@needle-tools/engine 4.4.0-beta → 4.4.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1045) hide show
  1. package/CHANGELOG.md +3604 -3604
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +8 -8
  6. package/dist/needle-engine.bundle.light.js +8 -8
  7. package/dist/needle-engine.bundle.light.min.js +2 -2
  8. package/dist/needle-engine.bundle.light.umd.cjs +2 -2
  9. package/dist/needle-engine.bundle.min.js +2 -2
  10. package/dist/needle-engine.bundle.umd.cjs +2 -2
  11. package/dist/needle-engine.d.ts +130 -138
  12. package/dist/needle-engine.light.d.ts +130 -138
  13. package/dist/postprocessing.js +1673 -1527
  14. package/dist/postprocessing.light.js +1673 -1527
  15. package/dist/postprocessing.light.min.js +80 -66
  16. package/dist/postprocessing.light.umd.cjs +83 -69
  17. package/dist/postprocessing.min.js +80 -66
  18. package/dist/postprocessing.umd.cjs +83 -69
  19. package/dist/vendor.js +1 -1
  20. package/dist/vendor.light.js +1 -1
  21. package/lib/asap/needle-asap.d.ts +1 -1
  22. package/lib/asap/needle-asap.js +95 -95
  23. package/lib/asap/sessiongranted.d.ts +3 -3
  24. package/lib/asap/sessiongranted.js +65 -65
  25. package/lib/asap/utils.d.ts +1 -1
  26. package/lib/asap/utils.js +3 -3
  27. package/lib/engine/analytics/index.d.ts +6 -6
  28. package/lib/engine/analytics/index.js +12 -12
  29. package/lib/engine/analytics/lcp.d.ts +3 -3
  30. package/lib/engine/analytics/lcp.js +34 -34
  31. package/lib/engine/api.d.ts +81 -81
  32. package/lib/engine/api.js +80 -80
  33. package/lib/engine/assets/index.d.ts +11 -11
  34. package/lib/engine/assets/index.js +47 -47
  35. package/lib/engine/assets/static.d.ts +1 -1
  36. package/lib/engine/assets/static.js +4 -4
  37. package/lib/engine/codegen/register_types.d.ts +1 -1
  38. package/lib/engine/codegen/register_types.js +298 -298
  39. package/lib/engine/debug/debug.d.ts +15 -15
  40. package/lib/engine/debug/debug.js +44 -44
  41. package/lib/engine/debug/debug_console.d.ts +2 -2
  42. package/lib/engine/debug/debug_console.js +307 -307
  43. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  44. package/lib/engine/debug/debug_overlay.js +316 -316
  45. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  46. package/lib/engine/debug/debug_spatial_console.js +390 -390
  47. package/lib/engine/debug/index.d.ts +2 -2
  48. package/lib/engine/debug/index.js +2 -2
  49. package/lib/engine/engine_addressables.d.ts +166 -166
  50. package/lib/engine/engine_addressables.js +608 -608
  51. package/lib/engine/engine_animation.d.ts +43 -43
  52. package/lib/engine/engine_animation.js +133 -133
  53. package/lib/engine/engine_application.d.ts +40 -40
  54. package/lib/engine/engine_application.js +104 -104
  55. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  56. package/lib/engine/engine_assetdatabase.js +344 -344
  57. package/lib/engine/engine_audio.d.ts +4 -4
  58. package/lib/engine/engine_audio.js +23 -23
  59. package/lib/engine/engine_camera.d.ts +13 -13
  60. package/lib/engine/engine_camera.js +30 -30
  61. package/lib/engine/engine_components.d.ts +110 -110
  62. package/lib/engine/engine_components.js +380 -380
  63. package/lib/engine/engine_components_internal.d.ts +9 -9
  64. package/lib/engine/engine_components_internal.js +36 -36
  65. package/lib/engine/engine_constants.d.ts +10 -10
  66. package/lib/engine/engine_constants.js +41 -41
  67. package/lib/engine/engine_context.d.ts +345 -345
  68. package/lib/engine/engine_context.js +1515 -1515
  69. package/lib/engine/engine_context_registry.d.ts +71 -71
  70. package/lib/engine/engine_context_registry.js +117 -117
  71. package/lib/engine/engine_coroutine.d.ts +35 -35
  72. package/lib/engine/engine_coroutine.js +52 -52
  73. package/lib/engine/engine_create_objects.d.ts +118 -118
  74. package/lib/engine/engine_create_objects.js +308 -308
  75. package/lib/engine/engine_default_parameters.d.ts +2 -2
  76. package/lib/engine/engine_default_parameters.js +3 -3
  77. package/lib/engine/engine_editor-sync.d.ts +21 -21
  78. package/lib/engine/engine_editor-sync.js +4 -4
  79. package/lib/engine/engine_element.d.ts +113 -113
  80. package/lib/engine/engine_element.js +830 -830
  81. package/lib/engine/engine_element_attributes.d.ts +72 -72
  82. package/lib/engine/engine_element_attributes.js +1 -1
  83. package/lib/engine/engine_element_extras.d.ts +6 -6
  84. package/lib/engine/engine_element_extras.js +13 -13
  85. package/lib/engine/engine_element_loading.d.ts +44 -44
  86. package/lib/engine/engine_element_loading.js +349 -349
  87. package/lib/engine/engine_element_overlay.d.ts +21 -21
  88. package/lib/engine/engine_element_overlay.js +166 -166
  89. package/lib/engine/engine_fileloader.d.ts +2 -2
  90. package/lib/engine/engine_fileloader.js +8 -8
  91. package/lib/engine/engine_gameobject.d.ts +68 -68
  92. package/lib/engine/engine_gameobject.js +591 -591
  93. package/lib/engine/engine_generic_utils.d.ts +1 -1
  94. package/lib/engine/engine_generic_utils.js +13 -13
  95. package/lib/engine/engine_gizmos.d.ts +149 -149
  96. package/lib/engine/engine_gizmos.js +530 -530
  97. package/lib/engine/engine_gltf.d.ts +12 -12
  98. package/lib/engine/engine_gltf.js +15 -15
  99. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  100. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  101. package/lib/engine/engine_hot_reload.d.ts +7 -7
  102. package/lib/engine/engine_hot_reload.js +184 -184
  103. package/lib/engine/engine_input.d.ts +352 -352
  104. package/lib/engine/engine_input.js +1265 -1265
  105. package/lib/engine/engine_input_utils.d.ts +2 -2
  106. package/lib/engine/engine_input_utils.js +22 -22
  107. package/lib/engine/engine_instancing.d.ts +19 -19
  108. package/lib/engine/engine_instancing.js +39 -39
  109. package/lib/engine/engine_license.d.ts +9 -9
  110. package/lib/engine/engine_license.js +320 -320
  111. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  112. package/lib/engine/engine_lifecycle_api.js +99 -99
  113. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  114. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  115. package/lib/engine/engine_lightdata.d.ts +23 -23
  116. package/lib/engine/engine_lightdata.js +91 -91
  117. package/lib/engine/engine_loaders.d.ts +13 -13
  118. package/lib/engine/engine_loaders.js +62 -62
  119. package/lib/engine/engine_lods.d.ts +31 -31
  120. package/lib/engine/engine_lods.js +146 -146
  121. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  122. package/lib/engine/engine_mainloop_utils.js +466 -466
  123. package/lib/engine/engine_math.d.ts +114 -114
  124. package/lib/engine/engine_math.js +247 -247
  125. package/lib/engine/engine_modules.d.ts +36 -36
  126. package/lib/engine/engine_modules.js +85 -85
  127. package/lib/engine/engine_networking.d.ts +252 -252
  128. package/lib/engine/engine_networking.js +743 -743
  129. package/lib/engine/engine_networking_auto.d.ts +24 -24
  130. package/lib/engine/engine_networking_auto.js +310 -310
  131. package/lib/engine/engine_networking_blob.d.ts +48 -48
  132. package/lib/engine/engine_networking_blob.js +212 -212
  133. package/lib/engine/engine_networking_files.d.ts +35 -35
  134. package/lib/engine/engine_networking_files.js +172 -172
  135. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  136. package/lib/engine/engine_networking_files_default_components.js +42 -42
  137. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  138. package/lib/engine/engine_networking_instantiate.js +345 -345
  139. package/lib/engine/engine_networking_peer.d.ts +15 -15
  140. package/lib/engine/engine_networking_peer.js +132 -132
  141. package/lib/engine/engine_networking_streams.d.ts +123 -123
  142. package/lib/engine/engine_networking_streams.js +645 -645
  143. package/lib/engine/engine_networking_types.d.ts +22 -22
  144. package/lib/engine/engine_networking_types.js +7 -7
  145. package/lib/engine/engine_networking_utils.d.ts +2 -2
  146. package/lib/engine/engine_networking_utils.js +20 -20
  147. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  148. package/lib/engine/engine_networking_websocket.js +2 -2
  149. package/lib/engine/engine_patcher.d.ts +10 -10
  150. package/lib/engine/engine_patcher.js +142 -142
  151. package/lib/engine/engine_physics.d.ts +152 -152
  152. package/lib/engine/engine_physics.js +645 -645
  153. package/lib/engine/engine_physics.types.d.ts +40 -40
  154. package/lib/engine/engine_physics.types.js +33 -33
  155. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  156. package/lib/engine/engine_physics_rapier.js +1432 -1432
  157. package/lib/engine/engine_playerview.d.ts +26 -26
  158. package/lib/engine/engine_playerview.js +64 -64
  159. package/lib/engine/engine_scenelighting.d.ts +71 -71
  160. package/lib/engine/engine_scenelighting.js +226 -226
  161. package/lib/engine/engine_scenetools.d.ts +50 -50
  162. package/lib/engine/engine_scenetools.js +321 -321
  163. package/lib/engine/engine_serialization.d.ts +3 -3
  164. package/lib/engine/engine_serialization.js +3 -3
  165. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  166. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  167. package/lib/engine/engine_serialization_core.d.ts +85 -85
  168. package/lib/engine/engine_serialization_core.js +602 -602
  169. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  170. package/lib/engine/engine_serialization_decorator.js +66 -66
  171. package/lib/engine/engine_setup.d.ts +1 -1
  172. package/lib/engine/engine_setup.js +2 -2
  173. package/lib/engine/engine_shaders.d.ts +53 -53
  174. package/lib/engine/engine_shaders.js +252 -252
  175. package/lib/engine/engine_shims.d.ts +4 -4
  176. package/lib/engine/engine_shims.js +24 -24
  177. package/lib/engine/engine_test_utils.d.ts +39 -39
  178. package/lib/engine/engine_test_utils.js +83 -83
  179. package/lib/engine/engine_texture.d.ts +28 -28
  180. package/lib/engine/engine_texture.js +64 -64
  181. package/lib/engine/engine_three_utils.d.ts +201 -201
  182. package/lib/engine/engine_three_utils.js +731 -731
  183. package/lib/engine/engine_time.d.ts +51 -51
  184. package/lib/engine/engine_time.js +82 -82
  185. package/lib/engine/engine_time_utils.d.ts +88 -88
  186. package/lib/engine/engine_time_utils.js +215 -215
  187. package/lib/engine/engine_tonemapping.d.ts +2 -2
  188. package/lib/engine/engine_tonemapping.js +194 -194
  189. package/lib/engine/engine_types.d.ts +572 -572
  190. package/lib/engine/engine_types.js +88 -88
  191. package/lib/engine/engine_typestore.d.ts +28 -28
  192. package/lib/engine/engine_typestore.js +55 -55
  193. package/lib/engine/engine_util_decorator.d.ts +13 -13
  194. package/lib/engine/engine_util_decorator.js +116 -116
  195. package/lib/engine/engine_utils.d.ts +266 -266
  196. package/lib/engine/engine_utils.js +878 -878
  197. package/lib/engine/engine_utils_format.d.ts +21 -21
  198. package/lib/engine/engine_utils_format.js +193 -193
  199. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  200. package/lib/engine/engine_utils_screenshot.js +513 -513
  201. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  202. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  203. package/lib/engine/engine_xr.d.ts +1 -1
  204. package/lib/engine/engine_xr.js +1 -1
  205. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  206. package/lib/engine/export/gltf/Writers.js +24 -24
  207. package/lib/engine/export/gltf/index.d.ts +11 -11
  208. package/lib/engine/export/gltf/index.js +123 -123
  209. package/lib/engine/export/index.d.ts +2 -2
  210. package/lib/engine/export/index.js +2 -2
  211. package/lib/engine/export/state.d.ts +7 -7
  212. package/lib/engine/export/state.js +17 -17
  213. package/lib/engine/export/utils.d.ts +2 -2
  214. package/lib/engine/export/utils.js +7 -7
  215. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  216. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  217. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  218. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  219. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  220. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  221. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  222. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  223. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  224. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  225. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  226. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  227. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  228. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  229. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  230. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  231. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  232. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  233. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  234. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  235. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  236. package/lib/engine/extensions/extension_resolver.js +1 -1
  237. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  238. package/lib/engine/extensions/extension_utils.js +152 -152
  239. package/lib/engine/extensions/extensions.d.ts +31 -31
  240. package/lib/engine/extensions/extensions.js +103 -103
  241. package/lib/engine/extensions/index.d.ts +6 -6
  242. package/lib/engine/extensions/index.js +6 -6
  243. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  244. package/lib/engine/extensions/usage_tracker.js +65 -65
  245. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  246. package/lib/engine/js-extensions/Camera.js +39 -39
  247. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  248. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  249. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  250. package/lib/engine/js-extensions/Layers.js +22 -22
  251. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  252. package/lib/engine/js-extensions/Object3D.js +136 -136
  253. package/lib/engine/js-extensions/RGBAColor.d.ts +22 -22
  254. package/lib/engine/js-extensions/RGBAColor.js +62 -62
  255. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  256. package/lib/engine/js-extensions/Vector.js +13 -13
  257. package/lib/engine/js-extensions/index.d.ts +5 -5
  258. package/lib/engine/js-extensions/index.js +5 -5
  259. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  260. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +75 -75
  261. package/lib/engine/shaders/shaderData.d.ts +55 -55
  262. package/lib/engine/shaders/shaderData.js +58 -58
  263. package/lib/engine/tests/test_utils.d.ts +2 -2
  264. package/lib/engine/tests/test_utils.js +53 -53
  265. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  266. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  267. package/lib/engine/webcomponents/api.d.ts +5 -5
  268. package/lib/engine/webcomponents/api.js +4 -4
  269. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  270. package/lib/engine/webcomponents/buttons.js +237 -237
  271. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  272. package/lib/engine/webcomponents/fonts.js +32 -32
  273. package/lib/engine/webcomponents/icons.d.ts +9 -9
  274. package/lib/engine/webcomponents/icons.js +52 -52
  275. package/lib/engine/webcomponents/index.d.ts +1 -1
  276. package/lib/engine/webcomponents/index.js +1 -1
  277. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  278. package/lib/engine/webcomponents/logo-element.js +67 -67
  279. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  280. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  281. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +151 -151
  282. package/lib/engine/webcomponents/needle menu/needle-menu.js +1018 -1018
  283. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  284. package/lib/engine/webcomponents/needle-button.js +161 -161
  285. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  286. package/lib/engine/xr/NeedleXRController.js +1008 -1008
  287. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  288. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  289. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  290. package/lib/engine/xr/NeedleXRSync.js +188 -188
  291. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  292. package/lib/engine/xr/SceneTransition.js +69 -69
  293. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  294. package/lib/engine/xr/TempXRContext.js +187 -187
  295. package/lib/engine/xr/XRRig.d.ts +7 -7
  296. package/lib/engine/xr/XRRig.js +1 -1
  297. package/lib/engine/xr/api.d.ts +6 -6
  298. package/lib/engine/xr/api.js +6 -6
  299. package/lib/engine/xr/events.d.ts +66 -66
  300. package/lib/engine/xr/events.js +93 -93
  301. package/lib/engine/xr/internal.d.ts +12 -12
  302. package/lib/engine/xr/internal.js +25 -25
  303. package/lib/engine/xr/usdz.d.ts +12 -12
  304. package/lib/engine/xr/usdz.js +29 -29
  305. package/lib/engine/xr/utils.d.ts +11 -11
  306. package/lib/engine/xr/utils.js +34 -34
  307. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  308. package/lib/engine-components/AlignmentConstraint.js +39 -39
  309. package/lib/engine-components/Animation.d.ts +156 -156
  310. package/lib/engine-components/Animation.js +508 -508
  311. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  312. package/lib/engine-components/AnimationCurve.js +159 -159
  313. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  314. package/lib/engine-components/AnimationUtils.js +27 -27
  315. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  316. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  317. package/lib/engine-components/Animator.d.ts +217 -217
  318. package/lib/engine-components/Animator.js +354 -354
  319. package/lib/engine-components/AnimatorController.d.ts +227 -227
  320. package/lib/engine-components/AnimatorController.js +1152 -1152
  321. package/lib/engine-components/AudioListener.d.ts +33 -33
  322. package/lib/engine-components/AudioListener.js +86 -86
  323. package/lib/engine-components/AudioSource.d.ts +217 -217
  324. package/lib/engine-components/AudioSource.js +627 -627
  325. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  326. package/lib/engine-components/AvatarLoader.js +231 -231
  327. package/lib/engine-components/AxesHelper.d.ts +32 -32
  328. package/lib/engine-components/AxesHelper.js +67 -67
  329. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  330. package/lib/engine-components/BasicIKConstraint.js +43 -43
  331. package/lib/engine-components/BoxCollider.d.ts +2 -2
  332. package/lib/engine-components/BoxCollider.js +2 -2
  333. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  334. package/lib/engine-components/BoxHelperComponent.js +102 -102
  335. package/lib/engine-components/Camera.d.ts +231 -231
  336. package/lib/engine-components/Camera.js +694 -694
  337. package/lib/engine-components/CameraUtils.d.ts +1 -1
  338. package/lib/engine-components/CameraUtils.js +127 -127
  339. package/lib/engine-components/CharacterController.d.ts +55 -55
  340. package/lib/engine-components/CharacterController.js +236 -236
  341. package/lib/engine-components/Collider.d.ts +188 -188
  342. package/lib/engine-components/Collider.js +369 -369
  343. package/lib/engine-components/Component.d.ts +792 -792
  344. package/lib/engine-components/Component.js +915 -915
  345. package/lib/engine-components/ContactShadows.d.ts +82 -82
  346. package/lib/engine-components/ContactShadows.js +430 -430
  347. package/lib/engine-components/DeleteBox.d.ts +19 -19
  348. package/lib/engine-components/DeleteBox.js +58 -58
  349. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  350. package/lib/engine-components/DeviceFlag.js +47 -47
  351. package/lib/engine-components/DragControls.d.ts +170 -170
  352. package/lib/engine-components/DragControls.js +1421 -1421
  353. package/lib/engine-components/DropListener.d.ts +215 -215
  354. package/lib/engine-components/DropListener.js +630 -630
  355. package/lib/engine-components/Duplicatable.d.ts +35 -35
  356. package/lib/engine-components/Duplicatable.js +202 -202
  357. package/lib/engine-components/EventList.d.ts +54 -54
  358. package/lib/engine-components/EventList.js +232 -232
  359. package/lib/engine-components/EventTrigger.d.ts +33 -33
  360. package/lib/engine-components/EventTrigger.js +75 -75
  361. package/lib/engine-components/EventType.d.ts +22 -22
  362. package/lib/engine-components/EventType.js +23 -23
  363. package/lib/engine-components/Fog.d.ts +22 -22
  364. package/lib/engine-components/Fog.js +61 -61
  365. package/lib/engine-components/Gizmos.d.ts +17 -17
  366. package/lib/engine-components/Gizmos.js +64 -64
  367. package/lib/engine-components/GridHelper.d.ts +20 -20
  368. package/lib/engine-components/GridHelper.js +54 -54
  369. package/lib/engine-components/GroundProjection.d.ts +67 -67
  370. package/lib/engine-components/GroundProjection.js +343 -343
  371. package/lib/engine-components/Interactable.d.ts +12 -12
  372. package/lib/engine-components/Interactable.js +12 -12
  373. package/lib/engine-components/Joints.d.ts +19 -19
  374. package/lib/engine-components/Joints.js +51 -51
  375. package/lib/engine-components/LODGroup.d.ts +35 -35
  376. package/lib/engine-components/LODGroup.js +152 -152
  377. package/lib/engine-components/Light.d.ts +180 -180
  378. package/lib/engine-components/Light.js +535 -535
  379. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  380. package/lib/engine-components/LookAtConstraint.js +35 -35
  381. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  382. package/lib/engine-components/NeedleMenu.js +92 -92
  383. package/lib/engine-components/NestedGltf.d.ts +25 -25
  384. package/lib/engine-components/NestedGltf.js +88 -88
  385. package/lib/engine-components/Networking.d.ts +54 -54
  386. package/lib/engine-components/Networking.js +112 -112
  387. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  388. package/lib/engine-components/OffsetConstraint.js +65 -65
  389. package/lib/engine-components/OrbitControls.d.ts +266 -266
  390. package/lib/engine-components/OrbitControls.js +1009 -1009
  391. package/lib/engine-components/PlayerColor.d.ts +19 -19
  392. package/lib/engine-components/PlayerColor.js +94 -94
  393. package/lib/engine-components/ReflectionProbe.d.ts +26 -26
  394. package/lib/engine-components/ReflectionProbe.js +194 -194
  395. package/lib/engine-components/Renderer.d.ts +153 -153
  396. package/lib/engine-components/Renderer.js +830 -830
  397. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  398. package/lib/engine-components/RendererInstancing.js +744 -744
  399. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  400. package/lib/engine-components/RendererLightmap.js +182 -182
  401. package/lib/engine-components/RigidBody.d.ts +155 -155
  402. package/lib/engine-components/RigidBody.js +517 -517
  403. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  404. package/lib/engine-components/SceneSwitcher.js +951 -951
  405. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  406. package/lib/engine-components/ScreenCapture.js +547 -547
  407. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  408. package/lib/engine-components/ShadowCatcher.js +166 -166
  409. package/lib/engine-components/Skybox.d.ts +82 -82
  410. package/lib/engine-components/Skybox.js +448 -448
  411. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  412. package/lib/engine-components/SmoothFollow.js +82 -82
  413. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  414. package/lib/engine-components/SpatialTrigger.js +225 -225
  415. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  416. package/lib/engine-components/SpectatorCamera.js +715 -715
  417. package/lib/engine-components/SphereCollider.d.ts +2 -2
  418. package/lib/engine-components/SphereCollider.js +2 -2
  419. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  420. package/lib/engine-components/SpriteRenderer.js +472 -472
  421. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  422. package/lib/engine-components/SyncedCamera.js +199 -199
  423. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  424. package/lib/engine-components/SyncedRoom.js +371 -371
  425. package/lib/engine-components/SyncedTransform.d.ts +88 -88
  426. package/lib/engine-components/SyncedTransform.js +326 -326
  427. package/lib/engine-components/TestRunner.d.ts +16 -16
  428. package/lib/engine-components/TestRunner.js +102 -102
  429. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  430. package/lib/engine-components/TransformGizmo.js +209 -209
  431. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  432. package/lib/engine-components/VideoPlayer.js +978 -978
  433. package/lib/engine-components/Voip.d.ts +67 -67
  434. package/lib/engine-components/Voip.js +360 -360
  435. package/lib/engine-components/api.d.ts +51 -51
  436. package/lib/engine-components/api.js +50 -50
  437. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  438. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  439. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  440. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  441. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  442. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  443. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  444. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  445. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  446. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  447. package/lib/engine-components/codegen/components.d.ts +215 -215
  448. package/lib/engine-components/codegen/components.js +217 -217
  449. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  450. package/lib/engine-components/debug/LogStats.js +18 -18
  451. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  452. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  453. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  454. package/lib/engine-components/export/gltf/index.js +1 -1
  455. package/lib/engine-components/export/index.d.ts +1 -1
  456. package/lib/engine-components/export/index.js +1 -1
  457. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  458. package/lib/engine-components/export/usdz/Extension.js +1 -1
  459. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  460. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  461. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  462. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  463. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  464. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  465. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  466. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  467. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  468. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  469. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  470. package/lib/engine-components/export/usdz/extensions/USDZUI.js +157 -157
  471. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  472. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  473. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  474. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  475. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  476. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  477. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  478. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  479. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  480. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  481. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  482. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  483. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  484. package/lib/engine-components/export/usdz/index.js +2 -2
  485. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  486. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  487. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  488. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  489. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  490. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  491. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  492. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  493. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  494. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  495. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  496. package/lib/engine-components/particlesystem/api.js +2 -2
  497. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  498. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +50 -50
  499. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  500. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  501. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  502. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  503. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +15 -15
  504. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +92 -92
  505. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  506. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  507. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  508. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  509. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  510. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  511. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  512. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  513. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  514. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +175 -175
  515. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +17 -17
  516. package/lib/engine-components/postprocessing/Effects/Sharpening.js +123 -123
  517. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  518. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  519. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +26 -26
  520. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +138 -138
  521. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  522. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  523. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +72 -72
  524. package/lib/engine-components/postprocessing/PostProcessingEffect.js +149 -149
  525. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +25 -25
  526. package/lib/engine-components/postprocessing/PostProcessingHandler.js +350 -350
  527. package/lib/engine-components/postprocessing/Volume.d.ts +89 -89
  528. package/lib/engine-components/postprocessing/Volume.js +367 -367
  529. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  530. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  531. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  532. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  533. package/lib/engine-components/postprocessing/index.d.ts +5 -5
  534. package/lib/engine-components/postprocessing/index.js +5 -5
  535. package/lib/engine-components/postprocessing/utils.d.ts +11 -11
  536. package/lib/engine-components/postprocessing/utils.js +37 -37
  537. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  538. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  539. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  540. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  541. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  542. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  543. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  544. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  545. package/lib/engine-components/timeline/index.d.ts +4 -4
  546. package/lib/engine-components/timeline/index.js +3 -3
  547. package/lib/engine-components/ui/BaseUIComponent.d.ts +49 -49
  548. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  549. package/lib/engine-components/ui/Button.d.ts +64 -64
  550. package/lib/engine-components/ui/Button.js +315 -315
  551. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  552. package/lib/engine-components/ui/Canvas.js +407 -407
  553. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  554. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  555. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  556. package/lib/engine-components/ui/EventSystem.js +764 -764
  557. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  558. package/lib/engine-components/ui/Graphic.js +254 -254
  559. package/lib/engine-components/ui/Image.d.ts +35 -35
  560. package/lib/engine-components/ui/Image.js +116 -116
  561. package/lib/engine-components/ui/InputField.d.ts +42 -42
  562. package/lib/engine-components/ui/InputField.js +268 -268
  563. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  564. package/lib/engine-components/ui/Interfaces.js +12 -12
  565. package/lib/engine-components/ui/Layout.d.ts +84 -84
  566. package/lib/engine-components/ui/Layout.js +330 -330
  567. package/lib/engine-components/ui/Outline.d.ts +7 -7
  568. package/lib/engine-components/ui/Outline.js +20 -20
  569. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  570. package/lib/engine-components/ui/PointerEvents.js +145 -145
  571. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  572. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  573. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  574. package/lib/engine-components/ui/Raycaster.js +95 -95
  575. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  576. package/lib/engine-components/ui/RectTransform.js +353 -353
  577. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  578. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  579. package/lib/engine-components/ui/Text.d.ts +78 -78
  580. package/lib/engine-components/ui/Text.js +539 -539
  581. package/lib/engine-components/ui/Utils.d.ts +24 -24
  582. package/lib/engine-components/ui/Utils.js +90 -90
  583. package/lib/engine-components/ui/index.d.ts +1 -1
  584. package/lib/engine-components/ui/index.js +1 -1
  585. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  586. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  587. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  588. package/lib/engine-components/utils/LookAt.js +82 -82
  589. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  590. package/lib/engine-components/utils/OpenURL.js +119 -119
  591. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  592. package/lib/engine-components/webxr/Avatar.js +255 -255
  593. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  594. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  595. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  596. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  597. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  598. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  599. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  600. package/lib/engine-components/webxr/WebXR.js +561 -561
  601. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  602. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  603. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  604. package/lib/engine-components/webxr/WebXRImageTracking.js +470 -470
  605. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  606. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  607. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  608. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  609. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  610. package/lib/engine-components/webxr/XRFlag.js +139 -139
  611. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  612. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  613. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  614. package/lib/engine-components/webxr/controllers/XRControllerModel.js +351 -351
  615. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  616. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  617. package/lib/engine-components/webxr/index.d.ts +3 -3
  618. package/lib/engine-components/webxr/index.js +3 -3
  619. package/lib/engine-components/webxr/types.d.ts +3 -3
  620. package/lib/engine-components/webxr/types.js +1 -1
  621. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  622. package/lib/engine-components-experimental/Presentation.js +9 -9
  623. package/lib/engine-components-experimental/api.d.ts +4 -4
  624. package/lib/engine-components-experimental/api.js +4 -4
  625. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  626. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  627. package/lib/engine-schemes/api.d.ts +12 -12
  628. package/lib/engine-schemes/api.js +12 -12
  629. package/lib/engine-schemes/schemes.d.ts +7 -7
  630. package/lib/engine-schemes/schemes.js +19 -19
  631. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  632. package/lib/engine-schemes/synced-camera-model.js +67 -67
  633. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  634. package/lib/engine-schemes/synced-transform-model.js +66 -66
  635. package/lib/engine-schemes/transform.d.ts +12 -12
  636. package/lib/engine-schemes/transform.js +39 -39
  637. package/lib/engine-schemes/vec2.d.ts +10 -10
  638. package/lib/engine-schemes/vec2.js +25 -25
  639. package/lib/engine-schemes/vec3.d.ts +11 -11
  640. package/lib/engine-schemes/vec3.js +29 -29
  641. package/lib/engine-schemes/vec4.d.ts +12 -12
  642. package/lib/engine-schemes/vec4.js +33 -33
  643. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  644. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  645. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  646. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  647. package/lib/needle-engine.d.ts +7 -7
  648. package/lib/needle-engine.js +64 -64
  649. package/package.json +1 -1
  650. package/plugins/common/buildinfo.js +64 -63
  651. package/plugins/common/config.cjs +31 -31
  652. package/plugins/common/config.js +35 -35
  653. package/plugins/common/files.js +31 -31
  654. package/plugins/common/generator.js +10 -10
  655. package/plugins/common/license.js +249 -224
  656. package/plugins/common/npm.js +15 -15
  657. package/plugins/common/timers.js +7 -7
  658. package/plugins/common/version.js +37 -37
  659. package/plugins/gltf-packer.mjs +1 -1
  660. package/plugins/next/alias.cjs +39 -39
  661. package/plugins/next/license.cjs +18 -18
  662. package/plugins/next/meshbvhworker.cjs +18 -18
  663. package/plugins/next/next.js +128 -128
  664. package/plugins/types/index.d.ts +2 -2
  665. package/plugins/types/license.d.ts +24 -24
  666. package/plugins/types/needleConfig.d.ts +27 -27
  667. package/plugins/types/userconfig.d.ts +105 -105
  668. package/plugins/types/webmanifest.d.ts +32 -32
  669. package/plugins/vite/alias.js +174 -174
  670. package/plugins/vite/asap.js +245 -245
  671. package/plugins/vite/build-pipeline.js +354 -354
  672. package/plugins/vite/build.js +19 -19
  673. package/plugins/vite/buildinfo.js +41 -41
  674. package/plugins/vite/config.js +106 -106
  675. package/plugins/vite/copyfiles.js +138 -138
  676. package/plugins/vite/defines.js +66 -66
  677. package/plugins/vite/dependencies.js +213 -213
  678. package/plugins/vite/dependency-watcher.js +231 -231
  679. package/plugins/vite/drop-client.js +76 -76
  680. package/plugins/vite/drop.js +87 -87
  681. package/plugins/vite/editor-connection.js +124 -124
  682. package/plugins/vite/facebook-instant-games.js +99 -99
  683. package/plugins/vite/gzip.js +5 -5
  684. package/plugins/vite/imports-logger.js +143 -143
  685. package/plugins/vite/index.js +139 -139
  686. package/plugins/vite/license.js +55 -55
  687. package/plugins/vite/meta.js +163 -163
  688. package/plugins/vite/npm.js +7 -7
  689. package/plugins/vite/peer.js +29 -29
  690. package/plugins/vite/poster-client.js +73 -73
  691. package/plugins/vite/poster.js +79 -79
  692. package/plugins/vite/pwa.js +604 -604
  693. package/plugins/vite/reload-client.js +15 -15
  694. package/plugins/vite/reload.js +363 -363
  695. package/plugins/vite/server.js +66 -66
  696. package/plugins/vite/transform-codegen.js +55 -55
  697. package/plugins/vite/transform.js +31 -31
  698. package/plugins/vite/vite-4.4-hack.js +31 -31
  699. package/src/asap/needle-asap.ts +111 -111
  700. package/src/asap/sessiongranted.ts +75 -75
  701. package/src/asap/utils.ts +4 -4
  702. package/src/engine/analytics/index.ts +10 -10
  703. package/src/engine/analytics/lcp.ts +35 -35
  704. package/src/engine/api.ts +81 -81
  705. package/src/engine/assets/index.ts +59 -59
  706. package/src/engine/assets/static.js +5 -5
  707. package/src/engine/codegen/register_types.ts +298 -298
  708. package/src/engine/debug/debug.ts +51 -51
  709. package/src/engine/debug/debug_console.ts +333 -333
  710. package/src/engine/debug/debug_overlay.ts +332 -332
  711. package/src/engine/debug/debug_spatial_console.ts +429 -429
  712. package/src/engine/debug/index.ts +1 -1
  713. package/src/engine/engine_addressables.ts +679 -679
  714. package/src/engine/engine_animation.ts +145 -145
  715. package/src/engine/engine_application.ts +113 -113
  716. package/src/engine/engine_assetdatabase.ts +387 -387
  717. package/src/engine/engine_audio.ts +24 -24
  718. package/src/engine/engine_camera.ts +39 -39
  719. package/src/engine/engine_components.ts +373 -373
  720. package/src/engine/engine_components_internal.ts +40 -40
  721. package/src/engine/engine_constants.ts +52 -52
  722. package/src/engine/engine_context.ts +1662 -1662
  723. package/src/engine/engine_context_registry.ts +129 -129
  724. package/src/engine/engine_coroutine.ts +54 -54
  725. package/src/engine/engine_create_objects.ts +398 -398
  726. package/src/engine/engine_default_parameters.ts +3 -3
  727. package/src/engine/engine_editor-sync.ts +28 -28
  728. package/src/engine/engine_element.ts +871 -871
  729. package/src/engine/engine_element_attributes.ts +85 -85
  730. package/src/engine/engine_element_extras.ts +16 -16
  731. package/src/engine/engine_element_loading.ts +381 -381
  732. package/src/engine/engine_element_overlay.ts +186 -186
  733. package/src/engine/engine_fileloader.js +9 -9
  734. package/src/engine/engine_gameobject.ts +684 -684
  735. package/src/engine/engine_generic_utils.js +13 -13
  736. package/src/engine/engine_gizmos.ts +577 -577
  737. package/src/engine/engine_gltf.ts +29 -29
  738. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  739. package/src/engine/engine_hot_reload.ts +198 -198
  740. package/src/engine/engine_input.ts +1460 -1460
  741. package/src/engine/engine_input_utils.ts +23 -23
  742. package/src/engine/engine_instancing.ts +45 -45
  743. package/src/engine/engine_license.ts +329 -329
  744. package/src/engine/engine_lifecycle_api.ts +106 -106
  745. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  746. package/src/engine/engine_lightdata.ts +117 -117
  747. package/src/engine/engine_loaders.ts +82 -82
  748. package/src/engine/engine_lods.ts +168 -168
  749. package/src/engine/engine_mainloop_utils.ts +472 -472
  750. package/src/engine/engine_math.ts +282 -282
  751. package/src/engine/engine_modules.ts +83 -83
  752. package/src/engine/engine_networking.ts +841 -841
  753. package/src/engine/engine_networking_auto.ts +352 -352
  754. package/src/engine/engine_networking_blob.ts +254 -254
  755. package/src/engine/engine_networking_files.ts +217 -217
  756. package/src/engine/engine_networking_files_default_components.ts +58 -58
  757. package/src/engine/engine_networking_instantiate.ts +419 -419
  758. package/src/engine/engine_networking_peer.ts +159 -159
  759. package/src/engine/engine_networking_streams.ts +713 -713
  760. package/src/engine/engine_networking_types.ts +24 -24
  761. package/src/engine/engine_networking_utils.ts +23 -23
  762. package/src/engine/engine_networking_websocket.ts +2 -2
  763. package/src/engine/engine_patcher.ts +199 -199
  764. package/src/engine/engine_physics.ts +783 -783
  765. package/src/engine/engine_physics.types.ts +46 -46
  766. package/src/engine/engine_physics_rapier.ts +1579 -1579
  767. package/src/engine/engine_playerview.ts +80 -80
  768. package/src/engine/engine_scenelighting.ts +294 -294
  769. package/src/engine/engine_scenetools.ts +365 -365
  770. package/src/engine/engine_serialization.ts +2 -2
  771. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  772. package/src/engine/engine_serialization_core.ts +705 -705
  773. package/src/engine/engine_serialization_decorator.ts +80 -80
  774. package/src/engine/engine_setup.ts +1 -1
  775. package/src/engine/engine_shaders.ts +267 -267
  776. package/src/engine/engine_shims.ts +32 -32
  777. package/src/engine/engine_test_utils.ts +109 -109
  778. package/src/engine/engine_texture.ts +82 -82
  779. package/src/engine/engine_three_utils.ts +849 -849
  780. package/src/engine/engine_time.ts +94 -94
  781. package/src/engine/engine_time_utils.ts +237 -237
  782. package/src/engine/engine_tonemapping.ts +210 -210
  783. package/src/engine/engine_types.ts +714 -714
  784. package/src/engine/engine_typestore.ts +63 -63
  785. package/src/engine/engine_util_decorator.ts +136 -136
  786. package/src/engine/engine_utils.ts +972 -972
  787. package/src/engine/engine_utils_format.ts +212 -212
  788. package/src/engine/engine_utils_screenshot.ts +698 -698
  789. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  790. package/src/engine/export/gltf/Writers.ts +34 -34
  791. package/src/engine/export/gltf/index.ts +158 -158
  792. package/src/engine/export/index.ts +2 -2
  793. package/src/engine/export/state.ts +19 -19
  794. package/src/engine/export/utils.ts +9 -9
  795. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  796. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  797. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  798. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  799. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  800. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  801. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  802. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  803. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  804. package/src/engine/extensions/extension_resolver.ts +4 -4
  805. package/src/engine/extensions/extension_utils.ts +166 -166
  806. package/src/engine/extensions/extensions.ts +135 -135
  807. package/src/engine/extensions/index.ts +5 -5
  808. package/src/engine/extensions/usage_tracker.ts +100 -100
  809. package/src/engine/js-extensions/Camera.ts +37 -37
  810. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  811. package/src/engine/js-extensions/Layers.ts +23 -23
  812. package/src/engine/js-extensions/Object3D.ts +296 -296
  813. package/src/engine/js-extensions/RGBAColor.ts +75 -75
  814. package/src/engine/js-extensions/Vector.ts +18 -18
  815. package/src/engine/js-extensions/index.ts +4 -4
  816. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +122 -122
  817. package/src/engine/shaders/shaderData.ts +67 -67
  818. package/src/engine/tests/test_utils.ts +63 -63
  819. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  820. package/src/engine/webcomponents/api.ts +6 -6
  821. package/src/engine/webcomponents/buttons.ts +262 -262
  822. package/src/engine/webcomponents/fonts.ts +41 -41
  823. package/src/engine/webcomponents/icons.ts +57 -57
  824. package/src/engine/webcomponents/index.ts +1 -1
  825. package/src/engine/webcomponents/logo-element.ts +78 -78
  826. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  827. package/src/engine/webcomponents/needle menu/needle-menu.ts +1107 -1107
  828. package/src/engine/webcomponents/needle-button.ts +181 -181
  829. package/src/engine/xr/NeedleXRController.ts +1126 -1126
  830. package/src/engine/xr/NeedleXRSession.ts +1585 -1585
  831. package/src/engine/xr/NeedleXRSync.ts +220 -220
  832. package/src/engine/xr/SceneTransition.ts +78 -78
  833. package/src/engine/xr/TempXRContext.ts +216 -216
  834. package/src/engine/xr/XRRig.ts +9 -9
  835. package/src/engine/xr/api.ts +5 -5
  836. package/src/engine/xr/events.ts +102 -102
  837. package/src/engine/xr/internal.ts +34 -34
  838. package/src/engine/xr/usdz.ts +30 -30
  839. package/src/engine/xr/utils.ts +39 -39
  840. package/src/engine-components/AlignmentConstraint.ts +36 -36
  841. package/src/engine-components/Animation.ts +557 -557
  842. package/src/engine-components/AnimationCurve.ts +150 -150
  843. package/src/engine-components/AnimationUtils.ts +28 -28
  844. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  845. package/src/engine-components/Animator.ts +397 -397
  846. package/src/engine-components/AnimatorController.ts +1293 -1293
  847. package/src/engine-components/AudioListener.ts +92 -92
  848. package/src/engine-components/AudioSource.ts +639 -639
  849. package/src/engine-components/AvatarLoader.ts +263 -263
  850. package/src/engine-components/AxesHelper.ts +59 -59
  851. package/src/engine-components/BasicIKConstraint.ts +54 -54
  852. package/src/engine-components/BoxCollider.ts +1 -1
  853. package/src/engine-components/BoxHelperComponent.ts +114 -114
  854. package/src/engine-components/Camera.ts +707 -707
  855. package/src/engine-components/CameraUtils.ts +144 -144
  856. package/src/engine-components/CharacterController.ts +253 -253
  857. package/src/engine-components/Collider.ts +374 -374
  858. package/src/engine-components/Component.ts +1294 -1294
  859. package/src/engine-components/ContactShadows.ts +482 -482
  860. package/src/engine-components/DeleteBox.ts +62 -62
  861. package/src/engine-components/DeviceFlag.ts +46 -46
  862. package/src/engine-components/DragControls.ts +1623 -1623
  863. package/src/engine-components/DropListener.ts +698 -698
  864. package/src/engine-components/Duplicatable.ts +198 -198
  865. package/src/engine-components/EventList.ts +266 -266
  866. package/src/engine-components/EventTrigger.ts +74 -74
  867. package/src/engine-components/EventType.ts +22 -22
  868. package/src/engine-components/Fog.ts +60 -60
  869. package/src/engine-components/Gizmos.ts +56 -56
  870. package/src/engine-components/GridHelper.ts +48 -48
  871. package/src/engine-components/GroundProjection.ts +356 -356
  872. package/src/engine-components/Interactable.ts +14 -14
  873. package/src/engine-components/Joints.ts +52 -52
  874. package/src/engine-components/LODGroup.ts +153 -153
  875. package/src/engine-components/Light.ts +558 -558
  876. package/src/engine-components/LookAtConstraint.ts +25 -25
  877. package/src/engine-components/NeedleMenu.ts +84 -84
  878. package/src/engine-components/NestedGltf.ts +86 -86
  879. package/src/engine-components/Networking.ts +114 -114
  880. package/src/engine-components/OffsetConstraint.ts +60 -60
  881. package/src/engine-components/OrbitControls.ts +1068 -1068
  882. package/src/engine-components/PlayerColor.ts +103 -103
  883. package/src/engine-components/ReflectionProbe.ts +209 -209
  884. package/src/engine-components/Renderer.ts +900 -900
  885. package/src/engine-components/RendererInstancing.ts +855 -855
  886. package/src/engine-components/RendererLightmap.ts +198 -198
  887. package/src/engine-components/RigidBody.ts +526 -526
  888. package/src/engine-components/SceneSwitcher.ts +1013 -1013
  889. package/src/engine-components/ScreenCapture.ts +592 -592
  890. package/src/engine-components/ShadowCatcher.ts +172 -172
  891. package/src/engine-components/Skybox.ts +455 -455
  892. package/src/engine-components/SmoothFollow.ts +76 -76
  893. package/src/engine-components/SpatialTrigger.ts +229 -229
  894. package/src/engine-components/SpectatorCamera.ts +787 -787
  895. package/src/engine-components/SphereCollider.ts +1 -1
  896. package/src/engine-components/SpriteRenderer.ts +468 -468
  897. package/src/engine-components/SyncedCamera.ts +220 -220
  898. package/src/engine-components/SyncedRoom.ts +380 -380
  899. package/src/engine-components/SyncedTransform.ts +378 -378
  900. package/src/engine-components/TestRunner.ts +118 -118
  901. package/src/engine-components/TransformGizmo.ts +219 -219
  902. package/src/engine-components/VideoPlayer.ts +1025 -1025
  903. package/src/engine-components/Voip.ts +363 -363
  904. package/src/engine-components/api.ts +60 -60
  905. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  906. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  907. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  908. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  909. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  910. package/src/engine-components/codegen/components.ts +216 -216
  911. package/src/engine-components/debug/LogStats.ts +21 -21
  912. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  913. package/src/engine-components/export/usdz/Extension.ts +24 -24
  914. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  915. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  916. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  917. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  918. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  919. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  920. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  921. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  922. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  923. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  924. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  925. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  926. package/src/engine-components/export/usdz/index.ts +2 -2
  927. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  928. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  929. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  930. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  931. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  932. package/src/engine-components/particlesystem/api.ts +1 -1
  933. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +55 -55
  934. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  935. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  936. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
  937. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  938. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  939. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  940. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  941. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
  942. package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
  943. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  944. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
  945. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  946. package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
  947. package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
  948. package/src/engine-components/postprocessing/Volume.ts +410 -410
  949. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  950. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  951. package/src/engine-components/postprocessing/index.ts +5 -5
  952. package/src/engine-components/postprocessing/utils.ts +52 -52
  953. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  954. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  955. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  956. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  957. package/src/engine-components/timeline/index.ts +3 -3
  958. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  959. package/src/engine-components/ui/Button.ts +307 -307
  960. package/src/engine-components/ui/Canvas.ts +419 -419
  961. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  962. package/src/engine-components/ui/EventSystem.ts +853 -853
  963. package/src/engine-components/ui/Graphic.ts +275 -275
  964. package/src/engine-components/ui/Image.ts +112 -112
  965. package/src/engine-components/ui/InputField.ts +321 -321
  966. package/src/engine-components/ui/Interfaces.ts +57 -57
  967. package/src/engine-components/ui/Layout.ts +334 -334
  968. package/src/engine-components/ui/Outline.ts +13 -13
  969. package/src/engine-components/ui/PointerEvents.ts +206 -206
  970. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  971. package/src/engine-components/ui/Raycaster.ts +102 -102
  972. package/src/engine-components/ui/RectTransform.ts +372 -372
  973. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  974. package/src/engine-components/ui/Text.ts +578 -578
  975. package/src/engine-components/ui/Utils.ts +112 -112
  976. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  977. package/src/engine-components/utils/LookAt.ts +88 -88
  978. package/src/engine-components/utils/OpenURL.ts +114 -114
  979. package/src/engine-components/webxr/Avatar.ts +265 -265
  980. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  981. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  982. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  983. package/src/engine-components/webxr/WebXR.ts +585 -585
  984. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  985. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  986. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  987. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  988. package/src/engine-components/webxr/XRFlag.ts +147 -147
  989. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  990. package/src/engine-components/webxr/controllers/XRControllerModel.ts +374 -374
  991. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  992. package/src/engine-components/webxr/index.ts +2 -2
  993. package/src/engine-components/webxr/types.ts +3 -3
  994. package/src/engine-components-experimental/Presentation.ts +12 -12
  995. package/src/engine-components-experimental/api.ts +4 -4
  996. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  997. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  998. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  999. package/src/engine-schemes/README.md +1 -1
  1000. package/src/engine-schemes/api.ts +12 -12
  1001. package/src/engine-schemes/schemes.ts +28 -28
  1002. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1003. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1004. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1005. package/src/engine-schemes/transform.ts +50 -50
  1006. package/src/engine-schemes/transforms.fbs +25 -25
  1007. package/src/engine-schemes/vec.fbs +19 -19
  1008. package/src/engine-schemes/vec2.ts +33 -33
  1009. package/src/engine-schemes/vec3.ts +38 -38
  1010. package/src/engine-schemes/vec4.ts +43 -43
  1011. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1012. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1013. package/src/include/draco/draco_decoder.js +34 -34
  1014. package/src/include/ktx2/basis_transcoder.js +21 -21
  1015. package/src/include/needle/arial-msdf.json +1471 -1471
  1016. package/src/include/three/DragControls.js +231 -231
  1017. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1018. package/src/needle-engine.ts +70 -70
  1019. package/lib/engine/engine.d.ts +0 -4
  1020. package/lib/engine/engine.js +0 -12
  1021. package/lib/engine/engine.js.map +0 -1
  1022. package/lib/engine/engine_web_api.d.ts +0 -12
  1023. package/lib/engine/engine_web_api.js +0 -113
  1024. package/lib/engine/engine_web_api.js.map +0 -1
  1025. package/lib/engine-components/FlyControls.d.ts +0 -10
  1026. package/lib/engine-components/FlyControls.js +0 -29
  1027. package/lib/engine-components/FlyControls.js.map +0 -1
  1028. package/src/engine-schemes/dist/api.js +0 -17
  1029. package/src/engine-schemes/dist/api.js.meta +0 -7
  1030. package/src/engine-schemes/dist/schemes.js +0 -25
  1031. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1032. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1033. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1034. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1035. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1036. package/src/engine-schemes/dist/transform.js +0 -46
  1037. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1038. package/src/engine-schemes/dist/vec2.js +0 -32
  1039. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1040. package/src/engine-schemes/dist/vec3.js +0 -36
  1041. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1042. package/src/engine-schemes/dist/vec4.js +0 -40
  1043. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1044. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1045. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,345 +1,345 @@
1
- /// <reference types="webxr" />
2
- import 'three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js';
3
- import type { EffectComposer } from "postprocessing";
4
- import { BufferGeometry, Camera, DepthTexture, Group, Material, Object3D, OrthographicCamera, PerspectiveCamera, Scene, Texture, WebGLRenderer, type WebGLRendererParameters, type WebXRArrayCamera } from 'three';
5
- import type { EffectComposer as ThreeEffectComposer } from "three/examples/jsm/postprocessing/EffectComposer.js";
6
- import { Addressables } from './engine_addressables.js';
7
- import { AnimationsRegistry } from './engine_animation.js';
8
- import { Application } from './engine_application.js';
9
- import { AssetDatabase } from './engine_assetdatabase.js';
10
- import { Input } from './engine_input.js';
11
- import { type ILightDataRegistry } from './engine_lightdata.js';
12
- import { LODsManager } from "./engine_lods.js";
13
- import { NetworkConnection } from './engine_networking.js';
14
- import { Physics } from './engine_physics.js';
15
- import { PlayerViewManager } from './engine_playerview.js';
16
- import { RendererData as SceneLighting } from './engine_scenelighting.js';
17
- import { Time } from './engine_time.js';
18
- import type { CoroutineData, ICamera, IComponent, IContext, ILight, Model, Vec2 } from "./engine_types.js";
19
- import type { INeedleXRSessionEventReceiver, NeedleXRSession } from './engine_xr.js';
20
- import { NeedleMenu } from './webcomponents/needle menu/needle-menu.js';
21
- export declare const build_scene_functions: {
22
- [name: string]: (context: Context) => Promise<void>;
23
- };
24
- export declare class LoadingProgressArgs {
25
- /** the name or URL of the loaded file */
26
- name: string;
27
- /** the loading progress event from the loader */
28
- progress: ProgressEvent;
29
- /** the index of the loaded file */
30
- index: number;
31
- /** the total number of files to load */
32
- count: number;
33
- }
34
- export declare class ContextCreateArgs {
35
- /** list of glTF or GLB files to load */
36
- files: Array<string>;
37
- abortSignal?: AbortSignal;
38
- /** called when loading a provided glTF file started */
39
- onLoadingStart?: (index: number, file: string) => void;
40
- /** called on update for each loaded glTF file */
41
- onLoadingProgress?: (args: LoadingProgressArgs) => void;
42
- /** Called after a gLTF file has finished loading */
43
- onLoadingFinished?: (index: number, file: string, glTF: Model | null) => void;
44
- }
45
- export declare class ContextArgs {
46
- name?: string;
47
- /** for debugging only */
48
- alias?: string;
49
- /** the hash is used as a seed when initially loading the scene files */
50
- hash?: string;
51
- /** when true the context will not check if it's visible in the viewport and always update and render */
52
- runInBackground?: boolean;
53
- /** the DOM element the context belongs to or is inside of (this does not have to be the canvas. use renderer.domElement if you want to access the dom canvas) */
54
- domElement?: HTMLElement | null;
55
- /** externally owned renderer */
56
- renderer?: WebGLRenderer;
57
- /** externally owned camera */
58
- camera?: Camera;
59
- /** externally owned scene */
60
- scene?: Scene;
61
- }
62
- export declare enum FrameEvent {
63
- Start = -1,
64
- EarlyUpdate = 0,
65
- Update = 1,
66
- LateUpdate = 2,
67
- OnBeforeRender = 3,
68
- OnAfterRender = 4,
69
- PrePhysicsStep = 9,
70
- PostPhysicsStep = 10,
71
- Undefined = -1
72
- }
73
- /** threejs callback event signature */
74
- export declare type OnRenderCallback = (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: Group) => void;
75
- export declare function registerComponent(script: IComponent, context?: Context): void;
76
- /**
77
- * The context is the main object that holds all the data and state of the Needle Engine.
78
- * It can be used to access the scene, renderer, camera, input, physics, networking, and more.
79
- * @example
80
- * ```typescript
81
- * import { Behaviour } from "@needle-tools/engine";
82
- * import { Mesh, BoxGeometry, MeshBasicMaterial } from "three";
83
- * export class MyScript extends Behaviour {
84
- * start() {
85
- * console.log("Hello from MyScript");
86
- * this.context.scene.add(new Mesh(new BoxGeometry(), new MeshBasicMaterial()));
87
- * }
88
- * }
89
- * ```
90
- */
91
- export declare class Context implements IContext {
92
- private static _defaultTargetFramerate;
93
- /** When a new context is created this is the framerate that will be used by default */
94
- static get DefaultTargetFrameRate(): number | undefined;
95
- /** When a new context is created this is the framerate that will be used by default */
96
- static set DefaultTargetFrameRate(val: number | undefined);
97
- private static _defaultWebglRendererParameters;
98
- /** The default parameters that will be used when creating a new WebGLRenderer.
99
- * Modify in global context to change the default parameters for all new contexts.
100
- * @example
101
- * ```typescript
102
- * import { Context } from "@needle-tools/engine";
103
- * Context.DefaultWebGLRendererParameters.antialias = false;
104
- * ```
105
- */
106
- static get DefaultWebGLRendererParameters(): WebGLRendererParameters;
107
- /** The needle engine version */
108
- get version(): string;
109
- /** The currently active context. Only set during the update loops */
110
- static get Current(): Context;
111
- /** @internal this property should not be set by user code */
112
- static set Current(context: Context);
113
- static get All(): Context[];
114
- /** The name of the context */
115
- name: string;
116
- /** An alias for the context */
117
- alias: string | undefined | null;
118
- /** When the renderer or camera are managed by an external process (e.g. when running in r3f context).
119
- * When this is false you are responsible to call update(timestamp, xframe.
120
- * It is also currently assumed that rendering is handled performed by an external process
121
- * */
122
- isManagedExternally: boolean;
123
- /** set to true to pause the update loop. You can receive an event for it in your components.
124
- * Note that script updates will not be called when paused */
125
- isPaused: boolean;
126
- /** When enabled the application will run while not visible on the page */
127
- runInBackground: boolean;
128
- /**
129
- * Set to the target framerate you want your application to run in (you can use ?stats to check the fps)
130
- * Set to undefined if you want to run at the maximum framerate
131
- */
132
- targetFrameRate?: number | {
133
- value?: number;
134
- };
135
- /** Use a higher number for more accurate physics simulation.
136
- * When undefined physics steps will be 1 for mobile devices and 5 for desktop devices
137
- * Set to 0 to disable physics updates
138
- * TODO: changing physics steps is currently not supported because then forces that we get from the character controller and rigidbody et al are not correct anymore - this needs to be properly tested before making this configureable
139
- */
140
- private physicsSteps?;
141
- /** used to append to loaded assets */
142
- hash?: string;
143
- /** The `<needle-engine>` web component */
144
- domElement: HTMLElement;
145
- appendHTMLElement(element: HTMLElement): HTMLElement;
146
- get resolutionScaleFactor(): number;
147
- /** use to scale the resolution up or down of the renderer. default is 1 */
148
- set resolutionScaleFactor(val: number);
149
- private _resolutionScaleFactor;
150
- private _boundingClientRectFrame;
151
- private _boundingClientRect;
152
- private _domX;
153
- private _domY;
154
- /** update bounding rects + domX, domY */
155
- private calculateBoundingClientRect;
156
- /** The width of the `<needle-engine>` element on the website */
157
- get domWidth(): number;
158
- /** The height of the `<needle-engine>` element on the website */
159
- get domHeight(): number;
160
- /** the X position of the Needle Engine element on the website */
161
- get domX(): number;
162
- /** the Y position of the Needlee Engine element on the website */
163
- get domY(): number;
164
- get isInXR(): boolean;
165
- /** shorthand for `NeedleXRSession.active`
166
- * Automatically set by NeedleXRSession when a XR session is active
167
- * @returns the active XR session or null if no session is active
168
- * */
169
- xr: NeedleXRSession | null;
170
- get xrSessionMode(): XRSessionMode | undefined;
171
- get isInVR(): boolean;
172
- get isInAR(): boolean;
173
- /** If a XR session is active and in pass through mode (immersive-ar on e.g. Quest) */
174
- get isInPassThrough(): boolean;
175
- /** access the raw `XRSession` object (shorthand for `context.renderer.xr.getSession()`). For more control use `NeedleXRSession.active` */
176
- get xrSession(): XRSession | null;
177
- /** @returns the latest XRFrame (if a XRSession is currently active)
178
- * @link https://developer.mozilla.org/en-US/docs/Web/API/XRFrame
179
- */
180
- get xrFrame(): XRFrame | null;
181
- /** @returns the current WebXR camera while the WebXRManager is active (shorthand for `context.renderer.xr.getCamera()`) */
182
- get xrCamera(): WebXRArrayCamera | undefined;
183
- private _xrFrame;
184
- get arOverlayElement(): HTMLElement;
185
- /** Current event of the update cycle */
186
- get currentFrameEvent(): FrameEvent;
187
- private _currentFrameEvent;
188
- scene: Scene;
189
- renderer: WebGLRenderer;
190
- composer: EffectComposer | ThreeEffectComposer | null;
191
- readonly scripts: IComponent[];
192
- readonly scripts_pausedChanged: IComponent[];
193
- readonly scripts_earlyUpdate: IComponent[];
194
- readonly scripts_update: IComponent[];
195
- readonly scripts_lateUpdate: IComponent[];
196
- readonly scripts_onBeforeRender: IComponent[];
197
- readonly scripts_onAfterRender: IComponent[];
198
- readonly scripts_WithCorroutines: IComponent[];
199
- readonly scripts_immersive_vr: INeedleXRSessionEventReceiver[];
200
- readonly scripts_immersive_ar: INeedleXRSessionEventReceiver[];
201
- readonly coroutines: {
202
- [FrameEvent: number]: Array<CoroutineData>;
203
- };
204
- /** callbacks called once after the context has been created */
205
- readonly post_setup_callbacks: Function[];
206
- /** called every frame at the beginning of the frame (after component start events and before earlyUpdate) */
207
- readonly pre_update_callbacks: Function[];
208
- /** called every frame before rendering (after all component events) */
209
- readonly pre_render_callbacks: Array<(frame: XRFrame | null) => void>;
210
- /** called every frame after rendering (after all component events) */
211
- readonly post_render_callbacks: Function[];
212
- /** called every frame befroe update (this list is emptied every frame) */
213
- readonly pre_update_oneshot_callbacks: Function[];
214
- readonly new_scripts: IComponent[];
215
- readonly new_script_start: IComponent[];
216
- readonly new_scripts_pre_setup_callbacks: Function[];
217
- readonly new_scripts_post_setup_callbacks: Function[];
218
- readonly new_scripts_xr: INeedleXRSessionEventReceiver[];
219
- /** The main camera component of the scene - this camera is used for rendering */
220
- mainCameraComponent: ICamera | undefined;
221
- /** The main camera of the scene - this camera is used for rendering */
222
- get mainCamera(): Camera;
223
- /** Set the main camera of the scene. If set to null the camera of the {@link mainCameraComponent} will be used - this camera is used for rendering */
224
- set mainCamera(cam: Camera | null);
225
- private _mainCamera;
226
- private _fallbackCamera;
227
- application: Application;
228
- /** access animation mixer used by components in the scene */
229
- animations: AnimationsRegistry;
230
- /** access timings (current frame number, deltaTime, timeScale, ...) */
231
- time: Time;
232
- input: Input;
233
- /** access physics related methods (e.g. raycasting). To access the phyiscs engine use `context.physics.engine` */
234
- physics: Physics;
235
- /** access networking methods (use it to send or listen to messages or join a networking backend) */
236
- connection: NetworkConnection;
237
- /**
238
- * @deprecated AssetDataBase is deprecated
239
- */
240
- assets: AssetDatabase;
241
- mainLight: ILight | null;
242
- /** @deprecated Use sceneLighting */
243
- get rendererData(): SceneLighting;
244
- sceneLighting: SceneLighting;
245
- addressables: Addressables;
246
- lightmaps: ILightDataRegistry;
247
- players: PlayerViewManager;
248
- readonly lodsManager: LODsManager;
249
- readonly menu: NeedleMenu;
250
- get isCreated(): boolean;
251
- private _sizeChanged;
252
- private _isCreated;
253
- private _isCreating;
254
- private _isVisible;
255
- private _stats;
256
- constructor(args?: ContextArgs);
257
- /** calling this function will dispose the current renderer and create a new one */
258
- createNewRenderer(params?: WebGLRendererParameters): void;
259
- private _intersectionObserver;
260
- private internalOnUpdateVisible;
261
- private _disposeCallbacks;
262
- /** will request a renderer size update the next render call (will call updateSize the next update) */
263
- requestSizeUpdate(): void;
264
- /** Clamps the renderer max resolution. If undefined the max resolution is not clamped. Default is undefined */
265
- maxRenderResolution?: Vec2;
266
- /** update the renderer and canvas size */
267
- updateSize(force?: boolean): void;
268
- updateAspect(camera: PerspectiveCamera | OrthographicCamera, width?: number, height?: number): void;
269
- /** This will recreate the whole needle engine context and dispose the whole scene content
270
- * All content will be reloaded (loading times might be faster due to browser caches)
271
- * All scripts will be recreated */
272
- recreate(): void;
273
- private _originalCreationArgs?;
274
- /** @deprecated use create. This method will be removed in a future version */
275
- onCreate(opts?: ContextCreateArgs): Promise<boolean>;
276
- create(opts?: ContextCreateArgs): Promise<boolean>;
277
- private onUnhandledRejection;
278
- /** Dispatches an error */
279
- private onError;
280
- /** Will destroy all scenes and objects in the scene
281
- */
282
- clear(): void;
283
- dispose(): void;
284
- /**@deprecated use dispose() */
285
- onDestroy(): void;
286
- private internalOnDestroy;
287
- registerCoroutineUpdate(script: IComponent, coroutine: Generator, evt: FrameEvent): Generator;
288
- unregisterCoroutineUpdate(coroutine: Generator, evt: FrameEvent): void;
289
- stopAllCoroutinesFrom(script: IComponent): void;
290
- private _cameraStack;
291
- setCurrentCamera(cam: ICamera): void;
292
- removeCamera(cam?: ICamera | null): void;
293
- private _onBeforeRenderListeners;
294
- private _onAfterRenderListeners;
295
- /** use this to subscribe to onBeforeRender events on threejs objects */
296
- addBeforeRenderListener(target: Object3D, callback: OnRenderCallback): void;
297
- removeBeforeRenderListener(target: Object3D, callback: OnRenderCallback): void;
298
- /** use this to subscribe to onAfterRender events on threejs objects */
299
- addAfterRenderListener(target: Object3D, callback: OnRenderCallback): void;
300
- removeAfterRenderListener(target: Object3D, callback: OnRenderCallback): void;
301
- private _createRenderCallbackWrapper;
302
- private _requireDepthTexture;
303
- private _requireColorTexture;
304
- private _renderTarget?;
305
- private _isRendering;
306
- get isRendering(): boolean;
307
- setRequireDepth(val: boolean): void;
308
- setRequireColor(val: boolean): void;
309
- get depthTexture(): DepthTexture | null;
310
- get opaqueColorTexture(): Texture | null;
311
- /** returns true if the dom element is visible on screen */
312
- get isVisibleToUser(): boolean;
313
- private _createId;
314
- private internalOnCreate;
315
- private internalLoadInitialContent;
316
- /** Sets the animation loop.
317
- * Can not be done while creating the context or when disposed
318
- **/
319
- restartRenderLoop(): boolean;
320
- private _renderlooperrors;
321
- /** Performs a full update step including script callbacks, rendering (unless isManagedExternally is set to false) and post render callbacks */
322
- update(timestamp: DOMHighResTimeStamp, frame?: XRFrame | null): void;
323
- /** Call to **manually** perform physics steps.
324
- * By default the context uses the `physicsSteps` property to perform steps during the update loop
325
- * If you just want to increase the accuracy of physics you can instead set the `physicsSteps` property to a higher value
326
- * */
327
- updatePhysics(steps: number): void;
328
- private _lastTimestamp;
329
- private _accumulatedTime;
330
- private _dispatchReadyAfterFrame;
331
- private internalStep;
332
- private internalOnBeforeRender;
333
- private internalUpdatePhysics;
334
- private internalOnRender;
335
- private internalOnAfterRender;
336
- renderNow(camera?: Camera): boolean;
337
- private _contextRestoreTries;
338
- private handleRendererContextLost;
339
- /** returns true if we should return out of the frame loop */
340
- private _wasPaused;
341
- private onHandlePaused;
342
- private evaluatePaused;
343
- private renderRequiredTextures;
344
- private executeCoroutines;
345
- }
1
+ /// <reference types="webxr" />
2
+ import 'three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js';
3
+ import type { EffectComposer } from "postprocessing";
4
+ import { BufferGeometry, Camera, DepthTexture, Group, Material, Object3D, OrthographicCamera, PerspectiveCamera, Scene, Texture, WebGLRenderer, type WebGLRendererParameters, type WebXRArrayCamera } from 'three';
5
+ import type { EffectComposer as ThreeEffectComposer } from "three/examples/jsm/postprocessing/EffectComposer.js";
6
+ import { Addressables } from './engine_addressables.js';
7
+ import { AnimationsRegistry } from './engine_animation.js';
8
+ import { Application } from './engine_application.js';
9
+ import { AssetDatabase } from './engine_assetdatabase.js';
10
+ import { Input } from './engine_input.js';
11
+ import { type ILightDataRegistry } from './engine_lightdata.js';
12
+ import { LODsManager } from "./engine_lods.js";
13
+ import { NetworkConnection } from './engine_networking.js';
14
+ import { Physics } from './engine_physics.js';
15
+ import { PlayerViewManager } from './engine_playerview.js';
16
+ import { RendererData as SceneLighting } from './engine_scenelighting.js';
17
+ import { Time } from './engine_time.js';
18
+ import type { CoroutineData, ICamera, IComponent, IContext, ILight, Model, Vec2 } from "./engine_types.js";
19
+ import type { INeedleXRSessionEventReceiver, NeedleXRSession } from './engine_xr.js';
20
+ import { NeedleMenu } from './webcomponents/needle menu/needle-menu.js';
21
+ export declare const build_scene_functions: {
22
+ [name: string]: (context: Context) => Promise<void>;
23
+ };
24
+ export declare class LoadingProgressArgs {
25
+ /** the name or URL of the loaded file */
26
+ name: string;
27
+ /** the loading progress event from the loader */
28
+ progress: ProgressEvent;
29
+ /** the index of the loaded file */
30
+ index: number;
31
+ /** the total number of files to load */
32
+ count: number;
33
+ }
34
+ export declare class ContextCreateArgs {
35
+ /** list of glTF or GLB files to load */
36
+ files: Array<string>;
37
+ abortSignal?: AbortSignal;
38
+ /** called when loading a provided glTF file started */
39
+ onLoadingStart?: (index: number, file: string) => void;
40
+ /** called on update for each loaded glTF file */
41
+ onLoadingProgress?: (args: LoadingProgressArgs) => void;
42
+ /** Called after a gLTF file has finished loading */
43
+ onLoadingFinished?: (index: number, file: string, glTF: Model | null) => void;
44
+ }
45
+ export declare class ContextArgs {
46
+ name?: string;
47
+ /** for debugging only */
48
+ alias?: string;
49
+ /** the hash is used as a seed when initially loading the scene files */
50
+ hash?: string;
51
+ /** when true the context will not check if it's visible in the viewport and always update and render */
52
+ runInBackground?: boolean;
53
+ /** the DOM element the context belongs to or is inside of (this does not have to be the canvas. use renderer.domElement if you want to access the dom canvas) */
54
+ domElement?: HTMLElement | null;
55
+ /** externally owned renderer */
56
+ renderer?: WebGLRenderer;
57
+ /** externally owned camera */
58
+ camera?: Camera;
59
+ /** externally owned scene */
60
+ scene?: Scene;
61
+ }
62
+ export declare enum FrameEvent {
63
+ Start = -1,
64
+ EarlyUpdate = 0,
65
+ Update = 1,
66
+ LateUpdate = 2,
67
+ OnBeforeRender = 3,
68
+ OnAfterRender = 4,
69
+ PrePhysicsStep = 9,
70
+ PostPhysicsStep = 10,
71
+ Undefined = -1
72
+ }
73
+ /** threejs callback event signature */
74
+ export declare type OnRenderCallback = (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: BufferGeometry, material: Material, group: Group) => void;
75
+ export declare function registerComponent(script: IComponent, context?: Context): void;
76
+ /**
77
+ * The context is the main object that holds all the data and state of the Needle Engine.
78
+ * It can be used to access the scene, renderer, camera, input, physics, networking, and more.
79
+ * @example
80
+ * ```typescript
81
+ * import { Behaviour } from "@needle-tools/engine";
82
+ * import { Mesh, BoxGeometry, MeshBasicMaterial } from "three";
83
+ * export class MyScript extends Behaviour {
84
+ * start() {
85
+ * console.log("Hello from MyScript");
86
+ * this.context.scene.add(new Mesh(new BoxGeometry(), new MeshBasicMaterial()));
87
+ * }
88
+ * }
89
+ * ```
90
+ */
91
+ export declare class Context implements IContext {
92
+ private static _defaultTargetFramerate;
93
+ /** When a new context is created this is the framerate that will be used by default */
94
+ static get DefaultTargetFrameRate(): number | undefined;
95
+ /** When a new context is created this is the framerate that will be used by default */
96
+ static set DefaultTargetFrameRate(val: number | undefined);
97
+ private static _defaultWebglRendererParameters;
98
+ /** The default parameters that will be used when creating a new WebGLRenderer.
99
+ * Modify in global context to change the default parameters for all new contexts.
100
+ * @example
101
+ * ```typescript
102
+ * import { Context } from "@needle-tools/engine";
103
+ * Context.DefaultWebGLRendererParameters.antialias = false;
104
+ * ```
105
+ */
106
+ static get DefaultWebGLRendererParameters(): WebGLRendererParameters;
107
+ /** The needle engine version */
108
+ get version(): string;
109
+ /** The currently active context. Only set during the update loops */
110
+ static get Current(): Context;
111
+ /** @internal this property should not be set by user code */
112
+ static set Current(context: Context);
113
+ static get All(): Context[];
114
+ /** The name of the context */
115
+ name: string;
116
+ /** An alias for the context */
117
+ alias: string | undefined | null;
118
+ /** When the renderer or camera are managed by an external process (e.g. when running in r3f context).
119
+ * When this is false you are responsible to call update(timestamp, xframe.
120
+ * It is also currently assumed that rendering is handled performed by an external process
121
+ * */
122
+ isManagedExternally: boolean;
123
+ /** set to true to pause the update loop. You can receive an event for it in your components.
124
+ * Note that script updates will not be called when paused */
125
+ isPaused: boolean;
126
+ /** When enabled the application will run while not visible on the page */
127
+ runInBackground: boolean;
128
+ /**
129
+ * Set to the target framerate you want your application to run in (you can use ?stats to check the fps)
130
+ * Set to undefined if you want to run at the maximum framerate
131
+ */
132
+ targetFrameRate?: number | {
133
+ value?: number;
134
+ };
135
+ /** Use a higher number for more accurate physics simulation.
136
+ * When undefined physics steps will be 1 for mobile devices and 5 for desktop devices
137
+ * Set to 0 to disable physics updates
138
+ * TODO: changing physics steps is currently not supported because then forces that we get from the character controller and rigidbody et al are not correct anymore - this needs to be properly tested before making this configureable
139
+ */
140
+ private physicsSteps?;
141
+ /** used to append to loaded assets */
142
+ hash?: string;
143
+ /** The `<needle-engine>` web component */
144
+ domElement: HTMLElement;
145
+ appendHTMLElement(element: HTMLElement): HTMLElement;
146
+ get resolutionScaleFactor(): number;
147
+ /** use to scale the resolution up or down of the renderer. default is 1 */
148
+ set resolutionScaleFactor(val: number);
149
+ private _resolutionScaleFactor;
150
+ private _boundingClientRectFrame;
151
+ private _boundingClientRect;
152
+ private _domX;
153
+ private _domY;
154
+ /** update bounding rects + domX, domY */
155
+ private calculateBoundingClientRect;
156
+ /** The width of the `<needle-engine>` element on the website */
157
+ get domWidth(): number;
158
+ /** The height of the `<needle-engine>` element on the website */
159
+ get domHeight(): number;
160
+ /** the X position of the Needle Engine element on the website */
161
+ get domX(): number;
162
+ /** the Y position of the Needlee Engine element on the website */
163
+ get domY(): number;
164
+ get isInXR(): boolean;
165
+ /** shorthand for `NeedleXRSession.active`
166
+ * Automatically set by NeedleXRSession when a XR session is active
167
+ * @returns the active XR session or null if no session is active
168
+ * */
169
+ xr: NeedleXRSession | null;
170
+ get xrSessionMode(): XRSessionMode | undefined;
171
+ get isInVR(): boolean;
172
+ get isInAR(): boolean;
173
+ /** If a XR session is active and in pass through mode (immersive-ar on e.g. Quest) */
174
+ get isInPassThrough(): boolean;
175
+ /** access the raw `XRSession` object (shorthand for `context.renderer.xr.getSession()`). For more control use `NeedleXRSession.active` */
176
+ get xrSession(): XRSession | null;
177
+ /** @returns the latest XRFrame (if a XRSession is currently active)
178
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/XRFrame
179
+ */
180
+ get xrFrame(): XRFrame | null;
181
+ /** @returns the current WebXR camera while the WebXRManager is active (shorthand for `context.renderer.xr.getCamera()`) */
182
+ get xrCamera(): WebXRArrayCamera | undefined;
183
+ private _xrFrame;
184
+ get arOverlayElement(): HTMLElement;
185
+ /** Current event of the update cycle */
186
+ get currentFrameEvent(): FrameEvent;
187
+ private _currentFrameEvent;
188
+ scene: Scene;
189
+ renderer: WebGLRenderer;
190
+ composer: EffectComposer | ThreeEffectComposer | null;
191
+ readonly scripts: IComponent[];
192
+ readonly scripts_pausedChanged: IComponent[];
193
+ readonly scripts_earlyUpdate: IComponent[];
194
+ readonly scripts_update: IComponent[];
195
+ readonly scripts_lateUpdate: IComponent[];
196
+ readonly scripts_onBeforeRender: IComponent[];
197
+ readonly scripts_onAfterRender: IComponent[];
198
+ readonly scripts_WithCorroutines: IComponent[];
199
+ readonly scripts_immersive_vr: INeedleXRSessionEventReceiver[];
200
+ readonly scripts_immersive_ar: INeedleXRSessionEventReceiver[];
201
+ readonly coroutines: {
202
+ [FrameEvent: number]: Array<CoroutineData>;
203
+ };
204
+ /** callbacks called once after the context has been created */
205
+ readonly post_setup_callbacks: Function[];
206
+ /** called every frame at the beginning of the frame (after component start events and before earlyUpdate) */
207
+ readonly pre_update_callbacks: Function[];
208
+ /** called every frame before rendering (after all component events) */
209
+ readonly pre_render_callbacks: Array<(frame: XRFrame | null) => void>;
210
+ /** called every frame after rendering (after all component events) */
211
+ readonly post_render_callbacks: Function[];
212
+ /** called every frame befroe update (this list is emptied every frame) */
213
+ readonly pre_update_oneshot_callbacks: Function[];
214
+ readonly new_scripts: IComponent[];
215
+ readonly new_script_start: IComponent[];
216
+ readonly new_scripts_pre_setup_callbacks: Function[];
217
+ readonly new_scripts_post_setup_callbacks: Function[];
218
+ readonly new_scripts_xr: INeedleXRSessionEventReceiver[];
219
+ /** The main camera component of the scene - this camera is used for rendering */
220
+ mainCameraComponent: ICamera | undefined;
221
+ /** The main camera of the scene - this camera is used for rendering */
222
+ get mainCamera(): Camera;
223
+ /** Set the main camera of the scene. If set to null the camera of the {@link mainCameraComponent} will be used - this camera is used for rendering */
224
+ set mainCamera(cam: Camera | null);
225
+ private _mainCamera;
226
+ private _fallbackCamera;
227
+ application: Application;
228
+ /** access animation mixer used by components in the scene */
229
+ animations: AnimationsRegistry;
230
+ /** access timings (current frame number, deltaTime, timeScale, ...) */
231
+ time: Time;
232
+ input: Input;
233
+ /** access physics related methods (e.g. raycasting). To access the phyiscs engine use `context.physics.engine` */
234
+ physics: Physics;
235
+ /** access networking methods (use it to send or listen to messages or join a networking backend) */
236
+ connection: NetworkConnection;
237
+ /**
238
+ * @deprecated AssetDataBase is deprecated
239
+ */
240
+ assets: AssetDatabase;
241
+ mainLight: ILight | null;
242
+ /** @deprecated Use sceneLighting */
243
+ get rendererData(): SceneLighting;
244
+ sceneLighting: SceneLighting;
245
+ addressables: Addressables;
246
+ lightmaps: ILightDataRegistry;
247
+ players: PlayerViewManager;
248
+ readonly lodsManager: LODsManager;
249
+ readonly menu: NeedleMenu;
250
+ get isCreated(): boolean;
251
+ private _sizeChanged;
252
+ private _isCreated;
253
+ private _isCreating;
254
+ private _isVisible;
255
+ private _stats;
256
+ constructor(args?: ContextArgs);
257
+ /** calling this function will dispose the current renderer and create a new one */
258
+ createNewRenderer(params?: WebGLRendererParameters): void;
259
+ private _intersectionObserver;
260
+ private internalOnUpdateVisible;
261
+ private _disposeCallbacks;
262
+ /** will request a renderer size update the next render call (will call updateSize the next update) */
263
+ requestSizeUpdate(): void;
264
+ /** Clamps the renderer max resolution. If undefined the max resolution is not clamped. Default is undefined */
265
+ maxRenderResolution?: Vec2;
266
+ /** update the renderer and canvas size */
267
+ updateSize(force?: boolean): void;
268
+ updateAspect(camera: PerspectiveCamera | OrthographicCamera, width?: number, height?: number): void;
269
+ /** This will recreate the whole needle engine context and dispose the whole scene content
270
+ * All content will be reloaded (loading times might be faster due to browser caches)
271
+ * All scripts will be recreated */
272
+ recreate(): void;
273
+ private _originalCreationArgs?;
274
+ /** @deprecated use create. This method will be removed in a future version */
275
+ onCreate(opts?: ContextCreateArgs): Promise<boolean>;
276
+ create(opts?: ContextCreateArgs): Promise<boolean>;
277
+ private onUnhandledRejection;
278
+ /** Dispatches an error */
279
+ private onError;
280
+ /** Will destroy all scenes and objects in the scene
281
+ */
282
+ clear(): void;
283
+ dispose(): void;
284
+ /**@deprecated use dispose() */
285
+ onDestroy(): void;
286
+ private internalOnDestroy;
287
+ registerCoroutineUpdate(script: IComponent, coroutine: Generator, evt: FrameEvent): Generator;
288
+ unregisterCoroutineUpdate(coroutine: Generator, evt: FrameEvent): void;
289
+ stopAllCoroutinesFrom(script: IComponent): void;
290
+ private _cameraStack;
291
+ setCurrentCamera(cam: ICamera): void;
292
+ removeCamera(cam?: ICamera | null): void;
293
+ private _onBeforeRenderListeners;
294
+ private _onAfterRenderListeners;
295
+ /** use this to subscribe to onBeforeRender events on threejs objects */
296
+ addBeforeRenderListener(target: Object3D, callback: OnRenderCallback): void;
297
+ removeBeforeRenderListener(target: Object3D, callback: OnRenderCallback): void;
298
+ /** use this to subscribe to onAfterRender events on threejs objects */
299
+ addAfterRenderListener(target: Object3D, callback: OnRenderCallback): void;
300
+ removeAfterRenderListener(target: Object3D, callback: OnRenderCallback): void;
301
+ private _createRenderCallbackWrapper;
302
+ private _requireDepthTexture;
303
+ private _requireColorTexture;
304
+ private _renderTarget?;
305
+ private _isRendering;
306
+ get isRendering(): boolean;
307
+ setRequireDepth(val: boolean): void;
308
+ setRequireColor(val: boolean): void;
309
+ get depthTexture(): DepthTexture | null;
310
+ get opaqueColorTexture(): Texture | null;
311
+ /** returns true if the dom element is visible on screen */
312
+ get isVisibleToUser(): boolean;
313
+ private _createId;
314
+ private internalOnCreate;
315
+ private internalLoadInitialContent;
316
+ /** Sets the animation loop.
317
+ * Can not be done while creating the context or when disposed
318
+ **/
319
+ restartRenderLoop(): boolean;
320
+ private _renderlooperrors;
321
+ /** Performs a full update step including script callbacks, rendering (unless isManagedExternally is set to false) and post render callbacks */
322
+ update(timestamp: DOMHighResTimeStamp, frame?: XRFrame | null): void;
323
+ /** Call to **manually** perform physics steps.
324
+ * By default the context uses the `physicsSteps` property to perform steps during the update loop
325
+ * If you just want to increase the accuracy of physics you can instead set the `physicsSteps` property to a higher value
326
+ * */
327
+ updatePhysics(steps: number): void;
328
+ private _lastTimestamp;
329
+ private _accumulatedTime;
330
+ private _dispatchReadyAfterFrame;
331
+ private internalStep;
332
+ private internalOnBeforeRender;
333
+ private internalUpdatePhysics;
334
+ private internalOnRender;
335
+ private internalOnAfterRender;
336
+ renderNow(camera?: Camera): boolean;
337
+ private _contextRestoreTries;
338
+ private handleRendererContextLost;
339
+ /** returns true if we should return out of the frame loop */
340
+ private _wasPaused;
341
+ private onHandlePaused;
342
+ private evaluatePaused;
343
+ private renderRequiredTextures;
344
+ private executeCoroutines;
345
+ }