@needle-tools/engine 4.4.0-alpha.5 → 4.4.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1045) hide show
  1. package/CHANGELOG.md +3604 -3604
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +8 -8
  6. package/dist/needle-engine.bundle.light.js +8 -8
  7. package/dist/needle-engine.bundle.light.min.js +2 -2
  8. package/dist/needle-engine.bundle.light.umd.cjs +2 -2
  9. package/dist/needle-engine.bundle.min.js +2 -2
  10. package/dist/needle-engine.bundle.umd.cjs +2 -2
  11. package/dist/needle-engine.d.ts +130 -138
  12. package/dist/needle-engine.light.d.ts +130 -138
  13. package/dist/postprocessing.js +1673 -1527
  14. package/dist/postprocessing.light.js +1673 -1527
  15. package/dist/postprocessing.light.min.js +80 -66
  16. package/dist/postprocessing.light.umd.cjs +83 -69
  17. package/dist/postprocessing.min.js +80 -66
  18. package/dist/postprocessing.umd.cjs +83 -69
  19. package/dist/vendor.js +1 -1
  20. package/dist/vendor.light.js +1 -1
  21. package/lib/asap/needle-asap.d.ts +1 -1
  22. package/lib/asap/needle-asap.js +95 -95
  23. package/lib/asap/sessiongranted.d.ts +3 -3
  24. package/lib/asap/sessiongranted.js +65 -65
  25. package/lib/asap/utils.d.ts +1 -1
  26. package/lib/asap/utils.js +3 -3
  27. package/lib/engine/analytics/index.d.ts +6 -6
  28. package/lib/engine/analytics/index.js +12 -12
  29. package/lib/engine/analytics/lcp.d.ts +3 -3
  30. package/lib/engine/analytics/lcp.js +34 -34
  31. package/lib/engine/api.d.ts +81 -81
  32. package/lib/engine/api.js +80 -80
  33. package/lib/engine/assets/index.d.ts +11 -11
  34. package/lib/engine/assets/index.js +47 -47
  35. package/lib/engine/assets/static.d.ts +1 -1
  36. package/lib/engine/assets/static.js +4 -4
  37. package/lib/engine/codegen/register_types.d.ts +1 -1
  38. package/lib/engine/codegen/register_types.js +298 -298
  39. package/lib/engine/debug/debug.d.ts +15 -15
  40. package/lib/engine/debug/debug.js +44 -44
  41. package/lib/engine/debug/debug_console.d.ts +2 -2
  42. package/lib/engine/debug/debug_console.js +307 -307
  43. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  44. package/lib/engine/debug/debug_overlay.js +316 -316
  45. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  46. package/lib/engine/debug/debug_spatial_console.js +390 -390
  47. package/lib/engine/debug/index.d.ts +2 -2
  48. package/lib/engine/debug/index.js +2 -2
  49. package/lib/engine/engine_addressables.d.ts +166 -166
  50. package/lib/engine/engine_addressables.js +608 -608
  51. package/lib/engine/engine_animation.d.ts +43 -43
  52. package/lib/engine/engine_animation.js +133 -133
  53. package/lib/engine/engine_application.d.ts +40 -40
  54. package/lib/engine/engine_application.js +104 -104
  55. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  56. package/lib/engine/engine_assetdatabase.js +344 -344
  57. package/lib/engine/engine_audio.d.ts +4 -4
  58. package/lib/engine/engine_audio.js +23 -23
  59. package/lib/engine/engine_camera.d.ts +13 -13
  60. package/lib/engine/engine_camera.js +30 -30
  61. package/lib/engine/engine_components.d.ts +110 -110
  62. package/lib/engine/engine_components.js +380 -380
  63. package/lib/engine/engine_components_internal.d.ts +9 -9
  64. package/lib/engine/engine_components_internal.js +36 -36
  65. package/lib/engine/engine_constants.d.ts +10 -10
  66. package/lib/engine/engine_constants.js +41 -41
  67. package/lib/engine/engine_context.d.ts +345 -345
  68. package/lib/engine/engine_context.js +1515 -1515
  69. package/lib/engine/engine_context_registry.d.ts +71 -71
  70. package/lib/engine/engine_context_registry.js +117 -117
  71. package/lib/engine/engine_coroutine.d.ts +35 -35
  72. package/lib/engine/engine_coroutine.js +52 -52
  73. package/lib/engine/engine_create_objects.d.ts +118 -118
  74. package/lib/engine/engine_create_objects.js +308 -308
  75. package/lib/engine/engine_default_parameters.d.ts +2 -2
  76. package/lib/engine/engine_default_parameters.js +3 -3
  77. package/lib/engine/engine_editor-sync.d.ts +21 -21
  78. package/lib/engine/engine_editor-sync.js +4 -4
  79. package/lib/engine/engine_element.d.ts +113 -113
  80. package/lib/engine/engine_element.js +830 -830
  81. package/lib/engine/engine_element_attributes.d.ts +72 -72
  82. package/lib/engine/engine_element_attributes.js +1 -1
  83. package/lib/engine/engine_element_extras.d.ts +6 -6
  84. package/lib/engine/engine_element_extras.js +13 -13
  85. package/lib/engine/engine_element_loading.d.ts +44 -44
  86. package/lib/engine/engine_element_loading.js +349 -349
  87. package/lib/engine/engine_element_overlay.d.ts +21 -21
  88. package/lib/engine/engine_element_overlay.js +166 -166
  89. package/lib/engine/engine_fileloader.d.ts +2 -2
  90. package/lib/engine/engine_fileloader.js +8 -8
  91. package/lib/engine/engine_gameobject.d.ts +68 -68
  92. package/lib/engine/engine_gameobject.js +591 -591
  93. package/lib/engine/engine_generic_utils.d.ts +1 -1
  94. package/lib/engine/engine_generic_utils.js +13 -13
  95. package/lib/engine/engine_gizmos.d.ts +149 -149
  96. package/lib/engine/engine_gizmos.js +530 -530
  97. package/lib/engine/engine_gltf.d.ts +12 -12
  98. package/lib/engine/engine_gltf.js +15 -15
  99. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  100. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  101. package/lib/engine/engine_hot_reload.d.ts +7 -7
  102. package/lib/engine/engine_hot_reload.js +184 -184
  103. package/lib/engine/engine_input.d.ts +352 -352
  104. package/lib/engine/engine_input.js +1265 -1265
  105. package/lib/engine/engine_input_utils.d.ts +2 -2
  106. package/lib/engine/engine_input_utils.js +22 -22
  107. package/lib/engine/engine_instancing.d.ts +19 -19
  108. package/lib/engine/engine_instancing.js +39 -39
  109. package/lib/engine/engine_license.d.ts +9 -9
  110. package/lib/engine/engine_license.js +320 -320
  111. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  112. package/lib/engine/engine_lifecycle_api.js +99 -99
  113. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  114. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  115. package/lib/engine/engine_lightdata.d.ts +23 -23
  116. package/lib/engine/engine_lightdata.js +91 -91
  117. package/lib/engine/engine_loaders.d.ts +13 -13
  118. package/lib/engine/engine_loaders.js +62 -62
  119. package/lib/engine/engine_lods.d.ts +31 -31
  120. package/lib/engine/engine_lods.js +146 -146
  121. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  122. package/lib/engine/engine_mainloop_utils.js +466 -466
  123. package/lib/engine/engine_math.d.ts +114 -114
  124. package/lib/engine/engine_math.js +247 -247
  125. package/lib/engine/engine_modules.d.ts +36 -36
  126. package/lib/engine/engine_modules.js +85 -85
  127. package/lib/engine/engine_networking.d.ts +252 -252
  128. package/lib/engine/engine_networking.js +743 -743
  129. package/lib/engine/engine_networking_auto.d.ts +24 -24
  130. package/lib/engine/engine_networking_auto.js +310 -310
  131. package/lib/engine/engine_networking_blob.d.ts +48 -48
  132. package/lib/engine/engine_networking_blob.js +212 -212
  133. package/lib/engine/engine_networking_files.d.ts +35 -35
  134. package/lib/engine/engine_networking_files.js +172 -172
  135. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  136. package/lib/engine/engine_networking_files_default_components.js +42 -42
  137. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  138. package/lib/engine/engine_networking_instantiate.js +345 -345
  139. package/lib/engine/engine_networking_peer.d.ts +15 -15
  140. package/lib/engine/engine_networking_peer.js +132 -132
  141. package/lib/engine/engine_networking_streams.d.ts +123 -123
  142. package/lib/engine/engine_networking_streams.js +645 -645
  143. package/lib/engine/engine_networking_types.d.ts +22 -22
  144. package/lib/engine/engine_networking_types.js +7 -7
  145. package/lib/engine/engine_networking_utils.d.ts +2 -2
  146. package/lib/engine/engine_networking_utils.js +20 -20
  147. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  148. package/lib/engine/engine_networking_websocket.js +2 -2
  149. package/lib/engine/engine_patcher.d.ts +10 -10
  150. package/lib/engine/engine_patcher.js +142 -142
  151. package/lib/engine/engine_physics.d.ts +152 -152
  152. package/lib/engine/engine_physics.js +645 -645
  153. package/lib/engine/engine_physics.types.d.ts +40 -40
  154. package/lib/engine/engine_physics.types.js +33 -33
  155. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  156. package/lib/engine/engine_physics_rapier.js +1432 -1432
  157. package/lib/engine/engine_playerview.d.ts +26 -26
  158. package/lib/engine/engine_playerview.js +64 -64
  159. package/lib/engine/engine_scenelighting.d.ts +71 -71
  160. package/lib/engine/engine_scenelighting.js +226 -226
  161. package/lib/engine/engine_scenetools.d.ts +50 -50
  162. package/lib/engine/engine_scenetools.js +321 -321
  163. package/lib/engine/engine_serialization.d.ts +3 -3
  164. package/lib/engine/engine_serialization.js +3 -3
  165. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  166. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  167. package/lib/engine/engine_serialization_core.d.ts +85 -85
  168. package/lib/engine/engine_serialization_core.js +602 -602
  169. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  170. package/lib/engine/engine_serialization_decorator.js +66 -66
  171. package/lib/engine/engine_setup.d.ts +1 -1
  172. package/lib/engine/engine_setup.js +2 -2
  173. package/lib/engine/engine_shaders.d.ts +53 -53
  174. package/lib/engine/engine_shaders.js +252 -252
  175. package/lib/engine/engine_shims.d.ts +4 -4
  176. package/lib/engine/engine_shims.js +24 -24
  177. package/lib/engine/engine_test_utils.d.ts +39 -39
  178. package/lib/engine/engine_test_utils.js +83 -83
  179. package/lib/engine/engine_texture.d.ts +28 -28
  180. package/lib/engine/engine_texture.js +64 -64
  181. package/lib/engine/engine_three_utils.d.ts +201 -201
  182. package/lib/engine/engine_three_utils.js +731 -731
  183. package/lib/engine/engine_time.d.ts +51 -51
  184. package/lib/engine/engine_time.js +82 -82
  185. package/lib/engine/engine_time_utils.d.ts +88 -88
  186. package/lib/engine/engine_time_utils.js +215 -215
  187. package/lib/engine/engine_tonemapping.d.ts +2 -2
  188. package/lib/engine/engine_tonemapping.js +194 -194
  189. package/lib/engine/engine_types.d.ts +572 -572
  190. package/lib/engine/engine_types.js +88 -88
  191. package/lib/engine/engine_typestore.d.ts +28 -28
  192. package/lib/engine/engine_typestore.js +55 -55
  193. package/lib/engine/engine_util_decorator.d.ts +13 -13
  194. package/lib/engine/engine_util_decorator.js +116 -116
  195. package/lib/engine/engine_utils.d.ts +266 -266
  196. package/lib/engine/engine_utils.js +878 -878
  197. package/lib/engine/engine_utils_format.d.ts +21 -21
  198. package/lib/engine/engine_utils_format.js +193 -193
  199. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  200. package/lib/engine/engine_utils_screenshot.js +513 -513
  201. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  202. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  203. package/lib/engine/engine_xr.d.ts +1 -1
  204. package/lib/engine/engine_xr.js +1 -1
  205. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  206. package/lib/engine/export/gltf/Writers.js +24 -24
  207. package/lib/engine/export/gltf/index.d.ts +11 -11
  208. package/lib/engine/export/gltf/index.js +123 -123
  209. package/lib/engine/export/index.d.ts +2 -2
  210. package/lib/engine/export/index.js +2 -2
  211. package/lib/engine/export/state.d.ts +7 -7
  212. package/lib/engine/export/state.js +17 -17
  213. package/lib/engine/export/utils.d.ts +2 -2
  214. package/lib/engine/export/utils.js +7 -7
  215. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  216. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  217. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  218. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  219. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  220. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  221. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  222. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  223. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  224. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  225. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  226. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  227. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  228. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  229. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  230. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  231. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  232. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  233. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  234. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  235. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  236. package/lib/engine/extensions/extension_resolver.js +1 -1
  237. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  238. package/lib/engine/extensions/extension_utils.js +152 -152
  239. package/lib/engine/extensions/extensions.d.ts +31 -31
  240. package/lib/engine/extensions/extensions.js +103 -103
  241. package/lib/engine/extensions/index.d.ts +6 -6
  242. package/lib/engine/extensions/index.js +6 -6
  243. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  244. package/lib/engine/extensions/usage_tracker.js +65 -65
  245. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  246. package/lib/engine/js-extensions/Camera.js +39 -39
  247. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  248. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  249. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  250. package/lib/engine/js-extensions/Layers.js +22 -22
  251. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  252. package/lib/engine/js-extensions/Object3D.js +136 -136
  253. package/lib/engine/js-extensions/RGBAColor.d.ts +22 -22
  254. package/lib/engine/js-extensions/RGBAColor.js +62 -62
  255. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  256. package/lib/engine/js-extensions/Vector.js +13 -13
  257. package/lib/engine/js-extensions/index.d.ts +5 -5
  258. package/lib/engine/js-extensions/index.js +5 -5
  259. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  260. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +75 -75
  261. package/lib/engine/shaders/shaderData.d.ts +55 -55
  262. package/lib/engine/shaders/shaderData.js +58 -58
  263. package/lib/engine/tests/test_utils.d.ts +2 -2
  264. package/lib/engine/tests/test_utils.js +53 -53
  265. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  266. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  267. package/lib/engine/webcomponents/api.d.ts +5 -5
  268. package/lib/engine/webcomponents/api.js +4 -4
  269. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  270. package/lib/engine/webcomponents/buttons.js +237 -237
  271. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  272. package/lib/engine/webcomponents/fonts.js +32 -32
  273. package/lib/engine/webcomponents/icons.d.ts +9 -9
  274. package/lib/engine/webcomponents/icons.js +52 -52
  275. package/lib/engine/webcomponents/index.d.ts +1 -1
  276. package/lib/engine/webcomponents/index.js +1 -1
  277. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  278. package/lib/engine/webcomponents/logo-element.js +67 -67
  279. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  280. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  281. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +151 -151
  282. package/lib/engine/webcomponents/needle menu/needle-menu.js +1018 -1018
  283. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  284. package/lib/engine/webcomponents/needle-button.js +161 -161
  285. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  286. package/lib/engine/xr/NeedleXRController.js +1008 -1008
  287. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  288. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  289. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  290. package/lib/engine/xr/NeedleXRSync.js +188 -188
  291. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  292. package/lib/engine/xr/SceneTransition.js +69 -69
  293. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  294. package/lib/engine/xr/TempXRContext.js +187 -187
  295. package/lib/engine/xr/XRRig.d.ts +7 -7
  296. package/lib/engine/xr/XRRig.js +1 -1
  297. package/lib/engine/xr/api.d.ts +6 -6
  298. package/lib/engine/xr/api.js +6 -6
  299. package/lib/engine/xr/events.d.ts +66 -66
  300. package/lib/engine/xr/events.js +93 -93
  301. package/lib/engine/xr/internal.d.ts +12 -12
  302. package/lib/engine/xr/internal.js +25 -25
  303. package/lib/engine/xr/usdz.d.ts +12 -12
  304. package/lib/engine/xr/usdz.js +29 -29
  305. package/lib/engine/xr/utils.d.ts +11 -11
  306. package/lib/engine/xr/utils.js +34 -34
  307. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  308. package/lib/engine-components/AlignmentConstraint.js +39 -39
  309. package/lib/engine-components/Animation.d.ts +156 -156
  310. package/lib/engine-components/Animation.js +508 -508
  311. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  312. package/lib/engine-components/AnimationCurve.js +159 -159
  313. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  314. package/lib/engine-components/AnimationUtils.js +27 -27
  315. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  316. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  317. package/lib/engine-components/Animator.d.ts +217 -217
  318. package/lib/engine-components/Animator.js +354 -354
  319. package/lib/engine-components/AnimatorController.d.ts +227 -227
  320. package/lib/engine-components/AnimatorController.js +1152 -1152
  321. package/lib/engine-components/AudioListener.d.ts +33 -33
  322. package/lib/engine-components/AudioListener.js +86 -86
  323. package/lib/engine-components/AudioSource.d.ts +217 -217
  324. package/lib/engine-components/AudioSource.js +627 -627
  325. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  326. package/lib/engine-components/AvatarLoader.js +231 -231
  327. package/lib/engine-components/AxesHelper.d.ts +32 -32
  328. package/lib/engine-components/AxesHelper.js +67 -67
  329. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  330. package/lib/engine-components/BasicIKConstraint.js +43 -43
  331. package/lib/engine-components/BoxCollider.d.ts +2 -2
  332. package/lib/engine-components/BoxCollider.js +2 -2
  333. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  334. package/lib/engine-components/BoxHelperComponent.js +102 -102
  335. package/lib/engine-components/Camera.d.ts +231 -231
  336. package/lib/engine-components/Camera.js +694 -694
  337. package/lib/engine-components/CameraUtils.d.ts +1 -1
  338. package/lib/engine-components/CameraUtils.js +127 -127
  339. package/lib/engine-components/CharacterController.d.ts +55 -55
  340. package/lib/engine-components/CharacterController.js +236 -236
  341. package/lib/engine-components/Collider.d.ts +188 -188
  342. package/lib/engine-components/Collider.js +369 -369
  343. package/lib/engine-components/Component.d.ts +792 -792
  344. package/lib/engine-components/Component.js +915 -915
  345. package/lib/engine-components/ContactShadows.d.ts +82 -82
  346. package/lib/engine-components/ContactShadows.js +430 -430
  347. package/lib/engine-components/DeleteBox.d.ts +19 -19
  348. package/lib/engine-components/DeleteBox.js +58 -58
  349. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  350. package/lib/engine-components/DeviceFlag.js +47 -47
  351. package/lib/engine-components/DragControls.d.ts +170 -170
  352. package/lib/engine-components/DragControls.js +1421 -1421
  353. package/lib/engine-components/DropListener.d.ts +215 -215
  354. package/lib/engine-components/DropListener.js +630 -630
  355. package/lib/engine-components/Duplicatable.d.ts +35 -35
  356. package/lib/engine-components/Duplicatable.js +202 -202
  357. package/lib/engine-components/EventList.d.ts +54 -54
  358. package/lib/engine-components/EventList.js +232 -232
  359. package/lib/engine-components/EventTrigger.d.ts +33 -33
  360. package/lib/engine-components/EventTrigger.js +75 -75
  361. package/lib/engine-components/EventType.d.ts +22 -22
  362. package/lib/engine-components/EventType.js +23 -23
  363. package/lib/engine-components/Fog.d.ts +22 -22
  364. package/lib/engine-components/Fog.js +61 -61
  365. package/lib/engine-components/Gizmos.d.ts +17 -17
  366. package/lib/engine-components/Gizmos.js +64 -64
  367. package/lib/engine-components/GridHelper.d.ts +20 -20
  368. package/lib/engine-components/GridHelper.js +54 -54
  369. package/lib/engine-components/GroundProjection.d.ts +67 -67
  370. package/lib/engine-components/GroundProjection.js +343 -343
  371. package/lib/engine-components/Interactable.d.ts +12 -12
  372. package/lib/engine-components/Interactable.js +12 -12
  373. package/lib/engine-components/Joints.d.ts +19 -19
  374. package/lib/engine-components/Joints.js +51 -51
  375. package/lib/engine-components/LODGroup.d.ts +35 -35
  376. package/lib/engine-components/LODGroup.js +152 -152
  377. package/lib/engine-components/Light.d.ts +180 -180
  378. package/lib/engine-components/Light.js +535 -535
  379. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  380. package/lib/engine-components/LookAtConstraint.js +35 -35
  381. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  382. package/lib/engine-components/NeedleMenu.js +92 -92
  383. package/lib/engine-components/NestedGltf.d.ts +25 -25
  384. package/lib/engine-components/NestedGltf.js +88 -88
  385. package/lib/engine-components/Networking.d.ts +54 -54
  386. package/lib/engine-components/Networking.js +112 -112
  387. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  388. package/lib/engine-components/OffsetConstraint.js +65 -65
  389. package/lib/engine-components/OrbitControls.d.ts +266 -266
  390. package/lib/engine-components/OrbitControls.js +1009 -1009
  391. package/lib/engine-components/PlayerColor.d.ts +19 -19
  392. package/lib/engine-components/PlayerColor.js +94 -94
  393. package/lib/engine-components/ReflectionProbe.d.ts +26 -26
  394. package/lib/engine-components/ReflectionProbe.js +194 -194
  395. package/lib/engine-components/Renderer.d.ts +153 -153
  396. package/lib/engine-components/Renderer.js +830 -830
  397. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  398. package/lib/engine-components/RendererInstancing.js +744 -744
  399. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  400. package/lib/engine-components/RendererLightmap.js +182 -182
  401. package/lib/engine-components/RigidBody.d.ts +155 -155
  402. package/lib/engine-components/RigidBody.js +517 -517
  403. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  404. package/lib/engine-components/SceneSwitcher.js +951 -951
  405. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  406. package/lib/engine-components/ScreenCapture.js +547 -547
  407. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  408. package/lib/engine-components/ShadowCatcher.js +166 -166
  409. package/lib/engine-components/Skybox.d.ts +82 -82
  410. package/lib/engine-components/Skybox.js +448 -448
  411. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  412. package/lib/engine-components/SmoothFollow.js +82 -82
  413. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  414. package/lib/engine-components/SpatialTrigger.js +225 -225
  415. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  416. package/lib/engine-components/SpectatorCamera.js +715 -715
  417. package/lib/engine-components/SphereCollider.d.ts +2 -2
  418. package/lib/engine-components/SphereCollider.js +2 -2
  419. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  420. package/lib/engine-components/SpriteRenderer.js +472 -472
  421. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  422. package/lib/engine-components/SyncedCamera.js +199 -199
  423. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  424. package/lib/engine-components/SyncedRoom.js +371 -371
  425. package/lib/engine-components/SyncedTransform.d.ts +88 -88
  426. package/lib/engine-components/SyncedTransform.js +326 -326
  427. package/lib/engine-components/TestRunner.d.ts +16 -16
  428. package/lib/engine-components/TestRunner.js +102 -102
  429. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  430. package/lib/engine-components/TransformGizmo.js +209 -209
  431. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  432. package/lib/engine-components/VideoPlayer.js +978 -978
  433. package/lib/engine-components/Voip.d.ts +67 -67
  434. package/lib/engine-components/Voip.js +360 -360
  435. package/lib/engine-components/api.d.ts +51 -51
  436. package/lib/engine-components/api.js +50 -50
  437. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  438. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  439. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  440. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  441. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  442. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  443. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  444. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  445. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  446. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  447. package/lib/engine-components/codegen/components.d.ts +215 -215
  448. package/lib/engine-components/codegen/components.js +217 -217
  449. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  450. package/lib/engine-components/debug/LogStats.js +18 -18
  451. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  452. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  453. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  454. package/lib/engine-components/export/gltf/index.js +1 -1
  455. package/lib/engine-components/export/index.d.ts +1 -1
  456. package/lib/engine-components/export/index.js +1 -1
  457. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  458. package/lib/engine-components/export/usdz/Extension.js +1 -1
  459. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +160 -160
  460. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1782 -1782
  461. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  462. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  463. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  464. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  465. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  466. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  467. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  468. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  469. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  470. package/lib/engine-components/export/usdz/extensions/USDZUI.js +157 -157
  471. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  472. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  473. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  474. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  475. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  476. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  477. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  478. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  479. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  480. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  481. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  482. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  483. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  484. package/lib/engine-components/export/usdz/index.js +2 -2
  485. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  486. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  487. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  488. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  489. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  490. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  491. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  492. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  493. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  494. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  495. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  496. package/lib/engine-components/particlesystem/api.js +2 -2
  497. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  498. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +50 -50
  499. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  500. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  501. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  502. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  503. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +15 -15
  504. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +92 -92
  505. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  506. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  507. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  508. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  509. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  510. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  511. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  512. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  513. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  514. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +175 -175
  515. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +17 -17
  516. package/lib/engine-components/postprocessing/Effects/Sharpening.js +123 -123
  517. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  518. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  519. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +26 -26
  520. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +138 -138
  521. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  522. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  523. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +72 -72
  524. package/lib/engine-components/postprocessing/PostProcessingEffect.js +149 -149
  525. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +25 -25
  526. package/lib/engine-components/postprocessing/PostProcessingHandler.js +350 -350
  527. package/lib/engine-components/postprocessing/Volume.d.ts +89 -89
  528. package/lib/engine-components/postprocessing/Volume.js +367 -367
  529. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  530. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  531. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  532. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  533. package/lib/engine-components/postprocessing/index.d.ts +5 -5
  534. package/lib/engine-components/postprocessing/index.js +5 -5
  535. package/lib/engine-components/postprocessing/utils.d.ts +11 -11
  536. package/lib/engine-components/postprocessing/utils.js +37 -37
  537. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  538. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  539. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  540. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  541. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  542. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  543. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  544. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  545. package/lib/engine-components/timeline/index.d.ts +4 -4
  546. package/lib/engine-components/timeline/index.js +3 -3
  547. package/lib/engine-components/ui/BaseUIComponent.d.ts +49 -49
  548. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  549. package/lib/engine-components/ui/Button.d.ts +64 -64
  550. package/lib/engine-components/ui/Button.js +315 -315
  551. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  552. package/lib/engine-components/ui/Canvas.js +407 -407
  553. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  554. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  555. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  556. package/lib/engine-components/ui/EventSystem.js +764 -764
  557. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  558. package/lib/engine-components/ui/Graphic.js +254 -254
  559. package/lib/engine-components/ui/Image.d.ts +35 -35
  560. package/lib/engine-components/ui/Image.js +116 -116
  561. package/lib/engine-components/ui/InputField.d.ts +42 -42
  562. package/lib/engine-components/ui/InputField.js +268 -268
  563. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  564. package/lib/engine-components/ui/Interfaces.js +12 -12
  565. package/lib/engine-components/ui/Layout.d.ts +84 -84
  566. package/lib/engine-components/ui/Layout.js +330 -330
  567. package/lib/engine-components/ui/Outline.d.ts +7 -7
  568. package/lib/engine-components/ui/Outline.js +20 -20
  569. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  570. package/lib/engine-components/ui/PointerEvents.js +145 -145
  571. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  572. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  573. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  574. package/lib/engine-components/ui/Raycaster.js +95 -95
  575. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  576. package/lib/engine-components/ui/RectTransform.js +353 -353
  577. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  578. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  579. package/lib/engine-components/ui/Text.d.ts +78 -78
  580. package/lib/engine-components/ui/Text.js +539 -539
  581. package/lib/engine-components/ui/Utils.d.ts +24 -24
  582. package/lib/engine-components/ui/Utils.js +90 -90
  583. package/lib/engine-components/ui/index.d.ts +1 -1
  584. package/lib/engine-components/ui/index.js +1 -1
  585. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  586. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  587. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  588. package/lib/engine-components/utils/LookAt.js +82 -82
  589. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  590. package/lib/engine-components/utils/OpenURL.js +119 -119
  591. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  592. package/lib/engine-components/webxr/Avatar.js +255 -255
  593. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  594. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  595. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  596. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  597. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  598. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  599. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  600. package/lib/engine-components/webxr/WebXR.js +561 -561
  601. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  602. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  603. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  604. package/lib/engine-components/webxr/WebXRImageTracking.js +470 -470
  605. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  606. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  607. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  608. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  609. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  610. package/lib/engine-components/webxr/XRFlag.js +139 -139
  611. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  612. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  613. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  614. package/lib/engine-components/webxr/controllers/XRControllerModel.js +351 -351
  615. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  616. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  617. package/lib/engine-components/webxr/index.d.ts +3 -3
  618. package/lib/engine-components/webxr/index.js +3 -3
  619. package/lib/engine-components/webxr/types.d.ts +3 -3
  620. package/lib/engine-components/webxr/types.js +1 -1
  621. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  622. package/lib/engine-components-experimental/Presentation.js +9 -9
  623. package/lib/engine-components-experimental/api.d.ts +4 -4
  624. package/lib/engine-components-experimental/api.js +4 -4
  625. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  626. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  627. package/lib/engine-schemes/api.d.ts +12 -12
  628. package/lib/engine-schemes/api.js +12 -12
  629. package/lib/engine-schemes/schemes.d.ts +7 -7
  630. package/lib/engine-schemes/schemes.js +19 -19
  631. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  632. package/lib/engine-schemes/synced-camera-model.js +67 -67
  633. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  634. package/lib/engine-schemes/synced-transform-model.js +66 -66
  635. package/lib/engine-schemes/transform.d.ts +12 -12
  636. package/lib/engine-schemes/transform.js +39 -39
  637. package/lib/engine-schemes/vec2.d.ts +10 -10
  638. package/lib/engine-schemes/vec2.js +25 -25
  639. package/lib/engine-schemes/vec3.d.ts +11 -11
  640. package/lib/engine-schemes/vec3.js +29 -29
  641. package/lib/engine-schemes/vec4.d.ts +12 -12
  642. package/lib/engine-schemes/vec4.js +33 -33
  643. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  644. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  645. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  646. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  647. package/lib/needle-engine.d.ts +7 -7
  648. package/lib/needle-engine.js +64 -64
  649. package/package.json +1 -1
  650. package/plugins/common/buildinfo.js +64 -63
  651. package/plugins/common/config.cjs +31 -31
  652. package/plugins/common/config.js +35 -35
  653. package/plugins/common/files.js +31 -31
  654. package/plugins/common/generator.js +10 -10
  655. package/plugins/common/license.js +249 -224
  656. package/plugins/common/npm.js +15 -15
  657. package/plugins/common/timers.js +7 -7
  658. package/plugins/common/version.js +37 -37
  659. package/plugins/gltf-packer.mjs +1 -1
  660. package/plugins/next/alias.cjs +39 -39
  661. package/plugins/next/license.cjs +18 -18
  662. package/plugins/next/meshbvhworker.cjs +18 -18
  663. package/plugins/next/next.js +128 -128
  664. package/plugins/types/index.d.ts +2 -2
  665. package/plugins/types/license.d.ts +24 -24
  666. package/plugins/types/needleConfig.d.ts +27 -27
  667. package/plugins/types/userconfig.d.ts +105 -105
  668. package/plugins/types/webmanifest.d.ts +32 -32
  669. package/plugins/vite/alias.js +174 -174
  670. package/plugins/vite/asap.js +245 -245
  671. package/plugins/vite/build-pipeline.js +354 -354
  672. package/plugins/vite/build.js +19 -19
  673. package/plugins/vite/buildinfo.js +41 -41
  674. package/plugins/vite/config.js +106 -106
  675. package/plugins/vite/copyfiles.js +138 -138
  676. package/plugins/vite/defines.js +66 -66
  677. package/plugins/vite/dependencies.js +213 -213
  678. package/plugins/vite/dependency-watcher.js +231 -231
  679. package/plugins/vite/drop-client.js +76 -76
  680. package/plugins/vite/drop.js +87 -87
  681. package/plugins/vite/editor-connection.js +124 -124
  682. package/plugins/vite/facebook-instant-games.js +99 -99
  683. package/plugins/vite/gzip.js +5 -5
  684. package/plugins/vite/imports-logger.js +143 -143
  685. package/plugins/vite/index.js +139 -139
  686. package/plugins/vite/license.js +55 -55
  687. package/plugins/vite/meta.js +163 -163
  688. package/plugins/vite/npm.js +7 -7
  689. package/plugins/vite/peer.js +29 -29
  690. package/plugins/vite/poster-client.js +73 -73
  691. package/plugins/vite/poster.js +79 -79
  692. package/plugins/vite/pwa.js +604 -604
  693. package/plugins/vite/reload-client.js +15 -15
  694. package/plugins/vite/reload.js +363 -363
  695. package/plugins/vite/server.js +66 -66
  696. package/plugins/vite/transform-codegen.js +55 -55
  697. package/plugins/vite/transform.js +31 -31
  698. package/plugins/vite/vite-4.4-hack.js +31 -31
  699. package/src/asap/needle-asap.ts +111 -111
  700. package/src/asap/sessiongranted.ts +75 -75
  701. package/src/asap/utils.ts +4 -4
  702. package/src/engine/analytics/index.ts +10 -10
  703. package/src/engine/analytics/lcp.ts +35 -35
  704. package/src/engine/api.ts +81 -81
  705. package/src/engine/assets/index.ts +59 -59
  706. package/src/engine/assets/static.js +5 -5
  707. package/src/engine/codegen/register_types.ts +298 -298
  708. package/src/engine/debug/debug.ts +51 -51
  709. package/src/engine/debug/debug_console.ts +333 -333
  710. package/src/engine/debug/debug_overlay.ts +332 -332
  711. package/src/engine/debug/debug_spatial_console.ts +429 -429
  712. package/src/engine/debug/index.ts +1 -1
  713. package/src/engine/engine_addressables.ts +679 -679
  714. package/src/engine/engine_animation.ts +145 -145
  715. package/src/engine/engine_application.ts +113 -113
  716. package/src/engine/engine_assetdatabase.ts +387 -387
  717. package/src/engine/engine_audio.ts +24 -24
  718. package/src/engine/engine_camera.ts +39 -39
  719. package/src/engine/engine_components.ts +373 -373
  720. package/src/engine/engine_components_internal.ts +40 -40
  721. package/src/engine/engine_constants.ts +52 -52
  722. package/src/engine/engine_context.ts +1662 -1662
  723. package/src/engine/engine_context_registry.ts +129 -129
  724. package/src/engine/engine_coroutine.ts +54 -54
  725. package/src/engine/engine_create_objects.ts +398 -398
  726. package/src/engine/engine_default_parameters.ts +3 -3
  727. package/src/engine/engine_editor-sync.ts +28 -28
  728. package/src/engine/engine_element.ts +871 -871
  729. package/src/engine/engine_element_attributes.ts +85 -85
  730. package/src/engine/engine_element_extras.ts +16 -16
  731. package/src/engine/engine_element_loading.ts +381 -381
  732. package/src/engine/engine_element_overlay.ts +186 -186
  733. package/src/engine/engine_fileloader.js +9 -9
  734. package/src/engine/engine_gameobject.ts +684 -684
  735. package/src/engine/engine_generic_utils.js +13 -13
  736. package/src/engine/engine_gizmos.ts +577 -577
  737. package/src/engine/engine_gltf.ts +29 -29
  738. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  739. package/src/engine/engine_hot_reload.ts +198 -198
  740. package/src/engine/engine_input.ts +1460 -1460
  741. package/src/engine/engine_input_utils.ts +23 -23
  742. package/src/engine/engine_instancing.ts +45 -45
  743. package/src/engine/engine_license.ts +329 -329
  744. package/src/engine/engine_lifecycle_api.ts +106 -106
  745. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  746. package/src/engine/engine_lightdata.ts +117 -117
  747. package/src/engine/engine_loaders.ts +82 -82
  748. package/src/engine/engine_lods.ts +168 -168
  749. package/src/engine/engine_mainloop_utils.ts +472 -472
  750. package/src/engine/engine_math.ts +282 -282
  751. package/src/engine/engine_modules.ts +83 -83
  752. package/src/engine/engine_networking.ts +841 -841
  753. package/src/engine/engine_networking_auto.ts +352 -352
  754. package/src/engine/engine_networking_blob.ts +254 -254
  755. package/src/engine/engine_networking_files.ts +217 -217
  756. package/src/engine/engine_networking_files_default_components.ts +58 -58
  757. package/src/engine/engine_networking_instantiate.ts +419 -419
  758. package/src/engine/engine_networking_peer.ts +159 -159
  759. package/src/engine/engine_networking_streams.ts +713 -713
  760. package/src/engine/engine_networking_types.ts +24 -24
  761. package/src/engine/engine_networking_utils.ts +23 -23
  762. package/src/engine/engine_networking_websocket.ts +2 -2
  763. package/src/engine/engine_patcher.ts +199 -199
  764. package/src/engine/engine_physics.ts +783 -783
  765. package/src/engine/engine_physics.types.ts +46 -46
  766. package/src/engine/engine_physics_rapier.ts +1579 -1579
  767. package/src/engine/engine_playerview.ts +80 -80
  768. package/src/engine/engine_scenelighting.ts +294 -294
  769. package/src/engine/engine_scenetools.ts +365 -365
  770. package/src/engine/engine_serialization.ts +2 -2
  771. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  772. package/src/engine/engine_serialization_core.ts +705 -705
  773. package/src/engine/engine_serialization_decorator.ts +80 -80
  774. package/src/engine/engine_setup.ts +1 -1
  775. package/src/engine/engine_shaders.ts +267 -267
  776. package/src/engine/engine_shims.ts +32 -32
  777. package/src/engine/engine_test_utils.ts +109 -109
  778. package/src/engine/engine_texture.ts +82 -82
  779. package/src/engine/engine_three_utils.ts +849 -849
  780. package/src/engine/engine_time.ts +94 -94
  781. package/src/engine/engine_time_utils.ts +237 -237
  782. package/src/engine/engine_tonemapping.ts +210 -210
  783. package/src/engine/engine_types.ts +714 -714
  784. package/src/engine/engine_typestore.ts +63 -63
  785. package/src/engine/engine_util_decorator.ts +136 -136
  786. package/src/engine/engine_utils.ts +972 -972
  787. package/src/engine/engine_utils_format.ts +212 -212
  788. package/src/engine/engine_utils_screenshot.ts +698 -698
  789. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  790. package/src/engine/export/gltf/Writers.ts +34 -34
  791. package/src/engine/export/gltf/index.ts +158 -158
  792. package/src/engine/export/index.ts +2 -2
  793. package/src/engine/export/state.ts +19 -19
  794. package/src/engine/export/utils.ts +9 -9
  795. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  796. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  797. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  798. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  799. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  800. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  801. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  802. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  803. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  804. package/src/engine/extensions/extension_resolver.ts +4 -4
  805. package/src/engine/extensions/extension_utils.ts +166 -166
  806. package/src/engine/extensions/extensions.ts +135 -135
  807. package/src/engine/extensions/index.ts +5 -5
  808. package/src/engine/extensions/usage_tracker.ts +100 -100
  809. package/src/engine/js-extensions/Camera.ts +37 -37
  810. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  811. package/src/engine/js-extensions/Layers.ts +23 -23
  812. package/src/engine/js-extensions/Object3D.ts +296 -296
  813. package/src/engine/js-extensions/RGBAColor.ts +75 -75
  814. package/src/engine/js-extensions/Vector.ts +18 -18
  815. package/src/engine/js-extensions/index.ts +4 -4
  816. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +122 -122
  817. package/src/engine/shaders/shaderData.ts +67 -67
  818. package/src/engine/tests/test_utils.ts +63 -63
  819. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  820. package/src/engine/webcomponents/api.ts +6 -6
  821. package/src/engine/webcomponents/buttons.ts +262 -262
  822. package/src/engine/webcomponents/fonts.ts +41 -41
  823. package/src/engine/webcomponents/icons.ts +57 -57
  824. package/src/engine/webcomponents/index.ts +1 -1
  825. package/src/engine/webcomponents/logo-element.ts +78 -78
  826. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  827. package/src/engine/webcomponents/needle menu/needle-menu.ts +1107 -1107
  828. package/src/engine/webcomponents/needle-button.ts +181 -181
  829. package/src/engine/xr/NeedleXRController.ts +1126 -1126
  830. package/src/engine/xr/NeedleXRSession.ts +1585 -1585
  831. package/src/engine/xr/NeedleXRSync.ts +220 -220
  832. package/src/engine/xr/SceneTransition.ts +78 -78
  833. package/src/engine/xr/TempXRContext.ts +216 -216
  834. package/src/engine/xr/XRRig.ts +9 -9
  835. package/src/engine/xr/api.ts +5 -5
  836. package/src/engine/xr/events.ts +102 -102
  837. package/src/engine/xr/internal.ts +34 -34
  838. package/src/engine/xr/usdz.ts +30 -30
  839. package/src/engine/xr/utils.ts +39 -39
  840. package/src/engine-components/AlignmentConstraint.ts +36 -36
  841. package/src/engine-components/Animation.ts +557 -557
  842. package/src/engine-components/AnimationCurve.ts +150 -150
  843. package/src/engine-components/AnimationUtils.ts +28 -28
  844. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  845. package/src/engine-components/Animator.ts +397 -397
  846. package/src/engine-components/AnimatorController.ts +1293 -1293
  847. package/src/engine-components/AudioListener.ts +92 -92
  848. package/src/engine-components/AudioSource.ts +639 -639
  849. package/src/engine-components/AvatarLoader.ts +263 -263
  850. package/src/engine-components/AxesHelper.ts +59 -59
  851. package/src/engine-components/BasicIKConstraint.ts +54 -54
  852. package/src/engine-components/BoxCollider.ts +1 -1
  853. package/src/engine-components/BoxHelperComponent.ts +114 -114
  854. package/src/engine-components/Camera.ts +707 -707
  855. package/src/engine-components/CameraUtils.ts +144 -144
  856. package/src/engine-components/CharacterController.ts +253 -253
  857. package/src/engine-components/Collider.ts +374 -374
  858. package/src/engine-components/Component.ts +1294 -1294
  859. package/src/engine-components/ContactShadows.ts +482 -482
  860. package/src/engine-components/DeleteBox.ts +62 -62
  861. package/src/engine-components/DeviceFlag.ts +46 -46
  862. package/src/engine-components/DragControls.ts +1623 -1623
  863. package/src/engine-components/DropListener.ts +698 -698
  864. package/src/engine-components/Duplicatable.ts +198 -198
  865. package/src/engine-components/EventList.ts +266 -266
  866. package/src/engine-components/EventTrigger.ts +74 -74
  867. package/src/engine-components/EventType.ts +22 -22
  868. package/src/engine-components/Fog.ts +60 -60
  869. package/src/engine-components/Gizmos.ts +56 -56
  870. package/src/engine-components/GridHelper.ts +48 -48
  871. package/src/engine-components/GroundProjection.ts +356 -356
  872. package/src/engine-components/Interactable.ts +14 -14
  873. package/src/engine-components/Joints.ts +52 -52
  874. package/src/engine-components/LODGroup.ts +153 -153
  875. package/src/engine-components/Light.ts +558 -558
  876. package/src/engine-components/LookAtConstraint.ts +25 -25
  877. package/src/engine-components/NeedleMenu.ts +84 -84
  878. package/src/engine-components/NestedGltf.ts +86 -86
  879. package/src/engine-components/Networking.ts +114 -114
  880. package/src/engine-components/OffsetConstraint.ts +60 -60
  881. package/src/engine-components/OrbitControls.ts +1068 -1068
  882. package/src/engine-components/PlayerColor.ts +103 -103
  883. package/src/engine-components/ReflectionProbe.ts +209 -209
  884. package/src/engine-components/Renderer.ts +900 -900
  885. package/src/engine-components/RendererInstancing.ts +855 -855
  886. package/src/engine-components/RendererLightmap.ts +198 -198
  887. package/src/engine-components/RigidBody.ts +526 -526
  888. package/src/engine-components/SceneSwitcher.ts +1013 -1013
  889. package/src/engine-components/ScreenCapture.ts +592 -592
  890. package/src/engine-components/ShadowCatcher.ts +172 -172
  891. package/src/engine-components/Skybox.ts +455 -455
  892. package/src/engine-components/SmoothFollow.ts +76 -76
  893. package/src/engine-components/SpatialTrigger.ts +229 -229
  894. package/src/engine-components/SpectatorCamera.ts +787 -787
  895. package/src/engine-components/SphereCollider.ts +1 -1
  896. package/src/engine-components/SpriteRenderer.ts +468 -468
  897. package/src/engine-components/SyncedCamera.ts +220 -220
  898. package/src/engine-components/SyncedRoom.ts +380 -380
  899. package/src/engine-components/SyncedTransform.ts +378 -378
  900. package/src/engine-components/TestRunner.ts +118 -118
  901. package/src/engine-components/TransformGizmo.ts +219 -219
  902. package/src/engine-components/VideoPlayer.ts +1025 -1025
  903. package/src/engine-components/Voip.ts +363 -363
  904. package/src/engine-components/api.ts +60 -60
  905. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  906. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  907. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  908. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  909. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  910. package/src/engine-components/codegen/components.ts +216 -216
  911. package/src/engine-components/debug/LogStats.ts +21 -21
  912. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  913. package/src/engine-components/export/usdz/Extension.ts +24 -24
  914. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2413 -2413
  915. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  916. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  917. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  918. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  919. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  920. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  921. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  922. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  923. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  924. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  925. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  926. package/src/engine-components/export/usdz/index.ts +2 -2
  927. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  928. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  929. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  930. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  931. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  932. package/src/engine-components/particlesystem/api.ts +1 -1
  933. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +55 -55
  934. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  935. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  936. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +95 -95
  937. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  938. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  939. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  940. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  941. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +191 -191
  942. package/src/engine-components/postprocessing/Effects/Sharpening.ts +138 -138
  943. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  944. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +155 -155
  945. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  946. package/src/engine-components/postprocessing/PostProcessingEffect.ts +172 -172
  947. package/src/engine-components/postprocessing/PostProcessingHandler.ts +398 -398
  948. package/src/engine-components/postprocessing/Volume.ts +410 -410
  949. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  950. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  951. package/src/engine-components/postprocessing/index.ts +5 -5
  952. package/src/engine-components/postprocessing/utils.ts +52 -52
  953. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  954. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  955. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  956. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  957. package/src/engine-components/timeline/index.ts +3 -3
  958. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  959. package/src/engine-components/ui/Button.ts +307 -307
  960. package/src/engine-components/ui/Canvas.ts +419 -419
  961. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  962. package/src/engine-components/ui/EventSystem.ts +853 -853
  963. package/src/engine-components/ui/Graphic.ts +275 -275
  964. package/src/engine-components/ui/Image.ts +112 -112
  965. package/src/engine-components/ui/InputField.ts +321 -321
  966. package/src/engine-components/ui/Interfaces.ts +57 -57
  967. package/src/engine-components/ui/Layout.ts +334 -334
  968. package/src/engine-components/ui/Outline.ts +13 -13
  969. package/src/engine-components/ui/PointerEvents.ts +206 -206
  970. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  971. package/src/engine-components/ui/Raycaster.ts +102 -102
  972. package/src/engine-components/ui/RectTransform.ts +372 -372
  973. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  974. package/src/engine-components/ui/Text.ts +578 -578
  975. package/src/engine-components/ui/Utils.ts +112 -112
  976. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  977. package/src/engine-components/utils/LookAt.ts +88 -88
  978. package/src/engine-components/utils/OpenURL.ts +114 -114
  979. package/src/engine-components/webxr/Avatar.ts +265 -265
  980. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  981. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  982. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  983. package/src/engine-components/webxr/WebXR.ts +585 -585
  984. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  985. package/src/engine-components/webxr/WebXRImageTracking.ts +518 -518
  986. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  987. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  988. package/src/engine-components/webxr/XRFlag.ts +147 -147
  989. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  990. package/src/engine-components/webxr/controllers/XRControllerModel.ts +374 -374
  991. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  992. package/src/engine-components/webxr/index.ts +2 -2
  993. package/src/engine-components/webxr/types.ts +3 -3
  994. package/src/engine-components-experimental/Presentation.ts +12 -12
  995. package/src/engine-components-experimental/api.ts +4 -4
  996. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  997. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  998. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  999. package/src/engine-schemes/README.md +1 -1
  1000. package/src/engine-schemes/api.ts +12 -12
  1001. package/src/engine-schemes/schemes.ts +28 -28
  1002. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1003. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1004. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1005. package/src/engine-schemes/transform.ts +50 -50
  1006. package/src/engine-schemes/transforms.fbs +25 -25
  1007. package/src/engine-schemes/vec.fbs +19 -19
  1008. package/src/engine-schemes/vec2.ts +33 -33
  1009. package/src/engine-schemes/vec3.ts +38 -38
  1010. package/src/engine-schemes/vec4.ts +43 -43
  1011. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1012. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1013. package/src/include/draco/draco_decoder.js +34 -34
  1014. package/src/include/ktx2/basis_transcoder.js +21 -21
  1015. package/src/include/needle/arial-msdf.json +1471 -1471
  1016. package/src/include/three/DragControls.js +231 -231
  1017. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1018. package/src/needle-engine.ts +70 -70
  1019. package/lib/engine/engine.d.ts +0 -4
  1020. package/lib/engine/engine.js +0 -12
  1021. package/lib/engine/engine.js.map +0 -1
  1022. package/lib/engine/engine_web_api.d.ts +0 -12
  1023. package/lib/engine/engine_web_api.js +0 -113
  1024. package/lib/engine/engine_web_api.js.map +0 -1
  1025. package/lib/engine-components/FlyControls.d.ts +0 -10
  1026. package/lib/engine-components/FlyControls.js +0 -29
  1027. package/lib/engine-components/FlyControls.js.map +0 -1
  1028. package/src/engine-schemes/dist/api.js +0 -17
  1029. package/src/engine-schemes/dist/api.js.meta +0 -7
  1030. package/src/engine-schemes/dist/schemes.js +0 -25
  1031. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1032. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1033. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1034. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1035. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1036. package/src/engine-schemes/dist/transform.js +0 -46
  1037. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1038. package/src/engine-schemes/dist/vec2.js +0 -32
  1039. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1040. package/src/engine-schemes/dist/vec3.js +0 -36
  1041. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1042. package/src/engine-schemes/dist/vec4.js +0 -40
  1043. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1044. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1045. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,404 +1,404 @@
1
- import "./codegen/register_types.js";
2
-
3
- import { Object3D } from "three";
4
-
5
- import { LogType, showBalloonMessage } from "./debug/index.js";
6
- import { addNewComponent } from "./engine_components.js";
7
- import { builtinComponentKeyName, editorGuidKeyName } from "./engine_constants.js";
8
- import { debugExtension } from "./engine_default_parameters.js";
9
- import { InstantiateIdProvider } from "./engine_networking_instantiate.js"
10
- import { isLocalNetwork } from "./engine_networking_utils.js";
11
- import { deserializeObject, serializeObject } from "./engine_serialization.js";
12
- import { assign, ImplementationInformation, type ISerializable, SerializationContext } from "./engine_serialization_core.js";
13
- import { Context } from "./engine_setup.js";
14
- import type { GuidsMap, ICamera, ICollider, IComponent, IGameObject, IRigidbody, SourceIdentifier, UIDProvider } from "./engine_types.js";
15
- import { TypeStore } from "./engine_typestore.js";
16
- import { getParam } from "./engine_utils.js";
17
- import { NEEDLE_components } from "./extensions/NEEDLE_components.js";
18
-
19
-
20
- const debug = debugExtension;
21
- const debugTypeStore = getParam("debugtypestore");
22
- if (debugTypeStore) console.log(TypeStore);
23
-
24
- export function writeBuiltinComponentData(comp: IComponent, context: SerializationContext): object | null {
25
-
26
- // const fn = (comp as unknown as ISerializable)?.onBeforeSerialize;
27
- // if (fn) {
28
- // const res = fn?.call(comp);
29
- // if (res !== undefined) {
30
- // res["name"] = comp.constructor.name;
31
- // return res;
32
- // }
33
- // }
34
- const serializable = comp as unknown as ISerializable;
35
- const data = serializeObject(serializable, context);
36
- // console.log(data);
37
- if (data !== undefined) return data;
38
- return null;
39
- }
40
-
41
- const typeImplementationInformation = new ImplementationInformation();
42
- const $context_deserialize_queue = Symbol("deserialize-queue");
43
-
44
- export async function createBuiltinComponents(context: Context, gltfId: SourceIdentifier, gltf, seed: number | null | UIDProvider = null, extension?: NEEDLE_components) {
45
- if (!gltf) {
46
- console.debug("Can not create component instances: gltf is null");
47
- return;
48
- }
49
- const lateResolve: Array<(gltf: Object3D) => {}> = [];
50
-
51
- let idProvider: UIDProvider | null = seed as UIDProvider;
52
- if (typeof idProvider === "number") {
53
- idProvider = new InstantiateIdProvider(seed as number);
54
- }
55
-
56
- const idEnd = gltfId.indexOf("?");
57
- gltfId = idEnd === -1 ? gltfId : gltfId.substring(0, idEnd);
58
-
59
- const serializationContext = new SerializationContext(gltf.scene);
60
- serializationContext.gltfId = gltfId;
61
- serializationContext.context = context;
62
- serializationContext.gltf = gltf;
63
- serializationContext.nodeToObject = extension?.nodeToObjectMap;
64
- serializationContext.implementationInformation = typeImplementationInformation;
65
-
66
- // If we're loading multiple gltf files in one scene we need to make sure we deserialize all of them in one go
67
- // for that we collect them in one list per context
68
- let deserializeQueue = context[$context_deserialize_queue];
69
- if (!deserializeQueue) deserializeQueue = context[$context_deserialize_queue] = [];
70
-
71
- if (gltf.scenes) {
72
- for (const scene of gltf.scenes) {
73
- await onCreateBuiltinComponents(serializationContext, scene, deserializeQueue, lateResolve);
74
- }
75
- }
76
- if (gltf.children) {
77
- for (const ch of gltf.children) {
78
- await onCreateBuiltinComponents(serializationContext, ch, deserializeQueue, lateResolve);
79
- }
80
- }
81
-
82
- context.new_scripts_pre_setup_callbacks.push(() => {
83
- // First deserialize ALL components that were loaded before pre setup
84
- // Down below they get new guids assigned so we have to do all of them first
85
- // E.g. in cases where we load multiple glb files on startup from one scene
86
- // and they might have cross-glb references
87
- const queue = context[$context_deserialize_queue];
88
- if (queue) {
89
- for (const des of queue) {
90
- handleDeserialization(des, serializationContext);
91
- }
92
- queue.length = 0;
93
- }
94
- // when dropping the same file multiple times we need to generate new guids
95
- // e.g. SyncedTransform sends its own guid to the server to know about ownership
96
- // so it requires a unique guid for a new instance
97
- // doing it here at the end of resolving of references should ensure that
98
- // and this should run before awake and onenable of newly created components
99
- if (idProvider) {
100
- // TODO: should we do this after setup callbacks now?
101
- const guidsMap: GuidsMap = {};
102
- const resolveGuids: IHasResolveGuids[] = [];
103
- recursiveCreateGuids(gltf, idProvider, guidsMap, resolveGuids);
104
- for (const scene of gltf.scenes)
105
- recursiveCreateGuids(scene, idProvider, guidsMap, resolveGuids);
106
- // make sure to resolve all guids AFTER new guids have been assigned
107
- for (const res of resolveGuids) {
108
- res.resolveGuids(guidsMap);
109
- }
110
- }
111
- });
112
-
113
- // tools.findAnimationsLate(context, gltf, context.new_scripts_pre_setup_callbacks);
114
-
115
- // console.log("finished creating builtin components", gltf.scene?.name, gltf);
116
- }
117
-
118
- declare type IHasResolveGuids = {
119
- resolveGuids: (guidsMap: GuidsMap) => void;
120
- }
121
-
122
- const originalComponentNameKey = Symbol("original-component-name");
123
-
124
- /**
125
- * We want to create one id provider per component
126
- * If a component is used multiple times we want to create a new id provider for each instance
127
- * That way the order of components in the scene doesnt affect the result GUID
128
- */
129
- // TODO: clear this when re-loading the context
130
- const idProviderCache = new Map<string, InstantiateIdProvider>();
131
-
132
- function recursiveCreateGuids(obj: IGameObject, idProvider: UIDProvider | null, guidsMap: GuidsMap, resolveGuids: IHasResolveGuids[]) {
133
- if (idProvider === null) return;
134
- if (!obj) return;
135
- const prev = obj.guid;
136
-
137
- // we also want to use the idproviderCache for objects because they might be removed or re-ordered in the scene hierarchy
138
- // in which case we dont want to e.g. change the syncedInstantiate objects that get created because suddenly another object has that guid
139
- const idProviderKey = obj.guid;
140
- if (idProviderKey?.length) {
141
- if (!idProviderCache.has(idProviderKey)) {
142
- if (debug) console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for object " + obj.name);
143
- idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
144
- }
145
- }
146
- const objectIdProvider = idProviderKey && idProviderCache.get(idProviderKey) || idProvider;
147
-
148
- obj.guid = objectIdProvider.generateUUID();
149
- if (prev && prev !== "invalid")
150
- guidsMap[prev] = obj.guid;
151
-
152
- // console.log(obj);
153
- if (obj && obj.userData && obj.userData.components) {
154
- for (const comp of obj.userData.components) {
155
- if (comp === null) continue;
156
-
157
- // by default we use the component guid as a key - order of the components in the scene doesnt matter with this approach
158
- // this is to prevent cases where multiple GLBs are loaded with the same component guid
159
- const idProviderKey = comp.guid;
160
- if (idProviderKey) {
161
- if (!idProviderCache.has(idProviderKey)) {
162
- if (debug) console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for component " + comp[originalComponentNameKey]);
163
- idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
164
- }
165
- }
166
- else if (debug) console.warn("Can not create IdProvider: component " + comp[originalComponentNameKey] + " has no guid", comp.guid);
167
- const componentIdProvider = idProviderCache.get(idProviderKey) || idProvider
168
-
169
- const prev = comp.guid;
170
- comp.guid = componentIdProvider.generateUUID();
171
- if (prev && prev !== "invalid")
172
- guidsMap[prev] = comp.guid;
173
- if (comp.resolveGuids)
174
- resolveGuids.push(comp);
175
- }
176
-
177
- }
178
- if (obj.children) {
179
- for (const child of obj.children) {
180
- recursiveCreateGuids(child as IGameObject, idProvider, guidsMap, resolveGuids);
181
- }
182
- }
183
- }
184
-
185
- declare interface IGltfbuiltinComponent {
186
- name: string;
187
- }
188
-
189
- declare interface IGltfBuiltinComponentData {
190
- [builtinComponentKeyName]: IGltfbuiltinComponent[];
191
- }
192
-
193
- declare class DeserializeData {
194
- instance: any;
195
- compData: IGltfbuiltinComponent;
196
- obj: Object3D;
197
- }
198
-
199
- declare type LateResolveCallback = (gltf: Object3D) => void;
200
-
201
- const unknownComponentsBuffer: Array<string> = [];
202
-
203
-
204
- async function onCreateBuiltinComponents(context: SerializationContext, obj: Object3D,
205
- deserialize: DeserializeData[], lateResolve: LateResolveCallback[]) {
206
- if (!obj) return;
207
-
208
- // iterate injected data
209
- const data = obj.userData as IGltfBuiltinComponentData;
210
- if (data) {
211
- const components = data.builtin_components;
212
- if (components && components.length > 0) {
213
- // console.log(obj);
214
- for (const compData of components) {
215
- try {
216
- if (compData === null) continue;
217
- const type = TypeStore.get(compData.name);
218
- // console.log(compData, compData.name, type, TypeStore);
219
- if (type !== undefined && type !== null) {
220
- const instance: IComponent = new type() as IComponent;
221
- instance.sourceId = context.gltfId;
222
-
223
- // assign basic fields
224
- assign(instance, compData, context.implementationInformation);
225
-
226
- // make sure we assign the Needle Engine Context because Context.Current is unreliable when loading multiple <needle-engine> elements at the same time due to async processes
227
- instance.context = context.context;
228
-
229
- // assign the guid of the original instance
230
- if ("guid" in compData)
231
- instance[editorGuidKeyName] = compData.guid;
232
-
233
- // we store the original component name per component which will later be used to get or initialize the InstanceIdProvider
234
- instance[originalComponentNameKey] = compData.name;
235
-
236
- // Object.assign(instance, compData);
237
- // dont call awake here because some references might not be resolved yet and components that access those fields in awake will throw
238
- // for example Duplicatable reference to object might still be { node: id }
239
- const callAwake = false;
240
- addNewComponent(obj, instance, callAwake);
241
- deserialize.push({ instance, compData, obj });
242
-
243
- // if the component instance is a camera and we dont have a main camera yet
244
- // we want to assign it to the context BEFORE any component becomes active (ensuring that in awake and onEnable the mainCamera is assigned)
245
- // alternatively we could try to search for the mainCamera in the getter of the context when creating the engine for the first time
246
- if ((instance as ICamera).isCamera && context.context) {
247
- if (context.context.mainCamera === null && (instance.tag === "MainCamera"))
248
- context.context.setCurrentCamera(instance as ICamera);
249
- }
250
-
251
- // if the component is a rigidbody or collider and the physics engine is not initialized yet
252
- // initialize the physics engine right away
253
- if (context.context?.physics?.engine?.isInitialized === false && ((instance as ICollider).isCollider || (instance as IRigidbody).isRigidbody)) {
254
- context.context?.physics.engine?.initialize();
255
- }
256
- }
257
- else {
258
- if (debug)
259
- console.debug("unknown component: " + compData.name);
260
- if (!unknownComponentsBuffer.includes(compData.name))
261
- unknownComponentsBuffer.push(compData.name);
262
- }
263
- }
264
- catch (err: any) {
265
- console.error(compData.name + " - " + err.message, err);
266
- }
267
- }
268
- // console.debug("finished adding gltf builtin components", obj);
269
- }
270
- if (unknownComponentsBuffer.length > 0) {
271
- const unknown = unknownComponentsBuffer.join(", ");
272
- console.warn("unknown components: " + unknown);
273
- unknownComponentsBuffer.length = 0;
274
- if (isLocalNetwork())
275
- showBalloonMessage(`<strong>Unknown components in scene</strong>:\n\n${unknown}\n\nThis could mean you forgot to add a npmdef to your ExportInfo\n<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`, LogType.Warn);
276
- }
277
- }
278
-
279
- if (obj.children) {
280
- for (const ch of obj.children) {
281
- await onCreateBuiltinComponents(context, ch, deserialize, lateResolve);
282
- }
283
- }
284
- }
285
-
286
- function handleDeserialization(data: DeserializeData, context: SerializationContext) {
287
- const { instance, compData, obj } = data;
288
- context.object = obj;
289
- context.target = instance;
290
-
291
- // const beforeFn = (instance as ISerializationCallbackReceiver)?.onBeforeDeserialize;
292
- // console.log(beforeFn, instance);
293
- // if (beforeFn) beforeFn.call(instance, data.compData);
294
-
295
- let deserialized: boolean = true;
296
- // console.log(instance, compData);
297
- // TODO: first build components and then deserialize data?
298
- // currently a component referencing another component can not find it if the referenced component hasnt been added
299
- // we should split this up in two steps then.
300
- deserialized = deserializeObject(instance, compData, context) === true;
301
-
302
- // if (!deserialized) {
303
- // // now loop through data again and search for special reference types
304
- // for (const key in compData) {
305
- // const entry = compData[key];
306
- // if (!entry) {
307
- // instance[key] = null;
308
- // continue;
309
- // }
310
-
311
- // const fn = (instance as ISerializationCallbackReceiver)?.onDeserialize;
312
- // if (fn) {
313
- // const res = fn.call(instance, key, entry);
314
- // if (res !== undefined) {
315
- // instance[key] = res;
316
- // continue;
317
- // }
318
- // }
319
-
320
- // // if (!resolve(instance, key, entry, lateResolve)) {
321
- // // }
322
- // }
323
- // }
324
-
325
- // console.log(instance);
326
- // const afterFn = (instance as ISerializationCallbackReceiver)?.onAfterDeserialize;
327
- // if (afterFn) afterFn.call(instance);
328
- if (debug)
329
- console.debug("add " + compData.name, compData, instance);
330
- }
331
-
332
- // // TODO: THIS should be legacy once we update unity builtin component exports
333
- // function resolve(instance, key: string, entry, lateResolve: LateResolveCallback[]): boolean {
334
-
335
- // switch (entry["$type"]) {
336
- // default:
337
- // const type = entry["$type"];
338
- // if (type !== undefined) {
339
- // const res = tryResolveType(type, entry);
340
- // if (res !== undefined)
341
- // instance[key] = res;
342
- // return res !== undefined;
343
- // }
344
- // break;
345
- // // the thing is a reference
346
- // case "reference":
347
- // // we expect some identifier entry to use for finding the reference
348
- // const guid = entry["guid"];
349
- // lateResolve.push(async (gltf) => {
350
- // instance[key] = findInGltf(guid, gltf);
351
- // });
352
- // return true;
353
- // }
354
-
355
- // if (Array.isArray(entry)) {
356
- // // the thing is an array
357
- // const targetArray = instance[key];
358
- // for (const index in entry) {
359
- // const val = entry[index];
360
- // if (val === null) {
361
- // targetArray[index] = null;
362
- // continue;
363
- // }
364
- // switch (val["$type"]) {
365
- // default:
366
- // const type = val["$type"];
367
- // if (type !== undefined) {
368
- // const res = tryResolveType(type, entry);
369
- // if (res !== undefined) targetArray[index] = res;
370
- // }
371
- // break;
372
- // case "reference":
373
- // // this entry is a reference
374
- // const guid = val["guid"];
375
- // lateResolve.push(async (gltf) => {
376
- // targetArray[index] = findInGltf(guid, gltf);
377
- // });
378
- // break;
379
- // }
380
- // }
381
- // return true;
382
- // }
383
- // return false;
384
- // }
385
-
386
- // function findInGltf(guid: string, gltf) {
387
- // let res = tools.tryFindScript(guid);
388
- // if (!res) res = tools.tryFindObject(guid, gltf, true);
389
- // return res;
390
- // }
391
-
392
- // function tryResolveType(type, entry): any | undefined {
393
- // switch (type) {
394
- // case "Vector2":
395
- // return new Vector2(entry.x, entry.y);
396
- // case "Vector3":
397
- // return new Vector3(entry.x, entry.y, entry.z);
398
- // case "Vector4":
399
- // return new Vector4(entry.x, entry.y, entry.z, entry.w);
400
- // case "Quaternion":
401
- // return new Quaternion(entry.x, entry.y, entry.z, entry.w);
402
- // }
403
- // return undefined;
1
+ import "./codegen/register_types.js";
2
+
3
+ import { Object3D } from "three";
4
+
5
+ import { LogType, showBalloonMessage } from "./debug/index.js";
6
+ import { addNewComponent } from "./engine_components.js";
7
+ import { builtinComponentKeyName, editorGuidKeyName } from "./engine_constants.js";
8
+ import { debugExtension } from "./engine_default_parameters.js";
9
+ import { InstantiateIdProvider } from "./engine_networking_instantiate.js"
10
+ import { isLocalNetwork } from "./engine_networking_utils.js";
11
+ import { deserializeObject, serializeObject } from "./engine_serialization.js";
12
+ import { assign, ImplementationInformation, type ISerializable, SerializationContext } from "./engine_serialization_core.js";
13
+ import { Context } from "./engine_setup.js";
14
+ import type { GuidsMap, ICamera, ICollider, IComponent, IGameObject, IRigidbody, SourceIdentifier, UIDProvider } from "./engine_types.js";
15
+ import { TypeStore } from "./engine_typestore.js";
16
+ import { getParam } from "./engine_utils.js";
17
+ import { NEEDLE_components } from "./extensions/NEEDLE_components.js";
18
+
19
+
20
+ const debug = debugExtension;
21
+ const debugTypeStore = getParam("debugtypestore");
22
+ if (debugTypeStore) console.log(TypeStore);
23
+
24
+ export function writeBuiltinComponentData(comp: IComponent, context: SerializationContext): object | null {
25
+
26
+ // const fn = (comp as unknown as ISerializable)?.onBeforeSerialize;
27
+ // if (fn) {
28
+ // const res = fn?.call(comp);
29
+ // if (res !== undefined) {
30
+ // res["name"] = comp.constructor.name;
31
+ // return res;
32
+ // }
33
+ // }
34
+ const serializable = comp as unknown as ISerializable;
35
+ const data = serializeObject(serializable, context);
36
+ // console.log(data);
37
+ if (data !== undefined) return data;
38
+ return null;
39
+ }
40
+
41
+ const typeImplementationInformation = new ImplementationInformation();
42
+ const $context_deserialize_queue = Symbol("deserialize-queue");
43
+
44
+ export async function createBuiltinComponents(context: Context, gltfId: SourceIdentifier, gltf, seed: number | null | UIDProvider = null, extension?: NEEDLE_components) {
45
+ if (!gltf) {
46
+ console.debug("Can not create component instances: gltf is null");
47
+ return;
48
+ }
49
+ const lateResolve: Array<(gltf: Object3D) => {}> = [];
50
+
51
+ let idProvider: UIDProvider | null = seed as UIDProvider;
52
+ if (typeof idProvider === "number") {
53
+ idProvider = new InstantiateIdProvider(seed as number);
54
+ }
55
+
56
+ const idEnd = gltfId.indexOf("?");
57
+ gltfId = idEnd === -1 ? gltfId : gltfId.substring(0, idEnd);
58
+
59
+ const serializationContext = new SerializationContext(gltf.scene);
60
+ serializationContext.gltfId = gltfId;
61
+ serializationContext.context = context;
62
+ serializationContext.gltf = gltf;
63
+ serializationContext.nodeToObject = extension?.nodeToObjectMap;
64
+ serializationContext.implementationInformation = typeImplementationInformation;
65
+
66
+ // If we're loading multiple gltf files in one scene we need to make sure we deserialize all of them in one go
67
+ // for that we collect them in one list per context
68
+ let deserializeQueue = context[$context_deserialize_queue];
69
+ if (!deserializeQueue) deserializeQueue = context[$context_deserialize_queue] = [];
70
+
71
+ if (gltf.scenes) {
72
+ for (const scene of gltf.scenes) {
73
+ await onCreateBuiltinComponents(serializationContext, scene, deserializeQueue, lateResolve);
74
+ }
75
+ }
76
+ if (gltf.children) {
77
+ for (const ch of gltf.children) {
78
+ await onCreateBuiltinComponents(serializationContext, ch, deserializeQueue, lateResolve);
79
+ }
80
+ }
81
+
82
+ context.new_scripts_pre_setup_callbacks.push(() => {
83
+ // First deserialize ALL components that were loaded before pre setup
84
+ // Down below they get new guids assigned so we have to do all of them first
85
+ // E.g. in cases where we load multiple glb files on startup from one scene
86
+ // and they might have cross-glb references
87
+ const queue = context[$context_deserialize_queue];
88
+ if (queue) {
89
+ for (const des of queue) {
90
+ handleDeserialization(des, serializationContext);
91
+ }
92
+ queue.length = 0;
93
+ }
94
+ // when dropping the same file multiple times we need to generate new guids
95
+ // e.g. SyncedTransform sends its own guid to the server to know about ownership
96
+ // so it requires a unique guid for a new instance
97
+ // doing it here at the end of resolving of references should ensure that
98
+ // and this should run before awake and onenable of newly created components
99
+ if (idProvider) {
100
+ // TODO: should we do this after setup callbacks now?
101
+ const guidsMap: GuidsMap = {};
102
+ const resolveGuids: IHasResolveGuids[] = [];
103
+ recursiveCreateGuids(gltf, idProvider, guidsMap, resolveGuids);
104
+ for (const scene of gltf.scenes)
105
+ recursiveCreateGuids(scene, idProvider, guidsMap, resolveGuids);
106
+ // make sure to resolve all guids AFTER new guids have been assigned
107
+ for (const res of resolveGuids) {
108
+ res.resolveGuids(guidsMap);
109
+ }
110
+ }
111
+ });
112
+
113
+ // tools.findAnimationsLate(context, gltf, context.new_scripts_pre_setup_callbacks);
114
+
115
+ // console.log("finished creating builtin components", gltf.scene?.name, gltf);
116
+ }
117
+
118
+ declare type IHasResolveGuids = {
119
+ resolveGuids: (guidsMap: GuidsMap) => void;
120
+ }
121
+
122
+ const originalComponentNameKey = Symbol("original-component-name");
123
+
124
+ /**
125
+ * We want to create one id provider per component
126
+ * If a component is used multiple times we want to create a new id provider for each instance
127
+ * That way the order of components in the scene doesnt affect the result GUID
128
+ */
129
+ // TODO: clear this when re-loading the context
130
+ const idProviderCache = new Map<string, InstantiateIdProvider>();
131
+
132
+ function recursiveCreateGuids(obj: IGameObject, idProvider: UIDProvider | null, guidsMap: GuidsMap, resolveGuids: IHasResolveGuids[]) {
133
+ if (idProvider === null) return;
134
+ if (!obj) return;
135
+ const prev = obj.guid;
136
+
137
+ // we also want to use the idproviderCache for objects because they might be removed or re-ordered in the scene hierarchy
138
+ // in which case we dont want to e.g. change the syncedInstantiate objects that get created because suddenly another object has that guid
139
+ const idProviderKey = obj.guid;
140
+ if (idProviderKey?.length) {
141
+ if (!idProviderCache.has(idProviderKey)) {
142
+ if (debug) console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for object " + obj.name);
143
+ idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
144
+ }
145
+ }
146
+ const objectIdProvider = idProviderKey && idProviderCache.get(idProviderKey) || idProvider;
147
+
148
+ obj.guid = objectIdProvider.generateUUID();
149
+ if (prev && prev !== "invalid")
150
+ guidsMap[prev] = obj.guid;
151
+
152
+ // console.log(obj);
153
+ if (obj && obj.userData && obj.userData.components) {
154
+ for (const comp of obj.userData.components) {
155
+ if (comp === null) continue;
156
+
157
+ // by default we use the component guid as a key - order of the components in the scene doesnt matter with this approach
158
+ // this is to prevent cases where multiple GLBs are loaded with the same component guid
159
+ const idProviderKey = comp.guid;
160
+ if (idProviderKey) {
161
+ if (!idProviderCache.has(idProviderKey)) {
162
+ if (debug) console.log("Creating InstanceIdProvider with key \"" + idProviderKey + "\" for component " + comp[originalComponentNameKey]);
163
+ idProviderCache.set(idProviderKey, new InstantiateIdProvider(idProviderKey));
164
+ }
165
+ }
166
+ else if (debug) console.warn("Can not create IdProvider: component " + comp[originalComponentNameKey] + " has no guid", comp.guid);
167
+ const componentIdProvider = idProviderCache.get(idProviderKey) || idProvider
168
+
169
+ const prev = comp.guid;
170
+ comp.guid = componentIdProvider.generateUUID();
171
+ if (prev && prev !== "invalid")
172
+ guidsMap[prev] = comp.guid;
173
+ if (comp.resolveGuids)
174
+ resolveGuids.push(comp);
175
+ }
176
+
177
+ }
178
+ if (obj.children) {
179
+ for (const child of obj.children) {
180
+ recursiveCreateGuids(child as IGameObject, idProvider, guidsMap, resolveGuids);
181
+ }
182
+ }
183
+ }
184
+
185
+ declare interface IGltfbuiltinComponent {
186
+ name: string;
187
+ }
188
+
189
+ declare interface IGltfBuiltinComponentData {
190
+ [builtinComponentKeyName]: IGltfbuiltinComponent[];
191
+ }
192
+
193
+ declare class DeserializeData {
194
+ instance: any;
195
+ compData: IGltfbuiltinComponent;
196
+ obj: Object3D;
197
+ }
198
+
199
+ declare type LateResolveCallback = (gltf: Object3D) => void;
200
+
201
+ const unknownComponentsBuffer: Array<string> = [];
202
+
203
+
204
+ async function onCreateBuiltinComponents(context: SerializationContext, obj: Object3D,
205
+ deserialize: DeserializeData[], lateResolve: LateResolveCallback[]) {
206
+ if (!obj) return;
207
+
208
+ // iterate injected data
209
+ const data = obj.userData as IGltfBuiltinComponentData;
210
+ if (data) {
211
+ const components = data.builtin_components;
212
+ if (components && components.length > 0) {
213
+ // console.log(obj);
214
+ for (const compData of components) {
215
+ try {
216
+ if (compData === null) continue;
217
+ const type = TypeStore.get(compData.name);
218
+ // console.log(compData, compData.name, type, TypeStore);
219
+ if (type !== undefined && type !== null) {
220
+ const instance: IComponent = new type() as IComponent;
221
+ instance.sourceId = context.gltfId;
222
+
223
+ // assign basic fields
224
+ assign(instance, compData, context.implementationInformation);
225
+
226
+ // make sure we assign the Needle Engine Context because Context.Current is unreliable when loading multiple <needle-engine> elements at the same time due to async processes
227
+ instance.context = context.context;
228
+
229
+ // assign the guid of the original instance
230
+ if ("guid" in compData)
231
+ instance[editorGuidKeyName] = compData.guid;
232
+
233
+ // we store the original component name per component which will later be used to get or initialize the InstanceIdProvider
234
+ instance[originalComponentNameKey] = compData.name;
235
+
236
+ // Object.assign(instance, compData);
237
+ // dont call awake here because some references might not be resolved yet and components that access those fields in awake will throw
238
+ // for example Duplicatable reference to object might still be { node: id }
239
+ const callAwake = false;
240
+ addNewComponent(obj, instance, callAwake);
241
+ deserialize.push({ instance, compData, obj });
242
+
243
+ // if the component instance is a camera and we dont have a main camera yet
244
+ // we want to assign it to the context BEFORE any component becomes active (ensuring that in awake and onEnable the mainCamera is assigned)
245
+ // alternatively we could try to search for the mainCamera in the getter of the context when creating the engine for the first time
246
+ if ((instance as ICamera).isCamera && context.context) {
247
+ if (context.context.mainCamera === null && (instance.tag === "MainCamera"))
248
+ context.context.setCurrentCamera(instance as ICamera);
249
+ }
250
+
251
+ // if the component is a rigidbody or collider and the physics engine is not initialized yet
252
+ // initialize the physics engine right away
253
+ if (context.context?.physics?.engine?.isInitialized === false && ((instance as ICollider).isCollider || (instance as IRigidbody).isRigidbody)) {
254
+ context.context?.physics.engine?.initialize();
255
+ }
256
+ }
257
+ else {
258
+ if (debug)
259
+ console.debug("unknown component: " + compData.name);
260
+ if (!unknownComponentsBuffer.includes(compData.name))
261
+ unknownComponentsBuffer.push(compData.name);
262
+ }
263
+ }
264
+ catch (err: any) {
265
+ console.error(compData.name + " - " + err.message, err);
266
+ }
267
+ }
268
+ // console.debug("finished adding gltf builtin components", obj);
269
+ }
270
+ if (unknownComponentsBuffer.length > 0) {
271
+ const unknown = unknownComponentsBuffer.join(", ");
272
+ console.warn("unknown components: " + unknown);
273
+ unknownComponentsBuffer.length = 0;
274
+ if (isLocalNetwork())
275
+ showBalloonMessage(`<strong>Unknown components in scene</strong>:\n\n${unknown}\n\nThis could mean you forgot to add a npmdef to your ExportInfo\n<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`, LogType.Warn);
276
+ }
277
+ }
278
+
279
+ if (obj.children) {
280
+ for (const ch of obj.children) {
281
+ await onCreateBuiltinComponents(context, ch, deserialize, lateResolve);
282
+ }
283
+ }
284
+ }
285
+
286
+ function handleDeserialization(data: DeserializeData, context: SerializationContext) {
287
+ const { instance, compData, obj } = data;
288
+ context.object = obj;
289
+ context.target = instance;
290
+
291
+ // const beforeFn = (instance as ISerializationCallbackReceiver)?.onBeforeDeserialize;
292
+ // console.log(beforeFn, instance);
293
+ // if (beforeFn) beforeFn.call(instance, data.compData);
294
+
295
+ let deserialized: boolean = true;
296
+ // console.log(instance, compData);
297
+ // TODO: first build components and then deserialize data?
298
+ // currently a component referencing another component can not find it if the referenced component hasnt been added
299
+ // we should split this up in two steps then.
300
+ deserialized = deserializeObject(instance, compData, context) === true;
301
+
302
+ // if (!deserialized) {
303
+ // // now loop through data again and search for special reference types
304
+ // for (const key in compData) {
305
+ // const entry = compData[key];
306
+ // if (!entry) {
307
+ // instance[key] = null;
308
+ // continue;
309
+ // }
310
+
311
+ // const fn = (instance as ISerializationCallbackReceiver)?.onDeserialize;
312
+ // if (fn) {
313
+ // const res = fn.call(instance, key, entry);
314
+ // if (res !== undefined) {
315
+ // instance[key] = res;
316
+ // continue;
317
+ // }
318
+ // }
319
+
320
+ // // if (!resolve(instance, key, entry, lateResolve)) {
321
+ // // }
322
+ // }
323
+ // }
324
+
325
+ // console.log(instance);
326
+ // const afterFn = (instance as ISerializationCallbackReceiver)?.onAfterDeserialize;
327
+ // if (afterFn) afterFn.call(instance);
328
+ if (debug)
329
+ console.debug("add " + compData.name, compData, instance);
330
+ }
331
+
332
+ // // TODO: THIS should be legacy once we update unity builtin component exports
333
+ // function resolve(instance, key: string, entry, lateResolve: LateResolveCallback[]): boolean {
334
+
335
+ // switch (entry["$type"]) {
336
+ // default:
337
+ // const type = entry["$type"];
338
+ // if (type !== undefined) {
339
+ // const res = tryResolveType(type, entry);
340
+ // if (res !== undefined)
341
+ // instance[key] = res;
342
+ // return res !== undefined;
343
+ // }
344
+ // break;
345
+ // // the thing is a reference
346
+ // case "reference":
347
+ // // we expect some identifier entry to use for finding the reference
348
+ // const guid = entry["guid"];
349
+ // lateResolve.push(async (gltf) => {
350
+ // instance[key] = findInGltf(guid, gltf);
351
+ // });
352
+ // return true;
353
+ // }
354
+
355
+ // if (Array.isArray(entry)) {
356
+ // // the thing is an array
357
+ // const targetArray = instance[key];
358
+ // for (const index in entry) {
359
+ // const val = entry[index];
360
+ // if (val === null) {
361
+ // targetArray[index] = null;
362
+ // continue;
363
+ // }
364
+ // switch (val["$type"]) {
365
+ // default:
366
+ // const type = val["$type"];
367
+ // if (type !== undefined) {
368
+ // const res = tryResolveType(type, entry);
369
+ // if (res !== undefined) targetArray[index] = res;
370
+ // }
371
+ // break;
372
+ // case "reference":
373
+ // // this entry is a reference
374
+ // const guid = val["guid"];
375
+ // lateResolve.push(async (gltf) => {
376
+ // targetArray[index] = findInGltf(guid, gltf);
377
+ // });
378
+ // break;
379
+ // }
380
+ // }
381
+ // return true;
382
+ // }
383
+ // return false;
384
+ // }
385
+
386
+ // function findInGltf(guid: string, gltf) {
387
+ // let res = tools.tryFindScript(guid);
388
+ // if (!res) res = tools.tryFindObject(guid, gltf, true);
389
+ // return res;
390
+ // }
391
+
392
+ // function tryResolveType(type, entry): any | undefined {
393
+ // switch (type) {
394
+ // case "Vector2":
395
+ // return new Vector2(entry.x, entry.y);
396
+ // case "Vector3":
397
+ // return new Vector3(entry.x, entry.y, entry.z);
398
+ // case "Vector4":
399
+ // return new Vector4(entry.x, entry.y, entry.z, entry.w);
400
+ // case "Quaternion":
401
+ // return new Quaternion(entry.x, entry.y, entry.z, entry.w);
402
+ // }
403
+ // return undefined;
404
404
  // }