@needle-tools/engine 4.7.2-next.d24ebbc → 4.7.3-next.24c33e7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (46) hide show
  1. package/CHANGELOG.md +15 -0
  2. package/dist/gltf-progressive-BCZdu3Gc.min.js +8 -0
  3. package/dist/gltf-progressive-C6QbvrB4.umd.cjs +8 -0
  4. package/dist/{gltf-progressive-CNdBjvz6.js → gltf-progressive-CCddD-3B.js} +413 -399
  5. package/dist/{needle-engine.bundle-CGXifNgp.min.js → needle-engine.bundle-BWEF8NxU.min.js} +101 -101
  6. package/dist/{needle-engine.bundle-Dcn5L5IY.umd.cjs → needle-engine.bundle-d3zmAOp8.umd.cjs} +69 -69
  7. package/dist/{needle-engine.bundle-CHfSBXXT.js → needle-engine.bundle-wtPHWC_F.js} +1960 -1887
  8. package/dist/needle-engine.d.ts +21 -0
  9. package/dist/needle-engine.js +3 -3
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-BzY0H7ry.min.js} +9 -9
  13. package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-Dw2OCMp4.umd.cjs} +9 -9
  14. package/dist/{postprocessing-DYLNOL3W.js → postprocessing-vKBVFpSz.js} +10 -10
  15. package/dist/{three-examples-DaDLBuy6.min.js → three-examples-BMOhDaYR.min.js} +17 -17
  16. package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-DUcCNw9s.umd.cjs} +17 -17
  17. package/dist/{three-examples-B50TT3Iu.js → three-examples-tvuhV8Ne.js} +688 -688
  18. package/lib/engine/engine_create_objects.js +24 -1
  19. package/lib/engine/engine_create_objects.js.map +1 -1
  20. package/lib/engine/engine_input.js +3 -0
  21. package/lib/engine/engine_input.js.map +1 -1
  22. package/lib/engine/engine_physics.d.ts +13 -1
  23. package/lib/engine/engine_physics.js +15 -7
  24. package/lib/engine/engine_physics.js.map +1 -1
  25. package/lib/engine/webcomponents/needle-engine.js +14 -11
  26. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  27. package/lib/engine-components/OrbitControls.d.ts +57 -0
  28. package/lib/engine-components/OrbitControls.js +68 -9
  29. package/lib/engine-components/OrbitControls.js.map +1 -1
  30. package/lib/engine-components/Skybox.d.ts +1 -0
  31. package/lib/engine-components/Skybox.js +14 -18
  32. package/lib/engine-components/Skybox.js.map +1 -1
  33. package/lib/engine-components/ui/EventSystem.js +9 -10
  34. package/lib/engine-components/ui/EventSystem.js.map +1 -1
  35. package/package.json +3 -3
  36. package/plugins/common/logger.js +34 -16
  37. package/plugins/vite/logger.client.js +55 -22
  38. package/src/engine/engine_create_objects.ts +24 -1
  39. package/src/engine/engine_input.ts +8 -1
  40. package/src/engine/engine_physics.ts +26 -8
  41. package/src/engine/webcomponents/needle-engine.ts +15 -13
  42. package/src/engine-components/OrbitControls.ts +94 -14
  43. package/src/engine-components/Skybox.ts +15 -21
  44. package/src/engine-components/ui/EventSystem.ts +8 -9
  45. package/dist/gltf-progressive-C_oN6wCA.umd.cjs +0 -8
  46. package/dist/gltf-progressive-MgWOszRl.min.js +0 -8
@@ -869,19 +869,21 @@ function getDisplayName(str: string) {
869
869
 
870
870
 
871
871
  function handleLoadingBlur(needleEngineElement: NeedleEngineWebComponent) {
872
- const userBlurSetting = needleEngineElement.getAttribute("loading-blur");
873
- if (userBlurSetting !== null && userBlurSetting !== "0") {
874
- onStart((ctx) => {
872
+ onStart((ctx) => {
873
+ const userBlurSetting = needleEngineElement.getAttribute("loading-blur");
874
+ if (userBlurSetting !== null && userBlurSetting !== "0") {
875
875
  if (ctx.domElement === needleEngineElement) {
876
876
 
877
877
  const promise = ctx.lodsManager.manager?.awaitLoading({
878
+ frames: 5,
878
879
  signal: AbortSignal.timeout(10_000), // Limit how long the page can be blurred
880
+ maxPromisesPerObject: 1,
879
881
  }).catch(_ => {
880
882
  // Ignore errors (none are expected tho...)
881
883
  });
882
- let blur = "10px";
884
+ let blur = "20px";
883
885
  if (userBlurSetting.endsWith("px")) blur = userBlurSetting;
884
- const duration = 500;
886
+ const duration = 170;
885
887
 
886
888
  // If the scene has a transparent background we apply a blur to the canvas directly to not *also* blur images
887
889
  // But don't always use this effect because the edges don't look as good as with a backdrop filter
@@ -896,30 +898,30 @@ function handleLoadingBlur(needleEngineElement: NeedleEngineWebComponent) {
896
898
  const animation = canvas.animate([{
897
899
  filter: "blur(0px)",
898
900
  }
899
- ], { duration: duration, easing: "ease-in" });
901
+ ], { duration: duration, easing: "ease-in", });
900
902
  animation.onfinish = () => {
901
903
  canvas.style.filter = originalFilterValue;
902
904
  domElement.style.overflow = originalOverflowValue;
903
905
  };
904
906
  });
905
907
  }
906
- else
907
- {
908
+ else {
908
909
  const blurryElement = document.createElement("div");
909
910
  ctx.domElement.prepend(blurryElement);
910
- blurryElement.style.cssText = "position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10;";
911
+ blurryElement.style.cssText = "position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none";
911
912
  blurryElement.style.backdropFilter = `blur(${blur})`;
912
913
  promise?.then(() => {
913
914
  const animation = blurryElement.animate([{
914
915
  backdropFilter: "blur(0px)",
916
+ opacity: 0,
915
917
  }
916
- ], { duration: duration, easing: "ease-in" });
918
+ ], { duration: duration, easing: "ease-in", });
917
919
  animation.onfinish = () => {
918
920
  blurryElement.remove();
919
921
  };
920
922
  });
921
923
  }
922
924
  }
923
- }, { once: true });
924
- }
925
- }
925
+ }
926
+ }, { once: true });
927
+ }
@@ -1,4 +1,4 @@
1
- import { Box3Helper, Camera as Camera3, Euler, Object3D, PerspectiveCamera, Ray, Vector2, Vector3, Vector3Like } from "three";
1
+ import { Camera as Camera3, Object3D, PerspectiveCamera, Ray, Vector2, Vector3, Vector3Like } from "three";
2
2
  import { OrbitControls as ThreeOrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
3
3
 
4
4
  import { isDevEnvironment } from "../engine/debug/index.js";
@@ -6,9 +6,9 @@ import { setCameraController } from "../engine/engine_camera.js";
6
6
  import { Gizmos } from "../engine/engine_gizmos.js";
7
7
  import { InputEventQueue, NEPointerEvent } from "../engine/engine_input.js";
8
8
  import { Mathf } from "../engine/engine_math.js";
9
- import { RaycastOptions } from "../engine/engine_physics.js";
9
+ import { IRaycastOptions, RaycastOptions } from "../engine/engine_physics.js";
10
10
  import { serializable } from "../engine/engine_serialization_decorator.js";
11
- import { getBoundingBox, getTempVector, getWorldDirection, getWorldPosition, getWorldRotation, setWorldRotation } from "../engine/engine_three_utils.js";
11
+ import { getBoundingBox, getTempVector, getWorldPosition } from "../engine/engine_three_utils.js";
12
12
  import type { ICameraController } from "../engine/engine_types.js";
13
13
  import { DeviceUtilities, getParam } from "../engine/engine_utils.js";
14
14
  import { Camera } from "./Camera.js";
@@ -43,6 +43,22 @@ export class CameraTargetReachedEvent extends CustomEvent<{ controls: OrbitContr
43
43
  }
44
44
  }
45
45
 
46
+
47
+ declare module 'three/examples/jsm/controls/OrbitControls.js' {
48
+ export interface OrbitControls {
49
+ _sphericalDelta: import("three").Spherical,
50
+ _rotateLeft: (angleInRadians: number) => void;
51
+ _rotateUp: (angleInRadians: number) => void;
52
+ _pan: (dx: number, dy: number) => void;
53
+ _dollyIn: (dollyScale: number) => void;
54
+ _dollyOut: (dollyScale: number) => void;
55
+ }
56
+
57
+ export interface OrbitControlsEventMap {
58
+ endMovement: Event;
59
+ }
60
+ }
61
+
46
62
  /** The OrbitControls component is used to control a camera using the [OrbitControls from three.js](https://threejs.org/docs/#examples/en/controls/OrbitControls) library.
47
63
  * The three OrbitControls object can be accessed via the `controls` property.
48
64
  * The object being controlled by the OrbitControls (usually the camera) can be accessed via the `controllerObject` property.
@@ -222,6 +238,68 @@ export class OrbitControls extends Behaviour implements ICameraController {
222
238
  @serializable()
223
239
  targetLerpDuration = 1;
224
240
 
241
+ /**
242
+ * Rotate the camera left (or right) by the specified angle in radians.
243
+ * For positive angles the camera will rotate to the left, for negative angles it will rotate to the right.
244
+ * Tip: Use Mathf to convert between degrees and radians.
245
+ * @param angleInRadians The angle in radians to rotate the camera left
246
+ * @example
247
+ * ```typescript
248
+ * // Rotate the camera left by 0.1 radians
249
+ * orbitControls.rotateLeft(0.1);
250
+ * ```
251
+ */
252
+ rotateLeft(angleInRadians: number) {
253
+ this._controls?._rotateLeft(angleInRadians);
254
+ }
255
+
256
+ /**
257
+ * Rotate the camera up (or down) by the specified angle in radians.
258
+ * For positive angles the camera will rotate up, for negative angles it will rotate down.
259
+ * Tip: Use Mathf to convert between degrees and radians.
260
+ * @param angleInRadians The angle in radians to rotate the camera up
261
+ * @example
262
+ * ```typescript
263
+ * // Rotate the camera up by 0.1 radians
264
+ * orbitControls.rotateUp(0.1);
265
+ * ```
266
+ */
267
+ rotateUp(angleInRadians: number) {
268
+ this._controls?._rotateUp(angleInRadians);
269
+ }
270
+
271
+ /**
272
+ * Pan the camera by the specified amount in the x and y direction in pixels.
273
+ * @param dx The amount to pan the camera in the x direction in pixels.
274
+ * @param dy The amount to pan the camera in the y direction in pixels.
275
+ */
276
+ pan(dx: number, dy: number) {
277
+ this._controls?._pan(dx, dy);
278
+ }
279
+
280
+ /**
281
+ * Zoom the camera in or out by the specified scale factor. The factor is applied to the current zoom radius / distance.
282
+ * If the scale is greater than 0 then the camera will zoom in, if it is less than 0 then the camera will zoom out.
283
+ * @param scale The scale factor to zoom the camera in or out. Expected range is between -1 and 1, where 0 means no zoom.
284
+ * @example
285
+ * ```typescript
286
+ * // Zoom in by 0.1
287
+ * orbitControls.zoomIn(0.1);
288
+ * // Zoom out by 0.1
289
+ * orbitControls.zoomIn(-0.1);
290
+ * ```
291
+ */
292
+ zoomIn(scale: number) {
293
+ if (scale > 0) {
294
+ this._controls?._dollyIn(1 - scale);
295
+ }
296
+ else if (scale < 0) {
297
+ this._controls?._dollyOut(1 + scale);
298
+ }
299
+ }
300
+
301
+
302
+
225
303
  private _controls: ThreeOrbitControls | null = null;
226
304
  private _cameraObject: Object3D | null = null;
227
305
 
@@ -316,7 +394,7 @@ export class OrbitControls extends Behaviour implements ICameraController {
316
394
  if (DeviceUtilities.isMobileDevice()) this.doubleClickToFocus = true;
317
395
  }
318
396
  this._controls.addEventListener("start", this.onControlsChangeStarted);
319
- this._controls.addEventListener("end", this.onControlsChangeEnded);
397
+ this._controls.addEventListener("endMovement", this.onControlsChangeEnded);
320
398
 
321
399
  if (!this._startedListeningToKeyEvents && this.enableKeys) {
322
400
  this._startedListeningToKeyEvents = true;
@@ -347,7 +425,7 @@ export class OrbitControls extends Behaviour implements ICameraController {
347
425
  this._controls.enabled = false;
348
426
  this._controls.autoRotate = false;
349
427
  this._controls.removeEventListener("start", this.onControlsChangeStarted);
350
- this._controls.removeEventListener("end", this.onControlsChangeEnded);
428
+ this._controls.removeEventListener("endMovement", this.onControlsChangeEnded);
351
429
  try {
352
430
  this._controls.stopListenToKeyEvents();
353
431
  } catch { /** this fails if we never listened to key events... */ }
@@ -420,9 +498,9 @@ export class OrbitControls extends Behaviour implements ICameraController {
420
498
  // }
421
499
  };
422
500
 
423
- private updateTargetNow() {
501
+ private updateTargetNow(options?: IRaycastOptions) {
424
502
  const ray = new Ray(this._cameraObject?.worldPosition, this._cameraObject?.worldForward.multiplyScalar(-1));
425
- const hits = this.context.physics.raycastFromRay(ray);
503
+ const hits = this.context.physics.raycastFromRay(ray, options);
426
504
  const hit = hits.length > 0 ? hits[0] : undefined;
427
505
  if (hit && hit.distance > this.minZoom && hit.distance < this.maxZoom) {
428
506
  if (debug) Gizmos.DrawWireSphere(hit.point, 0.1, 0xff0000, 2);
@@ -431,25 +509,27 @@ export class OrbitControls extends Behaviour implements ICameraController {
431
509
  }
432
510
 
433
511
  private _orbitStartAngle: number = 0;
512
+ private _zoomStartDistance: number = 0;
434
513
  private onControlsChangeStarted = () => {
435
514
  if (this._controls) {
436
515
  this._orbitStartAngle = this._controls.getAzimuthalAngle() + this._controls.getPolarAngle();
516
+ this._zoomStartDistance = this._controls.getDistance();
437
517
  }
438
518
  if (this._syncedTransform) {
439
519
  this._syncedTransform.requestOwnership();
440
520
  }
441
521
  }
442
522
  private onControlsChangeEnded = () => {
443
-
444
523
  if (this._controls) {
445
524
  if (this.autoTarget) {
446
525
  const newAngle = this._controls.getAzimuthalAngle() + this._controls.getPolarAngle();
447
- const delta = newAngle - this._orbitStartAngle;
448
- if (Math.abs(delta) < .01) {
449
- if (debug) console.debug("OrbitControls: No movement detected, updating target now");
450
- this.updateTargetNow();
526
+ const deltaAngle = newAngle - this._orbitStartAngle;
527
+ // TODO: "just zoom" probably shouldnt update the target either, unless zoomToCursor is enabled
528
+ if (Math.abs(deltaAngle) < .01) {
529
+ if (debug) console.debug("OrbitControls: Update target", { deltaAngle });
530
+ this.updateTargetNow({ allowSlowRaycastFallback: false });
451
531
  }
452
- else if (debug) console.debug("OrbitControls: Movement detected", delta);
532
+ else if (debug) console.debug("OrbitControls: No target update", { deltaAngle });
453
533
  }
454
534
  }
455
535
 
@@ -903,7 +983,7 @@ export class OrbitControls extends Behaviour implements ICameraController {
903
983
  // If the user passed in an object as first argument and options as second argument
904
984
  else if (objectsOrOptions && typeof objectsOrOptions === "object") {
905
985
  if (!(objectsOrOptions instanceof Object3D) && !Array.isArray(objectsOrOptions)) {
906
- options = objectsOrOptions;
986
+ options = objectsOrOptions;
907
987
  objects = options.objects;
908
988
  }
909
989
  }
@@ -24,7 +24,7 @@ function createRemoteSkyboxComponent(context: IContext, url: string, skybox: boo
24
24
  // when the user sets the attribute to a color we can not handle it as a skybox url.
25
25
  if (url === "transparent" || url?.startsWith("rgb") || url?.startsWith("#")) {
26
26
  console.warn(`Needle Engine: Invalid ${attribute} value (${url}). Did you mean to set background-color instead?`);
27
- return;
27
+ return null;
28
28
  }
29
29
 
30
30
  const remote = new RemoteSkybox();
@@ -71,7 +71,7 @@ ContextRegistry.registerCallback(ContextEvent.ContextCreationStart, () => {
71
71
  })
72
72
  });
73
73
 
74
- declare type SkyboxCacheEntry = { src: string, texture: Promise<Texture> };
74
+ declare type SkyboxCacheEntry = { src: string, texture: Promise<Texture | null> };
75
75
  function ensureGlobalCache() {
76
76
  if (!globalThis["NEEDLE_ENGINE_SKYBOX_TEXTURES"])
77
77
  globalThis["NEEDLE_ENGINE_SKYBOX_TEXTURES"] = new Array<SkyboxCacheEntry>();
@@ -87,12 +87,13 @@ function tryGetPreviouslyLoadedTexture(src: string) {
87
87
  }
88
88
  return null;
89
89
  }
90
- async function disposeCachedTexture(tex: Promise<Texture>) {
90
+ async function disposeCachedTexture(tex: Promise<Texture | null>) {
91
91
  const texture = await tex;
92
+ if (!texture) return;
92
93
  setDisposable(texture, true);
93
94
  disposeObjectResources(texture);
94
95
  }
95
- function registerLoadedTexture(src: string, texture: Promise<Texture>) {
96
+ function registerLoadedTexture(src: string, texture: Promise<Texture | null>) {
96
97
  const cache = ensureGlobalCache();
97
98
  // Make sure the cache doesnt get too big
98
99
  while (cache.length > 5) {
@@ -226,24 +227,10 @@ export class RemoteSkybox extends Behaviour {
226
227
 
227
228
  if (!url) return false;
228
229
 
229
- try {
230
- if (url.startsWith("/") || url.startsWith(".")) {
231
- new URL(url, window.location.href);
232
- }
233
- // here we handle blob, http stuff. This should fail for e.g. transparent or rgba or #
234
- else {
235
- new URL(url);
236
- }
237
- }
238
- catch (err) {
239
- if (debug) console.warn("RemoteSkybox: Invalid URL", url, this.name);
240
- return false; // Invalid URL
241
- }
242
-
243
230
  name ??= url;
244
231
 
245
232
  if (!this.isValidTextureType(name)) {
246
- console.warn("Potentially invalid skybox url", name, "on", this.name);
233
+ console.warn("Potentially invalid skybox URL: \"" + name + "\" on " + (this.name || this.gameObject?.name || "context"));
247
234
  }
248
235
 
249
236
  if (debug) console.log("Set remote skybox url: " + url);
@@ -291,7 +278,7 @@ export class RemoteSkybox extends Behaviour {
291
278
  const cached = tryGetPreviouslyLoadedTexture(name);
292
279
  if (cached) {
293
280
  const res = await cached;
294
- if (res.source?.data?.length > 0 || res.source?.data?.data?.length) return res;
281
+ if (res?.source?.data?.length > 0 || res?.source?.data?.data?.length) return res;
295
282
  }
296
283
  const isEXR = name.endsWith(".exr");
297
284
  const isHdr = name.endsWith(".hdr");
@@ -316,7 +303,10 @@ export class RemoteSkybox extends Behaviour {
316
303
  }
317
304
 
318
305
  if (debug) console.log("Loading skybox: " + url);
319
- const loadingTask = this._loader.loadAsync(url);
306
+ const loadingTask = this._loader.loadAsync(url).catch(_err => {
307
+ console.warn("RemoteSkybox: Failed to load texture from url:", url);
308
+ return null;
309
+ });
320
310
  registerLoadedTexture(name, loadingTask);
321
311
  const envMap = await loadingTask;
322
312
  return envMap;
@@ -351,6 +341,7 @@ export class RemoteSkybox extends Behaviour {
351
341
  }
352
342
 
353
343
 
344
+ private readonly validProtocols = ["file:", "blob:", "data:"];
354
345
  private readonly validTextureTypes = [".ktx2", ".hdr", ".exr", ".jpg", ".jpeg", ".png"];
355
346
 
356
347
  private isRemoteTexture(url: string): boolean {
@@ -361,6 +352,9 @@ export class RemoteSkybox extends Behaviour {
361
352
  for (const type of this.validTextureTypes) {
362
353
  if (url.endsWith(type)) return true;
363
354
  }
355
+ for (const protocol of this.validProtocols) {
356
+ if (url.startsWith(protocol)) return true;
357
+ }
364
358
  return false;
365
359
  }
366
360
 
@@ -149,12 +149,6 @@ export class EventSystem extends Behaviour {
149
149
  data.isUp = pointerEvent.type == InputEvents.PointerUp;
150
150
  data.isPressed = this.context.input.getPointerPressed(pointerEvent.pointerId);
151
151
 
152
- if (debug) {
153
- if (data.isDown) console.log("DOWN", data.pointerId);
154
- else if (data.isUp) console.log("UP", data.pointerId);
155
- if (data.isClick) console.log("CLICK", data.pointerId);
156
- }
157
-
158
152
  // raycast
159
153
  const options = new RaycastOptions();
160
154
  if (pointerEvent.hasRay) {
@@ -163,8 +157,15 @@ export class EventSystem extends Behaviour {
163
157
  else {
164
158
  options.screenPoint = this.context.input.getPointerPositionRC(pointerEvent.pointerId)!;
165
159
  }
160
+ options.allowSlowRaycastFallback = pointerEvent.isClick || pointerEvent.isDoubleClick;
166
161
 
167
162
  const hits = this.performRaycast(options) as Array<NEPointerEventIntersection>;
163
+ if (debug) {
164
+ if (data.isDown) console.log("DOWN", { id: data.pointerId, hits: hits.length });
165
+ else if (data.isUp) console.log("UP", { id: data.pointerId, hits: hits.length });
166
+ if (data.isClick) console.log("CLICK", { id: data.pointerId, hits: hits.length });
167
+ }
168
+
168
169
  if (hits) {
169
170
  for (const hit of hits) {
170
171
  hit.event = pointerEvent;
@@ -282,13 +283,11 @@ export class EventSystem extends Behaviour {
282
283
  }
283
284
 
284
285
  /** the raycast filter is always overriden */
285
- private performRaycast(opts: RaycastOptions | null): Intersection[] | null {
286
+ private performRaycast(opts: RaycastOptions): Intersection[] | null {
286
287
  if (!this.raycaster) return null;
287
288
  // we clear the cache of previously seen objects
288
289
  this._testObjectsCache.clear();
289
290
  this._sortedHits.length = 0;
290
-
291
- if (!opts) opts = new RaycastOptions();
292
291
  opts.testObject = this.shouldRaycastObject;
293
292
 
294
293
  for (const rc of this.raycaster) {
@@ -1,8 +0,0 @@
1
- "use strict";var qe=Object.defineProperty;var Ee=n=>{throw TypeError(n)};var Ke=(n,t,e)=>t in n?qe(n,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):n[t]=e;var c=(n,t,e)=>Ke(n,typeof t!="symbol"?t+"":t,e),Ge=(n,t,e)=>t.has(n)||Ee("Cannot "+e);var y=(n,t,e)=>(Ge(n,t,"read from private field"),e?e.call(n):t.get(n)),j=(n,t,e)=>t.has(n)?Ee("Cannot add the same private member more than once"):t instanceof WeakSet?t.add(n):t.set(n,e),z=(n,t,e,r)=>(Ge(n,t,"write to private field"),r?r.call(n,e):t.set(n,e),e);const p=require("./three-B_hneGZr.umd.cjs"),te=require("./three-examples-X3OadjXB.umd.cjs"),Ye="";globalThis.GLTF_PROGRESSIVE_VERSION=Ye;console.debug("[gltf-progressive] version -");let W="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",re="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const He=W,je=re,ke=new 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K="NEEDLE_progressive",ve=Symbol("needle-progressive-texture"),w=class w{constructor(t,e){c(this,"parser");c(this,"url");c(this,"_isLoadingMesh");c(this,"loadMesh",t=>{var r,i;if(this._isLoadingMesh)return null;const e=(i=(r=this.parser.json.meshes[t])==null?void 0:r.extensions)==null?void 0:i[K];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(o=>{var s;return this._isLoadingMesh=!1,o&&w.registerMesh(this.url,e.guid,o,(s=e.lods)==null?void 0:s.length,0,e),o})):null});M&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return K}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var r;const e=(r=this.getAssignedLODInformation(t))==null?void 0:r.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,i="LODS:minmax",o=t[i];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[i]=e,e}if(M==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&s(u,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];(l==null?void 0:l.isTexture)===!0&&s(l,e)}return t[i]=e,e;function s(a,l){const u=r.getAssignedLODInformation(a);if(u){const d=r.lodInfos.get(u.key);if(d&&d.lods){l.min_count=Math.min(l.min_count,d.lods.length),l.max_count=Math.max(l.max_count,d.lods.length);for(let h=0;h<d.lods.length;h++){const g=d.lods[h];g.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,g.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var o;if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const a=t[s];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,i;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&(o=r==null?void 0:r.userData)!=null&&o.LODS){const s=r.userData.LODS;if(i=this.lodInfos.get(s.key),e===void 0)return i!=null;if(i)return Array.isArray(i.lods)?e<i.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof p.Mesh||t.isMesh===!0){const i=t.geometry,o=this.getAssignedLODInformation(i);if(!o)return Promise.resolve(null);for(const s of Q)(r=s.onBeforeGetLODMesh)==null||r.call(s,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(i,e).then(s=>{if(Array.isArray(s)){const a=o.index||0;s=s[a]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&i!=s&&((s==null?void 0:s.isBufferGeometry)?t.geometry=s:M&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else M&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const i=new Array;for(const o of r.material){const s=this.assignTextureLOD(o,e);i.push(s)}return Promise.all(i).then(o=>{const s=new Array;for(const a of o)Array.isArray(a)&&s.push(...a);return s})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,i=[],o=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const s=r;for(const a of Object.keys(s.uniforms)){const l=s.uniforms[a].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,e,r,a).then(d=>(d&&s.uniforms[a].value!=d&&(s.uniforms[a].value=d,s.uniformsNeedUpdate=!0),d));i.push(u),o.push(a)}}}else for(const s of Object.keys(r)){const a=r[s];if((a==null?void 0:a.isTexture)===!0){const l=this.assignTextureLODForSlot(a,e,r,s);i.push(l),o.push(s)}}return Promise.all(i).then(s=>{const a=new Array;for(let l=0;l<s.length;l++){const u=s[l],d=o[l];u&&u.isTexture===!0?a.push({material:r,slot:d,texture:u,level:e}):a.push({material:r,slot:d,texture:null,level:e})}return a})}if(t instanceof p.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,i){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):i==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(o=>{if(Array.isArray(o))return null;if((o==null?void 0:o.isTexture)===!0){if(o!=t&&r&&i){const s=r[i];if(s&&!M){const a=this.getAssignedLODInformation(s);if(a&&(a==null?void 0:a.level)<e)return M==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,e,r,s,o),null}r[i]=o}return o}else M=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(o=>(console.error("Error loading LOD",t,o),null))}afterRoot(t){var e,r;return M&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((i,o)=>{var s;if(i!=null&&i.extensions){const a=i==null?void 0:i.extensions[K];if(a){if(!a.lods){M&&console.warn("Texture has no LODs",a);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const d=this.parser.associations.get(u);(d==null?void 0:d.textures)===o&&(l=!0,w.registerTexture(this.url,u,(s=a.lods)==null?void 0:s.length,o,a))}l||this.parser.getDependency("texture",o).then(u=>{var d;u&&w.registerTexture(this.url,u,(d=a.lods)==null?void 0:d.length,o,a)})}}}),(r=this.parser.json.meshes)==null||r.forEach((i,o)=>{if(i!=null&&i.extensions){const s=i==null?void 0:i.extensions[K];if(s&&s.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);(l==null?void 0:l.meshes)===o&&w.registerMesh(this.url,s.guid,a,s.lods.length,l.primitives,s)}}}}),null}static async getOrLoadLOD(t,e){var a,l,u,d;const r=M=="verbose",i=t.userData.LODS;if(!i)return null;const o=i==null?void 0:i.key;let s;if(t.isTexture===!0){const h=t;h.source&&h.source[ve]&&(s=h.source[ve])}if(s||(s=w.lodInfos.get(o)),s){if(e>0){let v=!1;const S=Array.isArray(s.lods);if(S&&e>=s.lods.length?v=!0:S||(v=!0),v)return this.lowresCache.get(o)}const h=Array.isArray(s.lods)?(a=s.lods[e])==null?void 0:a.path:s.lods;if(!h)return M&&!s["missing:uri"]&&(s["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,s)),null;const g=Qe(i.url,h);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!s.guid)return console.warn("missing pointer for glb/gltf texture",s),null;const v=g+"_"+s.guid,S=this.previouslyLoaded.get(v);if(S!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${v}`);let _=await S.catch(m=>(console.error(`Error loading LOD ${e} from ${g}
2
- `,m),null)),b=!1;if(_==null||(_ instanceof p.Texture&&t instanceof p.Texture?(l=_.image)!=null&&l.data||(u=_.source)!=null&&u.data?_=this.copySettings(t,_):(b=!0,this.previouslyLoaded.delete(v)):_ instanceof p.BufferGeometry&&t instanceof p.BufferGeometry&&((d=_.attributes.position)!=null&&d.array||(b=!0,this.previouslyLoaded.delete(v)))),!b)return _}const D=s,N=new Promise(async(_,b)=>{const m=new te.GLTFLoader;Ae(m),M&&(await new Promise(T=>setTimeout(T,1e3)),r&&console.warn("Start loading (delayed) "+g,D.guid));let q=g;if(D&&Array.isArray(D.lods)){const T=D.lods[e];T.hash&&(q+="?v="+T.hash)}const A=await m.loadAsync(q).catch(T=>(console.error(`Error loading LOD ${e} from ${g}
3
- `,T),null));if(!A)return null;const R=A.parser;r&&console.log("Loading finished "+g,D.guid);let I=0;if(A.parser.json.textures){let T=!1;for(const f of A.parser.json.textures){if(f!=null&&f.extensions){const P=f==null?void 0:f.extensions[K];if(P!=null&&P.guid&&P.guid===D.guid){T=!0;break}}I++}if(T){let f=await R.getDependency("texture",I);return f&&w.assignLODInformation(i.url,f,o,e,void 0),r&&console.log('change "'+t.name+'" → "'+f.name+'"',g,I,f,v),t instanceof p.Texture&&(f=this.copySettings(t,f)),f&&(f.guid=D.guid),_(f)}else M&&console.warn("Could not find texture with guid",D.guid,A.parser.json)}if(I=0,A.parser.json.meshes){let T=!1;for(const f of A.parser.json.meshes){if(f!=null&&f.extensions){const P=f==null?void 0:f.extensions[K];if(P!=null&&P.guid&&P.guid===D.guid){T=!0;break}}I++}if(T){const f=await R.getDependency("mesh",I);if(r&&console.log(`Loaded Mesh "${f.name}"`,g,I,f,v),f.isMesh===!0){const P=f.geometry;return w.assignLODInformation(i.url,P,o,e,0),_(P)}else{const P=new Array;for(let x=0;x<f.children.length;x++){const O=f.children[x];if(O.isMesh===!0){const C=O.geometry;w.assignLODInformation(i.url,C,o,e,x),P.push(C)}}return _(P)}}else M&&console.warn("Could not find mesh with guid",D.guid,A.parser.json)}return _(null)});return this.previouslyLoaded.set(v,N),await N}else if(t instanceof p.Texture){r&&console.log("Load texture from uri: "+g);const S=await new p.TextureLoader().loadAsync(g);return S?(S.guid=s.guid,S.flipY=!1,S.needsUpdate=!0,S.colorSpace=t.colorSpace,r&&console.log(s,S)):M&&console.warn("failed loading",g),S}}else M&&console.warn(`Can not load LOD ${e}: no LOD info found for "${o}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,i,o){if(!e)return;e.userData||(e.userData={});const s=new it(t,r,i,o);e.userData.LODS=s}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e?(M&&console.warn(`Copy texture settings
4
- `,t.uuid,`
5
- `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};c(w,"registerTexture",(t,e,r,i,o)=>{if(M&&console.log("> Progressive: register texture",i,e.name,e.uuid,e,o),!e){M&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[ve]=o);const s=o.guid;w.assignLODInformation(t,e,s,r,i),w.lodInfos.set(s,o),w.lowresCache.set(s,e)}),c(w,"registerMesh",(t,e,r,i,o,s)=>{var u;const a=r.geometry;if(!a){M&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),M&&console.log("> Progressive: register mesh "+r.name,{index:o,uuid:r.uuid},s,r),w.assignLODInformation(t,a,e,i,o),w.lodInfos.set(e,s);let l=w.lowresCache.get(e);l?l.push(r.geometry):l=[r.geometry],w.lowresCache.set(e,l),i>0&&!oe(r)&&rt(r,a);for(const d of Q)(u=d.onRegisteredNewMesh)==null||u.call(d,r,s)}),c(w,"lodInfos",new Map),c(w,"previouslyLoaded",new Map),c(w,"lowresCache",new Map);let F=w;class it{constructor(t,e,r,i){c(this,"url");c(this,"key");c(this,"level");c(this,"index");this.url=t,this.key=e,this.level=r,i!=null&&(this.index=i)}}class ye{constructor(t,e){c(this,"frame_start");c(this,"frame_capture_end");c(this,"ready");c(this,"_resolve");c(this,"_signal");c(this,"_resolved",!1);c(this,"_addedCount",0);c(this,"_resolvedCount",0);c(this,"_awaiting",[]);c(this,"_currentFrame",0);var o;const r=t===0?2:1,i=Math.max(e.frames??r,r);this.frame_start=t,this.frame_capture_end=t+i,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,(o=this._signal)==null||o.addEventListener("abort",()=>{this.resolveNow()})}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(t){var e;this._currentFrame=t,((e=this._signal)!=null&&e.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(t,e){if(this._resolved){console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}this._currentFrame>this.frame_capture_end||(this._awaiting.push(e),this._addedCount++,e.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(e),1)}))}resolveNow(){var t,e;this._resolved||(e=this._resolve)==null||e.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((t=this._signal)==null?void 0:t.aborted)??!1})}}c(ye,"addPromise",(t,e,r)=>{r.forEach(i=>{i.add(t,e)})});const $=de("debugprogressive"),nt=de("noprogressive"),_e=Symbol("Needle:LODSManager"),Oe=Symbol("Needle:LODState"),J=Symbol("Needle:CurrentLOD"),E={mesh_lod:-1,texture_lod:-1};var L,G,Y,Le,Z,se,xe,H;let ce=(L=class{constructor(t,e){c(this,"renderer");c(this,"context");c(this,"projectionScreenMatrix",new p.Matrix4);c(this,"targetTriangleDensity",2e5);c(this,"skinnedMeshAutoUpdateBoundsInterval",30);c(this,"updateInterval","auto");j(this,G,1);c(this,"pause",!1);c(this,"manual",!1);c(this,"_newPromiseGroups",[]);c(this,"_promiseGroupIds",0);c(this,"_lodchangedlisteners",[]);j(this,Y);j(this,Le,new p.Clock);j(this,Z,0);j(this,se,0);j(this,xe,0);j(this,H,0);c(this,"_fpsBuffer",[60,60,60,60,60]);c(this,"_sphere",new p.Sphere);c(this,"_tempBox",new p.Box3);c(this,"_tempBox2",new p.Box3);c(this,"tempMatrix",new p.Matrix4);c(this,"_tempWorldPosition",new p.Vector3);c(this,"_tempBoxSize",new p.Vector3);c(this,"_tempBox2Size",new p.Vector3);this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Oe]}static addPlugin(t){Q.push(t)}static removePlugin(t){const e=Q.indexOf(t);e>=0&&Q.splice(e,1)}static get(t,e){if(t[_e])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[_e];const r=new L(t,{engine:"unknown",...e});return t[_e]=r,r}get plugins(){return Q}awaitLoading(t){const e=this._promiseGroupIds++,r=new ye(y(this,Z),{...t});this._newPromiseGroups.push(r);const i=performance.now();return r.ready.finally(()=>{const o=this._newPromiseGroups.indexOf(r);o>=0&&(this._newPromiseGroups.splice(o,1),et()&&performance.measure("LODsManager:awaitLoading",{start:i,detail:{id:e,name:t==null?void 0:t.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(y(this,Z))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(y(this,Y))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;z(this,Y,this.renderer.render);const e=this;Pe(this.renderer),this.renderer.render=function(r,i){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,z(e,Z,y(e,Z)+1),z(e,se,y(e,Le).getDelta()),z(e,xe,y(e,xe)+y(e,se)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,se)),z(e,H,e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length),$&&y(e,Z)%200===0&&console.log("FPS",Math.round(y(e,H)),"Interval:",y(e,G)));const s=t++;y(e,Y).call(this,r,i),e.onAfterRender(r,i,s)}}disable(){y(this,Y)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,Y),z(this,Y,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(o.length===1){const a=o[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(nt||(this.updateInterval==="auto"?y(this,H)<40&&y(this,G)<10?(z(this,G,y(this,G)+1),$&&console.warn("↓ Reducing LOD updates",y(this,G),y(this,H).toFixed(0))):y(this,H)>=60&&y(this,G)>1&&(z(this,G,y(this,G)-1),$&&console.warn("↑ Increasing LOD updates",y(this,G),y(this,H).toFixed(0))):z(this,G,this.updateInterval),y(this,G)>0&&y(this,Z)%y(this,G)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var l,u;const r=this.renderer.renderLists.get(t,0),i=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const d of i){if(d.material&&(((l=d.geometry)==null?void 0:l.type)==="BoxGeometry"||((u=d.geometry)==null?void 0:u.type)==="BufferGeometry")&&(d.material.name==="SphericalGaussianBlur"||d.material.name=="BackgroundCubeMaterial"||d.material.name==="CubemapFromEquirect"||d.material.name==="EquirectangularToCubeUV")){$&&(d.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(d.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",d,d.material.name,d.material.type)));continue}switch(d.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if($==="color"&&d.material&&!d.object.progressive_debug_color){d.object.progressive_debug_color=!0;const g=Math.random()*16777215,v=new p.MeshStandardMaterial({color:g});d.object.material=v}const h=d.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}const s=r.transparent;for(const d of s){const h=d.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}const a=r.transmissive;for(const d of a){const h=d.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}}updateLODs(t,e,r,i){var a,l;r.userData||(r.userData={});let o=r[Oe];if(o||(o=new at,r[Oe]=o),o.frames++<2)return;for(const u of Q)(a=u.onBeforeUpdateLOD)==null||a.call(u,this.renderer,t,e,r);const s=L.overrideGlobalLodLevel!==void 0?L.overrideGlobalLodLevel:ee;s>=0?(E.mesh_lod=s,E.texture_lod=s):(this.calculateLodLevel(e,r,o,i,E),E.mesh_lod=Math.round(E.mesh_lod),E.texture_lod=Math.round(E.texture_lod)),E.mesh_lod>=0&&this.loadProgressiveMeshes(r,E.mesh_lod),r.material&&E.texture_lod>=0&&this.loadProgressiveTextures(r.material,E.texture_lod),M&&r.material&&!r.isGizmo&&Ne(r.material);for(const u of Q)(l=u.onAfterUpdatedLOD)==null||l.call(u,this.renderer,t,e,r,E);o.lastLodLevel_Mesh=E.mesh_lod,o.lastLodLevel_Texture=E.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const o of t)this.loadProgressiveTextures(o,e);return}let r=!1;(t[J]===void 0||e<t[J])&&(r=!0);const i=t["DEBUG:LOD"];if(i!=null&&(r=t[J]!=i,e=i),r){t[J]=e;const o=F.assignTextureLOD(t,e).then(s=>{this._lodchangedlisteners.forEach(a=>a({type:"texture",level:e,object:t}))});ye.addPromise("texture",o,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[J]!==e;const i=t["DEBUG:LOD"];if(i!=null&&(r=t[J]!=i,e=i),r){t[J]=e;const o=t.geometry,s=F.assignMeshLOD(t,e).then(a=>(a&&t[J]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return ye.addPromise("mesh",s,this._newPromiseGroups),s}return Promise.resolve(null)}static isInside(t,e){const r=t.min,i=t.max,o=(r.x+i.x)*.5,s=(r.y+i.y)*.5;return this._tempPtInside.set(o,s,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,i,o){var N,X,_;if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let a=10+1,l=!1;if($&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=(N=F.getMeshLODExtension(e.geometry))==null?void 0:N.lods,d=F.getPrimitiveIndex(e.geometry),h=u&&u.length>0,g=F.getMaterialMinMaxLODsCount(e.material),v=(g==null?void 0:g.min_count)!=1/0&&g.min_count>0&&g.max_count>0;if(!h&&!v){o.mesh_lod=0,o.texture_lod=0;return}h||(l=!0,a=0);const S=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const b=e;if(!b.boundingBox)b.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&r.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const m=oe(b),q=b.geometry;m&&(b.geometry=m),b.computeBoundingBox(),b.geometry=q}D=b.boundingBox}if(D){const b=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const x=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(x)){o.mesh_lod=0,o.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),b.isPerspectiveCamera&&L.isInside(this._tempBox,this.projectionScreenMatrix)){o.mesh_lod=0,o.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&b.isPerspectiveCamera&&b.fov>70){const x=this._tempBox.min,O=this._tempBox.max;let C=x.x,k=x.y,V=O.x,ie=O.y;const ue=2,we=1.5,fe=(x.x+O.x)*.5,he=(x.y+O.y)*.5;C=(C-fe)*ue+fe,k=(k-he)*ue+he,V=(V-fe)*ue+fe,ie=(ie-he)*ue+he;const We=C<0&&V>0?0:Math.min(Math.abs(x.x),Math.abs(O.x)),Xe=k<0&&ie>0?0:Math.min(Math.abs(x.y),Math.abs(O.y)),Me=Math.max(We,Xe);r.lastCentrality=(we-Me)*(we-Me)*(we-Me)}else r.lastCentrality=1;const m=this._tempBox.getSize(this._tempBoxSize);m.multiplyScalar(.5),screen.availHeight>0&&S>0&&m.multiplyScalar(S/screen.availHeight),t.isPerspectiveCamera?m.x*=t.aspect:t.isOrthographicCamera;const q=t.matrixWorldInverse,A=this._tempBox2;A.copy(D),A.applyMatrix4(e.matrixWorld),A.applyMatrix4(q);const R=A.getSize(this._tempBox2Size),I=Math.max(R.x,R.y);if(Math.max(m.x,m.y)!=0&&I!=0&&(m.z=R.z/Math.max(R.x,R.y)*Math.max(m.x,m.y)),r.lastScreenCoverage=Math.max(m.x,m.y,m.z),r.lastScreenspaceVolume.copy(m),r.lastScreenCoverage*=r.lastCentrality,$&&L.debugDrawLine){const x=this.tempMatrix.copy(this.projectionScreenMatrix);x.invert();const O=L.corner0,C=L.corner1,k=L.corner2,V=L.corner3;O.copy(this._tempBox.min),C.copy(this._tempBox.max),C.x=O.x,k.copy(this._tempBox.max),k.y=O.y,V.copy(this._tempBox.max);const ie=(O.z+V.z)*.5;O.z=C.z=k.z=V.z=ie,O.applyMatrix4(x),C.applyMatrix4(x),k.applyMatrix4(x),V.applyMatrix4(x),L.debugDrawLine(O,C,255),L.debugDrawLine(O,k,255),L.debugDrawLine(C,V,255),L.debugDrawLine(k,V,255)}let f=999;if(u&&r.lastScreenCoverage>0)for(let x=0;x<u.length;x++){const O=u[x];if((((X=O.densities)==null?void 0:X[d])||O.density||1e-5)/r.lastScreenCoverage<i){f=x;break}}f<a&&(a=f,l=!0)}if(l?o.mesh_lod=a:o.mesh_lod=r.lastLodLevel_Mesh,$&&o.mesh_lod!=r.lastLodLevel_Mesh){const m=u==null?void 0:u[o.mesh_lod];m&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} → ${o.mesh_lod} (${m.density.toFixed(0)}) - ${e.name}`)}if(v){const b="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(o.texture_lod=g.max_count-1,$){const m=g.lods[g.max_count-1];$&&console.log(`First Texture LOD ${o.texture_lod} (${m.max_height}px) - ${e.name}`)}}else{const m=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let q=r.lastScreenCoverage*4;((_=this.context)==null?void 0:_.engine)==="model-viewer"&&(q*=1.5);const R=S/window.devicePixelRatio*q;let I=!1;for(let T=g.lods.length-1;T>=0;T--){const f=g.lods[T];if(!(b&&f.max_height>=2048)&&!(Ze()&&f.max_height>4096)&&(f.max_height>R||!I&&T===0)){if(I=!0,o.texture_lod=T,o.texture_lod<r.lastLodLevel_Texture){const P=f.max_height;$&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} → ${o.texture_lod} = ${P}px
6
- Screensize: ${R.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${m.toFixed(1)}
7
- ${e.name}`)}break}}}}else o.texture_lod=0}},G=new WeakMap,Y=new WeakMap,Le=new WeakMap,Z=new WeakMap,se=new WeakMap,xe=new WeakMap,H=new WeakMap,c(L,"debugDrawLine"),c(L,"overrideGlobalLodLevel"),c(L,"corner0",new p.Vector3),c(L,"corner1",new p.Vector3),c(L,"corner2",new p.Vector3),c(L,"corner3",new p.Vector3),c(L,"_tempPtInside",new p.Vector3),L);class at{constructor(){c(this,"frames",0);c(this,"lastLodLevel_Mesh",-1);c(this,"lastLodLevel_Texture",-1);c(this,"lastScreenCoverage",0);c(this,"lastScreenspaceVolume",new p.Vector3);c(this,"lastCentrality",0)}}const Be=Symbol("NEEDLE_mesh_lod"),ge=Symbol("NEEDLE_texture_lod");let le=null;function Ve(){const n=lt();n&&(n.mapURLs(function(t){return Ie(),t}),Ie(),le==null||le.disconnect(),le=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&ze(r)})})}),le.observe(document,{childList:!0,subtree:!0}))}function lt(){if(typeof customElements>"u")return null;const n=customElements.get("model-viewer");return n||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ve()}),null)}function Ie(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{ze(t)})}const Re=new WeakSet;let ct=0;function ze(n){if(!n||Re.has(n))return null;Re.add(n),console.debug("[gltf-progressive] found new model-viewer..."+ ++ct+`
8
- `,n.getAttribute("src"));let t=null,e=null,r=null;for(let i=n;i!=null;i=Object.getPrototypeOf(i)){const o=Object.getOwnPropertySymbols(i),s=o.find(u=>u.toString()=="Symbol(renderer)"),a=o.find(u=>u.toString()=="Symbol(scene)"),l=o.find(u=>u.toString()=="Symbol(needsRender)");!t&&s!=null&&(t=n[s].threeRenderer),!e&&a!=null&&(e=n[a]),!r&&l!=null&&(r=n[l])}if(t&&e){let i=function(){if(r){let s=0,a=setInterval(()=>{if(s++>5){clearInterval(a);return}r==null||r.call(n)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=ce.get(t,{engine:"model-viewer"});return ce.addPlugin(new dt),o.enable(),o.addEventListener("changed",()=>{r==null||r.call(n)}),n.addEventListener("model-visibility",s=>{s.detail.visible&&(r==null||r.call(n))}),n.addEventListener("load",()=>{i()}),()=>{o.disable()}}return null}class dt{constructor(){c(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(t,e,r,i){this.tryParseMeshLOD(e,i),this.tryParseTextureLOD(e,i)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[ge]==!0)return;e[ge]=!0;const r=this.tryGetCurrentGLTF(t),i=this.tryGetCurrentModelViewer(t),o=this.getUrl(i);if(o&&r&&e.material){let s=function(l){var d,h,g;if(l[ge]==!0)return;l[ge]=!0,l.userData&&(l.userData.LOD=-1);const u=Object.keys(l);for(let v=0;v<u.length;v++){const S=u[v],D=l[S];if((D==null?void 0:D.isTexture)===!0){const N=(h=(d=D.userData)==null?void 0:d.associations)==null?void 0:h.textures;if(N==null)continue;const X=r.parser.json.textures[N];if(!X){console.warn("Texture data not found for texture index "+N);continue}if((g=X==null?void 0:X.extensions)!=null&&g[K]){const _=X.extensions[K];_&&o&&F.registerTexture(o,D,_.lods.length,N,_)}}}};const a=e.material;if(Array.isArray(a))for(const l of a)s(l);else s(a)}}tryParseMeshLOD(t,e){var s,a;if(e[Be]==!0)return;e[Be]=!0;const r=this.tryGetCurrentModelViewer(t),i=this.getUrl(r);if(!i)return;const o=(a=(s=e.userData)==null?void 0:s.gltfExtensions)==null?void 0:a[K];if(o&&i){const l=e.uuid;F.registerMesh(i,l,e,0,o.lods.length,o)}}}function ut(n,t,e,r){Pe(t),Ae(e),Ce(e,{progressive:!0,...r==null?void 0:r.hints}),e.register(o=>new F(o,n));const i=ce.get(t);return(r==null?void 0:r.enableLODsManager)!==!1&&i.enable(),i}Ve();if(!tt){const n={gltfProgressive:{useNeedleProgressive:ut,LODsManager:ce,configureLoader:Ce,getRaycastMesh:oe,useRaycastMeshes:st}};if(!globalThis.Needle)globalThis.Needle=n;else for(const t in n)globalThis.Needle[t]=n[t]}exports.LODsManager=ce;exports.NEEDLE_progressive=F;exports.addDracoAndKTX2Loaders=Ae;exports.configureLoader=Ce;exports.createLoaders=Pe;exports.getRaycastMesh=oe;exports.setDracoDecoderLocation=$e;exports.setKTX2TranscoderLocation=Fe;
@@ -1,8 +0,0 @@
1
- var Ke=Object.defineProperty,Ee=r=>{throw TypeError(r)},He=(r,e,t)=>e in r?Ke(r,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):r[e]=t,c=(r,e,t)=>He(r,typeof e!="symbol"?e+"":e,t),Ce=(r,e,t)=>e.has(r)||Ee("Cannot "+t),v=(r,e,t)=>(Ce(r,e,"read from private field"),t?t.call(r):e.get(r)),J=(r,e,t)=>e.has(r)?Ee("Cannot add the same private member more than once"):e instanceof WeakSet?e.add(r):e.set(r,t),F=(r,e,t,o)=>(Ce(r,e,"write to private field"),o?o.call(r,t):e.set(r,t),t);import{BufferGeometry as de,Mesh as Q,Texture as re,TextureLoader as Ye,Matrix4 as Ie,Clock as Je,MeshStandardMaterial as Qe,Sphere as Ze,Box3 as Be,Vector3 as W}from"./three-DuDKwKB8.min.js";import{DRACOLoader as et,KTX2Loader as tt,MeshoptDecoder as rt,GLTFLoader as Le}from"./three-examples-DaDLBuy6.min.js";const st="";globalThis.GLTF_PROGRESSIVE_VERSION=st,console.debug("[gltf-progressive] version -");let 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ct(r,e){if((r.type==="Mesh"||r.type==="SkinnedMesh")&&!te(r)){const t=gt(e);t.userData={isRaycastMesh:!0},r[Oe]=t}}function ht(r=!0){if(r){if(oe)return;const e=oe=Q.prototype.raycast;Q.prototype.raycast=function(t,o){const s=this,i=te(s);let n;i&&s.isMesh&&(n=s.geometry,s.geometry=i),e.call(this,t,o),n&&(s.geometry=n)}}else{if(!oe)return;Q.prototype.raycast=oe,oe=null}}let oe=null;function gt(r){const e=new de;for(const t in r.attributes)e.setAttribute(t,r.getAttribute(t));return e.setIndex(r.getIndex()),e}const X=new Array,L=se("debugprogressive");let ge,Z=-1;if(L){let r=function(){Z+=1,Z>=e&&(Z=-1),console.log(`Toggle LOD level [${Z}]`)},e=6;window.addEventListener("keyup",t=>{t.key==="p"&&r(),t.key==="w"&&(ge=!ge,console.log(`Toggle wireframe [${ge}]`));const o=parseInt(t.key);!isNaN(o)&&o>=0&&(Z=o,console.log(`Set LOD level to [${Z}]`))})}function $e(r){if(L)if(Array.isArray(r))for(const e of r)$e(e);else r&&"wireframe"in r&&(r.wireframe=ge===!0)}const 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Object.keys(e)){const a=e[n];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,t))return!0}return!1}else if(e.isGroup===!0){for(const n of e.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,t))return!0}let s,i;if(e.isMesh?s=e.geometry:(e.isBufferGeometry||e.isTexture)&&(s=e),s&&(o=s?.userData)!=null&&o.LODS){const n=s.userData.LODS;if(i=this.lodInfos.get(n.key),t===void 0)return i!=null;if(i)return Array.isArray(i.lods)?t<i.lods.length:t===0}return!1}static assignMeshLOD(e,t){var o;if(!e)return Promise.resolve(null);if(e instanceof Q||e.isMesh===!0){const s=e.geometry,i=this.getAssignedLODInformation(s);if(!i)return Promise.resolve(null);for(const n of X)(o=n.onBeforeGetLODMesh)==null||o.call(n,e,t);return e["LOD:requested level"]=t,k.getOrLoadLOD(s,t).then(n=>{if(Array.isArray(n)){const a=i.index||0;n=n[a]}return e["LOD:requested level"]===t&&(delete e["LOD:requested level"],n&&s!=n&&(n?.isBufferGeometry?e.geometry=n:L&&console.error("Invalid LOD geometry",n))),n}).catch(n=>(console.error("Error loading mesh LOD",e,n),null))}else L&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",e);return Promise.resolve(null)}static assignTextureLOD(e,t=0){if(!e)return Promise.resolve(null);if(e.isMesh===!0){const o=e;if(Array.isArray(o.material)){const s=new Array;for(const i of o.material){const n=this.assignTextureLOD(i,t);s.push(n)}return Promise.all(s).then(i=>{const n=new Array;for(const a of i)Array.isArray(a)&&n.push(...a);return n})}else return this.assignTextureLOD(o.material,t)}if(e.isMaterial===!0){const o=e,s=[],i=new Array;if(o.uniforms&&(o.isRawShaderMaterial||o.isShaderMaterial===!0)){const n=o;for(const a of Object.keys(n.uniforms)){const l=n.uniforms[a].value;if(l?.isTexture===!0){const u=this.assignTextureLODForSlot(l,t,o,a).then(d=>(d&&n.uniforms[a].value!=d&&(n.uniforms[a].value=d,n.uniformsNeedUpdate=!0),d));s.push(u),i.push(a)}}}else for(const n of Object.keys(o)){const a=o[n];if(a?.isTexture===!0){const l=this.assignTextureLODForSlot(a,t,o,n);s.push(l),i.push(n)}}return Promise.all(s).then(n=>{const a=new Array;for(let l=0;l<n.length;l++){const u=n[l],d=i[l];u&&u.isTexture===!0?a.push({material:o,slot:d,texture:u,level:t}):a.push({material:o,slot:d,texture:null,level:t})}return a})}if(e instanceof re||e.isTexture===!0){const o=e;return this.assignTextureLODForSlot(o,t,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(e,t,o,s){return e?.isTexture!==!0?Promise.resolve(null):s==="glyphMap"?Promise.resolve(e):k.getOrLoadLOD(e,t).then(i=>{if(Array.isArray(i))return null;if(i?.isTexture===!0){if(i!=e&&o&&s){const n=o[s];if(n&&!L){const a=this.getAssignedLODInformation(n);if(a&&a?.level<t)return L==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,t,o,n,i),null}o[s]=i}return i}else L=="verbose"&&console.warn("No LOD found for",e,t);return null}).catch(i=>(console.error("Error loading LOD",e,i),null))}afterRoot(e){var t,o;return L&&console.log("AFTER",this.url,e),(t=this.parser.json.textures)==null||t.forEach((s,i)=>{var n;if(s!=null&&s.extensions){const a=s?.extensions[U];if(a){if(!a.lods){L&&console.warn("Texture has no LODs",a);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const d=this.parser.associations.get(u);d?.textures===i&&(l=!0,k.registerTexture(this.url,u,(n=a.lods)==null?void 0:n.length,i,a))}l||this.parser.getDependency("texture",i).then(u=>{var d;u&&k.registerTexture(this.url,u,(d=a.lods)==null?void 0:d.length,i,a)})}}}),(o=this.parser.json.meshes)==null||o.forEach((s,i)=>{if(s!=null&&s.extensions){const n=s?.extensions[U];if(n&&n.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);l?.meshes===i&&k.registerMesh(this.url,n.guid,a,n.lods.length,l.primitives,n)}}}}),null}static async getOrLoadLOD(e,t){var o,s,i,n;const a=L=="verbose",l=e.userData.LODS;if(!l)return null;const u=l?.key;let d;if(e.isTexture===!0){const w=e;w.source&&w.source[Se]&&(d=w.source[Se])}if(d||(d=k.lodInfos.get(u)),d){if(t>0){let m=!1;const R=Array.isArray(d.lods);if(R&&t>=d.lods.length?m=!0:R||(m=!0),m)return this.lowresCache.get(u)}const w=Array.isArray(d.lods)?(o=d.lods[t])==null?void 0:o.path:d.lods;if(!w)return L&&!d["missing:uri"]&&(d["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+t,d)),null;const y=at(l.url,w);if(y.endsWith(".glb")||y.endsWith(".gltf")){if(!d.guid)return console.warn("missing pointer for glb/gltf texture",d),null;const m=y+"_"+d.guid,R=this.previouslyLoaded.get(m);if(R!==void 0){a&&console.log(`LOD ${t} was already loading/loaded: ${m}`);let g=await R.catch(I=>(console.error(`Error loading LOD ${t} from ${y}
2
- `,I),null)),p=!1;if(g==null||(g instanceof re&&e instanceof re?(s=g.image)!=null&&s.data||(i=g.source)!=null&&i.data?g=this.copySettings(e,g):(p=!0,this.previouslyLoaded.delete(m)):g instanceof de&&e instanceof de&&((n=g.attributes.position)!=null&&n.array||(p=!0,this.previouslyLoaded.delete(m)))),!p)return g}const D=d,C=new Promise(async(g,p)=>{const I=new Le;De(I),L&&(await new Promise(f=>setTimeout(f,1e3)),a&&console.warn("Start loading (delayed) "+y,D.guid));let j=y;if(D&&Array.isArray(D.lods)){const f=D.lods[t];f.hash&&(j+="?v="+f.hash)}const M=await I.loadAsync(j).catch(f=>(console.error(`Error loading LOD ${t} from ${y}
3
- `,f),null));if(!M)return null;const N=M.parser;a&&console.log("Loading finished "+y,D.guid);let b=0;if(M.parser.json.textures){let f=!1;for(const h of M.parser.json.textures){if(h!=null&&h.extensions){const x=h?.extensions[U];if(x!=null&&x.guid&&x.guid===D.guid){f=!0;break}}b++}if(f){let h=await N.getDependency("texture",b);return h&&k.assignLODInformation(l.url,h,u,t,void 0),a&&console.log('change "'+e.name+'" \u2192 "'+h.name+'"',y,b,h,m),e instanceof re&&(h=this.copySettings(e,h)),h&&(h.guid=D.guid),g(h)}else L&&console.warn("Could not find texture with guid",D.guid,M.parser.json)}if(b=0,M.parser.json.meshes){let f=!1;for(const h of M.parser.json.meshes){if(h!=null&&h.extensions){const x=h?.extensions[U];if(x!=null&&x.guid&&x.guid===D.guid){f=!0;break}}b++}if(f){const h=await N.getDependency("mesh",b);if(a&&console.log(`Loaded Mesh "${h.name}"`,y,b,h,m),h.isMesh===!0){const x=h.geometry;return k.assignLODInformation(l.url,x,u,t,0),g(x)}else{const x=new Array;for(let O=0;O<h.children.length;O++){const P=h.children[O];if(P.isMesh===!0){const V=P.geometry;k.assignLODInformation(l.url,V,u,t,O),x.push(V)}}return g(x)}}else L&&console.warn("Could not find mesh with guid",D.guid,M.parser.json)}return g(null)});return this.previouslyLoaded.set(m,C),await C}else if(e instanceof re){a&&console.log("Load texture from uri: "+y);const m=await new Ye().loadAsync(y);return m?(m.guid=d.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=e.colorSpace,a&&console.log(d,m)):L&&console.warn("failed loading",y),m}}else L&&console.warn(`Can not load LOD ${t}: no LOD info found for "${u}" ${e.name}`,e.type);return null}static assignLODInformation(e,t,o,s,i){if(!t)return;t.userData||(t.userData={});const n=new ft(e,o,s,i);t.userData.LODS=n}static getAssignedLODInformation(e){var t;return((t=e?.userData)==null?void 0:t.LODS)||null}static copySettings(e,t){return t?(L&&console.warn(`Copy texture settings
4
- `,e.uuid,`
5
- `,t.uuid),t=t.clone(),t.offset=e.offset,t.repeat=e.repeat,t.colorSpace=e.colorSpace,t.magFilter=e.magFilter,t.minFilter=e.minFilter,t.wrapS=e.wrapS,t.wrapT=e.wrapT,t.flipY=e.flipY,t.anisotropy=e.anisotropy,t.mipmaps||(t.generateMipmaps=e.generateMipmaps),t):e}};c(E,"registerTexture",(r,e,t,o,s)=>{if(L&&console.log("> Progressive: register texture",o,e.name,e.uuid,e,s),!e){L&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Se]=s);const i=s.guid;E.assignLODInformation(r,e,i,t,o),E.lodInfos.set(i,s),E.lowresCache.set(i,e)}),c(E,"registerMesh",(r,e,t,o,s,i)=>{var n;const a=t.geometry;if(!a){L&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),L&&console.log("> Progressive: register mesh "+t.name,{index:s,uuid:t.uuid},i,t),E.assignLODInformation(r,a,e,o,s),E.lodInfos.set(e,i);let l=E.lowresCache.get(e);l?l.push(t.geometry):l=[t.geometry],E.lowresCache.set(e,l),o>0&&!te(t)&&ct(t,a);for(const u of X)(n=u.onRegisteredNewMesh)==null||n.call(u,t,i)}),c(E,"lodInfos",new Map),c(E,"previouslyLoaded",new Map),c(E,"lowresCache",new Map);let z=E;class ft{constructor(e,t,o,s){c(this,"url"),c(this,"key"),c(this,"level"),c(this,"index"),this.url=e,this.key=t,this.level=o,s!=null&&(this.index=s)}}class fe{constructor(e,t){c(this,"frame_start"),c(this,"frame_capture_end"),c(this,"ready"),c(this,"_resolve"),c(this,"_signal"),c(this,"_resolved",!1),c(this,"_addedCount",0),c(this,"_resolvedCount",0),c(this,"_awaiting",[]),c(this,"_currentFrame",0);var o;const s=e===0?2:1,i=Math.max(t.frames??s,s);this.frame_start=e,this.frame_capture_end=e+i,this.ready=new Promise(n=>{this._resolve=n}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=t.signal,(o=this._signal)==null||o.addEventListener("abort",()=>{this.resolveNow()})}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(e){var t;this._currentFrame=e,((t=this._signal)!=null&&t.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(e,t){if(this._resolved){console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}this._currentFrame>this.frame_capture_end||(this._awaiting.push(t),this._addedCount++,t.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(t),1)}))}resolveNow(){var e,t;this._resolved||(t=this._resolve)==null||t.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((e=this._signal)==null?void 0:e.aborted)??!1})}}c(fe,"addPromise",(r,e,t)=>{t.forEach(o=>{o.add(r,e)})});const G=se("debugprogressive"),mt=se("noprogressive"),Te=Symbol("Needle:LODSManager"),Pe=Symbol("Needle:LODState"),q=Symbol("Needle:CurrentLOD"),S={mesh_lod:-1,texture_lod:-1};var _,T,K,Ae,H,ne,me,Y;let ie=(_=class{constructor(r,e){c(this,"renderer"),c(this,"context"),c(this,"projectionScreenMatrix",new Ie),c(this,"targetTriangleDensity",2e5),c(this,"skinnedMeshAutoUpdateBoundsInterval",30),c(this,"updateInterval","auto"),J(this,T,1),c(this,"pause",!1),c(this,"manual",!1),c(this,"_newPromiseGroups",[]),c(this,"_promiseGroupIds",0),c(this,"_lodchangedlisteners",[]),J(this,K),J(this,Ae,new Je),J(this,H,0),J(this,ne,0),J(this,me,0),J(this,Y,0),c(this,"_fpsBuffer",[60,60,60,60,60]),c(this,"_sphere",new Ze),c(this,"_tempBox",new Be),c(this,"_tempBox2",new Be),c(this,"tempMatrix",new Ie),c(this,"_tempWorldPosition",new W),c(this,"_tempBoxSize",new W),c(this,"_tempBox2Size",new W),this.renderer=r,this.context={...e}}static getObjectLODState(r){return r[Pe]}static addPlugin(r){X.push(r)}static removePlugin(r){const e=X.indexOf(r);e>=0&&X.splice(e,1)}static get(r,e){if(r[Te])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),r[Te];const t=new _(r,{engine:"unknown",...e});return r[Te]=t,t}get plugins(){return X}awaitLoading(r){const e=this._promiseGroupIds++,t=new fe(v(this,H),{...r});this._newPromiseGroups.push(t);const o=performance.now();return t.ready.finally(()=>{const s=this._newPromiseGroups.indexOf(t);s>=0&&(this._newPromiseGroups.splice(s,1),ut()&&performance.measure("LODsManager:awaitLoading",{start:o,detail:{id:e,name:r?.name,awaited:t.awaitedCount,resolved:t.resolvedCount}}))}),t.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let r=this._newPromiseGroups.length-1;r>=0;r--)this._newPromiseGroups[r].update(v(this,H))}addEventListener(r,e){r==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(r,e){if(r==="changed"){const t=this._lodchangedlisteners.indexOf(e);t>=0&&this._lodchangedlisteners.splice(t,1)}}enable(){if(v(this,K))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let r=0;F(this,K,this.renderer.render);const e=this;_e(this.renderer),this.renderer.render=function(t,o){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(r=0,F(e,H,v(e,H)+1),F(e,ne,v(e,Ae).getDelta()),F(e,me,v(e,me)+v(e,ne)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/v(e,ne)),F(e,Y,e._fpsBuffer.reduce((n,a)=>n+a)/e._fpsBuffer.length),G&&v(e,H)%200===0&&console.log("FPS",Math.round(v(e,Y)),"Interval:",v(e,T)));const i=r++;v(e,K).call(this,t,o),e.onAfterRender(t,o,i)}}disable(){v(this,K)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=v(this,K),F(this,K,void 0))}update(r,e){this.internalUpdate(r,e)}onAfterRender(r,e,t){if(this.pause)return;const o=this.renderer.renderLists.get(r,0).opaque;let s=!0;if(o.length===1){const i=o[0].material;(i.name==="EffectMaterial"||i.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||t>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(mt||(this.updateInterval==="auto"?v(this,Y)<40&&v(this,T)<10?(F(this,T,v(this,T)+1),G&&console.warn("\u2193 Reducing LOD updates",v(this,T),v(this,Y).toFixed(0))):v(this,Y)>=60&&v(this,T)>1&&(F(this,T,v(this,T)-1),G&&console.warn("\u2191 Increasing LOD updates",v(this,T),v(this,Y).toFixed(0))):F(this,T,this.updateInterval),v(this,T)>0&&v(this,H)%v(this,T)!=0))return;this.internalUpdate(r,e),this._postprocessPromiseGroups()}}internalUpdate(r,e){var t,o;const s=this.renderer.renderLists.get(r,0),i=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const u of i){if(u.material&&(((t=u.geometry)==null?void 0:t.type)==="BoxGeometry"||((o=u.geometry)==null?void 0:o.type)==="BufferGeometry")&&(u.material.name==="SphericalGaussianBlur"||u.material.name=="BackgroundCubeMaterial"||u.material.name==="CubemapFromEquirect"||u.material.name==="EquirectangularToCubeUV")){G&&(u.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(u.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",u,u.material.name,u.material.type)));continue}switch(u.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(G==="color"&&u.material&&!u.object.progressive_debug_color){u.object.progressive_debug_color=!0;const w=Math.random()*16777215,y=new Qe({color:w});u.object.material=y}const d=u.object;(d instanceof Q||d.isMesh)&&this.updateLODs(r,e,d,n)}const a=s.transparent;for(const u of a){const d=u.object;(d instanceof Q||d.isMesh)&&this.updateLODs(r,e,d,n)}const l=s.transmissive;for(const u of l){const d=u.object;(d instanceof Q||d.isMesh)&&this.updateLODs(r,e,d,n)}}updateLODs(r,e,t,o){var s,i;t.userData||(t.userData={});let n=t[Pe];if(n||(n=new pt,t[Pe]=n),n.frames++<2)return;for(const l of X)(s=l.onBeforeUpdateLOD)==null||s.call(l,this.renderer,r,e,t);const a=_.overrideGlobalLodLevel!==void 0?_.overrideGlobalLodLevel:Z;a>=0?(S.mesh_lod=a,S.texture_lod=a):(this.calculateLodLevel(e,t,n,o,S),S.mesh_lod=Math.round(S.mesh_lod),S.texture_lod=Math.round(S.texture_lod)),S.mesh_lod>=0&&this.loadProgressiveMeshes(t,S.mesh_lod),t.material&&S.texture_lod>=0&&this.loadProgressiveTextures(t.material,S.texture_lod),L&&t.material&&!t.isGizmo&&$e(t.material);for(const l of X)(i=l.onAfterUpdatedLOD)==null||i.call(l,this.renderer,r,e,t,S);n.lastLodLevel_Mesh=S.mesh_lod,n.lastLodLevel_Texture=S.texture_lod}loadProgressiveTextures(r,e){if(!r)return;if(Array.isArray(r)){for(const s of r)this.loadProgressiveTextures(s,e);return}let t=!1;(r[q]===void 0||e<r[q])&&(t=!0);const o=r["DEBUG:LOD"];if(o!=null&&(t=r[q]!=o,e=o),t){r[q]=e;const s=z.assignTextureLOD(r,e).then(i=>{this._lodchangedlisteners.forEach(n=>n({type:"texture",level:e,object:r}))});fe.addPromise("texture",s,this._newPromiseGroups)}}loadProgressiveMeshes(r,e){if(!r)return Promise.resolve(null);let t=r[q]!==e;const o=r["DEBUG:LOD"];if(o!=null&&(t=r[q]!=o,e=o),t){r[q]=e;const s=r.geometry,i=z.assignMeshLOD(r,e).then(n=>(n&&r[q]==e&&s!=r.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:r})),n));return fe.addPromise("mesh",i,this._newPromiseGroups),i}return Promise.resolve(null)}static isInside(r,e){const t=r.min,o=r.max,s=(t.x+o.x)*.5,i=(t.y+o.y)*.5;return this._tempPtInside.set(s,i,t.z).applyMatrix4(e).z<0}calculateLodLevel(r,e,t,o,s){var i,n,a;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!r){s.mesh_lod=-1,s.texture_lod=-1;return}let l=10+1,u=!1;if(G&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const d=(i=z.getMeshLODExtension(e.geometry))==null?void 0:i.lods,w=z.getPrimitiveIndex(e.geometry),y=d&&d.length>0,m=z.getMaterialMinMaxLODsCount(e.material),R=m?.min_count!=1/0&&m.min_count>0&&m.max_count>0;if(!y&&!R){s.mesh_lod=0,s.texture_lod=0;return}y||(u=!0,l=0);const D=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let C=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const g=e;if(!g.boundingBox)g.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&t.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const p=te(g),I=g.geometry;p&&(g.geometry=p),g.computeBoundingBox(),g.geometry=I}C=g.boundingBox}if(C){const g=r;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const f=r.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(f)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(C),this._tempBox.applyMatrix4(e.matrixWorld),g.isPerspectiveCamera&&_.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&g.isPerspectiveCamera&&g.fov>70){const f=this._tempBox.min,h=this._tempBox.max;let x=f.x,O=f.y,P=h.x,V=h.y;const ae=2,ye=1.5,le=(f.x+h.x)*.5,ue=(f.y+h.y)*.5;x=(x-le)*ae+le,O=(O-ue)*ae+ue,P=(P-le)*ae+le,V=(V-ue)*ae+ue;const Xe=x<0&&P>0?0:Math.min(Math.abs(f.x),Math.abs(h.x)),qe=O<0&&V>0?0:Math.min(Math.abs(f.y),Math.abs(h.y)),xe=Math.max(Xe,qe);t.lastCentrality=(ye-xe)*(ye-xe)*(ye-xe)}else t.lastCentrality=1;const p=this._tempBox.getSize(this._tempBoxSize);p.multiplyScalar(.5),screen.availHeight>0&&D>0&&p.multiplyScalar(D/screen.availHeight),r.isPerspectiveCamera?p.x*=r.aspect:r.isOrthographicCamera;const I=r.matrixWorldInverse,j=this._tempBox2;j.copy(C),j.applyMatrix4(e.matrixWorld),j.applyMatrix4(I);const M=j.getSize(this._tempBox2Size),N=Math.max(M.x,M.y);if(Math.max(p.x,p.y)!=0&&N!=0&&(p.z=M.z/Math.max(M.x,M.y)*Math.max(p.x,p.y)),t.lastScreenCoverage=Math.max(p.x,p.y,p.z),t.lastScreenspaceVolume.copy(p),t.lastScreenCoverage*=t.lastCentrality,G&&_.debugDrawLine){const f=this.tempMatrix.copy(this.projectionScreenMatrix);f.invert();const h=_.corner0,x=_.corner1,O=_.corner2,P=_.corner3;h.copy(this._tempBox.min),x.copy(this._tempBox.max),x.x=h.x,O.copy(this._tempBox.max),O.y=h.y,P.copy(this._tempBox.max);const V=(h.z+P.z)*.5;h.z=x.z=O.z=P.z=V,h.applyMatrix4(f),x.applyMatrix4(f),O.applyMatrix4(f),P.applyMatrix4(f),_.debugDrawLine(h,x,255),_.debugDrawLine(h,O,255),_.debugDrawLine(x,P,255),_.debugDrawLine(O,P,255)}let b=999;if(d&&t.lastScreenCoverage>0)for(let f=0;f<d.length;f++){const h=d[f];if((((n=h.densities)==null?void 0:n[w])||h.density||1e-5)/t.lastScreenCoverage<o){b=f;break}}b<l&&(l=b,u=!0)}if(u?s.mesh_lod=l:s.mesh_lod=t.lastLodLevel_Mesh,G&&s.mesh_lod!=t.lastLodLevel_Mesh){const g=d?.[s.mesh_lod];g&&console.log(`Mesh LOD changed: ${t.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${g.density.toFixed(0)}) - ${e.name}`)}if(R){const g="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(t.lastLodLevel_Texture<0){if(s.texture_lod=m.max_count-1,G){const p=m.lods[m.max_count-1];G&&console.log(`First Texture LOD ${s.texture_lod} (${p.max_height}px) - ${e.name}`)}}else{const p=t.lastScreenspaceVolume.x+t.lastScreenspaceVolume.y+t.lastScreenspaceVolume.z;let I=t.lastScreenCoverage*4;((a=this.context)==null?void 0:a.engine)==="model-viewer"&&(I*=1.5);const j=D/window.devicePixelRatio*I;let M=!1;for(let N=m.lods.length-1;N>=0;N--){const b=m.lods[N];if(!(g&&b.max_height>=2048)&&!(lt()&&b.max_height>4096)&&(b.max_height>j||!M&&N===0)){if(M=!0,s.texture_lod=N,s.texture_lod<t.lastLodLevel_Texture){const f=b.max_height;G&&console.log(`Texture LOD changed: ${t.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${f}px
6
- Screensize: ${j.toFixed(0)}px, Coverage: ${(100*t.lastScreenCoverage).toFixed(2)}%, Volume ${p.toFixed(1)}
7
- ${e.name}`)}break}}}}else s.texture_lod=0}},T=new WeakMap,K=new WeakMap,Ae=new WeakMap,H=new WeakMap,ne=new WeakMap,me=new WeakMap,Y=new WeakMap,c(_,"debugDrawLine"),c(_,"overrideGlobalLodLevel"),c(_,"corner0",new W),c(_,"corner1",new W),c(_,"corner2",new W),c(_,"corner3",new W),c(_,"_tempPtInside",new W),_);class pt{constructor(){c(this,"frames",0),c(this,"lastLodLevel_Mesh",-1),c(this,"lastLodLevel_Texture",-1),c(this,"lastScreenCoverage",0),c(this,"lastScreenspaceVolume",new W),c(this,"lastCentrality",0)}}const Fe=Symbol("NEEDLE_mesh_lod"),pe=Symbol("NEEDLE_texture_lod");let ve=null;function We(){const r=vt();r&&(r.mapURLs(function(e){return Ue(),e}),Ue(),ve?.disconnect(),ve=new MutationObserver(e=>{e.forEach(t=>{t.addedNodes.forEach(o=>{o instanceof HTMLElement&&o.tagName.toLowerCase()==="model-viewer"&&Ve(o)})})}),ve.observe(document,{childList:!0,subtree:!0}))}function vt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),We()}),null)}function Ue(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(r=>{Ve(r)})}const ze=new WeakSet;let yt=0;function Ve(r){if(!r||ze.has(r))return null;ze.add(r),console.debug("[gltf-progressive] found new model-viewer..."+ ++yt+`
8
- `,r.getAttribute("src"));let e=null,t=null,o=null;for(let s=r;s!=null;s=Object.getPrototypeOf(s)){const i=Object.getOwnPropertySymbols(s),n=i.find(u=>u.toString()=="Symbol(renderer)"),a=i.find(u=>u.toString()=="Symbol(scene)"),l=i.find(u=>u.toString()=="Symbol(needsRender)");!e&&n!=null&&(e=r[n].threeRenderer),!t&&a!=null&&(t=r[a]),!o&&l!=null&&(o=r[l])}if(e&&t){let s=function(){if(o){let n=0,a=setInterval(()=>{if(n++>5){clearInterval(a);return}o?.call(r)},300)}};console.debug("[gltf-progressive] setup model-viewer");const i=ie.get(e,{engine:"model-viewer"});return ie.addPlugin(new xt),i.enable(),i.addEventListener("changed",()=>{o?.call(r)}),r.addEventListener("model-visibility",n=>{n.detail.visible&&o?.call(r)}),r.addEventListener("load",()=>{s()}),()=>{i.disable()}}return null}class xt{constructor(){c(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(e,t,o,s){this.tryParseMeshLOD(t,s),this.tryParseTextureLOD(t,s)}getUrl(e){if(!e)return null;let t=e.getAttribute("src");return t||(t=e.src),t||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),t}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,t){if(t[pe]==!0)return;t[pe]=!0;const o=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),i=this.getUrl(s);if(i&&o&&t.material){let n=function(l){var u,d,w;if(l[pe]==!0)return;l[pe]=!0,l.userData&&(l.userData.LOD=-1);const y=Object.keys(l);for(let m=0;m<y.length;m++){const R=y[m],D=l[R];if(D?.isTexture===!0){const C=(d=(u=D.userData)==null?void 0:u.associations)==null?void 0:d.textures;if(C==null)continue;const g=o.parser.json.textures[C];if(!g){console.warn("Texture data not found for texture index "+C);continue}if((w=g?.extensions)!=null&&w[U]){const p=g.extensions[U];p&&i&&z.registerTexture(i,D,p.lods.length,C,p)}}}};const a=t.material;if(Array.isArray(a))for(const l of a)n(l);else n(a)}}tryParseMeshLOD(e,t){var o,s;if(t[Fe]==!0)return;t[Fe]=!0;const i=this.tryGetCurrentModelViewer(e),n=this.getUrl(i);if(!n)return;const a=(s=(o=t.userData)==null?void 0:o.gltfExtensions)==null?void 0:s[U];if(a&&n){const l=t.uuid;z.registerMesh(n,l,t,0,a.lods.length,a)}}}function Lt(r,e,t,o){_e(e),De(t),be(t,{progressive:!0,...o?.hints}),t.register(i=>new z(i,r));const s=ie.get(e);return o?.enableLODsManager!==!1&&s.enable(),s}if(We(),!dt){const r={gltfProgressive:{useNeedleProgressive:Lt,LODsManager:ie,configureLoader:be,getRaycastMesh:te,useRaycastMeshes:ht}};if(!globalThis.Needle)globalThis.Needle=r;else for(const e in r)globalThis.Needle[e]=r[e]}export{ie as LODsManager,z as NEEDLE_progressive,De as addDracoAndKTX2Loaders,be as configureLoader,_e as createLoaders,te as getRaycastMesh,ke as setDracoDecoderLocation,Re as setKTX2TranscoderLocation};