOS|Mac OS/.test(z),ee=/Windows NT/.test(z)&&/Edg/.test(z)&&!/Win64/.test(z);return e=K&&!ee&&!_()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){return r!==void 0?r:r=/iPad/.test(navigator.userAgent)}s.isiPad=a;let l;function h(){return l!==void 0?l:l=/Android/.test(navigator.userAgent)}s.isAndroidDevice=h;let d;function u(){return d!==void 0?d:d=/WebXRViewer\//i.test(navigator.userAgent)}s.isMozillaXR=u;let p;function m(){if(p!==void 0)return p;if(navigator.userAgentData)return p=navigator.userAgentData.platform==="macOS";{const z=navigator.userAgent.toLowerCase();return p=z.includes("mac os x")||z.includes("macintosh")}}s.isMacOS=m;let y;function b(){return y!==void 0?y:y=m()&&"xr"in navigator}s.isVisionOS=b;let g;const v=["iPad Simulator","iPhone Simulator","iPod Simulator","iPad","iPhone","iPod"];function _(){return g!==void 0?g:g=v.includes(navigator.platform)||navigator.userAgent.includes("Mac")&&"ontouchend"in document}s.isiOS=_;let S;function T(){return S!==void 0||(S=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),S}s.isSafari=T;let M;function O(){return M!==void 0?M:M=navigator.userAgent.includes("OculusBrowser")}s.isQuest=O;let R;function B(){return R!==void 0||(R=document.createElement("a").relList.supports("ar")),R}s.supportsQuickLookAR=B;async function L(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(z){return console.error("Error querying `microphone` permissions.",z),!1}}s.microphonePermissionsGranted=L;let N;function $(){if(N!==void 0)return N;const z=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(z&&(N=z[1].replace("_",".")),!N){const K=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);K&&(N=K[1])}return N||(N=null),N}s.getiOSVersion=$;let E;function F(){if(E!==void 0)return E;const z=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return z?E=z[1].replace("_","."):E=null,E}s.getChromeVersion=F})(exports.DeviceUtilities||(exports.DeviceUtilities={}));function Yw(){return exports.DeviceUtilities.isDesktop()}function Kw(){return exports.DeviceUtilities.isMobileDevice()}function Zw(){return exports.DeviceUtilities.isiPad()}function Jw(){return exports.DeviceUtilities.isiPad()}function ex(){return exports.DeviceUtilities.isAndroidDevice()}function tx(){return exports.DeviceUtilities.isMozillaXR()}function ix(){return exports.DeviceUtilities.isMacOS()}function nx(){return exports.DeviceUtilities.isiOS()}function sx(){return exports.DeviceUtilities.isSafari()}function ox(){return exports.DeviceUtilities.isQuest()}async function rx(){return exports.DeviceUtilities.microphonePermissionsGranted()}const Us=new WeakMap;function K_(s,e,t){if(!Us.get(s)){const n=new MutationObserver(o=>{ax(s,o)});Us.set(s,{observer:n,attributeChangedListeners:new Map}),n.observe(s,{attributes:!0})}const i=Us.get(s).attributeChangedListeners;i.has(e)||i.set(e,[]),i.get(e).push(t)}function Z_(s,e,t){if(!Us.get(s))return;const i=Us.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),Us.get(s)?.observer.disconnect(),Us.delete(s)))}function ax(s,e){const t=Us.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class Uf{reason;constructor(e){this.reason=e}}async function jp(s){const e=await Promise.allSettled(s).catch(n=>[new Uf(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new Uf(n.reason)));return{anyFailed:t,results:i}}async function J_(s){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let h=document.head.querySelector(`script[src="${l}"]`);h||(h=document.createElement("script"),h.src=l,document.head.appendChild(h)),await new Promise((d,u)=>{h.addEventListener("load",()=>{d(!0)})})}const e=globalThis.QRCode,t=s.domElement??document.createElement("div"),i=new e(t,{width:s.width??256,height:s.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:s.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...s}),n=i?._oQRCode.moduleCount||0,o=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await lx(o,{showLogo:s.showLogo,logoSize:r,logoPadding:a}).catch(h=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(s.showUrl!==!1&&s.text){const l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function lx(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,h=document.querySelector("needle-engine")?.getAttribute("loading-logo-src")||G_;if(!h)return;let d=!1;e.showLogo!==!1&&(a.src=h,d=await new Promise((_,S)=>{a.onload=()=>_(!0),a.onerror=T=>{console.error("Error loading favicon image for QR code",T),_(!1)}}));const u=document.createElement("canvas");u.width=s.width+t,u.height=s.height+t;const p=u.getContext("2d");if(!p)return;p.fillStyle="#ffffff",p.fillRect(0,0,u.width,u.height),p.drawImage(s,t/2,t/2),p.imageSmoothingEnabled=!0,p.imageSmoothingQuality="high",p.mozImageSmoothingEnabled=!0,p.webkitImageSmoothingEnabled=!0,p.globalCompositeOperation="lighten";const m=p.createLinearGradient(0,0,0,u.height);m.addColorStop(0,"rgb(45, 45, 45)"),m.addColorStop(1,"rgb(45, 45, 45)"),p.fillStyle=m,p.fillRect(0,0,u.width,u.height),p.globalCompositeOperation="source-over";let y=Math.min(s.width,s.height)*(e.logoSize||.25),b=y;if(d){const _=a.width/a.height;_>1?b=y/_:y=b*_;const S=n*s.width,T=Math.max(y,b),M=Math.round(T+S),O=Math.round(T+S),R=(u.width-T)/2,B=(u.height-T)/2;p.shadowColor=o,p.shadowBlur=i;const L=r,N=Math.round(R-S/2),$=Math.round(B-S/2);p.beginPath(),p.moveTo(N+L,$),p.lineTo(N+M-L,$),p.quadraticCurveTo(N+M,$,N+M,$+L),p.lineTo(N+M,$+O-L),p.quadraticCurveTo(N+M,$+O,N+M-L,$+O),p.lineTo(N+L,$+O),p.quadraticCurveTo(N,$+O,N,$+O-L),p.lineTo(N,$+L),p.quadraticCurveTo(N,$,N+L,$),p.fillStyle="#ffffff",p.closePath(),p.fill(),p.clip(),p.shadowColor="transparent";const E=(u.width-y)/2,F=(u.height-b)/2;p.drawImage(a,E,F,y,b)}const g=u.toDataURL("image/png"),v=document.createElement("img");return v.src=g,v.style.width="100%",v.style.height="auto",v}const eb=w("debugdebug");let Il=!1;(w("noerrors")||w("nooverlaymessages"))&&(Il=!0);const Au="needle_engine_global_error_container";var ai=(s=>(s[s.Log=0]="Log",s[s.Warn=1]="Warn",s[s.Error=2]="Error",s))(ai||{});function Bp(){return sb}const zf=new Array;function cx(s){zf.push(s)}let Lu=!1;function hx(...s){if(!Lu){Lu=!0;try{for(let e=0;e<zf.length;e++)zf[e](...s)}catch(e){console.error(e)}Lu=!1}}const tb=console.error,ib=function(...s){tb.apply(console,s),fx(s),vn(2,s),Nf(...s)};function nb(s){Il=!s,s?console.error=ib:console.error=tb}function dx(s){return nb(s)}function ux(){Il||(eb&&console.warn("Patch console",window.location.hostname),console.error=ib,window.addEventListener("error",s=>{if(!s)return;const e=s.error;if(e===void 0){Bt()&&console.warn("Received unknown error",s,s.target);return}vn(2,e,s.filename,s.lineno),Nf(s)},!0),window.addEventListener("unhandledrejection",s=>{Il||s&&(s.reason?vn(2,s.reason.message,s.reason.stack):vn(2,"unhandled rejection"),Nf(s))}))}let sb=0;function Nf(...s){sb+=1,hx(...s)}function fx(s){if(Array.isArray(s))for(let e=0;e<s.length;e++){const t=s[e];typeof t=="string"&&t.startsWith("THREE.PropertyBinding: Trying to update node for track:")&&(s[e]="Some animated objects couldn't be found: see console for details")}}function vn(s,e,t,i){if(Il)return;const o=re.Current?.domElement??document.querySelector("needle-engine");if(o){if(Array.isArray(e)){let r="";for(let a=0;a<e.length;a++){let l=e[a];l instanceof Error&&(l=l.message),typeof l!="object"&&(a>0&&(r+=" "),r+=l)}e=r}!e||e.length<=0||px(s,o,e)}}const vl=new Map;function px(s,e,t){if(t==null)return;const i=yx(e);if(i.childElementCount>=20){const a=i.lastElementChild;Xg(a)}t.length>400&&(t=t.substring(0,400)+"...");const n=t;if(vl.has(n))return;const o=_x(s,t);i.prepend(o);const r=()=>{vl.delete(n),Xg(o)};vl.set(n,r),setTimeout(r,1e4)}function mx(){eb&&console.log("Clearing messages");for(const s of vl.values())s?.call(s);vl.clear()}const gx=`
7
+
8
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
9
+
10
+ div[data-needle_engine_debug_overlay] {
11
+ font-family: 'Roboto Flex', sans-serif;
12
+ font-weight: 400;
13
+ font-size: 16px;
14
+ }
15
+
16
+ div[data-needle_engine_debug_overlay] strong {
17
+ font-weight: 700;
18
+ }
19
+
20
+ div[data-needle_engine_debug_overlay] a {
21
+ color: white;
22
+ text-decoration: none;
23
+ border-bottom: 1px solid rgba(255, 255, 255, 0.3);
24
+ }
25
+
26
+ div[data-needle_engine_debug_overlay] a:hover {
27
+ text-decoration: none;
28
+ border: none;
29
+ }
30
+
31
+ div[data-needle_engine_debug_overlay] .log strong {
32
+ color: rgba(200,200,200,.9);
33
+ }
34
+
35
+ div[data-needle_engine_debug_overlay] .warn strong {
36
+ color: rgba(255,255,230, 1);
37
+ }
38
+
39
+ div[data-needle_engine_debug_overlay] .error strong {
40
+ color: rgba(255,100,120, 1);
41
+ }
42
+ `;function yx(s){globalThis[Au]||(globalThis[Au]=new Map);const e=globalThis[Au];if(e.has(s))return e.get(s);{const t=document.createElement("div");e.set(s,t),t.setAttribute("data-needle_engine_debug_overlay",""),t.classList.add("debug-container"),t.style.cssText=`
43
+ position: absolute;
44
+ top: 0;
45
+ right: 5px;
46
+ padding-top: 0px;
47
+ max-width: 70%;
48
+ max-height: calc(100% - 5px);
49
+ z-index: 9999999999;
50
+ pointer-events: scroll;
51
+ display: flex;
52
+ align-items: end;
53
+ flex-direction: column;
54
+ color: white;
55
+ overflow: auto;
56
+ word-break: break-word;
57
+ `,s.shadowRoot?s.shadowRoot.appendChild(t):s.appendChild(t);const i=document.createElement("style");return i.innerHTML=gx,t.appendChild(i),t}}const ob=Symbol("logtype"),qh=new Map;function Xg(s){s.remove();const e=s[ob],t=qh.get(e)??[];t.push(s),qh.set(e,t)}function _x(s,e){if(qh.has(s)){const i=qh.get(s);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid rgba(160,160,160,.2)",t[ob]=s,s){case 0:t.classList.add("log"),t.style.color="rgba(200,200,200,.7)",t.style.backgroundColor="rgba(40,40,40,.7)";break;case 1:t.classList.add("warn"),t.style.color="rgb(255, 255, 150)",t.style.backgroundColor="rgba(50,50,20,.8)";break;case 2:t.classList.add("error"),t.style.color="rgb(255, 50, 50",t.style.backgroundColor="rgba(50,20,20,.8)";break}return t.title="Open the browser console (F12) for more information",t.innerHTML=e,t}class bx{random(e,t){return Array.isArray(e)?e.length<=0?null:e[Math.floor(Math.random()*e.length)]:e!==void 0&&t!==void 0?Math.random()*(t-e)+e:Math.random()}randomVector3(e,t=0,i=1){e.x=this.random(t,i),e.y=this.random(t,i),e.z=this.random(t,i)}clamp(e,t,i){return e<t?t:e>i?i:e}clamp01(e){return this.clamp(e,0,1)}lerp(e,t,i){return i=i<0?0:i,i=i>1?1:i,e+(t-e)*i}inverseLerp(e,t,i){return(i-e)/(t-e)}remap(e,t,i,n,o){return n+(o-n)*(e-t)/(i-t)}moveTowards(e,t,i){return e+=i,(i<0&&e<t||i>0&&e>t)&&(e=t),e}Rad2Deg=180/Math.PI;Deg2Rad=Math.PI/180;Epsilon=1e-5;toDegrees(e){return e*180/Math.PI}toRadians(e){return e*Math.PI/180}tan(e){return Math.tan(e)}gammaToLinear(e){return Math.pow(e,2.2)}linearToGamma(e){return Math.pow(e,1/2.2)}approximately(e,t,i=Number.EPSILON){for(const n of vx){const o=e[n],r=t[n];if(o===void 0||r===void 0)break;if(Math.abs(o-r)>i)return!1}return!0}easeInOutCubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}}const vx=["x","y","z","w"],I=new bx;class Qg{y;s;alpha=0;constructor(e){this.setAlpha(e),this.y=null,this.s=null}setAlpha(e){if(e<=0||e>1)throw new Error;this.alpha=e}filter(e,t){t&&this.setAlpha(t);let i;return this.y?i=this.alpha*e+(1-this.alpha)*this.s:i=e,this.y=e,this.s=i,i}lastValue(){return this.y}reset(e){this.y=e,this.s=e}}class Oh{freq;minCutOff;beta;dCutOff;x;dx;lasttime;constructor(e,t=1,i=0,n=1){if(e<=0||t<=0||n<=0)throw new Error;this.freq=e,this.minCutOff=t,this.beta=i,this.dCutOff=n,this.x=new Qg(this.alpha(this.minCutOff)),this.dx=new Qg(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,o=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(o);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class Fp{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new Oh(e,t,i,n),this.y=new Oh(e,t,i,n),this.z=new Oh(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const kh="needle:cameraController";function rb(s){return s[kh]}function Vf(s,e,t){t?s[kh]=e:s[kh]===e&&(s[kh]=null)}const $f="needle:autofit";function ab(s){return s[$f]===void 0?!0:s[$f]!==!1}function Xh(s,e){s[$f]=e}function wx(s,e,t){const i=s.length(),n=e.length(),o=I.lerp(i,n,t);return s.lerp(e,t).normalize().multiplyScalar(o)}const Du=new c.Quaternion,lb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);function xx(s,e){s.lookAt(e),s.quaternion.multiply(lb)}function tc(s,e,t=!0,i=!1){if(s===e)return;Du.copy(s.quaternion);const n=X(e),o=X(s);if(i){if(Di(s,ue(e)),t){const r=o.y,a=o.sub(hb(s));a.y=r,s.lookAt(a),s.quaternion.multiply(lb)}Number.isNaN(s.quaternion.x)&&s.quaternion.copy(Du);return}t&&(n.y=o.y),s.lookAt(n),Number.isNaN(s.quaternion.x)&&s.quaternion.copy(Du)}function Sx(s,e,t,i=1){if(t){const n=V(0,0,0),o=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(o,r,0),n.unproject(t);const a=t.worldPosition,l=s.worldPosition.distanceTo(a),h=n.sub(a);h.multiplyScalar(i*3.6*l);const d=t.worldPosition.add(h);return s.lookAt(d),d}return null}const Cx=new hi(()=>new c.Vector3,100);function V(s,e,t){const i=Cx.get();return i.set(0,0,0),s instanceof c.Vector3?i.copy(s):Array.isArray(s)?i.set(s[0],s[1],s[2]):s instanceof DOMPointReadOnly?i.set(s.x,s.y,s.z):typeof s=="number"?(i.x=s,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof s=="object"&&(i.x=s.x,i.y=s.y,i.z=s.z),i}const Px=new hi(()=>new c.Color,30);function cb(s){const e=Px.get();return s?e.copy(s):e.set(0,0,0),e}const Mx=new hi(()=>new c.Quaternion,100);function Xi(s){const e=Mx.get();return e.identity(),s instanceof c.Quaternion?e.copy(s):s instanceof DOMPointReadOnly&&e.set(s.x,s.y,s.z,s.w),e}const Up=new hi(()=>new c.Vector3,100),Yg=Symbol("lastMatrixWorldUpdateKey");function X(s,e=null,t=!0){const i=e??Up.get();return s?s.parent?(t&&s.updateWorldMatrix(!0,!1),s.matrixWorldNeedsUpdate&&s[Yg]!==Date.now()&&(s[Yg]=Date.now(),s.updateMatrixWorld()),i.setFromMatrixPosition(s.matrixWorld),i):i.copy(s.position):i.set(0,0,0)}function Ye(s,e){if(!s)return s;const t=Up.get();return e!==t&&t.copy(e),(s?.parent??s).worldToLocal(t),s.position.set(t.x,t.y,t.z),s}function zo(s,e,t,i){const n=Up.get();return n.set(e,t,i),Ye(s,n),s}const Qh=new hi(()=>new c.Quaternion,100),ko=new c.Quaternion,Iu=new c.Quaternion;function ue(s,e=null){if(!s)return Qh.get().identity();const t=e??Qh.get();return s.parent?(s.getWorldQuaternion(t),t):t.copy(s.quaternion)}function Di(s,e){if(!s)return;e!==ko&&ko.copy(e);const t=ko;s?.parent?.getWorldQuaternion(Iu),Iu.invert();const n=Iu.multiply(t);s.quaternion.set(n.x,n.y,n.z,n.w)}function zp(s,e,t,i,n){ko.set(e,t,i,n),Di(s,ko)}const Ox=new hi(()=>new c.Vector3,100),kx=new c.Vector3;function Te(s,e=null){return e||(e=Ox.get()),s?s.parent?(s.getWorldScale(e),e):e.copy(s.scale):e.set(0,0,0)}function Jr(s,e){if(!s)return;if(!s.parent){s.scale.copy(e);return}const t=kx;s.parent.getWorldScale(t),s.scale.copy(e),s.scale.divide(t)}const Rx=new c.Vector3,Kg=new c.Quaternion;function Ex(s){return ue(s,Kg),Rx.set(0,0,1).applyQuaternion(Kg)}const Tx=new hi(()=>new c.Vector3,100),Zg=new c.Quaternion;function hb(s,e){return e||(e=Tx.get().set(0,0,1)),ue(s,Zg),e.applyQuaternion(Zg)}const Jg=new c.Euler,ey=new c.Euler,Ax=new c.Vector3;function Np(s){const e=Qh.get();return s.getWorldQuaternion(e),ey.setFromQuaternion(e),ey}function Vp(s,e){const t=Qh.get();Di(s,t.setFromEuler(e))}function Md(s){const e=Np(s),t=Ax;return t.set(e.x,e.y,e.z),t.x=I.toDegrees(t.x),t.y=I.toDegrees(t.y),t.z=I.toDegrees(t.z),t}function db(s,e){ic(s,e.x,e.y,e.z,!0)}function ic(s,e,t,i,n=!0){n&&(e=I.toRadians(e),t=I.toRadians(t),i=I.toRadians(i)),Jg.set(e,t,i),ko.setFromEuler(Jg),Di(s,ko)}function Yh(s,e=!0){s&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(s):s.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function Lx(s){let e=s?.name||"";if(!s)return e;let t=s.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function ub(s){if(s){const e=s;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Kh extends c.ShaderMaterial{static vertex=`
58
+ varying vec2 vUv;
59
+ void main(){
60
+ vUv = uv;
61
+ gl_Position = vec4(position.xy, 0., 1.0);
62
+ }`;constructor(){super({vertexShader:Kh.vertex,uniforms:{map:new c.Uniform$1(null),flipY:new c.Uniform$1(!0),writeDepth:new c.Uniform$1(!1),depthTexture:new c.Uniform$1(null)},fragmentShader:`
63
+ uniform sampler2D map;
64
+ uniform bool flipY;
65
+ uniform bool writeDepth;
66
+ uniform sampler2D depthTexture;
67
+
68
+ varying vec2 vUv;
69
+
70
+ void main(){
71
+ vec2 uv = vUv;
72
+ if (flipY) uv.y = 1.0 - uv.y;
73
+ gl_FragColor = texture2D(map, uv);
74
+
75
+ if (writeDepth) {
76
+ float depth = texture2D(depthTexture, uv).r;
77
+ gl_FragDepth = depth;
78
+
79
+ // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
80
+ // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
81
+ }
82
+ }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class Hs{static planeGeometry=new c.PlaneGeometry(2,2,1,1);static renderer=new c.WebGLRenderer({antialias:!1,alpha:!0});static perspectiveCam=new c.PerspectiveCamera;static orthographicCam=new c.OrthographicCamera;static scene=new c.Scene;static blitMaterial=new Kh;static mesh=new c.Mesh(Hs.planeGeometry,Hs.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Kh.vertex;const o=this.mesh;o.material=i,o.frustumCulled=!1,this.scene.children.length=0,this.scene.add(o),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new c.Texture(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:o=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:h=!0}=i||{};this.blitMaterial.reset(),o.uniforms.map&&(o.uniforms.map.value=e),o.uniforms.flipY&&(o.uniforms.flipY.value=r),a?(o.uniforms.writeDepth=new c.Uniform$1(!0),o.uniforms.depthTexture.value=a):(o.uniforms.writeDepth=new c.Uniform$1(!1),o.uniforms.depthTexture.value=null),o.needsUpdate=!0,o.uniformsNeedUpdate=!0;const d=this.mesh;d.material=o,d.frustumCulled=!1,this.scene.children.length=0,this.scene.add(d);const u=n.getRenderTarget(),p=n.getContext(),m=p.getParameter(p.DEPTH_TEST),y=p.getParameter(p.DEPTH_WRITEMASK),b=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(h),n.setClearColor(new c.Color(0,0,0),0),n.setPixelRatio(window.devicePixelRatio),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(u);const g=n.state.buffers.depth;g.setTest(m),g.setMask(y),g.setFunc(b)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=fb(e));const i=e.image;if(Ix(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const o=n.getContext("2d");return o?(o.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function fb(s){return Hs.copyTexture(s)}function Dx(s,e=!1){return Hs.textureToCanvas(s,e)}function Ix(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}function jx(s){const e=s.type;return e==="Mesh"||e==="SkinnedMesh"}function $p(s,e){e?s["needle:rendercustomshadow"]=!0:s["needle:rendercustomshadow"]=!1}function pb(s){if(s){if(s["needle:rendercustomshadow"]===!0)return!0;if(s["needle:rendercustomshadow"]==null)return!0}return!1}function Ht(s,e=void 0,t=void 0,i=void 0){const n=i||new c.Box3;n.makeEmpty();const o=[];function r(l){let h=!0;if(l.visible&&ab(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof c.Box3Helper&&(h=!1),l instanceof c.GridHelper&&(h=!1),l instanceof G.GroundedSkybox&&(h=!1),l.isGizmo===!0&&(h=!1),l.material instanceof c.ShadowMaterial&&(h=!1),jx(l)||(h=!1),t&&l.layers.test(t)===!1&&(h=!1),h){if(e&&Array.isArray(e)&&e?.includes(l))return;if(typeof e=="function"&&e(l)===!0)return}if(l.isUI!==!0){if(h){const d=l.children;l.children=o;const u=l.position,p=l.scale;if(Number.isNaN(u.x)||Number.isNaN(u.y)||Number.isNaN(u.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,u,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=d}for(const d of l.children)r(d)}}}let a=!1;Array.isArray(s)||(s=[s]);for(const l of s)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function mb(s,e,t){const i=Ht([s],t?.ignore),n=new c.Vector3;i.getSize(n);const o=new c.Vector3;i.getCenter(o);const r=new c.Vector3;e.getSize(r);const a=new c.Vector3;e.getCenter(a);const l=new c.Vector3;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const h=Math.min(l.x,l.y,l.z),d=t?.scale!==!1;if(d&&Jr(s,Te(s).multiplyScalar(h)),t?.position!==!1){const u=new c.Vector3;i.getCenter(u),u.y=i.min.y;const p=new c.Vector3;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(u);d&&m.multiplyScalar(h),Ye(s,X(s).add(m))}return{boundsBefore:i,scale:l}}function gb(s,e){const t=Ht([s]),i=new c.Vector3;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),o=X(s);return Ye(s,o.add(n)),{offset:n,bounds:t}}function Wp(s,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)Wp(s,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new c.MeshStandardMaterial;n["material:fbx"]=e;const o=e;return o&&(o.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(o.color),n.emissive.copyLinearToSRGB(o.emissive),n.emissiveIntensity=o.emissiveIntensity,n.opacity=o.opacity,n.displacementScale=o.displacementScale,n.transparent=o.transparent,n.bumpMap=o.bumpMap,n.aoMap=o.aoMap,n.map=o.map,n.displacementMap=o.displacementMap,n.emissiveMap=o.emissiveMap,n.normalMap=o.normalMap,n.envMap=o.envMap,n.alphaMap=o.alphaMap,n.metalness=o.reflectivity,n.vertexColors=o.vertexColors,o.shininess&&(n.roughness=1-Math.sqrt(o.shininess)/10),n.needsUpdate=!0),t===void 0?s.material=n:i[t]=n,!0}let Zc=!1;cx((...s)=>{A()&&re.Current?.isInXR&&(Ro(!0),yb("error",...s))});function Ro(s){if(s){if(Zc)return;Zc=!0,Fx()}else{if(!Zc)return;Zc=!1,Ux()}}const wl={log:void 0,warn:void 0,error:void 0};class Bx{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=re.Current||re.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new c.Object3D;userForwardViewPoint=new c.Vector3;oneEuroFilter=new Fp(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof c.PerspectiveCamera){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,o=e.worldForward;o.y=0,o.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(o),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),tc(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const a=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,a*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const l=Date.now();for(let h=0;h<this._activeTexts.length;h++){const d=this._activeTexts[h];if(d instanceof J.__webpack_exports__default.Text&&l-d._activatedTime>2e4){d.removeFromParent(),this._textBuffer.push(d),this._activeTexts.splice(h,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let o=16777215,r=0;switch(e){case"log":o=16777215,r=0;break;case"warn":o=16772761,r=4465152;break;case"error":o=16755370,r=7798784;break}t.length>1e3&&(t=t.substring(0,1e3)+"...");const a=new Date().toISOString().split("T")[1].split(".")[0];n.textContent="["+a+"] "+t,n.visible=!0,n._activatedTime=Date.now(),i.add(n),this._activeTexts.push(n),this.context&&this.context.scene.add(i),n.set({backgroundColor:o,color:r}),J.__webpack_exports__default.update()}ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}textOptions={fontSize:this.defaultFontSize,fontFamily:this.familyName,padding:.03,margin:.005,color:0,backgroundColor:16777215,backgroundOpacity:.4,borderRadius:.03,offset:.025};_textBuffer=[];_activeTexts=[];getText(){const e=this.getRoot();if(this._textBuffer.length>0){const i=this._textBuffer.pop();return i.visible=!0,setTimeout(()=>this.disableDepthTestRecursive(i),100),i}if(e.children.length>20&&this._activeTexts.length>0)return this._activeTexts.shift();const t=new J.__webpack_exports__default.Text(this.textOptions);return setTimeout(()=>this.disableDepthTestRecursive(t),500),setTimeout(()=>this.disableDepthTestRecursive(t),1500),t}disableDepthTestRecursive(e,t=0){for(let n=0;n<e.children.length;n++){const o=e.children[n];o instanceof c.Object3D&&this.disableDepthTestRecursive(o,t+1)}e.renderOrder=10*t,e.layers.set(2);const i=e.material;i&&(i.depthWrite=!1,i.depthTest=!1,i.transparent=!0),t===0&&J.__webpack_exports__default.update()}getRoot(){if(this.root)return this.root;const e=this.defaultFontSize,t={boxSizing:"border-box",fontFamily:this.familyName,width:"2.6",fontSize:e,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:0,whiteSpace:"pre-wrap",flexDirection:"column-reverse"};return this.root=new J.__webpack_exports__default.Block(t),this.root}}let Eo=null;function Fx(){Eo||(Eo=new Bx),Eo.onEnable();for(const s in wl){wl[s]=console[s];let e=!1;console[s]=function(){if(wl[s]?.apply(console,arguments),!e)try{e=!0,yb(s,...arguments)}finally{e=!1}}}}function Ux(){Eo?.onDisable();for(const s in wl)console[s]=wl[s]}const ja=new Map;function yb(s,...e){try{switch(ja.clear(),s){case"log":Eo?.addLog("log",t());break;case"warn":Eo?.addLog("warn",t());break;case"error":Eo?.addLog("error",t());break}}catch(o){console.error("Error in spatial console",o)}finally{ja.clear()}function t(){let o="";for(let r=0;r<e.length;r++){const a=e[r];o+=i(a),r<e.length-1&&(o+=", ")}return o}function i(o,r=0){if(typeof o=="string")return'"'+o+'"';if(typeof o=="number"){if(o%1!==0){const l=o.toFixed(5),h=l.indexOf(".");let d=l.length-1;for(;d>h&&l[d]==="0";)d--;return l.substring(0,d+1)}return o.toString()}else if(Array.isArray(o)){let a="[";for(let l=0;l<o.length;l++){const h=o[l];a+=i(h,r+1),l<o.length-1&&(a+=", ")}return a+="]",a}else{if(o===null)return"null";if(o===void 0)return"undefined";if(typeof o=="function")return o.name+"()"}if(o instanceof c.Vector2)return`(${i(o.x)}, ${i(o.y)})`;if(o instanceof c.Vector3)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)})`;if(o instanceof c.Vector4)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;if(o instanceof c.Quaternion)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;if(o instanceof c.Material||o instanceof c.Texture)return o.name;if(o instanceof c.Matrix3)return`[${o.elements.join(", ")}]`;if(o instanceof c.Matrix4)return`[${o.elements.join(", ")}]`;if(o instanceof c.Layers)return o.mask.toString();if(typeof o=="object"){if(ja.has(o))return"*";let a=`{
83
+ `;a+=n(r);const l=Object.keys(o);let h="";for(let d=0;d<l.length;d++){const u=l[d],p=o[u];if(ja.has(p)){h+="";continue}ja.set(p,!0),h+=u+":"+i(p,r+1),d<l.length-1&&(h+=", "),h.length>=60&&(h+=`
84
+ `,h+=n(r),a+=h,h="")}return a+=h,a+=`
85
+ }`,a}return o}function n(o){let r="";for(let a=0;a<o;a++)r+=" ";return r}}const zx=w("nodevlogs");function Se(s,e=ai.Log){vn(e,s)}function ce(s){Se(s,ai.Warn)}function nc(s){Se(s,ai.Error)}let Wf,ju;function A(){if(zx)return!1;if(Wf!==void 0)return Wf;if(ju!==void 0)return ju;let s=Bt();return s||(s=window.location.hostname.endsWith(".local-credentialless.webcontainer.io")),ju=s,s}function Nx(s){Wf=s}let ni,Qi=null,wn=null,Ba=!1,ty=null;const _b="terminal",il=w("console"),Vx=w("noerrors")||w("noconsole")||window.crossOriginIsolated;il&&Gp();if(!Vx&&(il||Bt())){if(Bt()&&!il){const e=new URL(window.location.href);e.searchParams.set("console","1"),console.log('🌵 Tip: You can add the "?console" query parameter to the url to show the debug console (on mobile it will automatically open in the bottom right corner when your get errors during development. In VR a spatial console will appear.)',`
86
+ Open this page to get the console: `+e.toString())}const s=exports.DeviceUtilities.isMobileDevice()||exports.DeviceUtilities.isQuest()&&A();if((s||il)&&(ux(),vb(),wb(!0),s)){const e=document.querySelector("needle-engine");e?.addEventListener("enter-ar",()=>{(il||ni||Bp()>0)&&w("noerrors")}),e?.addEventListener("exit-ar",()=>{Hx()})}}const Gf=Symbol("consoleParent");function Gp(){if(ni){ni.showSwitch();return}wb()}function bb(){ni&&(ni.hide(),ni.hideSwitch())}function vb(){ty||(ty=setInterval($x,500))}let iy=0;function $x(){const s=Bp(),e=s!==iy;iy=s,e&&Wx()}function Wx(){Gp(),wn&&(wn.setAttribute("error","true"),wn.innerText="🤬")}function Gx(){wn&&(wn.removeAttribute("error"),wn.innerText=_b)}function Hx(){Qi&&Qi[Gf]&&Qi[Gf].appendChild(Qi)}function wb(s=!1){if(ni!==void 0||Ba)return;Ba=!0;const e=document.createElement("script");e.onload=()=>{if(!globalThis.VConsole){console.warn("🌵 Debug console failed to load."),Ba=!1,ni=null;return}Ba=!1,vb(),ni=new VConsole({pluginOrder:["default","needle-console"]});const t=globalThis["needle:codegen_files"];if(t&&t.length>0&&ni.addPlugin(qx()),Qi=Qx(),Qi&&(Qi[Gf]=Qi.parentElement,Qi.style.position="absolute",Qi.style.zIndex=Number.MAX_SAFE_INTEGER.toString()),ni.setSwitchPosition(20,30),wn=Xx(),wn){wn.innerText=_b,wn.addEventListener("click",Gx);const i=document.createElement("style"),n=40;i.innerHTML=`
87
+ #__vconsole .vc-switch {
88
+ border: 1px solid rgba(255, 255, 255, .1);
89
+ border-radius: 50%;
90
+ width: ${n}px;
91
+ height: ${n}px;
92
+ padding: 0;
93
+ line-height: ${n}px;
94
+ font-size: ${n*.4}px;
95
+ text-align: center;
96
+ background: #ffffff5c;
97
+ backdrop-filter: blur(16px);
98
+ -webkit-backdrop-filter: blur(16px);
99
+ user-select: none;
100
+ pointer-events: auto;
101
+ transition: transform .2s ease-in-out;
102
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
103
+
104
+ font-family: 'Material Symbols Outlined';
105
+ color: black;
106
+ font-size: 2.3em;
107
+ font-weight: 100;
108
+ }
109
+ #__vconsole .vc-switch:hover {
110
+ cursor: pointer;
111
+ transform: scale(1.1);
112
+ transition: transform .1s ease-in-out, background .1s linear;
113
+ background: rgba(245, 245, 245, .8);
114
+ outline: rgba(0, 0, 0, .05) 1px solid;
115
+ }
116
+ #__vconsole .vc-switch[error] {
117
+ background: rgba(255,0,0,.2);
118
+ animation: vconsole-notify 1s ease-in-out;
119
+ line-height: 35px;
120
+ }
121
+ @keyframes vconsole-notify {
122
+ from {
123
+ transform: scale(1, 1);
124
+ }
125
+ 10% {
126
+ transform: scale(1.3, 1.3);
127
+ }
128
+ 70% {
129
+ transform: scale(1.4, 1.4);
130
+ }
131
+ to {
132
+ transform: scale(1, 1);
133
+ }
134
+ }
135
+ #__vconsole .vc-panel {
136
+ font-family: monospace;
137
+ font-size: 11px;
138
+ }
139
+ #__vconsole .vc-plugin-box.vc-actived {
140
+ height: 100%;
141
+ }
142
+ #__vconsole .vc-mask {
143
+ overflow: hidden;
144
+ }
145
+ `,Qi?.prepend(i),s===!0&&Bp()<=0&&bb(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),Ba=!1,ni=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.9.1/dist/vconsole.min.js",document.body.appendChild(e)}function qx(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),ni?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}function Xx(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function Qx(){const s=document.querySelector("#__vconsole");return s||null}const xb=w("debugdefines");Zs('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');Zs('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');Zs('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');Zs('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');Zs('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.8.0-alpha";');Zs('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');Zs('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Fri Aug 08 2025 16:41:03 GMT+0000 (Coordinated Universal Time)";');Zs('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Ji="4.8.0-alpha",Od="undefined",Hp="Fri Aug 08 2025 16:41:03 GMT+0000 (Coordinated Universal Time)";xb&&console.log(`Engine version: ${Ji} (generator: ${Od})
146
+ Project built at ${Hp}`);const Br=NEEDLE_PUBLIC_KEY,rs="needle_isActiveInHierarchy",xo="builtin_components",xl="needle_editor_guid";function Zs(s){try{(0,eval)(s)}catch(e){xb&&console.error(e)}}let Sb,ny=null;function en(){return Sb}function qp(s){if(s==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. Please check your project setup.");return}ny!==s&&(ny=s,Sb=new s)}const si=Symbol("shadowDomOwner"),Yx=w("debugpatch");function kd(s,e,t,i){const n=Yx===e;if(!t&&!i)return;const o=e+"___needle";Zx(s,e,t,i);const r=Object.getOwnPropertyDescriptor(s,e),a=s[e];n&&console.log("Patch",s.constructor.name,e,r,a),r?(n&&console.log("Apply patch with existing descriptor",s.constructor.name,e,r),typeof r.value=="function"&&(s[e]=oy(r.value,s,e))):(n&&console.log("Create patch with new property",s.constructor.name,e,r),Object.defineProperty(s,e,{set:function(l){if(typeof l=="function")this[o]=oy(l,s,e);else{const h=this[o];Cb(s,e,this,h,l),this[o]=l,Pb(s,e,this,h,l)}},get:function(){const l=this[o];return typeof l=="function"&&l[o]?l[o]:l}}))}function Kx(s,e,t){const i=Xp(s,e);if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];o.prefix===t&&(o.prefix=null),o.postfix===t&&(o.postfix=null),!o.prefix&&!o.postfix&&i.splice(n,1)}}const sy=Symbol("Needle:Patches:WrappedFunction");function oy(s,e,t){if(s[sy])return s;const i=function(...n){Cb(e,t,this,...n);const o=s.apply(this,n);return Pb(e,t,this,o,...n),o};return i[sy]=!0,i}const Rh="Needle:Patches";function Hf(){return globalThis[Rh]||(globalThis[Rh]=new WeakMap),globalThis[Rh]}function Xp(s,e){const t=Hf().get(s);return t?t.get(e):null}function Zx(s,e,t,i){let n=Hf().get(s);n||(n=new Map,Hf().set(s,n));let o=n.get(e);o||(o=[],n.set(e,o)),o.push({prefix:t,postfix:i})}function Cb(s,e,t,...i){if(!t)return;const n=Xp(s,e);if(n)for(const o of n)o.prefix?.call(t,...i)}function Pb(s,e,t,i,...n){if(!t)return;const o=Xp(s,e);if(o)for(const r of o)r.postfix?.call(t,i,...n)}const ea=[];function Rd(s){ea.indexOf(s)===-1&&ea.push(s)}function Jx(s){const e=ea.indexOf(s);e!==-1&&ea.splice(e,1)}const ta=[];function Qp(s){ta.indexOf(s)===-1&&ta.push(s)}function eS(s){const e=ta.indexOf(s);e!==-1&&ta.splice(e,1)}function Mb(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:s}));for(let e=0;e<ea.length;e++)ea[e](s)}function Ob(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:s}));for(let e=0;e<ta.length;e++)ta[e](s)}const He=w("debuginput");var Ed=(s=>(s.Mouse="mouse",s.Touch="touch",s.Controller="controller",s.Hand="hand",s))(Ed||{}),we=(s=>(s.PointerDown="pointerdown",s.PointerUp="pointerup",s.PointerMove="pointermove",s.KeyDown="keydown",s.KeyUp="keyup",s.KeyPressed="keypress",s))(we||{});class Yn extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new c.Ray(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),He&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class nl extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class tS{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var $t=(s=>(s[s.Early=-100]="Early",s[s.Default=0]="Default",s[s.Late=100]="Late",s))($t||{});class kb{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const o=this._eventListeners[e],r=o.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(o.push({priority:n,listeners:[{callback:t,options:i}]}),o.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const o=n.find(a=>a.priority===i.queue);if(!o)return;const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}else for(const o of n){const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof nl){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}if(e instanceof Yn){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}if(e.immediatePropagationStopped){t=!0,He&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,He&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const o of e)if(i===o){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new c.Vector2];_pointerPositionsLastFrame=[new c.Vector2];_pointerPositionsDelta=[new c.Vector2];_pointerPositionsRC=[new c.Vector2];_pointerPositionDown=[new c.Vector3];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":He&&Se("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":He&&Se("Create Pointer move"),this.onMove(e);break;case"pointerup":He&&Se("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(He&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(He&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new nl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new nl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new nl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);He&&Se(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Yn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Yn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(He&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Yn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,He&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Yn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Yn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Yn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||V(0,1,0).applyQuaternion(ue(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return He&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,He?e:""),He&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){He&&console.log(e.pointerType,"UP",t,"was not down");return}He&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){He&&ce("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;He&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(He&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const Wr=new c.Matrix4().makeRotationY(Math.PI),ki=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),iS=w("debugwebxr");class nS{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",iS){const e=im(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const zn=w("debugwebxr"),Jc=w("debugcustomgesture"),sS="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",oS="generic-trigger",rS=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),aS=new c.Vector3(.04,-.04,0);class Yp{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return V(this._gripPosition)}get gripQuaternion(){return Xi(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return V(this._linearVelocity).applyQuaternion(ki)}get rayPosition(){return V(this._rayPosition)}get rayQuaternion(){return Xi(this._rayQuaternion)}get gripWorldPosition(){return V(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return Xi(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return V(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return Xi(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return V(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?ue(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(ki),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(V(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=V(0,1,0).applyQuaternion(e.quaternion),i=V(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,zn&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){j.DrawSphere(this.rayWorldPosition,.003),j.DrawDirection(this.rayWorldPosition,V(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
147
+ `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
148
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
149
+ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),n+=`
150
+ `+i,n+=`
151
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const o=this.inputSource.gamepad;let r="[btns "+o.buttons.length+"]: "+o.buttons.map(a=>a.value.toPrecision(1)).join(",");r+=`
152
+ [axes `+o.axes.length+"]: "+o.axes.map(a=>a.toPrecision(1)).join(","),n+=`
153
+ `+r}j.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(Wr),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,V(1,1,1)),o=V(d.position),r=Xi(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=V(u.position),n=Xi(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(Wr),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,V(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const b=p.transform.position,g=p.transform.orientation;this._object.position.set(b.x,b.y,b.z),this._object.quaternion.set(g.x,g.y,g.z,g.w).multiply(ki)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(ki));const m=a.get("middle-finger-metacarpal"),y=m&&this.getHandJointPose(m,e);y&&(this._gripMatrix.fromArray(y.transform.matrix).premultiply(Wr),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,V(1,1,1)),i=V().copy(y.transform.position),n=Xi().copy(y.transform.orientation),n.multiply(rS),i.add(V(aS).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(ki)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(ki));zn&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(ki)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(ki)));const l=this.xr.context.mainCamera?.parent,h=l?ue(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(ki),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,zn&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e)}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new ay(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new ay(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(e==="primary"){const i=this.inputSource.gamepad?.axes[0]||0,n=this.inputSource.gamepad?.axes[1]||0,o=this.inputSource.gamepad?.buttons[3]?.value||0;return{x:i,y:n,z:o}}const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad?.axes[i],r=this.inputSource.gamepad?.axes[n];o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=ne.fetchProfile(this.inputSource,sS,oS);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new ne.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout&&!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Jc&&(zn&&j.DrawDirection(this.rayWorldPosition,V(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(we.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Jc||this.inputSource===e.inputSource&&this.emitPointerEvent(we.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(zn&&j.DrawDirection(this.rayWorldPosition,V(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(we.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(we.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new ry;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(zn||Jc)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new ry,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(Jc&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),zn&&j.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){zn&&e!==we.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,zn&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Yn(e,o,this.pointerInit)),U.Current=a}}}class ry{isDown=!1;isUp=!1;pressed=!1;value=0}class ay{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var qf=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(qf||{});let Zh=!1;const Fr=[];function Yo(){if(Zh)return;A()&&console.debug("User interaction registered: audio can now be played"),Zh=!0;const s=[...Fr];Fr.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",Yo);document.addEventListener("pointerup",Yo);document.addEventListener("click",Yo);document.addEventListener("dragstart",Yo);document.addEventListener("touchend",Yo);document.addEventListener("keydown",Yo);class tn extends EventTarget{static get userInteractionRegistered(){return Zh}static registerWaitForAllowAudio=tn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Zh){e();return}Fr.indexOf(e)===-1&&Fr.push(e)}}static unregisterWaitForInteraction(e){const t=Fr.indexOf(e);t!==-1&&Fr.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const Gr=new Map,Ur=new Map;let ly=0;function cs(s,e,t){if(Gr.has(e)||Gr.set(e,new Array),Gr.get(e).push({method:s,options:{once:!1,...t}}),ly<30){const i=Ur.get(e);i&&i?.length>100&&(ly+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
154
+
155
+ This might be a performance issue!
156
+ Consider unregistering the methods when they are not needed anymore!
157
+
158
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
159
+
160
+ or by using the once option like onStart(()=>{}, { once:true }).
161
+
162
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function Js(s,e){const t=Ur.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=Gr.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function hn(s,e){e===oe.ContextCreated&&Xf.delete(s),Rb(s,e)}function Rb(s,e){e===pe.Start&&Gr.get(oe.ContextCreated)&&Rb(s,oe.ContextCreated);const t=e===pe.Start||e===oe.ContextCreated,i=Ur.get(e);i&&i.length>0&&hy(s,i,t);const n=Gr.get(e);if(n&&n.length>0){const o=[...n];n.length=0,hy(s,o,t),o.length>0&&(Ur.has(e)||Ur.set(e,new Array),Ur.get(e).push(...o))}}const eh=new Array,cy={context:null};function hy(s,e,t){eh.length=0;for(let n=0;n<e.length;n++)eh.push(e[n]);let i=Xf.get(s);for(let n=0;n<eh.length;n++){const o=eh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{cy.context=s,o.method?.call(cy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,Xf.set(s,i)),i.add(o))}}const Xf=new WeakMap,Kp={};function Zp(s,e){Kp[s]=e}function Eb(s){const e=s.getBufferIdentifier(),t=Kp[e];return t(s)}function Tb(s){return typeof s.guid=="function"?s.guid():null}let Jp;function lS(){return Jp}function cS(s){Jp=s}function Ab(s,e){return e||(e={}),e={...Jp,...e},s?new ne.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new ne.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function dy(){const s=await Promise.resolve().then(()=>require("./vendor-bOWOWClg.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class Lb{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await dy(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new dS(i)})}async trySetupClient(e){const t=await dy();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class hS{_peer;constructor(e){this._peer=e}}class dS extends hS{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Yi=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Yi||{});const uy="https://urls.needle.tools/default-networking-backend/index";let wi="wss://networking.needle.tools/socket";const Ut=!!w("debugnet"),sl=!!(Ut||w("debugowner")),th=w("debugnetbin");var Db=(s=>(s.ConnectionInfo="connection-start-info",s))(Db||{}),Q=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Q||{});class uS{room;viewId;allowEditing;inRoom}class fS{room}class pS{userId}var Ib=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(Ib||{});class em{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(sl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return sl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(sl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(sl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class jb{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new Lb),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Ut}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Ut&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Yi.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Yi.Queued){if(t===null&&(t={}),i===Yi.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){th&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Yi.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Ut&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==wi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?wi=t:W_()&&(wi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,wi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(wi===void 0&&(console.log("Fetch default backend url: "+uy),wi=await(await fetch(uy)).text()),wi===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
163
+ `+wi);const o=await Promise.resolve().then(()=>require("./vendor-bOWOWClg.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(wi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||Ut?console.log(`⊞ Connected to networking backend
164
+ `+wi):console.debug("⊞ Connected to networking backend",wi),n(!0),this.onSendQueued(Yi.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";wi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){Ut&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){th&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new ne.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=Eb(n),l=Tb(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(Ut&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(Ut&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(th||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
165
+ ${a.href}`)}this.onSendQueued(Yi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(th||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),Ut&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(Ut&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Ut&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),Ut&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Yi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));Ut&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Sl=w("debugwebxr");class Bu{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Sl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Sl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Sl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Bb{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Sl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Bu(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Bu(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Sl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Bu(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class fy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=I.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var No=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(No||{});class Ko{static createText(e,t){let i=null;const n=t?.font||gS(t?.familyFamily||null);n instanceof G.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new G.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=mS(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",yS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x,t.position.y,t.position.z)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x,t.rotation.y,t.rotation.z)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x,t.scale.y,t.scale.z)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function mS(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const b=[];return b.push(new c.Vector2(d[u]/s,d[u+1]/e)),b.push(new c.Vector2(d[p]/s,d[p+1]/e)),b.push(new c.Vector2(d[m]/s,d[m+1]/e)),b.push(new c.Vector2(d[y]/s,d[y+1]/e)),b}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const ih=new Map;function gS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(ih.has(e)){const n=ih.get(e);if(n)return n}const t=new G.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{ih.set(e,r),n(r)},void 0,o)});return ih.set(e,i),i}let Fu=!1,Uu=null;function yS(s,e){if(Uu===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new G.GLTFLoader,n=se.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Fu=!0,Uu=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),my())).finally(()=>{Fu=!1})}if(Fu){const t=my();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&py(i,e),s.add(t)}Uu.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),py(n,e)),s.add(i)})}function py(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function my(){return new c.Group().add(Ko.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class ia{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new ia(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await An(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await An(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=I.random(0,1)>.5?No.Sphere:No.Cube,l=Ko.createPrimitive(a,{material:r});l.position.x=I.random(-n,n),l.position.y=I.random(-2,n),l.position.z=I.random(-n,n),l.rotation.x=I.random(0,Math.PI*2),l.rotation.y=I.random(0,Math.PI*2),l.rotation.z=I.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var jl;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(jl||(jl={}));const je=w("debugwebxr"),gy=w("stats");let zu=0;function _S(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}bS();async function bS(){if(w("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],re.addContextCreatedCallback(async e=>{if(!s)return;Ro(!0);const t=await s;if(t){const i=q.getDefaultSessionInit("immersive-vr");q.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{Ro(!0),console.log("Received Session Granted..."),await An(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(Fb()&&(await ia.start(s||"immersive-vr",t||q.getDefaultSessionInit("immersive-vr")),await xS(),i=await ia.handoff()),i)q.setSession(i.mode,i.session,i.init,U.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);q.start(s,n).catch(o=>console.warn(o))}else q.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function vS(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function wS(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const tm=new Set;re.registerCallback(oe.ContextCreationStart,async s=>{tm.add(s.context)});re.registerCallback(oe.ContextCreated,async s=>{tm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;SS(e)});function Fb(){return tm.size>0}function xS(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Fb()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&q.active&&q.stop()});function SS(s){if(s)switch(s?.toLowerCase()){case"ar":tn.registerWaitForInteraction(()=>{q.start("ar")});break}}class q{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Bb(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(je&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>q.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return jl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ia.start(e,t||q.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(je||A())&&ce("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=re.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=_S(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ia.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;je?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});je&&Se("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&ce("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ce("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new q(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),je?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(je&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):je&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{je&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return q._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Vo(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return V(0,0,0);const t=V(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Xi(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Vo(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}je&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=V(i.transform.position),o=Xi(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Wr),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(ki);const a=ue(r.parent);a.premultiply(ki),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=V(e.position);t.applyMatrix4(Wr);const i=Xi(e.orientation);return i.premultiply(ki),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){vS(e,n.init),this.session=t,this.mode=e,this.context=i,(je||w("console"))&&Ro(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,cs(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Te(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new nS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):je&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Yp(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(i,n,o)=>{if(i.inputSource===e){je&&console.log("Disconnecting controller",i.index),this.controllers.splice(o,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const r={xr:this,controller:i,change:"removed"};for(const a of this._xr_scripts)a.onXRControllerRemoved&&a.onXRControllerRemoved(r);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];t(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];t(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),wS(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,Js(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),Ob({session:this});for(const o of q._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&Ye(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Di(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Jr(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Ro(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(je&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Ht(this.context.scene.children);if(o){const r=o.getSize(V());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(V());l.y=a.position.y,a.lookAt(l)}}}Mb({session:this}),Yo();for(const o of q._xrStartListeners)o(i);const n=[...this._xr_scripts];je&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}je&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Ro(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(je)for(const e of this.controllers)e.onRenderDebug();if((je||gy)&&this.rig&&(zu++,zu>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,je||gy)for(const o of this.controllers)n+=`
166
+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;zu=0,j.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){je&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const t=Te(this.rig.gameObject);e*=t.x}this._camera instanceof c.PerspectiveCamera&&this._camera.near>e&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new fy),this._transition}fadeTransition(){return this._transition||(this._transition=new fy),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Nu=w("debugwebxr");class Ub{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Nu&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Nu&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(Nu&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}const _t=new c.Vector3,yy=new c.Vector3,_y=new c.Quaternion,CS=w("debuggizmos"),Gi=8947848,Vu=32;class j{constructor(){}static enabled=!0;static isGizmo(e){return e[Qf]!==void 0}static setVisible(e){for(const t of xi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!j.enabled)return null;o||(o=Gi);const l=q.active?.rigScale??1,h=xi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Gi,n=0,o=!0){if(!j.enabled)return;const r=xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),_t.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+_t.x,e.y+_t.y,e.z+_t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawDirection(e,t,i=Gi,n=0,o=!0,r=1){if(!j.enabled)return;const a=xi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(_t.set(0,0,-r),_y.set(t.x,t.y,t.z,t.w),_t.applyQuaternion(_y)):(_t.set(t.x,t.y,t.z),_t.multiplyScalar(r)),l.setXYZ(1,e.x+_t.x,e.y+_t.y,e.z+_t.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=o,a.material.depthWrite=!1}static DrawLine(e,t,i=Gi,n=0,o=!0){if(!j.enabled)return;const r=xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=Gi,o=0,r=!0){if(!j.enabled)return;const a=xi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,_t.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=Gi,n=0,o=!0){if(!j.enabled)return;const r=xi.getSphere(t,n,!0);zo(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=Gi,n=0,o=!0){if(!j.enabled)return;const r=xi.getSphere(t,n,!1);zo(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawWireBox(e,t,i=Gi,n=0,o=!0){if(!j.enabled)return;const r=xi.getBox(n);r.position.set(e.x,e.y,e.z),r.scale.set(t.x,t.y,t.z),r.material.color.set(i),r.material.depthTest=o,r.material.wireframe=!0,r.material.depthWrite=!1,r.material.fog=!1}static DrawWireBox3(e,t=Gi,i=0,n=!0){if(!j.enabled)return;const o=xi.getBox(i);o.position.copy(e.getCenter(_t)),o.scale.copy(e.getSize(_t)),o.material.color.set(t),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Gi,n=0,o=!0,r=!1){if(!j.enabled)return;const a=xi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),_t.set(t.x,t.y,t.z).sub(yy.set(e.x,e.y,e.z)).normalize());const h=_t.set(t.x,t.y,t.z).sub(yy.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=r,this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=xi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??Gi),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const PS=new c.BoxGeometry(1,1,1);function im(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(PS);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}const Qf=Symbol("GizmoCache");class xi{static familyName="needle-gizmos";static ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),CS&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new J.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Vu*3),3),t.geometry.setAttribute("position",i);const n=V(0,1,0),o=V(0,0,1),r=V(o);r.cross(n).normalize();const a=V(r),l=Math.PI*2/(Vu-1);for(let h=0;h<Vu+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Qf]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,J.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof J.__webpack_exports__default.MeshUIBaseElement){if(Vo(n))continue;const o=e.isInVR,r=!1,a=!o;tc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),Vo(r)!=!0&&r[Qf].push(r))}}}const Dt=w("debugphysics"),by=new c.Layers;class eo{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){by.set(e),this.layerMask=by}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class nm{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class na{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new eo;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Dt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Dt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Dt&&console.time("raycast"),o.length=0,na._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),na._raycasting--,Dt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||j.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}if(r&&(l&&vy(l)||(r=!1)),r){const h=se.getRaycastMesh(o);h&&(a.geometry=h);const d=i.length;let u=!0;if(n.precise===!1&&(u=!1),u||=l.getAttribute("position")?.array?.length<64,a instanceof G.GroundedSkybox&&(u=!1),!u&&OS(a,e,i)||(n.useAcceleratedRaycast!==!1?Jh.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),Dt&&i.length!=d){const p=i[i.length-1],m=h?8969557:7798784;j.DrawWireSphere(p.point,.1,m,1,!1),j.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!j.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof G.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&vy(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(Jh.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=X(e),b=y.distanceTo(m.center),g=new nm(e,b,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function vy(s){return!(s.index&&s.index.array.length<3)}const mo=new c.Sphere,nh=new c.Plane,MS=new c.Matrix3;function OS(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof G.GroundedSkybox){nh.setFromNormalAndCoplanarPoint(V(0,1,0),V(0,-l.position.y,0)),nh.applyMatrix4(l.matrixWorld,MS);const u=o.ray.intersectPlane(nh,V());if(u){mo.copy(h),mo.applyMatrix4(l.matrixWorld);const m=V(u).sub(o.ray.origin).length(),y=mo.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:nh.normal.clone()})}return}mo.copy(h),mo.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(mo,V());if(d){const u=V(d).sub(o.ray.origin),p=u.length();if(p>mo.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var Jh;(s=>{function e(v,_,S,T,M){if(!_.geometry||!_.geometry.hasAttribute("position"))return!1;const O=_.geometry;if(_?.isSkinnedMesh){const R=_,B=R.bvhNeedsUpdate;if(!R.staticGenerator)a(),o&&(R.staticGenerator=new o(_),R.staticGenerator.applyWorldTransforms=!1,R.staticGeometry=R.staticGenerator.generate(),O.boundsTree=r?.call(R.staticGeometry),R.staticGeometryLastUpdate=performance.now()+Math.random()*200,R.bvhNeedsUpdate=!0);else if(O.boundsTree&&(R.autoUpdateMeshBvhInterval!==void 0&&R.autoUpdateMeshBvhInterval>=0||B===!0)){const L=performance.now(),N=L-R.staticGeometryLastUpdate,$=R.autoUpdateMeshBvhInterval??100;(B||N>$)&&(Dt&&console.warn(`Physics: updating skinned mesh bvh for ${_.name} after ${N.toFixed(2)}ms`),R.bvhNeedsUpdate=!1,R.staticGeometryLastUpdate=L,R.staticGenerator?.generate(R.staticGeometry),O.boundsTree.refit())}}else if(!O.boundsTree){h||g();let R=!0;if((T.xr||O[m]===!1||O.getAttribute("position")?.isInterleavedBufferAttribute||O.index&&O.index?.isInterleavedBufferAttribute)&&(R=!1),R&&u){if(O[p]===void 0){let B=null;if(b.length>0){const L=b.shift();L&&!L.running&&(B=L)}if(!B&&y.length<3&&(B=new u,y.push(B)),B!=null&&!B.running){const L=_.name;Dt&&console.log("<<<< worker start",L,B),O[p]="queued",performance.mark("bvh.create.start");const N=O.clone();try{B.generate(N).then($=>{O[p]="done",O.boundsTree=$}).catch($=>{O[p]="failed - "+$?.message,O[m]=!1,Dt&&console.error("Failed to generate mesh bvh on worker",$)}).finally(()=>{Dt&&console.log(">>>>> worker done",L,{hasBoundsTre:O.boundsTree!=null}),b.push(B),N.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch($){console.error("Failed to generate mesh bvh on worker",$)}}else Dt&&console.warn("No worker available")}}else(!d||!R)&&(a(),n&&(performance.mark("bvh.create.start"),O.boundsTree=new n(O),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof c.Raycaster){const R=v,B=_.raycast;if(O.boundsTree)a(),i&&(_.acceleratedRaycast||(_.acceleratedRaycast=i.bind(_),Dt&&console.debug(`Physics: bind acceleratedRaycast fn to "${_.name}"`)),_.raycast=_.acceleratedRaycast);else if(Dt&&console.warn("No bounds tree found for mesh",_.name,{workerTask:O[p],hasAcceleratedRaycast:i!=null}),M.allowSlowRaycastFallback===!1)return Dt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const L=R.firstHitOnly;return R.firstHitOnly=!1,R.intersectObject(_,!1,S),R.firstHitOnly=L,_.raycast=B,!0}else if(v instanceof c.Sphere){const R=O.boundsTree;if(R){const B=v;if(l.copy(_.matrixWorld).invert(),B.applyMatrix4(l),R.intersectsSphere(B)){const N=X(_),$=N.distanceTo(B.center),E=new nm(_,$,N);S.push(E)}}return!0}return!1}s.runMeshBVHRaycast=e;let t=!1,i=null,n=null,o=null,r=null;function a(){t||(t=!0,Promise.resolve().then(()=>require("./vendor-bOWOWClg.umd.cjs")).then(v=>v.index$1).then(v=>{i=v.acceleratedRaycast,n=v.MeshBVH,o=v.StaticGeometryGenerator,r=v.computeBoundsTree}).catch(v=>{(Dt||A())&&console.error("Failed to load BVH library...",v.message)}))}const l=new c.Matrix4;let h=!1,d=!1,u=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],b=[];function g(){h=!0,d=!0,Promise.resolve().then(()=>eE).then(v=>{u=v.GenerateMeshBVHWorker}).catch(v=>{(Dt||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{d=!1})}})(Jh||(Jh={}));const wy=Symbol("gltf-loader-internal-usage-tracker"),kS=w("debugusers");class Hr{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return Hr._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){Hr._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[wy]=e._loadingId),r)),o},null}afterRoot(e){Hr._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[wy],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{kS&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class zb{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
167
+ `+i.src),e.preventDefault())}})}}const Td=w("trackresources");function Nb(){return Td==="dispose"}let Zo=!0;Td===0&&(Zo=!1);function RS(s){Zo=s}function Vb(){return Zo}const $b=Symbol("disposable");function sm(s,e){s&&(s[$b]=e,To&&console.warn("Set disposable",e,s))}const Wb=Symbol("disposed");function ES(s){return s[Wb]===!0}function ge(s){if(s){if(s[$b]===!1){To&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[Wb]=!0),s instanceof c.Scene)ge(s.environment),ge(s.background),ge(s.customDepthMaterial),ge(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)ge(s.geometry),ge(s.material),ge(s.skeleton),ge(s.bindMatrix),ge(s.bindMatrixInverse),ge(s.customDepthMaterial),ge(s.customDistanceMaterial),s.geometry=null,s.material=null,s.visible=!1;else if(s instanceof c.Mesh)ge(s.geometry),ge(s.material),ge(s.customDepthMaterial),ge(s.customDistanceMaterial),s.geometry=null,s.material=null,s.visible=!1;else if(s instanceof c.BufferGeometry){wr(s);for(const e of Object.keys(s.attributes)){const t=s.attributes[e];ge(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)To&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&ge(e);else if(s instanceof c.Material){wr(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&(ge(i),s[t]=null)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?(ge(i),e[t]=null):i instanceof c.Uniform$1&&(ge(i.value),i.value=null)}}else s instanceof c.Texture?(wr(s),wr(s.source),s.source?.data instanceof ImageBitmap&&wr(s.source.data)):s instanceof c.Skeleton?(wr(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&To&&console.warn("Unknown object type",s)}}function wr(s){s&&((To||Nb()||Td)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap?s.close():s instanceof c.Source?s.data=null:s.dispose())}function Gb(s){(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(s.material=null,s.geometry=null)}const TS=new Set;function om(s,e,t=null,i){if(i||(i=TS,i.clear()),!s)return i;const n=s[Bl];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&om(o,!0,t,i));return i}function AS(s){return s[ol]}const To=w("debugresourceusers")||w("debugmemory"),Bl=Symbol("needle-resource-users"),ol=Symbol("needle-resource-users-count");function kt(s,e){kd(s,e,function(t,i){Zo&&!na.raycasting&&(ed(Bl,this,t,!1),ed(Bl,this,i,!0))})}Zo&&(kt(c.Mesh.prototype,"material"),kt(c.Mesh.prototype,"geometry"),kt(c.Material.prototype,"map"),kt(c.Material.prototype,"bumpMap"),kt(c.Material.prototype,"alphaMap"),kt(c.Material.prototype,"normalMap"),kt(c.Material.prototype,"displacementMap"),kt(c.Material.prototype,"roughnessMap"),kt(c.Material.prototype,"metalnessMap"),kt(c.Material.prototype,"emissiveMap"),kt(c.Material.prototype,"specularMap"),kt(c.Material.prototype,"envMap"),kt(c.Material.prototype,"lightMap"),kt(c.Material.prototype,"aoMap"),kt(c.Material.prototype,"gradientMap"));function LS(s){if(Zo===!1)return;const e=s[Bl];if(e)for(const t of e)ed(Bl,t,s,!1)}Zo&&kd(c.Material.prototype,"dispose",function(){LS(this)});let Yf=0;function ed(s,e,t,i){if(Yf>0)return;if(Array.isArray(t)){for(const o of t)ed(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[ol]||0;o+=1,t[ol]=o,To&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[ol]||0;o>0&&(o-=1,t[ol]=o),To&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(Hr.isLoading(t)||(Td&&console.warn(`🔴 Removed all user of "${t.type}"`,t),Nb()&&ge(t)))}t[s]=n}try{kd(c.WebGLRenderer.prototype,"render",function(){Yf++},function(){Yf--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const xy=w("debugcomponentevents");class Ad{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),xy&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(xy&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Fl=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Hb=Symbol("isUsingInstancing"),qb=Symbol("instancingRenderer"),rl=Symbol("instancingAutoUpdateBounds");class Ai{static isUsingInstancing(e){return e[Hb]===!0}static getRenderer(e){return e[qb]||null}setAutoUpdateBounds(e,t){const i=Ai.getRenderer(e);i&&(i[rl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Fl]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Ai.markDirty(i,!0)}}function qr(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Kf=w("debugnewscripts"),DS=w("debughierarchy"),ve=[];function IS(){return ve.length>0}function td(s){if(Kf&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){ve.length=0,s.new_scripts.length>0&&ve.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<ve.length;e++)try{const t=ve[e];if(t.isComponent!==!0){(A()||Kf)&&console.error(`Registered script is not a Needle Engine component.
168
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
169
+ `,t),ve.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
170
+ Did you add and remove a component in the same frame?`),ve.splice(e,1),e--;continue}t.context=s,Cl(t.gameObject),rm(t,s)}catch(t){console.error(t),Zn(ve[e],s),ve.splice(e,1),e--}for(let e=0;e<ve.length;e++)try{const t=ve[e];if(t.destroyed){Zn(ve[e],s),ve.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Cl(t.gameObject),t.activeAndEnabled&&qr(t.__internalAwake.bind(t)))}catch(t){console.error(t),Zn(ve[e],s),ve.splice(e,1),e--}for(let e=0;e<ve.length;e++)try{const t=ve[e];if(t.destroyed||t.enabled===!1||(Cl(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,qr(t.__internalEnable.bind(t)))}catch(t){console.error(t),Zn(ve[e],s),ve.splice(e,1),e--}for(let e=0;e<ve.length;e++)try{const t=ve[e];if(t.destroyed||!t.gameObject)continue;s.new_script_start.push(t)}catch(t){console.error(t),Zn(ve[e],s),ve.splice(e,1),e--}ve.length=0;for(const e of s.new_scripts_post_setup_callbacks)e&&e();s.new_scripts_post_setup_callbacks.length=0}}function jS(s){s&&(s.__internalDisable(!0),Zn(s,s.context))}function Xb(s,e){for(let t=0;t<s.new_script_start.length;t++)try{const i=s.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;qr(i.__internalAwake.bind(i)),i.enabled&&(qr(i.__internalEnable.bind(i)),qr(i.__internalStart.bind(i)),s.new_script_start.splice(t,1),t--)}catch(i){console.error(i),Zn(s.new_script_start[t],s),s.new_script_start.splice(t,1),t--}}function rm(s,e){e.scripts.indexOf(s)===-1&&(e.scripts.push(s),s.earlyUpdate&&e.scripts_earlyUpdate.push(s),s.update&&e.scripts_update.push(s),s.lateUpdate&&e.scripts_lateUpdate.push(s),s.onBeforeRender&&e.scripts_onBeforeRender.push(s),s.onAfterRender&&e.scripts_onAfterRender.push(s),s.onPausedChanged&&e.scripts_pausedChanged.push(s),$u(s,null)&&e.new_scripts_xr.push(s),$u(s,"immersive-vr")&&e.scripts_immersive_vr.push(s),$u(s,"immersive-ar")&&e.scripts_immersive_ar.push(s))}function Zn(s,e){Si(s,e.new_scripts),Si(s,e.new_script_start),Si(s,e.scripts),Si(s,e.scripts_earlyUpdate),Si(s,e.scripts_update),Si(s,e.scripts_lateUpdate),Si(s,e.scripts_onBeforeRender),Si(s,e.scripts_onAfterRender),Si(s,e.scripts_pausedChanged),Si(s,e.new_scripts_xr),Si(s,e.scripts_immersive_vr),Si(s,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(s)}function Si(s,e){const t=e.indexOf(s);t>=0&&e.splice(t,1)}function $u(s,e){if(s){const t=s;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}function Eh(s){if(s||(s=re.Current.scene),!s){console.trace("Invalid call - no current context.");return}const e=pa(s);Qb(s,e,!0)||(Kf||A()?console.error(`Error updating hierarchy
171
+ Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,s):console.error('Failed to update active state in hierarchy of "'+s.name+'"',s),console.warn(" ↑ this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function Qb(s,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=pa(s);if(e&&(e=n,e&&s.parent)){const l=s.parent;e=l[rs],e===void 0&&(l instanceof c.Scene||(e=!0))}const r=s[rs]!==e;s[rs]=e,r&&(DS&&console.warn("ACTIVE CHANGE",s.name,n,s.visible,e,"changed?"+r,s),BS(s,l=>{e?l.enabled&&(qr(l.__internalAwake.bind(l)),l.enabled&&l.__internalEnable()):l.__didAwake&&l.enabled&&(l.__didEnable=!1,l.onDisable())}));let a=!0;if(s.children)for(const l of s.children)Qb(l,e,t,i+1)===!1&&(a=!1);return a}function Cl(s){let e=!0,t=s,i=!1;for(;t&&t;){if(t.type==="Scene"&&(i=!0),!pa(t)){e=!1;break}t=t.parent}if(!s){console.error("GO is null");return}s[rs]=e&&i}function BS(s,e){if(s.userData?.components)for(const t of s.userData.components)e(t)}const Th=new Map,Yb=Symbol("prewarmFlag"),Zf=Symbol("waitingForPrewarm"),Jf=w("debugprewarm");function FS(s,e){if(!s||s[Yb]===!0||s[Zf]===!0)return;Th.has(e)||Th.set(e,[]),s[Zf]=!0,Th.get(e).push(s),Jf&&console.debug("register prewarm",s.name)}let Sy=null,Cy=null;function US(s){if(!s)return;const e=Th.get(s);if(!e?.length)return;const t=s.mainCamera;if(t){Jf&&console.log("prewarm",e.length,"objects",[...e]);const i=s.renderer;if(i.compile){const n=s.scene;i.compile(n,t),Sy??=new c.WebGLCubeRenderTarget(64),Cy??=new c.CubeCamera(.001,9999999,Sy),Cy.update(i,n);for(const o of e)o[Yb]=!0,o[Zf]=!1;e.length=0,Jf&&console.log("prewarm done")}}}re.registerCallback(oe.ContextCreated,s=>{const e=s.context;t0(e),Zb(e)});const id=w("debugcomponents"),Py="eff8ba80-635d-11ec-90d6-0242ac120003";class ft{get seed(){return this._seed}set seed(e){this._seed=e}_originalSeed;_seed;constructor(e){typeof e=="string"&&(e=ft.hash(e)),this._originalSeed=e,this._seed=e}reset(){this._seed=this._originalSeed}generateUUID(e){if(typeof e=="string")return ne.v5(e,Py);const t=this._seed;return this._seed-=1,ne.v5(t.toString(),Py)}initialize(e){typeof e=="string"?this._seed=ft.hash(e):this._seed=e}static createFromString(e){return new ft(this.hash(e))}static hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}var Kb=(s=>(s.NewInstanceCreated="new-instance-created",s.InstanceDestroyed="instance-destroyed",s))(Kb||{});class zS{guid;dontSave;constructor(e){this.guid=e}}function sc(s,e,t=!0,i){if(!s)return;const n=s;if(di(s,t),!e){console.warn("Can not send destroy: No networking connection provided",s.guid);return}if(!e.isConnected){A()&&console.debug("Can not send destroy: not connected",s.guid);return}let o=s.guid;if(!o&&n.uuid&&(o=n.uuid),!o){console.warn("Can not send destroy: failed to find guid",s);return}am(o,e,i)}function am(s,e,t){const i=new zS(s);t?.saveInRoom===!1&&(i.dontSave=!0),e.send("instance-destroyed",i,Yi.Queued)}function Zb(s){s.connection.beginListen("instance-destroyed",e=>{id&&console.log("[Remote] Destroyed",s.scene,e);const t=fm(e.guid,s.scene);t&&di(t)})}class NS{filename;hash;size;constructor(e,t,i){this.filename=e,this.hash=t,this.size=i}}class Jb{guid;originalGuid;seed;visible;hostData;dontSave;parent;position;rotation;scale;preventCreation=void 0;deleteStateOnDisconnect;constructor(e,t){this.originalGuid=e,this.guid=t}}function lm(s,e,t,i){const n=s;if(!n.guid)return console.warn("Can not instantiate: No guid",n),null;if(e.context||(e.context=U.Current),!e.context)return console.error("Missing network instantiate options / reference to network connection in sync instantiate"),null;const o=e?{...e}:null,{instance:r,seed:a}=VS(n,e);if(r){const l=r;if(l.guid){id&&console.log("[Local] new instance","gameobject:",r?.guid);const h=new Jb(n.guid,l.guid);h.seed=a,e.deleteOnDisconnect===!0&&(h.deleteStateOnDisconnect=!0),o&&(o.position&&(h.position={x:o.position.x,y:o.position.y,z:o.position.z}),o.rotation&&(h.rotation={x:o.rotation.x,y:o.rotation.y,z:o.rotation.z,w:o.rotation.w}),o.scale&&(h.scale={x:o.scale.x,y:o.scale.y,z:o.scale.z})),h.position||(h.position={x:l.position.x,y:l.position.y,z:l.position.z}),h.rotation||(h.rotation={x:l.quaternion.x,y:l.quaternion.y,z:l.quaternion.z,w:l.quaternion.w}),h.scale||(h.scale={x:l.scale.x,y:l.scale.y,z:l.scale.z}),h.visible=n.visible,o?.parent&&(typeof o.parent=="string"?h.parent=o.parent:h.parent=o.parent.guid),h.hostData=t,i===!1&&(h.dontSave=!0),!e?.context?.connection&&A()&&console.debug("Object will be instantiated but it will not be synced: not connected",n.guid),e.context.connection.isInRoom&&Er.push(new WeakRef(l)),e?.context?.connection.send("new-instance-created",h)}else console.warn("Missing guid, can not send new instance event",l)}return r}function e0(){return Math.random()*9999999}const Er=new Array;function t0(s){s.connection.beginListen("new-instance-created",async e=>{const t=await $S(e.originalGuid,s.scene);if(e.preventCreation===!0)return;if(!t){console.warn("could not find object that was instantiated: "+e.guid);return}const i=new sn;e.position&&(i.position=new c.Vector3(e.position.x,e.position.y,e.position.z)),e.rotation&&(i.rotation=new c.Quaternion(e.rotation.x,e.rotation.y,e.rotation.z,e.rotation.w)),e.scale&&(i.scale=new c.Vector3(e.scale.x,e.scale.y,e.scale.z)),i.parent=e.parent,e.seed&&(i.idProvider=new ft(e.seed)),i.visible=e.visible,i.context=s,id&&s.alias&&console.log("[Remote] instantiate in: "+s.alias);const n=Wo(t,i);Er.push(new WeakRef(n)),n&&(e.parent==="scene"&&s.scene.add(n),id&&console.log("[Remote] new instance","gameobject:",n?.guid,t))}),s.connection.beginListen("left-room",()=>{Er.length>0&&console.debug(`Left networking room, cleaning up ${Er.length} instantiated objects`);for(const e of Er){const t=e.deref();t&&t.destroy()}Er.length=0})}function VS(s,e){const t=e0(),i=e??new sn;i.idProvider=new ft(t);const n=Wo(s,i);return{seed:t,instance:n}}const i0={};function n0(s,e){i0[s]=e}async function $S(s,e){const t=i0[s];if(t!=null){const i=await t(s);if(i)return i}return s0(s,e)}function s0(s,e){if(e===null||!s)return null;if(e.guid===s)return e;if(e.children)for(const t of e.children){const i=s0(s,t);if(i)return i}return null}const oc=w("gizmos"),st=w("debugextension"),Wu=w("debugtypes");class WS{_types=new Map;constructor(){Wu&&console.warn("TypeStore: Created",this)}add(e,t){Wu&&console.warn("ADD TYPE",e);const i=this._types.get(e);i?Wu&&i!==t&&console.warn("Type name exists multiple times in your project and may lead to runtime errors:",e):this._types.set(e,t)}get(e){return this._types.get(e)||null}getKey(e){for(const[t,i]of this._types)if(i===e)return t;return null}}const GS=Symbol("BuiltInType"),P=new WS,HS=function(s){P.get(s.name)||P.add(s.name,s)},cm=w("debugresolvedependencies"),qS=["/extensions/","extensions/"],XS=[{prefix:"/nodes/",dependencyName:"node"},{prefix:"/meshes/",dependencyName:"mesh"},{prefix:"/materials/",dependencyName:"material"},{prefix:"/textures/",dependencyName:"texture"},{prefix:"/animations/",dependencyName:"animation"},{prefix:"nodes/",dependencyName:"node"},{prefix:"meshes/",dependencyName:"mesh"},{prefix:"materials/",dependencyName:"material"},{prefix:"textures/",dependencyName:"texture"},{prefix:"animations/",dependencyName:"animation"}];async function hm(s,e){cm&&console.log(s,e);const t=[];ep(XS,s,e,t);const i=await Promise.all(t);return typeof e=="string"&&i.length===1?i[0]:i}function o0(s,e){return!s||!e?!1:s["needle:identifier"]!=null&&e["needle:identifier"]!=null?s["needle:identifier"]===e["needle:identifier"]:!1}function QS(s,e){s["needle:identifier"]=e}function ep(s,e,t,i){if(typeof t=="object"&&t!==void 0&&t!==null)for(const n of Object.keys(t)){const o=t[n];if(typeof o=="string"){const r=My(e,o);if(r!=null)typeof r.then=="function"?i.push(r.then(a=>t[n]=a)):t[n]=r;else{const a=Oy(s,e,o);if(a){i.push(a.then(l=>(t[n]=l,l)));continue}}}else if(Array.isArray(o))for(let r=0;r<o.length;r++){const a=o[r],l=My(e,a);if(l!==null){typeof l.then=="function"?i.push(l.then(h=>o[r]=h)):o[r]=l;continue}for(const h of s){const d=r0(h.prefix,a);if(d>=0){cm&&console.log(h,d,h.dependencyName),i.push(e.getDependency(h.dependencyName,d).then(u=>o[r]=u));break}}typeof a=="object"&&ep(s,e,a,i)}else typeof o=="object"&&ep(s,e,o,i)}else if(typeof t=="string"){const n=Oy(s,e,t);n&&i.push(n)}}function My(s,e){if(s&&s.plugins&&typeof e=="string"){for(const t of qS)if(e.startsWith(t)){let i=e.substring(t.length);const n=i.indexOf("/");n>=0&&(i=i.substring(0,n));const o=s.plugins[i];if(st&&console.log(i,o),typeof o?.resolve=="function"){const r=e.substring(t.length+i.length+1);return o.resolve(s,r)}break}}return null}function Oy(s,e,t){for(const i of s){const n=r0(i.prefix,t);if(n>=0)return cm&&console.warn("GET DEPENDENCY",i,n,i.dependencyName),e.getDependency(i.dependencyName,n)}return null}function r0(s,e){if(typeof e=="string"&&e.startsWith(s)){const t=e.substring(s.length),i=Number.parseInt(t);if(i>=0)return i}return-1}const Gu="NEEDLE_persistent_assets";function YS(s){return s?.___persistentAsset===!0}class KS{get name(){return Gu}parser;constructor(e){this.parser=e}async afterRoot(e){if(!this.parser?.json?.extensions)return;const t=this.parser.json.extensions[Gu];if(!t)return;st&&console.log(t);const i=new Array;for(const n of t?.assets){const o=hm(this.parser,n);o&&i.push(o)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){st&&console.log(t);const n=e.json.extensions[Gu];if(n){const o=n?.assets[i];if(o&&typeof o=="object"){o.___persistentAsset=!0;const r=o.__type;r&&P.get(r)}return o}}return null}}const mn=w("debugserializer");class ZS{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;mn&&console.warn("Type: "+e+" is already registered",t,i)}mn&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){mn&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return mn&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const o=Object.getPrototypeOf(e);if(o&&o!==e){const r=this.getSerializerForConstructor(o,++t);if(r){const a=o.constructor||o.prototype;mn&&console.log("FOUND SERIALIZER(in constructor) "+a.constructor.name,a.name,a,r),this.register(a,r)}return r}mn&&console.warn("No serializer found for "+i,e,e.name,e.constructor.name)}}const nd=new ZS;class Ui{name;constructor(e,t){if(this.name=t,Array.isArray(e))for(const i of e)nd.register(i,this);else nd.register(e,this)}}class JS{isDevMode=Bt();cache={};registerDefinedKeys(e,t){if(this.isDevMode&&this.cache[e]===void 0){this.cache[e]=Object.keys(t);const i=t;i.$serializedTypes&&Object.keys(i.$serializedTypes)&&this.cache[e].push(...Object.keys(i.$serializedTypes)),mn&&console.log("registerDefinedKeys for "+e,this.cache[e],t)}}getDefinedKey(e,t){return this.cache[e]===void 0?!1:this.cache[e].includes(t)}}class dm{root;gltf;gltfId;object;target;nodeId;nodeToObject;objectToNode;context;path;type;serializable;implementationInformation;constructor(e){this.root=e}}function a0(s,e){const t=s.$serializedTypes;if(t===void 0)return null;const i={};for(const o in t){const r=s[o];if(r!=null&&typeof r=="object"){const a=nd.getSerializerForConstructor(r);if(a){i[o]=a.onSerialize(r,e);continue}}i[o]=r}function n(o){const r=P._types;for(const[a,l]of r)if(l===s.constructor)return a;return o.__name||o.constructor.name}return i.name=n(s),typeof s.guid=="string"&&(i.guid=s.guid),i}const Ah=[];function l0(s,e){if(!s)return e;typeof s.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,s.$serializedTypes));const t=Object.getPrototypeOf(s);return l0(t,e)}function sd(s,e,t){if(!s)return!1;if(t.target=s,s.onBeforeDeserialize!==void 0){const n=s.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=l0(s);if(e){if(typeof e.guid=="string"&&(s.guid=e.guid),i)for(const n in i){let o=function(l){const d=l.type;return d?tp(a,d,t,void 0,s[n]):tp(a,l,t,void 0,s[n])};const r=i[n],a=e[n];if(mn&&console.log(n,a,s,r),!(s[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(s.onBeforeDeserializeMember!==void 0&&s.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)s[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const h=r[l],d=o(h);if(d!==void 0||l===r.length-1){s[n]=d;break}}else s[n]=o(r);Ah.length=0}s.onAfterDeserializeMember!==void 0&&s.onAfterDeserializeMember(n,a,t)}}iC(s,e)}return tC(s,e,t.implementationInformation),s.onAfterDeserialize!==void 0&&s.onAfterDeserialize(e,t),!0}const eC=w("noerrors");function tC(s,e,t){if(eC||!e||!Bt()||!s||s.constructor&&s.constructor[GS]===!0)return;const i=s.constructor?.name,n=Object.getOwnPropertyNames(e);for(const o of n){if(o==="sourceId")continue;const r=s[o];if(r==null)continue;const a=e[o];if(t?.getDefinedKey(i,o)===!1){const l=o.charAt(0).toUpperCase()+o.slice(1);t.getDefinedKey(i,l)&&(vn(ai.Warn,'<strong>Please rename</strong> "'+l+'" to "'+o+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,s));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){vn(ai.Warn,`<strong>Missing serialization for object reference!</strong>
172
+
173
+ Please change to:
174
+ @serializable(Object3D)
175
+ ${o}? : Object3D;
176
+
177
+ in ${i}.ts
178
+ <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,o,s[o],s);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const h='You might be missing a @serializable(Type) decorator for field "'+o+'" in '+i+".ts";console.warn(h+`
179
+ ${o}:`,a,l),vn(ai.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){vn(ai.Warn,`<strong>Missing serialization for object reference!</strong>
180
+
181
+ Please change to:
182
+ @serializable(AssetReference)
183
+ ${o}? : AssetReference;
184
+
185
+ in script ${i}.ts
186
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,o,s[o],s);continue}}}}function iC(s,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=s[t];if(!n){mn&&console.log(t,"is undefined on",s);continue}for(const o of Object.keys(i))if(n[o]===void 0&&ky(i[o])&&!ky(n)){const a=nC(n,o);if(a&&(a?.writable===void 0||a?.writable===!1)&&a.set===void 0){mn&&console.warn('Property is not writable "'+o+'"',n,a,i[o],n[o]);continue}n[o]=i[o]}}}}function nC(s,e){for(;s;){const t=Object.getOwnPropertyDescriptor(s,e);if(t)return t;s=Object.getPrototypeOf(s)}}function ky(s){switch(typeof s){case"number":case"string":case"boolean":return!0}return!1}function tp(s,e,t,i,n){let o=typeof e=="function"&&e.prototype===void 0,r=e;if(o)try{if(r=e?.call(e,n),o=!1,r==null)return}catch(d){console.error("Error in callback",d,s)}if(t.type=r,!o&&n&&(n instanceof c.Material||n instanceof c.Mesh||n instanceof c.BufferGeometry||n instanceof c.AnimationClip))return n;if(i||(i={serializer:nd.getSerializerForConstructor(r)}),n&&typeof n=="object"&&YS(n)){if(n.__concreteInstance)return n.__concreteInstance;const d=n;if(!d.$serializedTypes&&r.prototype.$serializedTypes&&(d.$serializedTypes=r.prototype.$serializedTypes),d.$serializedTypes&&sd(d,s,t),n&&r!==void 0)try{let u=null;i.serializer&&(u=i.serializer.onDeserialize(s,t)),u||(u=new r,st&&console.log("Create concrete instance for persistent asset",n,"instance:",u),sa(u,n)),n.__concreteInstance=u,n=u}catch(u){console.error("Error creating instance or creating values on instance",u,n,r)}return n}if(Array.isArray(s)){const d=[];for(let u=0;u<s.length;u++){const p=s[u],m=tp(p,e,t,i,p);d.push(m)}return d}const a=i?.serializer;if(a)return a.onDeserialize(s,t);if(n instanceof c.Texture)return n;let l;if(s&&(s.isMaterial||s.isTexture||s.isObject3D||s instanceof c.AnimationClip))l=s;else{if(s===void 0)return;if(s===null&&(r===c.Material||r===c.Texture||r===c.Mesh||r===c.AnimationClip))return null;try{l=new r(...sC(s))}catch(d){console.error("Error creating "+t.path,t.target,d);return}}const h=l;return h.$serializedTypes&&sd(h,s,t),l}function sC(s){if(Ah.length=0,typeof s=="object"&&s!==null&&s!==void 0)for(const e of Object.keys(s))Ah.push(s[e]);return Ah}const ip=Symbol("assigned component properties");function sa(s,e,t,i){if(e==null||s==null)return;s[ip]=!0;const n=s.constructor?.name??"unknown";t?.registerDefinedKeys(n,s);for(const o of Object.keys(e)){const r=oC(s,o);if(typeof r?.value!="function"){if(!r||r.writable===!0){const a=i?.onAssign?i.onAssign(e,o,e[o]):e[o];s[o]=a}else if(r?.set!==void 0){const a=i?.onAssign?i.onAssign(e,o,e[o]):e[o];s[o]=a}}}delete s[ip]}function oC(s,e){let t;do t=Object.getOwnPropertyDescriptor(s,e);while(!t&&(s=Object.getPrototypeOf(s)));return t}const c0=Symbol("customVisibilityFlag");function Jn(s,e){s.layers[c0]=e}const Ry=Symbol("DidPatchLayers");function rC(){const s=c.Layers.prototype;if(s[Ry])return;s[Ry]=!0;const e=s.test;s.test=function(t){return this[c0]===!1?!1:e.call(this,t)}}rC();Object.defineProperty(c.PerspectiveCamera.prototype,"fov",{get:function(){return this._fov},set:function(s){const e=s!==this._fov;this._fov=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(c.PerspectiveCamera.prototype,"near",{get:function(){return this._near},set:function(s){const e=s!==this._near;this._near=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(c.PerspectiveCamera.prototype,"far",{get:function(){return this._far},set:function(s){const e=s!==this._far;this._far=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const h0=new Map;function d0(s,e){if(!s)return;if(!e){console.warn("No prototype found",s,s.prototype,s.constructor);return}const t=h0.get(e);t&&t.apply(s)}function u0(s){const e=aC(s.prototype);h0.set(s,e)}function aC(s){return new lC(s)}class lC{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const cC=w("debuggetcomponent"),Ey=()=>cC||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function hC(s){return s==null||s.isObject3D?s:s.object&&s.object.isObject3D?s.object:s}function um(s,e){if(!s||!s.userData.components)return e;const t=s.userData.components.indexOf(e);return t<0||(Ad.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,s.userData.components.splice(t,1)),e}function rc(s,e,t){const i=Jo(s,e);return i||ci(s,e,t)}const f0=new ft("addComponentIdProvider");function Ao(s,e,t=!0){s.userData||(s.userData={}),s.userData.components||(s.userData.components=[]),s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=f0.generateUUID()),Dd(s),Fd(e,e.context);try{t&&e.__internalAwake&&(Cl(s),e.activeAndEnabled&&e.__internalAwake()),Ad.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function ci(s,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let o=!0;return i?.callAwake!=null&&(o=i.callAwake),Ao(s,n,o)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===s)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(s.userData||(s.userData={}),!s.userData.components)s.userData.components=[];else if(s.userData.components.includes(e))return e;return s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=f0.generateUUID()),t&&e._internalInit(t),Fd(e,e.context),e}function p0(s){if(s.gameObject&&s.gameObject.userData.components){const e=s.gameObject.userData.components.indexOf(s);s.gameObject.userData.components.splice(e,1)}s.__internalDisable&&s.__internalDisable(),Zn(s,s.context??U.Current),s.destroy(),s.gameObject=null}let Ty=!1;function m0(s,e,t){if(s==null)return null;if(!s.isObject3D)return console.error("Object is not object3D"),null;if(!s?.userData?.components||(typeof e=="string"&&(Ty||(Ty=!0,console.warn(`Accessing components by name is not supported.
187
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
188
+
189
+ You can import other modules your main module to get access to types
190
+ or if you use npmdefs you can make types available globally using globalThis:
191
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Ey()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<s.userData.components.length;i++){const n=s.userData.components[i];let o=Object.getPrototypeOf(n);for(;o;){if(o===e.prototype)if(Ey()&&console.log("[onGetComponent] MATCH BY PROTOYPE",o),t)t.push(n);else return n;o=Object.getPrototypeOf(o)}}return t||null}function Jo(s,e){const t=m0(s,e);return t?Array.isArray(t)?t[0]:t:null}function ac(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),m0(s,e,t),t}function lc(s,e,t){if(t===!1&&s[rs]===!1)return null;const i=Jo(s,e);if(t===!1&&i?.enabled===!1)return null;if(i)return i;for(let n=0;n<s?.children?.length;n++){const o=lc(s.children[n],e);if(o)return o}return null}function fa(s,e,t,i=!0){t||(t=[]),i&&(t.length=0),ac(s,e,t,!1);for(let n=0;n<s?.children?.length;n++)fa(s.children[n],e,t,!1);return t}function Ul(s,e){if(!s)return null;if(Array.isArray(s)){for(let i=0;i<s.length;i++){const n=hC(s[i]),o=Ul(n,e);if(o)return o}return null}const t=Jo(s,e);return t||(s.parent?Ul(s.parent,e):null)}function Ld(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),s?(ac(s,e,t,!1),s.parent?Ld(s.parent,e,t,!1):t):t}function cc(s,e=void 0,t=!0){if(!s)return null;if(!e&&(e=U.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;if(i.isScene||(i=e?.scene),!i)return null;const n=lc(i,s,t);return n||null}function g0(s,e,t=void 0){if(!s)return e??[];if(e||(e=[]),e.length=0,!t&&(t=U.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&fa(i,s,e,!1),e}function Dd(s){s&&s.isObject3D===!0&&d0(s,c.Object3D)}c.Object3D.prototype.SetActive=function(s){this.visible=s};c.Object3D.prototype.setActive=function(s){this.visible=s};c.Object3D.prototype.destroy=function(){di(this)};c.Object3D.prototype.addComponent=function(s,e){return ci(this,s,e)};c.Object3D.prototype.addNewComponent=function(s,e){return ci(this,s,e)};c.Object3D.prototype.removeComponent=function(s){return um(this,s)};c.Object3D.prototype.getOrAddComponent=function(s,e){return rc(this,s,e)};c.Object3D.prototype.getComponent=function(s){return Jo(this,s)};c.Object3D.prototype.getComponents=function(s,e){return ac(this,s,e)};c.Object3D.prototype.getComponentInChildren=function(s){return lc(this,s)};c.Object3D.prototype.getComponentsInChildren=function(s,e){return fa(this,s,e)};c.Object3D.prototype.getComponentInParent=function(s){return Ul(this,s)};c.Object3D.prototype.getComponentsInParent=function(s,e){return Ld(this,s,e)};Object.getOwnPropertyDescriptor(c.Object3D.prototype,"activeSelf")||Object.defineProperty(c.Object3D.prototype,"activeSelf",{get:function(){return pa(this)},set:function(s){Pl(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldPosition")||Object.defineProperty(c.Object3D.prototype,"worldPosition",{get:function(){return this instanceof G.TransformControlsGizmo?X(this.object):X(this)},set:function(s){Ye(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldQuaternion")||Object.defineProperty(c.Object3D.prototype,"worldQuaternion",{get:function(){return this instanceof G.TransformControlsGizmo?ue(this.object):ue(this)},set:function(s){Di(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRotation")||Object.defineProperty(c.Object3D.prototype,"worldRotation",{get:function(){return Md(this)},set:function(s){db(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldScale")||Object.defineProperty(c.Object3D.prototype,"worldScale",{get:function(){return Te(this)},set:function(s){Jr(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldForward")||Object.defineProperty(c.Object3D.prototype,"worldForward",{get:function(){return V().set(0,0,1).applyQuaternion(ue(this))}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRight")||Object.defineProperty(c.Object3D.prototype,"worldRight",{get:function(){return V().set(1,0,0).applyQuaternion(ue(this))}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldUp")||Object.defineProperty(c.Object3D.prototype,"worldUp",{get:function(){return V().set(0,1,0).applyQuaternion(ue(this))}});u0(c.Object3D);class Z extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=I.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=I.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new Z(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new Z(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new Z(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new Z(e[0],e[1],e[2],e[3]);if(e.length===3)return new Z(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new Z(e)}}const Lh=w("debuggetcomponent"),Lo=w("debuginstantiate");class sn{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new sn;return e.idProvider=this.idProvider,e.parent=this.parent,e.keepWorldPosition=this.keepWorldPosition,e.position=this.position?.clone(),e.rotation=this.rotation?.clone(),e.scale=this.scale?.clone(),e.visible=this.visible,e.context=this.context,e.components=this.components,e}cloneAssign(e){this.idProvider=e.idProvider,this.parent=e.parent,this.keepWorldPosition=e.keepWorldPosition,this.position=e.position?.clone(),this.rotation=e.rotation?.clone(),this.scale=e.scale?.clone(),this.visible=e.visible,this.context=e.context,this.components=e.components}}function pa(s){return s.visible}function Pl(s,e){return typeof e=="number"&&(e=e>.5),s.visible=e,s.visible}function y0(s){return s[rs]||Id(s)}function _0(s,e){s[Hb]=e}function Id(s){return Ai.isUsingInstancing(s)}function fm(s,e){return Zr(s,e,!0,!0)}const b0=Symbol("isDestroyed");function Vo(s){return s[b0]}function v0(s,e){s[b0]=e}const np=Symbol("isDontDestroy");function Tr(s,e=!0){s[np]=e}const Dh=[],Ih=[];function di(s,e=!0,t=!1){Dh.length=0,Ih.length=0,sp(s,e,!0);for(const i of Dh)i.gameObject=null,i.context=null;for(const i of Ih)v0(i,!0),t&&ge(i),Gb(i);Ih.length=0,Dh.length=0}function sp(s,e=!0,t=!0){if(s==null)return;const i=s;if(i.isComponent){if(i[np])return;Dh.push(i);const r=i.gameObject;i.__internalDisable(),i.__internalDestroy(),i.gameObject=r;return}if(s[np])return;const n=s;Lh&&console.log(n),Ih.push(n);const o=n.userData?.components;if(o!=null&&Array.isArray(o)){let r=o.length;for(let a=0;a<o.length;a++){const l=o[a];sp(l,e,!1),o.length<r&&(r=o.length,a--)}}if(e&&n.children)for(const r of n.children)sp(r,e,!1);t&&n.removeFromParent()}function $o(s,e,t=!0){return w0(s,e,t)}function*jd(s,e,t=!1,i=999,n=0){if(s?.userData.components&&!(n>i)){for(const o of s.userData.components)e&&o?.isComponent===!0&&o instanceof e?yield o:yield o;if(t===!0)for(const o of s.children)yield*jd(o,e,!0,i,n+1)}}function w0(s,e,t,i=0){if(s){if(s.isObject3D,i>1e3){console.warn("Failed to iterate components: too many levels");return}if(s.userData?.components)for(let n=0;n<s.userData.components.length;n++){const o=s.userData.components[n];if(o?.isComponent===!0){const r=e(o);if(r!==void 0)return r}}if(t&&s.children){const n=i+1;for(let o=0;o<s.children.length;o++){const r=s.children[o];if(!r)continue;const a=w0(r,e,t,n);if(a!==void 0)return a}}}}function Wo(s,e){if("isAssetReference"in s)return s.instantiate(e??void 0);let t=null;e!=null&&(e.x!==void 0?(t=new sn,t.position=e):t=e);let i=U.Current;t?.context&&(i=t.context),Lh&&i.alias&&console.log("context",i.alias),t&&!t.idProvider&&(t.idProvider=new ft(Date.now()));const n=[],o={},r={},a=x0(i,s,t,n,o,r);a&&(uC(o),dC(r,o)),Lh&&(Yh(s,!0),Yh(a,!0));const l={};if(t?.components!==!1){for(const h in n){const d=n[h],u=d.guid;t&&t.idProvider&&(d.guid=t.idProvider.generateUUID(),l[u]=d.guid,Lh&&console.log(d.name,d.guid)),Fd(d,i),d.__internalNewInstanceCreated&&d.__internalNewInstanceCreated()}for(const h in n){const d=n[h];d.resolveGuids&&d.resolveGuids(l),d.enabled!==!1&&(d.enabled=!0)}td(i)}return a}function x0(s,e,t,i,n,o){if(!e||e[si])return null;const r=e.userData;e.userData={};const a=e.children;e.children=[];const l=e.clone(!1);if(Dd(l),e.userData=r,e.children=a,n[e.uuid]={original:e,clone:l},Lo&&console.log("ADD",e,l),e.type==="SkinnedMesh"&&(o[e.uuid]={original:e,clone:l}),t?.visible!==void 0&&(l.visible=t.visible),t?.idProvider){l.uuid=t.idProvider.generateUUID();const d=l;d&&(d.guid=l.uuid)}e.animations&&e.animations.length>0&&(l.animations=[...e.animations]);const h=e.parent;if(h&&h.add(l),t?.position?Ye(l,t.position):l.position.copy(e.position),t?.rotation?Di(l,t.rotation):l.quaternion.copy(e.quaternion),t?.scale?l.scale.copy(t.scale):l.scale.copy(e.scale),t?.parent&&t.parent!=="scene"){let d=null;if(typeof t.parent=="string"?d=Zr(t.parent,s.scene,!0):d=t.parent,d){const u=t.keepWorldPosition===!0?d.attach:d.add;u?u.call(d,l):console.error("Invalid parent object",d,"received when instantiating:",e)}else console.warn("could not find parent:",t.parent)}for(const[d,u]of Object.entries(e.userData))d!=="components"&&(l.userData[d]=u);if(e.userData?.components){const d=e.userData.components,u=[];l.userData.components=u;for(let p=0;p<d.length;p++){const m=d[p],y=new m.constructor;sa(y,m,void 0,{}),m[xl]!==void 0&&(y[xl]=m[xl]),u.push(y),y.gameObject=l,i.push(y),n[m.guid]={original:m,clone:y},Ad.dispatchComponentLifecycleEvent("component-added",y)}}t&&(t.position=void 0,t.rotation=void 0,t.scale=void 0,t.parent=void 0,t.visible=void 0);for(const d in e.children){const u=e.children[d],p=x0(s,u,t,i,n,o);p&&(n[p.uuid]={original:u,clone:p},l.add(p))}return l}function dC(s,e){for(const t in s){const i=s[t],n=i.original,o=n.skeleton,r=i.clone;if(!o){console.warn("Skinned mesh has no skeleton?",i);continue}const a=o.bones,l=r.skeleton.clone();r.skeleton=l,r.bindMatrix.clone().copy(n.bindMatrix),r.bindMatrixInverse.copy(n.bindMatrixInverse);const h=[];l.bones=h;for(let d=0;d<a.length;d++){const u=a[d],m=e[u.uuid].clone;h.push(m)}}for(const t in s){const i=s[t].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function uC(s){for(const e in s){const i=s[e].clone;if(i?.isObject3D&&i?.userData?.components)for(let n=0;n<i.userData.components.length;n++){const o=i.userData.components[n],r=Object.entries(o);for(const[a,l]of r)if(Array.isArray(l)){const h=[];o[a]=h;for(let d=0;d<l.length;d++){const u=l[d];if(typeof u!="object"){h.push(u);continue}const p=Ay(o,a,u,s);p!==void 0?(Lo&&console.log("Found new instance for",a,u,"->",p),h.push(p)):(Lo&&console.warn("Could not find new instance for",a,u),h.push(u))}}else if(typeof l=="object"){const h=Ay(o,a,l,s);h!==void 0?o[a]=h:Lo&&console.warn("Could not find new instance for",a,l)}}}}function Ay(s,e,t,i){if(t!=null)if(t.isComponent===!0){const n=t.gameObject;if(n){const o=n.uuid,r=i[o]?.clone;if(!r){Lo&&console.log("reference did not change",e,s,t);return}const a=n.userData.components.indexOf(t);if(a>=0&&r.isObject3D)return Lo&&console.log(e,o),r.userData.components[a];console.warn("could not find component",e,t)}}else if(t.isObject3D===!0){if(e==="gameObject")return;const n=t;if(n){const o=n.uuid,r=i[o]?.clone;if(r)return Lo&&console.log(e,"old",t,"new",r),r}}else{if(t.isVector4||t.isVector3||t.isVector2||t.isQuaternion||t.isEuler)return t.clone();if(t.isColor===!0)return t.clone();if(t.isEventList===!0)return t.__internalOnInstantiate(i)}}exports.BlobStorage=void 0;(s=>{s.baseUrl="https://networking.needle.tools";function i(d){return ne.md5(new Uint8Array(d))}s.hashMD5=i;function n(d){const u=ne.md5(new Uint8Array(d),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...u))}s.hashMD5_Base64=n;function o(d){const u=new Uint8Array(d);return crypto.subtle.digest("SHA-256",u).then(m=>btoa(String.fromCharCode(...new Uint8Array(m))))}s.hashSha256=o;function r(d){const u=d.filesize/1024/1024;return Rn()?u<50:u<5}s.canUpload=r;async function a(d,u){const p=s.baseUrl;if(p){if(!d.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let m=null;d instanceof File?m=await d.arrayBuffer():m=d.data;const y=m.byteLength,b=y/1024/1024;if(b>50)return u?.silent!==!0&&ce(`File (${b.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${b.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!Rn()&&b>5)return u?.silent!==!0&&ce('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${b.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(y<1)return console.warn(`Your file is too small for uploading (${b.toFixed(1)}MB). Min size is 1 byte`),null;const g=n(m),v={filename:d.name,"Content-Md5":g,"Content-Type":d.type||"application/octet-stream",FileSize:y.toString(),"Content-Disposition":`attachment; filename="${d.name}"`,"x-amz-server-side-encryption":"AES256"},_=await fetch(p+"/api/needle/blob",{method:"POST",headers:v,signal:u?.abort}).then(S=>S.json()).catch(S=>(console.error(S),null));if(_==null)return console.warn("Upload failed..."),null;if("error"in _)return console.error(_.error),null;if("upload"in _&&_.upload){let S=function(O){return u?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(O,{method:"PUT",headers:v,body:m,signal:u?.abort}).then(B=>(u?.onProgress?.call(null,{progress01:1,state:"finished"}),B)).catch(B=>B)};console.debug("Uploading file",_.upload);let T=!1,M=null;for(let O=0;O<3;O++)try{if(T)break;if(u?.abort?.aborted)return console.debug("Aborted upload"),null;const R=await S(_.upload);R instanceof Error?(M=R,await An(1e3*O)):R.ok&&(console.debug("File uploaded successfully"),T=!0)}catch(R){console.error(R)}if(!T)return console.error(M?.message||"Failed to upload file"),null}if("download"in _){const S=p+_.download;return console.debug("File found in blob storage",S),{key:_.key,success:!0,download_url:S}}return null}s.upload=a;function l(d){return`${s.baseUrl}/api/needle/blob/${d}`}s.getBlobUrlForKey=l;async function h(d,u){const p=new c.FileLoader;p.setResponseType("arraybuffer");const m=await p.loadAsync(d,y=>{u&&u.call(null,y)});return m instanceof ArrayBuffer?new Uint8Array(m):(console.error("Download failed, no arraybuffer returned"),null)}s.download=h})(exports.BlobStorage||(exports.BlobStorage={}));const Cs=w("debugaddressables");class S0{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const Hu=Symbol("assetReference");class Y{static getOrCreateFromUrl(e,t){if(!t&&(t=U.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const o=new Y(e,t.hash);return i.registerAssetReference(o),o}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=U.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=Ks(e,t);Cs&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const o=i.addressables,r=o.findAssetReference(n);if(r)return r;const a=new Y(n,i.hash);return o.registerAssetReference(a),a}static currentlyInstantiating=new Map;get isAssetReference(){return!0}get asset(){return this._glbRoot??this._asset}set asset(e){this._asset=e}_loading;get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}get rawAsset(){return this._asset}_asset;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(e,t,i=null){this._url=e;const n=e.lastIndexOf("/");if(n>=0){this._urlName=e.substring(n+1);const o=this._urlName.lastIndexOf(".");o>=0&&(this._urlName=this._urlName.substring(0,o))}else this._urlName=e;i!==null&&(this.asset=i),n0(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Vo(this.asset)===!0}isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Cs&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&di(this.asset.scene,!0,!0),di(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loading=void 0,U.Current&&U.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Cs&&console.log("Preload",this.url);const e=await exports.BlobStorage.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(Cs&&console.log("loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loading!==void 0)return this._loading.then(n=>this.asset);const t=U.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("Failed loading: Invalid raw binary data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loading=en().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Cs&&console.log("Load async",this.url),this._loading=en().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});const i=await this._loading;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),this._loading=void 0,i?(i[Hu]=this,this._glbRoot&&(this._glbRoot[Hu]=this),this.asset&&(this.asset[Hu]=this),td(t),i.scene!==void 0&&(this.asset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}async onInstantiate(e,t=!1,i){const n=U.Current,o=new sn;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Cs&&console.log("Instantiate",this.url,"parent:",e),this.asset){Cs&&console.log("Add to scene",this.asset);let r=Y.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,Y.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;a.guid=this.url;const l=lm(a,o,void 0,i);if(l)return l}else{const a=Wo(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,Y.currentlyInstantiating.set(this.url,r)})}}else Cs&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;return t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name?t.children[0]:t}return null}}class fC extends Ui{constructor(){super([Y],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Y.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Y(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new fC;const pC=Promise.resolve(null);class Do{static imageReferences=new Map;static getOrCreate(e){let t=Do.imageReferences.get(e);return t||(t=new Do(e),Do.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),pC)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class C0 extends Ui{constructor(){super([Do],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Ks(t.gltfId,e);return Do.getOrCreate(i)}}}new C0;class Io{static cache=new Map;static getOrCreate(e){let t=Io.cache.get(e);return t||(t=new Io(e),Io.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class P0 extends Ui{constructor(){super([Io],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Ks(t.gltfId,e);return Io.getOrCreate(i)}}}new P0;class mC{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class oa{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static assignAnimationsFromFile(e,t){if(!e||!e.animations){console.debug("No animations found in file");return}for(let n=0;n<e.animations.length;n++){const o=e.animations[n];if(!o.tracks||o.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const r in o.tracks){const a=o.tracks[r],l=c.PropertyBinding.parseTrackName(a.name);let h=c.PropertyBinding.findNode(e.scene,l.nodeName);if(!h){const u=a.__objectName??a.name.substring(0,a.name.indexOf("."));if(h=e.scene.getObjectByProperty("uuid",u),!h)continue}let d=i(h);if(!d){if(!t?.createAnimationComponent){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}d=t.createAnimationComponent(e.scene,o)}d.addClip&&d.addClip(o)}}function i(n){if(!n)return null;const o=n.userData?.components;if(o&&o.length>0){for(let r=0;r<o.length;r++)if(o[r].isAnimationComponent===!0)return n}return i(n.parent)}}}function*pm(s,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<s;)yield}function*gC(s){for(let e=0;e<s;e++)yield}function*M0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const Ly="NEEDLE_lightmaps",Fa=w("debuglightmapsextension")||w("debuglightmaps");var gn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(gn||{});class yC{get name(){return Ly}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Ly];if(i){const n=i.textures;return n?.length?(Fa&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){Fa&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/"))Fa&&console.log("Load texture from gltf",h.pointer),d=hm(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){Fa&&console.log("Load texture from path",h.pointer);const u=Ks(this.source,h.pointer);let p;u.endsWith(".exr")?p=new G.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new G.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await jp(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),o()})):null}}return null}resolveTexture(e,t){const i=t;Fa&&console.log("Lightmap loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(gn[e.type],e.pointer,i))}}const xr=!!w("debuglightmaps");class _C{_context;_lightmaps=new Map;clear(){this._lightmaps.clear()}constructor(e){this._context=e}registerTexture(e,t,i,n){xr&&console.log("Registering ",gn[t]+' "'+e+'"',i),this._lightmaps.has(e)||this._lightmaps.set(e,new Map);const o=this._lightmaps.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,gn.Lightmap,t)}tryGetSkybox(e){return xr&&console.log("[Get Skybox]",e,this._lightmaps),this.tryGet(e,gn.Skybox,0)}tryGetReflection(e){return xr&&console.log("[Get Reflection]",e,this._lightmaps),this.tryGet(e,gn.Reflection,0)}tryGet(e,t,i){if(!e)return xr&&console.warn("Missing source id"),null;const n=this._lightmaps.get(e);if(!n)return xr&&console.warn(`[Lighting] No ${gn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(xr&&console.warn(`[Lighting] No ${gn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
192
+ vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
193
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
194
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
195
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
196
+ lightMapTexel.a = 1.;
197
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
198
+ `);c.ShaderChunk.lightmap_pars_fragment=`
199
+ #ifdef USE_LIGHTMAP
200
+ uniform sampler2D lightMap;
201
+ uniform float lightMapIntensity;
202
+ uniform vec4 lightmapScaleOffset;
203
+
204
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
205
+ vec4 conv_sRGBToLinear( in vec4 value ) {
206
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
207
+ }
208
+ #endif
209
+ `;c.ShaderChunk.lights_fragment_begin=c.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
210
+ #if defined(USE_LIGHTMAP)
211
+ irradiance += 0.;
212
+ #else
213
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
214
+ #endif`);c.UniformsLib.lightmap.lightmapScaleOffset={value:new c.Vector4(1,1,0,0)};const qu=w("debugprogressive"),sh=new c.Box3,oh=new c.Sphere;class bC{context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),se.LODsManager.removePlugin(this),se.LODsManager.addPlugin(this),se.LODsManager.debugDrawLine=j.DrawLine,this._lodsManager=se.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),se.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){qu&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!se.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!se.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=se.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(qu&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;oh.copy(a),oh.applyMatrix4(t.matrixWorld);const l=oh.center,h=oh.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)j.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=se.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let g=0;g<p.length;g++){const v=p[g].density,_=g==p.length-1;m+=v.toFixed(0)+">"+(v/n.lastScreenCoverage).toFixed(0)+(_?"":",")}const y=p?p[o]?.density:-1;let b="LOD "+i.mesh_lod+`
215
+ TEX `+i.texture_lod;if(qu=="density"&&(b+=`
216
+ `+u+` tris
217
+ `+(y/n.lastScreenCoverage).toFixed(0)+` dens
218
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
219
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
220
+ `+(sh.min.x.toFixed(2)+"-"+sh.max.x.toFixed(2)+"x"+sh.min.y.toFixed(2)+"-"+sh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,v=g.worldForward,_=g.worldPosition,T=V(v).multiplyScalar(h*.7).add(l),M=T.distanceTo(_),O=d[Math.min(d.length-1,Math.max(0,o))]+"88",R=this.context.domHeight>0?screen.height/this.context.domHeight:1,B=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;j.DrawLabel(T,b,M*.012*R*B,void 0,16777215,O)}}}}}const vC=w("debugplayerview");var Ns=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(Ns||{});class O0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class k0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new O0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(vC&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const hc=new Uint8Array(4);hc[0]=255;hc[1]=255;hc[2]=255;hc[3]=255;const wC=new c.DataTexture(hc,1,1,c.RGBAFormat);function mm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function xC(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=I.clamp(m+1,0,l-1),b=a[m],g=a[y],v=p/n*l%1;d.lerpColors(b,g,v);const _=Math.floor(d.r*255),S=Math.floor(d.g*255),T=Math.floor(d.b*255);for(let M=0;M<i;M++){const O=(p*i+M)*4;h[O+0]=_,h[O+1]=S,h[O+2]=T,h[O+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function od(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Xu=[],Dy=[];function SC(s,e){if(Xu.length===0)for(let t=0;t<27;t++)Xu.push(0);e||(e=Xu);for(let t=0;t<27;t++)Dy[t]=e[t];e=Dy,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class CC{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function PC(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await Iy(o),!r.code&&r.uri&&await Iy(r),!o.code||!r.code)return null;const a=s.techniques[e];return new CC(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function Iy(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=MC(s.uri)}function MC(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Hi=w("debugenvlight");var Xr=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(Xr||{}),rd=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(rd||{});class R0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Y&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Hi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Hi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Y&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Hi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Hi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Hi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Hi&&console.log("Register reflection",e,t);const i=new E0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Hi&&console.log("Enable reflection",e,t?Xr[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Hi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;o.mapping=c.EquirectangularReflectionMapping,n.environment=o;return}else Hi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=xC(i[0],i[1],i[2],64,64);n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n}else console.error("Missing ambient trilight",t.sourceId);return;case 3:if(t.ambientLight){const i=mm(t.ambientLight,64);i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i}else console.error("Missing ambientlight",t.sourceId);return;default:return}}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Hi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Hi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class E0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const jy=w("timescale");let op=1;typeof jy=="number"&&(op=jy);class T0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof op=="number"&&(this.timeScale=op)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let By=!1;function A0(s){By||(By=!0,OC(),kC())}A0();function OC(){const s=`
221
+ float startCompression = 0.8;
222
+ float desaturation = 0.5;
223
+ // Patched tonemapping function
224
+ vec3 NeutralToneMapping( vec3 color ) {
225
+ color *= toneMappingExposure;
226
+
227
+ float d = 1. - startCompression;
228
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
229
+ float peak = max(color.r, max(color.g, color.b));
230
+ if (peak < startCompression) return color;
231
+ float newPeak = 1. - d * d / (peak + d - startCompression);
232
+ float invPeak = 1. / peak;
233
+
234
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
235
+
236
+ color *= newPeak * invPeak;
237
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
238
+ return mix(color, vec3(1, 1, 1), g);
239
+ }
240
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
241
+ }`,i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function kC(){const s=`
242
+ // 0: Default, 1: Golden, 2: Punchy
243
+ #define AGX_LOOK 0
244
+
245
+ vec3 userSlope = vec3(1.0);
246
+ vec3 userOffset = vec3(0.0);
247
+ vec3 userPower = vec3(1.0);
248
+ float userSaturation = 1.0;
249
+
250
+ // Mean error^2: 3.6705141e-06
251
+ vec3 _agxDefaultContrastApprox(vec3 x) {
252
+ vec3 x2 = x * x;
253
+ vec3 x4 = x2 * x2;
254
+
255
+ return + 15.5 * x4 * x2
256
+ - 40.14 * x4 * x
257
+ + 31.96 * x4
258
+ - 6.868 * x2 * x
259
+ + 0.4298 * x2
260
+ + 0.1191 * x
261
+ - 0.00232;
262
+ }
263
+
264
+ vec3 _agx(vec3 val) {
265
+ const mat3 agx_mat = mat3(
266
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
267
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
268
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
269
+
270
+ const float min_ev = -12.47393;
271
+ const float max_ev = 4.026069;
272
+
273
+ // val = pow(val, vec3(2.2));
274
+
275
+ // Input transform (inset)
276
+ val = agx_mat * val;
277
+
278
+ // Log2 space encoding
279
+ val = clamp(log2(val), min_ev, max_ev);
280
+ val = (val - min_ev) / (max_ev - min_ev);
281
+
282
+ // Apply sigmoid function approximation
283
+ val = _agxDefaultContrastApprox(val);
284
+
285
+ return val;
286
+ }
287
+
288
+ vec3 _agxEotf(vec3 val) {
289
+ const mat3 agx_mat_inv = mat3(
290
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
291
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
292
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
293
+
294
+ // Inverse input transform (outset)
295
+ val = agx_mat_inv * val;
296
+
297
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
298
+ // NOTE: We're linearizing the output here. Comment/adjust when
299
+ // *not* using a sRGB render target
300
+ val = pow(val, vec3(2.2));
301
+
302
+ return val;
303
+ }
304
+
305
+ vec3 _agxLook(vec3 val) {
306
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
307
+ float luma = dot(val, lw);
308
+
309
+ // Default
310
+ vec3 offset = vec3(0.0);
311
+ vec3 slope = vec3(1.0);
312
+ vec3 power = vec3(1.0);
313
+ float sat = 1.0;
314
+
315
+ #if AGX_LOOK == 1
316
+ // Golden
317
+ slope = vec3(1.0, 0.9, 0.5);
318
+ power = vec3(0.8);
319
+ sat = 0.8;
320
+ #elif AGX_LOOK == 2
321
+ // Punchy
322
+ slope = vec3(1.0);
323
+ power = vec3(1.35, 1.35, 1.35);
324
+ sat = 1.4;
325
+ #endif
326
+
327
+ // Needle
328
+ slope = vec3(1.05);
329
+ power = vec3(1.10, 1.10, 1.10);
330
+ sat = 1.15;
331
+
332
+ // User
333
+ // slope = userSlope;
334
+ // offset = userOffset;
335
+ // power = userPower;
336
+ // sat = userSaturation;
337
+
338
+ // ASC CDL
339
+ val = pow(val * slope + offset, power);
340
+ return luma + sat * (val - luma);
341
+ }
342
+
343
+
344
+ vec3 AgXToneMapping( vec3 color ) {
345
+ // apply AGX
346
+ color *= toneMappingExposure;
347
+ color = max(color, vec3(0.001)); // Prevent NaN
348
+ color = _agx(color);
349
+ color = _agxLook(color); // Optional
350
+ color = _agxEotf(color);
351
+ return color;
352
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function L0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}function ut(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e}function D0(s){return s.classList?.contains("material-symbols-outlined")||!1}const rh=new Map;async function rp(s){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),rh.has(s))return rh.get(s);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(s,0,i);const o=t.toDataURL(),r=new c.Texture;return r.name=s+" icon",r.image=new Image,r.image.src=o,r.needsUpdate=!0,rh.set(s,r),r}return rh.set(s,null),null}class Ki{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Ki),this._instance}static create(){return new Ki}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=ut("fullscreen"),n=ut("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=ut("volume_off"),n=ut("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(ut("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
353
+ position: fixed;
354
+ display: inline-block;
355
+ padding: 0.5rem;
356
+ background-color: white;
357
+ border-radius: 0.4rem;
358
+ cursor: pointer;
359
+ z-index: 1000;
360
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
361
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&ce("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),o()});async function o(){await a(),document.body.appendChild(i);const l=n.getBoundingClientRect(),h=t.getBoundingClientRect();i.style.left=h.left+h.width*.5-l.width*.5+"px";const d=h.top<l.height,u="1.3rem";d?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-l.height}px - ${i.style.padding} - ${u})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):document.body.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const h=await J_({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Rd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Qp(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function ad(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function I0(){ad("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const ap="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",ld="needle-logo-element";class j0 extends HTMLElement{static get elementName(){return ld}static create(){return document.createElement(ld)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
362
+ :host {
363
+ position: relative;
364
+ min-width: fit-content;
365
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
366
+ display: flex;
367
+ }
368
+
369
+ .wrapper {
370
+ position: relative;
371
+ display: grid;
372
+ grid-template-columns: auto auto;
373
+ padding: .1rem;
374
+ }
375
+ .wrapper:hover {
376
+ cursor: pointer;
377
+ }
378
+ img {
379
+ width: 95px;
380
+ height: 100%;
381
+ align-self: end;
382
+ margin-left: 0.6rem;
383
+ }
384
+ span {
385
+ font-size: 1rem;
386
+ white-space: nowrap;
387
+ }
388
+ </style>
389
+ <div class="wrapper">
390
+ <img class="logo" src=${Vw} />
391
+ </div>
392
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement=document.createElement("img");textElement=document.createElement("span");setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(ld)||customElements.define(ld,j0);const Qu=w("debugspatialmenu");class RC{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!Qu))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),J.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(Qu&&exports.DeviceUtilities.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new Fp(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&Qu,r.multiplyScalar(3*n),o.add(r),(d||!1)&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),tc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,J.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new J.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&Ao(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new J.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Fy(this._context,()=>globalThis.open("https://needle.tools","_self"));Ao(this._poweredByNeedleElement,e);const t=new J.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new J.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("./include/needle/poweredbyneedle.webp",o=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&kn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new J.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new J.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new Fy(this._context,()=>t.click());return Ao(i,o),new EC(this,e,t,i,n)}}class EC{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&D0(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await rp(e);if(i&&!this.spatialIcon){const o=new J.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await rp(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Fy{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),J.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),J.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const So="needle-menu",Ml=w("debugmenu"),Uy=w("debugnoncommercial");let TC=class{_context;_menu;_spatialMenu;constructor(e){this._menu=Bd.getOrCreate(e.domElement,e),this._context=e,this._spatialMenu=new RC(e,this._menu),window.addEventListener("message",this.onPostMessage),Rd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=ut(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(o)}else Ml&&console.error("NeedleMenu: unknown postMessage event",t)}else Ml&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=Ki.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=Ki.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=Ki.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=Ki.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class Bd extends HTMLElement{static create(){return document.createElement(So,{is:So})}static getOrCreate(e,t){let i=e.querySelector(So);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(So)),i||(i=window.document.body.querySelector(So)),i||(i=Bd.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
393
+
394
+ #root {
395
+ position: absolute;
396
+ width: auto;
397
+ max-width: 95%;
398
+ left: 50%;
399
+ transform: translateX(-50%);
400
+ top: min(20px, 10vh);
401
+ padding: 0.3rem;
402
+ display: flex;
403
+ visibility: visible;
404
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
405
+ pointer-events: all;
406
+ z-index: 1000;
407
+ }
408
+
409
+ /** hide the menu if it's empty **/
410
+ #root.has-no-options.logo-hidden {
411
+ display: none;
412
+ }
413
+
414
+ /** using a div here because then we can change the class for placement **/
415
+ #root.bottom {
416
+ top: auto;
417
+ bottom: min(30px, 10vh);
418
+ }
419
+ #root.top {
420
+ top: calc(.7rem + env(safe-area-inset-top));
421
+ }
422
+
423
+ .wrapper {
424
+ position: relative;
425
+ display: flex;
426
+ flex-direction: row;
427
+ justify-content: center;
428
+ align-items: stretch;
429
+ gap: 0px;
430
+ padding: 0 0rem;
431
+ }
432
+
433
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
434
+ position: relative;
435
+ border: none;
436
+ border-radius: 0;
437
+ outline: 1px solid rgba(0,0,0,0);
438
+ display: flex;
439
+ justify-content: center;
440
+ align-items: center;
441
+ max-height: 2.3rem;
442
+ max-width: 100%;
443
+
444
+ /** basic font settings for all entries **/
445
+ font-size: 1rem;
446
+ font-family: 'Roboto Flex', sans-serif;
447
+ font-optical-sizing: auto;
448
+ font-weight: 500;
449
+ font-weight: 200;
450
+ font-variation-settings: "wdth" 100;
451
+ color: rgb(20,20,20);
452
+ }
453
+
454
+ .options > select[multiple]:hover {
455
+ max-height: 300px;
456
+ }
457
+
458
+ .floating-panel-style {
459
+ background: rgba(255, 255, 255, .4);
460
+ outline: rgb(0 0 0 / 5%) 1px solid;
461
+ border: 1px solid rgba(255, 255, 255, .1);
462
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
463
+ border-radius: 1.5rem;
464
+ /**
465
+ * to make nested background filter work
466
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
467
+ **/
468
+ &::before {
469
+ content: '';
470
+ position: absolute;
471
+ width: 100%;
472
+ height: 100%;
473
+ top: 0;
474
+ left: 0;
475
+ z-index: -1;
476
+ border-radius: 1.5rem;
477
+ -webkit-backdrop-filter: blur(8px);
478
+ backdrop-filter: blur(8px);
479
+ }
480
+ }
481
+
482
+ a {
483
+ color: inherit;
484
+ text-decoration: none;
485
+ }
486
+
487
+ .options {
488
+ display: flex;
489
+ flex-direction: row;
490
+ align-items: center;
491
+ }
492
+
493
+ .options > *, ::slotted(*) {
494
+ max-height: 2.25rem;
495
+ padding: .4rem .5rem;
496
+ }
497
+
498
+ :host .options > *, ::slotted(*) {
499
+ background: transparent;
500
+ border: none;
501
+ white-space: nowrap;
502
+ transition: all 0.1s linear .02s;
503
+ border-radius: 1.5rem;
504
+ user-select: none;
505
+ }
506
+ :host .options > *:hover, ::slotted(*:hover) {
507
+ cursor: pointer;
508
+ color: black;
509
+ background: rgba(245, 245, 245, .8);
510
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
511
+ outline: rgba(0,0,0,.1) 1px solid;
512
+ }
513
+ :host .options > *:active, ::slotted(*:active) {
514
+ background: rgba(255, 255, 255, .8);
515
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
516
+ transition: all 0.05s linear;
517
+ }
518
+ :host .options > *:focus, ::slotted(*:focus) {
519
+ outline: rgba(255,255,255,.5) 1px solid;
520
+ }
521
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
522
+ outline: rgba(0,0,0,.5) 1px solid;
523
+ }
524
+
525
+ :host .options > *:disabled, ::slotted(*:disabled) {
526
+ background: rgba(0,0,0,.05);
527
+ color: rgba(60,60,60,.7);
528
+ pointer-events: none;
529
+ }
530
+
531
+ button, ::slotted(button) {
532
+ gap: 0.3rem;
533
+ }
534
+
535
+ /** XR button animation **/
536
+ :host button.this-mode-is-requested {
537
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
538
+ background-size: 200% auto;
539
+ background-position: 0 100%;
540
+ animation: AnimationName .7s ease infinite forwards;
541
+ }
542
+ :host button.other-mode-is-requested {
543
+ opacity: .5;
544
+ }
545
+
546
+ @keyframes AnimationName {
547
+ 0% { background-position: 0% 0 }
548
+ 100% { background-position: -200% 0 }
549
+ }
550
+
551
+
552
+
553
+
554
+ .logo {
555
+ cursor: pointer;
556
+ padding-left: 0.6rem;
557
+ padding-bottom: .02rem;
558
+ margin-right: 0.5rem;
559
+ }
560
+ .logo-hidden {
561
+ .logo {
562
+ display: none;
563
+ }
564
+ }
565
+ :host .has-options .logo {
566
+ border-left: 1px solid rgba(40,40,40,.4);
567
+ margin-left: 0.3rem;
568
+ margin-right: 0.5rem;
569
+ }
570
+
571
+ .logo > span {
572
+ white-space: nowrap;
573
+ }
574
+
575
+
576
+
577
+ /** COMPACT */
578
+
579
+ /** Hide the menu button normally **/
580
+ .compact-menu-button { display: none; }
581
+ /** And show it when we're in compact mode **/
582
+ .compact .compact-menu-button {
583
+ position: relative;
584
+ display: block;
585
+ background: none;
586
+ border: none;
587
+ border-radius: 2rem;
588
+
589
+ margin: 0;
590
+ padding: 0 .3rem;
591
+ padding-top: .2rem;
592
+
593
+ z-index: 100;
594
+
595
+ color: #000;
596
+
597
+ &:hover {
598
+ background: rgba(255,255,255,.2);
599
+ cursor: pointer;
600
+ }
601
+ &:focus {
602
+ outline: 1px solid rgba(255,255,255,.5);
603
+ }
604
+ &:focus-visible {
605
+ outline: 1px solid rgba(0,0,0,.5);
606
+ }
607
+ & .expanded-click-area {
608
+ position: absolute;
609
+ left: 0;
610
+ right: 0;
611
+ top: 10%;
612
+ bottom: 10%;
613
+ transform: scale(1.8);
614
+ }
615
+ }
616
+ .has-no-options .compact-menu-button {
617
+ display: none;
618
+ }
619
+ .open .compact-menu-button {
620
+ background: rgba(255,255,255,.2);
621
+ }
622
+ .logo-visible .compact-menu-button {
623
+ margin-left: .2rem;
624
+ }
625
+
626
+ /** Open and hide menu **/
627
+ .compact .foldout {
628
+ display: none;
629
+ }
630
+ .open .options, .open .foldout {
631
+ display: flex;
632
+ justify-content: center;
633
+ }
634
+ .compact .wrapper {
635
+ padding: 0;
636
+ }
637
+ .compact .wrapper, .compact .options {
638
+ height: auto;
639
+ max-height: initial;
640
+ flex-direction: row;
641
+ gap: .12rem;
642
+ }
643
+ .compact .options {
644
+ flex-wrap: wrap;
645
+ gap: .3rem;
646
+ }
647
+ .compact .top .options {
648
+ height: auto;
649
+ flex-direction: row;
650
+ }
651
+ .compact .bottom .wrapper {
652
+ height: auto;
653
+ flex-direction: column;
654
+ }
655
+
656
+ .compact .foldout {
657
+ max-height: min(100ch, calc(100vh - 100px));
658
+ overflow: auto;
659
+ overflow-x: hidden;
660
+ align-items: center;
661
+
662
+ position: fixed;
663
+ bottom: calc(100% + 5px);
664
+ z-index: 100;
665
+ width: auto;
666
+ left: .2rem;
667
+ right: .2rem;
668
+ padding: .2rem;
669
+
670
+ }
671
+ .compact.logo-hidden .foldout {
672
+ /** for when there's no logo we want to center the foldout **/
673
+ min-width: 24ch;
674
+ margin-left: 50%;
675
+ transform: translateX(calc(-50% - .2rem));
676
+ }
677
+
678
+ .compact.top .foldout {
679
+ top: calc(100% + 5px);
680
+ bottom: auto;
681
+ }
682
+
683
+ ::-webkit-scrollbar {
684
+ max-width: 7px;
685
+ background: rgba(100,100,100,.2);
686
+ border-radius: .2rem;
687
+ }
688
+ ::-webkit-scrollbar-thumb {
689
+ background: rgba(255, 255, 255, .3);
690
+ border-radius: .2rem;
691
+ }
692
+ ::-webkit-scrollbar-thumb:hover {
693
+ background: rgb(150,150,150);
694
+ }
695
+
696
+ .compact .options > *, .compact .options > ::slotted(*) {
697
+ font-size: 1.2rem;
698
+ padding: .6rem .5rem;
699
+ width: 100%;
700
+ }
701
+ .compact.has-options .logo {
702
+ border: none;
703
+ padding-left: 0;
704
+ margin-left: 1rem;
705
+ margin-bottom: .02rem;
706
+ }
707
+ .compact .options {
708
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
709
+ max-width: 100%;
710
+
711
+ & > button, & > select {
712
+ display: flex;
713
+ flex-basis: 100%;
714
+ min-height: 3rem;
715
+ }
716
+ & > button.row2 {
717
+ //border: 1px solid red !important;
718
+ display: flex;
719
+ flex: 1;
720
+ flex-basis: 30%;
721
+ }
722
+ }
723
+
724
+ /** If there's really not enough space then just hide all options **/
725
+ @media (max-width: 100px) or (max-height: 100px){
726
+ .foldout {
727
+ display: none !important;
728
+ }
729
+ .compact-menu-button {
730
+ display: none !important;
731
+ }
732
+ }
733
+
734
+ /* dark mode */
735
+ /*
736
+ @media (prefers-color-scheme: dark) {
737
+ :host {
738
+ background: rgba(0,0,0, .6);
739
+ }
740
+ :host button {
741
+ color: rgba(200,200,200);
742
+ }
743
+ :host button:hover {
744
+ background: rgba(100,100,100, .8);
745
+ }
746
+ }
747
+ */
748
+
749
+ </style>
750
+
751
+ <div id="root" class="logo-hidden floating-panel-style bottom">
752
+ <div class="wrapper">
753
+ <div class="foldout">
754
+ <div class="options" part="options">
755
+ <slot></slot>
756
+ </div>
757
+ <div class="options" part="options">
758
+ <slot name="end"></slot>
759
+ </div>
760
+ </div>
761
+ <div style="user-select:none" class="logo">
762
+ <span class="madewith notranslate">powered by</span>
763
+ </div>
764
+ </div>
765
+ <button class="compact-menu-button">
766
+ <div class="expanded-click-area"></div>
767
+ </button>
768
+ </div>
769
+ `;const t=this.attachShadow({mode:"open"});I0(),ad(ap,{loadedCallback:()=>{this.handleSizeChange()}}),ad(ap,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(ut("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=j0.create();n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>FC(d=>{if(d==!0&&Rn()&&!Uy){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{Ml&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!Rn()){const p=r++;Bt()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Ml&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Rn()||Uy)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Bt()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=ut(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Ml&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-40;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const r=()=>this.options.clientWidth+this.logoContainer.clientWidth,a=()=>o-r()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(So)||customElements.define(So,Bd);const Fe=w("debugcontext"),AC=w("stats"),LC=w("debugactive"),DC=w("debugframerate"),IC=w("debugcoroutine"),jC={};class BC{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var pe=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(pe||{});function Fd(s,e){if(!s)return;if(!s.isComponent){(A()||Fe)&&console.error(`Registered script is not a Needle Engine component.
770
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
771
+ `,s);return}e||(e=U.Current,Fe&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return Ji}static get Current(){return re.Current}static set Current(e){re.Current=e}static get All(){return re.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=AC?new G.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new tn(this),this.time=new T0,this.input=new kb(this),this.physics=new na(this),this.connection=new jb(this),this.assets=new zb,this.sceneLighting=new R0(this),this.addressables=new S0(this),this.lightmaps=new _C(this),this.players=new k0(this),this.menu=new TC(this),this.lodsManager=new bC(this),this.animations=new mC(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),re.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Fe&&console.log("Using canvas from shadow root",t))}return Fe&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.debug.checkShaderErrors=A()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Jl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){re.dispatchCallback(oe.ContextClearing,this),hn(this,oe.ContextClearing),di(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),re.dispatchCallback(oe.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,re.dispatchCallback(oe.ContextDestroying,this),hn(this,oe.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Fe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,re.dispatchCallback(oe.ContextDestroyed,this),hn(this,oe.ContextDestroyed),re.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
772
+ Coroutine functions must be generators: "*myCoroutine() {...}"
773
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const e=getComputedStyle(this.domElement);return e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0"}_createId=0;async internalOnCreate(e){const t=++this._createId;Fe&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Fe&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Fe||A()){if(nc("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const u=h.message.indexOf("'");if(u>0){const p=h.message.indexOf("'",u+1);if(p>0){const m=h.message.substring(u+1,p);m.length>3&&(d=m)}}console.error(`Needle Engine dependencies failed to load:
774
+
775
+ # Make sure you don't have circular imports in your scripts!
776
+
777
+ Possible solutions:
778
+ → Replace @serializable(${d}) in your script with @serializable(Behaviour)
779
+ → If you only need type information try importing the type only, e.g: import { type ${d} }
780
+
781
+ ---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Fe&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await re.dispatchCallback(oe.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Fe&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const u=d.gameObject.userData.components;u.includes(d)||u.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)U.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){U.Current=this;let h=null;$o(this.scene,d=>{const u=d;if(u?.isCamera){if(Cl(u.gameObject),!u.activeAndEnabled)return;if(u.tag==="MainCamera")return h=u,!0;h=u}}),h?this.setCurrentCamera(h):!re.dispatchCallback(oe.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,td(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Fe&&Yh(this.scene,!0),this.targetFrameRate===void 0?(Fe&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Fe&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=re.dispatchCallback(oe.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(hn(this,oe.ContextCreated),Fe&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],o={name:"",progress:null,index:0,count:n.length},r=en(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Fe&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Fe&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Fe&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Fe&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)di(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),Ko.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Fe||IS())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Fe)&&(i instanceof Error||i instanceof TypeError)&&Se("Caught unhandled exception during render-loop - see console for details.",ai.Error),console.error("Frame #"+this.time.frame+`
782
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset();const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),DC&&console.log("FPS",this.time.smoothedFps.toFixed(0)),td(this),Eh(this.scene),Xb(this),hn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(U.Current=this,o.earlyUpdate())}if(this.executeCoroutines(0),hn(this,0),this.onHandlePaused())return!1;this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(U.Current=this,o.update())}if(this.executeCoroutines(1),hn(this,1),this.onHandlePaused())return!1;this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(U.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),hn(this,2),this.onHandlePaused()||(this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.onHandlePaused()))return!1;if(this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(U.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),hn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(US(this),this._currentFrameEvent=-1,G.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),hn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
783
+ Render:`,{...this.renderer.info.render},`
784
+ Memory:`,{...this.renderer.info.memory},`
785
+ Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),re.dispatchCallback(oe.ContextFirstFrameRendered,this))}_tempClearColor=new c.Color;_tempClearColor2=new c.Color;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==c.NoToneMapping&&A0(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&exports.DeviceUtilities.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){LC&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(U.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new c.WebGLRenderTarget(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new c.DepthTexture(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new c.Texture,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=c.NearestFilter,this._renderTarget.texture.magFilter=c.NearestFilter,this._renderTarget.texture.format=c.RGBAFormat)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const o=i[n];if(!o.comp||o.comp.destroyed||!o.main||o.comp.enabled===!1){IC&&console.log("Removing coroutine",o.comp,o.comp.enabled),i.splice(n,1),--n;continue}const a=o.chained;if(a&&a.length>0){const u=a[a.length-1].next();if(u.done&&a.pop(),t(u)&&(o.chained||(o.chained=[]),o.chained.push(u.value)),!u.done)continue}const l=o.main.next();if(l.done===!0){i.splice(n,1),--n;continue}const h=l.value;if(t(h)){if(h.next().done)continue;o.chained||(o.chained=[]),o.chained.push(h)}else if(h instanceof Promise){const d=h;o.chained||(o.chained=[]);const u=M0(d);o.chained?.push(u);continue}}catch(o){console.error(o)}}function t(i){return!!(i&&i.next&&i.return)}}}const oi=w("debuglicense"),B0=[];let On="basic";oi&&console.log("License Type: "+On);function kn(){switch(On){case"pro":case"enterprise":return!0}return!1}function dc(){switch(On){case"indie":return!0}return!1}function gm(){switch(On){case"edu":return!0}return!1}function Rn(){return kn()||dc()||gm()}function FC(s){if(kn()||dc()||gm())return s(!0);B0.push(s)}function ah(s){for(const e of B0)try{e(s)}catch{}}re.registerCallback(oe.ContextRegistered,s=>{NC(s.context),zC(s.context),setTimeout(()=>$C(s.context),2e3)});let ra,lp=!1,cp="";async function UC(){if(ra)return ra;if(On==="basic")try{const s="https://engine.needle.tools/licensing/check?location="+encodeURIComponent(window.location.href)+"&version="+Ji+"&generator="+encodeURIComponent(Od),e=await fetch(s,{method:"GET"}).catch(t=>{oi&&console.error("License check failed",t)});e?.status===200?(lp=!1,oi&&console.log("License check succeeded"),On="pro",ah(!0)):e?.status===403?(ah(!1),lp=!0,cp=await e.text()):(ah(!1),oi&&console.log("License check failed with status "+e?.status))}catch(s){ah(!1),oi&&console.error("License check failed",s)}else oi&&console.log('Runtime license check is skipped because license is already applied as "'+On+'"')}ra=UC();async function zC(s){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
786
+ position: fixed;
787
+ top: 0;
788
+ left: 0;
789
+ width: 100%;
790
+ height: 100%;
791
+ pointer-events: all;
792
+ zIndex: 2147483647;
793
+ line-height: 1.5;
794
+ backdrop-filter: blur(15px);
795
+ -webkit-backdrop-filter: blur(15px);
796
+ `;const o=n.style.cssText,r=document.createElement("div");n.appendChild(r),r.style.cssText=`
797
+ position: absolute;
798
+ left: 0;
799
+ right: 0;
800
+ top:0;
801
+ bottom: 0;
802
+ padding: 10%;
803
+ color: white;
804
+ font-size: 20px;
805
+ font-family: sans-serif;
806
+ text-align: center;
807
+ pointer-events: all;
808
+ display: flex;
809
+ justify-content: center;
810
+ align-items: center;
811
+ background-color: rgba(0,0,0,.3);
812
+ text-shadow: 0 0 2px black;
813
+ `;const a=r.style.cssText,l=cp?.length>1?cp:"This web application has been paused.<br/>You might be in violation of the Needle Engine terms of use.<br/>Please contact the Needle support if you think this is a mistake.";return r.innerHTML=l,setInterval(()=>{r.innerHTML!==l&&(r.innerHTML=l),r.parentNode!==n&&n.appendChild(r),n.style.cssText!==o&&(n.style.cssText=o),r.style.cssText!==a&&(r.style.cssText=a)},500),n}let t=e();const i=t.style.cssText;setInterval(()=>{lp===!0&&(t.style.cssText!==i&&(t=e()),s.domElement.shadowRoot?t.parentNode!==s.domElement.shadowRoot&&s.domElement.shadowRoot?.appendChild(t):t.parentNode!=document.body&&document.body.appendChild(t))},500)}async function NC(s){try{if(!kn()&&!dc())return Yu(s)}catch(e){return oi&&console.log("License check failed",e),Yu(s)}oi&&Yu(s)}async function Yu(s){let e=!1;s.domElement.addEventListener("ready",()=>e=!0),await ra?.catch(()=>{}),!(kn()||dc())&&(Rn()===!1&&VC(),e?hp(s):s.domElement.addEventListener("ready",()=>{hp(s)}))}function hp(s){const e=`
814
+ position: relative;
815
+ display: block;
816
+ background-size: 20px;
817
+ background-position: 10px 5px;
818
+ background-repeat:no-repeat;
819
+ background-image:url('${F0}');
820
+ background-max-size: 40px;
821
+ padding: 10px;
822
+ padding-left: 30px;
823
+ `;if(On==="edu")console.log("%c This project is supported by Needle for Education – https://needle.tools",e);else return;const t=document.createElement("div");t.className="needle-non-commercial-use",t.innerHTML="Made with Needle for Education",s.domElement.shadowRoot?.appendChild(t);let i=`
824
+ position: absolute;
825
+ font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
826
+ font-size: 12px;
827
+ color: rgb(100, 100, 100);
828
+ /*mix-blend-mode: difference;*/
829
+ background-color: transparent;
830
+ z-index: 10000;
831
+
832
+ cursor: pointer;
833
+ user-select: none;
834
+ opacity: 0;
835
+
836
+ bottom: 6px;
837
+ right: 12px;
838
+ transform: translateY(0px);
839
+ transition: all .5s ease-in-out 1s;
840
+ `;t.style.cssText=i,t.addEventListener("click",()=>{window.open("https://needle.tools","_blank")});let n=t.style.cssText;setTimeout(()=>{i=i.replace("opacity: 0","opacity: 1"),i=i.replace("transform: translateY(10px)","transform: translateY(0)"),t.style.cssText=i,n=t.style.cssText},100);const o=setInterval(()=>{const r=s.domElement.shadowRoot||s.domElement;t.parentNode!==r&&r.appendChild(t),n!=t.style.cssText&&(t.style.cssText=i,n=t.style.cssText)},1e3);gm()&&setTimeout(()=>{clearInterval(o),t?.remove(),setTimeout(()=>{s.domElement.parentNode&&hp(s)},1e3*60*5)},2e4)}const F0="data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=";let zy=0;async function VC(s){const e=Date.now();if(e-zy<2e3)return;zy=e;const t=`
841
+ position: relative;
842
+ display: block;
843
+ font-size: 18px;
844
+ background-size: 20px;
845
+ background-position: 10px 5px;
846
+ background-repeat:no-repeat;
847
+ background-image:url('${F0}');
848
+ background-max-size: 40px;
849
+ margin-bottom: 5px;
850
+ margin-top: .3em;
851
+ margin-bottom: .5em;
852
+ padding: .2em;
853
+ padding-left: 25px;
854
+ border-radius: .5em;
855
+ border: 2px solid rgba(160,160,160,.3);
856
+ `,n=`Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${Ji}`;U.Current?.xr?console.log(n):console.log("%c "+n,t)}async function $C(s){if(window.crossOriginIsolated)return;if(On==="pro"){const t=s?.domElement?.getAttribute("no-telemetry");if(t===""||t==="true"||t==="1"){oi&&console.debug("Telemetry is disabled");return}oi&&console.debug("Telemetry attribute: "+t)}try{const t="https://needle-engine-analytics-v2-r26roub2hq-lz.a.run.app";if(t){const i=window.location.href.split("?")[0];let n="api/v2/new/request";t.endsWith("/")||(n="/"+n);const o=On,r=`${t}${n}`;oi&&console.debug("Sending beacon");const a={license:o,url:i,hostname:window.location.hostname,pathname:window.location.pathname,version:Ji,generator:Od,build_time:Hp,public_key:Br},l=navigator.sendBeacon?.(r,JSON.stringify(a));oi&&console.debug("Sent beacon: "+l)}}catch(t){oi&&console.log("Failed to send non-commercial usage message to analytics backend",t)}}function U0(s,e){return cs(s,oe.ContextCreated,e),()=>Js(s,oe.ContextCreated)}function WC(s,e){return cs(s,oe.ContextClearing,e),()=>Js(s,oe.ContextClearing)}function GC(s,e){return cs(s,oe.ContextDestroying,e),()=>Js(s,oe.ContextDestroying)}function ym(s,e){return cs(s,pe.Start,e),()=>Js(s,pe.Start)}function z0(s,e){return cs(s,pe.Update,e),()=>Js(s,pe.Update)}function HC(s,e){return cs(s,pe.OnBeforeRender,e),()=>Js(s,pe.OnBeforeRender)}function qC(s,e){return cs(s,pe.OnAfterRender,e),()=>Js(s,pe.OnAfterRender)}const XC=w("debugdecoders");let Ku=null;function N0(){if(!Ku){const s=se.createLoaders(null);Ku={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return Ku}function Ny(s){s!==void 0&&typeof s=="string"&&se.setDracoDecoderLocation(s)}function Vy(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=N0();XC&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function $y(s){s!==void 0&&typeof s=="string"&&se.setKTX2TranscoderLocation(s)}function _m(s,e){const t=N0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),se.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),se.configureLoader(s,{progressive:!0}),s}const er=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=Wy(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=Wy(t)}return function(e,t){if(!e){console.error("Found @serializable decorator without a target");return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function Wy(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const Vs=w("debughotreload");let zl=!1;const Ol=new Map;function QC(){return zl}function dp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function V0(s){if(zl){Vs&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}Vs&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;Ol.has(t)?Ol.get(t)?.push(s):Ol.set(t,[s])}function $0(s){if(zl){Vs&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}Vs&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=Ol.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let Gy=!1;function YC(){if(Vs||Gy)return;Gy=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function KC(s){Vs&&console.log("[HMR] Apply changes",s,Object.keys(s)),YC();for(const e of Object.keys(s))try{zl=!0;const t=P.get(e);if(!t){Vs&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=Ol.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,y=m?p.activeAndEnabled:!0,b=m?p.context:void 0;try{if(m&&b&&Zn(p,b),m&&y&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const g in d)if(d[g].writable){if(u[g]===void 0)u[g]=h[g];else if(typeof u[g]=="function"&&!u[g].prototype){const _=u[g],S=_.name,T="bound ";if(S===T)continue;const M=_.name.substring(T.length),O=i.prototype[M];O&&(u[g]=O.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&b&&rm(p,b),m&&y&&(p.enabled=!0)}}}}catch(t){if(Vs)console.error(t);else return!1}finally{zl=!1,vn(ai.Log,"Script changes applied (HMR)")}return!0}class x extends c.Object3D{guid;static isDestroyed(e){return Vo(e)}static setActive(e,t,i=!0){e&&(Pl(e,t),Eh(e),t&&i&&Xb(U.Current,e))}static isActiveSelf(e){return pa(e)}static isActiveInHierarchy(e){return y0(e)}static markAsInstancedRendered(e,t){_0(e,t)}static isUsingInstancing(e){return Id(e)}static foreachComponent(e,t,i=!0){return $o(e,t,i)}static instantiateSynced(e,t){return e?lm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,Wo(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??U.Current,sc(n,t.connection,i)}static destroy(e,t=!0){return di(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=U.Current),t.add(e),Pl(e,!0),Eh(e),i?x.foreachComponent(e,n=>{rm(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Pl(e,!1),Eh(e),x.foreachComponent(e,t=>{jS(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return ci(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return ci(e,t,i,n)}static moveComponent(e,t){return ci(e,t)}static removeComponent(e){return um(e.gameObject,e),e}static getOrAddComponent(e,t){return rc(e,t)}static getComponent(e,t){return e===null?null:Jo(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:ac(e,t,i)}static findByGuid(e,t){return fm(e,t)}static findObjectOfType(e,t,i=!0){return cc(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return g0(e,i,t),i}static getComponentInChildren(e,t){return lc(e,t)}static getComponentsInChildren(e,t,i=null){return fa(e,t,i??void 0)}static getComponentInParent(e,t){return Ul(e,t)}static getComponentsInParent(e,t,i=null){return Ld(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class k{get isComponent(){return!0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[rs];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[rs]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=pe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=pe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),dp()&&V0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),p0(this),dp()&&$0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return X(this.gameObject)}set worldPosition(e){Ye(this.gameObject,e)}setWorldPosition(e,t,i){zo(this.gameObject,e,t,i)}get worldQuaternion(){return ue(this.gameObject)}set worldQuaternion(e){Di(this.gameObject,e)}setWorldQuaternion(e,t,i,n){zp(this.gameObject,e,t,i,n)}get worldEuler(){return Np(this.gameObject)}set worldEuler(e){Vp(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){ic(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return k._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return k._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return k._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const ZC=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:k,Component:k,GameObject:x},Symbol.toStringTag,{value:"Module"}));var JC=Object.defineProperty,W0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JC(e,t,n),n};class uc extends k{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=X(this.from).clone(),t=X(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),Ye(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(X(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}W0([f(x)],uc.prototype,"from");W0([f(x)],uc.prototype,"to");var e1=Object.defineProperty,t1=Object.getOwnPropertyDescriptor,tr=(s,e,t,i)=>{for(var n=i>1?void 0:i?t1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&e1(e,t,n),n};const Ps=w("debuganimation");let G0=class{x;y};class wt extends k{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Ps&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Ps&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Ps&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Ps&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Ps&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Ps&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Ps&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=I.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=I.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Ps&&console.log("PLAY",e.getClip().name,e);const o=new i1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}tr([f()],wt.prototype,"playAutomatically",2);tr([f()],wt.prototype,"randomStartTime",2);tr([f(G0)],wt.prototype,"minMaxSpeed",2);tr([f(G0)],wt.prototype,"minMaxOffsetNormalized",2);tr([f()],wt.prototype,"loop",2);tr([f()],wt.prototype,"clampWhenFinished",2);tr([f(c.AnimationClip)],wt.prototype,"clips",1);class i1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const jh=Symbol("objectIsAnimatedData");function Hy(s,e,t){if(!s)return;if(s[jh]===void 0){if(!t)return;s[jh]=new Set}const i=s[jh];t?i.add(e):i.has(e)&&i.delete(e)}function n1(s){if(!s)return!1;const e=s[jh];return e!==void 0&&e.size>0}class s1{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class al{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function H0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Is=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Is||{}),bm=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(bm||{});const Ge=w("debuganimatorcontroller"),lh=w("debugrootmotion");class Li{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new ft(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Li(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Ge&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Ge&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new al(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Ge&&console.warn("AnimatorController clone()",this.model);const e=Jl(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||ub(o)||o.tracks!==void 0||o instanceof Li));return console.assert(e!==this.model),new Li(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Ge&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Ge&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Ge||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Ge&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===bm.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Ge){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
857
+ Timescale: `+i.timeScale,`
858
+ Normalized time: `+l.toFixed(3),`
859
+ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new al(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Ge&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new al(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Ge&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new al(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Ge&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Ge&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new o1(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Is.If:return t.value===!0;case Is.IfNot:return t.value===!1;case Is.Greater:return t.value>e.threshold;case Is.Less:return t.value<e.threshold;case Is.Equals:return t.value===e.threshold;case Is.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Ge&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Ge&&console.warn("No motion",o),o.motion=H0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Ge||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Ge&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Ge||A())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,sa(l,r.properties),r.instance=l),Ge&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Ge||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class qy{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Xe{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Xe.firstKeyframeRotation[this.cacheId]||(Xe.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Xe.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Xe.spaceRotation[this.cacheId]||(Xe.spaceRotation[this.cacheId]=new c.Quaternion),Xe.effectiveSpaceRotation[this.cacheId]||(Xe.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Xe.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Xe.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Xe.lastObjRotation[this.cacheId]||(Xe.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Xe.lastObjRotation[this.cacheId];if(Xe.spaceRotation[this.cacheId].copy(t),lh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,I.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Xe.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;lh&&i.add(new c.AxesHelper),Xe.lastObjPosition[this.cacheId]||(Xe.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new qy(t,(r,a)=>{const l=this.action.getEffectiveWeight();return lh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(lh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",I.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",I.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new qy(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Xe.identityQuaternion,1-e),!0)}}class o1{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Xe(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class r1 extends Ui{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Li&&e?.__type==="AnimatorController")return new Li(e)}}new r1(Li);var a1=Object.defineProperty,l1=Object.getOwnPropertyDescriptor,Ud=(s,e,t,i)=>{for(var n=i>1?void 0:i?l1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&a1(e,t,n),n};const Ci=w("debuganimator");class mt extends k{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Li?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Li(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ci&&console.log("Assign animator controller",e,this),this._animatorController=new Li(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Ci&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Ci&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Ci&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Ci&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Ci&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Ci&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Ci&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Ci&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Ci&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Ci&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=I.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=I.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Ci&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!n1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Ud([f()],mt.prototype,"applyRootMotion",2);Ud([f()],mt.prototype,"hasRootMotion",2);Ud([f()],mt.prototype,"keepAnimatorControllerStateOnDisable",2);Ud([f()],mt.prototype,"runtimeAnimatorController",1);const Xy=Symbol("previous-visibility");class xn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){xn._userSet.clear();const e=om(this.texture,!0,null,xn._userSet);for(const t of e)t instanceof c.Mesh&&(t[Xy]=t.visible,t.visible=!1)}onAfterRender(){for(const e of xn._userSet)e instanceof c.Mesh&&(e.visible=e[Xy]);xn._userSet.clear()}}var c1=Object.defineProperty,h1=Object.getOwnPropertyDescriptor,fc=(s,e,t,i)=>{for(var n=i>1?void 0:i?h1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&c1(e,t,n),n};const ch=w("debuggroundprojection");class Dn extends k{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new os(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{ch&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await ec(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){ch&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new G.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",$p(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Ht(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=V();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Te(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,Ye(this._projection,a)}ch&&j.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,ch&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:d1,fragmentShader:u1}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Hs.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}fc([f()],Dn.prototype,"applyOnAwake",2);fc([f()],Dn.prototype,"autoFit",2);fc([f()],Dn.prototype,"radius",1);fc([f()],Dn.prototype,"height",1);fc([f()],Dn.prototype,"arBlending",1);const d1=`
860
+ varying vec2 vUv;
861
+
862
+ void main() {
863
+ vUv = uv;
864
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
865
+ }
866
+ `,u1=`
867
+ uniform sampler2D map;
868
+ uniform float blurriness;
869
+ uniform float alphaFactor;
870
+ uniform float blending;
871
+ varying vec2 vUv;
872
+
873
+ const float PI = 3.14159265359;
874
+
875
+ // Gaussian function
876
+ float gaussian(float x, float sigma) {
877
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
878
+ }
879
+
880
+ // Custom smoothstep function for desired falloff
881
+ float customSmoothstep(float edge0, float edge1, float x) {
882
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
883
+ return t * t * (3.0 - 2.0 * t);
884
+ }
885
+
886
+ void main() {
887
+ vec2 center = vec2(0.0, 0.0);
888
+ vec2 pos = vUv;
889
+ pos.x = 0.0; // Only consider vertical distance
890
+ float distance = length(pos - center);
891
+
892
+ // Calculate blur amount based on custom falloff
893
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
894
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
895
+
896
+ // Gaussian blur
897
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
898
+ vec4 color = vec4(0.0);
899
+ float totalWeight = 0.0;
900
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
901
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
902
+
903
+ for (int x = -blurSize; x <= blurSize; x++) {
904
+ for (int y = -blurSize; y <= blurSize; y++) {
905
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
906
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
907
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
908
+ totalWeight += weight;
909
+ }
910
+ }
911
+
912
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
913
+
914
+ gl_FragColor = color;
915
+
916
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
917
+ float stepFactor = blending - brightness * .1;
918
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
919
+ gl_FragColor.a *= alphaFactor;
920
+ // gl_FragColor.rgb = vec3(1.0);
921
+
922
+ // #include <tonemapping_fragment>
923
+ // #include <colorspace_fragment>
924
+
925
+ // Uncomment to visualize blur amount
926
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
927
+ }
928
+ `;var f1=Object.defineProperty,vm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&f1(e,t,n),n};class ir extends k{constraintActive=!0;locked=!1;sources=[]}vm([f()],ir.prototype,"constraintActive");vm([f()],ir.prototype,"locked");vm([f(c.Object3D)],ir.prototype,"sources");let jo=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class q0{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new jo).__init(this.bb_pos,this.bb)}rotation(e){return(e||new jo).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new jo).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class es{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new es).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+ne.SIZE_PREFIX_LENGTH),(t||new es).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new q0).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-CUe6_xwE.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-DtxaELce.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-DtxaELce.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),zd=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(zd||{}),Le=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Le||{}),zr=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(zr||{});const gt=function(s,e){return function(t,i,n){p1(t,i,n,s,e)}};function p1(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Se("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,ai.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Pd(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[ip]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const m1=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var g1=Object.defineProperty,y1=Object.getOwnPropertyDescriptor,mi=(s,e,t,i)=>{for(var n=i>1?void 0:i?y1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&g1(e,t,n),n};class _1{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new os(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new os(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const qt=class Bh extends k{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Le.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=zd.Discrete;get lockPositionX(){return(this.constraints&Le.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Le.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Le.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Le.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Le.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Le.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Le.FreezePositionX:this.constraints&=~Le.FreezePositionX}set lockPositionY(e){e?this.constraints|=Le.FreezePositionY:this.constraints&=~Le.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Le.FreezePositionZ:this.constraints&=~Le.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Le.FreezeRotationX:this.constraints&=~Le.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Le.FreezeRotationY:this.constraints&=~Le.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Le.FreezeRotationZ:this.constraints&=~Le.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new _1(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),pe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await ec(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Bh.tempPosition.setFromMatrixPosition(e);const t=Bh.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Bh.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};mi([gt()],qt.prototype,"autoMass",2);mi([f()],qt.prototype,"mass",1);mi([gt(),f()],qt.prototype,"useGravity",2);mi([f(c.Vector3)],qt.prototype,"centerOfMass",2);mi([gt(),f()],qt.prototype,"constraints",2);mi([gt(),f()],qt.prototype,"isKinematic",2);mi([gt(),f()],qt.prototype,"drag",2);mi([gt(),f()],qt.prototype,"angularDrag",2);mi([gt(),f()],qt.prototype,"detectCollisions",2);mi([gt(),f()],qt.prototype,"sleepThreshold",2);mi([gt(),f()],qt.prototype,"collisionDetectionMode",2);mi([gt()],qt.prototype,"_gravityScale",2);mi([gt()],qt.prototype,"dominanceGroup",2);let Ke=qt;new c.Vector3;new c.Vector3;const Ts=w("debugsync"),Nl="STRS";Zp(Nl,es.getRootAsSyncedTransformModel);const dn=new ne.Builder;function X0(s,e,t=!0){dn.clear();const i=dn.createString(s);es.startSyncedTransformModel(dn),es.addGuid(dn,i),es.addFast(dn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;es.addTransform(dn,q0.createTransform(dn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=es.endSyncedTransformModel(dn);return dn.finish(a,Nl),dn.asUint8Array()}let up=0,kl=0;z0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;kl=Math.floor(up/t),up=0,Ts&&kl>0&&console.log("Sync Transform Fast Interval",kl)});class Ln extends k{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Ts&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Ts&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=x.getComponentInChildren(this.gameObject,Ke),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new em(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Q.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Nl,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&am(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Q.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Nl,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ts&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Ai.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Vp(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ts&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ts&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Ai.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Ai.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ts&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(up++,o&&kl>0&&this.context.time.frameCount%kl!==0)return;Ts&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=X0(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class pc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new pc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function cd(s,e){return x.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Nn=new Array;class ts{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Nn.length=0,e!==void 0&&e.length>0&&Nn.push(...e),Nn.push(...this.arguments),this.target(...this.arguments),Nn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Nn.length=0,e!==void 0&&e.length>0&&Nn.push(...e),Nn.push(...this.arguments),t.call(this.target,...Nn),Nn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const b1=s=>/^[A-Z]*$/.test(s);class Nd extends Event{args}class de{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new ts(l.clone,o.methodName,h,o.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new de(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&b1(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new de(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof ts?this.methods.push(t):typeof t=="function"&&this.methods.push(new ts(t));else typeof e=="function"&&this.methods.push(new ts(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Nd(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new ts(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class v1 extends Ui{constructor(){super([c.Color,Z],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new Z(e.r,e.g,e.b,e.a):e.alpha!==void 0?new Z(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const w1=new v1;class x1 extends Ui{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const S1=new x1;class C1 extends Ui{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Y))return;A()&&ce("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
929
+
930
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
931
+
932
+ To fix this please change your code to:
933
+
934
+ @serializable(AssetReference)
935
+ ${t.path}! : AssetReference;
936
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=x.findByGuid(e.guid,n)),i||(i=x.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(st&&console.warn("Deserialized object reference is a component"),i=i.gameObject),st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||st)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Q0=new C1;class P1 extends Ui{constructor(){super([k,k],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){st&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;st&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||st)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=x.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const Fh=new P1;class M1 extends Ui{constructor(){super([de])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new de([new ts(e,null,[],!0)]);if(e&&e.type==="EventList"){st&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=Q0.onDeserialize(d,t);if(u||(u=Fh.onDeserialize(d,t)),u)return u}return d};st&&console.log(r);let l=Fh.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Fh.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
937
+ Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
938
+ `,l[p],`
939
+ in script: `,l),ce("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
940
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const y=Object.getOwnPropertyDescriptor(m,r.method);if(y&&(y.writable===!0||y.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(A()||st)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new ts(l,r.method,d,r.enabled);i.push(p)}}else A()&&console.warn("[Debug] EventList: Could not find event listener in scene",r,t.object,e)}const n=new de(i);st&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const O1=new M1,hd=new WeakMap,k1=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=k1.call(this);return hd.has(s)||hd.set(s,this),s};class Y0 extends Ui{constructor(){super([xn,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===xn){let i=e;hd.has(i)&&(i=hd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new xn(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new Y0;class K0 extends Ui{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return Ks(t.gltfId,e)}}new K0;var R1=Object.defineProperty,E1=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&R1(e,t,n),n};class aa extends k{awake(){jt.createIfNoneExists(this.context)}onEnable(){jt.get(this.context)?.register(this)}onDisable(){jt.get(this.context)?.unregister(this)}}class ui extends aa{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new eo,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}E1([f()],ui.prototype,"ignoreSkinnedMeshes");class Vd extends ui{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Go extends aa{static allow=!0;performRaycast(e){if(!q.active||!Go.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class wm{static getObject(e){const t=e[si];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=$o(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=$o(e,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function xm(s){const e=s[si];return e||(s.parent?xm(s.parent):null)}function T1(s){return s.isUI===!0||typeof s[si]=="object"}function dd(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)dd(i,e)}function Ar(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const Qy=Symbol("Scheduled action");function A1(s,e,t=pe.OnBeforeRender){let i=s[Qy];i||(i=s[Qy]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const As=w("debugeventsystem");var fp=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(fp||{});U0(s=>{jt.createIfNoneExists(s)});class jt extends k{static ensureUpdateMeshUI(e,t,i=!1){Ua.update(e,t,i)}static markUIDirty(e){Ua.markDirty()}static createIfNoneExists(e){e.scene.getComponent(jt)||e.scene.addComponent(jt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(jt)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(aa)||this.context.scene.addComponent(ui)}onEnable(){this.context.input.addEventListener(we.PointerDown,this.onPointerEvent),this.context.input.addEventListener(we.PointerUp,this.onPointerEvent),this.context.input.addEventListener(we.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(we.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(we.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(we.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new pc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==we.PointerDown,t.isUp=e.type==we.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new eo;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(As&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}As&&t.isClick&&Se("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(aa):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(T1(e)&&(i=e[si]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=cd(e,this._currentPointerEventName);if(!o&&i&&(o=cd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&As&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return As&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[si]){const u=i[si].gameObject;if(u){if(!wm.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&As&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)x.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!I.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Ed.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),As&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===we.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){As&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=Ua.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&Ua.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];Ua.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?x.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class Ua{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(As&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var L1=Object.defineProperty,Ce=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&L1(e,t,n),n};const Pi=w("debugorbit"),Zu=w("freecam"),za=w("debugcamerafit"),hh=w("smoothcam"),D1={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Ju;class Vl extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class he extends k{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}targetLerpDuration=1;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_lookTargetLerpDuration=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Pi&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=jt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(fp.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(fp.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=x.getComponent(this.gameObject,Wt);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&Vf(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new G.OrbitControls(t,i),t?.quaternion.copy(n),Ju===void 0&&(Ju={...this._controls.keys});const o=X(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Zu&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=x.getComponent(this.gameObject,Ln)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:$t.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:$t.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:$t.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:$t.Late})}onDisable(){if(this._camera?.threeCamera&&Vf(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}Pi&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(Pi&&j.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point))}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(Pi&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Pi&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=x.getComponent(this.gameObject,Wt);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=X(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);Pi&&j.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new eo;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),za&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Vl(this,"camera"));else{const t=I.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this._controls.target.copy(this._lookTargetEndPosition),this._lookTargetLerpActive=!1,this.dispatchEvent(new Vl(this,"lookat"));else{const t=I.easeInOutCubic(this._lookTargetLerp01);this._controls.target.lerpVectors(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=I.easeInOutCubic(this._fovLerp01);t.fov=I.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?Ju:D1,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Zu||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof hh=="number"||hh===!0){this._controls.enableDamping=!0;const t=typeof hh=="number"?hh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Zu&&this.lookAtConstraint?.locked&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Pi&&j.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||Pi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof Wt))return(A()||Pi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof Wt&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(Pi&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return Pi&&j.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,V()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=X(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=X(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Pi&&(console.warn("OrbitControls: setLookTargetPosition",e,t),j.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this._controls.target.copy(this._lookTargetEndPosition):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._lookTargetEndPosition,t),!0}return!1}lerpTarget(e,t){return this.lerpLookTarget(e,t)}lerpLookTarget(e,t){this._controls&&(t>=1?this._controls.target.copy(e):this._controls.target.lerp(e,t))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&x.isActiveInHierarchy(n.object)){const o=xm(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){if(this.context.isInXR)return;let i;if(Array.isArray(e)?i=e:e&&"type"in e?i=e.children:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=i.children),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=this._cameraObject,o=this._controls;if(!n||!o){console.warn("No camera or controls found to fit camera to objects...");return}t||(t={});const{immediate:r=!1,centerCamera:a="y",cameraNearFar:l="auto",fitOffset:h=1.1,fov:d=n?.fov}=t,u=new c.Vector3,p=new c.Vector3,m=Ht(i,void 0,this._camera?.threeCamera?.layers),y=m.clone();n.updateMatrixWorld(),n.updateProjectionMatrix(),m.getCenter(p);const b=new c.Vector3;if(m.getSize(b),m.applyMatrix4(n.matrixWorldInverse),m.getSize(u),m.setFromCenterAndSize(p,u),Number.isNaN(u.x)||Number.isNaN(u.y)||Number.isNaN(u.z)){console.warn("Camera fit size resultet in NaN",n,m,[...i]);return}if(u.length()<=1e-10){za&&console.warn("Camera fit size is zero",m,[...i]);return}const g=t.fov||n.fov,v=2*Math.atan(Math.tan(g*Math.PI/360/2)*n.aspect)/Math.PI*360,_=u.y/(2*Math.atan(Math.PI*g/360)),S=u.x/(2*Math.atan(Math.PI*v/360)),T=h*Math.max(_,S)+u.z/2;za&&console.log("Fit camera to objects",{fitHeightDistance:_,fitWidthDistance:S,distance:T,verticalFov:g,horizontalFov:v}),this.maxZoom=T*10,this.minZoom=T*.01;const M=.05,O=p.clone();if(O.y-=u.y*M,this.setLookTargetPosition(O,r),this.setFieldOfView(t.fov,r),l==null||l=="auto"){const $=x.findObjectOfType(Dn),E=$?$.radius:0,F=Math.max(b.x,b.y,b.z,E);n.near=T/100,n.far=F+T*10,$&&(this.maxZoom=Math.max(Math.min(this.maxZoom,E*.5),T))}const R=o.getDistance();R<this.minZoom&&(this.minZoom=R*.9),R>this.maxZoom&&(this.maxZoom=R*1.1),n.updateMatrixWorld(),n.updateProjectionMatrix();const B=X(n),L=p.clone();L.sub(B),a==="y"&&(L.y=0),L.normalize(),L.multiplyScalar(T),a==="y"&&(L.y+=-M*4*T);let N=p.clone().sub(L);n.parent&&(N=n.parent.worldToLocal(N)),this.setCameraTargetPosition(N,r),(za||t.debug)&&(j.DrawWireBox3(m,16777011,10),j.DrawWireBox3(y,65280,10),!this._haveAttachedKeyboardEvents&&za&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",$=>{if($.code==="KeyF"){let E;this._cameraObject instanceof c.PerspectiveCamera&&(E=Math.random()*Math.random()*170+10),this.fitCamera({objects:i,fitOffset:h,immediate:!1,fov:E})}$.code==="KeyV"&&this._cameraObject instanceof c.PerspectiveCamera&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}_haveAttachedKeyboardEvents=!1}Ce([f()],he.prototype,"autoTarget");Ce([f()],he.prototype,"autoFit");Ce([f()],he.prototype,"enableRotate");Ce([f()],he.prototype,"autoRotate");Ce([f()],he.prototype,"autoRotateSpeed");Ce([f()],he.prototype,"minAzimuthAngle");Ce([f()],he.prototype,"maxAzimuthAngle");Ce([f()],he.prototype,"minPolarAngle");Ce([f()],he.prototype,"maxPolarAngle");Ce([f()],he.prototype,"enableKeys");Ce([f()],he.prototype,"enableDamping");Ce([f()],he.prototype,"dampingFactor");Ce([f()],he.prototype,"enableZoom");Ce([f()],he.prototype,"minZoom");Ce([f()],he.prototype,"maxZoom");Ce([f()],he.prototype,"zoomSpeed");Ce([f()],he.prototype,"enablePan");Ce([f(ir)],he.prototype,"lookAtConstraint");Ce([f()],he.prototype,"lookAtConstraint01");Ce([f()],he.prototype,"allowInterrupt");Ce([f()],he.prototype,"middleClickToFocus");Ce([f()],he.prototype,"doubleClickToFocus");Ce([f()],he.prototype,"clickBackgroundToFitScene");Ce([f()],he.prototype,"targetLerpDuration");var I1=Object.defineProperty,j1=Object.getOwnPropertyDescriptor,Ft=(s,e,t,i)=>{for(var n=i>1?void 0:i?j1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&I1(e,t,n),n},Bo=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(Bo||{});const Ls=w("debugcam"),Yy=w("debugscreenpointtoray"),St=class ll extends k{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new Z(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=ll._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),Yy&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=ll._direction.set(o.x,o.y,o.z),a=X(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){Yy&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);j.DrawRay(n.origin,n.direction,o,10)})}onEnable(){Ls&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Bo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),F1(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Ls&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this._fov,Ls){const i=`[Camera] Apply ClearFlags: ${Bo[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(ll.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Ls&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Ls&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;ll.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(cb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Ls&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new B1(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Ls&&Se("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};Ft([f()],St.prototype,"aspect",1);Ft([f()],St.prototype,"fieldOfView",1);Ft([f()],St.prototype,"nearClipPlane",1);Ft([f()],St.prototype,"farClipPlane",1);Ft([f()],St.prototype,"clearFlags",1);Ft([f()],St.prototype,"orthographic",2);Ft([f()],St.prototype,"orthographicSize",2);Ft([f()],St.prototype,"ARBackgroundAlpha",2);Ft([f()],St.prototype,"cullingMask",1);Ft([f()],St.prototype,"backgroundBlurriness",1);Ft([f()],St.prototype,"backgroundIntensity",1);Ft([f(c.Euler)],St.prototype,"backgroundRotation",1);Ft([f()],St.prototype,"environmentIntensity",1);Ft([f(Z)],St.prototype,"backgroundColor",1);Ft([f(xn)],St.prototype,"targetTexture",1);let Wt=St;class B1{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");Ls&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function F1(s){w("freecam")&&s.context.mainCameraComponent===s&&x.getOrAddComponent(s.gameObject,he)}class is extends k{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){tn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){tn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||x.getComponentInParent(this.gameObject,Wt);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var U1=Object.defineProperty,z1=Object.getOwnPropertyDescriptor,on=(s,e,t,i)=>{for(var n=i>1?void 0:i?z1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&U1(e,t,n),n};const lt=w("debugaudio"),zi=class Ds extends k{static get userInteractionRegistered(){return tn.userInteractionRegistered}static registerWaitForAllowAudio(e){tn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(lt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ds.userInteractionRegistered){let e=this.gameObject.getComponent(is)??this.context.mainCamera.getComponent(is)??cc(is,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(is)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):lt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){lt&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ds.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ds.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(qf.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(qf.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":lt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ds.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ds.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){lt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}lt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){lt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ds.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ds.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=I.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(lt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?lt&&!this.helper&&(this.helper=new G.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(lt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){lt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,lt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
941
+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,lt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){lt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){lt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,lt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,lt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};on([f(URL)],zi.prototype,"clip",2);on([f()],zi.prototype,"playOnAwake",2);on([f()],zi.prototype,"preload",2);on([f()],zi.prototype,"playInBackground",2);on([f()],zi.prototype,"loop",1);on([f()],zi.prototype,"spatialBlend",1);on([f()],zi.prototype,"minDistance",1);on([f()],zi.prototype,"maxDistance",1);on([f()],zi.prototype,"volume",1);on([f()],zi.prototype,"pitch",1);on([f()],zi.prototype,"rollOffMode",2);let Ii=zi;const N1=w("debugavatar");class xe extends k{static getAvatar(e){return e>=0&&e<xe.instances.length?xe.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return xe._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return xe._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){xe.instances.push(this),N1&&console.log(this);for(const e of xe._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){xe.instances.splice(xe.instances.indexOf(this),1);for(const e of xe._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Fo{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class V1{guid;position=new c.Vector3}class $l extends k{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=x.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new V1;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=x.getComponentInParent(this.gameObject,xe),this.avatar){const e=x.getComponentInParent(this.gameObject,xe);this._model=new em(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&Ye(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Fo.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Fo.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=X(this._currentTargetObject);Ye(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=Fo.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}function Z0(s){const e=s;return!!(e.parser&&e.parser.json)}var $d=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))($d||{});function J0(s){return s&&s.isComponent}const $1=Symbol("object"),ef=new hi(()=>new c.Vector3,20);class ev{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return ef.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return ef.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return ef.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class tv{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class iv{object;collider;constructor(e,t){this.object=e,this.collider=t}}const De=w("debugnetworkingstreams");var Sn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(Sn||{});class Sm{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class nv{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class W1{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var sv=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(sv||{});class G1 extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Cn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(De&&console.log("Receive stream",`
942
+ Audio:`,o.getAudioTracks(),`
943
+ Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new nv(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Sm(e,i))})}}function Ky(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class ns extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(ns.instances.has(t))return ns.instances.get(t);const i=new ns(e,t);return ns.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){De?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>Ky(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return De&&console.warn(`📞 CALL ${e}`,`
944
+ Outgoing:`,this._outgoingCalls,`
945
+ Incoming:`,this._incomingCalls),o}else De&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?De&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(De&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(De&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer(),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Q.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Q.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Ab(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(De&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new W1(this,e))};onPeerClose=()=>{De&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{De&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{De&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Ky(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&De?console.warn("← Receive call from",e.metadata,e.connectionId):De&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new G1(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{De&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Sm(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{De&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(De&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class mc extends c.EventDispatcher{static create(e,t){const i=ns.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new mc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),J0(e)){const i=e;e=i.context,t=ns.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ns.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,De&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else De&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))De&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?De&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(De&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Cn(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var H1=Object.defineProperty,Cm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&H1(e,t,n),n};const q1="noVoip",X1=w("debugvoip");class to extends k{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){X1&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=mc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Sn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Sn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Sn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Sn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Cn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):nc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Cn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ce("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(ut(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&ce("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await An(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Cn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),tn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Cn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}Cm([f()],to.prototype,"autoConnect");Cm([f()],to.prototype,"runInBackground");Cm([f()],to.prototype,"createMenuButton");var Q1=Object.defineProperty,ov=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Q1(e,t,n),n};const Y1=w("debugmouth");class gc extends k{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=x.findObjectOfType(to,this.context),this.marker||(this.marker=x.getComponentInParent(this.gameObject,xe))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){Y1&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}ov([f(c.Object3D)],gc.prototype,"idle");ov([f(c.Object3D)],gc.prototype,"talking");class Pm extends k{voip=null;marker=null;_startPosition=null;awake(){this.voip=x.findObjectOfType(to,this.context),this.marker=x.getComponentInParent(this.gameObject,xe)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var K1=Object.defineProperty,Z1=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&K1(e,t,n),n};const Lr=w("debugxrflags"),rv=w("disablexrflags");rv&&console.warn("XRFlags are disabled");var bn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(bn||{});class It{static Global=new It;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Lr&&console.warn("Set XR flag state to",e),this.Mask=e,Ei.Apply()}Enable(e){this.Mask|=e,Ei.Apply()}Disable(e){this.Mask&=~e,Ei.Apply()}Toggle(e){this.Mask^=e,Ei.Apply()}EnableAll(){this.Mask=-1,Ei.Apply()}DisableAll(){this.Mask=0,Ei.Apply()}}const av=class Hn extends k{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(It.Global)}static firstApply;static buffer=new It;visibleIn;awake(){Hn.registry.push(this)}onEnable(){Hn.firstApply?this.UpdateVisible(It.Global):(Hn.firstApply=!0,Hn.Apply())}onDestroy(){const e=Hn.registry.indexOf(this);e>=0&&Hn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(rv)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Lr&&console.log(i),Hn.buffer.Mask=i,e=Hn.buffer),e instanceof It?(Lr&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Lr&&console.log(this.name,"use global mask"),It.Global.Has(this.visibleIn)),t!==void 0)if(t)Lr&&console.log(this.name,"is visible",this.gameObject.uuid),x.setActive(this.gameObject,!0);else{if(Lr&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};Z1([f()],av.prototype,"visibleIn");let Ei=av;var J1=Object.defineProperty,Wd=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&J1(e,t,n),n};class nr extends k{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=x.getComponentInParent(this.gameObject,Ei)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Wd([f(c.Object3D)],nr.prototype,"eyes");Wd([f()],nr.prototype,"lastBlinkTime");Wd([f()],nr.prototype,"blinkLength");Wd([f()],nr.prototype,"eyesOpen");var eP=Object.defineProperty,Mm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eP(e,t,n),n};const Gd=class lv extends k{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=x.getComponentInParent(this.gameObject,$l)),this.brain||(this.brain=x.addComponent(this.gameObject,$l)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=X(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=X(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=lv.forward;if(r.set(0,0,1),r.applyQuaternion(ue(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};Mm([f(c.Object3D)],Gd.prototype,"head");Mm([f(c.Object3D)],Gd.prototype,"eyes");Mm([f(c.Object3D)],Gd.prototype,"target");let Om=Gd;var tP=Object.defineProperty,km=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tP(e,t,n),n};class ma extends k{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!oc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}km([f()],ma.prototype,"length");km([f()],ma.prototype,"depthTest");km([f()],ma.prototype,"isGizmo");class Rm extends k{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=X(this.to).clone(),t=X(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=X(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),Ye(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const iP=w("gizmos"),nP=w("debugboxhelper");class nt extends k{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Ht([e],void 0,void 0,nt.testBox),nt.testBox.isEmpty()){const i=X(e,nt._position);nt.testBox.setFromCenterAndSize(i,nt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(nt.testBox);return t&&nP&&j.DrawWireBox3(nt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=X(this.gameObject,nt._position,i),o=Te(this.gameObject,nt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!iP&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=im(e),this.gameObject.add(this._helper)}}}var sP=Object.defineProperty,Xt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sP(e,t,n),n};class Qt extends k{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}Xt([f(Ke)],Qt.prototype,"attachedRigidbody");Xt([f()],Qt.prototype,"isTrigger");Xt([f()],Qt.prototype,"sharedMaterial");Xt([f()],Qt.prototype,"membership");Xt([f()],Qt.prototype,"filter");class ga extends Qt{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Pd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Ip(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}Xt([gt(),f()],ga.prototype,"radius");Xt([f(c.Vector3)],ga.prototype,"center");const Em=class cv extends Qt{static add(e,t){const i=ci(e,cv);return i.autoFit(),t?.rigidbody===!0&&ci(e,Ke,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Pd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Ip(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Ht([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&j.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};Xt([gt(),f(c.Vector3)],Em.prototype,"size");Xt([f(c.Vector3)],Em.prototype,"center");let Hd=Em;class io extends Qt{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),se.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(se.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(A()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}Xt([f(c.Mesh)],io.prototype,"sharedMesh");Xt([f()],io.prototype,"convex");class as extends Qt{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}Xt([f(c.Vector3)],as.prototype,"center");Xt([f()],as.prototype,"radius");Xt([f()],as.prototype,"height");var oP=Object.defineProperty,hs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oP(e,t,n),n};const Zy=w("debugcharactercontroller");class sr extends k{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ke),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ke)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(as);t||(t=this.gameObject.addComponent(as)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Zy&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Zy&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}hs([f(c.Vector3)],sr.prototype,"center");hs([f()],sr.prototype,"radius");hs([f()],sr.prototype,"height");class ds extends k{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=I.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(X(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new eo}hs([f(sr)],ds.prototype,"controller");hs([f()],ds.prototype,"movementSpeed");hs([f()],ds.prototype,"rotationSpeed");hs([f()],ds.prototype,"jumpForce");hs([f()],ds.prototype,"doubleJumpForce");hs([f(mt)],ds.prototype,"animator");var rP=Object.defineProperty,ya=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rP(e,t,n),n};const Na=w("debugcontactshadows");ym(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=yc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const or=class cl extends k{static _instances=new Map;static auto(e){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let t=this._instances.get(e);if(!t||t.destroyed){const i=new c.Object3D;t=ci(i,cl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,t)}return e.scene.add(t.gameObject),t.fitShadows(),t}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(){Na&&console.warn("Fitting shadows to scene"),Xh(this.shadowsRoot,!1);const e=Ht(this.context.scene.children,[this.shadowsRoot]),t=Math.max(1,this.blur/32),i=e.max.x-e.min.x,n=e.max.z-e.min.z;e.expandByVector(new c.Vector3(t*i,0,t*n)),Na&&j.DrawWireBox3(e,16776960,60),this.gameObject.parent&&e.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const o=e.min,r=Math.max(1e-5,(e.max.y-o.y)*.002);e.max.y+=r,this.shadowsRoot.position.set((o.x+e.max.x)/2,o.y-r,(o.z+e.max.z)/2),this.shadowsRoot.scale.set(e.max.x-o.x,e.max.y-o.y,e.max.z-o.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Na&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){cl._instances.set(this.context,this),this.shadowsRoot.hideFlags=$d.DontExport,Xh(this.shadowsRoot,!1)}start(){Na&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Jn(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
946
+ uniform float darkness;
947
+ ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
948
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(G.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(G.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){cl._instances.get(this.context)===this&&cl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Na&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&Jn(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;Jy.length=0,d.transparent=Jy,tf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let b=m.material.colorWrite==!1||y.wireframe===!0||pb(m.object)===!1;!b&&m.material.isLineMaterial&&(b=!0),!b&&m.material.isPointsMaterial&&(b=!0),b&&(tf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of tf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};ya([f()],or.prototype,"autoFit");ya([f()],or.prototype,"darkness");ya([f()],or.prototype,"opacity");ya([f()],or.prototype,"blur");ya([f()],or.prototype,"occludeBelowGround");ya([f()],or.prototype,"backfaceShadows");let yc=or;const Jy=[],tf=new Array,aP=w("logstats");class Tm extends k{onEnable(){console.log(this),aP&&this.startCoroutine(this.run(),pe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class _c extends k{isUsed=!0;usedBy=null}class Am extends k{}const e_=w("debugdeletable");class $s extends nt{static _instances=[];onEnable(){$s._instances.push(this)}onDisable(){const e=$s._instances.indexOf(this);e>=0&&$s._instances.splice(e,1)}}class Lm extends k{update(){for(const e of $s._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=x.getComponentInParent(this.gameObject,_c);if(n)e_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(e_)try{if(e.box){const o=e.box,r=nt.testBox;j.DrawWireBox3(o,16711680,5),j.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}sc(this.gameObject,this.context.connection)}}}}}var lP=Object.defineProperty,cP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lP(e,t,n),n};class qd extends k{visibleOn;onEnable(){this.apply()}apply(){this.test()||x.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}cP([f()],qd.prototype,"visibleOn");var hP=Object.defineProperty,rr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hP(e,t,n),n};const Pn=w("debugdrag"),nf=[];var Dm=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(Dm||{});const no=class Mi extends k{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){nf.length=0;for(const e of this._instances)e._isDragging&&nf.push(e);return nf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=x.getComponentInChildren(e,Ke),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(ui)||this.gameObject.addComponent(ui)}onEnable(){Mi._instances.push(this)}onDisable(){Mi._instances=Mi._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=x.getComponentInParent(e.object,Mi);!n||n!==this||(Mi.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Mi.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Mi.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Mi._active+=1;const n=new sf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof sf&&a instanceof sf){const l=new dP(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(Pn&&j.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Mi._active>0&&(Mi._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=x.getComponentInParent(e.object,Mi);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=x.getComponentInChildren(i,Ln);Pn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=x.addComponent(i,_c),this._draggingRigidbodies.length=0;const o=x.getComponentsInChildren(i,Ke);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Ai.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=x.getComponentInChildren(e.object,Ln);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Pn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};rr([f()],no.prototype,"dragMode");rr([f()],no.prototype,"snapGridResolution");rr([f()],no.prototype,"keepRotation");rr([f()],no.prototype,"xrDragMode");rr([f()],no.prototype,"xrKeepRotation");rr([f()],no.prototype,"xrDistanceDragFactor");rr([f()],no.prototype,"showGizmo");let Mo=no;class dP{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=q.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Pn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Pn){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;j.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),j.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
949
+ `+r(this._tempVec1)+`
950
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Pn&&(j.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),j.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=I.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d}setTargetObject(e){this.gameObject=e}}class sf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=q.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Pn&&(j.DrawLine(t,e.worldPosition,65280,.5,!1),j.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const b=e.event.space,g=b.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const v=b.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),v.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(v)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const b=new c.Vector3(0,1,0);this.gameObject.parent&&b.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(b,r);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=Ht([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const y=new c.Vector3;p.getSize(y),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=q.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Pn){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),j.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const _=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,_),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const _=this.context.physics.raycastFromRay(m,{testObject:S=>S!==this.followObject&&S!==i&&S!==t});if(_.length>0){const S=_[0];if(this._draggedOverObject===S.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=S.object,this._draggedOverObjectDuration=0),S.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(S.point);const M=this._draggedOverObjectDuration>=.15,R=this._totalMovement.length()>=.001,B=V(S.normal||S.face.normal).applyQuaternion(S.object.worldQuaternion);if((M||R)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(B)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(S.face.normal);const L=V(),N=V();this._bounds.getCenter(L),this._bounds.getSize(N),L.sub(N.multiplyScalar(.5).multiply(B)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(S.face.normal),this._bounds.getCenter(L),this._bounds.getSize(N),L.add(N.multiplyScalar(.5).multiply(S.face.normal));const $=V(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld($);const E=S.point;this._dragPlane.setFromNormalAndCoplanarPoint(B,E)}else if(!(M||R))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const _=V(this._hitPointInLocalSpace);this._followObject.localToWorld(_),Pn&&j.DrawLine(_,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(_),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const _=this._followObject.worldPosition,S=this.settings.snapGridResolution;_.x=Math.round(_.x/S)*S,_.y=Math.round(_.y/S)*S,_.z=Math.round(_.z/S)*S,this._followObject.worldPosition=_,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=I.clamp01(this.context.time.deltaTime*h*u),b=I.clamp01(this.context.time.deltaTime*h*.5*u),g=t.worldPosition;g.lerp(this._followObject.worldPosition,y),t.worldPosition=g;const v=t.worldQuaternion;if(v.slerp(this._followObject.worldQuaternion,b),t.worldQuaternion=v,Pn){const _=this._hitPointInLocalSpace.clone();t.localToWorld(_),j.DrawSphere(_,.02,16711680);const S=this._hitNormalInLocalSpace.clone();S.applyQuaternion(v),j.DrawRay(_,S,16711680),j.DrawLabel(g.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
951
+
952
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
953
+
954
+ Session: ${!!q.active}
955
+
956
+ Device: ${this._deviceMode}
957
+
958
+ `,.03);const T=this._bottomCenter.clone(),M=this._backCenter.clone(),O=this._backBottomCenter.clone();t.localToWorld(T),t.localToWorld(M),t.localToWorld(O),j.DrawSphere(T,.01,65280,0,!1),j.DrawSphere(M,.01,255,0,!1),j.DrawSphere(O,.01,16711935,0,!1),j.DrawLine(T,O,65535,0,!1),j.DrawLine(O,M,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=V(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class hv{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(hv.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Fo.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Fo.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=X(this._selected);n.y=e.y,e=n}if(Ye(this._selected,e),Ye(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=X(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),Ye(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=X(this._selected),t=new c.Ray(V(0,.1,0).add(e),V(0,-1,0)),i=new eo;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=V(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var dv=(s=>(s.File_Spawned="file-spawned",s))(dv||{});class uP{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const Nr=[],Uh=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return Nr.push(o),Nr.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=Nr.indexOf(o);r>=0&&Nr.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return Uh.push(i),()=>{const n=Uh.indexOf(i);n>=0&&Uh.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const Rl=w("debugfileformat");function uv(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function fv(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Rl&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=pv(i,o,n);return Rl&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function pv(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);if(Rl&&console.warn(`[Needle Engine] Trying to determine file type from binary data
959
+ `,'"'+new TextDecoder().decode(e)+`"
960
+ `,i),i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const n=t.headers.get("content-type");if(n?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+n),n){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return n}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const n of Uh){const o=n({url:s,response:t,contentType:t.headers.get("content-type"),bytes:i});if(o)return Rl&&console.debug(`Mimetype callback returned: ${o}`),o}if(A()||Rl){const n=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
961
+
962
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
963
+
964
+ Content-Type: "${t.headers.get("content-type")}
965
+ "Text: "${n}"
966
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var fP=Object.defineProperty,_a=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fP(e,t,n),n};const ii=w("debugdroplistener");class pP extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const mP="blob";class us extends k{useNetworking=!0;dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;onDropped=new de;onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}loadFromURL(e,t){this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!0)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onNetworkEvent=e=>{if(!this.useNetworking){ii&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(ii&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addDroppedFiles(n,t)};async addFromUrl(e,t,i){ii&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=gP(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return null;this.removePreviouslyAddedObjects();const o=await ud.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.addObject(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addDroppedFiles(e,t){if(ii&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Dl(mP,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){ii&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){ii&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await ud.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.addObject(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&di(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}addObject(e,t,i){const{model:n,contentMD5:o}=e;if(ii&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(ii&&j.DrawWireBox3(a,255,5),this.fitIntoVolume&&mb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();ii&&console.log("Place object at hit",d),gb(r,u);break}}oa.assignAnimationsFromFile(n,{createAnimationComponent:h=>ci(h,wt)});const l=new pP({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){ii&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Ht([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:n=>!this._addedObjects.includes(n)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}_a([f()],us.prototype,"useNetworking");_a([f(c.Object3D)],us.prototype,"dropArea");_a([f()],us.prototype,"fitIntoVolume");_a([f(c.Vector3)],us.prototype,"fitVolumeSize");_a([f()],us.prototype,"placeAtHitPosition");_a([f(de)],us.prototype,"onDropped");function gP(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var ud;(s=>{async function e(i,n,o){const r=o.guid,a=new ft(r),l=new Blob([i],{type:i.type||uv(i.name)||void 0}),h=URL.createObjectURL(l),d=await en().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const b=m.result,g=exports.BlobStorage.hashMD5(b);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new ft(n.guid),l=i.toString();ii&&j.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await en().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);ii?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else ii?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(ud||(ud={}));var yP=Object.defineProperty,Im=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yP(e,t,n),n};const Xd=class mv extends k{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new ft(this.guid);this.object=x.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),x.getComponent(this.object,mv)?.destroy();let n=this.object.getComponentInChildren(Mo);n||(n=this.object.addComponent(Mo,{dragMode:Dm.SnapToSurfaces}),n.guid=t.generateUUID());let o=x.getComponent(n.gameObject,Ln);o||(o=n.gameObject.addComponent(Ln),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Mo);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(ui)||this.gameObject.addComponent(ui)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=x.getComponent(t,Mo);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):console.warn("Duplicated object does not have DragControls",t)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield pm(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(x.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new sn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=x.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Im([f(c.Object3D)],Xd.prototype,"parent");Im([f(c.Object3D)],Xd.prototype,"object");Im([f()],Xd.prototype,"limitCount");let jm=Xd;var qn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(qn||{}),_P=Object.defineProperty,Bm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_P(e,t,n),n};class Fm{eventID;callback=new de}Bm([f()],Fm.prototype,"eventID");Bm([f(de)],Fm.prototype,"callback");class Qd extends k{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(qn.PointerClick)||this.hasTrigger(qn.PointerDown)||this.hasTrigger(qn.PointerUp)}onPointerClick(e){this.invoke(qn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(qn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(qn.PointerExit)}onPointerDown(e){this.invoke(qn.PointerDown)}onPointerUp(e){this.invoke(qn.PointerUp)}}Bm([f(Fm)],Qd.prototype,"triggers");class gv{writer;constructor(e){this.writer=e}writeNode(e){}}class bP extends gv{beforeWriteNode(e,t){j.isGizmo(e)&&(t.keep=!1)}}class yv extends gv{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=mm(new Z(1,1,1,0)))}}function pp(s){const e=$d.DontExport;return!(s.hideFlags&e)}const of=w("debugexr");class vP{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,of&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(of&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new G.EXRLoader(i.options.manager);return of&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const Vn=st,dh="$___Export_Components",wP="NEEDLE_components";class xP{[xo]}class SP{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class _v{get name(){return wP}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[dh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Vn&&console.log("DONE",JSON.stringify(t)),e[dh]===void 0)return;const i=e[dh];delete e[dh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Vn&&console.log(e.name,i,e.uuid);const n=new SP(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Vn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new xP;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=en().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[xo]=h,Vn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}beforeRoot(){return Vn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Vn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;Vn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}Dd(p),o.push(this.createComponents(p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;QS(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[xo];if(i){const n=new Array;Vn&&console.log(e.name,i);for(const o in i){const r=i[o];Vn&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(hm(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
967
+ `,a,e,r))),e.userData=e.userData||{},e.userData[xo]=e.userData[xo]||[],e.userData[xo].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const t_="NEEDLE_gameobject_data";class CP{get name(){return t_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[t_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const i_="NEEDLE_lighting_settings",Dr=w("debugenvlight");class PP{get name(){return i_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[i_];if(i){Dr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=x.addComponent(o,fd,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=x.addComponent(o,fd,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}re.registerCallback(oe.ContextCreated,s=>{const e=s.context,t=x.findObjectOfType(fd,e);t?.sourceId&&(t.enabled=!0)});class fd extends k{ambientMode=Xr.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=rd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===rd.Skybox?gn.Skybox:gn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Dr&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*I.lerp(0,1.33,t)}onEnable(){if(Dr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Xr.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Dr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Xr.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Dr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){Dr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const rf=w("debugstencil");function MP(s,e){return(s&1<<e.layer)!=0}const OP=Symbol("stencils");class Bs{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(rf&&console.log(t,Bs.stencils),!t)return;const i=Bs.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(MP(o.layer,e)){rf&&console.log(o),setTimeout(()=>{Bt()&&Id(e.gameObject)&&(ce("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[OP]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[RP];if(i){rf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=kP(r.compareFunc),r.passOp=af(r.passOp),r.failOp=af(r.failOp),r.zFailOp=af(r.zFailOp),Bs.stencils[this.source]||(Bs.stencils[this.source]=[]),Bs.stencils[this.source].push(r)}}}return null}}function af(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function kP(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const RP="NEEDLE_render_objects";var bv=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(bv||{});const fn=w("debugcustomshader"),Sr="NEEDLE_techniques_webgl";class EP{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),od(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),od(this.worldToObjectMatrix,this.worldToObject)}}class _e extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return vv(e),e}constructor(e,...t){super(...t),this.identifier=e,fn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new EP;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(_e.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),od(_e.viewProjection,_e._viewProjectionValues)),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(_e.viewMatrix.copy(e.matrixWorldInverse),od(_e.viewMatrix,_e._viewMatrixValues)),this.uniforms[_e._worldSpaceCameraPosName]&&_e._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,_e._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},_e._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:_e._mainLightColor};const l=n.intensity;_e._lightData.z=l,this.uniforms.unity_LightData={value:_e._lightData}}if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=_e._viewProjectionValues),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=_e._viewMatrixValues),this.uniforms[_e._worldSpaceCameraPosName]&&(this.uniforms[_e._worldSpaceCameraPosName]={value:_e._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class TP{get name(){return Sr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return fn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Sr])return fn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;fn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Sr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Sr];if(!n)return fn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;fn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await PC(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();fn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const _=v;switch(_){case"_TimeParameters":const S=new c.Vector4;u[_]={value:S};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[_]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[_]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[_]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[_]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[_]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Sr]){const v=t.extensions[Sr];if(v.technique===i){fn&&console.log(t.name,"Material Properties",v);for(const _ in v.values){const S=v.values[_];if(typeof S=="string"){if(S.startsWith("/textures/")){const T=S.substring(10),M=Number.parseInt(T);if(M>=0){const O=await this.parser.getDependency("texture",M);O instanceof c.Texture&&(O.colorSpace=c.LinearSRGBColorSpace,O.needsUpdate=!0),u[_]={value:O};continue}}switch(_){case"alphaMode":S==="BLEND"&&(m=!0);continue}}if(Array.isArray(S)&&S.length===4){u[_]={value:new c.Vector4(S[0],S[1],S[2],S[3])};continue}u[_]={value:S}}}}const y=new _e(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),SC(u),y.onUpdateUniforms();for(const v in p){const _=v,S=p[v].type;if(u[_]?.value===void 0)switch(S){case bv.SAMPLER_2D:u[_]={value:wC},console.warn("Missing/unassigned texture, fallback to white: "+_);break;default:_==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+_,p[v]);break}}fn&&console.log(y.uuid,u),vv(y),r(y)}):null}}function vv(s){if(s.uniforms){fn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const AP=w("debugextensions");let pd;const LP=Promise.resolve().then(()=>require("./three-examples-BhQvv1B9.umd.cjs")).then(s=>s.GLTFLoaderAnimationPointer).then(async s=>(pd=s.GLTFAnimationPointerExtension,pd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support",s)}),Ho=new Array;function DP(s){Ho.includes(s)||Ho.push(s)}function IP(s){const e=Ho.indexOf(s);e>=0&&Ho.splice(e,1)}function Um(s){if(s instanceof G.GLTFLoader){const e=new _v;return s.register(t=>(e.parser=t,e)),e}return null}class jP{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function md(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new CP(n)),s.register(n=>new KS(n)),s.register(n=>new yC(n,e.lightmaps,t)),s.register(n=>new PP(n,t,e)),s.register(n=>new TP(n,t)),s.register(n=>new Bs(n,t)),s.register(n=>new se.NEEDLE_progressive(n,t)),s.register(n=>new vP(n)),Vb()&&s.register(n=>new Hr(n)),await LP.catch(n=>{}),s.register(n=>{if(pd){const o=new pd(n);return o.setAnimationPointerResolver.bind(o)(new jP),o}else return(AP||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Ho)n.onImport&&n.onImport(s,t,e)}function zm(s,e){for(const t of Ho)t.onExport&&t.onExport(s,e)}function wv(s,e,t){for(const i of Ho)i.onLoaded&&i.onLoaded(s,e,t)}class xv{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,b=new c.Quaternion,g=new c.Vector3;r.decompose(y,b,g),a.push(y.x,y.y,y.z),l.push(b.x,b.y,b.z,b.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var BP=Object.defineProperty,Sv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BP(e,t,n),n};const Va=w("debugreflectionprobe"),n_=w("noreflectionprobe"),lf=Symbol("reflectionProbeKey"),s_=Symbol("original material"),Nm=class Xn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[lf]||e[s_]?.[lf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||n_)return null;const o=Xn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Va&&console.log("Found reflection probe",e.name,r.name),r}}return Va&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Xn._probes.has(this.context)||Xn._probes.set(this.context,[]),Xn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),Va&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),ce("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Xn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(n_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Xn._rendererMaterialsCache.get(e);t||(t=[],Xn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(Va){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
968
+ `,n.uuid,`
969
+ `,o?.copy.uuid,`
970
+ `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[lf]=this,h[s_]=n,Va&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=Xn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};Sv([f(c.Vector3)],Nm.prototype,"center");Sv([f(c.Vector3)],Nm.prototype,"size");let Wl=Nm;const zt=w("debuginstancing");class qo{static instance=new qo;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a),se.NEEDLE_progressive.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const h=e.sharedMeshes[l],d=h.geometry;se.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&e.activeAndEnabled&&d!=u&&a.setGeometry(u)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return zt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=qo.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=X_());const h=new FP(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[Fl]||i.equals(a)===!1)&&(i.copy(a),e[Fl]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Uo{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[qb]=t,this.meshInformation=Co(e.geometry),Uo.all.push(this)}updateMeshInformation(){const e=Co(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||zt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),x.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),x.markAsInstancedRendered(this.object,!1),e)){const t=Uo.all.indexOf(this);t>=0&&Uo.all.splice(t,1)}}}class FP{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),zt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;j.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),zt&&(this._debugMaterial=o_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[rl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),zt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){zt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Uo(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
971
+ `,i),A()){nc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),zt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Co(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[rl]===!0&&(zt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){zt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=Co(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){const i=Math.ceil(this._maxInstanceCount*2),n=this.tryEstimateVertexCountSize(i,[e]),o=Math.max(this._maxVertexCount,n.vertexCount),r=Math.max(this._maxIndexCount,n.indexCount,Math.ceil(this._maxVertexCount*2));if(zt){const h=Co(e);console.warn(`[Instancing] Growing Buffer
972
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
973
+ ${h.vertexCount} vertices, ${h.indexCount} indices
974
+ Max count ${this._maxInstanceCount} → ${i}
975
+ Max vertex count ${this._maxVertexCount} -> ${o}
976
+ Max index count ${this._maxIndexCount} -> ${r}`),this._debugMaterial=o_()}else A()&&console.debug(`[Instancing] Growing Buffer
977
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
978
+ Max count ${this._maxInstanceCount} → ${i}
979
+ Max vertex count ${this._maxVertexCount} -> ${o}
980
+ Max index count ${this._maxIndexCount} -> ${r}`);this._maxVertexCount=o,this._maxIndexCount=r;const a=new c.BatchedMesh(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);a.layers=this._batchedMesh.layers,a.castShadow=this._batchedMesh.castShadow,a.receiveShadow=this._batchedMesh.receiveShadow,a.visible=this._batchedMesh.visible,a[rl]=this._batchedMesh[rl],a.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,a.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,a.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,a.matrixWorld.copy(this._batchedMesh.matrixWorld),a.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=a,this._maxInstanceCount=i;const l=[...this._handles];this._handles=[];for(const h of l)h&&h.__instanceIndex>=0&&(this.addGeometry(h),this._handles[h.__instanceIndex]=h);this._context.scene.add(a)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const u of this._handles)if(u&&u.__instanceIndex>=0&&u.object.geometry)if(n.has(u.object.geometry)){const p=n.get(u.object.geometry);p.count+=1}else{const m={count:1,...Co(u.object.geometry)};n.set(u.object.geometry,m)}let o=0,r=0;for(const[u,p]of n)o+=p.vertexCount*p.count,r+=p.indexCount*p.count;let l=Math.ceil(o/Math.max(1,this._currentInstanceCount))*e,d=Math.ceil(r/Math.max(1,this._currentInstanceCount))*e*2;if(t)for(const u of t){const p=Co(u);p!=null&&(l+=p.vertexCount*i,d+=p.indexCount*i)}return{vertexCount:l,indexCount:d}}addGeometry(e){const i=e.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(zt&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${i.name}; ${i.uuid})"
981
+ ${this._currentInstanceCount} instances, ${e.maxVertexCount} max vertices, ${e.maxIndexCount} max indices`),n=this._batchedMesh.addGeometry(i,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(i,n)):zt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
982
+ GEOMETRY_ID=${n}
983
+ ${this._currentInstanceCount} instances`),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount;const o=this._batchedMesh.addInstance(n);e.__geometryIndex=n,e.__instanceIndex=o,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(o,e.object.matrixWorld),zt&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
984
+ GEOMETRY_ID=${n}
985
+ ${this._currentInstanceCount} instances
986
+ Index: ${e.__instanceIndex}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}zt&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
987
+ GEOMETRY_ID=${e.__geometryIndex}
988
+ ${this._currentInstanceCount} instances
989
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Co(s){if(!s)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=s.attributes?.position?.count||0,t=s.index?s.index.count:0;const i=se.NEEDLE_progressive.getMeshLODExtension(s);if(i){const n=i.lods[0];let o=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(o*.05));o+=a,r+=20,e=Math.max(e,o),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function o_(){const s=new c.MeshStandardMaterial({color:new c.Color(Math.random(),Math.random(),Math.random())});return s.emissive=s.color,s.emissiveIntensity=.3,w("wireframe")&&(s.wireframe=!0),s}const Cr=w("debuglightmaps");class gd{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&se.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);context;gameObject;lightmapTexture=null;lightmapScaleOffsetUniform={value:new c.Vector4(1,1,0,0)};lightmapUniform={value:null};constructor(e,t){this.gameObject=e,this.context=t}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,se.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),Cr=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
990
+ ScaleOffset:`,t,`
991
+ Texture:`,i),this.setLightmapDebugMaterial()):Cr&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){Cr&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const e=this.gameObject;if(e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const t=this.gameObject.material;for(let i=0;i<t.length;i++)t[i]=this.ensureLightmapMaterial(t[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.gameObject.material;if(Array.isArray(t))for(const i of t)this.assignLightmapTexture(i);else t&&this.assignLightmapTexture(t)}}ensureLightmapMaterial(e){return e.userData||(e.userData={}),e["NEEDLE:lightmap-material-version"]!=e.version&&e["NEEDLE:lightmap-material-version"]==null&&(Cr&&console.warn("Cloning material for lightmap "+e.name),e=e.clone(),e.onBeforeCompile=this.onBeforeCompile),e}assignLightmapTexture(e){!e||e instanceof c.MeshPhysicalMaterial&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e["NEEDLE:lightmap-material-version"]!==e.version)||(Cr&&console.log("Assigning lightmap",e.name,e.version),e.lightMap=this.lightmapTexture,e["NEEDLE:lightmap-material-version"]=e.version)}onBeforeCompile=(e,t)=>{Cr&&console.log(`Lightmaps, before compile
992
+ `,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new c.ShaderMaterial({vertexShader:`
993
+ varying vec2 vUv1;
994
+ void main()
995
+ {
996
+ vUv1 = uv1;
997
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
998
+ }
999
+ `,fragmentShader:`
1000
+ uniform sampler2D lightMap;
1001
+ uniform float lightMapIntensity;
1002
+ uniform vec4 lightmapScaleOffset;
1003
+ varying vec2 vUv1;
1004
+
1005
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1006
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1007
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1008
+ }
1009
+
1010
+ void main() {
1011
+ vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1012
+
1013
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1014
+ gl_FragColor = lightMapTexel;
1015
+ gl_FragColor.a = 1.;
1016
+ }
1017
+ `,defines:{USE_LIGHTMAP:""}})}}var UP=Object.defineProperty,fs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UP(e,t,n),n};const hl=w("debugrenderer"),r_=w("debugskinnedmesh"),a_=w("noinstancing"),zP=w("wireframe");class Cv{path=null;asset=null;default}class NP{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&hl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Bt()&&ce("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const In=class zh extends k{static setInstanced(e,t){const i=rc(e,zh);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=Jo(e,zh);return t?t.isInstancingActive:Ai.isUsingInstancing(e)}static setVisible(e,t){Jn(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new NP(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return a_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,hl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&hl&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||x.getComponent(i,zh))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),zP)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new gd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new gd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else hl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=qo.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return x.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return x.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!a_&&(this.setInstancingEnabled(!0),Ai.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),hl==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=V(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);j.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Fl]===!0){this.gameObject[Fl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&x.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Jn(t.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this);for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Wl.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Jn(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Bs.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Wl.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Jn(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Jn(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};fs([f()],In.prototype,"receiveShadows");fs([f()],In.prototype,"shadowCastingMode");fs([f()],In.prototype,"lightmapIndex");fs([f(c.Vector4)],In.prototype,"lightmapScaleOffset");fs([f()],In.prototype,"enableInstancing");fs([f()],In.prototype,"renderOrder");fs([f()],In.prototype,"allowOcclusionWhenDynamic");fs([f(c.Object3D)],In.prototype,"probeAnchor");fs([f()],In.prototype,"reflectionProbeUsage");let fi=In;class bc extends fi{}class Vm extends bc{_needUpdateBoundingSphere=!1;awake(){super.awake(),r_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=se.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(r_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=V(e.boundingSphere.center).applyMatrix4(e.matrixWorld);j.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var VP=Object.defineProperty,Pv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};const uh=w("debuggltfexport");class $m extends nt{sceneRoot}const Wm=class Ir extends k{binary=!0;objects=[];ext;async exportNow(e,t){uh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Ir.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Ir.saveArrayBuffer(n,e):Ir.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new G.GLTFExporter;i.register(h=>new xv(h)),i.register(h=>new yv(h)),zm(i,this.context),Ir.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Ir.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),uh&&console.log("EXPORT",e),e.forEach(h=>{h&&pp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),x.getComponentsInChildren(h,fi).forEach(d=>{x.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!pp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new dm(r);return t?.needleComponents&&(this.ext=new _v),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{uh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),uh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,x.getComponentsInChildren(h,fi).forEach(d=>{x.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Pv([f()],Wm.prototype,"binary");Pv([f(c.Object3D)],Wm.prototype,"objects");let Gm=Wm;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const $P=w("debugprogress");function Mv(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new WP(e,t);dl.set(e,i)}static report(e,t){const i=dl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=dl.get(e);t&&(t.end(),dl.delete(e))}}const dl=new Map;class WP{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?dl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!$P,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Me="</StageRoot/Materials";function GP(s,e,t){const i=new Map,n=b=>{const g=b.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(b)){const _=`${g}${v.size?`_${v.size}`:""}`;v.set(b,_)}return v.get(b)},o=s.colorNode?fh(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Me}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?fh(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Me}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?fh(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Me}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?fh(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Me}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=XP(m,e,t,n);return console.debug(y),`
1018
+
1019
+ def Material "${e}" ${s.name?`(
1020
+ displayName = "${s.name}"
1021
+ )`:""}
1022
+ {
1023
+ token outputs:mtlx:surface.connect = ${Me}/${e}/N_mtlxsurface.outputs:surface>
1024
+
1025
+ def Shader "N_mtlxsurface"
1026
+ {
1027
+ uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1028
+ ${r}
1029
+ ${l}
1030
+ ${d}
1031
+ ${p}
1032
+ token outputs:surface
1033
+ }
1034
+
1035
+ ${y}
1036
+
1037
+ }`}function fh(s){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const v=new Set,_=S=>{if(!(!S.isNode||v.has(S))){S.nodeType___needle||(S.nodeType___needle=e(S)),S.shaderNode?(S.type___needle="ShaderCallNodeInternal",S.shaderNodeLayoutName___needle=S.shaderNode.layout.name.slice(3)):S.type___needle=S.type,v.add(S);for(const T in S)S[T]?.isNode&&(_(S[T]),S.nodeType___needle||=S[T].nodeType___needle),Array.isArray(S[T])&&S[T].forEach(M=>{M.isNode&&(_(M),S.nodeType___needle||=M.nodeType___needle)})}};return _(g),v},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4)return!0;if(g.convertTo==="vec3"&&g.node.value.isVector3)return!0;if(g.convertTo==="vec2"&&g.node.value.isVector2)return!0;if(g.convertTo==="color"&&g.node.value.isColor)return!0;if(g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;o(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},o=g=>{const v=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||v.includes(g.type___needle)||g.type___needle===void 0},r=(g,v)=>{for(const _ of v)for(const S in _){if(_[S]?.isNode&&_[S]===g)return{parent:_,label:S};if(Array.isArray(_[S])&&_[S].find(M=>M.isNode&&M===g))return{parent:_,label:S}}return null},a=(g,v)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&o(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else v.forEach(_=>{g[_]&&o(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},h=(g,v)=>{v.label==="cNode"&&v.parent.type==="MathNode"&&v.parent.method==="mix"||(v.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=v.parent.nodeType___needle)},d=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",u=(g,v)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},S=r(g,v);return S?.parent&&(S.parent[S.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const v=new Set;for(let _ of g)if(!o(_)){if(l(_),_.type=="SplitNode"){const S=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(S)_.nodeType___needle=S.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&h(_,r(_,g)),d(_)&&v.add(u(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const S=r(_,g);S?.parent&&(S.parent[S.label]=_.node),_=_.node}v.add(_)}return v},y=t(s);return m(y)}function HP(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function qP(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${HP(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const S of s.nodes)p.push(`float inputs:in${m++}.connect = ${Me}/${e}/${t(S)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Me}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Me}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let b="";switch(s.op){case"*":b="multiply";break;case"/":b="divide";break;case"+":b="add";break;case"-":b="subtract";break}if(u=b+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const S=r(s.aNode.nodeType___needle),T=r(s.bNode.nodeType___needle);(S==="color3f"&&T==="float"||T==="float"&&T==="color3f")&&(u=b+"_color3FA"),p.push(`${S} inputs:in1.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${T} inputs:in2.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Me}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const g=s._value,v=qm.includes(g.format),_=QP(g);p.push(`asset inputs:file = @textures/${_}.${v?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Me}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
1038
+ ${n}def Shader "${t(s)}"
1039
+ ${n}{
1040
+ ${n}uniform token info:id = "ND_${u}"
1041
+ ${n}${d} outputs:out
1042
+ ${n}${p.length>0?p.join(`
1043
+ `):""}
1044
+ ${n}}
1045
+ `}function XP(s,e,t,i){let n="";for(const o of s)n+=qP(o,e,i,t);return n}function QP(s){return ji(s.name)+"_"+(s.source?.id??s.id)}function ji(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function Ov(s){return s=s.replace('"','\\"'),s}function kv(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function Rv(s){const e=kv(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const YP=new c.Vector3,KP=new c.Quaternion,ZP=new c.Vector3(1,1,1);class ze{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||YP,t||KP,i||ZP),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new ze(c.MathUtils.generateUUID(),e.name+"_empty_"+ze.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new ze(c.MathUtils.generateUUID(),"Empty_"+ze.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=ji(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new ze(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class Hm extends ze{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
1046
+ `;const h=a;return`#usda 1.0
1047
+ (
1048
+ customLayerData = {
1049
+ string creator = "Needle Engine ${Ji}"
1050
+ dictionary Needle = {
1051
+ bool animations = ${t?1:0}
1052
+ bool interactive = ${i?1:0}
1053
+ bool physics = ${n?1:0}
1054
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1055
+ }
1056
+ }
1057
+ defaultPrim = "${ji(this.name)}"
1058
+ metersPerUnit = 1
1059
+ upAxis = "Y"
1060
+ startTimeCode = ${o}
1061
+ endTimeCode = ${r}
1062
+ timeCodesPerSecond = 60
1063
+ framesPerSecond = 60
1064
+ doc = """Generated by Needle Engine USDZ Exporter ${Ji}"""
1065
+ ${h}
1066
+ )
1067
+ `}}const Pr=`
1068
+ `,At="</StageRoot/Materials";class Ev{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Pr,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Pr,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Pr}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Pr,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Pr}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Pr}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class JP{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Hm,this.output="",this.animations=[]}}class cf{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let Tv=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new cf;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=new cf){t=Object.assign(new cf,t),this.sceneAnchoringOptions=t;const i=new JP(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null;const r=i.materials,a=i.textures;ie.report("export-usdz","Invoking onBeforeBuildDocument"),await Nh(i,"onBeforeBuildDocument"),ie.report("export-usdz","Done onBeforeBuildDocument"),ie.report("export-usdz","Reparent bones to common ancestor");const l=[],h=new Set;e?.traverse(_=>{if(!(!t.exportInvisible&&!_.visible)&&_ instanceof c.SkinnedMesh){const S=_.skeleton.bones,T=kv(S);if(T){const M={object:_,originalParent:_.parent,newParent:T};l.push(M),h.add(M.object.uuid),M.newParent&&h.add(M.newParent.uuid),M.originalParent&&h.add(M.originalParent.uuid)}}});for(const _ of l){const{object:S,originalParent:T,newParent:M}=_;M.add(S)}ie.report("export-usdz","Traversing hierarchy"),e&&Av(e,i.document,i,this.keepObject),ie.report("export-usdz","Invoking onAfterBuildDocument"),await Nh(i,"onAfterBuildDocument");const u=i.extensions.find(_=>_.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const _={allBehaviorTargets:u,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&l_(i.document,"Hierarchy BEFORE pruning",_),Lv(i.document,_),this.debug&&l_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ie.report("export-usdz",{message:"Parsing document",autoStep:10}),await eM(i,()=>(ie.report("export-usdz","Building materials"),lM(r,a,t.quickLookCompatible))),ie.report("export-usdz","Invoking onAfterSerialize"),await Nh(i,"onAfterSerialize");for(const _ of l){const{object:S,originalParent:T,newParent:M}=_;T&&T.add(S)}i.exporter?.beforeWritingDocument?.();const m=i.document.buildHeader(i)+`
1069
+ `+i.output;this.debug&&console.log(m),n[o]=G.strToU8(m),i.output="",ie.report("export-usdz",{message:"Exporting textures",autoStep:10}),ie.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),b=Object.keys(a).length;ie.report("export-usdz-textures",{totalSteps:b*3,currentStep:0});const g=async _=>{const S=a[_],T=S.texture,M=qm.includes(T.format);let O={imageData:T.image};ie.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const R=S.scale!==void 0&&S.scale.x!==1&&S.scale.y!==1&&S.scale.z!==1&&S.scale.w!==1;(T.isCompressedTexture||T.isRenderTargetTexture||R)&&(O=await Iv(T,t.maxTextureSize,y,S.scale)),ie.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const B=await iM(O.imageBitmap||O.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",T,L)});if(B){ie.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await B.convertToBlob({type:M?"image/png":"image/jpeg",quality:.95});n[`textures/${_}.${M?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",T)};for(const _ in a)await g(_);y.dispose(),ie.end("export-usdz-textures");let v=0;for(const _ in n){const S=n[_],T=34+_.length;v+=T;const M=v&63;if(M!==4){const O=64-M,R=new Uint8Array(O);n[_]=[S,{extra:{12345:R}}]}v=S.length}return ie.report("export-usdz","zip archive"),G.zipSync(n,{level:0})}};function Av(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=gh(s),h=s instanceof c.SkinnedMesh?s:null;n=new ze(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=gh(s);n=new ze(s.uuid,l,a,void 0,void 0,s)}else{const l=gh(s);n=new ze(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=gh(s),h=new ze(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)Av(l,e,t,i)}function l_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function Lv(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=Lv(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function eM(s,e){ie.start("export-usdz-resources","export-usdz");const t=[];for(const l of s.document.children)Dv(l,s,t);const i=t.length;for(let l=0;l<i;l++)ie.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((h,d)=>{t[l](),h()});ie.end("export-usdz-resources");const n=new Ev,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1070
+ kind = "sceneLibrary"
1071
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let h=1;for(const d of l.children)h+=r(d);return h},a=r(s.document);ie.start("export-usdz-xforms","export-usdz"),ie.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of s.document.children)Bv(l,n,s);ie.end("export-usdz-xforms"),ie.report("export-usdz","invoke onAfterHierarchy"),Nh(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),ie.report("export-usdz","write to string"),s.output+=n.toString()}function Dv(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+mp(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=oM(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=sM(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const o of s.children)Dv(o,e,t)}async function Nh(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let ph=null,Rt=null,hf,Mr,mh;async function Iv(s,e=1/0,t=null,i=void 0){hf||(hf=new c.PlaneGeometry(2,2,1,1)),Mr||(Mr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
1072
+ varying vec2 vUv;
1073
+ uniform bool flipY;
1074
+ void main(){
1075
+ vUv = uv;
1076
+ if (flipY)
1077
+ vUv.y = 1. - vUv.y;
1078
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1079
+ }`,fragmentShader:`
1080
+ uniform sampler2D blitTexture;
1081
+ uniform vec4 scale;
1082
+ varying vec2 vUv;
1083
+
1084
+ void main(){
1085
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1086
+
1087
+ #ifdef IS_SRGB
1088
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1089
+ #else
1090
+ gl_FragColor = texture2D( blitTexture, vUv);
1091
+ #endif
1092
+
1093
+ gl_FragColor.rgba *= scale.rgba;
1094
+ }`}));const n=Mr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Mr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,Mr.needsUpdate=!0,mh||(mh=new c.Mesh(hf,Mr),mh.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add(mh),t||(t=ph=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Rt&&(Rt.width!==a||Rt.height!==l)&&(Rt.dispose(),Rt=null),Rt||(Rt=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Rt),t.setSize(a,l),t.clear(),t.render(r,o),ph&&(ph.dispose(),ph=null);const h=new Uint8ClampedArray(Rt.width*Rt.height*4);t.readRenderTargetPixels(Rt,0,0,Rt.width,Rt.height,h);const d=new ImageData(h,Rt.width,Rt.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function tM(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function iM(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function jv(s,e=void 0,t=!1,i=4096){if(tM(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const be=7;function nM(){return`#usda 1.0
1095
+ (
1096
+ customLayerData = {
1097
+ string creator = "Needle Engine USDZExporter"
1098
+ }
1099
+ metersPerUnit = 1
1100
+ upAxis = "Y"
1101
+ )
1102
+ `}function sM(s,e){let t=nM();return t+=s,G.strToU8(t)}function gh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function c_(s){return ji(s.name||"bone_"+s.uuid)}function mp(s,e){return ji(s.name||"Geometry")+"_"+s.id}function Yd(s){return ji(s.name||"Material")+"_"+s.id}function Qr(s,e){let t=c_(s),i=s.parent;for(;i&&i!==e;)t=c_(i)+"/"+t,i=i.parent;return t}function Bv(s,e,t){if(s==null)return;ie.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${mp(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${mp(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${Ov(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=Yd(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${te(i.position.x)}, ${te(i.position.y)}, ${te(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${te(i.quaternion.w)}, ${te(i.quaternion.x)}, ${te(i.quaternion.y)}, ${te(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${te(i.scale.x)}, ${te(i.scale.y)}, ${te(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(be)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(be)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(be)}, ${r.far.toPrecision(be)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(be)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(be)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(be)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(be)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)Bv(m,e,t)}e.closeBlock()}function te(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function h_(s){const e=s.elements;return`( ${yh(e,0)}, ${yh(e,4)}, ${yh(e,8)}, ${yh(e,12)} )`}function yh(s,e){return`(${te(s[e+0])}, ${te(s[e+1])}, ${te(s[e+2])}, ${te(s[e+3])})`}function oM(s,e=[],t=!0){return`
1103
+ def "Geometry"
1104
+ ${rM(s,e,t)}
1105
+ `}function rM(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const v=g.bone.children;for(const _ of v)p.indexOf(_.uuid)===-1&&e.indexOf(_)!==-1&&(a.push({bone:_,index:e.indexOf(_)}),p.push(_.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of Rv(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,v)=>Qr(g.bone,y)>Qr(v.bone,y)?1:-1),a.map(g=>'"'+Qr(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const b=n.skinIndex;h=new Array;for(let g=0;g<b.count;g++){const v=b.getX(g),_=b.getY(g),S=b.getZ(g),T=b.getW(g);h.push(l[v],l[_],l[S],l[T])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1106
+ {
1107
+ def Mesh "${i}" ${u?`(
1108
+ prepend apiSchemas = ["SkelBindingAPI"]
1109
+ )`:""}
1110
+ {
1111
+ int[] faceVertexCounts = [${df(s)}]
1112
+ int[] faceVertexIndices = [${uf(s)}]
1113
+ ${n.normal||t?`normal3f[] normals = [${Vh(n.normal,o)}] (
1114
+ interpolation = "vertex"
1115
+ )`:""}
1116
+ point3f[] points = [${Vh(n.position,o)}]
1117
+ ${n.uv?`texCoord2f[] primvars:st = [${Fv(n.uv,o,!0)}] (
1118
+ interpolation = "vertex"
1119
+ )`:""}
1120
+ ${n.uv1?ff("st1",n.uv1):""}
1121
+ ${n.uv2?ff("st2",n.uv2):""}
1122
+ ${n.uv3?ff("st3",n.uv3):""}
1123
+ ${u?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1124
+ elementSize = 1
1125
+ interpolation = "constant"
1126
+ )`:""}
1127
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${d_(d,!0)}] (
1128
+ elementSize = 4
1129
+ interpolation = "vertex"
1130
+ )`:""}
1131
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${d_(n.skinWeight)}] (
1132
+ elementSize = 4
1133
+ interpolation = "vertex"
1134
+ )`:""}
1135
+ ${n.color?`color3f[] primvars:displayColor = [${Vh(n.color,o)}] (
1136
+ interpolation = "vertex"
1137
+ )`:""}
1138
+ uniform token subdivisionScheme = "none"
1139
+ }
1140
+ }
1141
+ ${t?`
1142
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1143
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1144
+ def "${i}_doubleSided" (
1145
+ prepend references = </Geometry>
1146
+ )
1147
+ {
1148
+ over "Geometry"
1149
+ {
1150
+ int[] faceVertexCounts = [${df(s)+", "+df(s)}]
1151
+ int[] faceVertexIndices = [${uf(s)+", "+uf(s,!0)}]
1152
+ }
1153
+ }
1154
+ `:""}
1155
+ `}function df(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function uf(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function ff(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${Fv(e,t,!0)}] (
1156
+ interpolation = "vertex"
1157
+ )`;case 3:return`texCoord3f[] primvars:${s} = [${Vh(e,t)}] (
1158
+ interpolation = "vertex"
1159
+ )`;case 4:return`double4[] primvars:${s} = [${aM(e,t)}] (
1160
+ interpolation = "vertex"
1161
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function Vh(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return t.join(", ")}function aM(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)}, ${a.toPrecision(be)})`)}return t.join(", ")}function d_(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(be)}`),t.push(`${e?o:o.toPrecision(be)}`),t.push(`${e?r:r.toPrecision(be)}`),t.push(`${e?a:a.toPrecision(be)}`)}return t.join(", ")}function Fv(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return i.join(", ")}function lM(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(cM(o,e,t))}return`
1162
+ def "Materials"
1163
+ {
1164
+ ${i.join("")}
1165
+ }`}function Oi(s){return ji(s.name)+"_"+(s.source?.id??s.id)}function Ms(s,e,t,i,n,o,r=void 0,a=void 0){const l=Oi(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=qm.includes(s.format),y={1e3:"repeat",1001:"clamp",1002:"mirror"},b=s.repeat.clone(),g=s.offset.clone(),v=s.rotation,_=Math.sin(v),S=Math.cos(v);g.y=1-g.y-b.y,t?(b.x===0&&(b.x=1e-4),b.y===0&&(b.y=1e-4),g.x=g.x/b.x,g.y=g.y/b.y,g.x+=_/b.x,g.y+=S-1):(g.x+=_*b.x,g.y+=(1-S)*b.y);const T=Yd(n),M=b.x!=1||b.y!=1||g.x!=0||g.y!=0||v!=0,O=`${At}/${T}/${"uvReader_"+p}.outputs:result>`,R=`${At}/${T}/Transform2d_${e}.outputs:result>`,B=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,L=e==="normal",N=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=N.toFixed(be),E=(-1*(N/2)).toFixed(be),F=(1-N).toFixed(be);return`
1166
+ ${M?`def Shader "Transform2d_${e}" (
1167
+ sdrMetadata = {
1168
+ string role = "math"
1169
+ }
1170
+ )
1171
+ {
1172
+ uniform token info:id = "UsdTransform2d"
1173
+ float2 inputs:in.connect = ${O}
1174
+ float2 inputs:scale = ${f_(b)}
1175
+ float2 inputs:translation = ${f_(g)}
1176
+ float inputs:rotation = ${(v/Math.PI*180).toFixed(be)}
1177
+ float2 outputs:result
1178
+ }
1179
+ `:""}
1180
+ def Shader "${l}_${e}"
1181
+ {
1182
+ uniform token info:id = "UsdUVTexture"
1183
+ asset inputs:file = @textures/${h}.${m?"png":"jpg"}@
1184
+ token inputs:sourceColorSpace = "${s.colorSpace==="srgb"?"sRGB":"raw"}"
1185
+ float2 inputs:st.connect = ${M?R:O}
1186
+ ${B?`
1187
+ float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1188
+ `:""}
1189
+ ${L?`
1190
+ float4 inputs:scale = (${$}, ${$}, ${$}, 1)
1191
+ float4 inputs:bias = (${E}, ${E}, ${F}, 0)
1192
+ `:""}
1193
+ token inputs:wrapS = "${y[s.wrapS]}"
1194
+ token inputs:wrapT = "${y[s.wrapT]}"
1195
+ float outputs:r
1196
+ float outputs:g
1197
+ float outputs:b
1198
+ float3 outputs:rgb
1199
+ ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1200
+ }`}function cM(s,e,t=!1){const i=Yd(s);if(s.colorWrite===!1||s.userData?.isShadowCatcherMaterial||s.userData?.isLightBlendMaterial){const p=s.userData.isLightBlendMaterial||s.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1201
+
1202
+ def Material "${i}" ${s.name?`(
1203
+ displayName = "${s.name}"
1204
+ )`:""}
1205
+ {
1206
+ token outputs:mtlx:surface.connect = ${At}/${i}/Occlusion.outputs:out>
1207
+
1208
+ def Shader "Occlusion"
1209
+ {
1210
+ uniform token info:id = "${p}"
1211
+ token outputs:out
1212
+ }
1213
+ }`}const o=" ",r=[],a=[],l=new Set;if(s.isMeshPhysicalNodeMaterial===!0)return GP(s,i,e);let h=s.transparent||s.alphaTest?s.opacity:1,d=!1,u=!1;if(s instanceof c.MeshPhysicalMaterial&&s.transmission!==void 0&&(h*=1-s.transmission*(1-s.roughness*.5)),s.map?(r.push(`${o}color3f inputs:diffuseColor.connect = ${At}/${i}/${Oi(s.map)}_diffuse.outputs:rgb>`),s instanceof c.MeshBasicMaterial&&s.transparent&&s.alphaTest==0&&t?(r.push(`${o}float inputs:opacity.connect = ${At}/${i}/${Oi(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${1e-10}`),u=!0):s.transparent?(r.push(`${o}float inputs:opacity.connect = ${At}/${i}/${Oi(s.map)}_diffuse.outputs:a>`),d=!0):s.alphaTest>0&&(r.push(`${o}float inputs:opacity.connect = ${At}/${i}/${Oi(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0),a.push(Ms(s.map,"diffuse",t,e,s,l,s.color,h))):r.push(`${o}color3f inputs:diffuseColor = ${u_(s.color)}`),s.alphaHash&&t&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping alphaHash opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),u=!0)),s.aoMap&&(r.push(`${o}float inputs:occlusion.connect = ${At}/${i}/${Oi(s.aoMap)}_occlusion.outputs:r>`),a.push(Ms(s.aoMap,"occlusion",t,e,s,l))),s.alphaMap?(r.push(`${o}float inputs:opacity.connect = ${At}/${i}/${Oi(s.alphaMap)}_opacity.outputs:r>`),r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),d=!0,u=!0,a.push(Ms(s.alphaMap,"opacity",t,e,s,l,new c.Color(1,1,1),h))):(d?console.warn("Opacity for "+s.name+" was already connected. Skipping default opacity."):(r.push(`${o}float inputs:opacity = ${h}`),d=!0),s.alphaTest>0&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping default opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0))),s instanceof c.MeshStandardMaterial){if(s.emissiveMap){r.push(`${o}color3f inputs:emissiveColor.connect = ${At}/${i}/${Oi(s.emissiveMap)}_emissive.outputs:rgb>`);const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),a.push(Ms(s.emissiveMap,"emissive",t,e,s,l,p))}else if(s.emissive?.getHex()>0){const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),r.push(`${o}color3f inputs:emissiveColor = ${u_(p)}`)}s.normalMap&&(r.push(`${o}normal3f inputs:normal.connect = ${At}/${i}/${Oi(s.normalMap)}_normal.outputs:rgb>`),a.push(Ms(s.normalMap,"normal",t,e,s,l))),s.roughnessMap&&s.roughness===1?(r.push(`${o}float inputs:roughness.connect = ${At}/${i}/${Oi(s.roughnessMap)}_roughness.outputs:g>`),a.push(Ms(s.roughnessMap,"roughness",t,e,s,l))):r.push(`${o}float inputs:roughness = ${s.roughness!==void 0?s.roughness:1}`),s.metalnessMap&&s.metalness===1?(r.push(`${o}float inputs:metallic.connect = ${At}/${i}/${Oi(s.metalnessMap)}_metallic.outputs:b>`),a.push(Ms(s.metalnessMap,"metallic",t,e,s,l))):r.push(`${o}float inputs:metallic = ${s.metalness!==void 0?s.metalness:0}`)}return s instanceof c.MeshPhysicalMaterial&&(r.push(`${o}float inputs:clearcoat = ${s.clearcoat}`),r.push(`${o}float inputs:clearcoatRoughness = ${s.clearcoatRoughness}`),r.push(`${o}float inputs:ior = ${s.ior}`),!s.transparent&&!(s.alphaTest>0)&&s.transmissionMap&&(r.push(`${o}float inputs:opacity.connect = ${At}/${i}/${Oi(s.transmissionMap)}_transmission.outputs:r>`),a.push(Ms(s.transmissionMap,"transmission",t,e,s,l)))),l.size>2?console.warn("USDZExporter: Material "+s.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):l.size===2&&(!l.has(0)||!l.has(1))&&console.warn("USDZExporter: Material "+s.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1214
+
1215
+ def Material "${i}" ${s.name?`(
1216
+ displayName = "${Ov(s.name)}"
1217
+ )`:""}
1218
+ {
1219
+ token outputs:surface.connect = ${At}/${i}/PreviewSurface.outputs:surface>
1220
+
1221
+ def Shader "PreviewSurface"
1222
+ {
1223
+ uniform token info:id = "UsdPreviewSurface"
1224
+ ${r.join(`
1225
+ `)}
1226
+ int inputs:useSpecularWorkflow = ${s instanceof c.MeshBasicMaterial?"1":"0"}
1227
+ token outputs:surface
1228
+ }
1229
+ ${a.length>0?`
1230
+ ${l.has(0)?`
1231
+ def Shader "uvReader_st"
1232
+ {
1233
+ uniform token info:id = "UsdPrimvarReader_float2"
1234
+ token inputs:varname = "st"
1235
+ float2 inputs:fallback = (0.0, 0.0)
1236
+ float2 outputs:result
1237
+ }
1238
+ `:""}
1239
+ ${l.has(1)?`
1240
+ def Shader "uvReader_st1"
1241
+ {
1242
+ uniform token info:id = "UsdPrimvarReader_float2"
1243
+ token inputs:varname = "st1"
1244
+ float2 inputs:fallback = (0.0, 0.0)
1245
+ float2 outputs:result
1246
+ }
1247
+ `:""}
1248
+ ${a.join(`
1249
+ `)}`:""}
1250
+ }`}function u_(s){return`(${s.r}, ${s.g}, ${s.b})`}function f_(s){return`(${s.x}, ${s.y})`}const qm=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class pt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+ji(e)+"_"+pt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Or=new Set;function gp(s,e){let t="";if(Array.isArray(s)){Or.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Or.has(o))continue;i+=o,Or.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Or.has(r))continue;i+=r,Or.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Or.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class Ws{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Ws.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=gp(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function p_(s,e={direct:!0,indirect:!0}){const t=ze.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class xt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Ws(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Ws(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ze&&p_(n,t);else e instanceof ze&&p_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Ws(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Oo{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Vt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Vt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Vt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=gp(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=gp(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ti{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ti(0,1,0)}static get right(){return new Ti(1,0,0)}static get forward(){return new Ti(0,0,1)}static get back(){return new Ti(0,0,-1)}static get zero(){return new Ti(0,0,0)}}class ae{static sequence(...e){return new Oo("Group_"+Oo.getId(),e).makeSequence()}static parallel(...e){return new Oo("Group_"+Oo.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Vt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Vt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),ae.sequence(o,d)}return o}static waitAction(e){const t=new Vt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Vt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ti.forward,o.up=n??Ti.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Vt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Vt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Vt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Vt(e);return i.tokenId="Impulse",i.velocity=t,i}}class hM{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Xm extends hM{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ze.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=ae.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=ae.fadeAction(this.object,0,!1),this._disableAction)}}class Uv{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const yn=w("debugusdzanimation"),yp=w("debugusdzanimationserialization");class zs{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Oe.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||zs.isDescendantOf(e,n))continue;if(!zs.isDescendantOf(n,e)){for(;!zs.isDescendantOf(n,e)&&n.parent;)n=n.parent;zs.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Oe{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Oe.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=x.getComponent(e,mt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&ce("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,b=0;if(m<0?(y=e[0],b=y-Oe.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],b=y+Oe.animationDurationPadding/2-1/60):(y=e[m],b=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:b,translation:o,rotation:r,scale:a,index:m}}}}class Kd{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Oe.restPoseClipDuration+Oe.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);yn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new Oe(null,u,null));let m=p[o];m||(m=new Oe(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}yn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new Oe(null,h,null);d[0]=p}let u=d[o];u||(yn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new Oe(e,h,t),d[o]=u)}const l=new zs(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),yn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Oe.restPoseClipDuration);let u=this.lastClipEndTime+Oe.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){yn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){yn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new Oe(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;yp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){x.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new dM(e,this);this.serializers.push(n),n.registerCallback(t)}}class dM{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),yp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const F=[];for(const[z,K]of E){let ee=`${z} : [`;const le=[];for(const me of K)le.push(`(${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(le.join(", ")),ee=ee.concat("],"),F.push(ee)}return F},a=function(E){const F=[];for(const[z,K]of E){let ee=`${z} : [`;const le=[];for(const me of K)le.push(`(${te(me.w)}, ${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(le.join(", ")),ee=ee.concat("],"),F.push(ee)}return F},l=function(E){let F,z=!0;const K=new Map;for(const[le,me]of E){F===void 0&&(F=me.length),F!==me.length&&(z=!1);let We=0;for(const vi of me)We++,vi||(K.has(le)||K.set(le,[]),K.get(le).push(We))}yn&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",F,"Undefined bone entries: ",K),console.assert(z,"All bones should have the same number of TransformData entries",E),console.assert(K.size===0,"All TransformData entries should be set",K);const ee=[];for(const[le,me]of E)for(let We=0;We<me.length;We++){const vi=me[We],Yc=i.getStartTimeByClip(vi.clip);ee.length<=We&&ee.push({pos:[],rot:[],scale:[],timeOffset:Yc});const Ss=ee[We];Ss.pos.push(...vi.getSortedTimesArray(!0,!1,!1)),Ss.rot.push(...vi.getSortedTimesArray(!1,!0,!1)),Ss.scale.push(...vi.getSortedTimesArray(!1,!1,!0))}for(const le of ee)le.pos.sort((me,We)=>me-We),le.rot.sort((me,We)=>me-We),le.scale.sort((me,We)=>me-We),le.pos=[...new Set(le.pos)],le.rot=[...new Set(le.rot)],le.scale=[...new Set(le.scale)];return ee},h=function(E,F,z){const K=new Map,ee=new Map,le=new Map,me=F.length;for(const We of z){const vi=E.get(We);let Yc;vi?console.assert(vi.length===me,"We should have the same number of TransformData entries for each bone",vi,F):Yc=new Oe(null,We,null);for(let Ss=0;Ss<me;Ss++){const Ru=vi?vi[Ss]:Yc,vr=F[Ss];for(const{time:Da,translation:Ia}of Ru.getValues(vr.pos,!0,!1,!1)){const Wi=(Da+vr.timeOffset)*60;K.has(Wi)||K.set(Wi,new Array),K.get(Wi).push(Ia.clone())}for(const{time:Da,rotation:Ia}of Ru.getValues(vr.rot,!1,!0,!1)){const Wi=(Da+vr.timeOffset)*60;ee.has(Wi)||ee.set(Wi,new Array),ee.get(Wi).push(Ia.clone())}for(const{time:Da,scale:Ia}of Ru.getValues(vr.scale,!1,!1,!0)){const Wi=(Da+vr.timeOffset)*60;le.has(Wi)||le.set(Wi,new Array),le.get(Wi).push(Ia.clone())}}}return{position:K.size==0?void 0:K,quaternion:ee.size==0?void 0:ee,scale:le.size==0?void 0:le}},d=function(E){const F=[];for(const z of E)F.push(`(${te(z.x)}, ${te(z.y)}, ${te(z.z)})`);return F.join(", ")},u=function(E){const F=[];for(const z of E)F.push(`(${te(z.w)}, ${te(z.x)}, ${te(z.y)}, ${te(z.z)})`);return F.join(", ")},p=function(E){const F=new Map;if(yn){const z=new Array;for(const[K,ee]of o)z.push(K.uuid+": "+ee.length+" "+ee.map(le=>le.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1251
+ `+z.join(`
1252
+ `))}for(const z of E){const K=o.get(z);K&&F.set(z,K)}return F},m=function(E){const F=p(E),z=l(F);return h(F,z,E)};const y=n.skinnedMesh.skeleton,b=new Array,g=[],v=[];for(const E of y.bones){g.push(E),v.push(E.uuid);const F=y.boneInverses[y.bones.indexOf(E)];b.push({bone:E,inverse:F})}let _=1e4;for(;v.length<y.bones.length&&_-- >0;)for(const E of g){const F=E.children;for(const z of F)if(v.indexOf(z.uuid)===-1&&y.bones.indexOf(z)!==-1){g.push(z),v.push(z.uuid);const K=y.boneInverses[y.bones.indexOf(z)];b.push({bone:z,inverse:K})}}_<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,v);for(const E of Rv(y.bones))b.push({bone:E,inverse:E.matrixWorld.clone().invert()});const S=b[0].bone.parent;S||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),b.sort((E,F)=>Qr(E.bone,S)>Qr(F.bone,S)?1:-1);const T=t.quickLookCompatible,M=[],O=[],R=[],B=[];for(const{bone:E}of b){if(T){const F=E.scale;F.x==0&&(F.x=1e-5),F.y==0&&(F.y=1e-5),F.z==0&&(F.z=1e-5),M.push(new c.Matrix4().compose(E.position,E.quaternion,E.scale))}else M.push(E.matrix.clone());O.push(E.position),R.push(E.quaternion),B.push(E.scale)}const L=b.map(E=>'"'+Qr(E.bone,S)+'"').join(", "),N=b.map(E=>h_(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${M.map(E=>h_(E)).join(", ")}]`);const $=m(b.map(E=>E.bone));if(yn){let E=1e7,F=0;for(const z of $.position?.keys()??[])E=Math.min(E,z),F=Math.max(F,z);console.log("Time samples",E,F,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(R)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a($.quaternion);for(const F of E)e.appendLine(F);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(B)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r($.scale);for(const F of E)e.appendLine(F);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(O)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r($.position);for(const F of E)e.appendLine(F);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Oe(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;yp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const b=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const v=!y.clip,_=u==="position"&&(y.pos||v),S=u==="rotation"&&(y.rot||v),T=u==="scale"&&(y.scale||v);if(_||S||T){const M=y.clip?.name??"rest",O=y.getDuration();yn&&console.log("Write .timeSamples:",M,b,O,d),e.appendLine("# "+M+": start="+l.format(b*Oe.frameRate)+", length="+l.format(O*Oe.frameRate)+", frames="+y.getFrames())}if(_)for(const{time:M,translation:O}of y.getValues(g,!0,!1,!1)){const B=`${l.format((b+M)*Oe.frameRate)}: (${te(O.x)}, ${te(O.y)}, ${te(O.z)}),`;e.appendLine(B)}if(S)for(const{time:M,rotation:O}of y.getValues(g,!1,!0,!1)){const B=`${l.format((b+M)*Oe.frameRate)}: (${te(O.w)}, ${te(O.x)}, ${te(O.y)}, ${te(O.z)}),`;e.appendLine(B)}if(T)for(const{time:M,scale:O}of y.getValues(g,!1,!1,!0)){const B=`${l.format((b+M)*Oe.frameRate)}: (${te(O.x)}, ${te(O.y)}, ${te(O.z)}),`;e.appendLine(B)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const uM=w("debugusdz");class ar{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),ji(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=x.getComponents(e,Ii);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=ar.getName(o.clip),l=ji(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){uM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var fM=Object.defineProperty,ke=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fM(e,t,n),n};const m_=w("debugusdzbehaviours");function vc(s){s&&(s.getComponentInParent(aa)||(A()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(ui)))}class lr extends k{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){vc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=X(this.object).clone(),t=X(this.target).clone(),i=ue(this.object).clone(),n=ue(this.target).clone(),o=Te(this.object).clone(),r=Te(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){Ye(this.object,t),Di(this.object,n),Jr(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),Ye(this.object,this.targetPos),Di(this.object,this.targetRot),Jr(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new pt("Move to "+this.target?.name,xt.tapTrigger(this.gameObject),ae.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}ke([f(c.Object3D)],lr.prototype,"object");ke([f(c.Object3D)],lr.prototype,"target");ke([f()],lr.prototype,"duration");ke([f()],lr.prototype,"relativeMotion");const Zd=class Tt extends k{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,vc(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):o0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Tt._materialTriggersPerId={},Tt.variantSwitchIndex=0,this.materialToSwitch&&await se.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await se.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Tt._materialTriggersPerId[this.materialToSwitch.uuid]||(Tt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Tt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Tt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Tt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(ae.fadeAction([...this.targetModels,...i],o,!1)),n.push(ae.fadeAction(t,o,!0)),e.addBehavior(new pt("Select_"+this.selfModel.name,xt.tapTrigger(this.selfModel),ae.parallel(...n))),Tt._parallelStartHiddenActions.push(...t),Tt._startHiddenBehaviour||(Tt._startHiddenBehaviour=new pt("StartHidden_"+this.selfModel.name,xt.sceneStartTrigger(),ae.fadeAction(Tt._parallelStartHiddenActions,o,!1)),e.addBehavior(Tt._startHiddenBehaviour))}static getMaterialName(e){return ji(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Tt.variantSwitchIndex+++"_"+Tt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ze.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};ke([f(c.Material)],Zd.prototype,"materialToSwitch");ke([f(c.Material)],Zd.prototype,"variantMaterial");ke([f()],Zd.prototype,"fadeDuration");let Qm=Zd;const wc=class Pe extends k{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){vc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Pe.wasVisible]===void 0&&(this.gameObject[Pe.wasVisible]=this.gameObject.activeSelf),this.target[Pe.wasVisible]===void 0&&(this.target[Pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Hm.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Pe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Pe.toggleClone];if(!this.gameObject[Pe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Pe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(ae.fadeAction(n,0,!1)),a.push(ae.fadeAction(this.toggleModel,0,!0)),a.push(ae.fadeAction(this.targetModel,0,o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),xt.tapTrigger(n),ae.parallel(...a)));const l=[];l.push(ae.fadeAction(this.toggleModel,0,!1)),l.push(ae.fadeAction(n,0,!0)),l.push(ae.fadeAction(this.targetModel,0,!o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),xt.tapTrigger(this.toggleModel),ae.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(ae.fadeAction(n,0,!1)),a.push(ae.fadeAction(this.targetModel,0,o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),xt.tapTrigger(n),a.length>1?ae.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ri.add(r,e)}}afterSerialize(e,t){this.gameObject[Pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Pe.wasVisible],delete this.gameObject[Pe.wasVisible]),this.target&&this.target[Pe.wasVisible]!==void 0&&(this.target.visible=this.target[Pe.wasVisible],delete this.target[Pe.wasVisible]),delete this.gameObject[Pe.toggleClone],delete this.gameObject[Pe.reverseToggleClone]}};ke([f(c.Object3D)],wc.prototype,"target");ke([f()],wc.prototype,"toggleOnClick");ke([f()],wc.prototype,"targetState");ke([f()],wc.prototype,"hideSelf");let Ym=wc;class Ri extends k{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ri._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ri._fadeObjects.push(n));Ri._fadeBehaviour===void 0&&(Ri._fadeBehaviour=new pt("HideOnStart",xt.sceneStartTrigger(),ae.fadeAction(Ri._fadeObjects,0,!1)),t.addBehavior(Ri._fadeBehaviour))}start(){x.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ri.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=x.isActiveSelf(this.gameObject)}}class ba extends k{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new pt("emphasize "+this.name,xt.tapTrigger(this.gameObject),ae.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}ke([f()],ba.prototype,"target");ke([f()],ba.prototype,"duration");ke([f()],ba.prototype,"motionType");class qs extends k{target;clip="";toggleOnClick=!1;trigger="tap";start(){vc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Ii);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;ar.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=ae.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=ae.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new pt("playAudio"+u,xt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new pt("playAudioOnStart"+u,xt.sceneStartTrigger(),d);e.addBehavior(p)}}}}ke([f(Ii)],qs.prototype,"target");ke([f(URL)],qs.prototype,"clip");ke([f()],qs.prototype,"toggleOnClick");const Km=class un extends k{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){vc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(un.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&ce(e),console.warn(e,...un.rootsWithExclusivePlayback)}un.animationActions=[],un.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Kd);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),un.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=un.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new pt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?xt.tapTrigger(this.selfModel):xt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=un.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=ae.startAnimationAction(l,h),un.animationActions.push(d)),d},a=ae.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:ae.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(ae.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(mt),o=t.getComponent(wt);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let b=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,v=o.minMaxOffsetNormalized.y;b=(o.clip?.duration||1)*(g+Math.random()*(v-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:b}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let b=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(b=!0);break}const g=h.transitions.find(_=>_.conditions.length===0),v=g?l.getState(g.destinationState,0):null;if(v&&y.includes(v)){h=v,b=!0;break}else if(g){if(h=v,!h)break;y.push(h)}else{b=h.motion?.isLooping??!1;break}}if(b&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),m_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],m_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],v=g.motion?.clip;if(v){let _;if(e.holdClipMap.has(v))_=e.holdClipMap.get(v);else{const S=g.name+"_hold";_=v.clone(),_.duration=1,_.name=S;const T=v.duration;_.tracks=v.tracks.map(M=>{const O=M.clone();O.times=new Float32Array([0,T]);const R=M.values.length,B=M.getValueSize(),L=M.values.slice(R-B,R);return O.values=new Float32Array(2*B),O.values.set(L,0),O.values.set(L,B),O}),_.name=S,e.holdClipMap.set(v,_)}if(_){const S={name:_.name,motion:{clip:_,isLooping:!1,name:_.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(S)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,b)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,b.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,b=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(b-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=un.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};ke([f(mt)],Km.prototype,"animator");ke([f()],Km.prototype,"stateName");let Gl=Km;class va extends k{getType(){}target;getDuration(){}}ke([f(c.Object3D)],va.prototype,"target");class xc extends k{target}ke([f(va)],xc.prototype,"target");class Sc extends va{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}ke([f()],Sc.prototype,"type");ke([f()],Sc.prototype,"duration");class Zm extends xc{}class Gs{static _instance;static create(){return new Gs}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ki.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();e.innerText="View in AR",e.prepend(ut("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=cc(En),n||(i=!0,n=new En),i&&(n.objectToExport=U.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(o=>{e.classList.remove("this-mode-is-requested"),console.error(o)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(ut("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>q.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(ut("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>q.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(ut("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Se("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ki.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}q.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Rd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Qp(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(q.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),q.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var pM=Object.defineProperty,mM=Object.getOwnPropertyDescriptor,ot=(s,e,t,i)=>{for(var n=i>1?void 0:i?mM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pM(e,t,n),n};const yd=w("debugspriterenderer"),gM=w("wireframe");class Xo{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Xo.cache[e.guid])return yd&&console.log("Take cached geometry for sprite",e.guid),Xo.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),yd&&console.log("Built sprite geometry",e,t),t}}class yM{x;y}function zv(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let ps=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(Xo.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&zv(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return Xo.getOrCreateGeometry(this)}};ot([f()],ps.prototype,"guid",2);ot([f(c.Texture)],ps.prototype,"texture",2);ot([er()],ps.prototype,"triangles",2);ot([er()],ps.prototype,"uv",2);ot([er()],ps.prototype,"vertices",2);const pf=Symbol("spriteOwner");class la{sprites;constructor(){this.sprites=[]}}ot([f(ps)],la.prototype,"sprites",2);const Jm=class _p{static create(){const e=new _p;return e.spriteSheet=new la,e}constructor(){}clone(){const e=new _p;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new la,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(zv(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;se.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};ot([f(la)],Jm.prototype,"spriteSheet",2);ot([f()],Jm.prototype,"index",2);let Yr=Jm;class Yt extends k{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Yr.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.floor(e);this.spriteIndex=t}else e instanceof ps?(this._spriteSheet||(this._spriteSheet=Yr.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Yr.create(),yd&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return yd&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Xo.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(gM&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[pf]!==void 0&&o[pf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[pf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(Xo.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),se.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}ot([f()],Yt.prototype,"drawMode",2);ot([f(yM)],Yt.prototype,"size",2);ot([f(Z)],Yt.prototype,"color",2);ot([f(c.Material)],Yt.prototype,"sharedMaterial",2);ot([f()],Yt.prototype,"transparent",2);ot([f()],Yt.prototype,"cutoutThreshold",2);ot([f()],Yt.prototype,"castShadows",2);ot([f()],Yt.prototype,"renderOrder",2);ot([f()],Yt.prototype,"toneMapped",2);ot([f(Yr)],Yt.prototype,"sprite",1);const g_=w("debugwebxr"),_M=new c.Matrix4().makeRotationY(Math.PI);class li extends k{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){g_&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,li._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Ht(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),x.addComponent(t,this);for(const i of this._reticle)di(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:$t.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:$t.Early}),this.onRevertSceneChanges(),this._anchor=null,li._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new _d(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=Wo(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(g_){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(V(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(q.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Yp){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),li._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(q.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!li._hasPlaced)return;const e=q.active?.rig?.gameObject;if(e){const t=q.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)x.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&ce("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=q.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(_M),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class _d{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(_d.up,_d.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:$t.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:$t.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:$t.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:$t.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:$t.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:$t.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Fs=w("debugautosync"),mf=Symbol("syncerId");class bM{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new vM(e);return t[mf]=e.guid,this._syncers[t[mf]]=t,t}removeSyncer(e){delete this._syncers[e[mf]]}}const eg=new bM;class vM{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Fs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Fs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Yi.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Fs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function wM(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const El=Symbol("AutoSyncHandler");function xM(s){if(s[El])return s[El];const e=eg.getOrCreateSyncer(s);return e?.init(s),s[El]=e,e}function SM(s){const e=s[El];e&&(eg.removeSyncer(e),e.destroy(),delete s[El])}const tg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(A()||Fs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Fs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Fs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=eg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(A()||Fs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=wM(p,m);Fs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&xM(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){SM(this),h.call(this)}}};var CM=Object.defineProperty,Jd=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CM(e,t,n),n};const Lt=w("debugplayersync"),eu=class Nv extends k{static async setupFrom(e,t){const i=Y.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&x.getOrAddComponent(r,Zi)}const n=new Nv;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,x.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new de)}onEnable(){this.context.connection.beginListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Lt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Lt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=x.getComponentsInChildren(e,Zi);if(Lt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),x.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Lt&&console.log("PlayerSync.destroyInstance",e),sc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Zi.all.length-1;t>=0;t--){const i=Zi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Jd([f()],eu.prototype,"autoSync");Jd([f(Y)],eu.prototype,"asset");Jd([f(de)],eu.prototype,"onPlayerSpawned");let ig=eu;var Vv=(s=>(s.OwnerChanged="ownerChanged",s))(Vv||{});const bp=class ht extends k{static _all=[];static get all(){return ht._all}static _local=[];static get local(){return ht._local}static getFor(e){if(e instanceof c.Object3D)return x.getComponentInParent(e,ht);if(e instanceof k)return x.getComponentInParent(e.gameObject,ht)}static isLocalPlayer(e){return ht.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new de;onFirstOwnerChangeEvent=new de;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Lt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ht._local.indexOf(this);i>=0&&ht._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ht._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ht.dispatchEvent("ownerChanged",o)}awake(){ht.all.push(this),Lt&&console.log("Registered new PlayerState",this.guid,ht.all.length-1,ht.all),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeftRoom)}async start(){Lt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await An(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Lt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Lt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Lt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Lt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Lt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Lt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),sc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Lt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeftRoom),ht.all.splice(ht.all.indexOf(this),1),this.isLocalPlayer){const e=ht._local.indexOf(this);e>=0&&ht._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Lt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Jd([tg(bp.prototype.onOwnerChange)],bp.prototype,"owner");let Zi=bp;var PM=Object.defineProperty,wa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PM(e,t,n),n};class jn extends k{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}wa([f()],jn.prototype,"position");wa([f()],jn.prototype,"showNeedleLogo");wa([f()],jn.prototype,"showSpatialMenu");wa([f()],jn.prototype,"createFullscreenButton");wa([f()],jn.prototype,"createMuteButton");wa([f()],jn.prototype,"createQRCodeButton");var MM=Object.defineProperty,ng=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MM(e,t,n),n};const $a=w("debugwebxr"),y_=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class Xs extends k{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;$a&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Zi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(xe);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(xe);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Zi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=x.getComponentsInChildren(this.head.asset,Ei);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(y_),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(y_),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{Jn(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Zi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=q.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=x.getComponentsInChildren(this.head.asset,Ei);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Ub.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Y("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=Ko.createPrimitive(No.Cube);e.add(t),this.gameObject.add(e),this.head=new Y("",this.sourceId,e),$a&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Y("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Y("",this.sourceId,e),$a&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Y("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Y("",this.sourceId,e),$a&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Zi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=x.getComponentsInChildren(this.gameObject,Ln))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await jp(a);$a&&console.log("Avatar loaded results:",l)}}ng([f(Y)],Xs.prototype,"head");ng([f(Y)],Xs.prototype,"leftHand");ng([f(Y)],Xs.prototype,"rightHand");var OM=Object.defineProperty,tu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OM(e,t,n),n};const $n=w("debugwebxr"),Os=new Array;class ls extends k{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new G.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:i}=e;if($n&&console.warn("Add Controller Model for",i.side,i.index),this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&Tr(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Tr(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Tr(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(q.active&&($n&&(Os[0]=Date.now()),this.updateRendering(q.active),$n)){const e=Date.now()-Os[0];Os.push(e),Os.length>=30&&(Os[0]=0,Os.reduce((t,i)=>t+i,0)/Os.length,Os.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){$n&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Wr))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Y.getOrCreate("",t).instantiate();return Tr(n),q.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||($n?j.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new G.GLTFLoader;_m(o,i),await md(o,i,this.sourceId??"");const r=Um(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;Tr(h);const d=new G.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&en().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),q.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&se.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||($n&&j.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if($n&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){$n&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else $n&&j.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}tu([f()],ls.prototype,"createControllerModel");tu([f()],ls.prototype,"createHandModel");tu([f(Y)],ls.prototype,"customLeftHand");tu([f(Y)],ls.prototype,"customRightHand");class iu extends k{}var kM=Object.defineProperty,so=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kM(e,t,n),n};const gf=w("debugwebxr");class pi extends k{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=V(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Te(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=X(this.context.mainCamera).clone();t.rotateY(o*I.toRadians(this.rotationStep));const l=X(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof G.GroundedSkybox){const r=n.normal?.dot(V(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,V(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!x.getComponentInParent(n.object,iu))return;const r=o.clone();if(gf&&j.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),gf&&j.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=I.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;gf&&(j.DrawWireSphere(h.point,.025*d,16711680),j.DrawLabel(V(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=I.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(ue(h.object));n.quaternion.setFromUnitVectors(RM,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return cd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=V(e.rayWorldPosition);n.add(V(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new G.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new G.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new G.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}so([f()],pi.prototype,"movementSpeed");so([f()],pi.prototype,"rotationStep");so([f()],pi.prototype,"useTeleport");so([f()],pi.prototype,"usePinchToTeleport");so([f()],pi.prototype,"useTeleportTarget");so([f()],pi.prototype,"useTeleportFade");so([f()],pi.prototype,"showRays");so([f()],pi.prototype,"showHits");const RM=new c.Vector3(0,1,0);var EM=Object.defineProperty,rt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EM(e,t,n),n};const Wa=w("debugwebxr"),TM=w("debugusdz"),Je=class jr extends k{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){q.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ce('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(x.findObjectOfType(En)||(Wa&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=x.addComponent(this.gameObject,En),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Wa&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Y("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(ig),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await q.isVRSupported()&&this.createVRButton?q.offerSession("immersive-vr","default",this.context):this.createARButton&&await q.isARSupported()&&this.createARButton?q.offerSession("immersive-ar","default",this.context):!1}get session(){return q.active??null}get sessionMode(){return q.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return q.start("immersive-vr",e,this.context)}async enterAR(e){return q.start("immersive-ar",e,this.context)}exitXR(){q.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!jr.activeWebXRComponent||jr.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${jr.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}jr.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Wa&&console.log("WebXR onEnterXR"),this._previousXRState=It.Global.Mask;const t=e.xr.isVR;if(It.Global.Set(t?bn.VR:bn.AR),e.xr.isAR){let i=x.findObjectOfType(li);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=x.addComponent(n,li),this._createdComponentsInSession.push(i)}else(Wa||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=x.findObjectOfType(Go)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Go))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){It.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),ec(1).then(()=>jr.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(pi);return!t&&e&&(t=this.gameObject.addComponent(pi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ls);return!t&&e&&(t=this.gameObject.addComponent(ls),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Wa&&console.log("WebXR.onAvatarSpawned",e);let t=x.getComponentInChildren(e,Xs);t??=x.addComponent(e,Xs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Gs.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||TM)&&this.useQuicklookExport){const t=x.findObjectOfType(En);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&q.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=cc(jn);if(t&&t.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=Ki.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};rt([f()],Je.prototype,"createVRButton");rt([f()],Je.prototype,"createARButton");rt([f()],Je.prototype,"createSendToQuestButton");rt([f()],Je.prototype,"createQRCode");rt([f()],Je.prototype,"useDefaultControls");rt([f()],Je.prototype,"showControllerModels");rt([f()],Je.prototype,"showHandModels");rt([f()],Je.prototype,"usePlacementReticle");rt([f(Y)],Je.prototype,"customARPlacementReticle");rt([f()],Je.prototype,"usePlacementAdjustment");rt([f()],Je.prototype,"arScale");rt([f()],Je.prototype,"useXRAnchor");rt([f()],Je.prototype,"autoPlace");rt([f()],Je.prototype,"autoCenter");rt([f()],Je.prototype,"useQuicklookExport");rt([f()],Je.prototype,"useDepthSensing");rt([f()],Je.prototype,"useSpatialGrab");rt([f(Y)],Je.prototype,"defaultAvatar");let nu=Je;const _h=w("debugusdzbehaviours");class sg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+ar.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{x.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),_h&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=_h;let a=`graph LR
1253
+ `,l="";function h(u){if(u instanceof Oo){r&&(a+=`subgraph Group_${u.id}
1254
+ `);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
1255
+ `),h(p);r&&(a+=`end
1256
+ `)}else if(u instanceof Vt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const b of m)i.add(b),r&&(l+=`${u.id}[${u.id}
1257
+ ${p}] -- ${p} --> ${b.uuid}(("${b.displayName||b.name||b.uuid}"))
1258
+ `);else typeof m=="object"?(i.add(m),r&&(l+=`${u.id}[${u.id}
1259
+ ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1260
+ `)):typeof m=="string"&&i.add({uuid:m});const y=u.xFormTarget;y&&(typeof y=="object"?(i.add(y),r&&(l+=`${u.id}[${u.id}
1261
+ ${p}] -- ${p} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1262
+ `)):typeof y=="string"&&i.add({uuid:y}))}}function d(u,p){if(Array.isArray(u))for(const m of u)d(m,p);else if(u instanceof Ws){let m=u.tokenId;u.type!==void 0&&(m+=":"+u.type),typeof u.targetId=="object"&&(t.add(u.targetId),r&&(l+=`${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}
1263
+ ${m}]
1264
+ `)),r&&(a+=`${u.id}((${u.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
1265
+ `)}}for(const u of this.behaviours)r&&(a+=`subgraph ${u.id}
1266
+ `),h(u.action),d(u.trigger,u.action),r&&(a+=`end
1267
+ `);r&&(a+=`
1268
+ `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let u=`gantt
1269
+ title Animations
1270
+ dateFormat X
1271
+ axisFormat %s
1272
+ `;const p=Array.from(o),m=new Set;for(const v of p)if(v.affectedObjects&&typeof v.affectedObjects!="string"){if(Array.isArray(v.affectedObjects))for(const _ of v.affectedObjects)m.add(_);else m.add(v.affectedObjects);r&&(u+=`section ${v.animationName} (${v.id})
1273
+ `,u+=`${v.id} : ${v.start}, ${v.duration}s
1274
+ `)}r&&o.size&&console.log(u);const y=new Set;for(const v of m){v.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",v);let _=v.getPath();_.startsWith("<")&&(_=_.substring(1)),_.endsWith(">")&&(_=_.substring(0,_.length-1)),y.add({path:_,obj:v})}const b=Array.from(y).sort((v,_)=>v.path.length-_.path.length),g=new Array;for(let v=0;v<b.length;v++)for(let _=v+1;_<b.length;_++)if(b[_].path.startsWith(b[v].path)){const S=b[_],T=b[v];g.push({child:S.obj.displayName+" ("+S.path+")",parent:T.obj.displayName+" ("+T.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);_h&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){_h&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class og{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=x.getComponents(e,Ke).filter(l=>l.enabled),o=x.getComponents(e,Qt).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Ke,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof ga){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Hd){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof as){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof io&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const AM=w("debugshadowcomponents");J.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Bi extends k{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){jt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=x.getComponentInParent(this.gameObject,Cc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=x.getComponentInParent(i,Bi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[si]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),oc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&J.__webpack_exports__update(),AM&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[si]===void 0||e[si]===this)&&(e[si]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[si]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Cc extends Bi{awake(){super.awake()}}var LM=Object.defineProperty,DM=Object.getOwnPropertyDescriptor,Pc=(s,e,t,i)=>{for(var n=i>1?void 0:i?DM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&LM(e,t,n),n};const yf=w("debugui"),_f=w("debuguilayout");class $v{width;height}class Wv{x;y;width;height}const qi=new c.Vector3,Ga=new c.Matrix4,bh=new c.Quaternion,xa=class Gv extends Bi{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Ar(this,"_anchoredPosition",()=>{this.markDirty()}),Ar(this,"sizeDelta",()=>{this.markDirty()}),Ar(this,"pivot",()=>{this.markDirty()}),Ar(this,"anchorMin",()=>{this.markDirty()}),Ar(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(_f?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(_f&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=x.getComponentInParent(this.gameObject.parent,Gv):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,_f&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,qi.set(0,0,0),this.applyPivot(qi),t.matrix.setPosition(qi.x,qi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(bh.copy(this.gameObject.quaternion),bh.x*=-1,bh.z*=-1,Ga.makeRotationFromQuaternion(bh),t.matrix.premultiply(Ga)),qi.set(0,0,0),this.applyAnchoring(qi),this.canvas?.screenspace?qi.z+=.1:qi.z+=.01,Ga.identity(),Ga.setPosition(qi.x,qi.y,qi.z),t.matrix.premultiply(Ga),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of jd(this.gameObject,Bi,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},yf&&console.log(this.name,e);const t=new J.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){yf&&console.log(e),e={...this.getBasicOptions(),...e},yf&&console.log(this.name,e);const t=new J.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Pc([f(c.Vector2)],xa.prototype,"anchoredPosition",1);Pc([f(c.Vector2)],xa.prototype,"sizeDelta",2);Pc([f(c.Vector2)],xa.prototype,"pivot",2);Pc([f(c.Vector2)],xa.prototype,"anchorMin",2);Pc([f(c.Vector2)],xa.prototype,"anchorMax",2);let nn=xa;var IM=Object.defineProperty,Hv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IM(e,t,n),n};class Sa extends k{effectColor;effectDistance}Hv([f(Z)],Sa.prototype,"effectColor");Hv([f(c.Vector2)],Sa.prototype,"effectDistance");var jM=Object.defineProperty,BM=Object.getOwnPropertyDescriptor,qv=(s,e,t,i)=>{for(var n=i>1?void 0:i?BM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jM(e,t,n),n};const vh={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},rg=class ul extends Bi{get isGraphic(){return!0}get color(){return this._color||(this._color=new Z(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new Z(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),vh.backgroundColor=this.sRGBColor,vh.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(vh,this._alphaFactor),this.uiObject.set(vh),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=x.getComponent(this.gameObject,nn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new J.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Ar(this,"_color",()=>A1(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Sa);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(ul.textureCache.has(e))e=ul.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,ul.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),se.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&ul.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};qv([f(Z)],rg.prototype,"color",1);qv([f()],rg.prototype,"raycastTarget",2);let Mc=rg;class Oc extends Mc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var FM=Object.defineProperty,UM=Object.getOwnPropertyDescriptor,ms=(s,e,t,i)=>{for(var n=i>1?void 0:i?UM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&FM(e,t,n),n};const go=w("debugtext");var qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(qe||{}),Xv=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Xv||{});class Ct extends Mc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){go&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,go&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),go&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(go&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new J.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(dd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new bf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new bf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new bf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);go&&console.log("Selected font family:"+n);let o=J.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=J.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(zM.includes(n))return go&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(go&&console.log("Select font: ",e,Xv[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}ms([f()],Ct.prototype,"alignment",2);ms([f()],Ct.prototype,"verticalOverflow",2);ms([f()],Ct.prototype,"horizontalOverflow",2);ms([f()],Ct.prototype,"lineSpacing",2);ms([f()],Ct.prototype,"supportRichText",2);ms([f(URL)],Ct.prototype,"font",2);ms([f()],Ct.prototype,"fontStyle",2);ms([f()],Ct.prototype,"text",1);ms([f()],Ct.prototype,"fontSize",1);class bf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const zM=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class Vr{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Yd(this.material)}>`),t.closeBlock()}}class ag{static singleLine(e,t,i){const n=new Vr("text_"+Vr.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new Vr("text_"+Vr.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const NM=new c.Matrix4().makeRotationY(Math.PI),VM=new c.Matrix4().makeScale(-1,1,-1);class su{get extensionName(){return"text"}exportText(e,t,i){const n=x.getComponent(e,Ct);if(!n)return;const o=x.getComponent(e,nn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=NM.clone();o&&l.premultiply(VM),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ag.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case qe.LowerLeft:case qe.MiddleLeft:case qe.UpperLeft:e.horizontalAlignment="left";break;case qe.LowerCenter:case qe.MiddleCenter:case qe.UpperCenter:e.horizontalAlignment="center";break;case qe.LowerRight:case qe.MiddleRight:case qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case qe.LowerLeft:case qe.LowerCenter:case qe.LowerRight:e.verticalAlignment="bottom";break;case qe.MiddleLeft:case qe.MiddleCenter:case qe.MiddleRight:e.verticalAlignment="middle";break;case qe.UpperLeft:case qe.UpperCenter:case qe.UpperRight:e.verticalAlignment="top";break}}}var $M=Object.defineProperty,Ve=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$M(e,t,n),n};const __=w("debuguilayout");class cr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ve([f()],cr.prototype,"left");Ve([f()],cr.prototype,"right");Ve([f()],cr.prototype,"top");Ve([f()],cr.prototype,"bottom");class gi extends k{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(__&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){__&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(nn);const e=this.gameObject.getComponentInParent(ca);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ca);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ve([f()],gi.prototype,"childAlignment");Ve([f()],gi.prototype,"reverseArrangement");Ve([f()],gi.prototype,"spacing");Ve([f(cr)],gi.prototype,"padding");Ve([f()],gi.prototype,"minWidth");Ve([f()],gi.prototype,"minHeight");Ve([f()],gi.prototype,"flexibleHeight");Ve([f()],gi.prototype,"flexibleWidth");Ve([f()],gi.prototype,"preferredHeight");Ve([f()],gi.prototype,"preferredWidth");class oo extends gi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,b=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let v=0,_=0;for(let R=0;R<this.gameObject.children.length;R++){const B=this.gameObject.children[R],L=x.getComponent(B,nn);L?.activeAndEnabled&&(_+=1,a?v+=L.width:v+=L.height)}let S=0;const T=this.spacing*(_-1);if(u||h){let R=0;a?R=n-=T:R=r-=T,_>0&&(S=R/_)}let M=0;M+=this.padding.left,M-=this.padding.right,b!==0&&(g=y-v,g*=b,g-=T*b,a?(g-=this.padding.right*b,g+=this.padding.left*(1-b),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*b,g+=this.padding.top*(1-b),g<this.padding.top&&(g=this.padding.top)));let O=1;for(let R=0;R<this.gameObject.children.length;R++){const B=this.gameObject.children[R],L=x.getComponent(B,nn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const N=i*.5+M*.5;L.anchoredPosition.x!==N&&(L.anchoredPosition.x=N);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==S&&(L.sizeDelta[t]=S);const E=a?L.width:L.height,F=E*.5;if(g+=F,u){const K=S*O-S*.5;K>g&&(g=K-S*.5+E+this.padding.left,g-=F)}let z=g;t==="y"&&(z=-z),L.anchoredPosition[t]!==z&&(L.anchoredPosition[t]=z),g+=F,g+=this.spacing,O+=1}}}}Ve([f()],oo.prototype,"childControlHeight");Ve([f()],oo.prototype,"childControlWidth");Ve([f()],oo.prototype,"childForceExpandHeight");Ve([f()],oo.prototype,"childForceExpandWidth");Ve([f()],oo.prototype,"childScaleHeight");Ve([f()],oo.prototype,"childScaleWidth");class lg extends oo{get primaryAxis(){return"y"}}class cg extends oo{get primaryAxis(){return"x"}}class hg extends gi{onCalculateLayout(){}}var WM=Object.defineProperty,GM=Object.getOwnPropertyDescriptor,Bn=(s,e,t,i)=>{for(var n=i>1?void 0:i?GM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&WM(e,t,n),n},Qv=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Qv||{});const vf=w("debuguilayout"),Fi=class Yv extends Cc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Yv||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,vf&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await ec(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),jt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),jt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);vf&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(gi)),(t.isDirty||i?.isDirty)&&(vf&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),pe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),dd(this.shadowComponent,this);for(const e of x.getComponentsInChildren(this.gameObject,Bi))dd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=I.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(nn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};Bn([f()],Fi.prototype,"renderOnTop",1);Bn([f()],Fi.prototype,"depthWrite",1);Bn([f()],Fi.prototype,"doubleSided",1);Bn([f()],Fi.prototype,"castShadows",1);Bn([f()],Fi.prototype,"receiveShadows",1);Bn([f()],Fi.prototype,"renderMode",1);Bn([f(Fi)],Fi.prototype,"rootCanvas",1);Bn([f()],Fi.prototype,"scaleFactor",1);Bn([f(Wt)],Fi.prototype,"worldCamera",2);Bn([f()],Fi.prototype,"planeDistance",2);let ca=Fi;var HM=Object.defineProperty,qM=Object.getOwnPropertyDescriptor,dg=(s,e,t,i)=>{for(var n=i>1?void 0:i?qM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HM(e,t,n),n};class Qs extends k{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),pe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of x.getComponentsInChildren(this.gameObject,Bi,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}dg([f()],Qs.prototype,"alpha",1);dg([f()],Qs.prototype,"interactable",2);dg([f()],Qs.prototype,"blocksRaycasts",2);class ug{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=x.getComponent(e,ca);if(n&&n.enabled&&n.renderMode===Qv.WorldSpace){const o=new su,r=x.getComponent(e,nn),a=x.getComponent(e,Qs),l=new Array;if(r){if(!x.isActiveSelf(e)){const u=x.isActiveSelf(e);x.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),x.setActive(e,u)})}e.traverse(u=>{if(!x.isActiveInHierarchy(u)){const p=x.isActiveSelf(u);x.setActive(u,!0);const m=x.getComponent(u,Bi);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=x.getComponent(u,nn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const b=x.getComponent(u,Ct);b&&(b.onEnable(),l.push(()=>{b.onDisable()})),l.push(()=>{x.setActive(u,p)})}}),r.width,r.height;const h=ze.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const b=ze.createEmpty();b.setMatrix(y.matrix);const g=y.parent,v=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let _=m.get(g)||1;const S=x.getComponent(y,Qs);if(S&&(_*=S.alpha),y instanceof c.Mesh&&v){const M=y[si];M?o.exportText(M.gameObject,b,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!v){const M=y.geometry.clone();M.scale(1,1,-1),this.flipWindingOrder(M),b.geometry=M;const O=new c.Color,R=y.material.opacity;O.copy(y.material.color),b.material=new c.MeshBasicMaterial({color:O,opacity:R*_,map:y.material.map,transparent:!0})}p.set(y,b),m.set(y,_);const T=p.get(g);if(!T){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}T.add(b)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const fl=w("debugusdz");function XM(s,e){const t=[],i=x.getComponentsInChildren(s,mt),n=x.getComponentsInChildren(s,wt),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Gl;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;x.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;fl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){fl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Gl;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;x.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){fl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}fl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function QM(s,e){const t=x.getComponentsInChildren(s,Ii),i=x.getComponentsInChildren(s,qs),n=new Array,o=new Array;fl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new qs;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;x.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function YM(s){return new pt("DisableAtStart",xt.sceneStartTrigger(),ae.fadeAction(s,0,!1))}function b_(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var KM=Object.defineProperty,yt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KM(e,t,n),n};const Jt=w("debugusdz"),ZM=w("debugusdzpruning");class hr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}yt([f()],hr.prototype,"callToAction");yt([f()],hr.prototype,"checkoutTitle");yt([f()],hr.prototype,"checkoutSubtitle");yt([f()],hr.prototype,"callToActionURL");const Kt=class vp extends k{objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Jt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(Jt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=b_(this.context,e),this.link.addEventListener("message",this.lastCallback)),Jt&&Se("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),jl.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Jt&&Se("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),jl.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Mv(),kn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=b_(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return Jt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;const t=await this.export(this.objectToExport);return t?(Jt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ie.start("export-usdz",{onProgress:M=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:M}}))}}),ie.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ie.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ie.start("export-usdz-textures","export-usdz");const t=x.getComponentsInChildren(e,Yt);for(const M of t)M&&M.enabled&&M.updateSprite(!0);const i=x.getComponentsInChildren(e,fi),n=new Array;let o=0;for(const M of i){for(const O of M.sharedMeshes)if(O){const R=se.NEEDLE_progressive.assignMeshLOD(O,0);R instanceof Promise&&n.push(new Promise((B,L)=>{R.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),B()}).catch(N=>L(N))}))}for(const O of M.sharedMaterials)if(O){const R=se.NEEDLE_progressive.assignTextureLOD(O,0);R instanceof Promise&&n.push(new Promise((B,L)=>{R.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),B()}).catch(N=>L(N))}))}}Jt&&Se("Progressive Loading: "+n.length),await Promise.all(n),Jt&&Se("Progressive Loading: done"),ie.end("export-usdz-textures");const r=It.Global.Mask;It.Global.Set(bn.AR);const a=new Tv,l=new Kd(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new sg),d.push(new ar),globalThis.NEEDLE_USE_RAPIER&&x.getComponentsInChildren(e,Ke).length>0&&(this.physics?(h=new og,d.push(h)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new su),d.push(new ug));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ie.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ie.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...XM(e,l)),u.find(M=>M.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...QM(e)),a.debug=Jt,a.pruneUnusedNodes=!ZM;const b=qo.instance.objs.map(M=>M.batchedMesh);a.keepObject=M=>{let O=!0;const R=x.getComponent(M,fi);return R&&!R.enabled&&(O=!1),O&&b.includes(M)&&(O=!1),O&&x.getComponentInParent(M,yc)&&(O=!1),O&&x.getComponentInParent(M,Dn)&&(O=!1),Jt&&!O&&console.log("USDZExporter: Discarding object",M),O},a.beforeWritingDocument=()=>{if(A()&&l&&h){const M=l.animatedRoots;for(const O of M){const R=x.getComponentsInChildren(O,Ke).filter(L=>L.enabled),B=x.getComponents(O,Qt).filter(L=>L.enabled&&!L.isTrigger);(R.length>0||B.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(M=>{M.visible||g.push(M)});const v=u.find(M=>M.extensionName==="Behaviour");this.interactive&&v&&g.length>0&&v.addBehavior(YM(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ie.report("export-usdz","Invoking exporter.parse");const S=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),T=new Blob([S],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ie.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const M of m)x.destroy(M);return It.Global.Set(r),ie.end("export-usdz"),T}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Jt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){vp.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Jt&&ce("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Jt&&Se("Quicklook url: "+n),n&&(kn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),kn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=x.findObjectOfType(nu);let t=x.getComponentInParent(this.objectToExport,li);t||(t=x.getComponentInChildren(this.objectToExport,li));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(vp.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Gs.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};yt([f(c.Object3D)],Kt.prototype,"objectToExport");yt([f()],Kt.prototype,"autoExportAnimations");yt([f()],Kt.prototype,"autoExportAudioSources");yt([f()],Kt.prototype,"exportFileName");yt([f(URL)],Kt.prototype,"customUsdzFile");yt([f(hr)],Kt.prototype,"customBranding");yt([f()],Kt.prototype,"anchoringType");yt([f()],Kt.prototype,"maxTextureSize");yt([f()],Kt.prototype,"planeAnchoringAlignment");yt([f()],Kt.prototype,"interactive");yt([f()],Kt.prototype,"physics");yt([f()],Kt.prototype,"allowCreateQuicklookButton");yt([f()],Kt.prototype,"quickLookCompatible");let En=Kt;var JM=Object.defineProperty,eO=Object.getOwnPropertyDescriptor,fg=(s,e,t,i)=>{for(var n=eO(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};class Ca extends k{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}fg([f()],Ca.prototype,"near");fg([f()],Ca.prototype,"far");fg([f(c.Color)],Ca.prototype,"color");var tO=Object.defineProperty,pg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tO(e,t,n),n};class dr extends k{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!oc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=im(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),pe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}pg([f()],dr.prototype,"objectBounds");pg([f(c.Color)],dr.prototype,"color");pg([f()],dr.prototype,"isGizmo");var iO=Object.defineProperty,mg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iO(e,t,n),n};class Pa extends k{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!oc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}mg([f()],Pa.prototype,"isGizmo");mg([f(c.Color)],Pa.prototype,"color0");mg([f(c.Color)],Pa.prototype,"color1");var nO=Object.defineProperty,gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nO(e,t,n),n};class yg extends k{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ke)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}gg([f(Ke)],yg.prototype,"connectedBody");class _g extends yg{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class kc extends yg{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}gg([f(c.Vector3)],kc.prototype,"anchor");gg([f(c.Vector3)],kc.prototype,"axis");var sO=Object.defineProperty,oO=Object.getOwnPropertyDescriptor,Fn=(s,e,t,i)=>{for(var n=i>1?void 0:i?oO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sO(e,t,n),n};function wf(s){return s*Math.PI/180}const v_=300,ks=w("debuglights");class yi extends k{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}ks&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),ks&&console.log(this.name,this)}onEnable(){ks&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,ks&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),pe.LateUpdate))}onDisable(){ks&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=x.getComponentInParent(this.gameObject,li)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-v_*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),zo(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),ks){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,wf(this.spotAngle/2),1-wf(this.innerSpotAngle/2)/wf(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),ks&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=v_*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,ks&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Fn([f()],yi.prototype,"type",2);Fn([f(c.Color)],yi.prototype,"color",1);Fn([f()],yi.prototype,"shadowNearPlane",1);Fn([f()],yi.prototype,"shadowBias",1);Fn([f()],yi.prototype,"shadowNormalBias",1);Fn([f()],yi.prototype,"shadows",1);Fn([f()],yi.prototype,"lightmapBakeType",2);Fn([f()],yi.prototype,"intensity",1);Fn([f()],yi.prototype,"shadowDistance",1);Fn([f()],yi.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var rO=Object.defineProperty,Rc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rO(e,t,n),n};const xf=w("debuglods"),aO=w("nolods");class Ma{screenRelativeTransitionHeight;distance;renderers}Rc([f()],Ma.prototype,"screenRelativeTransitionHeight");Rc([f()],Ma.prototype,"distance");Rc([f(fi)],Ma.prototype,"renderers");class lO{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Ec extends k{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(xf&&console.log("LODGROUP",this.name,this.lodModels,this),!aO&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new lO(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;xf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}xf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Rc([f(c.Vector3)],Ec.prototype,"localReferencePoint");Rc([f(Ma)],Ec.prototype,"lodModels");var cO=Object.defineProperty,hO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cO(e,t,n),n};const wh=w("debugnestedgltf");class ou extends k{filePath;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){this.filePath?.preload()}async start(){if(this._isLoadingOrDoneLoading)return;wh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e){this._isLoadingOrDoneLoading=!0;const t=new sn;t.idProvider=new ft(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;wh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);wh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.dispatchEvent(new CustomEvent("loaded",{detail:{instance:n,assetReference:this.filePath}}))),wh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}hO([f(Y)],ou.prototype,"filePath");var dO=Object.defineProperty,bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dO(e,t,n),n};const uO=w("debugnet"),ru=class wp extends k{url=null;urlParameterName=null;localhost=null;awake(){uO&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?wp.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=w(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=wp.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Bt(e)}};bg([f()],ru.prototype,"url");bg([f()],ru.prototype,"urlParameterName");bg([f()],ru.prototype,"localhost");let vg=ru;var fO=Object.defineProperty,au=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fO(e,t,n),n};class ur extends k{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=X(this.from),t=ue(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=X(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&Ye(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&Di(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}au([f(x)],ur.prototype,"referenceSpace");au([f(x)],ur.prototype,"from");au([f(c.Vector3)],ur.prototype,"positionOffset");au([f(c.Vector3)],ur.prototype,"rotationOffset");var pO=Object.defineProperty,ro=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pO(e,t,n),n};class Gt{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}ro([f()],Gt.prototype,"time");ro([f()],Gt.prototype,"value");ro([f()],Gt.prototype,"inTangent");ro([f()],Gt.prototype,"inWeight");ro([f()],Gt.prototype,"outTangent");ro([f()],Gt.prototype,"outWeight");ro([f()],Gt.prototype,"weightedMode");const Kv=class pl{static linearFromTo(e,t,i){const n=new pl,o=new Gt;o.time=0,o.value=e;const r=new Gt;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new pl,i=new Gt;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new pl;return e.keys=this.keys?.map(t=>{const i=new Gt;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:pl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,b=r,g=o,v=e-n,_=v*v,S=_*v;return m*S+y*_+b*v+g}};ro([f(Gt)],Kv.prototype,"keys");let Tc=Kv;var mO=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mO(e,t,n),n};const xh=w("debugparticles");var Kn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Kn||{});class fr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=I.remap(e,o.time,l.time,0,1);t.r=I.lerp(o.color.r,l.color.r,h),t.g=I.lerp(o.color.g,l.color.g,h),t.b=I.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=I.remap(e,i.time,l.time,0,1);t.alpha=I.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],fr.prototype,"alphaKeys");C([f()],fr.prototype,"colorKeys");var Hl=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Hl||{}),bd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(bd||{});const gs=class ml{static constant(e){const t=new ml;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new ml;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new ml;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new ml;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=I.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return I.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return I.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],gs.prototype,"mode");C([f()],gs.prototype,"constant");C([f()],gs.prototype,"constantMin");C([f()],gs.prototype,"constantMax");C([f(Tc)],gs.prototype,"curve");C([f(Tc)],gs.prototype,"curveMin");C([f(Tc)],gs.prototype,"curveMax");C([f()],gs.prototype,"curveMultiplier");let H=gs;const ao=class dt{static constant(e){const t=new dt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new dt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new Z(0,0,0,1);static _temp2=new Z(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,dt._temp),dt._temp;case 2:case"TwoColors":return dt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,dt._temp),this.gradientMax.evaluate(e,dt._temp2),dt._temp.lerp(dt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,dt._temp),this.gradientMax.evaluate(e,dt._temp2),dt._temp.lerp(dt._temp2,o)}return dt._temp.set(16777215),dt._temp.alpha=1,dt._temp}};C([f()],ao.prototype,"mode");C([f(Z)],ao.prototype,"color");C([f(Z)],ao.prototype,"colorMin");C([f(Z)],ao.prototype,"colorMax");C([f(fr)],ao.prototype,"gradient");C([f(fr)],ao.prototype,"gradientMin");C([f(fr)],ao.prototype,"gradientMax");let pr=ao;var xp=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(xp||{});class Pt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],Pt.prototype,"gravityModifier");C([f(pr)],Pt.prototype,"startColor");C([f(H)],Pt.prototype,"startDelay");C([f(H)],Pt.prototype,"startLifetime");C([f(H)],Pt.prototype,"startRotation");C([f(H)],Pt.prototype,"startRotationX");C([f(H)],Pt.prototype,"startRotationY");C([f(H)],Pt.prototype,"startRotationZ");C([f(H)],Pt.prototype,"startSize");C([f(H)],Pt.prototype,"startSizeX");C([f(H)],Pt.prototype,"startSizeY");C([f(H)],Pt.prototype,"startSizeZ");C([f(H)],Pt.prototype,"startSpeed");class vd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=I.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=I.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class ys{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],ys.prototype,"enabled");C([f()],ys.prototype,"bursts");C([f(H)],ys.prototype,"rateOverTime");C([f()],ys.prototype,"rateOverTimeMultiplier");C([f(H)],ys.prototype,"rateOverDistance");C([f()],ys.prototype,"rateOverDistanceMultiplier");class lu{enabled;color}C([f(pr)],lu.prototype,"color");class mr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],mr.prototype,"size");C([f(H)],mr.prototype,"x");C([f(H)],mr.prototype,"y");C([f(H)],mr.prototype,"z");const $e=class gl{get type(){return bd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new gl}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){xh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=I.toRadians(this.rotation.x),this._rotation.y=I.toRadians(this.rotation.y),this._rotation.z=I.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:xh&&j.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const b=a.getAttribute("position");this._triangle.a.fromBufferAttribute(b,p),this._triangle.b.fromBufferAttribute(b,m),this._triangle.c.fromBufferAttribute(b,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",bd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),xh&&j.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=V(),b=V(),g=V();y.fromBufferAttribute(m,d),b.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(b),g.sub(b),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const v=ue(r);this._dir.applyQuaternion(v)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),xh&&(j.DrawSphere(t,.01,8925952,.5,!0),j.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=gl._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=gl._randomQuat,n=gl._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=I.toRadians(o);break}const u=Math.acos(2*h-1),p=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),b=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=b*this.scale.z}};C([f()],$e.prototype,"shapeType");C([f()],$e.prototype,"enabled");C([f()],$e.prototype,"alignToDirection");C([f()],$e.prototype,"angle");C([f()],$e.prototype,"arc");C([f()],$e.prototype,"arcSpread");C([f()],$e.prototype,"arcSpeedMultiplier");C([f()],$e.prototype,"arcMode");C([f(c.Vector3)],$e.prototype,"boxThickness");C([f(c.Vector3)],$e.prototype,"position");C([f(c.Vector3)],$e.prototype,"rotation");C([f(c.Vector3)],$e.prototype,"scale");C([f()],$e.prototype,"radius");C([f()],$e.prototype,"radiusThickness");C([f()],$e.prototype,"sphericalDirectionAmount");C([f()],$e.prototype,"randomDirectionAmount");C([f()],$e.prototype,"randomPositionAmount");C([f()],$e.prototype,"meshShapeType");C([f(bc)],$e.prototype,"meshRenderer");let wg=$e;class fe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=ne.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],fe.prototype,"damping");C([f()],fe.prototype,"enabled");C([f()],fe.prototype,"frequency");C([f()],fe.prototype,"octaveCount");C([f()],fe.prototype,"octaveMultiplier");C([f()],fe.prototype,"octaveScale");C([f(H)],fe.prototype,"positionAmount");C([f()],fe.prototype,"quality");C([f(H)],fe.prototype,"remap");C([f()],fe.prototype,"remapEnabled");C([f()],fe.prototype,"remapMultiplier");C([f(H)],fe.prototype,"remapX");C([f()],fe.prototype,"remapXMultiplier");C([f(H)],fe.prototype,"remapY");C([f()],fe.prototype,"remapYMultiplier");C([f(H)],fe.prototype,"remapZ");C([f()],fe.prototype,"remapZMultiplier");C([f()],fe.prototype,"scrollSpeedMultiplier");C([f()],fe.prototype,"separateAxes");C([f()],fe.prototype,"strengthMultiplier");C([f(H)],fe.prototype,"strengthX");C([f()],fe.prototype,"strengthXMultiplier");C([f(H)],fe.prototype,"strengthY");C([f()],fe.prototype,"strengthYMultiplier");C([f(H)],fe.prototype,"strengthZ");C([f()],fe.prototype,"strengthZMultiplier");class Re{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Re.prototype,"enabled");C([f()],Re.prototype,"attachRibbonToTransform");C([f(pr)],Re.prototype,"colorOverLifetime");C([f(pr)],Re.prototype,"colorOverTrail");C([f()],Re.prototype,"dieWithParticles");C([f()],Re.prototype,"inheritParticleColor");C([f(H)],Re.prototype,"lifetime");C([f()],Re.prototype,"lifetimeMultiplier");C([f()],Re.prototype,"minVertexDistance");C([f()],Re.prototype,"mode");C([f()],Re.prototype,"ratio");C([f()],Re.prototype,"ribbonCount");C([f()],Re.prototype,"shadowBias");C([f()],Re.prototype,"sizeAffectsLifetime");C([f()],Re.prototype,"sizeAffectsWidth");C([f()],Re.prototype,"splitSubEmitterRibbons");C([f()],Re.prototype,"textureMode");C([f(H)],Re.prototype,"widthOverTrail");C([f()],Re.prototype,"widthOverTrailMultiplier");C([f()],Re.prototype,"worldSpace");class Ae{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),b=this.orbitalXMultiplier,g=this.orbitalYMultiplier,v=this.orbitalZMultiplier,_=h*Math.PI*2*10,S=Math.cos(_*b),T=Math.sin(_*b),M=Math.cos(_*g),O=Math.sin(_*g),R=Math.cos(_*v),B=Math.sin(_*v),L=y.x*(M*R)+y.y*(M*B)+y.z*-O,N=y.x*(T*O*R-S*B)+y.y*(T*O*B+S*R)+y.z*(T*M),$=y.x*(S*O*R+T*B)+y.y*(S*O*B-T*R)+y.z*(S*M),E=this._temp3.set(y.x-L,y.y-N,y.z-$);E.normalize(),E.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=E.x,n.y+=E.y,n.z+=E.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Ae.prototype,"enabled");C([f()],Ae.prototype,"space");C([f(H)],Ae.prototype,"orbitalX");C([f(H)],Ae.prototype,"orbitalY");C([f(H)],Ae.prototype,"orbitalZ");C([f()],Ae.prototype,"orbitalXMultiplier");C([f()],Ae.prototype,"orbitalYMultiplier");C([f()],Ae.prototype,"orbitalZMultiplier");C([f()],Ae.prototype,"orbitalOffsetX");C([f()],Ae.prototype,"orbitalOffsetY");C([f()],Ae.prototype,"orbitalOffsetZ");C([f(H)],Ae.prototype,"speedModifier");C([f()],Ae.prototype,"speedModifierMultiplier");C([f(H)],Ae.prototype,"x");C([f()],Ae.prototype,"xMultiplier");C([f(H)],Ae.prototype,"y");C([f()],Ae.prototype,"yMultiplier");C([f(H)],Ae.prototype,"z");C([f()],Ae.prototype,"zMultiplier");class Mt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Mt.prototype,"animation");C([f()],Mt.prototype,"enabled");C([f()],Mt.prototype,"cycleCount");C([f(H)],Mt.prototype,"frameOverTime");C([f()],Mt.prototype,"frameOverTimeMultiplier");C([f()],Mt.prototype,"numTilesX");C([f()],Mt.prototype,"numTilesY");C([f(H)],Mt.prototype,"startFrame");C([f()],Mt.prototype,"startFrameMultiplier");C([f()],Mt.prototype,"rowMode");C([f()],Mt.prototype,"rowIndex");C([f()],Mt.prototype,"spriteCount");C([f()],Mt.prototype,"timeMode");class rn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],rn.prototype,"enabled");C([f()],rn.prototype,"separateAxes");C([f(H)],rn.prototype,"x");C([f()],rn.prototype,"xMultiplier");C([f(H)],rn.prototype,"y");C([f()],rn.prototype,"yMultiplier");C([f(H)],rn.prototype,"z");C([f()],rn.prototype,"zMultiplier");class Ni{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=I.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Ni.prototype,"enabled");C([f()],Ni.prototype,"range");C([f()],Ni.prototype,"separateAxes");C([f(H)],Ni.prototype,"x");C([f()],Ni.prototype,"xMultiplier");C([f(H)],Ni.prototype,"y");C([f()],Ni.prototype,"yMultiplier");C([f(H)],Ni.prototype,"z");C([f()],Ni.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=I.lerp(t.x,this._temp.x,d),t.y=I.lerp(t.y,this._temp.y,d),t.z=I.lerp(t.z,this._temp.z,d),i.x=I.lerp(i.x,this._temp.x,d),i.y=I.lerp(i.y,this._temp.y,d),i.z=I.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(H)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(H)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(H)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(H)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(H)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const Ac=class Zv{enabled;curve;curveMultiplier;mode;clone(){const e=new Zv;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],Ac.prototype,"enabled");C([f(H)],Ac.prototype,"curve");C([f()],Ac.prototype,"curveMultiplier");C([f()],Ac.prototype,"mode");let xg=Ac;class Zt{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=I.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],Zt.prototype,"enabled");C([f(c.Vector2)],Zt.prototype,"range");C([f()],Zt.prototype,"separateAxes");C([f(H)],Zt.prototype,"size");C([f()],Zt.prototype,"sizeMultiplier");C([f(H)],Zt.prototype,"x");C([f()],Zt.prototype,"xMultiplier");C([f(H)],Zt.prototype,"y");C([f()],Zt.prototype,"yMultiplier");C([f(H)],Zt.prototype,"z");C([f()],Zt.prototype,"zMultiplier");class Oa{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=I.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],Oa.prototype,"enabled");C([f(c.Vector2)],Oa.prototype,"range");C([f(pr)],Oa.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class Sg{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new hi(()=>new ne.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new ne.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Sp.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Sp.Death){let n=e.life;if(e[$r]!==void 0&&(n=e[$r]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new ne.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var gO=Object.defineProperty,Ee=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gO(e,t,n),n};const js=w("debugparticles"),yO=w("noprogressive"),_O=w("debugprogressive");var Sp=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Sp||{});class Vi extends k{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){js&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!yO&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,_O&&console.log("Load material LOD",t.name),se.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ee([f()],Vi.prototype,"renderMode");Ee([f(c.Material)],Vi.prototype,"particleMaterial");Ee([f(c.Material)],Vi.prototype,"trailMaterial");Ee([f()],Vi.prototype,"maxParticleSize");Ee([f()],Vi.prototype,"minParticleSize");Ee([f()],Vi.prototype,"velocityScale");Ee([f()],Vi.prototype,"cameraVelocityScale");Ee([f()],Vi.prototype,"lengthScale");class Sh{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Cg{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class bO extends Cg{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class vO extends Cg{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=X(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return I.clamp(e,0,i/this.system.deltaTime)}}class wO extends Cg{genValue(){return this.system.isPlaying,0}}class lo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class xO extends lo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const w_=Symbol("particleRotation");class SO extends lo{type="NeedleRotation";initialize(e){e[w_]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[w_])*t:this.system.renderer.renderMode===Kn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const x_=Symbol("sizeLerpFactor"),CO=new c.Vector3;class PO extends lo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[x_]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[x_]).x);let o=1;this.system.renderer.renderMode!==Kn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=V(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Jv(this.system,CO);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const $r=Symbol("particleLife"),Sf=Symbol("trailLifetime"),S_=Symbol("trailStartLength"),Cf=Symbol("trailWidthRandom");class MO extends lo{type="NeedleTrail";initialize(e){e instanceof ne.TrailParticle&&(e[$r]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Sf]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Sf]),e[S_]=e.length,e[Cf]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof ne.TrailParticle){const t=e,i=e.age/e[$r],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[Cf]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[Cf]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[$r]){e.velocity.set(0,0,0);const r=(e.age-e[$r])/e[Sf];t.length=I.lerp(e[S_],0,r)}}}}const Ch=Symbol("startVelocity"),C_=Symbol("gravityModifier"),Pf=Symbol("gravitySpeed"),Ph=Symbol("velocity lerp factor"),Cp=new c.Vector3;class OO extends lo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Ch]?e[Ch].copy(e.velocity):e[Ch]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[C_]=n*t,e[Pf]=n*t*.5,e[Ph]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Hl.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Ch],n=e[C_];if(n!==0){const u=n*e[Pf];Cp.copy(this._gravityDirection).multiplyScalar(u),e[Pf]+=t*.05,i.add(Cp)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Ph]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Ph],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Ph],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const P_=Symbol("colorLerpFactor"),M_=new Z(1,1,1,1),yo=new Z(1,1,1,1);class kO extends lo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;yo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(M_.copy(t.color),yo.multiply(M_)),yo.convertLinearToSRGB(),e.startColor.set(yo.r,yo.g,yo.b,yo.alpha),e.color.copy(e.startColor),e[P_]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[P_]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class RO{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new vO(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Sh(this.system.main.startLifetime)}get startSpeed(){return new Sh(this.system.main.startSpeed)}get startRotation(){return new Sh(this.system.main.startRotation)}get startSize(){return new Sh(this.system.main.startSize)}startLength;get startColor(){return new ne.ConstantColor(new ne.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new wO(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return ne.RenderMode.Trail;switch(this.system.renderer.renderMode){case Kn.Billboard:return ne.RenderMode.BillBoard;case Kn.Stretch:return ne.RenderMode.StretchedBillBoard;case Kn.HorizontalBillboard:return ne.RenderMode.HorizontalBillBoard;case Kn.VerticalBillboard:return ne.RenderMode.VerticalBillBoard;case Kn.Mesh:return ne.RenderMode.Mesh}return ne.RenderMode.BillBoard}rendererEmitterSettings={startLength:new ne.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Kn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=mm(new Z(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new bO(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Hl.World}}class EO{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Ot=class $h extends k{play(e=!1){e&&x.foreachComponent(this.gameObject,t=>{t instanceof $h&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&x.foreachComponent(this.gameObject,t=>{t instanceof $h&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&x.foreachComponent(this.gameObject,i=>{i instanceof $h&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new EO),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Hl.World}get localspace(){return this.main.simulationSpace===Hl.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,X(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof lo&&(e.system=this),js&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||js)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof vd)){const n=new vd;sa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof wd)){const n=new wd;sa(n,i),e[t]=n}}js&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Vi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new ne.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new RO(this),this._particleSystem=new ne.ParticleSystem(this._interface),this._particleSystem.addBehavior(new PO(this)),this._particleSystem.addBehavior(new kO(this)),this._particleSystem.addBehavior(new xO(this)),this._particleSystem.addBehavior(new SO(this)),this._particleSystem.addBehavior(new OO(this)),this._particleSystem.addBehavior(new MO(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),js&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==ne.RenderMode.Mesh&&se.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==ne.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();js&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Te(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(ue(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Te(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Jv(this,Cp);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new Sg(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else js&&console.warn("Could not add SubParticleSystem",e,this)}}};Ee([f(lu)],Ot.prototype,"colorOverLifetime");Ee([f(Pt)],Ot.prototype,"main");Ee([f(ys)],Ot.prototype,"emission");Ee([f(mr)],Ot.prototype,"sizeOverLifetime");Ee([f(wg)],Ot.prototype,"shape");Ee([f(fe)],Ot.prototype,"noise");Ee([f(Re)],Ot.prototype,"trails");Ee([f(Ae)],Ot.prototype,"velocityOverLifetime");Ee([f(et)],Ot.prototype,"limitVelocityOverLifetime");Ee([f(xg)],Ot.prototype,"inheritVelocity");Ee([f(Oa)],Ot.prototype,"colorBySpeed");Ee([f(Mt)],Ot.prototype,"textureSheetAnimation");Ee([f(rn)],Ot.prototype,"rotationOverLifetime");Ee([f(Ni)],Ot.prototype,"rotationBySpeed");Ee([f(Zt)],Ot.prototype,"sizeBySpeed");let ql=Ot;class wd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof ql)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=x.findByGuid(n,t)),js&&!(this.particleSystem instanceof ql)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Jv(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case xp.Local:e=Te(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+xp[s.main.scalingMode]+" is not supported";A()&&ce(t),console.warn(t,s.name,s)}e=Te(s.gameObject,e);break}return e}class ha extends k{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Q.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Q.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield pm(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=x.getComponentInParent(this.gameObject,Zi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=x.getComponentInParent(this.gameObject,xe);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=ha.hashCode(e),i=ha.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const yl=w("debugpost");let Pp=null;function TO(s){Pp=s}function ew(s){let e=s.gameObject;for(;e;){for(const t of jd(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function AO(s){let e=ew(s);if(!e)if(Pp){yl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=ci(t,Pp)}else A()&&console.warn("No post processing manager found");return e}const Qe={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Be=null;function LO(s){yl==="verbose"&&console.debug("Before ordering effects",[...s]),Be||(Be=new Map,Be.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Qe.NormalPass),Be.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Qe.DepthDownsamplingPass),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Qe.SMAA),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Qe.TiltShift),Be.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Qe.DepthOfField),Be.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Qe.ChromaticAberration),Be.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Qe.Bloom),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Qe.Bloom),Be.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Qe.Vignette),Be.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Qe.Pixelation),Be.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Qe.ToneMapping),Be.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Qe.HueSaturation),Be.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Qe.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Be.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Be.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(yl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(yl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),yl==="verbose"&&console.debug("After ordering effects",[...s])}var DO=Object.defineProperty,IO=Object.getOwnPropertyDescriptor,tw=(s,e,t,i)=>{for(var n=IO(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&DO(e,t,n),n};const jO=w("debugpost");class D{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;jO&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}tw([f()],D.prototype,"overrideState");tw([f()],D.prototype,"value");class BO extends Ui{constructor(){super([D])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new D),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new BO;var FO=Object.defineProperty,UO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FO(e,t,n),n};const Mf=w("debugpost");class Ne extends k{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof D?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Mf&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Mf&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=AO(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Mf&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof D&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof D){const i=e.value;return this[t].value=i,!0}}}UO([f()],Ne.prototype,"active");var zO=Object.defineProperty,NO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zO(e,t,n),n};const VO=w("debugpost"),Mp={};function $i(s,e){Mp[s]=e}function $O(s){return s.__type in Mp?Mp[s.__type]:(VO&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ne)}class cu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}NO([er([s=>$O(s),Ne])],cu.prototype,"components");var WO=Object.defineProperty,GO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WO(e,t,n),n};const HO=w("debugpost");class Lc extends Ne{get typeName(){return"Antialiasing"}preset=new D(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{HO&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}GO([f(D)],Lc.prototype,"preset");$i("Antialiasing",Lc);var qO=Object.defineProperty,Pg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qO(e,t,n),n};const hu=class iw extends Ne{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new D(.9);intensity=new D(1);scatter=new D(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=iw.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};Pg([f(D)],hu.prototype,"threshold");Pg([f(D)],hu.prototype,"intensity");Pg([f(D)],hu.prototype,"scatter");let du=hu;$i("Bloom",du);var XO=Object.defineProperty,QO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XO(e,t,n),n};class Dc extends Ne{get typeName(){return"ChromaticAberration"}intensity=new D(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}QO([f(D)],Dc.prototype,"intensity");$i("ChromaticAberration",Dc);var _l=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(_l||{});const O_=new Map;function Of(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return O_.has(s)||(O_.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function YO(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function Wh(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var KO=Object.defineProperty,nw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KO(e,t,n),n};const kf=w("debugpost");class Ys extends Ne{get typeName(){return"ToneMapping"}mode=new D(void 0);exposure=new D(1);setMode(e){const t=_l[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=ew(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=YO(this.context.renderer.toneMapping);kf&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Of(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Wh(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=L0(i),t.mode=Wh(i);else{const n=Of(i);t.mode=Wh(n)}t.name="ToneMapping ("+_l[i]+")",kf&&console.log("[PostProcessing] ToneMapping mode changed to",_l[i],e,t.mode)},kf&&console.log("[PostProcessing] Use ToneMapping",_l[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Of(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}nw([f(D)],Ys.prototype,"mode");nw([f(D)],Ys.prototype,"exposure");$i("Tonemapping",Ys);var ZO=Object.defineProperty,uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZO(e,t,n),n};class co extends Ne{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new D(1);contrast=new D(0);hueShift=new D(0);saturation=new D(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof Ys);t||(t=new Ys,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}uu([f(D)],co.prototype,"postExposure");uu([f(D)],co.prototype,"contrast");uu([f(D)],co.prototype,"hueShift");uu([f(D)],co.prototype,"saturation");$i("ColorAdjustments",co);var JO=Object.defineProperty,gr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JO(e,t,n),n};const ek=w("debugpost");class an extends Ne{get typeName(){return"DepthOfField"}mode;focusDistance=new D(1);focalLength=new D(.2);aperture=new D(20);gaussianMaxRadius=new D;resolutionScale=new D(1/window.devicePixelRatio);bokehScale=new D;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return I.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return I.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){ek&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}gr([f()],an.prototype,"mode");gr([f(D)],an.prototype,"focusDistance");gr([f(D)],an.prototype,"focalLength");gr([f(D)],an.prototype,"aperture");gr([f(D)],an.prototype,"gaussianMaxRadius");gr([f(D)],an.prototype,"resolutionScale");gr([f(D)],an.prototype,"bokehScale");$i("DepthOfField",an);class Xl extends Ne{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var tk=Object.defineProperty,ik=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tk(e,t,n),n};class Ic extends Ne{get typeName(){return"PixelationEffect"}granularity=new D(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}ik([f(D)],Ic.prototype,"granularity");$i("PixelationEffect",Ic);var nk=Object.defineProperty,jc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nk(e,t,n),n};class _s extends Ne{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new D(2);falloff=new D(1);samples=new D(9);color=new D(new c.Color(0,0,0));luminanceInfluence=new D(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}jc([f(D)],_s.prototype,"intensity");jc([f(D)],_s.prototype,"falloff");jc([f(D)],_s.prototype,"samples");jc([f(D)],_s.prototype,"color");jc([f(D)],_s.prototype,"luminanceInfluence");$i("ScreenSpaceAmbientOcclusion",_s);var sk=Object.defineProperty,yr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sk(e,t,n),n};const ok=w("debugN8AO");var Op=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(Op||{});class ln extends Ne{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new D(1);falloff=new D(1);intensity=new D(1);color=new D(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Op[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=Op[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,ok&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}yr([gt(),f()],ln.prototype,"gammaCorrection");yr([f(D)],ln.prototype,"aoRadius");yr([f(D)],ln.prototype,"falloff");yr([f(D)],ln.prototype,"intensity");yr([f(D)],ln.prototype,"color");yr([gt(),f()],ln.prototype,"screenspaceRadius");yr([gt(),f()],ln.prototype,"quality");$i("ScreenSpaceAmbientOcclusionN8",ln);var rk=Object.defineProperty,ak=Object.getOwnPropertyDescriptor,sw=(s,e,t,i)=>{for(var n=ak(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rk(e,t,n),n};class Bc extends Ne{get typeName(){return"Sharpening"}order=Qe.Sharpening;_effect;onCreateEffect(){return this._effect??=new(lk()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}sw([f()],Bc.prototype,"amount");sw([f()],Bc.prototype,"radius");function lk(){const s=`
1275
+ void mainSupport() {
1276
+ vUv = uv;
1277
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1278
+ }
1279
+ `,e=`
1280
+ uniform sampler2D tDiffuse;
1281
+ uniform float amount;
1282
+ uniform float radius;
1283
+
1284
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1285
+ float tx = 1.0 / resolution.x;
1286
+ float ty = 1.0 / resolution.y;
1287
+ vec2 texelSize = vec2(tx, ty);
1288
+
1289
+ vec4 blurred = vec4(0.0);
1290
+ float total = 0.0;
1291
+
1292
+ for (float x = -radius; x <= radius; x++) {
1293
+ for (float y = -radius; y <= radius; y++) {
1294
+ vec2 offset = vec2(x, y) * texelSize;
1295
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1296
+ float weight = exp(-length(offset) * amount);
1297
+ blurred += diffuse * weight;
1298
+ total += weight;
1299
+ }
1300
+ }
1301
+
1302
+ if (total > 0.0) {
1303
+ blurred /= total;
1304
+ }
1305
+
1306
+ // Calculate the sharpened color using inputColor
1307
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1308
+ // Keep original alpha
1309
+ sharp.a = inputColor.a;
1310
+
1311
+ // Ensure the sharp color does not go below 0 or above 1
1312
+ // This means: sharpening must happen AFTER tonemapping.
1313
+ sharp = clamp(sharp, 0.0, 1.0);
1314
+
1315
+ outputColor = sharp;
1316
+ }
1317
+
1318
+ `;class t extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:s,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new c.Uniform$1(1)],["radius",new c.Uniform$1(1)]]),attributes:Dw.EffectAttribute.CONVOLUTION})}}return t}var ck=Object.defineProperty,ka=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ck(e,t,n),n};class Un extends Ne{get typeName(){return"TiltShiftEffect"}offset=new D(0);rotation=new D(0);focusArea=new D(.4);feather=new D(.3);kernelSize=new D(2);resolutionScale=new D(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}ka([f(D)],Un.prototype,"offset");ka([f(D)],Un.prototype,"rotation");ka([f(D)],Un.prototype,"focusArea");ka([f(D)],Un.prototype,"feather");ka([f(D)],Un.prototype,"kernelSize");ka([f(D)],Un.prototype,"resolutionScale");$i("TiltShiftEffect",Un);var hk=Object.defineProperty,Mg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hk(e,t,n),n};class _r extends Ne{get typeName(){return"Vignette"}color=new D({r:0,g:0,b:0,a:1});intensity=new D(0);center=new D({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}Mg([f(D)],_r.prototype,"color");Mg([f(D)],_r.prototype,"intensity");Mg([f(D)],_r.prototype,"center");$i("Vignette",_r);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Wn=w("debugpost"),Rf=Symbol("needle:postprocessing-handler"),Ha=Symbol("needle:previous-autoclear-state"),qa=Symbol("needle:previous-tone-mapping");class Og{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Wn&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[Rf]===this&&(delete t[Rf],typeof t.renderer[Ha]=="boolean"&&(t.renderer.autoClear=t.renderer[Ha]),typeof t.renderer[qa]=="number"&&(t.renderer.toneMapping=t.renderer[qa])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),e[Rf]=this,Wn&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const o=this._lastVolumeComponents[n];if(o.context=e,o.apply){if(o.active){let r=function(h,d){return d?(d instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect||d instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1319
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&ce("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[Ha]=="boolean"&&(i.autoClear=i[Ha]),i[Ha]=i.autoClear,typeof i[qa]=="number"&&(i.toneMapping=i[qa]),i[qa]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(d=>d instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=Wh(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:Qe.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,u,p,m,y)=>{u&&(u.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==u.width||this._customInputBuffer.height!==u.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==u.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(u.width,u.height,{format:u.texture.format,type:c.HalfFloatType,depthBuffer:u.depthBuffer,depthTexture:u.depthTexture?new c.DepthTexture(u.width,u.height):void 0,stencilBuffer:u.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:u.texture.minFilter??c.LinearFilter,magFilter:u.texture.magFilter??c.LinearFilter,generateMipmaps:u.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&u.depthTexture&&(this._customInputBuffer.depthTexture.format=u.depthTexture.format,this._customInputBuffer.depthTexture.type=u.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Wn&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,p,m,y),Hs.blit(this._customInputBuffer.texture,u,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{LO(this._effects);let d=!1,u=null;for(let y=this._effects.length-1;y>=0;y--){const b=this._effects[y].effect;if(b instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){Wn&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${b.name} and ${u?.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}u=b,d=!0}}const p=[];let m=!1;for(let y=0;y<this._effects.length;y++){const g=this._effects[y].effect;if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&u!==g))if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const v=g.getAttributes(),_=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;v&_&&(Wn&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Wn&&console.log("[PostProcessing] → Merging effects ["+p.map(S=>S.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,o,n)),m=!0),p.push(g)}else g instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,o,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,o,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,o,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(u=>u.dispose()),r.removeAllPasses()}let h=!1;for(let d=r.passes.length-1;d>=0;d--){const u=r.passes[d];let p=!1,m=!1;u.enabled&&(h||(p=!0,m=!0),h=!0),u.renderToScreen=m,u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||=u.needsDepthTexture}this.handleDevicePixelRatio(),Wn&&console.log("[PostProcessing] Passes →",[...r.passes],`
1320
+ ---------------------------------
1321
+ • `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
1322
+ • `)+`
1323
+ `),Wn&&this._onCreateEffectsDebug(this._composer,o)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const o=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(i,...e);o.name=e.map(r=>r.name).join(", "),o.mainScene=n,o.enabled=!0,o.renderToScreen=!1,t.addPass(o),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Wn==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) →",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const o=this.context.menu;if(o&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const h=document.createElement("option");h.innerText=l.name,h.value=`${e.passes.indexOf(l)}`,h.title=l.name,r.appendChild(h)}o.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(h=>parseInt(h.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var dk=Object.defineProperty,ow=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dk(e,t,n),n};const _o=w("debugpost");class Ra extends k{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof Ne||(t=new Xl(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof Ne?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof Xl&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof Ne){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){_o&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Se("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(_o||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1324
+
1325
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),_o&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),_o&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(_o&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new Og(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),_o&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):_o&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!Mh.has(i)){const r=new Array;Mh.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof D&&r.push(l)}if(Mh.has(i)){const r=n.toLowerCase(),a=Mh.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof D&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}ow([er(cu)],Ra.prototype,"sharedProfile");ow([er()],Ra.prototype,"multisampling");const Mh=new Map;TO(Ra);async function kg(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>VR);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var uk=Object.defineProperty,at=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uk(e,t,n),n};const bt=w("debugsceneswitcher"),fk=w("sceneswitcher:clearscene"),Gh="scene";kg(Gh);const Rs=Promise.resolve(!1);class Ie extends k{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new de;sceneLoadingProgress=new de;sceneLoaded=new de;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?x.remove(e.asset):e instanceof c.Object3D&&x.remove(e);bt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(we.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(we.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(we.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===Gh){const i=this.context.domElement.getAttribute(Gh);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new pk(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Gh);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(we.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(we.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(we.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);bt&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new Y(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(bt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=Y.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Rs}if(!this.scenes?.length)return Rs;if(e<0){if(this.clamp)return Rs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Rs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof Y)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new Y(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){bt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof c.Object3D&&x.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(bt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`[SceneSwitcher] Download ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return bt&&console.warn("Adding loaded scene prevented:",e,n),!1;if(!e.asset)return bt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===t){if(bt&&console.log("ADD",e.url),this._currentScene=e,fk){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();di(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(x.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=a):bt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=k_(e.url))),this.queryParameterName?.length)Dl(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof Y)return t.preload()}return Rs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Rs;const e=w(this.queryParameterName);return typeof e=="boolean"?Rs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:k_(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Bt()&&console.warn('Can not find scene: "'+e+'"',this),Rs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){bt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;x.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){bt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}x.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=x.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}at([f()],Ie.prototype,"autoLoadFirstScene");at([f(Y)],Ie.prototype,"scenes");at([f(Y)],Ie.prototype,"loadingScene");at([f()],Ie.prototype,"queryParameterName");at([f()],Ie.prototype,"useSceneName");at([f()],Ie.prototype,"clamp");at([f()],Ie.prototype,"useHistory");at([f()],Ie.prototype,"useKeyboard");at([f()],Ie.prototype,"useSwipe");at([f()],Ie.prototype,"useSceneLighting");at([f()],Ie.prototype,"useSceneBackground");at([f()],Ie.prototype,"preloadNext");at([f()],Ie.prototype,"preloadPrevious");at([f()],Ie.prototype,"preloadConcurrent");at([f()],Ie.prototype,"createMenuButtons");at([f(de)],Ie.prototype,"sceneLoadingStart");at([f(de)],Ie.prototype,"sceneLoadingProgress");at([f(de)],Ie.prototype,"sceneLoaded");function k_(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class pk{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;bt&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(bt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];bt&&console.log("Preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new mk(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class mk{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(bt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),bt&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function gk(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function yk(s){await gk(),s()}var _k=Object.defineProperty,bk=Object.getOwnPropertyDescriptor,_i=(s,e,t,i)=>{for(var n=i>1?void 0:i?bk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&_k(e,t,n),n};const tt=w("debugvideo");var rw=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(rw||{}),aw=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(aw||{}),lw=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(lw||{});class Ze extends k{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){tt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,tt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){tt&&console.log("VideoPlayer.onEnable",aw[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),yk(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){tt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}tt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),tt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),tt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),tt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),tt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(tt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(tt&&console.log("Set Video src",t),this._videoElement.src=t):(tt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),tt&&console.log("Video: handle playing done...",t,e),!0):(tt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new vk(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),tt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=x.getComponent(this.gameObject,fi)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,lw[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=Te(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(tt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{tt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),tt&&console.log("HLS: loaded",this.clip))}}_i([f()],Ze.prototype,"playOnAwake",2);_i([f()],Ze.prototype,"aspectMode",2);_i([f(URL)],Ze.prototype,"clip",2);_i([f()],Ze.prototype,"source",2);_i([f(URL)],Ze.prototype,"url",1);_i([f()],Ze.prototype,"renderMode",2);_i([f()],Ze.prototype,"targetMaterialProperty",2);_i([f(fi)],Ze.prototype,"targetMaterialRenderer",2);_i([f(c.Texture)],Ze.prototype,"targetTexture",2);_i([f()],Ze.prototype,"time",2);_i([f()],Ze.prototype,"playbackSpeed",1);_i([f()],Ze.prototype,"isLooping",1);_i([f()],Ze.prototype,"audioOutputMode",1);class vk{context;constructor(e){this.context=e,this._input=new wk(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Ko.createPrimitive(No.Quad,{material:new xk(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class wk{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class xk extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
1326
+ uniform sampler2D map;
1327
+ uniform float screenAspect;
1328
+ uniform vec4 offsetScale;
1329
+ varying vec2 vUv;
1330
+
1331
+ void main() {
1332
+
1333
+ gl_Position = vec4( position , 1.0 );
1334
+ vUv = uv;
1335
+ vUv.y = 1. - vUv.y;
1336
+
1337
+ // fit into screen
1338
+ ivec2 res = textureSize(map, 0);
1339
+ float videoAspect = float(res.x) / float(res.y);
1340
+ float aspect = videoAspect / screenAspect;
1341
+ if(aspect >= 1.0)
1342
+ {
1343
+ vUv.y = vUv.y * aspect;
1344
+ float offset = (1. - aspect) * .5;
1345
+ vUv.y = vUv.y + offset;
1346
+ }
1347
+ else
1348
+ {
1349
+ vUv.x = vUv.x / aspect;
1350
+ float offset = (1. - 1. / aspect) * .5;
1351
+ vUv.x = vUv.x + offset;
1352
+ }
1353
+
1354
+ vUv.x -= .5;
1355
+ vUv.y -= .5;
1356
+
1357
+ vUv.x *= offsetScale.z;
1358
+ vUv.y *= offsetScale.z;
1359
+ vUv.x += offsetScale.x;
1360
+ vUv.y += offsetScale.y;
1361
+
1362
+ vUv.x += .5;
1363
+ vUv.y += .5;
1364
+ }
1365
+
1366
+ `,this.fragmentShader=`
1367
+ uniform sampler2D map;
1368
+ varying vec2 vUv;
1369
+ void main() {
1370
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1371
+ gl_FragColor = vec4(0., 0., 0., 1.);
1372
+ else
1373
+ {
1374
+ vec4 texcolor = texture2D(map, vUv);
1375
+ gl_FragColor = texcolor;
1376
+ }
1377
+ }
1378
+ `}}var Sk=Object.defineProperty,Ck=Object.getOwnPropertyDescriptor,Fc=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ck(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Sk(e,t,n),n};const ct=w("debugscreensharing");var cw=(s=>(s[s.Screen=0]="Screen",s[s.Camera=1]="Camera",s[s.Canvas=2]="Canvas",s[s.Microphone=3]="Microphone",s))(cw||{});class ho extends k{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=cw[this.device]),ct&&console.log("Screensharing",this.name,this),Ii.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new mc(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Sn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Sn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.autoConnect&&An(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Sn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Sn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await An(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new Ze;e.aspectMode=rw.AdjustWidth,x.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&ce("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=x.getComponent(this.gameObject,Ze)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const a=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(a,1):Cn(a)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const a=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(a,1):Cn(a)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(ct&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),Cn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Ii,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(ct&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const o of e.getTracks())o.addEventListener("ended",()=>{ct&&console.log("Track ended",o),this.close()}),ct&&o.kind==="video"&&console.log(n?"Video →":"Video ←",o.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{ct&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(o=>o.kind==="videoinput");ct&&console.log(`Request camera. These are your kind:videoinput devices:
1379
+ `,i);let n=!1;for(const o of i)try{if(!this._requestOpen){ct&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){ct&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){ct&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){ct&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){ct&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else ct&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){ct&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else ct&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),ct&&console.log("Selected camera",o)):(Cn(l),ct&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ce("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(ce("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Fc([f()],ho.prototype,"allowStartOnClick",2);Fc([f()],ho.prototype,"autoConnect",2);Fc([f(Ze)],ho.prototype,"videoPlayer",1);Fc([f()],ho.prototype,"device",2);Fc([f()],ho.prototype,"deviceName",2);var Pk=Object.defineProperty,hw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Pk(e,t,n),n};class Uc extends k{mode=0;shadowColor=new Z(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Ko.createPrimitive(No.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1380
+ // diffuse-only lighting with overdrive to somewhat compensate
1381
+ // for the loss of indirect lighting and to make it more visible.
1382
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1383
+ float max = max(direct.r, max(direct.g, direct.b));
1384
+
1385
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1386
+ // be blended onto the scene.
1387
+ gl_FragColor = vec4(direct, max);
1388
+ return;
1389
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}hw([f()],Uc.prototype,"mode");hw([f(Z)],Uc.prototype,"shadowColor");var Mk=Object.defineProperty,zc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Mk(e,t,n),n};const vt=w("debugskybox");kg("background-image");kg("environment-image");function R_(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new fu;o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,x.addComponent(s.scene,o);const r=a=>{typeof a=="string"&&(vt&&console.log(n,"CHANGED TO",a),o.setSkybox(a))};return K_(s.domElement,n,r),o.addEventListener("destroy",()=>{vt&&console.log("Destroyed attribute remote skybox",n),Z_(s.domElement,n,r)}),o.setSkybox(e)}const xd=new Array;re.registerCallback(oe.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){vt&&console.log("Creating remote skybox to load "+t);const n=R_(e,t,!0,!1,"background-image");n&&xd.push(n)}if(i){vt&&console.log("Creating remote environment to load "+i);const n=R_(e,i,!1,!0,"environment-image");n&&xd.push(n)}});re.registerCallback(oe.ContextCreationStart,()=>Promise.all(xd).finally(()=>{xd.length=0}));function dw(){return globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES||(globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES=new Array),globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES}function E_(s){const t=dw().find(i=>i.src===s);return t?(vt&&console.log("Skybox: Found previously loaded texture for "+s),t.texture):null}async function Ok(s){const e=await s;e&&(sm(e,!0),ge(e))}function kk(s,e){const t=dw();for(;t.length>5;){const i=t.shift();i&&Ok(i.texture)}e.then(i=>sm(i,!1)),t.push({src:s,texture:e})}const Qo=class extends k{url;allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_loader;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,Wt.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):vt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=Rk(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),vt&&console.log("Set remote skybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await this.loadTexture(e,t);if(!i)return vt&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1;if(!this.enabled)return vt&&console.warn("RemoteSkybox: Component is not enabled, aborting setSkybox"),!1;if(this._prevUrl!==e)return vt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1;this.url=e;const n=e.lastIndexOf("/");return i.name=e.substring(n>=0?n+1:0),this._loader instanceof c.TextureLoader&&(i.colorSpace=c.SRGBColorSpace),this._prevLoadedEnvironment=i,this.apply(),!0}async loadTexture(e,t){if(!e)return Promise.resolve(null);t??=e;const i=E_(t);if(i){const h=await i;if(h?.source?.data?.length>0||h?.source?.data?.data?.length)return h}const n=t.endsWith(".exr"),o=t.endsWith(".hdr"),r=t.endsWith(".ktx2");if(n)this._loader instanceof G.EXRLoader||(this._loader=new G.EXRLoader);else if(o)this._loader instanceof G.RGBELoader||(this._loader=new G.RGBELoader);else if(r){if(!(this._loader instanceof G.KTX2Loader)){const{ktx2Loader:h}=se.createLoaders(this.context.renderer);this._loader=h}}else this._loader instanceof c.TextureLoader||(this._loader=new c.TextureLoader);vt&&console.log("Loading skybox: "+e);const a=this._loader.loadAsync(e).catch(h=>(console.warn("RemoteSkybox: Failed to load texture from url:",e),null));return kk(t,a),await a}apply(){const e=this._prevLoadedEnvironment;e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),vt&&console.log("Set remote skybox",this.url,!Wt.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!Wt.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness))}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.endsWith(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(vt&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);vt&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),vt&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(vt&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}if(E_(i.name)===null){const n=new Blob([i]),o=URL.createObjectURL(n);e.preventDefault(),this.setSkybox(o,i.name)}else e.preventDefault(),this.setSkybox(i.name);break}}}};zc([tg(Qo.prototype.urlChangedSyncField),f(URL)],Qo.prototype,"url");zc([f()],Qo.prototype,"allowDrop");zc([f()],Qo.prototype,"background");zc([f()],Qo.prototype,"environment");zc([f()],Qo.prototype,"allowNetworking");let fu=Qo;function Rk(s,e,t){const i=e&&!t;switch(s?.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.hdr":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.hdr";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.exr":"https://cdn.needle.tools/static/skybox/blurred-skybox.exr";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.exr";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.exr"}return s===void 0?null:s}var Ek=Object.defineProperty,pu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ek(e,t,n),n};const Nc=class uw extends k{target=null;followFactor=.1;rotateFactor=.1;positionAxes=zr.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=X(this.target),i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&zr.X&&(n.x=I.lerp(n.x,t.x,i)),this.positionAxes&zr.Y&&(n.y=I.lerp(n.y,t.y,i)),this.positionAxes&zr.Z&&(n.z=I.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=ue(this.target);this.flipForward&&t.premultiply(uw._invertForward);const i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};pu([f(c.Object3D)],Nc.prototype,"target");pu([f()],Nc.prototype,"followFactor");pu([f()],Nc.prototype,"rotateFactor");pu([f()],Nc.prototype,"positionAxes");let mu=Nc;var Tk=Object.defineProperty,Vc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};const Tl=w("debugspatialtrigger"),T_=new c.Layers,A_=new c.Layers;function Ak(s,e){return T_.mask=s,A_.mask=e,T_.test(A_)}class Tn extends k{triggerMask=0;onEnter;onStay;onExit;start(){Tl&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of gu.triggers)Ak(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Tl&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Tl&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Vc([f()],Tn.prototype,"triggerMask");Vc([f(de)],Tn.prototype,"onEnter");Vc([f(de)],Tn.prototype,"onStay");Vc([f(de)],Tn.prototype,"onExit");const fw=class Hh extends k{static triggers=[];triggerMask;boxHelper;start(){Tl&&console.log(this.name,this.triggerMask,this)}onEnable(){Hh.triggers.push(this),this.boxHelper||(this.boxHelper=x.addComponent(this.gameObject,nt),this.boxHelper?.showHelper(null,Tl))}onDisable(){Hh.triggers.splice(Hh.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Tn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Tn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Tn&&t.onExitTrigger(this)},!1)}};Vc([f()],fw.prototype,"triggerMask");let gu=fw;var Lk=Object.defineProperty,Dk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Lk(e,t,n),n};const ri=w("debugspectator");class yu extends k{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),x.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new Bk(this.context,this),this._networking=new zk(this.context,this),this._networking.awake(),x.setActive(this.gameObject,!1),this.cam=x.getComponent(this.gameObject,Wt),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new Ik(this.context,this.cam,this)),this.orbit=x.getComponent(this.context.mainCamera,he)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),i=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!i}onBeforeXR(e){this.isSupportedPlatform()&&x.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(ri&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,Ns.Headset),this.target=this.context.players.getPlayerView(this.localId)),ri&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of xe.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=bn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?bn.FirstPerson:bn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of xe.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(bn.FirstPerson):i.UpdateVisible(bn.ThirdPerson)}}}Dk([f()],yu.prototype,"useKeys");class Ik{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=x.addComponent(this.cam.gameObject,mu)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,ri&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){ri&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&x.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){ri&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(ri&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==Ns.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==Ns.Browser?i.quaternion.copy(jk):i.quaternion.identity()}}}const jk=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class Bk{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(we.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(we.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new eo;e.setMask(16777215);const t=this.context.physics.raycast(e);if(ri&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=x.getComponentInParent(n,xe),r=o?.connectionId;if(r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,ri&&console.log("spectate",r,o);break}}}}class Fk{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class Uk{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class zk{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Q.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Q.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(ri&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new Fk(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(ri&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new Uk(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(ri&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return ri&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(ri&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}class _n{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new _n).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+ne.SIZE_PREFIX_LENGTH),(t||new _n).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new jo).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new jo).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var Nk=Object.defineProperty,Vk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};const Sd="SCAM";Zp(Sd,_n.getRootAsSyncedCameraModel);const ei=new ne.Builder;class $k{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){ei.clear();const i=ei.createString(this.guid),n=ei.createString(this.userId);_n.startSyncedCameraModel(ei),_n.addGuid(ei,i),_n.addUserId(ei,n);const o=X(e),r=Md(e);_n.addPos(ei,jo.createVec3(ei,o.x,o.y,o.z)),_n.addRot(ei,jo.createVec3(ei,r.x,r.y,r.z));const a=_n.endSyncedCameraModel(ei);ei.finish(a,Sd),t.sendBinary(ei.asUint8Array())}}}const pw=class kp extends k{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Sd,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Sd,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),o?.obj&&x.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],kp.instances.push(o),this.context.players.removePlayerView(o.userId,Ns.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new $k(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=X(e),i=ue(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,Ns.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new sn;l.context=this.context;const h=x.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,kp.instances.push(n);const d=x.getOrAddComponent(h,xe);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,Ns.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Ai.markDirty(o);const r=e.pos();r&&zo(o,r.x(),r.y(),r.z());const a=e.rot();a&&ic(o,a.x(),a.y(),a.z())}};Vk([f([c.Object3D,Y])],pw.prototype,"cameraPrefab");let Rg=pw;var Wk=Object.defineProperty,Gk=Object.getOwnPropertyDescriptor,uo=(s,e,t,i)=>{for(var n=i>1?void 0:i?Gk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Wk(e,t,n),n};const Ef="view",Tf=w("debugsyncedroom");class cn extends k{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=w(Ef);return e||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),Tf&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=w(Ef);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Q_(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((Tf||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1390
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1391
+ Please choose one of the following options to fix this:
1392
+ A) Set a room name in the SyncedRoom component
1393
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1394
+ C) Set "joinRandomRoom" to true`),!1):(Tf&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(Ef,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Zl(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Dp(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Dl(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Dl(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=ut("group"),this._roomButtonIconLeave=ut("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Q.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Q.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Q.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Se("View only URL copied to clipboard")):ce("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(ut("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}uo([f()],cn.prototype,"roomName",2);uo([f()],cn.prototype,"urlParameterName",2);uo([f()],cn.prototype,"joinRandomRoom",2);uo([f()],cn.prototype,"requireRoomParameter",2);uo([f()],cn.prototype,"autoRejoin",2);uo([f()],cn.prototype,"createJoinButton",2);uo([f()],cn.prototype,"createViewOnlyButton",2);uo([f()],cn.prototype,"roomPrefix",1);function Hk(){const s=w("testwindowcount")||0;s&&s>0&&qk(s)}function qk(s){if(w("testwindow"))return null;const e=new URL(window.location.href);Ff(e.searchParams,q1,1),Ff(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class Eg extends k{awake(){Hk()}}class Tg extends k{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Nl,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new Xk(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new ne.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=X0(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class Xk{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var Qk=Object.defineProperty,_u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Qk(e,t,n),n};const Yk=w("debugsignals");class bu{guid}_u([f()],bu.prototype,"guid");class $c{signal;reaction}_u([f(bu)],$c.prototype,"signal");_u([f(de)],$c.prototype,"reaction");const mw=class Qn extends k{static receivers={};static invoke(e){if(Qn.receivers[e]){const t=Qn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){Yk&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Qn.receivers[e.signal.guid]||(Qn.receivers[e.signal.guid]=[]),Qn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Qn.receivers[e.signal.guid]){const t=Qn.receivers[e.signal.guid].indexOf(this);t>=0&&Qn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};_u([f($c)],mw.prototype,"events");let Wc=mw;var ti=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ti||{}),pn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(pn||{}),Ag=(s=>(s.Signal="SignalEmitter",s))(Ag||{});const Mn=w("debugtimeline");class Gc{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class Kk{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Mn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Mn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Mn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class vu extends Gc{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Hy(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}const i=t.tracks[0].name.split("."),n=i[i.length-2],o=n+".position",r=n+".quaternion";let a=!1,l=!1;for(const h of t.tracks)h.name.endsWith(o)?(a=!0,this.createPositionInterpolant(t,e,h)):h.name.endsWith(r)&&(l=!0,this.createRotationInterpolant(t,e,h));if(!a||!l){const h=this.mixer?.getRoot(),d=t.tracks[0],u=d.name.lastIndexOf("."),p=d.name.substring(0,u),m=p.substring(p.lastIndexOf(".")+1),y=h.getObjectByName(m);if(y)if(a){if(!l){const b=t.tracks[0].name.substring(0,u)+".quaternion";Mn&&console.warn("Create quaternion track",m,y);const g=y.quaternion,v=new c.QuaternionKeyframeTrack(b,[0,t.duration],[g.x,g.y,g.z,g.w,g.x,g.y,g.z,g.w]);t.tracks.push(v),this.createRotationInterpolant(t,e,v)}}else{const b=p+".position";Mn&&console.warn("Create position track",m,y);const g=y.position,v=new c.VectorKeyframeTrack(b,[0,t.duration],[g.x,g.y,g.z,g.x,g.y,g.z]);t.tracks.push(v),this.createPositionInterpolant(t,e,v)}}}bind(){if(!this._didBind){this._didBind=!0,Mn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new Kk(e);this._actionOffsets.push(t)}this.target&&(this._animator=x.getComponent(this.target,mt)??null,this._animator&&Hy(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let b=u,g=!1;if(!b&&!n&&l.end<e&&m!==pn.None?(!y||y.start>e)&&(b=!0,n=!0):a==0&&!b&&!o&&l.start>e&&p!==pn.None&&(!y||y.start<e)&&(b=!0,g=!0,o=!0),b){let v=this.weight;v*=this.evaluateWeight(e,a,this.models,b),v*=this.director.weight;let _=u;if(g)switch(p){case pn.Hold:break;case pn.Loop:e+=l.start,_=!0;break;default:e+=l.start,_=!0;break}let S=this.getClipTime(e,l),T=0;const M=d.duration;if(g&&p===pn.Hold&&(S=0),_){if(d.loop)for(T+=Math.floor(S/(M+1e-6));S>M;)S-=M}else if(!u&&n)switch(m){case pn.Hold:S=this.getClipTime(l.end,l);break;case pn.Loop:S%=M;break;case pn.PingPong:const B=Math.floor(S/M)%2!==0;S%=M,B&&(S=M-S);break}l.reversed===!0?h.time=h.getClip().duration-S:h.time=S,h.timeScale=0;const O=Math.max(0,v);if(h.weight=O,r+=O,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const R=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,B=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-v),t+=1;const L=this._summedPos.set(0,0,0),N=this._tempPos.set(0,0,0),$=this._summedRot.identity(),E=this._tempRot.identity(),F=d.rotation;F&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(F,v));const z=this._actionOffsets[a];if(z.hasOffsets)for(let K=0;K<T;K++)z.rootPositionOffset?N.copy(z.rootPositionOffset):N.set(0,0,0),N.applyQuaternion($),this._clipRotQuat&&N.applyQuaternion(this._clipRotQuat),z.rootQuaternionOffset&&(E.copy(z.rootQuaternionOffset),$.multiply(E)),L.add(N);this._clipRotQuat&&B.multiply(this._clipRotQuat),B.multiply($),d.position&&L.add(d.position),R.add(L)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Mn||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const Zk=w("mutetimeline");class ss extends Gc{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return Ks(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(Zk||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Ii.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Mn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ss._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(ss._audioBuffers.get(i)){const o=ss._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Mn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return ss._audioBuffers.set(i,n),n}}class Ql extends Gc{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Mn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Wc.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class wu extends Gc{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=x.getComponent(n.sourceObject,da);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var Jk=Object.defineProperty,gw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Jk(e,t,n),n};const Gn=w("debugtimeline"),Lg=class Rp extends k{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Gn||Bt())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Gn&&console.log(this,this.playableAsset?.tracks),this.rebuildGraph(),!this.isValid()&&(Gn||A())&&(Gn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Ii.userInteractionRegistered&&this.waitForAudio;)await An(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),pe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ti.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Gn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}if(!this._isStopping)for(const n of this._animationTracks)n.evaluate(i);for(const n of this._audioTracks)n.evaluate(i);for(const n of this._signalTracks)n.evaluate(i);for(const n of this._controlTracks)n.evaluate(i);for(const n of this._customTracks)n.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Jl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=x.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Gn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),Rp.createTrackFunctions[t.type])continue;t.type!==ti.Audio&&t.type!==ti.Control&&t.type!==ti.Marker&&t.type!==ti.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ti.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=x.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(Gn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=x.findObjectOfType(is,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Rp.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ti.Animation){if(!t.clips||t.clips.length<=0){Gn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=x.getOrAddComponent(r,mt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new vu;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(b=>b.name===p)),Gn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof mt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ti.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new ss;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof Ii),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(is)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ti.Marker){const o=new Ql;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)switch(r.type){case Ag.Signal:o.models.push(r),o.didTrigger.push(!1);break}if(o!==null&&o.models.length>0){const r=x.getComponent(this.gameObject,Wc);r&&(o.receivers.push(r),this._signalTracks.push(o))}}else if(t.type===ti.Signal){const o=new Ql;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ti.Control){const o=new wu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};gw([f()],Lg.prototype,"playOnAwake");gw([f()],Lg.prototype,"extrapolationMode");let da=Lg;var eR=Object.defineProperty,xu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};class br extends k{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!oc)&&this.context.mainCamera&&(this._control||(this._control=new G.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=x.getComponentInParent(this.context.mainCamera,he)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=x.getComponentInParent(this.gameObject,Ln);i&&i.requestOwnership()}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}xu([f()],br.prototype,"isGizmo");xu([f()],br.prototype,"translationSnap");xu([f()],br.prototype,"rotationSnapAngle");xu([f()],br.prototype,"scaleSnap");var tR=Object.defineProperty,iR=Object.getOwnPropertyDescriptor,Su=(s,e,t,i)=>{for(var n=i>1?void 0:i?iR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tR(e,t,n),n};class Dg{texture=null;rect}Su([f(c.Texture)],Dg.prototype,"texture",2);let Ea=class extends Oc{set image(e){this.sprite||(this.sprite=new Dg),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Su([f(Dg)],Ea.prototype,"sprite",1);Su([f()],Ea.prototype,"pixelsPerUnitMultiplier",2);class Cu extends Oc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Su([f(c.Texture)],Cu.prototype,"mainTexture",1);var nR=Object.defineProperty,sR=Object.getOwnPropertyDescriptor,bi=(s,e,t,i)=>{for(var n=i>1?void 0:i?sR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nR(e,t,n),n};const bo=w("debugbutton");class fo{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}bi([f()],fo.prototype,"colorMultiplier",2);bi([f(Z)],fo.prototype,"disabledColor",2);bi([f()],fo.prototype,"fadeDuration",2);bi([f(Z)],fo.prototype,"highlightedColor",2);bi([f(Z)],fo.prototype,"normalColor",2);bi([f(Z)],fo.prototype,"pressedColor",2);bi([f(Z)],fo.prototype,"selectedColor",2);class oR{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class bs extends k{click(){this.onClick?.invoke()}onClick=new de;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),bo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),bo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){bo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){bo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Ed.Mouse)&&(bo&&(console.warn("Button Click",this.onClick),Se("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),bo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),j.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),bo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(aa)||this.gameObject.addComponent(Vd)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=x.getComponent(this.gameObject,Ea),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}bi([f(de)],bs.prototype,"onClick",2);bi([f(fo)],bs.prototype,"colors",2);bi([f()],bs.prototype,"transition",2);bi([f(oR)],bs.prototype,"animationTriggers",2);bi([f(mt)],bs.prototype,"animator",2);bi([f()],bs.prototype,"interactable",1);var rR=Object.defineProperty,Pu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rR(e,t,n),n};const Es=w("debuginputfield"),Hc=class W extends k{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Es&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&x.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&x.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Es&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),pe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Es&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&x.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Es&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Es&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&x.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Es&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&x.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Es&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Es&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=xm(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Pu([f(Ct)],Hc.prototype,"textComponent");Pu([f(Ct)],Hc.prototype,"placeholder");Pu([f(de)],Hc.prototype,"onValueChanged");Pu([f(de)],Hc.prototype,"onEndEdit");let Ig=Hc;var aR=Object.defineProperty,yw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aR(e,t,n),n};class qc extends k{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new G.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new G.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=Md(this.gameObject).clone();ic(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}yw([f()],qc.prototype,"id");yw([f()],qc.prototype,"keepAspect");/* @license
1395
+ * Copyright 2021 Google LLC. All Rights Reserved.
1396
+ * Licensed under the Apache License, Version 2.0 (the 'License');
1397
+ * you may not use this file except in compliance with the License.
1398
+ * You may obtain a copy of the License at
1399
+ *
1400
+ * http://www.apache.org/licenses/LICENSE-2.0
1401
+ *
1402
+ * Unless required by applicable law or agreed to in writing, software
1403
+ * distributed under the License is distributed on an 'AS IS' BASIS,
1404
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1405
+ * See the License for the specific language governing permissions and
1406
+ * limitations under the License.
1407
+ */const lR={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},cR={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Mu extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?lR:cR,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var hR=Object.defineProperty,Ou=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hR(e,t,n),n};const Xc=class _w extends k{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),tc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(_w.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=ze.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new pt("lookat "+this.name,xt.sceneStartTrigger(),ae.lookAtCameraAction(n,void 0,this.invertForward?Ti.back:Ti.forward,this.keepUpDirection?Ti.up:Ti.zero));e.addBehavior(o)}}};Ou([f(c.Object3D)],Xc.prototype,"target");Ou([f()],Xc.prototype,"invertForward");Ou([f()],Xc.prototype,"keepUpDirection");Ou([f()],Xc.prototype,"copyTargetRotation");let jg=Xc;var dR=Object.defineProperty,Bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dR(e,t,n),n};class Ta extends k{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Se("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(ui)||this.gameObject.addComponent(ui)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Bg([f()],Ta.prototype,"url");Bg([f()],Ta.prototype,"mode");Bg([f()],Ta.prototype,"clickable");var uR=Object.defineProperty,Aa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uR(e,t,n),n};class vs extends k{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=V(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=V(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Aa([f()],vs.prototype,"side");Aa([f()],vs.prototype,"controller");Aa([f()],vs.prototype,"hands");Aa([f()],vs.prototype,"controlVisibility");Aa([f()],vs.prototype,"useGripSpace");Aa([f()],vs.prototype,"resetTransformAfterXRSession");function bw(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1408
+
1409
+ Example to request camera-access in global scope:
1410
+ NeedleXRSession.onSessionRequestStart(evt => {
1411
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1412
+ evt.init.optionalFeatures.push('camera-access');
1413
+ });
1414
+ `),A()&&nc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){fR(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const L_=new WeakMap;function fR(s,e){const t=L_.get(e)||new WeakSet;if(t.has(s))return;t.add(s),L_.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function pR(s,e,t,i="image/webp",n){return Fg({context:s,width:e,height:t,mimeType:i,camera:n})}function Fg(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=re.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=pe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(R=>{cs(B=>{const L=Fg(s);R(L)},pe.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let y=window.devicePixelRatio||1,b=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?b=1:b=i.devicePixelRatio/window.devicePixelRatio,y*=b,n/=y,o/=y,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const g=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const v=a.getRenderTarget(),_=a.getClearColor(new c.Color),S=a.getClearAlpha(),T=i.scene.background,M="aspect"in r?r.aspect:null;try{const O=s.render_events!==!1,R=new Array;O&&(fa(i.scene,fi,R),R.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let F=0;F<E.instances?.length;F++){const z=E.instances[F];Jn(z.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof Z&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const B="type"in s&&s.type==="texture";let L=null;B&&(L=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(L));let N=h;if(l?(L&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),N=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&M!=null&&(r.aspect=M,r.updateProjectionMatrix()),O&&R.forEach(E=>E.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const E=mR(N);E&&(N=E)}if("type"in s){if(s.type==="texture")return L?(s.target&&(s.target.image=L?.texture.image,s.target.needsUpdate=!0),L.texture.offset.set(0,-1),L.texture.needsUpdate=!0,L.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((F,z)=>{N.toBlob(K=>{F(K)},t)});if(s.type==="share")return new Promise((F,z)=>{N.toBlob(K=>{if(K&&"share"in navigator){let ee="file_type"in s&&s.file_type||t;t||(ee="image/png");const le=ee?.split("/")[1]||"png",me=new File([K],"filename"in s?s.filename||`screenshot.${le}`:`screenshot.${le}`,{type:ee});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[me]}).catch(We=>{console.warn("User cancelled share",We.message)}).finally(()=>{F({blob:K,shared:!0})})}return{blob:K,shared:!1}},t)})}const $=N.toDataURL(t);if("download_filename"in s&&s.download_filename){let E=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const F=E+"_screenshots",z=E.split("."),K=z.pop()?.toLowerCase();let ee=0;localStorage.getItem(F)&&(ee=parseInt(sessionStorage.getItem(F)||"0")),ee>0&&(E=`${z.join()}-${ee}.${K}`),ee+=1,sessionStorage.setItem(F,ee.toString())}vw($,E)}return $}finally{a.setRenderTarget(v),i.scene.background=T,a.setSize(d,u,!1),a.setClearColor(_,S),M!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=M,r.updateProjectionMatrix()),a.xr.enabled=g,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function mR(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let b=0;b<n;b++)for(let g=0;g<i;g++){const v=(b*i+g)*4;r[v+3]!==0&&(g<l&&(l=g),g>d&&(d=g),b<a&&(a=b),b>h&&(h=b))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),y=m.getContext("2d");return y?(m.width=u,m.height=p,y.drawImage(e,l,a,u,p,0,0,u,p),m):null}let Xa=null;function vw(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}Xa||(Xa=document.createElement("a")),Xa.href=s,Xa.download=e,Xa.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,y=d.getRenderTarget(),b=d.autoClear,g=u,v=p,_=u/p;(!i||i.width!==g||i.height!==v)&&(i??=new c.WebGLRenderTarget(g,v,{colorSpace:c.SRGBColorSpace}),i.width=g,i.height=v,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==g||o.height!==v)&&(o=document.createElement("canvas"),o.width=g,o.height=v,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/_}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(g,v),d.setRenderTarget(i),bw(h.renderer,n)||console.error("Could not update texture from XR frame");const T=x.findObjectOfType(Qc);return T?T.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(g,v),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(y),d.xr.enabled=m,d.autoClear=b,o}s.compositeWithCameraImage=r;const a=`
1415
+ uniform sampler2D t2D;
1416
+ varying vec2 vUv;
1417
+
1418
+ void main() {
1419
+
1420
+ vec4 texColor = texture2D( t2D, vUv );
1421
+
1422
+ #ifdef DECODE_VIDEO_TEXTURE
1423
+
1424
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1425
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1426
+
1427
+ #endif
1428
+
1429
+ gl_FragColor = texColor;
1430
+ #include <tonemapping_fragment>
1431
+ #include <colorspace_fragment>
1432
+ }
1433
+ `;function l(h){const d=h?.material||new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:c.UniformsUtils.clone(c.ShaderLib.background.uniforms),vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:a,defines:h?.defines,side:c.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(d,"map",{get:function(){return this.threeTexture}});const u=new c.Mesh(new c.PlaneGeometry(2,2),d);return Xh(u,!1),u.geometry.deleteAttribute("normal"),u.renderOrder=-1e6,u.setTexture=function(p){d.uniforms.t2D.value=p},u}s.makeFullscreenPlane=l})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var gR=Object.defineProperty,yR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gR(e,t,n),n};const D_=w("debugarcamera");class Qc extends k{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),D_&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new Z(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new c.MeshBasicMaterial,t=new c.PlaneGeometry,i=new c.Scene;i.add(new c.Mesh(t,e));const n=new c.PerspectiveCamera;return function(r,a){e.map=a,r.render(i,n),D_&&console.warn("Force texture initialization")}}();preRender=()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new c.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const i=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...c.UniformsUtils.clone(c.ShaderLib.background.uniforms),tint:{value:new c.Vector4(i.r,i.g,i.b,i.a)}},vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:_R,side:c.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof c.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(bw(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}yR([f(Z)],Qc.prototype,"backgroundTint");const _R=`
1434
+ uniform sampler2D t2D;
1435
+ uniform vec4 tint;
1436
+
1437
+ varying vec2 vUv;
1438
+
1439
+ void main() {
1440
+
1441
+ vec4 texColor = texture2D( t2D, vUv );
1442
+ texColor.w = 1.0;
1443
+
1444
+ // inline sRGB decode
1445
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1446
+
1447
+ gl_FragColor = texColor * tint;
1448
+
1449
+ #include <tonemapping_fragment>
1450
+ #include <colorspace_fragment>
1451
+ }
1452
+ `;var bR=Object.defineProperty,po=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const I_=w("debugimagetracking");class ua{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new hi(()=>new c.Vector3,20);static _rotationBuffer=new hi(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=ua._positionBuffer.get(),this._rotation=ua._rotationBuffer.get();const e=this._pose.transform,t=q.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class ws{image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0}po([f(URL)],ws.prototype,"image");po([f()],ws.prototype,"widthInMeters");po([f(Y)],ws.prototype,"object");po([f()],ws.prototype,"createObjectInstance");po([f()],ws.prototype,"imageDoesNotMove");po([f()],ws.prototype,"hideWhenTrackingIsLost");class vR{get extensionName(){return"image-tracking"}filename;widthInMeters;imageData;constructor(e,t,i){this.filename=e,this.imageData=t,this.widthInMeters=i}onAfterHierarchy(e,t){const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.widthInMeters*r).toFixed(8)),t.closeBlock()}onBeforeBuildDocument(e){const t=x.findObjectOfType(Yl);!t||!t.trackedImages||t.trackedImages.length>1&&(A()&&ce("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported."))}onAfterSerialize(e){e.files["image_tracking/"+this.filename]=this.imageData}onExportObject(e,t,i){const n=x.findObjectOfType(Yl);if(!(!n||!n.trackedImages)){for(const o of n.trackedImages)if(o.object?.asset===e){const r=x.findObjectOfType(En);if(!r)continue;const{scale:a,target:l}=r.getARScaleAndTarget();let h=e;const d=new c.Matrix4;if(e!==l)for(;h.parent&&h.parent!==l;)h=h.parent,d.premultiply(h.matrix);const u=d.clone().invert();t.setMatrix(u.scale(new c.Vector3(a,a,a)));break}}}}const Ug=class bl extends k{trackedImages;smooth=!0;trackedImageIndexMap=new Map;static _imageElements=new Map;get supported(){return this._supported}_supported=!0;awake(){if(I_&&console.log(this),!!this.trackedImages){for(const e of this.trackedImages)if(e.image&&!bl._imageElements.has(e.image)){const t=e.image;bl._imageElements.set(t,null);const i=document.createElement("img");i.src=t,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);bl._imageElements.set(t,n);const o=await jv(n);if(o){const a=await(await o.convertToBlob({type:"image/png"})).arrayBuffer(),l=x.findObjectOfType(En);l&&this.trackedImages&&(l.extensions.push(new vR("marker.png",new Uint8Array(a),this.trackedImages[0].widthInMeters)),l.anchoringType="image")}})}}}onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=bl._imageElements.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&ce(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new ua(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else I_&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,ce(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||x.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=q.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=x.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(fi))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||x.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||x.setActive(r.object,!0))}}}};po([f(ws)],Ug.prototype,"trackedImages");po([f()],Ug.prototype,"smooth");let Yl=Ug;var wR=Object.defineProperty,La=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wR(e,t,n),n};const vo=w("debugplanetracking");class xs extends k{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),vo){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),j.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1453
+ `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),vo&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):vo&&console.warn("No normals helper found for mesh",i.mesh)}),di(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const b of p.mesh.children)b instanceof c.Mesh&&(b.geometry.dispose(),b.geometry=y,this.makeOccluder(b,b.material));if(p.collider){const b=p.mesh;p.collider.sharedMesh=b,p.collider.convex=this.checkIfContextShouldBeConvex(b,p.xrData),p.collider.onDisable(),p.collider.onEnable()}vo&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(b=>{if(!(b instanceof c.Mesh))return;const g=b.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;vo?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Y("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=x.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,$p(p,!1),p instanceof c.Mesh)ge(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const b of p.children)b instanceof c.Mesh&&(ge(b.geometry),b.geometry=this.createGeometry(l),this.makeOccluder(b,b.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(io);if(m){const b=p;m.sharedMesh=b,m.convex=this.checkIfContextShouldBeConvex(b,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),vo&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const b=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(b)}catch(b){console.error(b)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,vo&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new G.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}La([f(Y)],xs.prototype,"dataTemplate");La([f()],xs.prototype,"occluder");La([f()],xs.prototype,"initiateRoomCaptureIfNoData");La([f()],xs.prototype,"usePlaneData");La([f()],xs.prototype,"useMeshData");La([f()],xs.prototype,"runInVR");var xR=Object.defineProperty,SR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xR(e,t,n),n};const j_=w("debugwebxr");class ku extends k{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){q.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(j_){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(dr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),j_&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}SR([f()],ku.prototype,"priority");class CR extends k{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",uc);P.add("Animation",wt);P.add("Animator",mt);P.add("AudioListener",is);P.add("AudioSource",Ii);P.add("Avatar_Brain_LookAt",$l);P.add("Avatar_MouthShapes",gc);P.add("Avatar_MustacheShake",Pm);P.add("AvatarBlink_Simple",nr);P.add("AvatarEyeLook_Rotation",Om);P.add("AxesHelper",ma);P.add("BasicIKConstraint",Rm);P.add("BoxHelperComponent",nt);P.add("Camera",Wt);P.add("CharacterController",sr);P.add("CharacterControllerInput",ds);P.add("Collider",Qt);P.add("SphereCollider",ga);P.add("BoxCollider",Hd);P.add("MeshCollider",io);P.add("CapsuleCollider",as);P.add("ContactShadows",yc);P.add("LogStats",Tm);P.add("DeleteBox",$s);P.add("Deletable",Lm);P.add("DeviceFlag",qd);P.add("DragControls",Mo);P.add("DropListener",us);P.add("Duplicatable",jm);P.add("EventListEvent",Nd);P.add("EventTrigger",Qd);P.add("GltfExportBox",$m);P.add("GltfExport",Gm);P.add("VariantAction",Xm);P.add("ChangeTransformOnClick",lr);P.add("ChangeMaterialOnClick",Qm);P.add("SetActiveOnClick",Ym);P.add("HideOnStart",Ri);P.add("EmphasizeOnClick",ba);P.add("PlayAudioOnClick",qs);P.add("PlayAnimationOnClick",Gl);P.add("PreliminaryAction",va);P.add("PreliminaryTrigger",xc);P.add("VisibilityAction",Sc);P.add("TapGestureTrigger",Zm);P.add("USDZExporter",En);P.add("Fog",Ca);P.add("BoxGizmo",dr);P.add("GridHelper",Pa);P.add("GroundProjectedEnv",Dn);P.add("UsageMarker",_c);P.add("Interactable",Am);P.add("FixedJoint",_g);P.add("HingeJoint",kc);P.add("Light",yi);P.add("LODGroup",Ec);P.add("LookAtConstraint",ir);P.add("NeedleMenu",jn);P.add("NestedGltf",ou);P.add("Networking",vg);P.add("OffsetConstraint",ur);P.add("CameraTargetReachedEvent",Vl);P.add("OrbitControls",he);P.add("ParticleSystemRenderer",Vi);P.add("ParticleSystem",ql);P.add("PlayerColor",ha);P.add("Antialiasing",Lc);P.add("BloomEffect",du);P.add("ChromaticAberration",Dc);P.add("ColorAdjustments",co);P.add("DepthOfField",an);P.add("EffectWrapper",Xl);P.add("PixelationEffect",Ic);P.add("ScreenSpaceAmbientOcclusion",_s);P.add("ScreenSpaceAmbientOcclusionN8",ln);P.add("SharpeningEffect",Bc);P.add("TiltShiftEffect",Un);P.add("ToneMappingEffect",Ys);P.add("Vignette",_r);P.add("Volume",Ra);P.add("ReflectionProbe",Wl);P.add("Renderer",fi);P.add("MeshRenderer",bc);P.add("SkinnedMeshRenderer",Vm);P.add("Rigidbody",Ke);P.add("SceneSwitcher",Ie);P.add("ScreenCapture",ho);P.add("ShadowCatcher",Uc);P.add("RemoteSkybox",fu);P.add("SmoothFollow",mu);P.add("SpatialTriggerReceiver",Tn);P.add("SpatialTrigger",gu);P.add("SpectatorCamera",yu);P.add("SpriteRenderer",Yt);P.add("SyncedCamera",Rg);P.add("SyncedRoom",cn);P.add("SyncedTransform",Ln);P.add("TestRunner",Eg);P.add("TestSimulateUserData",Tg);P.add("PlayableDirector",da);P.add("SignalReceiver",Wc);P.add("AnimationTrackHandler",vu);P.add("AudioTrackHandler",ss);P.add("SignalTrackHandler",Ql);P.add("ControlTrackHandler",wu);P.add("TransformGizmo",br);P.add("BaseUIComponent",Bi);P.add("UIRootComponent",Cc);P.add("Button",bs);P.add("Canvas",ca);P.add("CanvasGroup",Qs);P.add("EventSystem",jt);P.add("Graphic",Mc);P.add("MaskableGraphic",Oc);P.add("Image",Ea);P.add("RawImage",Cu);P.add("InputField",Ig);P.add("VerticalLayoutGroup",lg);P.add("HorizontalLayoutGroup",cg);P.add("GridLayoutGroup",hg);P.add("Outline",Sa);P.add("ObjectRaycaster",ui);P.add("GraphicRaycaster",Vd);P.add("SpatialGrabRaycaster",Go);P.add("RectTransform",nn);P.add("SpatialHtml",qc);P.add("Text",Ct);P.add("EnvironmentScene",Mu);P.add("LookAt",jg);P.add("OpenURL",Ta);P.add("VideoPlayer",Ze);P.add("Voip",to);P.add("Avatar",Xs);P.add("XRControllerFollow",vs);P.add("XRControllerModel",ls);P.add("XRControllerMovement",pi);P.add("TeleportTarget",iu);P.add("WebARCameraBackground",Qc);P.add("WebARSessionRoot",li);P.add("WebXR",nu);P.add("AvatarMarker",xe);P.add("WebXRImageTracking",Yl);P.add("WebXRPlaneTracking",xs);P.add("XRRig",ku);P.add("XRFlag",Ei);P.add("PlayerSync",ig);P.add("PlayerState",Zi);P.add("PresentationMode",CR);const Al=st,PR=w("debugtypestore");PR&&console.log(P);function MR(s,e){const i=a0(s,e);return i!==void 0?i:null}const OR=new JS,Af=Symbol("deserialize-queue");async function kR(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}let o=i;typeof o=="number"&&(o=new ft(i));const r=e.indexOf("?");e=r===-1?e:e.substring(0,r);const a=new dm(t.scene);a.gltfId=e,a.context=s,a.gltf=t,a.nodeToObject=n?.nodeToObjectMap,a.implementationInformation=OR;let l=s[Af];if(l||(l=s[Af]=[]),t.scenes)for(const h of t.scenes)await Ap(a,h,l);if(t.children)for(const h of t.children)await Ap(a,h,l);s.new_scripts_pre_setup_callbacks.push(()=>{const h=s[Af];if(h){for(const d of h)RR(d,a);h.length=0}if(o){const d={},u=[];Tp(t,o,d,u);for(const p of t.scenes)Tp(p,o,d,u);for(const p of u)p.resolveGuids(d)}})}const Ep=Symbol("original-component-name"),kr=new Map;function Tp(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(kr.has(o)||(Al&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),kr.set(o,new ft(o))));const r=o&&kr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?kr.has(l)||(Al&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Ep]),kr.set(l,new ft(l))):Al&&console.warn("Can not create IdProvider: component "+a[Ep]+" has no guid",a.guid);const h=kr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)Tp(a,e,t,i)}const Qa=[];async function Ap(s,e,t,i){if(!e)return;const n=e.userData;if(n){const o=n.builtin_components;if(o&&o.length>0)for(const r of o)try{if(r===null)continue;const a=P.get(r.name);if(a!=null){const l=new a;l.sourceId=s.gltfId,sa(l,r,s.implementationInformation),l.context=s.context,"guid"in r&&(l[xl]=r.guid),l[Ep]=r.name,Ao(e,l,!1),t.push({instance:l,compData:r,obj:e}),l.isCamera&&s.context&&s.context.mainCamera===null&&l.tag==="MainCamera"&&s.context.setCurrentCamera(l),s.context?.physics?.engine?.isInitialized===!1&&(l.isCollider||l.isRigidbody)&&s.context?.physics.engine?.initialize()}else Al&&console.debug("unknown component: "+r.name),Qa.includes(r.name)||Qa.push(r.name)}catch(a){console.error(r.name+" - "+a.message,a)}if(Qa.length>0){const r=Qa.join(", ");console.warn("unknown components: "+r),Qa.length=0,Bt()&&Se(`<strong>Unknown components in scene</strong>:
1454
+
1455
+ ${r}
1456
+
1457
+ This could mean you forgot to add a npmdef to your ExportInfo
1458
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,ai.Warn)}}if(e.children)for(const o of e.children)await Ap(s,o,t)}function RR(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,sd(t,i,e),Al&&console.debug("add "+i.name,i,t)}class ww{createBuiltinComponents(e,t,i,n,o){return kR(e,t,i,n,o)}writeBuiltinComponentData(e,t){return MR(e,t)}parseSync(e,t,i,n){return Cw(e,t,i,n)}loadSync(e,t,i,n,o){return zg(e,t,i,n,o)}}qp(ww);const xw=w("printGltf")||w("printgltf"),ER=w("debugfileformat");async function Sw(s,e){const t=await fv(s,{useExtension:!0})||"unknown";ER&&console.debug(`Determined file type: '${t}' for url '${s}'`,{registeredModelLoaderCallbacks:Nr});for(const i of Nr){const{callback:n}=i,o=n({context:e,url:s,mimetype:t});if(o instanceof Promise&&await o,o)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${s}'`),o}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1459
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,s);const i=new G.GLTFLoader;return await md(i,e,s),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new G.FBXLoader;case"model/obj":return new G.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new G.GLTFLoader;return await md(i,e,s),i}}}function TR(s,e){return zg(e?.context||U.Current,s,s,e?.seed||null,e?.onprogress)}async function Cw(s,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),xw&&console.log("Parse glTF",t);const n=await Sw(t,s);if(!n)return;const{componentsExtension:o}=Pw(n,s);if(n instanceof G.OBJLoader){typeof e!="string"&&(e=new TextDecoder().decode(e));const a=n.parse(e);return await Ll(n,s,t,a,i,o)}if(!(n instanceof G.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const a=n.parse(e,t);return await Ll(n,s,t,a,i,o)}return new Promise((a,l)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await Ll(n,s,t,u,i,o);a(p)},u=>{console.error('Loading asset at "'+t+`" failed
1460
+ `,u),a(void 0)})}catch(h){console.error(h),l(h)}})}async function zg(s,e,t,i,n){LR(e);const o=await Sw(e,s);if(!o)return;const{componentsExtension:r}=Pw(o,s);if(!(o instanceof G.GLTFLoader)){const a=await o.loadAsync(e,n);return await Ll(o,s,e,a,i,r)}return new Promise((a,l)=>{try{o.load(e,async h=>{const d=await Ll(o,s,t,h,i,r);a(d)},h=>{n?.call(o,h)},h=>{console.error('Loading asset at "'+e+`" failed
1461
+ `,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function Pw(s,e){const t=Um(s);return s instanceof G.GLTFLoader&&_m(s,e),{componentsExtension:t}}async function Ll(s,e,t,i,n,o){if(xw&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(t.includes("?")&&(t=t.split("?")[0]),"scenes"in i)for(const r of i.scenes)r&&!r.animations?.length&&(r.animations=[...i.animations]);return DR(s,i),Z0(i)&&(wv(t,i,e),await en().createBuiltinComponents(e,t,i,n,o||void 0)),await AR(i.scene,e,e.mainCamera),i}async function AR(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):FS(s,e)}catch(i){console.warn(i?.message||i)}}function LR(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1462
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Se(t),console.warn(t)}}function DR(s,e){if(s instanceof G.FBXLoader||s instanceof G.OBJLoader){let t=e;t instanceof c.Object3D||(t=e.scene),t.traverse(i=>{const n=i;n?.isMesh&&Wp(n,n.material)})}}const Ya=w("debugoverlay"),Mw="ar",IR="quit-ar";class jR{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,exports.DeviceUtilities.isMozillaXR()){const n=e.domElement.children;for(let o=0;o<n?.length;o++){const r=n[o];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const o=i[n];o&&o._displayChanged!==void 0&&o._displayWas!==void 0&&(o.style.display=o._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Ya&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),Ya&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${IR}`);if(i){i.addEventListener("click",this.requestEndAR),Ya&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Ya&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1463
+ position: fixed;
1464
+ top: 0;
1465
+ right: 0;
1466
+ z-index: 600;
1467
+ pointer-events: all;
1468
+ `,this.appendElement(n,t);var o=document.createElementNS("http://www.w3.org/2000/svg","svg");o.classList.add("quit-ar-button"),o.setAttribute("width","40px"),o.setAttribute("height","40px"),o.style.cssText=`
1469
+ background: rgba(255, 255, 255, .4);
1470
+ -webkit-backdrop-filter: blur(8px);
1471
+ backdrop-filter: blur(8px);
1472
+ border-radius: 50%;
1473
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1474
+ outline: 1px solid rgba(255, 255, 255, .6);
1475
+ display: flex;
1476
+ justify-content: center;
1477
+ align-items: center;
1478
+ `,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1479
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1480
+ `,o.appendChild(r),Ya&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Po=w("debugloading"),Ka=w("debugloadingrendering"),B_=w("debuglicense");class BR{className;additionalClasses}let Za=0,F_;function Ng(s){Po&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(F_!==s.name&&(Za=0),F_=s.name,Za+=(1-Za)*.001,Po&&ce("Loading "+s.name+" did not report total size")):Za=s.progress.loaded/t;const i=s.index/e+Za/e;return I.clamp01(i)}class Kl{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Po&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(Kl.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Po&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=Ng(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Po&&console.warn("Finished Loading"),Ka||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Ka&&(e=1/500,typeof Ka=="number"&&(e*=Ka)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Ka&&(e=.9),this._progress=I.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){this._loadingElement&&(Po&&console.log("Hiding loading element"),this._loadingElement.style.display="none",this._loadingElement.remove()),this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Po&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=kn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0";const p=this._element.getAttribute("loading-background");p?this._loadingElement.style.background=p:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex=Number.MAX_SAFE_INTEGER.toString(),this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??Kl.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const p of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(p);const o=document.createElement("div");this._loadingElement.appendChild(o);const r=document.createElement("img"),a=120;if(r.style.width=`${a}px`,r.style.height=`${a}px`,r.style.paddingTop="20px",r.style.paddingBottom="10px",r.style.margin="0px",r.style.userSelect="none",r.style.objectFit="contain",r.style.transition="transform 1.5s ease-out, opacity .3s ease-in-out",r.style.transform="translateY(30px)",r.style.opacity="0.05",setTimeout(()=>{r.style.opacity="1",r.style.transform="translateY(0px)"},1),r.src=G_,i&&this._element){const p=this._element.getAttribute("loading-logo-src");p&&(r.src=p)}o.appendChild(r);const l=document.createElement("div");l.style.cssText=`
1481
+ display: flex;
1482
+ flex-direction: column;
1483
+ align-items: center;
1484
+ justify-content: center;
1485
+ width: 100%;
1486
+ opacity: 0;
1487
+ transition: opacity 1s ease-in-out 4s;
1488
+ `,setTimeout(()=>{l.style.opacity="1"},1),this._loadingElement.appendChild(l);const h=document.createElement("div"),d=100;h.style.display="flex",h.style.width=d+"%",h.style.height="3px",h.style.position="absolute",h.style.left="0",h.style.bottom="0px",h.style.opacity="0",h.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{h.style.opacity="1"},1),t==="light"?h.style.backgroundColor="rgba(0,0,0,.2)":h.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(h),this._loadingBar=document.createElement("div"),h.appendChild(this._loadingBar);const u=function(p){return I.lerp(0,d,p)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const p=this._element.getAttribute("primary-color"),m=this._element.getAttribute("secondary-color");p&&m?this._loadingBar.style.background=`linear-gradient(90deg, ${p} ${u(0)}, ${m} ${u(1)})`:p?this._loadingBar.style.background=p:m&&(this._loadingBar.style.background=m)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(e){let t=Rn();if(t)return;B_&&console.log("Loading UI has commercial license?",t);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1489
+ CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",e.appendChild(i),!A()&&ra&&(B_&&console.log("Waiting for runtime license check"),await ra,t=Rn()),!t&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}}qp(ww);const ye=w("debugwebcomponent"),U_="needle-engine",Ow="vr",kw="desktop",FR=[Mw,Ow,kw],Ja="ar-session-active",el="desktop-session-active",UR=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color"];class Vg extends HTMLElement{static get observedAttributes(){return UR}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new jR,this.addEventListener("ready",this.onReady),I0(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1490
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1491
+
1492
+ :host {
1493
+ position: absolute;
1494
+ display: block;
1495
+ width: max(600px, 100%);
1496
+ height: max(300px, 100%);
1497
+ touch-action: none;
1498
+
1499
+ -webkit-tap-highlight-color: transparent;
1500
+ }
1501
+
1502
+ @media (max-width: 600px) {
1503
+ :host {
1504
+ width: 100%;
1505
+ }
1506
+ }
1507
+ @media (max-height: 300px) {
1508
+ :host {
1509
+ height: 100%;
1510
+ }
1511
+ }
1512
+
1513
+ :host > div.canvas-wrapper {
1514
+ width: 100%;
1515
+ height: 100%;
1516
+ }
1517
+
1518
+ :host canvas {
1519
+ position: absolute;
1520
+ user-select: none;
1521
+ -webkit-user-select: none;
1522
+
1523
+ /** allow touch panning but no pinch zoom **/
1524
+ /** but this doesnt work yet:
1525
+ * touch-action: pan-x, pan-y;
1526
+ **/
1527
+
1528
+ -webkit-touch-callout: none;
1529
+ -webkit-user-drag: none;
1530
+ -webkit-user-modify: none;
1531
+
1532
+ left: 0;
1533
+ top: 0;
1534
+ }
1535
+ :host .content {
1536
+ position: absolute;
1537
+ top: 0;
1538
+ width: 100%;
1539
+ height: 100%;
1540
+ visibility: visible;
1541
+ z-index: 500; /* < must be less than the webxr buttons element */
1542
+ pointer-events: none;
1543
+ }
1544
+ :host .overlay-content {
1545
+ position: absolute;
1546
+ user-select: auto;
1547
+ pointer-events: all;
1548
+ }
1549
+ :host slot[name="quit-ar"]:hover {
1550
+ cursor: pointer;
1551
+ }
1552
+ :host .quit-ar-button {
1553
+ position: absolute;
1554
+ // top: env(titlebar-area-y); /** this doesnt work **/
1555
+ top: 60px; /** camera access needs a bit more space **/
1556
+ right: 20px;
1557
+ z-index: 9999;
1558
+ }
1559
+ </style>
1560
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1561
+ <canvas></canvas>
1562
+ </div>
1563
+ <div class="content">
1564
+ <slot class="overlay-content"></slot>
1565
+ </div>
1566
+ `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new U({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ye&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ye&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ye&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ye&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ye&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ye&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ye&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,i){switch(ye&&console.log("attributeChangedCallback",e,t,i),e){case"src":ye&&console.warn(`<needle-engine src>
1567
+ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ye&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ye&&console.log("dracoDecoderPath",i),Ny(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ye&&console.log("dracoDecoderType",i),Vy(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ye&&console.log("ktx2DecoderPath",i),$y(i);break;case"tone-mapping":{this.applyAttributes();break}case"tone-mapping-exposure":{this.applyAttributes();break}case"background-blurriness":{const n=parseFloat(i);n!=null&&this._context&&(this._context.scene.backgroundBlurriness=n);break}case"background-color":{this.applyAttributes();break}case"public-key":{i!=Br&&this.setPublicKey();break}case"version":{i!=Ji&&this.setVersion();break}}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ye&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ye&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ye&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=Rn();this.ensureLoadStartIsRegistered();let o=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const y=this.getAttribute("hide-loading-overlay");y!=null&&y!=="0"&&(o=!1)}o===!1&&!n&&(A()||(o=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&ce('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&o&&(this._loadingView=new Kl(this)),o&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ye&&console.warn(`--------------
1568
+ Needle Engine: Begin loading `+t+`
1569
+ `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ye&&console.debug("Loading progress: ",y),d.signal.aborted)return;const b=y.index;!h[b]&&y.name&&(h[b]=zR(y.name)),y.name=h[b],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=Ng(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,b,g)=>{ye&&console.debug(`Finished loading "${b}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:b,file:g})}};NR(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ye&&console.warn(`--------------
1570
+ Needle Engine: finished loading `+t+`
1571
+ `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const i=L0(this.toneMapping);i!==void 0&&(this._context.renderer.toneMapping=i);const n=this.getAttribute("tone-mapping-exposure");if(n!=null){const o=parseFloat(n);isNaN(o)||(this._context.renderer.toneMappingExposure=o)}}const e=this.getAttribute("background-blurriness");if(e!=null){const i=parseFloat(e);i!==void 0&&this._context&&(this._context.scene.backgroundBlurriness=i)}const t=this.getAttribute("background-color");if(this._context?.renderer&&typeof t=="string"&&t.length>0){const i=Z.fromColorRepresentation(t);ye&&console.debug("<needle-engine> background-color changed, str:",t,"→",i),this._context.renderer.setClearColor(i,i.alpha),this.context.scene.background=null}}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1572
+ `,n)}}setPublicKey(){Br&&Br.length>0&&this.setAttribute("public-key",Br)}setVersion(){Ji.length>0&&this.setAttribute("version",Ji)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Ja),this.classList.remove(el);const e=this.getAROverlayContainer();ye&&console.warn("onSetupAR:",e),e&&(e.classList.add(Ja),e.classList.remove(el)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Mw))}onSetupVR(){this.classList.remove(Ja),this.classList.remove(el),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Ow))}onSetupDesktop(){this.classList.remove(Ja),this.classList.add(el);const e=this.getAROverlayContainer();e&&(e.classList.remove(Ja),e.classList.add(el)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,kw))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of FR)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ye&&console.log("using custom draco decoder path",e),Ny(e));const t=this.getAttribute("dracoDecoderType");t&&(ye&&console.log("using custom draco decoder type",t),Vy(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ye&&console.log("using custom ktx2 decoder path",i),$y(i))}}typeof window<"u"&&!window.customElements.get(U_)&&window.customElements.define(U_,Vg);function zR(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return A()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return A()&&console.debug("Loading: use default name",t),t}function NR(s){ym(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const VR=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Vg},Symbol.toStringTag,{value:"Module"}));function $R(){tn.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout($R,1e3);const Ue=w("debugphysics"),Lf=w("debugcolliderplacement"),Df=w("debugcollisions"),WR=w("showcolliders"),If=w("debugraycasts"),Nt=Symbol("needle component"),Et=Symbol("physics body"),z_=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ue&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);re.registerCallback(oe.ContextCreationStart,s=>{Ue&&console.log("Register rapier physics backend"),s.context.physics.engine=new Kr(s.context)});class Kr{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(!e)return;this.validate();const t=e[Et];if(e[Et]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Nt]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[Et];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Et];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(Ue&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ue&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Ue&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ue&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ue&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new hi(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||If)&&j.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Nt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Nt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||If)&&j.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Nt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Nt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ue&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=X(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||If)&&j.DrawWireSphere(e,t,3359999,1),this.world.intersectionsWithShape(e,this.rapierIdentityRotation,this.rapierSphere,i=>{const n=i[Nt],o=new iv(n.gameObject,n);return this.rapierColliderArray.push(o),!0},void 0,void 0,void 0,void 0,i=>i.isSensor()?!1:i[Nt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Te(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const n=e.gameObject,o=Te(n,this._tempPosition);o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r*2);const a=I.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ue&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=G.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),b=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=b}}else r=a.array;if(await this.initialize(),!this.enabled){Ue&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ue&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ue||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Et];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Et]:null}getComponent(e){return e?e[Nt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ue&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(ue(e.gameObject)),i.setPosition(X(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Nt]=e,e[Et]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1573
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Et],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Et],!i){const o=n.isKinematic&&!Lf;Ue&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=X(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(ue(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Nt]=n,n[Et]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[z_]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=X(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(ue(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Nt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[z_]:e[Et]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,b=Te(y,this._tempPosition),g=Math.abs(m.radius*b.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Te(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==zd.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else e!==void 0&&(this.world.timestep=I.lerp(this.world.timestep,e,.8));try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new GR(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ue||Lf||WR||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!Lf)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Te(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}zo(t.gameObject,o.x,o.y,o.z),zp(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=X(e,this._tempPosition),r=ue(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Nt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Te(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(ue(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Kr._matricesBuffer,n.length=0),e===t){const o=Te(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Et],n=t[Et];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(Kr.centerConnectionPos,Kr.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ue&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[Et],r=t[Et];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ue&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class GR{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Nt],a=o[Nt];Df&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)$o(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{$o(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||Df){if(!o){const u=[],p=a.normal();i instanceof io&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),b=a.contactImpulse(m);if(y){const g=a.contactDist(m),v=a.solverContactFriction(m),_=a.solverContactTangentVelocity(m),S=new ev(y,g,p,b,v,_);u.push(S),Df&&j.DrawDirection(y,p,16711680,3,!0)}}o=new tv(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class HR{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new Y(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const v=Ht([g]);r+=v.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const v=(await Promise.resolve().then(()=>require("./three-examples-BhQvv1B9.umd.cjs")).then(_=>_.RGBELoader$1)).RGBELoader;g=new v}else if(l.endsWith(".exr")){const v=(await Promise.resolve().then(()=>require("./three-examples-BhQvv1B9.umd.cjs")).then(_=>_.EXRLoader$1)).EXRLoader;g=new v}if(g){const v=await g.loadAsync(l).catch(_=>(console.error(_),null));v&&(v.mapping=c.EquirectangularReflectionMapping,v.needsUpdate=!0,o.background=v,o.environment=v,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Ht(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new G.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const b=(e.domElement||document.body).getBoundingClientRect();return a.aspect=b.width/b.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let Lp=0;function N_(s){s?Lp++:Lp--}function qR(){return Lp>0}const XR={binary:!0,animations:!0};async function QR(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...XR,...s},{context:t}=e,i=new G.GLTFExporter;i.register(a=>new xv(a)),i.register(a=>new bP(a)),i.register(a=>new yv(a)),zm(i,e.context);const n={binary:e.binary,animations:KR(t,e.scene,[])},o=new YR;console.debug("Exporting GLTF",n),o.onBeforeExport(e),N_(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(N_(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const V_=Symbol("needle:weight");class YR{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=oa.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[V_]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[V_]})}t.update(0)}),e.context.scene.traverse(t=>{if(!pp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function KR(s,e,t){s.animations.mixers.forEach(n=>{const o=oa.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)oa.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const $_="needle-button",jf=A();class Rw extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Gs,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Gs,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Gs,this.#e=this.#i.createQuicklookButton();else{jf?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1574
+ button {
1575
+ all: initial;
1576
+ cursor: inherit;
1577
+ color: inherit;
1578
+ font-family: inherit;
1579
+ gap: inherit;
1580
+ white-space: nowrap;
1581
+ }
1582
+ `,this.getAttribute("unstyled")!=null||(this.#s.innerHTML+=`
1583
+ :host {
1584
+ display: inline-block;
1585
+ background: rgba(255, 255, 255, .8);
1586
+ backdrop-filter: blur(10px);
1587
+ width: fit-content;
1588
+ transition: background .2s;
1589
+
1590
+ cursor: pointer;
1591
+ padding: 0.4rem .5rem;
1592
+ border-radius: 0.8rem;
1593
+ color: black;
1594
+ background: rgba(245, 245, 245, .8);
1595
+ outline: rgba(0,0,0,.05) 1px solid;
1596
+ }
1597
+ :host(:hover) {
1598
+ background: rgba(255, 255, 255, 1);
1599
+ transition: background .2s;
1600
+ }
1601
+ slot {
1602
+ display: flex;
1603
+ align-items: center;
1604
+ justify-content: center;
1605
+ gap: .5rem;
1606
+ }
1607
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),ad(ap,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),jf&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{jf&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get($_)&&window.customElements.define($_,Rw);const tl=w("debugavatar");class $g{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Ew{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new sn;i=x.instantiate(Zr(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(tl&&console.log("[Custom Avatar] valid config",t,tl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,tl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(tl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await en().parseSync(e,o,null,0))?.scene??null:null}const i=new G.GLTFLoader;return _m(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await en().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{tl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new $g(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Tw{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Aw{}const ZR=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:ae,ActionCollection:Uv,ActionModel:Vt,AlignmentConstraint:uc,Animation:wt,AnimationCurve:Tc,AnimationExtension:Kd,AnimationTrackHandler:vu,Animator:mt,AnimatorController:Li,Antialiasing:Lc,AudioExtension:ar,AudioListener:is,AudioSource:Ii,AudioTrackHandler:ss,Avatar:Xs,AvatarBlink_Simple:nr,AvatarEyeLook_Rotation:Om,AvatarLoader:Ew,AvatarMarker:xe,AvatarModel:$g,Avatar_Brain_LookAt:$l,Avatar_MouthShapes:gc,Avatar_MustacheShake:Pm,Avatar_POI:Fo,AxesHelper:ma,BaseUIComponent:Bi,BasicIKConstraint:Rm,BehaviorExtension:sg,BehaviorModel:pt,BloomEffect:du,BoxCollider:Hd,BoxGizmo:dr,BoxHelperComponent:nt,Button:bs,CallInfo:ts,Camera:Wt,CameraTargetReachedEvent:Vl,Canvas:ca,CanvasGroup:Qs,CapsuleCollider:as,ChangeMaterialOnClick:Qm,ChangeTransformOnClick:lr,CharacterController:sr,CharacterControllerInput:ds,ChromaticAberration:Dc,Collider:Qt,ColorAdjustments:co,ColorBySpeedModule:Oa,ColorOverLifetimeModule:lu,ContactShadows:yc,ControlTrackHandler:wu,CustomBranding:hr,Deletable:Lm,DeleteBox:$s,DepthOfField:an,DeviceFlag:qd,DocumentExtension:Tw,DragControls:Mo,DropListener:us,Duplicatable:jm,EffectWrapper:Xl,EmissionModule:ys,EmphasizeOnClick:ba,EnvironmentScene:Mu,EventList:de,EventListEvent:Nd,EventSystem:jt,EventTrigger:Qd,FieldWithDefault:Cv,FixedJoint:_g,Fog:Ca,GltfExport:Gm,GltfExportBox:$m,Gradient:fr,Graphic:Mc,GraphicRaycaster:Vd,GridHelper:Pa,GridLayoutGroup:hg,GroundProjectedEnv:Dn,GroupActionModel:Oo,HideOnStart:Ri,HingeJoint:kc,HorizontalLayoutGroup:cg,Image:Ea,InheritVelocityModule:xg,InputField:Ig,InstanceHandle:Uo,InstancingHandler:qo,Interactable:Am,Keyframe:Gt,LODGroup:Ec,LODModel:Ma,Light:yi,LimitVelocityOverLifetimeModule:et,LogStats:Tm,LookAt:jg,LookAtConstraint:ir,MainModule:Pt,MaskableGraphic:Oc,MeshCollider:io,MeshRenderer:bc,MinMaxCurve:H,MinMaxGradient:pr,NeedleMenu:jn,NestedGltf:ou,Networking:vg,NoiseModule:fe,ObjectRaycaster:ui,OffsetConstraint:ur,OpenURL:Ta,OrbitControls:he,Outline:Sa,Padding:cr,ParticleBurst:vd,ParticleSubEmitter:Sg,ParticleSystem:ql,ParticleSystemRenderer:Vi,PhysicsExtension:og,PixelationEffect:Ic,PlayAnimationOnClick:Gl,PlayAudioOnClick:qs,PlayableDirector:da,PlayerColor:ha,PointerEventData:pc,PostProcessingHandler:Og,PreliminaryAction:va,PreliminaryTrigger:xc,RawImage:Cu,Rect:Wv,RectTransform:nn,ReflectionProbe:Wl,RegisteredAnimationInfo:zs,RemoteSkybox:fu,Renderer:fi,RendererLightmap:gd,Rigidbody:Ke,RotationBySpeedModule:Ni,RotationOverLifetimeModule:rn,SceneSwitcher:Ie,ScreenCapture:ho,ScreenSpaceAmbientOcclusion:_s,ScreenSpaceAmbientOcclusionN8:ln,SetActiveOnClick:Ym,ShadowCatcher:Uc,ShapeModule:wg,SharpeningEffect:Bc,SignalAsset:bu,SignalReceiver:Wc,SignalReceiverEvent:$c,SignalTrackHandler:Ql,Size:$v,SizeBySpeedModule:Zt,SizeOverLifetimeModule:mr,SkinnedMeshRenderer:Vm,SmoothFollow:mu,SpatialGrabRaycaster:Go,SpatialHtml:qc,SpatialTrigger:gu,SpatialTriggerReceiver:Tn,SpectatorCamera:yu,SphereCollider:ga,Sprite:ps,SpriteData:Yr,SpriteRenderer:Yt,SpriteSheet:la,SubEmitterSystem:wd,SyncedCamera:Rg,SyncedRoom:cn,SyncedTransform:Ln,TapGestureTrigger:Zm,TeleportTarget:iu,TestRunner:Eg,TestSimulateUserData:Tg,Text:Ct,TextBuilder:ag,TextExtension:su,TextureSheetAnimationModule:Mt,TiltShiftEffect:Un,ToneMappingEffect:Ys,TrailModule:Re,TransformData:Oe,TransformGizmo:br,TriggerBuilder:xt,TriggerModel:Ws,UIRaycastUtils:wm,UIRootComponent:Cc,USDZExporter:En,USDZText:Vr,USDZUIExtension:ug,UsageMarker:_c,VariantAction:Xm,VelocityOverLifetimeModule:Ae,VerticalLayoutGroup:lg,VideoPlayer:Ze,Vignette:_r,VisibilityAction:Sc,Voip:to,Volume:Ra,VolumeParameter:D,VolumeProfile:cu,WebARCameraBackground:Qc,WebARSessionRoot:li,WebXR:nu,WebXRImageTracking:Yl,WebXRImageTrackingModel:ws,WebXRPlaneTracking:xs,WebXRTrackedImage:ua,XRControllerFollow:vs,XRControllerModel:ls,XRControllerMovement:pi,XRFlag:Ei,XRRig:ku,XRState:It,__Ignore:Aw},Symbol.toStringTag,{value:"Module"})),Cd=w("debugmissingcamera");re.registerCallback(oe.MissingCamera,s=>{Cd&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new Wt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Bo.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Bo.Skybox,s.context.domElement.getAttribute("background-blurriness")===null&&(s.context.scene.backgroundBlurriness=.2);else{if(i.clearFlags=Bo.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Mu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=Ao(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Lw(s.context,o),o});re.registerCallback(oe.ContextCreated,s=>{if(!s.context.mainCamera){Cd&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(rb(s.context.mainCamera)?.isCameraController==!0){Cd&&console.log("Will not auto-fit because a camera controller exists");return}Lw(s.context)}});function Lw(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Cd&&console.log("Creating default camera controls",e?.name),t){const i=rc(t,he);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const o=parseFloat(n);isNaN(o)||(i.autoRotateSpeed=o)}}else console.warn("Missing camera object, can not add orbit controls")}re.registerCallback(oe.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)x.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof wt&&n.playAutomatically||n instanceof mt||n instanceof da&&n.playOnAwake===!0)return!0;if(n instanceof wt)return n.playAutomatically=!0,!0;if(n instanceof da)return n.playOnAwake=!0,!0}},!0)!==!0&&oa.assignAnimationsFromFile(t.file,{createAnimationComponent:(n,o)=>ci(n,wt)})});class JR extends ne.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-BaNp_Xtp.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Eu&&Eu.tagName.toUpperCase()==="SCRIPT"&&Eu.src||new URL("needle-engine.bundle-CooE_ge1.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=ne.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const b=new c.BufferAttribute(u.index,1,!1);t.setIndex(b)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const eE=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:JR},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=$1;exports.ActionBuilder=ae;exports.ActionCollection=Uv;exports.ActionModel=Vt;exports.Addressables=S0;exports.AlignmentConstraint=uc;exports.AmbientMode=Xr;exports.Animation=wt;exports.AnimationCurve=Tc;exports.AnimationExtension=Kd;exports.AnimationTrackHandler=vu;exports.AnimationUtils=oa;exports.Animator=mt;exports.AnimatorConditionMode=Is;exports.AnimatorController=Li;exports.AnimatorControllerParameterType=bm;exports.AnimatorStateInfo=al;exports.Antialiasing=Lc;exports.Application=tn;exports.AssetDatabase=zb;exports.AssetReference=Y;exports.AudioExtension=ar;exports.AudioListener=is;exports.AudioSource=Ii;exports.AudioTrackHandler=ss;exports.Avatar=Xs;exports.AvatarBlink_Simple=nr;exports.AvatarEyeLook_Rotation=Om;exports.AvatarLoader=Ew;exports.AvatarMarker=xe;exports.AvatarModel=$g;exports.Avatar_Brain_LookAt=$l;exports.Avatar_MouthShapes=gc;exports.Avatar_MustacheShake=Pm;exports.Avatar_POI=Fo;exports.Axes=zr;exports.AxesHelper=ma;exports.BUILD_TIME=Hp;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=Rm;exports.BehaviorExtension=sg;exports.BehaviorModel=pt;exports.BloomEffect=du;exports.BoxCollider=Hd;exports.BoxGizmo=dr;exports.BoxHelperComponent=nt;exports.Button=bs;exports.ButtonsFactory=Ki;exports.CallDirection=sv;exports.CallInfo=ts;exports.Camera=Wt;exports.CameraTargetReachedEvent=Vl;exports.Canvas=ca;exports.CanvasGroup=Qs;exports.CapsuleCollider=as;exports.ChangeMaterialOnClick=Qm;exports.ChangeTransformOnClick=lr;exports.CharacterController=sr;exports.CharacterControllerInput=ds;exports.ChromaticAberration=Dc;exports.CircularBuffer=hi;exports.ClearFlags=Bo;exports.ClipExtrapolation=pn;exports.Collider=Qt;exports.Collision=tv;exports.CollisionDetectionMode=zd;exports.ColorAdjustments=co;exports.ColorBySpeedModule=Oa;exports.ColorOverLifetimeModule=lu;exports.Component=ZC;exports.Component$1=k;exports.ComponentLifecycleEvents=Ad;exports.Components=ZR;exports.ConnectionEvents=Db;exports.ContactPoint=ev;exports.ContactShadows=yc;exports.Context=U;exports.ContextArgs=BC;exports.ContextEvent=oe;exports.ContextRegistry=re;exports.ControlTrackHandler=wu;exports.CustomBranding=hr;exports.CustomShader=_e;exports.DefaultReflectionMode=rd;exports.Deletable=Lm;exports.DeleteBox=$s;exports.DepthOfField=an;exports.DeviceFlag=qd;exports.DocumentExtension=Tw;exports.DragControls=Mo;exports.DragMode=Dm;exports.DropListener=us;exports.Duplicatable=jm;exports.EffectWrapper=Xl;exports.EmissionModule=ys;exports.EmphasizeOnClick=ba;exports.EngineLoadingView=Kl;exports.EnvironmentScene=Mu;exports.EventList=de;exports.EventListEvent=Nd;exports.EventSystem=jt;exports.EventTrigger=Qd;exports.FieldWithDefault=Cv;exports.FileReference=Io;exports.FileReferenceSerializer=P0;exports.FileSpawnModel=uP;exports.File_Event=dv;exports.FixedJoint=_g;exports.Fog=Ca;exports.FrameEvent=pe;exports.GENERATOR=Od;exports.GameObject=x;exports.Gizmos=j;exports.GltfExport=Gm;exports.GltfExportBox=$m;exports.Gradient=fr;exports.Graphic=Mc;exports.GraphicRaycaster=Vd;exports.Graphics=Hs;exports.GridHelper=Pa;exports.GridLayoutGroup=hg;exports.GroundProjectedEnv=Dn;exports.GroupActionModel=Oo;exports.HideFlags=$d;exports.HideOnStart=Ri;exports.HingeJoint=kc;exports.HorizontalLayoutGroup=cg;exports.HostData=NS;exports.Image=Ea;exports.ImageReference=Do;exports.ImageReferenceSerializer=C0;exports.InheritVelocityModule=xg;exports.Input=kb;exports.InputEventQueue=$t;exports.InputEvents=we;exports.InputField=Ig;exports.InstanceHandle=Uo;exports.InstancingHandler=qo;exports.InstancingUtil=Ai;exports.InstantiateEvent=Kb;exports.InstantiateIdProvider=ft;exports.InstantiateOptions=sn;exports.Interactable=Am;exports.JoinedRoomResponse=uS;exports.KeyEventArgs=tS;exports.Keyframe=Gt;exports.LODGroup=Ec;exports.LODModel=Ma;exports.LeftRoomResponse=fS;exports.Light=yi;exports.LightData=E0;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=BR;exports.LogStats=Tm;exports.LogType=ai;exports.LookAt=jg;exports.LookAtConstraint=ir;exports.MainModule=Pt;exports.MarkerType=Ag;exports.MaskableGraphic=Oc;exports.Mathf=I;exports.MeshCollider=io;exports.MeshRenderer=bc;exports.MinMaxCurve=H;exports.MinMaxGradient=pr;exports.NEKeyboardEvent=nl;exports.NEPointerEvent=Yn;exports.NeedleButtonElement=Rw;exports.NeedleEngineWebComponent=Vg;exports.NeedleMenu=jn;exports.NeedlePatchesKey=Rh;exports.NeedleXRController=Yp;exports.NeedleXRSession=q;exports.NeedleXRSync=Bb;exports.NeedleXRUtils=Ub;exports.NestedGltf=ou;exports.NetworkConnection=jb;exports.NetworkedStreamEvents=Sn;exports.NetworkedStreams=mc;exports.Networking=vg;exports.NewInstanceModel=Jb;exports.NoiseModule=fe;exports.ObjectRaycaster=ui;exports.ObjectUtils=Ko;exports.OffsetConstraint=ur;exports.OneEuroFilter=Oh;exports.OneEuroFilterXYZ=Fp;exports.OpenURL=Ta;exports.OrbitControls=he;exports.Outline=Sa;exports.OwnershipEvent=Ib;exports.OwnershipModel=em;exports.PUBLIC_KEY=Br;exports.Padding=cr;exports.ParticleBurst=vd;exports.ParticleSubEmitter=Sg;exports.ParticleSystem=ql;exports.ParticleSystemBaseBehaviour=lo;exports.ParticleSystemRenderer=Vi;exports.ParticleSystemShapeType=bd;exports.PeerHandle=ns;exports.PeerNetworking=Lb;exports.Physics=na;exports.PhysicsExtension=og;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=Ic;exports.PlayAnimationOnClick=Gl;exports.PlayAudioOnClick=qs;exports.PlayableDirector=da;exports.PlayerColor=ha;exports.PlayerState=Zi;exports.PlayerStateEvent=Vv;exports.PlayerSync=ig;exports.PlayerView=O0;exports.PlayerViewManager=k0;exports.PointerEventData=pc;exports.PointerType=Ed;exports.PostProcessingEffect=Ne;exports.PostProcessingEffectOrder=Qe;exports.PostProcessingHandler=Og;exports.PreliminaryAction=va;exports.PreliminaryTrigger=xc;exports.PrimitiveType=No;exports.Progress=ie;exports.PromiseAllWithErrors=jp;exports.PromiseErrorResult=Uf;exports.RGBAColor=Z;exports.RapierPhysics=Kr;exports.RawImage=Cu;exports.RaycastOptions=eo;exports.Rect=Wv;exports.RectTransform=nn;exports.ReflectionProbe=Wl;exports.RegisteredAnimationInfo=zs;exports.RemoteSkybox=fu;exports.RenderTexture=xn;exports.RenderTextureSerializer=Y0;exports.Renderer=fi;exports.RendererData=R0;exports.RendererLightmap=gd;exports.Rigidbody=Ke;exports.RigidbodyConstraints=Le;exports.RoomEvents=Q;exports.RotationBySpeedModule=Ni;exports.RotationOverLifetimeModule=rn;exports.SceneLightSettings=fd;exports.SceneSwitcher=Ie;exports.ScreenCapture=ho;exports.ScreenSpaceAmbientOcclusion=_s;exports.ScreenSpaceAmbientOcclusionN8=ln;exports.SendQueue=Yi;exports.SerializationContext=dm;exports.SetActiveOnClick=Ym;exports.ShadowCatcher=Uc;exports.ShapeModule=wg;exports.SharpeningEffect=Bc;exports.SignalAsset=bu;exports.SignalReceiver=Wc;exports.SignalReceiverEvent=$c;exports.SignalTrackHandler=Ql;exports.Size=$v;exports.SizeBySpeedModule=Zt;exports.SizeOverLifetimeModule=mr;exports.SkinnedMeshRenderer=Vm;exports.SmoothFollow=mu;exports.SpatialGrabRaycaster=Go;exports.SpatialHtml=qc;exports.SpatialTrigger=gu;exports.SpatialTriggerReceiver=Tn;exports.SpectatorCamera=yu;exports.SphereCollider=ga;exports.SphereIntersection=nm;exports.SphereOverlapResult=iv;exports.Sprite=ps;exports.SpriteData=Yr;exports.SpriteRenderer=Yt;exports.SpriteSheet=la;exports.StateMachineBehaviour=s1;exports.StreamEndedEvent=Sm;exports.StreamReceivedEvent=nv;exports.SubEmitterSystem=wd;exports.SyncedCamera=Rg;exports.SyncedRoom=cn;exports.SyncedTransform=Ln;exports.TapGestureTrigger=Zm;exports.TeleportTarget=iu;exports.TestRunner=Eg;exports.TestSceneUtils=HR;exports.TestSimulateUserData=Tg;exports.Text=Ct;exports.TextBuilder=ag;exports.TextExtension=su;exports.TextureSheetAnimationModule=Mt;exports.TiltShiftEffect=Un;exports.Time=T0;exports.ToneMappingEffect=Ys;exports.TrackHandler=Gc;exports.TrackType=ti;exports.TrailModule=Re;exports.TransformData=Oe;exports.TransformGizmo=br;exports.TriggerBuilder=xt;exports.TriggerModel=Ws;exports.TypeStore=P;exports.UIRaycastUtils=wm;exports.UIRootComponent=Cc;exports.USDDocument=Hm;exports.USDObject=ze;exports.USDWriter=Ev;exports.USDZExporter=En;exports.USDZExporter$1=Tv;exports.USDZText=Vr;exports.USDZUIExtension=ug;exports.UriSerializer=K0;exports.UsageMarker=_c;exports.UserJoinedOrLeftRoomModel=pS;exports.VERSION=Ji;exports.VariantAction=Xm;exports.VelocityOverLifetimeModule=Ae;exports.VerticalLayoutGroup=lg;exports.VideoPlayer=Ze;exports.ViewDevice=Ns;exports.Vignette=_r;exports.VisibilityAction=Sc;exports.Voip=to;exports.Volume=Ra;exports.VolumeParameter=D;exports.VolumeProfile=cu;exports.WaitForFrames=gC;exports.WaitForPromise=M0;exports.WaitForSeconds=pm;exports.Watch=os;exports.WebARCameraBackground=Qc;exports.WebARSessionRoot=li;exports.WebXR=nu;exports.WebXRButtonFactory=Gs;exports.WebXRImageTracking=Yl;exports.WebXRImageTrackingModel=ws;exports.WebXRPlaneTracking=xs;exports.WebXRTrackedImage=ua;exports.XRControllerFollow=vs;exports.XRControllerModel=ls;exports.XRControllerMovement=pi;exports.XRFlag=Ei;exports.XRRig=ku;exports.XRState=It;exports.XRStateFlag=bn;exports.__Ignore=Aw;exports.__internalNotifyObjectDestroyed=Gb;exports.activeInHierarchyFieldName=rs;exports.addAttributeChangeCallback=K_;exports.addComponent=ci;exports.addCustomExtensionPlugin=DP;exports.addNewComponent=Ao;exports.addPatch=kd;exports.apply=Dd;exports.applyHMRChanges=KC;exports.applyPrototypeExtensions=d0;exports.beginListenDestroy=Zb;exports.beginListenInstantiate=t0;exports.binaryIdentifierCasts=Kp;exports.build_scene_functions=jC;exports.builtinComponentKeyName=xo;exports.calculateProgress01=Ng;exports.clearMessages=mx;exports.colorSerializer=w1;exports.compareAssociation=o0;exports.componentSerializer=Fh;exports.copyTexture=fb;exports.createMotion=H0;exports.debugNet=Ut;exports.debugOwner=sl;exports.decompressGpuTexture=Iv;exports.deepClone=Jl;exports.delay=An;exports.delayForFrames=ec;exports.deserializeObject=sd;exports.destroy=di;exports.destroyComponentInstance=p0;exports.determineMimeTypeFromExtension=uv;exports.disposeObjectResources=ge;exports.disposeStream=Cn;exports.editorGuidKeyName=xl;exports.enableSpatialConsole=Ro;exports.euler=S1;exports.eventListSerializer=O1;exports.exportAsGLTF=QR;exports.findByGuid=fm;exports.findObjectOfType=cc;exports.findObjectsOfType=g0;exports.findResourceUsers=om;exports.fitObjectIntoVolume=mb;exports.foreachComponent=$o;exports.foreachComponentEnumerator=jd;exports.forward=Ex;exports.generateQRCode=J_;exports.generateSeed=e0;exports.getBoundingBox=Ht;exports.getCameraController=rb;exports.getComponent=Jo;exports.getComponentInChildren=lc;exports.getComponentInParent=Ul;exports.getComponents=ac;exports.getComponentsInChildren=fa;exports.getComponentsInParent=Ld;exports.getFormattedDate=Mv;exports.getIconElement=ut;exports.getIconTexture=rp;exports.getLoader=en;exports.getOrAddComponent=rc;exports.getParam=w;exports.getParentHierarchyPath=Lx;exports.getPath=Xw;exports.getPeerOptions=lS;exports.getPeerjsInstance=Ab;exports.getResourceUserCount=AS;exports.getTempColor=cb;exports.getTempQuaternion=Xi;exports.getTempVector=V;exports.getUrlParams=Zl;exports.getVisibleInCustomShadowRendering=pb;exports.getWorldDirection=hb;exports.getWorldEuler=Np;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=Md;exports.getWorldScale=Te;exports.hasCommercialLicense=Rn;exports.hasIndieLicense=dc;exports.hasPointerEventComponent=cd;exports.hasProLicense=kn;exports.hideDebugConsole=bb;exports.imageToCanvas=jv;exports.instantiate=Wo;exports.invokeLoadedImportPluginHooks=wv;exports.invokeXRSessionEnd=Ob;exports.invokeXRSessionStart=Mb;exports.isActiveInHierarchy=y0;exports.isActiveSelf=pa;exports.isAndroidDevice=ex;exports.isAnimationAction=ub;exports.isComponent=J0;exports.isDebugMode=Ww;exports.isDesktop=Yw;exports.isDestroyed=Vo;exports.isDevEnvironment=A;exports.isDisposed=ES;exports.isExporting=qR;exports.isGLTFModel=Z0;exports.isHostedOnGlitch=W_;exports.isHotReloadEnabled=dp;exports.isHotReloading=QC;exports.isIPad=Zw;exports.isIconElement=D0;exports.isLocalNetwork=Bt;exports.isMacOS=ix;exports.isMobileDevice=Kw;exports.isMozillaXR=tx;exports.isQuest=ox;exports.isResourceTrackingEnabled=Vb;exports.isSafari=sx;exports.isUsingInstancing=Id;exports.isiOS=nx;exports.isiPad=Jw;exports.loadAsset=TR;exports.loadSync=zg;exports.logHierarchy=Yh;exports.lookAtInverse=xx;exports.lookAtObject=tc;exports.lookAtScreenPoint=Sx;exports.makeId=Hw;exports.makeIdFromRandomWords=X_;exports.makeNameSafe=ji;exports.markAsInstancedRendered=_0;exports.microphonePermissionsGranted=rx;exports.nameof=$w;exports.nameofFactory=H_;exports.objectSerializer=Q0;exports.offXRSessionEnd=eS;exports.offXRSessionStart=Jx;exports.onAfterRender=qC;exports.onBeforeRender=HC;exports.onClear=WC;exports.onDestroy=GC;exports.onInitialized=U0;exports.onStart=ym;exports.onUpdate=z0;exports.onXRSessionEnd=Qp;exports.onXRSessionStart=Rd;exports.parseSync=Cw;exports.placeOnSurface=gb;exports.postprocessFBXMaterials=Wp;exports.prefix=m1;exports.pushState=q_;exports.randomNumber=qw;exports.registerBinaryType=Zp;exports.registerComponent=Fd;exports.registerComponentExtension=Um;exports.registerCustomEffectType=$i;exports.registerExportExtensions=zm;exports.registerExtensions=md;exports.registerHotReloadType=V0;exports.registerLoader=qp;exports.registerPrefabProvider=n0;exports.registerPrototypeExtensions=u0;exports.registerType=HS;exports.relativePathPrefix=Y_;exports.removeAttributeChangeCallback=Z_;exports.removeComponent=um;exports.removeCustomImportExtensionType=IP;exports.removePatch=Kx;exports.resolveUrl=Ks;exports.sanitizeString=Q_;exports.saveImage=vw;exports.screenshot=pR;exports.screenshot2=Fg;exports.sendDestroyed=am;exports.serializable=f;exports.serializeObject=a0;exports.serializeable=er;exports.setActive=Pl;exports.setAllowBalloonMessages=nb;exports.setAllowOverlayMessages=dx;exports.setAutoFitEnabled=Xh;exports.setCameraController=Vf;exports.setDestroyed=v0;exports.setDevEnvironment=Nx;exports.setDisposable=sm;exports.setDontDestroy=Tr;exports.setOrAddParamsToUrl=Ff;exports.setParam=Gw;exports.setParamWithoutReload=Dl;exports.setPeerOptions=cS;exports.setResourceTrackingEnabled=RS;exports.setState=Dp;exports.setVisibleInCustomShadowRendering=$p;exports.setWorldEuler=Vp;exports.setWorldPosition=Ye;exports.setWorldPositionXYZ=zo;exports.setWorldQuaternion=Di;exports.setWorldQuaternionXYZW=zp;exports.setWorldRotation=db;exports.setWorldRotationXYZ=ic;exports.setWorldScale=Jr;exports.showBalloonError=nc;exports.showBalloonMessage=Se;exports.showBalloonWarning=ce;exports.showDebugConsole=Gp;exports.slerp=wx;exports.syncDestroy=sc;exports.syncField=tg;exports.syncInstantiate=lm;exports.textureToCanvas=Dx;exports.tryCastBinary=Eb;exports.tryDetermineMimetypeFromBinary=pv;exports.tryDetermineMimetypeFromURL=fv;exports.tryFindObject=Zr;exports.tryGetGuid=Tb;exports.unregisterHotReloadType=$0;exports.unwatchWrite=Ip;exports.useForAutoFit=ab;exports.validate=gt;exports.watchWrite=Pd;