@needle-tools/engine 4.12.0-next.dd87659 → 4.12.0-next.f0b1535

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (256) hide show
  1. package/CHANGELOG.md +1 -1
  2. package/components.needle.json +1 -1
  3. package/dist/generateMeshBVH.worker-iyfPIK6R.js +21 -0
  4. package/dist/{gltf-progressive-DZrY8VT6.min.js → gltf-progressive-BmSygnAC.min.js} +2 -2
  5. package/dist/{gltf-progressive-DgYz5BYa.js → gltf-progressive-DnLBuGK5.js} +24 -24
  6. package/dist/{gltf-progressive-DWcmTMCh.umd.cjs → gltf-progressive-Rs-ojtXy.umd.cjs} +1 -1
  7. package/dist/{loader.worker-Dip-PthR.js → loader.worker-DWzfDpAl.js} +4 -4
  8. package/dist/{needle-engine.bundle-CiqX7AtA.js → needle-engine.bundle-CrbGpIHn.js} +8564 -8382
  9. package/dist/{needle-engine.bundle-CiL59iU3.min.js → needle-engine.bundle-DAiK_I7w.min.js} +150 -151
  10. package/dist/needle-engine.bundle-DdJ-HkwM.umd.cjs +1646 -0
  11. package/dist/needle-engine.d.ts +142 -43
  12. package/dist/needle-engine.js +4 -4
  13. package/dist/needle-engine.min.js +1 -1
  14. package/dist/needle-engine.umd.cjs +1 -1
  15. package/dist/{postprocessing-DYDtB188.min.js → postprocessing-B5ksn9-G.min.js} +54 -54
  16. package/dist/{postprocessing-CMgoN5t5.umd.cjs → postprocessing-DZtb9Nnn.umd.cjs} +81 -81
  17. package/dist/{postprocessing-BTW9pD_s.js → postprocessing-__7s9wON.js} +450 -441
  18. package/dist/{three-DfMvBzXi.js → three-BCCkyCA5.js} +1 -7
  19. package/dist/{three-qj71I7J3.umd.cjs → three-Bf2NBxAw.umd.cjs} +2 -2
  20. package/dist/{three-B7CT31Bt.min.js → three-W7zWTcfP.min.js} +1 -1
  21. package/dist/{three-examples-CsW4_6LI.umd.cjs → three-examples-Dho7cuu4.umd.cjs} +4 -4
  22. package/dist/{three-examples-D1P7eEhn.min.js → three-examples-MsJjauyk.min.js} +10 -10
  23. package/dist/{three-examples-D1SK93ek.js → three-examples-y2GeYlze.js} +2 -20
  24. package/dist/{three-mesh-ui-C_uSB5dD.js → three-mesh-ui-3nSSizT4.js} +1 -1
  25. package/dist/{three-mesh-ui-LQ44s0AL.min.js → three-mesh-ui-CIez6qJQ.min.js} +1 -1
  26. package/dist/{three-mesh-ui-DpATDXwU.umd.cjs → three-mesh-ui-zsOOA5Pq.umd.cjs} +1 -1
  27. package/dist/{vendor-D0zoswDa.js → vendor-DMZcbVO1.js} +3707 -3527
  28. package/dist/vendor-sURMCFSI.min.js +1116 -0
  29. package/dist/{vendor-UCpFAwt1.umd.cjs → vendor-tyBvnMF-.umd.cjs} +39 -39
  30. package/lib/engine/codegen/register_types.js +0 -2
  31. package/lib/engine/codegen/register_types.js.map +1 -1
  32. package/lib/engine/debug/debug_console.js +403 -1
  33. package/lib/engine/debug/debug_console.js.map +1 -1
  34. package/lib/engine/engine_components.js +3 -3
  35. package/lib/engine/engine_components.js.map +1 -1
  36. package/lib/engine/engine_input.d.ts +5 -0
  37. package/lib/engine/engine_input.js +6 -0
  38. package/lib/engine/engine_input.js.map +1 -1
  39. package/lib/engine/engine_license.js +3 -9
  40. package/lib/engine/engine_license.js.map +1 -1
  41. package/lib/engine/engine_networking.js +5 -5
  42. package/lib/engine/engine_networking.js.map +1 -1
  43. package/lib/engine/engine_physics.js.map +1 -1
  44. package/lib/engine/engine_physics_rapier.js +1 -1
  45. package/lib/engine/engine_physics_rapier.js.map +1 -1
  46. package/lib/engine/engine_utils.d.ts +4 -1
  47. package/lib/engine/engine_utils.js +28 -4
  48. package/lib/engine/engine_utils.js.map +1 -1
  49. package/lib/engine/extensions/extensions.d.ts +29 -7
  50. package/lib/engine/extensions/extensions.js.map +1 -1
  51. package/lib/engine/webcomponents/WebXRButtons.js +13 -5
  52. package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
  53. package/lib/engine/webcomponents/needle menu/needle-menu.js +4 -5
  54. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  55. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +4 -0
  56. package/lib/engine/webcomponents/needle-engine.ar-overlay.js.map +1 -1
  57. package/lib/engine/webcomponents/needle-engine.js +1 -1
  58. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  59. package/lib/engine/xr/NeedleXRSession.d.ts +1 -1
  60. package/lib/engine/xr/NeedleXRSession.js +67 -24
  61. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  62. package/lib/engine/xr/TempXRContext.js +12 -2
  63. package/lib/engine/xr/TempXRContext.js.map +1 -1
  64. package/lib/engine/xr/usdz.js +6 -2
  65. package/lib/engine/xr/usdz.js.map +1 -1
  66. package/lib/engine-components/AlignmentConstraint.d.ts +1 -2
  67. package/lib/engine-components/AlignmentConstraint.js +1 -2
  68. package/lib/engine-components/AlignmentConstraint.js.map +1 -1
  69. package/lib/engine-components/Animation.d.ts +2 -0
  70. package/lib/engine-components/Animation.js +2 -0
  71. package/lib/engine-components/Animation.js.map +1 -1
  72. package/lib/engine-components/Animator.d.ts +1 -0
  73. package/lib/engine-components/Animator.js +1 -0
  74. package/lib/engine-components/Animator.js.map +1 -1
  75. package/lib/engine-components/AudioListener.d.ts +1 -1
  76. package/lib/engine-components/AudioListener.js +1 -1
  77. package/lib/engine-components/AudioSource.d.ts +1 -1
  78. package/lib/engine-components/AudioSource.js +1 -1
  79. package/lib/engine-components/BasicIKConstraint.d.ts +8 -0
  80. package/lib/engine-components/BasicIKConstraint.js +8 -0
  81. package/lib/engine-components/BasicIKConstraint.js.map +1 -1
  82. package/lib/engine-components/BoxHelperComponent.d.ts +1 -0
  83. package/lib/engine-components/BoxHelperComponent.js +1 -0
  84. package/lib/engine-components/BoxHelperComponent.js.map +1 -1
  85. package/lib/engine-components/Camera.d.ts +2 -2
  86. package/lib/engine-components/Camera.js +2 -2
  87. package/lib/engine-components/CharacterController.d.ts +6 -2
  88. package/lib/engine-components/CharacterController.js +6 -2
  89. package/lib/engine-components/CharacterController.js.map +1 -1
  90. package/lib/engine-components/Collider.d.ts +2 -2
  91. package/lib/engine-components/Collider.js +1 -1
  92. package/lib/engine-components/Collider.js.map +1 -1
  93. package/lib/engine-components/Component.d.ts +2 -1
  94. package/lib/engine-components/Component.js +3 -2
  95. package/lib/engine-components/Component.js.map +1 -1
  96. package/lib/engine-components/ContactShadows.d.ts +1 -1
  97. package/lib/engine-components/ContactShadows.js +1 -1
  98. package/lib/engine-components/DragControls.js +3 -0
  99. package/lib/engine-components/DragControls.js.map +1 -1
  100. package/lib/engine-components/Gizmos.d.ts +2 -0
  101. package/lib/engine-components/Gizmos.js +2 -0
  102. package/lib/engine-components/Gizmos.js.map +1 -1
  103. package/lib/engine-components/Joints.d.ts +20 -0
  104. package/lib/engine-components/Joints.js +20 -0
  105. package/lib/engine-components/Joints.js.map +1 -1
  106. package/lib/engine-components/LODGroup.d.ts +1 -1
  107. package/lib/engine-components/LODGroup.js +1 -1
  108. package/lib/engine-components/LookAtConstraint.d.ts +1 -1
  109. package/lib/engine-components/LookAtConstraint.js +1 -1
  110. package/lib/engine-components/Networking.d.ts +1 -1
  111. package/lib/engine-components/Networking.js +1 -1
  112. package/lib/engine-components/OrbitControls.d.ts +1 -1
  113. package/lib/engine-components/OrbitControls.js +1 -1
  114. package/lib/engine-components/Renderer.d.ts +6 -0
  115. package/lib/engine-components/Renderer.js +6 -0
  116. package/lib/engine-components/Renderer.js.map +1 -1
  117. package/lib/engine-components/RendererInstancing.js +5 -3
  118. package/lib/engine-components/RendererInstancing.js.map +1 -1
  119. package/lib/engine-components/SceneSwitcher.js +18 -14
  120. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  121. package/lib/engine-components/ShadowCatcher.d.ts +1 -1
  122. package/lib/engine-components/ShadowCatcher.js +1 -1
  123. package/lib/engine-components/SpectatorCamera.d.ts +1 -1
  124. package/lib/engine-components/SpectatorCamera.js +16 -8
  125. package/lib/engine-components/SpectatorCamera.js.map +1 -1
  126. package/lib/engine-components/SpriteRenderer.d.ts +2 -1
  127. package/lib/engine-components/SpriteRenderer.js +2 -1
  128. package/lib/engine-components/SpriteRenderer.js.map +1 -1
  129. package/lib/engine-components/Voip.d.ts +1 -1
  130. package/lib/engine-components/Voip.js +1 -1
  131. package/lib/engine-components/api.d.ts +1 -0
  132. package/lib/engine-components/api.js +1 -0
  133. package/lib/engine-components/api.js.map +1 -1
  134. package/lib/engine-components/codegen/components.d.ts +0 -1
  135. package/lib/engine-components/codegen/components.js +0 -1
  136. package/lib/engine-components/codegen/components.js.map +1 -1
  137. package/lib/engine-components/export/gltf/GltfExport.d.ts +5 -0
  138. package/lib/engine-components/export/gltf/GltfExport.js +5 -0
  139. package/lib/engine-components/export/gltf/GltfExport.js.map +1 -1
  140. package/lib/engine-components/export/usdz/USDZExporter.d.ts +1 -0
  141. package/lib/engine-components/export/usdz/USDZExporter.js +1 -0
  142. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  143. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +1 -1
  144. package/lib/engine-components/particlesystem/ParticleSystem.js +1 -1
  145. package/lib/engine-components/timeline/SignalAsset.d.ts +1 -1
  146. package/lib/engine-components/timeline/SignalAsset.js +1 -1
  147. package/lib/engine-components/ui/Button.d.ts +1 -1
  148. package/lib/engine-components/ui/Button.js +1 -1
  149. package/lib/engine-components/ui/Canvas.d.ts +1 -1
  150. package/lib/engine-components/ui/Canvas.js +1 -1
  151. package/lib/engine-components/ui/CanvasGroup.d.ts +1 -1
  152. package/lib/engine-components/ui/CanvasGroup.js +1 -1
  153. package/lib/engine-components/ui/EventSystem.d.ts +1 -1
  154. package/lib/engine-components/ui/EventSystem.js +1 -1
  155. package/lib/engine-components/ui/Image.d.ts +1 -1
  156. package/lib/engine-components/ui/Image.js +1 -1
  157. package/lib/engine-components/ui/InputField.d.ts +1 -1
  158. package/lib/engine-components/ui/InputField.js +1 -1
  159. package/lib/engine-components/ui/Outline.d.ts +1 -1
  160. package/lib/engine-components/ui/Outline.js +1 -1
  161. package/lib/engine-components/ui/Raycaster.d.ts +3 -2
  162. package/lib/engine-components/ui/Raycaster.js +3 -2
  163. package/lib/engine-components/ui/Raycaster.js.map +1 -1
  164. package/lib/engine-components/ui/RectTransform.d.ts +6 -0
  165. package/lib/engine-components/ui/RectTransform.js +6 -0
  166. package/lib/engine-components/ui/RectTransform.js.map +1 -1
  167. package/lib/engine-components/ui/SpatialHtml.d.ts +7 -0
  168. package/lib/engine-components/ui/SpatialHtml.js +7 -0
  169. package/lib/engine-components/ui/SpatialHtml.js.map +1 -1
  170. package/lib/engine-components/ui/Text.d.ts +2 -0
  171. package/lib/engine-components/ui/Text.js +2 -0
  172. package/lib/engine-components/ui/Text.js.map +1 -1
  173. package/lib/engine-components/utils/LookAt.d.ts +2 -1
  174. package/lib/engine-components/utils/LookAt.js +2 -1
  175. package/lib/engine-components/utils/LookAt.js.map +1 -1
  176. package/lib/engine-components/web/CursorFollow.d.ts +1 -1
  177. package/lib/engine-components/web/CursorFollow.js +1 -1
  178. package/lib/engine-components/web/HoverAnimation.d.ts +1 -1
  179. package/lib/engine-components/web/HoverAnimation.js +1 -1
  180. package/lib/engine-components/web/ViewBox.d.ts +1 -1
  181. package/lib/engine-components/web/ViewBox.js +1 -1
  182. package/lib/engine-components/webxr/Avatar.js +2 -0
  183. package/lib/engine-components/webxr/Avatar.js.map +1 -1
  184. package/lib/engine-components/webxr/WebXR.js +18 -12
  185. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  186. package/package.json +5 -5
  187. package/plugins/vite/poster-client.js +8 -1
  188. package/src/engine/codegen/register_types.ts +0 -2
  189. package/src/engine/debug/debug_console.ts +449 -1
  190. package/src/engine/engine_components.ts +4 -4
  191. package/src/engine/engine_input.ts +7 -0
  192. package/src/engine/engine_license.ts +3 -8
  193. package/src/engine/engine_networking.ts +5 -5
  194. package/src/engine/engine_physics.ts +3 -3
  195. package/src/engine/engine_physics_rapier.ts +1 -1
  196. package/src/engine/engine_utils.ts +23 -4
  197. package/src/engine/extensions/extensions.ts +30 -6
  198. package/src/engine/webcomponents/WebXRButtons.ts +15 -5
  199. package/src/engine/webcomponents/needle menu/needle-menu.ts +4 -5
  200. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +6 -0
  201. package/src/engine/webcomponents/needle-engine.ts +2 -2
  202. package/src/engine/xr/NeedleXRSession.ts +78 -27
  203. package/src/engine/xr/TempXRContext.ts +12 -2
  204. package/src/engine/xr/usdz.ts +6 -1
  205. package/src/engine-components/AlignmentConstraint.ts +1 -2
  206. package/src/engine-components/Animation.ts +2 -0
  207. package/src/engine-components/Animator.ts +1 -0
  208. package/src/engine-components/AudioListener.ts +1 -1
  209. package/src/engine-components/AudioSource.ts +1 -1
  210. package/src/engine-components/BasicIKConstraint.ts +8 -0
  211. package/src/engine-components/BoxHelperComponent.ts +1 -0
  212. package/src/engine-components/Camera.ts +2 -2
  213. package/src/engine-components/CharacterController.ts +6 -2
  214. package/src/engine-components/Collider.ts +2 -2
  215. package/src/engine-components/Component.ts +5 -4
  216. package/src/engine-components/ContactShadows.ts +1 -1
  217. package/src/engine-components/DragControls.ts +4 -0
  218. package/src/engine-components/Gizmos.ts +2 -0
  219. package/src/engine-components/Joints.ts +20 -0
  220. package/src/engine-components/LODGroup.ts +1 -1
  221. package/src/engine-components/LookAtConstraint.ts +1 -1
  222. package/src/engine-components/Networking.ts +1 -1
  223. package/src/engine-components/OrbitControls.ts +1 -1
  224. package/src/engine-components/Renderer.ts +6 -0
  225. package/src/engine-components/RendererInstancing.ts +6 -3
  226. package/src/engine-components/SceneSwitcher.ts +17 -17
  227. package/src/engine-components/ShadowCatcher.ts +1 -1
  228. package/src/engine-components/SpectatorCamera.ts +22 -11
  229. package/src/engine-components/SpriteRenderer.ts +2 -1
  230. package/src/engine-components/Voip.ts +1 -1
  231. package/src/engine-components/api.ts +2 -1
  232. package/src/engine-components/codegen/components.ts +0 -1
  233. package/src/engine-components/export/gltf/GltfExport.ts +5 -0
  234. package/src/engine-components/export/usdz/USDZExporter.ts +1 -0
  235. package/src/engine-components/particlesystem/ParticleSystem.ts +1 -1
  236. package/src/engine-components/timeline/SignalAsset.ts +1 -1
  237. package/src/engine-components/ui/Button.ts +1 -1
  238. package/src/engine-components/ui/Canvas.ts +1 -1
  239. package/src/engine-components/ui/CanvasGroup.ts +1 -1
  240. package/src/engine-components/ui/EventSystem.ts +1 -1
  241. package/src/engine-components/ui/Image.ts +1 -1
  242. package/src/engine-components/ui/InputField.ts +1 -1
  243. package/src/engine-components/ui/Outline.ts +1 -1
  244. package/src/engine-components/ui/Raycaster.ts +3 -2
  245. package/src/engine-components/ui/RectTransform.ts +6 -0
  246. package/src/engine-components/ui/SpatialHtml.ts +7 -0
  247. package/src/engine-components/ui/Text.ts +2 -0
  248. package/src/engine-components/utils/LookAt.ts +2 -1
  249. package/src/engine-components/web/CursorFollow.ts +1 -1
  250. package/src/engine-components/web/HoverAnimation.ts +1 -1
  251. package/src/engine-components/web/ViewBox.ts +1 -1
  252. package/src/engine-components/webxr/Avatar.ts +4 -0
  253. package/src/engine-components/webxr/WebXR.ts +19 -11
  254. package/dist/generateMeshBVH.worker-mO20N_b8.js +0 -21
  255. package/dist/needle-engine.bundle-DzYZGJbS.umd.cjs +0 -1647
  256. package/dist/vendor-BKGa4GE0.min.js +0 -1116
@@ -1,1647 +0,0 @@
1
- "use strict";const c=require("./three-qj71I7J3.umd.cjs"),ne=require("./gltf-progressive-DWcmTMCh.umd.cjs"),q=require("./three-examples-CsW4_6LI.umd.cjs"),oe=require("./vendor-UCpFAwt1.umd.cjs"),ee=require("./three-mesh-ui-DpATDXwU.umd.cjs"),mx=require("./postprocessing-CMgoN5t5.umd.cjs");var la=typeof document<"u"?document.currentScript:null;const of=new Map;function Ii(s=globalThis.location?.hostname){if(of.has(s))return of.get(s);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(s);return of.set(s,e),e===!0}function Ob(){return window.location.hostname.includes("glitch.me")}const Sy=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var re=(s=>(s.ContextRegistered="ContextRegistered",s.ContextCreationStart="ContextCreationStart",s.ContextCreated="ContextCreated",s.ContextFirstFrameRendered="ContextFirstFrameRendered",s.ContextDestroying="ContextDestroying",s.ContextDestroyed="ContextDestroyed",s.MissingCamera="MissingCamera",s.ContextClearing="ContextClearing",s.ContextCleared="ContextCleared",s))(re||{});class ae{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(Sy&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(Sy&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const o=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&o.push(a)}),Promise.all(o)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Mb=()=>s=>s;function gx(s){return Mb()(s)}function yx(){return!!x("debug")}class ui{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let Lo=!1;const pp=new Array;typeof window<"u"&&setTimeout(()=>{if(Lo){const s={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const o of pp){const r=new URL(e);r.searchParams.append(o,""),s[o]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`🌵 ?help: Debug Options for Needle Engine.
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58
- varying vec2 vUv;
59
- void main(){
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- vUv = uv;
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- gl_Position = vec4(position.xy, 0., 1.0);
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- }`;constructor(){super({vertexShader:Sd.vertex,uniforms:{map:new c.Uniform$1(null),flipY:new c.Uniform$1(!0),writeDepth:new c.Uniform$1(!1),depthTexture:new c.Uniform$1(null)},fragmentShader:`
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- uniform sampler2D map;
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- uniform bool flipY;
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- uniform bool writeDepth;
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- uniform sampler2D depthTexture;
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-
68
- varying vec2 vUv;
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-
70
- void main(){
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- vec2 uv = vUv;
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- if (flipY) uv.y = 1.0 - uv.y;
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- gl_FragColor = texture2D(map, uv);
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-
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- if (writeDepth) {
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- float depth = texture2D(depthTexture, uv).r;
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- gl_FragDepth = depth;
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-
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- // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
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- // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
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e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Xe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(Xe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Sl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Sl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Sl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);Xe&&Ce(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Zn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Zn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(Xe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Zn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Xe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Zn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Zn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Zn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||j(0,1,0).applyQuaternion(ue(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Xe&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,Xe?e:""),Xe&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Xe&&console.log(e.pointerType,"UP",t,"was not down");return}Xe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){Xe&&de("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;Xe&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Xe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=N.Current;try{N.Current=this.context,this.dispatchEvent(e)}finally{N.Current=t}}}const ca=new c.Matrix4().makeRotationY(Math.PI),ki=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),jS=x("debugwebxr");class BS{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",jS){const e=Lm(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Hn=x("debugwebxr"),xh=x("debugcustomgesture"),FS="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",US="generic-trigger",zS=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),NS=new c.Vector3(.04,-.04,0);class Mm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return j(this._gripPosition)}get gripQuaternion(){return Xt(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return j(this._linearVelocity).applyQuaternion(ki)}get rayPosition(){return j(this._rayPosition)}get rayQuaternion(){return Xt(this._rayQuaternion)}get gripWorldPosition(){return j(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return Xt(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return j(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return Xt(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return j(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?ue(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(ki),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(j(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=j(0,1,0).applyQuaternion(e.quaternion),i=j(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,Hn&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,j(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
146
- `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
147
- C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
148
- Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),n+=`
149
- `+i,n+=`
150
- `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const o=this.inputSource.gamepad;let r="[btns "+o.buttons.length+"]: "+o.buttons.map(a=>a.value.toPrecision(1)).join(",");r+=`
151
- [axes `+o.axes.length+"]: "+o.axes.map(a=>a.toPrecision(1)).join(","),n+=`
152
- `+r}if(this._layout){n+=`
153
- Layout: `;for(const o of Object.keys(this._layout.components||{})){const r=this.getStick(o),a=this._layout.components[o]?.gamepadIndices,l=a?Object.entries(a).map(h=>h[0][0].toUpperCase()+h[0].slice(1)+"="+h[1]).join(","):"";n+=`
154
- ${o}: ${this._layout.components[o]?.type} [${l}] (${r.x.toPrecision(2)},${r.y.toPrecision(2)})`}}B.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(ca),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,j(1,1,1)),o=j(d.position),r=Xt(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=j(u.position),n=Xt(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(ca),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,j(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const _=p.transform.position,g=p.transform.orientation;this._object.position.set(_.x,_.y,_.z),this._object.quaternion.set(g.x,g.y,g.z,g.w).multiply(ki)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(ki));const m=a.get("middle-finger-metacarpal"),y=m&&this.getHandJointPose(m,e);y&&(this._gripMatrix.fromArray(y.transform.matrix).premultiply(ca),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,j(1,1,1)),i=j().copy(y.transform.position),n=Xt().copy(y.transform.orientation),n.multiply(zS),i.add(j(NS).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(ki)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(ki));Hn&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(ki)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(ki)));const l=this.xr.context.mainCamera?.parent,h=l?ue(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(ki),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,Hn&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new Uy(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new Uy(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=oe.fetchProfile(this.inputSource,FS,US);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new oe.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!xh&&(Hn&&B.DrawDirection(this.rayWorldPosition,j(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(xe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(xh||this.inputSource===e.inputSource&&this.emitPointerEvent(xe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(Hn&&B.DrawDirection(this.rayWorldPosition,j(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(xe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(xe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new Fy;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(Hn||xh)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new Fy,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(xh&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),Hn&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){Hn&&e!==xe.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=N.Current;N.Current=this.xr.context,Hn&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Zn(e,o,this.pointerInit)),N.Current=a}}}class Fy{isDown=!1;isUp=!1;pressed=!1;value=0}class Uy{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var xp=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(xp||{});let nc=!1;const Uo=[];function dr(){if(nc)return;R()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),nc=!0;const s=[...Uo];Uo.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",dr);document.addEventListener("pointerup",dr);document.addEventListener("click",dr);document.addEventListener("dragstart",dr);document.addEventListener("touchend",dr);document.addEventListener("keydown",dr);typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(R()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Uo.length=0,nc=!0);class an extends EventTarget{static get userInteractionRegistered(){return nc}static registerWaitForAllowAudio=an.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(nc){e();return}Uo.indexOf(e)===-1&&Uo.push(e)}}static unregisterWaitForInteraction(e){const t=Uo.indexOf(e);t!==-1&&Uo.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const ha=new Map,na=new Map;let zy=0;function us(s,e,t){if(ha.has(e)||ha.set(e,new Array),ha.get(e).push({method:s,options:{once:!1,...t}}),zy<30){const i=na.get(e);i&&i?.length>100&&(zy+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
155
-
156
- This might be a performance issue!
157
- Consider unregistering the methods when they are not needed anymore!
158
-
159
- To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
160
-
161
- or by using the once option like onStart(()=>{}, { once:true }).
162
-
163
- See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function ao(s,e){const t=na.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=ha.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function gn(s,e){e===re.ContextCreated&&Sp.delete(s),o0(s,e)}function o0(s,e){e===pe.Start&&ha.get(re.ContextCreated)&&o0(s,re.ContextCreated);const t=e===pe.Start||e===re.ContextCreated,i=na.get(e);i&&i.length>0&&Vy(s,i,t);const n=ha.get(e);if(n&&n.length>0){const o=[...n];n.length=0,Vy(s,o,t),o.length>0&&(na.has(e)||na.set(e,new Array),na.get(e).push(...o))}}const Sh=new Array,Ny={context:null};function Vy(s,e,t){Sh.length=0;for(let n=0;n<e.length;n++)Sh.push(e[n]);let i=Sp.get(s);for(let n=0;n<Sh.length;n++){const o=Sh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{Ny.context=s,o.method?.call(Ny,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,Sp.set(s,i)),i.add(o))}}const Sp=new WeakMap,km={};function Em(s,e){km[s]=e}function r0(s){const e=s.getBufferIdentifier(),t=km[e];return t(s)}function a0(s){return typeof s.guid=="function"?s.guid():null}let Rm;function VS(){return Rm}function $S(s){Rm=s}function l0(s,e){return e||(e={}),e={...Rm,...e},s?new oe.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new oe.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function $y(){const s=await Promise.resolve().then(()=>require("./vendor-UCpFAwt1.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class c0{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await $y(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new HS(i)})}async trySetupClient(e){const t=await $y();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class WS{_peer;constructor(e){this._peer=e}}class HS extends WS{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Zi=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Zi||{});const Wy="https://urls.needle.tools/default-networking-backend/index";let xi="wss://networking.needle.tools/socket";const Wt=!!x("debugnet"),Cl=!!(Wt||x("debugowner")),Ch=x("debugnetbin");var h0=(s=>(s.ConnectionInfo="connection-start-info",s))(h0||{}),Q=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Q||{});class GS{room;viewId;allowEditing;inRoom}class qS{room}class XS{userId}var d0=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(d0||{});class Tm{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Cl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return Cl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Cl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Cl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class u0{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new c0),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Wt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Wt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Zi.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Zi.Queued){if(t===null&&(t={}),i===Zi.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Ch&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Zi.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Wt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==xi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?xi=t:Ob()&&(xi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,xi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(xi===void 0&&(console.log("Fetch default backend url: "+Wy),xi=await(await fetch(Wy)).text()),xi===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
164
- `+xi);const o=await Promise.resolve().then(()=>require("./vendor-UCpFAwt1.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(xi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,R()||Wt?console.log(`⊞ Connected to networking backend
165
- `+xi):console.debug("⊞ Connected to networking backend",xi),n(!0),this.onSendQueued(Zi.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";xi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){Wt&&i==="pong"?console.log("<<",i):R()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Ch&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new oe.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=r0(n),l=a0(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(Wt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(Wt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Ch||R())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
166
- ${a.href}`)}this.onSendQueued(Zi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Ch||R())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),Wt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(Wt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Wt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),Wt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Zi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));Wt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Nl=x("debugwebxr");class df{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Nl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Nl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Nl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class f0{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Nl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new df(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new df(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Nl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new df(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class Hy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var tr=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(tr||{});class ur{static createText(e,t){let i=null;const n=t?.font||YS(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=QS(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",KS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function QS(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const _=[];return _.push(new c.Vector2(d[u]/s,d[u+1]/e)),_.push(new c.Vector2(d[p]/s,d[p+1]/e)),_.push(new c.Vector2(d[m]/s,d[m+1]/e)),_.push(new c.Vector2(d[y]/s,d[y+1]/e)),_}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const Ph=new Map;function YS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Ph.has(e)){const n=Ph.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{Ph.set(e,r),n(r)},void 0,o)});return Ph.set(e,i),i}let uf=!1,ff=null;function KS(s,e){if(ff===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=ne.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),uf=!0,ff=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),qy())).finally(()=>{uf=!1})}if(uf){const t=qy();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Gy(i,e),s.add(t)}ff.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Gy(n,e)),s.add(i)})}function Gy(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function qy(){return new c.Group().add(ur.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class wa{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new wa(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Bn(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Bn(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?tr.Sphere:tr.Cube,l=ur.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var sc;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(sc||(sc={}));const De=x("debugwebxr"),Xy=x("stats");let pf=0;function ZS(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}JS();async function JS(){if(x("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],ae.addContextCreatedCallback(async e=>{if(!s)return;$o(!0);const t=await s;if(t){const i=G.getDefaultSessionInit("immersive-vr");G.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{$o(!0),console.log("Received Session Granted..."),await Bn(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(p0()&&(await wa.start(s||"immersive-vr",t||G.getDefaultSessionInit("immersive-vr")),await iC(),i=await wa.handoff()),i)G.setSession(i.mode,i.session,i.init,N.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);G.start(s,n).catch(o=>console.warn(o))}else G.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function eC(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function tC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Am=new Set;ae.registerCallback(re.ContextCreationStart,async s=>{Am.add(s.context)});ae.registerCallback(re.ContextCreated,async s=>{Am.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;nC(e)});function p0(){return Am.size>0}function iC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!p0()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&R()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&G.active&&G.stop()});function nC(s){if(s)switch(s?.toLowerCase()){case"ar":an.registerWaitForInteraction(()=>{G.start("ar")});break}}const Oh=Symbol("initial-fov");class G{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new f0(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(De&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>G.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return sc.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(R()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await wa.start(e,t||G.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(De||R())&&de("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=N.Current),i||(i=ae.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=ZS(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await wa.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;De?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.activeAndEnabled&&!a.destroyed&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});De&&Ce("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&de("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&de("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new G(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),De?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(De&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):De&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{De&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return G._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||R()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&ir(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return j(0,0,0);const t=j(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Xt(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(ir(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}De&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=j(i.transform.position),o=Xt(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(ca),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(ki);const a=ue(r.parent);a.premultiply(ki),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=j(e.position);t.applyMatrix4(ca);const i=Xt(e.orientation);return i.premultiply(ki),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){eC(e,n.init),this.session=t,this.mode=e,this.context=i,(De||x("console"))&&$o(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,us(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=je(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Oh]=this.context.mainCamera.fov)),this._defaultRig=new BS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):De&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Mm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){De&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),tC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,ao(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),n0({session:this});for(const o of G._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&ot(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&on(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&_a(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&this.context.mainCamera[Oh]&&(this.context.mainCamera.fov=this.context.mainCamera[Oh],this.context.mainCamera[Oh]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),$o(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(De&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Nt(this.context.scene.children);if(o){const r=o.getSize(j());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(j());l.y=a.position.y,a.lookAt(l)}}}i0({session:this}),dr();for(const o of G._xrStartListeners)o(i);const n=[...this._xr_scripts];De&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}De&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&($o(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(De)for(const e of this.controllers)e.onRenderDebug();if((De||Xy)&&this.rig&&(pf++,pf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,De||Xy)for(const o of this.controllers)n+=`
167
- ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;pf=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(De&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){De&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=je(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,De&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new Hy),this._transition}fadeTransition(){return this._transition||(this._transition=new Hy),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const mf=x("debugwebxr");class m0{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(mf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(mf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(mf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class Z extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=D.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new Z(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new Z(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new Z(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new Z(e[0],e[1],e[2],e[3]);if(e.length===3)return new Z(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new Z(e)}}const vt=new c.Vector3,Qy=new c.Vector3,Yy=new c.Quaternion,sC=x("debuggizmos"),qi=8947848,gf=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Cp]!==void 0}static setVisible(e){for(const t of Si.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=qi);const l=G.active?.rigScale??1,h=Si.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=qi,n=0,o=!0){if(!B.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),vt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+vt.x,e.y+vt.y,e.z+vt.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Ki(r.material,i)}static DrawDirection(e,t,i=qi,n=0,o=!0,r=1){if(!B.enabled)return;const a=Si.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(vt.set(0,0,-r),Yy.set(t.x,t.y,t.z,t.w),vt.applyQuaternion(Yy)):(vt.set(t.x,t.y,t.z),vt.multiplyScalar(r)),l.setXYZ(1,e.x+vt.x,e.y+vt.y,e.z+vt.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,Ki(a.material,i)}static DrawLine(e,t,i=qi,n=0,o=!0){if(!B.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Ki(r.material,i)}static DrawCircle(e,t,i,n=qi,o=0,r=!0){if(!B.enabled)return;const a=Si.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,vt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Ki(a.material,n)}static DrawWireSphere(e,t,i=qi,n=0,o=!0){if(!B.enabled)return;const r=Si.getSphere(t,n,!0);er(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Ki(r.material,i)}static DrawSphere(e,t,i=qi,n=0,o=!0){if(!B.enabled)return;const r=Si.getSphere(t,n,!1);er(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,Ki(r.material,i)}static DrawWireBox(e,t,i=qi,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=Si.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Ki(a.material,i)}static DrawWireBox3(e,t=qi,i=0,n=!0){if(!B.enabled)return;const o=Si.getBox(i);o.position.copy(e.getCenter(vt)),o.scale.copy(e.getSize(vt)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,Ki(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=qi,n=0,o=!0,r=!1){if(!B.enabled)return;const a=Si.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),vt.set(t.x,t.y,t.z).sub(Qy.set(e.x,e.y,e.z)).normalize());const h=vt.set(t.x,t.y,t.z).sub(Qy.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,Ki(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Si.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Ki(t.material,e.color??qi)}}const oC=new c.BoxGeometry(1,1,1);function Lm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(oC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function Ki(s,e){if(Array.isArray(s)){for(const i of s)Ki(i,e);return}const t=e instanceof Z?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Cp=Symbol("GizmoCache");class Si{static familyName="needle-gizmos";static ensureFont(){let e=ee.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=ee.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{ee.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),sC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new ee.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(N.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(N.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(N.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(gf*3),3),t.geometry.setAttribute("position",i);const n=j(0,1,0),o=j(0,0,1),r=j(o);r.cross(n).normalize();const a=j(r),l=Math.PI*2/(gf-1);for(let h=0;h<gf+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(N.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(N.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(N.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(N.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Cp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(N.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,ee.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof ee.__webpack_exports__default.MeshUIBaseElement){if(ir(n))continue;const o=e.isInVR,r=!1,a=!o;Cc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const 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r(v),L.staticGenerator.applyWorldTransforms=!1,L.staticGeometry=L.staticGenerator.generate(),T.boundsTree=a?.call(L.staticGeometry),L.staticGeometryLastUpdate=performance.now()+Math.random()*200,L.bvhNeedsUpdate=!0);else if(T.boundsTree&&(L.autoUpdateMeshBvhInterval!==void 0&&L.autoUpdateMeshBvhInterval>=0||I===!0)){const V=performance.now(),$=V-L.staticGeometryLastUpdate,k=L.autoUpdateMeshBvhInterval??100;(I||$>k)&&(Bt&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${$.toFixed(2)}ms`),L.bvhNeedsUpdate=!1,L.staticGeometryLastUpdate=V,L.staticGenerator?.generate(L.staticGeometry),T.boundsTree.refit())}}else if(!T.boundsTree){d||w();let L=!0;if((O.xr||T[y]===!1||T.getAttribute("position")?.isInterleavedBufferAttribute||T.index&&T.index?.isInterleavedBufferAttribute||e>10)&&(L=!1),L&&p){if(T[m]===void 0){let I=null;if(g.length>0){const V=g.shift();V&&!V.running&&(I=V)}if(!I&&_.length<3)try{rC&&console.warn("[GenerateMeshBVHWorker] Creating worker with 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Object.keys(s.attributes)){const t=s.attributes[e];_e(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)Ho&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&_e(e);else if(s instanceof c.Material){Br(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&_e(i)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?_e(i):i instanceof c.Uniform$1&&_e(i.value)}}else s instanceof c.Texture?(Br(s),Br(s.source),s.source?.data instanceof ImageBitmap&&Br(s.source.data)):s instanceof c.Skeleton?(Br(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&Ho&&console.warn("Unknown object type",s)}}function Br(s){s&&((Ho||y0()||iu)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap||"dispose"in s&&typeof s.dispose=="function"&&s.dispose())}function uC(s){}const fC=new Set;function Im(s,e,t=null,i){if(i||(i=fC,i.clear()),!s)return i;const n=s[oc];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&Im(o,!0,t,i));return i}function pC(s){return s[Pl]}const Ho=x("debugresourceusers")||x("debugmemory"),oc=Symbol("needle-resource-users"),Pl=Symbol("needle-resource-users-count");function At(s,e){Jd(s,e,function(t,i){fr&&!xa.raycasting&&(Pd(oc,this,t,!1),Pd(oc,this,i,!0))})}fr&&(At(c.Mesh.prototype,"material"),At(c.Mesh.prototype,"geometry"),At(c.Material.prototype,"map"),At(c.Material.prototype,"bumpMap"),At(c.Material.prototype,"alphaMap"),At(c.Material.prototype,"normalMap"),At(c.Material.prototype,"displacementMap"),At(c.Material.prototype,"roughnessMap"),At(c.Material.prototype,"metalnessMap"),At(c.Material.prototype,"emissiveMap"),At(c.Material.prototype,"specularMap"),At(c.Material.prototype,"envMap"),At(c.Material.prototype,"lightMap"),At(c.Material.prototype,"aoMap"),At(c.Material.prototype,"gradientMap"));function mC(s){if(fr===!1)return;const e=s[oc];if(e)for(const t of e)Pd(oc,t,s,!1)}fr&&Jd(c.Material.prototype,"dispose",function(){mC(this)});let Pp=0;function Pd(s,e,t,i){if(Pp>0)return;if(Array.isArray(t)){for(const o of t)Pd(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[Pl]||0;o+=1,t[Pl]=o,Ho&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[Pl]||0;o>0&&(o-=1,t[Pl]=o),Ho&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(da.isLoading(t)||(iu&&console.warn(`🔴 Removed all user of "${t.type}"`,t),y0()&&_e(t)))}t[s]=n}try{Jd(c.WebGLRenderer.prototype,"render",function(){Pp++},function(){Pp--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const e_=x("debugcomponentevents");class nu{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),e_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(e_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const rc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),x0=Symbol("isUsingInstancing"),S0=Symbol("instancingRenderer"),Ol=Symbol("instancingAutoUpdateBounds");class Li{static isUsingInstancing(e){return e[x0]===!0}static getRenderer(e){return e[S0]||null}setAutoUpdateBounds(e,t){const i=Li.getRenderer(e);i&&(i[Ol]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[rc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Li.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function ua(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Op=x("debugnewscripts"),gC=x("debughierarchy"),we=[];function yC(){return we.length>0}function Od(s){if(Op&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){we.length=0,s.new_scripts.length>0&&we.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<we.length;e++)try{const t=we[e];if(t.isComponent!==!0){(R()||Op)&&console.error(`Registered script is not a Needle Engine component.
169
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
170
- `,t),we.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
171
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172
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173
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174
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175
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176
- ${o}? : Object3D;
177
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178
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179
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181
-
182
- Please change to:
183
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184
- ${o}? : AssetReference;
185
-
186
- in script ${i}.ts
187
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189
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190
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192
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o=n.uuid,r=i[o]?.clone;if(r)return qo&&console.log(e,"old",t,"new",r),r}}else{if(t.isVector4||t.isVector3||t.isVector2||t.isQuaternion||t.isEuler)return t.clone();if(t.isColor===!0)return t.clone();if(t.isEventList===!0)return t.__internalOnInstantiate(i)}}exports.BlobStorage=void 0;(s=>{s.baseUrl="https://networking.needle.tools";function i(d){return oe.md5(new Uint8Array(d))}s.hashMD5=i;function n(d){const u=oe.md5(new Uint8Array(d),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...u))}s.hashMD5_Base64=n;function o(d){const u=new Uint8Array(d);return crypto.subtle.digest("SHA-256",u).then(m=>btoa(String.fromCharCode(...new Uint8Array(m))))}s.hashSha256=o;function r(d){const u=d.filesize/1024/1024;return cs()?u<50:u<5}s.canUpload=r;async function a(d,u){const p=s.baseUrl;if(p){if(!d.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let m=null;d instanceof File?m=await 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Max allowed size is 50MB`),null;if(!cs()&&_>5)return u?.silent!==!0&&de('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(y<1)return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`),null;const g=n(m),w={filename:d.name,"Content-Md5":g,"Content-Type":d.type||"application/octet-stream",FileSize:y.toString(),"Content-Disposition":`attachment; filename="${d.name}"`,"x-amz-server-side-encryption":"AES256"},b=await fetch(p+"/api/needle/blob",{method:"POST",headers:w,signal:u?.abort}).then(v=>v.json()).catch(v=>(console.error(v),null));if(b==null)return console.warn("Upload failed..."),null;if("error"in b)return console.error(b.error),null;if("upload"in b&&b.upload){let v=function(M){return u?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(M,{method:"PUT",headers:w,body:m,signal:u?.abort}).then(L=>(u?.onProgress?.call(null,{progress01:1,state:"finished"}),L)).catch(L=>L)};console.debug("Uploading file",b.upload);let A=!1,O=null;for(let M=0;M<3;M++)try{if(A)break;if(u?.abort?.aborted)return console.debug("Aborted upload"),null;const T=await v(b.upload);T instanceof Error?(O=T,await Bn(1e3*M)):T.ok&&(console.debug("File uploaded successfully"),A=!0)}catch(T){console.error(T)}if(!A)return console.error(O?.message||"Failed to upload file"),null}if("download"in b){const v=p+b.download;return console.debug("File found in blob storage",v),{key:b.key,success:!0,download_url:v}}return null}s.upload=a;function l(d){return`${s.baseUrl}/api/needle/blob/${d}`}s.getBlobUrlForKey=l;async function h(d,u){const p=new c.FileLoader;p.setResponseType("arraybuffer");const m=await p.loadAsync(d,y=>{u&&u.call(null,y)});return m instanceof ArrayBuffer?new Uint8Array(m):(console.error("Download failed, no arraybuffer returned"),null)}s.download=h})(exports.BlobStorage||(exports.BlobStorage={}));const Es=x("debugaddressables");class J0{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const wf=Symbol("assetReference");class Y{static getOrCreateFromUrl(e,t){if(!t&&(t=N.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const o=new Y(e,t.hash);return i.registerAssetReference(o),o}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=N.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=oo(e,t);Es&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const o=i.addressables,r=o.findAssetReference(n);if(r)return r;const a=new Y(n,i.hash);return o.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof c.Object3D&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;L0(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||ir(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Es&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&ji(this.asset.scene,!0,!0),ji(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,N.Current&&N.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Es&&console.log("Preload",this.url);const e=await exports.BlobStorage.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(Es&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=N.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading – Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=rn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Es&&console.log("Load async",this.url),this._loadingPromise=rn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[wf]=this,this._glbRoot&&(this._glbRoot[wf]=this),this.asset&&(this.asset[wf]=this),Od(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=N.Current,o=new hn;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Es&&console.log("Instantiate",this.url,"parent:",e),this.asset){Es&&console.log("Add to scene",this.asset);let r=Y.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,Y.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;a.guid=this.url;const l=Fm(a,o,void 0,i);if(l)return l}else{const a=sr(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,Y.currentlyInstantiating.set(this.url,r)})}}else Es&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class ZC extends Ui{constructor(){super([Y],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Y.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Y(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new ZC;const JC=Promise.resolve(null);class Xo{static imageReferences=new Map;static getOrCreate(e){let t=Xo.imageReferences.get(e);return t||(t=new Xo(e),Xo.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),JC)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class ev extends Ui{constructor(){super([Xo],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=oo(t.gltfId,e);return Xo.getOrCreate(i)}}}new ev;class Qo{static cache=new Map;static getOrCreate(e){let t=Qo.cache.get(e);return t||(t=new Qo(e),Qo.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class tv extends Ui{constructor(){super([Qo],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=oo(t.gltfId,e);return Qo.getOrCreate(i)}}}new tv;class e1{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class eo{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}static emptyClip(){return new c.AnimationClip("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",o=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new c.KeyframeTrack(".scale",r,a);return new c.AnimationClip("scale",r[r.length-1],[l])}}function*Hm(s,e=null){const t=e?e.time:N.Current.time,i=t.time;for(;t.time-i<s;)yield}function*t1(s){for(let e=0;e<s;e++)yield}function*iv(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const d_="NEEDLE_lightmaps",Fr=x("debuglightmapsextension")||x("debuglightmaps");var Cn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(Cn||{});class i1{get name(){return d_}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[d_];if(i){const n=i.textures;return n?.length?(Fr&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){Fr&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))Fr&&console.log("Load texture from gltf",h.pointer),d=Nm(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){Fr&&console.log("Load texture from path",h.pointer);const u=oo(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await fm(a);l?.anyFailed&&(R()||Fr)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),o()})):null}}return null}resolveTexture(e,t){const i=t;Fr&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Cn[e.type],e.pointer,i))}}const Ur=!!x("debuglightmaps");class n1{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Ur&&console.log("Registering ",Cn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const o=this.map.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),v0(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Cn.Lightmap,t)}tryGetSkybox(e){return Ur&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Cn.Skybox,0)}tryGetReflection(e){return Ur&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Cn.Reflection,0)}tryGet(e,t,i){if(!e)return Ur&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Ur&&console.warn(`[Lighting] No ${Cn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Ur&&console.warn(`[Lighting] No ${Cn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
193
- vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
194
- vec4 lightMapTexel = texture2D( lightMap, lUv);
195
- // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
196
- lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
197
- lightMapTexel.a = 1.;
198
- lightMapTexel = conv_sRGBToLinear(lightMapTexel);
199
- `);c.ShaderChunk.lightmap_pars_fragment=`
200
- #ifdef USE_LIGHTMAP
201
- uniform sampler2D lightMap;
202
- uniform float lightMapIntensity;
203
- uniform vec4 lightmapScaleOffset;
204
-
205
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
206
- vec4 conv_sRGBToLinear( in vec4 value ) {
207
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
208
- }
209
- #endif
210
- `;c.ShaderChunk.lights_fragment_begin=c.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
211
- #if defined(USE_LIGHTMAP)
212
- irradiance += 0.;
213
- #else
214
- irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
215
- #endif`);c.UniformsLib.lightmap.lightmapScaleOffset={value:new c.Vector4(1,1,0,0)};const xf=x("debugprogressive"),kh=new c.Box3,Eh=new c.Sphere;class s1{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=ne.LODsManager;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),ne.LODsManager.removePlugin(this),ne.LODsManager.addPlugin(this),ne.LODsManager.debugDrawLine=B.DrawLine,this._lodsManager=ne.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),ne.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){xf&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!ne.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!ne.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=ne.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(xf&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;Eh.copy(a),Eh.applyMatrix4(t.matrixWorld);const l=Eh.center,h=Eh.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=ne.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let g=0;g<p.length;g++){const w=p[g].density,b=g==p.length-1;m+=w.toFixed(0)+">"+(w/n.lastScreenCoverage).toFixed(0)+(b?"":",")}const y=p?p[o]?.density:-1;let _="LOD "+i.mesh_lod+`
216
- TEX `+i.texture_lod;if(xf=="density"&&(_+=`
217
- `+u+` tris
218
- `+(y/n.lastScreenCoverage).toFixed(0)+` dens
219
- `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
220
- `+(n.lastCentrality*100).toFixed(1)+`% centr
221
- `+(kh.min.x.toFixed(2)+"-"+kh.max.x.toFixed(2)+"x"+kh.min.y.toFixed(2)+"-"+kh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,w=g.worldForward,b=g.worldPosition,A=j(w).multiplyScalar(h*.7).add(l),O=A.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",T=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(A,_,O*.012*T*L,void 0,16777215,M)}}}}}const o1=x("debugplayerview");var Xs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(Xs||{});class nv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class sv{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new nv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(o1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const Ac=new Uint8Array(4);Ac[0]=255;Ac[1]=255;Ac[2]=255;Ac[3]=255;const r1=new c.DataTexture(Ac,1,1,c.RGBAFormat);function Gm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function a1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const 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c1{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function h1(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await f_(o),!r.code&&r.uri&&await f_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new c1(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function f_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=d1(s.uri)}function d1(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Xi=x("debugenvlight");var fa=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(fa||{}),Td=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Td||{});class ov{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Y&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Xi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Xi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Y&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Xi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Xi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Xi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Xi&&console.log("Register reflection",e,t);const i=new rv(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Xi&&console.log("Enable reflection",e,t?fa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Xi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,n.environmentIntensity=this.environmentIntensity||1,o}else Xi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=a1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=Gm(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Xi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Xi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class rv{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const p_=x("timescale");let Ip=1;typeof p_=="number"&&(Ip=p_);class av{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Ip=="number"&&(this.timeScale=Ip)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let m_=!1;function lv(s){m_||(m_=!0,u1(),f1())}lv();function u1(){const s=`
222
- float startCompression = 0.8;
223
- float desaturation = 0.5;
224
- // Patched tonemapping function
225
- vec3 NeutralToneMapping( vec3 color ) {
226
- color *= toneMappingExposure;
227
-
228
- float d = 1. - startCompression;
229
- // float peak = dot(color, vec3(0.299, 0.587, 0.114));
230
- float peak = max(color.r, max(color.g, color.b));
231
- if (peak < startCompression) return color;
232
- float newPeak = 1. - d * d / (peak + d - startCompression);
233
- float invPeak = 1. / peak;
234
-
235
- float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
236
-
237
- color *= newPeak * invPeak;
238
- float g = 1. - 3. / (desaturation * extraBrightness + 3.);
239
- return mix(color, vec3(1, 1, 1), g);
240
- }
241
- `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
242
- }`,i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else R()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function f1(){const s=`
243
- // 0: Default, 1: Golden, 2: Punchy
244
- #define AGX_LOOK 0
245
-
246
- vec3 userSlope = vec3(1.0);
247
- vec3 userOffset = vec3(0.0);
248
- vec3 userPower = vec3(1.0);
249
- float userSaturation = 1.0;
250
-
251
- // Mean error^2: 3.6705141e-06
252
- vec3 _agxDefaultContrastApprox(vec3 x) {
253
- vec3 x2 = x * x;
254
- vec3 x4 = x2 * x2;
255
-
256
- return + 15.5 * x4 * x2
257
- - 40.14 * x4 * x
258
- + 31.96 * x4
259
- - 6.868 * x2 * x
260
- + 0.4298 * x2
261
- + 0.1191 * x
262
- - 0.00232;
263
- }
264
-
265
- vec3 _agx(vec3 val) {
266
- const mat3 agx_mat = mat3(
267
- 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
268
- 0.0784335999999992, 0.878468636469772, 0.0784336,
269
- 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
270
-
271
- const float min_ev = -12.47393;
272
- const float max_ev = 4.026069;
273
-
274
- // val = pow(val, vec3(2.2));
275
-
276
- // Input transform (inset)
277
- val = agx_mat * val;
278
-
279
- // Log2 space encoding
280
- val = clamp(log2(val), min_ev, max_ev);
281
- val = (val - min_ev) / (max_ev - min_ev);
282
-
283
- // Apply sigmoid function approximation
284
- val = _agxDefaultContrastApprox(val);
285
-
286
- return val;
287
- }
288
-
289
- vec3 _agxEotf(vec3 val) {
290
- const mat3 agx_mat_inv = mat3(
291
- 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
292
- -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
293
- -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
294
-
295
- // Inverse input transform (outset)
296
- val = agx_mat_inv * val;
297
-
298
- // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
299
- // NOTE: We're linearizing the output here. Comment/adjust when
300
- // *not* using a sRGB render target
301
- val = pow(val, vec3(2.2));
302
-
303
- return val;
304
- }
305
-
306
- vec3 _agxLook(vec3 val) {
307
- const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
308
- float luma = dot(val, lw);
309
-
310
- // Default
311
- vec3 offset = vec3(0.0);
312
- vec3 slope = vec3(1.0);
313
- vec3 power = vec3(1.0);
314
- float sat = 1.0;
315
-
316
- #if AGX_LOOK == 1
317
- // Golden
318
- slope = vec3(1.0, 0.9, 0.5);
319
- power = vec3(0.8);
320
- sat = 0.8;
321
- #elif AGX_LOOK == 2
322
- // Punchy
323
- slope = vec3(1.0);
324
- power = vec3(1.35, 1.35, 1.35);
325
- sat = 1.4;
326
- #endif
327
-
328
- // Needle
329
- slope = vec3(1.05);
330
- power = vec3(1.10, 1.10, 1.10);
331
- sat = 1.15;
332
-
333
- // User
334
- // slope = userSlope;
335
- // offset = userOffset;
336
- // power = userPower;
337
- // sat = userSaturation;
338
-
339
- // ASC CDL
340
- val = pow(val * slope + offset, power);
341
- return luma + sat * (val - luma);
342
- }
343
-
344
-
345
- vec3 AgXToneMapping( vec3 color ) {
346
- // apply AGX
347
- color *= toneMappingExposure;
348
- color = max(color, vec3(0.001)); // Prevent NaN
349
- color = _agx(color);
350
- color = _agxLook(color); // Optional
351
- color = _agxEotf(color);
352
- return color;
353
- `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else R()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function cv(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}const p1='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" 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l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function w1(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const h=cs();let d=null;if(d=Wl.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),h&&e.showLogo!==!0&&d===!1||(d||=Wl.getAttributeAndCheckFalsey(l,"logo-src"),h&&e.showLogo!==!0&&d===!1)||(d||=Wl.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{R()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),h&&e.showLogo!==!0&&d===!1)||(d&&!h&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),d=null),d||=Ad,!d))return;let u=!1;e.showLogo!==!1&&(a.src=d,u=await new Promise((v,A)=>{a.onload=()=>v(!0),a.onerror=O=>{const M=d!==Ad?"'"+d+"'":null;console.error("[QR Code] Error loading logo image for QR code",M,R()?O:""),v(!1)}}));const p=document.createElement("canvas");p.width=s.width+t,p.height=s.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(s,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const y=m.createLinearGradient(0,0,0,p.height);y.addColorStop(0,"rgb(45, 45, 45)"),y.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=y,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let _=Math.min(s.width,s.height)*(e.logoSize||.25),g=_;if(u){const v=a.width/a.height;v>1?g=_/v:_=g*v;const A=n*s.width,O=Math.max(_,g),M=Math.round(O+A),T=Math.round(O+A),L=(p.width-O)/2,I=(p.height-O)/2;m.shadowColor=o,m.shadowBlur=i;const V=r,$=Math.round(L-A/2),k=Math.round(I-A/2);m.beginPath(),m.moveTo($+V,k),m.lineTo($+M-V,k),m.quadraticCurveTo($+M,k,$+M,k+V),m.lineTo($+M,k+T-V),m.quadraticCurveTo($+M,k+T,$+M-V,k+T),m.lineTo($+V,k+T),m.quadraticCurveTo($,k+T,$,k+T-V),m.lineTo($,k+V),m.quadraticCurveTo($,k,$+V,k),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const U=(p.width-_)/2,z=(p.height-g)/2;m.drawImage(a,U,z,_,g)}const w=p.toDataURL("image/png"),b=document.createElement("img");return b.src=w,b.style.width="100%",b.style.height="auto",b}function mt(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e}function dv(s){return s.classList?.contains("material-symbols-outlined")||!1}const Rh=new Map;async function jp(s){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),Rh.has(s))return Rh.get(s);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(s,0,i);const o=t.toDataURL(),r=new c.Texture;return r.name=s+" icon",r.image=new Image,r.image.src=o,r.needsUpdate=!0,Rh.set(s,r),r}return Rh.set(s,null),null}class Ji{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Ji),this._instance}static create(){return new Ji}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return R()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=mt("fullscreen"),n=mt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=mt("volume_off"),n=mt("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(mt("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
354
- position: fixed;
355
- display: inline-block;
356
- padding: 0.5rem;
357
- background-color: white;
358
- border-radius: 0.4rem;
359
- cursor: pointer;
360
- z-index: 1000;
361
- box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
362
- `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();R()&&window.location.href.includes("://localhost")&&de("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),o()});async function o(){await a();const h=document.body.querySelector("needle-engine")||document.body;h.appendChild(i);const d=n.getBoundingClientRect(),u=t.getBoundingClientRect();i.style.left=u.left+u.width*.5-d.width*.5+"px";const p=u.top<d.height,m="1.3rem";p?i.style.top=`calc(${u.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${u.top-d.height}px - ${i.style.padding} - ${m})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):h.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const h=await hv({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){eu(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Om(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Ld(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function uv(){Ld("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const Bp="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Dd="needle-logo-element";class fv extends HTMLElement{static get elementName(){return Dd}static create(){return document.createElement(Dd)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
363
- :host {
364
- position: relative;
365
- min-width: fit-content;
366
- /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
367
- display: flex;
368
- }
369
-
370
- .wrapper {
371
- position: relative;
372
- display: grid;
373
- grid-template-columns: auto auto;
374
- padding: .1rem;
375
- }
376
- .wrapper:hover {
377
- cursor: pointer;
378
- }
379
- img {
380
- height: 100%;
381
- align-self: end;
382
- margin-left: 0.6rem;
383
- transition: transform 0.2s;
384
- }
385
- img.with-text {
386
- width: 11.5ch;
387
- &:hover {
388
- transform: scale(1.02);
389
- }
390
- }
391
- img.compact {
392
- width: 1.7em;
393
- &:hover {
394
- transform: scale(1.1);
395
- }
396
- }
397
- span {
398
- font-size: 1rem;
399
- white-space: nowrap;
400
- }
401
- </style>
402
- <div class="wrapper">
403
- <img class="logo with-text" src=${g_} />
404
- </div>
405
- `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=g_,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=Ad,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(Dd)||customElements.define(Dd,fv);const Cf=x("debugspatialmenu");class x1{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!Cf))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),ee.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(Cf&&exports.DeviceUtilities.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new mm(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&Cf,r.multiplyScalar(3*n),o.add(r),(d||!1)&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),Cc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,ee.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new ee.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&Go(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new ee.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new y_(this._context,()=>globalThis.open("https://needle.tools","_self"));Go(this._poweredByNeedleElement,e);const t=new ee.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new ee.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("./include/needle/poweredbyneedle.webp",o=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&In())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=ee.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=ee.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new ee.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new ee.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new y_(this._context,()=>t.click());return Go(i,o),new S1(this,e,t,i,n)}}class S1{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&dv(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await jp(e);if(i&&!this.spatialIcon){const o=new ee.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await jp(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class y_{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),ee.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),ee.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Io="needle-menu",Hl=x("debugmenu"),__=x("debugnoncommercial");let C1=class{_context;_menu;_spatialMenu;constructor(e){this._menu=lu.getOrCreate(e.domElement,e),this._context=e,this._spatialMenu=new x1(e,this._menu),window.addEventListener("message",this.onPostMessage),eu(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=mt(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(o)}else Hl&&console.error("NeedleMenu: unknown postMessage event",t)}else Hl&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=Ji.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=Ji.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=Ji.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=Ji.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class lu extends HTMLElement{static create(){return document.createElement(Io,{is:Io})}static getOrCreate(e,t){let i=e.querySelector(Io);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Io)),i||(i=window.document.body.querySelector(Io)),i||(i=lu.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
406
-
407
- /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
408
- :host {
409
- position: absolute;
410
- width: 100%;
411
- height: 100%;
412
- z-index: 0;
413
- top: 0;
414
- pointer-events: none;
415
- }
416
-
417
- #root {
418
- position: absolute;
419
- width: auto;
420
- max-width: 95%;
421
- left: 50%;
422
- transform: translateX(-50%);
423
- top: min(20px, 10vh);
424
- padding: 0.3rem;
425
- display: flex;
426
- visibility: visible;
427
- flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
428
- pointer-events: all;
429
- z-index: 1000;
430
- }
431
-
432
- /** hide the menu if it's empty **/
433
- #root.has-no-options.logo-hidden {
434
- display: none;
435
- }
436
-
437
- /** using a div here because then we can change the class for placement **/
438
- #root.bottom {
439
- top: auto;
440
- bottom: min(30px, 10vh);
441
- }
442
- #root.top {
443
- top: calc(.7rem + env(safe-area-inset-top));
444
- }
445
-
446
- .wrapper {
447
- position: relative;
448
- display: flex;
449
- flex-direction: row;
450
- justify-content: center;
451
- align-items: stretch;
452
- gap: 0px;
453
- padding: 0 0rem;
454
- }
455
-
456
- .wrapper > *, .options > button, .options > select, ::slotted(*) {
457
- position: relative;
458
- border: none;
459
- border-radius: 0;
460
- outline: 1px solid rgba(0,0,0,0);
461
- display: flex;
462
- justify-content: center;
463
- align-items: center;
464
- max-height: 2.3rem;
465
- max-width: 100%;
466
-
467
- /** basic font settings for all entries **/
468
- font-size: 1rem;
469
- font-family: 'Roboto Flex', sans-serif;
470
- font-optical-sizing: auto;
471
- font-weight: 500;
472
- font-weight: 200;
473
- font-variation-settings: "wdth" 100;
474
- color: rgb(20,20,20);
475
- }
476
-
477
- .options > select[multiple]:hover {
478
- max-height: 300px;
479
- }
480
-
481
- .floating-panel-style {
482
- background: rgba(255, 255, 255, .4);
483
- outline: rgb(0 0 0 / 5%) 1px solid;
484
- border: 1px solid rgba(255, 255, 255, .1);
485
- box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
486
- border-radius: 1.5rem;
487
- /**
488
- * to make nested background filter work
489
- * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
490
- **/
491
- &::before {
492
- content: '';
493
- position: absolute;
494
- width: 100%;
495
- height: 100%;
496
- top: 0;
497
- left: 0;
498
- z-index: -1;
499
- border-radius: 1.5rem;
500
- -webkit-backdrop-filter: blur(8px);
501
- backdrop-filter: blur(8px);
502
- }
503
- }
504
-
505
- a {
506
- color: inherit;
507
- text-decoration: none;
508
- }
509
-
510
- .options {
511
- display: flex;
512
- flex-direction: row;
513
- align-items: center;
514
- }
515
-
516
- .options > *, ::slotted(*) {
517
- max-height: 2.25rem;
518
- padding: .4rem .5rem;
519
- }
520
-
521
- :host .options > *, ::slotted(*) {
522
- background: transparent;
523
- border: none;
524
- white-space: nowrap;
525
- transition: all 0.1s linear .02s;
526
- border-radius: 1.5rem;
527
- user-select: none;
528
- }
529
- :host .options > *:hover, ::slotted(*:hover) {
530
- cursor: pointer;
531
- color: black;
532
- background: rgba(245, 245, 245, .8);
533
- box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
534
- outline: rgba(0,0,0,.1) 1px solid;
535
- }
536
- :host .options > *:active, ::slotted(*:active) {
537
- background: rgba(255, 255, 255, .8);
538
- box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
539
- transition: all 0.05s linear;
540
- }
541
- :host .options > *:focus, ::slotted(*:focus) {
542
- outline: rgba(255,255,255,.5) 1px solid;
543
- }
544
- :host .options > *:focus-visible, ::slotted(*:focus-visible) {
545
- outline: rgba(0,0,0,.5) 1px solid;
546
- }
547
-
548
- :host .options > *:disabled, ::slotted(*:disabled) {
549
- background: rgba(0,0,0,.05);
550
- color: rgba(60,60,60,.7);
551
- pointer-events: none;
552
- }
553
-
554
- button, ::slotted(button) {
555
- gap: 0.3rem;
556
- }
557
-
558
- /** XR button animation **/
559
- :host button.this-mode-is-requested {
560
- background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
561
- background-size: 200% auto;
562
- background-position: 0 100%;
563
- animation: AnimationName .7s ease infinite forwards;
564
- }
565
- :host button.other-mode-is-requested {
566
- opacity: .5;
567
- }
568
-
569
- @keyframes AnimationName {
570
- 0% { background-position: 0% 0 }
571
- 100% { background-position: -200% 0 }
572
- }
573
-
574
-
575
-
576
-
577
- .logo {
578
- cursor: pointer;
579
- padding-left: 0.0rem;
580
- padding-bottom: .02rem;
581
- margin-right: 0.5rem;
582
- }
583
- .logo-hidden {
584
- .logo {
585
- display: none;
586
- }
587
- }
588
- :host .has-options .logo {
589
- border-left: 1px solid rgba(40,40,40,.4);
590
- margin-left: 0.3rem;
591
- margin-right: 0.5rem;
592
- }
593
-
594
- .logo > span {
595
- white-space: nowrap;
596
- }
597
-
598
-
599
-
600
- /** COMPACT */
601
-
602
- /** Hide the menu button normally **/
603
- .compact-menu-button { display: none; }
604
- /** And show it when we're in compact mode **/
605
- .compact .compact-menu-button {
606
- position: relative;
607
- display: block;
608
- background: none;
609
- border: none;
610
- border-radius: 2rem;
611
-
612
- margin: 0;
613
- padding: 0 .3rem;
614
- padding-top: .2rem;
615
-
616
- z-index: 100;
617
-
618
- color: #000;
619
-
620
- &:hover {
621
- background: rgba(255,255,255,.2);
622
- cursor: pointer;
623
- }
624
- &:focus {
625
- outline: 1px solid rgba(255,255,255,.5);
626
- }
627
- &:focus-visible {
628
- outline: 1px solid rgba(0,0,0,.5);
629
- }
630
- & .expanded-click-area {
631
- position: absolute;
632
- left: 0;
633
- right: 0;
634
- top: 10%;
635
- bottom: 10%;
636
- transform: scale(1.8);
637
- }
638
- }
639
- .has-no-options .compact-menu-button {
640
- display: none;
641
- }
642
- .open .compact-menu-button {
643
- background: rgba(255,255,255,.2);
644
- }
645
- .logo-visible .compact-menu-button {
646
- margin-left: .2rem;
647
- }
648
-
649
- /** Open and hide menu **/
650
- .compact .foldout {
651
- display: none;
652
- }
653
- .open .options, .open .foldout {
654
- display: flex;
655
- justify-content: center;
656
- }
657
- .compact .wrapper {
658
- padding: 0;
659
- }
660
- .compact .wrapper, .compact .options {
661
- height: auto;
662
- max-height: initial;
663
- flex-direction: row;
664
- gap: .12rem;
665
- }
666
- .compact .options {
667
- flex-wrap: wrap;
668
- gap: .3rem;
669
- }
670
- .compact .top .options {
671
- height: auto;
672
- flex-direction: row;
673
- }
674
- .compact .bottom .wrapper {
675
- height: auto;
676
- flex-direction: column;
677
- }
678
-
679
- .compact .foldout {
680
- max-height: min(100ch, calc(100vh - 100px));
681
- overflow: auto;
682
- overflow-x: hidden;
683
- align-items: center;
684
-
685
- position: fixed;
686
- bottom: calc(100% + 5px);
687
- z-index: 100;
688
- width: auto;
689
- left: .2rem;
690
- right: .2rem;
691
- padding: .2rem;
692
-
693
- }
694
- .compact.logo-hidden .foldout {
695
- /** for when there's no logo we want to center the foldout **/
696
- min-width: 24ch;
697
- margin-left: 50%;
698
- transform: translateX(calc(-50% - .2rem));
699
- }
700
-
701
- .compact.top .foldout {
702
- top: calc(100% + 5px);
703
- bottom: auto;
704
- }
705
-
706
- ::-webkit-scrollbar {
707
- max-width: 7px;
708
- background: rgba(100,100,100,.2);
709
- border-radius: .2rem;
710
- }
711
- ::-webkit-scrollbar-thumb {
712
- background: rgba(255, 255, 255, .3);
713
- border-radius: .2rem;
714
- }
715
- ::-webkit-scrollbar-thumb:hover {
716
- background: rgb(150,150,150);
717
- }
718
-
719
- .compact .options > *, .compact .options > ::slotted(*) {
720
- font-size: 1.2rem;
721
- padding: .6rem .5rem;
722
- width: 100%;
723
- }
724
- .compact.has-options .logo {
725
- border: none;
726
- padding-left: 0;
727
- margin-left: 1rem;
728
- margin-bottom: .02rem;
729
- }
730
- .compact .options {
731
- /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
732
- max-width: 100%;
733
-
734
- & > button, & > select {
735
- display: flex;
736
- flex-basis: 100%;
737
- min-height: 3rem;
738
- }
739
- & > button.row2 {
740
- //border: 1px solid red !important;
741
- display: flex;
742
- flex: 1;
743
- flex-basis: 30%;
744
- }
745
- }
746
-
747
- /** If there's really not enough space then just hide all options **/
748
- @media (max-width: 100px) or (max-height: 100px){
749
- .foldout {
750
- display: none !important;
751
- }
752
- .compact-menu-button {
753
- display: none !important;
754
- }
755
- }
756
-
757
- /* dark mode */
758
- /*
759
- @media (prefers-color-scheme: dark) {
760
- :host {
761
- background: rgba(0,0,0, .6);
762
- }
763
- :host button {
764
- color: rgba(200,200,200);
765
- }
766
- :host button:hover {
767
- background: rgba(100,100,100, .8);
768
- }
769
- }
770
- */
771
-
772
- </style>
773
-
774
- <div id="root" class="logo-hidden floating-panel-style bottom">
775
- <div class="wrapper">
776
- <div class="foldout">
777
- <div class="options" part="options">
778
- <slot></slot>
779
- </div>
780
- <div class="options" part="options">
781
- <slot name="end"></slot>
782
- </div>
783
- </div>
784
- <div style="user-select:none;" class="logo">
785
- <span class="madewith notranslate" style="display:none;">powered by</span>
786
- </div>
787
- </div>
788
- <button class="compact-menu-button">
789
- <div class="expanded-click-area"></div>
790
- </button>
791
- </div>
792
- `;const t=this.attachShadow({mode:"open"});uv(),Ld(Bp,{loadedCallback:()=>{this.handleSizeChange()}}),Ld(Bp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(mt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=fv.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>T1(d=>{if(d==!0&&cs()&&!__){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{Hl&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!cs()){const p=r++;Ii()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Hl&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!cs()||__)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ii()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=mt(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Hl&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-40;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const r=()=>this.options.clientWidth+this.logoContainer.clientWidth,a=()=>o-r()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Io)||customElements.define(Io,lu);const ze=x("debugcontext"),P1=x("stats"),O1=x("debugactive"),M1=x("debugframerate"),k1=x("debugcoroutine"),E1={};class R1{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var pe=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(pe||{});function cu(s,e){if(!s)return;if(!s.isComponent){(R()||ze)&&console.error(`Registered script is not a Needle Engine component.
793
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
794
- `,s);return}e||(e=N.Current,ze&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class N{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return N._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){N._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return N._defaultWebglRendererParameters}get version(){return tn}static get Current(){return ae.Current}static set Current(e){ae.Current=e}static get All(){return ae.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=P1?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new an(this),this.time=new av,this.input=new s0(this),this.physics=new xa(this),this.connection=new u0(this),this.assets=new g0,this.sceneLighting=new ov(this),this.addressables=new J0(this),this.lightmaps=new n1(this),this.players=new sv(this),this.menu=new C1(this),this.lodsManager=new s1(this),this.animations=new e1(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),ae.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...N.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,ze&&console.log("Using canvas from shadow root",t))}return ze&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.debug.checkShaderErrors=R()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),ES(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=xc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){ae.dispatchCallback(re.ContextClearing,this),gn(this,re.ContextClearing),ji(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),ae.dispatchCallback(re.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){N.Current=this,ae.dispatchCallback(re.ContextDestroying,this),gn(this,re.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(ze&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,ae.dispatchCallback(re.ContextDestroyed,this),gn(this,re.ContextDestroyed),ae.unregister(this),N.Current===this&&(N.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
795
- Coroutine functions must be generators: "*myCoroutine() {...}"
796
- Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;ze&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(ze&&console.log("Waiting for dependencies to be ready"),await i.catch(d=>{if(ze||R()){if(Oc("Needle Engine dependencies failed to load. Please check the console for more details"),d instanceof ReferenceError){let u="YourComponentName";const p=d.message.indexOf("'");if(p>0){const m=d.message.indexOf("'",p+1);if(m>0){const y=d.message.substring(p+1,m);y.length>3&&(u=y)}}console.error(`Needle Engine dependencies failed to load:
797
-
798
- # Make sure you don't have circular imports in your scripts!
799
-
800
- Possible solutions:
801
- → Replace @serializable(${u}) in your script with @serializable(Behaviour)
802
- → If you only need type information try importing the type only, e.g: import { type ${u} }
803
-
804
- ---`,d);return}console.error("Needle Engine dependencies failed to load",d)}}).then(()=>{ze&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),N.Current=this,await ae.dispatchCallback(re.ContextCreationStart,this);let r=!0,a;try{N.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(d){console.error(d),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return ze&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),N.Current=this,N.Current=this;for(let d=0;d<this.new_scripts.length;d++){const u=this.new_scripts[d];if(u.gameObject!==void 0&&u.gameObject!==null){u.gameObject.userData===void 0&&(u.gameObject.userData={}),u.gameObject.userData.components===void 0&&(u.gameObject.userData.components=[]);const p=u.gameObject.userData.components;p.includes(u)||p.push(u)}}if(this.post_setup_callbacks)for(let d=0;d<this.post_setup_callbacks.length;d++)N.Current=this,await this.post_setup_callbacks[d](this);if(!this._mainCamera){N.Current=this;let d=null;nr(this.scene,u=>{const p=u;if(p?.isCamera){if(Vl(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return d=p,!0;d=p}}),d?this.setCurrentCamera(d):!ae.dispatchCallback(re.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),N.Current=this,Od(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),ze&&xd(this.scene,!0),this.targetFrameRate===void 0?(ze&&console.warn("No target framerate set, using default",N.DefaultTargetFrameRate),this.targetFrameRate=N._defaultTargetFramerate):ze&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=ae.dispatchCallback(re.ContextCreated,this,{files:a});if(l){const d=this.domElement;"internalSetLoadingMessage"in d&&typeof d.internalSetLoadingMessage=="function"&&d?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const h=this.rootSourceId;return h&&this.sceneLighting.enable(h),gn(this,re.ContextCreated),ze&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const o={name:"",progress:null,index:0,count:n.length},r=rn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){ze&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){ze&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),ze&&console.log("Context Load "+h);const d=await 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S_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const Qs=x("debughotreload");let lc=!1;const Gl=new Map;function V1(){return lc}function Np(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function bv(s){if(lc){Qs&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}Qs&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;Gl.has(t)?Gl.get(t)?.push(s):Gl.set(t,[s])}function vv(s){if(lc){Qs&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}Qs&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=Gl.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let C_=!1;function $1(){if(Qs||C_)return;C_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload 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if(typeof u[g]=="function"&&!u[g].prototype){const b=u[g],v=b.name,A="bound ";if(v===A)continue;const O=b.name.substring(A.length),M=i.prototype[O];M&&(u[g]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&_&&jm(p,_),m&&y&&(p.enabled=!0)}}}}catch(t){if(Qs)console.error(t);else return!1}finally{lc=!1,Fo(hi.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return ir(e)}static setActive(e,t,i=!0){e&&($l(e,t),id(e),t&&i&&C0(N.Current,e))}static isActiveSelf(e){return Ta(e)}static isActiveInHierarchy(e){return q0(e)}static markAsInstancedRendered(e,t){X0(e,t)}static isUsingInstancing(e){return ru(e)}static foreachComponent(e,t,i=!0){return nr(e,t,i)}static instantiateSynced(e,t){return e?Fm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,sr(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??N.Current,Mc(n,t.connection,i)}static destroy(e,t=!0){return ji(e,t)}static 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this.__destroyed?(R()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),W0(this),Np()&&vv(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){R()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return X(this.gameObject)}set 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Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const G1=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var q1=Object.defineProperty,wv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&q1(e,t,n),n};class Dc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=X(this.from).clone(),t=X(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ot(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(X(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}wv([f(S)],Dc.prototype,"from");wv([f(S)],Dc.prototype,"to");var X1=Object.defineProperty,Q1=Object.getOwnPropertyDescriptor,mr=(s,e,t,i)=>{for(var n=i>1?void 0:i?Q1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&X1(e,t,n),n};const Rs=x("debuganimation");let xv=class{x;y};class Ot extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Rs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Rs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Rs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Rs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Rs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Rs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Rs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Rs&&console.log("PLAY",e.getClip().name,e);const o=new Y1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}mr([f()],Ot.prototype,"playAutomatically",2);mr([f()],Ot.prototype,"randomStartTime",2);mr([f(xv)],Ot.prototype,"minMaxSpeed",2);mr([f(xv)],Ot.prototype,"minMaxOffsetNormalized",2);mr([f()],Ot.prototype,"loop",2);mr([f()],Ot.prototype,"clampWhenFinished",2);mr([f(c.AnimationClip)],Ot.prototype,"clips",1);class Y1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const ld=Symbol("objectIsAnimatedData");function P_(s,e,t){if(!s)return;if(s[ld]===void 0){if(!t)return;s[ld]=new Set}const i=s[ld];t?i.add(e):i.has(e)&&i.delete(e)}function K1(s){if(!s)return!1;const e=s[ld];return e!==void 0&&e.size>0}class Z1{_context;get context(){return this._context??N.Current}get isStateMachineBehaviour(){return!0}}class Ml{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Sv(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Vs=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Vs||{}),Qm=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(Qm||{});const qe=x("debuganimatorcontroller"),Ah=x("debugrootmotion");class Di{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new gt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Di(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Ml(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=xc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||Wb(o)||o.tracks!==void 0||o instanceof Di));return console.assert(e!==this.model),new Di(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||R())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===Qm.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
880
- Timescale: `+i.timeScale,`
881
- Normalized time: `+l.toFixed(3),`
882
- Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new Ml(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new Ml(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new Ml(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new J1(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Vs.If:return t.value===!0;case Vs.IfNot:return t.value===!1;case Vs.Greater:return t.value>e.threshold;case Vs.Less:return t.value<e.threshold;case Vs.Equals:return t.value===e.threshold;case Vs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(qe&&console.warn("No motion",o),o.motion=Sv(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(qe||R())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(qe||R())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Sa(l,r.properties),r.instance=l),qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(qe||R())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class O_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ye{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ye.firstKeyframeRotation[this.cacheId]||(Ye.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ye.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ye.spaceRotation[this.cacheId]||(Ye.spaceRotation[this.cacheId]=new c.Quaternion),Ye.effectiveSpaceRotation[this.cacheId]||(Ye.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ye.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ye.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ye.lastObjRotation[this.cacheId]||(Ye.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ye.lastObjRotation[this.cacheId];if(Ye.spaceRotation[this.cacheId].copy(t),Ah){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ye.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Ah&&i.add(new c.AxesHelper),Ye.lastObjPosition[this.cacheId]||(Ye.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new O_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Ah&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(Ah){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new O_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ye.identityQuaternion,1-e),!0)}}class J1{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ye(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class eP extends Ui{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Di&&e?.__type==="AnimatorController")return new Di(e)}}new eP(Di);var tP=Object.defineProperty,iP=Object.getOwnPropertyDescriptor,du=(s,e,t,i)=>{for(var n=i>1?void 0:i?iP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tP(e,t,n),n};const Pi=x("debuganimator");class rt extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Di?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Di(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Pi&&console.log("Assign animator controller",e,this),this._animatorController=new Di(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Pi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Pi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Pi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Pi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Pi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Pi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Pi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Pi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Pi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Pi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Pi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!K1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}du([f()],rt.prototype,"applyRootMotion",2);du([f()],rt.prototype,"hasRootMotion",2);du([f()],rt.prototype,"keepAnimatorControllerStateOnDisable",2);du([f()],rt.prototype,"runtimeAnimatorController",1);const M_=Symbol("previous-visibility");class En extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){En._userSet.clear();const e=Im(this.texture,!0,null,En._userSet);for(const t of e)t instanceof c.Mesh&&(t[M_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of En._userSet)e instanceof c.Mesh&&(e.visible=e[M_]);En._userSet.clear()}}var nP=Object.defineProperty,sP=Object.getOwnPropertyDescriptor,Ic=(s,e,t,i)=>{for(var n=i>1?void 0:i?sP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nP(e,t,n),n};const Lh=x("debuggroundprojection");class Un extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new as(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Lh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Sc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Lh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",vm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Nt(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=j();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=je(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,ot(this._projection,a)}Lh&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Lh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:oP,fragmentShader:rP}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Js.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Ic([f()],Un.prototype,"applyOnAwake",2);Ic([f()],Un.prototype,"autoFit",2);Ic([f()],Un.prototype,"radius",1);Ic([f()],Un.prototype,"height",1);Ic([f()],Un.prototype,"arBlending",1);const oP=`
883
- varying vec2 vUv;
884
-
885
- void main() {
886
- vUv = uv;
887
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
888
- }
889
- `,rP=`
890
- uniform sampler2D map;
891
- uniform float blurriness;
892
- uniform float alphaFactor;
893
- uniform float blending;
894
- varying vec2 vUv;
895
-
896
- const float PI = 3.14159265359;
897
-
898
- // Gaussian function
899
- float gaussian(float x, float sigma) {
900
- return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
901
- }
902
-
903
- // Custom smoothstep function for desired falloff
904
- float customSmoothstep(float edge0, float edge1, float x) {
905
- float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
906
- return t * t * (3.0 - 2.0 * t);
907
- }
908
-
909
- void main() {
910
- vec2 center = vec2(0.0, 0.0);
911
- vec2 pos = vUv;
912
- pos.x = 0.0; // Only consider vertical distance
913
- float distance = length(pos - center);
914
-
915
- // Calculate blur amount based on custom falloff
916
- float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
917
- blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
918
-
919
- // Gaussian blur
920
- vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
921
- vec4 color = vec4(0.0);
922
- float totalWeight = 0.0;
923
- int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
924
- float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
925
-
926
- for (int x = -blurSize; x <= blurSize; x++) {
927
- for (int y = -blurSize; y <= blurSize; y++) {
928
- vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
929
- float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
930
- color += textureLod(map, vUv + offset, lodLevel) * weight;
931
- totalWeight += weight;
932
- }
933
- }
934
-
935
- color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
936
-
937
- gl_FragColor = color;
938
-
939
- float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
940
- float stepFactor = blending - brightness * .1;
941
- gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
942
- gl_FragColor.a *= alphaFactor;
943
- // gl_FragColor.rgb = vec3(1.0);
944
-
945
- // #include <tonemapping_fragment>
946
- // #include <colorspace_fragment>
947
-
948
- // Uncomment to visualize blur amount
949
- // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
950
- }
951
- `;function Cv(s){if(G.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=N.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=Nt(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const y=r,_=2*Math.atan(Math.tan(y*Math.PI/360/2)*h)/Math.PI*360,g=a.y/(2*Math.atan(Math.PI*y/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(g,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:g,fitWidthDistance:w,distance:b,verticalFov:y,horizontalFov:_});const v=.05,A=l.clone();if(A.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(A.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(A.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(A.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(A.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(A.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(A.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const T=Ra(Un),L=T?T.radius:0,I=Math.max(m.x,m.y,m.z,L);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=I+b*10,t.updateProjectionMatrix()),T&&(s.maxZoom=Math.max(Math.min(s.maxZoom,L*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(B.DrawWireBox3(u,16777011,10),B.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(A),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:A,fov:s.fov}}var aP=Object.defineProperty,Ym=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aP(e,t,n),n};class gr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Ym([f()],gr.prototype,"constraintActive");Ym([f()],gr.prototype,"locked");Ym([f(c.Object3D)],gr.prototype,"sources");let Yo=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class Pv{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Yo).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Yo).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Yo).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class is{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new is).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+oe.SIZE_PREFIX_LENGTH),(t||new is).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Pv).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CMgoN5t5.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CMgoN5t5.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),uu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(uu||{}),Ie=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ie||{}),sa=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(sa||{});const _t=function(s,e){return function(t,i,n){lP(t,i,n,s,e)}};function lP(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Ce("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,hi.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){R()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Yd(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Ap]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const cP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var hP=Object.defineProperty,dP=Object.getOwnPropertyDescriptor,yi=(s,e,t,i)=>{for(var n=i>1?void 0:i?dP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hP(e,t,n),n};class uP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new as(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new as(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const Zt=class cd extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ie.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=uu.Discrete;get lockPositionX(){return(this.constraints&Ie.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ie.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ie.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ie.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ie.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ie.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ie.FreezePositionX:this.constraints&=~Ie.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ie.FreezePositionY:this.constraints&=~Ie.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ie.FreezePositionZ:this.constraints&=~Ie.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ie.FreezeRotationX:this.constraints&=~Ie.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ie.FreezeRotationY:this.constraints&=~Ie.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ie.FreezeRotationZ:this.constraints&=~Ie.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new uP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),pe.LateUpdate),R()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Sc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;cd.tempPosition.setFromMatrixPosition(e);const t=cd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(cd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};yi([_t()],Zt.prototype,"autoMass",2);yi([f()],Zt.prototype,"mass",1);yi([_t(),f()],Zt.prototype,"useGravity",2);yi([f(c.Vector3)],Zt.prototype,"centerOfMass",2);yi([_t(),f()],Zt.prototype,"constraints",2);yi([_t(),f()],Zt.prototype,"isKinematic",2);yi([_t(),f()],Zt.prototype,"drag",2);yi([_t(),f()],Zt.prototype,"angularDrag",2);yi([_t(),f()],Zt.prototype,"detectCollisions",2);yi([_t(),f()],Zt.prototype,"sleepThreshold",2);yi([_t(),f()],Zt.prototype,"collisionDetectionMode",2);yi([_t()],Zt.prototype,"_gravityScale",2);yi([_t()],Zt.prototype,"dominanceGroup",2);let Ve=Zt;new c.Vector3;new c.Vector3;const Fs=x("debugsync"),cc="STRS";Em(cc,is.getRootAsSyncedTransformModel);const yn=new oe.Builder;function Ov(s,e,t=!0){yn.clear();const i=yn.createString(s);is.startSyncedTransformModel(yn),is.addGuid(yn,i),is.addFast(yn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;is.addTransform(yn,Pv.createTransform(yn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=is.endSyncedTransformModel(yn);return yn.finish(a,cc),yn.asUint8Array()}let Vp=0,ql=0;yv(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;ql=Math.floor(Vp/t),Vp=0,Fs&&ql>0&&console.log("Sync Transform Fast Interval",ql)});class ln extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Fs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Fs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,Ve),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Tm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Q.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(cc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Bm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Q.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(cc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Fs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Li.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&bm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Fs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Fs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Li.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Li.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Fs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(Vp++,o&&ql>0&&this.context.time.frameCount%ql!==0)return;Fs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=Ov(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class jc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new jc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function jd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Gn=new Array;class ns{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Gn.length=0,e!==void 0&&e.length>0&&Gn.push(...e),Gn.push(...this.arguments),this.target(...this.arguments),Gn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Gn.length=0,e!==void 0&&e.length>0&&Gn.push(...e),Gn.push(...this.arguments),t.call(this.target,...Gn),Gn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const fP=s=>/^[A-Z]*$/.test(s);class fu extends Event{args}class se{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new ns(l.clone,o.methodName,h,o.enabled))}else R()&&console.warn("Could not find target for event listener")}}}return new se(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&fP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new se(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof ns?this.methods.push(t):typeof t=="function"&&this.methods.push(new ns(t));else typeof e=="function"&&this.methods.push(new ns(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new fu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new ns(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class pP extends Ui{constructor(){super([c.Color,Z],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new Z(e.r,e.g,e.b,e.a):e.alpha!==void 0?new Z(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const mP=new pP;class gP extends Ui{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const yP=new gP;class _P extends Ui{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Y))return;R()&&de("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
952
-
953
- It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
954
-
955
- To fix this please change your code to:
956
-
957
- @serializable(AssetReference)
958
- ${t.path}! : AssetReference;
959
- \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(st&&console.warn("Deserialized object reference is a component"),i=i.gameObject),st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((R()||st)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Mv=new _P;class bP extends Ui{constructor(){super([E,E],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){st&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;st&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(R()||st)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const hd=new bP;class vP extends Ui{constructor(){super([se])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new se([new ns(e,null,[],!0)]);if(e&&e.type==="EventList"){st&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=Mv.onDeserialize(d,t);if(u||(u=hd.onDeserialize(d,t)),u)return u}return d};st&&console.log(r);let l=hd.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=hd.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
960
- Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
961
- `,l[p],`
962
- in script: `,l),de("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
963
- Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const y=Object.getOwnPropertyDescriptor(m,r.method);if(y&&(y.writable===!0||y.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(R()||st)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new ns(l,r.method,d,r.enabled);i.push(p)}}else R()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new se(i);st&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const wP=new vP,Bd=new WeakMap,xP=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=xP.call(this);return Bd.has(s)||Bd.set(s,this),s};class kv extends Ui{constructor(){super([En,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===En){let i=e;Bd.has(i)&&(i=Bd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new En(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new kv;class Ev extends Ui{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return oo(t.gltfId,e)}}new Ev;var SP=Object.defineProperty,CP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SP(e,t,n),n};class Ca extends E{awake(){zt.createIfNoneExists(this.context)}onEnable(){zt.get(this.context)?.register(this)}onDisable(){zt.get(this.context)?.unregister(this)}}class fi extends Ca{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new lo,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}CP([f()],fi.prototype,"ignoreSkinnedMeshes");class pu extends fi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class or extends Ca{static allow=!0;performRaycast(e){if(!G.active||!or.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class Km{static getObject(e){const t=e[ai];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=nr(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=nr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Zm(s){const e=s[ai];return e||(s.parent?Zm(s.parent):null)}function PP(s){return s.isUI===!0||typeof s[ai]=="object"}function Fd(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)Fd(i,e)}function Yr(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const k_=Symbol("Scheduled action");function OP(s,e,t=pe.OnBeforeRender){let i=s[k_];i||(i=s[k_]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const Us=x("debugeventsystem");var $p=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))($p||{});gv(s=>{zt.createIfNoneExists(s)});class zt extends E{static ensureUpdateMeshUI(e,t,i=!1){al.update(e,t,i)}static markUIDirty(e){al.markDirty()}static createIfNoneExists(e){e.scene.getComponent(zt)||e.scene.addComponent(zt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(zt)}static get instance(){return this.get(N.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Ca)||this.context.scene.addComponent(fi)}onEnable(){this.context.input.addEventListener(xe.PointerDown,this.onPointerEvent),this.context.input.addEventListener(xe.PointerUp,this.onPointerEvent),this.context.input.addEventListener(xe.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(xe.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(xe.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(xe.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new jc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==xe.PointerDown,t.isUp=e.type==xe.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new lo;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Us&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Us&&t.isClick&&Ce("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(Ca):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(PP(e)&&(i=e[ai]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=jd(e,this._currentPointerEventName);if(!o&&i&&(o=jd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Us&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Us&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[ai]){const u=i[ai].gameObject;if(u){if(!Km.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Us&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===tu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else R()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Us&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===xe.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Us&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=al.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&al.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];al.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class al{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(Us&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var MP=Object.defineProperty,kP=Object.getOwnPropertyDescriptor,ve=(s,e,t,i)=>{for(var n=i>1?void 0:i?kP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&MP(e,t,n),n};const wt=x("debugorbit"),Mf=x("freecam"),EP=x("debugcamerafit"),Dh=x("smoothcam"),RP={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let kf;class hc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class ce extends E{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){wt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=zt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener($p.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener($p.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,Yt);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&_p(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),kf===void 0&&(kf={...this._controls.keys});const o=X(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Mf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,ln)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Qt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Qt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Qt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Qt.Late})}onDisable(){if(this._camera?.threeCamera&&_p(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}wt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(wt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):wt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{wt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(wt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(wt&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):wt&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,Yt);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=X(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);wt&&B.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new lo;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),EP&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new hc(this,"camera"));else{const t=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new hc(this,"lookat"));else{const t=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=D.easeInOutCubic(this._fovLerp01);t.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this.targetBounds){const t=this._controls.target,i=this.targetBounds.worldPosition,n=j(this.targetBounds.worldScale).multiplyScalar(.5),o=j(i).sub(n),r=j(i).add(n),a=j(this._controls.target).clamp(o,r),l=.1;t.lerp(a,this.context.time.deltaTime/l),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(a,this.context.time.deltaTime/(l*5)),wt&&B.DrawWireBox(i,n.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const t=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(i=>i.used),this._controls.keys=this.enableKeys?kf:RP,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=t,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Mf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Dh=="number"||Dh===!0){this._controls.enableDamping=!0;const i=typeof Dh=="number"?Dh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,i))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Mf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),wt&&B.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(R()||wt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof Yt))return(R()||wt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof Yt&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(wt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return wt&&B.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,j()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=X(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=X(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,wt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=Zm(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=Cv({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}ve([f()],ce.prototype,"autoTarget",2);ve([f()],ce.prototype,"autoFit",2);ve([f()],ce.prototype,"enableRotate",2);ve([f()],ce.prototype,"autoRotate",2);ve([f()],ce.prototype,"autoRotateSpeed",2);ve([f()],ce.prototype,"minAzimuthAngle",2);ve([f()],ce.prototype,"maxAzimuthAngle",2);ve([f()],ce.prototype,"minPolarAngle",2);ve([f()],ce.prototype,"maxPolarAngle",2);ve([f()],ce.prototype,"enableKeys",2);ve([f()],ce.prototype,"enableDamping",2);ve([f()],ce.prototype,"dampingFactor",2);ve([f()],ce.prototype,"enableZoom",2);ve([f()],ce.prototype,"minZoom",2);ve([f()],ce.prototype,"maxZoom",2);ve([f()],ce.prototype,"zoomSpeed",2);ve([f()],ce.prototype,"enablePan",2);ve([f(gr)],ce.prototype,"lookAtConstraint",2);ve([f()],ce.prototype,"lookAtConstraint01",2);ve([f()],ce.prototype,"allowInterrupt",2);ve([f()],ce.prototype,"middleClickToFocus",2);ve([f()],ce.prototype,"doubleClickToFocus",2);ve([f()],ce.prototype,"clickBackgroundToFitScene",2);ve([f()],ce.prototype,"targetLerpDuration",1);ve([f(c.Object3D)],ce.prototype,"targetBounds",2);var TP=Object.defineProperty,AP=Object.getOwnPropertyDescriptor,$t=(s,e,t,i)=>{for(var n=i>1?void 0:i?AP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&TP(e,t,n),n},Ko=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(Ko||{});const zs=x("debugcam"),E_=x("debugscreenpointtoray"),Mt=class kl extends E{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new Z(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=kl._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),E_&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=kl._direction.set(o.x,o.y,o.z),a=X(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){E_&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,o,10)})}onEnable(){zs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Ko[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),DP(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){zs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,zs){const i=`[Camera] Apply ClearFlags: ${Ko[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(kl.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:zs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:zs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;kl.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(Nb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||zs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new LP(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;zs&&Ce("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};$t([f()],Mt.prototype,"aspect",1);$t([f()],Mt.prototype,"fieldOfView",1);$t([f()],Mt.prototype,"nearClipPlane",1);$t([f()],Mt.prototype,"farClipPlane",1);$t([f()],Mt.prototype,"clearFlags",1);$t([f()],Mt.prototype,"orthographic",2);$t([f()],Mt.prototype,"orthographicSize",2);$t([f()],Mt.prototype,"ARBackgroundAlpha",2);$t([f()],Mt.prototype,"cullingMask",1);$t([f()],Mt.prototype,"backgroundBlurriness",1);$t([f()],Mt.prototype,"backgroundIntensity",1);$t([f(c.Euler)],Mt.prototype,"backgroundRotation",1);$t([f()],Mt.prototype,"environmentIntensity",1);$t([f(Z)],Mt.prototype,"backgroundColor",1);$t([f(En)],Mt.prototype,"targetTexture",1);let Yt=Mt;class LP{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");zs&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function DP(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,ce)}class ss extends E{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){an.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){an.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,Yt);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var IP=Object.defineProperty,jP=Object.getOwnPropertyDescriptor,dn=(s,e,t,i)=>{for(var n=i>1?void 0:i?jP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&IP(e,t,n),n};const ht=x("debugaudio"),zi=class Ns extends E{static get userInteractionRegistered(){return an.userInteractionRegistered}static registerWaitForAllowAudio(e){an.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(ht&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ns.userInteractionRegistered){let e=this.gameObject.getComponent(ss)??this.context.mainCamera.getComponent(ss)??Ra(ss,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(ss)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):ht&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){ht&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ns.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ns.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(xp.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(xp.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":ht&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ns.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ns.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){ht&&console.warn("AudioSource destroyed, not creating audio",this.name);return}ht&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){ht&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ns.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ns.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(ht&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?ht&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(ht&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){ht&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,ht&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(R()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
964
- Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,ht&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){ht&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){ht&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,ht&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,ht&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};dn([f(URL)],zi.prototype,"clip",2);dn([f()],zi.prototype,"playOnAwake",2);dn([f()],zi.prototype,"preload",2);dn([f()],zi.prototype,"playInBackground",2);dn([f()],zi.prototype,"loop",1);dn([f()],zi.prototype,"spatialBlend",1);dn([f()],zi.prototype,"minDistance",1);dn([f()],zi.prototype,"maxDistance",1);dn([f()],zi.prototype,"volume",1);dn([f()],zi.prototype,"pitch",1);dn([f()],zi.prototype,"rollOffMode",2);let pi=zi;const BP=x("debugavatar");class Se extends E{static getAvatar(e){return e>=0&&e<Se.instances.length?Se.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Se._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Se._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Se.instances.push(this),BP&&console.log(this);for(const e of Se._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Se.instances.splice(Se.instances.indexOf(this),1);for(const e of Se._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Zo{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??N.Current?.time.time;return}}}}class FP{guid;position=new c.Vector3}class dc extends E{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new FP;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Se),this.avatar){const e=S.getComponentInParent(this.gameObject,Se);this._model=new Tm(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&ot(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Zo.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Zo.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=X(this._currentTargetObject);ot(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=Zo.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}function Rv(s){const e=s;return!!(e.parser&&e.parser.json)}var mu=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(mu||{});function Tv(s){return s&&s.isComponent}const UP=Symbol("object"),Ef=new ui(()=>new c.Vector3,20);class Av{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Ef.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Ef.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Ef.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class Lv{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Dv{object;collider;constructor(e,t){this.object=e,this.collider=t}}const Me=x("debugnetworkingstreams");var Rn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(Rn||{});class Jm{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Iv{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class zP{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var jv=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(jv||{});class NP extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Tn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(Me&&console.log("Receive stream",`
965
- Audio:`,o.getAudioTracks(),`
966
- Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new Iv(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Jm(e,i))})}}function R_(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class os extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(os.instances.has(t))return os.instances.get(t);const i=new os(e,t);return os.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){Me?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>R_(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return Me&&console.warn(`📞 CALL ${e}`,`
967
- Outgoing:`,this._outgoingCalls,`
968
- Incoming:`,this._incomingCalls),o}else Me&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?Me&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(Me&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(Me&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:Me&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){Me&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Q.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Q.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=l0(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(Me&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new zP(this,e))};onPeerClose=()=>{Me&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{Me&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{Me&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>R_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&Me?console.warn("← Receive call from",e.metadata,e.connectionId):Me&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new NP(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{Me&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Jm(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{Me&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(Me&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Bc extends c.EventDispatcher{static create(e,t){const i=os.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Bc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Tv(e)){const i=e;e=i.context,t=os.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=os.getOrCreate(e,t));if(e){if(!(e instanceof N))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,Me&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else Me&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))Me&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?Me&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(Me&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Tn(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var VP=Object.defineProperty,eg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};const $P="noVoip",WP=x("debugvoip");class co extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){WP&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Bc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Rn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Rn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Rn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Rn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Tn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Oc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||R())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Tn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||de("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(mt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,R()&&de("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Bn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Tn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),an.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Tn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}eg([f()],co.prototype,"autoConnect");eg([f()],co.prototype,"runInBackground");eg([f()],co.prototype,"createMenuButton");var HP=Object.defineProperty,Bv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HP(e,t,n),n};const GP=x("debugmouth");class Fc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(co,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Se))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){GP&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}Bv([f(c.Object3D)],Fc.prototype,"idle");Bv([f(c.Object3D)],Fc.prototype,"talking");class tg extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(co,this.context),this.marker=S.getComponentInParent(this.gameObject,Se)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var qP=Object.defineProperty,XP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qP(e,t,n),n};const Kr=x("debugxrflags"),Fv=x("disablexrflags");Fv&&console.warn("XRFlags are disabled");var Mn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(Mn||{});class Ut{static Global=new Ut;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Kr&&console.warn("Set XR flag state to",e),this.Mask=e,Ti.Apply()}Enable(e){this.Mask|=e,Ti.Apply()}Disable(e){this.Mask&=~e,Ti.Apply()}Toggle(e){this.Mask^=e,Ti.Apply()}EnableAll(){this.Mask=-1,Ti.Apply()}DisableAll(){this.Mask=0,Ti.Apply()}}const Uv=class Xn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Ut.Global)}static firstApply;static buffer=new Ut;visibleIn;awake(){Xn.registry.push(this)}onEnable(){Xn.firstApply?this.UpdateVisible(Ut.Global):(Xn.firstApply=!0,Xn.Apply())}onDestroy(){const e=Xn.registry.indexOf(this);e>=0&&Xn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Fv)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Kr&&console.log(i),Xn.buffer.Mask=i,e=Xn.buffer),e instanceof Ut?(Kr&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Kr&&console.log(this.name,"use global mask"),Ut.Global.Has(this.visibleIn)),t!==void 0)if(t)Kr&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(Kr&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};XP([f()],Uv.prototype,"visibleIn");let Ti=Uv;var QP=Object.defineProperty,gu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QP(e,t,n),n};class yr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Ti)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}gu([f(c.Object3D)],yr.prototype,"eyes");gu([f()],yr.prototype,"lastBlinkTime");gu([f()],yr.prototype,"blinkLength");gu([f()],yr.prototype,"eyesOpen");var YP=Object.defineProperty,ig=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YP(e,t,n),n};const yu=class zv extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,dc)),this.brain||(this.brain=S.addComponent(this.gameObject,dc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=X(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=X(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=zv.forward;if(r.set(0,0,1),r.applyQuaternion(ue(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};ig([f(c.Object3D)],yu.prototype,"head");ig([f(c.Object3D)],yu.prototype,"eyes");ig([f(c.Object3D)],yu.prototype,"target");let ng=yu;var KP=Object.defineProperty,sg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KP(e,t,n),n};class Aa extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!kc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}sg([f()],Aa.prototype,"length");sg([f()],Aa.prototype,"depthTest");sg([f()],Aa.prototype,"isGizmo");class og extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=X(this.to).clone(),t=X(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=X(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),ot(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const ZP=x("gizmos"),JP=x("debugboxhelper");class nt extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Nt([e],void 0,void 0,nt.testBox),nt.testBox.isEmpty()){const i=X(e,nt._position);nt.testBox.setFromCenterAndSize(i,nt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(nt.testBox);return t&&JP&&B.DrawWireBox3(nt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=X(this.gameObject,nt._position,i),o=je(this.gameObject,nt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!ZP&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Lm(e),this.gameObject.add(this._helper)}}}var eO=Object.defineProperty,Jt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eO(e,t,n),n};class ei extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ve))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ve))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ve))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}Jt([f(Ve)],ei.prototype,"attachedRigidbody");Jt([f()],ei.prototype,"isTrigger");Jt([f()],ei.prototype,"sharedMaterial");Jt([f()],ei.prototype,"membership");Jt([f()],ei.prototype,"filter");class La extends ei{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Yd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),hm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}Jt([_t(),f()],La.prototype,"radius");Jt([f(c.Vector3)],La.prototype,"center");const rg=class Nv extends ei{static add(e,t){const i=nn(e,Nv);return i.autoFit(),t?.rigidbody===!0&&nn(e,Ve,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Yd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),hm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Nt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};Jt([_t(),f(c.Vector3)],rg.prototype,"size");Jt([f(c.Vector3)],rg.prototype,"center");let _u=rg;class ho extends ei{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),ne.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(ne.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(R()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}Jt([f(c.Mesh)],ho.prototype,"sharedMesh");Jt([f()],ho.prototype,"convex");class hs extends ei{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}Jt([f(c.Vector3)],hs.prototype,"center");Jt([f()],hs.prototype,"radius");Jt([f()],hs.prototype,"height");var tO=Object.defineProperty,fs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tO(e,t,n),n};const T_=x("debugcharactercontroller");class _r extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ve),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ve)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(hs);t||(t=this.gameObject.addComponent(hs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),T_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),T_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}fs([f(c.Vector3)],_r.prototype,"center");fs([f()],_r.prototype,"radius");fs([f()],_r.prototype,"height");class ps extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(X(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new lo}fs([f(_r)],ps.prototype,"controller");fs([f()],ps.prototype,"movementSpeed");fs([f()],ps.prototype,"rotationSpeed");fs([f()],ps.prototype,"jumpForce");fs([f()],ps.prototype,"doubleJumpForce");fs([f(rt)],ps.prototype,"animator");var iO=Object.defineProperty,Da=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iO(e,t,n),n};const ll=x("debugcontactshadows");hu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Uc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const br=class El extends E{static _instances=new Map;static auto(e,t){if(e||(e=N.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;i=nn(n,El,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){ll&&console.warn("Fitting shadows to scene"),vd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Nt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),ll&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,ll&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){El._instances.set(this.context,this),this.shadowsRoot.hideFlags=mu.DontExport,vd(this.shadowsRoot,!1)}start(){ll&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ts(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
969
- uniform float darkness;
970
- ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
971
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){El._instances.get(this.context)===this&&El._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){ll&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ts(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;A_.length=0,d.transparent=A_,Rf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let _=m.material.colorWrite==!1||y.wireframe===!0||Gb(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Rf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Rf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Da([f()],br.prototype,"autoFit");Da([f()],br.prototype,"darkness");Da([f()],br.prototype,"opacity");Da([f()],br.prototype,"blur");Da([f()],br.prototype,"occludeBelowGround");Da([f()],br.prototype,"backfaceShadows");let Uc=br;const A_=[],Rf=new Array,nO=x("logstats");class ag extends E{onEnable(){console.log(this),nO&&this.startCoroutine(this.run(),pe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class zc extends E{isUsed=!0;usedBy=null}class lg extends E{}const L_=x("debugdeletable");class Ys extends nt{static _instances=[];onEnable(){Ys._instances.push(this)}onDisable(){const e=Ys._instances.indexOf(this);e>=0&&Ys._instances.splice(e,1)}}class cg extends E{update(){for(const e of Ys._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,zc);if(n)L_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(L_)try{if(e.box){const o=e.box,r=nt.testBox;B.DrawWireBox3(o,16711680,5),B.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Mc(this.gameObject,this.context.connection)}}}}}var sO=Object.defineProperty,oO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sO(e,t,n),n};class bu extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}oO([f()],bu.prototype,"visibleOn");var rO=Object.defineProperty,vr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rO(e,t,n),n};const An=x("debugdrag"),Tf=[];var hg=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(hg||{});const uo=class Oi extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Tf.length=0;for(const e of this._instances)e._isDragging&&Tf.push(e);return Tf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Ve),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){Oi._instances.push(this)}onDisable(){Oi._instances=Oi._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Oi);!n||n!==this||(Oi.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Oi.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Oi.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Oi._active+=1;const n=new Af(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Af&&a instanceof Af){const l=new aO(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(An&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Oi._active>0&&(Oi._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Oi);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,ln);An&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,zc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,Ve);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Li.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,ln);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;An&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};vr([f()],uo.prototype,"dragMode");vr([f()],uo.prototype,"snapGridResolution");vr([f()],uo.prototype,"keepRotation");vr([f()],uo.prototype,"xrDragMode");vr([f()],uo.prototype,"xrKeepRotation");vr([f()],uo.prototype,"xrDistanceDragFactor");vr([f()],uo.prototype,"showGizmo");let zo=uo;class aO{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=G.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(An&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),An){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
972
- `+r(this._tempVec1)+`
973
- `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),An&&(B.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=D.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d}setTargetObject(e){this.gameObject=e}}class Af{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=G.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,An&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,g=_.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const w=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),w.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(w)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=Nt([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const y=new c.Vector3;p.getSize(y),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=G.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),An){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),B.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:v=>v!==this.followObject&&v!==i&&v!==t});if(b.length>0){const v=b[0];if(this._draggedOverObject===v.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=v.object,this._draggedOverObjectDuration=0),v.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(v.point);const O=this._draggedOverObjectDuration>=.15,T=this._totalMovement.length()>=.001,L=j(v.normal||v.face.normal).applyQuaternion(v.object.worldQuaternion);if((O||T)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(L)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(v.face.normal);const I=j(),V=j();this._bounds.getCenter(I),this._bounds.getSize(V),I.sub(V.multiplyScalar(.5).multiply(L)),this._hitPointInLocalSpace.copy(I),this._hitNormalInLocalSpace.copy(v.face.normal),this._bounds.getCenter(I),this._bounds.getSize(V),I.add(V.multiplyScalar(.5).multiply(v.face.normal));const $=j(this._hitPointInLocalSpace).add(I);this._followObject.localToWorld($);const k=v.point;this._dragPlane.setFromNormalAndCoplanarPoint(L,k)}else if(!(O||T))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=j(this._hitPointInLocalSpace);this._followObject.localToWorld(b),An&&B.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,v=this.settings.snapGridResolution;b.x=Math.round(b.x/v)*v,b.y=Math.round(b.y/v)*v,b.z=Math.round(b.z/v)*v,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=D.clamp01(this.context.time.deltaTime*h*u),_=D.clamp01(this.context.time.deltaTime*h*.5*u),g=t.worldPosition;g.lerp(this._followObject.worldPosition,y),t.worldPosition=g;const w=t.worldQuaternion;if(w.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=w,An){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),B.DrawSphere(b,.02,16711680);const v=this._hitNormalInLocalSpace.clone();v.applyQuaternion(w),B.DrawRay(b,v,16711680),B.DrawLabel(g.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
974
-
975
- Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
976
-
977
- Session: ${!!G.active}
978
-
979
- Device: ${this._deviceMode}
980
-
981
- `,.03);const A=this._bottomCenter.clone(),O=this._backCenter.clone(),M=this._backBottomCenter.clone();t.localToWorld(A),t.localToWorld(O),t.localToWorld(M),B.DrawSphere(A,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(M,.01,16711935,0,!1),B.DrawLine(A,M,65535,0,!1),B.DrawLine(M,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=j(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class Vv{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(Vv.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Zo.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Zo.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=X(this._selected);n.y=e.y,e=n}if(ot(this._selected,e),ot(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=X(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),ot(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=X(this._selected),t=new c.Ray(j(0,.1,0).add(e),j(0,-1,0)),i=new lo;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=j(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var $v=(s=>(s.File_Spawned="file-spawned",s))($v||{});class lO{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const oa=[],dd=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return oa.push(o),oa.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=oa.indexOf(o);r>=0&&oa.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return dd.push(i),()=>{const n=dd.indexOf(i);n>=0&&dd.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const Xl=x("debugfileformat");function Wv(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function Hv(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Xl&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=Gv(i,o,n);return Xl&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Gv(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Xl&&console.warn(`[Needle Engine] Trying to determine file type from binary data
982
- `,'"'+new TextDecoder().decode(e)+`"
983
- `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const o=t.headers.get("content-type");if(o?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+o),o){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return o}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const o of dd){const r=o({url:s,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Xl&&console.debug(`Mimetype callback returned: ${r}`),r}if(R()||Xl){const o=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
984
-
985
- Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
986
-
987
- Content-Type: "${t.headers.get("content-type")}
988
- "Text: "${o}"
989
- Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const Lf=x("debugstencil");function cO(s,e){return(s&1<<e.layer)!=0}const hO=Symbol("stencils");class Ws{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Lf&&console.log(t,Ws.stencils),!t)return;const i=Ws.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(cO(o.layer,e)){Lf&&console.log(o),setTimeout(()=>{Ii()&&ru(e.gameObject)&&(de("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[hO]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[uO];if(i){Lf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=dO(r.compareFunc),r.passOp=Df(r.passOp),r.failOp=Df(r.failOp),r.zFailOp=Df(r.zFailOp),Ws.stencils[this.source]||(Ws.stencils[this.source]=[]),Ws.stencils[this.source].push(r)}}}return null}}function Df(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function dO(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const uO="NEEDLE_render_objects";var fO=Object.defineProperty,qv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fO(e,t,n),n};const zr=x("debugreflectionprobe"),D_=x("noreflectionprobe"),If=Symbol("reflectionProbeKey"),I_=Symbol("original material"),dg=class Qn extends E{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[If]||e[I_]?.[If])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||D_)return null;const o=Qn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return zr&&console.log("Found reflection probe",e.name,r.name),r}}return zr&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){this._texture!==e&&(this._texture=e,zr&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof c.CubeTexture||e.mapping!==c.EquirectangularReflectionMapping&&(e.mapping=c.EquirectangularReflectionMapping),e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0))}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Qn._probes.has(this.context)||Qn._probes.set(this.context,[]),Qn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),zr&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=Qn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(D_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Qn._rendererMaterialsCache.get(e);t||(t=[],Qn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(zr){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
990
- `,n.uuid,`
991
- `,o?.copy.uuid,`
992
- `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[If]=this,h[I_]=n,zr&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;"envMap"in l&&(l.envMap=this.texture,l.needsUpdate=!0),e.sharedMaterials[i]=l}}onUnset(e){const t=Qn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};qv([f(c.Vector3)],dg.prototype,"center");qv([f(c.Vector3)],dg.prototype,"size");let uc=dg;const jf=x("debugexr");class pO{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,jf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(jf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return jf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const _n=st,Ih="$___Export_Components",mO="NEEDLE_components";class gO{[Do]}class yO{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Xv{get name(){return mO}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Ih]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&_n&&console.log("DONE",JSON.stringify(t)),e[Ih]===void 0)return;const i=e[Ih];delete e[Ih],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;_n&&console.log(e.name,i,e.uuid);const n=new yO(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){_n&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new gO;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=rn().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Do]=h,_n&&console.log("DID WRITE",n,"nodeIndex",r,h))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return _n&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];_n&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;_n&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}ou(p),o.push(this.createComponents(e,l,p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;RC(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const o=n[Do];if(o){const r=new Array;_n&&console.log(i.name,o);for(const a in o){const l=o[a];if(_n&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let h=!1;if("mesh"in t){const d=t.mesh;if(typeof d=="number"&&e.parser){const u=e.parser.json.meshes?.[d];u?.primitives&&(l.sharedMaterials=u.primitives.map(p=>"/materials/"+(p.material??0)),h=!0)}}!h&&(_n||R())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Nm(this.parser,l).catch(h=>console.error(`Error while resolving references (see console for details)
993
- `,h,i,l))),i.userData=i.userData||{},i.userData[Do]=i.userData[Do]||[],i.userData[Do].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const j_="NEEDLE_gameobject_data";class _O{get name(){return j_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[j_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const B_="NEEDLE_lighting_settings",Zr=x("debugenvlight");class bO{get name(){return B_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[B_];if(i){Zr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Ud,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Ud,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ae.registerCallback(re.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Ud,e);t?.sourceId&&(t.enabled=!0)});class Ud extends E{ambientMode=fa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Td.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Td.Skybox?Cn.Skybox:Cn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Zr&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Zr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==fa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Zr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===fa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Zr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Zr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var Qv=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(Qv||{});const wn=x("debugcustomshader"),Nr="NEEDLE_techniques_webgl";class vO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),Rd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),Rd(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Yv(e),e}constructor(e,...t){super(...t),this.identifier=e,wn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&N.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=N.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&N.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new vO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&N.Current.setRequireColor(!0),this.depthTextureUniform&&N.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=N.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Rd(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),Rd(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class wO{get name(){return Nr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return wn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Nr])return wn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;wn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Nr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Nr];if(!n)return wn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;wn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await h1(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();wn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const w in p){const b=w;switch(b){case"_TimeParameters":const v=new c.Vector4;u[b]={value:v};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Nr]){const w=t.extensions[Nr];if(w.technique===i){wn&&console.log(t.name,"Material Properties",w);for(const b in w.values){const v=w.values[b];if(typeof v=="string"){if(v.startsWith("/textures/")){const A=v.substring(10),O=Number.parseInt(A);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}switch(b){case"alphaMode":v==="BLEND"&&(m=!0);continue}}if(Array.isArray(v)&&v.length===4){u[b]={value:new c.Vector4(v[0],v[1],v[2],v[3])};continue}u[b]={value:v}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),l1(u),y.onUpdateUniforms();for(const w in p){const b=w,v=p[w].type;if(u[b]?.value===void 0)switch(v){case Qv.SAMPLER_2D:u[b]={value:r1},console.warn("Missing/unassigned texture, fallback to white: "+b);break;default:b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[w]);break}}wn&&console.log(y.uuid,u),Yv(y),r(y)}):null}}function Yv(s){if(s.uniforms){wn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const xO=x("debugextensions");let zd;const SO=Promise.resolve().then(()=>require("./vendor-UCpFAwt1.umd.cjs")).then(s=>s.index$2).then(async s=>(zd=s.GLTFAnimationPointerExtension,zd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),rr=new Array;function CO(s){rr.includes(s)||rr.push(s)}function PO(s){const e=rr.indexOf(s);e>=0&&rr.splice(e,1)}function ug(s){if(s instanceof q.GLTFLoader){const e=new Xv;return s.register(t=>(e.parser=t,e)),e}return null}class OO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Nd(s,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),s.register(o=>new _O(o)),s.register(o=>new AC(o)),s.register(o=>new i1(o,e.lightmaps,i)),s.register(o=>new bO(o,i,e)),s.register(o=>new wO(o,i)),s.register(o=>new Ws(o,i)),s.register(o=>new ne.NEEDLE_progressive(o)),s.register(o=>new pO(o)),_0()&&s.register(o=>new da(o)),await SO.catch(o=>{}),s.register(o=>{if(zd){const r=new zd(o);return r.setAnimationPointerResolver.bind(r)(new OO),r}else return(xO||R())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const o of rr)o.onImport&&o.onImport(s,t,e)}function fg(s,e){for(const t of rr)t.onExport&&t.onExport(s,e)}function Kv(s,e,t){for(const i of rr)i.onLoaded&&i.onLoaded(s,e,t)}const St=x("debuginstancing");class ar{static instance=new ar;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(u=>ne.NEEDLE_progressive.assignTextureLOD(u,0)):ne.NEEDLE_progressive.assignTextureLOD(l,0);const h=a.object,d=h.geometry;ne.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&d!=u&&a.setGeometry(u)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return St&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=ar.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Eb());const h=new MO(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[rc]||i.equals(a)===!1)&&(i.copy(a),e[rc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Jo{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[S0]=t,this.meshInformation=jo(e.geometry),Jo.all.push(this)}updateMeshInformation(){const e=jo(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((R()||St)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=Jo.all.indexOf(this);t>=0&&Jo.all.splice(t,1)}}}class MO{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),St&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),St&&(this._debugMaterial=F_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Ol]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),St&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){St&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Jo(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
994
- `,i),R()){Oc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),St&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,jo(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Ol]===!0&&(St==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return R()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){St==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const i=jo(e),n=i.vertexCount,o=i.indexCount;return this._currentVertexCount+n>this._maxVertexCount||this._currentIndexCount+o>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,n=Math.ceil(this._maxInstanceCount*2),o=this.tryEstimateVertexCountSize(n,[e]),r=Math.max(this._maxVertexCount,o.vertexCount),a=Math.max(this._maxIndexCount,o.indexCount);if(St){const d=jo(e);console.warn(`[Instancing] Growing Buffer
995
- Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${d.vertexCount.toLocaleString()} vertices, ${d.indexCount.toLocaleString()} indices)
996
- Max count ${this._maxInstanceCount.toLocaleString()} → ${n.toLocaleString()}
997
- Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
998
- Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`),this._debugMaterial=F_()}else R()&&console.debug(`[Instancing] Growing Buffer
999
- Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
1000
- Max count ${this._maxInstanceCount} → ${n}
1001
- Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
1002
- Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`);this._maxVertexCount=r,this._maxIndexCount=a;const l=new c.BatchedMesh(n,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.name=this.getBatchedMeshName(),l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Ol]=this._batchedMesh[Ol],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=l,this._maxInstanceCount=n;const h=[...this._handles];this._handles=[];for(const d of h){if(t!==this._growId){St&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}d&&d.__instanceIndex>=0&&(this.addGeometry(d),this._handles[d.__instanceIndex]=d)}this._context.scene.add(l)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const p of this._handles)if(p&&p.__instanceIndex>=0&&p.object.geometry){if(n.has(p.object.geometry)){const m=n.get(p.object.geometry);m.count+=1}else{const y={count:1,...jo(p.object.geometry)};n.set(p.object.geometry,y)}if(t&&t?.length>0){const m=t.indexOf(p.object.geometry);m!==-1&&t.splice(m,1)}}let o=0,r=0,a=0;for(const[p,m]of n)a+=1,o+=m.vertexCount,r+=m.indexCount;let h=Math.ceil(o/Math.max(1,a))*a,u=Math.ceil(r/Math.max(1,a))*a;if(t)for(const p of t){const m=jo(p);m!=null&&(h+=m.vertexCount*i,u+=m.indexCount*i)}return St&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
1003
- Geometries: ${a} (New: ${t?.length||0})
1004
- Instances: ${e}
1005
- Estimated Vertices: ${h.toLocaleString()}
1006
- Estimated Indices: ${u.toLocaleString()}`),{vertexCount:h,indexCount:u}}addGeometry(e){const i=e.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(St&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${i.name}; ${i.uuid})"
1007
- Current Instances: ${this._currentInstanceCount}
1008
- Max Vertices: ${e.maxVertexCount.toLocaleString()}
1009
- Max Indices: ${e.maxIndexCount.toLocaleString()}
1010
- Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),n=this._batchedMesh.addGeometry(i,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(i,n),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):St==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
1011
- GEOMETRY_ID=${n}
1012
- ${this._currentInstanceCount} instances`);const o=this._batchedMesh.addInstance(n);e.__geometryIndex=n,e.__instanceIndex=o,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(o,e.object.matrixWorld),St&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
1013
- GEOMETRY_ID=${n}
1014
- ${this._currentInstanceCount} instances
1015
- Index: ${e.__instanceIndex}
1016
- Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
1017
- Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}St&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
1018
- GEOMETRY_ID=${e.__geometryIndex}
1019
- ${this._currentInstanceCount} instances
1020
- Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function jo(s){if(!s)return R()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=s.attributes?.position?.count||0,t=s.index?s.index.count:0;const i=ne.NEEDLE_progressive.getMeshLODExtension(s);if(i){const n=i.lods[0];let o=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(o*.05));o+=a,r+=20,e=Math.max(e,o),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function F_(){const s=new c.MeshStandardMaterial({color:new c.Color(Math.random(),Math.random(),Math.random())});return s.emissive=s.color,s.emissiveIntensity=.3,x("wireframe")&&(s.wireframe=!0),s}const Vr=x("debuglightmaps");let Bf=0;const Ff=Symbol("lightmap-material-version");class pg{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&ne.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);renderer;clonedMaterials=new Array;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;lightmapScaleOffsetUniform={value:new c.Vector4(1,1,0,0)};lightmapUniform={value:null};constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,ne.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),Vr=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
1021
- ScaleOffset:`,t,`
1022
- Texture:`,i),this.setLightmapDebugMaterial()):Vr&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){Vr&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;this.ensureLightmapUvs(e);for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];if(!i)continue;const n=this.ensureLightmapMaterial(i,t);i!==n&&(this.renderer.sharedMaterials[t]=n)}if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;for(const t of this.renderer.sharedMaterials)t&&this.assignLightmapTexture(t)}}ensureLightmapUvs(e){if(e instanceof c.Mesh)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof c.Group)for(const t of e.children)this.ensureLightmapUvs(t)}ensureLightmapMaterial(e,t){if(e.userData||(e.userData={}),this.clonedMaterials[t]!==e){Vr&&(++Bf,Bf++<1e3?console.warn(`Cloning material for lightmap ${this.renderer.name}: '${e.name}'`):Bf===1e3&&console.warn("Further material cloning for lightmaps suppressed to avoid flooding the console."));const i=e.clone();i.name?.includes("(lightmap)")||(i.name=e.name+" (lightmap)"),e=i,e.onBeforeCompile=this.onBeforeCompile,this.clonedMaterials[t]=e}return e}assignLightmapTexture(e){!e||e instanceof c.MeshPhysicalMaterial&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e[Ff]!==e.version)||(Vr&&console.log(`Assigning lightmap texture ${this.renderer.name}: '${e.name}' (${e.version} ${e[Ff]})`),e.lightMap=this.lightmapTexture,e.needsUpdate=!0,e[Ff]=e.version)}onBeforeCompile=(e,t)=>{Vr==="verbose"&&console.log(`Lightmaps, before compile
1023
- `,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new c.ShaderMaterial({vertexShader:`
1024
- varying vec2 vUv1;
1025
- void main()
1026
- {
1027
- vUv1 = uv1;
1028
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1029
- }
1030
- `,fragmentShader:`
1031
- uniform sampler2D lightMap;
1032
- uniform float lightMapIntensity;
1033
- uniform vec4 lightmapScaleOffset;
1034
- varying vec2 vUv1;
1035
-
1036
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1037
- vec4 conv_sRGBToLinear( in vec4 value ) {
1038
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1039
- }
1040
-
1041
- void main() {
1042
- vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1043
-
1044
- vec4 lightMapTexel = texture2D( lightMap, lUv);
1045
- gl_FragColor = lightMapTexel;
1046
- gl_FragColor.a = 1.;
1047
- }
1048
- `,defines:{USE_LIGHTMAP:""}})}}var kO=Object.defineProperty,ms=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kO(e,t,n),n};const Jr=x("debugrenderer"),U_=x("debugskinnedmesh"),z_=x("noinstancing"),EO=x("wireframe");class Zv{path=null;asset=null;default}class RO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&Jr&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ii()&&de("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const zn=class ud extends E{static setInstanced(e,t){const i=Ec(e,ud);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=pr(e,ud);return t?t.isInstancingActive:Li.isUsingInstancing(e)}static setVisible(e,t){ts(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new RO(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return z_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,Jr&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&Jr&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,ud))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),EO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new pg(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else Jr&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ar.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!z_&&(this.setInstancingEnabled(!0),Li.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),Jr==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=j(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[rc]===!0){this.gameObject[rc]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!uc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else Jr&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Ws.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=uc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ts(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&ts(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};ms([f()],zn.prototype,"receiveShadows");ms([f()],zn.prototype,"shadowCastingMode");ms([f()],zn.prototype,"lightmapIndex");ms([f(c.Vector4)],zn.prototype,"lightmapScaleOffset");ms([f()],zn.prototype,"enableInstancing");ms([f()],zn.prototype,"renderOrder");ms([f()],zn.prototype,"allowOcclusionWhenDynamic");ms([f(c.Object3D)],zn.prototype,"probeAnchor");ms([f()],zn.prototype,"reflectionProbeUsage");let Vt=zn;class Nc extends Vt{}class mg extends Nc{_needUpdateBoundingSphere=!1;awake(){super.awake(),U_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(U_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=j(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var TO=Object.defineProperty,Ia=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};const Gt=x("debugdroplistener");class AO extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const LO="blob";class gs extends E{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new se;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),R()&&this.dropArea&&(this.dropArea.getComponentInChildren(Vt)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Gt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{Gt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Gt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Gt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=DO(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await Vd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Gt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),ic(LO,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Gt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Gt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Vd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(Gt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(Gt&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&qb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();Gt&&console.log("Place object at hit",d),Xb(r,u);break}}eo.autoplayAnimations(n);const l=new AO({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Gt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Nt([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:o=>!this._addedObjects.some(r=>r.contains(o))});if(!i.length)return R()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}Ia([f(c.Object3D)],gs.prototype,"dropArea");Ia([f()],gs.prototype,"fitIntoVolume");Ia([f(c.Vector3)],gs.prototype,"fitVolumeSize");Ia([f()],gs.prototype,"placeAtHitPosition");Ia([f()],gs.prototype,"useNetworking");Ia([f(se)],gs.prototype,"onDropped");function DO(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var Vd;(s=>{async function e(i,n,o){const r=o.guid,a=new gt(r),l=new Blob([i],{type:i.type||Wv(i.name)||void 0}),h=URL.createObjectURL(l),d=await rn().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const _=m.result,g=exports.BlobStorage.hashMD5(_);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new gt(n.guid),l=i.toString();Gt&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await rn().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);Gt?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else Gt?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(Vd||(Vd={}));var IO=Object.defineProperty,gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IO(e,t,n),n};const vu=class Jv extends E{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new gt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,Jv)?.destroy();let n=this.object.getComponentInChildren(zo);n||(n=this.object.addComponent(zo,{dragMode:hg.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,ln);o||(o=n.gameObject.addComponent(ln),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(zo);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,zo);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):R()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Hm(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new hn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};gg([f(c.Object3D)],vu.prototype,"parent");gg([f(c.Object3D)],vu.prototype,"object");gg([f()],vu.prototype,"limitCount");let yg=vu;var Yn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Yn||{}),jO=Object.defineProperty,_g=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jO(e,t,n),n};class bg{eventID;callback=new se}_g([f()],bg.prototype,"eventID");_g([f(se)],bg.prototype,"callback");class wu extends E{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Yn.PointerClick)||this.hasTrigger(Yn.PointerDown)||this.hasTrigger(Yn.PointerUp)}onPointerClick(e){this.invoke(Yn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Yn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Yn.PointerExit)}onPointerDown(e){this.invoke(Yn.PointerDown)}onPointerUp(e){this.invoke(Yn.PointerUp)}}_g([f(bg)],wu.prototype,"triggers");class ew{writer;constructor(e){this.writer=e}writeNode(e){}}class BO extends ew{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class tw extends ew{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Gm(new Z(1,1,1,0)))}}function Wp(s){const e=mu.DontExport;return!(s.hideFlags&e)}class iw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,_=new c.Quaternion,g=new c.Vector3;r.decompose(y,_,g),a.push(y.x,y.y,y.z),l.push(_.x,_.y,_.z,_.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var FO=Object.defineProperty,nw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FO(e,t,n),n};const jh=x("debuggltfexport");class vg extends nt{sceneRoot}const wg=class ea extends E{binary=!0;objects=[];ext;async exportNow(e,t){jh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:ea.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?ea.saveArrayBuffer(n,e):ea.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new iw(h)),i.register(h=>new tw(h)),fg(i,this.context),ea.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||ea.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),jh&&console.log("EXPORT",e),e.forEach(h=>{h&&Wp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,Vt).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!Wp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new Vm(r);return t?.needleComponents&&(this.ext=new Xv),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{jh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),jh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,Vt).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};nw([f()],wg.prototype,"binary");nw([f(c.Object3D)],wg.prototype,"objects");let xg=wg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const UO=x("debugprogress");function sw(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new zO(e,t);Rl.set(e,i)}static report(e,t){const i=Rl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Rl.get(e);t&&(t.end(),Rl.delete(e))}}const Rl=new Map;class zO{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Rl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!UO,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function NO(s,e,t){const i=new Map,n=_=>{const g=_.type___needle,w=i.get(g)||new Map;if(i.set(g,w),!w.has(_)){const b=`${g}${w.size?`_${w.size}`:""}`;w.set(_,b)}return w.get(_)},o=s.colorNode?Bh(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Bh(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Bh(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Bh(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=WO(m,e,t,n);return console.debug(y),`
1049
-
1050
- def Material "${e}" ${s.name?`(
1051
- displayName = "${s.name}"
1052
- )`:""}
1053
- {
1054
- token outputs:mtlx:surface.connect = ${Oe}/${e}/N_mtlxsurface.outputs:surface>
1055
-
1056
- def Shader "N_mtlxsurface"
1057
- {
1058
- uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1059
- ${r}
1060
- ${l}
1061
- ${d}
1062
- ${p}
1063
- token outputs:surface
1064
- }
1065
-
1066
- ${y}
1067
-
1068
- }`}function Bh(s){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const w=new Set,b=v=>{if(!(!v.isNode||w.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,w.add(v);for(const A in v)v[A]?.isNode&&(b(v[A]),v.nodeType___needle||=v[A].nodeType___needle),Array.isArray(v[A])&&v[A].forEach(O=>{O.isNode&&(b(O),v.nodeType___needle||=O.nodeType___needle)})}};return b(g),w},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4)return!0;if(g.convertTo==="vec3"&&g.node.value.isVector3)return!0;if(g.convertTo==="vec2"&&g.node.value.isVector2)return!0;if(g.convertTo==="color"&&g.node.value.isColor)return!0;if(g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;o(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},o=g=>{const w=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||w.includes(g.type___needle)||g.type___needle===void 0},r=(g,w)=>{for(const b of w)for(const v in b){if(b[v]?.isNode&&b[v]===g)return{parent:b,label:v};if(Array.isArray(b[v])&&b[v].find(O=>O.isNode&&O===g))return{parent:b,label:v}}return null},a=(g,w)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let b=0;b<g.nodes.length;b++)g.nodes[b]&&o(g.nodes[b])&&(g.nodes[b]=n(g.nodes[b]));else w.forEach(b=>{g[b]&&o(g[b])&&(g[b]=n(g[b]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},h=(g,w)=>{w.label==="cNode"&&w.parent.type==="MathNode"&&w.parent.method==="mix"||(w.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=w.parent.nodeType___needle)},d=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",u=(g,w)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const b={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,w);return v?.parent&&(v.parent[v.label]=b),b},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const w=new Set;for(let b of g)if(!o(b)){if(l(b),b.type=="SplitNode"){const v=r(b,g);if(b.components.length===1)b.nodeType___needle="float";else if(v)b.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(b,["node","aNode","bNode","cNode"]),b.type=="ConstNode"&&b.nodeType==null&&h(b,r(b,g)),d(b)&&w.add(u(b,g)),p(b)){b.node.nodeType___needle=b.convertTo;const v=r(b,g);v?.parent&&(v.parent[v.label]=b.node),b=b.node}w.add(b)}return w},y=t(s);return m(y)}function VO(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function $O(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${VO(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const v of s.nodes)p.push(`float inputs:in${m++}.connect = ${Oe}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Oe}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Oe}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let _="";switch(s.op){case"*":_="multiply";break;case"/":_="divide";break;case"+":_="add";break;case"-":_="subtract";break}if(u=_+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const v=r(s.aNode.nodeType___needle),A=r(s.bNode.nodeType___needle);(v==="color3f"&&A==="float"||A==="float"&&A==="color3f")&&(u=_+"_color3FA"),p.push(`${v} inputs:in1.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${A} inputs:in2.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Oe}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const g=s._value,w=Cg.includes(g.format),b=HO(g);p.push(`asset inputs:file = @textures/${b}.${w?"png":"jpg"}@`),i[b]={texture:g,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Oe}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
1069
- ${n}def Shader "${t(s)}"
1070
- ${n}{
1071
- ${n}uniform token info:id = "ND_${u}"
1072
- ${n}${d} outputs:out
1073
- ${n}${p.length>0?p.join(`
1074
- `):""}
1075
- ${n}}
1076
- `}function WO(s,e,t,i){let n="";for(const o of s)n+=$O(o,e,i,t);return n}function HO(s){return mi(s.name)+"_"+(s.source?.id??s.id)}function mi(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function ow(s){return s=s.replace('"','\\"'),s}function rw(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function aw(s){const e=rw(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const GO=new c.Vector3,qO=new c.Quaternion,XO=new c.Vector3(1,1,1);class Ne{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||GO,t||qO,i||XO),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new Ne(c.MathUtils.generateUUID(),e.name+"_empty_"+Ne.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new Ne(c.MathUtils.generateUUID(),"Empty_"+Ne.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=mi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new Ne(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class Sg extends Ne{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
1077
- `;const h=a;return`#usda 1.0
1078
- (
1079
- customLayerData = {
1080
- string creator = "Needle Engine ${tn}"
1081
- dictionary Needle = {
1082
- bool animations = ${t?1:0}
1083
- bool interactive = ${i?1:0}
1084
- bool physics = ${n?1:0}
1085
- bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1086
- }
1087
- }
1088
- defaultPrim = "${mi(this.name)}"
1089
- metersPerUnit = 1
1090
- upAxis = "Y"
1091
- startTimeCode = ${o}
1092
- endTimeCode = ${r}
1093
- timeCodesPerSecond = 60
1094
- framesPerSecond = 60
1095
- doc = """Generated by Needle Engine USDZ Exporter ${tn}"""
1096
- ${h}
1097
- )
1098
- `}}const $r=`
1099
- `,It="</StageRoot/Materials";class lw{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=$r,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=$r,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+$r}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=$r,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+$r}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=$r}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class QO{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Sg,this.output="",this.animations=[]}makeNameSafe(e){return mi(e)}}const N_=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let cw=class{debug;pruneUnusedNodes;sceneAnchoringOptions=N_();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=N_()){t=Object.assign({},t),this.sceneAnchoringOptions=t;const i=new QO(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null,i.materials;const r=i.textures;ie.report("export-usdz","Invoking onBeforeBuildDocument"),await fd(i,"onBeforeBuildDocument"),ie.report("export-usdz","Done onBeforeBuildDocument"),ie.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;e?.traverse(w=>{if(!(!t.exportInvisible&&!w.visible)&&w instanceof c.SkinnedMesh){const b=w.skeleton.bones,v=rw(b);if(v){const A={object:w,originalParent:w.parent,newParent:v};a.push(A),l.add(A.object.uuid),A.newParent&&l.add(A.newParent.uuid),A.originalParent&&l.add(A.originalParent.uuid)}}});for(const w of a){const{object:b,originalParent:v,newParent:A}=w;A.add(b)}ie.report("export-usdz","Traversing hierarchy"),e&&hw(e,i.document,i,this.keepObject),ie.report("export-usdz","Invoking onAfterBuildDocument"),await fd(i,"onAfterBuildDocument");const d=i.extensions.find(w=>w.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const w={allBehaviorTargets:d,debug:!1,boneReparentings:l,quickLookCompatible:i.quickLookCompatible};this.debug&&V_(i.document,"Hierarchy BEFORE pruning",w),dw(i.document,w),this.debug&&V_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ie.report("export-usdz",{message:"Parsing document",autoStep:10}),await YO(i,t),ie.report("export-usdz","Invoking onAfterSerialize"),await fd(i,"onAfterSerialize");for(const w of a){const{object:b,originalParent:v,newParent:A}=w;v&&v.add(b)}i.exporter?.beforeWritingDocument?.();const p=i.document.buildHeader(i)+`
1100
- `+i.output;this.debug&&console.debug(p),n[o]=q.strToU8(p),i.output="",ie.report("export-usdz",{message:"Exporting textures",autoStep:10}),ie.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const m=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),y=Object.keys(r).length;ie.report("export-usdz-textures",{totalSteps:y*3,currentStep:0});const _=async w=>{const b=r[w],v=b.texture,A=Cg.includes(v.format);let O={imageData:v.image};ie.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const M=b.scale!==void 0&&b.scale.x!==1&&b.scale.y!==1&&b.scale.z!==1&&b.scale.w!==1;(v.isCompressedTexture||v.isRenderTargetTexture||M)&&(O=await fw(v,t.maxTextureSize,m,b.scale)),ie.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const T=await ZO(O.imageBitmap||O.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",v,L)});if(T){ie.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await T.convertToBlob({type:A?"image/png":"image/jpeg",quality:.95});n[`textures/${w}.${A?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",v)};for(const w in r)await _(w);m.dispose(),ie.end("export-usdz-textures");let g=0;for(const w in n){const b=n[w],v=34+w.length;g+=v;const A=g&63;if(A!==4){const O=64-A,M=new Uint8Array(O);n[w]=[b,{extra:{12345:M}}]}g=b.length}return ie.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function hw(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=zh(s),h=s instanceof c.SkinnedMesh?s:null;n=new Ne(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=zh(s);n=new Ne(s.uuid,l,a,void 0,void 0,s)}else{const l=zh(s);n=new Ne(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=zh(s),h=new Ne(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)hw(l,e,t,i)}function V_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function dw(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=dw(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function YO(s,e){ie.start("export-usdz-resources","export-usdz");const t=[];for(const h of s.document.children)uw(h,s,t);const i=t.length;for(let h=0;h<i;h++)ie.report("export-usdz-resources",{totalSteps:i,currentStep:h}),await new Promise((d,u)=>{t[h](),d()});ie.end("export-usdz-resources");const n=new lw,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1101
- kind = "sceneLibrary"
1102
- )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=h=>{if(!h)return 0;let d=1;for(const u of h.children)d+=r(u);return d},a=r(s.document);ie.start("export-usdz-xforms","export-usdz"),ie.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const h of s.document.children)mw(h,n,s);ie.end("export-usdz-xforms"),ie.report("export-usdz","invoke onAfterHierarchy"),await fd(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),ie.report("export-usdz","Building materials");const l=sM(s.materials,s.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),ie.report("export-usdz","write to string"),s.output+=n.toString()}function uw(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+Hp(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=tM(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=eM(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const o of s.children)uw(o,e,t)}async function fd(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let Fh=null,Lt=null,Uf,Wr,Uh;async function fw(s,e=1/0,t=null,i=void 0){Uf||(Uf=new c.PlaneGeometry(2,2,1,1)),Wr||(Wr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
1103
- varying vec2 vUv;
1104
- uniform bool flipY;
1105
- void main(){
1106
- vUv = uv;
1107
- if (flipY)
1108
- vUv.y = 1. - vUv.y;
1109
- gl_Position = vec4(position.xy * 1.0,0.,.999999);
1110
- }`,fragmentShader:`
1111
- uniform sampler2D blitTexture;
1112
- uniform vec4 scale;
1113
- varying vec2 vUv;
1114
-
1115
- void main(){
1116
- gl_FragColor = vec4(vUv.xy, 0, 1);
1117
-
1118
- #ifdef IS_SRGB
1119
- gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1120
- #else
1121
- gl_FragColor = texture2D( blitTexture, vUv);
1122
- #endif
1123
-
1124
- gl_FragColor.rgba *= scale.rgba;
1125
- }`}));const n=Wr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Wr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,Wr.needsUpdate=!0,Uh||(Uh=new c.Mesh(Uf,Wr),Uh.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add(Uh),t||(t=Fh=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Lt&&(Lt.width!==a||Lt.height!==l)&&(Lt.dispose(),Lt=null),Lt||(Lt=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Lt),t.setSize(a,l),t.clear(),t.render(r,o),Fh&&(Fh.dispose(),Fh=null);const h=new Uint8ClampedArray(Lt.width*Lt.height*4);t.readRenderTargetPixels(Lt,0,0,Lt.width,Lt.height,h);const d=new ImageData(h,Lt.width,Lt.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function KO(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function ZO(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function pw(s,e=void 0,t=!1,i=4096){if(KO(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const be=7;function JO(){return`#usda 1.0
1126
- (
1127
- customLayerData = {
1128
- string creator = "Needle Engine USDZExporter"
1129
- }
1130
- metersPerUnit = 1
1131
- upAxis = "Y"
1132
- )
1133
- `}function eM(s,e){let t=JO();return t+=s,q.strToU8(t)}function zh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function $_(s){return mi(s.name||"bone_"+s.uuid)}function Hp(s,e){return mi(s.name||"Geometry")+"_"+s.id}function xu(s){return mi(s.name||"Material")+"_"+s.id}function pa(s,e){let t=$_(s),i=s.parent;for(;i&&i!==e;)t=$_(i)+"/"+t,i=i.parent;return t}function mw(s,e,t){if(s==null)return;ie.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${Hp(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Hp(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${ow(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=xu(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${te(i.position.x)}, ${te(i.position.y)}, ${te(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${te(i.quaternion.w)}, ${te(i.quaternion.x)}, ${te(i.quaternion.y)}, ${te(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${te(i.scale.x)}, ${te(i.scale.y)}, ${te(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(be)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(be)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(be)}, ${r.far.toPrecision(be)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(be)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(be)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(be)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(be)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)mw(m,e,t)}e.closeBlock()}function te(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function W_(s){const e=s.elements;return`( ${Nh(e,0)}, ${Nh(e,4)}, ${Nh(e,8)}, ${Nh(e,12)} )`}function Nh(s,e){return`(${te(s[e+0])}, ${te(s[e+1])}, ${te(s[e+2])}, ${te(s[e+3])})`}function tM(s,e=[],t=!0){return`
1134
- def "Geometry"
1135
- ${iM(s,e,t)}
1136
- `}function iM(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const w=g.bone.children;for(const b of w)p.indexOf(b.uuid)===-1&&e.indexOf(b)!==-1&&(a.push({bone:b,index:e.indexOf(b)}),p.push(b.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of aw(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,w)=>pa(g.bone,y)>pa(w.bone,y)?1:-1),a.map(g=>'"'+pa(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const _=n.skinIndex;h=new Array;for(let g=0;g<_.count;g++){const w=_.getX(g),b=_.getY(g),v=_.getZ(g),A=_.getW(g);h.push(l[w],l[b],l[v],l[A])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1137
- {
1138
- def Mesh "${i}" ${u?`(
1139
- prepend apiSchemas = ["SkelBindingAPI"]
1140
- )`:""}
1141
- {
1142
- int[] faceVertexCounts = [${zf(s)}]
1143
- int[] faceVertexIndices = [${Nf(s)}]
1144
- ${n.normal||t?`normal3f[] normals = [${pd(n.normal,o)}] (
1145
- interpolation = "vertex"
1146
- )`:""}
1147
- point3f[] points = [${pd(n.position,o)}]
1148
- ${n.uv?`texCoord2f[] primvars:st = [${gw(n.uv,o,!0)}] (
1149
- interpolation = "vertex"
1150
- )`:""}
1151
- ${n.uv1?Vf("st1",n.uv1):""}
1152
- ${n.uv2?Vf("st2",n.uv2):""}
1153
- ${n.uv3?Vf("st3",n.uv3):""}
1154
- ${u?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1155
- elementSize = 1
1156
- interpolation = "constant"
1157
- )`:""}
1158
- ${n.skinIndex?`int[] primvars:skel:jointIndices = [${H_(d,!0)}] (
1159
- elementSize = 4
1160
- interpolation = "vertex"
1161
- )`:""}
1162
- ${n.skinWeight?`float[] primvars:skel:jointWeights = [${H_(n.skinWeight)}] (
1163
- elementSize = 4
1164
- interpolation = "vertex"
1165
- )`:""}
1166
- ${n.color?`color3f[] primvars:displayColor = [${pd(n.color,o)}] (
1167
- interpolation = "vertex"
1168
- )`:""}
1169
- uniform token subdivisionScheme = "none"
1170
- }
1171
- }
1172
- ${t?`
1173
- # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1174
- # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1175
- def "${i}_doubleSided" (
1176
- prepend references = </Geometry>
1177
- )
1178
- {
1179
- over "Geometry"
1180
- {
1181
- int[] faceVertexCounts = [${zf(s)+", "+zf(s)}]
1182
- int[] faceVertexIndices = [${Nf(s)+", "+Nf(s,!0)}]
1183
- }
1184
- }
1185
- `:""}
1186
- `}function zf(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function Nf(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function Vf(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${gw(e,t,!0)}] (
1187
- interpolation = "vertex"
1188
- )`;case 3:return`texCoord3f[] primvars:${s} = [${pd(e,t)}] (
1189
- interpolation = "vertex"
1190
- )`;case 4:return`double4[] primvars:${s} = [${nM(e,t)}] (
1191
- interpolation = "vertex"
1192
- )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function pd(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return t.join(", ")}function nM(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)}, ${a.toPrecision(be)})`)}return t.join(", ")}function H_(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(be)}`),t.push(`${e?o:o.toPrecision(be)}`),t.push(`${e?r:r.toPrecision(be)}`),t.push(`${e?a:a.toPrecision(be)}`)}return t.join(", ")}function gw(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return i.join(", ")}function sM(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(oM(o,e,t))}return`
1193
- def "Materials"
1194
- {
1195
- ${i.join("")}
1196
- }`}function Mi(s){return mi(s.name)+"_"+(s.source?.id??s.id)}function Ts(s,e,t,i,n,o,r=void 0,a=void 0){const l=Mi(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=Cg.includes(s.format),y={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),g=s.offset.clone(),w=s.rotation,b=Math.sin(w),v=Math.cos(w);g.y=1-g.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),g.x=g.x/_.x,g.y=g.y/_.y,g.x+=b/_.x,g.y+=v-1):(g.x+=b*_.x,g.y+=(1-v)*_.y);const A=xu(n),O=_.x!=1||_.y!=1||g.x!=0||g.y!=0||w!=0,M=`${It}/${A}/${"uvReader_"+p}.outputs:result>`,T=`${It}/${A}/Transform2d_${e}.outputs:result>`,L=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,I=e==="normal",V=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=V.toFixed(be),k=(-1*(V/2)).toFixed(be),U=(1-V).toFixed(be);return`
1197
- ${O?`def Shader "Transform2d_${e}" (
1198
- sdrMetadata = {
1199
- string role = "math"
1200
- }
1201
- )
1202
- {
1203
- uniform token info:id = "UsdTransform2d"
1204
- float2 inputs:in.connect = ${M}
1205
- float2 inputs:scale = ${q_(_)}
1206
- float2 inputs:translation = ${q_(g)}
1207
- float inputs:rotation = ${(w/Math.PI*180).toFixed(be)}
1208
- float2 outputs:result
1209
- }
1210
- `:""}
1211
- def Shader "${l}_${e}"
1212
- {
1213
- uniform token info:id = "UsdUVTexture"
1214
- asset inputs:file = @textures/${h}.${m?"png":"jpg"}@
1215
- token inputs:sourceColorSpace = "${s.colorSpace==="srgb"?"sRGB":"raw"}"
1216
- float2 inputs:st.connect = ${O?T:M}
1217
- ${L?`
1218
- float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1219
- `:""}
1220
- ${I?`
1221
- float4 inputs:scale = (${$}, ${$}, ${$}, 1)
1222
- float4 inputs:bias = (${k}, ${k}, ${U}, 0)
1223
- `:""}
1224
- token inputs:wrapS = "${y[s.wrapS]}"
1225
- token inputs:wrapT = "${y[s.wrapT]}"
1226
- float outputs:r
1227
- float outputs:g
1228
- float outputs:b
1229
- float3 outputs:rgb
1230
- ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1231
- }`}function oM(s,e,t=!1){const i=xu(s);if(s.colorWrite===!1||s.userData?.isShadowCatcherMaterial||s.userData?.isLightBlendMaterial){const p=s.userData.isLightBlendMaterial||s.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1232
-
1233
- def Material "${i}" ${s.name?`(
1234
- displayName = "${s.name}"
1235
- )`:""}
1236
- {
1237
- token outputs:mtlx:surface.connect = ${It}/${i}/Occlusion.outputs:out>
1238
-
1239
- def Shader "Occlusion"
1240
- {
1241
- uniform token info:id = "${p}"
1242
- token outputs:out
1243
- }
1244
- }`}const o=" ",r=[],a=[],l=new Set;if(s.isMeshPhysicalNodeMaterial===!0)return NO(s,i,e);let h=s.transparent||s.alphaTest?s.opacity:1,d=!1,u=!1;if(s instanceof c.MeshPhysicalMaterial&&s.transmission!==void 0&&(h*=1-s.transmission*(1-s.roughness*.5)),s.map?(r.push(`${o}color3f inputs:diffuseColor.connect = ${It}/${i}/${Mi(s.map)}_diffuse.outputs:rgb>`),s instanceof c.MeshBasicMaterial&&s.transparent&&s.alphaTest==0&&t?(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Mi(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${1e-10}`),u=!0):s.transparent?(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Mi(s.map)}_diffuse.outputs:a>`),d=!0):s.alphaTest>0&&(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Mi(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0),a.push(Ts(s.map,"diffuse",t,e,s,l,s.color,h))):r.push(`${o}color3f inputs:diffuseColor = ${G_(s.color)}`),s.alphaHash&&t&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping alphaHash opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),u=!0)),s.aoMap&&(r.push(`${o}float inputs:occlusion.connect = ${It}/${i}/${Mi(s.aoMap)}_occlusion.outputs:r>`),a.push(Ts(s.aoMap,"occlusion",t,e,s,l))),s.alphaMap?(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Mi(s.alphaMap)}_opacity.outputs:r>`),r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),d=!0,u=!0,a.push(Ts(s.alphaMap,"opacity",t,e,s,l,new c.Color(1,1,1),h))):(d?console.warn("Opacity for "+s.name+" was already connected. Skipping default opacity."):(r.push(`${o}float inputs:opacity = ${h}`),d=!0),s.alphaTest>0&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping default opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0))),s instanceof c.MeshStandardMaterial){if(s.emissiveMap){r.push(`${o}color3f inputs:emissiveColor.connect = ${It}/${i}/${Mi(s.emissiveMap)}_emissive.outputs:rgb>`);const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),a.push(Ts(s.emissiveMap,"emissive",t,e,s,l,p))}else if(s.emissive?.getHex()>0){const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),r.push(`${o}color3f inputs:emissiveColor = ${G_(p)}`)}s.normalMap&&(r.push(`${o}normal3f inputs:normal.connect = ${It}/${i}/${Mi(s.normalMap)}_normal.outputs:rgb>`),a.push(Ts(s.normalMap,"normal",t,e,s,l))),s.roughnessMap&&s.roughness===1?(r.push(`${o}float inputs:roughness.connect = ${It}/${i}/${Mi(s.roughnessMap)}_roughness.outputs:g>`),a.push(Ts(s.roughnessMap,"roughness",t,e,s,l))):r.push(`${o}float inputs:roughness = ${s.roughness!==void 0?s.roughness:1}`),s.metalnessMap&&s.metalness===1?(r.push(`${o}float inputs:metallic.connect = ${It}/${i}/${Mi(s.metalnessMap)}_metallic.outputs:b>`),a.push(Ts(s.metalnessMap,"metallic",t,e,s,l))):r.push(`${o}float inputs:metallic = ${s.metalness!==void 0?s.metalness:0}`)}return s instanceof c.MeshPhysicalMaterial&&(r.push(`${o}float inputs:clearcoat = ${s.clearcoat}`),r.push(`${o}float inputs:clearcoatRoughness = ${s.clearcoatRoughness}`),r.push(`${o}float inputs:ior = ${s.ior}`),!s.transparent&&!(s.alphaTest>0)&&s.transmissionMap&&(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Mi(s.transmissionMap)}_transmission.outputs:r>`),a.push(Ts(s.transmissionMap,"transmission",t,e,s,l)))),l.size>2?console.warn("USDZExporter: Material "+s.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):l.size===2&&(!l.has(0)||!l.has(1))&&console.warn("USDZExporter: Material "+s.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1245
-
1246
- def Material "${i}" ${s.name?`(
1247
- displayName = "${ow(s.name)}"
1248
- )`:""}
1249
- {
1250
- token outputs:surface.connect = ${It}/${i}/PreviewSurface.outputs:surface>
1251
-
1252
- def Shader "PreviewSurface"
1253
- {
1254
- uniform token info:id = "UsdPreviewSurface"
1255
- ${r.join(`
1256
- `)}
1257
- int inputs:useSpecularWorkflow = ${s instanceof c.MeshBasicMaterial?"1":"0"}
1258
- token outputs:surface
1259
- }
1260
- ${a.length>0?`
1261
- ${l.has(0)?`
1262
- def Shader "uvReader_st"
1263
- {
1264
- uniform token info:id = "UsdPrimvarReader_float2"
1265
- token inputs:varname = "st"
1266
- float2 inputs:fallback = (0.0, 0.0)
1267
- float2 outputs:result
1268
- }
1269
- `:""}
1270
- ${l.has(1)?`
1271
- def Shader "uvReader_st1"
1272
- {
1273
- uniform token info:id = "UsdPrimvarReader_float2"
1274
- token inputs:varname = "st1"
1275
- float2 inputs:fallback = (0.0, 0.0)
1276
- float2 outputs:result
1277
- }
1278
- `:""}
1279
- ${a.join(`
1280
- `)}`:""}
1281
- }`}function G_(s){return`(${s.r}, ${s.g}, ${s.b})`}function q_(s){return`(${s.x}, ${s.y})`}const Cg=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class yt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+mi(e)+"_"+yt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Hr=new Set;function Gp(s,e){let t="";if(Array.isArray(s)){Hr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Hr.has(o))continue;i+=o,Hr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Hr.has(r))continue;i+=r,Hr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Hr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class Ks{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Ks.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Gp(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function X_(s,e={direct:!0,indirect:!0}){const t=Ne.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class Pt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Ks(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Ks(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof Ne&&X_(n,t);else e instanceof Ne&&X_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Ks(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class No{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class qt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new qt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+qt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Gp(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Gp(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ai{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ai(0,1,0)}static get right(){return new Ai(1,0,0)}static get forward(){return new Ai(0,0,1)}static get back(){return new Ai(0,0,-1)}static get zero(){return new Ai(0,0,0)}}class le{static sequence(...e){return new No("Group_"+No.getId(),e).makeSequence()}static parallel(...e){return new No("Group_"+No.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new qt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new qt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),le.sequence(o,d)}return o}static waitAction(e){const t=new qt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new qt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ai.forward,o.up=n??Ai.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new qt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new qt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new qt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new qt(e);return i.tokenId="Impulse",i.velocity=t,i}}class rM{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Pg extends rM{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||Ne.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=le.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=le.fadeAction(this.object,0,!1),this._disableAction)}}class yw{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const Pn=x("debugusdzanimation"),qp=x("debugusdzanimationserialization");class qs{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??ke.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||qs.isDescendantOf(e,n))continue;if(!qs.isDescendantOf(n,e)){for(;!qs.isDescendantOf(n,e)&&n.parent;)n=n.parent;qs.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class ke{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=ke.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,rt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),R()&&de("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,_=0;if(m<0?(y=e[0],_=y-ke.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],_=y+ke.animationDurationPadding/2-1/60):(y=e[m],_=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class Su{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(ke.restPoseClipDuration+ke.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Pn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new ke(null,u,null));let m=p[o];m||(m=new ke(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}Pn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new ke(null,h,null);d[0]=p}let u=d[o];u||(Pn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new ke(e,h,t),d[o]=u)}const l=new qs(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),Pn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=ke.restPoseClipDuration);let u=this.lastClipEndTime+ke.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){Pn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){Pn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new ke(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;qp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new aM(e,this);this.serializers.push(n),n.registerCallback(t)}}class aM{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),qp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(k){const U=[];for(const[z,K]of k){let J=`${z} : [`;const he=[];for(const me of K)he.push(`(${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);J=J.concat(he.join(", ")),J=J.concat("],"),U.push(J)}return U},a=function(k){const U=[];for(const[z,K]of k){let J=`${z} : [`;const he=[];for(const me of K)he.push(`(${te(me.w)}, ${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);J=J.concat(he.join(", ")),J=J.concat("],"),U.push(J)}return U},l=function(k){let U,z=!0;const K=new Map;for(const[he,me]of k){U===void 0&&(U=me.length),U!==me.length&&(z=!1);let Ge=0;for(const wi of me)Ge++,wi||(K.has(he)||K.set(he,[]),K.get(he).push(Ge))}Pn&&console.log("Bone count: ",k.size,"TransformData entries per bone: ",U,"Undefined bone entries: ",K),console.assert(z,"All bones should have the same number of TransformData entries",k),console.assert(K.size===0,"All TransformData entries should be set",K);const J=[];for(const[he,me]of k)for(let Ge=0;Ge<me.length;Ge++){const wi=me[Ge],bh=i.getStartTimeByClip(wi.clip);J.length<=Ge&&J.push({pos:[],rot:[],scale:[],timeOffset:bh});const ks=J[Ge];ks.pos.push(...wi.getSortedTimesArray(!0,!1,!1)),ks.rot.push(...wi.getSortedTimesArray(!1,!0,!1)),ks.scale.push(...wi.getSortedTimesArray(!1,!1,!0))}for(const he of J)he.pos.sort((me,Ge)=>me-Ge),he.rot.sort((me,Ge)=>me-Ge),he.scale.sort((me,Ge)=>me-Ge),he.pos=[...new Set(he.pos)],he.rot=[...new Set(he.rot)],he.scale=[...new Set(he.scale)];return J},h=function(k,U,z){const K=new Map,J=new Map,he=new Map,me=U.length;for(const Ge of z){const wi=k.get(Ge);let bh;wi?console.assert(wi.length===me,"We should have the same number of TransformData entries for each bone",wi,U):bh=new ke(null,Ge,null);for(let ks=0;ks<me;ks++){const sf=wi?wi[ks]:bh,jr=U[ks];for(const{time:nl,translation:sl}of sf.getValues(jr.pos,!0,!1,!1)){const Hi=(nl+jr.timeOffset)*60;K.has(Hi)||K.set(Hi,new Array),K.get(Hi).push(sl.clone())}for(const{time:nl,rotation:sl}of sf.getValues(jr.rot,!1,!0,!1)){const Hi=(nl+jr.timeOffset)*60;J.has(Hi)||J.set(Hi,new Array),J.get(Hi).push(sl.clone())}for(const{time:nl,scale:sl}of sf.getValues(jr.scale,!1,!1,!0)){const Hi=(nl+jr.timeOffset)*60;he.has(Hi)||he.set(Hi,new Array),he.get(Hi).push(sl.clone())}}}return{position:K.size==0?void 0:K,quaternion:J.size==0?void 0:J,scale:he.size==0?void 0:he}},d=function(k){const U=[];for(const z of k)U.push(`(${te(z.x)}, ${te(z.y)}, ${te(z.z)})`);return U.join(", ")},u=function(k){const U=[];for(const z of k)U.push(`(${te(z.w)}, ${te(z.x)}, ${te(z.y)}, ${te(z.z)})`);return U.join(", ")},p=function(k){const U=new Map;if(Pn){const z=new Array;for(const[K,J]of o)z.push(K.uuid+": "+J.length+" "+J.map(he=>he.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1282
- `+z.join(`
1283
- `))}for(const z of k){const K=o.get(z);K&&U.set(z,K)}return U},m=function(k){const U=p(k),z=l(U);return h(U,z,k)};const y=n.skinnedMesh.skeleton,_=new Array,g=[],w=[];for(const k of y.bones){g.push(k),w.push(k.uuid);const U=y.boneInverses[y.bones.indexOf(k)];_.push({bone:k,inverse:U})}let b=1e4;for(;w.length<y.bones.length&&b-- >0;)for(const k of g){const U=k.children;for(const z of U)if(w.indexOf(z.uuid)===-1&&y.bones.indexOf(z)!==-1){g.push(z),w.push(z.uuid);const K=y.boneInverses[y.bones.indexOf(z)];_.push({bone:z,inverse:K})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,w);for(const k of aw(y.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,U)=>pa(k.bone,v)>pa(U.bone,v)?1:-1);const A=t.quickLookCompatible,O=[],M=[],T=[],L=[];for(const{bone:k}of _){if(A){const U=k.scale;U.x==0&&(U.x=1e-5),U.y==0&&(U.y=1e-5),U.z==0&&(U.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),T.push(k.quaternion),L.push(k.scale)}const I=_.map(k=>'"'+pa(k.bone,v)+'"').join(", "),V=_.map(k=>W_(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${V}]`),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>W_(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(Pn){let k=1e7,U=0;for(const z of $.position?.keys()??[])k=Math.min(k,z),U=Math.max(U,z);console.log("Time samples",k,U,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine(`quatf[] rotations = [${u(T)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const U of k)e.appendLine(U);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(L)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const U of k)e.appendLine(U);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const U of k)e.appendLine(U);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new ke(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;qp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const _=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const w=!y.clip,b=u==="position"&&(y.pos||w),v=u==="rotation"&&(y.rot||w),A=u==="scale"&&(y.scale||w);if(b||v||A){const O=y.clip?.name??"rest",M=y.getDuration();Pn&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*ke.frameRate)+", length="+l.format(M*ke.frameRate)+", frames="+y.getFrames())}if(b)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const L=`${l.format((_+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(L)}if(v)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const L=`${l.format((_+O)*ke.frameRate)}: (${te(M.w)}, ${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(L)}if(A)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const L=`${l.format((_+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(L)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const lM=x("debugusdz");class wr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),mi(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,pi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=wr.getName(o.clip),l=mi(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){lM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var cM=Object.defineProperty,Ee=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cM(e,t,n),n};const Q_=x("debugusdzbehaviours");function Vc(s){s&&(s.getComponentInParent(Ca)||(R()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(fi)))}class xr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){Vc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=X(this.object).clone(),t=X(this.target).clone(),i=ue(this.object).clone(),n=ue(this.target).clone(),o=je(this.object).clone(),r=je(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){ot(this.object,t),on(this.object,n),_a(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),ot(this.object,this.targetPos),on(this.object,this.targetRot),_a(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new yt("Move to "+this.target?.name,Pt.tapTrigger(this.gameObject),le.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Ee([f(c.Object3D)],xr.prototype,"object");Ee([f(c.Object3D)],xr.prototype,"target");Ee([f()],xr.prototype,"duration");Ee([f()],xr.prototype,"relativeMotion");const Cu=class Dt extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Vc(this.gameObject),R()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):I0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Dt._materialTriggersPerId={},Dt.variantSwitchIndex=0,this.materialToSwitch&&await ne.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ne.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Dt._materialTriggersPerId[this.materialToSwitch.uuid]||(Dt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Dt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Dt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Dt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(le.fadeAction([...this.targetModels,...i],o,!1)),n.push(le.fadeAction(t,o,!0)),e.addBehavior(new yt("Select_"+this.selfModel.name,Pt.tapTrigger(this.selfModel),le.parallel(...n))),Dt._parallelStartHiddenActions.push(...t),Dt._startHiddenBehaviour||(Dt._startHiddenBehaviour=new yt("StartHidden_"+this.selfModel.name,Pt.sceneStartTrigger(),le.fadeAction(Dt._parallelStartHiddenActions,o,!1)),e.addBehavior(Dt._startHiddenBehaviour))}static getMaterialName(e){return mi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Dt.variantSwitchIndex+++"_"+Dt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&Ne.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Ee([f(c.Material)],Cu.prototype,"materialToSwitch");Ee([f(c.Material)],Cu.prototype,"variantMaterial");Ee([f()],Cu.prototype,"fadeDuration");let Og=Cu;const $c=class Pe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Vc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Pe.wasVisible]===void 0&&(this.gameObject[Pe.wasVisible]=this.gameObject.activeSelf),this.target[Pe.wasVisible]===void 0&&(this.target[Pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Sg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Pe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Pe.toggleClone];if(!this.gameObject[Pe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Pe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.toggleModel,0,!0)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new yt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Pt.tapTrigger(n),le.parallel(...a)));const l=[];l.push(le.fadeAction(this.toggleModel,0,!1)),l.push(le.fadeAction(n,0,!0)),l.push(le.fadeAction(this.targetModel,0,!o)),e.addBehavior(new yt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),Pt.tapTrigger(this.toggleModel),le.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new yt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Pt.tapTrigger(n),a.length>1?le.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ei.add(r,e)}}afterSerialize(e,t){this.gameObject[Pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Pe.wasVisible],delete this.gameObject[Pe.wasVisible]),this.target&&this.target[Pe.wasVisible]!==void 0&&(this.target.visible=this.target[Pe.wasVisible],delete this.target[Pe.wasVisible]),delete this.gameObject[Pe.toggleClone],delete this.gameObject[Pe.reverseToggleClone]}};Ee([f(c.Object3D)],$c.prototype,"target");Ee([f()],$c.prototype,"toggleOnClick");Ee([f()],$c.prototype,"targetState");Ee([f()],$c.prototype,"hideSelf");let Mg=$c;class Ei extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ei._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ei._fadeObjects.push(n));Ei._fadeBehaviour===void 0&&(Ei._fadeBehaviour=new yt("HideOnStart",Pt.sceneStartTrigger(),le.fadeAction(Ei._fadeObjects,0,!1)),t.addBehavior(Ei._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ei.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class ja extends E{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new yt("emphasize "+this.name,Pt.tapTrigger(this.gameObject),le.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Ee([f()],ja.prototype,"target");Ee([f()],ja.prototype,"duration");Ee([f()],ja.prototype,"motionType");class to extends E{target;clip="";toggleOnClick=!1;trigger="tap";start(){Vc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(pi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;wr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=le.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=le.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new yt("playAudio"+u,Pt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new yt("playAudioOnStart"+u,Pt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Ee([f(pi)],to.prototype,"target");Ee([f(URL)],to.prototype,"clip");Ee([f()],to.prototype,"toggleOnClick");const kg=class vn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Vc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(vn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';R()&&de(e),console.warn(e,...vn.rootsWithExclusivePlayback)}vn.animationActions=[],vn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Su);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(R()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),vn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=vn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new yt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Pt.tapTrigger(this.selfModel):Pt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=vn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=le.startAnimationAction(l,h),vn.animationActions.push(d)),d},a=le.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:le.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(le.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(rt),o=t.getComponent(Ot);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let _=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(g+Math.random()*(w-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let _=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const g=h.transitions.find(b=>b.conditions.length===0),w=g?l.getState(g.destinationState,0):null;if(w&&y.includes(w)){h=w,_=!0;break}else if(g){if(h=w,!h)break;y.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),Q_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],Q_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],w=g.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=g.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const A=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,A]);const T=O.values.length,L=O.getValueSize(),I=O.values.slice(T-L,T);return M.values=new Float32Array(2*L),M.values.set(I,0),M.values.set(I,L),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,_)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,_.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=vn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Ee([f(rt)],kg.prototype,"animator");Ee([f()],kg.prototype,"stateName");let fc=kg;class Ba extends E{getType(){}target;getDuration(){}}Ee([f(c.Object3D)],Ba.prototype,"target");class Wc extends E{target}Ee([f(Ba)],Wc.prototype,"target");class Hc extends Ba{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ee([f()],Hc.prototype,"type");Ee([f()],Hc.prototype,"duration");class Eg extends Wc{}class Zs{static _instance;static create(){return new Zs}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ji.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();e.innerText="View in AR",e.prepend(mt("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=Ra(sn),n||(i=!0,n=new sn),i&&(n.objectToExport=N.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(o=>{e.classList.remove("this-mode-is-requested"),console.error(o)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(mt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>G.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(mt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>G.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(mt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Ce("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ji.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}G.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",R()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){eu(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Om(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(G.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),G.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var hM=Object.defineProperty,dM=Object.getOwnPropertyDescriptor,at=(s,e,t,i)=>{for(var n=i>1?void 0:i?dM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hM(e,t,n),n};const Ql=x("debugspriterenderer"),uM=x("wireframe");class lr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&lr.cache[e.guid])return Ql&&console.log("Take cached geometry for sprite",e.guid),lr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),Ql&&console.log("Built sprite geometry",e,t),t}}class fM{x;y}function _w(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let ys=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(lr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&_w(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return lr.getOrCreateGeometry(this)}};at([f()],ys.prototype,"guid",2);at([f(c.Texture)],ys.prototype,"texture",2);at([Be()],ys.prototype,"triangles",2);at([Be()],ys.prototype,"uv",2);at([Be()],ys.prototype,"vertices",2);const $f=Symbol("spriteOwner");class Pa{sprites;constructor(){this.sprites=[]}}at([f(ys)],Pa.prototype,"sprites",2);const Rg=class Xp{static create(){const e=new Xp;return e.spriteSheet=new Pa,e}constructor(){}clone(){const e=new Xp;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Pa,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(_w(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;ne.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};at([f(Pa)],Rg.prototype,"spriteSheet",2);at([f()],Rg.prototype,"index",2);let ma=Rg;class ti extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=ma.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);Ql&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof ys?(this._spriteSheet||(this._spriteSheet=ma.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=ma.create(),Ql&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return Ql&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=lr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(uM&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[$f]!==void 0&&o[$f]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[$f]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(lr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),ne.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}at([f()],ti.prototype,"drawMode",2);at([f(fM)],ti.prototype,"size",2);at([f(Z)],ti.prototype,"color",2);at([f(c.Material)],ti.prototype,"sharedMaterial",2);at([f()],ti.prototype,"transparent",2);at([f()],ti.prototype,"cutoutThreshold",2);at([f()],ti.prototype,"castShadows",2);at([f()],ti.prototype,"renderOrder",2);at([f()],ti.prototype,"toneMapped",2);at([f(ma)],ti.prototype,"sprite",1);const Y_=x("debugwebxr"),pM=new c.Matrix4().makeRotationY(Math.PI);class di extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){Y_&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,di._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Nt(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)ji(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Qt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Qt.Early}),this.onRevertSceneChanges(),this._anchor=null,di._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new $d(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=sr(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(Y_){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(j(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(G.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Mm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),di._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(G.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!di._hasPlaced)return;const e=G.active?.rig?.gameObject;if(e){const t=G.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),R()&&de("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=G.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(pM),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class $d{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint($d.up,$d.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Qt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Qt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Qt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Qt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Qt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Qt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Hs=x("debugautosync"),Wf=Symbol("syncerId");class mM{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new gM(e);return t[Wf]=e.guid,this._syncers[t[Wf]]=t,t}removeSyncer(e){delete this._syncers[e[Wf]]}}const Tg=new mM;class gM{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Hs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Hs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Zi.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Hs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function yM(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const Yl=Symbol("AutoSyncHandler");function _M(s){if(s[Yl])return s[Yl];const e=Tg.getOrCreateSyncer(s);return e?.init(s),s[Yl]=e,e}function bM(s){const e=s[Yl];e&&(Tg.removeSyncer(e),e.destroy(),delete s[Yl])}const Ag=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(R()||Hs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Hs||R())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Hs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Tg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(R()||Hs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=yM(p,m);Hs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&_M(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){bM(this),h.call(this)}}};var vM=Object.defineProperty,Pu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vM(e,t,n),n};const jt=x("debugplayersync"),Ou=class bw extends E{static async setupFrom(e,t){const i=Y.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,en)}const n=new bw;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new se)}onEnable(){this.context.connection.beginListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{jt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(jt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,en);if(jt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{jt&&console.log("PlayerSync.destroyInstance",e),Mc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=en.all.length-1;t>=0;t--){const i=en.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Pu([f()],Ou.prototype,"autoSync");Pu([f(Y)],Ou.prototype,"asset");Pu([f(se)],Ou.prototype,"onPlayerSpawned");let Lg=Ou;var vw=(s=>(s.OwnerChanged="ownerChanged",s))(vw||{});const Qp=class ft extends E{static _all=[];static get all(){return ft._all}static _local=[];static get local(){return ft._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ft);if(e instanceof E)return S.getComponentInParent(e.gameObject,ft)}static isLocalPlayer(e){return ft.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new se;onFirstOwnerChangeEvent=new se;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){jt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ft._local.indexOf(this);i>=0&&ft._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ft._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ft.dispatchEvent("ownerChanged",o)}awake(){ft.all.push(this),jt&&console.log("Registered new PlayerState",this.guid,ft.all.length-1,ft.all),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeftRoom)}async start(){jt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Bn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(jt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(jt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?jt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(jt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):jt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){jt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Mc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(jt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeftRoom),ft.all.splice(ft.all.indexOf(this),1),this.isLocalPlayer){const e=ft._local.indexOf(this);e>=0&&ft._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){jt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Pu([Ag(Qp.prototype.onOwnerChange)],Qp.prototype,"owner");let en=Qp;var wM=Object.defineProperty,Fa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wM(e,t,n),n};class Nn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Fa([f()],Nn.prototype,"position");Fa([f()],Nn.prototype,"showNeedleLogo");Fa([f()],Nn.prototype,"showSpatialMenu");Fa([f()],Nn.prototype,"createFullscreenButton");Fa([f()],Nn.prototype,"createMuteButton");Fa([f()],Nn.prototype,"createQRCodeButton");var xM=Object.defineProperty,Dg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xM(e,t,n),n};const cl=x("debugwebxr"),K_=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class io extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;cl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=en.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Se);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Se);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=en.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Ti);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(K_),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(K_),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ts(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=en.getFor(this);if(e&&e.isLocalPlayer==!1){const t=G.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Ti);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};m0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Y("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=ur.createPrimitive(tr.Cube);e.add(t),this.gameObject.add(e),this.head=new Y("",this.sourceId,e),cl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Y("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Y("",this.sourceId,e),cl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Y("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Y("",this.sourceId,e),cl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),en.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,ln))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await fm(a);cl&&console.log("Avatar loaded results:",l)}}Dg([f(Y)],io.prototype,"head");Dg([f(Y)],io.prototype,"leftHand");Dg([f(Y)],io.prototype,"rightHand");var SM=Object.defineProperty,Mu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SM(e,t,n),n};const As=x("debugwebxr"),Ls=new Array;class ds extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&Qr(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Qr(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Qr(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(G.active&&(As&&(Ls[0]=Date.now()),this.updateRendering(G.active),As)){const e=Date.now()-Ls[0];Ls.push(e),Ls.length>=30&&(Ls[0]=0,Ls.reduce((t,i)=>t+i,0)/Ls.length,Ls.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){As&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ca))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Y.getOrCreate("",t).instantiate();return Qr(n),G.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(As?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;Xm(o,i),await Nd(o,i,this.sourceId??"",this.sourceId??"");const r=ug(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;Qr(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&rn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),G.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(As&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(As&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){As&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else As&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Mu([f()],ds.prototype,"createControllerModel");Mu([f()],ds.prototype,"createHandModel");Mu([f(Y)],ds.prototype,"customLeftHand");Mu([f(Y)],ds.prototype,"customRightHand");class ku extends E{}var CM=Object.defineProperty,fo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CM(e,t,n),n};const Hf=x("debugwebxr");class gi extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=j(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=je(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),R()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=X(this.context.mainCamera).clone();t.rotateY(o*D.toRadians(this.rotationStep));const l=X(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(j(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,j(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,ku))return;const r=o.clone();if(Hf&&B.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),Hf&&B.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;Hf&&(B.DrawWireSphere(h.point,.025*d,16711680),B.DrawLabel(j(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(ue(h.object));n.quaternion.setFromUnitVectors(PM,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return jd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=j(e.rayWorldPosition);n.add(j(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}fo([f()],gi.prototype,"movementSpeed");fo([f()],gi.prototype,"rotationStep");fo([f()],gi.prototype,"useTeleport");fo([f()],gi.prototype,"usePinchToTeleport");fo([f()],gi.prototype,"useTeleportTarget");fo([f()],gi.prototype,"useTeleportFade");fo([f()],gi.prototype,"showRays");fo([f()],gi.prototype,"showHits");const PM=new c.Vector3(0,1,0);var OM=Object.defineProperty,lt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OM(e,t,n),n};const hl=x("debugwebxr"),MM=x("debugusdz"),Je=class ta extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){G.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&de('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(S.findObjectOfType(sn)||(hl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,sn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(hl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Y("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Lg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await G.isVRSupported()&&this.createVRButton?G.offerSession("immersive-vr","default",this.context):this.createARButton&&await G.isARSupported()&&this.createARButton?G.offerSession("immersive-ar","default",this.context):!1}get session(){return G.active??null}get sessionMode(){return G.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return G.start("immersive-vr",e,this.context)}async enterAR(e){return G.start("immersive-ar",e,this.context)}exitXR(){G.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ta.activeWebXRComponent||ta.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ta.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ta.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;hl&&console.log("WebXR onEnterXR"),this._previousXRState=Ut.Global.Mask;const t=e.xr.isVR;if(Ut.Global.Set(t?Mn.VR:Mn.AR),e.xr.isAR){let i=S.findObjectOfType(di);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,di),this._createdComponentsInSession.push(i)}else(hl||R())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(or)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(or))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Ut.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Sc(1).then(()=>ta.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(gi);return!t&&e&&(t=this.gameObject.addComponent(gi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ds);return!t&&e&&(t=this.gameObject.addComponent(ds),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{hl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,io);t??=S.addComponent(e,io)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Zs.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||MM)&&this.useQuicklookExport){const t=S.findObjectOfType(sn);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&G.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=Ra(Nn);if(t&&t.createQRCodeButton===!1)R()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=Ji.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};lt([f()],Je.prototype,"createVRButton");lt([f()],Je.prototype,"createARButton");lt([f()],Je.prototype,"createSendToQuestButton");lt([f()],Je.prototype,"createQRCode");lt([f()],Je.prototype,"useDefaultControls");lt([f()],Je.prototype,"showControllerModels");lt([f()],Je.prototype,"showHandModels");lt([f()],Je.prototype,"usePlacementReticle");lt([f(Y)],Je.prototype,"customARPlacementReticle");lt([f()],Je.prototype,"usePlacementAdjustment");lt([f()],Je.prototype,"arScale");lt([f()],Je.prototype,"useXRAnchor");lt([f()],Je.prototype,"autoPlace");lt([f()],Je.prototype,"autoCenter");lt([f()],Je.prototype,"useQuicklookExport");lt([f()],Je.prototype,"useDepthSensing");lt([f()],Je.prototype,"useSpatialGrab");lt([f(Y)],Je.prototype,"defaultAvatar");let Eu=Je;const Vh=x("debugusdzbehaviours");class Ig{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+wr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Vh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Vh;let a=`graph LR
1284
- `,l="";function h(u){if(u instanceof No){r&&(a+=`subgraph Group_${u.id}
1285
- `);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
1286
- `),h(p);r&&(a+=`end
1287
- `)}else if(u instanceof qt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const _ of m)i.add(_),r&&(l+=`${u.id}[${u.id}
1288
- ${p}] -- ${p} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1289
- `);else typeof m=="object"?(i.add(m),r&&(l+=`${u.id}[${u.id}
1290
- ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1291
- `)):typeof m=="string"&&i.add({uuid:m});const y=u.xFormTarget;y&&(typeof y=="object"?(i.add(y),r&&(l+=`${u.id}[${u.id}
1292
- ${p}] -- ${p} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1293
- `)):typeof y=="string"&&i.add({uuid:y}))}}function d(u,p){if(Array.isArray(u))for(const m of u)d(m,p);else if(u instanceof Ks){let m=u.tokenId;u.type!==void 0&&(m+=":"+u.type),typeof u.targetId=="object"&&(t.add(u.targetId),r&&(l+=`${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}
1294
- ${m}]
1295
- `)),r&&(a+=`${u.id}((${u.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
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- `)}}for(const u of this.behaviours)r&&(a+=`subgraph ${u.id}
1297
- `),h(u.action),d(u.trigger,u.action),r&&(a+=`end
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- `);r&&(a+=`
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- `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let u=`gantt
1300
- title Animations
1301
- dateFormat X
1302
- axisFormat %s
1303
- `;const p=Array.from(o),m=new Set;for(const w of p)if(w.affectedObjects&&typeof w.affectedObjects!="string"){if(Array.isArray(w.affectedObjects))for(const b of w.affectedObjects)m.add(b);else m.add(w.affectedObjects);r&&(u+=`section ${w.animationName} (${w.id})
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- `,u+=`${w.id} : ${w.start}, ${w.duration}s
1305
- `)}r&&o.size&&console.log(u);const y=new Set;for(const w of m){w.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",w);let b=w.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),y.add({path:b,obj:w})}const _=Array.from(y).sort((w,b)=>w.path.length-b.path.length),g=new Array;for(let w=0;w<_.length;w++)for(let b=w+1;b<_.length;b++)if(_[b].path.startsWith(_[w].path)){const v=_[b],A=_[w];g.push({child:v.obj.displayName+" ("+v.path+")",parent:A.obj.displayName+" ("+A.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Vh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Vh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class jg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ve).filter(l=>l.enabled),o=S.getComponents(e,ei).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Ve,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof La){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof _u){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof hs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof ho&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const kM=x("debugshadowcomponents");ee.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Bi extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){zt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Gc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Bi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ai]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),kc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&ee.__webpack_exports__update(),kM&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ai]===void 0||e[ai]===this)&&(e[ai]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ai]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Gc extends Bi{awake(){super.awake()}}var EM=Object.defineProperty,RM=Object.getOwnPropertyDescriptor,qc=(s,e,t,i)=>{for(var n=i>1?void 0:i?RM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&EM(e,t,n),n};const Gf=x("debugui"),qf=x("debuguilayout");class ww{width;height}class xw{x;y;width;height}const Qi=new c.Vector3,dl=new c.Matrix4,$h=new c.Quaternion,Ua=class Sw extends Bi{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Yr(this,"_anchoredPosition",()=>{this.markDirty()}),Yr(this,"sizeDelta",()=>{this.markDirty()}),Yr(this,"pivot",()=>{this.markDirty()}),Yr(this,"anchorMin",()=>{this.markDirty()}),Yr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(qf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(qf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,Sw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,qf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Qi.set(0,0,0),this.applyPivot(Qi),t.matrix.setPosition(Qi.x,Qi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&($h.copy(this.gameObject.quaternion),$h.x*=-1,$h.z*=-1,dl.makeRotationFromQuaternion($h),t.matrix.premultiply(dl)),Qi.set(0,0,0),this.applyAnchoring(Qi),this.canvas?.screenspace?Qi.z+=.1:Qi.z+=.01,dl.identity(),dl.setPosition(Qi.x,Qi.y,Qi.z),t.matrix.premultiply(dl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of au(this.gameObject,Bi,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Gf&&console.log(this.name,e);const t=new ee.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){Gf&&console.log(e),e={...this.getBasicOptions(),...e},Gf&&console.log(this.name,e);const t=new ee.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};qc([f(c.Vector2)],Ua.prototype,"anchoredPosition",1);qc([f(c.Vector2)],Ua.prototype,"sizeDelta",2);qc([f(c.Vector2)],Ua.prototype,"pivot",2);qc([f(c.Vector2)],Ua.prototype,"anchorMin",2);qc([f(c.Vector2)],Ua.prototype,"anchorMax",2);let cn=Ua;var TM=Object.defineProperty,Cw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TM(e,t,n),n};class za extends E{effectColor;effectDistance}Cw([f(Z)],za.prototype,"effectColor");Cw([f(c.Vector2)],za.prototype,"effectDistance");var AM=Object.defineProperty,LM=Object.getOwnPropertyDescriptor,Pw=(s,e,t,i)=>{for(var n=i>1?void 0:i?LM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AM(e,t,n),n};const Oo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},Bg=class Tl extends Bi{get isGraphic(){return!0}get color(){return this._color||(this._color=new Z(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new Z(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Oo.backgroundColor=this.sRGBColor,Oo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(Oo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(Oo.backgroundOpacity=t.backgroundOpacity))}Oo.backgroundOpacity*=this._alphaFactor,this.applyEffects(Oo,this._alphaFactor),this.uiObject.set(Oo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,cn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new ee.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Yr(this,"_color",()=>OP(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(za);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Tl.textureCache.has(e))e=Tl.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,Tl.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ne.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&Tl.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Pw([f(Z)],Bg.prototype,"color",1);Pw([f()],Bg.prototype,"raycastTarget",2);let Xc=Bg;class Qc extends Xc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var DM=Object.defineProperty,IM=Object.getOwnPropertyDescriptor,_s=(s,e,t,i)=>{for(var n=i>1?void 0:i?IM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&DM(e,t,n),n};const Mo=x("debugtext");var Qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Qe||{}),Ow=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Ow||{});class kt extends Xc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Mo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Mo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Mo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Mo&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new ee.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new ee.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new ee.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Fd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Xf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Xf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Xf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Mo&&console.log("Selected font family:"+n);let o=ee.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=ee.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(jM.includes(n))return Mo&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Mo&&console.log("Select font: ",e,Ow[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}_s([f()],kt.prototype,"alignment",2);_s([f()],kt.prototype,"verticalOverflow",2);_s([f()],kt.prototype,"horizontalOverflow",2);_s([f()],kt.prototype,"lineSpacing",2);_s([f()],kt.prototype,"supportRichText",2);_s([f(URL)],kt.prototype,"font",2);_s([f()],kt.prototype,"fontStyle",2);_s([f()],kt.prototype,"text",1);_s([f()],kt.prototype,"fontSize",1);class Xf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const jM=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class ra{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def 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m=Fg.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Qe.LowerLeft:case Qe.MiddleLeft:case Qe.UpperLeft:e.horizontalAlignment="left";break;case Qe.LowerCenter:case Qe.MiddleCenter:case Qe.UpperCenter:e.horizontalAlignment="center";break;case Qe.LowerRight:case Qe.MiddleRight:case Qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case Qe.LowerLeft:case Qe.LowerCenter:case Qe.LowerRight:e.verticalAlignment="bottom";break;case Qe.MiddleLeft:case Qe.MiddleCenter:case Qe.MiddleRight:e.verticalAlignment="middle";break;case Qe.UpperLeft:case Qe.UpperCenter:case Qe.UpperRight:e.verticalAlignment="top";break}}}var UM=Object.defineProperty,We=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UM(e,t,n),n};const Z_=x("debuguilayout");class Sr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}We([f()],Sr.prototype,"left");We([f()],Sr.prototype,"right");We([f()],Sr.prototype,"top");We([f()],Sr.prototype,"bottom");class _i extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Z_&&console.warn("Layout 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this.spacing}}We([f()],_i.prototype,"childAlignment");We([f()],_i.prototype,"reverseArrangement");We([f()],_i.prototype,"spacing");We([f(Sr)],_i.prototype,"padding");We([f()],_i.prototype,"minWidth");We([f()],_i.prototype,"minHeight");We([f()],_i.prototype,"flexibleHeight");We([f()],_i.prototype,"flexibleWidth");We([f()],_i.prototype,"preferredHeight");We([f()],_i.prototype,"preferredWidth");class po extends _i{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let w=0,b=0;for(let T=0;T<this.gameObject.children.length;T++){const L=this.gameObject.children[T],I=S.getComponent(L,cn);I?.activeAndEnabled&&(b+=1,a?w+=I.width:w+=I.height)}let v=0;const A=this.spacing*(b-1);if(u||h){let T=0;a?T=n-=A:T=r-=A,b>0&&(v=T/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(g=y-w,g*=_,g-=A*_,a?(g-=this.padding.right*_,g+=this.padding.left*(1-_),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*_,g+=this.padding.top*(1-_),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let T=0;T<this.gameObject.children.length;T++){const L=this.gameObject.children[T],I=S.getComponent(L,cn);if(I?.activeAndEnabled){I.pivot?.set(.5,.5),I.anchorMin.set(0,1),I.anchorMax.set(0,1);const V=i*.5+O*.5;I.anchoredPosition.x!==V&&(I.anchoredPosition.x=V);const $=o*-.5;I.anchoredPosition.y!==$&&(I.anchoredPosition.y=$),p&&d&&I.sizeDelta[l]!==m&&(I.sizeDelta[l]=m),u&&h&&I.sizeDelta[t]!==v&&(I.sizeDelta[t]=v);const k=a?I.width:I.height,U=k*.5;if(g+=U,u){const K=v*M-v*.5;K>g&&(g=K-v*.5+k+this.padding.left,g-=U)}let z=g;t==="y"&&(z=-z),I.anchoredPosition[t]!==z&&(I.anchoredPosition[t]=z),g+=U,g+=this.spacing,M+=1}}}}We([f()],po.prototype,"childControlHeight");We([f()],po.prototype,"childControlWidth");We([f()],po.prototype,"childForceExpandHeight");We([f()],po.prototype,"childForceExpandWidth");We([f()],po.prototype,"childScaleHeight");We([f()],po.prototype,"childScaleWidth");class Ug extends po{get primaryAxis(){return"y"}}class zg extends po{get primaryAxis(){return"x"}}class Ng extends _i{onCalculateLayout(){}}var zM=Object.defineProperty,NM=Object.getOwnPropertyDescriptor,Vn=(s,e,t,i)=>{for(var n=i>1?void 0:i?NM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&zM(e,t,n),n},Mw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Mw||{});const Qf=x("debuguilayout"),Fi=class kw extends Gc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return 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scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Qf&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Sc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),zt.ensureUpdateMeshUI(ee.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),zt.ensureUpdateMeshUI(ee.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Qf&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(_i)),(t.isDirty||i?.isDirty)&&(Qf&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),pe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Fd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Bi))Fd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(cn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};Vn([f()],Fi.prototype,"renderOnTop",1);Vn([f()],Fi.prototype,"depthWrite",1);Vn([f()],Fi.prototype,"doubleSided",1);Vn([f()],Fi.prototype,"castShadows",1);Vn([f()],Fi.prototype,"receiveShadows",1);Vn([f()],Fi.prototype,"renderMode",1);Vn([f(Fi)],Fi.prototype,"rootCanvas",1);Vn([f()],Fi.prototype,"scaleFactor",1);Vn([f(Yt)],Fi.prototype,"worldCamera",2);Vn([f()],Fi.prototype,"planeDistance",2);let Oa=Fi;var VM=Object.defineProperty,$M=Object.getOwnPropertyDescriptor,Vg=(s,e,t,i)=>{for(var n=i>1?void 0:i?$M(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VM(e,t,n),n};class no extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),pe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Bi,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Vg([f()],no.prototype,"alpha",1);Vg([f()],no.prototype,"interactable",2);Vg([f()],no.prototype,"blocksRaycasts",2);class $g{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,Oa);if(n&&n.enabled&&n.renderMode===Mw.WorldSpace){const o=new Ru,r=S.getComponent(e,cn),a=S.getComponent(e,no),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Bi);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,cn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const _=S.getComponent(u,kt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=Ne.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const _=Ne.createEmpty();_.setMatrix(y.matrix);const g=y.parent,w=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let b=m.get(g)||1;const v=S.getComponent(y,no);if(v&&(b*=v.alpha),y instanceof c.Mesh&&w){const O=y[ai];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!w){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,T=y.material.opacity;M.copy(y.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:T*b,map:y.material.map,transparent:!0})}p.set(y,_),m.set(y,b);const A=p.get(g);if(!A){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}A.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Al=x("debugusdz");function WM(s,e){const t=[],i=S.getComponentsInChildren(s,rt),n=S.getComponentsInChildren(s,Ot),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new fc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Al&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Al&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new fc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Al&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Al&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function HM(s,e){const t=S.getComponentsInChildren(s,pi),i=S.getComponentsInChildren(s,to),n=new Array,o=new Array;Al&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new to;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function GM(s){return new yt("DisableAtStart",Pt.sceneStartTrigger(),le.fadeAction(s,0,!1))}function J_(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var qM=Object.defineProperty,bt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qM(e,t,n),n};const dt=x("debugusdz"),XM=x("debugusdzpruning");class Cr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}bt([f()],Cr.prototype,"callToAction");bt([f()],Cr.prototype,"checkoutTitle");bt([f()],Cr.prototype,"checkoutSubtitle");bt([f()],Cr.prototype,"callToActionURL");const ii=class Ao extends E{static beforeExport=new se;static afterExport=new se;static beforeLODExport=new se;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){dt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(dt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=J_(this.context,e),this.link.addEventListener("message",this.lastCallback)),dt&&Ce("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),sc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),dt&&Ce("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),sc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+sw(),In()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=J_(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return dt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Ao.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Ao.afterExport.invoke({exporter:this})});return t?(dt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ie.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ie.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ie.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ie.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,ti);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Vt),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let T=0;const L={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Ao.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){dt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else L.overrideLevel>=0&&(T=L.overrideLevel,dt&&console.log("Overriding LOD level for mesh export to level "+T+" "+M.name));const I=ne.NEEDLE_progressive.assignMeshLOD(M,T);I instanceof Promise&&n.push(new Promise((V,$)=>{I.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),V()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let T=0;const L={exporter:this,type:"texture",object:O.gameObject,material:M};if(Ao.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){dt&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else L.overrideLevel>=0&&(T=L.overrideLevel,dt&&console.log("Overriding LOD level for texture export to level "+T+" "+M.name));const I=ne.NEEDLE_progressive.assignTextureLOD(M,T);I instanceof Promise&&n.push(new Promise((V,$)=>{I.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),V()}).catch(k=>$(k))}))}}dt&&Ce("Progressive Loading: "+n.length),await Promise.all(n),dt&&Ce("Progressive Loading: done"),ie.end("export-usdz-textures");const r=Ut.Global.Mask;Ut.Global.Set(Mn.AR);const a=new cw,l=new Su(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new Ig),d.push(new wr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ve).length>0&&(this.physics?(h=new jg,d.push(h)):R()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Ru),d.push(new $g));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ie.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ie.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...WM(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...HM(e)),a.debug=dt,a.pruneUnusedNodes=!XM;const _=ar.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const T=S.getComponent(O,Vt);return T&&!T.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Uc)&&(M=!1),M&&S.getComponentInParent(O,Un)&&(M=!1),dt&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(R()&&l&&h){const O=l.animatedRoots;for(const M of O){const T=S.getComponentsInChildren(M,Ve).filter(I=>I.enabled),L=S.getComponents(M,ei).filter(I=>I.enabled&&!I.isTrigger);(T.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&g.length>0&&w.addBehavior(GM(g));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ie.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),A=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ie.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Ut.Global.Set(r),ie.end("export-usdz"),A}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();dt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Ao.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){dt&&de("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");dt&&Ce("Quicklook url: "+n),n&&(In()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),In()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Eu);let t=S.getComponentInParent(this.objectToExport,di);t||(t=S.getComponentInChildren(this.objectToExport,di));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Ao.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Zs.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};bt([f(c.Object3D)],ii.prototype,"objectToExport");bt([f()],ii.prototype,"autoExportAnimations");bt([f()],ii.prototype,"autoExportAudioSources");bt([f()],ii.prototype,"exportFileName");bt([f(URL)],ii.prototype,"customUsdzFile");bt([f(Cr)],ii.prototype,"customBranding");bt([f()],ii.prototype,"anchoringType");bt([f()],ii.prototype,"maxTextureSize");bt([f()],ii.prototype,"planeAnchoringAlignment");bt([f()],ii.prototype,"interactive");bt([f()],ii.prototype,"physics");bt([f()],ii.prototype,"allowCreateQuicklookButton");bt([f()],ii.prototype,"quickLookCompatible");let sn=ii;var QM=Object.defineProperty,YM=Object.getOwnPropertyDescriptor,Wg=(s,e,t,i)=>{for(var n=YM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QM(e,t,n),n};class Na extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Wg([f()],Na.prototype,"near");Wg([f()],Na.prototype,"far");Wg([f(c.Color)],Na.prototype,"color");var KM=Object.defineProperty,Hg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KM(e,t,n),n};class Pr extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!kc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Lm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),pe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Hg([f()],Pr.prototype,"objectBounds");Hg([f(c.Color)],Pr.prototype,"color");Hg([f()],Pr.prototype,"isGizmo");var ZM=Object.defineProperty,Gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};class Va extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!kc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Gg([f()],Va.prototype,"isGizmo");Gg([f(c.Color)],Va.prototype,"color0");Gg([f(c.Color)],Va.prototype,"color1");var JM=Object.defineProperty,qg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};class Xg extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ve)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}qg([f(Ve)],Xg.prototype,"connectedBody");class Qg extends Xg{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Yc extends Xg{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}qg([f(c.Vector3)],Yc.prototype,"anchor");qg([f(c.Vector3)],Yc.prototype,"axis");var ek=Object.defineProperty,tk=Object.getOwnPropertyDescriptor,$n=(s,e,t,i)=>{for(var n=i>1?void 0:i?tk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ek(e,t,n),n};function Yf(s){return s*Math.PI/180}const eb=300,Ds=x("debuglights");class ni extends E{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Ds&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Ds&&console.log(this.name,this)}onEnable(){Ds&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ds&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),pe.LateUpdate))}onDisable(){Ds&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,di)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-eb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),er(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ds){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Yf(this.spotAngle/2),1-Yf(this.innerSpotAngle/2)/Yf(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ds&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=eb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ds&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}$n([f()],ni.prototype,"type",2);$n([f(c.Color)],ni.prototype,"color",1);$n([f()],ni.prototype,"shadowNearPlane",1);$n([f()],ni.prototype,"shadowBias",1);$n([f()],ni.prototype,"shadowNormalBias",1);$n([f()],ni.prototype,"shadows",1);$n([f()],ni.prototype,"lightmapBakeType",2);$n([f()],ni.prototype,"intensity",1);$n([f()],ni.prototype,"shadowDistance",1);$n([f()],ni.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var ik=Object.defineProperty,Kc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ik(e,t,n),n};const Kf=x("debuglods"),nk=x("nolods");class $a{screenRelativeTransitionHeight;distance;renderers}Kc([f()],$a.prototype,"screenRelativeTransitionHeight");Kc([f()],$a.prototype,"distance");Kc([f(Vt)],$a.prototype,"renderers");class sk{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Zc extends E{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Kf&&console.log("LODGROUP",this.name,this.lodModels,this),!nk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new sk(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;Kf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}Kf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Kc([f(c.Vector3)],Zc.prototype,"localReferencePoint");Kc([f($a)],Zc.prototype,"lodModels");var ok=Object.defineProperty,Ew=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ok(e,t,n),n};const Wh=x("debugnestedgltf");class Jc extends E{filePath;loaded=new se;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Wh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new hn;t.idProvider=new gt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Wh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Wh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Wh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}Ew([f(Y)],Jc.prototype,"filePath");Ew([f(se)],Jc.prototype,"loaded");var rk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rk(e,t,n),n};const ak=x("debugnet"),Tu=class Yp extends E{url=null;urlParameterName=null;localhost=null;awake(){ak&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?Yp.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=Yp.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ii(e)}};Yg([f()],Tu.prototype,"url");Yg([f()],Tu.prototype,"urlParameterName");Yg([f()],Tu.prototype,"localhost");let Kg=Tu;var lk=Object.defineProperty,Au=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lk(e,t,n),n};class Or extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=X(this.from),t=ue(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=X(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&ot(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&on(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Au([f(S)],Or.prototype,"referenceSpace");Au([f(S)],Or.prototype,"from");Au([f(c.Vector3)],Or.prototype,"positionOffset");Au([f(c.Vector3)],Or.prototype,"rotationOffset");var ck=Object.defineProperty,mo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ck(e,t,n),n};class Kt{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}mo([f()],Kt.prototype,"time");mo([f()],Kt.prototype,"value");mo([f()],Kt.prototype,"inTangent");mo([f()],Kt.prototype,"inWeight");mo([f()],Kt.prototype,"outTangent");mo([f()],Kt.prototype,"outWeight");mo([f()],Kt.prototype,"weightedMode");const Rw=class Ll{static linearFromTo(e,t,i){const n=new Ll,o=new Kt;o.time=0,o.value=e;const r=new Kt;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Ll,i=new Kt;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Ll;return e.keys=this.keys?.map(t=>{const i=new Kt;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Ll.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,_=r,g=o,w=e-n,b=w*w,v=b*w;return m*v+y*b+_*w+g}};mo([f(Kt)],Rw.prototype,"keys");let eh=Rw;var hk=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hk(e,t,n),n};const Hh=x("debugparticles");var Jn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Jn||{});class Mr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=D.remap(e,o.time,l.time,0,1);t.r=D.lerp(o.color.r,l.color.r,h),t.g=D.lerp(o.color.g,l.color.g,h),t.b=D.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=D.remap(e,i.time,l.time,0,1);t.alpha=D.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Mr.prototype,"alphaKeys");C([f()],Mr.prototype,"colorKeys");var pc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(pc||{}),Wd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(Wd||{});const bs=class Dl{static constant(e){const t=new Dl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Dl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Dl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Dl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],bs.prototype,"mode");C([f()],bs.prototype,"constant");C([f()],bs.prototype,"constantMin");C([f()],bs.prototype,"constantMax");C([f(eh)],bs.prototype,"curve");C([f(eh)],bs.prototype,"curveMin");C([f(eh)],bs.prototype,"curveMax");C([f()],bs.prototype,"curveMultiplier");let H=bs;const go=class pt{static constant(e){const t=new pt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new pt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new Z(0,0,0,1);static _temp2=new Z(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,pt._temp),pt._temp;case 2:case"TwoColors":return pt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,pt._temp),this.gradientMax.evaluate(e,pt._temp2),pt._temp.lerp(pt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,pt._temp),this.gradientMax.evaluate(e,pt._temp2),pt._temp.lerp(pt._temp2,o)}return pt._temp.set(16777215),pt._temp.alpha=1,pt._temp}};C([f()],go.prototype,"mode");C([f(Z)],go.prototype,"color");C([f(Z)],go.prototype,"colorMin");C([f(Z)],go.prototype,"colorMax");C([f(Mr)],go.prototype,"gradient");C([f(Mr)],go.prototype,"gradientMin");C([f(Mr)],go.prototype,"gradientMax");let kr=go;var Kp=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(Kp||{});class Et{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],Et.prototype,"gravityModifier");C([f(kr)],Et.prototype,"startColor");C([f(H)],Et.prototype,"startDelay");C([f(H)],Et.prototype,"startLifetime");C([f(H)],Et.prototype,"startRotation");C([f(H)],Et.prototype,"startRotationX");C([f(H)],Et.prototype,"startRotationY");C([f(H)],Et.prototype,"startRotationZ");C([f(H)],Et.prototype,"startSize");C([f(H)],Et.prototype,"startSizeX");C([f(H)],Et.prototype,"startSizeY");C([f(H)],Et.prototype,"startSizeZ");C([f(H)],Et.prototype,"startSpeed");class Hd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class vs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],vs.prototype,"enabled");C([f()],vs.prototype,"bursts");C([f(H)],vs.prototype,"rateOverTime");C([f()],vs.prototype,"rateOverTimeMultiplier");C([f(H)],vs.prototype,"rateOverDistance");C([f()],vs.prototype,"rateOverDistanceMultiplier");class Lu{enabled;color}C([f(kr)],Lu.prototype,"color");class Er{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],Er.prototype,"size");C([f(H)],Er.prototype,"x");C([f(H)],Er.prototype,"y");C([f(H)],Er.prototype,"z");const He=class Il{get type(){return Wd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Il}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){Hh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Hh&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),R()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Wd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Hh&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=j(),_=j(),g=j();y.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(_),g.sub(_),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const w=ue(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Hh&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=Il._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Il._randomQuat,n=Il._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=D.toRadians(o);break}const u=Math.acos(2*h-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=_*this.scale.z}};C([f()],He.prototype,"shapeType");C([f()],He.prototype,"enabled");C([f()],He.prototype,"alignToDirection");C([f()],He.prototype,"angle");C([f()],He.prototype,"arc");C([f()],He.prototype,"arcSpread");C([f()],He.prototype,"arcSpeedMultiplier");C([f()],He.prototype,"arcMode");C([f(c.Vector3)],He.prototype,"boxThickness");C([f(c.Vector3)],He.prototype,"position");C([f(c.Vector3)],He.prototype,"rotation");C([f(c.Vector3)],He.prototype,"scale");C([f()],He.prototype,"radius");C([f()],He.prototype,"radiusThickness");C([f()],He.prototype,"sphericalDirectionAmount");C([f()],He.prototype,"randomDirectionAmount");C([f()],He.prototype,"randomPositionAmount");C([f()],He.prototype,"meshShapeType");C([f(Nc)],He.prototype,"meshRenderer");let Zg=He;class fe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=oe.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],fe.prototype,"damping");C([f()],fe.prototype,"enabled");C([f()],fe.prototype,"frequency");C([f()],fe.prototype,"octaveCount");C([f()],fe.prototype,"octaveMultiplier");C([f()],fe.prototype,"octaveScale");C([f(H)],fe.prototype,"positionAmount");C([f()],fe.prototype,"quality");C([f(H)],fe.prototype,"remap");C([f()],fe.prototype,"remapEnabled");C([f()],fe.prototype,"remapMultiplier");C([f(H)],fe.prototype,"remapX");C([f()],fe.prototype,"remapXMultiplier");C([f(H)],fe.prototype,"remapY");C([f()],fe.prototype,"remapYMultiplier");C([f(H)],fe.prototype,"remapZ");C([f()],fe.prototype,"remapZMultiplier");C([f()],fe.prototype,"scrollSpeedMultiplier");C([f()],fe.prototype,"separateAxes");C([f()],fe.prototype,"strengthMultiplier");C([f(H)],fe.prototype,"strengthX");C([f()],fe.prototype,"strengthXMultiplier");C([f(H)],fe.prototype,"strengthY");C([f()],fe.prototype,"strengthYMultiplier");C([f(H)],fe.prototype,"strengthZ");C([f()],fe.prototype,"strengthZMultiplier");class Re{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Re.prototype,"enabled");C([f()],Re.prototype,"attachRibbonToTransform");C([f(kr)],Re.prototype,"colorOverLifetime");C([f(kr)],Re.prototype,"colorOverTrail");C([f()],Re.prototype,"dieWithParticles");C([f()],Re.prototype,"inheritParticleColor");C([f(H)],Re.prototype,"lifetime");C([f()],Re.prototype,"lifetimeMultiplier");C([f()],Re.prototype,"minVertexDistance");C([f()],Re.prototype,"mode");C([f()],Re.prototype,"ratio");C([f()],Re.prototype,"ribbonCount");C([f()],Re.prototype,"shadowBias");C([f()],Re.prototype,"sizeAffectsLifetime");C([f()],Re.prototype,"sizeAffectsWidth");C([f()],Re.prototype,"splitSubEmitterRibbons");C([f()],Re.prototype,"textureMode");C([f(H)],Re.prototype,"widthOverTrail");C([f()],Re.prototype,"widthOverTrailMultiplier");C([f()],Re.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,g=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),A=Math.sin(b*_),O=Math.cos(b*g),M=Math.sin(b*g),T=Math.cos(b*w),L=Math.sin(b*w),I=y.x*(O*T)+y.y*(O*L)+y.z*-M,V=y.x*(A*M*T-v*L)+y.y*(A*M*L+v*T)+y.z*(A*O),$=y.x*(v*M*T+A*L)+y.y*(v*M*L-A*T)+y.z*(v*O),k=this._temp3.set(y.x-I,y.y-V,y.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(H)],Le.prototype,"orbitalX");C([f(H)],Le.prototype,"orbitalY");C([f(H)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(H)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(H)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(H)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(H)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Rt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Rt.prototype,"animation");C([f()],Rt.prototype,"enabled");C([f()],Rt.prototype,"cycleCount");C([f(H)],Rt.prototype,"frameOverTime");C([f()],Rt.prototype,"frameOverTimeMultiplier");C([f()],Rt.prototype,"numTilesX");C([f()],Rt.prototype,"numTilesY");C([f(H)],Rt.prototype,"startFrame");C([f()],Rt.prototype,"startFrameMultiplier");C([f()],Rt.prototype,"rowMode");C([f()],Rt.prototype,"rowIndex");C([f()],Rt.prototype,"spriteCount");C([f()],Rt.prototype,"timeMode");class un{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],un.prototype,"enabled");C([f()],un.prototype,"separateAxes");C([f(H)],un.prototype,"x");C([f()],un.prototype,"xMultiplier");C([f(H)],un.prototype,"y");C([f()],un.prototype,"yMultiplier");C([f(H)],un.prototype,"z");C([f()],un.prototype,"zMultiplier");class Ni{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Ni.prototype,"enabled");C([f()],Ni.prototype,"range");C([f()],Ni.prototype,"separateAxes");C([f(H)],Ni.prototype,"x");C([f()],Ni.prototype,"xMultiplier");C([f(H)],Ni.prototype,"y");C([f()],Ni.prototype,"yMultiplier");C([f(H)],Ni.prototype,"z");C([f()],Ni.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,d),t.y=D.lerp(t.y,this._temp.y,d),t.z=D.lerp(t.z,this._temp.z,d),i.x=D.lerp(i.x,this._temp.x,d),i.y=D.lerp(i.y,this._temp.y,d),i.z=D.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(H)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(H)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(H)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(H)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(H)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const th=class Tw{enabled;curve;curveMultiplier;mode;clone(){const e=new Tw;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],th.prototype,"enabled");C([f(H)],th.prototype,"curve");C([f()],th.prototype,"curveMultiplier");C([f()],th.prototype,"mode");let Jg=th;class si{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=D.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],si.prototype,"enabled");C([f(c.Vector2)],si.prototype,"range");C([f()],si.prototype,"separateAxes");C([f(H)],si.prototype,"size");C([f()],si.prototype,"sizeMultiplier");C([f(H)],si.prototype,"x");C([f()],si.prototype,"xMultiplier");C([f(H)],si.prototype,"y");C([f()],si.prototype,"yMultiplier");C([f(H)],si.prototype,"z");C([f()],si.prototype,"zMultiplier");class Wa{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],Wa.prototype,"enabled");C([f(c.Vector2)],Wa.prototype,"range");C([f(kr)],Wa.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class ey{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new ui(()=>new oe.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new oe.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Zp.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Zp.Death){let n=e.life;if(e[aa]!==void 0&&(n=e[aa]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new oe.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var dk=Object.defineProperty,Te=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dk(e,t,n),n};const $s=x("debugparticles"),uk=x("noprogressive"),fk=x("debugprogressive");var Zp=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Zp||{});class Vi extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&R()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){$s&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!uk&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,fk&&console.log("Load material LOD",t.name),ne.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Te([f()],Vi.prototype,"renderMode");Te([f(c.Material)],Vi.prototype,"particleMaterial");Te([f(c.Material)],Vi.prototype,"trailMaterial");Te([f()],Vi.prototype,"maxParticleSize");Te([f()],Vi.prototype,"minParticleSize");Te([f()],Vi.prototype,"velocityScale");Te([f()],Vi.prototype,"cameraVelocityScale");Te([f()],Vi.prototype,"lengthScale");class Gh{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class ty{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class pk extends ty{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class mk extends ty{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=X(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class gk extends ty{genValue(){return this.system.isPlaying,0}}class yo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class yk extends yo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const tb=Symbol("particleRotation");class _k extends yo{type="NeedleRotation";initialize(e){e[tb]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[tb])*t:this.system.renderer.renderMode===Jn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const ib=Symbol("sizeLerpFactor"),bk=new c.Vector3;class vk extends yo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[ib]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[ib]).x);let o=1;this.system.renderer.renderMode!==Jn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=j(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Aw(this.system,bk);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const aa=Symbol("particleLife"),Zf=Symbol("trailLifetime"),nb=Symbol("trailStartLength"),Jf=Symbol("trailWidthRandom");class wk extends yo{type="NeedleTrail";initialize(e){e instanceof oe.TrailParticle&&(e[aa]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Zf]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Zf]),e[nb]=e.length,e[Jf]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof oe.TrailParticle){const t=e,i=e.age/e[aa],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[Jf]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[Jf]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[aa]){e.velocity.set(0,0,0);const r=(e.age-e[aa])/e[Zf];t.length=D.lerp(e[nb],0,r)}}}}const qh=Symbol("startVelocity"),sb=Symbol("gravityModifier"),ep=Symbol("gravitySpeed"),Xh=Symbol("velocity lerp factor"),Jp=new c.Vector3;class xk extends yo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[qh]?e[qh].copy(e.velocity):e[qh]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[sb]=n*t,e[ep]=n*t*.5,e[Xh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===pc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[qh],n=e[sb];if(n!==0){const u=n*e[ep];Jp.copy(this._gravityDirection).multiplyScalar(u),e[ep]+=t*.05,i.add(Jp)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Xh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Xh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Xh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const ob=Symbol("colorLerpFactor"),rb=new Z(1,1,1,1),ko=new Z(1,1,1,1);class Sk extends yo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;ko.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(rb.copy(t.color),ko.multiply(rb)),ko.convertLinearToSRGB(),e.startColor.set(ko.r,ko.g,ko.b,ko.alpha),e.color.copy(e.startColor),e[ob]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[ob]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class Ck{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new mk(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Gh(this.system.main.startLifetime)}get startSpeed(){return new Gh(this.system.main.startSpeed)}get startRotation(){return new Gh(this.system.main.startRotation)}get startSize(){return new Gh(this.system.main.startSize)}startLength;get startColor(){return new oe.ConstantColor(new oe.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new gk(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return oe.RenderMode.Trail;switch(this.system.renderer.renderMode){case Jn.Billboard:return oe.RenderMode.BillBoard;case Jn.Stretch:return oe.RenderMode.StretchedBillBoard;case Jn.HorizontalBillboard:return oe.RenderMode.HorizontalBillBoard;case Jn.VerticalBillboard:return oe.RenderMode.VerticalBillBoard;case Jn.Mesh:return oe.RenderMode.Mesh}return oe.RenderMode.BillBoard}rendererEmitterSettings={startLength:new oe.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Jn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=Gm(new Z(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new pk(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===pc.World}}class Pk{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Tt=class md extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof md&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof md&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof md&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new Pk),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===pc.World}get localspace(){return this.main.simulationSpace===pc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,X(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof yo&&(e.system=this),$s&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((R()||$s)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Hd)){const n=new Hd;Sa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Gd)){const n=new Gd;Sa(n,i),e[t]=n}}$s&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Vi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new oe.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new Ck(this),this._particleSystem=new oe.ParticleSystem(this._interface),this._particleSystem.addBehavior(new vk(this)),this._particleSystem.addBehavior(new Sk(this)),this._particleSystem.addBehavior(new yk(this)),this._particleSystem.addBehavior(new _k(this)),this._particleSystem.addBehavior(new xk(this)),this._particleSystem.addBehavior(new wk(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),$s&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==oe.RenderMode.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==oe.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();$s&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=je(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(ue(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),je(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Aw(this,Jp);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():R()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new ey(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else $s&&console.warn("Could not add SubParticleSystem",e,this)}}};Te([f(Lu)],Tt.prototype,"colorOverLifetime");Te([f(Et)],Tt.prototype,"main");Te([f(vs)],Tt.prototype,"emission");Te([f(Er)],Tt.prototype,"sizeOverLifetime");Te([f(Zg)],Tt.prototype,"shape");Te([f(fe)],Tt.prototype,"noise");Te([f(Re)],Tt.prototype,"trails");Te([f(Le)],Tt.prototype,"velocityOverLifetime");Te([f(et)],Tt.prototype,"limitVelocityOverLifetime");Te([f(Jg)],Tt.prototype,"inheritVelocity");Te([f(Wa)],Tt.prototype,"colorBySpeed");Te([f(Rt)],Tt.prototype,"textureSheetAnimation");Te([f(un)],Tt.prototype,"rotationOverLifetime");Te([f(Ni)],Tt.prototype,"rotationBySpeed");Te([f(si)],Tt.prototype,"sizeBySpeed");let mc=Tt;class Gd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof mc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),$s&&!(this.particleSystem instanceof mc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Aw(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case Kp.Local:e=je(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Kp[s.main.scalingMode]+" is not supported";R()&&de(t),console.warn(t,s.name,s)}e=je(s.gameObject,e);break}return e}var Ok=Object.defineProperty,iy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ok(e,t,n),n};class Ha extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}iy([f()],Ha.prototype,"strength");iy([f()],Ha.prototype,"radius");iy([f(Ve)],Ha.prototype,"targets");class Ma extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Q.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Q.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Hm(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,en);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Se);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ma.hashCode(e),i=Ma.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const jl=x("debugpost");let em=null;function Mk(s){em=s}function Lw(s){let e=s.gameObject;for(;e;){for(const t of au(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function kk(s){let e=Lw(s);if(!e)if(em){jl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=nn(t,em)}else R()&&console.warn("No post processing manager found");return e}const Ke={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Ue=null;function Ek(s){jl==="verbose"&&console.debug("Before ordering effects",[...s]),Ue||(Ue=new Map,Ue.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ke.NormalPass),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ke.DepthDownsamplingPass),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ke.SMAA),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ke.SSAO),Ue.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ke.SSAO),Ue.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ke.SSAO),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ke.TiltShift),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ke.DepthOfField),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ke.ChromaticAberration),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ke.Bloom),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ke.Bloom),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ke.Vignette),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ke.Pixelation),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ke.ToneMapping),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ke.HueSaturation),Ue.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ke.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Ue.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Ue.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(jl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(jl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),jl==="verbose"&&console.debug("After ordering effects",[...s])}var Rk=Object.defineProperty,Tk=Object.getOwnPropertyDescriptor,Dw=(s,e,t,i)=>{for(var n=Tk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Rk(e,t,n),n};const Ak=x("debugpost");class F{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;Ak&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Dw([f()],F.prototype,"overrideState");Dw([f()],F.prototype,"value");class Lk extends Ui{constructor(){super([F])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new F),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new Lk;var Dk=Object.defineProperty,Ik=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Dk(e,t,n),n};const tp=x("debugpost");class $e extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof F?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),tp&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),tp&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=kk(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){tp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof F&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof F){const i=e.value;return this[t].value=i,!0}}}Ik([f()],$e.prototype,"active");var jk=Object.defineProperty,Bk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jk(e,t,n),n};const Fk=x("debugpost"),tm={};function $i(s,e){tm[s]=e}function Uk(s){return s.__type in tm?tm[s.__type]:(Fk&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),$e)}class Du{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}Bk([Be([s=>Uk(s),$e])],Du.prototype,"components");var zk=Object.defineProperty,Nk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zk(e,t,n),n};const Vk=x("debugpost");class ih extends $e{get typeName(){return"Antialiasing"}preset=new F(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{Vk&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}Nk([f(F)],ih.prototype,"preset");$i("Antialiasing",ih);var $k=Object.defineProperty,ny=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$k(e,t,n),n};const Iu=class Iw extends $e{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new F(.9);intensity=new F(1);scatter=new F(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=Iw.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};ny([f(F)],Iu.prototype,"threshold");ny([f(F)],Iu.prototype,"intensity");ny([f(F)],Iu.prototype,"scatter");let ju=Iu;$i("Bloom",ju);var Wk=Object.defineProperty,Hk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Wk(e,t,n),n};class nh extends $e{get typeName(){return"ChromaticAberration"}intensity=new F(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}Hk([f(F)],nh.prototype,"intensity");$i("ChromaticAberration",nh);var Bl=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Bl||{});const ab=new Map;function ip(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return ab.has(s)||(ab.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function Gk(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function gd(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var qk=Object.defineProperty,jw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qk(e,t,n),n};const np=x("debugpost");class so extends $e{get typeName(){return"ToneMapping"}mode=new F(void 0);exposure=new F(1);setMode(e){const t=Bl[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Lw(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=Gk(this.context.renderer.toneMapping);np&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=ip(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:gd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=cv(i),t.mode=gd(i);else{const n=ip(i);t.mode=gd(n)}t.name="ToneMapping ("+Bl[i]+")",np&&console.log("[PostProcessing] ToneMapping mode changed to",Bl[i],e,t.mode)},np&&console.log("[PostProcessing] Use ToneMapping",Bl[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=ip(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}jw([f(F)],so.prototype,"mode");jw([f(F)],so.prototype,"exposure");$i("Tonemapping",so);var Xk=Object.defineProperty,Bu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Xk(e,t,n),n};class _o extends $e{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new F(1);contrast=new F(0);hueShift=new F(0);saturation=new F(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof so);t||(t=new so,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Bu([f(F)],_o.prototype,"postExposure");Bu([f(F)],_o.prototype,"contrast");Bu([f(F)],_o.prototype,"hueShift");Bu([f(F)],_o.prototype,"saturation");$i("ColorAdjustments",_o);var Qk=Object.defineProperty,Rr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Qk(e,t,n),n};const Yk=x("debugpost");class fn extends $e{get typeName(){return"DepthOfField"}mode;focusDistance=new F(1);focalLength=new F(.2);aperture=new F(20);gaussianMaxRadius=new F;resolutionScale=new F(1/window.devicePixelRatio);bokehScale=new F;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){Yk&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Rr([f()],fn.prototype,"mode");Rr([f(F)],fn.prototype,"focusDistance");Rr([f(F)],fn.prototype,"focalLength");Rr([f(F)],fn.prototype,"aperture");Rr([f(F)],fn.prototype,"gaussianMaxRadius");Rr([f(F)],fn.prototype,"resolutionScale");Rr([f(F)],fn.prototype,"bokehScale");$i("DepthOfField",fn);class gc extends $e{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var Kk=Object.defineProperty,Zk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Kk(e,t,n),n};class sh extends $e{get typeName(){return"PixelationEffect"}granularity=new F(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}Zk([f(F)],sh.prototype,"granularity");$i("PixelationEffect",sh);var Jk=Object.defineProperty,oh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Jk(e,t,n),n};class ws extends $e{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new F(2);falloff=new F(1);samples=new F(9);color=new F(new c.Color(0,0,0));luminanceInfluence=new F(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}oh([f(F)],ws.prototype,"intensity");oh([f(F)],ws.prototype,"falloff");oh([f(F)],ws.prototype,"samples");oh([f(F)],ws.prototype,"color");oh([f(F)],ws.prototype,"luminanceInfluence");$i("ScreenSpaceAmbientOcclusion",ws);var eE=Object.defineProperty,Tr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};const tE=x("debugN8AO");var im=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(im||{});class pn extends $e{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new F(1);falloff=new F(1);intensity=new F(1);color=new F(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(im[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=im[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,tE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}Tr([_t(),f()],pn.prototype,"gammaCorrection");Tr([f(F)],pn.prototype,"aoRadius");Tr([f(F)],pn.prototype,"falloff");Tr([f(F)],pn.prototype,"intensity");Tr([f(F)],pn.prototype,"color");Tr([_t(),f()],pn.prototype,"screenspaceRadius");Tr([_t(),f()],pn.prototype,"quality");$i("ScreenSpaceAmbientOcclusionN8",pn);var iE=Object.defineProperty,nE=Object.getOwnPropertyDescriptor,Bw=(s,e,t,i)=>{for(var n=nE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};class rh extends $e{get typeName(){return"Sharpening"}order=Ke.Sharpening;_effect;onCreateEffect(){return this._effect??=new(sE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}Bw([f()],rh.prototype,"amount");Bw([f()],rh.prototype,"radius");function sE(){const s=`
1306
- void mainSupport() {
1307
- vUv = uv;
1308
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1309
- }
1310
- `,e=`
1311
- uniform sampler2D tDiffuse;
1312
- uniform float amount;
1313
- uniform float radius;
1314
-
1315
- void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1316
- float tx = 1.0 / resolution.x;
1317
- float ty = 1.0 / resolution.y;
1318
- vec2 texelSize = vec2(tx, ty);
1319
-
1320
- vec4 blurred = vec4(0.0);
1321
- float total = 0.0;
1322
-
1323
- for (float x = -radius; x <= radius; x++) {
1324
- for (float y = -radius; y <= radius; y++) {
1325
- vec2 offset = vec2(x, y) * texelSize;
1326
- vec4 diffuse = texture2D(tDiffuse, uv + offset);
1327
- float weight = exp(-length(offset) * amount);
1328
- blurred += diffuse * weight;
1329
- total += weight;
1330
- }
1331
- }
1332
-
1333
- if (total > 0.0) {
1334
- blurred /= total;
1335
- }
1336
-
1337
- // Calculate the sharpened color using inputColor
1338
- vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1339
- // Keep original alpha
1340
- sharp.a = inputColor.a;
1341
-
1342
- // Ensure the sharp color does not go below 0 or above 1
1343
- // This means: sharpening must happen AFTER tonemapping.
1344
- sharp = clamp(sharp, 0.0, 1.0);
1345
-
1346
- outputColor = sharp;
1347
- }
1348
-
1349
- `;class t extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:s,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new c.Uniform$1(1)],["radius",new c.Uniform$1(1)]]),attributes:mx.EffectAttribute.CONVOLUTION})}}return t}var oE=Object.defineProperty,Ga=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oE(e,t,n),n};class Wn extends $e{get typeName(){return"TiltShiftEffect"}offset=new F(0);rotation=new F(0);focusArea=new F(.4);feather=new F(.3);kernelSize=new F(2);resolutionScale=new F(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Ga([f(F)],Wn.prototype,"offset");Ga([f(F)],Wn.prototype,"rotation");Ga([f(F)],Wn.prototype,"focusArea");Ga([f(F)],Wn.prototype,"feather");Ga([f(F)],Wn.prototype,"kernelSize");Ga([f(F)],Wn.prototype,"resolutionScale");$i("TiltShiftEffect",Wn);var rE=Object.defineProperty,sy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rE(e,t,n),n};class Ar extends $e{get typeName(){return"Vignette"}color=new F({r:0,g:0,b:0,a:1});intensity=new F(0);center=new F({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}sy([f(F)],Ar.prototype,"color");sy([f(F)],Ar.prototype,"intensity");sy([f(F)],Ar.prototype,"center");$i("Vignette",Ar);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const qn=x("debugpost"),sp=Symbol("needle:postprocessing-handler"),ul=Symbol("needle:previous-autoclear-state"),fl=Symbol("needle:previous-tone-mapping");class oy{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(qn&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[sp]===this&&(delete t[sp],typeof t.renderer[ul]=="boolean"&&(t.renderer.autoClear=t.renderer[ul]),typeof t.renderer[fl]=="number"&&(t.renderer.toneMapping=t.renderer[fl])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),e[sp]=this,qn&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const o=this._lastVolumeComponents[n];if(o.context=e,o.apply){if(o.active){let r=function(h,d){return d?(d instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect||d instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1350
- - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&de("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[ul]=="boolean"&&(i.autoClear=i[ul]),i[ul]=i.autoClear,typeof i[fl]=="number"&&(i.toneMapping=i[fl]),i[fl]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(d=>d instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=gd(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:Ke.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,u,p,m,y)=>{u&&(u.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==u.width||this._customInputBuffer.height!==u.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==u.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(u.width,u.height,{format:u.texture.format,type:c.HalfFloatType,depthBuffer:u.depthBuffer,depthTexture:u.depthTexture?new c.DepthTexture(u.width,u.height):void 0,stencilBuffer:u.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:u.texture.minFilter??c.LinearFilter,magFilter:u.texture.magFilter??c.LinearFilter,generateMipmaps:u.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&u.depthTexture&&(this._customInputBuffer.depthTexture.format=u.depthTexture.format,this._customInputBuffer.depthTexture.type=u.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),qn&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,p,m,y),Js.blit(this._customInputBuffer.texture,u,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{Ek(this._effects);let d=!1,u=null;for(let y=this._effects.length-1;y>=0;y--){const _=this._effects[y].effect;if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){qn&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${_.name} and ${u?.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}u=_,d=!0}}const p=[];let m=!1;for(let y=0;y<this._effects.length;y++){const g=this._effects[y].effect;if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&u!==g))if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const w=g.getAttributes(),b=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;w&b&&(qn&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(qn&&console.log("[PostProcessing] → Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,o,n)),m=!0),p.push(g)}else g instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,o,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,o,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,o,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(u=>u.dispose()),r.removeAllPasses()}let h=!1;for(let d=r.passes.length-1;d>=0;d--){const u=r.passes[d];let p=!1,m=!1;u.enabled&&(h||(p=!0,m=!0),h=!0),u.renderToScreen=m,u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||=u.needsDepthTexture}this.handleDevicePixelRatio(),qn&&console.log("[PostProcessing] Passes →",[...r.passes],`
1351
- ---------------------------------
1352
- • `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
1353
- • `)+`
1354
- `),qn&&this._onCreateEffectsDebug(this._composer,o)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const o=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(i,...e);o.name=e.map(r=>r.name).join(", "),o.mainScene=n,o.enabled=!0,o.renderToScreen=!1,t.addPass(o),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(qn==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) →",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const o=this.context.menu;if(o&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const h=document.createElement("option");h.innerText=l.name,h.value=`${e.passes.indexOf(l)}`,h.title=l.name,r.appendChild(h)}o.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(h=>parseInt(h.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var aE=Object.defineProperty,Fw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aE(e,t,n),n};const Eo=x("debugpost");class qa extends E{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof $e||(t=new gc(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof $e?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof gc&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof $e){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){Eo&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Ce("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(Eo||R())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1355
-
1356
- If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Eo&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Eo&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(Eo&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),R()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new oy(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Eo&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):Eo&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!Qh.has(i)){const r=new Array;Qh.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof F&&r.push(l)}if(Qh.has(i)){const r=n.toLowerCase(),a=Qh.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof F&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}Fw([Be(Du)],qa.prototype,"sharedProfile");Fw([Be()],qa.prototype,"multisampling");const Qh=new Map;Mk(qa);async function ry(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>eT);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var lE=Object.defineProperty,ct=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lE(e,t,n),n};const Ct=x("debugsceneswitcher"),cE=x("sceneswitcher:clearscene"),yd="scene";ry(yd);const Is=Promise.resolve(!1);class Fe extends E{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new se;sceneLoadingProgress=new se;sceneLoaded=new se;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?S.remove(e.asset):e instanceof c.Object3D&&S.remove(e);Ct&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(xe.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(xe.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(xe.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===yd){const i=this.context.domElement.getAttribute(yd);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new hE(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(yd);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(xe.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(xe.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(xe.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);Ct&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new Y(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Ct&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=Y.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Is}if(!this.scenes?.length)return Is;if(e<0){if(this.clamp)return Is;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Is;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof Y)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new Y(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Ct&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof c.Object3D&&S.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(Ct){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`[SceneSwitcher] Download ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Ct&&console.warn("Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Ct&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===t){if(Ct&&console.log("ADD",e.url),this._currentScene=e,cE){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();ji(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(S.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=a):Ct&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=lb(e.url))),this.queryParameterName?.length)ic(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof Y)return t.preload()}return Is}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Is;const e=x(this.queryParameterName);return typeof e=="boolean"?Is:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:lb(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Ii()&&console.warn('Can not find scene: "'+e+'"',this),Is}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Ct&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Ct&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}ct([f()],Fe.prototype,"autoLoadFirstScene");ct([f(Y)],Fe.prototype,"scenes");ct([f(Y)],Fe.prototype,"loadingScene");ct([f()],Fe.prototype,"queryParameterName");ct([f()],Fe.prototype,"useSceneName");ct([f()],Fe.prototype,"clamp");ct([f()],Fe.prototype,"useHistory");ct([f()],Fe.prototype,"useKeyboard");ct([f()],Fe.prototype,"useSwipe");ct([f()],Fe.prototype,"useSceneLighting");ct([f()],Fe.prototype,"useSceneBackground");ct([f()],Fe.prototype,"preloadNext");ct([f()],Fe.prototype,"preloadPrevious");ct([f()],Fe.prototype,"preloadConcurrent");ct([f()],Fe.prototype,"createMenuButtons");ct([f(se)],Fe.prototype,"sceneLoadingStart");ct([f(se)],Fe.prototype,"sceneLoadingProgress");ct([f(se)],Fe.prototype,"sceneLoaded");function lb(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class hE{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Ct&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Ct&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];Ct&&console.log("Preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new dE(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class dE{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Ct&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),Ct&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function uE(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function fE(s){await uE(),s()}var pE=Object.defineProperty,mE=Object.getOwnPropertyDescriptor,bi=(s,e,t,i)=>{for(var n=i>1?void 0:i?mE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pE(e,t,n),n};const tt=x("debugvideo");var Uw=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(Uw||{}),zw=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(zw||{}),Nw=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(Nw||{});class Ze extends E{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&R()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){tt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,tt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){tt&&console.log("VideoPlayer.onEnable",zw[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),fE(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){tt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}tt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),tt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),tt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),tt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),tt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(tt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(tt&&console.log("Set Video src",t),this._videoElement.src=t):(tt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),tt&&console.log("Video: handle playing done...",t,e),!0):(tt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new gE(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),tt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,Vt)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,Nw[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=je(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(tt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{tt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),tt&&console.log("HLS: loaded",this.clip))}}bi([f()],Ze.prototype,"playOnAwake",2);bi([f()],Ze.prototype,"aspectMode",2);bi([f(URL)],Ze.prototype,"clip",2);bi([f()],Ze.prototype,"source",2);bi([f(URL)],Ze.prototype,"url",1);bi([f()],Ze.prototype,"renderMode",2);bi([f()],Ze.prototype,"targetMaterialProperty",2);bi([f(Vt)],Ze.prototype,"targetMaterialRenderer",2);bi([f(c.Texture)],Ze.prototype,"targetTexture",2);bi([f()],Ze.prototype,"time",2);bi([f()],Ze.prototype,"playbackSpeed",1);bi([f()],Ze.prototype,"isLooping",1);bi([f()],Ze.prototype,"audioOutputMode",1);class gE{context;constructor(e){this.context=e,this._input=new yE(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=ur.createPrimitive(tr.Quad,{material:new _E(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class yE{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class _E extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
1357
- uniform sampler2D map;
1358
- uniform float screenAspect;
1359
- uniform vec4 offsetScale;
1360
- varying vec2 vUv;
1361
-
1362
- void main() {
1363
-
1364
- gl_Position = vec4( position , 1.0 );
1365
- vUv = uv;
1366
- vUv.y = 1. - vUv.y;
1367
-
1368
- // fit into screen
1369
- ivec2 res = textureSize(map, 0);
1370
- float videoAspect = float(res.x) / float(res.y);
1371
- float aspect = videoAspect / screenAspect;
1372
- if(aspect >= 1.0)
1373
- {
1374
- vUv.y = vUv.y * aspect;
1375
- float offset = (1. - aspect) * .5;
1376
- vUv.y = vUv.y + offset;
1377
- }
1378
- else
1379
- {
1380
- vUv.x = vUv.x / aspect;
1381
- float offset = (1. - 1. / aspect) * .5;
1382
- vUv.x = vUv.x + offset;
1383
- }
1384
-
1385
- vUv.x -= .5;
1386
- vUv.y -= .5;
1387
-
1388
- vUv.x *= offsetScale.z;
1389
- vUv.y *= offsetScale.z;
1390
- vUv.x += offsetScale.x;
1391
- vUv.y += offsetScale.y;
1392
-
1393
- vUv.x += .5;
1394
- vUv.y += .5;
1395
- }
1396
-
1397
- `,this.fragmentShader=`
1398
- uniform sampler2D map;
1399
- varying vec2 vUv;
1400
- void main() {
1401
- if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1402
- gl_FragColor = vec4(0., 0., 0., 1.);
1403
- else
1404
- {
1405
- vec4 texcolor = texture2D(map, vUv);
1406
- gl_FragColor = texcolor;
1407
- }
1408
- }
1409
- `}}var bE=Object.defineProperty,vE=Object.getOwnPropertyDescriptor,ah=(s,e,t,i)=>{for(var n=i>1?void 0:i?vE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&bE(e,t,n),n};const ut=x("debugscreensharing");var Vw=(s=>(s[s.Screen=0]="Screen",s[s.Camera=1]="Camera",s[s.Canvas=2]="Canvas",s[s.Microphone=3]="Microphone",s))(Vw||{});class bo extends E{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=Vw[this.device]),ut&&console.log("Screensharing",this.name,this),pi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new Bc(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Rn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Rn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Bn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Rn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Rn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Bn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new Ze;e.aspectMode=Uw.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),R()&&de("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,Ze)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const a=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(a,1):Tn(a)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const a=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(a,1):Tn(a)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(ut&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),Tn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new pi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(ut&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const o of e.getTracks())o.addEventListener("ended",()=>{ut&&console.log("Track ended",o),this.close()}),ut&&o.kind==="video"&&console.log(n?"Video →":"Video ←",o.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{ut&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(o=>o.kind==="videoinput");ut&&console.log(`Request camera. These are your kind:videoinput devices:
1410
- `,i);let n=!1;for(const o of i)try{if(!this._requestOpen){ut&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){ut&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){ut&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){ut&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){ut&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else ut&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){ut&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else ut&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),ut&&console.log("Selected camera",o)):(Tn(l),ut&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){de("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&R()&&(de("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}ah([f()],bo.prototype,"allowStartOnClick",2);ah([f()],bo.prototype,"autoConnect",2);ah([f(Ze)],bo.prototype,"videoPlayer",1);ah([f()],bo.prototype,"device",2);ah([f()],bo.prototype,"deviceName",2);var wE=Object.defineProperty,Xa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wE(e,t,n),n};const xE=x("debugseethrough");let SE=0;class xs extends E{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new c.Vector3;_referencePointDir=new c.Vector3;_distance=0;_renderer=null;_needsUpdate=!0;_id=SE++;onEnable(){this._needsUpdate=!0,this._renderer=null,Kl.components.push(this)}onDisable(){this._renderer?.forEach(t=>{const i=this.rendererMaterialsOriginal.get(t);for(let n=0;n<t.sharedMaterials.length;n++)t.sharedMaterials[n]&&i&&i[n]&&(t.sharedMaterials[n]=i[n]);this.rendererMaterials.delete(t),this.rendererMaterialsOriginal.delete(t)});const e=Kl.components.indexOf(this);e!==-1&&Kl.components.splice(e,1)}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Vt),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const t=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(xE&&this.referencePoint){const i=this.gameObject.worldPosition;B.DrawArrow(j(i),i.sub(this._referencePointDir),t?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}t?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}rendererMaterials=new WeakMap;rendererMaterialsOriginal=new WeakMap;updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(j(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{if(e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0,!this.rendererMaterials.has(i)){const o=new Array,r=new Array;for(let a=0;a<i.sharedMaterials.length;a++){const l=i.sharedMaterials[a];if(!l)continue;o.push(l);const h=l.clone();h.userData=l.userData||{},h.userData.seeThrough={initial:{opacity:h.opacity,transparent:h.transparent,alphaHash:h.alphaHash}},r.push(h),i.sharedMaterials[a]=h}this.rendererMaterials.set(i,r),this.rendererMaterialsOriginal.set(i,o)}const n=i.hasLightmap?i.sharedMaterials:this.rendererMaterials.get(i);if(n)for(const o of n){if(!o)continue;let r=D.lerp(o.opacity,e,t<=0?1:this.context.time.deltaTime/t);r>=.99?r=1:r<=.01&&(r=0);const a=o.transparent,l=o.alphaHash,h=o.opacity;if(o.alphaHash=this.useAlphaHash,o.userData&&"seeThrough"in o.userData){const d=o.userData.seeThrough.initial;o.opacity=d.opacity*r,o.transparent=o.opacity>=1?d.transparent:!this.useAlphaHash}else o.transparent=o.opacity>=1?!1:!this.useAlphaHash;(a!==o.transparent||l!==o.alphaHash||o.opacity!==h)&&(o.needsUpdate=!0)}})}}Xa([f(c.Object3D)],xs.prototype,"referencePoint");Xa([f()],xs.prototype,"fadeDuration");Xa([f()],xs.prototype,"minAlpha");Xa([f()],xs.prototype,"useAlphaHash");Xa([f()],xs.prototype,"overrideAlpha");Xa([f()],xs.prototype,"autoUpdate");class Kl{static components=[];get extensionName(){return"SeeThrough"}}const cb=new Kl;sn.beforeExport.addEventListener(s=>{Kl.components.length!==0&&s.exporter.extensions.includes(cb)===!1&&s.exporter.extensions.push(cb)});var CE=Object.defineProperty,$w=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CE(e,t,n),n};class lh extends E{mode=0;shadowColor=new Z(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=ur.createPrimitive(tr.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1411
- // diffuse-only lighting with overdrive to somewhat compensate
1412
- // for the loss of indirect lighting and to make it more visible.
1413
- vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1414
- float max = max(direct.r, max(direct.g, direct.b));
1415
-
1416
- // early out - we're simply returning direct lighting and some alpha based on it so it can
1417
- // be blended onto the scene.
1418
- gl_FragColor = vec4(direct, max);
1419
- return;
1420
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}$w([f()],lh.prototype,"mode");$w([f(Z)],lh.prototype,"shadowColor");const Yh=new Map;function Ww(s,e){if(Yh.has(s))return Yh.get(s);const t=new URL(s,window.location.href),i=PE(t,e);return Yh.set(s,i),i.finally(()=>{Yh.delete(s)}),i}async function PE(s,e){if(!s)return Promise.resolve(null);const t=s.pathname,i=s.toString().toLowerCase().includes("pmrem")||s.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),o=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new q.EXRLoader;else if(o)a=new q.RGBELoader;else if(r){const{ktx2Loader:u}=ne.createLoaders(e);a=u}else a=new c.TextureLoader;const l=s.toString();return await a.loadAsync(l).then(u=>{if(u){const p=t.lastIndexOf("/");u.name=t.substring(p>=0?p+1:0),i&&(u.mapping=c.CubeUVReflectionMapping),a instanceof c.TextureLoader&&(u.colorSpace=c.SRGBColorSpace)}return u}).catch(u=>(console.warn("Failed to load texture from url:",s),null))}var OE=Object.defineProperty,ch=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OE(e,t,n),n};const Ft=x("debugskybox");ry("background-image");ry("environment-image");const hb={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function db(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Fu;o.sourceId=Ab(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Ft&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return dm(s.domElement,n,r),o.addEventListener("destroy",()=>{Ft&&console.log("Destroyed attribute remote skybox",n),um(s.domElement,n,r)}),o.setSkybox(e)}const qd=new Array;ae.registerCallback(re.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Ft&&console.log("Creating RemoteSkybox to load background "+t);const n=db(e,t,!0,!1,"background-image");n&&qd.push(n)}if(i){Ft&&console.log("Creating RemoteSkybox to load environment "+i);const n=db(e,i,!1,!0,"environment-image");n&&qd.push(n)}});ae.registerCallback(re.ContextCreationStart,()=>Promise.all(qd).finally(()=>{qd.length=0}));const cr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,Yt.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Ft&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=ME(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Ft&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await Ww(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Ft&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Ft&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Ft&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Ft&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!Yt.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!Yt.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Ft&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Ft&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Ft&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Ft&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};ch([Ag(cr.prototype.urlChangedSyncField),f(URL)],cr.prototype,"url");ch([f()],cr.prototype,"allowDrop");ch([f()],cr.prototype,"background");ch([f()],cr.prototype,"environment");ch([f()],cr.prototype,"allowNetworking");let Fu=cr;function ME(s,e,t){if(s==null)return null;const i=e&&!t,n=hb[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(R()||Ft)&&!s.startsWith("http")&&!s.startsWith("file:")&&!s.startsWith("blob:")&&!s.startsWith("data:")&&console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(hb).map(r=>`"${r}"`).join(", ")}`),s)}var kE=Object.defineProperty,Uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const hh=class Hw extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=sa.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=X(this.target),i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&sa.X&&(n.x=D.lerp(n.x,t.x,i)),this.positionAxes&sa.Y&&(n.y=D.lerp(n.y,t.y,i)),this.positionAxes&sa.Z&&(n.z=D.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=ue(this.target);this.flipForward&&t.premultiply(Hw._invertForward);const i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Uu([f(c.Object3D)],hh.prototype,"target");Uu([f()],hh.prototype,"followFactor");Uu([f()],hh.prototype,"rotateFactor");Uu([f()],hh.prototype,"positionAxes");let zu=hh;var EE=Object.defineProperty,dh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};const Zl=x("debugspatialtrigger"),ub=new c.Layers,fb=new c.Layers;function RE(s,e){return ub.mask=s,fb.mask=e,ub.test(fb)}class jn extends E{triggerMask=0;onEnter;onStay;onExit;start(){Zl&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Nu.triggers)RE(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Zl&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Zl&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}dh([f()],jn.prototype,"triggerMask");dh([f(se)],jn.prototype,"onEnter");dh([f(se)],jn.prototype,"onStay");dh([f(se)],jn.prototype,"onExit");const Gw=class _d extends E{static triggers=[];triggerMask;boxHelper;start(){Zl&&console.log(this.name,this.triggerMask,this)}onEnable(){_d.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,nt),this.boxHelper?.showHelper(null,Zl))}onDisable(){_d.triggers.splice(_d.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof jn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof jn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof jn&&t.onExitTrigger(this)},!1)}};dh([f()],Gw.prototype,"triggerMask");let Nu=Gw;var TE=Object.defineProperty,AE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TE(e,t,n),n};const ci=x("debugspectator");class Vu extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new IE(this.context,this),this._networking=new FE(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,Yt),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new LE(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,ce)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),i=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!i}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(ci&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,Xs.Headset),this.target=this.context.players.getPlayerView(this.localId)),ci&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Se.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Mn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Mn.FirstPerson:Mn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Se.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Mn.FirstPerson):i.UpdateVisible(Mn.ThirdPerson)}}}AE([f()],Vu.prototype,"useKeys");class LE{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,zu)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,ci&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){ci&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){ci&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(ci&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==Xs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==Xs.Browser?i.quaternion.copy(DE):i.quaternion.identity()}}}const DE=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class IE{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(xe.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(xe.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new lo;e.setMask(16777215);const t=this.context.physics.raycast(e);if(ci&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=S.getComponentInParent(n,Se),r=o?.connectionId;if(r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,ci&&console.log("spectate",r,o);break}}}}class jE{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class BE{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class FE{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Q.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Q.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(ci&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new jE(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(ci&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new BE(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(ci&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return ci&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(ci&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var UE=Object.defineProperty,zE=Object.getOwnPropertyDescriptor,Qa=(s,e,t,i)=>{for(var n=i>1?void 0:i?zE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UE(e,t,n),n};const pb=x("debugsplines");class Fn{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}Qa([Be(c.Vector3)],Fn.prototype,"position",2);Qa([Be(c.Quaternion)],Fn.prototype,"rotation",2);Qa([Be(c.Vector3)],Fn.prototype,"tangentIn",2);Qa([Be(c.Vector3)],Fn.prototype,"tangentOut",2);class Lr extends E{addKnot(e){if(e instanceof Fn)this.spline.push(e),this._isDirty=!0;else{const t=new Fn;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(D.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(D.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){pb&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=NE(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(pb&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}Qa([Be()],Lr.prototype,"closed",1);Qa([Be(Fn)],Lr.prototype,"spline",2);function NE(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=D.remap(i,0,.3,0,.5);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var VE=Object.defineProperty,$E=Object.getOwnPropertyDescriptor,vo=(s,e,t,i)=>{for(var n=i>1?void 0:i?$E(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VE(e,t,n),n};class Wi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=D.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=D.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}vo([Be(Lr)],Wi.prototype,"spline",2);vo([Be(c.Object3D)],Wi.prototype,"object",2);vo([Be()],Wi.prototype,"useLookAt",2);vo([Be(c.Object3D)],Wi.prototype,"lookAt",2);vo([Be()],Wi.prototype,"clamp",2);vo([Be()],Wi.prototype,"position01",1);vo([Be()],Wi.prototype,"autoRun",2);vo([Be()],Wi.prototype,"duration",2);class On{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new On).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+oe.SIZE_PREFIX_LENGTH),(t||new On).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Yo).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Yo).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var WE=Object.defineProperty,HE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WE(e,t,n),n};const Xd="SCAM";Em(Xd,On.getRootAsSyncedCameraModel);const oi=new oe.Builder;class GE{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){oi.clear();const i=oi.createString(this.guid),n=oi.createString(this.userId);On.startSyncedCameraModel(oi),On.addGuid(oi,i),On.addUserId(oi,n);const o=X(e),r=Kd(e);On.addPos(oi,Yo.createVec3(oi,o.x,o.y,o.z)),On.addRot(oi,Yo.createVec3(oi,r.x,r.y,r.z));const a=On.endSyncedCameraModel(oi);oi.finish(a,Xd),t.sendBinary(oi.asUint8Array())}}}const qw=class nm extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Xd,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Xd,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){R()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],nm.instances.push(o),this.context.players.removePlayerView(o.userId,Xs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new GE(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=X(e),i=ue(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,Xs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new hn;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,nm.instances.push(n);const d=S.getOrAddComponent(h,Se);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,Xs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Li.markDirty(o);const r=e.pos();r&&er(o,r.x(),r.y(),r.z());const a=e.rot();a&&Pc(o,a.x(),a.y(),a.z())}};HE([f([c.Object3D,Y])],qw.prototype,"cameraPrefab");let ay=qw;var qE=Object.defineProperty,XE=Object.getOwnPropertyDescriptor,wo=(s,e,t,i)=>{for(var n=i>1?void 0:i?XE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&qE(e,t,n),n};const op="view",rp=x("debugsyncedroom");class mn extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(op);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),rp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(op);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Rb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((rp||R())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1421
- To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1422
- Please choose one of the following options to fix this:
1423
- A) Set a room name in the SyncedRoom component
1424
- B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1425
- C) Set "joinRandomRoom" to true`),!1):(rp&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):R()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(op,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=wc(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),cm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&ic(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?ic(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=mt("group"),this._roomButtonIconLeave=mt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Q.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Q.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Q.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Ce("View only URL copied to clipboard")):de("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(mt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}wo([f()],mn.prototype,"roomName",2);wo([f()],mn.prototype,"urlParameterName",2);wo([f()],mn.prototype,"joinRandomRoom",2);wo([f()],mn.prototype,"requireRoomParameter",2);wo([f()],mn.prototype,"autoRejoin",2);wo([f()],mn.prototype,"createJoinButton",2);wo([f()],mn.prototype,"createViewOnlyButton",2);wo([f()],mn.prototype,"roomPrefix",1);function QE(){const s=x("testwindowcount")||0;s&&s>0&&YE(s)}function YE(s){if(x("testwindow"))return null;const e=new URL(window.location.href);mp(e.searchParams,$P,1),mp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class ly extends E{awake(){QE()}}class cy extends E{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(cc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new KE(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new oe.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=Ov(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class KE{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var ZE=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZE(e,t,n),n};const JE=x("debugsignals");class Wu{guid}$u([f()],Wu.prototype,"guid");class uh{signal;reaction}$u([f(Wu)],uh.prototype,"signal");$u([f(se)],uh.prototype,"reaction");const Xw=class Kn extends E{static receivers={};static invoke(e){if(Kn.receivers[e]){const t=Kn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){JE&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Kn.receivers[e.signal.guid]||(Kn.receivers[e.signal.guid]=[]),Kn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Kn.receivers[e.signal.guid]){const t=Kn.receivers[e.signal.guid].indexOf(this);t>=0&&Kn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};$u([f(uh)],Xw.prototype,"events");let fh=Xw;var ri=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ri||{}),xn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(xn||{}),hy=(s=>(s.Signal="SignalEmitter",s))(hy||{});const Ln=x("debugtimeline");class Ya{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class eR{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Ln&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Ln&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Ln)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class yc extends Ya{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&P_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";Ln&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";Ln&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,Ln&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new eR(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,rt)??null,this._animator&&P_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let _=u,g=!1;if(!_&&!n&&l.end<e&&m!==xn.None?(!y||y.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==xn.None&&(!y||y.start<e)&&(_=!0,g=!0,o=!0),_){let w=this.weight;w*=this.evaluateWeight(e,a,this.models,_),w*=this.director.weight;let b=u;if(g)switch(p){case xn.Hold:break;case xn.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let v=this.getClipTime(e,l),A=0;const O=d.duration;if(g&&p===xn.Hold&&(v=0),b){if(d.loop)for(A+=Math.floor(v/(O+1e-6));v>O;)v-=O}else if(!u&&n)switch(m){case xn.Hold:v=this.getClipTime(l.end,l);break;case xn.Loop:v%=O;break;case xn.PingPong:const L=Math.floor(v/O)%2!==0;v%=O,L&&(v=O-v);break}l.reversed===!0?h.time=h.getClip().duration-v:h.time=v,h.timeScale=0;const M=Math.max(0,w);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const T=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,L=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-w),t+=1;const I=this._summedPos.set(0,0,0),V=this._tempPos.set(0,0,0),$=this._summedRot.identity(),k=this._tempRot.identity(),U=d.rotation;U&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(U,w));const z=this._actionOffsets[a];if(z.hasOffsets)for(let K=0;K<A;K++)z.rootPositionOffset?V.copy(z.rootPositionOffset):V.set(0,0,0),V.applyQuaternion($),this._clipRotQuat&&V.applyQuaternion(this._clipRotQuat),z.rootQuaternionOffset&&(k.copy(z.rootQuaternionOffset),$.multiply(k)),I.add(V);this._clipRotQuat&&L.multiply(this._clipRotQuat),L.multiply($),d.position&&I.add(d.position),T.add(I)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Ln||R())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const tR=x("mutetimeline");class rs extends Ya{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return oo(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(tR||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),pi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Ln&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){rs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(rs._audioBuffers.get(i)){const o=rs._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Ln&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return rs._audioBuffers.set(i,n),n}}class Hu extends Ya{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class _c extends Ya{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Ln&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)fh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Gu extends Ya{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,hr);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var iR=Object.defineProperty,Qw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iR(e,t,n),n};const Yi=x("debugtimeline"),dy=class sm extends E{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Yi||Ii())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Yi&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(Yi||R())&&(Yi?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){Yi&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){Yi&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!pi.userInteractionRegistered&&this.waitForAudio;)await Bn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),pe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ri.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Yi&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof yc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=xc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Yi&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),sm.createTrackFunctions[t.type])continue;t.type!==ri.Audio&&t.type!==ri.Control&&t.type!==ri.Marker&&t.type!==ri.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ri.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(Yi&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ss,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=sm.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ri.Animation){if(!t.clips||t.clips.length<=0){Yi&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,rt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new yc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),Yi&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof rt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ri.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new rs;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof pi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ss)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ri.Marker){if(t.markers){const o=new _c;o.director=this,o.track=t;const r=new Hu;r.director=this,r.track=t;for(const a of t.markers)switch(a.type){case hy.Signal:o.models.push(a),o.didTrigger.push(!1);break;default:r.models.push(a);break}if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,fh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===ri.Signal){const o=new _c;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ri.Control){const o=new Gu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};Qw([f()],dy.prototype,"playOnAwake");Qw([f()],dy.prototype,"extrapolationMode");let hr=dy;var nR=Object.defineProperty,qu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nR(e,t,n),n};class Dr extends E{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!kc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,ce)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(ln);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(ln);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}qu([f()],Dr.prototype,"isGizmo");qu([f()],Dr.prototype,"translationSnap");qu([f()],Dr.prototype,"rotationSnapAngle");qu([f()],Dr.prototype,"scaleSnap");var sR=Object.defineProperty,oR=Object.getOwnPropertyDescriptor,Xu=(s,e,t,i)=>{for(var n=i>1?void 0:i?oR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sR(e,t,n),n};class uy{texture=null;rect}Xu([f(c.Texture)],uy.prototype,"texture",2);let Ka=class extends Qc{set image(e){this.sprite||(this.sprite=new uy),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Xu([f(uy)],Ka.prototype,"sprite",1);Xu([f()],Ka.prototype,"pixelsPerUnitMultiplier",2);class Qu extends Qc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Xu([f(c.Texture)],Qu.prototype,"mainTexture",1);var rR=Object.defineProperty,aR=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?aR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rR(e,t,n),n};const Ro=x("debugbutton");class xo{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}vi([f()],xo.prototype,"colorMultiplier",2);vi([f(Z)],xo.prototype,"disabledColor",2);vi([f()],xo.prototype,"fadeDuration",2);vi([f(Z)],xo.prototype,"highlightedColor",2);vi([f(Z)],xo.prototype,"normalColor",2);vi([f(Z)],xo.prototype,"pressedColor",2);vi([f(Z)],xo.prototype,"selectedColor",2);class lR{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Ss extends E{click(){this.onClick?.invoke()}onClick=new se;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),Ro&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Ro&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){Ro&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){Ro&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===tu.Mouse)&&(Ro&&(console.warn("Button Click",this.onClick),Ce("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Ro))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),Ro&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(Ca)||this.gameObject.addComponent(pu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Ka),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}vi([f(se)],Ss.prototype,"onClick",2);vi([f(xo)],Ss.prototype,"colors",2);vi([f()],Ss.prototype,"transition",2);vi([f(lR)],Ss.prototype,"animationTriggers",2);vi([f(rt)],Ss.prototype,"animator",2);vi([f()],Ss.prototype,"interactable",1);var cR=Object.defineProperty,Yu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cR(e,t,n),n};const js=x("debuginputfield"),ph=class W extends E{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){js&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){js&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),pe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(js&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",js&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,js&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(js&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(js&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(js&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=Zm(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Yu([f(kt)],ph.prototype,"textComponent");Yu([f(kt)],ph.prototype,"placeholder");Yu([f(se)],ph.prototype,"onValueChanged");Yu([f(se)],ph.prototype,"onEndEdit");let fy=ph;var hR=Object.defineProperty,Yw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hR(e,t,n),n};class mh extends E{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=Kd(this.gameObject).clone();Pc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}Yw([f()],mh.prototype,"id");Yw([f()],mh.prototype,"keepAspect");const dR={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},uR={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Ku extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?dR:uR,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var fR=Object.defineProperty,Zu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fR(e,t,n),n};const gh=class Kw extends E{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,R()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Cc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(Kw.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=Ne.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new yt("lookat "+this.name,Pt.sceneStartTrigger(),le.lookAtCameraAction(n,void 0,this.invertForward?Ai.back:Ai.forward,this.keepUpDirection?Ai.up:Ai.zero));e.addBehavior(o)}}};Zu([f(c.Object3D)],gh.prototype,"target");Zu([f()],gh.prototype,"invertForward");Zu([f()],gh.prototype,"keepUpDirection");Zu([f()],gh.prototype,"copyTargetRotation");let py=gh;var pR=Object.defineProperty,my=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pR(e,t,n),n};class Za extends E{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),R()&&Ce("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(R()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}my([f()],Za.prototype,"url");my([f()],Za.prototype,"mode");my([f()],Za.prototype,"clickable");hu(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(Ju);dm(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class Ju extends E{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new c.Vector2(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var mR=Object.defineProperty,ef=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mR(e,t,n),n};const gR=x("debugcursor");class Ir extends E{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,o=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-o)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,o=j(e,t,1).unproject(i);o.sub(n).normalize();const r=j(o).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){ap.origin=a,ap.direction=o.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(ap);if(l?.length){const h=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(h.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=h.point,gR&&B.DrawLine(h.point,h.normal.add(h.point),65280)}}}}ef([f()],Ir.prototype,"damping");ef([f()],Ir.prototype,"useFullPage");ef([f()],Ir.prototype,"keepDistance");ef([f()],Ir.prototype,"snapToSurface");const ap=new c.Ray;var yR=Object.defineProperty,_R=Object.getOwnPropertyDescriptor,Ja=(s,e,t,i)=>{for(var n=i>1?void 0:i?_R(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yR(e,t,n),n};exports.HoverAnimation=class extends E{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=eo.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=eo.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Ot),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Ja([f()],exports.HoverAnimation.prototype,"type",2);Ja([f()],exports.HoverAnimation.prototype,"duration",2);Ja([f()],exports.HoverAnimation.prototype,"scaleFactor",2);Ja([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);Ja([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=Ja([Um],exports.HoverAnimation);var bR=Object.defineProperty,el=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const pl=x("debugscroll");class Cs extends E{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new se;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),pl&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof hr)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof rt)e.setFloat("scroll",t);else if(e instanceof Ot)e.time=t*e.duration;else if(e instanceof pi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Wi)e.position01=t;else if(e instanceof ni)e.intensity=t;else if(e instanceof c.Object3D){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Nt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=mb.get(e);if(!n){n=[],mb.set(e,n);let l=0;for(const h of e.foreachMarker("ScrollMarker")){const d=l++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=Zw(d),pl&&console.debug(`ScrollMarker #${d} (${h.time.toFixed(2)}) found`,h.element),!h.element){(pl||R())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1426
- `,u)}}h.element&&n.push(h)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(d=>{const u=d.getAttribute("data-timeline-marker"),p=parseFloat(u||"NaN");isNaN(p)?(R()||pl)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:p,element:d})});for(const h of n)h.element&&(h.timeline=new ViewTimeline({subject:h.element,axis:"block"}))}bn.length=0;let o=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const h=n[l];if(!h.element)continue;const d=n[l+1],u=d?d.time-r:i;a+=1;const p=h.timeline;if(p){const m=vR(p),y=1-Math.abs(m-.5)*2,_=`marker${l}`;if(m>0&&m<=1){const g=h.time+(u-h.time)*m;bn.push({name:_,time:g,weight:y}),o+=y}else l===0&&m<=0?(bn.push({name:_,time:0,weight:1}),o+=1):l===n.length-1&&m>=1&&(bn.push({name:_,time:i,weight:1}),o+=1)}}if(bn.length<=0&&a<=0)e.time=t*i;else if(bn.length>0){let l=bn[0].time;if(bn.length>1)for(const d of bn){const u=d.weight/Math.max(1e-5,o),p=Math.abs(d.time-l);l+=p*u}this.damping<=0||this._firstUpdate?e.time=l:e.time=D.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),pl&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,bn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}el([f([E,c.Object3D])],Cs.prototype,"target");el([f()],Cs.prototype,"damping");el([f()],Cs.prototype,"invert");el([f()],Cs.prototype,"htmlSelector");el([f()],Cs.prototype,"mode");el([f(se)],Cs.prototype,"changed");const mb=new WeakMap,bn=[],lp=new Array;let cp=!0;function Zw(s){return cp?(cp=!1,lp.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{lp[i]=t}),cp=!1,Zw(s)):lp[s]||null}function vR(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var Jw=Object.defineProperty,wR=Object.getOwnPropertyDescriptor,xR=(s,e,t)=>e in s?Jw(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,tf=(s,e,t,i)=>{for(var n=i>1?void 0:i?wR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Jw(e,t,n),n},gy=(s,e,t)=>xR(s,typeof e!="symbol"?e+"":e,t);const Bs=x("debugviewbox"),SR=new Z(.5,.5,.5,.5);exports.ViewBox=class extends E{referenceFieldOfView=-1;get mode(){return this._mode}set mode(e){e!==this._mode&&(this._mode=e,e==="once"&&(this._applyCount=0),(Bs||this.debug)&&console.debug("[ViewBox] Set mode:",e))}_mode="continuous";debug=!1;onEnable(){(Bs||this.debug||R())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Bs||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Bs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,SR);return}(Bs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Bs||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const y=this.gameObject.worldPosition,_=this.gameObject.worldScale,g=t.worldPosition,w=g.distanceTo(y),b=Math.max(_.x,_.y,_.z),v=j(g).sub(y);if(w<b){(this.debug||Bs)&&console.warn("[ViewBox] Moving camera out of bounds",w,"<",b);const z=j(v);z.y*=1e-8,z.normalize();const K=b-w,J=g.add(z.multiplyScalar(K));t.worldPosition=J.lerp(g,1-this.context.time.deltaTime)}const A=j(y);t.worldToLocal(A),t.lookAt(y),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*w,T=M*t.aspect,L=this.projectBoxIntoCamera(t,1),I=L.maxX-L.minX,V=L.maxY-L.minY,k=this.fit(I*t.aspect,V,T/a,M/l)/(M*.5),U=j(y);U.project(t),this.context.focusRectSettings.offsetX=U.x,this.context.focusRectSettings.offsetY=U.y,this.context.focusRectSettings.zoom=k,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[j(-i,-i,-i),j(i,-i,-i),j(-i,i,-i),j(i,i,-i),j(-i,-i,i),j(i,-i,i),j(-i,i,i),j(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Bs&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};gy(exports.ViewBox,"instances",[]);gy(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);gy(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);tf([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);tf([f()],exports.ViewBox.prototype,"mode",1);tf([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=tf([Um],exports.ViewBox);var CR=Object.defineProperty,tl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};class Ps extends E{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=j(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=j(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}tl([f()],Ps.prototype,"side");tl([f()],Ps.prototype,"controller");tl([f()],Ps.prototype,"hands");tl([f()],Ps.prototype,"controlVisibility");tl([f()],Ps.prototype,"useGripSpace");tl([f()],Ps.prototype,"resetTransformAfterXRSession");function ex(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1427
-
1428
- Example to request camera-access in global scope:
1429
- NeedleXRSession.onSessionRequestStart(evt => {
1430
- evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1431
- evt.init.optionalFeatures.push('camera-access');
1432
- });
1433
- `),R()&&Oc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){PR(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const gb=new WeakMap;function PR(s,e){const t=gb.get(e)||new WeakSet;if(t.has(s))return;t.add(s),gb.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function OR(s,e,t,i="image/webp",n){return yy({context:s,width:e,height:t,mimeType:i,camera:n})}function yy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=ae.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=pe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(T=>{us(L=>{const I=yy(s);T(I)},pe.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let y=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,y*=_,n/=y,o/=y,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const g=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const w=a.getRenderTarget(),b=a.getClearColor(new c.Color),v=a.getClearAlpha(),A=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,T=new Array;M&&(Ea(i.scene,Vt,T),T.forEach(k=>{if(k?.onBeforeRender(),k.isInstancingActive&&k.instances)for(let U=0;U<k.instances?.length;U++){const z=k.instances[U];ts(z.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof Z&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const L="type"in s&&s.type==="texture";let I=null;L&&(I=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(I));let V=h;if(l?(I&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),V=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&T.forEach(k=>k.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const k=MR(V);k&&(V=k)}if("type"in s){if(s.type==="texture")return I?(s.target&&(s.target.image=I?.texture.image,s.target.needsUpdate=!0),I.texture.offset.set(0,-1),I.texture.needsUpdate=!0,I.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((U,z)=>{V.toBlob(K=>{U(K)},t)});if(s.type==="share")return new Promise((U,z)=>{V.toBlob(K=>{if(K&&"share"in navigator){let J="file_type"in s&&s.file_type||t;t||(J="image/png");const he=J?.split("/")[1]||"png",me=new File([K],"filename"in s?s.filename||`screenshot.${he}`:`screenshot.${he}`,{type:J});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[me]}).catch(Ge=>{console.warn("User cancelled share",Ge.message)}).finally(()=>{U({blob:K,shared:!0})})}return{blob:K,shared:!1}},t)})}const $=V.toDataURL(t);if("download_filename"in s&&s.download_filename){let k=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const U=k+"_screenshots",z=k.split("."),K=z.pop()?.toLowerCase();let J=0;localStorage.getItem(U)&&(J=parseInt(sessionStorage.getItem(U)||"0")),J>0&&(k=`${z.join()}-${J}.${K}`),J+=1,sessionStorage.setItem(U,J.toString())}tx($,k)}return $}finally{a.setRenderTarget(w),i.scene.background=A,a.setSize(d,u,!1),a.setClearColor(b,v),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=g,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function MR(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let g=0;g<i;g++){const w=(_*i+g)*4;r[w+3]!==0&&(g<l&&(l=g),g>d&&(d=g),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),y=m.getContext("2d");return y?(m.width=u,m.height=p,y.drawImage(e,l,a,u,p,0,0,u,p),m):null}let ml=null;function tx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}ml||(ml=document.createElement("a")),ml.href=s,ml.download=e,ml.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,y=d.getRenderTarget(),_=d.autoClear,g=u,w=p,b=u/p;(!i||i.width!==g||i.height!==w)&&(i??=new c.WebGLRenderTarget(g,w,{colorSpace:c.SRGBColorSpace}),i.width=g,i.height=w,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==g||o.height!==w)&&(o=document.createElement("canvas"),o.width=g,o.height=w,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(g,w),d.setRenderTarget(i),ex(h.renderer,n)||console.error("Could not update texture from XR frame");const A=S.findObjectOfType(yh);return A?A.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(g,w),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(y),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
1434
- uniform sampler2D t2D;
1435
- varying vec2 vUv;
1436
-
1437
- void main() {
1438
-
1439
- vec4 texColor = texture2D( t2D, vUv );
1440
-
1441
- #ifdef DECODE_VIDEO_TEXTURE
1442
-
1443
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1444
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1445
-
1446
- #endif
1447
-
1448
- gl_FragColor = texColor;
1449
- #include <tonemapping_fragment>
1450
- #include <colorspace_fragment>
1451
- }
1452
- `;function l(h){const d=h?.material||new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:c.UniformsUtils.clone(c.ShaderLib.background.uniforms),vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:a,defines:h?.defines,side:c.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(d,"map",{get:function(){return this.threeTexture}});const u=new c.Mesh(new c.PlaneGeometry(2,2),d);return vd(u,!1),u.geometry.deleteAttribute("normal"),u.renderOrder=-1e6,u.setTexture=function(p){d.uniforms.t2D.value=p},u}s.makeFullscreenPlane=l})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var kR=Object.defineProperty,ER=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kR(e,t,n),n};const yb=x("debugarcamera");class yh extends E{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),yb&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new Z(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=(function(){const e=new c.MeshBasicMaterial,t=new c.PlaneGeometry,i=new c.Scene;i.add(new c.Mesh(t,e));const n=new c.PerspectiveCamera;return function(r,a){e.map=a,r.render(i,n),yb&&console.warn("Force texture initialization")}})();preRender=()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new c.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const i=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...c.UniformsUtils.clone(c.ShaderLib.background.uniforms),tint:{value:new c.Vector4(i.r,i.g,i.b,i.a)}},vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:RR,side:c.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof c.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(ex(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}ER([f(Z)],yh.prototype,"backgroundTint");const RR=`
1453
- uniform sampler2D t2D;
1454
- uniform vec4 tint;
1455
-
1456
- varying vec2 vUv;
1457
-
1458
- void main() {
1459
-
1460
- vec4 texColor = texture2D( t2D, vUv );
1461
- texColor.w = 1.0;
1462
-
1463
- // inline sRGB decode
1464
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1465
-
1466
- gl_FragColor = texColor * tint;
1467
-
1468
- #include <tonemapping_fragment>
1469
- #include <colorspace_fragment>
1470
- }
1471
- `;var TR=Object.defineProperty,So=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TR(e,t,n),n};const Qd=x("debugimagetracking");class ka{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new ui(()=>new c.Vector3,20);static _rotationBuffer=new ui(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=ka._positionBuffer.get(),this._rotation=ka._rotationBuffer.get();const e=this._pose.transform,t=G.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class Os{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof c.Object3D?this.object=new Y({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}So([f(URL)],Os.prototype,"image");So([f()],Os.prototype,"widthInMeters");So([f(Y)],Os.prototype,"object");So([f()],Os.prototype,"createObjectInstance");So([f()],Os.prototype,"imageDoesNotMove");So([f()],Os.prototype,"hideWhenTrackingIsLost");class AR{constructor(e,t){this.exporter=e,this.component=t,Qd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(Qd||R())&&(de("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Jl.get(t.image),r=await(await(await pw(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o,this.filename=o.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class _h extends E{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),_b(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(Qd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&_b(e.image)}onEnable(){sn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){sn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new AR(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Jl.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&de(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new ka(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else Qd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,de(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=G.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Vt))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}So([f(Os)],_h.prototype,"trackedImages");So([f()],_h.prototype,"smooth");const Jl=new Map,Kh=new Map;async function _b(s){if(Jl.has(s))return Kh.has(s)?Kh.get(s):Promise.resolve(!0);const e=new Promise(t=>{Jl.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Jl.set(s,n),t(!0)})});return Kh.set(s,e),e.finally(()=>{Kh.delete(s)}),e}var LR=Object.defineProperty,il=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LR(e,t,n),n};const To=x("debugplanetracking");class Ms extends E{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),To){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1472
- `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),To&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):To&&console.warn("No normals helper found for mesh",i.mesh)}),ji(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=y,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}To&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const g=_.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;To?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Y("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,vm(p,!1),p instanceof c.Mesh)_e(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(_e(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(ho);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),To&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,To&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}il([f(Y)],Ms.prototype,"dataTemplate");il([f()],Ms.prototype,"occluder");il([f()],Ms.prototype,"initiateRoomCaptureIfNoData");il([f()],Ms.prototype,"usePlaneData");il([f()],Ms.prototype,"useMeshData");il([f()],Ms.prototype,"runInVR");var DR=Object.defineProperty,IR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&DR(e,t,n),n};const bb=x("debugwebxr");class nf extends E{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){G.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(bb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Pr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),bb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}IR([f()],nf.prototype,"priority");class jR extends E{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",Dc);P.add("Animation",Ot);P.add("Animator",rt);P.add("AudioListener",ss);P.add("AudioSource",pi);P.add("Avatar_Brain_LookAt",dc);P.add("Avatar_MouthShapes",Fc);P.add("Avatar_MustacheShake",tg);P.add("AvatarBlink_Simple",yr);P.add("AvatarEyeLook_Rotation",ng);P.add("AxesHelper",Aa);P.add("BasicIKConstraint",og);P.add("BoxHelperComponent",nt);P.add("Camera",Yt);P.add("CharacterController",_r);P.add("CharacterControllerInput",ps);P.add("Collider",ei);P.add("SphereCollider",La);P.add("BoxCollider",_u);P.add("MeshCollider",ho);P.add("CapsuleCollider",hs);P.add("ContactShadows",Uc);P.add("LogStats",ag);P.add("DeleteBox",Ys);P.add("Deletable",cg);P.add("DeviceFlag",bu);P.add("DragControls",zo);P.add("DropListener",gs);P.add("Duplicatable",yg);P.add("EventListEvent",fu);P.add("EventTrigger",wu);P.add("GltfExportBox",vg);P.add("GltfExport",xg);P.add("VariantAction",Pg);P.add("ChangeTransformOnClick",xr);P.add("ChangeMaterialOnClick",Og);P.add("SetActiveOnClick",Mg);P.add("HideOnStart",Ei);P.add("EmphasizeOnClick",ja);P.add("PlayAudioOnClick",to);P.add("PlayAnimationOnClick",fc);P.add("PreliminaryAction",Ba);P.add("PreliminaryTrigger",Wc);P.add("VisibilityAction",Hc);P.add("TapGestureTrigger",Eg);P.add("USDZExporter",sn);P.add("Fog",Na);P.add("BoxGizmo",Pr);P.add("GridHelper",Va);P.add("GroundProjectedEnv",Un);P.add("UsageMarker",zc);P.add("Interactable",lg);P.add("FixedJoint",Qg);P.add("HingeJoint",Yc);P.add("Light",ni);P.add("LODGroup",Zc);P.add("LookAtConstraint",gr);P.add("NeedleMenu",Nn);P.add("NestedGltf",Jc);P.add("Networking",Kg);P.add("OffsetConstraint",Or);P.add("CameraTargetReachedEvent",hc);P.add("OrbitControls",ce);P.add("ParticleSystemRenderer",Vi);P.add("ParticleSystem",mc);P.add("Attractor",Ha);P.add("PlayerColor",Ma);P.add("Antialiasing",ih);P.add("BloomEffect",ju);P.add("ChromaticAberration",nh);P.add("ColorAdjustments",_o);P.add("DepthOfField",fn);P.add("EffectWrapper",gc);P.add("PixelationEffect",sh);P.add("ScreenSpaceAmbientOcclusion",ws);P.add("ScreenSpaceAmbientOcclusionN8",pn);P.add("SharpeningEffect",rh);P.add("TiltShiftEffect",Wn);P.add("ToneMappingEffect",so);P.add("Vignette",Ar);P.add("Volume",qa);P.add("ReflectionProbe",uc);P.add("Renderer",Vt);P.add("MeshRenderer",Nc);P.add("SkinnedMeshRenderer",mg);P.add("Rigidbody",Ve);P.add("SceneSwitcher",Fe);P.add("ScreenCapture",bo);P.add("SeeThrough",xs);P.add("ShadowCatcher",lh);P.add("RemoteSkybox",Fu);P.add("SmoothFollow",zu);P.add("SpatialTriggerReceiver",jn);P.add("SpatialTrigger",Nu);P.add("SpectatorCamera",Vu);P.add("SplineContainer",Lr);P.add("SplineWalker",Wi);P.add("SpriteRenderer",ti);P.add("SyncedCamera",ay);P.add("SyncedRoom",mn);P.add("SyncedTransform",ln);P.add("TestRunner",ly);P.add("TestSimulateUserData",cy);P.add("PlayableDirector",hr);P.add("SignalReceiver",fh);P.add("AnimationTrackHandler",yc);P.add("AudioTrackHandler",rs);P.add("MarkerTrackHandler",Hu);P.add("SignalTrackHandler",_c);P.add("ControlTrackHandler",Gu);P.add("TransformGizmo",Dr);P.add("BaseUIComponent",Bi);P.add("UIRootComponent",Gc);P.add("Button",Ss);P.add("Canvas",Oa);P.add("CanvasGroup",no);P.add("EventSystem",zt);P.add("Graphic",Xc);P.add("MaskableGraphic",Qc);P.add("Image",Ka);P.add("RawImage",Qu);P.add("InputField",fy);P.add("VerticalLayoutGroup",Ug);P.add("HorizontalLayoutGroup",zg);P.add("GridLayoutGroup",Ng);P.add("Outline",za);P.add("ObjectRaycaster",fi);P.add("GraphicRaycaster",pu);P.add("SpatialGrabRaycaster",or);P.add("RectTransform",cn);P.add("SpatialHtml",mh);P.add("Text",kt);P.add("EnvironmentScene",Ku);P.add("LookAt",py);P.add("OpenURL",Za);P.add("VideoPlayer",Ze);P.add("Voip",co);P.add("ClickThrough",Ju);P.add("CursorFollow",Ir);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",Cs);P.add("ViewBox",exports.ViewBox);P.add("Avatar",io);P.add("XRControllerFollow",Ps);P.add("XRControllerModel",ds);P.add("XRControllerMovement",gi);P.add("TeleportTarget",ku);P.add("WebARCameraBackground",yh);P.add("WebARSessionRoot",di);P.add("WebXR",Eu);P.add("AvatarMarker",Se);P.add("WebXRImageTracking",_h);P.add("WebXRPlaneTracking",Ms);P.add("XRRig",nf);P.add("XRFlag",Ti);P.add("PlayerSync",Lg);P.add("PlayerState",en);P.add("PresentationMode",jR);const ec=st,BR=x("debugtypestore");BR&&console.log(P);function FR(s,e){const i=B0(s,e);return i!==void 0?i:null}const UR=new DC,hp=Symbol("deserialize-queue");async function zR(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new gt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Vm(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=UR;let h=s[hp];if(h||(h=s[hp]=[]),t.scenes)for(const d of t.scenes)await am(l,d,h,o,0);if(t.children)for(const d of t.children)await am(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[hp];if(d){for(const u of d)NR(u,l);d.length=0}if(r){const u={},p=[];rm(t,r,u,p);for(const m of t.scenes)rm(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const om=Symbol("original-component-name"),Gr=new Map;function rm(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Gr.has(o)||(ec&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Gr.set(o,new gt(o))));const r=o&&Gr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Gr.has(l)||(ec&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[om]),Gr.set(l,new gt(l))):ec&&console.warn("Can not create IdProvider: component "+a[om]+" has no guid",a.guid);const h=Gr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)rm(a,e,t,i)}const gl=[];async function am(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,Sa(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[zl]=a.guid),h[om]=a.name,Go(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else ec&&console.debug("unknown component: "+a.name),gl.includes(a.name)||gl.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await am(s,r,t,i,n+1);if(gl.length>0&&n===0){const r=gl.join(", ");console.warn(`Unknown components in scene: ${r}`),gl.length=0,Ii()&&Ce(`<strong>Unknown components in scene</strong>:
1473
-
1474
- ${r}
1475
-
1476
- This could mean you forgot to add a npmdef to your ExportInfo
1477
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,hi.Warn)}}function NR(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,Ed(t,i,e),ec&&console.debug("add "+i.name,i,t)}class ix{createBuiltinComponents(e,t,i,n,o){return zR(e,t,i,n,o)}writeBuiltinComponentData(e,t){return FR(e,t)}parseSync(e,t,i,n){return ox(e,t,i,n)}loadSync(e,t,i,n,o){return _y(e,t,i,n,o)}}Cm(ix);const nx=x("printGltf")||x("printgltf"),VR=x("debugfileformat");async function sx(s,e,t){const i=await Hv(s,{useExtension:!0})||"unknown";VR&&console.debug(`Determined file type: '${i}' for url '${s}'`,{registeredModelLoaderCallbacks:oa});for(const n of oa){const{callback:o}=n,r=o({context:e,url:s,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${s}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1478
- Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,s);const n=new q.GLTFLoader;return await Nd(n,e,s,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new q.FBXLoader;case"model/obj":return new q.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new q.GLTFLoader;return await Nd(n,e,s,t),n}}}function $R(s,e){return _y(e?.context||N.Current,s,s,e?.seed||null,e?.onprogress)}async function ox(s,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),nx&&console.log("Parse glTF",t);const n=await sx(t,s,t);if(!n)return;const{componentsExtension:o}=rx(n,s);if(n instanceof q.OBJLoader){typeof e!="string"&&(e=new TextDecoder().decode(e));const a=n.parse(e);return await tc(n,s,t,a,i,o)}if(!(n instanceof q.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const a=n.parse(e,t);return await tc(n,s,t,a,i,o)}return new Promise((a,l)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await tc(n,s,t,u,i,o);a(p)},u=>{console.error('Loading asset at "'+t+`" failed
1479
- `,u),a(void 0)})}catch(h){console.error(h),l(h)}})}async function _y(s,e,t,i,n){HR(e);const o=await sx(e,s,t);if(!o)return;const{componentsExtension:r}=rx(o,s);if(!(o instanceof q.GLTFLoader)){const a=await o.loadAsync(e,n);return await tc(o,s,e,a,i,r)}return new Promise((a,l)=>{try{o.load(e,async h=>{const d=await tc(o,s,t,h,i,r);a(d)},h=>{n?.call(o,h)},h=>{console.error('Loading asset at "'+e+`" failed
1480
- `,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function rx(s,e){const t=ug(s);return s instanceof q.GLTFLoader&&Xm(s,e),{componentsExtension:t}}async function tc(s,e,t,i,n,o){if(nx&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),GR(s,i),Rv(i)&&(Kv(t,i,e),await rn().createBuiltinComponents(e,t,i,n,o||void 0)),await WR(i.scene,e,e.mainCamera),i}async function WR(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):vC(s,e)}catch(i){console.warn(i?.message||i)}}function HR(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1481
- Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Ce(t),console.warn(t)}}function GR(s,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(s instanceof q.FBXLoader||s instanceof q.OBJLoader){let t=e;t instanceof c.Object3D||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&wm(n,n.material)})}}const yl=x("debugoverlay"),ax="ar",qR="quit-ar";class XR{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,exports.DeviceUtilities.isMozillaXR()){const n=e.domElement.children;for(let o=0;o<n?.length;o++){const r=n[o];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const o=i[n];o&&o._displayChanged!==void 0&&o._displayWas!==void 0&&(o.style.display=o._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;yl&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),yl&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${qR}`);if(i){i.addEventListener("click",this.requestEndAR),yl&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),yl&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
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- position: fixed;
1483
- top: 0;
1484
- right: 0;
1485
- z-index: 600;
1486
- pointer-events: all;
1487
- `,this.appendElement(n,t);var o=document.createElementNS("http://www.w3.org/2000/svg","svg");o.classList.add("quit-ar-button"),o.setAttribute("width","40px"),o.setAttribute("height","40px"),o.style.cssText=`
1488
- background: rgba(255, 255, 255, .4);
1489
- -webkit-backdrop-filter: blur(8px);
1490
- backdrop-filter: blur(8px);
1491
- border-radius: 50%;
1492
- box-shadow: 0 0 5px rgba(0,0,0,.3);
1493
- outline: 1px solid rgba(255, 255, 255, .6);
1494
- display: flex;
1495
- justify-content: center;
1496
- align-items: center;
1497
- `,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1498
- /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1499
- `,o.appendChild(r),yl&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Bo=x("debugloading"),_l=x("debugloadingrendering");x("debuglicense");class QR{className;additionalClasses}let bl=0,vb;function by(s){Bo&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(vb!==s.name&&(bl=0),vb=s.name,bl+=(1-bl)*.001,Bo&&de("Loading "+s.name+" did not report total size")):bl=s.progress.loaded/t;const i=s.index/e+bl/e;return D.clamp01(i)}class bc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Bo&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(bc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Bo&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=by(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Bo&&console.warn("Finished Loading"),_l||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;_l&&(e=1/500,typeof _l=="number"&&(e*=_l)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!_l&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Bo&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Bo&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=In();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??bc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const o=document.createElement("div");o.style.cssText=`
1500
- position: relative;
1501
- display: flex;
1502
- flex-direction: column;
1503
- align-items: center;
1504
- justify-content: center;
1505
- width: 100%;
1506
- height: 100%;
1507
- pointer-events: none;
1508
- `,this._loadingElement.appendChild(o);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const y=document.createElement("div"),_=r?.length?"0px":"50px";y.style.cssText=`
1509
- position: absolute;
1510
- left: 0;
1511
- top: 0;
1512
- bottom: 0;
1513
- right: 0;
1514
- z-index: -1;
1515
- overflow: hidden;
1516
-
1517
- margin: -${_};
1518
- background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1519
- background-size: cover;
1520
- filter: blur(${_});
1521
- `,this._loadingElement.appendChild(y)}const a=document.createElement("img"),l="80%",h="15%",d=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${d}, opacity .3s ease-in-out ${d}`,a.src=Ad,i&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(a.src=y,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${h}, 50px))`,o.appendChild(a);const u=document.createElement("div");u.style.cssText=`
1522
- display: flex;
1523
- flex-direction: column;
1524
- align-items: center;
1525
- justify-content: center;
1526
- width: 100%;
1527
- opacity: 0;
1528
- transition: opacity 1s ease-in-out 4s;
1529
- `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}Cm(ix);const ge=x("debugwebcomponent"),wb="needle-engine",lx="vr",cx="desktop",YR=[ax,lx,cx],vl="ar-session-active",wl="desktop-session-active",KR=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class vy extends HTMLElement{static get observedAttributes(){return KR}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new XR,this.addEventListener("ready",this.onReady),uv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1530
- @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1531
-
1532
- :host {
1533
- position: absolute;
1534
- display: block;
1535
- width: max(600px, 100%);
1536
- height: max(300px, 100%);
1537
- touch-action: none;
1538
-
1539
- -webkit-tap-highlight-color: transparent;
1540
- }
1541
-
1542
- @media (max-width: 600px) {
1543
- :host {
1544
- width: 100%;
1545
- }
1546
- }
1547
- @media (max-height: 300px) {
1548
- :host {
1549
- height: 100%;
1550
- }
1551
- }
1552
-
1553
- :host > div.canvas-wrapper {
1554
- width: 100%;
1555
- height: 100%;
1556
- }
1557
-
1558
- :host canvas {
1559
- position: absolute;
1560
- user-select: none;
1561
- -webkit-user-select: none;
1562
-
1563
- /** allow touch panning but no pinch zoom **/
1564
- /** but this doesnt work yet:
1565
- * touch-action: pan-x, pan-y;
1566
- **/
1567
-
1568
- -webkit-touch-callout: none;
1569
- -webkit-user-drag: none;
1570
- -webkit-user-modify: none;
1571
-
1572
- left: 0;
1573
- top: 0;
1574
- }
1575
- :host .content {
1576
- position: absolute;
1577
- top: 0;
1578
- width: 100%;
1579
- height: 100%;
1580
- visibility: visible;
1581
- z-index: 500; /* < must be less than the webxr buttons element */
1582
- pointer-events: none;
1583
- }
1584
- :host .overlay-content {
1585
- position: absolute;
1586
- user-select: auto;
1587
- pointer-events: all;
1588
- }
1589
- :host slot[name="quit-ar"]:hover {
1590
- cursor: pointer;
1591
- }
1592
- :host .quit-ar-button {
1593
- position: absolute;
1594
- // top: env(titlebar-area-y); /** this doesnt work **/
1595
- top: 60px; /** camera access needs a bit more space **/
1596
- right: 20px;
1597
- z-index: 9999;
1598
- }
1599
- </style>
1600
- <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1601
- <canvas></canvas>
1602
- </div>
1603
- <div class="content">
1604
- <slot class="overlay-content"></slot>
1605
- </div>
1606
- `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new N({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ge&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ge&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ge&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ge&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ge&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ge&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ge&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(ge&&console.log("attributeChangedCallback",e,t,i),e){case"src":ge&&console.warn(`<needle-engine src>
1607
- changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ge&&console.log(e+" attribute changed",i),this.registerEventFromAttribute("loadfinished",i));break;case"dracoDecoderPath":ge&&console.log("dracoDecoderPath",i),v_(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ge&&console.log("dracoDecoderType",i),w_(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ge&&console.log("ktx2DecoderPath",i),x_(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=ia&&this.setPublicKey();break}case"version":{i!=tn&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const o=document.querySelector(n);this._context.setCameraFocusRect(o instanceof HTMLElement?o:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ge&&console.warn("Create new context"),this._context=new N({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ge&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ge&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=cs();this.ensureLoadStartIsRegistered();let o=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const y=this.getAttribute("hide-loading-overlay");y!=null&&y!=="0"&&(o=!1)}o===!1&&!n&&(R()||(o=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),R()&&de('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&o&&(this._loadingView=new bc(this)),o&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ge&&console.warn(`--------------
1608
- Needle Engine: Begin loading `+t+`
1609
- `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ge&&console.debug("Loading progress: ",y),d.signal.aborted)return;const _=y.index;!h[_]&&y.name&&(h[_]=ZR(y.name)),y.name=h[_],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=by(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,_,g)=>{ge&&console.debug(`Finished loading "${_}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:_,file:g})}};JR(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ge&&console.warn(`--------------
1610
- Needle Engine: finished loading `+t+`
1611
- `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=cv(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=Z.fromColorRepresentation(i);ge&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1612
- `,n)}}setPublicKey(){ia&&ia.length>0&&this.setAttribute("public-key",ia)}setVersion(){tn.length>0&&this.setAttribute("version",tn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(vl),this.classList.remove(wl);const e=this.getAROverlayContainer();ge&&console.warn("onSetupAR:",e),e&&(e.classList.add(vl),e.classList.remove(wl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,ax))}onSetupVR(){this.classList.remove(vl),this.classList.remove(wl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,lx))}onSetupDesktop(){this.classList.remove(vl),this.classList.add(wl);const e=this.getAROverlayContainer();e&&(e.classList.remove(vl),e.classList.add(wl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,cx))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of YR)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ge&&console.log("using custom draco decoder path",e),v_(e));const t=this.getAttribute("dracoDecoderType");t&&(ge&&console.log("using custom draco decoder type",t),w_(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ge&&console.log("using custom ktx2 decoder path",i),x_(i))}setAttribute(e,t){super.setAttribute(e,t)}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}typeof window<"u"&&!window.customElements.get(wb)&&window.customElements.define(wb,vy);function ZR(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return R()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return R()&&console.debug("Loading: use default name",t),t}function JR(s){hu(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const eT=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:vy},Symbol.toStringTag,{value:"Module"}));function tT(){an.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(tT,1e3);const Ae=x("debugphysics"),dp=x("debugcolliderplacement"),up=x("debugcollisions"),iT=x("showcolliders"),Zh=x("debugraycasts"),Ht=Symbol("needle component"),xt=Symbol("physics body"),xb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ae&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);ae.registerCallback(re.ContextCreationStart,s=>{Ae&&console.log("Register rapier physics backend"),s.context.physics.engine=new ga(s.context)});class ga{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ae&&console.log("REMOVE BODY",e?.name,e[xt]),!e)return;this.validate();const t=e[xt];if(e[xt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Ht]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):R()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[xt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[xt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Ae&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ae&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Ae&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ae&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ae&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new ui(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Zh)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ht];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Ht]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Zh)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ht];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Ht]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ae&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=X(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||Zh)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||Zh)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Ht],r=new Dv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Ht].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const i=e.gameObject,n=je(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=D.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ae&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){Ae&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ae&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ae||R())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[xt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[xt]:null}getComponent(e){return e?e[Ht]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ae&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(ue(e.gameObject)),i.setPosition(X(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Ht]=e,e[xt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ae&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1613
- Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[xt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[xt],!i){const o=n.isKinematic&&!dp;Ae&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=X(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(ue(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Ht]=n,n[xt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[xb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=X(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(ue(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Ht]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[xb]:e[xt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,_=je(y,this._tempPosition),g=Math.abs(m.radius*_.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=je(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==uu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new nT(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ae||dp||iT||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!dp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&R()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=je(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}er(t.gameObject,o.x,o.y,o.z),ym(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=X(e,this._tempPosition),r=ue(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Ht];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,je(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(ue(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=ga._matricesBuffer,n.length=0),e===t){const o=je(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[xt],n=t[xt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(ga.centerConnectionPos,ga.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ae&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[xt],r=t[xt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ae&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class nT{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Ht],a=o[Ht];up&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)nr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{nr(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||up){if(!o){const u=[],p=a.normal();i instanceof ho&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),_=a.contactImpulse(m);if(y){const g=a.contactDist(m),w=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),v=new Av(y,g,p,_,w,b);u.push(v),up&&B.DrawDirection(y,p,16711680,3,!0)}}o=new Lv(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class sT{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new Y(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const w=Nt([g]);r+=w.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const w=(await Promise.resolve().then(()=>require("./three-examples-CsW4_6LI.umd.cjs")).then(b=>b.RGBELoader$1)).RGBELoader;g=new w}else if(l.endsWith(".exr")){const w=(await Promise.resolve().then(()=>require("./three-examples-CsW4_6LI.umd.cjs")).then(b=>b.EXRLoader$1)).EXRLoader;g=new w}if(g){const w=await g.loadAsync(l).catch(b=>(console.error(b),null));w&&(w.mapping=c.EquirectangularReflectionMapping,w.needsUpdate=!0,o.background=w,o.environment=w,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Nt(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const _=(e.domElement||document.body).getBoundingClientRect();return a.aspect=_.width/_.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let lm=0;function Sb(s){s?lm++:lm--}function oT(){return lm>0}const rT={binary:!0,animations:!0};async function aT(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...rT,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new iw(a)),i.register(a=>new BO(a)),i.register(a=>new tw(a)),fg(i,e.context);const n={binary:e.binary,animations:cT(t,e.scene,[])},o=new lT;console.debug("Exporting GLTF",n),o.onBeforeExport(e),Sb(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(Sb(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const Cb=Symbol("needle:weight");class lT{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=eo.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[Cb]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[Cb]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Wp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function cT(s,e,t){s.animations.mixers.forEach(n=>{const o=eo.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)eo.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const Pb="needle-button",fp=R();class hx extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Zs,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Zs,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Zs,this.#e=this.#i.createQuicklookButton();else{fp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1614
- button {
1615
- all: initial;
1616
- cursor: inherit;
1617
- color: inherit;
1618
- font-family: inherit;
1619
- gap: inherit;
1620
- white-space: nowrap;
1621
- }
1622
- `,this.getAttribute("unstyled")!=null||(this.#s.innerHTML+=`
1623
- :host {
1624
- display: inline-block;
1625
- background: rgba(255, 255, 255, .8);
1626
- backdrop-filter: blur(10px);
1627
- width: fit-content;
1628
- transition: background .2s;
1629
-
1630
- cursor: pointer;
1631
- padding: 0.4rem .5rem;
1632
- border-radius: 0.8rem;
1633
- color: black;
1634
- background: rgba(245, 245, 245, .8);
1635
- outline: rgba(0,0,0,.05) 1px solid;
1636
- }
1637
- :host(:hover) {
1638
- background: rgba(255, 255, 255, 1);
1639
- transition: background .2s;
1640
- }
1641
- slot {
1642
- display: flex;
1643
- align-items: center;
1644
- justify-content: center;
1645
- gap: .5rem;
1646
- }
1647
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Ld(Bp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),fp&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{fp&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(Pb)&&window.customElements.define(Pb,hx);const xl=x("debugavatar");class wy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class dx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new hn;i=S.instantiate(ya(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(xl&&console.log("[Custom Avatar] valid config",t,xl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,xl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(xl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await rn().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Xm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await rn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{xl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new wy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class ux{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class fx{}const hT=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:yw,ActionModel:qt,AlignmentConstraint:Dc,Animation:Ot,AnimationCurve:eh,AnimationExtension:Su,AnimationTrackHandler:yc,Animator:rt,AnimatorController:Di,Antialiasing:ih,Attractor:Ha,AudioExtension:wr,AudioListener:ss,AudioSource:pi,AudioTrackHandler:rs,Avatar:io,AvatarBlink_Simple:yr,AvatarEyeLook_Rotation:ng,AvatarLoader:dx,AvatarMarker:Se,AvatarModel:wy,Avatar_Brain_LookAt:dc,Avatar_MouthShapes:Fc,Avatar_MustacheShake:tg,Avatar_POI:Zo,AxesHelper:Aa,BaseUIComponent:Bi,BasicIKConstraint:og,BehaviorExtension:Ig,BehaviorModel:yt,BloomEffect:ju,BoxCollider:_u,BoxGizmo:Pr,BoxHelperComponent:nt,Button:Ss,CallInfo:ns,Camera:Yt,CameraTargetReachedEvent:hc,Canvas:Oa,CanvasGroup:no,CapsuleCollider:hs,ChangeMaterialOnClick:Og,ChangeTransformOnClick:xr,CharacterController:_r,CharacterControllerInput:ps,ChromaticAberration:nh,ClickThrough:Ju,Collider:ei,ColorAdjustments:_o,ColorBySpeedModule:Wa,ColorOverLifetimeModule:Lu,ContactShadows:Uc,ControlTrackHandler:Gu,CursorFollow:Ir,CustomBranding:Cr,Deletable:cg,DeleteBox:Ys,DepthOfField:fn,DeviceFlag:bu,DocumentExtension:ux,DragControls:zo,DropListener:gs,Duplicatable:yg,EffectWrapper:gc,EmissionModule:vs,EmphasizeOnClick:ja,EnvironmentScene:Ku,EventList:se,EventListEvent:fu,EventSystem:zt,EventTrigger:wu,FieldWithDefault:Zv,FixedJoint:Qg,Fog:Na,GltfExport:xg,GltfExportBox:vg,Gradient:Mr,Graphic:Xc,GraphicRaycaster:pu,GridHelper:Va,GridLayoutGroup:Ng,GroundProjectedEnv:Un,GroupActionModel:No,HideOnStart:Ei,HingeJoint:Yc,HorizontalLayoutGroup:zg,get HoverAnimation(){return exports.HoverAnimation},Image:Ka,InheritVelocityModule:Jg,InputField:fy,InstanceHandle:Jo,InstancingHandler:ar,Interactable:lg,Keyframe:Kt,LODGroup:Zc,LODModel:$a,Light:ni,LimitVelocityOverLifetimeModule:et,LogStats:ag,LookAt:py,LookAtConstraint:gr,MainModule:Et,MarkerTrackHandler:Hu,MaskableGraphic:Qc,MeshCollider:ho,MeshRenderer:Nc,MinMaxCurve:H,MinMaxGradient:kr,NeedleMenu:Nn,NestedGltf:Jc,Networking:Kg,NoiseModule:fe,ObjectRaycaster:fi,OffsetConstraint:Or,OpenURL:Za,OrbitControls:ce,Outline:za,Padding:Sr,ParticleBurst:Hd,ParticleSubEmitter:ey,ParticleSystem:mc,ParticleSystemRenderer:Vi,PhysicsExtension:jg,PixelationEffect:sh,PlayAnimationOnClick:fc,PlayAudioOnClick:to,PlayableDirector:hr,PlayerColor:Ma,PointerEventData:jc,PostProcessingHandler:oy,PreliminaryAction:Ba,PreliminaryTrigger:Wc,RawImage:Qu,Rect:xw,RectTransform:cn,ReflectionProbe:uc,RegisteredAnimationInfo:qs,RemoteSkybox:Fu,Renderer:Vt,RendererLightmap:pg,Rigidbody:Ve,RotationBySpeedModule:Ni,RotationOverLifetimeModule:un,SceneSwitcher:Fe,ScreenCapture:bo,ScreenSpaceAmbientOcclusion:ws,ScreenSpaceAmbientOcclusionN8:pn,ScrollFollow:Cs,SeeThrough:xs,SetActiveOnClick:Mg,ShadowCatcher:lh,ShapeModule:Zg,SharpeningEffect:rh,SignalAsset:Wu,SignalReceiver:fh,SignalReceiverEvent:uh,SignalTrackHandler:_c,Size:ww,SizeBySpeedModule:si,SizeOverLifetimeModule:Er,SkinnedMeshRenderer:mg,SmoothFollow:zu,SpatialGrabRaycaster:or,SpatialHtml:mh,SpatialTrigger:Nu,SpatialTriggerReceiver:jn,SpectatorCamera:Vu,SphereCollider:La,SplineContainer:Lr,SplineData:Fn,SplineWalker:Wi,Sprite:ys,SpriteData:ma,SpriteRenderer:ti,SpriteSheet:Pa,SubEmitterSystem:Gd,SyncedCamera:ay,SyncedRoom:mn,SyncedTransform:ln,TapGestureTrigger:Eg,TeleportTarget:ku,TestRunner:ly,TestSimulateUserData:cy,Text:kt,TextBuilder:Fg,TextExtension:Ru,TextureSheetAnimationModule:Rt,TiltShiftEffect:Wn,ToneMappingEffect:so,TrailModule:Re,TransformData:ke,TransformGizmo:Dr,TriggerBuilder:Pt,TriggerModel:Ks,UIRaycastUtils:Km,UIRootComponent:Gc,USDZExporter:sn,USDZText:ra,USDZUIExtension:$g,UsageMarker:zc,VariantAction:Pg,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:Ug,VideoPlayer:Ze,get ViewBox(){return exports.ViewBox},Vignette:Ar,VisibilityAction:Hc,Voip:co,Volume:qa,VolumeParameter:F,VolumeProfile:Du,WebARCameraBackground:yh,WebARSessionRoot:di,WebXR:Eu,WebXRImageTracking:_h,WebXRImageTrackingModel:Os,WebXRPlaneTracking:Ms,WebXRTrackedImage:ka,XRControllerFollow:Ps,XRControllerModel:ds,XRControllerMovement:gi,XRFlag:Ti,XRRig:nf,XRState:Ut,__Ignore:fx},Symbol.toStringTag,{value:"Module"})),vc=x("debugmissingcamera");ae.registerCallback(re.MissingCamera,s=>{vc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new Yt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Ko.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Ko.Skybox;else{if(i.clearFlags=Ko.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Ku("neutral");e.environment=a.fromScene(l,.025).texture}}const o=Go(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&px(s.context,o),o});ae.registerCallback(re.ContextCreated,s=>{if(!s.context.mainCamera){vc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(Fb(s.context.mainCamera)?.isCameraController==!0){vc&&console.log("Will not auto-fit because a camera controller exists");return}px(s.context)}});function px(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(vc&&console.log("Creating default camera controls",e?.name),t){const i=Ec(t,ce);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,vc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}ae.registerCallback(re.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Ot&&n.playAutomatically||n instanceof rt||n instanceof hr&&n.playOnAwake===!0)return!0;if(n instanceof Ot)return n.playAutomatically=!0,!0;if(n instanceof hr)return n.playOnAwake=!0,!0}},!0)!==!0&&eo.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Lr,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Fn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class dT extends oe.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-mO20N_b8.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:la&&la.tagName.toUpperCase()==="SCRIPT"&&la.src||new URL("needle-engine.bundle-DzYZGJbS.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=oe.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const uT=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:dT},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=UP;exports.ActionBuilder=le;exports.ActionCollection=yw;exports.ActionModel=qt;exports.Addressables=J0;exports.AlignmentConstraint=Dc;exports.AmbientMode=fa;exports.Animation=Ot;exports.AnimationCurve=eh;exports.AnimationExtension=Su;exports.AnimationTrackHandler=yc;exports.AnimationUtils=eo;exports.Animator=rt;exports.AnimatorConditionMode=Vs;exports.AnimatorController=Di;exports.AnimatorControllerParameterType=Qm;exports.AnimatorStateInfo=Ml;exports.Antialiasing=ih;exports.Application=an;exports.AssetDatabase=g0;exports.AssetReference=Y;exports.Attractor=Ha;exports.AudioExtension=wr;exports.AudioListener=ss;exports.AudioSource=pi;exports.AudioTrackHandler=rs;exports.Avatar=io;exports.AvatarBlink_Simple=yr;exports.AvatarEyeLook_Rotation=ng;exports.AvatarLoader=dx;exports.AvatarMarker=Se;exports.AvatarModel=wy;exports.Avatar_Brain_LookAt=dc;exports.Avatar_MouthShapes=Fc;exports.Avatar_MustacheShake=tg;exports.Avatar_POI=Zo;exports.Axes=sa;exports.AxesHelper=Aa;exports.BUILD_TIME=Sm;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=og;exports.BehaviorExtension=Ig;exports.BehaviorModel=yt;exports.BloomEffect=ju;exports.BoxCollider=_u;exports.BoxGizmo=Pr;exports.BoxHelperComponent=nt;exports.Button=Ss;exports.ButtonsFactory=Ji;exports.CallDirection=jv;exports.CallInfo=ns;exports.Camera=Yt;exports.CameraTargetReachedEvent=hc;exports.Canvas=Oa;exports.CanvasGroup=no;exports.CapsuleCollider=hs;exports.ChangeMaterialOnClick=Og;exports.ChangeTransformOnClick=xr;exports.CharacterController=_r;exports.CharacterControllerInput=ps;exports.ChromaticAberration=nh;exports.CircularBuffer=ui;exports.ClearFlags=Ko;exports.ClickThrough=Ju;exports.ClipExtrapolation=xn;exports.Collider=ei;exports.Collision=Lv;exports.CollisionDetectionMode=uu;exports.ColorAdjustments=_o;exports.ColorBySpeedModule=Wa;exports.ColorOverLifetimeModule=Lu;exports.Component=G1;exports.Component$1=E;exports.ComponentLifecycleEvents=nu;exports.Components=hT;exports.ConnectionEvents=h0;exports.ContactPoint=Av;exports.ContactShadows=Uc;exports.Context=N;exports.ContextArgs=R1;exports.ContextEvent=re;exports.ContextRegistry=ae;exports.ControlTrackHandler=Gu;exports.CursorFollow=Ir;exports.CustomBranding=Cr;exports.CustomShader=ye;exports.DefaultReflectionMode=Td;exports.Deletable=cg;exports.DeleteBox=Ys;exports.DepthOfField=fn;exports.DeviceFlag=bu;exports.DocumentExtension=ux;exports.DragControls=zo;exports.DragMode=hg;exports.DropListener=gs;exports.Duplicatable=yg;exports.EffectWrapper=gc;exports.EmissionModule=vs;exports.EmphasizeOnClick=ja;exports.EngineLoadingView=bc;exports.EnvironmentScene=Ku;exports.EventList=se;exports.EventListEvent=fu;exports.EventSystem=zt;exports.EventTrigger=wu;exports.FieldWithDefault=Zv;exports.FileReference=Qo;exports.FileReferenceSerializer=tv;exports.FileSpawnModel=lO;exports.File_Event=$v;exports.FixedJoint=Qg;exports.Fog=Na;exports.FrameEvent=pe;exports.GENERATOR=Zd;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=xg;exports.GltfExportBox=vg;exports.Gradient=Mr;exports.Graphic=Xc;exports.GraphicRaycaster=pu;exports.Graphics=Js;exports.GridHelper=Va;exports.GridLayoutGroup=Ng;exports.GroundProjectedEnv=Un;exports.GroupActionModel=No;exports.HideFlags=mu;exports.HideOnStart=Ei;exports.HingeJoint=Yc;exports.HorizontalLayoutGroup=zg;exports.HostData=SC;exports.Image=Ka;exports.ImageReference=Xo;exports.ImageReferenceSerializer=ev;exports.InheritVelocityModule=Jg;exports.Input=s0;exports.InputEventQueue=Qt;exports.InputEvents=xe;exports.InputField=fy;exports.InstanceHandle=Jo;exports.InstancingHandler=ar;exports.InstancingUtil=Li;exports.InstantiateEvent=M0;exports.InstantiateIdProvider=gt;exports.InstantiateOptions=hn;exports.Interactable=lg;exports.JoinedRoomResponse=GS;exports.KeyEventArgs=IS;exports.Keyframe=Kt;exports.LODGroup=Zc;exports.LODModel=$a;exports.LeftRoomResponse=qS;exports.Light=ni;exports.LightData=rv;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=QR;exports.LogStats=ag;exports.LogType=hi;exports.LookAt=py;exports.LookAtConstraint=gr;exports.MainModule=Et;exports.MarkerTrackHandler=Hu;exports.MarkerType=hy;exports.MaskableGraphic=Qc;exports.Mathf=D;exports.MeshCollider=ho;exports.MeshRenderer=Nc;exports.MinMaxCurve=H;exports.MinMaxGradient=kr;exports.NEKeyboardEvent=Sl;exports.NEPointerEvent=Zn;exports.NeedleButtonElement=hx;exports.NeedleEngineWebComponent=vy;exports.NeedleMenu=Nn;exports.NeedlePatchesKey=td;exports.NeedleXRController=Mm;exports.NeedleXRSession=G;exports.NeedleXRSync=f0;exports.NeedleXRUtils=m0;exports.NestedGltf=Jc;exports.NetworkConnection=u0;exports.NetworkedStreamEvents=Rn;exports.NetworkedStreams=Bc;exports.Networking=Kg;exports.NewInstanceModel=E0;exports.NoiseModule=fe;exports.ObjectRaycaster=fi;exports.ObjectUtils=ur;exports.OffsetConstraint=Or;exports.OneEuroFilter=Jh;exports.OneEuroFilterXYZ=mm;exports.OpenURL=Za;exports.OrbitControls=ce;exports.Outline=za;exports.OwnershipEvent=d0;exports.OwnershipModel=Tm;exports.PUBLIC_KEY=ia;exports.Padding=Sr;exports.ParticleBurst=Hd;exports.ParticleSubEmitter=ey;exports.ParticleSystem=mc;exports.ParticleSystemBaseBehaviour=yo;exports.ParticleSystemRenderer=Vi;exports.ParticleSystemShapeType=Wd;exports.PeerHandle=os;exports.PeerNetworking=c0;exports.Physics=xa;exports.PhysicsExtension=jg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=sh;exports.PlayAnimationOnClick=fc;exports.PlayAudioOnClick=to;exports.PlayableDirector=hr;exports.PlayerColor=Ma;exports.PlayerState=en;exports.PlayerStateEvent=vw;exports.PlayerSync=Lg;exports.PlayerView=nv;exports.PlayerViewManager=sv;exports.PointerEventData=jc;exports.PointerType=tu;exports.PostProcessingEffect=$e;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=oy;exports.PreliminaryAction=Ba;exports.PreliminaryTrigger=Wc;exports.PrimitiveType=tr;exports.Progress=ie;exports.PromiseAllWithErrors=fm;exports.PromiseErrorResult=gp;exports.RGBAColor=Z;exports.RapierPhysics=ga;exports.RawImage=Qu;exports.RaycastOptions=lo;exports.Rect=xw;exports.RectTransform=cn;exports.ReflectionProbe=uc;exports.RegisteredAnimationInfo=qs;exports.RemoteSkybox=Fu;exports.RenderTexture=En;exports.RenderTextureSerializer=kv;exports.Renderer=Vt;exports.RendererData=ov;exports.RendererLightmap=pg;exports.Rigidbody=Ve;exports.RigidbodyConstraints=Ie;exports.RoomEvents=Q;exports.RotationBySpeedModule=Ni;exports.RotationOverLifetimeModule=un;exports.SceneLightSettings=Ud;exports.SceneSwitcher=Fe;exports.ScreenCapture=bo;exports.ScreenSpaceAmbientOcclusion=ws;exports.ScreenSpaceAmbientOcclusionN8=pn;exports.ScrollFollow=Cs;exports.SeeThrough=xs;exports.SendQueue=Zi;exports.SerializationContext=Vm;exports.SetActiveOnClick=Mg;exports.ShadowCatcher=lh;exports.ShapeModule=Zg;exports.ShapeOverlapResult=Dv;exports.SharpeningEffect=rh;exports.SignalAsset=Wu;exports.SignalReceiver=fh;exports.SignalReceiverEvent=uh;exports.SignalTrackHandler=_c;exports.Size=ww;exports.SizeBySpeedModule=si;exports.SizeOverLifetimeModule=Er;exports.SkinnedMeshRenderer=mg;exports.SmoothFollow=zu;exports.SpatialGrabRaycaster=or;exports.SpatialHtml=mh;exports.SpatialTrigger=Nu;exports.SpatialTriggerReceiver=jn;exports.SpectatorCamera=Vu;exports.SphereCollider=La;exports.SphereIntersection=Dm;exports.SplineContainer=Lr;exports.SplineData=Fn;exports.SplineWalker=Wi;exports.Sprite=ys;exports.SpriteData=ma;exports.SpriteRenderer=ti;exports.SpriteSheet=Pa;exports.StateMachineBehaviour=Z1;exports.StreamEndedEvent=Jm;exports.StreamReceivedEvent=Iv;exports.SubEmitterSystem=Gd;exports.SyncedCamera=ay;exports.SyncedRoom=mn;exports.SyncedTransform=ln;exports.TapGestureTrigger=Eg;exports.TeleportTarget=ku;exports.TestRunner=ly;exports.TestSceneUtils=sT;exports.TestSimulateUserData=cy;exports.Text=kt;exports.TextBuilder=Fg;exports.TextExtension=Ru;exports.TextureSheetAnimationModule=Rt;exports.TiltShiftEffect=Wn;exports.Time=av;exports.ToneMappingEffect=so;exports.TrackHandler=Ya;exports.TrackType=ri;exports.TrailModule=Re;exports.TransformData=ke;exports.TransformGizmo=Dr;exports.TriggerBuilder=Pt;exports.TriggerModel=Ks;exports.TypeStore=P;exports.UIRaycastUtils=Km;exports.UIRootComponent=Gc;exports.USDDocument=Sg;exports.USDObject=Ne;exports.USDWriter=lw;exports.USDZExporter=sn;exports.USDZExporter$1=cw;exports.USDZText=ra;exports.USDZUIExtension=$g;exports.UriSerializer=Ev;exports.UsageMarker=zc;exports.UserJoinedOrLeftRoomModel=XS;exports.VERSION=tn;exports.VariantAction=Pg;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=Ug;exports.VideoPlayer=Ze;exports.ViewDevice=Xs;exports.Vignette=Ar;exports.VisibilityAction=Hc;exports.Voip=co;exports.Volume=qa;exports.VolumeParameter=F;exports.VolumeProfile=Du;exports.WaitForFrames=t1;exports.WaitForPromise=iv;exports.WaitForSeconds=Hm;exports.Watch=as;exports.WebARCameraBackground=yh;exports.WebARSessionRoot=di;exports.WebXR=Eu;exports.WebXRButtonFactory=Zs;exports.WebXRImageTracking=_h;exports.WebXRImageTrackingModel=Os;exports.WebXRPlaneTracking=Ms;exports.WebXRTrackedImage=ka;exports.XRControllerFollow=Ps;exports.XRControllerModel=ds;exports.XRControllerMovement=gi;exports.XRFlag=Ti;exports.XRRig=nf;exports.XRState=Ut;exports.XRStateFlag=Mn;exports.__Ignore=fx;exports.__internalNotifyObjectDestroyed=uC;exports.activeInHierarchyFieldName=ls;exports.addAttributeChangeCallback=dm;exports.addComponent=nn;exports.addCustomExtensionPlugin=CO;exports.addNewComponent=Go;exports.addPatch=Jd;exports.apply=ou;exports.applyHMRChanges=W1;exports.applyPrototypeExtensions=N0;exports.beginListenDestroy=k0;exports.beginListenInstantiate=T0;exports.binaryIdentifierCasts=km;exports.build_scene_functions=E1;exports.builtinComponentKeyName=Do;exports.calculateProgress01=by;exports.clearMessages=$x;exports.colorSerializer=mP;exports.compareAssociation=I0;exports.componentSerializer=hd;exports.copyTexture=Hb;exports.createMotion=Sv;exports.debugNet=Wt;exports.debugOwner=Cl;exports.decompressGpuTexture=fw;exports.deepClone=xc;exports.delay=Bn;exports.delayForFrames=Sc;exports.deserializeObject=Ed;exports.destroy=ji;exports.destroyComponentInstance=W0;exports.determineMimeTypeFromExtension=Wv;exports.disposeObjectResources=_e;exports.disposeStream=Tn;exports.editorGuidKeyName=zl;exports.enableSpatialConsole=$o;exports.euler=yP;exports.eventListSerializer=wP;exports.exportAsGLTF=aT;exports.findByGuid=Wm;exports.findObjectOfType=Ra;exports.findObjectsOfType=G0;exports.findResourceUsers=Im;exports.fitCamera=Cv;exports.fitObjectIntoVolume=qb;exports.foreachComponent=nr;exports.foreachComponentEnumerator=au;exports.forward=aS;exports.generateQRCode=hv;exports.generateSeed=R0;exports.getBoundingBox=Nt;exports.getCameraController=Fb;exports.getComponent=pr;exports.getComponentInChildren=Tc;exports.getComponentInParent=ac;exports.getComponents=Rc;exports.getComponentsInChildren=Ea;exports.getComponentsInParent=su;exports.getFormattedDate=sw;exports.getIconElement=mt;exports.getIconTexture=jp;exports.getLoader=rn;exports.getOrAddComponent=Ec;exports.getParam=x;exports.getParentHierarchyPath=hS;exports.getPath=wx;exports.getPeerOptions=VS;exports.getPeerjsInstance=l0;exports.getResourceUserCount=pC;exports.getTempColor=Nb;exports.getTempQuaternion=Xt;exports.getTempVector=j;exports.getUrlParams=wc;exports.getVisibleInCustomShadowRendering=Gb;exports.getWorldDirection=Vb;exports.getWorldEuler=_m;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=Kd;exports.getWorldScale=je;exports.hasCommercialLicense=cs;exports.hasIndieLicense=Lc;exports.hasPointerEventComponent=jd;exports.hasProLicense=In;exports.hideDebugConsole=Kb;exports.imageToCanvas=pw;exports.instantiate=sr;exports.invokeLoadedImportPluginHooks=Kv;exports.invokeXRSessionEnd=n0;exports.invokeXRSessionStart=i0;exports.isActiveInHierarchy=q0;exports.isActiveSelf=Ta;exports.isAndroidDevice=Mx;exports.isAnimationAction=Wb;exports.isComponent=Tv;exports.isDebugMode=yx;exports.isDesktop=Sx;exports.isDestroyed=ir;exports.isDevEnvironment=R;exports.isDisposed=dC;exports.isExporting=oT;exports.isGLTFModel=Rv;exports.isHostedOnGlitch=Ob;exports.isHotReloadEnabled=Np;exports.isHotReloading=V1;exports.isIPad=Px;exports.isIconElement=dv;exports.isLocalNetwork=Ii;exports.isMacOS=Ex;exports.isMobileDevice=Cx;exports.isMozillaXR=kx;exports.isQuest=Ax;exports.isResourceTrackingEnabled=_0;exports.isSafari=Tx;exports.isUsingInstancing=ru;exports.isiOS=Rx;exports.isiPad=Ox;exports.loadAsset=$R;exports.loadPMREM=Ww;exports.loadSync=_y;exports.logHierarchy=xd;exports.lookAtInverse=Jx;exports.lookAtObject=Cc;exports.lookAtScreenPoint=eS;exports.makeId=bx;exports.makeIdFromRandomWords=Eb;exports.makeNameSafe=mi;exports.markAsInstancedRendered=X0;exports.microphonePermissionsGranted=Lx;exports.nameof=gx;exports.nameofFactory=Mb;exports.objectSerializer=Mv;exports.offXRSessionEnd=DS;exports.offXRSessionStart=LS;exports.onAfterRender=z1;exports.onBeforeRender=U1;exports.onClear=B1;exports.onDestroy=F1;exports.onInitialized=gv;exports.onStart=hu;exports.onUpdate=yv;exports.onXRSessionEnd=Om;exports.onXRSessionStart=eu;exports.parseSync=ox;exports.placeOnSurface=Xb;exports.postprocessFBXMaterials=wm;exports.prefix=cP;exports.pushState=kb;exports.randomNumber=vx;exports.registerBinaryType=Em;exports.registerComponent=cu;exports.registerComponentExtension=ug;exports.registerCustomEffectType=$i;exports.registerExportExtensions=fg;exports.registerExtensions=Nd;exports.registerHotReloadType=bv;exports.registerLoader=Cm;exports.registerPrefabProvider=L0;exports.registerPrototypeExtensions=V0;exports.registerType=Um;exports.relativePathPrefix=Tb;exports.removeAttributeChangeCallback=um;exports.removeComponent=$m;exports.removeCustomImportExtensionType=PO;exports.removePatch=TS;exports.resolveUrl=oo;exports.sanitizeString=Rb;exports.saveImage=tx;exports.screenshot=OR;exports.screenshot2=yy;exports.sendDestroyed=Bm;exports.serializable=f;exports.serializeObject=B0;exports.serializeable=Be;exports.setActive=$l;exports.setAllowBalloonMessages=Ib;exports.setAllowOverlayMessages=Ux;exports.setAutoFitEnabled=vd;exports.setCameraController=_p;exports.setDestroyed=Y0;exports.setDevEnvironment=_S;exports.setDisposable=v0;exports.setDontDestroy=Qr;exports.setOrAddParamsToUrl=mp;exports.setParam=_x;exports.setParamWithoutReload=ic;exports.setPeerOptions=$S;exports.setResourceTrackingEnabled=hC;exports.setState=cm;exports.setVisibleInCustomShadowRendering=vm;exports.setWorldEuler=bm;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=er;exports.setWorldQuaternion=on;exports.setWorldQuaternionXYZW=ym;exports.setWorldRotation=$b;exports.setWorldRotationXYZ=Pc;exports.setWorldScale=_a;exports.showBalloonError=Oc;exports.showBalloonMessage=Ce;exports.showBalloonWarning=de;exports.showDebugConsole=xm;exports.slerp=Zx;exports.syncDestroy=Mc;exports.syncField=Ag;exports.syncInstantiate=Fm;exports.textureToCanvas=dS;exports.toSourceId=Ab;exports.tryCastBinary=r0;exports.tryDetermineMimetypeFromBinary=Gv;exports.tryDetermineMimetypeFromURL=Hv;exports.tryFindObject=ya;exports.tryGetGuid=a0;exports.unregisterHotReloadType=vv;exports.unwatchWrite=hm;exports.useForAutoFit=Ub;exports.validate=_t;exports.watchWrite=Yd;