@needle-tools/engine 4.13.1 → 4.14.0-next.31f837e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-DFcS3P04.js +21 -0
- package/dist/gltf-progressive-8voIgNp_.js +1528 -0
- package/dist/gltf-progressive-BRRBj-nY.umd.cjs +10 -0
- package/dist/gltf-progressive-Dkh3tG4-.min.js +10 -0
- package/dist/loader.worker-C6cXDgR1.js +23 -0
- package/dist/{materialx-BF23AVE8.umd.cjs → materialx-CxlgposR.umd.cjs} +1 -1
- package/dist/{materialx-fkoFuRh3.js → materialx-D66rYPqe.js} +2 -2
- package/dist/{materialx-B9ddsHcF.min.js → materialx-Dx8st96L.min.js} +1 -1
- package/dist/{needle-engine.bundle-tjI5Fq2c.umd.cjs → needle-engine.bundle-BQXG5qbQ.umd.cjs} +138 -145
- package/dist/{needle-engine.bundle-DauZUYl7.js → needle-engine.bundle-Byl5i6zJ.js} +6403 -6164
- package/dist/needle-engine.bundle-D7w0XD7M.min.js +1646 -0
- package/dist/needle-engine.d.ts +251 -23
- package/dist/needle-engine.js +416 -415
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-DdM-tz1j.js → postprocessing-BkSpxpYB.js} +2 -2
- package/dist/{postprocessing-BVNrgYZK.min.js → postprocessing-Ce5-UWiA.min.js} +1 -1
- package/dist/{postprocessing-CI2TjWpu.umd.cjs → postprocessing-DFVElmAh.umd.cjs} +1 -1
- package/dist/{three-BW2s1Yl-.umd.cjs → three-Bad8p1pf.umd.cjs} +46 -46
- package/dist/{three-I__hSXzr.min.js → three-CWn13_u1.min.js} +33 -33
- package/dist/{three-VvRoMeIN.js → three-DFV1-P9z.js} +4209 -4209
- package/dist/{three-examples-BhfOE7NG.js → three-examples-43yqn3mL.js} +1 -1
- package/dist/{three-examples-Bpfu6ke_.umd.cjs → three-examples-CO-tx3Sp.umd.cjs} +1 -1
- package/dist/{three-examples-D8zAE_7t.min.js → three-examples-DKuJVGT4.min.js} +1 -1
- package/dist/{three-mesh-ui-BU55xDxJ.umd.cjs → three-mesh-ui-ChzVOraf.umd.cjs} +1 -1
- package/dist/{three-mesh-ui-C3QbemOV.min.js → three-mesh-ui-DyEA5HQF.min.js} +1 -1
- package/dist/{three-mesh-ui-CcMp-FQm.js → three-mesh-ui-fSAQJxdI.js} +1 -1
- package/dist/{vendor-COVQl0b8.umd.cjs → vendor-B51YffMU.umd.cjs} +1 -1
- package/dist/{vendor-BiyIZ61v.js → vendor-CgpZ5ivC.js} +1 -1
- package/dist/{vendor-DW7zqjuT.min.js → vendor-pe19S9r5.min.js} +1 -1
- package/lib/engine/api.d.ts +1 -0
- package/lib/engine/api.js +1 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_context.js +12 -2
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_lightdata.js +8 -6
- package/lib/engine/engine_lightdata.js.map +1 -1
- package/lib/engine/engine_materialpropertyblock.d.ts +47 -0
- package/lib/engine/engine_materialpropertyblock.js +412 -0
- package/lib/engine/engine_materialpropertyblock.js.map +1 -0
- package/lib/engine/engine_utils.d.ts +1 -0
- package/lib/engine/engine_utils.js +1 -0
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/engine_utils_screenshot.d.ts +171 -14
- package/lib/engine/engine_utils_screenshot.js +65 -0
- package/lib/engine/engine_utils_screenshot.js.map +1 -1
- package/lib/engine/engine_utils_screenshot.xr.d.ts +1 -1
- package/lib/engine/engine_utils_screenshot.xr.js +1 -1
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +3 -0
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +5 -0
- package/lib/engine/xr/NeedleXRSession.js +5 -0
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine-components/ReflectionProbe.d.ts +0 -1
- package/lib/engine-components/ReflectionProbe.js +15 -76
- package/lib/engine-components/ReflectionProbe.js.map +1 -1
- package/lib/engine-components/RendererLightmap.d.ts +13 -9
- package/lib/engine-components/RendererLightmap.js +68 -81
- package/lib/engine-components/RendererLightmap.js.map +1 -1
- package/lib/engine-components/SeeThrough.js.map +1 -1
- package/lib/engine-components/VideoPlayer.js +6 -0
- package/lib/engine-components/VideoPlayer.js.map +1 -1
- package/lib/engine-components/utils/OpenURL.d.ts +1 -0
- package/lib/engine-components/utils/OpenURL.js +1 -0
- package/lib/engine-components/utils/OpenURL.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +1 -0
- package/lib/engine-components/web/CursorFollow.js +1 -0
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/ScrollFollow.d.ts +1 -0
- package/lib/engine-components/web/ScrollFollow.js +1 -0
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/webxr/WebARCameraBackground.d.ts +9 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js +9 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.d.ts +1 -0
- package/lib/engine-components/webxr/WebXR.js +1 -0
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/package.json +4 -4
- package/plugins/vite/build-pipeline.js +16 -2
- package/src/engine/api.ts +1 -0
- package/src/engine/engine_context.ts +17 -3
- package/src/engine/engine_lightdata.ts +8 -6
- package/src/engine/engine_materialpropertyblock.ts +500 -0
- package/src/engine/engine_utils.ts +1 -0
- package/src/engine/engine_utils_screenshot.ts +241 -17
- package/src/engine/engine_utils_screenshot.xr.ts +1 -1
- package/src/engine/extensions/NEEDLE_techniques_webgl.ts +3 -0
- package/src/engine/xr/NeedleXRSession.ts +5 -0
- package/src/engine-components/ContactShadows.ts +1 -1
- package/src/engine-components/ReflectionProbe.ts +17 -89
- package/src/engine-components/RendererLightmap.ts +76 -87
- package/src/engine-components/SeeThrough.ts +2 -2
- package/src/engine-components/VideoPlayer.ts +6 -0
- package/src/engine-components/utils/OpenURL.ts +1 -0
- package/src/engine-components/web/CursorFollow.ts +1 -0
- package/src/engine-components/web/ScrollFollow.ts +1 -0
- package/src/engine-components/webxr/WebARCameraBackground.ts +12 -3
- package/src/engine-components/webxr/WebXR.ts +1 -0
- package/dist/generateMeshBVH.worker-iyfPIK6R.js +0 -21
- package/dist/gltf-progressive-BURrJW0U.umd.cjs +0 -8
- package/dist/gltf-progressive-DHLDFNvQ.min.js +0 -8
- package/dist/gltf-progressive-eiJCrjLb.js +0 -1400
- package/dist/loader.worker-C1GG9A7C.js +0 -23
- package/dist/needle-engine.bundle-BNIUpreS.min.js +0 -1653
- package/src/include/three/DragControls.js +0 -232
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import{Vector2 as K,Vector3 as b,Vector4 as ye,Quaternion as N,PlaneGeometry as vn,WebGLRenderer as mr,PerspectiveCamera as ae,OrthographicCamera as Cd,Scene as Ci,Mesh as H,Texture as Ce,Uniform$1 as qi,Color as oe,ShaderMaterial as Vn,Box3 as Pi,ShadowMaterial as cb,Euler as at,MeshStandardMaterial as gt,Box3Helper as VS,GridHelper as hb,Object3D as M,Material as we,Matrix3 as db,Matrix4 as J,Layers as gs,Ray as Co,MathUtils as Po,AxesHelper as Oi,MeshBasicMaterial as Se,DoubleSide as ki,BufferGeometry as wn,Group as Oo,CylinderGeometry as ub,SphereGeometry as Pd,BoxGeometry as Ta,SpriteMaterial as $S,Sprite as HS,Shape as GS,ExtrudeGeometry as qS,Fog as pb,DirectionalLight as Sm,PointLight as Cm,TextureLoader as gr,EdgesGeometry as XS,LineSegments as mb,LineBasicMaterial as Pm,Line as Aa,BufferAttribute as ft,Raycaster as Od,Sphere as kd,ArrayCamera as QS,Plane as fr,SkinnedMesh as fs,InterleavedBufferAttribute as gb,Skeleton as YS,Bone as ZS,WebGLCubeRenderTarget as KS,CubeCamera as JS,AnimationClip as Mi,FileLoader as Om,PropertyBinding as Ia,KeyframeTrack as eC,LinearSRGBColorSpace as ko,ShaderChunk as Yt,DataTexture as km,RGBAFormat as Md,EquirectangularReflectionMapping as $n,SRGBColorSpace as Mo,Clock as tC,NeutralToneMapping as La,AgXToneMapping as Rd,ACESFilmicToneMapping as Ed,NoToneMapping as Td,PCFSoftShadowMap$1 as iC,BasicNodeLibrary as nC,WebGLRenderTarget as Hn,DepthTexture as fb,NearestFilter as Ad,LoopRepeat as oC,LoopOnce as Mm,AnimationMixer as Rm,CompressedTexture as sC,FrontSide as ys,Camera as rC,Frustum as yb,AudioListener as aC,PositionalAudio as lC,AudioLoader as Em,EventDispatcher as Tm,BackSide as Id,MeshDepthMaterial as cC,CustomBlending as hC,MaxEquation as dC,AlwaysStencilFunc as uC,GreaterEqualStencilFunc as pC,NotEqualStencilFunc as mC,GreaterStencilFunc as gC,LessEqualStencilFunc as fC,EqualStencilFunc as yC,LessStencilFunc as bC,NeverStencilFunc as bb,InvertStencilOp as _C,DecrementWrapStencilOp as vC,IncrementWrapStencilOp as wC,DecrementStencilOp as xC,IncrementStencilOp as SC,ReplaceStencilOp as CC,ZeroStencilOp as PC,KeepStencilOp as OC,CubeTexture as _b,AmbientLight as kC,HemisphereLight as MC,Loader as RC,RawShaderMaterial as vb,GLSL3 as EC,AlwaysDepth as TC,GreaterEqualDepth as AC,GreaterDepth as IC,LessEqualDepth as LC,LessDepth as jC,NotEqualDepth as DC,EqualDepth as BC,BatchedMesh as wb,LinearFilter as Ld,UnsignedByteType as FC,MeshPhysicalMaterial as xb,RingGeometry as UC,Line3 as zC,AdditiveBlending as Sb,BoxHelper as NC,SpotLight as WC,DirectionalLightHelper as VC,CameraHelper as $C,LOD as HC,Triangle as GC,NormalBlending as qC,ReinhardToneMapping as Am,LinearToneMapping as Im,HalfFloatType as Lm,VideoTexture as XC,CubeUVReflectionMapping as Cb,CompressedCubeTexture as QC,EquirectangularRefractionMapping as YC,CatmullRomCurve3 as ZC,VectorKeyframeTrack as KC,QuaternionKeyframeTrack as JC,Audio as eP,ShaderLib as jd,UniformsUtils as Pb,MirroredRepeatWrapping as Ob,MeshNormalMaterial as tP,AudioContext as iP,PMREMGenerator$1 as nP}from"./three-CWn13_u1.min.js";import{createLoaders as jm,getRaycastMesh as kb,LODsManager as yr,NEEDLE_progressive as Ve,addDracoAndKTX2Loaders as oP,configureLoader as sP,setKTX2TranscoderLocation as rP,setDracoDecoderLocation as aP}from"./gltf-progressive-Dkh3tG4-.min.js";import{GroundedSkybox as ja,Font as lP,TextGeometry as cP,FontLoader as hP,GLTFLoader as Ro,TransformControlsGizmo as Mb,EXRLoader as Dm,RGBELoader as Rb,Stats as dP,nodeFrame as Eb,OrbitControls as Tb,PositionalAudioHelper as uP,HorizontalBlurShader as pP,VerticalBlurShader as mP,GLTFExporter as Ab,strToU8 as Ib,zipSync as gP,XRControllerModelFactory as fP,XRHandMeshModel as yP,Line2 as bP,LineGeometry as _P,LineMaterial as vP,TransformControls as wP,InteractiveGroup as xP,HTMLMesh as SP,VertexNormalsHelper as CP,OBJLoader as Bm,FBXLoader as Lb,mergeVertices as PP}from"./three-examples-DKuJVGT4.min.js";import{fetchProfile as OP,MotionController as kP,$70d766613f57b014$export$2e2bcd8739ae039 as jb,ByteBuffer as MP,v5 as Db,md5 as Bb,SIZE_PREFIX_LENGTH as Fb,Builder as Fm,createNoise4D as RP,Matrix4 as Um,BatchedParticleRenderer as EP,ParticleSystem as TP,RenderMode as Eo,ConstantColor as AP,Vector4 as IP,ConstantValue as LP,TrailParticle as Ub,WorkerBase as jP,MeshBVH as DP}from"./vendor-pe19S9r5.min.js";import{__webpack_exports__default as Pe,__webpack_exports__Text as zb,__webpack_exports__Block as Nb,__webpack_exports__update as BP,SimpleStateBehavior as FP,__webpack_exports__Inline as zm,__webpack_exports__FontLibrary as Wb,ThreeMeshUI as Vb}from"./three-mesh-ui-DyEA5HQF.min.js";import{EffectAttribute as UP}from"./postprocessing-Ce5-UWiA.min.js";const Nm=new Map;function Ri(o=globalThis.location?.hostname){if(Nm.has(o))return Nm.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return Nm.set(o,e),e===!0}function $b(){return window.location.hostname.includes("glitch.me")}const Hb=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var ue=(o=>(o.ContextRegistered="ContextRegistered",o.ContextCreationStart="ContextCreationStart",o.ContextCreated="ContextCreated",o.ContextFirstFrameRendered="ContextFirstFrameRendered",o.ContextDestroying="ContextDestroying",o.ContextDestroyed="ContextDestroyed",o.MissingCamera="MissingCamera",o.ContextClearing="ContextClearing",o.ContextCleared="ContextCleared",o))(ue||{});class pe{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(Hb&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(Hb&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const s=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&s.push(a)}),Promise.all(s)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Gb=()=>o=>o;function zP(o){return Gb()(o)}function NP(){return!!w("debug")}class Ei{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let br=!1;const Wm=new Array;typeof window<"u"&&setTimeout(()=>{if(br){const o={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const s of Wm){const r=new URL(e);r.searchParams.append(s,""),o[s]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`\u{1F335} ?help: Debug Options for Needle Engine.
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Append any of these parameters to the URL to enable specific debug options.
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Example: ${i} will show an onscreen console window.`);const n=br===!0?"":` (containing "${br}")`;console.group("Available URL parameters:"+n);for(const s of Object.keys(o).sort())typeof br=="string"&&!s.toLowerCase().includes(br.toLowerCase())||(console.groupCollapsed(s),console.log("Reload with this flag enabled:"),console.log(o[s]),console.groupEnd());console.groupEnd()}},100);function lc(){return new URLSearchParams(globalThis.location?.search)}function w(o){br&&!Wm.includes(o)&&Wm.push(o);const e=lc();if(e.has(o)){const t=e.get(o);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}br=w("help");function WP(o,e){const t=lc();t.has(o)?t.set(o,e):t.append(o,e),document.location.search=t.toString()}function cc(o,e,t=!0){const i=lc();i.has(o)?e===null?i.delete(o):i.set(o,e):e!==null&&i.append(o,e),t?qb(o,i):$m(o,i)}function Vm(o,e,t){o.has(e)?o.set(e,t.toString()):o.append(e,t.toString())}function qb(o,e,t){window.history.pushState(t,o,"?"+e.toString())}function $m(o,e,t){window.history.replaceState(t,o,"?"+e.toString())}function VP(o){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<o;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function $P(o,e){return Math.floor(Math.random()*(e-o+1))+o}const Xb=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],Qb=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function Yb(){const o=Xb[Math.floor(Math.random()*Xb.length)],e=Qb[Math.floor(Math.random()*Qb.length)];return o+"_"+e}function Zb(o){return o=o.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),o.trim()}function Da(o,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===o||e.guid==o)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===o)return n}if(t){if(e.scenes)for(const n in e.scenes){const s=e.scenes[n],r=Da(o,s,t,i);if(r)return r}if(e.children)for(const n in e.children){const s=e.children[n],r=Da(o,s,t,i);if(r)return r}}}function hc(o,e){if(o!=null&&typeof o=="object"){let t;Array.isArray(o)?t=[]:(t=Object.create(o),Object.assign(t,o));for(const i of Object.keys(o)){const n=o[i];e&&!e(o,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=hc(n,e)}return t}return o}function To(o){return new Promise((e,t)=>{setTimeout(e,o)})}function dc(o,e){if(o<=0)return Promise.resolve();if(e||(e=pe.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+o;return new Promise((i,n)=>{if(!e)return n("No context");const s=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(s),1),i())};e.pre_update_callbacks.push(s)})}const Dd=w("debugresolveurl"),Kb="rel:";function HP(o,e){return bs(o,e)}function bs(o,e){if(e===void 0)return Dd&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return Dd&&console.warn("getPath: uri is absolute, returning uri",e),e;if(o===void 0)return Dd&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(Kb)&&(e=e.substring(4));const t=o.lastIndexOf("/");if(t>=0){const i=o.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return Dd&&console.log("source:",o,`changed uri
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basePath: `+i),n}return e}function Jb(o){if(o)return o=o.trim(),o=o.split("?")[0]?.split("#")[0],o}class GP{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. 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7
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8
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@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
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div[data-needle_engine_debug_overlay] {
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font-family: 'Roboto Flex', sans-serif;
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font-weight: 400;
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font-size: 16px;
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}
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div[data-needle_engine_debug_overlay] strong {
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font-weight: 700;
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}
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div[data-needle_engine_debug_overlay] a {
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color: white;
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text-decoration: none;
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border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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}
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div[data-needle_engine_debug_overlay] a:hover {
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text-decoration: none;
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border: none;
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}
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div[data-needle_engine_debug_overlay] .log strong {
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color: rgba(200,200,200,.9);
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}
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div[data-needle_engine_debug_overlay] .warn strong {
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color: rgba(255,255,230, 1);
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}
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div[data-needle_engine_debug_overlay] .error strong {
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color: rgba(255,100,120, 1);
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position: absolute;
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top: 0;
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right: 5px;
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padding-top: env(safe-area-inset-top, 0px);
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max-height: calc(100% - 105px);
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z-index: 100000;
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pointer-events: scroll;
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display: flex;
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flex-direction: column;
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color: white;
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overflow: auto;
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word-break: break-word;
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t=e??Wd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function Sn(o,e){if(!o)return;e!==wr&&wr.copy(e);const t=wr;o?.parent?.getWorldQuaternion(sg),sg.invert();const i=sg.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function rg(o,e,t,i,n){wr.set(e,t,i,n),Sn(o,wr)}const MO=new Ei(()=>new b,100),RO=new b;function $e(o,e=null){return e||(e=MO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Fa(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=RO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const EO=new b,u_=new N;function TO(o){return _e(o,u_),EO.set(0,0,1).applyQuaternion(u_)}const AO=new Ei(()=>new b,100),p_=new N;function m_(o,e){return e||(e=AO.get().set(0,0,1)),_e(o,p_),e.applyQuaternion(p_)}const g_=new at,f_=new at,IO=new b;function ag(o){const e=Wd.get();return o.getWorldQuaternion(e),f_.setFromQuaternion(e),f_}function lg(o,e){const t=Wd.get();Sn(o,t.setFromEuler(e))}function Vd(o){const e=ag(o),t=IO;return t.set(e.x,e.y,e.z),t.x=D.toDegrees(t.x),t.y=D.toDegrees(t.y),t.z=D.toDegrees(t.z),t}function y_(o,e){mc(o,e.x,e.y,e.z,!0)}function mc(o,e,t,i,n=!0){n&&(e=D.toRadians(e),t=D.toRadians(t),i=D.toRadians(i)),g_.set(e,t,i),wr.setFromEuler(g_),Sn(o,wr)}function $d(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function LO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function b_(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class _m extends Vn{static vertex=`
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varying vec2 vUv;
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void main(){
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vUv = uv;
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gl_Position = vec4(position.xy, 0., 1.0);
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}`;constructor(){super({vertexShader:_m.vertex,uniforms:{map:new qi(null),flipY:new qi(!0),writeDepth:new qi(!1),depthTexture:new qi(null)},fragmentShader:`
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uniform sampler2D map;
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uniform bool flipY;
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uniform bool writeDepth;
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uniform sampler2D depthTexture;
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varying vec2 vUv;
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void main(){
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vec2 uv = vUv;
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gl_FragColor = texture2D(map, uv);
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if (writeDepth) {
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float depth = texture2D(depthTexture, uv).r;
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gl_FragDepth = depth;
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// float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
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}
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}`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class hr{static planeGeometry=new vn(2,2,1,1);static renderer=new mr({antialias:!1,alpha:!0});static perspectiveCam=new ae;static orthographicCam=new Cd;static scene=new Ci;static blitMaterial=new _m;static mesh=new H(hr.planeGeometry,hr.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=_m.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Ce(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static 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#__vconsole .vc-switch {
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border: 1px solid rgba(255, 255, 255, .1);
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border-radius: 50%;
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width: ${n}px;
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90
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91
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backdrop-filter: blur(16px);
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-webkit-backdrop-filter: blur(16px);
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user-select: none;
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Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),qe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class wc extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class _k{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var ui=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(ui||{});class N_{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const s=this._eventListeners[e],r=s.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(s.push({priority:n,listeners:[{callback:t,options:i}]}),s.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const s=n.find(a=>a.priority===i.queue);if(!s)return;const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}else for(const s of n){const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof wc){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}if(e instanceof Io){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}if(e.immediatePropagationStopped){t=!0,qe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,qe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const s of e)if(i===s){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new K];_pointerPositionsLastFrame=[new K];_pointerPositionsDelta=[new K];_pointerPositionsRC=[new K];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":qe&&Oe("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":qe&&Oe("Create Pointer move"),this.onMove(e);break;case"pointerup":qe&&Oe("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&I.isMozillaXR()?!0:(qe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)};keysPressed={};onKeyDown=e=>{if(qe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new wc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new wc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new wc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);qe&&Oe(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Io("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new Io("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(qe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Io("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,qe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Io("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Io("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new Io("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new J;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new M,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||F(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return qe&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)){qe&&console.warn(`Received pointerDown event for pointerId that is already pressed: ${t}/${e.button}`,qe?e:"");return}if(qe&&console.log(e.pointerType,"DOWN",t,e.button),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new K);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){qe&&console.warn(`Received pointerUp for pointerId that is not pressed: ${t}/${e.button}`,qe?e:"");return}qe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){qe&&be("[Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;qe&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new K);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new K);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new K);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new K);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(qe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const Va=new J().makeRotationY(Math.PI),Xi=new N().setFromAxisAngle(new b(0,1,0),Math.PI),vk=w("debugwebxr");class wk{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new M,this.gameObject.name="Implicit XR Rig",vk){const e=Ig(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Lo=w("debugwebxr"),Yd=w("debugcustomgesture"),xk="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",Sk="generic-trigger",Ck=new N().setFromEuler(new at(Po.degToRad(0),Po.degToRad(-90),Po.degToRad(-90))),Pk=new b(.04,-.04,0);class _g{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new J;_gripPosition=new b;_gripQuaternion=new N;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new N;_rayMatrix=new J;_rayPosition=new b;_rayQuaternion=new N;get gripPosition(){return F(this._gripPosition)}get gripQuaternion(){return hi(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return F(this._linearVelocity).applyQuaternion(Xi)}get rayPosition(){return F(this._rayPosition)}get rayQuaternion(){return hi(this._rayQuaternion)}get gripWorldPosition(){return F(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return hi(this._gripWorldQuaternion)}_gripWorldQuaternion=new N;get rayWorldPosition(){return F(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return hi(this._rayWorldQuaternion)}_rayWorldQuaternion=new N;get pinchPosition(){return F(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?_e(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Xi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(F(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=F(0,1,0).applyQuaternion(e.quaternion),i=F(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new Oi(.15);_debugGripAxesHelper=new Oi(.07);_debugRayAxesHelper=new Oi(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new M,this._object.name=`NeedleXRController_${i}`,Lo&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new M,this._raySpaceObject=new M,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new Co,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,F(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
|
|
146
|
+
`);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
|
|
147
|
+
C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
|
|
148
|
+
Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
|
|
149
|
+
`+t,i+=`
|
|
150
|
+
`+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
|
|
151
|
+
[axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
|
|
152
|
+
`+s}if(this._layout){i+=`
|
|
153
|
+
Layout: `;for(const n of Object.keys(this._layout.components||{})){const s=this.getStick(n),r=this._layout.components[n]?.gamepadIndices,a=r?Object.entries(r).map(l=>l[0][0].toUpperCase()+l[0].slice(1)+"="+l[1]).join(","):"";i+=`
|
|
154
|
+
${n}: ${this._layout.components[n]?.type} [${a}] (${s.x.toPrecision(2)},${s.y.toPrecision(2)})`}}B.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(Va),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),s=F(h.position),r=hi(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=F(d.position),n=hi(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(Va),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Xi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Xi));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(Va),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(f.transform.position),n=hi().copy(f.transform.orientation),n.multiply(Ck),i.add(F(Pk).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Xi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Xi));Lo&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Xi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Xi)));const l=this.xr.context.mainCamera?.parent,c=l?_e(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Xi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,Lo&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new V_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new V_(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=OP(this.inputSource,xk,Sk);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new kP(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Yd&&(Lo&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ae.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Yd||this.inputSource===e.inputSource&&this.emitPointerEvent(Ae.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(Lo&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ae.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ae.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new W_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(Lo||Yd)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new W_,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(Yd&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new N;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),Lo&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){Lo&&e!==Ae.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,Lo&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Io(e,s,this.pointerInit)),U.Current=a}}}class W_{isDown=!1;isUp=!1;pressed=!1;value=0}class V_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var vg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(vg||{});let xc=!1;const Or=[];function kr(){if(xc)return;A()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),xc=!0;const o=[...Or];Or.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",kr),document.addEventListener("pointerup",kr),document.addEventListener("click",kr),document.addEventListener("dragstart",kr),document.addEventListener("touchend",kr),document.addEventListener("keydown",kr),typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(A()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Or.length=0,xc=!0);class Nn extends EventTarget{static get userInteractionRegistered(){return xc}static registerWaitForAllowAudio=Nn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(xc){e();return}Or.indexOf(e)===-1&&Or.push(e)}}static unregisterWaitForInteraction(e){const t=Or.indexOf(e);t!==-1&&Or.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const $a=new Map,Ha=new Map;let $_=0;function jo(o,e,t){if($a.has(e)||$a.set(e,new Array),$a.get(e).push({method:o,options:{once:!1,...t}}),$_<30){const i=Ha.get(e);i&&i?.length>100&&($_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
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This might be a performance issue!
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Consider unregistering the methods when they are not needed anymore!
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To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
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or by using the once option like onStart(()=>{}, { once:true }).
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See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function xs(o,e){const t=Ha.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=$a.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Xn(o,e){e===ue.ContextCreated&&wg.delete(o),H_(o,e)}function H_(o,e){e===xe.Start&&$a.get(ue.ContextCreated)&&H_(o,ue.ContextCreated);const t=e===xe.Start||e===ue.ContextCreated,i=Ha.get(e);i&&i.length>0&&q_(o,i,t);const n=$a.get(e);if(n&&n.length>0){const s=[...n];n.length=0,q_(o,s,t),s.length>0&&(Ha.has(e)||Ha.set(e,new Array),Ha.get(e).push(...s))}}const Zd=new Array,G_={context:null};function q_(o,e,t){Zd.length=0;for(let n=0;n<e.length;n++)Zd.push(e[n]);let i=wg.get(o);for(let n=0;n<Zd.length;n++){const s=Zd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{G_.context=o,s.method?.call(G_,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,wg.set(o,i)),i.add(s))}}const wg=new WeakMap,xg={};function Sg(o,e){xg[o]=e}function X_(o){const e=o.getBufferIdentifier(),t=xg[e];return t(o)}function Q_(o){return typeof o.guid=="function"?o.guid():null}let Cg;function Ok(){return Cg}function kk(o){Cg=o}function Y_(o,e){return e||(e={}),e={...Cg,...e},o?new jb(o,e):new jb(e)}async function Z_(){const o=await import("./vendor-pe19S9r5.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class K_{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Z_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new Rk(i)})}async trySetupClient(e){const t=await Z_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class Mk{_peer;constructor(e){this._peer=e}}class Rk extends Mk{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Pn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(Pn||{});const J_="https://urls.needle.tools/default-networking-backend/index";let Qi="wss://networking.needle.tools/socket";const pi=!!w("debugnet"),Sc=!!(pi||w("debugowner")),Kd=w("debugnetbin");var ev=(o=>(o.ConnectionInfo="connection-start-info",o))(ev||{}),ie=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ie||{});class Ek{room;viewId;allowEditing;inRoom}class Tk{room}class Ak{userId}var tv=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(tv||{});class Pg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Sc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return Sc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Sc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Sc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class iv{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new K_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return pi}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),pi&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Pn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Pn.Queued){if(t===null&&(t={}),i===Pn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Kd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Pn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&pi&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Qi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Qi=t:$b()&&(Qi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Qi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(Qi===void 0&&(console.log("Fetch default backend url: "+J_),Qi=await(await fetch(J_)).text()),Qi===void 0){n(!1);return}console.debug(`Connecting to networking backend on
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164
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`+Qi);const s=await import("./vendor-pe19S9r5.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(Qi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||pi?console.log(`Connected to networking backend
|
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165
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`+Qi):console.debug("Connected to networking backend",Qi),n(!0),this.onSendQueued(Pn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";Qi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("Websocket connection failed..."),n(!1),mi.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){pi&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Kd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new MP(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=X_(n),l=Q_(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(pi&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,mi.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(pi&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Kd||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
|
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166
|
+
${a.href}`)}this.onSendQueued(Pn.OnRoomJoin),mi.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Kd||A())&&console.debug("Left Needle Engine Room: "+n.room)),mi.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),pi&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(pi&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":pi&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),pi&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Pn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));pi&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Cc=w("debugwebxr");class Og{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Cc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(Cc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Cc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class nv{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Cc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Og(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Og(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Cc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Og(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class 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gt({color:2236962,metalness:1,roughness:.8}),p=qa.Sphere,m=Ss.createPrimitive(p,{material:d});m.position.x=D.random(-50,50),m.position.y=D.random(-2,50),m.position.z=D.random(-50,50),m.rotation.x=D.random(0,Math.PI*2),m.rotation.y=D.random(0,Math.PI*2),m.rotation.z=D.random(0,Math.PI*2),m.scale.multiplyScalar(.5+Math.random()*10);const f=m.position.distanceTo(this._camera.position)-m.scale.x;f<10&&(m.position.z+=5,m.position.multiplyScalar(1+1/f)),this._roomFlyObjects.push(m),this._scene.add(m)}}}var Pc;(o=>{const e=[];function t(){e?.length||A()&&console.warn("No USDZ exporters found \u2013 cannot export USDZ for QuickLook.");for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(Pc||(Pc={}));const Xe=w("debugwebxr"),lv=w("stats");let Rg=0;function Vk(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}$k();async function $k(){let o="immersive-vr";try{if(I.isNeedleAppClip()?o="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(o="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&o==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(w("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],pe.addContextCreatedCallback(async t=>{if(!e)return;Ua(!0);const i=await e;if(i){const n=Z.getDefaultSessionInit(o);Z.setSession(o,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(cv()&&(await ec.start(e||o,i||Z.getDefaultSessionInit(o)).catch(s=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",s)),await qk(),n=await ec.handoff()),n)Z.setSession(n.mode,n.session,n.init,U.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const s=JSON.parse(t);Z.start(e,s).catch(r=>console.warn(r))}else Z.start(o).catch(s=>console.warn("[NeedleXRSession:granted] failed:",s))},{once:!0})}}function Hk(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function Gk(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Eg=new Set;pe.registerCallback(ue.ContextCreationStart,async o=>{Eg.add(o.context)}),pe.registerCallback(ue.ContextCreated,async o=>{Eg.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;Xk(e)});function cv(){return Eg.size>0}function qk(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!cv()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}I.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function Xk(o){o&&o?.toLowerCase()==="ar"&&Nn.registerWaitForInteraction(()=>{Z.start("ar")})}const eu=Symbol("initial-fov");class Z{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new nv(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Xe&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Z.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return I.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return I.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),I.isiOS()){const r=await this.isARSupported().catch(()=>!1);if(I.isVisionOS()&&!r&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return mi.sendEvent(U.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),Pc.exportAndOpen(),null;if(!r&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const a=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");a.searchParams.set("url",location.href);const l=a.toString();mi.sendEvent(U.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:l});const c=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:a}),c.location.href=l}catch(h){console.warn("Error navigating to AppClip "+l+`
|
|
167
|
+
`,h),window!==window.top?window.open(l,"_blank"):window.location.href=l}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ec.start(e,t||Z.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Xe||A())&&be("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=pe.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=Vk(i.domElement);a&&!I.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ec.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Xe?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.activeAndEnabled&&!r.destroyed&&r.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),Xe&&Oe("Requesting "+e+" session ("+Date.now()+")"),mi.sendEvent(U.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r?.code),r?.code===9&&be("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&be("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,s),s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Z(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Xe?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Xe&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Xe&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Xe&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Z._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&I.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Lr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(hi(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Lr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Xe&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),s=hi(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Va),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Xi);const a=_e(r.parent);a.premultiply(Xi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(Va);const i=hi(e.orientation);return i.premultiply(Xi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){Hk(e,n.init),this.session=t,this.mode=e,this.context=i,(Xe||w("console"))&&Ua(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,jo(this.onBefore,xe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=ee(this.context.mainCamera,new b),this._originalCameraWorldRotation=_e(this.context.mainCamera,new N),this._originalCameraWorldScale=$e(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof ae&&(this.context.mainCamera[eu]=this.context.mainCamera.fov)),this._defaultRig=new wk,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Xe&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),I.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const s=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=s.width,l=s.height,c=Math.floor(window.innerWidth*r),h=Math.floor(window.innerHeight*r);(Math.abs(a-c)>2||Math.abs(l-h)>2)&&(s.width=c,s.height=h,console.debug("Applied DPR scaling for Needle AppClip XR session",r,s.width,s.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new _g(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){Xe&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),mi.sendEvent(U.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),Gk(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,xs(this.onBefore,xe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),z_({session:this});for(const s of Z._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&yt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Sn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Fa(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof ae&&this.context.mainCamera[eu]&&(this.context.mainCamera.fov=this.context.mainCamera[eu],this.context.mainCamera[eu]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Ua(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Xe&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=Zt(this.context.scene.children);if(s){const r=s.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}U_({session:this}),kr();for(const s of Z._xrStartListeners)s(i);const n=[...this._xr_scripts];Xe&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}Xe&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Ua(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Xe)for(const e of this.controllers)e.onRenderDebug();if((Xe||lv)&&this.rig&&(Rg++,Rg>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Xe||lv)for(const s of this.controllers)n+=`
|
|
168
|
+
${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;Rg=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof ae&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),I.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Xe&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Xe&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new M().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=$e(this.rig.gameObject);e*=i.x}this._camera instanceof ae&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Xe&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof ae&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new N;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new ov),this._transition}fadeTransition(){return this._transition||(this._transition=new ov),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof ae&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Tg=w("debugwebxr");class hv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Tg&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ne("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Tg&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ne("",t,e)),!i.rightHand&&n.includes("right")&&(Tg&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ne("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}class se extends oe{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=D.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new se(e[0],e[1],e[2],e[3]);if(e.length===3)return new se(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new se(e)}}const Ft=new b,dv=new b,uv=new N,Qk=w("debuggizmos"),On=8947848,Ag=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Lg]!==void 0}static setVisible(e){for(const t of Yi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!B.enabled)return null;s||(s=On);const l=Z.active?.rigScale??1,c=Yi.getTextLabel(n,t,i*l,s,r);return a instanceof M&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Ft.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Ft.x,e.y+Ft.y,e.z+Ft.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,kn(r.material,i)}static DrawDirection(e,t,i=On,n=0,s=!0,r=1){if(!B.enabled)return;const a=Yi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Ft.set(0,0,-r),uv.set(t.x,t.y,t.z,t.w),Ft.applyQuaternion(uv)):(Ft.set(t.x,t.y,t.z),Ft.multiplyScalar(r)),l.setXYZ(1,e.x+Ft.x,e.y+Ft.y,e.z+Ft.z),l.needsUpdate=!0,a.material.depthTest=s,a.material.depthWrite=!1,kn(a.material,i)}static DrawLine(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,kn(r.material,i)}static DrawCircle(e,t,i,n=On,s=0,r=!0){if(!B.enabled)return;const a=Yi.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Ft.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,kn(a.material,n)}static DrawWireSphere(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getSphere(t,n,!0);vr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,kn(r.material,i)}static DrawSphere(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getSphere(t,n,!1);vr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,kn(r.material,i)}static DrawWireBox(e,t,i=On,n=0,s=!0,r=void 0){if(!B.enabled)return;const a=Yi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,kn(a.material,i)}static DrawWireBox3(e,t=On,i=0,n=!0){if(!B.enabled)return;const s=Yi.getBox(i);s.position.copy(e.getCenter(Ft)),s.scale.copy(e.getSize(Ft)),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1,kn(s.material,t)}static _up=new b(0,1,0);static DrawArrow(e,t,i=On,n=0,s=!0,r=!1){if(!B.enabled)return;const a=Yi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Ft.set(t.x,t.y,t.z).sub(dv.set(e.x,e.y,e.z)).normalize());const l=Ft.set(t.x,t.y,t.z).sub(dv.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.depthTest=s,a.material.wireframe=r,kn(a.material,i),this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=Yi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,kn(t.material,e.color??On)}}const Yk=new Ta(1,1,1);function Ig(o=null){const e=new oe(o??14540253),t=new XS(Yk);return new mb(t,new Pm({color:e}))}function kn(o,e){if(Array.isArray(o)){for(const i of o)kn(i,e);return}const t=e instanceof se?e.a:1;o.color.set(e),o.opacity=t,o.transparent=t<1}const Lg=Symbol("GizmoCache");class Yi{static familyName="needle-gizmos";static ensureFont(){let e=Pe.FontLibrary.getFontFamily(this.familyName);e||(e=Pe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Pe.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),Qk&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new zb(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new Ta(1,1,1);t=new H(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new Aa;let i=t.geometry.getAttribute("position");i||(i=new ft(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new Aa;let i=t.geometry.getAttribute("position");if(!i){i=new ft(new Float32Array(Ag*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),s=F(0,0,1),r=F(s);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(Ag-1);for(let c=0;c<Ag+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new Pd(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new ub(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new Se),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Lg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Pe.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Pe.MeshUIBaseElement){if(Lr(n))continue;const s=e.isInVR,r=!1,a=!s;pc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Lr(r)!=!0&&r[Lg].push(r))}}}const Kt=w("debugphysics"),Zk=w("debugworker"),pv=new gs;class Cs{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new K),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){pv.set(e),this.layerMask=pv}setMask(e){this.layerMask||(this.layerMask=new gs);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class jg{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class tc{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new Od;defaultRaycastOptions=new Cs;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new gs;sphere=new kd;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Kt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Kt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof QS&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof gs?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Kt&&console.time("raycast"),s.length=0,tc._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),tc._raycasting--,Kt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||B.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof Aa)continue;let r=!0;const a=s,l=a.geometry;if(s.raycastAllowed===!1&&(r=!1),r&&n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}else r&&(l&&mv(l)||(r=!1));if(r){const c=i.length,h=s.raycastPreference||"lod";let d=h!=="bounds";if(n.precise===!1&&(d=!1),l&&(d||=l.getAttribute("position")?.array?.length<64),a instanceof ja&&(d=!1),h==="lod"){const p=kb(s);p&&(a.geometry=p)}if(!d&&Jk(a,e,i)||(n.useAcceleratedRaycast!==!1?iu.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Kt&&i.length!=c){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new Pi;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);c&&=e.visible,c&&=!(e instanceof Aa),c&&=!(e instanceof ja);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&mv(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(iu.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=ee(e),g=f.distanceTo(m.center),y=new jg(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function mv(o){return!(o.index&&o.index.array.length<3)}const Mr=new kd,tu=new fr,Kk=new db;function Jk(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof ja){tu.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),tu.applyMatrix4(l.matrixWorld,Kk);const d=s.ray.intersectPlane(tu,F());if(d){Mr.copy(c),Mr.applyMatrix4(l.matrixWorld);const p=F(d).sub(s.ray.origin).length(),m=Mr.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:tu.normal.clone()})}return}Mr.copy(c),Mr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(Mr,F());if(h){const d=F(h).sub(s.ray.origin),p=d.length();if(p>Mr.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var iu;(o=>{let e=0;function t(v,P,k,O,j){if(!P.geometry||!P.geometry.hasAttribute("position"))return!1;const L=P.geometry;if(P?.isSkinnedMesh){const V=P,W=V.bvhNeedsUpdate;if(!V.staticGenerator)l(),r&&(V.staticGenerator=new r(P),V.staticGenerator.applyWorldTransforms=!1,V.staticGeometry=V.staticGenerator.generate(),L.boundsTree=a?.call(V.staticGeometry),V.staticGeometryLastUpdate=performance.now()+Math.random()*200,V.bvhNeedsUpdate=!0);else if(L.boundsTree&&(V.autoUpdateMeshBvhInterval!==void 0&&V.autoUpdateMeshBvhInterval>=0||W===!0)){const G=performance.now(),X=G-V.staticGeometryLastUpdate,E=V.autoUpdateMeshBvhInterval??100;(W||X>E)&&(Kt&&console.warn(`Physics: updating skinned mesh bvh for ${P.name} after ${X.toFixed(2)}ms`),V.bvhNeedsUpdate=!1,V.staticGeometryLastUpdate=G,V.staticGenerator?.generate(V.staticGeometry),L.boundsTree.refit())}}else if(!L.boundsTree){h||_();let V=!0;if((O.xr||L[f]===!1||L.getAttribute("position")?.isInterleavedBufferAttribute||L.index&&L.index?.isInterleavedBufferAttribute||e>10)&&(V=!1),V&&p){if(L[m]===void 0){let W=null;if(y.length>0){const G=y.shift();G&&!G.running&&(W=G)}if(!W&&g.length<3)try{Zk&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",import.meta.url),W=new p,g.push(W)}catch(G){G instanceof DOMException&&G.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(G),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(G)),e++}if(W!=null&&!W.running){const G=P.name;Kt&&console.log("<<<< worker start",G,W),L[m]="queued",performance.mark("bvh.create.start");const X=L.clone();try{W.generate(X).then(E=>{L[m]="done",L.boundsTree=E}).catch(E=>{L[m]="failed - "+E?.message,L[f]=!1,Kt&&console.error("Failed to generate mesh bvh on worker",E)}).finally(()=>{Kt&&console.log(">>>>> worker done",G,{hasBoundsTre:L.boundsTree!=null}),y.push(W),X.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(E){console.error("Failed to generate mesh bvh on worker",E)}}else Kt&&console.warn("No worker available")}}else(!d||!V)&&(l(),s&&(performance.mark("bvh.create.start"),L.boundsTree=new s(L),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof Od){const V=v,W=P.raycast;if(L.boundsTree)l(),n&&(P.acceleratedRaycast||(P.acceleratedRaycast=n.bind(P),Kt&&console.debug(`Physics: bind acceleratedRaycast fn to "${P.name}"`)),P.raycast=P.acceleratedRaycast);else if(Kt&&console.warn("No bounds tree found for mesh",P.name,{workerTask:L[m],hasAcceleratedRaycast:n!=null}),j.allowSlowRaycastFallback===!1&&(L.getAttribute("position")?.array?.length??0)>2e3)return Kt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const G=V.firstHitOnly;return V.firstHitOnly=!1,V.intersectObject(P,!1,k),V.firstHitOnly=G,P.raycast=W,!0}else if(v instanceof kd){const V=L.boundsTree;if(V){const W=v;if(c.copy(P.matrixWorld).invert(),W.applyMatrix4(c),V.intersectsSphere(W)){const G=ee(P),X=G.distanceTo(W.center),E=new jg(P,X,G);k.push(E)}}return!0}return!1}o.runMeshBVHRaycast=t;let i=!1,n=null,s=null,r=null,a=null;function l(){i||(i=!0,import("./vendor-pe19S9r5.min.js").then(v=>v.index$1).then(v=>{n=v.acceleratedRaycast,s=v.MeshBVH,r=v.StaticGeometryGenerator,a=v.computeBoundsTree}).catch(v=>{(Kt||A())&&console.error("Failed to load BVH library...",v.message)}))}const c=new J;let h=!1,d=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),f=Symbol("Needle:MeshBVH-CanUseWorker"),g=[],y=[];function _(){h=!0,d=!0,Promise.resolve().then(()=>ij).then(v=>{p=v.GenerateMeshBVHWorker}).catch(v=>{Kt||A()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",v)}).finally(()=>{d=!1})}})(iu||(iu={}));const gv=Symbol("gltf-loader-internal-usage-tracker"),eM=w("debugusers");class ic{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return ic._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){ic._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[gv]=e._loadingId),r)),s},null}afterRoot(e){ic._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[gv],t instanceof M&&(t.parent||t instanceof H&&setTimeout(()=>{eM&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class fv{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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`+i.src),e.preventDefault())}})}}const nu=w("trackresources");function yv(){return nu==="dispose"}let Rr=!0;nu===0&&(Rr=!1);function tM(o){Rr=o}function bv(){return Rr}const _v=Symbol("disposable");function vv(o,e){o&&(o[_v]=e,Er&&console.warn("Set disposable",e,o))}const wv=Symbol("disposed");function iM(o){return o[wv]===!0}function ke(o){if(o){if(o[_v]===!1){Er&&console.warn("Object is marked as not disposable",o);return}if(typeof o=="object"&&(o[wv]=!0),o instanceof Ci)ke(o.environment),ke(o.background),ke(o.customDepthMaterial),ke(o.customDistanceMaterial);else if(o instanceof fs)ke(o.geometry),ke(o.material),ke(o.skeleton),ke(o.bindMatrix),ke(o.bindMatrixInverse),ke(o.customDepthMaterial),ke(o.customDistanceMaterial),o.visible=!1;else if(o instanceof H)ke(o.geometry),ke(o.material),ke(o.customDepthMaterial),ke(o.customDistanceMaterial),o.visible=!1;else if(o instanceof M)o.visible=!1;else if(o instanceof wn){Xa(o);for(const e of Object.keys(o.attributes)){const t=o.attributes[e];ke(t)}}else if(o instanceof ft||o instanceof gb)Er&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const e of o)e instanceof we&&ke(e);else if(o instanceof we){Xa(o);for(const t of Object.keys(o)){const i=o[t];i instanceof Ce&&ke(i)}const e=o.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof Ce?ke(i):i instanceof qi&&ke(i.value)}}else o instanceof Ce?(Xa(o),Xa(o.source),o.source?.data instanceof ImageBitmap&&Xa(o.source.data)):o instanceof YS?(Xa(o.boneTexture),o.boneTexture=null):o instanceof ZS||!(o instanceof M)&&Er&&console.warn("Unknown object type",o)}}function Xa(o){o&&((Er||yv()||nu)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap||"dispose"in o&&typeof o.dispose=="function"&&o.dispose())}function nM(o){}const oM=new Set;function Dg(o,e,t=null,i){if(i||(i=oM,i.clear()),!o)return i;const n=o[Oc];if(n)for(const s of n)i.has(s)||t?.call(null,s)!==!1&&(i.add(s),e&&Dg(s,!0,t,i));return i}function sM(o){return o[kc]}const Er=w("debugresourceusers")||w("debugmemory"),Oc=Symbol("needle-resource-users"),kc=Symbol("needle-resource-users-count");function Jt(o,e){Gd(o,e,function(t,i){Rr&&!tc.raycasting&&(ou(Oc,this,t,!1),ou(Oc,this,i,!0))})}Rr&&(Jt(H.prototype,"material"),Jt(H.prototype,"geometry"),Jt(we.prototype,"map"),Jt(we.prototype,"bumpMap"),Jt(we.prototype,"alphaMap"),Jt(we.prototype,"normalMap"),Jt(we.prototype,"displacementMap"),Jt(we.prototype,"roughnessMap"),Jt(we.prototype,"metalnessMap"),Jt(we.prototype,"emissiveMap"),Jt(we.prototype,"specularMap"),Jt(we.prototype,"envMap"),Jt(we.prototype,"lightMap"),Jt(we.prototype,"aoMap"),Jt(we.prototype,"gradientMap"));function rM(o){if(Rr===!1)return;const e=o[Oc];if(e)for(const t of e)ou(Oc,t,o,!1)}Rr&&Gd(we.prototype,"dispose",function(){rM(this)});let Bg=0;function ou(o,e,t,i){if(Bg>0)return;if(Array.isArray(t)){for(const s of t)ou(o,e,s,i);return}if(!t)return;let n=t[o];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let s=t[kc]||0;s+=1,t[kc]=s,Er&&console.warn(`\u{1F7E2} Added user of "${t.type}"`,e,t,s,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let s=t[kc]||0;s>0&&(s-=1,t[kc]=s),Er&&console.warn(`\u{1F534} Removed user of "${t.type}"`,e,t,s,"users:",n),s<=0&&(ic.isLoading(t)||(nu&&console.warn(`\u{1F534} Removed all user of "${t.type}"`,t),yv()&&ke(t)))}t[o]=n}try{Gd(mr.prototype,"render",function(){Bg++},function(){Bg--})}catch(o){console.warn("Could not wrap WebGLRenderer.render",o)}const xv=w("debugcomponentevents");class su{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),xv&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(xv&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Mc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Sv=Symbol("isUsingInstancing"),Cv=Symbol("instancingRenderer"),Rc=Symbol("instancingAutoUpdateBounds");class pn{static isUsingInstancing(e){return e[Sv]===!0}static getRenderer(e){return e[Cv]||null}setAutoUpdateBounds(e,t){const i=pn.getRenderer(e);i&&(i[Rc]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Mc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)pn.markDirty(i,!0)}}var Ec;(o=>{o.experimentalSmartHierarchyUpdate=!1})(Ec||(Ec={}));function Qa(o,e){try{e||o()}catch(t){return console.error(t),!1}return!0}const Fg=w("debugnewscripts"),aM=w("debughierarchy"),Ie=[];function lM(){return Ie.length>0}function ru(o){if(Fg&&console.log("Register new components",o.new_scripts.length,[...o.new_scripts],o.alias?"element: "+o.alias:o.hash,o),o.new_scripts_pre_setup_callbacks.length>0){for(const e of o.new_scripts_pre_setup_callbacks)e&&e();o.new_scripts_pre_setup_callbacks.length=0}if(!(o.new_scripts.length<=0)){Ie.length=0,o.new_scripts.length>0&&Ie.push(...o.new_scripts),o.new_scripts.length=0;for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.isComponent!==!0){(A()||Fg)&&console.error(`Registered script is not a Needle Engine component.
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The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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`,t),Ie.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
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Did you add and remove a component in the same frame?`),Ie.splice(e,1),e--;continue}t.context=o,Tc(t.gameObject),Ug(t,o)}catch(t){console.error(t),Do(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed){Do(Ie[e],o),Ie.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Tc(t.gameObject),t.activeAndEnabled&&Qa(t.__internalAwake.bind(t)))}catch(t){console.error(t),Do(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||t.enabled===!1||(Tc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,Qa(t.__internalEnable.bind(t)))}catch(t){console.error(t),Do(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),Do(Ie[e],o),Ie.splice(e,1),e--}Ie.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function cM(o){o&&(o.__internalDisable(!0),Do(o,o.context))}function Pv(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;Qa(i.__internalAwake.bind(i)),i.enabled&&(Qa(i.__internalEnable.bind(i)),Qa(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),Do(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Ug(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),zg(o,null)&&e.new_scripts_xr.push(o),zg(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),zg(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function Do(o,e){Zi(o,e.new_scripts),Zi(o,e.new_script_start),Zi(o,e.scripts),Zi(o,e.scripts_earlyUpdate),Zi(o,e.scripts_update),Zi(o,e.scripts_lateUpdate),Zi(o,e.scripts_onBeforeRender),Zi(o,e.scripts_onAfterRender),Zi(o,e.scripts_pausedChanged),Zi(o,e.new_scripts_xr),Zi(o,e.scripts_immersive_vr),Zi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Zi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function zg(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let Ng=!0;function Wg(){Ng=!0}function au(o,e=!1){if(Ec.experimentalSmartHierarchyUpdate){if(!e&&!Ng)return;Ng=!1}if(o||(o=pe.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=el(o);Ov(o,t,!0)||(Fg||A()?console.error(`Error updating hierarchy
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|
+
Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. 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Array;for(const n of t?.assets){const s=Yg(this.parser,n);s&&i.push(s)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){bt&&console.log(t);const n=e.json.extensions[Kg];if(n){const s=n?.assets[i];if(s&&typeof s=="object"){s.___persistentAsset=!0;const r=s.__type;r&&C.get(r)}return s}}return null}}const Qn=w("debugserializer");class CM{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;Qn&&console.warn("Type: "+e+" is already registered",t,i)}Qn&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){Qn&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return Qn&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const s=Object.getPrototypeOf(e);if(s&&s!==e){const 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t=o.$serializedTypes;if(t===void 0)return null;const i={};for(const s in t){const r=o[s];if(r!=null&&typeof r=="object"){const a=hu.getSerializerForConstructor(r);if(a){i[s]=a.onSerialize(r,e);continue}}i[s]=r}function n(s){const r=C._types;for(const[a,l]of r)if(l===o.constructor)return a;return s.__name||s.constructor.name}return i.name=n(o),typeof o.guid=="string"&&(i.guid=o.guid),i}const du=[];function $v(o,e){if(!o)return e;typeof o.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,o.$serializedTypes));const t=Object.getPrototypeOf(o);return $v(t,e)}function uu(o,e,t){if(!o)return!1;if(t.target=o,o.onBeforeDeserialize!==void 0){const n=o.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=$v(o);if(e){if(typeof e.guid=="string"&&(o.guid=e.guid),i)for(const n in i){let s=function(l){const c=l.type;return c?ef(a,c,t,void 0,o[n]):ef(a,l,t,void 0,o[n])};const r=i[n],a=e[n];if(Qn&&console.log(n,a,o,r),!(o[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(o.onBeforeDeserializeMember!==void 0&&o.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)o[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const c=r[l],h=s(c);if(h!==void 0||l===r.length-1){o[n]=h;break}}else o[n]=s(r);du.length=0}o.onAfterDeserializeMember!==void 0&&o.onAfterDeserializeMember(n,a,t)}}MM(o,e)}return kM(o,e,t.implementationInformation),o.onAfterDeserialize!==void 0&&o.onAfterDeserialize(e,t),!0}const OM=w("noerrors");function kM(o,e,t){if(OM||!e||!Ri()||!o||o.constructor&&o.constructor[bM]===!0)return;const i=o.constructor?.name,n=Object.getOwnPropertyNames(e);for(const s of n){if(s==="sourceId")continue;const r=o[s];if(r==null)continue;const a=e[s];if(t?.getDefinedKey(i,s)===!1){const l=s.charAt(0).toUpperCase()+s.slice(1);t.getDefinedKey(i,l)&&(_r(Ti.Warn,'<strong>Please rename</strong> "'+l+'" to "'+s+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,o));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){_r(Ti.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
174
|
+
|
|
175
|
+
Please change to:
|
|
176
|
+
@serializable(Object3D)
|
|
177
|
+
${s}? : Object3D;
|
|
178
|
+
|
|
179
|
+
in ${i}.ts
|
|
180
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,s,o[s],o);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const c='You might be missing a @serializable(Type) decorator for field "'+s+'" in '+i+".ts";console.warn(c+`
|
|
181
|
+
${s}:`,a,l),_r(Ti.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){_r(Ti.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
182
|
+
|
|
183
|
+
Please change to:
|
|
184
|
+
@serializable(AssetReference)
|
|
185
|
+
${s}? : AssetReference;
|
|
186
|
+
|
|
187
|
+
in script ${i}.ts
|
|
188
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function MM(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){Qn&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&Hv(i[s])&&!Hv(n)){const r=RM(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){Qn&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function RM(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function Hv(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function ef(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof we||n instanceof H||n instanceof wn||n instanceof Mi))return 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this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(ae.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(ae.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const Xv=new Map;function Qv(o,e){if(!o)return;if(!e){console.warn("No prototype found",o,o.prototype,o.constructor);return}const t=Xv.get(e);t&&t.apply(o)}function Yv(o){const e=IM(o.prototype);Xv.set(o,e)}function IM(o){return new LM(o)}class LM{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const jM=w("debuggetcomponent"),Zv=()=>jM||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function DM(o){return o==null||o.isObject3D?o:o.object&&o.object.isObject3D?o.object:o}function nf(o,e){if(!o||!o.userData.components)return e;const t=o.userData.components.indexOf(e);return t<0||(su.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,o.userData.components.splice(t,1)),e}function Lc(o,e,t){return Ar(o,e)||Mn(o,e,t)}const Kv=new Bt("addComponentIdProvider");function Tr(o,e,t=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Kv.generateUUID()),mu(o),ku(e,e.context);try{t&&e.__internalAwake&&(Tc(o),e.activeAndEnabled&&e.__internalAwake()),su.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function Mn(o,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let s=!0;return i?.callAwake!=null&&(s=i.callAwake),Tr(o,n,s)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===o)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(e))return e;return o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Kv.generateUUID()),t&&e._internalInit(t),ku(e,e.context),e}function Jv(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),Do(o,o.context??U.Current),o.destroy(),o.gameObject=null}let ew=!1;function tw(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(ew||(ew=!0,console.warn(`Accessing components by name is not supported.
|
|
189
|
+
Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
|
|
190
|
+
|
|
191
|
+
You can import other modules your main module to get access to types
|
|
192
|
+
or if you use npmdefs you can make types available globally using globalThis:
|
|
193
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+
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Zv()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(Zv()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function Ar(o,e){const t=tw(o,e);return t?Array.isArray(t)?t[0]:t:null}function jc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),tw(o,e,t),t}function Dc(o,e,t=!1){if(t===!1&&o[Ao]===!1)return null;const i=Ar(o,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=Dc(o.children[n],e,t);if(s)return s}return null}function Ka(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),jc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)Ka(o.children[n],e,t,!1);return t}function Bc(o,e,t=!1){if(!o)return null;if(Array.isArray(o)){for(let n=0;n<o.length;n++){const s=DM(o[n]),r=Bc(s,e,t);if(r)return r}return null}return Ar(o,e)||(o.parent?Bc(o.parent,e,t):null)}function pu(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),o?(jc(o,e,t,!1),o.parent?pu(o.parent,e,t,!1):t):t}function Ja(o,e=void 0,t=!0){if(!o)return null;if(!e&&(e=U.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;return i.isScene||(i=e?.scene),i&&Dc(i,o,t)||null}function iw(o,e,t=void 0){if(!o)return e??[];if(e||(e=[]),e.length=0,!t&&(t=U.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&Ka(i,o,e,!1),e}function mu(o){o&&o.isObject3D===!0&&Qv(o,M)}if(Ec.experimentalSmartHierarchyUpdate){const o=M.prototype.add;M.prototype.add=function(...i){return Wg(),o.apply(this,i)};const e=M.prototype.attach;M.prototype.attach=function(...i){return Wg(),e.apply(this,i)};const 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pu(this,o,e)},Object.getOwnPropertyDescriptor(M.prototype,"activeSelf")||Object.defineProperty(M.prototype,"activeSelf",{get:function(){return el(this)},set:function(o){Fc(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"raycastAllowed")||Object.defineProperty(M.prototype,"raycastAllowed",{get:function(){return this.userData&&this.userData.raycastAllowed!==!1},set:function(o){const e=this;e.userData||(e.userData={}),e.userData.raycastAllowed=o}}),Object.getOwnPropertyDescriptor(M.prototype,"worldPosition")||Object.defineProperty(M.prototype,"worldPosition",{get:function(){return this instanceof Mb?ee(this.object):ee(this)},set:function(o){yt(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"worldQuaternion")||Object.defineProperty(M.prototype,"worldQuaternion",{get:function(){return this instanceof Mb?_e(this.object):_e(this)},set:function(o){Sn(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"worldRotation")||Object.defineProperty(M.prototype,"worldRotation",{get:function(){return Vd(this)},set:function(o){y_(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"worldScale")||Object.defineProperty(M.prototype,"worldScale",{get:function(){return $e(this)},set:function(o){Fa(this,o)}});const BM=new J,FM=new b(0,0,0),UM=new b(0,1,0);Object.getOwnPropertyDescriptor(M.prototype,"worldForward")||Object.defineProperty(M.prototype,"worldForward",{get:function(){return F().set(0,0,1).applyQuaternion(_e(this))},set:function(o){const e=hi().setFromRotationMatrix(BM.lookAt(FM.set(0,0,0),o,UM.set(0,1,0)));this.worldQuaternion=e}}),Object.getOwnPropertyDescriptor(M.prototype,"worldRight")||Object.defineProperty(M.prototype,"worldRight",{get:function(){return F().set(1,0,0).applyQuaternion(_e(this))}}),Object.getOwnPropertyDescriptor(M.prototype,"worldUp")||Object.defineProperty(M.prototype,"worldUp",{get:function(){return F().set(0,1,0).applyQuaternion(_e(this))}}),Object.getOwnPropertyDescriptor(M.prototype,"contains")||Object.defineProperty(M.prototype,"contains",{value:function(o){if(!o)return!1;if(this===o)return!0;for(const e of this.children)if(e.contains(o))return!0;return!1}}),Yv(M);const gu=w("debuggetcomponent"),Ir=w("debuginstantiate");class Wn{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new Wn;return 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Min size is 1 byte`),null;const f=t(d),g={filename:l.name,"Content-Md5":f,"Content-Type":l.type||"application/octet-stream",FileSize:p.toString(),"Content-Disposition":`attachment; filename="${l.name}"`,"x-amz-server-side-encryption":"AES256"},y=await fetch(h+"/api/needle/blob",{method:"POST",headers:g,signal:c?.abort}).then(_=>_.json()).catch(_=>(console.error(_),null));if(y==null)return console.warn("Upload failed..."),null;if("error"in y)return console.error(y.error),null;if("upload"in y&&y.upload){let _=function(k){return c?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(k,{method:"PUT",headers:g,body:d,signal:c?.abort}).then(O=>(c?.onProgress?.call(null,{progress01:1,state:"finished"}),O)).catch(O=>O)};console.debug("Uploading file",y.upload);let v=!1,P=null;for(let k=0;k<3;k++)try{if(v)break;if(c?.abort?.aborted)return console.debug("Aborted upload"),null;const O=await _(y.upload);O instanceof Error?(P=O,await To(1e3*k)):O.ok&&(console.debug("File uploaded successfully"),v=!0)}catch(O){console.error(O)}if(!v)return console.error(P?.message||"Failed to upload file"),null}if("download"in y){const _=h+y.download;return console.debug("File found in blob storage",_),{key:y.key,success:!0,download_url:_}}return null}o.upload=s;function r(l){return`${o.baseUrl}/api/needle/blob/${l}`}o.getBlobUrlForKey=r;async function a(l,c){const h=new Om;h.setResponseType("arraybuffer");const d=await h.loadAsync(l,p=>{c&&c.call(null,p)});return d instanceof ArrayBuffer?new Uint8Array(d):(console.error("Download failed, no arraybuffer returned"),null)}o.download=a})(Br||(Br={}));const Ps=w("debugaddressables");class hw{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const af=Symbol("assetReference");class ne{static getOrCreateFromUrl(e,t){if(!t&&(t=U.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new ne(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=U.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=bs(e,t);Ps&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new ne(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof M&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;Bv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Lr(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Ps&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Li(this.asset.scene,!0,!0),Li(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,U.Current&&U.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Ps&&console.log("Preload",this.url);const e=await Br.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(Ps&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=U.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=Cn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Ps&&console.log("Load async",this.url),this._loadingPromise=Cn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[af]=this,this._glbRoot&&(this._glbRoot[af]=this),this.asset&&(this.asset[af]=this),ru(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=U.Current,s=new Wn;if(e instanceof M?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ps&&console.log("Instantiate",this.url,"parent:",e),this.asset){Ps&&console.log("Add to scene",this.asset);let r=ne.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ne.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=Gg(a,s,void 0,i);if(l)return l}else{const a=Dr(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ne.currentlyInstantiating.set(this.url,r)})}}else Ps&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class VM extends Ki{constructor(){super([ne],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ne.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof M){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ne(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new VM;const $M=Promise.resolve(null);class ka{static imageReferences=new Map;static getOrCreate(e){let t=ka.imageReferences.get(e);return t||(t=new ka(e),ka.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new gr),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),$M)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class dw extends Ki{constructor(){super([ka],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=bs(t.gltfId,e);return ka.getOrCreate(i)}}}new dw;class Ma{static cache=new Map;static getOrCreate(e){let t=Ma.cache.get(e);return t||(t=new Ma(e),Ma.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class uw extends Ki{constructor(){super([Ma],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=bs(t.gltfId,e);return Ma.getOrCreate(i)}}}new uw;class HM{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Yn{static testIfRootCanAnimate(e,t){const i=e.getRoot();return i&&(i.userData.static||i.matrixAutoUpdate===!1||i.matrixWorldAutoUpdate===!1)?((t===!0||t===void 0&&A())&&console.warn(`AnimationUtils: The root object (${i.name||i.type}) of this AnimationAction has matrixAutoUpdate or matrixWorldAutoUpdate set to false. This may prevent the animation from working correctly. If the object is marked as static, try to change it to dynamic.`,{static:i.userData.static,name:i.userData.name,tag:i.userData.tag,matrixAutoUpdate:i.matrixAutoUpdate,matrixWorldAutoUpdate:i.matrixWorldAutoUpdate}),!1):!0}static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let s=0;s<e.animations.length;s++){const r=e.animations[s];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],c=Ia.parseTrackName(l.name);let h=Ia.findNode(t,c.nodeName);if(!h){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.getObjectByProperty("uuid",p),!h)continue}let d=n(h)||n(t);if(!d){const p=C.get("Animation");if(d=t.addComponent(p),!d){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(d),d.addClip&&d.addClip(r)}}return i;function n(s){if(!s)return null;const r=s.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(s.parent)}}static emptyClip(){return new Mi("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",s=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new eC(".scale",r,a);return new Mi("scale",r[r.length-1],[l])}}function*lf(o,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<o;)yield}function*GM(o){for(let e=0;e<o;e++)yield}function*pw(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const mw="NEEDLE_lightmaps",il=w("debuglightmapsextension")||w("debuglightmaps");var Zn=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Zn||{});class qM{get name(){return mw}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[mw];if(i){const n=i.textures;return n?.length?(il&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){il&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))il&&console.log("Load texture from gltf",c.pointer),h=Yg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){il&&console.log("Load texture from path",c.pointer);const d=bs(this.source,c.pointer);let p;d.endsWith(".exr")?p=new Dm(this.parser.options.manager):d.endsWith(".hdr")?p=new Rb(this.parser.options.manager):p=new gr(this.parser.options.manager),h=p.loadAsync(d,void 0).then(m=>this.resolveTexture(c,m))}else c.pointer;h&&a.push(h)}const l=await Qm(a);l?.anyFailed&&(A()||il)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),s()})):null}}return null}resolveTexture(e,t){const i=t;il&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=ko,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Zn[e.type],e.pointer,i))}}const nl=!!w("debuglightmaps");class XM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){nl&&console.log("Registering ",Zn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),vv(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Zn.Lightmap,t)}tryGetSkybox(e){return nl&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Zn.Skybox,0)}tryGetReflection(e){return nl&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Zn.Reflection,0)}tryGet(e,t,i){if(!e)return nl&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return nl&&console.warn(`[Lighting] No ${Zn[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(nl&&console.warn(`[Lighting] No ${Zn[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Yt.lights_fragment_maps=Yt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
|
|
194
|
+
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
|
195
|
+
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
196
|
+
lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
|
|
197
|
+
lightMapTexel.a = 1.;
|
|
198
|
+
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
199
|
+
`),Yt.lightmap_pars_fragment=`
|
|
200
|
+
#ifdef USE_LIGHTMAP
|
|
201
|
+
uniform sampler2D lightMap;
|
|
202
|
+
uniform float lightMapIntensity;
|
|
203
|
+
|
|
204
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
205
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
206
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
207
|
+
}
|
|
208
|
+
#endif
|
|
209
|
+
`,Yt.lights_fragment_begin=Yt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
|
|
210
|
+
#if defined(USE_LIGHTMAP)
|
|
211
|
+
irradiance += 0.;
|
|
212
|
+
#else
|
|
213
|
+
irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
214
|
+
#endif`);const cf=w("debugprogressive"),vu=new Pi,wu=new kd;class QM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=yr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),yr.removePlugin(this),yr.addPlugin(this),yr.debugDrawLine=B.DrawLine,this._lodsManager=yr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),yr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){cf&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!Ve.hasLODLevelAvailable(t.geometry)&&!Ve.hasLODLevelAvailable(t.material))return;const n=yr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(cf&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;wu.copy(a),wu.applyMatrix4(t.matrixWorld);const l=wu.center,c=wu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=Ve.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
|
|
215
|
+
TEX `+i.texture_lod;if(cf=="density"&&(g+=`
|
|
216
|
+
`+d+` tris
|
|
217
|
+
`+(f/n.lastScreenCoverage).toFixed(0)+` dens
|
|
218
|
+
`+(n.lastScreenCoverage*100).toFixed(1)+`% cov
|
|
219
|
+
`+(n.lastCentrality*100).toFixed(1)+`% centr
|
|
220
|
+
`+(vu.min.x.toFixed(2)+"-"+vu.max.x.toFixed(2)+"x"+vu.min.y.toFixed(2)+"-"+vu.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,P=F(_).multiplyScalar(c*.7).add(l),k=P.distanceTo(v),O=h[Math.min(h.length-1,Math.max(0,s))]+"88",j=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(P,g,k*.012*j*L,void 0,16777215,O)}}}}}const YM=w("debugplayerview");var Fo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(Fo||{});class gw{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class fw{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new gw(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(YM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new Om;const Uc=new Uint8Array(4);Uc[0]=255,Uc[1]=255,Uc[2]=255,Uc[3]=255;const ZM=new km(Uc,1,1,Md);function hf(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new km(n,e,e);return l.needsUpdate=!0,l}function KM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new oe;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=D.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let k=0;k<i;k++){const O=(d*i+k)*4;l[O+0]=_,l[O+1]=v,l[O+2]=P,l[O+3]=255}}const h=new km(l,i,n);return h.needsUpdate=!0,h}function xu(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new ye(n,s,r,a);e.push(l)}return e}const df=[],yw=[];function JM(o,e){if(df.length===0)for(let t=0;t<27;t++)df.push(0);e||(e=df);for(let t=0;t<27;t++)yw[t]=e[t];e=yw,o.unity_SHAr={value:new ye(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new ye(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new ye(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new ye(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new ye(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new ye(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new ye(e[24],e[25],e[26],1)}}class eR{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function tR(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await bw(s),!r.code&&r.uri&&await bw(r),!s.code||!r.code)return null;const a=o.techniques[e];return new eR(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function bw(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new Om().loadAsync(e);o.code=t.toString()}else o.code=iR(o.uri)}function iR(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Rn=w("debugenvlight");var ol=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(ol||{}),Su=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(Su||{});class _w{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new ye;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ne&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Rn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ne&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Rn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Rn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Rn&&console.log("Register reflection",e,t);const i=new vw(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Rn&&console.log("Enable reflection",e,t?ol[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Rn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping=$n,n.environment=s,n.environmentIntensity=this.environmentIntensity||1,s}else Rn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=KM(i[0],i[1],i[2],64,64);return n.colorSpace=Mo,n.mapping=$n,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=hf(t.ambientLight,64);return i.colorSpace=Mo,i.mapping=$n,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Rn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Rn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class vw{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=$n}}const ww=w("timescale");let uf=1;typeof ww=="number"&&(uf=ww);class xw{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new tC;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof uf=="number"&&(this.timeScale=uf)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let Sw=!1;function Cw(o){Sw||(Sw=!0,nR(),oR())}Cw();function nR(){const o=`
|
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221
|
+
float startCompression = 0.8;
|
|
222
|
+
float desaturation = 0.5;
|
|
223
|
+
// Patched tonemapping function
|
|
224
|
+
vec3 NeutralToneMapping( vec3 color ) {
|
|
225
|
+
color *= toneMappingExposure;
|
|
226
|
+
|
|
227
|
+
float d = 1. - startCompression;
|
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228
|
+
// float peak = dot(color, vec3(0.299, 0.587, 0.114));
|
|
229
|
+
float peak = max(color.r, max(color.g, color.b));
|
|
230
|
+
if (peak < startCompression) return color;
|
|
231
|
+
float newPeak = 1. - d * d / (peak + d - startCompression);
|
|
232
|
+
float invPeak = 1. / peak;
|
|
233
|
+
|
|
234
|
+
float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
|
|
235
|
+
|
|
236
|
+
color *= newPeak * invPeak;
|
|
237
|
+
float g = 1. - 3. / (desaturation * extraBrightness + 3.);
|
|
238
|
+
return mix(color, vec3(1, 1, 1), g);
|
|
239
|
+
}
|
|
240
|
+
`,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
|
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241
|
+
}`,i=Yt.tonemapping_pars_fragment.indexOf(e),n=Yt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Yt.tonemapping_pars_fragment.substring(i,n+t.length);Yt.tonemapping_pars_fragment=Yt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function oR(){const o=`
|
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242
|
+
// 0: Default, 1: Golden, 2: Punchy
|
|
243
|
+
#define AGX_LOOK 0
|
|
244
|
+
|
|
245
|
+
vec3 userSlope = vec3(1.0);
|
|
246
|
+
vec3 userOffset = vec3(0.0);
|
|
247
|
+
vec3 userPower = vec3(1.0);
|
|
248
|
+
float userSaturation = 1.0;
|
|
249
|
+
|
|
250
|
+
// Mean error^2: 3.6705141e-06
|
|
251
|
+
vec3 _agxDefaultContrastApprox(vec3 x) {
|
|
252
|
+
vec3 x2 = x * x;
|
|
253
|
+
vec3 x4 = x2 * x2;
|
|
254
|
+
|
|
255
|
+
return + 15.5 * x4 * x2
|
|
256
|
+
- 40.14 * x4 * x
|
|
257
|
+
+ 31.96 * x4
|
|
258
|
+
- 6.868 * x2 * x
|
|
259
|
+
+ 0.4298 * x2
|
|
260
|
+
+ 0.1191 * x
|
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261
|
+
- 0.00232;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
vec3 _agx(vec3 val) {
|
|
265
|
+
const mat3 agx_mat = mat3(
|
|
266
|
+
0.842479062253094, 0.0423282422610123, 0.0423756549057051,
|
|
267
|
+
0.0784335999999992, 0.878468636469772, 0.0784336,
|
|
268
|
+
0.0792237451477643, 0.0791661274605434, 0.879142973793104);
|
|
269
|
+
|
|
270
|
+
const float min_ev = -12.47393;
|
|
271
|
+
const float max_ev = 4.026069;
|
|
272
|
+
|
|
273
|
+
// val = pow(val, vec3(2.2));
|
|
274
|
+
|
|
275
|
+
// Input transform (inset)
|
|
276
|
+
val = agx_mat * val;
|
|
277
|
+
|
|
278
|
+
// Log2 space encoding
|
|
279
|
+
val = clamp(log2(val), min_ev, max_ev);
|
|
280
|
+
val = (val - min_ev) / (max_ev - min_ev);
|
|
281
|
+
|
|
282
|
+
// Apply sigmoid function approximation
|
|
283
|
+
val = _agxDefaultContrastApprox(val);
|
|
284
|
+
|
|
285
|
+
return val;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
vec3 _agxEotf(vec3 val) {
|
|
289
|
+
const mat3 agx_mat_inv = mat3(
|
|
290
|
+
1.19687900512017, -0.0528968517574562, -0.0529716355144438,
|
|
291
|
+
-0.0980208811401368, 1.15190312990417, -0.0980434501171241,
|
|
292
|
+
-0.0990297440797205, -0.0989611768448433, 1.15107367264116);
|
|
293
|
+
|
|
294
|
+
// Inverse input transform (outset)
|
|
295
|
+
val = agx_mat_inv * val;
|
|
296
|
+
|
|
297
|
+
// sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
|
|
298
|
+
// NOTE: We're linearizing the output here. Comment/adjust when
|
|
299
|
+
// *not* using a sRGB render target
|
|
300
|
+
val = pow(val, vec3(2.2));
|
|
301
|
+
|
|
302
|
+
return val;
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
vec3 _agxLook(vec3 val) {
|
|
306
|
+
const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
|
|
307
|
+
float luma = dot(val, lw);
|
|
308
|
+
|
|
309
|
+
// Default
|
|
310
|
+
vec3 offset = vec3(0.0);
|
|
311
|
+
vec3 slope = vec3(1.0);
|
|
312
|
+
vec3 power = vec3(1.0);
|
|
313
|
+
float sat = 1.0;
|
|
314
|
+
|
|
315
|
+
#if AGX_LOOK == 1
|
|
316
|
+
// Golden
|
|
317
|
+
slope = vec3(1.0, 0.9, 0.5);
|
|
318
|
+
power = vec3(0.8);
|
|
319
|
+
sat = 0.8;
|
|
320
|
+
#elif AGX_LOOK == 2
|
|
321
|
+
// Punchy
|
|
322
|
+
slope = vec3(1.0);
|
|
323
|
+
power = vec3(1.35, 1.35, 1.35);
|
|
324
|
+
sat = 1.4;
|
|
325
|
+
#endif
|
|
326
|
+
|
|
327
|
+
// Needle
|
|
328
|
+
slope = vec3(1.05);
|
|
329
|
+
power = vec3(1.10, 1.10, 1.10);
|
|
330
|
+
sat = 1.15;
|
|
331
|
+
|
|
332
|
+
// User
|
|
333
|
+
// slope = userSlope;
|
|
334
|
+
// offset = userOffset;
|
|
335
|
+
// power = userPower;
|
|
336
|
+
// sat = userSaturation;
|
|
337
|
+
|
|
338
|
+
// ASC CDL
|
|
339
|
+
val = pow(val * slope + offset, power);
|
|
340
|
+
return luma + sat * (val - luma);
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
|
|
344
|
+
vec3 AgXToneMapping( vec3 color ) {
|
|
345
|
+
// apply AGX
|
|
346
|
+
color *= toneMappingExposure;
|
|
347
|
+
color = max(color, vec3(0.001)); // Prevent NaN
|
|
348
|
+
color = _agx(color);
|
|
349
|
+
color = _agxLook(color); // Optional
|
|
350
|
+
color = _agxEotf(color);
|
|
351
|
+
return color;
|
|
352
|
+
`,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Yt.tonemapping_pars_fragment.indexOf(e),n=Yt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Yt.tonemapping_pars_fragment.substring(i,n+t.length);Yt.tonemapping_pars_fragment=Yt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Pw(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return Td;case"neutral":return La;case"aces":return Ed;case"agx":return Rd;case"khronos_neutral":return La;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}var zc;(o=>{function e(n){return n==="0"||n?.toLowerCase()==="false"}o.isFalsey=e;function t(n,s,r){const a=n.getAttribute(s);return e(a)?null:(r?.onAttribute?.call(null,a),a)}o.getAttributeValueIfNotFalsey=t;function i(n,s,r){const a=n.getAttribute(s);return a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}o.getAttributeAndCheckFalsey=i})(zc||(zc={}));async function Ow(o){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let c=document.head.querySelector(`script[src="${l}"]`);c||(c=document.createElement("script"),c.src=l,document.head.appendChild(c)),await new Promise((h,d)=>{c.addEventListener("load",()=>{h(!0)})})}const e=globalThis.QRCode,t=o.domElement??document.createElement("div"),i=new e(t,{width:o.width??256,height:o.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:o.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...o}),n=i?._oQRCode.moduleCount||0,s=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await sR(s,{showLogo:o.showLogo,logoSize:r,logoPadding:a}).catch(c=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(o.showUrl!==!1&&o.text){const l=t.querySelector(".qr-code-link-label");let c=o.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(c="Scan to visit "+c,l)l.textContent=c;else{const h=document.createElement("div");h.classList.add("qr-code-link-label"),o.text=c,h.textContent=o.text,h.addEventListener("click",d=>{d.stopImmediatePropagation()}),h.style.textAlign="center",h.style.fontSize="0.8em",h.style.marginTop="0.1em",h.style.color="#000000",h.style.fontFamily="'Roboto Flex', sans-serif",h.style.opacity="0.5",h.style.wordBreak="break-all",h.style.wordWrap="break-word",h.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(h)}}return t}async function sR(o,e){if(!o)return;const t=8,i=20,n=e.logoPadding||1/32,s="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const c=Jn();let h=null;if(h=zc.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),c&&e.showLogo!==!0&&h===!1||(h||=zc.getAttributeAndCheckFalsey(l,"logo-src"),c&&e.showLogo!==!0&&h===!1)||(h||=zc.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{A()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),c&&e.showLogo!==!0&&h===!1)||(h&&!c&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),h=null),h||=Ga,!h))return;let d=!1;e.showLogo!==!1&&(a.src=h,d=await new Promise((P,k)=>{a.onload=()=>P(!0),a.onerror=O=>{const j=h!==Ga?"'"+h+"'":null;console.error("[QR Code] Error loading logo image for QR code",j,A()?O:""),P(!1)}}));const p=document.createElement("canvas");p.width=o.width+t,p.height=o.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(o,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const f=m.createLinearGradient(0,0,0,p.height);f.addColorStop(0,"rgb(45, 45, 45)"),f.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=f,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let g=Math.min(o.width,o.height)*(e.logoSize||.25),y=g;if(d){const P=a.width/a.height;P>1?y=g/P:g=y*P;const k=n*o.width,O=Math.max(g,y),j=Math.round(O+k),L=Math.round(O+k),V=(p.width-O)/2,W=(p.height-O)/2;m.shadowColor=s,m.shadowBlur=i;const G=r,X=Math.round(V-k/2),E=Math.round(W-k/2);m.beginPath(),m.moveTo(X+G,E),m.lineTo(X+j-G,E),m.quadraticCurveTo(X+j,E,X+j,E+G),m.lineTo(X+j,E+L-G),m.quadraticCurveTo(X+j,E+L,X+j-G,E+L),m.lineTo(X+G,E+L),m.quadraticCurveTo(X,E+L,X,E+L-G),m.lineTo(X,E+G),m.quadraticCurveTo(X,E,X+G,E),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const $=(p.width-g)/2,q=(p.height-y)/2;m.drawImage(a,$,q,g,y)}const _=p.toDataURL("image/png"),v=document.createElement("img");return v.src=_,v.style.width="100%",v.style.height="auto",v}const pf="Material Symbols Outlined";function Ot(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e.style.visibility="hidden",e.style.userSelect="none",ff(pf).then(t=>{t?e.style.visibility="":o==="more_vert"?(e.style.visibility="",e.innerText="More"):e.style.display="none"}),e}function kw(o){return o.classList?.contains("material-symbols-outlined")||!1}const Cu=new Map;async function mf(o){if(await ff(pf),Cu.has(o))return Cu.get(o);const e=document.createElement("canvas"),t=48;e.width=t,e.height=t;const i=e.getContext("2d");if(i){i.font=`${t}px '${pf}'`,i.fillStyle="black",i.fillText(o,0,t);const n=e.toDataURL(),s=new Ce;return s.name=o+" icon",s.image=new Image,s.image.src=n,s.needsUpdate=!0,Cu.set(o,s),s}return Cu.set(o,null),null}const gf=new Map;async function ff(o,e=5,t=0){document.fonts.check(`1em '${o}'`)||await document.fonts.ready;const i=gf.get(o)||document.fonts.load(`1em '${o}'`).then(n=>n?.length>0).finally(()=>{gf.delete(o)});return gf.set(o,i),await i?!0:t<e?new Promise(n=>{setTimeout(()=>{n(ff(o,e,t+1))},1e3)}):!1}class mn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new mn),this._instance}static create(){return new mn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode",Os.setElementPriority(t,3);const i=Ot("fullscreen"),n=Ot("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=Ot("volume_off"),n=Ot("volume_up");return Os.setElementPriority(t,1),e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(e){if(this._qrButton)return this._qrButton;const t=this,i=document.createElement("button");this._qrButton=i,i.innerText="QR Code",i.prepend(Ot("qr_code")),i.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(i),Os.setElementPriority(this._qrButton,20);const n=document.createElement("div");n.style.cssText=`
|
|
353
|
+
position: fixed;
|
|
354
|
+
display: inline-block;
|
|
355
|
+
padding: 0.5rem;
|
|
356
|
+
background-color: white;
|
|
357
|
+
border-radius: 0.4rem;
|
|
358
|
+
cursor: pointer;
|
|
359
|
+
z-index: 1000;
|
|
360
|
+
box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
|
|
361
|
+
`;const s=document.createElement("div");s.classList.add("qr-code-container"),n.appendChild(s),i.addEventListener("click",()=>{if(n.parentNode)return a();A()&&window.location.href.includes("://localhost")&&be("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),r()});async function r(){await l();const c=document.body.querySelector("needle-engine"),h=e?.anchorElement?.parentElement||c||document.body;h.appendChild(n);const d=s.getBoundingClientRect(),p=i.getBoundingClientRect();n.style.left=p.left+p.width*.5-d.width*.5+"px";const m=p.top<d.height,f="1.3rem";m?n.style.top=`calc(${p.bottom}px + ${n.style.padding} + 0.0rem)`:n.style.top=`calc(${p.top-d.height}px - ${n.style.padding} - ${f})`,n.style.opacity="0",n.style.pointerEvents="all",n.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{n.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(n):h.appendChild(n)}function a(){n.style.pointerEvents="none",n.style.transition="opacity 0.2s",n.style.opacity="0",setTimeout(()=>n.parentNode?.removeChild(n),500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const c=await Ow({text:t.qrButtonUrl,width:200,height:200});s.innerHTML="",s.appendChild(c)}return i.addEventListener("pointerenter",()=>{l()},{once:!0}),i}hideElementDuringXRSession(e){Xd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),bg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Pu(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function Mw(){Pu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const yf="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Ou="needle-logo-element";class Rw extends HTMLElement{static get elementName(){return Ou}static create(){return document.createElement(Ou)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
362
|
+
:host {
|
|
363
|
+
position: relative;
|
|
364
|
+
min-width: fit-content;
|
|
365
|
+
/* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
|
|
366
|
+
display: flex;
|
|
367
|
+
}
|
|
368
|
+
|
|
369
|
+
.wrapper {
|
|
370
|
+
position: relative;
|
|
371
|
+
display: grid;
|
|
372
|
+
grid-template-columns: auto auto;
|
|
373
|
+
padding: .1rem;
|
|
374
|
+
}
|
|
375
|
+
.wrapper:hover {
|
|
376
|
+
cursor: pointer;
|
|
377
|
+
}
|
|
378
|
+
img {
|
|
379
|
+
height: 100%;
|
|
380
|
+
align-self: end;
|
|
381
|
+
transition: transform 0.2s;
|
|
382
|
+
}
|
|
383
|
+
img.with-text {
|
|
384
|
+
width: 11.5ch;
|
|
385
|
+
&:hover {
|
|
386
|
+
transform: scale(1.02);
|
|
387
|
+
}
|
|
388
|
+
}
|
|
389
|
+
img.compact {
|
|
390
|
+
width: 1.7em;
|
|
391
|
+
&:hover {
|
|
392
|
+
transform: scale(1.1);
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
span {
|
|
396
|
+
font-size: 1rem;
|
|
397
|
+
white-space: nowrap;
|
|
398
|
+
}
|
|
399
|
+
</style>
|
|
400
|
+
<div class="wrapper">
|
|
401
|
+
<img class="logo with-text" src=${sv} />
|
|
402
|
+
</div>
|
|
403
|
+
`,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=sv,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=Ga,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(Ou)||customElements.define(Ou,Rw);const bf=w("debugspatialmenu");class rR{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!bf))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Pe.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}bf&&I.isDesktop()&&this.updateMenu();const e=this._context.xr;if(!(e?.running&&(e?.isPassThrough||e?.isVR))){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new M;positionFilter=new eg(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||I.isDesktop()&&bf,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),pc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Pe.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Pe.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new ye(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&Tr(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Pe.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Ew(this._context,()=>globalThis.open("https://needle.tools","_self"));Tr(this._poweredByNeedleElement,e);const t=new Pe.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Pe.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new ye(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new gr().load("./include/needle/poweredbyneedle.webp",n=>{if(n){e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()}})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Kn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Pe.FontLibrary.getFontFamily(this.familyName);e||(e=Pe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Pe.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Pe.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new Ew(this._context,()=>t.click());return Tr(i,s),new aR(this,e,t,i,n)}}class aR{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&kw(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await mf(e);if(i&&!this.spatialIcon){const n=new Pe.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new ye(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await mf(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Ew{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Pe.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Pe.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Fr="needle-menu",sl=w("debugmenu"),Tw=w("debugnoncommercial");let Os=class{static setElementPriority(o,e){o.setAttribute("priority",String(e))}static getElementPriority(o){const e=o.getAttribute("priority");if(e){const t=Number.parseFloat(e);if(!Number.isNaN(t))return t}}_context;_menu;_spatialMenu;constructor(o){this._menu=vm.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new rR(o,this._menu),window.addEventListener("message",this.onPostMessage),Xd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=Ot(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},mi.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(n)}else sl&&console.error("NeedleMenu: unknown postMessage event",e)}else sl&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!I.isMobileDevice()),o){const e=mn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=mn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=mn.getOrCreate().createMuteButton(this._context),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=mn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&this._menu.appendChild(this._fullscreenButton)}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class vm extends HTMLElement{static create(){return document.createElement(Fr,{is:Fr})}static getOrCreate(e,t){let i=e.querySelector(Fr);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Fr)),i||(i=window.document.body.querySelector(Fr)),i||(i=vm.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
|
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404
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+
|
|
405
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+
/** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
|
|
406
|
+
:host {
|
|
407
|
+
position: absolute;
|
|
408
|
+
width: 100%;
|
|
409
|
+
height: 100%;
|
|
410
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+
z-index: 0;
|
|
411
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+
top: 0;
|
|
412
|
+
pointer-events: none;
|
|
413
|
+
}
|
|
414
|
+
|
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415
|
+
/** we put base styles in a layer to allow overrides more easily (e.g. the button.mode requested animation should override the base styles) */
|
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416
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+
@layer base {
|
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417
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+
|
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418
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+
#root {
|
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419
|
+
position: absolute;
|
|
420
|
+
width: auto;
|
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421
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+
max-width: 95%;
|
|
422
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+
left: 50%;
|
|
423
|
+
transform: translateX(-50%);
|
|
424
|
+
top: min(20px, 10vh);
|
|
425
|
+
padding: 0.3rem;
|
|
426
|
+
display: flex;
|
|
427
|
+
visibility: visible;
|
|
428
|
+
flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
|
|
429
|
+
pointer-events: all;
|
|
430
|
+
z-index: 1000;
|
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431
|
+
}
|
|
432
|
+
|
|
433
|
+
/** hide the menu if it's empty **/
|
|
434
|
+
#root.has-no-options.logo-hidden {
|
|
435
|
+
display: none;
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
/** using a div here because then we can change the class for placement **/
|
|
439
|
+
#root.bottom {
|
|
440
|
+
top: auto;
|
|
441
|
+
bottom: min(30px, 10vh);
|
|
442
|
+
}
|
|
443
|
+
#root.top {
|
|
444
|
+
top: calc(.7rem + env(safe-area-inset-top));
|
|
445
|
+
}
|
|
446
|
+
|
|
447
|
+
.wrapper {
|
|
448
|
+
position: relative;
|
|
449
|
+
display: flex;
|
|
450
|
+
flex-direction: row;
|
|
451
|
+
justify-content: center;
|
|
452
|
+
align-items: stretch;
|
|
453
|
+
gap: 0px;
|
|
454
|
+
padding: 0 0rem;
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
.wrapper > *, .options > button, .options > select, ::slotted(*) {
|
|
458
|
+
position: relative;
|
|
459
|
+
border: none;
|
|
460
|
+
border-radius: 0;
|
|
461
|
+
outline: 1px solid rgba(0,0,0,0);
|
|
462
|
+
display: flex;
|
|
463
|
+
justify-content: center;
|
|
464
|
+
align-items: center;
|
|
465
|
+
max-height: 2.3rem;
|
|
466
|
+
max-width: 100%;
|
|
467
|
+
|
|
468
|
+
/** basic font settings for all entries **/
|
|
469
|
+
font-size: 1rem;
|
|
470
|
+
font-family: 'Roboto Flex', sans-serif;
|
|
471
|
+
font-optical-sizing: auto;
|
|
472
|
+
font-weight: 400;
|
|
473
|
+
font-variation-settings: "wdth" 100;
|
|
474
|
+
color: rgb(20,20,20);
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
.options > select[multiple]:hover {
|
|
478
|
+
max-height: 300px;
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
.floating-panel-style {
|
|
482
|
+
background: rgba(255, 255, 255, .4);
|
|
483
|
+
outline: rgb(0 0 0 / 5%) 1px solid;
|
|
484
|
+
border: 1px solid rgba(255, 255, 255, .1);
|
|
485
|
+
box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
|
|
486
|
+
border-radius: 1.5rem;
|
|
487
|
+
/**
|
|
488
|
+
* to make nested background filter work
|
|
489
|
+
* https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
|
|
490
|
+
**/
|
|
491
|
+
&::before {
|
|
492
|
+
content: '';
|
|
493
|
+
position: absolute;
|
|
494
|
+
width: 100%;
|
|
495
|
+
height: 100%;
|
|
496
|
+
top: 0;
|
|
497
|
+
left: 0;
|
|
498
|
+
z-index: -1;
|
|
499
|
+
border-radius: 1.5rem;
|
|
500
|
+
-webkit-backdrop-filter: blur(8px);
|
|
501
|
+
backdrop-filter: blur(8px);
|
|
502
|
+
}
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
a {
|
|
506
|
+
color: inherit;
|
|
507
|
+
text-decoration: none;
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
.options {
|
|
511
|
+
display: flex;
|
|
512
|
+
flex-direction: row;
|
|
513
|
+
align-items: center;
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
.options > *, ::slotted(*) {
|
|
517
|
+
max-height: 2.25rem;
|
|
518
|
+
padding: .4rem .5rem;
|
|
519
|
+
}
|
|
520
|
+
|
|
521
|
+
:host .options > *, ::slotted(*) {
|
|
522
|
+
background: transparent;
|
|
523
|
+
border: none;
|
|
524
|
+
white-space: nowrap;
|
|
525
|
+
transition: all 0.1s linear .02s;
|
|
526
|
+
border-radius: 1.5rem;
|
|
527
|
+
user-select: none;
|
|
528
|
+
}
|
|
529
|
+
:host .options > *:hover, ::slotted(*:hover) {
|
|
530
|
+
cursor: pointer;
|
|
531
|
+
color: black;
|
|
532
|
+
background: rgba(245, 245, 245, .8);
|
|
533
|
+
box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
|
|
534
|
+
outline: rgba(0,0,0,.1) 1px solid;
|
|
535
|
+
}
|
|
536
|
+
:host .options > *:active, ::slotted(*:active) {
|
|
537
|
+
background: rgba(255, 255, 255, .8);
|
|
538
|
+
box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
|
|
539
|
+
transition: all 0.05s linear;
|
|
540
|
+
}
|
|
541
|
+
:host .options > *:focus, ::slotted(*:focus) {
|
|
542
|
+
outline: rgba(255,255,255,.5) 1px solid;
|
|
543
|
+
}
|
|
544
|
+
:host .options > *:focus-visible, ::slotted(*:focus-visible) {
|
|
545
|
+
outline: rgba(0,0,0,.5) 1px solid;
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
:host .options > *:disabled, ::slotted(*:disabled) {
|
|
549
|
+
background: rgba(0,0,0,.05);
|
|
550
|
+
color: rgba(60,60,60,.7);
|
|
551
|
+
pointer-events: none;
|
|
552
|
+
}
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
button, ::slotted(button) {
|
|
556
|
+
gap: 0.3rem;
|
|
557
|
+
}
|
|
558
|
+
|
|
559
|
+
/** XR button animation **/
|
|
560
|
+
|
|
561
|
+
:host button.this-mode-is-requested {
|
|
562
|
+
background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
|
|
563
|
+
background-size: 200% auto;
|
|
564
|
+
background-position: 0 100%;
|
|
565
|
+
animation: AnimationName .7s ease infinite forwards;
|
|
566
|
+
}
|
|
567
|
+
:host button.other-mode-is-requested {
|
|
568
|
+
opacity: .5;
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
@keyframes AnimationName {
|
|
572
|
+
0% {
|
|
573
|
+
background-position: 0% 0
|
|
574
|
+
}
|
|
575
|
+
100% {
|
|
576
|
+
background-position: -200% 0
|
|
577
|
+
}
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
|
|
581
|
+
|
|
582
|
+
|
|
583
|
+
.logo {
|
|
584
|
+
cursor: pointer;
|
|
585
|
+
padding-left: 0.5em;
|
|
586
|
+
padding-bottom: .02em;
|
|
587
|
+
margin-right: 0.6em;
|
|
588
|
+
}
|
|
589
|
+
.logo-hidden {
|
|
590
|
+
.logo {
|
|
591
|
+
display: none;
|
|
592
|
+
}
|
|
593
|
+
}
|
|
594
|
+
:host .has-options .logo {
|
|
595
|
+
border-left: 1px solid rgba(40,40,40,.4);
|
|
596
|
+
margin-left: 0.3em;
|
|
597
|
+
margin-right: 0.6em;
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
.logo > span {
|
|
601
|
+
white-space: nowrap;
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
|
|
605
|
+
|
|
606
|
+
/** COMPACT */
|
|
607
|
+
|
|
608
|
+
/** Hide the menu button normally **/
|
|
609
|
+
.compact-menu-button { display: none; }
|
|
610
|
+
|
|
611
|
+
/** Hide the compact only options when not in compact mode */
|
|
612
|
+
.options.compact-only { display: none; }
|
|
613
|
+
|
|
614
|
+
/** And show it when we're in compact mode **/
|
|
615
|
+
.compact .compact-menu-button {
|
|
616
|
+
position: relative;
|
|
617
|
+
display: block;
|
|
618
|
+
background: none;
|
|
619
|
+
border: none;
|
|
620
|
+
border-radius: 2rem;
|
|
621
|
+
|
|
622
|
+
margin: 0;
|
|
623
|
+
padding: 0 .3rem;
|
|
624
|
+
padding-top: .2rem;
|
|
625
|
+
|
|
626
|
+
z-index: 100;
|
|
627
|
+
|
|
628
|
+
color: #000;
|
|
629
|
+
|
|
630
|
+
&:hover {
|
|
631
|
+
background: rgba(255,255,255,.2);
|
|
632
|
+
cursor: pointer;
|
|
633
|
+
}
|
|
634
|
+
&:focus {
|
|
635
|
+
outline: 1px solid rgba(255,255,255,.5);
|
|
636
|
+
}
|
|
637
|
+
&:focus-visible {
|
|
638
|
+
outline: 1px solid rgba(0,0,0,.5);
|
|
639
|
+
}
|
|
640
|
+
& .expanded-click-area {
|
|
641
|
+
position: absolute;
|
|
642
|
+
left: 0;
|
|
643
|
+
right: 0;
|
|
644
|
+
top: 10%;
|
|
645
|
+
bottom: 10%;
|
|
646
|
+
transform: scale(1.8);
|
|
647
|
+
}
|
|
648
|
+
}
|
|
649
|
+
.has-no-options .compact-menu-button {
|
|
650
|
+
display: none;
|
|
651
|
+
}
|
|
652
|
+
.open .compact-menu-button {
|
|
653
|
+
background: rgba(255,255,255,.2);
|
|
654
|
+
}
|
|
655
|
+
.logo-visible .compact-menu-button {
|
|
656
|
+
margin-left: .2rem;
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
/** Open and hide menu **/
|
|
660
|
+
.compact .foldout {
|
|
661
|
+
display: none;
|
|
662
|
+
}
|
|
663
|
+
.open .options, .open .foldout {
|
|
664
|
+
display: flex;
|
|
665
|
+
justify-content: center;
|
|
666
|
+
}
|
|
667
|
+
.compact .wrapper {
|
|
668
|
+
padding: 0;
|
|
669
|
+
}
|
|
670
|
+
.compact .wrapper, .compact .options {
|
|
671
|
+
height: auto;
|
|
672
|
+
max-height: initial;
|
|
673
|
+
flex-direction: row;
|
|
674
|
+
gap: .12rem;
|
|
675
|
+
}
|
|
676
|
+
.compact .options {
|
|
677
|
+
flex-wrap: wrap;
|
|
678
|
+
gap: .3rem;
|
|
679
|
+
}
|
|
680
|
+
.compact .top .options {
|
|
681
|
+
height: auto;
|
|
682
|
+
flex-direction: row;
|
|
683
|
+
}
|
|
684
|
+
.compact .bottom .wrapper {
|
|
685
|
+
height: auto;
|
|
686
|
+
flex-direction: column;
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
.compact .foldout {
|
|
690
|
+
max-height: min(100ch, calc(100vh - 100px));
|
|
691
|
+
overflow: auto;
|
|
692
|
+
overflow-x: hidden;
|
|
693
|
+
align-items: center;
|
|
694
|
+
|
|
695
|
+
position: fixed;
|
|
696
|
+
bottom: calc(100% + 5px);
|
|
697
|
+
z-index: 100;
|
|
698
|
+
width: auto;
|
|
699
|
+
max-width: 90vw;
|
|
700
|
+
left: 50%;
|
|
701
|
+
transform: translateX(-50%);
|
|
702
|
+
padding: .2rem 1em;
|
|
703
|
+
|
|
704
|
+
}
|
|
705
|
+
.compact.logo-hidden .foldout {
|
|
706
|
+
/** for when there's no logo we want to center the foldout **/
|
|
707
|
+
min-width: 24ch;
|
|
708
|
+
}
|
|
709
|
+
|
|
710
|
+
.compact.top .foldout {
|
|
711
|
+
top: calc(100% + 5px);
|
|
712
|
+
bottom: auto;
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
::-webkit-scrollbar {
|
|
716
|
+
max-width: 7px;
|
|
717
|
+
background: rgba(100,100,100,.2);
|
|
718
|
+
border-radius: .2rem;
|
|
719
|
+
}
|
|
720
|
+
::-webkit-scrollbar-thumb {
|
|
721
|
+
background: rgba(255, 255, 255, .3);
|
|
722
|
+
border-radius: .2rem;
|
|
723
|
+
}
|
|
724
|
+
::-webkit-scrollbar-thumb:hover {
|
|
725
|
+
background: rgb(150,150,150);
|
|
726
|
+
}
|
|
727
|
+
|
|
728
|
+
.compact .options > *, .compact .options > ::slotted(*) {
|
|
729
|
+
font-size: 1.2em;
|
|
730
|
+
padding: .6em .5em;
|
|
731
|
+
width: 100%;
|
|
732
|
+
}
|
|
733
|
+
.compact.has-options {
|
|
734
|
+
padding-left: 1em;
|
|
735
|
+
}
|
|
736
|
+
.compact.has-options .logo {
|
|
737
|
+
border: none;
|
|
738
|
+
padding-left: 0;
|
|
739
|
+
margin-bottom: .02em;
|
|
740
|
+
}
|
|
741
|
+
.compact .options.compact-only {
|
|
742
|
+
display: initial;
|
|
743
|
+
& > * {
|
|
744
|
+
min-height: 1em;
|
|
745
|
+
padding: .4em .4em;
|
|
746
|
+
}
|
|
747
|
+
}
|
|
748
|
+
.compact .options {
|
|
749
|
+
/** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
|
|
750
|
+
max-width: 100%;
|
|
751
|
+
|
|
752
|
+
& > button, & > select {
|
|
753
|
+
display: flex;
|
|
754
|
+
flex-basis: 100%;
|
|
755
|
+
min-height: 3rem;
|
|
756
|
+
}
|
|
757
|
+
& > button.row2 {
|
|
758
|
+
//border: 1px solid red !important;
|
|
759
|
+
display: flex;
|
|
760
|
+
flex: 1;
|
|
761
|
+
flex-basis: 30%;
|
|
762
|
+
}
|
|
763
|
+
}
|
|
764
|
+
|
|
765
|
+
/** If there's really not enough space then just hide all options **/
|
|
766
|
+
@media (max-width: 100px) or (max-height: 100px){
|
|
767
|
+
.foldout {
|
|
768
|
+
display: none !important;
|
|
769
|
+
}
|
|
770
|
+
.compact-menu-button {
|
|
771
|
+
display: none !important;
|
|
772
|
+
}
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
</style>
|
|
776
|
+
|
|
777
|
+
<div id="root" class="logo-hidden floating-panel-style bottom">
|
|
778
|
+
<div class="wrapper">
|
|
779
|
+
<div class="options compact-only" part="options">
|
|
780
|
+
</div>
|
|
781
|
+
<div class="foldout">
|
|
782
|
+
<div class="options main-container" part="options">
|
|
783
|
+
<slot></slot>
|
|
784
|
+
</div>
|
|
785
|
+
<div class="options" part="options">
|
|
786
|
+
<slot name="end"></slot>
|
|
787
|
+
</div>
|
|
788
|
+
</div>
|
|
789
|
+
<div style="user-select:none;" class="logo">
|
|
790
|
+
<span class="madewith notranslate" style="display:none;">powered by</span>
|
|
791
|
+
</div>
|
|
792
|
+
</div>
|
|
793
|
+
<button class="compact-menu-button">
|
|
794
|
+
<div class="expanded-click-area"></div>
|
|
795
|
+
</button>
|
|
796
|
+
</div>
|
|
797
|
+
`;const t=this.attachShadow({mode:"open"});Mw(),Pu(yf,{loadedCallback:()=>{this.handleSizeChange()}}),Pu(yf,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(Ot("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Rw.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>bR(c=>{if(c==!0&&Jn()&&!Tw){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{sl&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!Jn()){const d=r++;Ri()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),sl&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!1),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Jn()||Tw)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ri()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{mi.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=Ot(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&(this._pauseMutationObserverOptionsContainer||this.onOptionsChildrenChanged(t))}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){sl&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandleSize=0;_timeoutHandleCompactItems=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandleSize),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-20;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandleSize),this._timeoutHandleSize=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style"))),this._pauseMutationObserverOptionsContainer=!0,this.updateCompactFoldoutItem(),window.requestAnimationFrame(()=>this._pauseMutationObserverOptionsContainer=!1)},150);const s=()=>{let l=0;return l+=this.options.getBoundingClientRect().width,l+=this.optionsCompactMode.getBoundingClientRect().width,l+=10*this.options.childElementCount,l+=this.logoContainer.style.display!="none"?this.logoContainer.getBoundingClientRect().width:0,l};let r=-1;const a=()=>{const l=n-s();return sl&&l!==r&&(r=l,Oe(`Menu space left: ${l.toFixed(0)}px`)),l}};updateCompactFoldoutItem(){if(this.root.classList.contains("compact")){let e=null,t=-1e7;const i=n=>{if(n instanceof HTMLElement){const s=Os.getElementPriority(n);if(s!==void 0&&s>=t){const r=window.getComputedStyle(n);if(r.display==="none"||r.visibility==="hidden"||r.opacity==="0")return;e=n,t=s}}};for(let n=0;n<this.options.children.length;n++)i(this.options.children.item(n));for(let n=0;n<this.optionsCompactMode.children.length;n++)i(this.optionsCompactMode.children.item(n));if(e&&!this.optionsCompactMode.contains(e)){this.optionsCompactMode.childNodes.forEach(s=>{this.options.appendChild(s)});const n=e;this.optionsCompactMode.appendChild(n)}else e||this.optionsCompactMode.childNodes.forEach(n=>{this.options.appendChild(n)})}else this.optionsCompactMode.childNodes.forEach(e=>{this.options.appendChild(e)})}___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Fr)||customElements.define(Fr,vm);const Je=w("debugcontext"),lR=w("stats"),cR=w("debugactive"),hR=w("debugframerate"),dR=w("debugcoroutine"),uR={};class pR{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var xe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(xe||{});function ku(o,e){if(!o)return;if(!o.isComponent){(A()||Je)&&console.error(`Registered script is not a Needle Engine component.
|
|
798
|
+
The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
|
|
799
|
+
`,o);return}e||(e=U.Current,Je&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:I.isiOS()||I.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return Ai}static get Current(){return pe.Current}static set Current(e){pe.Current=e}static get All(){return pe.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new ae(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=lR?new dP:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new Ci,e?.camera&&(this._mainCamera=e.camera),this.application=new Nn(this),this.time=new xw,this.input=new N_(this),this.physics=new tc(this),this.connection=new iv(this),this.assets=new fv,this.sceneLighting=new _w(this),this.addressables=new hw(this),this.lightmaps=new XM(this),this.players=new fw(this),this.menu=new Os(this),this.lodsManager=new QM(this),this.animations=new HM(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),pe.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Je&&console.log("Using canvas from shadow root",t))}return Je&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new mr(e),this.renderer.debug.checkShaderErrors=A()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Td,this.renderer.setClearColor(new oe("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=iC,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=Mo,this.renderer.nodes={library:new nC,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),pk(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=hc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){pe.dispatchCallback(ue.ContextClearing,this),Xn(this,ue.ContextClearing),Li(this.scene,!0,!0),this.scene=new Ci,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(ue.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,pe.dispatchCallback(ue.ContextDestroying,this),Xn(this,ue.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Je&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(ue.ContextDestroyed,this),Xn(this,ue.ContextDestroyed),pe.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
|
|
800
|
+
Coroutine functions must be generators: "*myCoroutine() {...}"
|
|
801
|
+
Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Je&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Je&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Je||A()){if(yc("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const p=h.message.indexOf("'");if(p>0){const m=h.message.indexOf("'",p+1);if(m>0){const f=h.message.substring(p+1,m);f.length>3&&(d=f)}}console.error(`Needle Engine dependencies failed to load:
|
|
802
|
+
|
|
803
|
+
# Make sure you don't have circular imports in your scripts!
|
|
804
|
+
|
|
805
|
+
Possible solutions:
|
|
806
|
+
\u2192 Replace @serializable(${d}) in your script with @serializable(Behaviour)
|
|
807
|
+
\u2192 If you only need type information try importing the type only, e.g: import { type ${d} }
|
|
808
|
+
|
|
809
|
+
---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Je&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await pe.dispatchCallback(ue.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Je&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const p=d.gameObject.userData.components;p.includes(d)||p.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)U.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){U.Current=this;let h=null;jr(this.scene,d=>{const p=d;if(p?.isCamera){if(Tc(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return h=p,!0;h=p}}),h?this.setCurrentCamera(h):!pe.dispatchCallback(ue.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,ru(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Je&&$d(this.scene,!0),this.targetFrameRate===void 0?(Je&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Je&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=pe.dispatchCallback(ue.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const c=this.rootSourceId;return c&&this.sceneLighting.enable(c),Xn(this,ue.ContextCreated),Je&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const s={name:"",progress:null,index:0,count:n.length},r=Cn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Je&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Je&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Je&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Je&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Li(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new M;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),Ss.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Je||lM())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Je)&&(i instanceof Error||i instanceof TypeError)&&Oe("Caught unhandled exception during render-loop - see console for details.",Ti.Error),console.error("Frame #"+this.time.frame+`
|
|
810
|
+
`,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),mi.sendError(U.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),hR&&console.log("FPS",this.time.smoothedFps.toFixed(0)),ru(this),au(this.scene),Pv(this),Xn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(U.Current=this,s.earlyUpdate())}this.executeCoroutines(0),Xn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(U.Current=this,s.update())}this.executeCoroutines(1),Xn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(U.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Xn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(U.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Xn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof ae){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;wO(this._focusRect,this.focusRectSettings,s,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(uM(this),this._currentFrameEvent=-1,Eb.camera=this.mainCamera,Eb.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Xn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;if(this.time.frameCount%e===0||this.time.frameCount===1){const t=window.performance&&window.performance.memory?`${(window.performance.memory.usedJSHeapSize/1024/1024).toFixed(2)} MB`:"n/a";console.log(this.renderer.info.render.calls+" DrawCalls",`
|
|
811
|
+
Render:`,{shaders:this.renderer.info.programs?.length,...this.renderer.info.render},`
|
|
812
|
+
Memory:`,{usedMemory:t,...this.renderer.info.memory},`
|
|
813
|
+
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findByGuid(e,t){return of(e,t)}static findObjectOfType(e,t,i=!0){return Ja(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return iw(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Dc(e,t,i)}static getComponentsInChildren(e,t,i=null){return Ka(e,t,i??void 0)}static getComponentInParent(e,t){return Bc(e,t)}static getComponentsInParent(e,t,i=null){return pu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}const MR=Symbol("component-name");class R{get isComponent(){return!0}get[MR](){return C.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[Ao];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[Ao]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=xe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=xe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),kf()&&Nw(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),Jv(this),kf()&&Ww(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return ee(this.gameObject)}set worldPosition(e){yt(this.gameObject,e)}setWorldPosition(e,t,i){vr(this.gameObject,e,t,i)}get worldQuaternion(){return _e(this.gameObject)}set worldQuaternion(e){Sn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){rg(this.gameObject,e,t,i,n)}get worldEuler(){return ag(this.gameObject)}set worldEuler(e){lg(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){mc(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const RR=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:S},Symbol.toStringTag,{value:"Module"}));var ER=Object.defineProperty,$w=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ER(e,t,n),n};class $c extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=ee(this.from).clone(),t=ee(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),yt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(ee(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}$w([u(S)],$c.prototype,"from"),$w([u(S)],$c.prototype,"to");var TR=Object.defineProperty,AR=Object.getOwnPropertyDescriptor,Ur=(o,e,t,i)=>{for(var n=i>1?void 0:i?AR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&TR(e,t,n),n};const Ms=w("debuganimation");let Hw=class{x;y};class Ut extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Ms&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Ms&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Ms&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Ms&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Ms&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Ms&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Ms&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?oC:Mm:e.loop=Mm,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Yn.testIfRootCanAnimate(e)),Ms&&console.log("PLAY",e.getClip().name,e);const n=new IR(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Rm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Ur([u()],Ut.prototype,"playAutomatically",2),Ur([u()],Ut.prototype,"randomStartTime",2),Ur([u(Hw)],Ut.prototype,"minMaxSpeed",2),Ur([u(Hw)],Ut.prototype,"minMaxOffsetNormalized",2),Ur([u()],Ut.prototype,"loop",2),Ur([u()],Ut.prototype,"clampWhenFinished",2),Ur([u(Mi)],Ut.prototype,"clips",1);class IR{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Tu=Symbol("objectIsAnimatedData");function Gw(o,e,t){if(!o)return;if(o[Tu]===void 0){if(!t)return;o[Tu]=new Set}const i=o[Tu];t?i.add(e):i.has(e)&&i.delete(e)}function LR(o){if(!o)return!1;const e=o[Tu];return e!==void 0&&e.size>0}class jR{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class Hc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function qw(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??Po.generateUUID(),index:-1,clip:new Mi(o,0,[])}}var Rs=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Rs||{}),Mf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(Mf||{});const lt=w("debuganimatorcontroller"),Au=w("debugrootmotion");class gn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new Bt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new gn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){lt&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){lt&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Hc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Rm(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;lt&&console.warn("AnimatorController clone()",this.model);const e=hc(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||b_(n)||n.tracks!==void 0||n instanceof gn));return console.assert(e!==this.model),new gn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,lt&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(lt&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(lt||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(lt&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===Mf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,lt){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
|
|
885
|
+
Timescale: `+i.timeScale,`
|
|
886
|
+
Normalized time: `+l.toFixed(3),`
|
|
887
|
+
Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new Hc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(lt&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Mi))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new Hc(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):lt&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(Mm,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>Yn.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new Hc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else lt&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));lt&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new DR(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Rs.If:return t.value===!0;case Rs.IfNot:return t.value===!1;case Rs.Greater:return t.value>e.threshold;case Rs.Less:return t.value<e.threshold;case Rs.Equals:return t.value===e.threshold;case Rs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){lt&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(lt&&console.warn("No motion",s),s.motion=qw(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(lt||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){lt&&console.warn("No clip assigned to state",s);const r=new Mi(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Mi){const a=this.createAction(r);s.motion.action=a}else(lt||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Za(l,r.properties),r.instance=l),lt&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(lt||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class Xw{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class mt{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new N;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,mt.firstKeyframeRotation[this.cacheId]||(mt.firstKeyframeRotation[this.cacheId]=new N),s){const r=s.values;mt.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}mt.spaceRotation[this.cacheId]||(mt.spaceRotation[this.cacheId]=new N),mt.effectiveSpaceRotation[this.cacheId]||(mt.effectiveSpaceRotation[this.cacheId]=new N),mt.clipOffsetRotation[this.cacheId]=new N,s&&mt.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;mt.lastObjRotation[this.cacheId]||(mt.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=mt.lastObjRotation[this.cacheId];if(mt.spaceRotation[this.cacheId].copy(t),Au){const i=new at().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return mt.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Au&&i.add(new Oi),mt.lastObjPosition[this.cacheId]||(mt.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new Xw(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Au&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new N;handleRotation(e,t){if(t){if(Au){const r=t.values,a=new at().setFromQuaternion(new N(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,c=new N().set(r[l],r[l+1],r[l+2],r[l+3]),h=new at().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(h.y))}let i=0;const n=new N,s=new N;this.rotationWrapper=new Xw(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(mt.identityQuaternion,1-e),!0)}}class DR{controller;handler=[];root;basePosition=new b;baseQuaternion=new N;baseRotation=new at;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new mt(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new N;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class BR extends Ki{onSerialize(e,t){}onDeserialize(e,t){if(t.type===gn&&e?.__type==="AnimatorController")return new gn(e)}}new BR(gn);var FR=Object.defineProperty,UR=Object.getOwnPropertyDescriptor,Iu=(o,e,t,i)=>{for(var n=i>1?void 0:i?UR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&FR(e,t,n),n};const Ji=w("debuganimator");class _t extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof gn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new gn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ji&&console.log("Assign animator controller",e,this),this._animatorController=new gn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Ji&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Ji&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Ji&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Ji&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Ji&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Ji&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Ji&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Ji&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Ji&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Ji&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Ji&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!LR(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Iu([u()],_t.prototype,"applyRootMotion",2),Iu([u()],_t.prototype,"hasRootMotion",2),Iu([u()],_t.prototype,"keepAnimatorControllerStateOnDisable",2),Iu([u()],_t.prototype,"runtimeAnimatorController",1);const Qw=Symbol("previous-visibility");class So extends Hn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof mr){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){So._userSet.clear();const e=Dg(this.texture,!0,null,So._userSet);for(const t of e)t instanceof H&&(t[Qw]=t.visible,t.visible=!1)}onAfterRender(){for(const e of So._userSet)e instanceof H&&(e.visible=e[Qw]);So._userSet.clear()}}var zR=Object.defineProperty,NR=Object.getOwnPropertyDescriptor,Gc=(o,e,t,i)=>{for(var n=i>1?void 0:i?NR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&zR(e,t,n),n};const Lu=w("debuggroundprojection");class eo extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new hs(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Lu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await dc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Ce&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Ce)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Lu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new ja(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",cg(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=Zt(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=F();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=$e(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,yt(this._projection,a)}Lu&&B.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Lu&&console.log("Update Blurriness",t),this._blurrynessShader??=new Vn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:WR,fragmentShader:VR}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=hr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Gc([u()],eo.prototype,"applyOnAwake",2),Gc([u()],eo.prototype,"autoFit",2),Gc([u()],eo.prototype,"radius",1),Gc([u()],eo.prototype,"height",1),Gc([u()],eo.prototype,"arBlending",1);const WR=`
|
|
888
|
+
varying vec2 vUv;
|
|
889
|
+
|
|
890
|
+
void main() {
|
|
891
|
+
vUv = uv;
|
|
892
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
893
|
+
}
|
|
894
|
+
`,VR=`
|
|
895
|
+
uniform sampler2D map;
|
|
896
|
+
uniform float blurriness;
|
|
897
|
+
uniform float alphaFactor;
|
|
898
|
+
uniform float blending;
|
|
899
|
+
varying vec2 vUv;
|
|
900
|
+
|
|
901
|
+
const float PI = 3.14159265359;
|
|
902
|
+
|
|
903
|
+
// Gaussian function
|
|
904
|
+
float gaussian(float x, float sigma) {
|
|
905
|
+
return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
// Custom smoothstep function for desired falloff
|
|
909
|
+
float customSmoothstep(float edge0, float edge1, float x) {
|
|
910
|
+
float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
|
|
911
|
+
return t * t * (3.0 - 2.0 * t);
|
|
912
|
+
}
|
|
913
|
+
|
|
914
|
+
void main() {
|
|
915
|
+
vec2 center = vec2(0.0, 0.0);
|
|
916
|
+
vec2 pos = vUv;
|
|
917
|
+
pos.x = 0.0; // Only consider vertical distance
|
|
918
|
+
float distance = length(pos - center);
|
|
919
|
+
|
|
920
|
+
// Calculate blur amount based on custom falloff
|
|
921
|
+
float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
|
|
922
|
+
blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
|
|
923
|
+
|
|
924
|
+
// Gaussian blur
|
|
925
|
+
vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
|
|
926
|
+
vec4 color = vec4(0.0);
|
|
927
|
+
float totalWeight = 0.0;
|
|
928
|
+
int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
|
|
929
|
+
float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
|
|
930
|
+
|
|
931
|
+
for (int x = -blurSize; x <= blurSize; x++) {
|
|
932
|
+
for (int y = -blurSize; y <= blurSize; y++) {
|
|
933
|
+
vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
|
|
934
|
+
float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
|
|
935
|
+
color += textureLod(map, vUv + offset, lodLevel) * weight;
|
|
936
|
+
totalWeight += weight;
|
|
937
|
+
}
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
|
|
941
|
+
|
|
942
|
+
gl_FragColor = color;
|
|
943
|
+
|
|
944
|
+
float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
|
|
945
|
+
float stepFactor = blending - brightness * .1;
|
|
946
|
+
gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
|
|
947
|
+
gl_FragColor.a *= alphaFactor;
|
|
948
|
+
// gl_FragColor.rgb = vec3(1.0);
|
|
949
|
+
|
|
950
|
+
// #include <tonemapping_fragment>
|
|
951
|
+
// #include <colorspace_fragment>
|
|
952
|
+
|
|
953
|
+
// Uncomment to visualize blur amount
|
|
954
|
+
// gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
|
|
955
|
+
}
|
|
956
|
+
`;function Yw(o){if(Z.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof ae?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof ae?t.aspect:1,h=o.objects||e.scene,d=Zt(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof ae&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,g=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*g/360)),v=s*Math.max(y,_)+a.z/2;o.maxZoom=v*10,o.minZoom=v*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:v,verticalFov:f,horizontalFov:g});const P=.05,k=l.clone();if(k.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(k.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(k.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(k.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(k.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(k.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(k.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=Ja(eo),V=L?L.radius:0,W=Math.max(m.x,m.y,m.z,V);t instanceof ae&&(t.near=v/100,t.far=W+v*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,V*.5),v))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const O=l.clone();o.fitDirection?O.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(v),i==="y"&&(O.y+=-P*4*v);let j=l.clone().sub(O);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(j.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(j.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(j.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(j.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(j.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(j.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(j=t.parent.worldToLocal(j)),o.debug&&(B.DrawWireBox3(d,16777011,10),B.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(j),t.lookAt(k),r>0&&t instanceof ae&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:j,lookAt:k,fov:o.fov}}var $R=Object.defineProperty,Rf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$R(e,t,n),n};class zr extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Rf([u()],zr.prototype,"constraintActive"),Rf([u()],zr.prototype,"locked"),Rf([u(M)],zr.prototype,"sources");let Nr=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class Zw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Nr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Nr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Nr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class ds{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ds).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+Fb),(t||new ds).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Zw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./materialx-Dx8st96L.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.MaterialX||(o.MaterialX={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-DJ-luMxr.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-Ce5-UWiA.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-Ce5-UWiA.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var vt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(vt||{}),ju=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(ju||{}),Ye=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Ye||{}),rl=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(rl||{});const Mt=function(o,e){return function(t,i,n){HR(t,i,n,o,e)}};function HR(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Oe("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,Ti.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof K||l instanceof b||l instanceof ye||l instanceof N){const c=this[s];Bd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[tf]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const GR=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var qR=Object.defineProperty,XR=Object.getOwnPropertyDescriptor,ji=(o,e,t,i)=>{for(var n=i>1?void 0:i?XR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&qR(e,t,n),n};class QR{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new hs(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new hs(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new J;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const gi=class gm extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Ye.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=ju.Discrete;get lockPositionX(){return(this.constraints&Ye.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ye.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ye.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ye.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ye.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ye.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ye.FreezePositionX:this.constraints&=~Ye.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ye.FreezePositionY:this.constraints&=~Ye.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ye.FreezePositionZ:this.constraints&=~Ye.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ye.FreezeRotationX:this.constraints&=~Ye.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ye.FreezeRotationY:this.constraints&=~Ye.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ye.FreezeRotationZ:this.constraints&=~Ye.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new QR(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),xe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await dc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;gm.tempPosition.setFromMatrixPosition(e);const t=gm.tempPosition.sub(this._lastPosition);this._lastPosition.copy(gm.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};ji([Mt()],gi.prototype,"autoMass",2),ji([u()],gi.prototype,"mass",1),ji([Mt(),u()],gi.prototype,"useGravity",2),ji([u(b)],gi.prototype,"centerOfMass",2),ji([Mt(),u()],gi.prototype,"constraints",2),ji([Mt(),u()],gi.prototype,"isKinematic",2),ji([Mt(),u()],gi.prototype,"drag",2),ji([Mt(),u()],gi.prototype,"angularDrag",2),ji([Mt(),u()],gi.prototype,"detectCollisions",2),ji([Mt(),u()],gi.prototype,"sleepThreshold",2),ji([Mt(),u()],gi.prototype,"collisionDetectionMode",2),ji([Mt()],gi.prototype,"_gravityScale",2),ji([Mt()],gi.prototype,"dominanceGroup",2);let Ze=gi;new b,new b;const Es=w("debugsync"),qc="STRS";Sg(qc,ds.getRootAsSyncedTransformModel);const to=new Fm;function Kw(o,e,t=!0){to.clear();const i=to.createString(o);ds.startSyncedTransformModel(to),ds.addGuid(to,i),ds.addFast(to,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;ds.addTransform(to,Zw.createTransform(to,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=ds.endSyncedTransformModel(to);return to.finish(a,qc),to.asUint8Array()}let Ef=0,Xc=0;Aw(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;Xc=Math.floor(Ef/e),Ef=0,Es&&Xc>0&&console.log("Sync Transform Fast Interval",Xc)});class Tn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Es&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Es&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new N,this.lastPosition=new b,this.lastRotation=new N,this.lastScale=new b,this.rb=S.getComponentInChildren(this.gameObject,Ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Pg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ie.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(qc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Hg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ie.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(qc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new at;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Es&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){pn.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&lg(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Es&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Es&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),pn.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&pn.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Es&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(Ef++,s&&Xc>0&&this.context.time.frameCount%Xc!==0)return;Es&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=Kw(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class vd{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new vd(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Du(o,e){return S.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const Uo=new Array;class zo{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Uo.length=0,e!==void 0&&e.length>0&&Uo.push(...e),Uo.push(...this.arguments),this.target(...this.arguments),Uo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Uo.length=0,e!==void 0&&e.length>0&&Uo.push(...e),Uo.push(...this.arguments),t.call(this.target,...Uo),Uo.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const YR=o=>/^[A-Z]*$/.test(o);class Bu extends Event{args}class de{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid].clone:c?.isComponent?e[c.guid].clone:c);t.push(new zo(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new de(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&YR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new de(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof zo?this.methods.push(t):typeof t=="function"&&this.methods.push(new zo(t));else typeof e=="function"&&this.methods.push(new zo(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Bu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new zo(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class ZR extends Ki{constructor(){super([oe,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new oe(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const KR=new ZR;class JR extends Ki{constructor(){super([at],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new at(e.x,e.y,e.z,e.order);if(e.x!=null)return new at(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const eE=new JR;class tE extends Ki{constructor(){super(M,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return bt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ne))return;A()&&be("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
|
|
957
|
+
|
|
958
|
+
It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
|
|
959
|
+
|
|
960
|
+
To fix this please change your code to:
|
|
961
|
+
|
|
962
|
+
@serializable(AssetReference)
|
|
963
|
+
${t.path}! : AssetReference;
|
|
964
|
+
\0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return bt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(bt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),bt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||bt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Jw=new tE;class iE extends Ki{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){bt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;bt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||bt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const Fu=new iE;class nE extends Ki{constructor(){super([de])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new de([new zo(e,null,[],!0)]);if(e&&e.type==="EventList"){bt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=Jw.onDeserialize(h,t);if(d||(d=Fu.onDeserialize(h,t)),d)return d}return h};bt&&console.log(r);let l=Fu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Fu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
|
|
965
|
+
Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
|
|
966
|
+
`,l[d],`
|
|
967
|
+
in script: `,l),be("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
|
|
968
|
+
Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||bt)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new zo(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new de(i);bt&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const oE=new nE,Uu=new WeakMap,sE=Ce.prototype.clone;Ce.prototype.clone=function(){const o=sE.call(this);return Uu.has(o)||Uu.set(o,this),o};class ex extends Ki{constructor(){super([So,Hn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Ce&&t.type===So){let i=e;Uu.has(i)&&(i=Uu.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof sC&&(i.isCompressedTexture=!1,i.format=Md);const n=new So(i.image.width,i.image.height,{colorSpace:ko});return n.texture=i,n}}}new ex;class tx extends Ki{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return bs(t.gltfId,e)}}new tx;var rE=Object.defineProperty,aE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rE(e,t,n),n};class al extends R{awake(){li.createIfNoneExists(this.context)}onEnable(){li.get(this.context)?.register(this)}onDisable(){li.get(this.context)?.unregister(this)}}class Di extends al{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new Cs,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof fs?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}aE([u()],Di.prototype,"ignoreSkinnedMeshes");class zu extends Di{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class xa extends al{static allow=!0;performRaycast(e){if(!Z.active||!xa.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class Tf{static getObject(e){const t=e[Ii];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=jr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=jr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Af(o){return o[Ii]||(o.parent?Af(o.parent):null)}function lE(o){return o.isUI===!0||typeof o[Ii]=="object"}function Nu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?ki:ys,t.shadowSide=e.doubleSided?ki:ys,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Nu(i,e)}function ll(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const ix=Symbol("Scheduled action");function cE(o,e,t=xe.OnBeforeRender){let i=o[ix];i||(i=o[ix]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Ts=w("debugeventsystem");var If=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(If||{});_f(o=>{li.createIfNoneExists(o)});class li extends R{static ensureUpdateMeshUI(e,t,i=!1){Qc.update(e,t,i)}static markUIDirty(e){Qc.markDirty()}static createIfNoneExists(e){e.scene.getComponent(li)||e.scene.addComponent(li)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(li)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(al)||this.context.scene.addComponent(Di)}onEnable(){this.context.input.addEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new vd(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ae.PointerDown,t.isUp=e.type==Ae.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new Cs;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ts&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ts&&t.isClick&&Oe("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(al):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(lE(e)&&(i=e[Ii]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=Du(e,this._currentPointerEventName);if(!n&&i&&(n=Du(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ts&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ts&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Ii]){const h=i[Ii].gameObject;if(h){if(!Tf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Ts&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Qd.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ts&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ae.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ts&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=Qc.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&Qc.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];Qc.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class Qc{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Ts&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var hE=Object.defineProperty,dE=Object.getOwnPropertyDescriptor,Me=(o,e,t,i)=>{for(var n=i>1?void 0:i?dE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hE(e,t,n),n};const zt=w("debugorbit"),Lf=w("freecam"),uE=w("debugcamerafit"),Wu=w("smoothcam"),pE={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let jf;class Yc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class ge extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){zt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=li.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(If.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(If.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,fi);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof ae&&(t=this.gameObject),t&&tg(t,this,!0),!this._controls&&t instanceof M){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new Tb(t,i),t?.quaternion.copy(n),jf===void 0&&(jf={...this._controls.keys});const s=ee(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(Lf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,I.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,Tn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ui.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ui.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ui.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ui.Late})}onDisable(){if(this._camera?.threeCamera&&tg(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}zt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new Co(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(zt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):zt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{zt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(zt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(zt&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):zt&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=S.getComponent(this.gameObject,fi);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=ee(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);zt&&B.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new Cs;t.screenPoint=new K(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),uE&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Yc(this,"camera"));else{const e=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Yc(this,"lookat"));else{const e=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=D.easeInOutCubic(this._fovLerp01);e.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this.targetBounds){const e=this._controls.target,t=this.targetBounds.worldPosition,i=F(this.targetBounds.worldScale).multiplyScalar(.5),n=F(t).sub(i),s=F(t).add(i),r=F(this._controls.target).clamp(n,s),a=.1;e.lerp(r,this.context.time.deltaTime/a),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(r,this.context.time.deltaTime/(a*5)),zt&&B.DrawWireBox(t,i.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const e=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?jf:pE,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=e,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Lf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Wu=="number"||Wu===!0){this._controls.enableDamping=!0;const t=typeof Wu=="number"?Wu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Lf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),zt&&B.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||zt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof M)&&!(e instanceof fi))return(A()||zt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof fi&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof rC&&(zt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new Co(i,n);return zt&&B.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,F()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof M&&(e=ee(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof M&&(e=ee(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,zt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const s=Af(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof M)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=Yw({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Me([u()],ge.prototype,"autoTarget",2),Me([u()],ge.prototype,"autoFit",2),Me([u()],ge.prototype,"enableRotate",2),Me([u()],ge.prototype,"autoRotate",2),Me([u()],ge.prototype,"autoRotateSpeed",2),Me([u()],ge.prototype,"minAzimuthAngle",2),Me([u()],ge.prototype,"maxAzimuthAngle",2),Me([u()],ge.prototype,"minPolarAngle",2),Me([u()],ge.prototype,"maxPolarAngle",2),Me([u()],ge.prototype,"enableKeys",2),Me([u()],ge.prototype,"enableDamping",2),Me([u()],ge.prototype,"dampingFactor",2),Me([u()],ge.prototype,"enableZoom",2),Me([u()],ge.prototype,"minZoom",2),Me([u()],ge.prototype,"maxZoom",2),Me([u()],ge.prototype,"zoomSpeed",2),Me([u()],ge.prototype,"enablePan",2),Me([u(zr)],ge.prototype,"lookAtConstraint",2),Me([u()],ge.prototype,"lookAtConstraint01",2),Me([u()],ge.prototype,"allowInterrupt",2),Me([u()],ge.prototype,"middleClickToFocus",2),Me([u()],ge.prototype,"doubleClickToFocus",2),Me([u()],ge.prototype,"clickBackgroundToFitScene",2),Me([u()],ge.prototype,"targetLerpDuration",1),Me([u(M)],ge.prototype,"targetBounds",2);var mE=Object.defineProperty,gE=Object.getOwnPropertyDescriptor,ei=(o,e,t,i)=>{for(var n=i>1?void 0:i?gE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mE(e,t,n),n},Wr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Wr||{});const As=w("debugcam"),nx=w("debugscreenpointtoray"),Nt=class md extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof ae?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof ae&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof ae?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof ae){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=md._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),nx&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=md._direction.set(s.x,s.y,s.z),a=ee(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new Co(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new yb,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new yb),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new J;awake(){nx&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,s,10)})}onEnable(){As&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Wr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),yE(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof ae&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof ae&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new ae(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new Cd(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){As&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,As){const i=`[Camera] Apply ClearFlags: ${Wr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(md.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:As&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:As&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;md.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(h_(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||As&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new fE(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;As&&Oe("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(I.isNeedleAppClip())return!0}return t._transparent=n,n}};ei([u()],Nt.prototype,"aspect",1),ei([u()],Nt.prototype,"fieldOfView",1),ei([u()],Nt.prototype,"nearClipPlane",1),ei([u()],Nt.prototype,"farClipPlane",1),ei([u()],Nt.prototype,"clearFlags",1),ei([u()],Nt.prototype,"orthographic",2),ei([u()],Nt.prototype,"orthographicSize",2),ei([u()],Nt.prototype,"ARBackgroundAlpha",2),ei([u()],Nt.prototype,"cullingMask",1),ei([u()],Nt.prototype,"backgroundBlurriness",1),ei([u()],Nt.prototype,"backgroundIntensity",1),ei([u(at)],Nt.prototype,"backgroundRotation",1),ei([u()],Nt.prototype,"environmentIntensity",1),ei([u(se)],Nt.prototype,"backgroundColor",1),ei([u(So)],Nt.prototype,"targetTexture",1);let fi=Nt;class fE{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");As&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=$n,this.context.scene.background=this._skybox)}}}function yE(o){w("freecam")&&o.context.mainCameraComponent===o&&S.getOrAddComponent(o.gameObject,ge)}class No extends R{get listener(){return this._listener==null&&(this._listener=new aC),this._listener}_listener=null;onEnable(){Nn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){Nn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,fi);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var bE=Object.defineProperty,_E=Object.getOwnPropertyDescriptor,An=(o,e,t,i)=>{for(var n=i>1?void 0:i?_E(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&bE(e,t,n),n};const Rt=w("debugaudio"),en=class ar extends R{static get userInteractionRegistered(){return Nn.userInteractionRegistered}static registerWaitForAllowAudio(e){Nn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Rt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&ar.userInteractionRegistered){let e=this.gameObject.getComponent(No)??this.context.mainCamera.getComponent(No)??Ja(No,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(No)),e?.listener?(this.sound=new lC(e.listener),this.gameObject?.add(this.sound)):Rt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Rt&&console.log("[AudioSource]",this),this.audioLoader=new Em,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),ar.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():ar.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(vg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(vg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||I.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Rt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,ar.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&ar.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Rt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Rt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Rt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&ar.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),ar.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Rt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Rt&&!this.helper&&(this.helper=new uP(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Rt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new Em),this.shouldPlay=!0,this._lastClipStartedLoading===e){Rt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Rt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
|
|
969
|
+
Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Rt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Rt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Rt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};An([u(URL)],en.prototype,"clip",2),An([u()],en.prototype,"playOnAwake",2),An([u()],en.prototype,"preload",2),An([u()],en.prototype,"playInBackground",2),An([u()],en.prototype,"loop",1),An([u()],en.prototype,"spatialBlend",1),An([u()],en.prototype,"minDistance",1),An([u()],en.prototype,"maxDistance",1),An([u()],en.prototype,"volume",1),An([u()],en.prototype,"pitch",1),An([u()],en.prototype,"rollOffMode",2);let Bi=en;const vE=w("debugavatar");class Le extends R{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),vE&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Vr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class wE{guid;position=new b}class Zc extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new wE;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Le),this.avatar){const e=S.getComponentInParent(this.gameObject,Le);this._model=new Pg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&yt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Vr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Vr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=ee(this._currentTargetObject);yt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Vr.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function ox(o){const e=o;return!!(e.parser&&e.parser.json)}var Vu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Vu||{});function sx(o){return o&&o.isComponent}const xE=Symbol("object"),Df=new Ei(()=>new b,20);class rx{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Df.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Df.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Df.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class ax{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class lx{object;collider;constructor(e,t){this.object=e,this.collider=t}}const je=w("debugnetworkingstreams");var io=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(io||{});class Bf{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class cx{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class SE{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var hx=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(hx||{});class CE extends Tm{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),no(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(je&&console.log("Receive stream",`
|
|
970
|
+
Audio:`,s.getAudioTracks(),`
|
|
971
|
+
Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new cx(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Bf(e,i))})}}function dx(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class us extends Tm{static instances=new Map;static getOrCreate(e,t){if(us.instances.has(t))return us.instances.get(t);const i=new us(e,t);return us.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){je?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>dx(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return je&&console.warn(`\u{1F4DE} CALL ${e}`,`
|
|
972
|
+
Outgoing:`,this._outgoingCalls,`
|
|
973
|
+
Incoming:`,this._incomingCalls),s}else je&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?je&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(je&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(je&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:je&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){je&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ie.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ie.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Y_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(je&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new SE(this,e))};onPeerClose=()=>{je&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{je&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{je&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>dx(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&je?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):je&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new CE(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{je&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Bf(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{je&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(je&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class wd extends Tm{static create(e,t){const i=us.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new wd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),sx(e)){const i=e;e=i.context,t=us.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=us.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,je&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else je&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))je&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?je&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(je&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function no(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var PE=Object.defineProperty,Ff=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PE(e,t,n),n};const OE="noVoip",kE=w("debugvoip");class Is extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){kE&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=wd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(io.StreamReceived,this.onReceiveStream),this._net.addEventListener(io.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(io.StreamReceived,this.onReceiveStream),this._net.removeEventListener(io.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await I.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),no(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await I.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):yc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),no(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),I.microphonePermissionsGranted().then(e=>{e||be("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await I.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(Ot(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&be("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(I.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await To(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())no(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),Nn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);no(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}Ff([u()],Is.prototype,"autoConnect"),Ff([u()],Is.prototype,"runInBackground"),Ff([u()],Is.prototype,"createMenuButton");var ME=Object.defineProperty,ux=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};const RE=w("debugmouth");class Kc extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(Is,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){RE&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}ux([u(M)],Kc.prototype,"idle"),ux([u(M)],Kc.prototype,"talking");class Uf extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(Is,this.context),this.marker=S.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var EE=Object.defineProperty,TE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};const cl=w("debugxrflags"),px=w("disablexrflags");px&&console.warn("XRFlags are disabled");var oo=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(oo||{});class ai{static Global=new ai;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){cl&&console.warn("Set XR flag state to",e),this.Mask=e,tn.Apply()}Enable(e){this.Mask|=e,tn.Apply()}Disable(e){this.Mask&=~e,tn.Apply()}Toggle(e){this.Mask^=e,tn.Apply()}EnableAll(){this.Mask=-1,tn.Apply()}DisableAll(){this.Mask=0,tn.Apply()}}const mx=class ls extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(ai.Global)}static firstApply;static buffer=new ai;visibleIn;awake(){ls.registry.push(this)}onEnable(){ls.firstApply?this.UpdateVisible(ai.Global):(ls.firstApply=!0,ls.Apply())}onDestroy(){const e=ls.registry.indexOf(this);e>=0&&ls.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(px)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),cl&&console.log(i),ls.buffer.Mask=i,e=ls.buffer),e instanceof ai?(cl&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(cl&&console.log(this.name,"use global mask"),ai.Global.Has(this.visibleIn)),t!==void 0)if(t)cl&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(cl&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};TE([u()],mx.prototype,"visibleIn");let tn=mx;var AE=Object.defineProperty,$u=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};class $r extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,tn)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}$u([u(M)],$r.prototype,"eyes"),$u([u()],$r.prototype,"lastBlinkTime"),$u([u()],$r.prototype,"blinkLength"),$u([u()],$r.prototype,"eyesOpen");var IE=Object.defineProperty,zf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IE(e,t,n),n};const Hu=class AS extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Zc)),this.brain||(this.brain=S.addComponent(this.gameObject,Zc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=ee(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=ee(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=AS.forward;if(r.set(0,0,1),r.applyQuaternion(_e(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};zf([u(M)],Hu.prototype,"head"),zf([u(M)],Hu.prototype,"eyes"),zf([u(M)],Hu.prototype,"target");let Nf=Hu;var LE=Object.defineProperty,Wf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LE(e,t,n),n};class hl extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Ic)return;this._axes||(this._axes=new Oi(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Wf([u()],hl.prototype,"length"),Wf([u()],hl.prototype,"depthTest"),Wf([u()],hl.prototype,"isGizmo");class Vf extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=ee(this.to).clone(),t=ee(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=ee(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),yt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const jE=w("gizmos"),DE=w("debugboxhelper");class Pt extends R{box=null;static testBox=new Pi;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new Pi),Zt([e],void 0,void 0,Pt.testBox),Pt.testBox.isEmpty()){const i=ee(e,Pt._position);Pt.testBox.setFromCenterAndSize(i,Pt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(Pt.testBox);return t&&DE&&B.DrawWireBox3(Pt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new Pi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=ee(this.gameObject,Pt._position,i),s=$e(this.gameObject,Pt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!jE&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Ig(e),this.gameObject.add(this._helper)}}}var BE=Object.defineProperty,yi=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};class nn extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}yi([u(Ze)],nn.prototype,"attachedRigidbody"),yi([u()],nn.prototype,"isTrigger"),yi([u()],nn.prototype,"sharedMaterial"),yi([u()],nn.prototype,"membership"),yi([u()],nn.prototype,"filter");class dl extends nn{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Bd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Hm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}yi([Mt(),u()],dl.prototype,"radius"),yi([u(b)],dl.prototype,"center");const $f=class IS extends nn{static add(e,t){const i=Mn(e,IS);return i.autoFit(),t?.rigidbody===!0&&Mn(e,Ze,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Bd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Hm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Zt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};yi([Mt(),u(b)],$f.prototype,"size"),yi([u(b)],$f.prototype,"center");let Gu=$f;class Ls extends nn{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof Oo)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),Ve.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(Ve.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}yi([u(H)],Ls.prototype,"sharedMesh"),yi([u()],Ls.prototype,"convex");class Wo extends nn{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}yi([u(b)],Wo.prototype,"center"),yi([u()],Wo.prototype,"radius"),yi([u()],Wo.prototype,"height");var FE=Object.defineProperty,Vo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&FE(e,t,n),n};const gx=w("debugcharactercontroller");class Hr extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(Wo);t||(t=this.gameObject.addComponent(Wo)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),gx&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),gx&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Vo([u(b)],Hr.prototype,"center"),Vo([u()],Hr.prototype,"radius"),Vo([u()],Hr.prototype,"height");class $o extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new N}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new K(0,0);moveInput=new K(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new Co),this._raycastOptions.ray.origin.copy(ee(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new Cs}Vo([u(Hr)],$o.prototype,"controller"),Vo([u()],$o.prototype,"movementSpeed"),Vo([u()],$o.prototype,"rotationSpeed"),Vo([u()],$o.prototype,"jumpForce"),Vo([u()],$o.prototype,"doubleJumpForce"),Vo([u(_t)],$o.prototype,"animator");var UE=Object.defineProperty,ul=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UE(e,t,n),n};const Jc=w("debugcontactshadows");Mu(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=eh.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Gr=class gd extends R{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new M;n.name="ContactShadows",i=Mn(n,gd,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new M;shadowCamera;shadowGroup=new Oo;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){Jc&&console.warn("Fitting shadows to scene"),Nd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Zt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),Jc&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Jc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){gd._instances.set(this.context,this),this.shadowsRoot.hideFlags=Vu.DontExport,Nd(this.shadowsRoot,!1)}start(){Jc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new Hn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new Hn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new vn(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Bo(this.gameObject,!1));const t=this.planeMaterial=new Se({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:ys});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new Se({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:Id})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new Cd(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new cC,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=hC,this.depthMaterial.blendEquation=dC,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
|
|
974
|
+
uniform float darkness;
|
|
975
|
+
${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
|
|
976
|
+
`)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new Vn(pP),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new Vn(mP),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){gd._instances.get(this.context)===this&&gd._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){Jc&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&Bo(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=ki:this.depthMaterial.side=ys;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;fx.length=0,h.transparent=fx,Hf.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||v_(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(Hf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of Hf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};ul([u()],Gr.prototype,"autoFit"),ul([u()],Gr.prototype,"darkness"),ul([u()],Gr.prototype,"opacity"),ul([u()],Gr.prototype,"blur"),ul([u()],Gr.prototype,"occludeBelowGround"),ul([u()],Gr.prototype,"backfaceShadows");let eh=Gr;const fx=[],Hf=new Array,zE=w("logstats");class Gf extends R{onEnable(){console.log(this),zE&&this.startCoroutine(this.run(),xe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class th extends R{isUsed=!0;usedBy=null}class qf extends R{}const yx=w("debugdeletable");class ur extends Pt{static _instances=[];onEnable(){ur._instances.push(this)}onDisable(){const e=ur._instances.indexOf(this);e>=0&&ur._instances.splice(e,1)}}class Xf extends R{update(){for(const e of ur._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=S.getComponentInParent(this.gameObject,th);if(i)yx&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(yx)try{if(e.box){const n=e.box,s=Pt.testBox;B.DrawWireBox3(n,16711680,5),B.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Ac(this.gameObject,this.context.connection)}}}}}var NE=Object.defineProperty,WE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};class qu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:I.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}WE([u()],qu.prototype,"visibleOn");var VE=Object.defineProperty,qr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};const so=w("debugdrag"),Qf=[];var Yf=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Yf||{});const js=class dn extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Qf.length=0;for(const e of this._instances)e._isDragging&&Qf.push(e);return Qf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Ze),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Di)||this.gameObject.addComponent(Di)}onEnable(){dn._instances.push(this)}onDisable(){dn._instances=dn._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=S.getComponentInParent(e.object,dn);!t||t!==this||(dn.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&dn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(dn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),dn._active+=1;const t=new Zf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof Zf&&s instanceof Zf){const r=new $E(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(so&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(dn._active>0&&(dn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,dn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,Tn);so&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,th),this._draggingRigidbodies.length=0;const s=S.getComponentsInChildren(i,Ze);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;pn.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,Tn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;so&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};qr([u()],js.prototype,"dragMode"),qr([u()],js.prototype,"snapGridResolution"),qr([u()],js.prototype,"keepRotation"),qr([u()],js.prototype,"xrDragMode"),qr([u()],js.prototype,"xrKeepRotation"),qr([u()],js.prototype,"xrDistanceDragFactor"),qr([u()],js.prototype,"showGizmo");let Xr=js;class $E{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new N;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new M,this._manipulatorObject=new M,this.context.scene.add(this._manipulatorObject);const s=Z.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(so&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),so){this._followObject.add(new Oi(2)),this._manipulatorObject.add(new Oi(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
|
|
977
|
+
`+r(this._tempVec1)+`
|
|
978
|
+
`+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new N;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new J;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),so&&(B.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=D.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class Zf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new N;_followObjectStartWorldQuaternion=new N;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new J;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new Pi;_dragPlane=new fr(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new M}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Z.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,so&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=Zt([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Z.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),so){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),B.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new Co(n,s);if(l==4){const v=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(v.length>0){const P=v[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const k=this._draggedOverObjectDuration>=.15,O=this._totalMovement.length()>=.001,j=F(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((k||O)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(j)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=F(),V=F();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(j)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(P.face.normal));const W=F(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(W);const G=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(j,G)}else if(!(k||O))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=F(this._hitPointInLocalSpace);this._followObject.localToWorld(v),so&&B.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,P=this.settings.snapGridResolution;v.x=Math.round(v.x/P)*P,v.y=Math.round(v.y/P)*P,v.z=Math.round(v.z/P)*P,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=D.clamp01(this.context.time.deltaTime*c*d),g=D.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,so){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),B.DrawSphere(v,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),B.DrawRay(v,P,16711680),B.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
|
|
979
|
+
|
|
980
|
+
Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
|
|
981
|
+
|
|
982
|
+
Session: ${!!Z.active}
|
|
983
|
+
|
|
984
|
+
Device: ${this._deviceMode}
|
|
985
|
+
|
|
986
|
+
`,.03);const k=this._bottomCenter.clone(),O=this._backCenter.clone(),j=this._backBottomCenter.clone();t.localToWorld(k),t.localToWorld(O),t.localToWorld(j),B.DrawSphere(k,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(j,.01,16711935,0,!1),B.DrawLine(k,j,65535,0,!1),B.DrawLine(j,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=F(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class LS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new fr;_hasGroundPlane=!1;_groundPlane=new fr;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new Od;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new J;_rbs=[];_groundLine;_groundMarker;static geometry=new wn().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new Aa(LS.geometry),i=t.material;i.color=new oe(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new Pd(.5,22,22),s=new Se({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Vr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Vr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=ee(this._selected);n.y=e.y,e=n}if(yt(this._selected,e),yt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=ee(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),yt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=ee(this._selected),t=new Co(F(0,.1,0).add(e),F(0,-1,0)),i=new Cs;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=F(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var bx=(o=>(o.File_Spawned="file-spawned",o))(bx||{});class HE{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Ds;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new M;e.set(n.guid,s);const r=new M;r.position.y=-.5,s.add(r);const a=new H(new Ta(1,1,1,1,1,1),new Se({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new M;r.add(l);const c=new H(new Ta(1,1,1,1,1,1),new Se({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new vn(1,1,1,1),new Se({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof M&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Ds||(Ds={}));const pl=[],Xu=[];var Kf;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return pl.push(s),pl.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=pl.indexOf(s);r>=0&&pl.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return Xu.push(i),()=>{const n=Xu.indexOf(i);n>=0&&Xu.splice(n,1)}}o.onDetermineModelMimetype=t})(Kf||(Kf={}));const ih=w("debugfileformat");function _x(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function vx(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),ih&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";case"MTLX":return"application/materialx+xml"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=wx(i,s,n);return ih&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function wx(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);ih&&console.warn(`[Needle Engine] Trying to determine file type from binary data
|
|
987
|
+
`,'"'+new TextDecoder().decode(e)+`"
|
|
988
|
+
`,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":case"application/materialx+xml":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const s of Xu){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return ih&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||ih){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
|
|
989
|
+
|
|
990
|
+
Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
|
|
991
|
+
|
|
992
|
+
Content-Type: "${t.headers.get("content-type")}"
|
|
993
|
+
"Text: "${s}"
|
|
994
|
+
Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const Jf=w("debugstencil");function GE(o,e){return(o&1<<e.layer)!=0}const qE=Symbol("stencils");class dr{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Jf&&console.log(t,dr.stencils),!t)return;const i=dr.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(GE(s.layer,e)){Jf&&console.log(s),setTimeout(()=>{Ri()&&fu(e.gameObject)&&(be("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[qE]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[QE];if(i){Jf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=XE(r.compareFunc),r.passOp=ey(r.passOp),r.failOp=ey(r.failOp),r.zFailOp=ey(r.zFailOp),dr.stencils[this.source]||(dr.stencils[this.source]=[]),dr.stencils[this.source].push(r)}}}return null}}function ey(o){switch(o){case 0:return OC;case 1:return PC;case 2:return CC;case 3:return SC;case 4:return xC;case 6:return wC;case 7:return vC;case 5:return _C}return 0}function XE(o){switch(o){case 1:return bb;case 2:return bC;case 3:return yC;case 4:return fC;case 5:return gC;case 6:return mC;case 7:return pC;case 8:return uC}return bb}const QE="NEEDLE_render_objects";class YE{objectToBlock=new WeakMap;objectToMaterials=new WeakMap;meshToOwners=new WeakMap;meshToOriginalCallbacks=new WeakMap;getBlock(e){return this.objectToBlock.get(e)}setBlock(e,t){this.objectToBlock.set(e,t)}deleteBlock(e){this.objectToBlock.delete(e),this.objectToMaterials.delete(e)}addMaterial(e,t){let i=this.objectToMaterials.get(e);i||(i=new WeakSet,this.objectToMaterials.set(e,i)),i.add(t)}hasMaterial(e,t){return this.objectToMaterials.get(e)?.has(t)??!1}isHooked(e,t){return this.meshToOwners.get(e)?.has(t)??!1}addHook(e,t){let i=this.meshToOwners.get(e);i||(i=new Set,this.meshToOwners.set(e,i)),i.add(t)}removeHook(e,t){const i=this.meshToOwners.get(e);i&&(i.delete(t),i.size===0&&this.meshToOwners.delete(e))}getOriginalCallbacks(e){return this.meshToOriginalCallbacks.get(e)}setOriginalCallbacks(e,t){this.meshToOriginalCallbacks.set(e,t)}}const ro=new YE;class Sa{_overrides=[];_defines={};_object=null;get object(){return this._object}constructor(e=null){this._object=e}static get(e){let t=ro.getBlock(e);return t||(t=new Sa(e),ro.setBlock(e,t),ZE(e)),t}dispose(){this._object&&ro.deleteBlock(this._object),this._overrides=[],this._object=null}setOverride(e,t,i){const n=this._overrides.find(s=>s.name===e);n?(n.value=t,n.textureTransform=i):this._overrides.push({name:e,value:t,textureTransform:i})}getOverride(e){return this._overrides.find(t=>t.name===e)}clearOverride(e){const t=this._overrides.findIndex(i=>i.name===e);t>=0&&this._overrides.splice(t,1)}clearAllOverrides(){this._overrides=[]}removeOverride(e){this.clearOverride(e)}get overrides(){return this._overrides}hasOverrides(){return this._overrides.length>0}setDefine(e,t){this._defines[e]=t}clearDefine(e){this._defines[e]=void 0}getDefines(){return this._defines}getCacheKey(){const e=[],t=Object.keys(this._defines).sort();for(const i of t){const n=this._defines[i];n!==void 0&&e.push(`d:${i}=${n}`)}for(const i of this._overrides){if(i.value===null)continue;let n="";if(i.value instanceof Ce){if(n=i.value.uuid||"texture",i.textureTransform){const s=i.textureTransform;s.offset&&(n+=`;to:${s.offset.x},${s.offset.y}`),s.repeat&&(n+=`;tr:${s.repeat.x},${s.repeat.y}`)}}else if(Array.isArray(i.value))n=i.value.join(",");else if(i.value&&typeof i.value=="object"&&"r"in i.value){const s=i.value;n=`${s.r},${s.g},${s.b},${s.a!==void 0?s.a:""}`}else if(i.value&&typeof i.value=="object"&&"x"in i.value){const s=i.value;n=`${s.x},${s.y}${s.z!==void 0?`,${s.z}`:""}${s.w!==void 0?`,${s.w}`:""}`}else n=String(i.value);e.push(`${i.name}=${n}`)}return e.join(";")}}const Qu=Symbol("originalValues"),Yu=Symbol("savedTextureTransforms");function xx(o,e){const t=o;t.material&&(Array.isArray(t.material)?t.material.forEach(i=>e.add(i)):e.add(t.material)),o.type==="Group"&&o.children.forEach(i=>xx(i,e))}function Sx(o){let e=ro.getBlock(o);if(e)return{block:e,owner:o};if(o.parent&&o.parent.type==="Group"&&(e=ro.getBlock(o.parent),e))return{block:e,owner:o.parent}}const Cx=function(o,e,t,i,n,s){const r=Sx(this);if(!r)return;const{block:a,owner:l}=r;if(!ro.hasMaterial(l,n))return;const c=a.overrides,h=n,d=a.getDefines(),p=Object.keys(d);if(p.length>0){h.defines||(h.defines={});for(const g of p){const y=d[g];y!==void 0&&(h.defines[g]=y)}}if(c.length===0&&p.length===0)return;let m=p.length>0;h[Qu]||(h[Qu]=[]);const f=h[Qu];for(const g of c){if(g.value===null)continue;const y=h[g.name],_=f.find(v=>v.name===g.name);if(_?_.value=y:f.push({name:g.name,value:y}),!m&&!!y!=!!g.value&&(m=!0),h[g.name]=g.value,g.textureTransform&&g.value instanceof Ce){const v=g.value;h[Yu]||(h[Yu]=[]),h[Yu].push({name:g.name,offsetX:v.offset.x,offsetY:v.offset.y,repeatX:v.repeat.x,repeatY:v.repeat.y});const P=g.textureTransform;P.offset&&v.offset.copy(P.offset),P.repeat&&v.repeat.copy(P.repeat)}}m&&(h.needsUpdate=!0),h._forceRefresh=!0},Px=function(o,e,t,i,n,s){const r=Sx(this);if(!r)return;const{block:a,owner:l}=r;if(!ro.hasMaterial(l,n))return;const c=a.overrides,h=n,d=h[Qu],p=a.getDefines(),m=Object.keys(p);let f=!1;if(m.length>0&&h.defines){for(const y of m)delete h.defines[y];f=!0}if(c.length===0){f&&(h.needsUpdate=!0,h._forceRefresh=!0);return}if(!d)return;const g=h[Yu];if(g&&g.length>0){for(const y of g){const _=c.find(v=>v.name===y.name);_?.value instanceof Ce&&(_.value.offset.set(y.offsetX,y.offsetY),_.value.repeat.set(y.repeatX,y.repeatY))}g.length=0}for(const y of c){const _=d.find(v=>v.name===y.name);_&&(!f&&!!y.value!=!!_.value&&(f=!0),h[y.name]=_.value)}f&&(h.needsUpdate=!0),h._forceRefresh=!0};function ZE(o,e){const t=new Set;xx(o,t),t.forEach(i=>ro.addMaterial(o,i)),o.type==="Group"?o.children.forEach(i=>{(i.type==="Mesh"||i.type==="SkinnedMesh")&&Ox(i,o)}):(o.type==="Mesh"||o.type==="SkinnedMesh")&&Ox(o,o)}function Ox(o,e){if(!ro.isHooked(o,e)){if(ro.addHook(o,e),!o.onBeforeRender)o.onBeforeRender=Cx;else{const t=o.onBeforeRender;o.onBeforeRender=function(i,n,s,r,a,l){t.call(this,i,n,s,r,a,l),Cx.call(this,i,n,s,r,a,l)}}if(!o.onAfterRender)o.onAfterRender=Px;else{const t=o.onAfterRender;o.onAfterRender=function(i,n,s,r,a,l){Px.call(this,i,n,s,r,a,l),t.call(this,i,n,s,r,a,l)}}}}var KE=Object.defineProperty,kx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KE(e,t,n),n};const nh=w("debugreflectionprobe"),Mx=w("noreflectionprobe"),ty=Symbol("reflectionProbeKey"),iy=class Zl extends R{static _probes=new Map;static isUsingReflectionProbe(e){return!!e[ty]}static get(e,t,i,n){if(!e||e.isObject3D!==!0||Mx)return null;const s=Zl._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return nh&&console.log("Found reflection probe",e.name,r.name),r}}return nh&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){this._texture!==e&&(this._texture=e,nh&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof _b||e.mapping!==$n&&(e.mapping=$n),e.colorSpace=ko,e.needsUpdate=!0))}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Zl._probes.has(this.context)||Zl._probes.set(this.context,[]),Zl._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(Pt),this._boxHelper.updateBox(!0),nh&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=$n,this._texture.colorSpace=ko,this._texture.needsUpdate=!0)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=Zl._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}onSet(e){if(Mx||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;const t=e.gameObject;for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];!n||n.envMap===void 0||(nh&&console.log("Setting reflection probe on material",n.name,"for renderer",e.name),Sa.get(t).setOverride("envMap",this.texture),n[ty]=!0)}}onUnset(e){for(let t=0;t<e.sharedMaterials.length;t++){const i=e.sharedMaterials[t];i&&delete i[ty]}}};kx([u(b)],iy.prototype,"center"),kx([u(b)],iy.prototype,"size");let oh=iy;const ny=w("debugexr");class JE{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,ny&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(ny&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new Dm(i.options.manager);return ny&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const ao=bt,Zu="$___Export_Components",eT="NEEDLE_components";class tT{[Pr]}class iT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Rx{get name(){return eT}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Zu]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&ao&&console.log("DONE",JSON.stringify(t)),e[Zu]===void 0)return;const i=e[Zu];delete e[Zu],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;ao&&console.log(e.name,i,e.uuid);const n=new iT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){ao&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new tT;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=Cn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[Pr]=c,ao&&console.log("DID WRITE",n,"nodeIndex",r,c))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return ao&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];ao&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;ao&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}mu(p),s.push(this.createComponents(e,l,p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;wM(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const s=n[Pr];if(s){const r=new Array;ao&&console.log(i.name,s);for(const a in s){const l=s[a];if(ao&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let c=!1;if("mesh"in t){const h=t.mesh;if(typeof h=="number"&&e.parser){const d=e.parser.json.meshes?.[h];d?.primitives&&(l.sharedMaterials=d.primitives.map(p=>"/materials/"+(p.material??0)),c=!0)}}!c&&(ao||A())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Yg(this.parser,l).catch(c=>console.error(`Error while resolving references (see console for details)
|
|
995
|
+
`,c,i,l))),i.userData=i.userData||{},i.userData[Pr]=i.userData[Pr]||[],i.userData[Pr].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const Ex="NEEDLE_gameobject_data";class nT{get name(){return Ex}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[Ex];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Tx="NEEDLE_lighting_settings",ml=w("debugenvlight");class oT{get name(){return Tx}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Tx];if(i){ml&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=S.addComponent(s,Ku,{},{callAwake:!1})}else{const s=new M;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=S.addComponent(s,Ku,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new oe().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new oe().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context,t=S.findObjectOfType(Ku,e);t?.sourceId&&(t.enabled=!0)});class Ku extends R{ambientMode=ol.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Su.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Su.Skybox?Zn.Skybox:Zn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),ml&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(ml&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ol.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new kC(this.ambientLight,this.ambientIntensity*e),ml&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ol.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new MC(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),ml&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){ml&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var Ju;(o=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await T.MaterialX.load(),s=t.trimStart().startsWith("<"),r=s?t:await fetch(t).then(c=>c.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!s){const c=(i?.url||t).split("/");c.pop(),a=c.join("/")}const l=new gr;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async c=>(!c.startsWith("http")&&!c.startsWith("data:")&&!c.startsWith("blob:")&&!c.startsWith("file:")&&a&&(c=a+"/"+c),l.loadAsync(c).catch(h=>{console.warn(`Failed to load texture for MaterialX material ${c}`,h)}))},{cacheKey:t})}o.loadFromUrl=e})(Ju||(Ju={}));class sT extends RC{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),Ju.loadFromUrl(e,{}).then(s=>{s?t(this.onLoaded(s)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return Ss.createPrimitive("ShaderBall",{material:e})}}class rT{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const e=await T.MaterialX.load();try{this.mtlxLoader=new e.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(t){console.error(t)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var Ax=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(Ax||{});const lo=w("debugcustomshader"),gl="NEEDLE_techniques_webgl";class aT{objectToWorldMatrix=new J;worldToObjectMatrix=new J;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),xu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),xu(this.worldToObjectMatrix,this.worldToObject)}}class Te extends vb{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Ix(e),e}constructor(e,...t){super(...t),this.identifier=e,lo&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new J;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new J;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new ye;static _mainLightPosition=new b;static _lightData=new ye;_rendererData=new aT;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(Te.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),xu(Te.viewProjection,Te._viewProjectionValues)),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Te.viewMatrix.copy(e.matrixWorldInverse),xu(Te.viewMatrix,Te._viewMatrixValues)),this.uniforms[Te._worldSpaceCameraPosName]&&Te._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=ee(n.gameObject,Te._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Te._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Te._mainLightColor};const l=n.intensity;Te._lightData.z=l,this.uniforms.unity_LightData={value:Te._lightData}}if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Te._viewProjectionValues),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Te._viewMatrixValues),this.uniforms[Te._worldSpaceCameraPosName]&&(this.uniforms[Te._worldSpaceCameraPosName]={value:Te._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class lT{get name(){return gl}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return lo&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[gl])return lo&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;lo&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[gl].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[gl];if(!n)return lo?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;lo&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await tR(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();lo&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new ye(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new ye(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new ye(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new ye(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new ye;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[gl]){const g=t.extensions[gl];if(g.technique===i){lo&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),P=Number.parseInt(v);if(P>=0){const k=await this.parser.getDependency("texture",P);k instanceof Ce&&(k.colorSpace=ko,k.needsUpdate=!0),d[y]={value:k};continue}}if(y==="alphaMode"){_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new ye(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Te(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=EC,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=ki;break;case 1:f.side=Id;break;case 2:f.side=ys;break;default:f.side=ys;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=BC;break;case 6:f.depthTest=!0,f.depthFunc=DC;break;case 2:f.depthTest=!0,f.depthFunc=jC;break;case 4:f.depthTest=!0,f.depthFunc=LC;break;case 5:f.depthTest=!0,f.depthFunc=IC;break;case 7:f.depthTest=!0,f.depthFunc=AC;break;case 8:f.depthTest=!1,f.depthFunc=TC;break}f.transparent=m,m&&(f.depthWrite=!1),JM(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;d[y]?.value===void 0&&(_===Ax.SAMPLER_2D?(d[y]={value:ZM},console.warn("Missing/unassigned texture, fallback to white: "+y)):y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]))}lo&&console.log(f.uuid,d),Ix(f),r(f)}):null}}function Ix(o){if(o.uniforms){lo&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const cT=w("debugextensions");let ep;const hT=import("./vendor-pe19S9r5.min.js").then(o=>o.index$2).then(async o=>(ep=o.GLTFAnimationPointerExtension,ep)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),Qr=new Array;function dT(o){Qr.includes(o)||Qr.push(o)}function uT(o){const e=Qr.indexOf(o);e>=0&&Qr.splice(e,1)}function oy(o){if(o instanceof Ro){const e=new Rx;return o.register(t=>(e.parser=t,e)),e}return null}class pT{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function tp(o,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),o.register(s=>new nT(s)),o.register(s=>new SM(s)),o.register(s=>new qM(s,e.lightmaps,i)),o.register(s=>new oT(s,i,e)),o.register(s=>new lT(s,i)),o.register(s=>new dr(s,i)),o.register(s=>new Ve(s)),o.register(s=>new JE(s)),o.register(s=>new rT(e,o,t,s)),bv()&&o.register(s=>new ic(s)),await hT.catch(s=>{}),o.register(s=>{if(ep){const r=new ep(s);return r.setAnimationPointerResolver.bind(r)(new pT),r}else return(cT||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const s of Qr)s.onImport&&s.onImport(o,t,e)}function sy(o,e){for(const t of Qr)t.onExport&&t.onExport(o,e)}function Lx(o,e,t){for(const i of Qr)i.onLoaded&&i.onLoaded(o,e,t)}const Wt=w("debuginstancing");class Pa{static instance=new Pa;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(d=>Ve.assignTextureLOD(d,0)):Ve.assignTextureLOD(l,0);const c=a.object,h=c.geometry;Ve.assignMeshLOD(c,0).then(d=>{d&&h!=d&&a.setGeometry(d)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Wt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=Pa.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Yb());const c=new mT(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[Mc]||i.equals(a)===!1)&&(i.copy(a),e[Mc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Ra{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Cv]=t,this.meshInformation=Yr(e.geometry),Ra.all.push(this)}updateMeshInformation(){const e=Yr(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Wt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=Ra.all.indexOf(this);t>=0&&Ra.all.splice(t,1)}}}class mT{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Wt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new J;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Wt&&(this._debugMaterial=jx());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new wb(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Rc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof vb&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Wt&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Wt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Ra(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
|
|
996
|
+
`,i),A()){yc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Wt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Yr(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Rc]===!0&&(Wt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Wt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const t=Yr(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,i=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,n=this.tryEstimateVertexCountSize(i,[e]),s=1.25,r=Math.max(this._maxVertexCount,Math.ceil(n.vertexCount*s)),a=Math.max(this._maxIndexCount,Math.ceil(n.indexCount*s));if(Wt){const h=Yr(e);console.warn(`[Instancing] Growing Buffer
|
|
997
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${h.vertexCount.toLocaleString()} vertices, ${h.indexCount.toLocaleString()} indices)
|
|
998
|
+
Max count ${this._maxInstanceCount.toLocaleString()} \u2192 ${i.toLocaleString()}
|
|
999
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
|
|
1000
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`),this._debugMaterial=jx()}else A()&&console.debug(`[Instancing] Growing Buffer
|
|
1001
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
|
|
1002
|
+
Max count ${this._maxInstanceCount} \u2192 ${i}
|
|
1003
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
|
|
1004
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`);this._maxVertexCount=r,this._maxIndexCount=a;const l=new wb(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.name=this.getBatchedMeshName(),l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Rc]=this._batchedMesh[Rc],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const h of c){if(t!==this._growId){Wt&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}h&&h.__instanceIndex>=0&&(this.addGeometry(h),this._handles[h.__instanceIndex]=h)}this._context.scene.add(l)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const h of this._handles)if(h&&h.__instanceIndex>=0&&h.object.geometry){if(n.has(h.object.geometry)){const d=n.get(h.object.geometry);d.count+=1}else{const d={count:1,...Yr(h.object.geometry)};n.set(h.object.geometry,d)}if(t&&t?.length>0){const d=t.indexOf(h.object.geometry);d!==-1&&t.splice(d,1)}}let s=0,r=0,a=0;for(const[h,d]of n)a+=1,s+=d.vertexCount,r+=d.indexCount;let l=Math.ceil(s/Math.max(1,a))*a,c=Math.ceil(r/Math.max(1,a))*a;if(t)for(const h of t){const d=Yr(h);d!=null&&(l+=d.vertexCount*i,c+=d.indexCount*i)}return Wt&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
|
|
1005
|
+
Geometries: ${a} (New: ${t?.length||0})
|
|
1006
|
+
Instances: ${e}
|
|
1007
|
+
Estimated Vertices: ${l.toLocaleString()}
|
|
1008
|
+
Estimated Indices: ${c.toLocaleString()}`),{vertexCount:l,indexCount:c}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(Wt&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
|
|
1009
|
+
Current Instances: ${this._currentInstanceCount}
|
|
1010
|
+
Max Vertices: ${e.maxVertexCount.toLocaleString()}
|
|
1011
|
+
Max Indices: ${e.maxIndexCount.toLocaleString()}
|
|
1012
|
+
Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Wt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
|
|
1013
|
+
GEOMETRY_ID=${i}
|
|
1014
|
+
${this._currentInstanceCount} instances`);const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),Wt&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
|
|
1015
|
+
GEOMETRY_ID=${i}
|
|
1016
|
+
${this._currentInstanceCount} instances
|
|
1017
|
+
Index: ${e.__instanceIndex}
|
|
1018
|
+
Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
|
|
1019
|
+
Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Wt&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
|
|
1020
|
+
GEOMETRY_ID=${e.__geometryIndex}
|
|
1021
|
+
${this._currentInstanceCount} instances
|
|
1022
|
+
Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Yr(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=Ve.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function jx(){const o=new gt({color:new oe(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,w("wireframe")&&(o.wireframe=!0),o}const ip=w("debuglightmaps"),Dx=Symbol("lightmapKey");class ry{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.updatePropertyBlockTexture(),this.lightmapTexture&&Ve.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t,this.updatePropertyBlockTexture())}))}lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);renderer;_isApplied=!1;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,Ve.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n,this.updatePropertyBlockTexture())}),ip=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
|
|
1023
|
+
ScaleOffset:`,t,`
|
|
1024
|
+
Texture:`,i),this.setLightmapDebugMaterial()):ip&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){}applyLightmap(){if(this._isApplied)return;if(this.gameObject.type==="Object3D"){ip&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;if(this.ensureLightmapUvs(e),this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.lightmapScaleOffset;for(let i=0;i<this.renderer.sharedMaterials.length;i++){const n=this.renderer.sharedMaterials[i];!n||n.lightMap===void 0||(ip&&console.log("Setting lightmap on material",n.name,"for renderer",this.renderer.name),Sa.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(t.z,1-t.y-t.w),repeat:new K(t.x,t.y)}),n[Dx]=!0)}this._isApplied=!0}}updatePropertyBlockTexture(){if(!this._isApplied||!this.lightmapTexture)return;this.lightmapTexture.channel=1;const e=this.lightmapScaleOffset;Sa.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(e.z,1-e.y-e.w),repeat:new K(e.x,e.y)})}onUnset(){for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];i&&delete i[Dx]}const e=Sa.get(this.gameObject);e&&(e.clearOverride("lightMap"),e.clearOverride("lightMapIntensity"))}ensureLightmapUvs(e){if(e instanceof H)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof Oo)for(const t of e.children)this.ensureLightmapUvs(t)}setLightmapDebugMaterial(){const e=this.lightmapScaleOffset;this.gameObject.material=new Vn({vertexShader:`
|
|
1025
|
+
varying vec2 vUv1;
|
|
1026
|
+
void main()
|
|
1027
|
+
{
|
|
1028
|
+
vUv1 = uv1;
|
|
1029
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
1030
|
+
}
|
|
1031
|
+
`,fragmentShader:`
|
|
1032
|
+
uniform sampler2D lightMap;
|
|
1033
|
+
uniform float lightMapIntensity;
|
|
1034
|
+
varying vec2 vUv1;
|
|
1035
|
+
|
|
1036
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
1037
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
1038
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
1039
|
+
}
|
|
1040
|
+
|
|
1041
|
+
void main() {
|
|
1042
|
+
vec2 lUv = vUv1.xy * vec2(${e.x.toFixed(6)}, ${e.y.toFixed(6)}) + vec2(${e.z.toFixed(6)}, ${(1-e.y-e.w).toFixed(6)});
|
|
1043
|
+
|
|
1044
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
1045
|
+
gl_FragColor = lightMapTexel;
|
|
1046
|
+
gl_FragColor.a = 1.;
|
|
1047
|
+
}
|
|
1048
|
+
`,defines:{USE_LIGHTMAP:""}})}}var gT=Object.defineProperty,Ho=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&gT(e,t,n),n};const fl=w("debugrenderer"),Bx=w("debugskinnedmesh"),Fx=w("noinstancing"),fT=w("wireframe");class Ux{path=null;asset=null;default}class yT{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&fl&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Ri()&&be("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof we&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const co=class fm extends R{static setInstanced(e,t){const i=Lc(e,fm);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=Ar(e,fm);return t?t.isInstancingActive:pn.isUsingInstancing(e)}static setVisible(e,t){Bo(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof we?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new yT(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return Fx}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,fl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&fl&&this.probeAnchor.add(new Oi(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,fm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),fT)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new ry(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else fl&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Pa.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!Fx&&(this.setInstancingEnabled(!0),pn.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),fl==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Mc]===!0){this.gameObject[Mc]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Bo(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!oh.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else fl&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Bo(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){dr.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),xe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=oh.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Bo(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Bo(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Ho([u()],co.prototype,"receiveShadows"),Ho([u()],co.prototype,"shadowCastingMode"),Ho([u()],co.prototype,"lightmapIndex"),Ho([u(ye)],co.prototype,"lightmapScaleOffset"),Ho([u()],co.prototype,"enableInstancing"),Ho([u()],co.prototype,"renderOrder"),Ho([u()],co.prototype,"allowOcclusionWhenDynamic"),Ho([u(M)],co.prototype,"probeAnchor"),Ho([u()],co.prototype,"reflectionProbeUsage");let ti=co;class sh extends ti{}class ay extends sh{_needUpdateBoundingSphere=!1;awake(){super.awake(),Bx&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof fs){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=kb(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(Bx){for(const e of this.sharedMeshes)if(e instanceof fs&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var bT=Object.defineProperty,yl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bT(e,t,n),n};const Vt=w("debugdroplistener");class _T extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const vT="blob";class Go extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new de;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new K,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(ti)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Vt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new K,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new K,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new K(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{Vt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Vt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new K(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Vt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=wT(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await np.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Vt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),cc(vT,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Vt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Vt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await np.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Br.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(Vt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;r.position.copy(this.gameObject.worldPosition);const a=$e(this.gameObject);let l=new b(0,0,0);a.x=Math.abs(a.x),a.y=Math.abs(a.y),a.z=Math.abs(a.z);let c=r.scale.clone();const h=new Pi().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*a.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize.clone().multiply(a));if(Vt&&B.DrawWireBox3(h,255,5),this.fitIntoVolume&&(w_(r,h,{position:!this.placeAtHitPosition}),c=r.scale.clone().divide(a),l=r.worldPosition.clone().sub(this.gameObject.worldPosition).divide(a),Vt&&B.DrawSphere(l,.1,16711680,5)),this.gameObject.attach(r),r.position.copy(l),r.quaternion.identity(),r.scale.copy(c),Vt&&B.DrawArrow(this.gameObject.worldPosition,r.getWorldPosition(new b),65280,5),this._addedObjects.push(r),this._addedModels.push(n),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,p&&p.length>0)for(const m of p){const f=m.point.clone();Vt&&console.log("Place object at hit",m),x_(r,f);break}}Yn.autoplayAnimations(n);const d=new _T({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(d),this.onDropped?.invoke(d.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Vt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Zt([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.some(r=>r.contains(s))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}yl([u(M)],Go.prototype,"dropArea"),yl([u()],Go.prototype,"fitIntoVolume"),yl([u(b)],Go.prototype,"fitVolumeSize"),yl([u()],Go.prototype,"placeAtHitPosition"),yl([u()],Go.prototype,"useNetworking"),yl([u(de)],Go.prototype,"onDropped");function wT(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var np;(o=>{async function e(i,n,s){const r=s.guid,a=new Bt(r),l=new Blob([i],{type:i.type||_x(i.name)||void 0}),c=URL.createObjectURL(l),h=await Cn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=Br.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new Bt(n.guid),l=i.toString();Vt&&B.DrawWireSphere(n.point,.1,16711680,3);const c=Ds.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await Cn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=Br.hashMD5(d);Vt?setTimeout(()=>Ds.removePreview(n.guid),3e3):Ds.removePreview(n.guid),s({model:h,contentMD5:p})}else Vt?setTimeout(()=>Ds.removePreview(n.guid),3e3):Ds.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(np||(np={}));var xT=Object.defineProperty,ly=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&xT(e,t,n),n};const op=class jS extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new Bt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,jS)?.destroy();let i=this.object.getComponentInChildren(Xr);i||(i=this.object.addComponent(Xr,{dragMode:Yf.SnapToSurfaces}),i.guid=t.generateUUID());let n=S.getComponent(i.gameObject,Tn);n||(n=i.gameObject.addComponent(Tn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Xr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new N(0,0,0,1)}this.gameObject.getComponentInParent(Di)||this.gameObject.addComponent(Di)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Xr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield lf(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Wn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};ly([u(M)],op.prototype,"parent"),ly([u(M)],op.prototype,"object"),ly([u()],op.prototype,"limitCount");let cy=op;var qo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(qo||{}),ST=Object.defineProperty,hy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ST(e,t,n),n};class dy{eventID;callback=new de}hy([u()],dy.prototype,"eventID"),hy([u(de)],dy.prototype,"callback");class sp extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(qo.PointerClick)||this.hasTrigger(qo.PointerDown)||this.hasTrigger(qo.PointerUp)}onPointerClick(e){this.invoke(qo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(qo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(qo.PointerExit)}onPointerDown(e){this.invoke(qo.PointerDown)}onPointerUp(e){this.invoke(qo.PointerUp)}}hy([u(dy)],sp.prototype,"triggers");class zx{writer;constructor(e){this.writer=e}writeNode(e){}}class CT extends zx{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class Nx extends zx{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=hf(new se(1,1,1,0)))}}function uy(o){const e=Vu.DontExport;return!(o.hideFlags&e)}class Wx{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new J;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new N,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new ft(h,3)),ROTATION:i.processAccessor(new ft(d,4)),SCALE:i.processAccessor(new ft(p,3))},n[this.name]=!0}}var PT=Object.defineProperty,Vx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PT(e,t,n),n};const rp=w("debuggltfexport");class py extends Pt{sceneRoot}const my=class Kl extends R{binary=!0;objects=[];ext;async exportNow(e,t){rp&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Kl.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Kl.saveArrayBuffer(n,e):Kl.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new Ab;i.register(c=>new Wx(c)),i.register(c=>new Nx(c)),sy(i,this.context),Kl.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Kl.collectAnimations(e),...t},s=new Array,r=new M;t?.pivot&&r.position.sub(t.pivot),rp&&console.log("EXPORT",e),e.forEach(c=>{c&&uy(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),S.getComponentsInChildren(c,ti).forEach(h=>{S.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!uy(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new Jg(r);return t?.needleComponents&&(this.ext=new Rx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{rp&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),rp&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,S.getComponentsInChildren(c,ti).forEach(h=>{S.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(ee(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Vx([u()],my.prototype,"binary"),Vx([u(M)],my.prototype,"objects");let gy=my;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const OT=w("debugprogress");function $x(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class le{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new kT(e,t);rh.set(e,i)}static report(e,t){const i=rh.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=rh.get(e);t&&(t.end(),rh.delete(e))}}const rh=new Map;class kT{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?rh.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!OT,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const De="</StageRoot/Materials";function MT(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(g,v)}return _.get(g)},s=o.colorNode?ap(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${De}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?ap(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${De}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?ap(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${De}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?ap(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${De}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=TT(m,e,t,n);return console.debug(f),`
|
|
1049
|
+
|
|
1050
|
+
def Material "${e}" ${o.name?`(
|
|
1051
|
+
displayName = "${o.name}"
|
|
1052
|
+
)`:""}
|
|
1053
|
+
{
|
|
1054
|
+
token outputs:mtlx:surface.connect = ${De}/${e}/N_mtlxsurface.outputs:surface>
|
|
1055
|
+
|
|
1056
|
+
def Shader "N_mtlxsurface"
|
|
1057
|
+
{
|
|
1058
|
+
uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
|
|
1059
|
+
${r}
|
|
1060
|
+
${l}
|
|
1061
|
+
${h}
|
|
1062
|
+
${p}
|
|
1063
|
+
token outputs:surface
|
|
1064
|
+
}
|
|
1065
|
+
|
|
1066
|
+
${f}
|
|
1067
|
+
|
|
1068
|
+
}`}function ap(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const P in v)v[P]?.isNode&&(_(v[P]),v.nodeType___needle||=v[P].nodeType___needle),Array.isArray(v[P])&&v[P].forEach(k=>{k.isNode&&(_(k),v.nodeType___needle||=k.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===g)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(P=>P.isNode&&P===g))return{parent:_,label:v}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,y);return v?.parent&&(v.parent[v.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,g);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function RT(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function ET(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${RT(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const v of o.nodes)p.push(`float inputs:in${m++}.connect = ${De}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(v==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${v} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${De}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=xy.includes(g.format),_=AT(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
|
|
1069
|
+
${n}def Shader "${t(o)}"
|
|
1070
|
+
${n}{
|
|
1071
|
+
${n}uniform token info:id = "ND_${d}"
|
|
1072
|
+
${n}${h} outputs:out
|
|
1073
|
+
${n}${p.length>0?p.join(`
|
|
1074
|
+
`):""}
|
|
1075
|
+
${n}}
|
|
1076
|
+
`}function TT(o,e,t,i){let n="";for(const s of o)n+=ET(s,e,i,t);return n}function AT(o){return Fi(o.name)+"_"+(o.source?.id??o.id)}function Fi(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function Hx(o){return o=o.replace('"','\\"'),o}function Gx(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function qx(o){const e=Gx(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const IT=new b,LT=new N,jT=new b(1,1,1);class rt{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new J;const{position:e,quaternion:t,scale:i}=this.transform,n=new J;return n.compose(e||IT,t||LT,i||jT),n}setMatrix(e){if(!e||!(e instanceof J)){this.transform=null;return}const t=new b,i=new N,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new rt(Po.generateUUID(),e.name+"_empty_"+rt.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new rt(Po.generateUUID(),"Empty_"+rt.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Fi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new rt(Po.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class fy extends rt{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
|
|
1077
|
+
`;const c=a;return`#usda 1.0
|
|
1078
|
+
(
|
|
1079
|
+
customLayerData = {
|
|
1080
|
+
string creator = "Needle Engine ${Ai}"
|
|
1081
|
+
dictionary Needle = {
|
|
1082
|
+
bool animations = ${t?1:0}
|
|
1083
|
+
bool interactive = ${i?1:0}
|
|
1084
|
+
bool physics = ${n?1:0}
|
|
1085
|
+
bool quickLookCompatible = ${e.quickLookCompatible?1:0}
|
|
1086
|
+
}
|
|
1087
|
+
}
|
|
1088
|
+
defaultPrim = "${Fi(this.name)}"
|
|
1089
|
+
metersPerUnit = 1
|
|
1090
|
+
upAxis = "Y"
|
|
1091
|
+
startTimeCode = ${s}
|
|
1092
|
+
endTimeCode = ${r}
|
|
1093
|
+
timeCodesPerSecond = 60
|
|
1094
|
+
framesPerSecond = 60
|
|
1095
|
+
doc = """Generated by Needle Engine USDZ Exporter ${Ai}"""
|
|
1096
|
+
${c}
|
|
1097
|
+
)
|
|
1098
|
+
`}}const bl=`
|
|
1099
|
+
`,ii="</StageRoot/Materials";class Xx{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=bl,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=bl,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+bl}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=bl,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+bl}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=bl}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class DT{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new fy,this.output="",this.animations=[]}makeNameSafe(e){return Fi(e)}}const Qx=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let Yx=class{debug;pruneUnusedNodes;sceneAnchoringOptions=Qx();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=Qx()){e=Object.assign({},e),this.sceneAnchoringOptions=e;const t=new DT(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null,t.materials;const s=t.textures;le.report("export-usdz","Invoking onBeforeBuildDocument"),await lp(t,"onBeforeBuildDocument"),le.report("export-usdz","Done onBeforeBuildDocument"),le.report("export-usdz","Reparent bones to common ancestor");const r=[],a=new Set;o?.traverse(f=>{if(!(!e.exportInvisible&&!f.visible)&&f instanceof fs){const g=f.skeleton.bones,y=Gx(g);if(y){const _={object:f,originalParent:f.parent,newParent:y};r.push(_),a.add(_.object.uuid),_.newParent&&a.add(_.newParent.uuid),_.originalParent&&a.add(_.originalParent.uuid)}}});for(const f of r){const{object:g,originalParent:y,newParent:_}=f;_.add(g)}le.report("export-usdz","Traversing hierarchy"),o&&Zx(o,t.document,t,this.keepObject),le.report("export-usdz","Invoking onAfterBuildDocument"),await lp(t,"onAfterBuildDocument");const l=t.extensions.find(f=>f.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const f={allBehaviorTargets:l,debug:!1,boneReparentings:a,quickLookCompatible:t.quickLookCompatible};this.debug&&Kx(t.document,"Hierarchy BEFORE pruning",f),Jx(t.document,f),this.debug&&Kx(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");le.report("export-usdz",{message:"Parsing document",autoStep:10}),await BT(t,e),le.report("export-usdz","Invoking onAfterSerialize"),await lp(t,"onAfterSerialize");for(const f of r){const{object:g,originalParent:y,newParent:_}=f;y&&y.add(g)}t.exporter?.beforeWritingDocument?.();const c=t.document.buildHeader(t)+`
|
|
1100
|
+
`+t.output;this.debug&&console.debug(c),i[n]=Ib(c),t.output="",le.report("export-usdz",{message:"Exporting textures",autoStep:10}),le.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const h=new mr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),d=Object.keys(s).length;le.report("export-usdz-textures",{totalSteps:d*3,currentStep:0});const p=async f=>{const g=s[f],y=g.texture,_=xy.includes(y.format);let v={imageData:y.image};le.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const P=g.scale!==void 0&&g.scale.x!==1&&g.scale.y!==1&&g.scale.z!==1&&g.scale.w!==1;(y.isCompressedTexture||y.isRenderTargetTexture||P)&&(v=await t1(y,e.maxTextureSize,h,g.scale)),le.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const k=await UT(v.imageBitmap||v.imageData,e.maxTextureSize).catch(O=>{console.error("Error converting texture to canvas",y,O)});if(k){le.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const O=await k.convertToBlob({type:_?"image/png":"image/jpeg",quality:.95});i[`textures/${f}.${_?"png":"jpg"}`]=new Uint8Array(await O.arrayBuffer())}else console.warn("Can`t export texture: ",y)};for(const f in s)await p(f);h.dispose(),le.end("export-usdz-textures");let m=0;for(const f in i){const g=i[f],y=34+f.length;m+=y;const _=m&63;if(_!==4){const v=64-_,P=new Uint8Array(v);i[f]=[g,{extra:{12345:P}}]}m=g.length}return le.report("export-usdz","zip archive"),gP(i,{level:0})}};function Zx(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof fs)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof fs)&&r&&typeof r=="object"&&(r instanceof gt||r instanceof Se||r.isMeshPhysicalNodeMaterial||r instanceof we&&r.type==="MeshLineMaterial")){const l=dp(o),c=o instanceof fs?o:null;n=new rt(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof ae||o instanceof Cd){const l=dp(o);n=new rt(o.uuid,l,a,void 0,void 0,o)}else{const l=dp(o);n=new rt(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=dp(o),c=new rt(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)Zx(l,e,t,i)}function Kx(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function Jx(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=Jx(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function BT(o,e){le.start("export-usdz-resources","export-usdz");const t=[];for(const c of o.document.children)e1(c,o,t);const i=t.length;for(let c=0;c<i;c++)le.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,d)=>{t[c](),h()});le.end("export-usdz-resources");const n=new Xx,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
|
|
1101
|
+
kind = "sceneLibrary"
|
|
1102
|
+
)`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=c=>{if(!c)return 0;let h=1;for(const d of c.children)h+=r(d);return h},a=r(o.document);le.start("export-usdz-xforms","export-usdz"),le.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const c of o.document.children)o1(c,n,o);le.end("export-usdz-xforms"),le.report("export-usdz","invoke onAfterHierarchy"),await lp(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),le.report("export-usdz","Building materials");const l=HT(o.materials,o.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),le.report("export-usdz","write to string"),o.output+=n.toString()}function e1(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+by(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=WT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=NT(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const s of o.children)e1(s,e,t)}async function lp(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let cp=null,ni=null,yy,_l,hp;async function t1(o,e=1/0,t=null,i=void 0){yy||(yy=new vn(2,2,1,1)),_l||(_l=new Vn({uniforms:{blitTexture:new qi(o),flipY:new qi(!1),scale:new qi(new ye(1,1,1,1))},vertexShader:`
|
|
1103
|
+
varying vec2 vUv;
|
|
1104
|
+
uniform bool flipY;
|
|
1105
|
+
void main(){
|
|
1106
|
+
vUv = uv;
|
|
1107
|
+
if (flipY)
|
|
1108
|
+
vUv.y = 1. - vUv.y;
|
|
1109
|
+
gl_Position = vec4(position.xy * 1.0,0.,.999999);
|
|
1110
|
+
}`,fragmentShader:`
|
|
1111
|
+
uniform sampler2D blitTexture;
|
|
1112
|
+
uniform vec4 scale;
|
|
1113
|
+
varying vec2 vUv;
|
|
1114
|
+
|
|
1115
|
+
void main(){
|
|
1116
|
+
gl_FragColor = vec4(vUv.xy, 0, 1);
|
|
1117
|
+
|
|
1118
|
+
#ifdef IS_SRGB
|
|
1119
|
+
gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
|
|
1120
|
+
#else
|
|
1121
|
+
gl_FragColor = texture2D( blitTexture, vUv);
|
|
1122
|
+
#endif
|
|
1123
|
+
|
|
1124
|
+
gl_FragColor.rgba *= scale.rgba;
|
|
1125
|
+
}`}));const n=_l.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new ye(1,1,1,1),i!==void 0&&n.scale.value.copy(i),_l.defines.IS_SRGB=o.colorSpace==Mo,_l.needsUpdate=!0,hp||(hp=new H(yy,_l),hp.frustumCulled=!1);const s=new ae,r=new Ci;r.add(hp),t||(t=cp=new mr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);ni&&(ni.width!==a||ni.height!==l)&&(ni.dispose(),ni=null),ni||(ni=new Hn(a,l,{format:Md,type:FC,minFilter:Ld,magFilter:Ld})),t.setRenderTarget(ni),t.setSize(a,l),t.clear(),t.render(r,s),cp&&(cp.dispose(),cp=null);const c=new Uint8ClampedArray(ni.width*ni.height*4);t.readRenderTargetPixels(ni,0,0,ni.width,ni.height,c);const h=new ImageData(c,ni.width,ni.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function FT(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function UT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function i1(o,e=void 0,t=!1,i=4096){if(FT(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Re=7;function zT(){return`#usda 1.0
|
|
1126
|
+
(
|
|
1127
|
+
customLayerData = {
|
|
1128
|
+
string creator = "Needle Engine USDZExporter"
|
|
1129
|
+
}
|
|
1130
|
+
metersPerUnit = 1
|
|
1131
|
+
upAxis = "Y"
|
|
1132
|
+
)
|
|
1133
|
+
`}function NT(o,e){let t=zT();return t+=o,Ib(t)}function dp(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function n1(o){return Fi(o.name||"bone_"+o.uuid)}function by(o,e){return Fi(o.name||"Geometry")+"_"+o.id}function up(o){return Fi(o.name||"Material")+"_"+o.id}function vl(o,e){let t=n1(o),i=o.parent;for(;i&&i!==e;)t=n1(i)+"/"+t,i=i.parent;return t}function o1(o,e,t){if(o==null)return;le.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof Se&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===ki&&!l?e.appendLine(`prepend references = @./geometries/${by(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${by(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${Hx(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=up(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===ki&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ce(i.position.x)}, ${ce(i.position.y)}, ${ce(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ce(i.quaternion.w)}, ${ce(i.quaternion.x)}, ${ce(i.quaternion.y)}, ${ce(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ce(i.scale.x)}, ${ce(i.scale.y)}, ${ce(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Re)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Re)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Re)}, ${r.far.toPrecision(Re)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Re)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Re)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Re)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Re)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)o1(m,e,t)}e.closeBlock()}function ce(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function s1(o){const e=o.elements;return`( ${pp(e,0)}, ${pp(e,4)}, ${pp(e,8)}, ${pp(e,12)} )`}function pp(o,e){return`(${ce(o[e+0])}, ${ce(o[e+1])}, ${ce(o[e+2])}, ${ce(o[e+3])})`}function WT(o,e=[],t=!0){return`
|
|
1134
|
+
def "Geometry"
|
|
1135
|
+
${VT(o,e,t)}
|
|
1136
|
+
`}function VT(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of qx(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>vl(y.bone,f)>vl(_.bone,f)?1:-1),a.map(y=>'"'+vl(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),v=g.getY(y),P=g.getZ(y),k=g.getW(y);c.push(l[_],l[v],l[P],l[k])}h=new ft(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
|
|
1137
|
+
{
|
|
1138
|
+
def Mesh "${i}" ${d?`(
|
|
1139
|
+
prepend apiSchemas = ["SkelBindingAPI"]
|
|
1140
|
+
)`:""}
|
|
1141
|
+
{
|
|
1142
|
+
int[] faceVertexCounts = [${_y(o)}]
|
|
1143
|
+
int[] faceVertexIndices = [${vy(o)}]
|
|
1144
|
+
${n.normal||t?`normal3f[] normals = [${mp(n.normal,s)}] (
|
|
1145
|
+
interpolation = "vertex"
|
|
1146
|
+
)`:""}
|
|
1147
|
+
point3f[] points = [${mp(n.position,s)}]
|
|
1148
|
+
${n.uv?`texCoord2f[] primvars:st = [${a1(n.uv,s,!0)}] (
|
|
1149
|
+
interpolation = "vertex"
|
|
1150
|
+
)`:""}
|
|
1151
|
+
${n.uv1?wy("st1",n.uv1):""}
|
|
1152
|
+
${n.uv2?wy("st2",n.uv2):""}
|
|
1153
|
+
${n.uv3?wy("st3",n.uv3):""}
|
|
1154
|
+
${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
|
|
1155
|
+
elementSize = 1
|
|
1156
|
+
interpolation = "constant"
|
|
1157
|
+
)`:""}
|
|
1158
|
+
${n.skinIndex?`int[] primvars:skel:jointIndices = [${r1(h,!0)}] (
|
|
1159
|
+
elementSize = 4
|
|
1160
|
+
interpolation = "vertex"
|
|
1161
|
+
)`:""}
|
|
1162
|
+
${n.skinWeight?`float[] primvars:skel:jointWeights = [${r1(n.skinWeight)}] (
|
|
1163
|
+
elementSize = 4
|
|
1164
|
+
interpolation = "vertex"
|
|
1165
|
+
)`:""}
|
|
1166
|
+
${n.color?`color3f[] primvars:displayColor = [${mp(n.color,s)}] (
|
|
1167
|
+
interpolation = "vertex"
|
|
1168
|
+
)`:""}
|
|
1169
|
+
uniform token subdivisionScheme = "none"
|
|
1170
|
+
}
|
|
1171
|
+
}
|
|
1172
|
+
${t?`
|
|
1173
|
+
# This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
|
|
1174
|
+
# geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
|
|
1175
|
+
def "${i}_doubleSided" (
|
|
1176
|
+
prepend references = </Geometry>
|
|
1177
|
+
)
|
|
1178
|
+
{
|
|
1179
|
+
over "Geometry"
|
|
1180
|
+
{
|
|
1181
|
+
int[] faceVertexCounts = [${_y(o)+", "+_y(o)}]
|
|
1182
|
+
int[] faceVertexIndices = [${vy(o)+", "+vy(o,!0)}]
|
|
1183
|
+
}
|
|
1184
|
+
}
|
|
1185
|
+
`:""}
|
|
1186
|
+
`}function _y(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function vy(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function wy(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${a1(e,t,!0)}] (
|
|
1187
|
+
interpolation = "vertex"
|
|
1188
|
+
)`;case 3:return`texCoord3f[] primvars:${o} = [${mp(e,t)}] (
|
|
1189
|
+
interpolation = "vertex"
|
|
1190
|
+
)`;case 4:return`double4[] primvars:${o} = [${$T(e,t)}] (
|
|
1191
|
+
interpolation = "vertex"
|
|
1192
|
+
)`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function mp(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Re)}, ${s.toPrecision(Re)}, ${r.toPrecision(Re)})`)}return t.join(", ")}function $T(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Re)}, ${s.toPrecision(Re)}, ${r.toPrecision(Re)}, ${a.toPrecision(Re)})`)}return t.join(", ")}function r1(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Re)}`),t.push(`${e?s:s.toPrecision(Re)}`),t.push(`${e?r:r.toPrecision(Re)}`),t.push(`${e?a:a.toPrecision(Re)}`)}return t.join(", ")}function a1(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Re)}, ${r.toPrecision(Re)})`)}return i.join(", ")}function HT(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(GT(s,e,t))}return`
|
|
1193
|
+
def "Materials"
|
|
1194
|
+
{
|
|
1195
|
+
${i.join("")}
|
|
1196
|
+
}`}function on(o){return Fi(o.name)+"_"+(o.source?.id??o.id)}function Bs(o,e,t,i,n,s,r=void 0,a=void 0){const l=on(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new ye(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=xy.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),P=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=v/g.x,y.y+=P-1):(y.x+=v*g.x,y.y+=(1-P)*g.y);const k=up(n),O=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,j=`${ii}/${k}/${"uvReader_"+p}.outputs:result>`,L=`${ii}/${k}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,W=e==="normal",G=n instanceof gt&&n.normalScale?n.normalScale.x*2:2,X=G.toFixed(Re),E=(-1*(G/2)).toFixed(Re),$=(1-G).toFixed(Re);return`
|
|
1197
|
+
${O?`def Shader "Transform2d_${e}" (
|
|
1198
|
+
sdrMetadata = {
|
|
1199
|
+
string role = "math"
|
|
1200
|
+
}
|
|
1201
|
+
)
|
|
1202
|
+
{
|
|
1203
|
+
uniform token info:id = "UsdTransform2d"
|
|
1204
|
+
float2 inputs:in.connect = ${j}
|
|
1205
|
+
float2 inputs:scale = ${c1(g)}
|
|
1206
|
+
float2 inputs:translation = ${c1(y)}
|
|
1207
|
+
float inputs:rotation = ${(_/Math.PI*180).toFixed(Re)}
|
|
1208
|
+
float2 outputs:result
|
|
1209
|
+
}
|
|
1210
|
+
`:""}
|
|
1211
|
+
def Shader "${l}_${e}"
|
|
1212
|
+
{
|
|
1213
|
+
uniform token info:id = "UsdUVTexture"
|
|
1214
|
+
asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
|
|
1215
|
+
token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
|
|
1216
|
+
float2 inputs:st.connect = ${O?L:j}
|
|
1217
|
+
${V?`
|
|
1218
|
+
float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
|
|
1219
|
+
`:""}
|
|
1220
|
+
${W?`
|
|
1221
|
+
float4 inputs:scale = (${X}, ${X}, ${X}, 1)
|
|
1222
|
+
float4 inputs:bias = (${E}, ${E}, ${$}, 0)
|
|
1223
|
+
`:""}
|
|
1224
|
+
token inputs:wrapS = "${f[o.wrapS]}"
|
|
1225
|
+
token inputs:wrapT = "${f[o.wrapT]}"
|
|
1226
|
+
float outputs:r
|
|
1227
|
+
float outputs:g
|
|
1228
|
+
float outputs:b
|
|
1229
|
+
float3 outputs:rgb
|
|
1230
|
+
${n.transparent||n.alphaTest>0?"float outputs:a":""}
|
|
1231
|
+
}`}function GT(o,e,t=!1){const i=up(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
|
|
1232
|
+
|
|
1233
|
+
def Material "${i}" ${o.name?`(
|
|
1234
|
+
displayName = "${o.name}"
|
|
1235
|
+
)`:""}
|
|
1236
|
+
{
|
|
1237
|
+
token outputs:mtlx:surface.connect = ${ii}/${i}/Occlusion.outputs:out>
|
|
1238
|
+
|
|
1239
|
+
def Shader "Occlusion"
|
|
1240
|
+
{
|
|
1241
|
+
uniform token info:id = "${d}"
|
|
1242
|
+
token outputs:out
|
|
1243
|
+
}
|
|
1244
|
+
}`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return MT(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof xb&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:rgb>`),o instanceof Se&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Bs(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${l1(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${ii}/${i}/${on(o.aoMap)}_occlusion.outputs:r>`),r.push(Bs(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Bs(o.alphaMap,"opacity",t,e,o,a,new oe(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof gt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${ii}/${i}/${on(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Bs(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${l1(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${ii}/${i}/${on(o.normalMap)}_normal.outputs:rgb>`),r.push(Bs(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${ii}/${i}/${on(o.roughnessMap)}_roughness.outputs:g>`),r.push(Bs(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${ii}/${i}/${on(o.metalnessMap)}_metallic.outputs:b>`),r.push(Bs(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof xb&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.transmissionMap)}_transmission.outputs:r>`),r.push(Bs(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
|
|
1245
|
+
|
|
1246
|
+
def Material "${i}" ${o.name?`(
|
|
1247
|
+
displayName = "${Hx(o.name)}"
|
|
1248
|
+
)`:""}
|
|
1249
|
+
{
|
|
1250
|
+
token outputs:surface.connect = ${ii}/${i}/PreviewSurface.outputs:surface>
|
|
1251
|
+
|
|
1252
|
+
def Shader "PreviewSurface"
|
|
1253
|
+
{
|
|
1254
|
+
uniform token info:id = "UsdPreviewSurface"
|
|
1255
|
+
${s.join(`
|
|
1256
|
+
`)}
|
|
1257
|
+
int inputs:useSpecularWorkflow = ${o instanceof Se?"1":"0"}
|
|
1258
|
+
token outputs:surface
|
|
1259
|
+
}
|
|
1260
|
+
${r.length>0?`
|
|
1261
|
+
${a.has(0)?`
|
|
1262
|
+
def Shader "uvReader_st"
|
|
1263
|
+
{
|
|
1264
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1265
|
+
token inputs:varname = "st"
|
|
1266
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1267
|
+
float2 outputs:result
|
|
1268
|
+
}
|
|
1269
|
+
`:""}
|
|
1270
|
+
${a.has(1)?`
|
|
1271
|
+
def Shader "uvReader_st1"
|
|
1272
|
+
{
|
|
1273
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1274
|
+
token inputs:varname = "st1"
|
|
1275
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1276
|
+
float2 outputs:result
|
|
1277
|
+
}
|
|
1278
|
+
`:""}
|
|
1279
|
+
${r.join(`
|
|
1280
|
+
`)}`:""}
|
|
1281
|
+
}`}function l1(o){return`(${o.r}, ${o.g}, ${o.b})`}function c1(o){return`(${o.x}, ${o.y})`}const xy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class Dt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Fi(e)+"_"+Dt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const wl=new Set;function Sy(o,e){let t="";if(Array.isArray(o)){wl.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(wl.has(s))continue;i+=s,wl.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(wl.has(r))continue;i+=r,wl.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,wl.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class lr{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+lr.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Sy(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function h1(o,e={direct:!0,indirect:!0}){const t=rt.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class $t{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new lr(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new lr(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof rt&&h1(n,t);else e instanceof rt&&h1(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new lr(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Zr{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Si{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Si,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Si.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Sy(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Sy(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class bn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new bn(0,1,0)}static get right(){return new bn(1,0,0)}static get forward(){return new bn(0,0,1)}static get back(){return new bn(0,0,-1)}static get zero(){return new bn(0,0,0)}}class fe{static sequence(...e){return new Zr("Group_"+Zr.getId(),e).makeSequence()}static parallel(...e){return new Zr("Group_"+Zr.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Si(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new Si(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),fe.sequence(s,h)}return s}static waitAction(e){const t=new Si;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new Si(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??bn.forward,s.up=n??bn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new Si(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new Si(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new Si(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Si(e);return i.tokenId="Impulse",i.velocity=t,i}}class qT{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Cy extends qT{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||rt.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class d1{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const ho=w("debugusdzanimation"),Py=w("debugusdzanimationserialization");class pr{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ne.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=Ia.parseTrackName(t.name);let n=Ia.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||pr.isDescendantOf(e,n))continue;if(!pr.isDescendantOf(n,e)){for(;!pr.isDescendantOf(n,e)&&n.parent;)n=n.parent;pr.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ne{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ne.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=S.getComponent(e,_t);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&be("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new N,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-Ne.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+Ne.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new J;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class gp{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ne.restPoseClipDuration+Ne.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);ho&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=Ia.parseTrackName(c.name),d=Ia.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ne(null,d,null));let m=p[s];m||(m=new Ne(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}ho&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ne(null,c,null);h[0]=p}let d=h[s];d||(ho&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ne(e,c,t),h[s]=d)}const l=new pr(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),ho&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ne.restPoseClipDuration);let h=this.lastClipEndTime+Ne.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){ho&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){ho&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ne(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;Py&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new XT(e,this);this.serializers.push(n),n.registerCallback(t)}}class XT{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),Py&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const $=[];for(const[q,he]of E){let re=`${q} : [`;const me=[];for(const te of he)me.push(`(${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(me.join(", ")),re=re.concat("],"),$.push(re)}return $},a=function(E){const $=[];for(const[q,he]of E){let re=`${q} : [`;const me=[];for(const te of he)me.push(`(${ce(te.w)}, ${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(me.join(", ")),re=re.concat("],"),$.push(re)}return $},l=function(E){let $,q=!0;const he=new Map;for(const[me,te]of E){$===void 0&&($=te.length),$!==te.length&&(q=!1);let We=0;for(const ci of te)We++,ci||(he.has(me)||he.set(me,[]),he.get(me).push(We))}ho&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",$,"Undefined bone entries: ",he),console.assert(q,"All bones should have the same number of TransformData entries",E),console.assert(he.size===0,"All TransformData entries should be set",he);const re=[];for(const[me,te]of E)for(let We=0;We<te.length;We++){const ci=te[We],Sd=i.getStartTimeByClip(ci.clip);re.length<=We&&re.push({pos:[],rot:[],scale:[],timeOffset:Sd});const ms=re[We];ms.pos.push(...ci.getSortedTimesArray(!0,!1,!1)),ms.rot.push(...ci.getSortedTimesArray(!1,!0,!1)),ms.scale.push(...ci.getSortedTimesArray(!1,!1,!0))}for(const me of re)me.pos.sort((te,We)=>te-We),me.rot.sort((te,We)=>te-We),me.scale.sort((te,We)=>te-We),me.pos=[...new Set(me.pos)],me.rot=[...new Set(me.rot)],me.scale=[...new Set(me.scale)];return re},c=function(E,$,q){const he=new Map,re=new Map,me=new Map,te=$.length;for(const We of q){const ci=E.get(We);let Sd;ci?console.assert(ci.length===te,"We should have the same number of TransformData entries for each bone",ci,$):Sd=new Ne(null,We,null);for(let ms=0;ms<te;ms++){const xm=ci?ci[ms]:Sd,Ea=$[ms];for(const{time:rc,translation:ac}of xm.getValues(Ea.pos,!0,!1,!1)){const _n=(rc+Ea.timeOffset)*60;he.has(_n)||he.set(_n,new Array),he.get(_n).push(ac.clone())}for(const{time:rc,rotation:ac}of xm.getValues(Ea.rot,!1,!0,!1)){const _n=(rc+Ea.timeOffset)*60;re.has(_n)||re.set(_n,new Array),re.get(_n).push(ac.clone())}for(const{time:rc,scale:ac}of xm.getValues(Ea.scale,!1,!1,!0)){const _n=(rc+Ea.timeOffset)*60;me.has(_n)||me.set(_n,new Array),me.get(_n).push(ac.clone())}}}return{position:he.size==0?void 0:he,quaternion:re.size==0?void 0:re,scale:me.size==0?void 0:me}},h=function(E){const $=[];for(const q of E)$.push(`(${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},d=function(E){const $=[];for(const q of E)$.push(`(${ce(q.w)}, ${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},p=function(E){const $=new Map;if(ho){const q=new Array;for(const[he,re]of s)q.push(he.uuid+": "+re.length+" "+re.map(me=>me.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
|
|
1282
|
+
`+q.join(`
|
|
1283
|
+
`))}for(const q of E){const he=s.get(q);he&&$.set(q,he)}return $},m=function(E){const $=p(E),q=l($);return c($,q,E)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const E of f.bones){y.push(E),_.push(E.uuid);const $=f.boneInverses[f.bones.indexOf(E)];g.push({bone:E,inverse:$})}let v=1e4;for(;_.length<f.bones.length&&v-- >0;)for(const E of y){const $=E.children;for(const q of $)if(_.indexOf(q.uuid)===-1&&f.bones.indexOf(q)!==-1){y.push(q),_.push(q.uuid);const he=f.boneInverses[f.bones.indexOf(q)];g.push({bone:q,inverse:he})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const E of qx(f.bones))g.push({bone:E,inverse:E.matrixWorld.clone().invert()});const P=g[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((E,$)=>vl(E.bone,P)>vl($.bone,P)?1:-1);const k=t.quickLookCompatible,O=[],j=[],L=[],V=[];for(const{bone:E}of g){if(k){const $=E.scale;$.x==0&&($.x=1e-5),$.y==0&&($.y=1e-5),$.z==0&&($.z=1e-5),O.push(new J().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());j.push(E.position),L.push(E.quaternion),V.push(E.scale)}const W=g.map(E=>'"'+vl(E.bone,P)+'"').join(", "),G=g.map(E=>s1(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${G}]`),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>s1(E)).join(", ")}]`);const X=m(g.map(E=>E.bone));if(ho){let E=1e7,$=0;for(const q of X.position?.keys()??[])E=Math.min(E,q),$=Math.max($,q);console.log("Time samples",E,$,X)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),X&&X.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a(X.quaternion);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),X&&X.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r(X.scale);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(j)}]`),X&&X.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r(X.position);for(const $ of E)e.appendLine($);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ne(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;Py&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),v=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||v||P){const k=m.clip?.name??"rest",O=m.getDuration();ho&&console.log("Write .timeSamples:",k,f,O,h),e.appendLine("# "+k+": start="+l.format(f*Ne.frameRate)+", length="+l.format(O*Ne.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:k,translation:O}of m.getValues(g,!0,!1,!1)){const j=`${l.format((f+k)*Ne.frameRate)}: (${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}if(v)for(const{time:k,rotation:O}of m.getValues(g,!1,!0,!1)){const j=`${l.format((f+k)*Ne.frameRate)}: (${ce(O.w)}, ${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}if(P)for(const{time:k,scale:O}of m.getValues(g,!1,!1,!0)){const j=`${l.format((f+k)*Ne.frameRate)}: (${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const QT=w("debugusdz");class Ca{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Fi(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,Bi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=Ca.getName(s.clip),l=Fi(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){QT&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var YT=Object.defineProperty,Be=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YT(e,t,n),n};const u1=w("debugusdzbehaviours");function ah(o){o&&(o.getComponentInParent(al)||(A()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Di)))}class Kr extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new N;targetScale=new b;start(){ah(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(Ze);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=ee(this.object).clone(),t=ee(this.target).clone(),i=_e(this.object).clone(),n=_e(this.target).clone(),s=$e(this.object).clone(),r=$e(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){yt(this.object,t),Sn(this.object,n),Fa(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),yt(this.object,this.targetPos),Sn(this.object,this.targetRot),Fa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Dt("Move to "+this.target?.name,$t.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Be([u(M)],Kr.prototype,"object"),Be([u(M)],Kr.prototype,"target"),Be([u()],Kr.prototype,"duration"),Be([u()],Kr.prototype,"relativeMotion");const fp=class ri extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,ah(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Uv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],ri._materialTriggersPerId={},ri.variantSwitchIndex=0,this.materialToSwitch&&await Ve.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await Ve.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(ri._materialTriggersPerId[this.materialToSwitch.uuid]||(ri._materialTriggersPerId[this.materialToSwitch.uuid]=[]),ri._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=ri._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete ri._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(fe.fadeAction([...this.targetModels,...i],s,!1)),n.push(fe.fadeAction(t,s,!0)),e.addBehavior(new Dt("Select_"+this.selfModel.name,$t.tapTrigger(this.selfModel),fe.parallel(...n))),ri._parallelStartHiddenActions.push(...t),ri._startHiddenBehaviour||(ri._startHiddenBehaviour=new Dt("StartHidden_"+this.selfModel.name,$t.sceneStartTrigger(),fe.fadeAction(ri._parallelStartHiddenActions,s,!1)),e.addBehavior(ri._startHiddenBehaviour))}static getMaterialName(e){return Fi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+ri.variantSwitchIndex+++"_"+ri.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&rt.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Be([u(we)],fp.prototype,"materialToSwitch"),Be([u(we)],fp.prototype,"variantMaterial"),Be([u()],fp.prototype,"fadeDuration");let Oy=fp;const lh=class ze extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){ah(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[ze.wasVisible]===void 0&&(this.gameObject[ze.wasVisible]=this.gameObject.activeSelf),this.target[ze.wasVisible]===void 0&&(this.target[ze.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[ze.wasVisible],this.targetStateBeforeCreatingDocument=this.target[ze.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&fy.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[ze.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggle"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[ze.toggleClone];if(!this.gameObject[ze.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggleReverse"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.reverseToggleClone]=l}this.toggleModel=this.gameObject[ze.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.toggleModel,0,!0)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),$t.tapTrigger(n),fe.parallel(...a)));const l=[];l.push(fe.fadeAction(this.toggleModel,0,!1)),l.push(fe.fadeAction(n,0,!0)),l.push(fe.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),$t.tapTrigger(this.toggleModel),fe.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),$t.tapTrigger(n),a.length>1?fe.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),fn.add(r,e)}}afterSerialize(e,t){this.gameObject[ze.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[ze.wasVisible],delete this.gameObject[ze.wasVisible]),this.target&&this.target[ze.wasVisible]!==void 0&&(this.target.visible=this.target[ze.wasVisible],delete this.target[ze.wasVisible]),delete this.gameObject[ze.toggleClone],delete this.gameObject[ze.reverseToggleClone]}};Be([u(M)],lh.prototype,"target"),Be([u()],lh.prototype,"toggleOnClick"),Be([u()],lh.prototype,"targetState"),Be([u()],lh.prototype,"hideSelf");let ky=lh;class fn extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)fn._fadeObjects.includes(n)||(console.log("adding hide on start",n),fn._fadeObjects.push(n));fn._fadeBehaviour===void 0&&(fn._fadeBehaviour=new Dt("HideOnStart",$t.sceneStartTrigger(),fe.fadeAction(fn._fadeObjects,0,!1)),t.addBehavior(fn._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||fn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class xl extends R{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Dt("emphasize "+this.name,$t.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Be([u()],xl.prototype,"target"),Be([u()],xl.prototype,"duration"),Be([u()],xl.prototype,"motionType");class Fs extends R{target;clip="";toggleOnClick=!1;trigger="tap";start(){ah(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Bi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;Ca.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=fe.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=fe.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Dt("playAudio"+d,$t.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Dt("playAudioOnStart"+d,$t.sceneStartTrigger(),h);e.addBehavior(p)}}}}Be([u(Bi)],Fs.prototype,"target"),Be([u(URL)],Fs.prototype,"clip"),Be([u()],Fs.prototype,"toggleOnClick");const My=class wo extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){ah(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(wo.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&be(e),console.warn(e,...wo.rootsWithExclusivePlayback)}wo.animationActions=[],wo.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof gp);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),wo.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=wo.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Dt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?$t.tapTrigger(this.selfModel):$t.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=wo.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=fe.startAnimationAction(l,c),wo.animationActions.push(h)),h},a=fe.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:fe.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(fe.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(_t),s=t.getComponent(Ut);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),u1&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],u1&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const P=y.name+"_hold";v=_.clone(),v.duration=1,v.name=P;const k=_.duration;v.tracks=_.tracks.map(O=>{const j=O.clone();j.times=new Float32Array([0,k]);const L=O.values.length,V=O.getValueSize(),W=O.values.slice(L-V,L);return j.values=new Float32Array(2*V),j.values.set(W,0),j.values.set(W,V),j}),v.name=P,e.holdClipMap.set(_,v)}if(v){const P={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=wo.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Be([u(_t)],My.prototype,"animator"),Be([u()],My.prototype,"stateName");let ch=My;class Sl extends R{getType(){}target;getDuration(){}}Be([u(M)],Sl.prototype,"target");class hh extends R{target}Be([u(Sl)],hh.prototype,"target");class dh extends Sl{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Be([u()],dh.prototype,"type"),Be([u()],dh.prototype,"duration");class Ry extends hh{}const ZT=100,KT=200,JT=300;class cr{static _instance;static create(){return new cr}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return mn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=I.supportsQuickLookAR();let i="View in AR";I.isVisionOS()?i="View in AR":(t||I.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(Ot("view_in_ar")),Os.setElementPriority(e,KT);let n=!1,s=null;return e.addEventListener("click",()=>{s=Ja(jn),s||(n=!0,s=new jn),n&&(s.objectToExport=U.Current.scene),s?(e.classList.add("this-mode-is-requested"),s.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(Ot("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Z.start(t,e)),Os.setElementPriority(i,JT),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(Ot("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(t,e)),Os.setElementPriority(i,ZT),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(Ot("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Oe("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return mn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&I.isiOS()&&!I.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}Z.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){Xd(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),bg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Z.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Z.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var eA=Object.defineProperty,tA=Object.getOwnPropertyDescriptor,wt=(o,e,t,i)=>{for(var n=i>1?void 0:i?tA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&eA(e,t,n),n};const uh=w("debugspriterenderer"),iA=w("wireframe");class Oa{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Oa.cache[e.guid])return uh&&console.log("Take cached geometry for sprite",e.guid),Oa.cache[e.guid];const t=new wn;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new ft(i,3)),t.setAttribute("uv",new ft(n,2)),e.guid&&(this.cache[e.guid]=t),uh&&console.log("Built sprite geometry",e,t),t}}class nA{x;y}function p1(o){o&&(o.colorSpace!=Mo&&(o.colorSpace=Mo,o.needsUpdate=!0),o.minFilter==Ad&&o.magFilter==Ad&&(o.anisotropy=1,o.needsUpdate=!0))}let Xo=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(Oa.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&p1(this.texture),this._material=new Se({map:this.texture,color:16777215,side:ki,transparent:!0})),this._material}_material;getGeometry(){return Oa.getOrCreateGeometry(this)}};wt([u()],Xo.prototype,"guid",2),wt([u(Ce)],Xo.prototype,"texture",2),wt([Qe()],Xo.prototype,"triangles",2),wt([Qe()],Xo.prototype,"uv",2),wt([Qe()],Xo.prototype,"vertices",2);const Ey=Symbol("spriteOwner");class Cl{sprites;constructor(){this.sprites=[]}}wt([u(Xo)],Cl.prototype,"sprites",2);const Ty=class sb{static create(){const e=new sb;return e.spriteSheet=new Cl,e}constructor(){}clone(){const e=new sb;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Cl,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(p1(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;Ve.assignTextureLOD(n,0).then(r=>{r instanceof Ce&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};wt([u(Cl)],Ty.prototype,"spriteSheet",2),wt([u()],Ty.prototype,"index",2);let Pl=Ty;class bi extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Pl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);uh&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Xo?(this._spriteSheet||(this._spriteSheet=Pl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Pl.create(),uh&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return uh&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Oa.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new Se({color:16777215,side:ki});if(iA&&(n.wireframe=!0),this.color&&(n.color||(n.color=new oe),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[Ey]!==void 0&&s[Ey]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[Ey]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(Oa.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),Ve.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}wt([u()],bi.prototype,"drawMode",2),wt([u(nA)],bi.prototype,"size",2),wt([u(se)],bi.prototype,"color",2),wt([u(we)],bi.prototype,"sharedMaterial",2),wt([u()],bi.prototype,"transparent",2),wt([u()],bi.prototype,"cutoutThreshold",2),wt([u()],bi.prototype,"castShadows",2),wt([u()],bi.prototype,"renderOrder",2),wt([u()],bi.prototype,"toneMapped",2),wt([u(Pl)],bi.prototype,"sprite",1);const m1=w("debugwebxr"),oA=new J().makeRotationY(Math.PI);class yn extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new J;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new Ci;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){m1&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,yn._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new M;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Zt(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new J;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)Li(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ui.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ui.Early}),this.onRevertSceneChanges(),this._anchor=null,yn._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new wm(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Dr(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new UC(.07,.09,32).rotateX(-Math.PI/2),new Se({side:ki,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(m1){const r=new Oi(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(F(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Z.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof _g){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),yn._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!yn._hasPlaced)return;const e=Z.active?.rig?.gameObject;if(e){const t=Z.active?.rigScale||1,i=1/this._arScale*t,n=new J().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&be("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Z.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(oA),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class wm{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new J,this.plane=new fr,this.plane.setFromNormalAndCoplanarPoint(wm.up,wm.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ui.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ui.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ui.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ui.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ui.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ui.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=I.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new Od;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new J;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Us=w("debugautosync"),Ay=Symbol("syncerId");class sA{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new rA(e);return t[Ay]=e.guid,this._syncers[t[Ay]]=t,t}removeSyncer(e){delete this._syncers[e[Ay]]}}const Iy=new sA;class rA{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Us&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Us&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Pn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Us&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function aA(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const ph=Symbol("AutoSyncHandler");function lA(o){if(o[ph])return o[ph];const e=Iy.getOrCreateSyncer(o);return e?.init(o),o[ph]=e,e}function cA(o){const e=o[ph];e&&(Iy.removeSyncer(e),e.destroy(),delete o[ph])}const Ly=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||Us)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Us||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Us&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=Iy.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||Us)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=aA(d,p);Us&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&lA(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){cA(this),c.call(this)}}};var hA=Object.defineProperty,yp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hA(e,t,n),n};const oi=w("debugplayersync"),bp=class DS extends R{static async setupFrom(e,t){const i=ne.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,sn)}const n=new DS;n._internalInit(t),n.asset=i;const s=new M;return s.guid=e,S.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new de)}onEnable(){this.context.connection.beginListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{oi&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(oi&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,sn);if(oi&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{oi&&console.log("PlayerSync.destroyInstance",e),Ac(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=sn.all.length-1;t>=0;t--){const i=sn.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};yp([u()],bp.prototype,"autoSync"),yp([u(ne)],bp.prototype,"asset"),yp([u(de)],bp.prototype,"onPlayerSpawned");let jy=bp;var g1=(o=>(o.OwnerChanged="ownerChanged",o))(g1||{});const Dy=class Lt extends R{static _all=[];static get all(){return Lt._all}static _local=[];static get local(){return Lt._local}static getFor(e){if(e instanceof M)return S.getComponentInParent(e,Lt);if(e instanceof R)return S.getComponentInParent(e.gameObject,Lt)}static isLocalPlayer(e){return Lt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new de;onFirstOwnerChangeEvent=new de;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){oi&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=Lt._local.indexOf(this);i>=0&&Lt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){Lt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),Lt.dispatchEvent("ownerChanged",s)}awake(){Lt.all.push(this),oi&&console.log("Registered new PlayerState",this.guid,Lt.all.length-1,Lt.all),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeftRoom)}async start(){oi&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await To(300),this.context.connection.userIsInRoom(this.owner)==!1&&(oi&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(oi&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?oi&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(oi&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):oi&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){oi&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),Ac(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(oi&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeftRoom),Lt.all.splice(Lt.all.indexOf(this),1),this.isLocalPlayer){const e=Lt._local.indexOf(this);e>=0&&Lt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){oi&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};yp([Ly(Dy.prototype.onOwnerChange)],Dy.prototype,"owner");let sn=Dy;var dA=Object.defineProperty,Ol=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dA(e,t,n),n};class uo extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(I.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Ol([u()],uo.prototype,"position"),Ol([u()],uo.prototype,"showNeedleLogo"),Ol([u()],uo.prototype,"showSpatialMenu"),Ol([u()],uo.prototype,"createFullscreenButton"),Ol([u()],uo.prototype,"createMuteButton"),Ol([u()],uo.prototype,"createQRCodeButton");var uA=Object.defineProperty,By=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uA(e,t,n),n};const mh=w("debugwebxr"),f1=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class zs extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;mh&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=sn.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,Fo.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=sn.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=S.getComponentsInChildren(this.head.asset,tn);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(f1),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(f1),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{Bo(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=sn.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Z.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,tn);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};hv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof M&&(this.head=new ne("",this.sourceId,this.head));else{const e=new M;e.name="Head";const t=Ss.createPrimitive(qa.Cube);e.add(t),this.gameObject.add(e),this.head=new ne("",this.sourceId,e),mh&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof M&&(this.rightHand=new ne("",this.sourceId,this.rightHand));else{const e=new M;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ne("",this.sourceId,e),mh&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof M&&(this.leftHand=new ne("",this.sourceId,this.leftHand));else{const e=new M;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ne("",this.sourceId,e),mh&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),sn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,Tn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await Qm(a);mh&&console.log("Avatar loaded results:",l)}}By([u(ne)],zs.prototype,"head"),By([u(ne)],zs.prototype,"leftHand"),By([u(ne)],zs.prototype,"rightHand");var pA=Object.defineProperty,_p=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&pA(e,t,n),n};const Ns=w("debugwebxr"),Ws=new Array;class Qo extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new fP;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&tl(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(tl(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(tl(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(Ns&&(Ws[0]=Date.now()),this.updateRendering(Z.active),Ns)){const e=Date.now()-Ws[0];Ws.push(e),Ws.length>=30&&(Ws[0]=0,Ws.reduce((t,i)=>t+i,0)/Ws.length,Ws.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Ns&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Va))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ne.getOrCreate("",t).instantiate();return tl(i),Z.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Ns?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new Ro;Of(s,i),await tp(s,i,this.sourceId??"",this.sourceId??"");const r=oy(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new M;tl(c);const h=new yP(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&Cn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Z.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof H&&Ve.assignMeshLOD(m,0)}),t.connected||(Ns&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Ns&&c.add(new Oi(.5)),t.inputSource.hand){Ns&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new Oo;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Ns&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof we&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}_p([u()],Qo.prototype,"createControllerModel"),_p([u()],Qo.prototype,"createHandModel"),_p([u(ne)],Qo.prototype,"customLeftHand"),_p([u(ne)],Qo.prototype,"customRightHand");class vp extends R{}var mA=Object.defineProperty,Vs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mA(e,t,n),n};const Fy=w("debugwebxr");class Ui extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=$e(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=ee(this.context.mainCamera).clone();t.rotateY(n*D.toRadians(this.rotationStep));const r=ee(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof ja){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new fr(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new zC(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,vp))return;const r=s.clone();if(Fy&&B.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),Fy&&B.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;Fy&&(B.DrawWireSphere(c.point,.025*h,16711680),B.DrawLabel(F(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(_e(c.object));n.quaternion.setFromUnitVectors(gA,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Du(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new Pd(.3,6,6),new Se({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:ki}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new bP;e.layers.disableAll(),e.layers.enable(2);const t=new _P;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new vP({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:Sb,dashed:!1});return e.material=s,e}}Vs([u()],Ui.prototype,"movementSpeed"),Vs([u()],Ui.prototype,"rotationStep"),Vs([u()],Ui.prototype,"useTeleport"),Vs([u()],Ui.prototype,"usePinchToTeleport"),Vs([u()],Ui.prototype,"useTeleportTarget"),Vs([u()],Ui.prototype,"useTeleportFade"),Vs([u()],Ui.prototype,"showRays"),Vs([u()],Ui.prototype,"showHits");const gA=new b(0,1,0);var fA=Object.defineProperty,xt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fA(e,t,n),n};const gh=w("debugwebxr"),yA=w("debugusdz"),ct=class Jl extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Z.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&be('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=I.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(jn)||(gh&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,jn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(gh&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ne("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(jy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Jl.activeWebXRComponent||Jl.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Jl.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}Jl.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;gh&&console.log("WebXR onEnterXR"),this._previousXRState=ai.Global.Mask;const t=e.xr.isVR;if(ai.Global.Set(t?oo.VR:oo.AR),e.xr.isAR){let i=S.findObjectOfType(yn,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new M;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=S.addComponent(n,yn),this._createdComponentsInSession.push(i)}else(gh||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(xa)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(xa))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){ai.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),dc(1).then(()=>Jl.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Ui);return!t&&e&&(t=this.gameObject.addComponent(Ui),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(Qo);return!t&&e&&(t=this.gameObject.addComponent(Qo),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{gh&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,zs);t??=S.addComponent(e,zs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=cr.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((I.isiOS()&&I.isSafari()||yA)&&this.useQuicklookExport){const e=S.findObjectOfType(jn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!I.isQuest()&&Z.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=Ja(uo);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!I.isMobileDevice()){const t=mn.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};xt([u()],ct.prototype,"createVRButton"),xt([u()],ct.prototype,"createARButton"),xt([u()],ct.prototype,"createSendToQuestButton"),xt([u()],ct.prototype,"createQRCode"),xt([u()],ct.prototype,"useDefaultControls"),xt([u()],ct.prototype,"showControllerModels"),xt([u()],ct.prototype,"showHandModels"),xt([u()],ct.prototype,"usePlacementReticle"),xt([u(ne)],ct.prototype,"customARPlacementReticle"),xt([u()],ct.prototype,"usePlacementAdjustment"),xt([u()],ct.prototype,"arScale"),xt([u()],ct.prototype,"useXRAnchor"),xt([u()],ct.prototype,"autoPlace"),xt([u()],ct.prototype,"autoCenter"),xt([u()],ct.prototype,"useQuicklookExport"),xt([u()],ct.prototype,"useDepthSensing"),xt([u()],ct.prototype,"useSpatialGrab"),xt([u(ne)],ct.prototype,"defaultAvatar");let wp=ct;const xp=w("debugusdzbehaviours");class Uy{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+Ca.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),xp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=xp;let a=`graph LR
|
|
1284
|
+
`,l="";function c(d){if(d instanceof Zr){r&&(a+=`subgraph Group_${d.id}
|
|
1285
|
+
`);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
|
|
1286
|
+
`),c(p);r&&(a+=`end
|
|
1287
|
+
`)}else if(d instanceof Si){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
|
|
1288
|
+
${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
|
|
1289
|
+
`);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
|
|
1290
|
+
${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
|
|
1291
|
+
`)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
|
|
1292
|
+
${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
|
|
1293
|
+
`)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof lr){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
|
|
1294
|
+
${m}]
|
|
1295
|
+
`)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
|
|
1296
|
+
`)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
|
|
1297
|
+
`),c(d.action),h(d.trigger,d.action),r&&(a+=`end
|
|
1298
|
+
`);r&&(a+=`
|
|
1299
|
+
`+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
|
|
1300
|
+
title Animations
|
|
1301
|
+
dateFormat X
|
|
1302
|
+
axisFormat %s
|
|
1303
|
+
`;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)m.add(v);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
|
|
1304
|
+
`,d+=`${_.id} : ${_.start}, ${_.duration}s
|
|
1305
|
+
`)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),f.add({path:v,obj:_})}const g=Array.from(f).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let v=_+1;v<g.length;v++)if(g[v].path.startsWith(g[_].path)){const P=g[v],k=g[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:k.obj.displayName+" ("+k.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);xp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){xp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class zy{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ze).filter(l=>l.enabled),s=S.getComponents(e,nn).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof dl){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof Gu){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof Wo){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof Ls&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const bA=w("debugshadowcomponents");Nb.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class un extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){li.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,fh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,un),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Ii]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Ic&&e.add(new Oi(.5)),this.onAfterAddedToScene(),n&&BP(),bA&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Ii]===void 0||e[Ii]===this)&&(e[Ii]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Ii]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class fh extends un{awake(){super.awake()}}var _A=Object.defineProperty,vA=Object.getOwnPropertyDescriptor,yh=(o,e,t,i)=>{for(var n=i>1?void 0:i?vA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&_A(e,t,n),n};const Ny=w("debugui"),Wy=w("debuguilayout");class y1{width;height}class b1{x;y;width;height}const In=new b,bh=new J,Sp=new N,kl=class BS extends un{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new K),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new K(100,100);pivot=new K(.5,.5);anchorMin=new K(0,0);anchorMax=new K(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new M,this.rectBlock.name=this.name,this.lastMatrix=new J,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new K),ll(this,"_anchoredPosition",()=>{this.markDirty()}),ll(this,"sizeDelta",()=>{this.markDirty()}),ll(this,"pivot",()=>{this.markDirty()}),ll(this,"anchorMin",()=>{this.markDirty()}),ll(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new M),this.lastMatrix||(this.lastMatrix=new J),this._lastAnchoring||(this._lastAnchoring=new K),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new K),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Wy?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Wy&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,BS):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Wy&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,In.set(0,0,0),this.applyPivot(In),t.matrix.setPosition(In.x,In.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Sp.copy(this.gameObject.quaternion),Sp.x*=-1,Sp.z*=-1,bh.makeRotationFromQuaternion(Sp),t.matrix.premultiply(bh)),In.set(0,0,0),this.applyAnchoring(In),this.canvas?.screenspace?In.z+=.1:In.z+=.01,bh.identity(),bh.setPosition(In.x,In.y,In.z),t.matrix.premultiply(bh),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of _u(this.gameObject,un,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new K);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Ny&&console.log(this.name,e);const t=new Nb(e);return this._createdBlocks.push(t),t}createNewText(e){Ny&&console.log(e),e={...this.getBasicOptions(),...e},Ny&&console.log(this.name,e);const t=new zb(e);return this._createdTextBlocks.push(t),t}};yh([u(K)],kl.prototype,"anchoredPosition",1),yh([u(K)],kl.prototype,"sizeDelta",2),yh([u(K)],kl.prototype,"pivot",2),yh([u(K)],kl.prototype,"anchorMin",2),yh([u(K)],kl.prototype,"anchorMax",2);let Ln=kl;var wA=Object.defineProperty,_1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wA(e,t,n),n};class Ml extends R{effectColor;effectDistance}_1([u(se)],Ml.prototype,"effectColor"),_1([u(K)],Ml.prototype,"effectDistance");var xA=Object.defineProperty,SA=Object.getOwnPropertyDescriptor,v1=(o,e,t,i)=>{for(var n=i>1?void 0:i?SA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xA(e,t,n),n};const Jr={backgroundColor:new oe(1,1,1),backgroundOpacity:1,borderColor:new oe(1,1,1),borderOpacity:1},Vy=class fd extends un{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new oe(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Jr.backgroundColor=this.sRGBColor,Jr.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(Jr.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(Jr.backgroundOpacity=t.backgroundOpacity))}Jr.backgroundOpacity*=this._alphaFactor,this.applyEffects(Jr,this._alphaFactor),this.uiObject.set(Jr),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,Ln)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new FP(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ll(this,"_color",()=>cE(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ml);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(fd.textureCache.has(e))e=fd.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=ko,fd.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),Ve.assignTextureLOD(e,0).then(t=>{t instanceof Ce&&(e&&fd.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};v1([u(se)],Vy.prototype,"color",1),v1([u()],Vy.prototype,"raycastTarget",2);let _h=Vy;class vh extends _h{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var CA=Object.defineProperty,PA=Object.getOwnPropertyDescriptor,Yo=(o,e,t,i)=>{for(var n=i>1?void 0:i?PA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&CA(e,t,n),n};const ea=w("debugtext");var ht=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(ht||{}),w1=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(w1||{});class Ht extends _h{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new oe(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){ea&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,ea&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),ea&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(ea&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new zm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new zm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new zm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Nu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new $y(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new oe(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new $y(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new $y(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);ea&&console.log("Selected font family:"+n);let s=Wb.getFontFamily(n);switch(s||(s=Wb.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(OA.includes(n))return ea&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>s?i:e.length);switch(ea&&console.log("Select font: ",e,w1[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Yo([u()],Ht.prototype,"alignment",2),Yo([u()],Ht.prototype,"verticalOverflow",2),Yo([u()],Ht.prototype,"horizontalOverflow",2),Yo([u()],Ht.prototype,"lineSpacing",2),Yo([u()],Ht.prototype,"supportRichText",2),Yo([u(URL)],Ht.prototype,"font",2),Yo([u()],Ht.prototype,"fontStyle",2),Yo([u()],Ht.prototype,"text",1),Yo([u()],Ht.prototype,"fontSize",1);class $y{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const OA=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class Rl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${up(this.material)}>`),t.closeBlock()}}class Hy{static singleLine(e,t,i){const n=new Rl("text_"+Rl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new Rl("text_"+Rl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const kA=new J().makeRotationY(Math.PI),MA=new J().makeScale(-1,1,-1);class Cp{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Ht);if(!n)return;const s=S.getComponent(e,Ln);let r=100,a=100;s&&(r=s.width,a=s.height);const l=kA.clone();s&&l.premultiply(MA),t.setMatrix(l);const c=n.color.clone();t.material=new gt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=Hy.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case ht.LowerLeft:case ht.MiddleLeft:case ht.UpperLeft:e.horizontalAlignment="left";break;case ht.LowerCenter:case ht.MiddleCenter:case ht.UpperCenter:e.horizontalAlignment="center";break;case ht.LowerRight:case ht.MiddleRight:case ht.UpperRight:e.horizontalAlignment="right";break}switch(t){case ht.LowerLeft:case ht.LowerCenter:case ht.LowerRight:e.verticalAlignment="bottom";break;case ht.MiddleLeft:case ht.MiddleCenter:case ht.MiddleRight:e.verticalAlignment="middle";break;case ht.UpperLeft:case ht.UpperCenter:case ht.UpperRight:e.verticalAlignment="top";break}}}var RA=Object.defineProperty,et=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RA(e,t,n),n};const x1=w("debuguilayout");class ta{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}et([u()],ta.prototype,"left"),et([u()],ta.prototype,"right"),et([u()],ta.prototype,"top"),et([u()],ta.prototype,"bottom");class zi extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(x1&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){x1&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Ln);const e=this.gameObject.getComponentInParent(El);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(El);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}et([u()],zi.prototype,"childAlignment"),et([u()],zi.prototype,"reverseArrangement"),et([u()],zi.prototype,"spacing"),et([u(ta)],zi.prototype,"padding"),et([u()],zi.prototype,"minWidth"),et([u()],zi.prototype,"minHeight"),et([u()],zi.prototype,"flexibleHeight"),et([u()],zi.prototype,"flexibleWidth"),et([u()],zi.prototype,"preferredHeight"),et([u()],zi.prototype,"preferredWidth");class $s extends zi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=S.getComponent(V,Ln);W?.activeAndEnabled&&(v+=1,a?_+=W.width:_+=W.height)}let P=0;const k=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=k:L=r-=k,v>0&&(P=L/v)}let O=0;O+=this.padding.left,O-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=k*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let j=1;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=S.getComponent(V,Ln);if(W?.activeAndEnabled){W.pivot?.set(.5,.5),W.anchorMin.set(0,1),W.anchorMax.set(0,1);const G=i*.5+O*.5;W.anchoredPosition.x!==G&&(W.anchoredPosition.x=G);const X=s*-.5;W.anchoredPosition.y!==X&&(W.anchoredPosition.y=X),p&&h&&W.sizeDelta[l]!==m&&(W.sizeDelta[l]=m),d&&c&&W.sizeDelta[t]!==P&&(W.sizeDelta[t]=P);const E=a?W.width:W.height,$=E*.5;if(y+=$,d){const he=P*j-P*.5;he>y&&(y=he-P*.5+E+this.padding.left,y-=$)}let q=y;t==="y"&&(q=-q),W.anchoredPosition[t]!==q&&(W.anchoredPosition[t]=q),y+=$,y+=this.spacing,j+=1}}}}et([u()],$s.prototype,"childControlHeight"),et([u()],$s.prototype,"childControlWidth"),et([u()],$s.prototype,"childForceExpandHeight"),et([u()],$s.prototype,"childForceExpandWidth"),et([u()],$s.prototype,"childScaleHeight"),et([u()],$s.prototype,"childScaleWidth");class Gy extends $s{get primaryAxis(){return"y"}}class qy extends $s{get primaryAxis(){return"x"}}class Xy extends zi{onCalculateLayout(){}}var EA=Object.defineProperty,TA=Object.getOwnPropertyDescriptor,po=(o,e,t,i)=>{for(var n=i>1?void 0:i?TA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&EA(e,t,n),n},S1=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(S1||{});const Qy=w("debuguilayout"),rn=class FS extends fh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof FS||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Qy&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new J,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await dc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),li.ensureUpdateMeshUI(Vb,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),li.ensureUpdateMeshUI(Vb,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new J);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Qy&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(zi)),(t.isDirty||i?.isDirty)&&(Qy&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),xe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Nu(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,un))Nu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(Ln);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};po([u()],rn.prototype,"renderOnTop",1),po([u()],rn.prototype,"depthWrite",1),po([u()],rn.prototype,"doubleSided",1),po([u()],rn.prototype,"castShadows",1),po([u()],rn.prototype,"receiveShadows",1),po([u()],rn.prototype,"renderMode",1),po([u(rn)],rn.prototype,"rootCanvas",1),po([u()],rn.prototype,"scaleFactor",1),po([u(fi)],rn.prototype,"worldCamera",2),po([u()],rn.prototype,"planeDistance",2);let El=rn;var AA=Object.defineProperty,IA=Object.getOwnPropertyDescriptor,Yy=(o,e,t,i)=>{for(var n=i>1?void 0:i?IA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AA(e,t,n),n};class Hs extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),xe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,un,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Yy([u()],Hs.prototype,"alpha",1),Yy([u()],Hs.prototype,"interactable",2),Yy([u()],Hs.prototype,"blocksRaycasts",2);class Zy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,El);if(n&&n.enabled&&n.renderMode===S1.WorldSpace){const s=new Cp,r=S.getComponent(e,Ln),a=S.getComponent(e,Hs),l=new Array;if(r){if(!S.isActiveSelf(e)){const d=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,d)})}e.traverse(d=>{if(!S.isActiveInHierarchy(d)){const p=S.isActiveSelf(d);S.setActive(d,!0);const m=S.getComponent(d,un);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=S.getComponent(d,Ln);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=S.getComponent(d,Ht);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{S.setActive(d,p)})}}),r.width,r.height;const c=rt.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=rt.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=m.get(y)||1;const P=S.getComponent(f,Hs);if(P&&(v*=P.alpha),f instanceof H&&_){const O=f[Ii];O?s.exportText(O.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof H&&!_){const O=f.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),g.geometry=O;const j=new oe,L=f.material.opacity;j.copy(f.material.color),g.material=new Se({color:j,opacity:L*v,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,v);const k=p.get(y);if(!k){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}k.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const wh=w("debugusdz");function LA(o,e){const t=[],i=S.getComponentsInChildren(o,_t),n=S.getComponentsInChildren(o,Ut),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new ch;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new M;S.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;wh&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){wh&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new ch;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new M;S.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){wh&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}wh&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function jA(o,e){const t=S.getComponentsInChildren(o,Bi),i=S.getComponentsInChildren(o,Fs),n=new Array,s=new Array;wh&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Fs;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new M;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function DA(o){return new Dt("DisableAtStart",$t.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function C1(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var BA=Object.defineProperty,Et=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BA(e,t,n),n};const Tt=w("debugusdz"),FA=w("debugusdzpruning");class ia{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Et([u()],ia.prototype,"callToAction"),Et([u()],ia.prototype,"checkoutTitle"),Et([u()],ia.prototype,"checkoutSubtitle"),Et([u()],ia.prototype,"callToActionURL");const _i=class wa extends R{static beforeExport=new de;static afterExport=new de;static beforeLODExport=new de;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Tt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=I.supportsQuickLookAR(),t=I.isiOS()||I.isiPad();!this.button&&(Tt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=C1(this.context,e),this.link.addEventListener("message",this.lastCallback)),Tt&&Oe("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Pc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Tt&&Oe("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Pc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+$x(),Kn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=C1(this.context,I.supportsQuickLookAR())),this.customUsdzFile)return Tt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;wa.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{wa.afterExport.invoke({exporter:this})});return t?(Tt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){le.start("export-usdz",{onProgress:k=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:k}}))}}),le.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),le.report("export-usdz",{message:"Load progressive textures",autoStep:5}),le.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,bi);for(const k of t)k&&k.enabled&&k.updateSprite(!0);const i=S.getComponentsInChildren(e,ti),n=new Array;let s=0;for(const k of i){for(const O of k.sharedMeshes)if(O){let j=0;const L={exporter:this,type:"mesh",object:k.gameObject,mesh:O};if(wa.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){Tt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",k.gameObject,O);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,Tt&&console.log("Overriding LOD level for mesh export to level "+j+" "+O.name));const V=Ve.assignMeshLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}for(const O of k.sharedMaterials)if(O){let j=0;const L={exporter:this,type:"texture",object:k.gameObject,material:O};if(wa.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){Tt&&console.warn("Skipping LOD assignment due to overrideLevel -1",k.gameObject,O);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,Tt&&console.log("Overriding LOD level for texture export to level "+j+" "+O.name));const V=Ve.assignTextureLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}}Tt&&Oe("Progressive Loading: "+n.length),await Promise.all(n),Tt&&Oe("Progressive Loading: done"),le.end("export-usdz-textures");const r=ai.Global.Mask;ai.Global.Set(oo.AR);const a=new Yx,l=new gp(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new Uy),h.push(new Ca),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ze).length>0&&(this.physics?(c=new zy,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new Cp),h.push(new Zy));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};le.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,le.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...LA(e,l)),d.find(k=>k.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...jA(e)),a.debug=Tt,a.pruneUnusedNodes=!FA;const f=Pa.instance.objs.map(k=>k.batchedMesh);a.keepObject=k=>{let O=!0;const j=S.getComponent(k,ti);return j&&!j.enabled&&(O=!1),O&&f.includes(k)&&(O=!1),O&&S.getComponentInParent(k,eh)&&(O=!1),O&&S.getComponentInParent(k,eo)&&(O=!1),Tt&&!O&&console.log("USDZExporter: Discarding object",k),O},a.beforeWritingDocument=()=>{if(A()&&l&&c){const k=l.animatedRoots;for(const O of k){const j=S.getComponentsInChildren(O,Ze).filter(V=>V.enabled),L=S.getComponents(O,nn).filter(V=>V.enabled&&!V.isTrigger);(j.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(k=>{k.visible||g.push(k)});const y=d.find(k=>k.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(DA(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),le.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,le.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const k of m)S.destroy(k);return ai.Global.Set(r),le.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Tt&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){wa.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Tt&&be("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Tt&&Oe("Quicklook url: "+n),n&&(Kn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Kn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new J().makeRotationY(Math.PI);static invertForwardQuaternion=new N().setFromEuler(new at(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new N;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(wp);let t=S.getComponentInParent(this.objectToExport,yn);t||(t=S.getComponentInChildren(this.objectToExport,yn));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(wa.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=cr.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Et([u(M)],_i.prototype,"objectToExport"),Et([u()],_i.prototype,"autoExportAnimations"),Et([u()],_i.prototype,"autoExportAudioSources"),Et([u()],_i.prototype,"exportFileName"),Et([u(URL)],_i.prototype,"customUsdzFile"),Et([u(ia)],_i.prototype,"customBranding"),Et([u()],_i.prototype,"anchoringType"),Et([u()],_i.prototype,"maxTextureSize"),Et([u()],_i.prototype,"planeAnchoringAlignment"),Et([u()],_i.prototype,"interactive"),Et([u()],_i.prototype,"physics"),Et([u()],_i.prototype,"allowCreateQuicklookButton"),Et([u()],_i.prototype,"quickLookCompatible");let jn=_i;var UA=Object.defineProperty,zA=Object.getOwnPropertyDescriptor,Ky=(o,e,t,i)=>{for(var n=zA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UA(e,t,n),n};class Tl extends R{get fog(){return this._fog||(this._fog=new pb(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Ky([u()],Tl.prototype,"near"),Ky([u()],Tl.prototype,"far"),Ky([u(oe)],Tl.prototype,"color");var NA=Object.defineProperty,Jy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NA(e,t,n),n};class na extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Ic||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new NC(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Ig(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),xe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Jy([u()],na.prototype,"objectBounds"),Jy([u(oe)],na.prototype,"color"),Jy([u()],na.prototype,"isGizmo");var WA=Object.defineProperty,e0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WA(e,t,n),n};class Al extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Ic)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new hb(e,t,this.color0??new oe(.4,.4,.4),this.color1??new oe(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}e0([u()],Al.prototype,"isGizmo"),e0([u(oe)],Al.prototype,"color0"),e0([u(oe)],Al.prototype,"color1");var VA=Object.defineProperty,t0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VA(e,t,n),n};class i0 extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}t0([u(Ze)],i0.prototype,"connectedBody");class n0 extends i0{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class xh extends i0{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}t0([u(b)],xh.prototype,"anchor"),t0([u(b)],xh.prototype,"axis");var $A=Object.defineProperty,HA=Object.getOwnPropertyDescriptor,Ni=(o,e,t,i)=>{for(var n=i>1?void 0:i?HA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$A(e,t,n),n};function Il(o){return o*Math.PI/180}const P1=300,Gs=w("debuglights");class At extends R{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Il(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,i=1-Il(e/2)/Il(t/2);this.light.penumbra=i}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new oe(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Gs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new oe(this.color??16777215),Gs&&console.log(this.name,this)}onEnable(){Gs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Gs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),xe.LateUpdate))}onDisable(){Gs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new Sm(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-P1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),vr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Gs){const r=new VC(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new WC(this.color,this.intensity*Math.PI,this.range,Il(this.spotAngle/2),1-Il(this.innerSpotAngle/2)/Il(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new Cm(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Gs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=P1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Gs&&this.context.scene.add(new $C(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Ni([u()],At.prototype,"type",2),Ni([u()],At.prototype,"range",1),Ni([u()],At.prototype,"spotAngle",1),Ni([u()],At.prototype,"innerSpotAngle",1),Ni([u(oe)],At.prototype,"color",1),Ni([u()],At.prototype,"shadowNearPlane",1),Ni([u()],At.prototype,"shadowBias",1),Ni([u()],At.prototype,"shadowNormalBias",1),Ni([u()],At.prototype,"shadows",1),Ni([u()],At.prototype,"lightmapBakeType",2),Ni([u()],At.prototype,"intensity",1),Ni([u()],At.prototype,"shadowDistance",1),Ni([u()],At.prototype,"shadowResolution",1),new b(0,0,0);var GA=Object.defineProperty,Pp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GA(e,t,n),n};const o0=w("debuglods"),qA=w("nolods");class Ll{screenRelativeTransitionHeight;distance;renderers}Pp([u()],Ll.prototype,"screenRelativeTransitionHeight"),Pp([u()],Ll.prototype,"distance"),Pp([u(ti)],Ll.prototype,"renderers");class XA{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Op extends R{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(o0&&console.log("LODGROUP",this.name,this.lodModels,this),!qA&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new XA(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new HC;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new M;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;o0&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}o0&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Pp([u(Ll)],Op.prototype,"lodModels");var QA=Object.defineProperty,s0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QA(e,t,n),n};const kp=w("debugnestedgltf");class jl extends R{filePath;loaded=new de;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;kp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new Wn;t.idProvider=new Bt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;kp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);kp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),kp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}s0([u(ne)],jl.prototype,"filePath"),s0([u(de)],jl.prototype,"loaded"),s0([u()],jl.prototype,"loadAssetInParent");var YA=Object.defineProperty,r0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YA(e,t,n),n};const ZA=w("debugnet"),Mp=class rb extends R{url=null;urlParameterName=null;localhost=null;awake(){ZA&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?rb.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=w(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=rb.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ri(e)}};r0([u()],Mp.prototype,"url"),r0([u()],Mp.prototype,"urlParameterName"),r0([u()],Mp.prototype,"localhost");let a0=Mp;var KA=Object.defineProperty,Rp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KA(e,t,n),n};class oa extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=ee(this.from),t=_e(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new fr(this.gameObject.up,0),l=ee(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&yt(this.gameObject,e);const n=new at(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new N().setFromEuler(n);this.affectRotation&&Sn(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Rp([u(S)],oa.prototype,"referenceSpace"),Rp([u(S)],oa.prototype,"from"),Rp([u(b)],oa.prototype,"positionOffset"),Rp([u(b)],oa.prototype,"rotationOffset");var JA=Object.defineProperty,qs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JA(e,t,n),n};class vi{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}qs([u()],vi.prototype,"time"),qs([u()],vi.prototype,"value"),qs([u()],vi.prototype,"inTangent"),qs([u()],vi.prototype,"inWeight"),qs([u()],vi.prototype,"outTangent"),qs([u()],vi.prototype,"outWeight"),qs([u()],vi.prototype,"weightedMode");const O1=class yd{static linearFromTo(e,t,i){const n=new yd,s=new vi;s.time=0,s.value=e;const r=new vi;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new yd,i=new vi;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new yd;return e.keys=this.keys?.map(t=>{const i=new vi;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:yd.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,v=_*_,P=v*_;return m*P+f*v+g*_+y}};qs([u(vi)],O1.prototype,"keys");let Sh=O1;var e2=Object.defineProperty,x=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&e2(e,t,n),n};const Ep=w("debugparticles");var Zo=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(Zo||{});class sa{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=D.remap(e,s.time,a.time,0,1);t.r=D.lerp(s.color.r,a.color.r,l),t.g=D.lerp(s.color.g,a.color.g,l),t.b=D.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=D.remap(e,i.time,a.time,0,1);t.alpha=D.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}x([u()],sa.prototype,"alphaKeys"),x([u()],sa.prototype,"colorKeys");var Ch=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Ch||{}),Tp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(Tp||{});const Ko=class bd{static constant(e){const t=new bd;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new bd;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new bd;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new bd;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};x([u()],Ko.prototype,"mode"),x([u()],Ko.prototype,"constant"),x([u()],Ko.prototype,"constantMin"),x([u()],Ko.prototype,"constantMax"),x([u(Sh)],Ko.prototype,"curve"),x([u(Sh)],Ko.prototype,"curveMin"),x([u(Sh)],Ko.prototype,"curveMax"),x([u()],Ko.prototype,"curveMultiplier");let Y=Ko;const Xs=class jt{static constant(e){const t=new jt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new jt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,jt._temp),jt._temp;case 2:case"TwoColors":return jt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,jt._temp),this.gradientMax.evaluate(e,jt._temp2),jt._temp.lerp(jt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,jt._temp),this.gradientMax.evaluate(e,jt._temp2),jt._temp.lerp(jt._temp2,n)}return jt._temp.set(16777215),jt._temp.alpha=1,jt._temp}};x([u()],Xs.prototype,"mode"),x([u(se)],Xs.prototype,"color"),x([u(se)],Xs.prototype,"colorMin"),x([u(se)],Xs.prototype,"colorMax"),x([u(sa)],Xs.prototype,"gradient"),x([u(sa)],Xs.prototype,"gradientMin"),x([u(sa)],Xs.prototype,"gradientMax");let ra=Xs;var l0=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(l0||{});class Gt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}x([u(Y)],Gt.prototype,"gravityModifier"),x([u(ra)],Gt.prototype,"startColor"),x([u(Y)],Gt.prototype,"startDelay"),x([u(Y)],Gt.prototype,"startLifetime"),x([u(Y)],Gt.prototype,"startRotation"),x([u(Y)],Gt.prototype,"startRotationX"),x([u(Y)],Gt.prototype,"startRotationY"),x([u(Y)],Gt.prototype,"startRotationZ"),x([u(Y)],Gt.prototype,"startSize"),x([u(Y)],Gt.prototype,"startSizeX"),x([u(Y)],Gt.prototype,"startSizeY"),x([u(Y)],Gt.prototype,"startSizeZ"),x([u(Y)],Gt.prototype,"startSpeed");class Ap{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Jo{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}x([u()],Jo.prototype,"enabled"),x([u()],Jo.prototype,"bursts"),x([u(Y)],Jo.prototype,"rateOverTime"),x([u()],Jo.prototype,"rateOverTimeMultiplier"),x([u(Y)],Jo.prototype,"rateOverDistance"),x([u()],Jo.prototype,"rateOverDistanceMultiplier");class Ip{enabled;color}x([u(ra)],Ip.prototype,"color");class aa{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}x([u(Y)],aa.prototype,"size"),x([u(Y)],aa.prototype,"x"),x([u(Y)],aa.prototype,"y"),x([u(Y)],aa.prototype,"z");const tt=class _d{get type(){return Tp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new _d}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new at;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new J;_worldSpaceMatrixInverse=new J;constructor(){Ep&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new GC;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Ep&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Tp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Ep&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=F(),g=F(),y=F();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=_e(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Ep&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new N;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=_d._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=_d._randomQuat,n=_d._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=D.toRadians(s);break}const d=Math.acos(2*c-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};x([u()],tt.prototype,"shapeType"),x([u()],tt.prototype,"enabled"),x([u()],tt.prototype,"alignToDirection"),x([u()],tt.prototype,"angle"),x([u()],tt.prototype,"arc"),x([u()],tt.prototype,"arcSpread"),x([u()],tt.prototype,"arcSpeedMultiplier"),x([u()],tt.prototype,"arcMode"),x([u(b)],tt.prototype,"boxThickness"),x([u(b)],tt.prototype,"position"),x([u(b)],tt.prototype,"rotation"),x([u(b)],tt.prototype,"scale"),x([u()],tt.prototype,"radius"),x([u()],tt.prototype,"radiusThickness"),x([u()],tt.prototype,"sphericalDirectionAmount"),x([u()],tt.prototype,"randomDirectionAmount"),x([u()],tt.prototype,"randomPositionAmount"),x([u()],tt.prototype,"meshShapeType"),x([u(sh)],tt.prototype,"meshRenderer");let c0=tt;class ve{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=RP(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}x([u()],ve.prototype,"damping"),x([u()],ve.prototype,"enabled"),x([u()],ve.prototype,"frequency"),x([u()],ve.prototype,"octaveCount"),x([u()],ve.prototype,"octaveMultiplier"),x([u()],ve.prototype,"octaveScale"),x([u(Y)],ve.prototype,"positionAmount"),x([u()],ve.prototype,"quality"),x([u(Y)],ve.prototype,"remap"),x([u()],ve.prototype,"remapEnabled"),x([u()],ve.prototype,"remapMultiplier"),x([u(Y)],ve.prototype,"remapX"),x([u()],ve.prototype,"remapXMultiplier"),x([u(Y)],ve.prototype,"remapY"),x([u()],ve.prototype,"remapYMultiplier"),x([u(Y)],ve.prototype,"remapZ"),x([u()],ve.prototype,"remapZMultiplier"),x([u()],ve.prototype,"scrollSpeedMultiplier"),x([u()],ve.prototype,"separateAxes"),x([u()],ve.prototype,"strengthMultiplier"),x([u(Y)],ve.prototype,"strengthX"),x([u()],ve.prototype,"strengthXMultiplier"),x([u(Y)],ve.prototype,"strengthY"),x([u()],ve.prototype,"strengthYMultiplier"),x([u(Y)],ve.prototype,"strengthZ"),x([u()],ve.prototype,"strengthZMultiplier");class Fe{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}x([u()],Fe.prototype,"enabled"),x([u()],Fe.prototype,"attachRibbonToTransform"),x([u(ra)],Fe.prototype,"colorOverLifetime"),x([u(ra)],Fe.prototype,"colorOverTrail"),x([u()],Fe.prototype,"dieWithParticles"),x([u()],Fe.prototype,"inheritParticleColor"),x([u(Y)],Fe.prototype,"lifetime"),x([u()],Fe.prototype,"lifetimeMultiplier"),x([u()],Fe.prototype,"minVertexDistance"),x([u()],Fe.prototype,"mode"),x([u()],Fe.prototype,"ratio"),x([u()],Fe.prototype,"ribbonCount"),x([u()],Fe.prototype,"shadowBias"),x([u()],Fe.prototype,"sizeAffectsLifetime"),x([u()],Fe.prototype,"sizeAffectsWidth"),x([u()],Fe.prototype,"splitSubEmitterRibbons"),x([u()],Fe.prototype,"textureMode"),x([u(Y)],Fe.prototype,"widthOverTrail"),x([u()],Fe.prototype,"widthOverTrailMultiplier"),x([u()],Fe.prototype,"worldSpace");class He{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new J;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*f),P=Math.sin(_*f),k=Math.cos(_*g),O=Math.sin(_*g),j=Math.cos(_*y),L=Math.sin(_*y),V=m.x*(k*j)+m.y*(k*L)+m.z*-O,W=m.x*(P*O*j-v*L)+m.y*(P*O*L+v*j)+m.z*(P*k),G=m.x*(v*O*j+P*L)+m.y*(v*O*L-P*j)+m.z*(v*k),X=this._temp3.set(m.x-V,m.y-W,m.z-G);X.normalize(),X.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=X.x,n.y+=X.y,n.z+=X.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}x([u()],He.prototype,"enabled"),x([u()],He.prototype,"space"),x([u(Y)],He.prototype,"orbitalX"),x([u(Y)],He.prototype,"orbitalY"),x([u(Y)],He.prototype,"orbitalZ"),x([u()],He.prototype,"orbitalXMultiplier"),x([u()],He.prototype,"orbitalYMultiplier"),x([u()],He.prototype,"orbitalZMultiplier"),x([u()],He.prototype,"orbitalOffsetX"),x([u()],He.prototype,"orbitalOffsetY"),x([u()],He.prototype,"orbitalOffsetZ"),x([u(Y)],He.prototype,"speedModifier"),x([u()],He.prototype,"speedModifierMultiplier"),x([u(Y)],He.prototype,"x"),x([u()],He.prototype,"xMultiplier"),x([u(Y)],He.prototype,"y"),x([u()],He.prototype,"yMultiplier"),x([u(Y)],He.prototype,"z"),x([u()],He.prototype,"zMultiplier");class qt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}x([u()],qt.prototype,"animation"),x([u()],qt.prototype,"enabled"),x([u()],qt.prototype,"cycleCount"),x([u(Y)],qt.prototype,"frameOverTime"),x([u()],qt.prototype,"frameOverTimeMultiplier"),x([u()],qt.prototype,"numTilesX"),x([u()],qt.prototype,"numTilesY"),x([u(Y)],qt.prototype,"startFrame"),x([u()],qt.prototype,"startFrameMultiplier"),x([u()],qt.prototype,"rowMode"),x([u()],qt.prototype,"rowIndex"),x([u()],qt.prototype,"spriteCount"),x([u()],qt.prototype,"timeMode");class Dn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}x([u()],Dn.prototype,"enabled"),x([u()],Dn.prototype,"separateAxes"),x([u(Y)],Dn.prototype,"x"),x([u()],Dn.prototype,"xMultiplier"),x([u(Y)],Dn.prototype,"y"),x([u()],Dn.prototype,"yMultiplier"),x([u(Y)],Dn.prototype,"z"),x([u()],Dn.prototype,"zMultiplier");class an{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}x([u()],an.prototype,"enabled"),x([u()],an.prototype,"range"),x([u()],an.prototype,"separateAxes"),x([u(Y)],an.prototype,"x"),x([u()],an.prototype,"xMultiplier"),x([u(Y)],an.prototype,"y"),x([u()],an.prototype,"yMultiplier"),x([u(Y)],an.prototype,"z"),x([u()],an.prototype,"zMultiplier");class dt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,c),t.y=D.lerp(t.y,this._temp.y,c),t.z=D.lerp(t.z,this._temp.z,c),i.x=D.lerp(i.x,this._temp.x,c),i.y=D.lerp(i.y,this._temp.y,c),i.z=D.lerp(i.z,this._temp.z,c)}}}}x([u()],dt.prototype,"enabled"),x([u()],dt.prototype,"dampen"),x([u(Y)],dt.prototype,"drag"),x([u()],dt.prototype,"dragMultiplier"),x([u(Y)],dt.prototype,"limit"),x([u()],dt.prototype,"limitMultiplier"),x([u()],dt.prototype,"separateAxes"),x([u(Y)],dt.prototype,"limitX"),x([u()],dt.prototype,"limitXMultiplier"),x([u(Y)],dt.prototype,"limitY"),x([u()],dt.prototype,"limitYMultiplier"),x([u(Y)],dt.prototype,"limitZ"),x([u()],dt.prototype,"limitZMultiplier"),x([u()],dt.prototype,"multiplyDragByParticleSize"),x([u()],dt.prototype,"multiplyDragByParticleVelocity"),x([u()],dt.prototype,"space");const Ph=class US{enabled;curve;curveMultiplier;mode;clone(){const e=new US;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};x([u()],Ph.prototype,"enabled"),x([u(Y)],Ph.prototype,"curve"),x([u()],Ph.prototype,"curveMultiplier"),x([u()],Ph.prototype,"mode");let h0=Ph;class wi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=D.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}x([u()],wi.prototype,"enabled"),x([u(K)],wi.prototype,"range"),x([u()],wi.prototype,"separateAxes"),x([u(Y)],wi.prototype,"size"),x([u()],wi.prototype,"sizeMultiplier"),x([u(Y)],wi.prototype,"x"),x([u()],wi.prototype,"xMultiplier"),x([u(Y)],wi.prototype,"y"),x([u()],wi.prototype,"yMultiplier"),x([u(Y)],wi.prototype,"z"),x([u()],wi.prototype,"zMultiplier");class Dl{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}x([u()],Dl.prototype,"enabled"),x([u(K)],Dl.prototype,"range"),x([u(ra)],Dl.prototype,"color"),new b(1,1,1),new b(0,0,1);class d0{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Ei(()=>new Um,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new N;v_=new b;v2_=new b;_emitterMatrix=new Um;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===u0.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===u0.Death){let n=e.life;if(e[Bl]!==void 0&&(n=e[Bl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Um;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var t2=Object.defineProperty,Ue=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&t2(e,t,n),n};const Qs=w("debugparticles"),i2=w("noprogressive"),n2=w("debugprogressive");var u0=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(u0||{});class ln extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Qs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=ko,t.map.premultiplyAlpha=!1);const i=new Se;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=ko,t.map.premultiplyAlpha=!1),e&&t.side===ys&&(t=t.clone(),t.side=Id,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!i2&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,n2&&console.log("Load material LOD",t.name),Ve.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new vn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}Ue([u()],ln.prototype,"renderMode"),Ue([u(we)],ln.prototype,"particleMaterial"),Ue([u(we)],ln.prototype,"trailMaterial"),Ue([u()],ln.prototype,"maxParticleSize"),Ue([u()],ln.prototype,"minParticleSize"),Ue([u()],ln.prototype,"velocityScale"),Ue([u()],ln.prototype,"cameraVelocityScale"),Ue([u()],ln.prototype,"lengthScale");class Lp{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class p0{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class o2 extends p0{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class s2 extends p0{_lastPosition=new b;_lastDistance=0;update(){const e=ee(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class r2 extends p0{genValue(){return this.system.isPlaying,0}}class Ys{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class a2 extends Ys{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const k1=Symbol("particleRotation");class l2 extends Ys{type="NeedleRotation";initialize(e){e[k1]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[k1])*t:this.system.renderer.renderMode===Zo.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const M1=Symbol("sizeLerpFactor"),c2=new b;class h2 extends Ys{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[M1]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[M1]).x);let s=1;this.system.renderer.renderMode!==Zo.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=I1(this.system,c2);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const Bl=Symbol("particleLife"),m0=Symbol("trailLifetime"),R1=Symbol("trailStartLength"),g0=Symbol("trailWidthRandom");class d2 extends Ys{type="NeedleTrail";initialize(e){e instanceof Ub&&(e[Bl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[m0]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[m0]),e[R1]=e.length,e[g0]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof Ub){const t=e,i=e.age/e[Bl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[g0]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[g0]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[Bl]){e.velocity.set(0,0,0);const r=(e.age-e[Bl])/e[m0];t.length=D.lerp(e[R1],0,r)}}}}const jp=Symbol("startVelocity"),E1=Symbol("gravityModifier"),f0=Symbol("gravitySpeed"),Dp=Symbol("velocity lerp factor"),y0=new b;class u2 extends Ys{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[jp]?e[jp].copy(e.velocity):e[jp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[E1]=n*t,e[f0]=n*t*.5,e[Dp]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Ch.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[jp],n=e[E1];if(n!==0){const d=n*e[f0];y0.copy(this._gravityDirection).multiplyScalar(d),e[f0]+=t*.05,i.add(y0)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[Dp]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[Dp],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Dp],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const T1=Symbol("colorLerpFactor"),A1=new se(1,1,1,1),la=new se(1,1,1,1);class p2 extends Ys{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;la.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(A1.copy(t.color),la.multiply(A1)),la.convertLinearToSRGB(),e.startColor.set(la.r,la.g,la.b,la.alpha),e.color.copy(e.startColor),e[T1]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[T1]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class m2{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new s2(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Lp(this.system.main.startLifetime)}get startSpeed(){return new Lp(this.system.main.startSpeed)}get startRotation(){return new Lp(this.system.main.startRotation)}get startSize(){return new Lp(this.system.main.startSize)}startLength;get startColor(){return new AP(new IP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new r2(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return Eo.Trail;switch(this.system.renderer.renderMode){case Zo.Billboard:return Eo.BillBoard;case Zo.Stretch:return Eo.StretchedBillBoard;case Zo.HorizontalBillboard:return Eo.HorizontalBillBoard;case Zo.VerticalBillboard:return Eo.VerticalBillBoard;case Zo.Mesh:return Eo.Mesh}return Eo.BillBoard}rendererEmitterSettings={startLength:new LP(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Zo.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=ko,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=hf(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new o2(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??qC}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Ch.World}}class g2{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Xt=class ym extends R{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof ym&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof ym&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof ym&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new g2),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Ch.World}get localspace(){return this.main.simulationSpace===Ch.Local}__worldQuaternion=new N;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new N;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,ee(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Ys&&(e.system=this),Qs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Qs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Ap)){const n=new Ap;Za(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Bp)){const n=new Bp;Za(n,i),e[t]=n}}Qs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(ln),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new M,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new EP,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new m2(this),this._particleSystem=new TP(this._interface),this._particleSystem.addBehavior(new h2(this)),this._particleSystem.addBehavior(new p2(this)),this._particleSystem.addBehavior(new a2(this)),this._particleSystem.addBehavior(new l2(this)),this._particleSystem.addBehavior(new u2(this)),this._particleSystem.addBehavior(new d2(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Qs&&(console.log(this),this.gameObject.add(new Oi(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==Eo.Mesh&&Ve.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==Eo.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();Qs&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=$e(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(_e(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),$e(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=I1(this,y0);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new d0(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Qs&&console.warn("Could not add SubParticleSystem",e,this)}}};Ue([u(Ip)],Xt.prototype,"colorOverLifetime"),Ue([u(Gt)],Xt.prototype,"main"),Ue([u(Jo)],Xt.prototype,"emission"),Ue([u(aa)],Xt.prototype,"sizeOverLifetime"),Ue([u(c0)],Xt.prototype,"shape"),Ue([u(ve)],Xt.prototype,"noise"),Ue([u(Fe)],Xt.prototype,"trails"),Ue([u(He)],Xt.prototype,"velocityOverLifetime"),Ue([u(dt)],Xt.prototype,"limitVelocityOverLifetime"),Ue([u(h0)],Xt.prototype,"inheritVelocity"),Ue([u(Dl)],Xt.prototype,"colorBySpeed"),Ue([u(qt)],Xt.prototype,"textureSheetAnimation"),Ue([u(Dn)],Xt.prototype,"rotationOverLifetime"),Ue([u(an)],Xt.prototype,"rotationBySpeed"),Ue([u(wi)],Xt.prototype,"sizeBySpeed");let Oh=Xt;class Bp{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Oh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Qs&&!(this.particleSystem instanceof Oh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function I1(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case l0.Local:e=$e(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+l0[o.main.scalingMode]+" is not supported";A()&&be(t),console.warn(t,o.name,o)}e=$e(o.gameObject,e);break}return e}var f2=Object.defineProperty,b0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&f2(e,t,n),n};class Fl extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}b0([u()],Fl.prototype,"strength"),b0([u()],Fl.prototype,"radius"),b0([u(Ze)],Fl.prototype,"targets");class nc extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ie.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ie.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield lf(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,sn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=nc.hashCode(e),i=nc.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new oe(t/255,i/255,n/255)}}const kh=w("debugpost");let _0=null;function y2(o){_0=o}function L1(o){let e=o.gameObject;for(;e;){for(const t of _u(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function b2(o){let e=L1(o);if(!e)if(_0){kh&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=Mn(t,_0)}else A()&&console.warn("No post processing manager found");return e}const ut={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let it=null;function _2(o){kh==="verbose"&&console.debug("Before ordering effects",[...o]),it||(it=new Map,it.set(T.POSTPROCESSING.MODULE.NormalPass,ut.NormalPass),it.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,ut.DepthDownsamplingPass),it.set(T.POSTPROCESSING.MODULE.SMAAEffect,ut.SMAA),it.set(T.POSTPROCESSING.MODULE.SSAOEffect,ut.SSAO),it.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,ut.SSAO),it.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,ut.SSAO),it.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,ut.TiltShift),it.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,ut.DepthOfField),it.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,ut.ChromaticAberration),it.set(T.POSTPROCESSING.MODULE.BloomEffect,ut.Bloom),it.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,ut.Bloom),it.set(T.POSTPROCESSING.MODULE.VignetteEffect,ut.Vignette),it.set(T.POSTPROCESSING.MODULE.PixelationEffect,ut.Pixelation),it.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,ut.ToneMapping),it.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,ut.HueSaturation),it.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,ut.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:it.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:it.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(kh&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(kh&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),kh==="verbose"&&console.debug("After ordering effects",[...o])}var v2=Object.defineProperty,w2=Object.getOwnPropertyDescriptor,j1=(o,e,t,i)=>{for(var n=w2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&v2(e,t,n),n};const x2=w("debugpost");class z{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;x2&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}j1([u()],z.prototype,"overrideState"),j1([u()],z.prototype,"value");class S2 extends Ki{constructor(){super([z])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new z),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new S2;var C2=Object.defineProperty,P2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&C2(e,t,n),n};const v0=w("debugpost");class nt extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof z?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),v0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),v0&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=b2(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){v0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof z&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof z){const i=e.value;return this[t].value=i,!0}}}P2([u()],nt.prototype,"active");var O2=Object.defineProperty,k2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&O2(e,t,n),n};const M2=w("debugpost"),w0={};function cn(o,e){w0[o]=e}function R2(o){return o.__type in w0?w0[o.__type]:(M2&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),nt)}class Fp{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}k2([Qe([o=>R2(o),nt])],Fp.prototype,"components");var E2=Object.defineProperty,T2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&E2(e,t,n),n};const A2=w("debugpost");class Mh extends nt{get typeName(){return"Antialiasing"}preset=new z(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{A2&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}T2([u(z)],Mh.prototype,"preset"),cn("Antialiasing",Mh);var I2=Object.defineProperty,x0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&I2(e,t,n),n};const Up=class zS extends nt{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new z(.9);intensity=new z(1);scatter=new z(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=zS.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=Po.lerp(.1,.9,t))},e}};x0([u(z)],Up.prototype,"threshold"),x0([u(z)],Up.prototype,"intensity"),x0([u(z)],Up.prototype,"scatter");let zp=Up;cn("Bloom",zp);var L2=Object.defineProperty,j2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&L2(e,t,n),n};class Rh extends nt{get typeName(){return"ChromaticAberration"}intensity=new z(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new K(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}j2([u(z)],Rh.prototype,"intensity"),cn("ChromaticAberration",Rh);var Eh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Eh||{});const D1=new Map;function S0(o){switch(o){case 0:return Im;case 1:return Am;case 2:return Ed;case 3:return Rd;case 4:return La;default:return D1.has(o)||(D1.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),La}}function D2(o){switch(o){case Im:return 0;case Ed:return 2;case Rd:return 3;case La:return 1;case Am:return 1;default:return 0}}function Np(o){switch(o){case Im:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case Ed:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case Rd:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case La:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case Am:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var B2=Object.defineProperty,B1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&B2(e,t,n),n};const C0=w("debugpost");class Zs extends nt{get typeName(){return"ToneMapping"}mode=new z(void 0);exposure=new z(1);setMode(e){const t=Eh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=L1(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=D2(this.context.renderer.toneMapping);C0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=S0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Np(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=Pw(i),t.mode=Np(i);else{const n=S0(i);t.mode=Np(n)}t.name="ToneMapping ("+Eh[i]+")",C0&&console.log("[PostProcessing] ToneMapping mode changed to",Eh[i],e,t.mode)},C0&&console.log("[PostProcessing] Use ToneMapping",Eh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=S0(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}B1([u(z)],Zs.prototype,"mode"),B1([u(z)],Zs.prototype,"exposure"),cn("Tonemapping",Zs);var F2=Object.defineProperty,Wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&F2(e,t,n),n};class Ks extends nt{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new z(1);contrast=new z(0);hueShift=new z(0);saturation=new z(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof Zs);t||(t=new Zs,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}Wp([u(z)],Ks.prototype,"postExposure"),Wp([u(z)],Ks.prototype,"contrast"),Wp([u(z)],Ks.prototype,"hueShift"),Wp([u(z)],Ks.prototype,"saturation"),cn("ColorAdjustments",Ks);var U2=Object.defineProperty,ca=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&U2(e,t,n),n};const z2=w("debugpost");class Bn extends nt{get typeName(){return"DepthOfField"}mode;focusDistance=new z(1);focalLength=new z(.2);aperture=new z(20);gaussianMaxRadius=new z;resolutionScale=new z(1/window.devicePixelRatio);bokehScale=new z;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){z2&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}ca([u()],Bn.prototype,"mode"),ca([u(z)],Bn.prototype,"focusDistance"),ca([u(z)],Bn.prototype,"focalLength"),ca([u(z)],Bn.prototype,"aperture"),ca([u(z)],Bn.prototype,"gaussianMaxRadius"),ca([u(z)],Bn.prototype,"resolutionScale"),ca([u(z)],Bn.prototype,"bokehScale"),cn("DepthOfField",Bn);class Th extends nt{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var N2=Object.defineProperty,W2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&N2(e,t,n),n};class Ah extends nt{get typeName(){return"PixelationEffect"}granularity=new z(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}W2([u(z)],Ah.prototype,"granularity"),cn("PixelationEffect",Ah);var V2=Object.defineProperty,Ih=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&V2(e,t,n),n};class es extends nt{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new z(2);falloff=new z(1);samples=new z(9);color=new z(new oe(0,0,0));luminanceInfluence=new z(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof ae){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new oe),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}Ih([u(z)],es.prototype,"intensity"),Ih([u(z)],es.prototype,"falloff"),Ih([u(z)],es.prototype,"samples"),Ih([u(z)],es.prototype,"color"),Ih([u(z)],es.prototype,"luminanceInfluence"),cn("ScreenSpaceAmbientOcclusion",es);var $2=Object.defineProperty,ha=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$2(e,t,n),n};const H2=w("debugN8AO");var P0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(P0||{});class Fn extends nt{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new z(1);falloff=new z(1);intensity=new z(1);color=new z(new oe(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(P0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=P0[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new Hn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,H2&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new oe),n.configuration.color.copy(a)},n}}ha([Mt(),u()],Fn.prototype,"gammaCorrection"),ha([u(z)],Fn.prototype,"aoRadius"),ha([u(z)],Fn.prototype,"falloff"),ha([u(z)],Fn.prototype,"intensity"),ha([u(z)],Fn.prototype,"color"),ha([Mt(),u()],Fn.prototype,"screenspaceRadius"),ha([Mt(),u()],Fn.prototype,"quality"),cn("ScreenSpaceAmbientOcclusionN8",Fn);var G2=Object.defineProperty,q2=Object.getOwnPropertyDescriptor,F1=(o,e,t,i)=>{for(var n=q2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&G2(e,t,n),n};class Lh extends nt{get typeName(){return"Sharpening"}order=ut.Sharpening;_effect;onCreateEffect(){return this._effect??=new(X2()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}F1([u()],Lh.prototype,"amount"),F1([u()],Lh.prototype,"radius");function X2(){const o=`
|
|
1306
|
+
void mainSupport() {
|
|
1307
|
+
vUv = uv;
|
|
1308
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
1309
|
+
}
|
|
1310
|
+
`,e=`
|
|
1311
|
+
uniform sampler2D tDiffuse;
|
|
1312
|
+
uniform float amount;
|
|
1313
|
+
uniform float radius;
|
|
1314
|
+
|
|
1315
|
+
void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
|
|
1316
|
+
float tx = 1.0 / resolution.x;
|
|
1317
|
+
float ty = 1.0 / resolution.y;
|
|
1318
|
+
vec2 texelSize = vec2(tx, ty);
|
|
1319
|
+
|
|
1320
|
+
vec4 blurred = vec4(0.0);
|
|
1321
|
+
float total = 0.0;
|
|
1322
|
+
|
|
1323
|
+
for (float x = -radius; x <= radius; x++) {
|
|
1324
|
+
for (float y = -radius; y <= radius; y++) {
|
|
1325
|
+
vec2 offset = vec2(x, y) * texelSize;
|
|
1326
|
+
vec4 diffuse = texture2D(tDiffuse, uv + offset);
|
|
1327
|
+
float weight = exp(-length(offset) * amount);
|
|
1328
|
+
blurred += diffuse * weight;
|
|
1329
|
+
total += weight;
|
|
1330
|
+
}
|
|
1331
|
+
}
|
|
1332
|
+
|
|
1333
|
+
if (total > 0.0) {
|
|
1334
|
+
blurred /= total;
|
|
1335
|
+
}
|
|
1336
|
+
|
|
1337
|
+
// Calculate the sharpened color using inputColor
|
|
1338
|
+
vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
|
|
1339
|
+
// Keep original alpha
|
|
1340
|
+
sharp.a = inputColor.a;
|
|
1341
|
+
|
|
1342
|
+
// Ensure the sharp color does not go below 0 or above 1
|
|
1343
|
+
// This means: sharpening must happen AFTER tonemapping.
|
|
1344
|
+
sharp = clamp(sharp, 0.0, 1.0);
|
|
1345
|
+
|
|
1346
|
+
outputColor = sharp;
|
|
1347
|
+
}
|
|
1348
|
+
|
|
1349
|
+
`;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new qi(1)],["radius",new qi(1)]]),attributes:UP.CONVOLUTION})}}return t}var Q2=Object.defineProperty,Ul=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Q2(e,t,n),n};class mo extends nt{get typeName(){return"TiltShiftEffect"}offset=new z(0);rotation=new z(0);focusArea=new z(.4);feather=new z(.3);kernelSize=new z(2);resolutionScale=new z(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Ul([u(z)],mo.prototype,"offset"),Ul([u(z)],mo.prototype,"rotation"),Ul([u(z)],mo.prototype,"focusArea"),Ul([u(z)],mo.prototype,"feather"),Ul([u(z)],mo.prototype,"kernelSize"),Ul([u(z)],mo.prototype,"resolutionScale"),cn("TiltShiftEffect",mo);var Y2=Object.defineProperty,O0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Y2(e,t,n),n};class da extends nt{get typeName(){return"Vignette"}color=new z({r:0,g:0,b:0,a:1});intensity=new z(0);center=new z({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}O0([u(z)],da.prototype,"color"),O0([u(z)],da.prototype,"intensity"),O0([u(z)],da.prototype,"center"),cn("Vignette",da),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const ts=w("debugpost"),k0=Symbol("needle:postprocessing-handler"),jh=Symbol("needle:previous-autoclear-state"),Dh=Symbol("needle:previous-tone-mapping");class M0{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(ts&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[k0]===this&&(delete t[k0],typeof t.renderer[jh]=="boolean"&&(t.renderer.autoClear=t.renderer[jh]),typeof t.renderer[Dh]=="number"&&(t.renderer.toneMapping=t.renderer[Dh])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[k0]=this,ts&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
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- If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&be("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[jh]=="boolean"&&(i.autoClear=i[jh]),i[jh]=i.autoClear,typeof i[Dh]=="number"&&(i.toneMapping=i[Dh]),i[Dh]=i.toneMapping,i.toneMapping!=Td&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=Np(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:ut.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:Lm,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,m,f)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==Lm)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new Hn(d.width,d.height,{format:d.texture.format,type:Lm,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new fb(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??Ld,magFilter:d.texture.magFilter??Ld,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),ts&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,m,f),hr.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{_2(this._effects);let h=!1,d=null;for(let f=this._effects.length-1;f>=0;f--){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){ts&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${g.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(f,1);continue}d=g,h=!0}}const p=[];let m=!1;for(let f=0;f<this._effects.length;f++){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==g))if(g instanceof T.POSTPROCESSING.MODULE.Effect){const y=g.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&(ts&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(ts&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),m=!0),p.push(g)}else g instanceof T.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,s,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,m=!1;d.enabled&&(c||(p=!0,m=!0),c=!0),d.renderToScreen=m,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),ts&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
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+
---------------------------------
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1352
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\u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
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\u2022 `)+`
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`),ts&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(ts==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var Z2=Object.defineProperty,U1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Z2(e,t,n),n};const ua=w("debugpost");class zl extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof nt||(t=new Th(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof nt?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof Th&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof nt){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){ua&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Oe("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(ua||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
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If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ua&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ua&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(ua&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new M0(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=I.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),ua&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${I.isMobileDevice()})`)):ua&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!Vp.has(i)){const r=new Array;Vp.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof z&&r.push(l)}if(Vp.has(i)){const r=n.toLowerCase(),a=Vp.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof z&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}U1([Qe(Fp)],zl.prototype,"sharedProfile"),U1([Qe()],zl.prototype,"multisampling");const Vp=new Map;y2(zl);async function R0(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>$L);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var K2=Object.defineProperty,St=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&K2(e,t,n),n};const Ct=w("debugsceneswitcher"),J2=w("sceneswitcher:clearscene"),$p="scene";R0($p);const Js=Promise.resolve(!1);class Ke extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new de;sceneLoadingProgress=new de;sceneLoaded=new de;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof M?S.remove(e.asset):e instanceof M&&S.remove(e);Ct&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ae.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===$p){const i=this.context.domElement.getAttribute($p);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new eI(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute($p);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ae.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);Ct&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ne(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Ct&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ne.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Js}if(!this.scenes?.length)return Js;if(e<0){if(this.clamp)return Js;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Js;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof ne)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof M){const i=this.scenes?.indexOf(e);e=new ne(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Ct&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&Li(this._currentSceneAsset,!0,!1)):S.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{Ct&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(Ct){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Ct&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Ct&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(Ct&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,J2){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Li(this.context.scene,!0,!0),this.context.scene=new Ci,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=Dr(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,S.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=$n,this.context.scene.background=a):Ct&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof M?a=e.name:e.url&&(a=z1(e.url))),this.queryParameterName?.length)cc(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}Ct&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ne)return t.preload()}return Js}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Js;const e=w(this.queryParameterName);return typeof e=="boolean"?Js:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof M?s.name:z1(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Ri()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Js}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Ct&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Ct&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}St([u()],Ke.prototype,"autoLoadFirstScene"),St([u(ne)],Ke.prototype,"scenes"),St([u(ne)],Ke.prototype,"loadingScene"),St([u()],Ke.prototype,"queryParameterName"),St([u()],Ke.prototype,"useSceneName"),St([u()],Ke.prototype,"clamp"),St([u()],Ke.prototype,"useHistory"),St([u()],Ke.prototype,"useKeyboard"),St([u()],Ke.prototype,"useSwipe"),St([u()],Ke.prototype,"useSceneLighting"),St([u()],Ke.prototype,"useSceneBackground"),St([u()],Ke.prototype,"preloadNext"),St([u()],Ke.prototype,"preloadPrevious"),St([u()],Ke.prototype,"preloadConcurrent"),St([u()],Ke.prototype,"createMenuButtons"),St([u(de)],Ke.prototype,"sceneLoadingStart"),St([u(de)],Ke.prototype,"sceneLoadingProgress"),St([u(de)],Ke.prototype,"sceneLoaded");function z1(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class eI{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Ct&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Ct&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];Ct&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new tI(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class tI{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Ct&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),Ct&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function iI(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function nI(o){await iI(),o()}var oI=Object.defineProperty,sI=Object.getOwnPropertyDescriptor,Wi=(o,e,t,i)=>{for(var n=i>1?void 0:i?sI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&oI(e,t,n),n};const ot=w("debugvideo");var N1=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(N1||{}),W1=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(W1||{}),V1=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(V1||{});class pt extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){ot&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,ot&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){ot&&console.log("VideoPlayer.onEnable",W1[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),nI(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){ot&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}ot&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),ot&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),ot&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),ot&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),ot&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(ot&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(ot&&console.log("Set Video src",t),this._videoElement.src=t):(ot&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new XC(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=Mo,e&&this.handleBeginPlaying(e),ot&&console.log("Video: handle playing done...",t,e),!0):(ot&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new rI(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),ot&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,ti)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,V1[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)ot&&s[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:ot&&s[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=$e(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(ot&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{ot&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),ot&&console.log("HLS: loaded",this.clip))}}Wi([u()],pt.prototype,"playOnAwake",2),Wi([u()],pt.prototype,"aspectMode",2),Wi([u(URL)],pt.prototype,"clip",2),Wi([u()],pt.prototype,"source",2),Wi([u(URL)],pt.prototype,"url",1),Wi([u()],pt.prototype,"renderMode",2),Wi([u()],pt.prototype,"targetMaterialProperty",2),Wi([u(ti)],pt.prototype,"targetMaterialRenderer",2),Wi([u(Ce)],pt.prototype,"targetTexture",2),Wi([u()],pt.prototype,"time",2),Wi([u()],pt.prototype,"playbackSpeed",1),Wi([u()],pt.prototype,"isLooping",1),Wi([u()],pt.prototype,"audioOutputMode",1);class rI{context;constructor(e){this.context=e,this._input=new aI(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Ss.createPrimitive(qa.Quad,{material:new lI(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class aI{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new K;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new K(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class lI extends Vn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new K;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new ye(0,0,1,1)}},this.vertexShader=`
|
|
1357
|
+
uniform sampler2D map;
|
|
1358
|
+
uniform float screenAspect;
|
|
1359
|
+
uniform vec4 offsetScale;
|
|
1360
|
+
varying vec2 vUv;
|
|
1361
|
+
|
|
1362
|
+
void main() {
|
|
1363
|
+
|
|
1364
|
+
gl_Position = vec4( position , 1.0 );
|
|
1365
|
+
vUv = uv;
|
|
1366
|
+
vUv.y = 1. - vUv.y;
|
|
1367
|
+
|
|
1368
|
+
// fit into screen
|
|
1369
|
+
ivec2 res = textureSize(map, 0);
|
|
1370
|
+
float videoAspect = float(res.x) / float(res.y);
|
|
1371
|
+
float aspect = videoAspect / screenAspect;
|
|
1372
|
+
if(aspect >= 1.0)
|
|
1373
|
+
{
|
|
1374
|
+
vUv.y = vUv.y * aspect;
|
|
1375
|
+
float offset = (1. - aspect) * .5;
|
|
1376
|
+
vUv.y = vUv.y + offset;
|
|
1377
|
+
}
|
|
1378
|
+
else
|
|
1379
|
+
{
|
|
1380
|
+
vUv.x = vUv.x / aspect;
|
|
1381
|
+
float offset = (1. - 1. / aspect) * .5;
|
|
1382
|
+
vUv.x = vUv.x + offset;
|
|
1383
|
+
}
|
|
1384
|
+
|
|
1385
|
+
vUv.x -= .5;
|
|
1386
|
+
vUv.y -= .5;
|
|
1387
|
+
|
|
1388
|
+
vUv.x *= offsetScale.z;
|
|
1389
|
+
vUv.y *= offsetScale.z;
|
|
1390
|
+
vUv.x += offsetScale.x;
|
|
1391
|
+
vUv.y += offsetScale.y;
|
|
1392
|
+
|
|
1393
|
+
vUv.x += .5;
|
|
1394
|
+
vUv.y += .5;
|
|
1395
|
+
}
|
|
1396
|
+
|
|
1397
|
+
`,this.fragmentShader=`
|
|
1398
|
+
uniform sampler2D map;
|
|
1399
|
+
varying vec2 vUv;
|
|
1400
|
+
void main() {
|
|
1401
|
+
if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
|
|
1402
|
+
gl_FragColor = vec4(0., 0., 0., 1.);
|
|
1403
|
+
else
|
|
1404
|
+
{
|
|
1405
|
+
vec4 texcolor = texture2D(map, vUv);
|
|
1406
|
+
gl_FragColor = texcolor;
|
|
1407
|
+
}
|
|
1408
|
+
}
|
|
1409
|
+
`}}var cI=Object.defineProperty,hI=Object.getOwnPropertyDescriptor,Bh=(o,e,t,i)=>{for(var n=i>1?void 0:i?hI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cI(e,t,n),n};const It=w("debugscreensharing");var $1=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))($1||{});class er extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=$1[this.device]),It&&console.log("Screensharing",this.name,this),Bi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new wd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(io.StreamReceived,this.onReceiveStream),this._net?.addEventListener(io.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.autoConnect&&To(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(io.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(io.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await To(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new pt;e.aspectMode=N1.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&be("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,pt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):no(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):no(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(It&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),no(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Bi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(It&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{It&&console.log("Track ended",s),this.close()}),It&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{It&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");It&&console.log(`Request camera. These are your kind:videoinput devices:
|
|
1410
|
+
`,i);let n=!1;for(const s of i)try{if(!this._requestOpen){It&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){It&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){It&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){It&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){It&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else It&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){It&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else It&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),It&&console.log("Selected camera",s)):(no(a),It&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){be("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(be("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Bh([u()],er.prototype,"allowStartOnClick",2),Bh([u()],er.prototype,"autoConnect",2),Bh([u(pt)],er.prototype,"videoPlayer",1),Bh([u()],er.prototype,"device",2),Bh([u()],er.prototype,"deviceName",2);var dI=Object.defineProperty,Nl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dI(e,t,n),n};const uI=w("debugseethrough");let pI=0;class is extends R{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new b;_referencePointDir=new b;_distance=0;_renderer=null;_needsUpdate=!0;_id=pI++;onEnable(){this._needsUpdate=!0,this._renderer=null,Fh.components.push(this)}onDisable(){this._renderer?.forEach(t=>{const i=this.rendererMaterialsOriginal.get(t);for(let n=0;n<t.sharedMaterials.length;n++)t.sharedMaterials[n]&&i&&i[n]&&(t.sharedMaterials[n]=i[n]);this.rendererMaterials.delete(t),this.rendererMaterialsOriginal.delete(t)});const e=Fh.components.indexOf(this);e!==-1&&Fh.components.splice(e,1)}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(ti),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const e=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(uI&&this.referencePoint){const t=this.gameObject.worldPosition;B.DrawArrow(F(t),t.sub(this._referencePointDir),e?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}e?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}rendererMaterials=new WeakMap;rendererMaterialsOriginal=new WeakMap;updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(F(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{if(e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0,!this.rendererMaterials.has(i)){const s=new Array,r=new Array;for(let a=0;a<i.sharedMaterials.length;a++){const l=i.sharedMaterials[a];if(!l)continue;s.push(l);const c=l.clone();c.userData=l.userData||{},c.userData.seeThrough={initial:{opacity:c.opacity,transparent:c.transparent,alphaHash:c.alphaHash}},r.push(c),i.sharedMaterials[a]=c}this.rendererMaterials.set(i,r),this.rendererMaterialsOriginal.set(i,s)}const n=i.hasLightmap?i.sharedMaterials:this.rendererMaterials.get(i);if(n)for(const s of n){if(!s)continue;let r=D.lerp(s.opacity,e,t<=0?1:this.context.time.deltaTime/t);r>=.99?r=1:r<=.01&&(r=0);const a=s.transparent,l=s.alphaHash,c=s.opacity;if(s.alphaHash=this.useAlphaHash,s.userData&&"seeThrough"in s.userData){const h=s.userData.seeThrough.initial;s.opacity=h.opacity*r,s.transparent=s.opacity>=1?h.transparent:!this.useAlphaHash}else s.transparent=s.opacity>=1?!1:!this.useAlphaHash;(a!==s.transparent||l!==s.alphaHash||s.opacity!==c)&&(s.needsUpdate=!0)}})}}Nl([u(M)],is.prototype,"referencePoint"),Nl([u()],is.prototype,"fadeDuration"),Nl([u()],is.prototype,"minAlpha"),Nl([u()],is.prototype,"useAlphaHash"),Nl([u()],is.prototype,"overrideAlpha"),Nl([u()],is.prototype,"autoUpdate");class Fh{static components=[];get extensionName(){return"SeeThrough"}}const H1=new Fh;jn.beforeExport.addEventListener(o=>{Fh.components.length!==0&&o.exporter.extensions.includes(H1)===!1&&o.exporter.extensions.push(H1)});var mI=Object.defineProperty,G1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mI(e,t,n),n};class Uh extends R{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Ss.createPrimitive(qa.Quad,{name:"ShadowCatcher",material:new gt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=Sb,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
|
1411
|
+
// diffuse-only lighting with overdrive to somewhat compensate
|
|
1412
|
+
// for the loss of indirect lighting and to make it more visible.
|
|
1413
|
+
vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
|
|
1414
|
+
float max = max(direct.r, max(direct.g, direct.b));
|
|
1415
|
+
|
|
1416
|
+
// early out - we're simply returning direct lighting and some alpha based on it so it can
|
|
1417
|
+
// be blended onto the scene.
|
|
1418
|
+
gl_FragColor = vec4(direct, max);
|
|
1419
|
+
return;
|
|
1420
|
+
`)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new cb;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new Se;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}G1([u()],Uh.prototype,"mode"),G1([u(se)],Uh.prototype,"shadowColor");const Hp=new Map;function q1(o,e){if(Hp.has(o))return Hp.get(o);const t=new URL(o,window.location.href),i=gI(t,e);return Hp.set(o,i),i.finally(()=>{Hp.delete(o)}),i}async function gI(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new Dm;else if(s)a=new Rb;else if(r){const{ktx2Loader:c}=jm(e);a=c}else a=new gr;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i&&(c.mapping=Cb),a instanceof gr&&(c.colorSpace=Mo)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var fI=Object.defineProperty,zh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fI(e,t,n),n};const si=w("debugskybox");R0("background-image"),R0("environment-image");const X1={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Q1(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new qp;s.sourceId=Jb(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,S.addComponent(o.scene,s);const r=a=>{if(si&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return Gm(o.domElement,n,r),s.addEventListener("destroy",()=>{si&&console.log("Destroyed attribute remote skybox",n),qm(o.domElement,n,r)}),s.setSkybox(e)}const Gp=new Array;pe.registerCallback(ue.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){si&&console.log("Creating RemoteSkybox to load background "+t);const n=Q1(e,t,!0,!1,"background-image");n&&Gp.push(n)}if(i){si&&console.log("Creating RemoteSkybox to load environment "+i);const n=Q1(e,i,!1,!0,"environment-image");n&&Gp.push(n)}}),pe.registerCallback(ue.ContextCreationStart,()=>Promise.all(Gp).finally(()=>{Gp.length=0}));const pa=class extends R{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,fi.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):si&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=yI(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),si&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await q1(o,this.context.renderer);return t?!this.enabled||this.destroyed?(si&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(si&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(si&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof _b||o instanceof QC||o.mapping==Cb||(o.mapping=YC,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),si&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!fi.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!fi.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(si&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);si&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),si&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(si&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};zh([Ly(pa.prototype.urlChangedSyncField),u(URL)],pa.prototype,"url"),zh([u()],pa.prototype,"allowDrop"),zh([u()],pa.prototype,"background"),zh([u()],pa.prototype,"environment"),zh([u()],pa.prototype,"allowNetworking");let qp=pa;function yI(o,e,t){if(o==null)return null;const i=e&&!t,n=X1[o.toLowerCase()];return n?i?n.url_low:n.url:(typeof o=="string"&&o?.length&&(A()||si)&&!o.startsWith("http")&&!o.startsWith("file:")&&!o.startsWith("blob:")&&!o.startsWith("data:")&&!o.startsWith("/")&&console.warn(`RemoteSkybox: Unknown magic skybox name "${o}". Valid names are: ${Object.keys(X1).map(s=>`"${s}"`).join(", ")}`),o)}var bI=Object.defineProperty,Xp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bI(e,t,n),n};const Nh=class NS extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=rl.All;flipForward=!1;static _invertForward=new N().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=ee(this.target),i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&rl.X&&(n.x=D.lerp(n.x,t.x,i)),this.positionAxes&rl.Y&&(n.y=D.lerp(n.y,t.y,i)),this.positionAxes&rl.Z&&(n.z=D.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=_e(this.target);this.flipForward&&t.premultiply(NS._invertForward);const i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Xp([u(M)],Nh.prototype,"target"),Xp([u()],Nh.prototype,"followFactor"),Xp([u()],Nh.prototype,"rotateFactor"),Xp([u()],Nh.prototype,"positionAxes");let Qp=Nh;var _I=Object.defineProperty,Wh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_I(e,t,n),n};const Vh=w("debugspatialtrigger"),Y1=new gs,Z1=new gs;function vI(o,e){return Y1.mask=o,Z1.mask=e,Y1.test(Z1)}class go extends R{triggerMask=0;onEnter;onStay;onExit;start(){Vh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Yp.triggers)vI(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Vh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Vh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Wh([u()],go.prototype,"triggerMask"),Wh([u(de)],go.prototype,"onEnter"),Wh([u(de)],go.prototype,"onStay"),Wh([u(de)],go.prototype,"onExit");const K1=class bm extends R{static triggers=[];triggerMask;boxHelper;start(){Vh&&console.log(this.name,this.triggerMask,this)}onEnable(){bm.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,Pt),this.boxHelper?.showHelper(null,Vh))}onDisable(){bm.triggers.splice(bm.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof go&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof go&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof go&&t.onExitTrigger(this)},!1)}};Wh([u()],K1.prototype,"triggerMask");let Yp=K1;var wI=Object.defineProperty,xI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wI(e,t,n),n};const Vi=w("debugspectator");class Zp extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new PI(this.context,this),this._networking=new MI(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,fi),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new SI(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,ge)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return I.isDesktop()&&!I.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Vi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,Fo.Headset),this.target=this.context.players.getPlayerView(this.localId)),Vi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new oe(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=oo.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?oo.FirstPerson:oo.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(oo.FirstPerson):i.UpdateVisible(oo.ThirdPerson)}}}xI([u()],Zp.prototype,"useKeys");class SI{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,Qp)),this.target||(this.target=new M),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Vi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Vi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){Vi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(Vi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==Fo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==Fo.Browser?i.quaternion.copy(CI):i.quaternion.identity()}}}const CI=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class PI{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ae.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ae.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new Cs;e.setMask(16777215);const t=this.context.physics.raycast(e);if(Vi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=sn.getFor(n);let r=s?.owner;if(r||(r=S.getComponentInParent(n,Le)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,Vi&&console.log("spectate",r,s);break}}}}class OI{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class kI{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class MI{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ie.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ie.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(Vi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new OI(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(Vi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new kI(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(Vi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return Vi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Vi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var RI=Object.defineProperty,EI=Object.getOwnPropertyDescriptor,Wl=(o,e,t,i)=>{for(var n=i>1?void 0:i?EI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RI(e,t,n),n};const J1=w("debugsplines");class fo{position=new b;rotation=new N;tangentIn=new b;tangentOut=new b}Wl([Qe(b)],fo.prototype,"position",2),Wl([Qe(N)],fo.prototype,"rotation",2),Wl([Qe(b)],fo.prototype,"tangentIn",2),Wl([Qe(b)],fo.prototype,"tangentOut",2);class ma extends R{addKnot(e){if(e instanceof fo)this.spline.push(e),this._isDirty=!0;else{const t=new fo;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(D.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(D.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){J1&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=TI(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(J1&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new Pm({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new wn().setFromPoints(i);this._debugLine=new Aa(n,e),this.gameObject?.add(this._debugLine)}}}Wl([Qe()],ma.prototype,"closed",1),Wl([Qe(fo)],ma.prototype,"spline",2);function TI(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=D.remap(i,0,.3,0,.5);return new ZC(t,e,"catmullrom",n)}var AI=Object.defineProperty,II=Object.getOwnPropertyDescriptor,tr=(o,e,t,i)=>{for(var n=i>1?void 0:i?II(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AI(e,t,n),n};class hn extends R{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=D.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=D.clamp01(this.pullStrength),s=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(s),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new b}tr([Qe(ma)],hn.prototype,"spline",2),tr([Qe(M)],hn.prototype,"object",2),tr([Qe()],hn.prototype,"useLookAt",2),tr([Qe(M)],hn.prototype,"lookAt",2),tr([Qe()],hn.prototype,"clamp",2),tr([Qe()],hn.prototype,"position01",1),tr([Qe()],hn.prototype,"autoRun",2),tr([Qe()],hn.prototype,"duration",2);class xo{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new xo).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+Fb),(t||new xo).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Nr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Nr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var LI=Object.defineProperty,jI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LI(e,t,n),n};const Kp="SCAM";Sg(Kp,xo.getRootAsSyncedCameraModel);const $i=new Fm;class DI{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){$i.clear();const i=$i.createString(this.guid),n=$i.createString(this.userId);xo.startSyncedCameraModel($i),xo.addGuid($i,i),xo.addUserId($i,n);const s=ee(e),r=Vd(e);xo.addPos($i,Nr.createVec3($i,s.x,s.y,s.z)),xo.addRot($i,Nr.createVec3($i,r.x,r.y,r.z));const a=xo.endSyncedCameraModel($i);$i.finish(a,Kp),t.sendBinary($i.asUint8Array())}}}const eS=class ab extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Kp,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Kp,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&S.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],ab.instances.push(s),this.context.players.removePlayerView(s.userId,Fo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new DI(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=ee(e),i=_e(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,Fo.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Wn;l.context=this.context;const c=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,ab.instances.push(n);const h=S.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,Fo.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,pn.markDirty(s);const r=e.pos();r&&vr(s,r.x(),r.y(),r.z());const a=e.rot();a&&mc(s,a.x(),a.y(),a.z())}};jI([u([M,ne])],eS.prototype,"cameraPrefab");let E0=eS;var BI=Object.defineProperty,FI=Object.getOwnPropertyDescriptor,ir=(o,e,t,i)=>{for(var n=i>1?void 0:i?FI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BI(e,t,n),n};const T0="view",A0=w("debugsyncedroom");class Un extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return w(T0)||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),A0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=w(T0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Zb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((A0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
|
|
1421
|
+
To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
|
|
1422
|
+
Please choose one of the following options to fix this:
|
|
1423
|
+
A) Set a room name in the SyncedRoom component
|
|
1424
|
+
B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
|
|
1425
|
+
C) Set "joinRandomRoom" to true`),!1):(A0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(T0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=lc(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),$m(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&cc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?cc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Ot("group"),this._roomButtonIconLeave=Ot("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ie.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ie.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ie.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Oe("View only URL copied to clipboard")):be("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Ot("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}ir([u()],Un.prototype,"roomName",2),ir([u()],Un.prototype,"urlParameterName",2),ir([u()],Un.prototype,"joinRandomRoom",2),ir([u()],Un.prototype,"requireRoomParameter",2),ir([u()],Un.prototype,"autoRejoin",2),ir([u()],Un.prototype,"createJoinButton",2),ir([u()],Un.prototype,"createViewOnlyButton",2),ir([u()],Un.prototype,"roomPrefix",1);function UI(){const o=w("testwindowcount")||0;o&&o>0&&zI(o)}function zI(o){if(w("testwindow"))return null;const e=new URL(window.location.href);Vm(e.searchParams,OE,1),Vm(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class I0 extends R{awake(){UI()}}class L0 extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(qc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new NI(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new Fm(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=Kw(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class NI{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var WI=Object.defineProperty,Jp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WI(e,t,n),n};const VI=w("debugsignals");class em{guid}Jp([u()],em.prototype,"guid");class $h{signal;reaction}Jp([u(em)],$h.prototype,"signal"),Jp([u(de)],$h.prototype,"reaction");const tS=class cs extends R{static receivers={};static invoke(e){if(cs.receivers[e]){const t=cs.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){VI&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)cs.receivers[e.signal.guid]||(cs.receivers[e.signal.guid]=[]),cs.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(cs.receivers[e.signal.guid]){const t=cs.receivers[e.signal.guid].indexOf(this);t>=0&&cs.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Jp([u($h)],tS.prototype,"events");let Hh=tS;var Hi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Hi||{}),yo=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(yo||{}),j0=(o=>(o.Signal="SignalEmitter",o))(j0||{});const bo=w("debugtimeline");class Vl{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class $I{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";bo&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),bo&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new N().fromArray(r.values,0),this.rootEndQuaternion=new N().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),bo)){const a=new at().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Gh extends Vl{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Gw(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const s=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(s){const r=s[s.length-2],a=r+".position",l=r+".quaternion";for(const c of t.tracks)!i&&c.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,c)):!n&&c.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,c))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),c=a.name.substring(0,l),h=c.substring(c.lastIndexOf(".")+1),d=r.getObjectByName(h);if(d)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";bo&&console.warn("Create quaternion track",h,d);const m=new JC(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=c+".position";bo&&console.warn("Create position track",h,d);const m=new KC(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,bo&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new $I(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,_t)??null,this._animator&&Gw(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new N(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new N(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new N;_totalOffsetPosition2=new b;_totalOffsetRotation2=new N;_summedPos=new b;_tempPos=new b;_summedRot=new N;_tempRot=new N;_clipRotQuat=new N;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==yo.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==yo.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let v=d;if(y)switch(p){case yo.Hold:break;case yo.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let P=this.getClipTime(e,l),k=0;const O=h.duration;if(y&&p===yo.Hold&&(P=0),v){if(h.loop)for(k+=Math.floor(P/(O+1e-6));P>O;)P-=O}else if(!d&&n)switch(m){case yo.Hold:P=this.getClipTime(l.end,l);break;case yo.Loop:P%=O;break;case yo.PingPong:const L=Math.floor(P/O)%2!==0;P%=O,L&&(P=O-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const j=Math.max(0,_);if(c.weight=j,r+=j,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const W=this._summedPos.set(0,0,0),G=this._tempPos.set(0,0,0),X=this._summedRot.identity(),E=this._tempRot.identity(),$=h.rotation;$&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp($,_));const q=this._actionOffsets[a];if(q.hasOffsets)for(let he=0;he<k;he++)q.rootPositionOffset?G.copy(q.rootPositionOffset):G.set(0,0,0),G.applyQuaternion(X),this._clipRotQuat&&G.applyQuaternion(this._clipRotQuat),q.rootQuaternionOffset&&(E.copy(q.rootQuaternionOffset),X.multiply(E)),W.add(G);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(X),h.position&&W.add(h.position),L.add(W)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(bo||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new N;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const HI=w("mutetimeline");class ps extends Vl{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return bs(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new eP(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(HI||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Bi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,bo&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ps._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new Em);const i=this.getAudioFilePath(e.asset.clip);if(ps._audioBuffers.get(i)){const s=ps._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}bo&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return ps._audioBuffers.set(i,n),n}}class tm extends Vl{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class qh extends Vl{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(bo&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Hh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class im extends Vl{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=S.getComponent(i.sourceObject,ga);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var GI=Object.defineProperty,iS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GI(e,t,n),n};const zn=w("debugtimeline"),D0=class lb extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(zn||Ri())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){zn&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(zn||A())&&(zn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){zn&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){zn&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Bi.userInteractionRegistered&&this.waitForAudio;)await To(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),xe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Hi.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,zn&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof Gh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=hc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=S.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(zn&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),lb.createTrackFunctions[t.type])continue;t.type!==Hi.Audio&&t.type!==Hi.Control&&t.type!==Hi.Marker&&t.type!==Hi.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Hi.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=S.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(zn&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(No,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=lb.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Hi.Animation){if(!t.clips||t.clips.length<=0){zn&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof M){const l=S.getOrAddComponent(r,_t);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Gh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),zn&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof _t&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new Rm(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Hi.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new ps;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Bi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(No)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Hi.Marker){if(t.markers){const s=new qh;s.director=this,s.track=t;const r=new tm;r.director=this,r.track=t;for(const a of t.markers)a.type===j0.Signal?(s.models.push(a),s.didTrigger.push(!1)):r.models.push(a);if(s!==null&&s.models.length>0){const a=S.getComponent(this.gameObject,Hh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Hi.Signal){const s=new qh;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Hi.Control){const s=new im;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};iS([u()],D0.prototype,"playOnAwake"),iS([u()],D0.prototype,"extrapolationMode");let ga=D0;var qI=Object.defineProperty,nm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qI(e,t,n),n};class fa extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Ic)&&this.context.mainCamera&&(this._control||(this._control=new wP(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,ge)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(Po.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(Tn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(Tn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}nm([u()],fa.prototype,"isGizmo"),nm([u()],fa.prototype,"translationSnap"),nm([u()],fa.prototype,"rotationSnapAngle"),nm([u()],fa.prototype,"scaleSnap");var XI=Object.defineProperty,QI=Object.getOwnPropertyDescriptor,om=(o,e,t,i)=>{for(var n=i>1?void 0:i?QI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&XI(e,t,n),n};class B0{texture=null;rect}om([u(Ce)],B0.prototype,"texture",2);let $l=class extends vh{set image(o){this.sprite||(this.sprite=new B0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};om([u(B0)],$l.prototype,"sprite",1),om([u()],$l.prototype,"pixelsPerUnitMultiplier",2);class sm extends vh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}om([u(Ce)],sm.prototype,"mainTexture",1);var YI=Object.defineProperty,ZI=Object.getOwnPropertyDescriptor,Gi=(o,e,t,i)=>{for(var n=i>1?void 0:i?ZI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&YI(e,t,n),n};const ya=w("debugbutton");class nr{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Gi([u()],nr.prototype,"colorMultiplier",2),Gi([u(se)],nr.prototype,"disabledColor",2),Gi([u()],nr.prototype,"fadeDuration",2),Gi([u(se)],nr.prototype,"highlightedColor",2),Gi([u(se)],nr.prototype,"normalColor",2),Gi([u(se)],nr.prototype,"pressedColor",2),Gi([u(se)],nr.prototype,"selectedColor",2);class KI{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class ns extends R{click(){this.onClick?.invoke()}onClick=new de;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),ya&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),ya&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){ya&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){ya&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Qd.Mouse)&&(ya&&(console.warn("Button Click",this.onClick),Oe("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),ya))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),ya&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(al)||this.gameObject.addComponent(zu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,$l),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Gi([u(de)],ns.prototype,"onClick",2),Gi([u(nr)],ns.prototype,"colors",2),Gi([u()],ns.prototype,"transition",2),Gi([u(KI)],ns.prototype,"animationTriggers",2),Gi([u(_t)],ns.prototype,"animator",2),Gi([u()],ns.prototype,"interactable",1);var JI=Object.defineProperty,rm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JI(e,t,n),n};const or=w("debuginputfield"),Xh=class Q extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return Q.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){or&&console.log(this.name,this)}onEnable(){Q.htmlField||(Q.htmlField=document.createElement("input"),Q.htmlField.style.width="0px",Q.htmlField.style.height="0px",Q.htmlField.style.padding="0px",Q.htmlField.style.border="none",Q.htmlField.style.overflow="hidden",Q.htmlField.style.caretColor="transparent",Q.htmlField.style.outline="none",Q.htmlField.classList.add("ar"),Q.htmlField.onfocus=()=>Q.htmlFieldFocused=!0,Q.htmlField.onblur=()=>Q.htmlFieldFocused=!1,document.body.append(Q.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),Q.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),I.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){Q.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){Q.active===this&&Q.htmlField?(Q.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){or&&console.log("CLICK",e,Q.active),Q.activeTime=this.context.time.time,Q.active!==this&&this.startCoroutine(this.activeLoop(),xe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();Q.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-Q.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(Q.active!==this&&(or&&console.log("Select",this.name,this,Q.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,Q.htmlField?.value),Q.active?.onDeselected(),Q.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),Q.htmlField)){if(Q.htmlField.value=this.textComponent?.text||"",or&&console.log("set input field value",Q.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(Q.htmlField)}this.selectInputField()}}onDeselected(){Q.active===this&&(Q.active=null,or&&console.log("Deselect",this.name,this),Q.htmlField&&(Q.htmlField.blur(),document.body.append(Q.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),Q.htmlField&&this.onEndEdit?.invoke(Q.htmlField.value))}update(){Q.active===this&&this.textComponent?.markDirty()}onInput(e){if(Q.active===this){if(or&&console.log(e.code,e,Q.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}Q.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&Q.htmlField){const e=this.textComponent.text,t=Q.htmlField.value,i=this.textComponent.text!==Q.htmlField.value;this.textComponent.text=Q.htmlField.value,i&&(or&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){Q.htmlField&&(or&&console.log("Focus Inputfield",Q.htmlFieldFocused,Q.htmlField),Q.htmlField.setSelectionRange(Q.htmlField.value.length,Q.htmlField.value.length),I.isiOS()?(Q.htmlField.style.display="block",Q.htmlField.focus({preventScroll:!0})):setTimeout(()=>Q.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=Af(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};rm([u(Ht)],Xh.prototype,"textComponent"),rm([u(Ht)],Xh.prototype,"placeholder"),rm([u(de)],Xh.prototype,"onValueChanged"),rm([u(de)],Xh.prototype,"onEndEdit");let F0=Xh;var eL=Object.defineProperty,nS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eL(e,t,n),n};class Qh extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new xP;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new SP(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Vd(this.gameObject).clone();mc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new Pi;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}nS([u()],Qh.prototype,"id"),nS([u()],Qh.prototype,"keepAspect");const tL={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},iL={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class am extends Ci{constructor(e){super(),this.position.y=-3.5;const t=new Ta;t.deleteAttribute("uv");const i=new gt({metalness:0,side:Id}),n=new gt({metalness:0}),s=e=="legacy"?tL:iL,r=new Cm(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new Se;return t.color.setScalar(e),t}}var nL=Object.defineProperty,lm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nL(e,t,n),n};const Yh=class WS extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new N().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),pc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(WS.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=rt.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new J().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new J().makeRotationZ(-Math.PI/2*a)))}const s=new Dt("lookat "+this.name,$t.sceneStartTrigger(),fe.lookAtCameraAction(n,void 0,this.invertForward?bn.back:bn.forward,this.keepUpDirection?bn.up:bn.zero));e.addBehavior(s)}}};lm([u(M)],Yh.prototype,"target"),lm([u()],Yh.prototype,"invertForward"),lm([u()],Yh.prototype,"keepUpDirection"),lm([u()],Yh.prototype,"copyTargetRotation");let U0=Yh;var oL=Object.defineProperty,z0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oL(e,t,n),n};class Hl extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:I.isSafari(),globalThis.open(e,"_blank");break;case 1:I.isSafari()&&I.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:I.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Di)||this.gameObject.addComponent(Di)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}z0([u()],Hl.prototype,"url"),z0([u()],Hl.prototype,"mode"),z0([u()],Hl.prototype,"clickable"),Mu(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(cm);Gm(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class cm extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new K(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var sL=Object.defineProperty,hm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sL(e,t,n),n};const rL=w("debugcursor");class ba extends R{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,s=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-s)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,s=F(e,t,1).unproject(i);s.sub(n).normalize();const r=F(s).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){N0.origin=a,N0.direction=s.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(N0);if(l?.length){const c=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(c.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=c.point,rL&&B.DrawLine(c.point,c.normal.add(c.point),65280)}}}}hm([u()],ba.prototype,"damping"),hm([u()],ba.prototype,"useFullPage"),hm([u()],ba.prototype,"keepDistance"),hm([u()],ba.prototype,"snapToSurface");const N0=new Co;var aL=Object.defineProperty,lL=Object.getOwnPropertyDescriptor,Gl=(o,e,t,i)=>{for(var n=i>1?void 0:i?lL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aL(e,t,n),n};let _o=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Yn.emptyClip()),(!this.hovered||!(this.hovered instanceof Mi))&&(this.hovered=Yn.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Ut),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Gl([u()],_o.prototype,"type",2),Gl([u()],_o.prototype,"duration",2),Gl([u()],_o.prototype,"scaleFactor",2),Gl([u(Mi)],_o.prototype,"hovered",2),Gl([u(Mi)],_o.prototype,"idle",2),_o=Gl([Xg],_o);var cL=Object.defineProperty,ql=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cL(e,t,n),n};const Zh=w("debugscroll");class os extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new de;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Zh&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof ga)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof _t)e.setFloat("scroll",t);else if(e instanceof Ut)e.time=t*e.duration;else if(e instanceof Bi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof hn)e.position01=t;else if(e instanceof At)e.intensity=t;else if(e instanceof M){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Zt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=oS.get(e);if(!n){n=[],oS.set(e,n);let l=0;for(const c of e.foreachMarker("ScrollMarker")){const h=l++;if(c.element===void 0||c.needsUpdate===!0||c.element&&!c.element?.parentNode){c.needsUpdate=!1;try{if(c.element=sS(h),Zh&&console.debug(`ScrollMarker #${h} (${c.time.toFixed(2)}) found`,c.element),!c.element){(Zh||A())&&console.warn(`No HTML element found for ScrollMarker: ${c.name} (index ${h})`);continue}}catch(d){c.element=null,console.error("ScrollMarker selector is not valid: "+c.name+`
|
|
1426
|
+
`,d)}}c.element&&n.push(c)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(c=>{const h=c.getAttribute("data-timeline-marker"),d=parseFloat(h||"NaN");isNaN(d)?(A()||Zh)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:d,element:c})});for(const c of n)c.element&&(c.timeline=new ViewTimeline({subject:c.element,axis:"block"}))}vo.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const c=n[l];if(!c.element)continue;const h=n[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=hL(p),f=1-Math.abs(m-.5)*2,g=`marker${l}`;if(m>0&&m<=1){const y=c.time+(d-c.time)*m;vo.push({name:g,time:y,weight:f}),s+=f}else l===0&&m<=0?(vo.push({name:g,time:0,weight:1}),s+=1):l===n.length-1&&m>=1&&(vo.push({name:g,time:i,weight:1}),s+=1)}}if(vo.length<=0&&a<=0)e.time=t*i;else if(vo.length>0){let l=vo[0].time;if(vo.length>1)for(const c of vo){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}this.damping<=0||this._firstUpdate?e.time=l:e.time=D.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),Zh&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,vo.map(c=>`[${c.name} ${(c.weight*100).toFixed(0)}%]`).join(", "))}}}ql([u([R,M])],os.prototype,"target"),ql([u()],os.prototype,"damping"),ql([u()],os.prototype,"invert"),ql([u()],os.prototype,"htmlSelector"),ql([u()],os.prototype,"mode"),ql([u(de)],os.prototype,"changed");const oS=new WeakMap,vo=[],W0=new Array;let V0=!0;function sS(o){return V0?(V0=!1,W0.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((e,t)=>{W0[t]=e}),V0=!1,sS(o)):W0[o]||null}function hL(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var rS=Object.defineProperty,dL=Object.getOwnPropertyDescriptor,uL=(o,e,t)=>e in o?rS(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,dm=(o,e,t,i)=>{for(var n=i>1?void 0:i?dL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rS(e,t,n),n},$0=(o,e,t)=>uL(o,typeof e!="symbol"?e+"":e,t);const sr=w("debugviewbox"),pL=new se(.5,.5,.5,.5);let st=class extends R{referenceFieldOfView=-1;get mode(){return this._mode}set mode(o){o!==this._mode&&(this._mode=o,o==="once"&&(this._applyCount=0),(sr||this.debug)&&console.debug("[ViewBox] Set mode:",o))}_mode="continuous";debug=!1;onEnable(){(sr||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),st.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(sr||this.debug)&&console.debug("[ViewBox] Disabled");const o=st.instances.indexOf(this);o!==-1&&st.instances.splice(o,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const o=this.context.pre_render_callbacks.indexOf(this.internalUpdate);o!==-1&&this.context.pre_render_callbacks.splice(o,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(st.instances[st.instances.length-1]!==this){(sr||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,pL);return}(sr||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const o=this.context.mainCamera;if(!o||!(o instanceof ae))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=o.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(sr||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(i=a.width,n=a.height,s=e/i,r=t/n),st._tempProjectionMatrix.copy(o.projectionMatrix),st._tempProjectionMatrixInverse.copy(o.projectionMatrixInverse);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,f=o.worldPosition,g=f.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=F(f).sub(p);if(g<y){(this.debug||sr)&&console.warn("[ViewBox] Moving camera out of bounds",g,"<",y);const X=F(_);X.y*=1e-8,X.normalize();const E=y-g,$=f.add(X.multiplyScalar(E));o.worldPosition=$.lerp(f,1-this.context.time.deltaTime)}const v=F(p);o.worldToLocal(v),o.lookAt(p),o.updateMatrixWorld();const P=this.referenceFieldOfView*Math.PI/180,k=2*Math.tan(P/2)*g,O=k*o.aspect,j=this.projectBoxIntoCamera(o,1),L=j.maxX-j.minX,V=j.maxY-j.minY,W=this.fit(L*o.aspect,V,O/s,k/r)/(k*.5),G=F(p);G.project(o),this.context.focusRectSettings.offsetX=G.x,this.context.focusRectSettings.offsetY=G.y,this.context.focusRectSettings.zoom=W,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d,o.projectionMatrix.copy(st._tempProjectionMatrix),o.projectionMatrixInverse.copy(st._tempProjectionMatrixInverse)};fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e){const t=.5*e,i=[F(-t,-t,-t),F(t,-t,-t),F(-t,t,-t),F(t,t,-t),F(-t,-t,t),F(t,-t,t),F(-t,t,t),F(t,t,t)];let n=Number.POSITIVE_INFINITY,s=Number.NEGATIVE_INFINITY,r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY;for(let l=0;l<i.length;l++){const c=i[l];c.applyMatrix4(this.gameObject.matrixWorld),c.project(o),c.x<n&&(n=c.x),c.x>s&&(s=c.x),c.y<r&&(r=c.y),c.y>a&&(a=c.y)}return sr&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(n*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-a*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(s-n)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(a-r)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:n,maxX:s,minY:r,maxY:a}}_projectedBoxElement=null};$0(st,"instances",[]),$0(st,"_tempProjectionMatrix",new J),$0(st,"_tempProjectionMatrixInverse",new J),dm([u()],st.prototype,"referenceFieldOfView",2),dm([u()],st.prototype,"mode",1),dm([u()],st.prototype,"debug",2),st=dm([Xg],st);var mL=Object.defineProperty,Xl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mL(e,t,n),n};class ss extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new N;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Xl([u()],ss.prototype,"side"),Xl([u()],ss.prototype,"controller"),Xl([u()],ss.prototype,"hands"),Xl([u()],ss.prototype,"controlVisibility"),Xl([u()],ss.prototype,"useGripSpace"),Xl([u()],ss.prototype,"resetTransformAfterXRSession");function aS(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
|
|
1427
|
+
|
|
1428
|
+
Example to request camera-access in global scope:
|
|
1429
|
+
NeedleXRSession.onSessionRequestStart(evt => {
|
|
1430
|
+
evt.init.optionalFeatures = evt.init.optionalFeatures || [];
|
|
1431
|
+
evt.init.optionalFeatures.push('camera-access');
|
|
1432
|
+
});
|
|
1433
|
+
`),A()&&yc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){gL(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const lS=new WeakMap;function gL(o,e){const t=lS.get(e)||new WeakSet;if(t.has(o))return;t.add(o),lS.set(e,t),console.debug("Initialize texture for camera feed");const i=new Se,n=new vn,s=new Ci;s.add(new H(n,i));const r=new ae;i.map=e,o.render(s,r)}function fL(o,e,t,i="image/webp",n){return H0({context:o,width:e,height:t,mimeType:i,camera:n})}function H0(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=pe.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=xe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(j=>{jo(L=>{const V=H0(o);j(V)},xe.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new oe),P=a.getClearAlpha(),k=i.scene.background,O="aspect"in r?r.aspect:null;try{const j=o.render_events!==!1,L=new Array;j&&(Ka(i.scene,ti,L),L.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let $=0;$<E.instances?.length;$++){const q=E.instances[$];Bo(q.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof ae&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let W=null;V&&(W=new Hn(n,s,{wrapS:Ob,wrapT:Ob,format:1023}),a.setRenderTarget(W));let G=c;if(l?(W&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),G=Jh.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof ae&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),j&&L.forEach(E=>E.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const E=yL(G);E&&(G=E)}if("type"in o){if(o.type==="texture")return W?(o.target&&(o.target.image=W?.texture.image,o.target.needsUpdate=!0),W.texture.offset.set(0,-1),W.texture.needsUpdate=!0,W.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((E,$)=>{G.toBlob(q=>{E(q)},t)});if(o.type==="share")return new Promise((E,$)=>{G.toBlob(q=>{if(q&&"share"in navigator){let he="file_type"in o&&o.file_type||t;t||(he="image/png");const re=he?.split("/")[1]||"png",me=new File([q],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:he});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[me]}).catch(te=>{console.warn("User cancelled share",te.message)}).finally(()=>{E({blob:q,shared:!0})})}return{blob:q,shared:!1}},t)})}const X=G.toDataURL(t);if("download_filename"in o&&o.download_filename){let E=o.download_filename;if(I.isMobileDevice()&&typeof window<"u"){const $=E+"_screenshots",q=E.split("."),he=q.pop()?.toLowerCase();let re=0;localStorage.getItem($)&&(re=parseInt(sessionStorage.getItem($)||"0")),re>0&&(E=`${q.join()}-${re}.${he}`),re+=1,sessionStorage.setItem($,re.toString())}cS(X,E)}return X}finally{a.setRenderTarget(_),i.scene.background=k,a.setSize(h,d,!1),a.setClearColor(v,P),O!=null&&r instanceof ae&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function yL(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let Kh=null;function cS(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Kh||(Kh=document.createElement("a")),Kh.href=o,Kh.download=e,Kh.click()}}var Jh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new Hn(y,_,{colorSpace:Mo}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Ce),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),aS(c.renderer,n)||console.error("Could not update texture from XR frame");const P=S.findObjectOfType(ed);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
|
|
1434
|
+
uniform sampler2D t2D;
|
|
1435
|
+
varying vec2 vUv;
|
|
1436
|
+
|
|
1437
|
+
void main() {
|
|
1438
|
+
|
|
1439
|
+
vec4 texColor = texture2D( t2D, vUv );
|
|
1440
|
+
|
|
1441
|
+
#ifdef DECODE_VIDEO_TEXTURE
|
|
1442
|
+
|
|
1443
|
+
// inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
|
|
1444
|
+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
|
1445
|
+
|
|
1446
|
+
#endif
|
|
1447
|
+
|
|
1448
|
+
gl_FragColor = texColor;
|
|
1449
|
+
#include <tonemapping_fragment>
|
|
1450
|
+
#include <colorspace_fragment>
|
|
1451
|
+
}
|
|
1452
|
+
`;function l(c){const h=c?.material||new Vn({name:"BackgroundMaterial",uniforms:Pb.clone(jd.background.uniforms),vertexShader:jd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:ys,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new vn(2,2),h);return Nd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(Jh||(Jh={}));var bL=Object.defineProperty,_L=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bL(e,t,n),n};const hS=w("debugarcamera");class ed extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),hS&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new Se,t=new vn,i=new Ci;i.add(new H(t,e));const n=new ae;return function(s,r){e.map=r,s.render(i,n),hS&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Ce,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=Jh.makeFullscreenPlane({material:new Vn({name:"BackgroundMaterial",uniforms:{...Pb.clone(jd.background.uniforms),tint:{value:new ye(e.r,e.g,e.b,e.a)}},vertexShader:jd.background.vertexShader,fragmentShader:vL,side:ki,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof Vn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(aS(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}_L([u(se)],ed.prototype,"backgroundTint");const vL=`
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1453
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uniform sampler2D t2D;
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1454
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uniform vec4 tint;
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1455
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1456
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varying vec2 vUv;
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1457
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+
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1458
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void main() {
|
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1459
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+
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1460
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vec4 texColor = texture2D( t2D, vUv );
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1461
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texColor.w = 1.0;
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1462
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+
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1463
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// inline sRGB decode
|
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1464
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+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
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1465
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+
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1466
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gl_FragColor = texColor * tint;
|
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1467
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1468
|
+
#include <tonemapping_fragment>
|
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1469
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+
#include <colorspace_fragment>
|
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1470
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+
}
|
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1471
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+
`;var wL=Object.defineProperty,rr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wL(e,t,n),n};const td=w("debugimagetracking");class oc{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new Ei(()=>new b,20);static _rotationBuffer=new Ei(()=>new N,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=oc._positionBuffer.get(),this._rotation=oc._rotationBuffer.get();const e=this._pose.transform,t=Z.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class rs{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof M?this.object=new ne({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}rr([u(URL)],rs.prototype,"image"),rr([u()],rs.prototype,"widthInMeters"),rr([u(ne)],rs.prototype,"object"),rr([u()],rs.prototype,"createObjectInstance"),rr([u()],rs.prototype,"imageDoesNotMove"),rr([u()],rs.prototype,"hideWhenTrackingIsLost");class xL{constructor(e,t){this.exporter=e,this.component=t,td&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(td||A())&&(be("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=I.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=nd.get(t.image),n=await(await(await i1(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new J;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class id extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),dS(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(td&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&dS(e.image)}onEnable(){jn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){jn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new xL(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages||(t.trackedImages=[]);for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=nd.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&I.isAndroidDevice()&&be(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new oc(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else td&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,be(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(td&&Oe(n.image+", State: "+a.state+(n.imageDoesNotMove?" (static)":"")+(l<=i?" (hysteresis)":"")),n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Z.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(ti))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}rr([u(rs)],id.prototype,"trackedImages"),rr([u()],id.prototype,"smooth");const nd=new Map,um=new Map;async function dS(o){if(nd.has(o))return um.has(o)?um.get(o):Promise.resolve(!0);const e=new Promise(t=>{nd.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);nd.set(o,n),t(!0)})});return um.set(o,e),e.finally(()=>{um.delete(o)}),e}var SL=Object.defineProperty,Ql=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SL(e,t,n),n};const _a=w("debugplanetracking");class as extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),_a){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
|
|
1472
|
+
`+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new Pi;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),_a&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):_a&&console.warn("No normals helper found for mesh",i.mesh)}),Li(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof Oo)for(const f of d.mesh.children)f instanceof H&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}_a&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof H))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;_a?d.material=new tP:this.occluder?(d.material=new Se,this.makeOccluder(d,d.material,!0)):d.material=new Se({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ne("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=S.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,cg(d,!1),d instanceof H)ke(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof Oo)for(const f of d.children)f instanceof H&&(ke(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(Ls);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),_a&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof Oo});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,_a&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new CP(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new J().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new Pi;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new wn}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new wn;n.setIndex(new ft(t,1)),n.setAttribute("position",new ft(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new ft(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new wn,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new ft(new Float32Array(i),3)),t.setAttribute("uv",new ft(new Float32Array(n),2)),t.setAttribute("normal",new ft(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Ql([u(ne)],as.prototype,"dataTemplate"),Ql([u()],as.prototype,"occluder"),Ql([u()],as.prototype,"initiateRoomCaptureIfNoData"),Ql([u()],as.prototype,"usePlaneData"),Ql([u()],as.prototype,"useMeshData"),Ql([u()],as.prototype,"runInVR");var CL=Object.defineProperty,PL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CL(e,t,n),n};const uS=w("debugwebxr");class pm extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Z.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(uS){const e=new M;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(na);t&&(t.isGizmo=!1);const i=new Oi(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),uS&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}PL([u()],pm.prototype,"priority");class OL extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",$c),C.add("Animation",Ut),C.add("Animator",_t),C.add("AudioListener",No),C.add("AudioSource",Bi),C.add("Avatar_Brain_LookAt",Zc),C.add("Avatar_MouthShapes",Kc),C.add("Avatar_MustacheShake",Uf),C.add("AvatarBlink_Simple",$r),C.add("AvatarEyeLook_Rotation",Nf),C.add("AxesHelper",hl),C.add("BasicIKConstraint",Vf),C.add("BoxHelperComponent",Pt),C.add("Camera",fi),C.add("CharacterController",Hr),C.add("CharacterControllerInput",$o),C.add("SphereCollider",dl),C.add("BoxCollider",Gu),C.add("MeshCollider",Ls),C.add("CapsuleCollider",Wo),C.add("ContactShadows",eh),C.add("LogStats",Gf),C.add("DeleteBox",ur),C.add("Deletable",Xf),C.add("DeviceFlag",qu),C.add("DragControls",Xr),C.add("DropListener",Go),C.add("Duplicatable",cy),C.add("EventListEvent",Bu),C.add("EventTrigger",sp),C.add("GltfExportBox",py),C.add("GltfExport",gy),C.add("VariantAction",Cy),C.add("ChangeTransformOnClick",Kr),C.add("ChangeMaterialOnClick",Oy),C.add("SetActiveOnClick",ky),C.add("HideOnStart",fn),C.add("EmphasizeOnClick",xl),C.add("PlayAudioOnClick",Fs),C.add("PlayAnimationOnClick",ch),C.add("PreliminaryAction",Sl),C.add("PreliminaryTrigger",hh),C.add("VisibilityAction",dh),C.add("TapGestureTrigger",Ry),C.add("USDZExporter",jn),C.add("Fog",Tl),C.add("BoxGizmo",na),C.add("GridHelper",Al),C.add("GroundProjectedEnv",eo),C.add("UsageMarker",th),C.add("Interactable",qf),C.add("FixedJoint",n0),C.add("HingeJoint",xh),C.add("Light",At),C.add("LODGroup",Op),C.add("LookAtConstraint",zr),C.add("NeedleMenu",uo),C.add("NestedGltf",jl),C.add("Networking",a0),C.add("OffsetConstraint",oa),C.add("CameraTargetReachedEvent",Yc),C.add("OrbitControls",ge),C.add("ParticleSystemRenderer",ln),C.add("ParticleSystem",Oh),C.add("Attractor",Fl),C.add("PlayerColor",nc),C.add("Antialiasing",Mh),C.add("BloomEffect",zp),C.add("ChromaticAberration",Rh),C.add("ColorAdjustments",Ks),C.add("DepthOfField",Bn),C.add("EffectWrapper",Th),C.add("PixelationEffect",Ah),C.add("ScreenSpaceAmbientOcclusion",es),C.add("ScreenSpaceAmbientOcclusionN8",Fn),C.add("SharpeningEffect",Lh),C.add("TiltShiftEffect",mo),C.add("ToneMappingEffect",Zs),C.add("Vignette",da),C.add("Volume",zl),C.add("ReflectionProbe",oh),C.add("Renderer",ti),C.add("MeshRenderer",sh),C.add("SkinnedMeshRenderer",ay),C.add("Rigidbody",Ze),C.add("SceneSwitcher",Ke),C.add("ScreenCapture",er),C.add("SeeThrough",is),C.add("ShadowCatcher",Uh),C.add("RemoteSkybox",qp),C.add("SmoothFollow",Qp),C.add("SpatialTriggerReceiver",go),C.add("SpatialTrigger",Yp),C.add("SpectatorCamera",Zp),C.add("SplineContainer",ma),C.add("SplineWalker",hn),C.add("SpriteRenderer",bi),C.add("SyncedCamera",E0),C.add("SyncedRoom",Un),C.add("SyncedTransform",Tn),C.add("TestRunner",I0),C.add("TestSimulateUserData",L0),C.add("PlayableDirector",ga),C.add("SignalReceiver",Hh),C.add("AnimationTrackHandler",Gh),C.add("AudioTrackHandler",ps),C.add("MarkerTrackHandler",tm),C.add("SignalTrackHandler",qh),C.add("ControlTrackHandler",im),C.add("TransformGizmo",fa),C.add("BaseUIComponent",un),C.add("UIRootComponent",fh),C.add("Button",ns),C.add("Canvas",El),C.add("CanvasGroup",Hs),C.add("EventSystem",li),C.add("Graphic",_h),C.add("MaskableGraphic",vh),C.add("Image",$l),C.add("RawImage",sm),C.add("InputField",F0),C.add("VerticalLayoutGroup",Gy),C.add("HorizontalLayoutGroup",qy),C.add("GridLayoutGroup",Xy),C.add("Outline",Ml),C.add("ObjectRaycaster",Di),C.add("GraphicRaycaster",zu),C.add("SpatialGrabRaycaster",xa),C.add("RectTransform",Ln),C.add("SpatialHtml",Qh),C.add("Text",Ht),C.add("EnvironmentScene",am),C.add("LookAt",U0),C.add("OpenURL",Hl),C.add("VideoPlayer",pt),C.add("Voip",Is),C.add("ClickThrough",cm),C.add("CursorFollow",ba),C.add("HoverAnimation",_o),C.add("ScrollFollow",os),C.add("ViewBox",st),C.add("Avatar",zs),C.add("XRControllerFollow",ss),C.add("XRControllerModel",Qo),C.add("XRControllerMovement",Ui),C.add("TeleportTarget",vp),C.add("WebARCameraBackground",ed),C.add("WebARSessionRoot",yn),C.add("WebXR",wp),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",id),C.add("WebXRPlaneTracking",as),C.add("XRRig",pm),C.add("XRFlag",tn),C.add("PlayerSync",jy),C.add("PlayerState",sn),C.add("PresentationMode",OL);const od=bt,kL=w("debugtypestore");kL&&console.log(C);function ML(o,e){const t=Vv(o,e);return t!==void 0?t:null}const RL=new PM,G0=Symbol("deserialize-queue");async function EL(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new Bt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Jg(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=RL;let c=o[G0];if(c||(c=o[G0]=[]),t.scenes)for(const h of t.scenes)await Q0(l,h,c,s,0);if(t.children)for(const h of t.children)await Q0(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[G0];if(h){for(const d of h)TL(d,l);h.length=0}if(r){const d={},p=[];X0(t,r,d,p);for(const m of t.scenes)X0(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const q0=Symbol("original-component-name"),Yl=new Map;function X0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(Yl.has(s)||(od&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),Yl.set(s,new Bt(s))));const r=s&&Yl.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?Yl.has(l)||(od&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[q0]),Yl.set(l,new Bt(l))):od&&console.warn("Can not create IdProvider: component "+a[q0]+" has no guid",a.guid);const c=Yl.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)X0(a,e,t,i)}const sd=[];async function Q0(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=C.get(a.name);if(l!=null){const c=new l;c.sourceId=o.gltfId,Za(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[vc]=a.guid),c[q0]=a.name,Tr(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else od&&console.debug("unknown component: "+a.name),sd.includes(a.name)||sd.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await Q0(o,r,t,i,n+1);if(sd.length>0&&n===0){const r=sd.join(", ");console.warn(`Unknown components in scene: ${r}`),sd.length=0,Ri()&&Oe(`<strong>Unknown components in scene</strong>:
|
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1473
|
+
|
|
1474
|
+
${r}
|
|
1475
|
+
|
|
1476
|
+
This could mean you forgot to add a npmdef to your ExportInfo
|
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1477
|
+
<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Ti.Warn)}}function TL(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,uu(t,i,e),od&&console.debug("add "+i.name,i,t)}class pS{createBuiltinComponents(e,t,i,n,s){return EL(e,t,i,n,s)}writeBuiltinComponentData(e,t){return ML(e,t)}parseSync(e,t,i,n){return fS(e,t,i,n)}loadSync(e,t,i,n,s){return Y0(e,t,i,n,s)}}gg(pS);const mS=w("printGltf")||w("printgltf"),AL=w("debugfileformat");async function gS(o,e,t){const i=await vx(o,{useExtension:!0})||"unknown";AL&&console.debug(`Determined file type: '${i}' for url '${o}'`,{registeredModelLoaderCallbacks:pl});for(const n of pl){const{callback:s}=n,r=s({context:e,url:o,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${o}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
|
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1478
|
+
Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const n=new Ro;return await tp(n,e,o,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new Lb;case"model/obj":return new Bm;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new Ro;return await tp(n,e,o,t),n}case"application/materialx+xml":return new sT}}function IL(o,e){return Y0(e?.context||U.Current,o,o,e?.seed||null,e?.onprogress)}async function fS(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),mS&&console.log("Parse glTF",t);const n=await gS(t,o,t);if(!n)return;const{componentsExtension:s}=yS(n,o);if(n instanceof Bm){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await rd(n,o,t,r,i,s)}if(!(n instanceof Ro)){if(!("parse"in n)||typeof n.parse!="function"){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await rd(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await rd(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
|
|
1479
|
+
`,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function Y0(o,e,t,i,n){jL(e);const s=await gS(e,o,t);if(!s)return;const{componentsExtension:r}=yS(s,o);if(!(s instanceof Ro)){const a=await s.loadAsync(e,n);return await rd(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await rd(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
|
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1480
|
+
`,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function yS(o,e){const t=oy(o);return o instanceof Ro&&Of(o,e),{componentsExtension:t}}async function rd(o,e,t,i,n,s){if(mS&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(i instanceof M)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof wn){const r=new gt({color:new oe(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),DL(o,i),ox(i)&&(Lx(t,i,e),await Cn().createBuiltinComponents(e,t,i,n,s||void 0)),await LL(i.scene,e,e.mainCamera),i}async function LL(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):dM(o,e)}catch(i){console.warn(i?.message||i)}}function jL(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
|
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1481
|
+
Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Oe(e),console.warn(e)}}function DL(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof Lb||o instanceof Bm){let t=e;t instanceof M||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&hg(n,n.material)})}}const ad=w("debugoverlay"),bS="ar",BL="quit-ar";class FL{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,I.isMozillaXR()||I.isNeedleAppClip()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,I.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;ad&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),ad&&!I.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.style.display="contents",t.style.padding="10px",t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto",I.isNeedleAppClip()&&(t.style.display="none");const i=document.querySelector(`.${BL}`);if(i){i.addEventListener("click",this.requestEndAR),ad&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),ad&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
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1482
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+
position: fixed;
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1483
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+
top: 0;
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1484
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+
right: 0;
|
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1485
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+
z-index: 600;
|
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1486
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+
pointer-events: all;
|
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1487
|
+
`,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
|
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1488
|
+
background: rgba(255, 255, 255, .4);
|
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1489
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+
-webkit-backdrop-filter: blur(8px);
|
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1490
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+
backdrop-filter: blur(8px);
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1491
|
+
border-radius: 50%;
|
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1492
|
+
box-shadow: 0 0 5px rgba(0,0,0,.3);
|
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1493
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+
outline: 1px solid rgba(255, 255, 255, .6);
|
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1494
|
+
display: flex;
|
|
1495
|
+
justify-content: center;
|
|
1496
|
+
align-items: center;
|
|
1497
|
+
`,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
|
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1498
|
+
/**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
|
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1499
|
+
`,s.appendChild(r),ad&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const va=w("debugloading"),ld=w("debugloadingrendering");w("debuglicense");class UL{className;additionalClasses}let cd=0,_S;function Z0(o){va&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(_S!==o.name&&(cd=0),_S=o.name,cd+=(1-cd)*.001,va&&be("Loading "+o.name+" did not report total size")):cd=o.progress.loaded/t;const i=o.index/e+cd/e;return D.clamp01(i)}class xd{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(va&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(xd.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){va&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=Z0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){va&&console.warn("Finished Loading"),ld||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;ld&&(e=1/500,typeof ld=="number"&&(e*=ld)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!ld&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){va&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){va&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Kn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const f=this._element.getAttribute("loading-background");f?this._loadingElement.style.background=f:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??xd.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const f of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(f);const s=document.createElement("div");s.style.cssText=`
|
|
1500
|
+
position: relative;
|
|
1501
|
+
display: flex;
|
|
1502
|
+
flex-direction: column;
|
|
1503
|
+
align-items: center;
|
|
1504
|
+
justify-content: center;
|
|
1505
|
+
width: 100%;
|
|
1506
|
+
height: 100%;
|
|
1507
|
+
pointer-events: none;
|
|
1508
|
+
`,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const f=document.createElement("div"),g=r?.length?"0px":"50px";f.style.cssText=`
|
|
1509
|
+
position: absolute;
|
|
1510
|
+
left: 0;
|
|
1511
|
+
top: 0;
|
|
1512
|
+
bottom: 0;
|
|
1513
|
+
right: 0;
|
|
1514
|
+
z-index: -1;
|
|
1515
|
+
overflow: hidden;
|
|
1516
|
+
|
|
1517
|
+
margin: -${g};
|
|
1518
|
+
background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
|
|
1519
|
+
background-size: cover;
|
|
1520
|
+
filter: blur(${g});
|
|
1521
|
+
`,this._loadingElement.appendChild(f)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=Ga,i&&this._element){const f=this._element.getAttribute("logo-src");f&&(a.src=f,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
|
|
1522
|
+
display: flex;
|
|
1523
|
+
flex-direction: column;
|
|
1524
|
+
align-items: center;
|
|
1525
|
+
justify-content: center;
|
|
1526
|
+
width: 100%;
|
|
1527
|
+
opacity: 0;
|
|
1528
|
+
transition: opacity 1s ease-in-out 4s;
|
|
1529
|
+
`,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}gg(pS);const Ee=w("debugwebcomponent"),vS="needle-engine",wS="vr",xS="desktop",zL=[bS,wS,xS],hd="ar-session-active",dd="desktop-session-active",NL=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class K0 extends HTMLElement{static get observedAttributes(){return NL}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new FL,this.addEventListener("ready",this.onReady),Mw(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
1530
|
+
@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
|
|
1531
|
+
|
|
1532
|
+
:host {
|
|
1533
|
+
position: absolute;
|
|
1534
|
+
display: block;
|
|
1535
|
+
width: max(600px, 100%);
|
|
1536
|
+
height: max(300px, 100%);
|
|
1537
|
+
touch-action: none;
|
|
1538
|
+
|
|
1539
|
+
-webkit-tap-highlight-color: transparent;
|
|
1540
|
+
}
|
|
1541
|
+
|
|
1542
|
+
@media (max-width: 600px) {
|
|
1543
|
+
:host {
|
|
1544
|
+
width: 100%;
|
|
1545
|
+
}
|
|
1546
|
+
}
|
|
1547
|
+
@media (max-height: 300px) {
|
|
1548
|
+
:host {
|
|
1549
|
+
height: 100%;
|
|
1550
|
+
}
|
|
1551
|
+
}
|
|
1552
|
+
|
|
1553
|
+
:host > div.canvas-wrapper {
|
|
1554
|
+
width: 100%;
|
|
1555
|
+
height: 100%;
|
|
1556
|
+
}
|
|
1557
|
+
|
|
1558
|
+
:host canvas {
|
|
1559
|
+
position: absolute;
|
|
1560
|
+
user-select: none;
|
|
1561
|
+
-webkit-user-select: none;
|
|
1562
|
+
|
|
1563
|
+
/** allow touch panning but no pinch zoom **/
|
|
1564
|
+
/** but this doesnt work yet:
|
|
1565
|
+
* touch-action: pan-x, pan-y;
|
|
1566
|
+
**/
|
|
1567
|
+
|
|
1568
|
+
-webkit-touch-callout: none;
|
|
1569
|
+
-webkit-user-drag: none;
|
|
1570
|
+
-webkit-user-modify: none;
|
|
1571
|
+
|
|
1572
|
+
left: 0;
|
|
1573
|
+
top: 0;
|
|
1574
|
+
}
|
|
1575
|
+
:host .content {
|
|
1576
|
+
position: absolute;
|
|
1577
|
+
top: 0;
|
|
1578
|
+
width: 100%;
|
|
1579
|
+
height: 100%;
|
|
1580
|
+
visibility: visible;
|
|
1581
|
+
z-index: 500; /* < must be less than the webxr buttons element */
|
|
1582
|
+
pointer-events: none;
|
|
1583
|
+
}
|
|
1584
|
+
:host .overlay-content {
|
|
1585
|
+
position: absolute;
|
|
1586
|
+
user-select: auto;
|
|
1587
|
+
pointer-events: all;
|
|
1588
|
+
}
|
|
1589
|
+
:host slot[name="quit-ar"]:hover {
|
|
1590
|
+
cursor: pointer;
|
|
1591
|
+
}
|
|
1592
|
+
:host .quit-ar-button {
|
|
1593
|
+
position: absolute;
|
|
1594
|
+
// top: env(titlebar-area-y); /** this doesnt work **/
|
|
1595
|
+
top: 60px; /** camera access needs a bit more space **/
|
|
1596
|
+
right: 20px;
|
|
1597
|
+
z-index: 9999;
|
|
1598
|
+
}
|
|
1599
|
+
</style>
|
|
1600
|
+
<div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
|
|
1601
|
+
<canvas></canvas>
|
|
1602
|
+
</div>
|
|
1603
|
+
<div class="content">
|
|
1604
|
+
<slot class="overlay-content" style="display: contents;"></slot>
|
|
1605
|
+
</div>
|
|
1606
|
+
`,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new U({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(Ee&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Ee&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Ee&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Ee&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";Ee&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(Ee&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ee&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(Ee&&console.log("attributeChangedCallback",e,t,i),e){case"src":Ee&&console.warn(`<needle-engine src>
|
|
1607
|
+
changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(Ee&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":Ee&&console.log("dracoDecoderPath",i),Bw(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(Ee&&console.log("dracoDecoderType",i),Fw(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":Ee&&console.log("ktx2DecoderPath",i),Uw(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=vs&&this.setPublicKey();break}case"version":{i!=Ai&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const s=document.querySelector(n);this._context.setCameraFocusRect(s instanceof HTMLElement?s:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(Ee&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Ee&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(Ee&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=Jn();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const f=this.getAttribute("hide-loading-overlay");f!=null&&f!=="0"&&(s=!1)}s===!1&&!n&&(A()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&be('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new xd(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),Ee&&console.warn(`--------------
|
|
1608
|
+
Needle Engine: Begin loading `+t+`
|
|
1609
|
+
`,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:f=>{if(Ee&&console.debug("Loading progress: ",f),h.signal.aborted)return;const g=f.index;!c[g]&&f.name&&(c[g]=WL(f.name)),f.name=c[g],s&&this._loadingView?.onLoadingUpdate(f),a.name=f.name,a.progress=f.progress,this._loadingProgress01=Z0(f),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(f,g,y)=>{Ee&&console.debug(`Finished loading "${g}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:g,file:y})}};VL(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const m=await this._createContextPromise;if(this.applyAttributes(),Ee&&console.warn(`--------------
|
|
1610
|
+
Needle Engine: finished loading `+t+`
|
|
1611
|
+
`,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=Pw(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const s=this.getAttribute("tone-mapping-exposure");if(s!=null){const r=parseFloat(s);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=se.fromColorRepresentation(i);Ee&&console.debug("<needle-engine> background-color changed, str:",i,"\u2192",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
|
|
1612
|
+
`,n)}}setPublicKey(){vs&&vs.length>0&&this.setAttribute("public-key",vs)}setVersion(){Ai.length>0&&this.setAttribute("version",Ai)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(hd),this.classList.remove(dd);const e=this.getAROverlayContainer();Ee&&console.warn("onSetupAR:",e),e&&(e.classList.add(hd),e.classList.remove(dd)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,bS))}onSetupVR(){this.classList.remove(hd),this.classList.remove(dd),this.foreachHtmlElement(e=>this.setupElementsForMode(e,wS))}onSetupDesktop(){this.classList.remove(hd),this.classList.add(dd);const e=this.getAROverlayContainer();e&&(e.classList.remove(hd),e.classList.add(dd)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,xS))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of zL)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ee&&console.log("using custom draco decoder path",e),Bw(e));const t=this.getAttribute("dracoDecoderType");t&&(Ee&&console.log("using custom draco decoder type",t),Fw(t));const i=this.getAttribute("ktx2DecoderPath");i&&(Ee&&console.log("using custom ktx2 decoder path",i),Uw(i))}setAttribute(e,t){super.setAttribute(e,t)}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}typeof window<"u"&&!window.customElements.get(vS)&&window.customElements.define(vS,K0);function WL(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return A()&&console.debug("Loading: use default name",t),t}function VL(o){Mu(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const $L=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:K0},Symbol.toStringTag,{value:"Module"}));function HL(){Nn.registerWaitForInteraction(()=>{const o=iP.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(HL,1e3);const Ge=w("debugphysics"),J0=w("debugcolliderplacement"),eb=w("debugcollisions"),GL=w("showcolliders"),mm=w("debugraycasts"),xi=Symbol("needle component"),Qt=Symbol("physics body"),SS=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,Ge&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),pe.registerCallback(ue.ContextCreationStart,o=>{Ge&&console.log("Register rapier physics backend"),o.context.physics.engine=new sc(o.context)});class sc{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ge&&console.log("REMOVE BODY",e?.name,e[Qt]),!e)return;this.validate();const t=e[Qt];if(e[Qt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[xi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Qt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Qt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(Ge&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ge&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),Ge&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ge&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ge&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new Ei(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||mm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[xi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[xi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||mm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[xi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[xi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ge&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=ee(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||mm)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||mm)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[xi],r=new lx(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[xi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new N;_tempScale=new b;_tempMatrix=new J;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ge&&console.warn("Physics are disabled");return}const i=e.gameObject,n=$e(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ge&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ge&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=D.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){Ge&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=PP(s));let r=null;const a=s.getAttribute("position");if(a instanceof gb){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){Ge&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))Ge&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(Ge||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Qt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case vt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case vt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Qt]:null}getComponent(e){return e?e[xi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ge&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(_e(e.gameObject)),i.setPosition(ee(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case vt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case vt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[xi]=e,e[Qt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ge&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
|
|
1613
|
+
Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Qt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Qt],!i){const s=n.isKinematic&&!J0;Ge&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=ee(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(_e(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[xi]=n,n[Qt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[SS]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=ee(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[xi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[SS]:e[Qt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=$e(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=$e(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==ju.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new qL(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ge||J0||GL||this.debugRenderColliders===!0){if(!this.lines){const i=new Pm({color:7855479,fog:!1}),n=new wn;this.lines=new mb(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new ft(t.vertices,3)),this.lines.geometry.setAttribute("color",new ft(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!J0)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=$e(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}vr(t.gameObject,s.x,s.y,s.z),rg(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=ee(e,this._tempPosition),r=_e(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[xi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new N;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,$e(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(_e(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=sc._matricesBuffer,n.length=0),e===t){const s=$e(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Qt],n=t[Qt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(sc.centerConnectionPos,sc.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);Ge&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Qt],r=t[Qt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);Ge&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class qL{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[xi],a=s[xi];eb&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)jr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{jr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||eb){if(!s){const d=[],p=a.normal();i instanceof Ls&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),v=a.solverContactTangentVelocity(m),P=new rx(f,y,p,g,_,v);d.push(P),eb&&B.DrawDirection(f,p,16711680,3,!0)}}s=new ax(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class XL{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(f=>new ne(f).loadAssetAsync())),n=new Ci;let s=0;for(const f of i)if(f instanceof M){f.position.y=s,n.add(f);const g=Zt([f]);s+=g.getSize(new b).y,s+=.1}const r=new ae(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let f=null;if(a.endsWith(".hdr")){const g=(await import("./three-examples-DKuJVGT4.min.js").then(y=>y.RGBELoader$1)).RGBELoader;f=new g}else if(a.endsWith(".exr")){const g=(await import("./three-examples-DKuJVGT4.min.js").then(y=>y.EXRLoader$1)).EXRLoader;f=new g}if(f){const g=await f.loadAsync(a).catch(y=>(console.error(y),null));g&&(g.mapping=$n,g.needsUpdate=!0,n.background=g,n.environment=g,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=Zt(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new Tb(r,e.domElement||document.body);p.target=c,p.update();const m=(e.domElement||document.body).getBoundingClientRect();return r.aspect=m.width/m.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let tb=0;function CS(o){o?tb++:tb--}function QL(){return tb>0}const YL={binary:!0,animations:!0};async function ZL(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...YL,...o},{context:t}=e,i=new Ab;i.register(a=>new Wx(a)),i.register(a=>new CT(a)),i.register(a=>new Nx(a)),sy(i,e.context);const n={binary:e.binary,animations:JL(t,e.scene,[])},s=new KL;console.debug("Exporting GLTF",n),s.onBeforeExport(e),CS(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(CS(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const PS=Symbol("needle:weight");class KL{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Yn.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[PS]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[PS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!uy(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function JL(o,e,t){o.animations.mixers.forEach(n=>{const s=Yn.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)Yn.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const OS="needle-button",ib=A();class kS extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#o;#e;#i;#r;#s;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new cr,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new cr,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new cr,this.#e=this.#i.createQuicklookButton();else if(this.getAttribute("qrcode")!=null)this.#r??=new mn,this.#e=this.#r.createQRCode({anchorElement:this});else{ib?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
|
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1614
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+
button {
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1615
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+
all: unset;
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1616
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+
}
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1617
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+
`,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
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1618
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+
:host {
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1619
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+
display: inline-flex;
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1620
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+
align-items: center;
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1621
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justify-content: center;
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1622
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width: fit-content;
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1623
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+
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1624
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+
padding: 0.4rem .5rem;
|
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1625
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border-radius: 100vw;
|
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1626
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+
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1627
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+
background: rgba(245, 245, 245, .8);
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1628
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backdrop-filter: blur(10px);
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1629
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1630
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cursor: pointer;
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1631
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color: black;
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1632
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outline: rgba(0,0,0,.05) 1px solid;
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1633
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1634
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transition: all .2s;
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1635
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}
|
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1636
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:host(:hover) {
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1637
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background: rgba(255, 255, 255, 1);
|
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1638
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transition: background .2s;
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1639
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}
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1640
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+
slot {
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1641
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+
display: flex;
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1642
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align-items: center;
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1643
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justify-content: center;
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1644
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+
gap: .5rem;
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1645
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+
}
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1646
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+
`),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),Pu(yf,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#c()),this.#s.observe(this.#e,{attributes:!0}),ib&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{ib&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(OS)&&window.customElements.define(OS,kS);const ud=w("debugavatar");class nb{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class MS{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Wn;i=S.instantiate(Da(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(ud&&console.log("[Custom Avatar] valid config",t,ud?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,ud?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(ud&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await Cn().parseSync(e,s,null,0))?.scene??null:null}const i=new Ro;return Of(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await Cn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{ud&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new Pi().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new nb(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class RS{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class ES{}const ej=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:d1,ActionModel:Si,AlignmentConstraint:$c,Animation:Ut,AnimationCurve:Sh,AnimationExtension:gp,AnimationTrackHandler:Gh,Animator:_t,AnimatorController:gn,Antialiasing:Mh,Attractor:Fl,AudioExtension:Ca,AudioListener:No,AudioSource:Bi,AudioTrackHandler:ps,Avatar:zs,AvatarBlink_Simple:$r,AvatarEyeLook_Rotation:Nf,AvatarLoader:MS,AvatarMarker:Le,AvatarModel:nb,Avatar_Brain_LookAt:Zc,Avatar_MouthShapes:Kc,Avatar_MustacheShake:Uf,Avatar_POI:Vr,AxesHelper:hl,BaseUIComponent:un,BasicIKConstraint:Vf,BehaviorExtension:Uy,BehaviorModel:Dt,BloomEffect:zp,BoxCollider:Gu,BoxGizmo:na,BoxHelperComponent:Pt,Button:ns,CallInfo:zo,Camera:fi,CameraTargetReachedEvent:Yc,Canvas:El,CanvasGroup:Hs,CapsuleCollider:Wo,ChangeMaterialOnClick:Oy,ChangeTransformOnClick:Kr,CharacterController:Hr,CharacterControllerInput:$o,ChromaticAberration:Rh,ClickThrough:cm,ColorAdjustments:Ks,ColorBySpeedModule:Dl,ColorOverLifetimeModule:Ip,ContactShadows:eh,ControlTrackHandler:im,CursorFollow:ba,CustomBranding:ia,Deletable:Xf,DeleteBox:ur,DepthOfField:Bn,DeviceFlag:qu,DocumentExtension:RS,DragControls:Xr,DropListener:Go,Duplicatable:cy,EffectWrapper:Th,EmissionModule:Jo,EmphasizeOnClick:xl,EnvironmentScene:am,EventList:de,EventListEvent:Bu,EventSystem:li,EventTrigger:sp,FieldWithDefault:Ux,FixedJoint:n0,Fog:Tl,GltfExport:gy,GltfExportBox:py,Gradient:sa,Graphic:_h,GraphicRaycaster:zu,GridHelper:Al,GridLayoutGroup:Xy,GroundProjectedEnv:eo,GroupActionModel:Zr,HideOnStart:fn,HingeJoint:xh,HorizontalLayoutGroup:qy,get HoverAnimation(){return _o},Image:$l,InheritVelocityModule:h0,InputField:F0,InstanceHandle:Ra,InstancingHandler:Pa,Interactable:qf,Keyframe:vi,LODGroup:Op,LODModel:Ll,Light:At,LimitVelocityOverLifetimeModule:dt,LogStats:Gf,LookAt:U0,LookAtConstraint:zr,MainModule:Gt,MarkerTrackHandler:tm,MaskableGraphic:vh,MeshCollider:Ls,MeshRenderer:sh,MinMaxCurve:Y,MinMaxGradient:ra,NeedleMenu:uo,NestedGltf:jl,Networking:a0,NoiseModule:ve,ObjectRaycaster:Di,OffsetConstraint:oa,OpenURL:Hl,OrbitControls:ge,Outline:Ml,Padding:ta,ParticleBurst:Ap,ParticleSubEmitter:d0,ParticleSystem:Oh,ParticleSystemRenderer:ln,PhysicsExtension:zy,PixelationEffect:Ah,PlayAnimationOnClick:ch,PlayAudioOnClick:Fs,PlayableDirector:ga,PlayerColor:nc,PointerEventData:vd,PostProcessingHandler:M0,PreliminaryAction:Sl,PreliminaryTrigger:hh,RawImage:sm,Rect:b1,RectTransform:Ln,ReflectionProbe:oh,RegisteredAnimationInfo:pr,RemoteSkybox:qp,Renderer:ti,RendererLightmap:ry,Rigidbody:Ze,RotationBySpeedModule:an,RotationOverLifetimeModule:Dn,SceneSwitcher:Ke,ScreenCapture:er,ScreenSpaceAmbientOcclusion:es,ScreenSpaceAmbientOcclusionN8:Fn,ScrollFollow:os,SeeThrough:is,SetActiveOnClick:ky,ShadowCatcher:Uh,ShapeModule:c0,SharpeningEffect:Lh,SignalAsset:em,SignalReceiver:Hh,SignalReceiverEvent:$h,SignalTrackHandler:qh,Size:y1,SizeBySpeedModule:wi,SizeOverLifetimeModule:aa,SkinnedMeshRenderer:ay,SmoothFollow:Qp,SpatialGrabRaycaster:xa,SpatialHtml:Qh,SpatialTrigger:Yp,SpatialTriggerReceiver:go,SpectatorCamera:Zp,SphereCollider:dl,SplineContainer:ma,SplineData:fo,SplineWalker:hn,Sprite:Xo,SpriteData:Pl,SpriteRenderer:bi,SpriteSheet:Cl,SubEmitterSystem:Bp,SyncedCamera:E0,SyncedRoom:Un,SyncedTransform:Tn,TapGestureTrigger:Ry,TeleportTarget:vp,TestRunner:I0,TestSimulateUserData:L0,Text:Ht,TextBuilder:Hy,TextExtension:Cp,TextureSheetAnimationModule:qt,TiltShiftEffect:mo,ToneMappingEffect:Zs,TrailModule:Fe,TransformData:Ne,TransformGizmo:fa,TriggerBuilder:$t,TriggerModel:lr,UIRaycastUtils:Tf,UIRootComponent:fh,USDZExporter:jn,USDZText:Rl,USDZUIExtension:Zy,UsageMarker:th,VariantAction:Cy,VelocityOverLifetimeModule:He,VerticalLayoutGroup:Gy,VideoPlayer:pt,get ViewBox(){return st},Vignette:da,VisibilityAction:dh,Voip:Is,Volume:zl,VolumeParameter:z,VolumeProfile:Fp,WebARCameraBackground:ed,WebARSessionRoot:yn,WebXR:wp,WebXRImageTracking:id,WebXRImageTrackingModel:rs,WebXRPlaneTracking:as,WebXRTrackedImage:oc,XRControllerFollow:ss,XRControllerModel:Qo,XRControllerMovement:Ui,XRFlag:tn,XRRig:pm,XRState:ai,__Ignore:ES},Symbol.toStringTag,{value:"Module"})),pd=w("debugmissingcamera");pe.registerCallback(ue.MissingCamera,o=>{pd&&console.warn("Creating missing camera");const e=o.context.scene,t=new ae;t.name="Default Fallback Camera",e.add(t);const i=new fi;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Wr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Wr.Skybox;else{if(i.clearFlags=Wr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new oe(s)}if(!e.environment){const s=new nP(o.context.renderer),r=new am("neutral");e.environment=s.fromScene(r,.025).texture}}const n=Tr(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&TS(o.context,n),n}),pe.registerCallback(ue.ContextCreated,o=>{if(!o.context.mainCamera){pd&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(a_(o.context.mainCamera)?.isCameraController==!0){pd&&console.log("Will not auto-fit because a camera controller exists");return}TS(o.context)}});function TS(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(pd&&console.log("Creating default camera controls",e?.name),t){const i=Lc(t,ge);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,pd&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)S.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Ut&&i.playAutomatically||i instanceof _t||i instanceof ga&&i.playOnAwake===!0)return!0;if(i instanceof Ut)return i.playAutomatically=!0,!0;if(i instanceof ga)return i.playOnAwake=!0,!0}},!0)!==!0&&Yn.autoplayAnimations(t.file)});var ob;(o=>{function e(t,i=!1,n=.75){const s=new ma,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new fo;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(ob||(ob={}));class tj extends jP{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-DFcS3P04.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=DP.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new ft(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new Pi)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const ij=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:tj},Symbol.toStringTag,{value:"Module"}));export{xE as $physicsKey,fe as ActionBuilder,d1 as ActionCollection,Si as ActionModel,hw as Addressables,$c as AlignmentConstraint,ol as AmbientMode,Ut as Animation,Sh as AnimationCurve,gp as AnimationExtension,Gh as AnimationTrackHandler,Yn as AnimationUtils,_t as Animator,Rs as AnimatorConditionMode,gn as AnimatorController,Mf as AnimatorControllerParameterType,Hc as AnimatorStateInfo,Mh as Antialiasing,Nn as Application,fv as AssetDatabase,ne as AssetReference,Fl as Attractor,Ca as AudioExtension,No as AudioListener,Bi as AudioSource,ps as AudioTrackHandler,zs as Avatar,$r as AvatarBlink_Simple,Nf as AvatarEyeLook_Rotation,MS as AvatarLoader,Le as AvatarMarker,nb as AvatarModel,Zc as Avatar_Brain_LookAt,Kc as Avatar_MouthShapes,Uf as Avatar_MustacheShake,Vr as Avatar_POI,rl as Axes,hl as AxesHelper,_c as BUILD_TIME,un as BaseUIComponent,Vf as BasicIKConstraint,Uy as BehaviorExtension,Dt as BehaviorModel,Br as BlobStorage,zp as BloomEffect,Gu as BoxCollider,na as BoxGizmo,Pt as BoxHelperComponent,ns as Button,mn as ButtonsFactory,hx as CallDirection,zo as CallInfo,fi as Camera,Yc as CameraTargetReachedEvent,El as Canvas,Hs as CanvasGroup,Wo as CapsuleCollider,Oy as ChangeMaterialOnClick,Kr as ChangeTransformOnClick,Hr as CharacterController,$o as CharacterControllerInput,Rh as ChromaticAberration,Ei as CircularBuffer,Wr as ClearFlags,cm as ClickThrough,yo as ClipExtrapolation,nn as Collider,ax as Collision,ju as CollisionDetectionMode,Ks as ColorAdjustments,Dl as ColorBySpeedModule,Ip as ColorOverLifetimeModule,RR as Component,R as Component$1,su as ComponentLifecycleEvents,ej as Components,ev as ConnectionEvents,rx as ContactPoint,eh as ContactShadows,U as Context,pR as ContextArgs,ue as ContextEvent,pe as ContextRegistry,im as ControlTrackHandler,ba as CursorFollow,ia as CustomBranding,Te as CustomShader,Su as DefaultReflectionMode,Xf as Deletable,ur as DeleteBox,Bn as DepthOfField,qu as DeviceFlag,I as DeviceUtilities,RS as DocumentExtension,Xr as DragControls,Yf as DragMode,Go as DropListener,cy as Duplicatable,Th as EffectWrapper,Jo as EmissionModule,xl as EmphasizeOnClick,xd as EngineLoadingView,am as EnvironmentScene,de as EventList,Bu as EventListEvent,li as EventSystem,sp as EventTrigger,Ux as FieldWithDefault,Ma as FileReference,uw as FileReferenceSerializer,HE as FileSpawnModel,bx as File_Event,n0 as FixedJoint,Tl as Fog,xe as FrameEvent,za as GENERATOR,S as GameObject,B as Gizmos,gy as GltfExport,py as GltfExportBox,sa as Gradient,_h as Graphic,zu as GraphicRaycaster,hr as Graphics,Al as GridHelper,Xy as GridLayoutGroup,eo as GroundProjectedEnv,Zr as GroupActionModel,Vu as HideFlags,fn as HideOnStart,xh as HingeJoint,qy as HorizontalLayoutGroup,mM as HostData,_o as HoverAnimation,$l as Image,ka as ImageReference,dw as ImageReferenceSerializer,h0 as InheritVelocityModule,N_ as Input,ui as InputEventQueue,Ae as InputEvents,F0 as InputField,Ra as InstanceHandle,Pa as InstancingHandler,pn as InstancingUtil,Tv as InstantiateEvent,Bt as InstantiateIdProvider,Wn as InstantiateOptions,qf as Interactable,Jh as InternalScreenshotUtils,Ek as JoinedRoomResponse,_k as KeyEventArgs,vi as Keyframe,Op as LODGroup,Ll as LODModel,Tk as LeftRoomResponse,At as Light,vw as LightData,dt as LimitVelocityOverLifetimeModule,UL as LoadingElementOptions,Gf as LogStats,Ti as LogType,U0 as LookAt,zr as LookAtConstraint,T as MODULES,Gt as MainModule,tm as MarkerTrackHandler,j0 as MarkerType,vh as MaskableGraphic,Sa as MaterialPropertyBlock,Ju as MaterialX,D as Mathf,Ls as MeshCollider,sh as MeshRenderer,Y as MinMaxCurve,ra as MinMaxGradient,Ec as NEEDLE_ENGINE_FEATURE_FLAGS,wc as NEKeyboardEvent,Io as NEPointerEvent,kS as NeedleButtonElement,Kf as NeedleEngineModelLoader,K0 as NeedleEngineWebComponent,uo as NeedleMenu,qd as NeedlePatchesKey,_g as NeedleXRController,Z as NeedleXRSession,nv as NeedleXRSync,hv as NeedleXRUtils,jl as NestedGltf,iv as NetworkConnection,io as NetworkedStreamEvents,wd as NetworkedStreams,a0 as Networking,Iv as NewInstanceModel,ve as NoiseModule,Di as ObjectRaycaster,Ss as ObjectUtils,oa as OffsetConstraint,Ud as OneEuroFilter,eg as OneEuroFilterXYZ,Hl as OpenURL,ge as OrbitControls,Ml as Outline,tv as OwnershipEvent,Pg as OwnershipModel,vs as PUBLIC_KEY,ta as Padding,Ap as ParticleBurst,d0 as ParticleSubEmitter,Oh as ParticleSystem,Ys as ParticleSystemBaseBehaviour,ln as ParticleSystemRenderer,Tp as ParticleSystemShapeType,us as PeerHandle,K_ as PeerNetworking,tc as Physics,zy as PhysicsExtension,vt as PhysicsMaterialCombine,Ah as PixelationEffect,ch as PlayAnimationOnClick,Fs as PlayAudioOnClick,ga as PlayableDirector,nc as PlayerColor,sn as PlayerState,g1 as PlayerStateEvent,jy as PlayerSync,gw as PlayerView,fw as PlayerViewManager,vd as PointerEventData,Qd as PointerType,nt as PostProcessingEffect,ut as PostProcessingEffectOrder,M0 as PostProcessingHandler,Sl as PreliminaryAction,hh as PreliminaryTrigger,Ds as PreviewHelper,qa as PrimitiveType,le as Progress,Qm as PromiseAllWithErrors,Xm as PromiseErrorResult,se as RGBAColor,sc as RapierPhysics,sm as RawImage,Cs as RaycastOptions,b1 as Rect,Ln as RectTransform,oh as ReflectionProbe,pr as RegisteredAnimationInfo,qp as RemoteSkybox,So as RenderTexture,ex as RenderTextureSerializer,ti as Renderer,_w as RendererData,ry as RendererLightmap,Ze as Rigidbody,Ye as RigidbodyConstraints,ie as RoomEvents,an as RotationBySpeedModule,Dn as RotationOverLifetimeModule,Ku as SceneLightSettings,Ke as SceneSwitcher,er as ScreenCapture,es as ScreenSpaceAmbientOcclusion,Fn as ScreenSpaceAmbientOcclusionN8,os as ScrollFollow,is as SeeThrough,Pn as SendQueue,Jg as SerializationContext,ky as SetActiveOnClick,Uh as ShadowCatcher,c0 as ShapeModule,lx as ShapeOverlapResult,Lh as SharpeningEffect,em as SignalAsset,Hh as SignalReceiver,$h as SignalReceiverEvent,qh as SignalTrackHandler,y1 as Size,wi as SizeBySpeedModule,aa as SizeOverLifetimeModule,ay as SkinnedMeshRenderer,Qp as SmoothFollow,xa as SpatialGrabRaycaster,Qh as SpatialHtml,Yp as SpatialTrigger,go as SpatialTriggerReceiver,Zp as SpectatorCamera,dl as SphereCollider,jg as SphereIntersection,ma as SplineContainer,fo as SplineData,ob as SplineUtils,hn as SplineWalker,Xo as Sprite,Pl as SpriteData,bi as SpriteRenderer,Cl as SpriteSheet,jR as StateMachineBehaviour,Bf as StreamEndedEvent,cx as StreamReceivedEvent,Bp as SubEmitterSystem,E0 as SyncedCamera,Un as SyncedRoom,Tn as SyncedTransform,Ry as TapGestureTrigger,vp as TeleportTarget,I0 as TestRunner,XL as TestSceneUtils,L0 as TestSimulateUserData,Ht as Text,Hy as TextBuilder,Cp as TextExtension,qt as TextureSheetAnimationModule,mo as TiltShiftEffect,xw as Time,Zs as ToneMappingEffect,Vl as TrackHandler,Hi as TrackType,Fe as TrailModule,Ne as TransformData,fa as TransformGizmo,$t as TriggerBuilder,lr as TriggerModel,C as TypeStore,Tf as UIRaycastUtils,fh as UIRootComponent,fy as USDDocument,rt as USDObject,Xx as USDWriter,Yx as USDZExporter,jn as USDZExporter$1,Rl as USDZText,Zy as USDZUIExtension,tx as UriSerializer,th as UsageMarker,Ak as UserJoinedOrLeftRoomModel,Ai as VERSION,Cy as VariantAction,He as VelocityOverLifetimeModule,Gy as VerticalLayoutGroup,pt as VideoPlayer,st as ViewBox,Fo as ViewDevice,da as Vignette,dh as VisibilityAction,Is as Voip,zl as Volume,z as VolumeParameter,Fp as VolumeProfile,GM as WaitForFrames,pw as WaitForPromise,lf as WaitForSeconds,hs as Watch,ed as WebARCameraBackground,yn as WebARSessionRoot,wp as WebXR,cr as WebXRButtonFactory,id as WebXRImageTracking,rs as WebXRImageTrackingModel,as as WebXRPlaneTracking,oc as WebXRTrackedImage,ss as XRControllerFollow,Qo as XRControllerModel,Ui as XRControllerMovement,tn as XRFlag,pm as XRRig,ai as XRState,oo as XRStateFlag,ES as __Ignore,nM as __internalNotifyObjectDestroyed,Ao as activeInHierarchyFieldName,Gm as addAttributeChangeCallback,Mn as addComponent,dT as addCustomExtensionPlugin,Tr as addNewComponent,Gd as addPatch,mu as apply,kR as applyHMRChanges,Qv as applyPrototypeExtensions,Av as beginListenDestroy,jv as beginListenInstantiate,xg as binaryIdentifierCasts,uR as build_scene_functions,Pr as builtinComponentKeyName,Z0 as calculateProgress01,pO as clearMessages,KR as colorSerializer,Uv as compareAssociation,Fu as componentSerializer,__ as copyTexture,qw as createMotion,pi as debugNet,Sc as debugOwner,t1 as decompressGpuTexture,hc as deepClone,To as delay,dc as delayForFrames,uu as deserializeObject,Li as destroy,Jv as destroyComponentInstance,_x as determineMimeTypeFromExtension,ke as disposeObjectResources,no as disposeStream,vc as editorGuidKeyName,Ua as enableSpatialConsole,eE as euler,oE as eventListSerializer,ZL as exportAsGLTF,of as findByGuid,Ja as findObjectOfType,iw as findObjectsOfType,Dg as findResourceUsers,Yw as fitCamera,w_ as fitObjectIntoVolume,jr as foreachComponent,_u as foreachComponentEnumerator,TO as forward,Ow as generateQRCode,Lv as generateSeed,Zt as getBoundingBox,a_ as getCameraController,Ar as getComponent,Dc as getComponentInChildren,Bc as getComponentInParent,jc as getComponents,Ka as getComponentsInChildren,pu as getComponentsInParent,$x as getFormattedDate,Ot as getIconElement,mf as getIconTexture,Cn as getLoader,Lc as getOrAddComponent,w as getParam,LO as getParentHierarchyPath,HP as getPath,Ok as getPeerOptions,Y_ as getPeerjsInstance,sM as getResourceUserCount,h_ as getTempColor,hi as getTempQuaternion,F as getTempVector,lc as getUrlParams,v_ as getVisibleInCustomShadowRendering,m_ as getWorldDirection,ag as getWorldEuler,ee as getWorldPosition,_e as getWorldQuaternion,Vd as getWorldRotation,$e as getWorldScale,Jn as hasCommercialLicense,Nc as hasIndieLicense,Du as hasPointerEventComponent,Kn as hasProLicense,O_ as hideDebugConsole,i1 as imageToCanvas,Dr as instantiate,Lx as invokeLoadedImportPluginHooks,z_ as invokeXRSessionEnd,U_ as invokeXRSessionStart,nw as isActiveInHierarchy,el as isActiveSelf,ZP as isAndroidDevice,b_ as isAnimationAction,sx as isComponent,NP as isDebugMode,qP as isDesktop,Lr as isDestroyed,A as isDevEnvironment,iM as isDisposed,QL as isExporting,ox as isGLTFModel,$b as isHostedOnGlitch,kf as isHotReloadEnabled,PR as isHotReloading,QP as isIPad,kw as isIconElement,Ri as isLocalNetwork,JP as isMacOS,XP as isMobileDevice,KP as isMozillaXR,iO as isQuest,bv as isResourceTrackingEnabled,tO as isSafari,fu as isUsingInstancing,eO as isiOS,YP as isiPad,IL as loadAsset,q1 as loadPMREM,Y0 as loadSync,$d as logHierarchy,SO as lookAtInverse,pc as lookAtObject,CO as lookAtScreenPoint,VP as makeId,Yb as makeIdFromRandomWords,Fi as makeNameSafe,ow as markAsInstancedRendered,nO as microphonePermissionsGranted,zP as nameof,Gb as nameofFactory,Jw as objectSerializer,bk as offXRSessionEnd,yk as offXRSessionStart,yR as onAfterRender,fR as onBeforeRender,mR as onClear,gR as onDestroy,_f as onInitialized,Mu as onStart,Aw as onUpdate,bg as onXRSessionEnd,Xd as onXRSessionStart,fS as parseSync,x_ as placeOnSurface,hg as postprocessFBXMaterials,GR as prefix,qb as pushState,$P as randomNumber,Sg as registerBinaryType,ku as registerComponent,oy as registerComponentExtension,cn as registerCustomEffectType,sy as registerExportExtensions,tp as registerExtensions,Nw as registerHotReloadType,gg as registerLoader,Bv as registerPrefabProvider,Yv as registerPrototypeExtensions,Xg as registerType,Kb as relativePathPrefix,qm as removeAttributeChangeCallback,nf as removeComponent,uT as removeCustomImportExtensionType,gk as removePatch,bs as resolveUrl,Zb as sanitizeString,cS as saveImage,fL as screenshot,H0 as screenshot2,Hg as sendDestroyed,u as serializable,Vv as serializeObject,Qe as serializeable,Fc as setActive,i_ as setAllowBalloonMessages,cO as setAllowOverlayMessages,Nd as setAutoFitEnabled,tg as setCameraController,rw as setDestroyed,WO as setDevEnvironment,vv as setDisposable,tl as setDontDestroy,Vm as setOrAddParamsToUrl,WP as setParam,cc as setParamWithoutReload,kk as setPeerOptions,tM as setResourceTrackingEnabled,$m as setState,cg as setVisibleInCustomShadowRendering,lg as setWorldEuler,yt as setWorldPosition,vr as setWorldPositionXYZ,Sn as setWorldQuaternion,rg as setWorldQuaternionXYZW,y_ as setWorldRotation,mc as setWorldRotationXYZ,Fa as setWorldScale,yc as showBalloonError,Oe as showBalloonMessage,be as showBalloonWarning,pg as showDebugConsole,xO as slerp,Ac as syncDestroy,Ly as syncField,Gg as syncInstantiate,jO as textureToCanvas,Jb as toSourceId,X_ as tryCastBinary,wx as tryDetermineMimetypeFromBinary,vx as tryDetermineMimetypeFromURL,Da as tryFindObject,Q_ as tryGetGuid,Ww as unregisterHotReloadType,Hm as unwatchWrite,l_ as useForAutoFit,Mt as validate,Bd as watchWrite};
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