@needle-tools/engine 4.12.0-next.c6c0281 → 4.12.0-next.da19dd0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/dist/generateMeshBVH.worker-iyfPIK6R.js +21 -0
  2. package/dist/needle-engine.bundle-BoOkD4mG.umd.cjs +1647 -0
  3. package/dist/{needle-engine.bundle-ThW_g39D.min.js → needle-engine.bundle-DDdH38o3.min.js} +151 -150
  4. package/dist/{needle-engine.bundle-BVdPECIB.js → needle-engine.bundle-DeqWDtMx.js} +8997 -8592
  5. package/dist/needle-engine.d.ts +27 -18
  6. package/dist/needle-engine.js +46 -46
  7. package/dist/needle-engine.min.js +1 -1
  8. package/dist/needle-engine.umd.cjs +1 -1
  9. package/dist/{vendor-C_oHRUjX.js → vendor-DMZcbVO1.js} +2644 -2487
  10. package/dist/{vendor-BiJQtqow.min.js → vendor-sURMCFSI.min.js} +41 -41
  11. package/dist/{vendor-DN-NsXVB.umd.cjs → vendor-tyBvnMF-.umd.cjs} +36 -36
  12. package/lib/engine/debug/debug_console.js +403 -1
  13. package/lib/engine/debug/debug_console.js.map +1 -1
  14. package/lib/engine/engine_components.js +3 -3
  15. package/lib/engine/engine_components.js.map +1 -1
  16. package/lib/engine/engine_context.js +2 -0
  17. package/lib/engine/engine_context.js.map +1 -1
  18. package/lib/engine/engine_input.d.ts +5 -0
  19. package/lib/engine/engine_input.js +6 -0
  20. package/lib/engine/engine_input.js.map +1 -1
  21. package/lib/engine/engine_license.d.ts +18 -0
  22. package/lib/engine/engine_license.js +155 -9
  23. package/lib/engine/engine_license.js.map +1 -1
  24. package/lib/engine/engine_networking.js +5 -5
  25. package/lib/engine/engine_networking.js.map +1 -1
  26. package/lib/engine/engine_physics.js.map +1 -1
  27. package/lib/engine/engine_serialization_builtin_serializer.js +1 -1
  28. package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
  29. package/lib/engine/engine_utils.d.ts +4 -1
  30. package/lib/engine/engine_utils.js +28 -4
  31. package/lib/engine/engine_utils.js.map +1 -1
  32. package/lib/engine/webcomponents/WebXRButtons.js +13 -5
  33. package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
  34. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +2 -0
  35. package/lib/engine/webcomponents/needle menu/needle-menu.js +33 -1
  36. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  37. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +4 -0
  38. package/lib/engine/webcomponents/needle-engine.ar-overlay.js.map +1 -1
  39. package/lib/engine/xr/NeedleXRSession.d.ts +1 -1
  40. package/lib/engine/xr/NeedleXRSession.js +106 -22
  41. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  42. package/lib/engine/xr/TempXRContext.js +12 -2
  43. package/lib/engine/xr/TempXRContext.js.map +1 -1
  44. package/lib/engine/xr/usdz.js +6 -2
  45. package/lib/engine/xr/usdz.js.map +1 -1
  46. package/lib/engine-components/Camera.js +4 -1
  47. package/lib/engine-components/Camera.js.map +1 -1
  48. package/lib/engine-components/Component.d.ts +2 -1
  49. package/lib/engine-components/Component.js +3 -2
  50. package/lib/engine-components/Component.js.map +1 -1
  51. package/lib/engine-components/DragControls.js +1 -1
  52. package/lib/engine-components/DragControls.js.map +1 -1
  53. package/lib/engine-components/SpectatorCamera.js +15 -7
  54. package/lib/engine-components/SpectatorCamera.js.map +1 -1
  55. package/lib/engine-components/api.d.ts +1 -1
  56. package/lib/engine-components/api.js +1 -1
  57. package/lib/engine-components/api.js.map +1 -1
  58. package/lib/engine-components/webxr/Avatar.js +2 -0
  59. package/lib/engine-components/webxr/Avatar.js.map +1 -1
  60. package/lib/engine-components/webxr/WebXR.js +18 -12
  61. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  62. package/package.json +3 -3
  63. package/plugins/vite/poster-client.js +8 -1
  64. package/src/engine/debug/debug_console.ts +449 -1
  65. package/src/engine/engine_components.ts +4 -4
  66. package/src/engine/engine_context.ts +2 -0
  67. package/src/engine/engine_input.ts +7 -0
  68. package/src/engine/engine_license.ts +171 -9
  69. package/src/engine/engine_networking.ts +5 -5
  70. package/src/engine/engine_physics.ts +3 -3
  71. package/src/engine/engine_serialization_builtin_serializer.ts +1 -1
  72. package/src/engine/engine_utils.ts +23 -4
  73. package/src/engine/webcomponents/WebXRButtons.ts +15 -5
  74. package/src/engine/webcomponents/needle menu/needle-menu.ts +35 -2
  75. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +6 -0
  76. package/src/engine/xr/NeedleXRSession.ts +120 -24
  77. package/src/engine/xr/TempXRContext.ts +12 -2
  78. package/src/engine/xr/usdz.ts +6 -1
  79. package/src/engine-components/Camera.ts +4 -1
  80. package/src/engine-components/Component.ts +5 -4
  81. package/src/engine-components/DragControls.ts +1 -1
  82. package/src/engine-components/SpectatorCamera.ts +21 -10
  83. package/src/engine-components/api.ts +1 -1
  84. package/src/engine-components/webxr/Avatar.ts +4 -0
  85. package/src/engine-components/webxr/WebXR.ts +19 -11
  86. package/dist/generateMeshBVH.worker-BvGEI0r7.js +0 -21
  87. package/dist/needle-engine.bundle-Dk2U2sIu.umd.cjs +0 -1646
@@ -0,0 +1,1647 @@
1
+ "use strict";const c=require("./three-Bf2NBxAw.umd.cjs"),se=require("./gltf-progressive-Rs-ojtXy.umd.cjs"),q=require("./three-examples-Dho7cuu4.umd.cjs"),re=require("./vendor-tyBvnMF-.umd.cjs"),te=require("./three-mesh-ui-zsOOA5Pq.umd.cjs"),Sx=require("./postprocessing-DZtb9Nnn.umd.cjs");var ha=typeof document<"u"?document.currentScript:null;const cf=new Map;function fi(s=globalThis.location?.hostname){if(cf.has(s))return cf.get(s);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(s);return cf.set(s,e),e===!0}function Ab(){return window.location.hostname.includes("glitch.me")}const ky=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var ae=(s=>(s.ContextRegistered="ContextRegistered",s.ContextCreationStart="ContextCreationStart",s.ContextCreated="ContextCreated",s.ContextFirstFrameRendered="ContextFirstFrameRendered",s.ContextDestroying="ContextDestroying",s.ContextDestroyed="ContextDestroyed",s.MissingCamera="MissingCamera",s.ContextClearing="ContextClearing",s.ContextCleared="ContextCleared",s))(ae||{});class le{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(ky&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(ky&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const o=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&o.push(a)}),Promise.all(o)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Db=()=>s=>s;function Cx(s){return Db()(s)}function Px(){return!!x("debug")}class pi{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let jo=!1;const _p=new Array;typeof window<"u"&&setTimeout(()=>{if(jo){const s={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const o of _p){const r=new URL(e);r.searchParams.append(o,""),s[o]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`🌵 ?help: Debug Options for Needle Engine.
2
+ Append any of these parameters to the URL to enable specific debug options.
3
+ Example: ${i} will show an onscreen console window.`);const n=jo===!0?"":` (containing "${jo}")`;console.group("Available URL parameters:"+n);for(const o of Object.keys(s).sort())typeof jo=="string"&&!o.toLowerCase().includes(jo.toLowerCase())||(console.groupCollapsed(o),console.log("Reload with this flag enabled:"),console.log(s[o]),console.groupEnd());console.groupEnd()}},100);function Cc(){return new URLSearchParams(globalThis.location?.search)}function x(s){jo&&!_p.includes(s)&&_p.push(s);const e=Cc();if(e.has(s)){const t=e.get(s);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}jo=x("help");function Ox(s,e){const t=Cc();t.has(s)?t.set(s,e):t.append(s,e),document.location.search=t.toString()}function oc(s,e,t=!0){const i=Cc();i.has(s)?e===null?i.delete(s):i.set(s,e):e!==null&&i.append(s,e),t?Lb(s,i):pm(s,i)}function bp(s,e,t){s.has(e)?s.set(e,t.toString()):s.append(e,t.toString())}function Lb(s,e,t){window.history.pushState(t,s,"?"+e.toString())}function pm(s,e,t){window.history.replaceState(t,s,"?"+e.toString())}function Mx(s){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<s;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function kx(s,e){return Math.floor(Math.random()*(e-s+1))+s}const Ey=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],Ry=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function Ib(){const s=Ey[Math.floor(Math.random()*Ey.length)],e=Ry[Math.floor(Math.random()*Ry.length)];return s+"_"+e}function jb(s){return s=s.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),s.trim()}function va(s,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===s)return e;if(e.guid==s)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===s)return n}if(t){if(e.scenes)for(const n in e.scenes){const o=e.scenes[n],r=va(s,o,t,i);if(r)return r}if(e.children)for(const n in e.children){const o=e.children[n],r=va(s,o,t,i);if(r)return r}}}function Pc(s,e){if(s!=null&&typeof s=="object"){let t;Array.isArray(s)?t=[]:(t=Object.create(s),Object.assign(t,s));for(const i of Object.keys(s)){const n=s[i];e&&!e(s,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=Pc(n,e)}return t}return s}function us(s){return new Promise((e,t)=>{setTimeout(e,s)})}function Oc(s,e){if(s<=0)return Promise.resolve();if(e||(e=le.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+s;return new Promise((i,n)=>{if(!e)return n("No context");const o=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(o),1),i())};e.pre_update_callbacks.push(o)})}const Ch=x("debugresolveurl"),Bb="rel:";function Ex(s,e){return ao(s,e)}function ao(s,e){if(e===void 0)return Ch&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return Ch&&console.warn("getPath: uri is absolute, returning uri",e),e;if(s===void 0)return Ch&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(Bb)&&(e=e.substring(4));const t=s.lastIndexOf("/");if(t>=0){const i=s.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return Ch&&console.log("source:",s,`changed uri
4
+ from`,e,`
5
+ to `,n,`
6
+ basePath: `+i),n}return e}function Ub(s){if(s)return s=s.trim(),s=s.split("?")[0]?.split("#")[0],s}class Rx{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. This is not (yet) supported");const i=e[t];e[this._wrapperProp]=i,Object.defineProperty(e,t,{get:()=>e[this._wrapperProp],set:r=>{e[this._wrapperProp]=r;for(const a of this.writeCallbacks)a(r,this._prop)}})}revoke(){if(!this._applied||!this._object)return;this._applied=!1;const e=this._object,t=this._prop;Reflect.deleteProperty(e,t);const i=e[this._wrapperProp];e[t]=i,Reflect.deleteProperty(e,this._wrapperProp)}dispose(){this.revoke(),this.writeCallbacks.length=0,this._object=null}}class ls{_watches=[];constructor(e,t){if(Array.isArray(t))for(const i of t)this._watches.push(new ls(e,i));else this._watches.push(new Rx(e,t))}subscribeWrite(e){for(const t of this._watches)t.subscribeWrite(e)}unsubscribeWrite(e){for(const t of this._watches)t.unsubscribeWrite(e)}apply(){for(const e of this._watches)e.apply()}revoke(){for(const e of this._watches)e.revoke()}dispose(){for(const e of this._watches)e.dispose();this._watches.length=0}}const Yr=Symbol("needle:watches");function eu(s,e){if(!s[Yr])if(s instanceof c.Vector2)s[Yr]=new ls(s,["x","y"]);else if(s instanceof c.Vector3)s[Yr]=new ls(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[Yr]=new ls(s,["x","y","z","w"]);else return!1;return s[Yr].subscribeWrite(e),!0}function mm(s,e){if(!s)return;const t=s[Yr];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const X=window.navigator.userAgent,ge=/Windows|MacOS|Mac OS/.test(X),Gt=/Windows NT/.test(X)&&/Edg/.test(X)&&!/Win64/.test(X);return e=ge&&!Gt&&!T()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){if(r!==void 0)return r;const X=navigator.userAgent.toLowerCase();return r=/iPad/.test(navigator.userAgent)||X.includes("macintosh")&&"ontouchend"in document}s.isiPad=a;let l;function h(){return l!==void 0?l:l=/Android/.test(navigator.userAgent)}s.isAndroidDevice=h;let d;function u(){return d!==void 0?d:d=/WebXRViewer\//i.test(navigator.userAgent)}s.isMozillaXR=u;let p;function m(){return p!==void 0?p:p=/NeedleAppClip\//i.test(navigator.userAgent)}s.isNeedleAppClip=m;let y;function _(){if(y!==void 0)return y;if(T()||a())return y=!1;const X=navigator.userAgent.toLowerCase();return navigator.userAgentData?y=navigator.userAgentData.platform==="macOS":y=X.includes("mac os x")||X.includes("macintosh")}s.isMacOS=_;let g;function w(){return g!==void 0?g:g=a()&&"xr"in navigator&&N()}s.isVisionOS=w;let b;const v=["iPad Simulator","iPhone Simulator","iPod Simulator","iPad","iPhone","iPod"];function T(){return b!==void 0?b:b=v.includes(navigator.platform)||navigator.userAgent.includes("Mac")&&"ontouchend"in document}s.isiOS=T;let O;function M(){return O!==void 0||(O=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),O}s.isSafari=M;let A;function D(){return A!==void 0?A:A=navigator.userAgent.includes("OculusBrowser")}s.isQuest=D;let I;function N(){return I!==void 0||(I=document.createElement("a").relList.supports("ar")),I}s.supportsQuickLookAR=N;async function $(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(X){return console.error("Error querying `microphone` permissions.",X),!1}}s.microphonePermissionsGranted=$;let k;function z(){if(k!==void 0)return k;const X=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(X&&(k=X[1].replace("_",".")),!k){const ge=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);ge&&(k=ge[1])}return k||(k=null),k}s.getiOSVersion=z;let V;function J(){if(V!==void 0)return V;const X=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return X?V=X[1].replace("_","."):V=null,V}s.getChromeVersion=J;let Z;function ce(){if(Z!==void 0)return Z;const X=navigator.userAgent.match(/Version\/(\d+\.\d+)/);return X&&M()?Z=X[1]:Z=null,Z}s.getSafariVersion=ce})(exports.DeviceUtilities||(exports.DeviceUtilities={}));function Tx(){return exports.DeviceUtilities.isDesktop()}function Ax(){return exports.DeviceUtilities.isMobileDevice()}function Dx(){return exports.DeviceUtilities.isiPad()}function Lx(){return exports.DeviceUtilities.isiPad()}function Ix(){return exports.DeviceUtilities.isAndroidDevice()}function jx(){return exports.DeviceUtilities.isMozillaXR()}function Bx(){return exports.DeviceUtilities.isMacOS()}function Ux(){return exports.DeviceUtilities.isiOS()}function Fx(){return exports.DeviceUtilities.isSafari()}function zx(){return exports.DeviceUtilities.isQuest()}async function Nx(){return exports.DeviceUtilities.microphonePermissionsGranted()}const Qs=new WeakMap;function gm(s,e,t){if(!Qs.get(s)){const n=new MutationObserver(o=>{Vx(s,o)});Qs.set(s,{observer:n,attributeChangedListeners:new Map}),n.observe(s,{attributes:!0})}const i=Qs.get(s).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{ym(s,e,t)}}function ym(s,e,t){if(!Qs.get(s))return;const i=Qs.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),Qs.get(s)?.observer.disconnect(),Qs.delete(s)))}function Vx(s,e){const t=Qs.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class vp{reason;constructor(e){this.reason=e}}async function _m(s){const e=await Promise.allSettled(s).catch(n=>[new vp(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new vp(n.reason)));return{anyFailed:t,results:i}}const $x=x("debugdebug");let bm=!1;(x("noerrors")||x("nooverlaymessages"))&&(bm=!0);const hf="needle_engine_global_error_container";var di=(s=>(s[s.Log=0]="Log",s[s.Warn=1]="Warn",s[s.Error=2]="Error",s))(di||{});function Fb(){return Vb}const wp=new Array;function Wx(s){wp.push(s)}let df=!1;function Gx(...s){if(!df){df=!0;try{for(let e=0;e<wp.length;e++)wp[e](...s)}catch(e){console.error(e)}df=!1}}const zb=console.error,Hx=function(...s){zb.apply(console,s),Qx(s),No(2,s),Xx(...s)};function Nb(s){bm=!s,s?console.error=Hx:console.error=zb}function qx(s){return Nb(s)}let Vb=0;function Xx(...s){Vb+=1,Gx(...s)}function Qx(s){if(Array.isArray(s))for(let e=0;e<s.length;e++){const t=s[e];typeof t=="string"&&t.startsWith("THREE.PropertyBinding: Trying to update node for track:")&&(s[e]="Some animated objects couldn't be found: see console for details")}}function No(s,e,t,i){if(bm)return;const o=le.Current?.domElement??document.querySelector("needle-engine");if(o){if(Array.isArray(e)){let r="";for(let a=0;a<e.length;a++){let l=e[a];l instanceof Error&&(l=l.message),typeof l!="object"&&(a>0&&(r+=" "),r+=l)}e=r}!e||e.length<=0||Yx(s,o,e)}}const Nl=new Map;function Yx(s,e,t){if(t==null)return;const i=Jx(e);if(i.childElementCount>=20){const a=i.lastElementChild;Ty(a)}t.length>400&&(t=t.substring(0,400)+"...");const n=t;if(Nl.has(n))return;const o=eS(s,t);i.prepend(o);const r=()=>{Nl.delete(n),Ty(o)};Nl.set(n,r),setTimeout(r,1e4)}function Kx(){$x&&console.log("Clearing messages");for(const s of Nl.values())s?.call(s);Nl.clear()}const Zx=`
7
+
8
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
9
+
10
+ div[data-needle_engine_debug_overlay] {
11
+ font-family: 'Roboto Flex', sans-serif;
12
+ font-weight: 400;
13
+ font-size: 16px;
14
+ }
15
+
16
+ div[data-needle_engine_debug_overlay] strong {
17
+ font-weight: 700;
18
+ }
19
+
20
+ div[data-needle_engine_debug_overlay] a {
21
+ color: white;
22
+ text-decoration: none;
23
+ border-bottom: 1px solid rgba(255, 255, 255, 0.3);
24
+ }
25
+
26
+ div[data-needle_engine_debug_overlay] a:hover {
27
+ text-decoration: none;
28
+ border: none;
29
+ }
30
+
31
+ div[data-needle_engine_debug_overlay] .log strong {
32
+ color: rgba(200,200,200,.9);
33
+ }
34
+
35
+ div[data-needle_engine_debug_overlay] .warn strong {
36
+ color: rgba(255,255,230, 1);
37
+ }
38
+
39
+ div[data-needle_engine_debug_overlay] .error strong {
40
+ color: rgba(255,100,120, 1);
41
+ }
42
+ `;function Jx(s){globalThis[hf]||(globalThis[hf]=new Map);const e=globalThis[hf];if(e.has(s))return e.get(s);{const t=document.createElement("div");e.set(s,t),t.setAttribute("data-needle_engine_debug_overlay",""),t.classList.add("debug-container"),t.style.cssText=`
43
+ position: absolute;
44
+ top: 0;
45
+ right: 5px;
46
+ padding-top: 0px;
47
+ max-width: 70%;
48
+ max-height: calc(100% - 5px);
49
+ z-index: 100000;
50
+ pointer-events: scroll;
51
+ display: flex;
52
+ align-items: end;
53
+ flex-direction: column;
54
+ color: white;
55
+ overflow: auto;
56
+ word-break: break-word;
57
+ `,s.shadowRoot?s.shadowRoot.appendChild(t):s.appendChild(t);const i=document.createElement("style");return i.innerHTML=Zx,t.appendChild(i),t}}const $b=Symbol("logtype"),Sd=new Map;function Ty(s){s.remove();const e=s[$b],t=Sd.get(e)??[];t.push(s),Sd.set(e,t)}function eS(s,e){if(Sd.has(s)){const i=Sd.get(s);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid rgba(160,160,160,.2)",t[$b]=s,s){case 0:t.classList.add("log"),t.style.color="rgba(200,200,200,.7)",t.style.backgroundColor="rgba(40,40,40,.7)";break;case 1:t.classList.add("warn"),t.style.color="rgb(255, 255, 150)",t.style.backgroundColor="rgba(50,50,20,.8)";break;case 2:t.classList.add("error"),t.style.color="rgb(255, 50, 50",t.style.backgroundColor="rgba(50,20,20,.8)";break}return t.title="Open the browser console (F12) for more information",t.innerHTML=e,t}class tS{random(e,t){return Array.isArray(e)?e.length<=0?null:e[Math.floor(Math.random()*e.length)]:e!==void 0&&t!==void 0?Math.random()*(t-e)+e:Math.random()}randomVector3(e,t=0,i=1){e.x=this.random(t,i),e.y=this.random(t,i),e.z=this.random(t,i)}clamp(e,t,i){return e<t?t:e>i?i:e}clamp01(e){return this.clamp(e,0,1)}lerp(e,t,i){return i=i<0?0:i,i=i>1?1:i,e+(t-e)*i}inverseLerp(e,t,i){return(i-e)/(t-e)}remap(e,t,i,n,o){return n+(o-n)*(e-t)/(i-t)}moveTowards(e,t,i){return e+=i,(i<0&&e<t||i>0&&e>t)&&(e=t),e}Rad2Deg=180/Math.PI;Deg2Rad=Math.PI/180;Epsilon=1e-5;toDegrees(e){return e*180/Math.PI}toRadians(e){return e*Math.PI/180}tan(e){return Math.tan(e)}gammaToLinear(e){return Math.pow(e,2.2)}linearToGamma(e){return Math.pow(e,1/2.2)}approximately(e,t,i=Number.EPSILON){for(const n of iS){const o=e[n],r=t[n];if(o===void 0||r===void 0)break;if(Math.abs(o-r)>i)return!1}return!0}easeInOutCubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}}const iS=["x","y","z","w"],L=new tS;class Ay{y;s;alpha=0;constructor(e){this.setAlpha(e),this.y=null,this.s=null}setAlpha(e){if(e<=0||e>1)throw new Error;this.alpha=e}filter(e,t){t&&this.setAlpha(t);let i;return this.y?i=this.alpha*e+(1-this.alpha)*this.s:i=e,this.y=e,this.s=i,i}lastValue(){return this.y}reset(e){this.y=e,this.s=e}}class nd{freq;minCutOff;beta;dCutOff;x;dx;lasttime;constructor(e,t=1,i=0,n=1){if(e<=0||t<=0||n<=0)throw new Error;this.freq=e,this.minCutOff=t,this.beta=i,this.dCutOff=n,this.x=new Ay(this.alpha(this.minCutOff)),this.dx=new Ay(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,o=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(o);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class vm{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new nd(e,t,i,n),this.y=new nd(e,t,i,n),this.z=new nd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const sd="needle:cameraController";function Wb(s){return s[sd]}function xp(s,e,t){t?s[sd]=e:s[sd]===e&&(s[sd]=null)}const Sp="needle:autofit";function Gb(s){return s[Sp]===void 0?!0:s[Sp]!==!1}function Cd(s,e){s[Sp]=e}let Xi;const nS={x:0,y:0,width:0,height:0},sS=x("debugfocusrect");function oS(s,e,t,i,n){s instanceof Element&&(sS&&s instanceof HTMLElement&&(s.style.outline="2px dashed rgba(255, 150, 0, .8)"),s=s.getBoundingClientRect()),Xi=n.domElement.getBoundingClientRect();const o=nS;o.x=s.x,o.y=s.y,o.width=s.width,o.height=s.height,o.x-=Xi.x,o.y-=Xi.y;const r=Xi.width,a=Xi.height,l=i.view,h=e.zoom;let d=l?.offsetX||0,u=l?.offsetY||0,p=Xi.width,m=Xi.height;p/=h,m/=h,d=p*(h-1)*.5,u=m*(h-1)*.5;const y=o.x+o.width*.5,_=o.y+o.height*.5,g=Xi.width*.5,w=Xi.height*.5,b=y-g,v=_-w;d-=b/h,u-=v/h,e.offsetX!==void 0&&(d+=e.offsetX*(Xi.width*.5)),e.offsetY!==void 0&&(u-=e.offsetY*(Xi.height*.5));const T=l?.offsetX||d,O=l?.offsetY||u;d=L.lerp(T,d,t),u=L.lerp(O,u,t);const M=l?.width||r,A=l?.height||a;p=L.lerp(M,p,t),m=L.lerp(A,m,t),i.setViewOffset(r,a,d,u,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function rS(s,e,t){const i=s.length(),n=e.length(),o=L.lerp(i,n,t);return s.lerp(e,t).normalize().multiplyScalar(o)}const uf=new c.Quaternion,Hb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);function aS(s,e){s.lookAt(e),s.quaternion.multiply(Hb)}function Mc(s,e,t=!0,i=!1){if(s===e)return;uf.copy(s.quaternion);const n=Q(e),o=Q(s);if(i){if(rn(s,fe(e)),t){const r=o.y,a=o.sub(Xb(s));a.y=r,s.lookAt(a),s.quaternion.multiply(Hb)}Number.isNaN(s.quaternion.x)&&s.quaternion.copy(uf);return}t&&(n.y=o.y),s.lookAt(n),Number.isNaN(s.quaternion.x)&&s.quaternion.copy(uf)}function lS(s,e,t,i=1){if(t){const n=j(0,0,0),o=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(o,r,0),n.unproject(t);const a=t.worldPosition,l=s.worldPosition.distanceTo(a),h=n.sub(a);h.multiplyScalar(i*3.6*l);const d=t.worldPosition.add(h);return s.lookAt(d),d}return null}const cS=new pi(()=>new c.Vector3,100);function j(s,e,t){const i=cS.get();return i.set(0,0,0),s instanceof c.Vector3?i.copy(s):Array.isArray(s)?i.set(s[0],s[1],s[2]):s instanceof DOMPointReadOnly?i.set(s.x,s.y,s.z):typeof s=="number"?(i.x=s,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof s=="object"&&(i.x=s.x,i.y=s.y,i.z=s.z),i}const hS=new pi(()=>new c.Color,30);function qb(s){const e=hS.get();return s?e.copy(s):e.set(0,0,0),e}const dS=new pi(()=>new c.Quaternion,100);function Kt(s,e,t,i){const n=dS.get();return n.identity(),s instanceof c.Quaternion?n.copy(s):s instanceof DOMPointReadOnly?n.set(s.x,s.y,s.z,s.w):typeof s=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(s,e,t,i):typeof s=="object"&&"x"in s&&"y"in s&&"z"in s&&"w"in s&&n.set(s.x,s.y,s.z,s.w),n}const wm=new pi(()=>new c.Vector3,100),Dy=Symbol("lastMatrixWorldUpdateKey");function Q(s,e=null,t=!0){const i=e??wm.get();return s?s.parent?(t&&s.updateWorldMatrix(!0,!1),s.matrixWorldNeedsUpdate&&s[Dy]!==Date.now()&&(s[Dy]=Date.now(),s.updateMatrixWorld()),i.setFromMatrixPosition(s.matrixWorld),i):i.copy(s.position):i.set(0,0,0)}function rt(s,e){if(!s)return s;const t=wm.get();return e!==t&&t.copy(e),(s?.parent??s).worldToLocal(t),s.position.set(t.x,t.y,t.z),s}function nr(s,e,t,i){const n=wm.get();return n.set(e,t,i),rt(s,n),s}const Pd=new pi(()=>new c.Quaternion,100),Ho=new c.Quaternion,ff=new c.Quaternion;function fe(s,e=null){if(!s)return Pd.get().identity();const t=e??Pd.get();return s.parent?(s.getWorldQuaternion(t),t):t.copy(s.quaternion)}function rn(s,e){if(!s)return;e!==Ho&&Ho.copy(e);const t=Ho;s?.parent?.getWorldQuaternion(ff),ff.invert();const n=ff.multiply(t);s.quaternion.set(n.x,n.y,n.z,n.w)}function xm(s,e,t,i,n){Ho.set(e,t,i,n),rn(s,Ho)}const uS=new pi(()=>new c.Vector3,100),fS=new c.Vector3;function Be(s,e=null){return e||(e=uS.get()),s?s.parent?(s.getWorldScale(e),e):e.copy(s.scale):e.set(0,0,0)}function wa(s,e){if(!s)return;if(!s.parent){s.scale.copy(e);return}const t=fS;s.parent.getWorldScale(t),s.scale.copy(e),s.scale.divide(t)}const pS=new c.Vector3,Ly=new c.Quaternion;function mS(s){return fe(s,Ly),pS.set(0,0,1).applyQuaternion(Ly)}const gS=new pi(()=>new c.Vector3,100),Iy=new c.Quaternion;function Xb(s,e){return e||(e=gS.get().set(0,0,1)),fe(s,Iy),e.applyQuaternion(Iy)}const jy=new c.Euler,By=new c.Euler,yS=new c.Vector3;function Sm(s){const e=Pd.get();return s.getWorldQuaternion(e),By.setFromQuaternion(e),By}function Cm(s,e){const t=Pd.get();rn(s,t.setFromEuler(e))}function tu(s){const e=Sm(s),t=yS;return t.set(e.x,e.y,e.z),t.x=L.toDegrees(t.x),t.y=L.toDegrees(t.y),t.z=L.toDegrees(t.z),t}function Qb(s,e){kc(s,e.x,e.y,e.z,!0)}function kc(s,e,t,i,n=!0){n&&(e=L.toRadians(e),t=L.toRadians(t),i=L.toRadians(i)),jy.set(e,t,i),Ho.setFromEuler(jy),rn(s,Ho)}function Od(s,e=!0){s&&(e?(function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()})(s):s.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function _S(s){let e=s?.name||"";if(!s)return e;let t=s.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function Yb(s){if(s){const e=s;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Md extends c.ShaderMaterial{static vertex=`
58
+ varying vec2 vUv;
59
+ void main(){
60
+ vUv = uv;
61
+ gl_Position = vec4(position.xy, 0., 1.0);
62
+ }`;constructor(){super({vertexShader:Md.vertex,uniforms:{map:new c.Uniform$1(null),flipY:new c.Uniform$1(!0),writeDepth:new c.Uniform$1(!1),depthTexture:new c.Uniform$1(null)},fragmentShader:`
63
+ uniform sampler2D map;
64
+ uniform bool flipY;
65
+ uniform bool writeDepth;
66
+ uniform sampler2D depthTexture;
67
+
68
+ varying vec2 vUv;
69
+
70
+ void main(){
71
+ vec2 uv = vUv;
72
+ if (flipY) uv.y = 1.0 - uv.y;
73
+ gl_FragColor = texture2D(map, uv);
74
+
75
+ if (writeDepth) {
76
+ float depth = texture2D(depthTexture, uv).r;
77
+ gl_FragDepth = depth;
78
+
79
+ // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
80
+ // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
81
+ }
82
+ }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class to{static planeGeometry=new c.PlaneGeometry(2,2,1,1);static renderer=new c.WebGLRenderer({antialias:!1,alpha:!0});static perspectiveCam=new c.PerspectiveCamera;static orthographicCam=new c.OrthographicCamera;static scene=new c.Scene;static blitMaterial=new Md;static mesh=new c.Mesh(to.planeGeometry,to.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Md.vertex;const o=this.mesh;o.material=i,o.frustumCulled=!1,this.scene.children.length=0,this.scene.add(o),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new c.Texture(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:o=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:h=!0}=i||{};this.blitMaterial.reset(),o.uniforms.map&&(o.uniforms.map.value=e),o.uniforms.flipY&&(o.uniforms.flipY.value=r),a?(o.uniforms.writeDepth=new c.Uniform$1(!0),o.uniforms.depthTexture.value=a):(o.uniforms.writeDepth=new c.Uniform$1(!1),o.uniforms.depthTexture.value=null),o.needsUpdate=!0,o.uniformsNeedUpdate=!0;const d=this.mesh;d.material=o,d.frustumCulled=!1,this.scene.children.length=0,this.scene.add(d);const u=n.getRenderTarget(),p=n.getContext(),m=p.getParameter(p.DEPTH_TEST),y=p.getParameter(p.DEPTH_WRITEMASK),_=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(h),n.setClearColor(new c.Color(0,0,0),0),n.pixelRatio!==window.devicePixelRatio&&n.xr.isPresenting===!1&&n.setPixelRatio(window.devicePixelRatio),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(u);const g=n.state.buffers.depth;g.setTest(m),g.setMask(y),g.setFunc(_)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=Kb(e));const i=e.image;if(vS(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const o=n.getContext("2d");return o?(o.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function Kb(s){return to.copyTexture(s)}function bS(s,e=!1){return to.textureToCanvas(s,e)}function vS(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}function wS(s){const e=s.type;return e==="Mesh"||e==="SkinnedMesh"}function Pm(s,e){e?s["needle:rendercustomshadow"]=!0:s["needle:rendercustomshadow"]=!1}function Zb(s){if(s){if(s["needle:rendercustomshadow"]===!0)return!0;if(s["needle:rendercustomshadow"]==null)return!0}return!1}function Vt(s,e=void 0,t=void 0,i=void 0){const n=i||new c.Box3;n.makeEmpty();const o=[];function r(l){let h=!0;if(l.visible&&Gb(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof c.Box3Helper&&(h=!1),l instanceof c.GridHelper&&(h=!1),l instanceof q.GroundedSkybox&&(h=!1),l.isGizmo===!0&&(h=!1),l.material instanceof c.ShadowMaterial&&(h=!1),wS(l)||(h=!1),t&&l.layers.test(t)===!1&&(h=!1),h){if(e&&Array.isArray(e)&&e?.includes(l))return;if(typeof e=="function"&&e(l)===!0)return}if(l.isUI!==!0){if(h){const d=l.children;l.children=o;const u=l.position,p=l.scale;if(Number.isNaN(u.x)||Number.isNaN(u.y)||Number.isNaN(u.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,u,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=d}for(const d of l.children)r(d)}}}let a=!1;Array.isArray(s)||(s=[s]);for(const l of s)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function Jb(s,e,t){const i=Vt([s],t?.ignore),n=new c.Vector3;i.getSize(n);const o=new c.Vector3;i.getCenter(o);const r=new c.Vector3;e.getSize(r);const a=new c.Vector3;e.getCenter(a);const l=new c.Vector3;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const h=Math.min(l.x,l.y,l.z),d=t?.scale!==!1;if(d&&wa(s,Be(s).multiplyScalar(h)),t?.position!==!1){const u=new c.Vector3;i.getCenter(u),u.y=i.min.y;const p=new c.Vector3;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(u);d&&m.multiplyScalar(h),rt(s,Q(s).add(m))}return{boundsBefore:i,scale:l}}function ev(s,e){const t=Vt([s]),i=new c.Vector3;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),o=Q(s);return rt(s,o.add(n)),{offset:n,bounds:t}}function Om(s,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)Om(s,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new c.MeshStandardMaterial;n["material:fbx"]=e;const o=e;return o&&(o.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(o.color),n.emissive.copyLinearToSRGB(o.emissive),n.emissiveIntensity=o.emissiveIntensity,n.opacity=o.opacity,n.displacementScale=o.displacementScale,n.transparent=o.transparent,n.bumpMap=o.bumpMap,n.aoMap=o.aoMap,n.map=o.map,n.displacementMap=o.displacementMap,n.emissiveMap=o.emissiveMap,n.normalMap=o.normalMap,n.envMap=o.envMap,n.alphaMap=o.alphaMap,n.metalness=o.reflectivity,n.vertexColors=o.vertexColors,o.shininess&&(n.roughness=1-Math.sqrt(o.shininess)/10),n.needsUpdate=!0),t===void 0?s.material=n:i[t]=n,!0}let Ph=!1;Wx((...s)=>{R()&&le.Current?.isInXR&&(da(!0),tv("error",...s))});function da(s){if(s){if(Ph)return;Ph=!0,SS()}else{if(!Ph)return;Ph=!1,CS()}}const Vl={log:void 0,warn:void 0,error:void 0};class xS{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=le.Current||le.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new c.Object3D;userForwardViewPoint=new c.Vector3;oneEuroFilter=new vm(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof c.PerspectiveCamera){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,o=e.worldForward;o.y=0,o.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(o),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),Mc(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const a=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,a*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const l=Date.now();for(let h=0;h<this._activeTexts.length;h++){const d=this._activeTexts[h];if(d instanceof te.__webpack_exports__default.Text&&l-d._activatedTime>2e4){d.removeFromParent(),this._textBuffer.push(d),this._activeTexts.splice(h,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let o=16777215,r=0;switch(e){case"log":o=16777215,r=0;break;case"warn":o=16772761,r=4465152;break;case"error":o=16755370,r=7798784;break}t.length>1e3&&(t=t.substring(0,1e3)+"...");const a=new Date().toISOString().split("T")[1].split(".")[0];n.textContent="["+a+"] "+t,n.visible=!0,n._activatedTime=Date.now(),i.add(n),this._activeTexts.push(n),this.context&&this.context.scene.add(i),n.set({backgroundColor:o,color:r}),te.__webpack_exports__default.update()}ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}textOptions={fontSize:this.defaultFontSize,fontFamily:this.familyName,padding:.03,margin:.005,color:0,backgroundColor:16777215,backgroundOpacity:.4,borderRadius:.03,offset:.025};_textBuffer=[];_activeTexts=[];getText(){const e=this.getRoot();if(this._textBuffer.length>0){const i=this._textBuffer.pop();return i.visible=!0,setTimeout(()=>this.disableDepthTestRecursive(i),100),i}if(e.children.length>20&&this._activeTexts.length>0)return this._activeTexts.shift();const t=new te.__webpack_exports__default.Text(this.textOptions);return setTimeout(()=>this.disableDepthTestRecursive(t),500),setTimeout(()=>this.disableDepthTestRecursive(t),1500),t}disableDepthTestRecursive(e,t=0){for(let n=0;n<e.children.length;n++){const o=e.children[n];o instanceof c.Object3D&&this.disableDepthTestRecursive(o,t+1)}e.renderOrder=10*t,e.layers.set(2);const i=e.material;i&&(i.depthWrite=!1,i.depthTest=!1,i.transparent=!0),t===0&&te.__webpack_exports__default.update()}getRoot(){if(this.root)return this.root;const e=this.defaultFontSize,t={boxSizing:"border-box",fontFamily:this.familyName,width:"2.6",fontSize:e,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:0,whiteSpace:"pre-wrap",flexDirection:"column-reverse"};return this.root=new te.__webpack_exports__default.Block(t),this.root}}let qo=null;function SS(){qo||(qo=new xS),qo.onEnable();for(const s in Vl){Vl[s]=console[s];let e=!1;console[s]=function(){if(Vl[s]?.apply(console,arguments),!e)try{e=!0,tv(s,...arguments)}finally{e=!1}}}}function CS(){qo?.onDisable();for(const s in Vl)console[s]=Vl[s]}const ll=new Map;function tv(s,...e){try{switch(ll.clear(),s){case"log":qo?.addLog("log",t());break;case"warn":qo?.addLog("warn",t());break;case"error":qo?.addLog("error",t());break}}catch(o){console.error("Error in spatial console",o)}finally{ll.clear()}function t(){let o="";for(let r=0;r<e.length;r++){const a=e[r];o+=i(a),r<e.length-1&&(o+=", ")}return o}function i(o,r=0){if(typeof o=="string")return'"'+o+'"';if(typeof o=="number"){if(o%1!==0){const l=o.toFixed(5),h=l.indexOf(".");let d=l.length-1;for(;d>h&&l[d]==="0";)d--;return l.substring(0,d+1)}return o.toString()}else if(Array.isArray(o)){let a="[";for(let l=0;l<o.length;l++){const h=o[l];a+=i(h,r+1),l<o.length-1&&(a+=", ")}return a+="]",a}else{if(o===null)return"null";if(o===void 0)return"undefined";if(typeof o=="function")return o.name+"()"}if(o instanceof c.Vector2)return`(${i(o.x)}, ${i(o.y)})`;if(o instanceof c.Vector3)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)})`;if(o instanceof c.Vector4)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;if(o instanceof c.Quaternion)return`(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;if(o instanceof c.Material||o instanceof c.Texture)return o.name;if(o instanceof c.Matrix3)return`[${o.elements.join(", ")}]`;if(o instanceof c.Matrix4)return`[${o.elements.join(", ")}]`;if(o instanceof c.Layers)return o.mask.toString();if(typeof o=="object"){if(ll.has(o))return"*";let a=`{
83
+ `;a+=n(r);const l=Object.keys(o);let h="";for(let d=0;d<l.length;d++){const u=l[d],p=o[u];if(ll.has(p)){h+="";continue}ll.set(p,!0),h+=u+":"+i(p,r+1),d<l.length-1&&(h+=", "),h.length>=60&&(h+=`
84
+ `,h+=n(r),a+=h,h="")}return a+=h,a+=`
85
+ }`,a}return o}function n(o){let r="";for(let a=0;a<o;a++)r+=" ";return r}}const PS=x("nodevlogs");function Pe(s,e=di.Log){No(e,s)}function ue(s){Pe(s,di.Warn)}function Ec(s){Pe(s,di.Error)}let Cp,pf;function R(){if(PS)return!1;if(Cp!==void 0)return Cp;if(pf!==void 0)return pf;let s=fi();return s||(s=window.location.hostname.endsWith(".local-credentialless.webcontainer.io")),pf=s,s}function OS(s){Cp=s}let Qt,Oo=null,Rn=null,cl=!1,Uy=null;const iv="terminal",MS=x("console");MS&&Mm();const kS=Symbol("consoleParent");function Mm(){if(Qt){Qt.showSwitch();return}DS()}function nv(){Qt&&(Qt.hide(),Qt.hideSwitch())}function ES(){Uy||(Uy=setInterval(RS,500))}let Fy=0;function RS(){const s=Fb(),e=s!==Fy;Fy=s,e&&TS()}function TS(){Mm(),Rn&&(Rn.setAttribute("error","true"),Rn.innerText="🤬")}function AS(){Rn&&(Rn.removeAttribute("error"),Rn.innerText=iv)}function DS(s=!1){if(Qt!==void 0||cl)return;cl=!0;const e=document.createElement("script");e.onload=()=>{if(!globalThis.VConsole){console.warn("🌵 Debug console failed to load."),cl=!1,Qt=null;return}cl=!1,ES(),Qt=new VConsole({pluginOrder:["default","needle-console"]});const t=globalThis["needle:codegen_files"];if(t&&t.length>0&&Qt.addPlugin(LS()),Qt.addPlugin(US()),Qt.addPlugin(FS()),Oo=YS(),Oo&&(Oo[kS]=Oo.parentElement,Oo.style.position="absolute",Oo.style.zIndex=Number.MAX_SAFE_INTEGER.toString()),Qt.setSwitchPosition(20,30),Rn=QS(),Rn){Rn.innerText=iv,Rn.addEventListener("click",AS);const i=document.createElement("style"),n=40;i.innerHTML=`
86
+ #__vconsole .vc-switch {
87
+ border: 1px solid rgba(255, 255, 255, .1);
88
+ border-radius: 50%;
89
+ width: ${n}px;
90
+ height: ${n}px;
91
+ padding: 0;
92
+ line-height: ${n}px;
93
+ font-size: ${n*.4}px;
94
+ text-align: center;
95
+ background: #ffffff5c;
96
+ backdrop-filter: blur(16px);
97
+ -webkit-backdrop-filter: blur(16px);
98
+ user-select: none;
99
+ pointer-events: auto;
100
+ transition: transform .2s ease-in-out;
101
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
102
+
103
+ font-family: 'Material Symbols Outlined';
104
+ color: black;
105
+ font-size: 2.3em;
106
+ font-weight: 100;
107
+ }
108
+ #__vconsole .vc-switch:hover {
109
+ cursor: pointer;
110
+ transform: scale(1.1);
111
+ transition: transform .1s ease-in-out, background .1s linear;
112
+ background: rgba(245, 245, 245, .8);
113
+ outline: rgba(0, 0, 0, .05) 1px solid;
114
+ }
115
+ #__vconsole .vc-switch[error] {
116
+ background: rgba(255,0,0,.2);
117
+ animation: vconsole-notify 1s ease-in-out;
118
+ line-height: 35px;
119
+ }
120
+ @keyframes vconsole-notify {
121
+ from {
122
+ transform: scale(1, 1);
123
+ }
124
+ 10% {
125
+ transform: scale(1.3, 1.3);
126
+ }
127
+ 70% {
128
+ transform: scale(1.4, 1.4);
129
+ }
130
+ to {
131
+ transform: scale(1, 1);
132
+ }
133
+ }
134
+ #__vconsole .vc-panel {
135
+ font-family: monospace;
136
+ font-size: 11px;
137
+ }
138
+ #__vconsole .vc-plugin-box.vc-actived {
139
+ height: 100%;
140
+ }
141
+ #__vconsole .vc-mask {
142
+ overflow: hidden;
143
+ }
144
+ `,Oo?.prepend(i),s===!0&&Fb()<=0&&nv(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),cl=!1,Qt=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function LS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Qt?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}const Pp="padding: 10px; font-family: monospace;",zy="margin-bottom: 10px;",Mo="margin-bottom: 10px; margin-top: 15px;",IS="width: 100%; border-collapse: collapse; border: 1px solid rgba(0,0,0,0.1); table-layout: fixed;",sv="border: 1px solid rgba(0,0,0,0.1); padding: 5px;",jS=sv,BS=sv+" word-break: break-all;";function Cn(s,e=!1){e&&s.sort((i,n)=>(n.value?1:0)-(i.value?1:0));let t=`<table style='${IS}'>`;t+="<tbody>";for(const i of s){const n=typeof i.value=="boolean"?i.value?"✅":"❌":i.value;t+=`<tr><td style='${jS}'>${i.label}</td><td style='${BS}'>${n}</td></tr>`}return t+="</tbody></table>",t}function ov(){try{if(document.createElement("canvas").getContext("webgl2"))return"✅"}catch{}return"❌"}function US(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("device-utilities","📱 Device Info");return s.on("renderTab",function(e){let t=`<div style='${Pp}'>`;const i=XS();t+=`<h3 style='${zy}'>Device: ${i}</h3>`,t+=Cn([{label:"💻 Desktop",value:exports.DeviceUtilities.isDesktop()},{label:"📱 Mobile Device",value:exports.DeviceUtilities.isMobileDevice()},{label:"🍎 iOS",value:exports.DeviceUtilities.isiOS()},{label:"📱 iPad",value:exports.DeviceUtilities.isiPad()},{label:"🤖 Android",value:exports.DeviceUtilities.isAndroidDevice()},{label:"🦊 Mozilla XR",value:exports.DeviceUtilities.isMozillaXR()},{label:"🌵 Needle App Clip",value:exports.DeviceUtilities.isNeedleAppClip()},{label:"🍏 macOS",value:exports.DeviceUtilities.isMacOS()},{label:"👓 VisionOS",value:exports.DeviceUtilities.isVisionOS()},{label:"🧭 Safari",value:exports.DeviceUtilities.isSafari()},{label:"🕶️ Meta Quest",value:exports.DeviceUtilities.isQuest()},{label:"🔗 QuickLook AR Support",value:exports.DeviceUtilities.supportsQuickLookAR()}],!0);const n=[],o=exports.DeviceUtilities.getiOSVersion();o&&n.push({label:"🍎 iOS Version",value:o});const r=exports.DeviceUtilities.getChromeVersion();r&&n.push({label:"🌐 Chrome Version",value:r});const a=exports.DeviceUtilities.getSafariVersion();a&&n.push({label:"🧭 Safari Version",value:a}),n.length>0&&(t+=Cn(n,!1)),t+="</div>",t+=`<div style='${Pp} margin-top: 20px;'>`,t+=`<h3 style='${zy}'>User Agent Info</h3>`;const l=[{label:"User Agent",value:navigator.userAgent},{label:"Platform",value:navigator.platform},{label:"App Version",value:navigator.appVersion},{label:"User Agent Data",value:navigator.userAgentData?`Platform: ${navigator.userAgentData.platform}, Mobile: ${navigator.userAgentData.mobile}`:"Not supported"},{label:"WebXR",value:"xr"in navigator?"✅":"❌"},{label:"WebGPU",value:"gpu"in navigator?"✅":"❌"},{label:"WebGL 2",value:ov()}];t+=Cn(l,!1),t+="</div>",e(t)}),s}function FS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("graphics-info","🎨 Graphics Info");return s.on("renderTab",async function(e){let t=`<div style='${Pp}'>`;const i=zS();i.length>0&&(t+=`<h3 style='${Mo}'>General GPU Info</h3>`,t+=Cn(i,!1));const n=VS();n.length>0&&(t+=`<h3 style='${Mo}'>WebGL</h3>`,t+=Cn(n,!1));const o=$S();o.length>0&&(t+=`<h3 style='${Mo}'>WebGL 2 Features</h3>`,t+=Cn(o,!1));const r=WS();r.length>0&&(t+=`<h3 style='${Mo}'>WebGL Limits</h3>`,t+=Cn(r,!1));const a=GS();a.length>0&&(t+=`<h3 style='${Mo}'>Texture Formats</h3>`,t+=Cn(a,!1));const l=await HS();if(l.length>0&&(t+=`<h3 style='${Mo}'>WebGPU</h3>`,t+=Cn(l,!1)),exports.DeviceUtilities.isSafari()){const h=qS();h.length>0&&(t+=`<h3 style='${Mo}'>Safari GPU Info</h3>`,t+=Cn(h,!1))}t+="</div>",e(t)}),s}function zS(){const s=[],e=window.devicePixelRatio;s.push({label:"Device Pixel Ratio",value:e.toString()}),s.push({label:"Width (px)",value:(window.innerWidth*e).toString()}),s.push({label:"Height (px)",value:(window.innerHeight*e).toString()});const i=exports.DeviceUtilities.isMobileDevice()?150:96,n=screen.width/i,o=screen.height/i,r=n*2.54,a=o*2.54;s.push({label:"Estimated Width (cm)",value:r.toFixed(1)}),s.push({label:"Estimated Height (cm)",value:a.toFixed(1)});const l=rv();if(l){s.push({label:"GPU",value:l.renderer}),s.push({label:"Driver",value:l.vendor}),s.push({label:"ANGLE",value:l.angle||"Not detected"});const h=NS(l.renderer);h&&(h.manufacturer&&s.push({label:"Manufacturer",value:h.manufacturer}),h.cardVersion&&s.push({label:"Card Version",value:h.cardVersion}),h.brand&&s.push({label:"Brand",value:h.brand}),s.push({label:"Integrated",value:h.integrated?"Yes":"No"}),h.layer&&s.push({label:"WebGL Layer",value:h.layer}))}return s}function NS(s){if(!s)return null;const e=(h,d)=>{const u=d.match(h);return u&&u[0]},t=e(/(ANGLE)/g,s)||void 0,i=e(/((NVIDIA|AMD|Intel)[^\d]*[^\s]+)/,s)||s,n=i.split(" ");n.shift();const o=e(/(NVIDIA|AMD|Intel)/g,i)||void 0,r=n.length>0?n.pop():void 0,a=n.length>0?n.join(" "):void 0;return{manufacturer:o,cardVersion:r,brand:a,integrated:o==="Intel",layer:t,card:i}}function VS(){const s=[],e=rv();return e&&(s.push({label:"📊 WebGL Version",value:e.version}),s.push({label:"🎮 WebGL 2 Available",value:ov()})),s}function $S(){const s=[];try{const t=document.createElement("canvas").getContext("webgl2");if(!t)return s;s.push({label:"Float Color Buffer",value:t.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"Anisotropic Filtering",value:t.getExtension("EXT_texture_filter_anisotropic")?"✅":"❌"}),s.push({label:"Float Texture Linear",value:t.getExtension("OES_texture_float_linear")?"✅":"❌"}),s.push({label:"S3TC Compression",value:t.getExtension("WEBGL_compressed_texture_s3tc")?"✅":"❌"}),s.push({label:"ETC Compression",value:t.getExtension("WEBGL_compressed_texture_etc")?"✅":"❌"}),s.push({label:"PVRTC Compression",value:t.getExtension("WEBGL_compressed_texture_pvrtc")?"✅":"❌"}),s.push({label:"ASTC Compression",value:t.getExtension("WEBGL_compressed_texture_astc")?"✅":"❌"})}catch{}return s}function WS(){const s=[];try{const e=document.createElement("canvas"),t=e.getContext("webgl2")||e.getContext("webgl");if(!t)return s;const i=t instanceof WebGL2RenderingContext;s.push({label:"📏 Max Texture Size",value:t.getParameter(t.MAX_TEXTURE_SIZE).toString()}),s.push({label:"🎨 Max Renderbuffer Size",value:t.getParameter(t.MAX_RENDERBUFFER_SIZE).toString()}),s.push({label:"🔗 Max Vertex Attribs",value:t.getParameter(t.MAX_VERTEX_ATTRIBS).toString()}),s.push({label:"🎯 Max Texture Units",value:t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS).toString()}),i&&(s.push({label:"⚡ Max Samples",value:t.getParameter(t.MAX_SAMPLES).toString()}),s.push({label:"🔄 Max Uniform Buffer Bindings",value:t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS).toString()}),s.push({label:"📐 Max 3D Texture Size",value:t.getParameter(t.MAX_3D_TEXTURE_SIZE).toString()}))}catch{}return s}function GS(){const s=[];try{document.createElement("canvas").getContext("webgl")&&(s.push({label:"WebGL 1 RGBA",value:"✅"}),s.push({label:"WebGL 1 RGB",value:"✅"}));const n=document.createElement("canvas").getContext("webgl2");n&&(s.push({label:"WebGL 2 RGBA32F",value:n.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"WebGL 2 RGB32F",value:n.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"WebGL 2 R11F_G11F_B10F",value:"✅"}),s.push({label:"WebGL 2 RGB565",value:"✅"}),s.push({label:"WebGL 2 RGB5_A1",value:"✅"}),s.push({label:"WebGL 2 RGBA4444",value:"✅"}))}catch{}return s}async function HS(){const s=[];if(!("gpu"in navigator))return s.push({label:"🚀 WebGPU Support",value:"❌ Not supported"}),s;s.push({label:"🚀 WebGPU Support",value:"✅ Supported"});try{const e=await navigator.gpu.requestAdapter();if(!e)return s.push({label:"🎯 Adapter",value:"No adapter available"}),s;s.push({label:"🎯 Adapter",value:e.name||"Unknown Adapter"});const t=await e.requestDevice();s.push({label:"🔧 Device",value:t.label||"WebGPU Device"}),s.push({label:"📏 Max Texture 2D",value:t.limits.maxTextureDimension2D.toString()}),s.push({label:"📐 Max Texture 3D",value:t.limits.maxTextureDimension3D.toString()}),s.push({label:"📊 Max Texture Array Layers",value:t.limits.maxTextureArrayLayers.toString()}),s.push({label:"💾 Max Buffer Size",value:`${(t.limits.maxBufferSize/1024/1024).toFixed(1)}MB`}),s.push({label:"🔗 Max Bind Groups",value:t.limits.maxBindGroups.toString()})}catch(e){s.push({label:"❌ Error",value:e.message})}return s}function rv(){try{const s=document.createElement("canvas"),e=s.getContext("webgl2")||s.getContext("webgl");if(!e)return null;const t=e.getExtension("WEBGL_debug_renderer_info"),i=t?e.getParameter(t.UNMASKED_RENDERER_WEBGL):e.getParameter(e.RENDERER),n=t?e.getParameter(t.UNMASKED_VENDOR_WEBGL):e.getParameter(e.VENDOR),o=e.getParameter(e.VERSION);let r;if(i&&i.includes("ANGLE")){const a=i.match(/ANGLE \(([^)]+)\)/);a&&(r=a[1])}return{renderer:i,vendor:n,version:o,angle:r}}catch{return null}}function qS(){const s=[];try{const t=document.createElement("canvas").getContext("webgl");if(t){const i=t.getExtension("WEBGL_debug_renderer_info");if(i){const n=t.getParameter(i.UNMASKED_RENDERER_WEBGL);n&&n.includes("Apple")&&s.push({label:"🍎 Apple GPU",value:n})}}}catch{}try{const t=document.createElement("canvas").getContext("webgl");t&&(t.getSupportedExtensions()||[]).includes("WEBGL_compressed_texture_pvrtc")&&s.push({label:"🗜️ PVRTC Support",value:"✅"})}catch{}return s}function XS(){return exports.DeviceUtilities.isQuest()?"Meta Quest":exports.DeviceUtilities.isVisionOS()?"Vision Pro":exports.DeviceUtilities.isiOS()?exports.DeviceUtilities.isiPad()?"iPad":"iPhone/iPod":exports.DeviceUtilities.isAndroidDevice()?"Android Device":exports.DeviceUtilities.isMozillaXR()?"Mozilla XR Browser":exports.DeviceUtilities.isNeedleAppClip()?"Needle App Clip":exports.DeviceUtilities.isMacOS()?"Mac":exports.DeviceUtilities.isDesktop()?"Desktop PC":"Unknown Device"}function QS(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function YS(){const s=document.querySelector("#__vconsole");return s||null}const av=x("debugdefines");lo('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');lo('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');lo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');lo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');lo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.12.0-beta.2";');lo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');lo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu Jan 22 2026 18:21:44 GMT+0000 (Coordinated Universal Time)";');lo('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Li="4.12.0-beta.2",Rc="undefined",iu="Thu Jan 22 2026 18:21:44 GMT+0000 (Coordinated Universal Time)";av&&console.log(`Engine version: ${Li} (generator: ${Rc})
145
+ Project built at ${iu}`);const Vo=NEEDLE_PUBLIC_KEY,cs="needle_isActiveInHierarchy",Bo="builtin_components",$l="needle_editor_guid";function lo(s){try{(0,eval)(s)}catch(e){av&&console.error(e)}}let lv,Ny=null;function an(){return lv}function km(s){if(s==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. Please check your project setup.");return}Ny!==s&&(Ny=s,lv=new s)}function KS(s,e){if(typeof window!==void 0&&window.SPECTOR){console.log(window.SPECTOR);const t=new URLSearchParams(window.location.search);if(t.has("spector")){let i=function(){if(n>s.time.frame)return window.requestAnimationFrame(()=>i());const r=o.captureCanvas(e);r&&r instanceof Promise?r.then(()=>o.displayUI()):o.displayUI()};const n=Number.parseInt(t.get("spector")||"0")||0;console.log("Scheduled Spector capture at frame #"+n);const o=new window.SPECTOR.Spector;o.spyCanvases=!0,i();return}else R()&&console.debug("Spector available: Add '?spector=<frame>' to the URL to enable it and capture a frame.")}}const ci=Symbol("shadowDomOwner"),ZS=x("debugpatch");function nu(s,e,t,i){const n=ZS===e;if(!t&&!i)return;const o=e+"___needle";eC(s,e,t,i);const r=Object.getOwnPropertyDescriptor(s,e),a=s[e];n&&console.log("Patch",s.constructor.name,e,r,a),r?(n&&console.log("Apply patch with existing descriptor",s.constructor.name,e,r),typeof r.value=="function"&&(s[e]=$y(r.value,s,e))):(n&&console.log("Create patch with new property",s.constructor.name,e,r),Object.defineProperty(s,e,{set:function(l){if(typeof l=="function")this[o]=$y(l,s,e);else{const h=this[o];cv(s,e,this,h,l),this[o]=l,hv(s,e,this,h,l)}},get:function(){const l=this[o];return typeof l=="function"&&l[o]?l[o]:l}}))}function JS(s,e,t){const i=Em(s,e);if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];o.prefix===t&&(o.prefix=null),o.postfix===t&&(o.postfix=null),!o.prefix&&!o.postfix&&i.splice(n,1)}}const Vy=Symbol("Needle:Patches:WrappedFunction");function $y(s,e,t){if(s[Vy])return s;const i=function(...n){cv(e,t,this,...n);const o=s.apply(this,n);return hv(e,t,this,o,...n),o};return i[Vy]=!0,i}const od="Needle:Patches";function Op(){return globalThis[od]||(globalThis[od]=new WeakMap),globalThis[od]}function Em(s,e){const t=Op().get(s);return t?t.get(e):null}function eC(s,e,t,i){let n=Op().get(s);n||(n=new Map,Op().set(s,n));let o=n.get(e);o||(o=[],n.set(e,o)),o.push({prefix:t,postfix:i})}function cv(s,e,t,...i){if(!t)return;const n=Em(s,e);if(n)for(const o of n)o.prefix?.call(t,...i)}function hv(s,e,t,i,...n){if(!t)return;const o=Em(s,e);if(o)for(const r of o)r.postfix?.call(t,i,...n)}const xa=[];function su(s){xa.indexOf(s)===-1&&xa.push(s)}function tC(s){const e=xa.indexOf(s);e!==-1&&xa.splice(e,1)}const Sa=[];function Rm(s){Sa.indexOf(s)===-1&&Sa.push(s)}function iC(s){const e=Sa.indexOf(s);e!==-1&&Sa.splice(e,1)}function dv(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:s}));for(let e=0;e<xa.length;e++)xa[e](s)}function uv(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:s}));for(let e=0;e<Sa.length;e++)Sa[e](s)}const Xe=x("debuginput");var ou=(s=>(s.Mouse="mouse",s.Touch="touch",s.Controller="controller",s.Hand="hand",s))(ou||{}),Se=(s=>(s.PointerDown="pointerdown",s.PointerUp="pointerup",s.PointerMove="pointermove",s.KeyDown="keydown",s.KeyUp="keyup",s.KeyPressed="keypress",s))(Se||{});class Jn extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new c.Ray(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;buttonName=void 0;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),Xe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Ol extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class nC{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var Zt=(s=>(s[s.Early=-100]="Early",s[s.Default=0]="Default",s[s.Late=100]="Late",s))(Zt||{});class fv{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const o=this._eventListeners[e],r=o.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(o.push({priority:n,listeners:[{callback:t,options:i}]}),o.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const o=n.find(a=>a.priority===i.queue);if(!o)return;const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}else for(const o of n){const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Ol){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}if(e instanceof Jn){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}if(e.immediatePropagationStopped){t=!0,Xe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,Xe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const o of e)if(i===o){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new c.Vector2];_pointerPositionsLastFrame=[new c.Vector2];_pointerPositionsDelta=[new c.Vector2];_pointerPositionsRC=[new c.Vector2];_pointerPositionDown=[new c.Vector3];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":Xe&&Pe("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":Xe&&Pe("Create Pointer move"),this.onMove(e);break;case"pointerup":Xe&&Pe("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Xe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(Xe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Ol("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Ol("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Ol("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);Xe&&Pe(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Jn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Jn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(Xe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Jn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Xe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Jn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Jn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Jn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||j(0,1,0).applyQuaternion(fe(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Xe&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,Xe?e:""),Xe&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Xe&&console.log(e.pointerType,"UP",t,"was not down");return}Xe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){Xe&&ue("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;Xe&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Xe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const ua=new c.Matrix4().makeRotationY(Math.PI),Ei=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),sC=x("debugwebxr");class oC{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",sC){const e=Bm(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Hn=x("debugwebxr"),Oh=x("debugcustomgesture"),rC="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",aC="generic-trigger",lC=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),cC=new c.Vector3(.04,-.04,0);class Tm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return j(this._gripPosition)}get gripQuaternion(){return Kt(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return j(this._linearVelocity).applyQuaternion(Ei)}get rayPosition(){return j(this._rayPosition)}get rayQuaternion(){return Kt(this._rayQuaternion)}get gripWorldPosition(){return j(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return Kt(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return j(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return Kt(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return j(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?fe(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Ei),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(j(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=j(0,1,0).applyQuaternion(e.quaternion),i=j(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,Hn&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,j(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
146
+ `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
147
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
148
+ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),n+=`
149
+ `+i,n+=`
150
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const o=this.inputSource.gamepad;let r="[btns "+o.buttons.length+"]: "+o.buttons.map(a=>a.value.toPrecision(1)).join(",");r+=`
151
+ [axes `+o.axes.length+"]: "+o.axes.map(a=>a.toPrecision(1)).join(","),n+=`
152
+ `+r}if(this._layout){n+=`
153
+ Layout: `;for(const o of Object.keys(this._layout.components||{})){const r=this.getStick(o),a=this._layout.components[o]?.gamepadIndices,l=a?Object.entries(a).map(h=>h[0][0].toUpperCase()+h[0].slice(1)+"="+h[1]).join(","):"";n+=`
154
+ ${o}: ${this._layout.components[o]?.type} [${l}] (${r.x.toPrecision(2)},${r.y.toPrecision(2)})`}}B.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(ua),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,j(1,1,1)),o=j(d.position),r=Kt(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=j(u.position),n=Kt(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(ua),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,j(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const _=p.transform.position,g=p.transform.orientation;this._object.position.set(_.x,_.y,_.z),this._object.quaternion.set(g.x,g.y,g.z,g.w).multiply(Ei)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Ei));const m=a.get("middle-finger-metacarpal"),y=m&&this.getHandJointPose(m,e);y&&(this._gripMatrix.fromArray(y.transform.matrix).premultiply(ua),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,j(1,1,1)),i=j().copy(y.transform.position),n=Kt().copy(y.transform.orientation),n.multiply(lC),i.add(j(cC).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Ei)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(Ei));Hn&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(Ei)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Ei)));const l=this.xr.context.mainCamera?.parent,h=l?fe(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Ei),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,Hn&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new Gy(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new Gy(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=re.fetchProfile(this.inputSource,rC,aC);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new re.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Oh&&(Hn&&B.DrawDirection(this.rayWorldPosition,j(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Se.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Oh||this.inputSource===e.inputSource&&this.emitPointerEvent(Se.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(Hn&&B.DrawDirection(this.rayWorldPosition,j(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Se.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Se.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new Wy;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(Hn||Oh)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new Wy,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(Oh&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),Hn&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){Hn&&e!==Se.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,Hn&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Jn(e,o,this.pointerInit)),U.Current=a}}}class Wy{isDown=!1;isUp=!1;pressed=!1;value=0}class Gy{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var Mp=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(Mp||{});let rc=!1;const $o=[];function pr(){if(rc)return;R()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),rc=!0;const s=[...$o];$o.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",pr);document.addEventListener("pointerup",pr);document.addEventListener("click",pr);document.addEventListener("dragstart",pr);document.addEventListener("touchend",pr);document.addEventListener("keydown",pr);typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(R()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),$o.length=0,rc=!0);class ln extends EventTarget{static get userInteractionRegistered(){return rc}static registerWaitForAllowAudio=ln.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(rc){e();return}$o.indexOf(e)===-1&&$o.push(e)}}static unregisterWaitForInteraction(e){const t=$o.indexOf(e);t!==-1&&$o.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const fa=new Map,oa=new Map;let Hy=0;function ms(s,e,t){if(fa.has(e)||fa.set(e,new Array),fa.get(e).push({method:s,options:{once:!1,...t}}),Hy<30){const i=oa.get(e);i&&i?.length>100&&(Hy+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
155
+
156
+ This might be a performance issue!
157
+ Consider unregistering the methods when they are not needed anymore!
158
+
159
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
160
+
161
+ or by using the once option like onStart(()=>{}, { once:true }).
162
+
163
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function co(s,e){const t=oa.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=fa.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function yn(s,e){e===ae.ContextCreated&&kp.delete(s),pv(s,e)}function pv(s,e){e===me.Start&&fa.get(ae.ContextCreated)&&pv(s,ae.ContextCreated);const t=e===me.Start||e===ae.ContextCreated,i=oa.get(e);i&&i.length>0&&Xy(s,i,t);const n=fa.get(e);if(n&&n.length>0){const o=[...n];n.length=0,Xy(s,o,t),o.length>0&&(oa.has(e)||oa.set(e,new Array),oa.get(e).push(...o))}}const Mh=new Array,qy={context:null};function Xy(s,e,t){Mh.length=0;for(let n=0;n<e.length;n++)Mh.push(e[n]);let i=kp.get(s);for(let n=0;n<Mh.length;n++){const o=Mh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{qy.context=s,o.method?.call(qy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,kp.set(s,i)),i.add(o))}}const kp=new WeakMap,Am={};function Dm(s,e){Am[s]=e}function mv(s){const e=s.getBufferIdentifier(),t=Am[e];return t(s)}function gv(s){return typeof s.guid=="function"?s.guid():null}let Lm;function hC(){return Lm}function dC(s){Lm=s}function yv(s,e){return e||(e={}),e={...Lm,...e},s?new re.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new re.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function Qy(){const s=await Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class _v{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Qy(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new fC(i)})}async trySetupClient(e){const t=await Qy();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class uC{_peer;constructor(e){this._peer=e}}class fC extends uC{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var en=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(en||{});const Yy="https://urls.needle.tools/default-networking-backend/index";let Si="wss://networking.needle.tools/socket";const Ht=!!x("debugnet"),Ml=!!(Ht||x("debugowner")),kh=x("debugnetbin");var bv=(s=>(s.ConnectionInfo="connection-start-info",s))(bv||{}),Y=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Y||{});class pC{room;viewId;allowEditing;inRoom}class mC{room}class gC{userId}var vv=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(vv||{});class Im{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Ml&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return Ml&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Ml&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Ml&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class wv{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new _v),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Ht}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Ht&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},en.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=en.Queued){if(t===null&&(t={}),i===en.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){kh&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,en.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Ht&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Si)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Si=t:Ab()&&(Si="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Si=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(Si===void 0&&(console.log("Fetch default backend url: "+Yy),Si=await(await fetch(Yy)).text()),Si===void 0){n(!1);return}console.debug(`Connecting to networking backend on
164
+ `+Si);const o=await Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(Si).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,R()||Ht?console.log(`Connected to networking backend
165
+ `+Si):console.debug("Connected to networking backend",Si),n(!0),this.onSendQueued(en.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";Si?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){Ht&&i==="pong"?console.log("<<",i):R()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){kh&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new re.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=mv(n),l=gv(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(Ht&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(Ht&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(kh||R())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
166
+ ${a.href}`)}this.onSendQueued(en.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(kh||R())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),Ht&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(Ht&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Ht&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),Ht&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=en.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));Ht&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Wl=x("debugwebxr");class mf{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Wl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Wl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Wl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class xv{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Wl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new mf(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new mf(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Wl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new mf(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class Ky{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=L.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var sr=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(sr||{});class mr{static createText(e,t){let i=null;const n=t?.font||_C(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=yC(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",bC(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function yC(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const _=[];return _.push(new c.Vector2(d[u]/s,d[u+1]/e)),_.push(new c.Vector2(d[p]/s,d[p+1]/e)),_.push(new c.Vector2(d[m]/s,d[m+1]/e)),_.push(new c.Vector2(d[y]/s,d[y+1]/e)),_}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const Eh=new Map;function _C(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Eh.has(e)){const n=Eh.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{Eh.set(e,r),n(r)},void 0,o)});return Eh.set(e,i),i}let gf=!1,yf=null;function bC(s,e){if(yf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=se.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),gf=!0,yf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),Jy())).finally(()=>{gf=!1})}if(gf){const t=Jy();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Zy(i,e),s.add(t)}yf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Zy(n,e)),s.add(i)})}function Zy(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function Jy(){return new c.Group().add(mr.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class Ca{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new Ca(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await us(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight),this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await us(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=L.random(0,1)>.5?sr.Sphere:sr.Cube,l=mr.createPrimitive(a,{material:r});l.position.x=L.random(-n,n),l.position.y=L.random(-2,n),l.position.z=L.random(-n,n),l.rotation.x=L.random(0,Math.PI*2),l.rotation.y=L.random(0,Math.PI*2),l.rotation.z=L.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var ac;(s=>{const e=[];function t(){e?.length||R()&&console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(ac||(ac={}));const Ie=x("debugwebxr"),e_=x("stats");let _f=0;function vC(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}wC();async function wC(){let s="immersive-vr";try{if(exports.DeviceUtilities.isNeedleAppClip()?s="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(s="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&s==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(x("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],le.addContextCreatedCallback(async t=>{if(!e)return;da(!0);const i=await e;if(i){const n=H.getDefaultSessionInit(s);H.setSession(s,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(Sv()&&(await Ca.start(e||s,i||H.getDefaultSessionInit(s)).catch(o=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",o)),await CC(),n=await Ca.handoff()),n)H.setSession(n.mode,n.session,n.init,U.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const o=JSON.parse(t);H.start(e,o).catch(r=>console.warn(r))}else H.start(s).catch(o=>console.warn("[NeedleXRSession:granted] failed:",o))},{once:!0})}}function xC(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function SC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const jm=new Set;le.registerCallback(ae.ContextCreationStart,async s=>{jm.add(s.context)});le.registerCallback(ae.ContextCreated,async s=>{jm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;PC(e)});function Sv(){return jm.size>0}function CC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Sv()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&R()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function PC(s){s&&s?.toLowerCase()==="ar"&&ln.registerWaitForInteraction(()=>{H.start("ar")})}const Rh=Symbol("initial-fov");class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new xv(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Ie&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){const a=await this.isARSupported().catch(()=>!1);if(exports.DeviceUtilities.isVisionOS()&&!a&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return Tn.sendEvent(U.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),ac.exportAndOpen(),null;if(!a&&(e==="immersive-ar"||e==="ar")){const l=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");l.searchParams.set("url",location.href);const h=l.toString();Tn.sendEvent(U.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:h});const d=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:l}),d.location.href=h}catch(u){console.warn("Error navigating to AppClip "+h+`
167
+ `,u),window!==window.top?window.open(h,"_blank"):window.location.href=h}return null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),R()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Ca.start(e,t||H.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ie||R())&&ue("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=le.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=vC(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await Ca.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ie?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.activeAndEnabled&&!a.destroyed&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});Ie&&Pe("Requesting "+e+" session ("+Date.now()+")"),Tn.sendEvent(U.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a?.code),a?.code===9&&ue("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ue("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new H(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ie?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ie&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ie&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ie&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return H._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||R()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&or(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return j(0,0,0);const t=j(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Kt(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(or(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ie&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=j(i.transform.position),o=Kt(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(ua),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Ei);const a=fe(r.parent);a.premultiply(Ei),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=j(e.position);t.applyMatrix4(ua);const i=Kt(e.orientation);return i.premultiply(Ei),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){xC(e,n.init),this.session=t,this.mode=e,this.context=i,(Ie||x("console"))&&da(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ms(this.onBefore,me.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=Q(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=fe(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Be(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Rh]=this.context.mainCamera.fov)),this._defaultRig=new oC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ie&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Tm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){Ie&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),Tn.sendEvent(U.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),SC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,co(this.onBefore,me.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),uv({session:this});for(const o of H._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&rt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&rn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&wa(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&this.context.mainCamera[Rh]&&(this.context.mainCamera.fov=this.context.mainCamera[Rh],this.context.mainCamera[Rh]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),da(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ie&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Vt(this.context.scene.children);if(o){const r=o.getSize(j());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(j());l.y=a.position.y,a.lookAt(l)}}}dv({session:this}),pr();for(const o of H._xrStartListeners)o(i);const n=[...this._xr_scripts];Ie&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}Ie&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(da(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ie)for(const e of this.controllers)e.onRenderDebug();if((Ie||e_)&&this.rig&&(_f++,_f>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ie||e_)for(const o of this.controllers)n+=`
168
+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;_f=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ie&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ie&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Be(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ie&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new Ky),this._transition}fadeTransition(){return this._transition||(this._transition=new Ky),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const bf=x("debugwebxr");class Cv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(bf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new K("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(bf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new K("",t,e)),!i.rightHand&&n.includes("right")&&(bf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new K("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class ee extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=L.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=L.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ee(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new ee(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new ee(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ee(e[0],e[1],e[2],e[3]);if(e.length===3)return new ee(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new ee(e)}}const xt=new c.Vector3,t_=new c.Vector3,i_=new c.Quaternion,OC=x("debuggizmos"),Qi=8947848,vf=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Ep]!==void 0}static setVisible(e){for(const t of Ci.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=Qi);const l=H.active?.rigScale??1,h=Ci.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Qi,n=0,o=!0){if(!B.enabled)return;const r=Ci.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),xt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+xt.x,e.y+xt.y,e.z+xt.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Ji(r.material,i)}static DrawDirection(e,t,i=Qi,n=0,o=!0,r=1){if(!B.enabled)return;const a=Ci.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(xt.set(0,0,-r),i_.set(t.x,t.y,t.z,t.w),xt.applyQuaternion(i_)):(xt.set(t.x,t.y,t.z),xt.multiplyScalar(r)),l.setXYZ(1,e.x+xt.x,e.y+xt.y,e.z+xt.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,Ji(a.material,i)}static DrawLine(e,t,i=Qi,n=0,o=!0){if(!B.enabled)return;const r=Ci.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Ji(r.material,i)}static DrawCircle(e,t,i,n=Qi,o=0,r=!0){if(!B.enabled)return;const a=Ci.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,xt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Ji(a.material,n)}static DrawWireSphere(e,t,i=Qi,n=0,o=!0){if(!B.enabled)return;const r=Ci.getSphere(t,n,!0);nr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Ji(r.material,i)}static DrawSphere(e,t,i=Qi,n=0,o=!0){if(!B.enabled)return;const r=Ci.getSphere(t,n,!1);nr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,Ji(r.material,i)}static DrawWireBox(e,t,i=Qi,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=Ci.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Ji(a.material,i)}static DrawWireBox3(e,t=Qi,i=0,n=!0){if(!B.enabled)return;const o=Ci.getBox(i);o.position.copy(e.getCenter(xt)),o.scale.copy(e.getSize(xt)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,Ji(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Qi,n=0,o=!0,r=!1){if(!B.enabled)return;const a=Ci.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),xt.set(t.x,t.y,t.z).sub(t_.set(e.x,e.y,e.z)).normalize());const h=xt.set(t.x,t.y,t.z).sub(t_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,Ji(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Ci.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Ji(t.material,e.color??Qi)}}const MC=new c.BoxGeometry(1,1,1);function Bm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(MC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function Ji(s,e){if(Array.isArray(s)){for(const i of s)Ji(i,e);return}const t=e instanceof ee?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Ep=Symbol("GizmoCache");class Ci{static familyName="needle-gizmos";static ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),OC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new te.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(vf*3),3),t.geometry.setAttribute("position",i);const n=j(0,1,0),o=j(0,0,1),r=j(o);r.cross(n).normalize();const a=j(r),l=Math.PI*2/(vf-1);for(let h=0;h<vf+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Ep]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,te.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof te.__webpack_exports__default.MeshUIBaseElement){if(or(n))continue;const o=e.isInVR,r=!1,a=!o;Mc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),or(r)!=!0&&r[Ep].push(r))}}}const Ut=x("debugphysics"),kC=x("debugworker"),n_=new c.Layers;class ho{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){n_.set(e),this.layerMask=n_}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Um{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Pa{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new ho;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Ut&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Ut&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Ut&&console.time("raycast"),o.length=0,Pa._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Pa._raycasting--,Ut&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||B.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&s_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof q.GroundedSkybox&&(u=!1),d==="lod"){const p=se.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&RC(a,e,i)||(n.useAcceleratedRaycast!==!1?kd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Ut&&i.length!=h){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&s_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(kd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=Q(e),_=y.distanceTo(m.center),g=new Um(e,_,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function s_(s){return!(s.index&&s.index.array.length<3)}const ko=new c.Sphere,Th=new c.Plane,EC=new c.Matrix3;function RC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){Th.setFromNormalAndCoplanarPoint(j(0,1,0),j(0,-l.position.y,0)),Th.applyMatrix4(l.matrixWorld,EC);const u=o.ray.intersectPlane(Th,j());if(u){ko.copy(h),ko.applyMatrix4(l.matrixWorld);const m=j(u).sub(o.ray.origin).length(),y=ko.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:Th.normal.clone()})}return}ko.copy(h),ko.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(ko,j());if(d){const u=j(d).sub(o.ray.origin),p=u.length();if(p>ko.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var kd;(s=>{let e=0;function t(b,v,T,O,M){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const A=v.geometry;if(v?.isSkinnedMesh){const D=v,I=D.bvhNeedsUpdate;if(!D.staticGenerator)l(),r&&(D.staticGenerator=new r(v),D.staticGenerator.applyWorldTransforms=!1,D.staticGeometry=D.staticGenerator.generate(),A.boundsTree=a?.call(D.staticGeometry),D.staticGeometryLastUpdate=performance.now()+Math.random()*200,D.bvhNeedsUpdate=!0);else if(A.boundsTree&&(D.autoUpdateMeshBvhInterval!==void 0&&D.autoUpdateMeshBvhInterval>=0||I===!0)){const N=performance.now(),$=N-D.staticGeometryLastUpdate,k=D.autoUpdateMeshBvhInterval??100;(I||$>k)&&(Ut&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${$.toFixed(2)}ms`),D.bvhNeedsUpdate=!1,D.staticGeometryLastUpdate=N,D.staticGenerator?.generate(D.staticGeometry),A.boundsTree.refit())}}else if(!A.boundsTree){d||w();let D=!0;if((O.xr||A[y]===!1||A.getAttribute("position")?.isInterleavedBufferAttribute||A.index&&A.index?.isInterleavedBufferAttribute||e>10)&&(D=!1),D&&p){if(A[m]===void 0){let I=null;if(g.length>0){const N=g.shift();N&&!N.running&&(I=N)}if(!I&&_.length<3)try{kC&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",typeof document>"u"?require("url").pathToFileURL(__filename).href:ha&&ha.tagName.toUpperCase()==="SCRIPT"&&ha.src||new URL("needle-engine.bundle-BoOkD4mG.umd.cjs",document.baseURI).href),I=new p,_.push(I)}catch(N){N instanceof DOMException&&N.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(N),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(N)),e++}if(I!=null&&!I.running){const N=v.name;Ut&&console.log("<<<< worker start",N,I),A[m]="queued",performance.mark("bvh.create.start");const $=A.clone();try{I.generate($).then(k=>{A[m]="done",A.boundsTree=k}).catch(k=>{A[m]="failed - "+k?.message,A[y]=!1,Ut&&console.error("Failed to generate mesh bvh on worker",k)}).finally(()=>{Ut&&console.log(">>>>> worker done",N,{hasBoundsTre:A.boundsTree!=null}),g.push(I),$.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(k){console.error("Failed to generate mesh bvh on worker",k)}}else Ut&&console.warn("No worker available")}}else(!u||!D)&&(l(),o&&(performance.mark("bvh.create.start"),A.boundsTree=new o(A),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(b instanceof c.Raycaster){const D=b,I=v.raycast;if(A.boundsTree)l(),n&&(v.acceleratedRaycast||(v.acceleratedRaycast=n.bind(v),Ut&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if(Ut&&console.warn("No bounds tree found for mesh",v.name,{workerTask:A[m],hasAcceleratedRaycast:n!=null}),M.allowSlowRaycastFallback===!1&&(A.getAttribute("position")?.array?.length??0)>2e3)return Ut&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const N=D.firstHitOnly;return D.firstHitOnly=!1,D.intersectObject(v,!1,T),D.firstHitOnly=N,v.raycast=I,!0}else if(b instanceof c.Sphere){const D=A.boundsTree;if(D){const I=b;if(h.copy(v.matrixWorld).invert(),I.applyMatrix4(h),D.intersectsSphere(I)){const $=Q(v),k=$.distanceTo(I.center),z=new Um(v,k,$);T.push(z)}}return!0}return!1}s.runMeshBVHRaycast=t;let i=!1,n=null,o=null,r=null,a=null;function l(){i||(i=!0,Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(b=>b.index$1).then(b=>{n=b.acceleratedRaycast,o=b.MeshBVH,r=b.StaticGeometryGenerator,a=b.computeBoundsTree}).catch(b=>{(Ut||R())&&console.error("Failed to load BVH library...",b.message)}))}const h=new c.Matrix4;let d=!1,u=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),y=Symbol("Needle:MeshBVH-CanUseWorker"),_=[],g=[];function w(){d=!0,u=!0,Promise.resolve().then(()=>LT).then(b=>{p=b.GenerateMeshBVHWorker}).catch(b=>{Ut||R()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",b)}).finally(()=>{u=!1})}})(kd||(kd={}));const o_=Symbol("gltf-loader-internal-usage-tracker"),TC=x("debugusers");class pa{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return pa._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){pa._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[o_]=e._loadingId),r)),o},null}afterRoot(e){pa._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[o_],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{TC&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Pv{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
169
+ `+i.src),e.preventDefault())}})}}const ru=x("trackresources");function Ov(){return ru==="dispose"}let gr=!0;ru===0&&(gr=!1);function AC(s){gr=s}function Mv(){return gr}const kv=Symbol("disposable");function Ev(s,e){s&&(s[kv]=e,Xo&&console.warn("Set disposable",e,s))}const Rv=Symbol("disposed");function DC(s){return s[Rv]===!0}function be(s){if(s){if(s[kv]===!1){Xo&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[Rv]=!0),s instanceof c.Scene)be(s.environment),be(s.background),be(s.customDepthMaterial),be(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)be(s.geometry),be(s.material),be(s.skeleton),be(s.bindMatrix),be(s.bindMatrixInverse),be(s.customDepthMaterial),be(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Mesh)be(s.geometry),be(s.material),be(s.customDepthMaterial),be(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Object3D)s.visible=!1;else if(s instanceof c.BufferGeometry){zr(s);for(const e of Object.keys(s.attributes)){const t=s.attributes[e];be(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)Xo&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&be(e);else if(s instanceof c.Material){zr(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&be(i)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?be(i):i instanceof c.Uniform$1&&be(i.value)}}else s instanceof c.Texture?(zr(s),zr(s.source),s.source?.data instanceof ImageBitmap&&zr(s.source.data)):s instanceof c.Skeleton?(zr(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&Xo&&console.warn("Unknown object type",s)}}function zr(s){s&&((Xo||Ov()||ru)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap||"dispose"in s&&typeof s.dispose=="function"&&s.dispose())}function LC(s){}const IC=new Set;function Fm(s,e,t=null,i){if(i||(i=IC,i.clear()),!s)return i;const n=s[lc];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&Fm(o,!0,t,i));return i}function jC(s){return s[kl]}const Xo=x("debugresourceusers")||x("debugmemory"),lc=Symbol("needle-resource-users"),kl=Symbol("needle-resource-users-count");function Dt(s,e){nu(s,e,function(t,i){gr&&!Pa.raycasting&&(Ed(lc,this,t,!1),Ed(lc,this,i,!0))})}gr&&(Dt(c.Mesh.prototype,"material"),Dt(c.Mesh.prototype,"geometry"),Dt(c.Material.prototype,"map"),Dt(c.Material.prototype,"bumpMap"),Dt(c.Material.prototype,"alphaMap"),Dt(c.Material.prototype,"normalMap"),Dt(c.Material.prototype,"displacementMap"),Dt(c.Material.prototype,"roughnessMap"),Dt(c.Material.prototype,"metalnessMap"),Dt(c.Material.prototype,"emissiveMap"),Dt(c.Material.prototype,"specularMap"),Dt(c.Material.prototype,"envMap"),Dt(c.Material.prototype,"lightMap"),Dt(c.Material.prototype,"aoMap"),Dt(c.Material.prototype,"gradientMap"));function BC(s){if(gr===!1)return;const e=s[lc];if(e)for(const t of e)Ed(lc,t,s,!1)}gr&&nu(c.Material.prototype,"dispose",function(){BC(this)});let Rp=0;function Ed(s,e,t,i){if(Rp>0)return;if(Array.isArray(t)){for(const o of t)Ed(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[kl]||0;o+=1,t[kl]=o,Xo&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[kl]||0;o>0&&(o-=1,t[kl]=o),Xo&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(pa.isLoading(t)||(ru&&console.warn(`🔴 Removed all user of "${t.type}"`,t),Ov()&&be(t)))}t[s]=n}try{nu(c.WebGLRenderer.prototype,"render",function(){Rp++},function(){Rp--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const r_=x("debugcomponentevents");class au{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),r_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(r_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const cc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Tv=Symbol("isUsingInstancing"),Av=Symbol("instancingRenderer"),El=Symbol("instancingAutoUpdateBounds");class Ii{static isUsingInstancing(e){return e[Tv]===!0}static getRenderer(e){return e[Av]||null}setAutoUpdateBounds(e,t){const i=Ii.getRenderer(e);i&&(i[El]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[cc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Ii.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function ma(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Tp=x("debugnewscripts"),UC=x("debughierarchy"),xe=[];function FC(){return xe.length>0}function Rd(s){if(Tp&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){xe.length=0,s.new_scripts.length>0&&xe.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.isComponent!==!0){(R()||Tp)&&console.error(`Registered script is not a Needle Engine component.
170
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
171
+ `,t),xe.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
172
+ Did you add and remove a component in the same frame?`),xe.splice(e,1),e--;continue}t.context=s,Gl(t.gameObject),zm(t,s)}catch(t){console.error(t),ts(xe[e],s),xe.splice(e,1),e--}for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.destroyed){ts(xe[e],s),xe.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Gl(t.gameObject),t.activeAndEnabled&&ma(t.__internalAwake.bind(t)))}catch(t){console.error(t),ts(xe[e],s),xe.splice(e,1),e--}for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.destroyed||t.enabled===!1||(Gl(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,ma(t.__internalEnable.bind(t)))}catch(t){console.error(t),ts(xe[e],s),xe.splice(e,1),e--}for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.destroyed||!t.gameObject)continue;s.new_script_start.push(t)}catch(t){console.error(t),ts(xe[e],s),xe.splice(e,1),e--}xe.length=0;for(const e of s.new_scripts_post_setup_callbacks)e&&e();s.new_scripts_post_setup_callbacks.length=0}}function zC(s){s&&(s.__internalDisable(!0),ts(s,s.context))}function Dv(s,e){for(let t=0;t<s.new_script_start.length;t++)try{const i=s.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;ma(i.__internalAwake.bind(i)),i.enabled&&(ma(i.__internalEnable.bind(i)),ma(i.__internalStart.bind(i)),s.new_script_start.splice(t,1),t--)}catch(i){console.error(i),ts(s.new_script_start[t],s),s.new_script_start.splice(t,1),t--}}function zm(s,e){e.scripts.indexOf(s)===-1&&(e.scripts.push(s),s.earlyUpdate&&e.scripts_earlyUpdate.push(s),s.update&&e.scripts_update.push(s),s.lateUpdate&&e.scripts_lateUpdate.push(s),s.onBeforeRender&&e.scripts_onBeforeRender.push(s),s.onAfterRender&&e.scripts_onAfterRender.push(s),s.onPausedChanged&&e.scripts_pausedChanged.push(s),wf(s,null)&&e.new_scripts_xr.push(s),wf(s,"immersive-vr")&&e.scripts_immersive_vr.push(s),wf(s,"immersive-ar")&&e.scripts_immersive_ar.push(s))}function ts(s,e){Pi(s,e.new_scripts),Pi(s,e.new_script_start),Pi(s,e.scripts),Pi(s,e.scripts_earlyUpdate),Pi(s,e.scripts_update),Pi(s,e.scripts_lateUpdate),Pi(s,e.scripts_onBeforeRender),Pi(s,e.scripts_onAfterRender),Pi(s,e.scripts_pausedChanged),Pi(s,e.new_scripts_xr),Pi(s,e.scripts_immersive_vr),Pi(s,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(s)}function Pi(s,e){const t=e.indexOf(s);t>=0&&e.splice(t,1)}function wf(s,e){if(s){const t=s;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let Ap=!0;function xf(){Ap=!0}function rd(s,e=!1){if(exports.NEEDLE_ENGINE_FEATURE_FLAGS.experimentalSmartHierarchyUpdate){if(!e&&!Ap)return;Ap=!1}if(s||(s=le.Current.scene),!s){console.trace("Invalid call - no current context.");return}const t=La(s);Lv(s,t,!0)||(Tp||R()?console.error(`Error updating hierarchy
173
+ Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,s):console.error('Failed to update active state in hierarchy of "'+s.name+'"',s),console.warn(" ↑ this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function Lv(s,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=La(s);if(e&&(e=n,e&&s.parent&&i===0)){const l=s.parent;e=l[cs],e===void 0&&(l instanceof c.Scene||(e=!0))}const r=s[cs]!==e;r&&(s[cs]=e,UC&&console.warn("ACTIVE CHANGE",s.name,n,s.visible,e,"changed?"+r,s),NC(s,l=>{e?l.enabled&&(ma(l.__internalAwake.bind(l)),l.enabled&&l.__internalEnable()):l.__didAwake&&l.enabled&&(l.__didEnable=!1,l.onDisable())}));let a=!0;if(s.children)for(const l of s.children)Lv(l,e,t,i+1)===!1&&(a=!1);return a}function Gl(s){let e=!0,t=s,i=!1;for(;t&&t;){if(t.type==="Scene"&&(i=!0),!La(t)){e=!1;break}t=t.parent}if(!s){console.error("GO is null");return}s[cs]=e&&i}function NC(s,e){if(s.userData?.components)for(const t of s.userData.components)e(t)}const ad=new Map,Iv=Symbol("prewarmFlag"),Dp=Symbol("waitingForPrewarm"),Lp=x("debugprewarm");function VC(s,e){if(!s||s[Iv]===!0||s[Dp]===!0)return;ad.has(e)||ad.set(e,[]),s[Dp]=!0,ad.get(e).push(s),Lp&&console.debug("register prewarm",s.name)}let a_=null,l_=null;function $C(s){if(!s)return;const e=ad.get(s);if(!e?.length)return;const t=s.mainCamera;if(t){Lp&&console.log("prewarm",e.length,"objects",[...e]);const i=s.renderer;if(i.compile){const n=s.scene;i.compile(n,t),a_??=new c.WebGLCubeRenderTarget(64),l_??=new c.CubeCamera(.001,9999999,a_),l_.update(i,n);for(const o of e)o[Iv]=!0,o[Dp]=!1;e.length=0,Lp&&console.log("prewarm done")}}}le.registerCallback(ae.ContextCreated,s=>{const e=s.context;zv(e),Bv(e)});const Td=x("debugcomponents"),c_="eff8ba80-635d-11ec-90d6-0242ac120003";class _t{get seed(){return this._seed}set seed(e){this._seed=e}_originalSeed;_seed;constructor(e){typeof e=="string"&&(e=_t.hash(e)),this._originalSeed=e,this._seed=e}reset(){this._seed=this._originalSeed}generateUUID(e){if(typeof e=="string")return re.v5(e,c_);const t=this._seed;return this._seed-=1,re.v5(t.toString(),c_)}initialize(e){typeof e=="string"?this._seed=_t.hash(e):this._seed=e}static createFromString(e){return new _t(this.hash(e))}static hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}var jv=(s=>(s.NewInstanceCreated="new-instance-created",s.InstanceDestroyed="instance-destroyed",s))(jv||{});class WC{guid;dontSave;constructor(e){this.guid=e}}function Tc(s,e,t=!0,i){if(!s)return;const n=s;if(Bi(s,t),!e){console.warn("Can not send destroy: No networking connection provided",s.guid);return}if(!e.isConnected){R()&&console.debug("Can not send destroy: not connected",s.guid);return}let o=s.guid;if(!o&&n.uuid&&(o=n.uuid),!o){console.warn("Can not send destroy: failed to find guid",s);return}Nm(o,e,i)}function Nm(s,e,t){const i=new WC(s);t?.saveInRoom===!1&&(i.dontSave=!0),e.send("instance-destroyed",i,en.Queued)}function Bv(s){s.connection.beginListen("instance-destroyed",e=>{Td&&console.log("[Remote] Destroyed",s.scene,e);const t=Xm(e.guid,s.scene);t&&Bi(t)})}class GC{filename;hash;size;constructor(e,t,i){this.filename=e,this.hash=t,this.size=i}}class Uv{guid;originalGuid;seed;visible;hostData;dontSave;parent;position;rotation;scale;preventCreation=void 0;deleteStateOnDisconnect;constructor(e,t){this.originalGuid=e,this.guid=t}}function Vm(s,e,t,i){const n=s;if(!n.guid)return console.warn("Can not instantiate: No guid",n),null;if(e.context||(e.context=U.Current),!e.context)return console.error("Missing network instantiate options / reference to network connection in sync instantiate"),null;const o=e?{...e}:null,{instance:r,seed:a}=HC(n,e);if(r){const l=r;if(l.guid){Td&&console.log("[Local] new instance","gameobject:",r?.guid);const h=new Uv(n.guid,l.guid);h.seed=a,e.deleteOnDisconnect===!0&&(h.deleteStateOnDisconnect=!0),o&&(o.position&&(Array.isArray(o.position)?h.position={x:o.position[0],y:o.position[1],z:o.position[2]}:h.position={x:o.position.x,y:o.position.y,z:o.position.z}),o.rotation&&(o.rotation instanceof c.Euler?o.rotation=new c.Quaternion().setFromEuler(o.rotation):o.rotation instanceof Array&&(o.rotation=new c.Quaternion().fromArray(o.rotation)),h.rotation={x:o.rotation.x,y:o.rotation.y,z:o.rotation.z,w:o.rotation.w}),o.scale&&(Array.isArray(o.scale)?h.scale={x:o.scale[0],y:o.scale[1],z:o.scale[2]}:h.scale={x:o.scale.x,y:o.scale.y,z:o.scale.z})),h.position||(h.position={x:l.position.x,y:l.position.y,z:l.position.z}),h.rotation||(h.rotation={x:l.quaternion.x,y:l.quaternion.y,z:l.quaternion.z,w:l.quaternion.w}),h.scale||(h.scale={x:l.scale.x,y:l.scale.y,z:l.scale.z}),h.visible=n.visible,o?.parent&&(typeof o.parent=="string"?h.parent=o.parent:h.parent=o.parent.guid),h.hostData=t,i===!1&&(h.dontSave=!0),!e?.context?.connection&&R()&&console.debug("Object will be instantiated but it will not be synced: not connected",n.guid),e.context.connection.isInRoom&&Kr.push(new WeakRef(l)),e?.context?.connection.send("new-instance-created",h)}else console.warn("Missing guid, can not send new instance event",l)}return r}function Fv(){return Math.random()*9999999}const Kr=new Array;function zv(s){s.connection.beginListen("new-instance-created",async e=>{const t=await qC(e.originalGuid,s.scene);if(e.preventCreation===!0)return;if(!t){console.warn("could not find object that was instantiated: "+e.guid);return}const i=new dn;e.position&&(i.position=new c.Vector3(e.position.x,e.position.y,e.position.z)),e.rotation&&(i.rotation=new c.Quaternion(e.rotation.x,e.rotation.y,e.rotation.z,e.rotation.w)),e.scale&&(i.scale=new c.Vector3(e.scale.x,e.scale.y,e.scale.z)),i.parent=e.parent,e.seed&&(i.idProvider=new _t(e.seed)),i.visible=e.visible,i.context=s,Td&&s.alias&&console.log("[Remote] instantiate in: "+s.alias);const n=ar(t,i);Kr.push(new WeakRef(n)),n&&(e.parent==="scene"&&s.scene.add(n),Td&&console.log("[Remote] new instance","gameobject:",n?.guid,t))}),s.connection.beginListen("left-room",()=>{Kr.length>0&&console.debug(`Left networking room, cleaning up ${Kr.length} instantiated objects`);for(const e of Kr){const t=e.deref();t&&t.destroy()}Kr.length=0})}function HC(s,e){const t=Fv(),i=e??new dn;i.idProvider=new _t(t);const n=ar(s,i);return{seed:t,instance:n}}const Nv={};function Vv(s,e){Nv[s]=e}async function qC(s,e){const t=Nv[s];if(t!=null){const i=await t(s);if(i)return i}return $v(s,e)}function $v(s,e){if(e===null||!s)return null;if(e.guid===s)return e;if(e.children)for(const t of e.children){const i=$v(s,t);if(i)return i}return null}const Ac=x("gizmos"),ot=x("debugextension"),Sf=x("debugtypes");class XC{_types=new Map;_reverseTypes=new Map;constructor(){Sf&&console.warn("TypeStore: Created",this)}add(e,t){Sf&&console.warn("ADD TYPE",e);const i=this._types.get(e);i?Sf&&i!==t&&console.warn("Type name exists multiple times in your project and may lead to runtime errors:",e):(this._types.set(e,t),this._reverseTypes.set(t,e))}get(e){return this._types.get(e)||null}getKey(e){return this._reverseTypes.get(e)||null}}const QC=Symbol("BuiltInType"),P=new XC,$m=function(s){P.get(s.name)||P.add(s.name,s)},Wm=x("debugresolvedependencies"),YC=["/extensions/","extensions/"],KC=[{prefix:"/nodes/",dependencyName:"node"},{prefix:"/meshes/",dependencyName:"mesh"},{prefix:"/materials/",dependencyName:"material"},{prefix:"/textures/",dependencyName:"texture"},{prefix:"/animations/",dependencyName:"animation"},{prefix:"nodes/",dependencyName:"node"},{prefix:"meshes/",dependencyName:"mesh"},{prefix:"materials/",dependencyName:"material"},{prefix:"textures/",dependencyName:"texture"},{prefix:"animations/",dependencyName:"animation"}];async function Gm(s,e){Wm&&console.log(s,e);const t=[];Ip(KC,s,e,t);const i=await Promise.all(t);return typeof e=="string"&&i.length===1?i[0]:i}function Wv(s,e){return!s||!e?!1:s["needle:identifier"]!=null&&e["needle:identifier"]!=null?s["needle:identifier"]===e["needle:identifier"]:!1}function ZC(s,e){s["needle:identifier"]=e}function Ip(s,e,t,i){if(typeof t=="object"&&t!==void 0&&t!==null)for(const n of Object.keys(t)){const o=t[n];if(typeof o=="string"){const r=h_(e,o);if(r!=null)typeof r.then=="function"?i.push(r.then(a=>t[n]=a)):t[n]=r;else{const a=d_(s,e,o);if(a){i.push(a.then(l=>(t[n]=l,l)));continue}}}else if(Array.isArray(o))for(let r=0;r<o.length;r++){const a=o[r],l=h_(e,a);if(l!=null){typeof l.then=="function"?i.push(l.then(h=>o[r]=h)):o[r]=l;continue}for(const h of s){const d=Gv(h.prefix,a);if(d>=0){Wm&&console.log(h,d,h.dependencyName),i.push(e.getDependency(h.dependencyName,d).then(u=>o[r]=u));break}}typeof a=="object"&&Ip(s,e,a,i)}else typeof o=="object"&&Ip(s,e,o,i)}else if(typeof t=="string"){const n=d_(s,e,t);n&&i.push(n)}}function h_(s,e){if(s&&s.plugins&&typeof e=="string"){for(const t of YC)if(e.startsWith(t)){let i=e.substring(t.length);const n=i.indexOf("/");n>=0&&(i=i.substring(0,n));const o=s.plugins[i];if(ot&&console.log(i,o),typeof o?.resolve=="function"){const r=e.substring(t.length+i.length+1);return o.resolve(s,r)}break}}return null}function d_(s,e,t){for(const i of s){const n=Gv(i.prefix,t);if(n>=0)return Wm&&console.warn("GET DEPENDENCY",i,n,i.dependencyName),e.getDependency(i.dependencyName,n)}return null}function Gv(s,e){if(typeof e=="string"&&e.startsWith(s)){const t=e.substring(s.length),i=Number.parseInt(t);if(i>=0)return i}return-1}const Cf="NEEDLE_persistent_assets";function JC(s){return s?.___persistentAsset===!0}class e1{get name(){return Cf}parser;constructor(e){this.parser=e}async afterRoot(e){if(!this.parser?.json?.extensions)return;const t=this.parser.json.extensions[Cf];if(!t)return;ot&&console.log(t);const i=new Array;for(const n of t?.assets){const o=Gm(this.parser,n);o&&i.push(o)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){ot&&console.log(t);const n=e.json.extensions[Cf];if(n){const o=n?.assets[i];if(o&&typeof o=="object"){o.___persistentAsset=!0;const r=o.__type;r&&P.get(r)}return o}}return null}}const Pn=x("debugserializer");class t1{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;Pn&&console.warn("Type: "+e+" is already registered",t,i)}Pn&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){Pn&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return Pn&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const o=Object.getPrototypeOf(e);if(o&&o!==e){const r=this.getSerializerForConstructor(o,++t);if(r){const a=o.constructor||o.prototype;Pn&&console.log("FOUND SERIALIZER(in constructor) "+a.constructor.name,a.name,a,r),this.register(a,r)}return r}Pn&&console.warn("No serializer found for "+i,e,e.name,e.constructor.name)}}const Ad=new t1;class zi{name;constructor(e,t){if(this.name=t,Array.isArray(e))for(const i of e)Ad.register(i,this);else Ad.register(e,this)}}class i1{isDevMode=fi();cache={};registerDefinedKeys(e,t){if(this.isDevMode&&this.cache[e]===void 0){this.cache[e]=Object.keys(t);const i=t;i.$serializedTypes&&Object.keys(i.$serializedTypes)&&this.cache[e].push(...Object.keys(i.$serializedTypes)),Pn&&console.log("registerDefinedKeys for "+e,this.cache[e],t)}}getDefinedKey(e,t){return this.cache[e]===void 0?!1:this.cache[e].includes(t)}}class Hm{root;gltf;gltfId;object;target;nodeId;nodeToObject;objectToNode;context;path;type;serializable;implementationInformation;constructor(e){this.root=e}}function Hv(s,e){const t=s.$serializedTypes;if(t===void 0)return null;const i={};for(const o in t){const r=s[o];if(r!=null&&typeof r=="object"){const a=Ad.getSerializerForConstructor(r);if(a){i[o]=a.onSerialize(r,e);continue}}i[o]=r}function n(o){const r=P._types;for(const[a,l]of r)if(l===s.constructor)return a;return o.__name||o.constructor.name}return i.name=n(s),typeof s.guid=="string"&&(i.guid=s.guid),i}const ld=[];function qv(s,e){if(!s)return e;typeof s.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,s.$serializedTypes));const t=Object.getPrototypeOf(s);return qv(t,e)}function Dd(s,e,t){if(!s)return!1;if(t.target=s,s.onBeforeDeserialize!==void 0){const n=s.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=qv(s);if(e){if(typeof e.guid=="string"&&(s.guid=e.guid),i)for(const n in i){let o=function(l){const d=l.type;return d?jp(a,d,t,void 0,s[n]):jp(a,l,t,void 0,s[n])};const r=i[n],a=e[n];if(Pn&&console.log(n,a,s,r),!(s[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(s.onBeforeDeserializeMember!==void 0&&s.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)s[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const h=r[l],d=o(h);if(d!==void 0||l===r.length-1){s[n]=d;break}}else s[n]=o(r);ld.length=0}s.onAfterDeserializeMember!==void 0&&s.onAfterDeserializeMember(n,a,t)}}o1(s,e)}return s1(s,e,t.implementationInformation),s.onAfterDeserialize!==void 0&&s.onAfterDeserialize(e,t),!0}const n1=x("noerrors");function s1(s,e,t){if(n1||!e||!fi()||!s||s.constructor&&s.constructor[QC]===!0)return;const i=s.constructor?.name,n=Object.getOwnPropertyNames(e);for(const o of n){if(o==="sourceId")continue;const r=s[o];if(r==null)continue;const a=e[o];if(t?.getDefinedKey(i,o)===!1){const l=o.charAt(0).toUpperCase()+o.slice(1);t.getDefinedKey(i,l)&&(No(di.Warn,'<strong>Please rename</strong> "'+l+'" to "'+o+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,s));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){No(di.Warn,`<strong>Missing serialization for object reference!</strong>
174
+
175
+ Please change to:
176
+ @serializable(Object3D)
177
+ ${o}? : Object3D;
178
+
179
+ in ${i}.ts
180
+ <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,o,s[o],s);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const h='You might be missing a @serializable(Type) decorator for field "'+o+'" in '+i+".ts";console.warn(h+`
181
+ ${o}:`,a,l),No(di.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){No(di.Warn,`<strong>Missing serialization for object reference!</strong>
182
+
183
+ Please change to:
184
+ @serializable(AssetReference)
185
+ ${o}? : AssetReference;
186
+
187
+ in script ${i}.ts
188
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,o,s[o],s);continue}}}}function o1(s,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=s[t];if(!n){Pn&&console.log(t,"is undefined on",s);continue}for(const o of Object.keys(i))if(n[o]===void 0&&u_(i[o])&&!u_(n)){const a=r1(n,o);if(a&&(a?.writable===void 0||a?.writable===!1)&&a.set===void 0){Pn&&console.warn('Property is not writable "'+o+'"',n,a,i[o],n[o]);continue}n[o]=i[o]}}}}function r1(s,e){for(;s;){const t=Object.getOwnPropertyDescriptor(s,e);if(t)return t;s=Object.getPrototypeOf(s)}}function u_(s){switch(typeof s){case"number":case"string":case"boolean":return!0}return!1}function jp(s,e,t,i,n){let o=typeof e=="function"&&e.prototype===void 0,r=e;if(o)try{if(r=e?.call(e,n),o=!1,r==null)return}catch(d){console.error("Error in callback",d,s)}if(t.type=r,!o&&n&&(n instanceof c.Material||n instanceof c.Mesh||n instanceof c.BufferGeometry||n instanceof c.AnimationClip))return n;if(i||(i={serializer:Ad.getSerializerForConstructor(r)}),n&&typeof n=="object"&&JC(n)){if(n.__concreteInstance)return n.__concreteInstance;const d=n;if(!d.$serializedTypes&&r.prototype.$serializedTypes&&(d.$serializedTypes=r.prototype.$serializedTypes),d.$serializedTypes&&Dd(d,s,t),n&&r!==void 0)try{let u=null;i.serializer&&(u=i.serializer.onDeserialize(s,t)),u||(u=new r,ot&&console.log("Create concrete instance for persistent asset",n,"instance:",u),Oa(u,n)),n.__concreteInstance=u,n=u}catch(u){console.error("Error creating instance or creating values on instance",u,n,r)}return n}if(Array.isArray(s)){const d=[];for(let u=0;u<s.length;u++){const p=s[u],m=jp(p,e,t,i,p);d.push(m)}return d}const a=i?.serializer;if(a)return a.onDeserialize(s,t);if(n instanceof c.Texture)return n;let l;if(s&&(s.isMaterial||s.isTexture||s.isObject3D||s instanceof c.AnimationClip))l=s;else{if(s===void 0)return;if(s===null&&(r===c.Material||r===c.Texture||r===c.Mesh||r===c.AnimationClip))return null;try{l=new r(...a1(s))}catch(d){console.error("Error creating "+t.path,t.target,d);return}}const h=l;return h.$serializedTypes&&Dd(h,s,t),l}function a1(s){if(ld.length=0,typeof s=="object"&&s!==null&&s!==void 0)for(const e of Object.keys(s))ld.push(s[e]);return ld}const Bp=Symbol("assigned component properties");function Oa(s,e,t,i){if(e==null||s==null)return;s[Bp]=!0;const n=s.constructor?.name??"unknown";t?.registerDefinedKeys(n,s);for(const o of Object.keys(e)){const r=l1(s,o);if(typeof r?.value!="function"&&(!r||r.writable===!0||r.set!==void 0)){const a=e[o],l=s[o];s[o]=a,i?.onAssigned&&i.onAssigned(s,o,l,a)}}delete s[Bp]}function l1(s,e){let t;do t=Object.getOwnPropertyDescriptor(s,e);while(!t&&(s=Object.getPrototypeOf(s)));return t}const Xv=Symbol("customVisibilityFlag");function is(s,e){s.layers[Xv]=e}const f_=Symbol("DidPatchLayers");function c1(){const s=c.Layers.prototype;if(s[f_])return;s[f_]=!0;const e=s.test;s.test=function(t){return this[Xv]===!1?!1:e.call(this,t)}}c1();Object.defineProperty(c.PerspectiveCamera.prototype,"fov",{get:function(){return this._fov},set:function(s){const e=s!==this._fov;this._fov=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(c.PerspectiveCamera.prototype,"near",{get:function(){return this._near},set:function(s){const e=s!==this._near;this._near=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(c.PerspectiveCamera.prototype,"far",{get:function(){return this._far},set:function(s){const e=s!==this._far;this._far=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const Qv=new Map;function Yv(s,e){if(!s)return;if(!e){console.warn("No prototype found",s,s.prototype,s.constructor);return}const t=Qv.get(e);t&&t.apply(s)}function Kv(s){const e=h1(s.prototype);Qv.set(s,e)}function h1(s){return new d1(s)}class d1{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const u1=x("debuggetcomponent"),p_=()=>u1||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function f1(s){return s==null||s.isObject3D?s:s.object&&s.object.isObject3D?s.object:s}function qm(s,e){if(!s||!s.userData.components)return e;const t=s.userData.components.indexOf(e);return t<0||(au.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,s.userData.components.splice(t,1)),e}function Dc(s,e,t){const i=yr(s,e);return i||nn(s,e,t)}const Zv=new _t("addComponentIdProvider");function Qo(s,e,t=!0){s.userData||(s.userData={}),s.userData.components||(s.userData.components=[]),s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Zv.generateUUID()),cu(s),fu(e,e.context);try{t&&e.__internalAwake&&(Gl(s),e.activeAndEnabled&&e.__internalAwake()),au.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function nn(s,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let o=!0;return i?.callAwake!=null&&(o=i.callAwake),Qo(s,n,o)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===s)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(s.userData||(s.userData={}),!s.userData.components)s.userData.components=[];else if(s.userData.components.includes(e))return e;return s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Zv.generateUUID()),t&&e._internalInit(t),fu(e,e.context),e}function Jv(s){if(s.gameObject&&s.gameObject.userData.components){const e=s.gameObject.userData.components.indexOf(s);s.gameObject.userData.components.splice(e,1)}s.__internalDisable&&s.__internalDisable(),ts(s,s.context??U.Current),s.destroy(),s.gameObject=null}let m_=!1;function e0(s,e,t){if(s==null)return null;if(!s.isObject3D)return console.error("Object is not object3D"),null;if(!s?.userData?.components||(typeof e=="string"&&(m_||(m_=!0,console.warn(`Accessing components by name is not supported.
189
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
190
+
191
+ You can import other modules your main module to get access to types
192
+ or if you use npmdefs you can make types available globally using globalThis:
193
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),p_()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<s.userData.components.length;i++){const n=s.userData.components[i];let o=Object.getPrototypeOf(n);for(;o;){if(o===e.prototype)if(p_()&&console.log("[onGetComponent] MATCH BY PROTOYPE",o),t)t.push(n);else return n;o=Object.getPrototypeOf(o)}}return t||null}function yr(s,e){const t=e0(s,e);return t?Array.isArray(t)?t[0]:t:null}function Lc(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),e0(s,e,t),t}function Ic(s,e,t=!1){if(t===!1&&s[cs]===!1)return null;const i=yr(s,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<s?.children?.length;n++){const o=Ic(s.children[n],e,t);if(o)return o}return null}function Aa(s,e,t,i=!0){t||(t=[]),i&&(t.length=0),Lc(s,e,t,!1);for(let n=0;n<s?.children?.length;n++)Aa(s.children[n],e,t,!1);return t}function hc(s,e){if(!s)return null;if(Array.isArray(s)){for(let i=0;i<s.length;i++){const n=f1(s[i]),o=hc(n,e);if(o)return o}return null}const t=yr(s,e);return t||(s.parent?hc(s.parent,e):null)}function lu(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),s?(Lc(s,e,t,!1),s.parent?lu(s.parent,e,t,!1):t):t}function Da(s,e=void 0,t=!0){if(!s)return null;if(!e&&(e=U.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;if(i.isScene||(i=e?.scene),!i)return null;const n=Ic(i,s,t);return n||null}function t0(s,e,t=void 0){if(!s)return e??[];if(e||(e=[]),e.length=0,!t&&(t=U.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&Aa(i,s,e,!1),e}function cu(s){s&&s.isObject3D===!0&&Yv(s,c.Object3D)}if(exports.NEEDLE_ENGINE_FEATURE_FLAGS.experimentalSmartHierarchyUpdate){const s=c.Object3D.prototype.add;c.Object3D.prototype.add=function(...i){return xf(),s.apply(this,i)};const e=c.Object3D.prototype.attach;c.Object3D.prototype.attach=function(...i){return xf(),e.apply(this,i)};const t=c.Object3D.prototype.remove;c.Object3D.prototype.remove=function(...i){return xf(),t.apply(this,i)}}c.Object3D.prototype.SetActive=function(s){this.visible=s};c.Object3D.prototype.setActive=function(s){this.visible=s};c.Object3D.prototype.destroy=function(){Bi(this)};c.Object3D.prototype.addComponent=function(s,e){return nn(this,s,e)};c.Object3D.prototype.addNewComponent=function(s,e){return nn(this,s,e)};c.Object3D.prototype.removeComponent=function(s){return qm(this,s)};c.Object3D.prototype.getOrAddComponent=function(s,e){return Dc(this,s,e)};c.Object3D.prototype.getComponent=function(s){return yr(this,s)};c.Object3D.prototype.getComponents=function(s,e){return Lc(this,s,e)};c.Object3D.prototype.getComponentInChildren=function(s){return Ic(this,s)};c.Object3D.prototype.getComponentsInChildren=function(s,e){return Aa(this,s,e)};c.Object3D.prototype.getComponentInParent=function(s){return hc(this,s)};c.Object3D.prototype.getComponentsInParent=function(s,e){return lu(this,s,e)};Object.getOwnPropertyDescriptor(c.Object3D.prototype,"activeSelf")||Object.defineProperty(c.Object3D.prototype,"activeSelf",{get:function(){return La(this)},set:function(s){Hl(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"raycastAllowed")||Object.defineProperty(c.Object3D.prototype,"raycastAllowed",{get:function(){return this.userData&&this.userData.raycastAllowed!==!1},set:function(s){const e=this;e.userData||(e.userData={}),e.userData.raycastAllowed=s}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldPosition")||Object.defineProperty(c.Object3D.prototype,"worldPosition",{get:function(){return this instanceof q.TransformControlsGizmo?Q(this.object):Q(this)},set:function(s){rt(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldQuaternion")||Object.defineProperty(c.Object3D.prototype,"worldQuaternion",{get:function(){return this instanceof q.TransformControlsGizmo?fe(this.object):fe(this)},set:function(s){rn(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRotation")||Object.defineProperty(c.Object3D.prototype,"worldRotation",{get:function(){return tu(this)},set:function(s){Qb(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldScale")||Object.defineProperty(c.Object3D.prototype,"worldScale",{get:function(){return Be(this)},set:function(s){wa(this,s)}});const p1=new c.Matrix4,m1=new c.Vector3(0,0,0),g1=new c.Vector3(0,1,0);Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldForward")||Object.defineProperty(c.Object3D.prototype,"worldForward",{get:function(){return j().set(0,0,1).applyQuaternion(fe(this))},set:function(s){const e=Kt().setFromRotationMatrix(p1.lookAt(m1.set(0,0,0),s,g1.set(0,1,0)));this.worldQuaternion=e}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRight")||Object.defineProperty(c.Object3D.prototype,"worldRight",{get:function(){return j().set(1,0,0).applyQuaternion(fe(this))}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldUp")||Object.defineProperty(c.Object3D.prototype,"worldUp",{get:function(){return j().set(0,1,0).applyQuaternion(fe(this))}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"contains")||Object.defineProperty(c.Object3D.prototype,"contains",{value:function(s){if(!s)return!1;if(this===s)return!0;for(const e of this.children)if(e.contains(s))return!0;return!1}});Kv(c.Object3D);const cd=x("debuggetcomponent"),Yo=x("debuginstantiate");class dn{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new dn;return e.idProvider=this.idProvider,e.parent=this.parent,e.keepWorldPosition=this.keepWorldPosition,e.position=Array.isArray(this.position)?[...this.position]:this.position?.clone(),e.rotation=Array.isArray(this.rotation)?[...this.rotation]:this.rotation?.clone(),e.scale=Array.isArray(this.scale)?[...this.scale]:this.scale?.clone(),e.visible=this.visible,e.context=this.context,e.components=this.components,e}cloneAssign(e){this.idProvider=e.idProvider,this.parent=e.parent,this.keepWorldPosition=e.keepWorldPosition,this.position=Array.isArray(e.position)?[...e.position]:e.position?.clone(),this.rotation=Array.isArray(e.rotation)?[...e.rotation]:e.rotation?.clone(),this.scale=Array.isArray(e.scale)?[...e.scale]:e.scale?.clone(),this.visible=e.visible,this.context=e.context,this.components=e.components}}function La(s){return s.visible}function Hl(s,e){return typeof e=="number"&&(e=e>.5),s.visible=e,s.visible}function i0(s){return s[cs]||hu(s)}function n0(s,e){s[Tv]=e}function hu(s){return Ii.isUsingInstancing(s)}function Xm(s,e){return va(s,e,!0,!0)}const s0=Symbol("isDestroyed");function or(s){return s[s0]}function o0(s,e){s[s0]=e}const Up=Symbol("isDontDestroy");function Zr(s,e=!0){s[Up]=e}const hd=[],dd=[];function Bi(s,e=!0,t=!1){hd.length=0,dd.length=0,Fp(s,e,!0);for(const i of hd)i.gameObject=null,i.context=null;for(const i of dd)o0(i,!0),t&&be(i);dd.length=0,hd.length=0}function Fp(s,e=!0,t=!0){if(s==null)return;const i=s;if(i.isComponent){if(i[Up])return;hd.push(i);const r=i.gameObject;i.__internalDisable(),i.__internalDestroy(),i.gameObject=r;return}if(s[Up])return;const n=s;cd&&console.log(n),dd.push(n);const o=n.userData?.components;if(o!=null&&Array.isArray(o)){let r=o.length;for(let a=0;a<o.length;a++){const l=o[a];Fp(l,e,!1),o.length<r&&(r=o.length,a--)}}if(e&&n.children)for(const r of n.children)Fp(r,e,!1);t&&n.removeFromParent()}function rr(s,e,t=!0){return r0(s,e,t)}function*du(s,e,t=!1,i=999,n=0){if(s?.userData.components&&!(n>i)){for(const o of s.userData.components)e&&o?.isComponent===!0&&o instanceof e?yield o:yield o;if(t===!0)for(const o of s.children)yield*du(o,e,!0,i,n+1)}}function r0(s,e,t,i=0){if(s){if(s.isObject3D,i>1e3){console.warn("Failed to iterate components: too many levels");return}if(s.userData?.components)for(let n=0;n<s.userData.components.length;n++){const o=s.userData.components[n];if(o?.isComponent===!0){const r=e(o);if(r!==void 0)return r}}if(t&&s.children){const n=i+1;for(let o=0;o<s.children.length;o++){const r=s.children[o];if(!r)continue;const a=r0(r,e,t,n);if(a!==void 0)return a}}}}function ar(s,e){if("isAssetReference"in s)return s.instantiate(e??void 0);let t=null;e!=null&&(e.x!==void 0?(t=new dn,t.position=e):t=e);let i=U.Current;t?.context&&(i=t.context),cd&&i.alias&&console.log("context",i.alias),t&&!t.idProvider&&(t.idProvider=new _t(Date.now()));const n=[],o={},r={},a=a0(i,s,t,n,o,r);a&&(b1(a,o),_1(r,o)),cd&&(Od(s,!0),Od(a,!0));const l={};if(t?.components!==!1){for(const h in n){const d=n[h],u=d.guid;t&&t.idProvider&&(d.guid=t.idProvider.generateUUID(),l[u]=d.guid,cd&&console.log(d.name,d.guid)),fu(d,i),d.__internalNewInstanceCreated&&d.__internalNewInstanceCreated()}for(const h in n){const d=n[h];d.resolveGuids&&d.resolveGuids(l),d.enabled!==!1&&(d.enabled=!0)}Rd(i)}return a}function a0(s,e,t,i,n,o){if(!e||e[ci])return null;const r=e.userData;e.userData={};const a=e.children;e.children=[];const l=e.clone(!1);if(cu(l),e.userData=r,e.children=a,n[e.uuid]={original:e,clone:l},Yo&&console.log("ADD",e,l),e.type==="SkinnedMesh"&&(o[e.uuid]={original:e,clone:l}),t?.visible!==void 0&&(l.visible=t.visible),t?.idProvider){l.uuid=t.idProvider.generateUUID();const d=l;d&&(d.guid=l.uuid)}e.animations&&e.animations.length>0&&(l.animations=[...e.animations]);const h=e.parent;if(h&&h.add(l),t?.position)if(Array.isArray(t.position)){const d=new c.Vector3;d.fromArray(t.position),l.worldPosition=d}else l.worldPosition=t.position;else l.position.copy(e.position);if(t?.rotation){if(t.rotation instanceof c.Quaternion)l.worldQuaternion=t.rotation;else if(t.rotation instanceof c.Euler)l.worldQuaternion=Kt().setFromEuler(t.rotation);else if(Array.isArray(t.rotation)){const d=new c.Euler;d.fromArray(t.rotation),l.worldQuaternion=Kt().setFromEuler(d)}}else l.quaternion.copy(e.quaternion);if(t?.scale)if(Array.isArray(t.scale)){const d=new c.Vector3;d.fromArray(t.scale),t.scale=d}else l.scale.copy(t.scale);else l.scale.copy(e.scale);if(t?.parent&&t.parent!=="scene"){let d=null;if(typeof t.parent=="string"?d=va(t.parent,s.scene,!0):d=t.parent,d){const u=t.keepWorldPosition===!0?d.attach:d.add;u?u.call(d,l):console.error("Invalid parent object",d,"received when instantiating:",e)}else console.warn("could not find parent:",t.parent)}for(const[d,u]of Object.entries(e.userData))d!=="components"&&(l.userData[d]=u);if(e.userData?.components){const d=e.userData.components,u=[];l.userData.components=u;for(let p=0;p<d.length;p++){const m=d[p],y=new m.constructor;y1(m,y),m[$l]!==void 0&&(y[$l]=m[$l]),u.push(y),y.gameObject=l,i.push(y),n[m.guid]={original:m,clone:y},au.dispatchComponentLifecycleEvent("component-added",y)}}t&&(t.position=void 0,t.rotation=void 0,t.scale=void 0,t.parent=void 0,t.visible=void 0);for(const d in e.children){const u=e.children[d],p=a0(s,u,t,i,n,o);p&&(n[p.uuid]={original:u,clone:p},l.add(p))}return l}function y1(s,e,t){Oa(e,s,void 0,{})}function _1(s,e){for(const t in s){const i=s[t],n=i.original,o=n.skeleton,r=i.clone;if(!o){console.warn("Skinned mesh has no skeleton?",i);continue}const a=o.bones,l=r.skeleton.clone();r.skeleton=l,r.bindMatrix.clone().copy(n.bindMatrix),r.bindMatrixInverse.copy(n.bindMatrixInverse);const h=[];l.bones=h;for(let d=0;d<a.length;d++){const u=a[d],m=e[u.uuid].clone;h.push(m)}}for(const t in s){const i=s[t].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function b1(s,e){for(const t in e){const n=e[t].clone;if(n?.isObject3D&&n?.userData?.components)for(let o=0;o<n.userData.components.length;o++){const r=n.userData.components[o],a=Object.entries(r);for(const[l,h]of a)if(Array.isArray(h)){const d=[];r[l]=d;for(let u=0;u<h.length;u++){const p=h[u];if(typeof p!="object"){d.push(p);continue}const m=g_(r,l,p,e);m!==void 0?(Yo&&console.log("Found new instance for",l,p,"->",m),d.push(m)):(Yo&&console.warn("Could not find new instance for",l,p),d.push(p))}}else if(typeof h=="object"){const d=g_(r,l,h,e);d!==void 0?r[l]=d:Yo&&console.warn("Could not find new instance for",l,h)}}}}function g_(s,e,t,i){if(t!=null)if(t.isComponent===!0){const n=t.gameObject;if(n){const o=n.uuid,r=i[o]?.clone;if(!r){Yo&&console.log("reference did not change",e,s,t);return}const a=n.userData.components.indexOf(t);if(a>=0&&r.isObject3D)return Yo&&console.log(e,o),r.userData.components[a];console.warn("could not find component",e,t)}}else if(t.isObject3D===!0){if(e==="gameObject")return;const n=t;if(n){const o=n.uuid,r=i[o]?.clone;if(r)return Yo&&console.log(e,"old",t,"new",r),r}}else{if(t.isVector4||t.isVector3||t.isVector2||t.isQuaternion||t.isEuler)return t.clone();if(t.isColor===!0)return t.clone();if(t.isEventList===!0)return t.__internalOnInstantiate(i)}}exports.BlobStorage=void 0;(s=>{s.baseUrl="https://networking.needle.tools";function i(d){return re.md5(new Uint8Array(d))}s.hashMD5=i;function n(d){const u=re.md5(new Uint8Array(d),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...u))}s.hashMD5_Base64=n;function o(d){const u=new Uint8Array(d);return crypto.subtle.digest("SHA-256",u).then(m=>btoa(String.fromCharCode(...new Uint8Array(m))))}s.hashSha256=o;function r(d){const u=d.filesize/1024/1024;return ds()?u<50:u<5}s.canUpload=r;async function a(d,u){const p=s.baseUrl;if(p){if(!d.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let m=null;d instanceof File?m=await d.arrayBuffer():m=d.data;const y=m.byteLength,_=y/1024/1024;if(_>50)return u?.silent!==!0&&ue(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!ds()&&_>5)return u?.silent!==!0&&ue('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(y<1)return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`),null;const g=n(m),w={filename:d.name,"Content-Md5":g,"Content-Type":d.type||"application/octet-stream",FileSize:y.toString(),"Content-Disposition":`attachment; filename="${d.name}"`,"x-amz-server-side-encryption":"AES256"},b=await fetch(p+"/api/needle/blob",{method:"POST",headers:w,signal:u?.abort}).then(v=>v.json()).catch(v=>(console.error(v),null));if(b==null)return console.warn("Upload failed..."),null;if("error"in b)return console.error(b.error),null;if("upload"in b&&b.upload){let v=function(M){return u?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(M,{method:"PUT",headers:w,body:m,signal:u?.abort}).then(D=>(u?.onProgress?.call(null,{progress01:1,state:"finished"}),D)).catch(D=>D)};console.debug("Uploading file",b.upload);let T=!1,O=null;for(let M=0;M<3;M++)try{if(T)break;if(u?.abort?.aborted)return console.debug("Aborted upload"),null;const A=await v(b.upload);A instanceof Error?(O=A,await us(1e3*M)):A.ok&&(console.debug("File uploaded successfully"),T=!0)}catch(A){console.error(A)}if(!T)return console.error(O?.message||"Failed to upload file"),null}if("download"in b){const v=p+b.download;return console.debug("File found in blob storage",v),{key:b.key,success:!0,download_url:v}}return null}s.upload=a;function l(d){return`${s.baseUrl}/api/needle/blob/${d}`}s.getBlobUrlForKey=l;async function h(d,u){const p=new c.FileLoader;p.setResponseType("arraybuffer");const m=await p.loadAsync(d,y=>{u&&u.call(null,y)});return m instanceof ArrayBuffer?new Uint8Array(m):(console.error("Download failed, no arraybuffer returned"),null)}s.download=h})(exports.BlobStorage||(exports.BlobStorage={}));const As=x("debugaddressables");class l0{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const Pf=Symbol("assetReference");class K{static getOrCreateFromUrl(e,t){if(!t&&(t=U.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const o=new K(e,t.hash);return i.registerAssetReference(o),o}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=U.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=ao(e,t);As&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const o=i.addressables,r=o.findAssetReference(n);if(r)return r;const a=new K(n,i.hash);return o.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof c.Object3D&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;Vv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||or(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(As&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Bi(this.asset.scene,!0,!0),Bi(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,U.Current&&U.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,As&&console.log("Preload",this.url);const e=await exports.BlobStorage.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(As&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=U.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading – Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=an().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else As&&console.log("Load async",this.url),this._loadingPromise=an().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[Pf]=this,this._glbRoot&&(this._glbRoot[Pf]=this),this.asset&&(this.asset[Pf]=this),Rd(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=U.Current,o=new dn;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),As&&console.log("Instantiate",this.url,"parent:",e),this.asset){As&&console.log("Add to scene",this.asset);let r=K.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,K.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;a.guid=this.url;const l=Vm(a,o,void 0,i);if(l)return l}else{const a=ar(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,K.currentlyInstantiating.set(this.url,r)})}}else As&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class v1 extends zi{constructor(){super([K],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?K.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new K(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new v1;const w1=Promise.resolve(null);class Ko{static imageReferences=new Map;static getOrCreate(e){let t=Ko.imageReferences.get(e);return t||(t=new Ko(e),Ko.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),w1)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class c0 extends zi{constructor(){super([Ko],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ao(t.gltfId,e);return Ko.getOrCreate(i)}}}new c0;class Zo{static cache=new Map;static getOrCreate(e){let t=Zo.cache.get(e);return t||(t=new Zo(e),Zo.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class h0 extends zi{constructor(){super([Zo],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ao(t.gltfId,e);return Zo.getOrCreate(i)}}}new h0;class x1{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class io{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}static emptyClip(){return new c.AnimationClip("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",o=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new c.KeyframeTrack(".scale",r,a);return new c.AnimationClip("scale",r[r.length-1],[l])}}function*Qm(s,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<s;)yield}function*S1(s){for(let e=0;e<s;e++)yield}function*d0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const y_="NEEDLE_lightmaps",Nr=x("debuglightmapsextension")||x("debuglightmaps");var On=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(On||{});class C1{get name(){return y_}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[y_];if(i){const n=i.textures;return n?.length?(Nr&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){Nr&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))Nr&&console.log("Load texture from gltf",h.pointer),d=Gm(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){Nr&&console.log("Load texture from path",h.pointer);const u=ao(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await _m(a);l?.anyFailed&&(R()||Nr)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),o()})):null}}return null}resolveTexture(e,t){const i=t;Nr&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(On[e.type],e.pointer,i))}}const Vr=!!x("debuglightmaps");class P1{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Vr&&console.log("Registering ",On[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const o=this.map.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),Ev(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,On.Lightmap,t)}tryGetSkybox(e){return Vr&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,On.Skybox,0)}tryGetReflection(e){return Vr&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,On.Reflection,0)}tryGet(e,t,i){if(!e)return Vr&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Vr&&console.warn(`[Lighting] No ${On[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Vr&&console.warn(`[Lighting] No ${On[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
194
+ vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
195
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
196
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
197
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
198
+ lightMapTexel.a = 1.;
199
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
200
+ `);c.ShaderChunk.lightmap_pars_fragment=`
201
+ #ifdef USE_LIGHTMAP
202
+ uniform sampler2D lightMap;
203
+ uniform float lightMapIntensity;
204
+ uniform vec4 lightmapScaleOffset;
205
+
206
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
207
+ vec4 conv_sRGBToLinear( in vec4 value ) {
208
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
209
+ }
210
+ #endif
211
+ `;c.ShaderChunk.lights_fragment_begin=c.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
212
+ #if defined(USE_LIGHTMAP)
213
+ irradiance += 0.;
214
+ #else
215
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
216
+ #endif`);c.UniformsLib.lightmap.lightmapScaleOffset={value:new c.Vector4(1,1,0,0)};const Of=x("debugprogressive"),Ah=new c.Box3,Dh=new c.Sphere;class O1{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=se.LODsManager;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),se.LODsManager.removePlugin(this),se.LODsManager.addPlugin(this),se.LODsManager.debugDrawLine=B.DrawLine,this._lodsManager=se.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),se.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){Of&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!se.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!se.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=se.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Of&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;Dh.copy(a),Dh.applyMatrix4(t.matrixWorld);const l=Dh.center,h=Dh.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=se.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let g=0;g<p.length;g++){const w=p[g].density,b=g==p.length-1;m+=w.toFixed(0)+">"+(w/n.lastScreenCoverage).toFixed(0)+(b?"":",")}const y=p?p[o]?.density:-1;let _="LOD "+i.mesh_lod+`
217
+ TEX `+i.texture_lod;if(Of=="density"&&(_+=`
218
+ `+u+` tris
219
+ `+(y/n.lastScreenCoverage).toFixed(0)+` dens
220
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
221
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
222
+ `+(Ah.min.x.toFixed(2)+"-"+Ah.max.x.toFixed(2)+"x"+Ah.min.y.toFixed(2)+"-"+Ah.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,w=g.worldForward,b=g.worldPosition,T=j(w).multiplyScalar(h*.7).add(l),O=T.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",A=this.context.domHeight>0?screen.height/this.context.domHeight:1,D=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(T,_,O*.012*A*D,void 0,16777215,M)}}}}}const M1=x("debugplayerview");var hs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(hs||{});class u0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class f0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new u0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(M1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const jc=new Uint8Array(4);jc[0]=255;jc[1]=255;jc[2]=255;jc[3]=255;const k1=new c.DataTexture(jc,1,1,c.RGBAFormat);function Ym(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function E1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=L.clamp(m+1,0,l-1),_=a[m],g=a[y],w=p/n*l%1;d.lerpColors(_,g,w);const b=Math.floor(d.r*255),v=Math.floor(d.g*255),T=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=b,h[M+1]=v,h[M+2]=T,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function Ld(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Mf=[],__=[];function R1(s,e){if(Mf.length===0)for(let t=0;t<27;t++)Mf.push(0);e||(e=Mf);for(let t=0;t<27;t++)__[t]=e[t];e=__,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class T1{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function A1(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await b_(o),!r.code&&r.uri&&await b_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new T1(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function b_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=D1(s.uri)}function D1(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Yi=x("debugenvlight");var ga=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(ga||{}),Id=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Id||{});class p0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof K&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Yi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Yi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof K&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Yi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Yi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Yi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Yi&&console.log("Register reflection",e,t);const i=new m0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Yi&&console.log("Enable reflection",e,t?ga[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Yi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,n.environmentIntensity=this.environmentIntensity||1,o}else Yi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=E1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=Ym(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Yi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Yi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class m0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const v_=x("timescale");let zp=1;typeof v_=="number"&&(zp=v_);class g0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof zp=="number"&&(this.timeScale=zp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let w_=!1;function y0(s){w_||(w_=!0,L1(),I1())}y0();function L1(){const s=`
223
+ float startCompression = 0.8;
224
+ float desaturation = 0.5;
225
+ // Patched tonemapping function
226
+ vec3 NeutralToneMapping( vec3 color ) {
227
+ color *= toneMappingExposure;
228
+
229
+ float d = 1. - startCompression;
230
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
231
+ float peak = max(color.r, max(color.g, color.b));
232
+ if (peak < startCompression) return color;
233
+ float newPeak = 1. - d * d / (peak + d - startCompression);
234
+ float invPeak = 1. / peak;
235
+
236
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
237
+
238
+ color *= newPeak * invPeak;
239
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
240
+ return mix(color, vec3(1, 1, 1), g);
241
+ }
242
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
243
+ }`,i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else R()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function I1(){const s=`
244
+ // 0: Default, 1: Golden, 2: Punchy
245
+ #define AGX_LOOK 0
246
+
247
+ vec3 userSlope = vec3(1.0);
248
+ vec3 userOffset = vec3(0.0);
249
+ vec3 userPower = vec3(1.0);
250
+ float userSaturation = 1.0;
251
+
252
+ // Mean error^2: 3.6705141e-06
253
+ vec3 _agxDefaultContrastApprox(vec3 x) {
254
+ vec3 x2 = x * x;
255
+ vec3 x4 = x2 * x2;
256
+
257
+ return + 15.5 * x4 * x2
258
+ - 40.14 * x4 * x
259
+ + 31.96 * x4
260
+ - 6.868 * x2 * x
261
+ + 0.4298 * x2
262
+ + 0.1191 * x
263
+ - 0.00232;
264
+ }
265
+
266
+ vec3 _agx(vec3 val) {
267
+ const mat3 agx_mat = mat3(
268
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
269
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
270
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
271
+
272
+ const float min_ev = -12.47393;
273
+ const float max_ev = 4.026069;
274
+
275
+ // val = pow(val, vec3(2.2));
276
+
277
+ // Input transform (inset)
278
+ val = agx_mat * val;
279
+
280
+ // Log2 space encoding
281
+ val = clamp(log2(val), min_ev, max_ev);
282
+ val = (val - min_ev) / (max_ev - min_ev);
283
+
284
+ // Apply sigmoid function approximation
285
+ val = _agxDefaultContrastApprox(val);
286
+
287
+ return val;
288
+ }
289
+
290
+ vec3 _agxEotf(vec3 val) {
291
+ const mat3 agx_mat_inv = mat3(
292
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
293
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
294
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
295
+
296
+ // Inverse input transform (outset)
297
+ val = agx_mat_inv * val;
298
+
299
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
300
+ // NOTE: We're linearizing the output here. Comment/adjust when
301
+ // *not* using a sRGB render target
302
+ val = pow(val, vec3(2.2));
303
+
304
+ return val;
305
+ }
306
+
307
+ vec3 _agxLook(vec3 val) {
308
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
309
+ float luma = dot(val, lw);
310
+
311
+ // Default
312
+ vec3 offset = vec3(0.0);
313
+ vec3 slope = vec3(1.0);
314
+ vec3 power = vec3(1.0);
315
+ float sat = 1.0;
316
+
317
+ #if AGX_LOOK == 1
318
+ // Golden
319
+ slope = vec3(1.0, 0.9, 0.5);
320
+ power = vec3(0.8);
321
+ sat = 0.8;
322
+ #elif AGX_LOOK == 2
323
+ // Punchy
324
+ slope = vec3(1.0);
325
+ power = vec3(1.35, 1.35, 1.35);
326
+ sat = 1.4;
327
+ #endif
328
+
329
+ // Needle
330
+ slope = vec3(1.05);
331
+ power = vec3(1.10, 1.10, 1.10);
332
+ sat = 1.15;
333
+
334
+ // User
335
+ // slope = userSlope;
336
+ // offset = userOffset;
337
+ // power = userPower;
338
+ // sat = userSaturation;
339
+
340
+ // ASC CDL
341
+ val = pow(val * slope + offset, power);
342
+ return luma + sat * (val - luma);
343
+ }
344
+
345
+
346
+ vec3 AgXToneMapping( vec3 color ) {
347
+ // apply AGX
348
+ color *= toneMappingExposure;
349
+ color = max(color, vec3(0.001)); // Prevent NaN
350
+ color = _agx(color);
351
+ color = _agxLook(color); // Optional
352
+ color = _agxEotf(color);
353
+ return color;
354
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else R()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function _0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}const j1='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop offset=".19" stop-color="#36a382"/><stop offset=".54" stop-color="#49a459"/><stop offset="1" stop-color="#76a30b"/></linearGradient><linearGradient id="d" x1="15.82" y1="153.24" x2="18" y2="90.86" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#267880"/><stop offset=".51" stop-color="#457a5c"/><stop offset="1" stop-color="#717516"/></linearGradient><linearGradient id="e" x1="135.08" y1="135.43" x2="148.93" y2="63.47" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#b0d939"/><stop offset="1" stop-color="#eadb04"/></linearGradient><linearGradient id="f" x1="-4163.25" y1="2285.12" x2="-4160.81" y2="2215.34" gradientTransform="rotate(20 4088.49 13316.712)" gradientUnits="userSpaceOnUse"><stop offset=".17" stop-color="#74af52"/><stop offset=".48" stop-color="#99be32"/><stop offset="1" stop-color="#c0c40a"/></linearGradient><symbol id="g" viewBox="0 0 160 187.74"><path style="fill:url(#a)" d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75z"/><path style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z"/><path style="fill:#ffe113" d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1z"/><path style="fill:#f3e600" d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75z"/></symbol></defs><use width="160" height="187.74" xlink:href="#g"/></svg>',B1=btoa(j1),U1="data:image/svg+xml;base64,"+B1,jd=U1,F1=`<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'> <svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" version="1.1" viewBox="0 0 1014 282" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m665.95 132.73v44.88l-10.56-8.4c-0.8-0.64-1.2-1.44-1.2-2.4v-32.4c0-6.48-4.12-9.72-12.36-9.72-2.16 0-4.18 0.4-6.06 1.2s-3.54 1.8-4.98 3-2.56 2.5-3.36 3.9-1.2 2.7-1.2 3.9v40.92l-10.68-8.4c-0.72-0.64-1.08-1.44-1.08-2.4v-53.76l10.92 8.52c0.32 0.24 0.56 0.44 0.72 0.6s0.36 0.32 0.6 0.48c0.96-1.2 2.14-2.28 3.54-3.24s2.92-1.76 4.56-2.4 3.34-1.14 5.1-1.5 3.44-0.54 5.04-0.54c1.44 0 2.92 0.04 4.44 0.12s2.84 0.28 3.96 0.6c4.56 1.12 7.8 3.12 9.72 6s2.88 6.56 2.88 11.04z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m732.38 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m795.93 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m858.57 97.21c0.64 0.48 0.96 1.16 0.96 2.04v74.88c-0.08 1.04-0.12 2.12-0.12 3.24-1.84-1.52-3.56-2.92-5.16-4.2-1.36-1.12-2.66-2.18-3.9-3.18s-2.06-1.66-2.46-1.98c-1.76 2.48-4.26 4.44-7.5 5.88s-7.02 2.16-11.34 2.16c-3.84 0-7.4-0.7-10.68-2.1s-6.14-3.44-8.58-6.12-4.34-5.94-5.7-9.78-2.04-8.16-2.04-12.96c0-4.32 0.78-8.34 2.34-12.06s3.6-6.92 6.12-9.6 5.38-4.78 8.58-6.3 6.48-2.28 9.84-2.28c2.56 0 4.82 0.22 6.78 0.66s3.68 1.06 5.16 1.86 2.78 1.74 3.9 2.82 2.16 2.22 3.12 3.42v-35.04l10.68 8.64zm-27.96 67.92c3.6 0 6.52-0.68 8.76-2.04s3.98-3.06 5.22-5.1 2.1-4.22 2.58-6.54 0.72-4.44 0.72-6.36v-1.2c0-1.12-0.22-2.7-0.66-4.74s-1.28-4.06-2.52-6.06-3-3.7-5.28-5.1-5.22-2.02-8.82-1.86c-3.44 0-6.26 0.74-8.46 2.22s-3.96 3.26-5.28 5.34-2.24 4.2-2.76 6.36-0.78 3.92-0.78 5.28c0 1.84 0.24 3.92 0.72 6.24s1.36 4.48 2.64 6.48 3.04 3.68 5.28 5.04 5.12 2.04 8.64 2.04z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m882.81 97.09c0.64 0.48 0.96 1.12 0.96 1.92l-0.12 41.04v37.08l-10.56-8.4c-0.72-0.64-1.08-1.44-1.08-2.4v-77.88l10.8 8.64z" fill-rule="nonzero"/> </g> <g transform="matrix(1.008 0 0 1.008 -2.239 .61874)"> <path d="m950.36 146.05c0 0.88 0.02 1.5 0.06 1.86s-0.02 0.98-0.18 1.86h-7.08c-2.08 0-4.44-0.02-7.08-0.06s-5.36-0.06-8.16-0.06h-22.08c0 2.88 0.56 5.36 1.68 7.44s2.6 3.8 4.44 5.16 3.94 2.36 6.3 3 4.74 0.96 7.14 0.96c3.04 0 5.9-0.76 8.58-2.28s4.94-3.52 6.78-6c0.64 0.56 1.54 1.48 2.7 2.76s2.94 3.2 5.34 5.76c-2.8 3.36-6.22 6.02-10.26 7.98s-8.42 2.94-13.14 2.94-8.92-0.64-12.84-1.92-7.32-3.24-10.2-5.88-5.12-5.98-6.72-10.02-2.4-8.82-2.4-14.34c0-4.96 0.66-9.42 1.98-13.38s3.22-7.32 5.7-10.08 5.44-4.9 8.88-6.42 7.32-2.28 11.64-2.28c5.76 0 10.52 0.88 14.28 2.64s6.72 4.16 8.88 7.2 3.66 6.54 4.5 10.5 1.26 8.18 1.26 12.66zm-29.4-22.8c-2.16 0.16-4.16 0.72-6 1.68s-3.42 2.2-4.74 3.72-2.36 3.28-3.12 5.28-1.14 4.12-1.14 6.36h33.12c0-2-0.22-4.06-0.66-6.18s-1.3-4.02-2.58-5.7-3.1-3.02-5.46-4.02-5.5-1.38-9.42-1.14z" fill-rule="nonzero"/> </g> <g transform="matrix(1.8559 0 0 .7642 45.348 36.475)"> <g transform="translate(2.7114)"> <path d="m3.935 173.02c-0.331 0-0.497-0.402-0.497-1.207v-51.002c0-0.738 0.138-1.107 0.414-1.107h1.781c0.277 0 0.415 0.335 0.415 1.006v5.935c0 0.336 0.027 0.553 0.083 0.654 0.055 0.101 0.151-0.017 0.289-0.352 0.912-1.744 1.754-3.236 2.527-4.477 0.773-1.24 1.554-2.179 2.341-2.816s1.65-0.956 2.588-0.956c1.685 0 3.011 0.922 3.977 2.766 0.967 1.845 1.602 3.84 1.905 5.986 0.056 0.268 0.139 0.369 0.249 0.302s0.221-0.235 0.331-0.503c0.939-1.811 1.802-3.353 2.589-4.628 0.787-1.274 1.581-2.246 2.382-2.917s1.671-1.006 2.61-1.006c2.016 0 3.569 1.392 4.66 4.175 1.09 2.783 1.636 6.421 1.636 10.915v37.925c0 0.871-0.18 1.307-0.539 1.307h-1.739c-0.138 0-0.249-0.1-0.332-0.301-0.083-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.338-6.321-1.015-8.3-0.676-1.978-1.76-2.967-3.251-2.967-0.884 0-1.726 0.386-2.527 1.157s-1.519 1.727-2.154 2.867-1.201 2.213-1.699 3.219c-0.248 0.469-0.421 0.905-0.517 1.308-0.097 0.402-0.145 0.972-0.145 1.71v37.221c0 0.871-0.166 1.307-0.497 1.307h-1.74c-0.166 0-0.29-0.1-0.373-0.301-0.083-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.332-6.321-0.994-8.3-0.663-1.978-1.754-2.967-3.273-2.967-1.242 0-2.375 0.704-3.396 2.112-1.022 1.409-2.223 3.555-3.604 6.439v39.031c0 0.805-0.18 1.207-0.539 1.207h-1.698z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m53.642 166.28c-1.077 2.549-2.237 4.477-3.479 5.785-1.243 1.307-2.61 1.961-4.101 1.961-2.154 0-3.853-1.324-5.095-3.973-1.243-2.649-1.864-6.187-1.864-10.613 0-3.488 0.4-6.489 1.201-9.004s1.988-4.51 3.562-5.985c1.574-1.476 3.521-2.414 5.841-2.817l3.686-0.704c0.221-0.067 0.394-0.218 0.518-0.453 0.124-0.234 0.187-0.587 0.187-1.056v-2.917c0-3.89-0.504-6.975-1.512-9.255s-2.354-3.42-4.039-3.42c-1.298 0-2.472 0.72-3.521 2.162s-2.002 3.572-2.858 6.388c-0.083 0.268-0.159 0.453-0.228 0.554-0.069 0.1-0.172 0.083-0.311-0.051l-1.698-1.71c-0.083-0.134-0.138-0.285-0.166-0.453-0.027-0.167 0.014-0.452 0.125-0.855 0.856-3.353 2.009-6.052 3.459-8.098 1.449-2.045 3.224-3.068 5.322-3.068 1.74 0 3.211 0.687 4.412 2.062s2.112 3.37 2.734 5.986c0.621 2.615 0.932 5.7 0.932 9.255v35.712c0 0.536-0.035 0.888-0.104 1.056s-0.2 0.251-0.393 0.251h-1.533c-0.166 0-0.29-0.117-0.373-0.352-0.083-0.234-0.124-0.553-0.124-0.955l-0.083-5.231c-0.055-0.939-0.221-1.006-0.497-0.202zm0.456-19.314c0-1.14-0.194-1.643-0.58-1.509l-3.107 0.603c-1.436 0.202-2.686 0.638-3.749 1.308-1.063 0.671-1.953 1.543-2.671 2.616s-1.257 2.33-1.616 3.772-0.538 3.102-0.538 4.98c0 3.152 0.455 5.616 1.367 7.393 0.911 1.778 2.14 2.666 3.686 2.666 0.939 0 1.85-0.419 2.734-1.257s1.671-1.895 2.361-3.169c0.663-1.408 1.181-2.85 1.553-4.326 0.373-1.475 0.56-2.883 0.56-4.225v-8.852z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m79.034 173.02c-0.166 0-0.297-0.117-0.394-0.352-0.096-0.234-0.145-0.553-0.145-0.955v-4.628c0-0.536-0.041-0.838-0.124-0.905s-0.207 0.1-0.373 0.503c-0.276 0.67-0.69 1.593-1.242 2.766-0.553 1.174-1.271 2.23-2.154 3.169-0.884 0.939-1.961 1.408-3.231 1.408-1.74 0-3.314-0.989-4.722-2.967-1.409-1.979-2.534-4.963-3.376-8.953-0.843-3.991-1.264-8.937-1.264-14.838 0-5.701 0.415-10.68 1.243-14.939s1.988-7.595 3.479-10.009c1.492-2.415 3.204-3.622 5.137-3.622 1.436 0 2.616 0.57 3.541 1.71 0.926 1.14 1.719 2.381 2.382 3.722 0.249 0.47 0.414 0.637 0.497 0.503s0.125-0.536 0.125-1.207v-23.841c0-0.805 0.151-1.208 0.455-1.208h1.864c0.276 0 0.414 0.369 0.414 1.107v72.128c0 0.537-0.041 0.905-0.124 1.107-0.083 0.201-0.235 0.301-0.455 0.301h-1.533zm-0.621-42.049c-0.939-2.213-1.885-3.94-2.838-5.181s-2.009-1.861-3.169-1.861c-1.463 0-2.768 0.889-3.914 2.666s-2.044 4.376-2.693 7.796-0.973 7.578-0.973 12.474c0 5.097 0.338 9.272 1.015 12.524 0.676 3.253 1.567 5.651 2.672 7.193 1.104 1.543 2.305 2.314 3.603 2.314 1.188 0 2.258-0.704 3.211-2.113 0.952-1.408 1.705-3.118 2.257-5.13s0.829-3.957 0.829-5.835v-24.847z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m89.514 149.38c0 3.42 0.345 6.606 1.035 9.557 0.691 2.951 1.609 5.315 2.755 7.092s2.437 2.666 3.873 2.666c1.519 0 2.837-0.738 3.956-2.213 1.118-1.476 2.064-3.655 2.837-6.539 0.083-0.336 0.166-0.52 0.249-0.554 0.083-0.033 0.179 0.017 0.29 0.151l1.408 1.912c0.221 0.268 0.235 0.67 0.041 1.207-0.69 2.548-1.47 4.661-2.34 6.337-0.87 1.677-1.857 2.935-2.962 3.773-1.104 0.838-2.319 1.257-3.645 1.257-2.043 0-3.838-1.14-5.385-3.42-1.546-2.28-2.761-5.482-3.645-9.607-0.884-4.124-1.325-8.836-1.325-14.134 0-5.901 0.455-10.931 1.367-15.089 0.911-4.158 2.14-7.377 3.686-9.658 1.547-2.28 3.3-3.42 5.261-3.42 1.988 0 3.714 1.073 5.178 3.219 1.463 2.146 2.595 5.231 3.396 9.255s1.201 8.886 1.201 14.587c0 0.469-0.02 0.939-0.062 1.408-0.041 0.469-0.214 0.704-0.517 0.704h-16.362c-0.083 0-0.152 0.151-0.207 0.453-0.056 0.302-0.083 0.654-0.083 1.056zm13.752-6.237c0.304 0 0.497-0.1 0.58-0.302 0.083-0.201 0.124-0.57 0.124-1.106 0-3.219-0.283-6.187-0.849-8.903s-1.367-4.896-2.402-6.539c-1.036-1.643-2.272-2.464-3.708-2.464-1.629 0-2.996 0.955-4.101 2.867-1.104 1.911-1.94 4.342-2.506 7.293s-0.849 6.002-0.849 9.154h13.711z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m148.54 119.7c0.165 0 0.283 0.117 0.352 0.352s0.076 0.52 0.02 0.855l-6.254 50.902c-0.028 0.47-0.104 0.788-0.228 0.956s-0.297 0.251-0.518 0.251h-1.615c-0.442 0-0.718-0.402-0.829-1.207l-5.26-40.138c-0.111-0.604-0.201-0.905-0.27-0.905s-0.131 0.301-0.186 0.905l-5.012 40.138c-0.028 0.47-0.097 0.788-0.207 0.956-0.111 0.168-0.277 0.251-0.497 0.251h-1.74c-0.442 0-0.718-0.402-0.829-1.207l-6.503-50.801c-0.055-0.403-0.048-0.721 0.021-0.956s0.2-0.352 0.393-0.352h1.823c0.166 0 0.297 0.067 0.393 0.201 0.097 0.134 0.159 0.403 0.187 0.805l5.302 41.848c0.083 0.671 0.179 0.989 0.29 0.956 0.11-0.034 0.207-0.386 0.29-1.056l5.219-41.949c0.055-0.268 0.124-0.47 0.207-0.604s0.193-0.201 0.331-0.201h1.533c0.138 0 0.262 0.067 0.373 0.201 0.11 0.134 0.179 0.403 0.207 0.805l5.468 41.848c0.083 0.671 0.179 0.989 0.29 0.956 0.11-0.034 0.207-0.386 0.29-1.056l5.053-41.849c0.055-0.335 0.138-0.57 0.249-0.704 0.11-0.134 0.234-0.201 0.373-0.201h1.284z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m156.49 171.51c0 0.604-0.042 1.006-0.125 1.208-0.082 0.201-0.262 0.301-0.538 0.301h-1.533c-0.221 0-0.366-0.083-0.435-0.251s-0.103-0.486-0.103-0.956v-50.902c0-0.805 0.152-1.207 0.456-1.207h1.822c0.304 0 0.456 0.402 0.456 1.207v50.6zm0.165-63.979c0 1.207-0.207 1.811-0.621 1.811h-1.905c-0.221 0-0.366-0.135-0.435-0.403s-0.104-0.67-0.104-1.207v-7.847c0-1.006 0.18-1.509 0.539-1.509h1.988c0.359 0 0.538 0.47 0.538 1.409v7.746z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m168.3 124.83c-0.221 0-0.331 0.269-0.331 0.805v33.801c0 3.42 0.221 5.667 0.663 6.74 0.441 1.073 1.09 1.609 1.946 1.609h3.024c0.138 0 0.242 0.084 0.311 0.252 0.069 0.167 0.103 0.419 0.103 0.754v2.716c0 0.537-0.138 0.906-0.414 1.107-0.248 0.067-0.614 0.134-1.098 0.201-0.483 0.067-0.959 0.118-1.429 0.151-0.469 0.034-0.828 0.05-1.077 0.05-1.712 0-2.934-0.955-3.665-2.867-0.732-1.911-1.098-5.013-1.098-9.305v-35.108c0-0.604-0.124-0.906-0.373-0.906h-3.521c-0.248 0-0.373-0.268-0.373-0.804v-3.521c0-0.537 0.111-0.805 0.332-0.805h3.686c0.166 0 0.263-0.268 0.29-0.805l0.415-16.095c0-0.805 0.124-1.207 0.372-1.207h1.492c0.303 0 0.455 0.436 0.455 1.307v15.995c0 0.537 0.097 0.805 0.29 0.805h5.468c0.221 0 0.331 0.268 0.331 0.805v3.521c0 0.536-0.124 0.804-0.373 0.804h-5.426z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> <g transform="translate(2.7114)"> <path d="m179.4 173.02c-0.331 0-0.497-0.402-0.497-1.207v-72.329c0-0.738 0.138-1.107 0.414-1.107h1.782c0.276 0 0.414 0.336 0.414 1.006v27.162c0 0.335 0.034 0.536 0.103 0.603s0.159-0.033 0.27-0.302c0.994-1.81 1.898-3.319 2.713-4.526 0.814-1.208 1.629-2.113 2.444-2.717 0.814-0.603 1.691-0.905 2.63-0.905 2.182 0 3.839 1.375 4.971 4.125 1.132 2.749 1.698 6.404 1.698 10.965v37.925c0 0.871-0.166 1.307-0.497 1.307h-1.74c-0.165 0-0.29-0.1-0.373-0.301-0.082-0.202-0.124-0.503-0.124-0.906v-36.315c0-3.555-0.366-6.321-1.097-8.3-0.732-1.978-1.899-2.967-3.501-2.967-0.883 0-1.705 0.318-2.464 0.956-0.76 0.637-1.526 1.576-2.299 2.816-0.773 1.241-1.643 2.834-2.61 4.779v39.031c0 0.805-0.179 1.207-0.538 1.207h-1.699z" fill-rule="nonzero" stroke="#000" stroke-width=".7px"/> </g> </g> <g transform="matrix(.80638 0 0 .80638 452.53 65.421)" fill-rule="nonzero"> <path d="m79.32 36.98v150.76l15.68-13.2 6.59-156.31-22.27 18.75z" fill="url(#f)"/> <path d="m79.32 36.98-22.27-18.75 6.59 156.31 15.68 13.2v-150.76z" fill="url(#e)"/> <path d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z" fill="url(#d)"/> <path d="m25.19 104.83-25.19-14.59 16.97 53.86 16.85 9.77-8.63-49.04z" fill="url(#c)"/> <path d="M43.86,82.5L18.69,67.98L0,90.24L25.18,104.83L43.86,82.5Z" fill="#9c3"/> <path d="m134.82 78.69-9.97 56.5 15.58-9.04 19.57-62.05-25.18 14.59z" fill="url(#b)"/> <path d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5z" fill="url(#a)"/> <path d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33 25.19-14.59z" fill="#ffe113"/> <path d="M101.59,18.23L79.32,0L57.05,18.23L79.32,36.98L101.59,18.23Z" fill="#f3e600"/> </g> <defs> <linearGradient id="f" x2="1" gradientTransform="matrix(.84 -162.96 162.96 .84 89.64 184.81)" gradientUnits="userSpaceOnUse"><stop stop-color="#62d399" offset="0"/><stop stop-color="#acd842" offset=".51"/><stop stop-color="#d7db0a" offset=".9"/><stop stop-color="#d7db0a" offset="1"/></linearGradient> <linearGradient id="e" x2="1" gradientTransform="matrix(-1.6,-162.13,162.13,-1.6,69.68,178.9)" gradientUnits="userSpaceOnUse"><stop stop-color="#0ba398" offset="0"/><stop stop-color="#4ca352" offset=".5"/><stop stop-color="#76a30a" offset="1"/></linearGradient> <linearGradient id="d" x2="1" gradientTransform="matrix(-1.9,-67.98,67.98,-1.9,36.6,152.17)" gradientUnits="userSpaceOnUse"><stop stop-color="#36a382" offset="0"/><stop stop-color="#36a382" offset=".19"/><stop stop-color="#49a459" offset=".54"/><stop stop-color="#76a30b" offset="1"/></linearGradient> <linearGradient id="c" x2="1" gradientTransform="matrix(2.18,-62.38,62.38,2.18,15.82,153.24)" gradientUnits="userSpaceOnUse"><stop stop-color="#267880" offset="0"/><stop stop-color="#457a5c" offset=".51"/><stop stop-color="#717516" offset="1"/></linearGradient> <linearGradient id="b" x2="1" gradientTransform="matrix(13.85,-71.96,71.96,13.85,135.08,135.43)" gradientUnits="userSpaceOnUse"><stop stop-color="#b0d939" offset="0"/><stop stop-color="#eadb04" offset="1"/></linearGradient> <linearGradient id="a" x2="1" gradientTransform="matrix(26.159 -64.737 64.737 26.159 107.42 128.14)" gradientUnits="userSpaceOnUse"><stop stop-color="#74af52" offset="0"/><stop stop-color="#74af52" offset=".17"/><stop stop-color="#99be32" offset=".48"/><stop stop-color="#c0c40a" offset="1"/></linearGradient> </defs> </svg>`;btoa(F1);const z1='<svg viewBox="0 0 509 154" xmlns="http://www.w3.org/2000/svg" xml:space="preserve" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2"><path d="M665.95 132.73v44.88l-10.56-8.4c-.8-.64-1.2-1.44-1.2-2.4v-32.4c0-6.48-4.12-9.72-12.36-9.72-2.16 0-4.18.4-6.06 1.2-1.88.8-3.54 1.8-4.98 3-1.44 1.2-2.56 2.5-3.36 3.9-.8 1.4-1.2 2.7-1.2 3.9v40.92l-10.68-8.4c-.72-.64-1.08-1.44-1.08-2.4v-53.76l10.92 8.52c.32.24.56.44.72.6.16.16.36.32.6.48.96-1.2 2.14-2.28 3.54-3.24 1.4-.96 2.92-1.76 4.56-2.4 1.64-.64 3.34-1.14 5.1-1.5 1.76-.36 3.44-.54 5.04-.54 1.44 0 2.92.04 4.44.12 1.52.08 2.84.28 3.96.6 4.56 1.12 7.8 3.12 9.72 6 1.92 2.88 2.88 6.56 2.88 11.04ZM732.38 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14ZM795.93 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14ZM858.57 97.21c.64.48.96 1.16.96 2.04v74.88c-.08 1.04-.12 2.12-.12 3.24-1.84-1.52-3.56-2.92-5.16-4.2-1.36-1.12-2.66-2.18-3.9-3.18-1.24-1-2.06-1.66-2.46-1.98-1.76 2.48-4.26 4.44-7.5 5.88-3.24 1.44-7.02 2.16-11.34 2.16-3.84 0-7.4-.7-10.68-2.1-3.28-1.4-6.14-3.44-8.58-6.12-2.44-2.68-4.34-5.94-5.7-9.78-1.36-3.84-2.04-8.16-2.04-12.96 0-4.32.78-8.34 2.34-12.06 1.56-3.72 3.6-6.92 6.12-9.6 2.52-2.68 5.38-4.78 8.58-6.3 3.2-1.52 6.48-2.28 9.84-2.28 2.56 0 4.82.22 6.78.66 1.96.44 3.68 1.06 5.16 1.86s2.78 1.74 3.9 2.82a35.92 35.92 0 0 1 3.12 3.42V88.57l10.68 8.64Zm-27.96 67.92c3.6 0 6.52-.68 8.76-2.04 2.24-1.36 3.98-3.06 5.22-5.1a20.5 20.5 0 0 0 2.58-6.54c.48-2.32.72-4.44.72-6.36v-1.2c0-1.12-.22-2.7-.66-4.74-.44-2.04-1.28-4.06-2.52-6.06s-3-3.7-5.28-5.1c-2.28-1.4-5.22-2.02-8.82-1.86-3.44 0-6.26.74-8.46 2.22-2.2 1.48-3.96 3.26-5.28 5.34-1.32 2.08-2.24 4.2-2.76 6.36-.52 2.16-.78 3.92-.78 5.28 0 1.84.24 3.92.72 6.24.48 2.32 1.36 4.48 2.64 6.48s3.04 3.68 5.28 5.04c2.24 1.36 5.12 2.04 8.64 2.04ZM882.81 97.09c.64.48.96 1.12.96 1.92l-.12 41.04v37.08l-10.56-8.4c-.72-.64-1.08-1.44-1.08-2.4V88.45l10.8 8.64ZM950.36 146.05c0 .88.02 1.5.06 1.86.04.36-.02.98-.18 1.86h-7.08c-2.08 0-4.44-.02-7.08-.06-2.64-.04-5.36-.06-8.16-.06h-22.08c0 2.88.56 5.36 1.68 7.44 1.12 2.08 2.6 3.8 4.44 5.16 1.84 1.36 3.94 2.36 6.3 3 2.36.64 4.74.96 7.14.96 3.04 0 5.9-.76 8.58-2.28 2.68-1.52 4.94-3.52 6.78-6 .64.56 1.54 1.48 2.7 2.76 1.16 1.28 2.94 3.2 5.34 5.76-2.8 3.36-6.22 6.02-10.26 7.98-4.04 1.96-8.42 2.94-13.14 2.94-4.72 0-8.92-.64-12.84-1.92-3.92-1.28-7.32-3.24-10.2-5.88-2.88-2.64-5.12-5.98-6.72-10.02-1.6-4.04-2.4-8.82-2.4-14.34 0-4.96.66-9.42 1.98-13.38 1.32-3.96 3.22-7.32 5.7-10.08s5.44-4.9 8.88-6.42c3.44-1.52 7.32-2.28 11.64-2.28 5.76 0 10.52.88 14.28 2.64 3.76 1.76 6.72 4.16 8.88 7.2 2.16 3.04 3.66 6.54 4.5 10.5.84 3.96 1.26 8.18 1.26 12.66Zm-29.4-22.8c-2.16.16-4.16.72-6 1.68-1.84.96-3.42 2.2-4.74 3.72-1.32 1.52-2.36 3.28-3.12 5.28-.76 2-1.14 4.12-1.14 6.36h33.12c0-2-.22-4.06-.66-6.18-.44-2.12-1.3-4.02-2.58-5.7-1.28-1.68-3.1-3.02-5.46-4.02-2.36-1-5.5-1.38-9.42-1.14Z" style="fill-rule:nonzero" transform="translate(-452.406 -63.709) scale(1.00797)"/><path d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75Z" style="fill:url(#a);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98Z" style="fill:url(#b);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33Z" style="fill:url(#c);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04Z" style="fill:url(#d);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5Z" style="fill:#9c3;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59Z" style="fill:url(#e);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m134.82 78.69-18.68-22.33-2.86 65 11.57 13.83 9.97-56.5Z" style="fill:url(#f);fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="m160 64.1-18.69-22.26-25.17 14.52 18.67 22.33L160 64.1Z" style="fill:#ffe113;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><path d="M101.59 18.23 79.32 0 57.05 18.23l22.27 18.75 22.27-18.75Z" style="fill:#f3e600;fill-rule:nonzero" transform="matrix(.80638 0 0 .80638 2.361 1.094)"/><defs><linearGradient id="a" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="matrix(.84 -162.96 162.96 .84 89.64 184.81)"><stop offset="0" style="stop-color:#62d399;stop-opacity:1"/><stop offset=".51" style="stop-color:#acd842;stop-opacity:1"/><stop offset=".9" style="stop-color:#d7db0a;stop-opacity:1"/><stop offset="1" style="stop-color:#d7db0a;stop-opacity:1"/></linearGradient><linearGradient id="b" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-90.565 123.412 54.953) scale(162.14)"><stop offset="0" style="stop-color:#0ba398;stop-opacity:1"/><stop offset=".5" style="stop-color:#4ca352;stop-opacity:1"/><stop offset="1" style="stop-color:#76a30a;stop-opacity:1"/></linearGradient><linearGradient id="c" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="scale(-68) rotate(88.4 .881 -1.396)"><stop offset="0" style="stop-color:#36a382;stop-opacity:1"/><stop offset=".19" style="stop-color:#36a382;stop-opacity:1"/><stop offset=".54" style="stop-color:#49a459;stop-opacity:1"/><stop offset="1" style="stop-color:#76a30b;stop-opacity:1"/></linearGradient><linearGradient id="d" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-88 87.255 68.431) scale(62.42)"><stop offset="0" style="stop-color:#267880;stop-opacity:1"/><stop offset=".51" style="stop-color:#457a5c;stop-opacity:1"/><stop offset="1" style="stop-color:#717516;stop-opacity:1"/></linearGradient><linearGradient id="e" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-79.1 149.53 -14.065) scale(73.28)"><stop offset="0" style="stop-color:#b0d939;stop-opacity:1"/><stop offset="1" style="stop-color:#eadb04;stop-opacity:1"/></linearGradient><linearGradient id="f" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="rotate(-67.997 148.705 -15.558) scale(69.8226)"><stop offset="0" style="stop-color:#74af52;stop-opacity:1"/><stop offset=".17" style="stop-color:#74af52;stop-opacity:1"/><stop offset=".48" style="stop-color:#99be32;stop-opacity:1"/><stop offset="1" style="stop-color:#c0c40a;stop-opacity:1"/></linearGradient></defs></svg>',N1=btoa(z1),V1="data:image/svg+xml;charset=utf-8;base64,"+N1,x_=V1;var ql;(s=>{function e(n){return n==="0"||n?.toLowerCase()==="false"}s.isFalsey=e;function t(n,o,r){const a=n.getAttribute(o);return e(a)?null:(r?.onAttribute?.call(null,a),a)}s.getAttributeValueIfNotFalsey=t;function i(n,o,r){const a=n.getAttribute(o);return a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}s.getAttributeAndCheckFalsey=i})(ql||(ql={}));async function b0(s){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let h=document.head.querySelector(`script[src="${l}"]`);h||(h=document.createElement("script"),h.src=l,document.head.appendChild(h)),await new Promise((d,u)=>{h.addEventListener("load",()=>{d(!0)})})}const e=globalThis.QRCode,t=s.domElement??document.createElement("div"),i=new e(t,{width:s.width??256,height:s.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:s.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...s}),n=i?._oQRCode.moduleCount||0,o=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await $1(o,{showLogo:s.showLogo,logoSize:r,logoPadding:a}).catch(h=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(s.showUrl!==!1&&s.text){const l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function $1(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const h=ds();let d=null;if(d=ql.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),h&&e.showLogo!==!0&&d===!1||(d||=ql.getAttributeAndCheckFalsey(l,"logo-src"),h&&e.showLogo!==!0&&d===!1)||(d||=ql.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{R()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),h&&e.showLogo!==!0&&d===!1)||(d&&!h&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),d=null),d||=jd,!d))return;let u=!1;e.showLogo!==!1&&(a.src=d,u=await new Promise((v,T)=>{a.onload=()=>v(!0),a.onerror=O=>{const M=d!==jd?"'"+d+"'":null;console.error("[QR Code] Error loading logo image for QR code",M,R()?O:""),v(!1)}}));const p=document.createElement("canvas");p.width=s.width+t,p.height=s.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(s,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const y=m.createLinearGradient(0,0,0,p.height);y.addColorStop(0,"rgb(45, 45, 45)"),y.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=y,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let _=Math.min(s.width,s.height)*(e.logoSize||.25),g=_;if(u){const v=a.width/a.height;v>1?g=_/v:_=g*v;const T=n*s.width,O=Math.max(_,g),M=Math.round(O+T),A=Math.round(O+T),D=(p.width-O)/2,I=(p.height-O)/2;m.shadowColor=o,m.shadowBlur=i;const N=r,$=Math.round(D-T/2),k=Math.round(I-T/2);m.beginPath(),m.moveTo($+N,k),m.lineTo($+M-N,k),m.quadraticCurveTo($+M,k,$+M,k+N),m.lineTo($+M,k+A-N),m.quadraticCurveTo($+M,k+A,$+M-N,k+A),m.lineTo($+N,k+A),m.quadraticCurveTo($,k+A,$,k+A-N),m.lineTo($,k+N),m.quadraticCurveTo($,k,$+N,k),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const z=(p.width-_)/2,V=(p.height-g)/2;m.drawImage(a,z,V,_,g)}const w=p.toDataURL("image/png"),b=document.createElement("img");return b.src=w,b.style.width="100%",b.style.height="auto",b}function yt(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e}function v0(s){return s.classList?.contains("material-symbols-outlined")||!1}const Lh=new Map;async function Np(s){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),Lh.has(s))return Lh.get(s);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(s,0,i);const o=t.toDataURL(),r=new c.Texture;return r.name=s+" icon",r.image=new Image,r.image.src=o,r.needsUpdate=!0,Lh.set(s,r),r}return Lh.set(s,null),null}class tn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new tn),this._instance}static create(){return new tn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return R()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=yt("fullscreen"),n=yt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=yt("volume_off"),n=yt("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(yt("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
355
+ position: fixed;
356
+ display: inline-block;
357
+ padding: 0.5rem;
358
+ background-color: white;
359
+ border-radius: 0.4rem;
360
+ cursor: pointer;
361
+ z-index: 1000;
362
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
363
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();R()&&window.location.href.includes("://localhost")&&ue("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),o()});async function o(){await a();const h=document.body.querySelector("needle-engine")||document.body;h.appendChild(i);const d=n.getBoundingClientRect(),u=t.getBoundingClientRect();i.style.left=u.left+u.width*.5-d.width*.5+"px";const p=u.top<d.height,m="1.3rem";p?i.style.top=`calc(${u.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${u.top-d.height}px - ${i.style.padding} - ${m})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):h.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const h=await b0({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){su(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Rm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Bd(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function w0(){Bd("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const Vp="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Ud="needle-logo-element";class x0 extends HTMLElement{static get elementName(){return Ud}static create(){return document.createElement(Ud)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
364
+ :host {
365
+ position: relative;
366
+ min-width: fit-content;
367
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
368
+ display: flex;
369
+ }
370
+
371
+ .wrapper {
372
+ position: relative;
373
+ display: grid;
374
+ grid-template-columns: auto auto;
375
+ padding: .1rem;
376
+ }
377
+ .wrapper:hover {
378
+ cursor: pointer;
379
+ }
380
+ img {
381
+ height: 100%;
382
+ align-self: end;
383
+ margin-left: 0.6rem;
384
+ transition: transform 0.2s;
385
+ }
386
+ img.with-text {
387
+ width: 11.5ch;
388
+ &:hover {
389
+ transform: scale(1.02);
390
+ }
391
+ }
392
+ img.compact {
393
+ width: 1.7em;
394
+ &:hover {
395
+ transform: scale(1.1);
396
+ }
397
+ }
398
+ span {
399
+ font-size: 1rem;
400
+ white-space: nowrap;
401
+ }
402
+ </style>
403
+ <div class="wrapper">
404
+ <img class="logo with-text" src=${x_} />
405
+ </div>
406
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=x_,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=jd,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(Ud)||customElements.define(Ud,x0);const kf=x("debugspatialmenu");class W1{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!kf))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),te.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(kf&&exports.DeviceUtilities.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new vm(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&kf,r.multiplyScalar(3*n),o.add(r),d&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),Mc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,te.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new te.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&Qo(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new te.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new S_(this._context,()=>globalThis.open("https://needle.tools","_self"));Qo(this._poweredByNeedleElement,e);const t=new te.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new te.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("./include/needle/poweredbyneedle.webp",o=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Bn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new te.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new te.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new S_(this._context,()=>t.click());return Qo(i,o),new G1(this,e,t,i,n)}}class G1{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&v0(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await Np(e);if(i&&!this.spatialIcon){const o=new te.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await Np(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class S_{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),te.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),te.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Uo="needle-menu",Xl=x("debugmenu"),C_=x("debugnoncommercial");let H1=class{_context;_menu;_spatialMenu;constructor(e){this._menu=uu.getOrCreate(e.domElement,e),this._context=e,this._spatialMenu=new W1(e,this._menu),window.addEventListener("message",this.onPostMessage),su(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=yt(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},Tn.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(o)}else Xl&&console.error("NeedleMenu: unknown postMessage event",t)}else Xl&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=tn.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=tn.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=tn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=tn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class uu extends HTMLElement{static create(){return document.createElement(Uo,{is:Uo})}static getOrCreate(e,t){let i=e.querySelector(Uo);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Uo)),i||(i=window.document.body.querySelector(Uo)),i||(i=uu.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
407
+
408
+ /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
409
+ :host {
410
+ position: absolute;
411
+ width: 100%;
412
+ height: 100%;
413
+ z-index: 0;
414
+ top: 0;
415
+ pointer-events: none;
416
+ }
417
+
418
+ #root {
419
+ position: absolute;
420
+ width: auto;
421
+ max-width: 95%;
422
+ left: 50%;
423
+ transform: translateX(-50%);
424
+ top: min(20px, 10vh);
425
+ padding: 0.3rem;
426
+ display: flex;
427
+ visibility: visible;
428
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
429
+ pointer-events: all;
430
+ z-index: 1000;
431
+ }
432
+
433
+ /** hide the menu if it's empty **/
434
+ #root.has-no-options.logo-hidden {
435
+ display: none;
436
+ }
437
+
438
+ /** using a div here because then we can change the class for placement **/
439
+ #root.bottom {
440
+ top: auto;
441
+ bottom: min(30px, 10vh);
442
+ }
443
+ #root.top {
444
+ top: calc(.7rem + env(safe-area-inset-top));
445
+ }
446
+
447
+ .wrapper {
448
+ position: relative;
449
+ display: flex;
450
+ flex-direction: row;
451
+ justify-content: center;
452
+ align-items: stretch;
453
+ gap: 0px;
454
+ padding: 0 0rem;
455
+ }
456
+
457
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
458
+ position: relative;
459
+ border: none;
460
+ border-radius: 0;
461
+ outline: 1px solid rgba(0,0,0,0);
462
+ display: flex;
463
+ justify-content: center;
464
+ align-items: center;
465
+ max-height: 2.3rem;
466
+ max-width: 100%;
467
+
468
+ /** basic font settings for all entries **/
469
+ font-size: 1rem;
470
+ font-family: 'Roboto Flex', sans-serif;
471
+ font-optical-sizing: auto;
472
+ font-weight: 500;
473
+ font-weight: 200;
474
+ font-variation-settings: "wdth" 100;
475
+ color: rgb(20,20,20);
476
+ }
477
+
478
+ .options > select[multiple]:hover {
479
+ max-height: 300px;
480
+ }
481
+
482
+ .floating-panel-style {
483
+ background: rgba(255, 255, 255, .4);
484
+ outline: rgb(0 0 0 / 5%) 1px solid;
485
+ border: 1px solid rgba(255, 255, 255, .1);
486
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
487
+ border-radius: 1.5rem;
488
+ /**
489
+ * to make nested background filter work
490
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
491
+ **/
492
+ &::before {
493
+ content: '';
494
+ position: absolute;
495
+ width: 100%;
496
+ height: 100%;
497
+ top: 0;
498
+ left: 0;
499
+ z-index: -1;
500
+ border-radius: 1.5rem;
501
+ -webkit-backdrop-filter: blur(8px);
502
+ backdrop-filter: blur(8px);
503
+ }
504
+ }
505
+
506
+ a {
507
+ color: inherit;
508
+ text-decoration: none;
509
+ }
510
+
511
+ .options {
512
+ display: flex;
513
+ flex-direction: row;
514
+ align-items: center;
515
+ }
516
+
517
+ .options > *, ::slotted(*) {
518
+ max-height: 2.25rem;
519
+ padding: .4rem .5rem;
520
+ }
521
+
522
+ :host .options > *, ::slotted(*) {
523
+ background: transparent;
524
+ border: none;
525
+ white-space: nowrap;
526
+ transition: all 0.1s linear .02s;
527
+ border-radius: 1.5rem;
528
+ user-select: none;
529
+ }
530
+ :host .options > *:hover, ::slotted(*:hover) {
531
+ cursor: pointer;
532
+ color: black;
533
+ background: rgba(245, 245, 245, .8);
534
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
535
+ outline: rgba(0,0,0,.1) 1px solid;
536
+ }
537
+ :host .options > *:active, ::slotted(*:active) {
538
+ background: rgba(255, 255, 255, .8);
539
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
540
+ transition: all 0.05s linear;
541
+ }
542
+ :host .options > *:focus, ::slotted(*:focus) {
543
+ outline: rgba(255,255,255,.5) 1px solid;
544
+ }
545
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
546
+ outline: rgba(0,0,0,.5) 1px solid;
547
+ }
548
+
549
+ :host .options > *:disabled, ::slotted(*:disabled) {
550
+ background: rgba(0,0,0,.05);
551
+ color: rgba(60,60,60,.7);
552
+ pointer-events: none;
553
+ }
554
+
555
+ button, ::slotted(button) {
556
+ gap: 0.3rem;
557
+ }
558
+
559
+ /** XR button animation **/
560
+ :host button.this-mode-is-requested {
561
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
562
+ background-size: 200% auto;
563
+ background-position: 0 100%;
564
+ animation: AnimationName .7s ease infinite forwards;
565
+ }
566
+ :host button.other-mode-is-requested {
567
+ opacity: .5;
568
+ }
569
+
570
+ @keyframes AnimationName {
571
+ 0% { background-position: 0% 0 }
572
+ 100% { background-position: -200% 0 }
573
+ }
574
+
575
+
576
+
577
+
578
+ .logo {
579
+ cursor: pointer;
580
+ padding-left: 0.0rem;
581
+ padding-bottom: .02rem;
582
+ margin-right: 0.5rem;
583
+ }
584
+ .logo-hidden {
585
+ .logo {
586
+ display: none;
587
+ }
588
+ }
589
+ :host .has-options .logo {
590
+ border-left: 1px solid rgba(40,40,40,.4);
591
+ margin-left: 0.3rem;
592
+ margin-right: 0.5rem;
593
+ }
594
+
595
+ .logo > span {
596
+ white-space: nowrap;
597
+ }
598
+
599
+
600
+
601
+ /** COMPACT */
602
+
603
+ /** Hide the menu button normally **/
604
+ .compact-menu-button { display: none; }
605
+ /** And show it when we're in compact mode **/
606
+ .compact .compact-menu-button {
607
+ position: relative;
608
+ display: block;
609
+ background: none;
610
+ border: none;
611
+ border-radius: 2rem;
612
+
613
+ margin: 0;
614
+ padding: 0 .3rem;
615
+ padding-top: .2rem;
616
+
617
+ z-index: 100;
618
+
619
+ color: #000;
620
+
621
+ &:hover {
622
+ background: rgba(255,255,255,.2);
623
+ cursor: pointer;
624
+ }
625
+ &:focus {
626
+ outline: 1px solid rgba(255,255,255,.5);
627
+ }
628
+ &:focus-visible {
629
+ outline: 1px solid rgba(0,0,0,.5);
630
+ }
631
+ & .expanded-click-area {
632
+ position: absolute;
633
+ left: 0;
634
+ right: 0;
635
+ top: 10%;
636
+ bottom: 10%;
637
+ transform: scale(1.8);
638
+ }
639
+ }
640
+ .has-no-options .compact-menu-button {
641
+ display: none;
642
+ }
643
+ .open .compact-menu-button {
644
+ background: rgba(255,255,255,.2);
645
+ }
646
+ .logo-visible .compact-menu-button {
647
+ margin-left: .2rem;
648
+ }
649
+
650
+ /** Open and hide menu **/
651
+ .compact .foldout {
652
+ display: none;
653
+ }
654
+ .open .options, .open .foldout {
655
+ display: flex;
656
+ justify-content: center;
657
+ }
658
+ .compact .wrapper {
659
+ padding: 0;
660
+ }
661
+ .compact .wrapper, .compact .options {
662
+ height: auto;
663
+ max-height: initial;
664
+ flex-direction: row;
665
+ gap: .12rem;
666
+ }
667
+ .compact .options {
668
+ flex-wrap: wrap;
669
+ gap: .3rem;
670
+ }
671
+ .compact .top .options {
672
+ height: auto;
673
+ flex-direction: row;
674
+ }
675
+ .compact .bottom .wrapper {
676
+ height: auto;
677
+ flex-direction: column;
678
+ }
679
+
680
+ .compact .foldout {
681
+ max-height: min(100ch, calc(100vh - 100px));
682
+ overflow: auto;
683
+ overflow-x: hidden;
684
+ align-items: center;
685
+
686
+ position: fixed;
687
+ bottom: calc(100% + 5px);
688
+ z-index: 100;
689
+ width: auto;
690
+ max-width: 90vw;
691
+ left: 50%;
692
+ transform: translateX(-50%);
693
+ padding: .2rem 1em;
694
+
695
+ }
696
+ .compact.logo-hidden .foldout {
697
+ /** for when there's no logo we want to center the foldout **/
698
+ min-width: 24ch;
699
+ }
700
+
701
+ .compact.top .foldout {
702
+ top: calc(100% + 5px);
703
+ bottom: auto;
704
+ }
705
+
706
+ ::-webkit-scrollbar {
707
+ max-width: 7px;
708
+ background: rgba(100,100,100,.2);
709
+ border-radius: .2rem;
710
+ }
711
+ ::-webkit-scrollbar-thumb {
712
+ background: rgba(255, 255, 255, .3);
713
+ border-radius: .2rem;
714
+ }
715
+ ::-webkit-scrollbar-thumb:hover {
716
+ background: rgb(150,150,150);
717
+ }
718
+
719
+ .compact .options > *, .compact .options > ::slotted(*) {
720
+ font-size: 1.2rem;
721
+ padding: .6rem .5rem;
722
+ width: 100%;
723
+ }
724
+ .compact.has-options .logo {
725
+ border: none;
726
+ padding-left: 0;
727
+ margin-left: 1rem;
728
+ margin-bottom: .02rem;
729
+ }
730
+ .compact .options {
731
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
732
+ max-width: 100%;
733
+
734
+ & > button, & > select {
735
+ display: flex;
736
+ flex-basis: 100%;
737
+ min-height: 3rem;
738
+ }
739
+ & > button.row2 {
740
+ //border: 1px solid red !important;
741
+ display: flex;
742
+ flex: 1;
743
+ flex-basis: 30%;
744
+ }
745
+ }
746
+
747
+ /** If there's really not enough space then just hide all options **/
748
+ @media (max-width: 100px) or (max-height: 100px){
749
+ .foldout {
750
+ display: none !important;
751
+ }
752
+ .compact-menu-button {
753
+ display: none !important;
754
+ }
755
+ }
756
+
757
+ /* dark mode */
758
+ /*
759
+ @media (prefers-color-scheme: dark) {
760
+ :host {
761
+ background: rgba(0,0,0, .6);
762
+ }
763
+ :host button {
764
+ color: rgba(200,200,200);
765
+ }
766
+ :host button:hover {
767
+ background: rgba(100,100,100, .8);
768
+ }
769
+ }
770
+ */
771
+
772
+ </style>
773
+
774
+ <div id="root" class="logo-hidden floating-panel-style bottom">
775
+ <div class="wrapper">
776
+ <div class="foldout">
777
+ <div class="options" part="options">
778
+ <slot></slot>
779
+ </div>
780
+ <div class="options" part="options">
781
+ <slot name="end"></slot>
782
+ </div>
783
+ </div>
784
+ <div style="user-select:none;" class="logo">
785
+ <span class="madewith notranslate" style="display:none;">powered by</span>
786
+ </div>
787
+ </div>
788
+ <button class="compact-menu-button">
789
+ <div class="expanded-click-area"></div>
790
+ </button>
791
+ </div>
792
+ `;const t=this.attachShadow({mode:"open"});w0(),Bd(Vp,{loadedCallback:()=>{this.handleSizeChange()}}),Bd(Vp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(yt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=x0.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>nP(d=>{if(d==!0&&ds()&&!C_){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{Xl&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!ds()){const p=r++;fi()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Xl&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!ds()||C_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!fi()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{Tn.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=yt(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Xl&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-40;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const r=()=>this.options.clientWidth+this.logoContainer.clientWidth,a=()=>o-r()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Uo)||customElements.define(Uo,uu);const Ne=x("debugcontext"),q1=x("stats"),X1=x("debugactive"),Q1=x("debugframerate"),Y1=x("debugcoroutine"),K1={};class Z1{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var me=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(me||{});function fu(s,e){if(!s)return;if(!s.isComponent){(R()||Ne)&&console.error(`Registered script is not a Needle Engine component.
793
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
794
+ `,s);return}e||(e=U.Current,Ne&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return Li}static get Current(){return le.Current}static set Current(e){le.Current=e}static get All(){return le.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=q1?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new ln(this),this.time=new g0,this.input=new fv(this),this.physics=new Pa(this),this.connection=new wv(this),this.assets=new Pv,this.sceneLighting=new p0(this),this.addressables=new l0(this),this.lightmaps=new P1(this),this.players=new f0(this),this.menu=new H1(this),this.lodsManager=new O1(this),this.animations=new x1(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),le.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Ne&&console.log("Using canvas from shadow root",t))}return Ne&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.debug.checkShaderErrors=R()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),KS(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Pc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){le.dispatchCallback(ae.ContextClearing,this),yn(this,ae.ContextClearing),Bi(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),le.dispatchCallback(ae.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,le.dispatchCallback(ae.ContextDestroying,this),yn(this,ae.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ne&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,le.dispatchCallback(ae.ContextDestroyed,this),yn(this,ae.ContextDestroyed),le.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
795
+ Coroutine functions must be generators: "*myCoroutine() {...}"
796
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ne&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ne&&console.log("Waiting for dependencies to be ready"),await i.catch(d=>{if(Ne||R()){if(Ec("Needle Engine dependencies failed to load. Please check the console for more details"),d instanceof ReferenceError){let u="YourComponentName";const p=d.message.indexOf("'");if(p>0){const m=d.message.indexOf("'",p+1);if(m>0){const y=d.message.substring(p+1,m);y.length>3&&(u=y)}}console.error(`Needle Engine dependencies failed to load:
797
+
798
+ # Make sure you don't have circular imports in your scripts!
799
+
800
+ Possible solutions:
801
+ → Replace @serializable(${u}) in your script with @serializable(Behaviour)
802
+ → If you only need type information try importing the type only, e.g: import { type ${u} }
803
+
804
+ ---`,d);return}console.error("Needle Engine dependencies failed to load",d)}}).then(()=>{Ne&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await le.dispatchCallback(ae.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(d){console.error(d),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ne&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let d=0;d<this.new_scripts.length;d++){const u=this.new_scripts[d];if(u.gameObject!==void 0&&u.gameObject!==null){u.gameObject.userData===void 0&&(u.gameObject.userData={}),u.gameObject.userData.components===void 0&&(u.gameObject.userData.components=[]);const p=u.gameObject.userData.components;p.includes(u)||p.push(u)}}if(this.post_setup_callbacks)for(let d=0;d<this.post_setup_callbacks.length;d++)U.Current=this,await this.post_setup_callbacks[d](this);if(!this._mainCamera){U.Current=this;let d=null;rr(this.scene,u=>{const p=u;if(p?.isCamera){if(Gl(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return d=p,!0;d=p}}),d?this.setCurrentCamera(d):!le.dispatchCallback(ae.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,Rd(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ne&&Od(this.scene,!0),this.targetFrameRate===void 0?(Ne&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Ne&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=le.dispatchCallback(ae.ContextCreated,this,{files:a});if(l){const d=this.domElement;"internalSetLoadingMessage"in d&&typeof d.internalSetLoadingMessage=="function"&&d?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const h=this.rootSourceId;return h&&this.sceneLighting.enable(h),yn(this,ae.ContextCreated),Ne&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const o={name:"",progress:null,index:0,count:n.length},r=an(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ne&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ne&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Ne&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Ne&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)Bi(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),mr.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),R()||Ne||FC())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(R()||Ne)&&(i instanceof Error||i instanceof TypeError)&&Pe("Caught unhandled exception during render-loop - see console for details.",di.Error),console.error("Frame #"+this.time.frame+`
805
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),Tn.sendError(U.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),Q1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Rd(this),rd(this.scene),Dv(this),yn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(U.Current=this,o.earlyUpdate())}this.executeCoroutines(0),yn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(U.Current=this,o.update())}this.executeCoroutines(1),yn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(U.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),yn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(U.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),yn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;oS(this._focusRect,this.focusRectSettings,o,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||($C(this),this._currentFrameEvent=-1,q.nodeFrame.camera=this.mainCamera,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),yn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;this.time.frameCount%e===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
806
+ Render:`,{...this.renderer.info.render},`
807
+ Memory:`,{...this.renderer.info.memory},`
808
+ Target Framerate: `+this.targetFrameRate)}this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),le.dispatchCallback(ae.ContextFirstFrameRendered,this))}_tempClearColor=new c.Color;_tempClearColor2=new c.Color;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==c.NoToneMapping&&y0(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&exports.DeviceUtilities.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){X1&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(U.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new c.WebGLRenderTarget(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new c.DepthTexture(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new c.Texture,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=c.NearestFilter,this._renderTarget.texture.magFilter=c.NearestFilter,this._renderTarget.texture.format=c.RGBAFormat)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const o=i[n];if(!o.comp||o.comp.destroyed||!o.main||o.comp.enabled===!1){Y1&&console.log("Removing coroutine",o.comp,o.comp.enabled),i.splice(n,1),--n;continue}const a=o.chained;if(a&&a.length>0){const u=a[a.length-1].next();if(u.done&&a.pop(),t(u)&&(o.chained||(o.chained=[]),o.chained.push(u.value)),!u.done)continue}const l=o.main.next();if(l.done===!0){i.splice(n,1),--n;continue}const h=l.value;if(t(h)){if(h.next().done)continue;o.chained||(o.chained=[]),o.chained.push(h)}else if(h instanceof Promise){const d=h;o.chained||(o.chained=[]);const u=d0(d);o.chained?.push(u);continue}}catch(o){console.error(o)}}function t(i){return!!(i&&i.next&&i.return)}}}function Km(s,e){return ms(s,ae.ContextCreated,e),()=>co(s,ae.ContextCreated)}function J1(s,e){return ms(s,ae.ContextClearing,e),()=>co(s,ae.ContextClearing)}function eP(s,e){return ms(s,ae.ContextDestroying,e),()=>co(s,ae.ContextDestroying)}function pu(s,e){return ms(s,me.Start,e),()=>co(s,me.Start)}function S0(s,e){return ms(s,me.Update,e),()=>co(s,me.Update)}function tP(s,e){return ms(s,me.OnBeforeRender,e),()=>co(s,me.OnBeforeRender)}function iP(s,e){return ms(s,me.OnAfterRender,e),()=>co(s,me.OnAfterRender)}const gt=x("debuglicense"),C0=[];let sn="basic";gt&&console.log("License Type: "+sn);function Bn(){switch(sn){case"pro":case"enterprise":return!0}return!1}function Bc(){return sn==="indie"}function Zm(){return sn==="edu"}function ds(){return Bn()||Bc()||Zm()}function nP(s){if(Bn()||Bc()||Zm())return s(!0);C0.push(s)}function Ih(s){for(const e of C0)try{e(s)}catch{}}var Tn;(s=>{window.addEventListener("error",a=>{o(U.Current,"unhandled_error",a)}),window.addEventListener("unhandledrejection",a=>{o(U.Current,"unhandled_promise_rejection",{message:a.reason?.message,stack:a.reason?.stack,timestamp:Date.now()})}),Km((a=>e(a)),{once:!0});function e(a){if(!t(a)){gt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}return r({site_id:"dabb8317376f",type:"pageview",pathname:window.location.pathname,hostname:window.location.hostname,page_title:document.title,referrer:document.referrer,user_agent:navigator.userAgent,querystring:window.location.search,language:navigator.language,screenWidth:window.screen.width,screenHeight:window.screen.height,event_name:"page_view"}).then(l=>{l instanceof Response&&l.ok&&fi()&&n(a,"info",{src:a.domElement?.getAttribute("src")||"",version:Li,generator:Rc,build_time:iu,public_key:Vo})})}function t(a){let l=a?.domElement;if(l||(l=document.querySelector("needle-engine")),!l&&!a)return!1;const h=l?.getAttribute("no-telemetry");return(h===""||h==="true"||h==="1")&&(sn==="pro"||sn==="enterprise")?(gt&&console.debug("Telemetry is disabled via no-telemetry attribute"),!1):!0}s.isAllowed=t;const i="dabb8317376f";async function n(a,l,h){if(!t(a)){gt&&console.debug("Telemetry is disabled");return}const d={site_id:i,type:"custom_event",pathname:window.location.pathname,event_name:l,properties:h?JSON.stringify(h):void 0};return r(d)}s.sendEvent=n;async function o(a,l,h){if(!t(a)){gt&&console.debug("Telemetry is disabled");return}h instanceof ErrorEvent?h={message:h.message,stack:h.error?.stack,filename:h.filename,lineno:h.lineno,colno:h.colno,timestamp:h.timeStamp||Date.now()}:h instanceof Error&&(h={message:h.message,stack:h.stack,timestamp:Date.now()});const d={site_id:i,type:"error",event_name:l||"error",properties:JSON.stringify({error_name:l,message:h.message,stack:h.stack,filename:h.filename,lineno:h.lineno,colno:h.colno,timestamp:h.timestamp})};return r(d)}s.sendError=o;function r(a){try{return fetch("https://needle.tools/api/v1/rum/t",{method:"POST",body:JSON.stringify(a),headers:{"Content-Type":"application/json"},keepalive:!0,mode:"cors",priority:"low"}).catch(h=>{gt&&console.error("Failed to send telemetry",h)})}catch(l){gt&&console.error(l)}return Promise.resolve()}})(Tn||(Tn={}));le.registerCallback(ae.ContextRegistered,s=>{rP(s.context),oP(s.context),setTimeout(()=>lP(s.context),2e3)});let Fd,$p=!1,Wp="";async function sP(){if(Fd)return Fd;if(sn==="basic")try{const s="https://needle.tools/api/v1/needle-engine/check?location="+encodeURIComponent(window.location.href)+"&version="+Li+"&generator="+encodeURIComponent(Rc),e=await fetch(s,{method:"GET"}).catch(t=>{gt&&console.error("License check failed",t)});e?.status===200?($p=!1,gt&&console.log("License check succeeded"),sn="pro",Ih(!0)):e?.status===403?(Ih(!1),$p=!0,Wp=await e.text()):(Ih(!1),gt&&console.log("License check failed with status "+e?.status))}catch(s){Ih(!1),gt&&console.error("License check failed",s)}else gt&&console.log('Runtime license check is skipped because license is already applied as "'+sn+'"')}Fd=sP();async function oP(s){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
809
+ position: fixed;
810
+ top: 0;
811
+ left: 0;
812
+ width: 100%;
813
+ height: 100%;
814
+ pointer-events: all;
815
+ zIndex: 2147483647;
816
+ line-height: 1.5;
817
+ backdrop-filter: blur(15px);
818
+ -webkit-backdrop-filter: blur(15px);
819
+ `;const o=n.style.cssText,r=document.createElement("div");n.appendChild(r),r.style.cssText=`
820
+ position: absolute;
821
+ left: 0;
822
+ right: 0;
823
+ top:0;
824
+ bottom: 0;
825
+ padding: 10%;
826
+ color: white;
827
+ font-size: 20px;
828
+ font-family: sans-serif;
829
+ text-align: center;
830
+ pointer-events: all;
831
+ display: flex;
832
+ justify-content: center;
833
+ align-items: center;
834
+ background-color: rgba(0,0,0,.3);
835
+ text-shadow: 0 0 2px black;
836
+ `;const a=r.style.cssText,l=Wp?.length>1?Wp:"This web application has been paused.<br/>You might be in violation of the Needle Engine terms of use.<br/>Please contact the Needle support if you think this is a mistake.";return r.innerHTML=l,setInterval(()=>{r.innerHTML!==l&&(r.innerHTML=l),r.parentNode!==n&&n.appendChild(r),n.style.cssText!==o&&(n.style.cssText=o),r.style.cssText!==a&&(r.style.cssText=a)},500),n}let t=e();const i=t.style.cssText;setInterval(()=>{$p===!0&&(t.style.cssText!==i&&(t=e()),s.domElement.shadowRoot?t.parentNode!==s.domElement.shadowRoot&&s.domElement.shadowRoot?.appendChild(t):t.parentNode!=document.body&&document.body.appendChild(t))},500)}async function rP(s){try{if(!Bn()&&!Bc())return Ef(s)}catch(e){return gt&&console.log("License check failed",e),Ef(s)}gt&&Ef(s)}async function Ef(s){let e=!1;s.domElement.addEventListener("ready",()=>e=!0),await Fd?.catch(()=>{}),!(Bn()||Bc())&&(ds()===!1&&aP(),e?Gp(s):s.domElement.addEventListener("ready",()=>{Gp(s)}))}function Gp(s){const e=`
837
+ position: relative;
838
+ display: block;
839
+ background-size: 20px;
840
+ background-position: 10px 5px;
841
+ background-repeat:no-repeat;
842
+ background-image:url('${P0}');
843
+ background-max-size: 40px;
844
+ padding: 10px;
845
+ padding-left: 30px;
846
+ `;if(sn==="edu")console.log("%c This project is supported by Needle for Education – https://needle.tools",e);else return;const t=document.createElement("div");t.className="needle-non-commercial-use",t.innerHTML="Made with Needle for Education",s.domElement.shadowRoot?.appendChild(t);let i=`
847
+ position: absolute;
848
+ font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
849
+ font-size: 12px;
850
+ color: rgb(100, 100, 100);
851
+ /*mix-blend-mode: difference;*/
852
+ background-color: transparent;
853
+ z-index: 10000;
854
+
855
+ cursor: pointer;
856
+ user-select: none;
857
+ opacity: 0;
858
+
859
+ bottom: 6px;
860
+ right: 12px;
861
+ transform: translateY(0px);
862
+ transition: all .5s ease-in-out 1s;
863
+ `;t.style.cssText=i,t.addEventListener("click",()=>{window.open("https://needle.tools","_blank")});let n=t.style.cssText;setTimeout(()=>{i=i.replace("opacity: 0","opacity: 1"),i=i.replace("transform: translateY(10px)","transform: translateY(0)"),t.style.cssText=i,n=t.style.cssText},100);const o=setInterval(()=>{const r=s.domElement.shadowRoot||s.domElement;t.parentNode!==r&&r.appendChild(t),n!=t.style.cssText&&(t.style.cssText=i,n=t.style.cssText)},1e3);Zm()&&setTimeout(()=>{clearInterval(o),t?.remove(),setTimeout(()=>{s.domElement.parentNode&&Gp(s)},1e3*60*5)},2e4)}const P0="data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=";let P_=0;async function aP(s){const e=Date.now();if(e-P_<2e3)return;P_=e;const t=`
864
+ position: relative;
865
+ display: block;
866
+ font-size: 18px;
867
+ background-size: 20px;
868
+ background-position: 10px 5px;
869
+ background-repeat:no-repeat;
870
+ background-image:url('${P0}');
871
+ background-max-size: 40px;
872
+ margin-bottom: 5px;
873
+ margin-top: .3em;
874
+ margin-bottom: .5em;
875
+ padding: .2em;
876
+ padding-left: 25px;
877
+ border-radius: .5em;
878
+ border: 2px solid rgba(160,160,160,.3);
879
+ `,n=`Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${Li}`;U.Current?.xr?console.log(n):console.log("%c "+n,t)}async function lP(s){if(!window.crossOriginIsolated){if(!Tn.isAllowed(s)){gt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}try{const e="https://needle.tools/api/v1/needle-engine/ping";if(e){const t=window.location.href.split("?")[0],n={license:sn,url:t,hostname:window.location.hostname,pathname:window.location.pathname,version:Li,generator:Rc,build_time:iu,public_key:Vo},o=navigator.sendBeacon?.(e,JSON.stringify(n));gt&&console.debug("Sent beacon: "+o)}}catch(e){gt&&console.log("Failed to send non-commercial usage message to analytics backend",e)}}}const cP=x("debugdecoders");let Rf=null;function O0(){if(!Rf){const s=se.createLoaders(null);Rf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return Rf}function O_(s){s!==void 0&&typeof s=="string"&&se.setDracoDecoderLocation(s)}function M_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=O0();cP&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function k_(s){s!==void 0&&typeof s=="string"&&se.setKTX2TranscoderLocation(s)}function Jm(s,e){const t=O0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),se.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),se.configureLoader(s,{progressive:!0}),s}const Ue=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=E_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=E_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function E_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const Ks=x("debughotreload");let dc=!1;const Ql=new Map;function hP(){return dc}function Hp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function M0(s){if(dc){Ks&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}Ks&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;Ql.has(t)?Ql.get(t)?.push(s):Ql.set(t,[s])}function k0(s){if(dc){Ks&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}Ks&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=Ql.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let R_=!1;function dP(){if(Ks||R_)return;R_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function uP(s){Ks&&console.log("[HMR] Apply changes",s,Object.keys(s)),dP();for(const e of Object.keys(s))try{dc=!0;const t=P.get(e);if(!t){Ks&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=Ql.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,y=m?p.activeAndEnabled:!0,_=m?p.context:void 0;try{if(m&&_&&ts(p,_),m&&y&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const g in d)if(d[g].writable){if(u[g]===void 0)u[g]=h[g];else if(typeof u[g]=="function"&&!u[g].prototype){const b=u[g],v=b.name,T="bound ";if(v===T)continue;const O=b.name.substring(T.length),M=i.prototype[O];M&&(u[g]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&_&&zm(p,_),m&&y&&(p.enabled=!0)}}}}catch(t){if(Ks)console.error(t);else return!1}finally{dc=!1,No(di.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return or(e)}static setActive(e,t,i=!0){e&&(Hl(e,t),rd(e),t&&i&&Dv(U.Current,e))}static isActiveSelf(e){return La(e)}static isActiveInHierarchy(e){return i0(e)}static markAsInstancedRendered(e,t){n0(e,t)}static isUsingInstancing(e){return hu(e)}static foreachComponent(e,t,i=!0){return rr(e,t,i)}static instantiateSynced(e,t){return e?Vm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,ar(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??U.Current,Tc(n,t.connection,i)}static destroy(e,t=!0){return Bi(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=U.Current),t.add(e),Hl(e,!0),rd(e),i?S.foreachComponent(e,n=>{zm(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Hl(e,!1),rd(e),S.foreachComponent(e,t=>{zC(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return nn(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return nn(e,t,i,n)}static moveComponent(e,t){return nn(e,t)}static removeComponent(e){return qm(e.gameObject,e),e}static getOrAddComponent(e,t){return Dc(e,t)}static getComponent(e,t){return e===null?null:yr(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Lc(e,t,i)}static findByGuid(e,t){return Xm(e,t)}static findObjectOfType(e,t,i=!0){return Da(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return t0(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Ic(e,t,i)}static getComponentsInChildren(e,t,i=null){return Aa(e,t,i??void 0)}static getComponentInParent(e,t){return hc(e,t)}static getComponentsInParent(e,t,i=null){return lu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}const fP=Symbol("component-name");class E{get isComponent(){return!0}get[fP](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[cs];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[cs]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=me.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=me.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Hp()&&M0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(R()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),Jv(this),Hp()&&k0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){R()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Q(this.gameObject)}set worldPosition(e){rt(this.gameObject,e)}setWorldPosition(e,t,i){nr(this.gameObject,e,t,i)}get worldQuaternion(){return fe(this.gameObject)}set worldQuaternion(e){rn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){xm(this.gameObject,e,t,i,n)}get worldEuler(){return Sm(this.gameObject)}set worldEuler(e){Cm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){kc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const pP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var mP=Object.defineProperty,E0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mP(e,t,n),n};class Uc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Q(this.from).clone(),t=Q(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),rt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Q(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}E0([f(S)],Uc.prototype,"from");E0([f(S)],Uc.prototype,"to");var gP=Object.defineProperty,yP=Object.getOwnPropertyDescriptor,_r=(s,e,t,i)=>{for(var n=i>1?void 0:i?yP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&gP(e,t,n),n};const Ds=x("debuganimation");let R0=class{x;y};class Mt extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Ds&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Ds&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Ds&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Ds&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Ds&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Ds&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Ds&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=L.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=L.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Ds&&console.log("PLAY",e.getClip().name,e);const o=new _P(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}_r([f()],Mt.prototype,"playAutomatically",2);_r([f()],Mt.prototype,"randomStartTime",2);_r([f(R0)],Mt.prototype,"minMaxSpeed",2);_r([f(R0)],Mt.prototype,"minMaxOffsetNormalized",2);_r([f()],Mt.prototype,"loop",2);_r([f()],Mt.prototype,"clampWhenFinished",2);_r([f(c.AnimationClip)],Mt.prototype,"clips",1);class _P{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const ud=Symbol("objectIsAnimatedData");function T_(s,e,t){if(!s)return;if(s[ud]===void 0){if(!t)return;s[ud]=new Set}const i=s[ud];t?i.add(e):i.has(e)&&i.delete(e)}function bP(s){if(!s)return!1;const e=s[ud];return e!==void 0&&e.size>0}class vP{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class Rl{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function T0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Gs=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Gs||{}),eg=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(eg||{});const qe=x("debuganimatorcontroller"),jh=x("debugrootmotion");class ji{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new _t(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new ji(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Rl(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=Pc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||Yb(o)||o.tracks!==void 0||o instanceof ji));return console.assert(e!==this.model),new ji(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||R())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===eg.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
880
+ Timescale: `+i.timeScale,`
881
+ Normalized time: `+l.toFixed(3),`
882
+ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new Rl(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new Rl(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new Rl(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new wP(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Gs.If:return t.value===!0;case Gs.IfNot:return t.value===!1;case Gs.Greater:return t.value>e.threshold;case Gs.Less:return t.value<e.threshold;case Gs.Equals:return t.value===e.threshold;case Gs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(qe&&console.warn("No motion",o),o.motion=T0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(qe||R())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(qe||R())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Oa(l,r.properties),r.instance=l),qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(qe||R())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class A_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ye{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ye.firstKeyframeRotation[this.cacheId]||(Ye.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ye.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ye.spaceRotation[this.cacheId]||(Ye.spaceRotation[this.cacheId]=new c.Quaternion),Ye.effectiveSpaceRotation[this.cacheId]||(Ye.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ye.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ye.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ye.lastObjRotation[this.cacheId]||(Ye.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ye.lastObjRotation[this.cacheId];if(Ye.spaceRotation[this.cacheId].copy(t),jh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,L.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ye.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;jh&&i.add(new c.AxesHelper),Ye.lastObjPosition[this.cacheId]||(Ye.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new A_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return jh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(jh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",L.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",L.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new A_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ye.identityQuaternion,1-e),!0)}}class wP{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ye(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class xP extends zi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===ji&&e?.__type==="AnimatorController")return new ji(e)}}new xP(ji);var SP=Object.defineProperty,CP=Object.getOwnPropertyDescriptor,mu=(s,e,t,i)=>{for(var n=i>1?void 0:i?CP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&SP(e,t,n),n};const Oi=x("debuganimator");class at extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof ji?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new ji(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Oi&&console.log("Assign animator controller",e,this),this._animatorController=new ji(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Oi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Oi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Oi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Oi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Oi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Oi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Oi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Oi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Oi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Oi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=L.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=L.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Oi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!bP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}mu([f()],at.prototype,"applyRootMotion",2);mu([f()],at.prototype,"hasRootMotion",2);mu([f()],at.prototype,"keepAnimatorControllerStateOnDisable",2);mu([f()],at.prototype,"runtimeAnimatorController",1);const D_=Symbol("previous-visibility");class An extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){An._userSet.clear();const e=Fm(this.texture,!0,null,An._userSet);for(const t of e)t instanceof c.Mesh&&(t[D_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of An._userSet)e instanceof c.Mesh&&(e.visible=e[D_]);An._userSet.clear()}}var PP=Object.defineProperty,OP=Object.getOwnPropertyDescriptor,Fc=(s,e,t,i)=>{for(var n=i>1?void 0:i?OP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&PP(e,t,n),n};const Bh=x("debuggroundprojection");class zn extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ls(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Bh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Oc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Bh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Pm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Vt(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=j();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Be(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,rt(this._projection,a)}Bh&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Bh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:MP,fragmentShader:kP}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=to.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Fc([f()],zn.prototype,"applyOnAwake",2);Fc([f()],zn.prototype,"autoFit",2);Fc([f()],zn.prototype,"radius",1);Fc([f()],zn.prototype,"height",1);Fc([f()],zn.prototype,"arBlending",1);const MP=`
883
+ varying vec2 vUv;
884
+
885
+ void main() {
886
+ vUv = uv;
887
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
888
+ }
889
+ `,kP=`
890
+ uniform sampler2D map;
891
+ uniform float blurriness;
892
+ uniform float alphaFactor;
893
+ uniform float blending;
894
+ varying vec2 vUv;
895
+
896
+ const float PI = 3.14159265359;
897
+
898
+ // Gaussian function
899
+ float gaussian(float x, float sigma) {
900
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
901
+ }
902
+
903
+ // Custom smoothstep function for desired falloff
904
+ float customSmoothstep(float edge0, float edge1, float x) {
905
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
906
+ return t * t * (3.0 - 2.0 * t);
907
+ }
908
+
909
+ void main() {
910
+ vec2 center = vec2(0.0, 0.0);
911
+ vec2 pos = vUv;
912
+ pos.x = 0.0; // Only consider vertical distance
913
+ float distance = length(pos - center);
914
+
915
+ // Calculate blur amount based on custom falloff
916
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
917
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
918
+
919
+ // Gaussian blur
920
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
921
+ vec4 color = vec4(0.0);
922
+ float totalWeight = 0.0;
923
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
924
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
925
+
926
+ for (int x = -blurSize; x <= blurSize; x++) {
927
+ for (int y = -blurSize; y <= blurSize; y++) {
928
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
929
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
930
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
931
+ totalWeight += weight;
932
+ }
933
+ }
934
+
935
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
936
+
937
+ gl_FragColor = color;
938
+
939
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
940
+ float stepFactor = blending - brightness * .1;
941
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
942
+ gl_FragColor.a *= alphaFactor;
943
+ // gl_FragColor.rgb = vec3(1.0);
944
+
945
+ // #include <tonemapping_fragment>
946
+ // #include <colorspace_fragment>
947
+
948
+ // Uncomment to visualize blur amount
949
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
950
+ }
951
+ `;function A0(s){if(H.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=Vt(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const y=r,_=2*Math.atan(Math.tan(y*Math.PI/360/2)*h)/Math.PI*360,g=a.y/(2*Math.atan(Math.PI*y/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(g,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:g,fitWidthDistance:w,distance:b,verticalFov:y,horizontalFov:_});const v=.05,T=l.clone();if(T.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(T.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(T.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(T.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(T.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(T.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(T.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const A=Da(zn),D=A?A.radius:0,I=Math.max(m.x,m.y,m.z,D);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=I+b*10,t.updateProjectionMatrix()),A&&(s.maxZoom=Math.max(Math.min(s.maxZoom,D*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(B.DrawWireBox3(u,16777011,10),B.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(T),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:T,fov:s.fov}}var EP=Object.defineProperty,tg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EP(e,t,n),n};class br extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}tg([f()],br.prototype,"constraintActive");tg([f()],br.prototype,"locked");tg([f(c.Object3D)],br.prototype,"sources");let Jo=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class D0{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Jo).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Jo).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Jo).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class ns{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ns).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new ns).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new D0).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-DZtb9Nnn.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-DZtb9Nnn.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),gu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(gu||{}),je=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(je||{}),ra=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(ra||{});const vt=function(s,e){return function(t,i,n){RP(t,i,n,s,e)}};function RP(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Pe("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,di.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){R()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];eu(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Bp]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const TP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var AP=Object.defineProperty,DP=Object.getOwnPropertyDescriptor,bi=(s,e,t,i)=>{for(var n=i>1?void 0:i?DP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AP(e,t,n),n};class LP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ls(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ls(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ti=class fd extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=je.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=gu.Discrete;get lockPositionX(){return(this.constraints&je.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&je.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&je.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&je.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&je.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&je.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=je.FreezePositionX:this.constraints&=~je.FreezePositionX}set lockPositionY(e){e?this.constraints|=je.FreezePositionY:this.constraints&=~je.FreezePositionY}set lockPositionZ(e){e?this.constraints|=je.FreezePositionZ:this.constraints&=~je.FreezePositionZ}set lockRotationX(e){e?this.constraints|=je.FreezeRotationX:this.constraints&=~je.FreezeRotationX}set lockRotationY(e){e?this.constraints|=je.FreezeRotationY:this.constraints&=~je.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=je.FreezeRotationZ:this.constraints&=~je.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new LP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),me.LateUpdate),R()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Oc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;fd.tempPosition.setFromMatrixPosition(e);const t=fd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(fd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};bi([vt()],ti.prototype,"autoMass",2);bi([f()],ti.prototype,"mass",1);bi([vt(),f()],ti.prototype,"useGravity",2);bi([f(c.Vector3)],ti.prototype,"centerOfMass",2);bi([vt(),f()],ti.prototype,"constraints",2);bi([vt(),f()],ti.prototype,"isKinematic",2);bi([vt(),f()],ti.prototype,"drag",2);bi([vt(),f()],ti.prototype,"angularDrag",2);bi([vt(),f()],ti.prototype,"detectCollisions",2);bi([vt(),f()],ti.prototype,"sleepThreshold",2);bi([vt(),f()],ti.prototype,"collisionDetectionMode",2);bi([vt()],ti.prototype,"_gravityScale",2);bi([vt()],ti.prototype,"dominanceGroup",2);let $e=ti;new c.Vector3;new c.Vector3;const Ns=x("debugsync"),uc="STRS";Dm(uc,ns.getRootAsSyncedTransformModel);const _n=new re.Builder;function L0(s,e,t=!0){_n.clear();const i=_n.createString(s);ns.startSyncedTransformModel(_n),ns.addGuid(_n,i),ns.addFast(_n,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;ns.addTransform(_n,D0.createTransform(_n,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=ns.endSyncedTransformModel(_n);return _n.finish(a,uc),_n.asUint8Array()}let qp=0,Yl=0;S0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;Yl=Math.floor(qp/t),qp=0,Ns&&Yl>0&&console.log("Sync Transform Fast Interval",Yl)});class cn extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Ns&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Ns&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,$e),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Im(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Y.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(uc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Nm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Y.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(uc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ns&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Ii.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Cm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ns&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ns&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Ii.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Ii.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ns&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(qp++,o&&Yl>0&&this.context.time.frameCount%Yl!==0)return;Ns&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=L0(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class zc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new zc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function zd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const qn=new Array;class ss{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(qn.length=0,e!==void 0&&e.length>0&&qn.push(...e),qn.push(...this.arguments),this.target(...this.arguments),qn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(qn.length=0,e!==void 0&&e.length>0&&qn.push(...e),qn.push(...this.arguments),t.call(this.target,...qn),qn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const IP=s=>/^[A-Z]*$/.test(s);class yu extends Event{args}class oe{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new ss(l.clone,o.methodName,h,o.enabled))}else R()&&console.warn("Could not find target for event listener")}}}return new oe(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&IP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new oe(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof ss?this.methods.push(t):typeof t=="function"&&this.methods.push(new ss(t));else typeof e=="function"&&this.methods.push(new ss(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new yu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new ss(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class jP extends zi{constructor(){super([c.Color,ee],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new ee(e.r,e.g,e.b,e.a):e.alpha!==void 0?new ee(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const BP=new jP;class UP extends zi{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const FP=new UP;class zP extends zi{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return ot&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(K))return;R()&&ue("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
952
+
953
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
954
+
955
+ To fix this please change your code to:
956
+
957
+ @serializable(AssetReference)
958
+ ${t.path}! : AssetReference;
959
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return ot&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(ot&&console.warn("Deserialized object reference is a component"),i=i.gameObject),ot&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((R()||ot)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const I0=new zP;class NP extends zi{constructor(){super([E,E],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){ot&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;ot&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(R()||ot)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const pd=new NP;class VP extends zi{constructor(){super([oe])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new oe([new ss(e,null,[],!0)]);if(e&&e.type==="EventList"){ot&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=I0.onDeserialize(d,t);if(u||(u=pd.onDeserialize(d,t)),u)return u}return d};ot&&console.log(r);let l=pd.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=pd.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
960
+ Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
961
+ `,l[p],`
962
+ in script: `,l),ue("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
963
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const y=Object.getOwnPropertyDescriptor(m,r.method);if(y&&(y.writable===!0||y.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(R()||ot)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new ss(l,r.method,d,r.enabled);i.push(p)}}else R()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new oe(i);ot&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const $P=new VP,Nd=new WeakMap,WP=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=WP.call(this);return Nd.has(s)||Nd.set(s,this),s};class j0 extends zi{constructor(){super([An,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===An){let i=e;Nd.has(i)&&(i=Nd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new An(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new j0;class B0 extends zi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return ao(t.gltfId,e)}}new B0;var GP=Object.defineProperty,HP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GP(e,t,n),n};class Ma extends E{awake(){Nt.createIfNoneExists(this.context)}onEnable(){Nt.get(this.context)?.register(this)}onDisable(){Nt.get(this.context)?.unregister(this)}}class mi extends Ma{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new ho,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}HP([f()],mi.prototype,"ignoreSkinnedMeshes");class _u extends mi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class lr extends Ma{static allow=!0;performRaycast(e){if(!H.active||!lr.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class ig{static getObject(e){const t=e[ci];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=rr(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=rr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function ng(s){const e=s[ci];return e||(s.parent?ng(s.parent):null)}function qP(s){return s.isUI===!0||typeof s[ci]=="object"}function Vd(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)Vd(i,e)}function Jr(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const L_=Symbol("Scheduled action");function XP(s,e,t=me.OnBeforeRender){let i=s[L_];i||(i=s[L_]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const Vs=x("debugeventsystem");var Xp=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(Xp||{});Km(s=>{Nt.createIfNoneExists(s)});class Nt extends E{static ensureUpdateMeshUI(e,t,i=!1){hl.update(e,t,i)}static markUIDirty(e){hl.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Nt)||e.scene.addComponent(Nt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Nt)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Ma)||this.context.scene.addComponent(mi)}onEnable(){this.context.input.addEventListener(Se.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Se.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Se.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Se.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Se.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Se.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new zc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Se.PointerDown,t.isUp=e.type==Se.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new ho;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Vs&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Vs&&t.isClick&&Pe("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(Ma):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(qP(e)&&(i=e[ci]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=zd(e,this._currentPointerEventName);if(!o&&i&&(o=zd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Vs&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Vs&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[ci]){const u=i[ci].gameObject;if(u){if(!ig.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Vs&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!L.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===ou.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else R()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Vs&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Se.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Vs&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=hl.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&hl.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];hl.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class hl{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(Vs&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var QP=Object.defineProperty,YP=Object.getOwnPropertyDescriptor,we=(s,e,t,i)=>{for(var n=i>1?void 0:i?YP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&QP(e,t,n),n};const St=x("debugorbit"),Tf=x("freecam"),KP=x("debugcamerafit"),Uh=x("smoothcam"),ZP={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Af;class fc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class de extends E{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){St&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=Nt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(Xp.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(Xp.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,Jt);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&xp(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),Af===void 0&&(Af={...this._controls.keys});const o=Q(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Tf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,cn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Zt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Zt.Late})}onDisable(){if(this._camera?.threeCamera&&xp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}St&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(St&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):St&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{St&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(St&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(St&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):St&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,Jt);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=Q(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);St&&B.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new ho;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),KP&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new fc(this,"camera"));else{const t=L.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new fc(this,"lookat"));else{const t=L.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=L.easeInOutCubic(this._fovLerp01);t.fov=L.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this.targetBounds){const t=this._controls.target,i=this.targetBounds.worldPosition,n=j(this.targetBounds.worldScale).multiplyScalar(.5),o=j(i).sub(n),r=j(i).add(n),a=j(this._controls.target).clamp(o,r),l=.1;t.lerp(a,this.context.time.deltaTime/l),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(a,this.context.time.deltaTime/(l*5)),St&&B.DrawWireBox(i,n.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const t=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(i=>i.used),this._controls.keys=this.enableKeys?Af:ZP,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=t,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Tf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Uh=="number"||Uh===!0){this._controls.enableDamping=!0;const i=typeof Uh=="number"?Uh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,i))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Tf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),St&&B.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(R()||St)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof Jt))return(R()||St)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof Jt&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(St&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return St&&B.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,j()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=Q(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=Q(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,St&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=ng(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=A0({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}we([f()],de.prototype,"autoTarget",2);we([f()],de.prototype,"autoFit",2);we([f()],de.prototype,"enableRotate",2);we([f()],de.prototype,"autoRotate",2);we([f()],de.prototype,"autoRotateSpeed",2);we([f()],de.prototype,"minAzimuthAngle",2);we([f()],de.prototype,"maxAzimuthAngle",2);we([f()],de.prototype,"minPolarAngle",2);we([f()],de.prototype,"maxPolarAngle",2);we([f()],de.prototype,"enableKeys",2);we([f()],de.prototype,"enableDamping",2);we([f()],de.prototype,"dampingFactor",2);we([f()],de.prototype,"enableZoom",2);we([f()],de.prototype,"minZoom",2);we([f()],de.prototype,"maxZoom",2);we([f()],de.prototype,"zoomSpeed",2);we([f()],de.prototype,"enablePan",2);we([f(br)],de.prototype,"lookAtConstraint",2);we([f()],de.prototype,"lookAtConstraint01",2);we([f()],de.prototype,"allowInterrupt",2);we([f()],de.prototype,"middleClickToFocus",2);we([f()],de.prototype,"doubleClickToFocus",2);we([f()],de.prototype,"clickBackgroundToFitScene",2);we([f()],de.prototype,"targetLerpDuration",1);we([f(c.Object3D)],de.prototype,"targetBounds",2);var JP=Object.defineProperty,eO=Object.getOwnPropertyDescriptor,Wt=(s,e,t,i)=>{for(var n=i>1?void 0:i?eO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JP(e,t,n),n},er=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(er||{});const $s=x("debugcam"),I_=x("debugscreenpointtoray"),kt=class Tl extends E{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ee(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=Tl._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),I_&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=Tl._direction.set(o.x,o.y,o.z),a=Q(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){I_&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,o,10)})}onEnable(){$s&&console.log(`Camera enabled: "${this.name}". ClearFlags=${er[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),iO(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){$s&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,$s){const i=`[Camera] Apply ClearFlags: ${er[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(Tl.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:$s&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:$s&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;Tl.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(qb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||$s&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new tO(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;$s&&Pe("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(exports.DeviceUtilities.isNeedleAppClip())return!0}return t._transparent=n,n}};Wt([f()],kt.prototype,"aspect",1);Wt([f()],kt.prototype,"fieldOfView",1);Wt([f()],kt.prototype,"nearClipPlane",1);Wt([f()],kt.prototype,"farClipPlane",1);Wt([f()],kt.prototype,"clearFlags",1);Wt([f()],kt.prototype,"orthographic",2);Wt([f()],kt.prototype,"orthographicSize",2);Wt([f()],kt.prototype,"ARBackgroundAlpha",2);Wt([f()],kt.prototype,"cullingMask",1);Wt([f()],kt.prototype,"backgroundBlurriness",1);Wt([f()],kt.prototype,"backgroundIntensity",1);Wt([f(c.Euler)],kt.prototype,"backgroundRotation",1);Wt([f()],kt.prototype,"environmentIntensity",1);Wt([f(ee)],kt.prototype,"backgroundColor",1);Wt([f(An)],kt.prototype,"targetTexture",1);let Jt=kt;class tO{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");$s&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function iO(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,de)}class os extends E{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){ln.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){ln.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,Jt);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var nO=Object.defineProperty,sO=Object.getOwnPropertyDescriptor,un=(s,e,t,i)=>{for(var n=i>1?void 0:i?sO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nO(e,t,n),n};const dt=x("debugaudio"),Ni=class Ws extends E{static get userInteractionRegistered(){return ln.userInteractionRegistered}static registerWaitForAllowAudio(e){ln.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(dt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ws.userInteractionRegistered){let e=this.gameObject.getComponent(os)??this.context.mainCamera.getComponent(os)??Da(os,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(os)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):dt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){dt&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ws.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ws.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Mp.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Mp.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":dt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ws.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ws.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){dt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}dt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){dt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ws.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ws.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=L.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(dt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?dt&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(dt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){dt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,dt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(R()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
964
+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,dt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){dt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){dt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,dt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,dt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};un([f(URL)],Ni.prototype,"clip",2);un([f()],Ni.prototype,"playOnAwake",2);un([f()],Ni.prototype,"preload",2);un([f()],Ni.prototype,"playInBackground",2);un([f()],Ni.prototype,"loop",1);un([f()],Ni.prototype,"spatialBlend",1);un([f()],Ni.prototype,"minDistance",1);un([f()],Ni.prototype,"maxDistance",1);un([f()],Ni.prototype,"volume",1);un([f()],Ni.prototype,"pitch",1);un([f()],Ni.prototype,"rollOffMode",2);let gi=Ni;const oO=x("debugavatar");class Ce extends E{static getAvatar(e){return e>=0&&e<Ce.instances.length?Ce.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Ce._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Ce._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Ce.instances.push(this),oO&&console.log(this);for(const e of Ce._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Ce.instances.splice(Ce.instances.indexOf(this),1);for(const e of Ce._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class tr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class rO{guid;position=new c.Vector3}class pc extends E{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new rO;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Ce),this.avatar){const e=S.getComponentInParent(this.gameObject,Ce);this._model=new Im(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&rt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(tr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=tr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=Q(this._currentTargetObject);rt(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=tr.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}function U0(s){const e=s;return!!(e.parser&&e.parser.json)}var bu=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(bu||{});function F0(s){return s&&s.isComponent}const aO=Symbol("object"),Df=new pi(()=>new c.Vector3,20);class z0{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Df.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Df.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Df.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class N0{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class V0{object;collider;constructor(e,t){this.object=e,this.collider=t}}const ke=x("debugnetworkingstreams");var Dn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(Dn||{});class sg{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class $0{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class lO{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var W0=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(W0||{});class cO extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Ln(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(ke&&console.log("Receive stream",`
965
+ Audio:`,o.getAudioTracks(),`
966
+ Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new $0(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new sg(e,i))})}}function j_(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class rs extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(rs.instances.has(t))return rs.instances.get(t);const i=new rs(e,t);return rs.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){ke?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>j_(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return ke&&console.warn(`📞 CALL ${e}`,`
967
+ Outgoing:`,this._outgoingCalls,`
968
+ Incoming:`,this._incomingCalls),o}else ke&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?ke&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(ke&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(ke&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:ke&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){ke&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Y.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Y.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=yv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(ke&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new lO(this,e))};onPeerClose=()=>{ke&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{ke&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{ke&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>j_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&ke?console.warn("← Receive call from",e.metadata,e.connectionId):ke&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new cO(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{ke&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new sg(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{ke&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(ke&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Nc extends c.EventDispatcher{static create(e,t){const i=rs.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Nc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),F0(e)){const i=e;e=i.context,t=rs.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=rs.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,ke&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else ke&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))ke&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?ke&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(ke&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Ln(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var hO=Object.defineProperty,og=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hO(e,t,n),n};const dO="noVoip",uO=x("debugvoip");class uo extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){uO&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Nc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Dn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Dn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Dn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Dn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Ln(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Ec("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||R())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Ln(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ue("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(yt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,R()&&ue("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await us(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Ln(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),ln.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Ln(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}og([f()],uo.prototype,"autoConnect");og([f()],uo.prototype,"runInBackground");og([f()],uo.prototype,"createMenuButton");var fO=Object.defineProperty,G0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fO(e,t,n),n};const pO=x("debugmouth");class Vc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(uo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Ce))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){pO&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}G0([f(c.Object3D)],Vc.prototype,"idle");G0([f(c.Object3D)],Vc.prototype,"talking");class rg extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(uo,this.context),this.marker=S.getComponentInParent(this.gameObject,Ce)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var mO=Object.defineProperty,gO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mO(e,t,n),n};const ea=x("debugxrflags"),H0=x("disablexrflags");H0&&console.warn("XRFlags are disabled");var En=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(En||{});class zt{static Global=new zt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){ea&&console.warn("Set XR flag state to",e),this.Mask=e,Ti.Apply()}Enable(e){this.Mask|=e,Ti.Apply()}Disable(e){this.Mask&=~e,Ti.Apply()}Toggle(e){this.Mask^=e,Ti.Apply()}EnableAll(){this.Mask=-1,Ti.Apply()}DisableAll(){this.Mask=0,Ti.Apply()}}const q0=class Qn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(zt.Global)}static firstApply;static buffer=new zt;visibleIn;awake(){Qn.registry.push(this)}onEnable(){Qn.firstApply?this.UpdateVisible(zt.Global):(Qn.firstApply=!0,Qn.Apply())}onDestroy(){const e=Qn.registry.indexOf(this);e>=0&&Qn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(H0)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),ea&&console.log(i),Qn.buffer.Mask=i,e=Qn.buffer),e instanceof zt?(ea&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(ea&&console.log(this.name,"use global mask"),zt.Global.Has(this.visibleIn)),t!==void 0)if(t)ea&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(ea&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};gO([f()],q0.prototype,"visibleIn");let Ti=q0;var yO=Object.defineProperty,vu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yO(e,t,n),n};class vr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Ti)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}vu([f(c.Object3D)],vr.prototype,"eyes");vu([f()],vr.prototype,"lastBlinkTime");vu([f()],vr.prototype,"blinkLength");vu([f()],vr.prototype,"eyesOpen");var _O=Object.defineProperty,ag=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_O(e,t,n),n};const wu=class X0 extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,pc)),this.brain||(this.brain=S.addComponent(this.gameObject,pc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Q(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Q(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=X0.forward;if(r.set(0,0,1),r.applyQuaternion(fe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};ag([f(c.Object3D)],wu.prototype,"head");ag([f(c.Object3D)],wu.prototype,"eyes");ag([f(c.Object3D)],wu.prototype,"target");let lg=wu;var bO=Object.defineProperty,cg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bO(e,t,n),n};class Ia extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Ac)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}cg([f()],Ia.prototype,"length");cg([f()],Ia.prototype,"depthTest");cg([f()],Ia.prototype,"isGizmo");class hg extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Q(this.to).clone(),t=Q(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Q(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),rt(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const vO=x("gizmos"),wO=x("debugboxhelper");class st extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Vt([e],void 0,void 0,st.testBox),st.testBox.isEmpty()){const i=Q(e,st._position);st.testBox.setFromCenterAndSize(i,st._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(st.testBox);return t&&wO&&B.DrawWireBox3(st.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Q(this.gameObject,st._position,i),o=Be(this.gameObject,st._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!vO&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Bm(e),this.gameObject.add(this._helper)}}}var xO=Object.defineProperty,ii=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};class Vi extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}ii([f($e)],Vi.prototype,"attachedRigidbody");ii([f()],Vi.prototype,"isTrigger");ii([f()],Vi.prototype,"sharedMaterial");ii([f()],Vi.prototype,"membership");ii([f()],Vi.prototype,"filter");class ja extends Vi{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),eu(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),mm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ii([vt(),f()],ja.prototype,"radius");ii([f(c.Vector3)],ja.prototype,"center");const dg=class Q0 extends Vi{static add(e,t){const i=nn(e,Q0);return i.autoFit(),t?.rigidbody===!0&&nn(e,$e,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),eu(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),mm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Vt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ii([vt(),f(c.Vector3)],dg.prototype,"size");ii([f(c.Vector3)],dg.prototype,"center");let xu=dg;class fo extends Vi{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),se.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(se.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(R()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ii([f(c.Mesh)],fo.prototype,"sharedMesh");ii([f()],fo.prototype,"convex");class fs extends Vi{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}ii([f(c.Vector3)],fs.prototype,"center");ii([f()],fs.prototype,"radius");ii([f()],fs.prototype,"height");var SO=Object.defineProperty,gs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SO(e,t,n),n};const B_=x("debugcharactercontroller");class wr extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent($e),this._rigidbody||(this._rigidbody=this.gameObject.addComponent($e)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(fs);t||(t=this.gameObject.addComponent(fs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),B_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),B_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}gs([f(c.Vector3)],wr.prototype,"center");gs([f()],wr.prototype,"radius");gs([f()],wr.prototype,"height");class ys extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=L.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Q(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new ho}gs([f(wr)],ys.prototype,"controller");gs([f()],ys.prototype,"movementSpeed");gs([f()],ys.prototype,"rotationSpeed");gs([f()],ys.prototype,"jumpForce");gs([f()],ys.prototype,"doubleJumpForce");gs([f(at)],ys.prototype,"animator");var CO=Object.defineProperty,Ba=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CO(e,t,n),n};const dl=x("debugcontactshadows");pu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=$c.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const xr=class Al extends E{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;i=nn(n,Al,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){dl&&console.warn("Fitting shadows to scene"),Cd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Vt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),dl&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,dl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Al._instances.set(this.context,this),this.shadowsRoot.hideFlags=bu.DontExport,Cd(this.shadowsRoot,!1)}start(){dl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),is(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
969
+ uniform float darkness;
970
+ ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
971
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Al._instances.get(this.context)===this&&Al._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){dl&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&is(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;U_.length=0,d.transparent=U_,Lf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let _=m.material.colorWrite==!1||y.wireframe===!0||Zb(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Lf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Lf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Ba([f()],xr.prototype,"autoFit");Ba([f()],xr.prototype,"darkness");Ba([f()],xr.prototype,"opacity");Ba([f()],xr.prototype,"blur");Ba([f()],xr.prototype,"occludeBelowGround");Ba([f()],xr.prototype,"backfaceShadows");let $c=xr;const U_=[],Lf=new Array,PO=x("logstats");class ug extends E{onEnable(){console.log(this),PO&&this.startCoroutine(this.run(),me.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Wc extends E{isUsed=!0;usedBy=null}class fg extends E{}const F_=x("debugdeletable");class Zs extends st{static _instances=[];onEnable(){Zs._instances.push(this)}onDisable(){const e=Zs._instances.indexOf(this);e>=0&&Zs._instances.splice(e,1)}}class pg extends E{update(){for(const e of Zs._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Wc);if(n)F_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(F_)try{if(e.box){const o=e.box,r=st.testBox;B.DrawWireBox3(o,16711680,5),B.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Tc(this.gameObject,this.context.connection)}}}}}var OO=Object.defineProperty,MO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OO(e,t,n),n};class Su extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}MO([f()],Su.prototype,"visibleOn");var kO=Object.defineProperty,Sr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kO(e,t,n),n};const In=x("debugdrag"),If=[];var mg=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(mg||{});const po=class Mi extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){If.length=0;for(const e of this._instances)e._isDragging&&If.push(e);return If}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,$e),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(mi)||this.gameObject.addComponent(mi)}onEnable(){Mi._instances.push(this)}onDisable(){Mi._instances=Mi._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Mi);!n||n!==this||(Mi.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Mi.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Mi.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Mi._active+=1;const n=new jf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof jf&&a instanceof jf){const l=new EO(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(In&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Mi._active>0&&(Mi._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Mi);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,cn);In&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Wc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,$e);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Ii.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,cn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;In&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Sr([f()],po.prototype,"dragMode");Sr([f()],po.prototype,"snapGridResolution");Sr([f()],po.prototype,"keepRotation");Sr([f()],po.prototype,"xrDragMode");Sr([f()],po.prototype,"xrKeepRotation");Sr([f()],po.prototype,"xrDistanceDragFactor");Sr([f()],po.prototype,"showGizmo");let Wo=po;class EO{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=H.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(In&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),In){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
972
+ `+r(this._tempVec1)+`
973
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),In&&(B.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=L.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d}setTargetObject(e){this.gameObject=e}}class jf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=H.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,In&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,g=_.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const w=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),w.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(w)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=Vt([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const y=new c.Vector3;p.getSize(y),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=H.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),In){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),B.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:v=>v!==this.followObject&&v!==i&&v!==t});if(b.length>0){const v=b[0];if(this._draggedOverObject===v.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=v.object,this._draggedOverObjectDuration=0),v.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(v.point);const O=this._draggedOverObjectDuration>=.15,A=this._totalMovement.length()>=.001,D=j(v.normal||v.face.normal).applyQuaternion(v.object.worldQuaternion);if((O||A)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(D)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(v.face.normal);const I=j(),N=j();this._bounds.getCenter(I),this._bounds.getSize(N),I.sub(N.multiplyScalar(.5).multiply(D)),this._hitPointInLocalSpace.copy(I),this._hitNormalInLocalSpace.copy(v.face.normal),this._bounds.getCenter(I),this._bounds.getSize(N),I.add(N.multiplyScalar(.5).multiply(v.face.normal));const $=j(this._hitPointInLocalSpace).add(I);this._followObject.localToWorld($);const k=v.point;this._dragPlane.setFromNormalAndCoplanarPoint(D,k)}else if(!(O||A))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=j(this._hitPointInLocalSpace);this._followObject.localToWorld(b),In&&B.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,v=this.settings.snapGridResolution;b.x=Math.round(b.x/v)*v,b.y=Math.round(b.y/v)*v,b.z=Math.round(b.z/v)*v,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=L.clamp01(this.context.time.deltaTime*h*u),_=L.clamp01(this.context.time.deltaTime*h*.5*u),g=t.worldPosition;g.lerp(this._followObject.worldPosition,y),t.worldPosition=g;const w=t.worldQuaternion;if(w.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=w,In){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),B.DrawSphere(b,.02,16711680);const v=this._hitNormalInLocalSpace.clone();v.applyQuaternion(w),B.DrawRay(b,v,16711680),B.DrawLabel(g.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
974
+
975
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
976
+
977
+ Session: ${!!H.active}
978
+
979
+ Device: ${this._deviceMode}
980
+
981
+ `,.03);const T=this._bottomCenter.clone(),O=this._backCenter.clone(),M=this._backBottomCenter.clone();t.localToWorld(T),t.localToWorld(O),t.localToWorld(M),B.DrawSphere(T,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(M,.01,16711935,0,!1),B.DrawLine(T,M,65535,0,!1),B.DrawLine(M,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=j(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class Y0{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(Y0.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&tr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}tr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=Q(this._selected);n.y=e.y,e=n}if(rt(this._selected,e),rt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=Q(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),rt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=Q(this._selected),t=new c.Ray(j(0,.1,0).add(e),j(0,-1,0)),i=new ho;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=j(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var K0=(s=>(s.File_Spawned="file-spawned",s))(K0||{});class RO{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const aa=[],md=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return aa.push(o),aa.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=aa.indexOf(o);r>=0&&aa.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return md.push(i),()=>{const n=md.indexOf(i);n>=0&&md.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const Kl=x("debugfileformat");function Z0(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function J0(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Kl&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=ew(i,o,n);return Kl&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function ew(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Kl&&console.warn(`[Needle Engine] Trying to determine file type from binary data
982
+ `,'"'+new TextDecoder().decode(e)+`"
983
+ `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const o=t.headers.get("content-type");if(o?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+o),o){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return o}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const o of md){const r=o({url:s,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Kl&&console.debug(`Mimetype callback returned: ${r}`),r}if(R()||Kl){const o=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
984
+
985
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
986
+
987
+ Content-Type: "${t.headers.get("content-type")}
988
+ "Text: "${o}"
989
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const Bf=x("debugstencil");function TO(s,e){return(s&1<<e.layer)!=0}const AO=Symbol("stencils");class qs{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Bf&&console.log(t,qs.stencils),!t)return;const i=qs.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(TO(o.layer,e)){Bf&&console.log(o),setTimeout(()=>{fi()&&hu(e.gameObject)&&(ue("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[AO]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[LO];if(i){Bf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=DO(r.compareFunc),r.passOp=Uf(r.passOp),r.failOp=Uf(r.failOp),r.zFailOp=Uf(r.zFailOp),qs.stencils[this.source]||(qs.stencils[this.source]=[]),qs.stencils[this.source].push(r)}}}return null}}function Uf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function DO(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const LO="NEEDLE_render_objects";var IO=Object.defineProperty,tw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IO(e,t,n),n};const $r=x("debugreflectionprobe"),z_=x("noreflectionprobe"),Ff=Symbol("reflectionProbeKey"),N_=Symbol("original material"),gg=class Yn extends E{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Ff]||e[N_]?.[Ff])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||z_)return null;const o=Yn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return $r&&console.log("Found reflection probe",e.name,r.name),r}}return $r&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){this._texture!==e&&(this._texture=e,$r&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof c.CubeTexture||e.mapping!==c.EquirectangularReflectionMapping&&(e.mapping=c.EquirectangularReflectionMapping),e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0))}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Yn._probes.has(this.context)||Yn._probes.set(this.context,[]),Yn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(st),this._boxHelper.updateBox(!0),$r&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=Yn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(z_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Yn._rendererMaterialsCache.get(e);t||(t=[],Yn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if($r){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
990
+ `,n.uuid,`
991
+ `,o?.copy.uuid,`
992
+ `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[Ff]=this,h[N_]=n,$r&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;"envMap"in l&&(l.envMap=this.texture,l.needsUpdate=!0),e.sharedMaterials[i]=l}}onUnset(e){const t=Yn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};tw([f(c.Vector3)],gg.prototype,"center");tw([f(c.Vector3)],gg.prototype,"size");let mc=gg;const zf=x("debugexr");class jO{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,zf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(zf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return zf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const bn=ot,Fh="$___Export_Components",BO="NEEDLE_components";class UO{[Bo]}class FO{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class iw{get name(){return BO}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Fh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&bn&&console.log("DONE",JSON.stringify(t)),e[Fh]===void 0)return;const i=e[Fh];delete e[Fh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;bn&&console.log(e.name,i,e.uuid);const n=new FO(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){bn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new UO;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=an().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Bo]=h,bn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return bn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];bn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;bn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}cu(p),o.push(this.createComponents(e,l,p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;ZC(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const o=n[Bo];if(o){const r=new Array;bn&&console.log(i.name,o);for(const a in o){const l=o[a];if(bn&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let h=!1;if("mesh"in t){const d=t.mesh;if(typeof d=="number"&&e.parser){const u=e.parser.json.meshes?.[d];u?.primitives&&(l.sharedMaterials=u.primitives.map(p=>"/materials/"+(p.material??0)),h=!0)}}!h&&(bn||R())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Gm(this.parser,l).catch(h=>console.error(`Error while resolving references (see console for details)
993
+ `,h,i,l))),i.userData=i.userData||{},i.userData[Bo]=i.userData[Bo]||[],i.userData[Bo].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const V_="NEEDLE_gameobject_data";class zO{get name(){return V_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[V_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const $_="NEEDLE_lighting_settings",ta=x("debugenvlight");class NO{get name(){return $_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[$_];if(i){ta&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,$d,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,$d,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}le.registerCallback(ae.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType($d,e);t?.sourceId&&(t.enabled=!0)});class $d extends E{ambientMode=ga.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Id.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Id.Skybox?On.Skybox:On.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),ta&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*L.lerp(0,1.33,t)}onEnable(){if(ta&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ga.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),ta&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ga.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),ta&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){ta&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var nw=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(nw||{});const xn=x("debugcustomshader"),Wr="NEEDLE_techniques_webgl";class VO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),Ld(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),Ld(this.worldToObjectMatrix,this.worldToObject)}}class _e extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return sw(e),e}constructor(e,...t){super(...t),this.identifier=e,xn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new VO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(_e.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Ld(_e.viewProjection,_e._viewProjectionValues)),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(_e.viewMatrix.copy(e.matrixWorldInverse),Ld(_e.viewMatrix,_e._viewMatrixValues)),this.uniforms[_e._worldSpaceCameraPosName]&&_e._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Q(n.gameObject,_e._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},_e._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:_e._mainLightColor};const l=n.intensity;_e._lightData.z=l,this.uniforms.unity_LightData={value:_e._lightData}}if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=_e._viewProjectionValues),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=_e._viewMatrixValues),this.uniforms[_e._worldSpaceCameraPosName]&&(this.uniforms[_e._worldSpaceCameraPosName]={value:_e._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class $O{get name(){return Wr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return xn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Wr])return xn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;xn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Wr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Wr];if(!n)return xn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;xn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await A1(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();xn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const w in p){const b=w;switch(b){case"_TimeParameters":const v=new c.Vector4;u[b]={value:v};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Wr]){const w=t.extensions[Wr];if(w.technique===i){xn&&console.log(t.name,"Material Properties",w);for(const b in w.values){const v=w.values[b];if(typeof v=="string"){if(v.startsWith("/textures/")){const T=v.substring(10),O=Number.parseInt(T);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}if(b==="alphaMode"){v==="BLEND"&&(m=!0);continue}}if(Array.isArray(v)&&v.length===4){u[b]={value:new c.Vector4(v[0],v[1],v[2],v[3])};continue}u[b]={value:v}}}}const y=new _e(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),R1(u),y.onUpdateUniforms();for(const w in p){const b=w,v=p[w].type;u[b]?.value===void 0&&(v===nw.SAMPLER_2D?(u[b]={value:k1},console.warn("Missing/unassigned texture, fallback to white: "+b)):b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[w]))}xn&&console.log(y.uuid,u),sw(y),r(y)}):null}}function sw(s){if(s.uniforms){xn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)e(t,t),t==="_Color"&&e("color",t)}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const WO=x("debugextensions");let Wd;const GO=Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(s=>s.index$2).then(async s=>(Wd=s.GLTFAnimationPointerExtension,Wd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),cr=new Array;function HO(s){cr.includes(s)||cr.push(s)}function qO(s){const e=cr.indexOf(s);e>=0&&cr.splice(e,1)}function yg(s){if(s instanceof q.GLTFLoader){const e=new iw;return s.register(t=>(e.parser=t,e)),e}return null}class XO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Gd(s,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),s.register(o=>new zO(o)),s.register(o=>new e1(o)),s.register(o=>new C1(o,e.lightmaps,i)),s.register(o=>new NO(o,i,e)),s.register(o=>new $O(o,i)),s.register(o=>new qs(o,i)),s.register(o=>new se.NEEDLE_progressive(o)),s.register(o=>new jO(o)),Mv()&&s.register(o=>new pa(o)),await GO.catch(o=>{}),s.register(o=>{if(Wd){const r=new Wd(o);return r.setAnimationPointerResolver.bind(r)(new XO),r}else return(WO||R())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const o of cr)o.onImport&&o.onImport(s,t,e)}function _g(s,e){for(const t of cr)t.onExport&&t.onExport(s,e)}function ow(s,e,t){for(const i of cr)i.onLoaded&&i.onLoaded(s,e,t)}const Pt=x("debuginstancing");class hr{static instance=new hr;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(u=>se.NEEDLE_progressive.assignTextureLOD(u,0)):se.NEEDLE_progressive.assignTextureLOD(l,0);const h=a.object,d=h.geometry;se.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&d!=u&&a.setGeometry(u)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Pt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=hr.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Ib());const h=new QO(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[cc]||i.equals(a)===!1)&&(i.copy(a),e[cc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class ir{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Av]=t,this.meshInformation=Fo(e.geometry),ir.all.push(this)}updateMeshInformation(){const e=Fo(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((R()||Pt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=ir.all.indexOf(this);t>=0&&ir.all.splice(t,1)}}}class QO{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Pt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Pt&&(this._debugMaterial=W_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[El]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Pt&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Pt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new ir(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
994
+ `,i),R()){Ec("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Pt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Fo(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[El]===!0&&(Pt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return R()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Pt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const i=Fo(e),n=i.vertexCount,o=i.indexCount;return this._currentVertexCount+n>this._maxVertexCount||this._currentIndexCount+o>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,o=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,r=this.tryEstimateVertexCountSize(o,[e]),a=1.25,l=Math.max(this._maxVertexCount,Math.ceil(r.vertexCount*a)),h=Math.max(this._maxIndexCount,Math.ceil(r.indexCount*a));if(Pt){const p=Fo(e);console.warn(`[Instancing] Growing Buffer
995
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${p.vertexCount.toLocaleString()} vertices, ${p.indexCount.toLocaleString()} indices)
996
+ Max count ${this._maxInstanceCount.toLocaleString()} → ${o.toLocaleString()}
997
+ Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${l.toLocaleString()}
998
+ Max index count ${this._maxIndexCount.toLocaleString()} -> ${h.toLocaleString()}`),this._debugMaterial=W_()}else R()&&console.debug(`[Instancing] Growing Buffer
999
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
1000
+ Max count ${this._maxInstanceCount} → ${o}
1001
+ Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${l.toLocaleString()}
1002
+ Max index count ${this._maxIndexCount.toLocaleString()} -> ${h.toLocaleString()}`);this._maxVertexCount=l,this._maxIndexCount=h;const d=new c.BatchedMesh(o,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);d.name=this.getBatchedMeshName(),d.layers=this._batchedMesh.layers,d.castShadow=this._batchedMesh.castShadow,d.receiveShadow=this._batchedMesh.receiveShadow,d.visible=this._batchedMesh.visible,d[El]=this._batchedMesh[El],d.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,d.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,d.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,d.matrixWorld.copy(this._batchedMesh.matrixWorld),d.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=d,this._maxInstanceCount=o;const u=[...this._handles];this._handles=[];for(const p of u){if(t!==this._growId){Pt&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}p&&p.__instanceIndex>=0&&(this.addGeometry(p),this._handles[p.__instanceIndex]=p)}this._context.scene.add(d)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const p of this._handles)if(p&&p.__instanceIndex>=0&&p.object.geometry){if(n.has(p.object.geometry)){const m=n.get(p.object.geometry);m.count+=1}else{const y={count:1,...Fo(p.object.geometry)};n.set(p.object.geometry,y)}if(t&&t?.length>0){const m=t.indexOf(p.object.geometry);m!==-1&&t.splice(m,1)}}let o=0,r=0,a=0;for(const[p,m]of n)a+=1,o+=m.vertexCount,r+=m.indexCount;let h=Math.ceil(o/Math.max(1,a))*a,u=Math.ceil(r/Math.max(1,a))*a;if(t)for(const p of t){const m=Fo(p);m!=null&&(h+=m.vertexCount*i,u+=m.indexCount*i)}return Pt&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
1003
+ Geometries: ${a} (New: ${t?.length||0})
1004
+ Instances: ${e}
1005
+ Estimated Vertices: ${h.toLocaleString()}
1006
+ Estimated Indices: ${u.toLocaleString()}`),{vertexCount:h,indexCount:u}}addGeometry(e){const i=e.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(Pt&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${i.name}; ${i.uuid})"
1007
+ Current Instances: ${this._currentInstanceCount}
1008
+ Max Vertices: ${e.maxVertexCount.toLocaleString()}
1009
+ Max Indices: ${e.maxIndexCount.toLocaleString()}
1010
+ Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),n=this._batchedMesh.addGeometry(i,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(i,n),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Pt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
1011
+ GEOMETRY_ID=${n}
1012
+ ${this._currentInstanceCount} instances`);const o=this._batchedMesh.addInstance(n);e.__geometryIndex=n,e.__instanceIndex=o,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(o,e.object.matrixWorld),Pt&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
1013
+ GEOMETRY_ID=${n}
1014
+ ${this._currentInstanceCount} instances
1015
+ Index: ${e.__instanceIndex}
1016
+ Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
1017
+ Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Pt&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
1018
+ GEOMETRY_ID=${e.__geometryIndex}
1019
+ ${this._currentInstanceCount} instances
1020
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Fo(s){if(!s)return R()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=s.attributes?.position?.count||0,t=s.index?s.index.count:0;const i=se.NEEDLE_progressive.getMeshLODExtension(s);if(i){const n=i.lods[0];let o=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(o*.05));o+=a,r+=20,e=Math.max(e,o),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function W_(){const s=new c.MeshStandardMaterial({color:new c.Color(Math.random(),Math.random(),Math.random())});return s.emissive=s.color,s.emissiveIntensity=.3,x("wireframe")&&(s.wireframe=!0),s}const Gr=x("debuglightmaps");let Nf=0;const Vf=Symbol("lightmap-material-version");class bg{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&se.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);renderer;clonedMaterials=new Array;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;lightmapScaleOffsetUniform={value:new c.Vector4(1,1,0,0)};lightmapUniform={value:null};constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,se.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),Gr=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
1021
+ ScaleOffset:`,t,`
1022
+ Texture:`,i),this.setLightmapDebugMaterial()):Gr&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){Gr&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;this.ensureLightmapUvs(e);for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];if(!i)continue;const n=this.ensureLightmapMaterial(i,t);i!==n&&(this.renderer.sharedMaterials[t]=n)}if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;for(const t of this.renderer.sharedMaterials)t&&this.assignLightmapTexture(t)}}ensureLightmapUvs(e){if(e instanceof c.Mesh)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof c.Group)for(const t of e.children)this.ensureLightmapUvs(t)}ensureLightmapMaterial(e,t){if(e.userData||(e.userData={}),this.clonedMaterials[t]!==e){Gr&&(++Nf,Nf++<1e3?console.warn(`Cloning material for lightmap ${this.renderer.name}: '${e.name}'`):Nf===1e3&&console.warn("Further material cloning for lightmaps suppressed to avoid flooding the console."));const i=e.clone();i.name?.includes("(lightmap)")||(i.name=e.name+" (lightmap)"),e=i,e.onBeforeCompile=this.onBeforeCompile,this.clonedMaterials[t]=e}return e}assignLightmapTexture(e){!e||e instanceof c.MeshPhysicalMaterial&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e[Vf]!==e.version)||(Gr&&console.log(`Assigning lightmap texture ${this.renderer.name}: '${e.name}' (${e.version} ${e[Vf]})`),e.lightMap=this.lightmapTexture,e.needsUpdate=!0,e[Vf]=e.version)}onBeforeCompile=(e,t)=>{Gr==="verbose"&&console.log(`Lightmaps, before compile
1023
+ `,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new c.ShaderMaterial({vertexShader:`
1024
+ varying vec2 vUv1;
1025
+ void main()
1026
+ {
1027
+ vUv1 = uv1;
1028
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1029
+ }
1030
+ `,fragmentShader:`
1031
+ uniform sampler2D lightMap;
1032
+ uniform float lightMapIntensity;
1033
+ uniform vec4 lightmapScaleOffset;
1034
+ varying vec2 vUv1;
1035
+
1036
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1037
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1038
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1039
+ }
1040
+
1041
+ void main() {
1042
+ vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1043
+
1044
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1045
+ gl_FragColor = lightMapTexel;
1046
+ gl_FragColor.a = 1.;
1047
+ }
1048
+ `,defines:{USE_LIGHTMAP:""}})}}var YO=Object.defineProperty,_s=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YO(e,t,n),n};const ia=x("debugrenderer"),G_=x("debugskinnedmesh"),H_=x("noinstancing"),KO=x("wireframe");class rw{path=null;asset=null;default}class ZO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&ia&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),fi()&&ue("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Nn=class gd extends E{static setInstanced(e,t){const i=Dc(e,gd);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=yr(e,gd);return t?t.isInstancingActive:Ii.isUsingInstancing(e)}static setVisible(e,t){is(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new ZO(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return H_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,ia&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&ia&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,gd))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),KO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new bg(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else ia&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=hr.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!H_&&(this.setInstancingEnabled(!0),Ii.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),ia==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=j(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[cc]===!0){this.gameObject[cc]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];is(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!mc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else ia&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];is(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){qs.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),me.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=mc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))is(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&is(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};_s([f()],Nn.prototype,"receiveShadows");_s([f()],Nn.prototype,"shadowCastingMode");_s([f()],Nn.prototype,"lightmapIndex");_s([f(c.Vector4)],Nn.prototype,"lightmapScaleOffset");_s([f()],Nn.prototype,"enableInstancing");_s([f()],Nn.prototype,"renderOrder");_s([f()],Nn.prototype,"allowOcclusionWhenDynamic");_s([f(c.Object3D)],Nn.prototype,"probeAnchor");_s([f()],Nn.prototype,"reflectionProbeUsage");let $t=Nn;class Gc extends $t{}class vg extends Gc{_needUpdateBoundingSphere=!1;awake(){super.awake(),G_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=se.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(G_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=j(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var JO=Object.defineProperty,Ua=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JO(e,t,n),n};const Xt=x("debugdroplistener");class eM extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const tM="blob";class bs extends E{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new oe;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),R()&&this.dropArea&&(this.dropArea.getComponentInChildren($t)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Xt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{Xt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Xt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Xt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=iM(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await Hd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Xt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),oc(tM,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Xt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Xt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Hd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(Xt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(Xt&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&Jb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();Xt&&console.log("Place object at hit",d),ev(r,u);break}}io.autoplayAnimations(n);const l=new eM({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Xt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Vt([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:o=>!this._addedObjects.some(r=>r.contains(o))});if(!i.length)return R()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}Ua([f(c.Object3D)],bs.prototype,"dropArea");Ua([f()],bs.prototype,"fitIntoVolume");Ua([f(c.Vector3)],bs.prototype,"fitVolumeSize");Ua([f()],bs.prototype,"placeAtHitPosition");Ua([f()],bs.prototype,"useNetworking");Ua([f(oe)],bs.prototype,"onDropped");function iM(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var Hd;(s=>{async function e(i,n,o){const r=o.guid,a=new _t(r),l=new Blob([i],{type:i.type||Z0(i.name)||void 0}),h=URL.createObjectURL(l),d=await an().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const _=m.result,g=exports.BlobStorage.hashMD5(_);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new _t(n.guid),l=i.toString();Xt&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await an().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);Xt?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else Xt?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(Hd||(Hd={}));var nM=Object.defineProperty,wg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nM(e,t,n),n};const Cu=class aw extends E{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new _t(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,aw)?.destroy();let n=this.object.getComponentInChildren(Wo);n||(n=this.object.addComponent(Wo,{dragMode:mg.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,cn);o||(o=n.gameObject.addComponent(cn),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Wo);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(mi)||this.gameObject.addComponent(mi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Wo);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):R()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Qm(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new dn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};wg([f(c.Object3D)],Cu.prototype,"parent");wg([f(c.Object3D)],Cu.prototype,"object");wg([f()],Cu.prototype,"limitCount");let xg=Cu;var Kn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Kn||{}),sM=Object.defineProperty,Sg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sM(e,t,n),n};class Cg{eventID;callback=new oe}Sg([f()],Cg.prototype,"eventID");Sg([f(oe)],Cg.prototype,"callback");class Pu extends E{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Kn.PointerClick)||this.hasTrigger(Kn.PointerDown)||this.hasTrigger(Kn.PointerUp)}onPointerClick(e){this.invoke(Kn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Kn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Kn.PointerExit)}onPointerDown(e){this.invoke(Kn.PointerDown)}onPointerUp(e){this.invoke(Kn.PointerUp)}}Sg([f(Cg)],Pu.prototype,"triggers");class lw{writer;constructor(e){this.writer=e}writeNode(e){}}class oM extends lw{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class cw extends lw{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Ym(new ee(1,1,1,0)))}}function Qp(s){const e=bu.DontExport;return!(s.hideFlags&e)}class hw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,_=new c.Quaternion,g=new c.Vector3;r.decompose(y,_,g),a.push(y.x,y.y,y.z),l.push(_.x,_.y,_.z,_.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var rM=Object.defineProperty,dw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rM(e,t,n),n};const zh=x("debuggltfexport");class Pg extends st{sceneRoot}const Og=class na extends E{binary=!0;objects=[];ext;async exportNow(e,t){zh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:na.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?na.saveArrayBuffer(n,e):na.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new hw(h)),i.register(h=>new cw(h)),_g(i,this.context),na.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||na.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),zh&&console.log("EXPORT",e),e.forEach(h=>{h&&Qp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,$t).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!Qp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new Hm(r);return t?.needleComponents&&(this.ext=new iw),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{zh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),zh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,$t).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(Q(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};dw([f()],Og.prototype,"binary");dw([f(c.Object3D)],Og.prototype,"objects");let Mg=Og;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const aM=x("debugprogress");function uw(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ne{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new lM(e,t);Dl.set(e,i)}static report(e,t){const i=Dl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Dl.get(e);t&&(t.end(),Dl.delete(e))}}const Dl=new Map;class lM{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Dl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!aM,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Me="</StageRoot/Materials";function cM(s,e,t){const i=new Map,n=_=>{const g=_.type___needle,w=i.get(g)||new Map;if(i.set(g,w),!w.has(_)){const b=`${g}${w.size?`_${w.size}`:""}`;w.set(_,b)}return w.get(_)},o=s.colorNode?Nh(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Me}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Nh(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Me}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Nh(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Me}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Nh(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Me}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=uM(m,e,t,n);return console.debug(y),`
1049
+
1050
+ def Material "${e}" ${s.name?`(
1051
+ displayName = "${s.name}"
1052
+ )`:""}
1053
+ {
1054
+ token outputs:mtlx:surface.connect = ${Me}/${e}/N_mtlxsurface.outputs:surface>
1055
+
1056
+ def Shader "N_mtlxsurface"
1057
+ {
1058
+ uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1059
+ ${r}
1060
+ ${l}
1061
+ ${d}
1062
+ ${p}
1063
+ token outputs:surface
1064
+ }
1065
+
1066
+ ${y}
1067
+
1068
+ }`}function Nh(s){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const w=new Set,b=v=>{if(!(!v.isNode||w.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,w.add(v);for(const T in v)v[T]?.isNode&&(b(v[T]),v.nodeType___needle||=v[T].nodeType___needle),Array.isArray(v[T])&&v[T].forEach(O=>{O.isNode&&(b(O),v.nodeType___needle||=O.nodeType___needle)})}};return b(g),w},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4)return!0;if(g.convertTo==="vec3"&&g.node.value.isVector3)return!0;if(g.convertTo==="vec2"&&g.node.value.isVector2)return!0;if(g.convertTo==="color"&&g.node.value.isColor)return!0;if(g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;o(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},o=g=>{const w=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||w.includes(g.type___needle)||g.type___needle===void 0},r=(g,w)=>{for(const b of w)for(const v in b){if(b[v]?.isNode&&b[v]===g)return{parent:b,label:v};if(Array.isArray(b[v])&&b[v].find(O=>O.isNode&&O===g))return{parent:b,label:v}}return null},a=(g,w)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let b=0;b<g.nodes.length;b++)g.nodes[b]&&o(g.nodes[b])&&(g.nodes[b]=n(g.nodes[b]));else w.forEach(b=>{g[b]&&o(g[b])&&(g[b]=n(g[b]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},h=(g,w)=>{w.label==="cNode"&&w.parent.type==="MathNode"&&w.parent.method==="mix"||(w.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=w.parent.nodeType___needle)},d=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",u=(g,w)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const b={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,w);return v?.parent&&(v.parent[v.label]=b),b},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const w=new Set;for(let b of g)if(!o(b)){if(l(b),b.type=="SplitNode"){const v=r(b,g);if(b.components.length===1)b.nodeType___needle="float";else if(v)b.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(b,["node","aNode","bNode","cNode"]),b.type=="ConstNode"&&b.nodeType==null&&h(b,r(b,g)),d(b)&&w.add(u(b,g)),p(b)){b.node.nodeType___needle=b.convertTo;const v=r(b,g);v?.parent&&(v.parent[v.label]=b.node),b=b.node}w.add(b)}return w},y=t(s);return m(y)}function hM(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function dM(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${hM(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const v of s.nodes)p.push(`float inputs:in${m++}.connect = ${Me}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Me}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Me}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let _="";switch(s.op){case"*":_="multiply";break;case"/":_="divide";break;case"+":_="add";break;case"-":_="subtract";break}if(u=_+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const v=r(s.aNode.nodeType___needle),T=r(s.bNode.nodeType___needle);(v==="color3f"&&T==="float"||T==="float"&&T==="color3f")&&(u=_+"_color3FA"),p.push(`${v} inputs:in1.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${T} inputs:in2.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Me}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const g=s._value,w=Eg.includes(g.format),b=fM(g);p.push(`asset inputs:file = @textures/${b}.${w?"png":"jpg"}@`),i[b]={texture:g,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Me}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
1069
+ ${n}def Shader "${t(s)}"
1070
+ ${n}{
1071
+ ${n}uniform token info:id = "ND_${u}"
1072
+ ${n}${d} outputs:out
1073
+ ${n}${p.length>0?p.join(`
1074
+ `):""}
1075
+ ${n}}
1076
+ `}function uM(s,e,t,i){let n="";for(const o of s)n+=dM(o,e,i,t);return n}function fM(s){return yi(s.name)+"_"+(s.source?.id??s.id)}function yi(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function fw(s){return s=s.replace('"','\\"'),s}function pw(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function mw(s){const e=pw(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const pM=new c.Vector3,mM=new c.Quaternion,gM=new c.Vector3(1,1,1);class Ve{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||pM,t||mM,i||gM),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new Ve(c.MathUtils.generateUUID(),e.name+"_empty_"+Ve.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new Ve(c.MathUtils.generateUUID(),"Empty_"+Ve.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=yi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new Ve(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class kg extends Ve{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
1077
+ `;const h=a;return`#usda 1.0
1078
+ (
1079
+ customLayerData = {
1080
+ string creator = "Needle Engine ${Li}"
1081
+ dictionary Needle = {
1082
+ bool animations = ${t?1:0}
1083
+ bool interactive = ${i?1:0}
1084
+ bool physics = ${n?1:0}
1085
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1086
+ }
1087
+ }
1088
+ defaultPrim = "${yi(this.name)}"
1089
+ metersPerUnit = 1
1090
+ upAxis = "Y"
1091
+ startTimeCode = ${o}
1092
+ endTimeCode = ${r}
1093
+ timeCodesPerSecond = 60
1094
+ framesPerSecond = 60
1095
+ doc = """Generated by Needle Engine USDZ Exporter ${Li}"""
1096
+ ${h}
1097
+ )
1098
+ `}}const Hr=`
1099
+ `,jt="</StageRoot/Materials";class gw{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Hr,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Hr,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Hr}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Hr,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Hr}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Hr}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class yM{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new kg,this.output="",this.animations=[]}makeNameSafe(e){return yi(e)}}const q_=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let yw=class{debug;pruneUnusedNodes;sceneAnchoringOptions=q_();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=q_()){t=Object.assign({},t),this.sceneAnchoringOptions=t;const i=new yM(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null,i.materials;const r=i.textures;ne.report("export-usdz","Invoking onBeforeBuildDocument"),await yd(i,"onBeforeBuildDocument"),ne.report("export-usdz","Done onBeforeBuildDocument"),ne.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;e?.traverse(w=>{if(!(!t.exportInvisible&&!w.visible)&&w instanceof c.SkinnedMesh){const b=w.skeleton.bones,v=pw(b);if(v){const T={object:w,originalParent:w.parent,newParent:v};a.push(T),l.add(T.object.uuid),T.newParent&&l.add(T.newParent.uuid),T.originalParent&&l.add(T.originalParent.uuid)}}});for(const w of a){const{object:b,originalParent:v,newParent:T}=w;T.add(b)}ne.report("export-usdz","Traversing hierarchy"),e&&_w(e,i.document,i,this.keepObject),ne.report("export-usdz","Invoking onAfterBuildDocument"),await yd(i,"onAfterBuildDocument");const d=i.extensions.find(w=>w.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const w={allBehaviorTargets:d,debug:!1,boneReparentings:l,quickLookCompatible:i.quickLookCompatible};this.debug&&X_(i.document,"Hierarchy BEFORE pruning",w),bw(i.document,w),this.debug&&X_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ne.report("export-usdz",{message:"Parsing document",autoStep:10}),await _M(i,t),ne.report("export-usdz","Invoking onAfterSerialize"),await yd(i,"onAfterSerialize");for(const w of a){const{object:b,originalParent:v,newParent:T}=w;v&&v.add(b)}i.exporter?.beforeWritingDocument?.();const p=i.document.buildHeader(i)+`
1100
+ `+i.output;this.debug&&console.debug(p),n[o]=q.strToU8(p),i.output="",ne.report("export-usdz",{message:"Exporting textures",autoStep:10}),ne.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const m=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),y=Object.keys(r).length;ne.report("export-usdz-textures",{totalSteps:y*3,currentStep:0});const _=async w=>{const b=r[w],v=b.texture,T=Eg.includes(v.format);let O={imageData:v.image};ne.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const M=b.scale!==void 0&&b.scale.x!==1&&b.scale.y!==1&&b.scale.z!==1&&b.scale.w!==1;(v.isCompressedTexture||v.isRenderTargetTexture||M)&&(O=await ww(v,t.maxTextureSize,m,b.scale)),ne.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const A=await vM(O.imageBitmap||O.imageData,t.maxTextureSize).catch(D=>{console.error("Error converting texture to canvas",v,D)});if(A){ne.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const D=await A.convertToBlob({type:T?"image/png":"image/jpeg",quality:.95});n[`textures/${w}.${T?"png":"jpg"}`]=new Uint8Array(await D.arrayBuffer())}else console.warn("Can`t export texture: ",v)};for(const w in r)await _(w);m.dispose(),ne.end("export-usdz-textures");let g=0;for(const w in n){const b=n[w],v=34+w.length;g+=v;const T=g&63;if(T!==4){const O=64-T,M=new Uint8Array(O);n[w]=[b,{extra:{12345:M}}]}g=b.length}return ne.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function _w(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=Wh(s),h=s instanceof c.SkinnedMesh?s:null;n=new Ve(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=Wh(s);n=new Ve(s.uuid,l,a,void 0,void 0,s)}else{const l=Wh(s);n=new Ve(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=Wh(s),h=new Ve(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)_w(l,e,t,i)}function X_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function bw(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=bw(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function _M(s,e){ne.start("export-usdz-resources","export-usdz");const t=[];for(const h of s.document.children)vw(h,s,t);const i=t.length;for(let h=0;h<i;h++)ne.report("export-usdz-resources",{totalSteps:i,currentStep:h}),await new Promise((d,u)=>{t[h](),d()});ne.end("export-usdz-resources");const n=new gw,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1101
+ kind = "sceneLibrary"
1102
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=h=>{if(!h)return 0;let d=1;for(const u of h.children)d+=r(u);return d},a=r(s.document);ne.start("export-usdz-xforms","export-usdz"),ne.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const h of s.document.children)Sw(h,n,s);ne.end("export-usdz-xforms"),ne.report("export-usdz","invoke onAfterHierarchy"),await yd(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),ne.report("export-usdz","Building materials");const l=OM(s.materials,s.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),ne.report("export-usdz","write to string"),s.output+=n.toString()}function vw(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+Yp(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=SM(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=xM(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const o of s.children)vw(o,e,t)}async function yd(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let Vh=null,Lt=null,$f,qr,$h;async function ww(s,e=1/0,t=null,i=void 0){$f||($f=new c.PlaneGeometry(2,2,1,1)),qr||(qr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
1103
+ varying vec2 vUv;
1104
+ uniform bool flipY;
1105
+ void main(){
1106
+ vUv = uv;
1107
+ if (flipY)
1108
+ vUv.y = 1. - vUv.y;
1109
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1110
+ }`,fragmentShader:`
1111
+ uniform sampler2D blitTexture;
1112
+ uniform vec4 scale;
1113
+ varying vec2 vUv;
1114
+
1115
+ void main(){
1116
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1117
+
1118
+ #ifdef IS_SRGB
1119
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1120
+ #else
1121
+ gl_FragColor = texture2D( blitTexture, vUv);
1122
+ #endif
1123
+
1124
+ gl_FragColor.rgba *= scale.rgba;
1125
+ }`}));const n=qr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),qr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,qr.needsUpdate=!0,$h||($h=new c.Mesh($f,qr),$h.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add($h),t||(t=Vh=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Lt&&(Lt.width!==a||Lt.height!==l)&&(Lt.dispose(),Lt=null),Lt||(Lt=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Lt),t.setSize(a,l),t.clear(),t.render(r,o),Vh&&(Vh.dispose(),Vh=null);const h=new Uint8ClampedArray(Lt.width*Lt.height*4);t.readRenderTargetPixels(Lt,0,0,Lt.width,Lt.height,h);const d=new ImageData(h,Lt.width,Lt.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function bM(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function vM(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function xw(s,e=void 0,t=!1,i=4096){if(bM(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const ve=7;function wM(){return`#usda 1.0
1126
+ (
1127
+ customLayerData = {
1128
+ string creator = "Needle Engine USDZExporter"
1129
+ }
1130
+ metersPerUnit = 1
1131
+ upAxis = "Y"
1132
+ )
1133
+ `}function xM(s,e){let t=wM();return t+=s,q.strToU8(t)}function Wh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function Q_(s){return yi(s.name||"bone_"+s.uuid)}function Yp(s,e){return yi(s.name||"Geometry")+"_"+s.id}function Ou(s){return yi(s.name||"Material")+"_"+s.id}function ya(s,e){let t=Q_(s),i=s.parent;for(;i&&i!==e;)t=Q_(i)+"/"+t,i=i.parent;return t}function Sw(s,e,t){if(s==null)return;ne.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${Yp(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Yp(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${fw(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=Ou(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ie(i.position.x)}, ${ie(i.position.y)}, ${ie(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ie(i.quaternion.w)}, ${ie(i.quaternion.x)}, ${ie(i.quaternion.y)}, ${ie(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ie(i.scale.x)}, ${ie(i.scale.y)}, ${ie(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(ve)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(ve)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(ve)}, ${r.far.toPrecision(ve)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(ve)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(ve)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(ve)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(ve)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)Sw(m,e,t)}e.closeBlock()}function ie(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function Y_(s){const e=s.elements;return`( ${Gh(e,0)}, ${Gh(e,4)}, ${Gh(e,8)}, ${Gh(e,12)} )`}function Gh(s,e){return`(${ie(s[e+0])}, ${ie(s[e+1])}, ${ie(s[e+2])}, ${ie(s[e+3])})`}function SM(s,e=[],t=!0){return`
1134
+ def "Geometry"
1135
+ ${CM(s,e,t)}
1136
+ `}function CM(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const w=g.bone.children;for(const b of w)p.indexOf(b.uuid)===-1&&e.indexOf(b)!==-1&&(a.push({bone:b,index:e.indexOf(b)}),p.push(b.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of mw(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,w)=>ya(g.bone,y)>ya(w.bone,y)?1:-1),a.map(g=>'"'+ya(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const _=n.skinIndex;h=new Array;for(let g=0;g<_.count;g++){const w=_.getX(g),b=_.getY(g),v=_.getZ(g),T=_.getW(g);h.push(l[w],l[b],l[v],l[T])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1137
+ {
1138
+ def Mesh "${i}" ${u?`(
1139
+ prepend apiSchemas = ["SkelBindingAPI"]
1140
+ )`:""}
1141
+ {
1142
+ int[] faceVertexCounts = [${Wf(s)}]
1143
+ int[] faceVertexIndices = [${Gf(s)}]
1144
+ ${n.normal||t?`normal3f[] normals = [${_d(n.normal,o)}] (
1145
+ interpolation = "vertex"
1146
+ )`:""}
1147
+ point3f[] points = [${_d(n.position,o)}]
1148
+ ${n.uv?`texCoord2f[] primvars:st = [${Cw(n.uv,o,!0)}] (
1149
+ interpolation = "vertex"
1150
+ )`:""}
1151
+ ${n.uv1?Hf("st1",n.uv1):""}
1152
+ ${n.uv2?Hf("st2",n.uv2):""}
1153
+ ${n.uv3?Hf("st3",n.uv3):""}
1154
+ ${u?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1155
+ elementSize = 1
1156
+ interpolation = "constant"
1157
+ )`:""}
1158
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${K_(d,!0)}] (
1159
+ elementSize = 4
1160
+ interpolation = "vertex"
1161
+ )`:""}
1162
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${K_(n.skinWeight)}] (
1163
+ elementSize = 4
1164
+ interpolation = "vertex"
1165
+ )`:""}
1166
+ ${n.color?`color3f[] primvars:displayColor = [${_d(n.color,o)}] (
1167
+ interpolation = "vertex"
1168
+ )`:""}
1169
+ uniform token subdivisionScheme = "none"
1170
+ }
1171
+ }
1172
+ ${t?`
1173
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1174
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1175
+ def "${i}_doubleSided" (
1176
+ prepend references = </Geometry>
1177
+ )
1178
+ {
1179
+ over "Geometry"
1180
+ {
1181
+ int[] faceVertexCounts = [${Wf(s)+", "+Wf(s)}]
1182
+ int[] faceVertexIndices = [${Gf(s)+", "+Gf(s,!0)}]
1183
+ }
1184
+ }
1185
+ `:""}
1186
+ `}function Wf(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function Gf(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function Hf(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${Cw(e,t,!0)}] (
1187
+ interpolation = "vertex"
1188
+ )`;case 3:return`texCoord3f[] primvars:${s} = [${_d(e,t)}] (
1189
+ interpolation = "vertex"
1190
+ )`;case 4:return`double4[] primvars:${s} = [${PM(e,t)}] (
1191
+ interpolation = "vertex"
1192
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function _d(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(ve)}, ${o.toPrecision(ve)}, ${r.toPrecision(ve)})`)}return t.join(", ")}function PM(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(ve)}, ${o.toPrecision(ve)}, ${r.toPrecision(ve)}, ${a.toPrecision(ve)})`)}return t.join(", ")}function K_(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(ve)}`),t.push(`${e?o:o.toPrecision(ve)}`),t.push(`${e?r:r.toPrecision(ve)}`),t.push(`${e?a:a.toPrecision(ve)}`)}return t.join(", ")}function Cw(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(ve)}, ${r.toPrecision(ve)})`)}return i.join(", ")}function OM(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(MM(o,e,t))}return`
1193
+ def "Materials"
1194
+ {
1195
+ ${i.join("")}
1196
+ }`}function ki(s){return yi(s.name)+"_"+(s.source?.id??s.id)}function Ls(s,e,t,i,n,o,r=void 0,a=void 0){const l=ki(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=Eg.includes(s.format),y={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),g=s.offset.clone(),w=s.rotation,b=Math.sin(w),v=Math.cos(w);g.y=1-g.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),g.x=g.x/_.x,g.y=g.y/_.y,g.x+=b/_.x,g.y+=v-1):(g.x+=b*_.x,g.y+=(1-v)*_.y);const T=Ou(n),O=_.x!=1||_.y!=1||g.x!=0||g.y!=0||w!=0,M=`${jt}/${T}/${"uvReader_"+p}.outputs:result>`,A=`${jt}/${T}/Transform2d_${e}.outputs:result>`,D=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,I=e==="normal",N=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=N.toFixed(ve),k=(-1*(N/2)).toFixed(ve),z=(1-N).toFixed(ve);return`
1197
+ ${O?`def Shader "Transform2d_${e}" (
1198
+ sdrMetadata = {
1199
+ string role = "math"
1200
+ }
1201
+ )
1202
+ {
1203
+ uniform token info:id = "UsdTransform2d"
1204
+ float2 inputs:in.connect = ${M}
1205
+ float2 inputs:scale = ${J_(_)}
1206
+ float2 inputs:translation = ${J_(g)}
1207
+ float inputs:rotation = ${(w/Math.PI*180).toFixed(ve)}
1208
+ float2 outputs:result
1209
+ }
1210
+ `:""}
1211
+ def Shader "${l}_${e}"
1212
+ {
1213
+ uniform token info:id = "UsdUVTexture"
1214
+ asset inputs:file = @textures/${h}.${m?"png":"jpg"}@
1215
+ token inputs:sourceColorSpace = "${s.colorSpace==="srgb"?"sRGB":"raw"}"
1216
+ float2 inputs:st.connect = ${O?A:M}
1217
+ ${D?`
1218
+ float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1219
+ `:""}
1220
+ ${I?`
1221
+ float4 inputs:scale = (${$}, ${$}, ${$}, 1)
1222
+ float4 inputs:bias = (${k}, ${k}, ${z}, 0)
1223
+ `:""}
1224
+ token inputs:wrapS = "${y[s.wrapS]}"
1225
+ token inputs:wrapT = "${y[s.wrapT]}"
1226
+ float outputs:r
1227
+ float outputs:g
1228
+ float outputs:b
1229
+ float3 outputs:rgb
1230
+ ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1231
+ }`}function MM(s,e,t=!1){const i=Ou(s);if(s.colorWrite===!1||s.userData?.isShadowCatcherMaterial||s.userData?.isLightBlendMaterial){const p=s.userData.isLightBlendMaterial||s.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1232
+
1233
+ def Material "${i}" ${s.name?`(
1234
+ displayName = "${s.name}"
1235
+ )`:""}
1236
+ {
1237
+ token outputs:mtlx:surface.connect = ${jt}/${i}/Occlusion.outputs:out>
1238
+
1239
+ def Shader "Occlusion"
1240
+ {
1241
+ uniform token info:id = "${p}"
1242
+ token outputs:out
1243
+ }
1244
+ }`}const o=" ",r=[],a=[],l=new Set;if(s.isMeshPhysicalNodeMaterial===!0)return cM(s,i,e);let h=s.transparent||s.alphaTest?s.opacity:1,d=!1,u=!1;if(s instanceof c.MeshPhysicalMaterial&&s.transmission!==void 0&&(h*=1-s.transmission*(1-s.roughness*.5)),s.map?(r.push(`${o}color3f inputs:diffuseColor.connect = ${jt}/${i}/${ki(s.map)}_diffuse.outputs:rgb>`),s instanceof c.MeshBasicMaterial&&s.transparent&&s.alphaTest==0&&t?(r.push(`${o}float inputs:opacity.connect = ${jt}/${i}/${ki(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${1e-10}`),u=!0):s.transparent?(r.push(`${o}float inputs:opacity.connect = ${jt}/${i}/${ki(s.map)}_diffuse.outputs:a>`),d=!0):s.alphaTest>0&&(r.push(`${o}float inputs:opacity.connect = ${jt}/${i}/${ki(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0),a.push(Ls(s.map,"diffuse",t,e,s,l,s.color,h))):r.push(`${o}color3f inputs:diffuseColor = ${Z_(s.color)}`),s.alphaHash&&t&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping alphaHash opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),u=!0)),s.aoMap&&(r.push(`${o}float inputs:occlusion.connect = ${jt}/${i}/${ki(s.aoMap)}_occlusion.outputs:r>`),a.push(Ls(s.aoMap,"occlusion",t,e,s,l))),s.alphaMap?(r.push(`${o}float inputs:opacity.connect = ${jt}/${i}/${ki(s.alphaMap)}_opacity.outputs:r>`),r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),d=!0,u=!0,a.push(Ls(s.alphaMap,"opacity",t,e,s,l,new c.Color(1,1,1),h))):(d?console.warn("Opacity for "+s.name+" was already connected. Skipping default opacity."):(r.push(`${o}float inputs:opacity = ${h}`),d=!0),s.alphaTest>0&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping default opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0))),s instanceof c.MeshStandardMaterial){if(s.emissiveMap){r.push(`${o}color3f inputs:emissiveColor.connect = ${jt}/${i}/${ki(s.emissiveMap)}_emissive.outputs:rgb>`);const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),a.push(Ls(s.emissiveMap,"emissive",t,e,s,l,p))}else if(s.emissive?.getHex()>0){const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),r.push(`${o}color3f inputs:emissiveColor = ${Z_(p)}`)}s.normalMap&&(r.push(`${o}normal3f inputs:normal.connect = ${jt}/${i}/${ki(s.normalMap)}_normal.outputs:rgb>`),a.push(Ls(s.normalMap,"normal",t,e,s,l))),s.roughnessMap&&s.roughness===1?(r.push(`${o}float inputs:roughness.connect = ${jt}/${i}/${ki(s.roughnessMap)}_roughness.outputs:g>`),a.push(Ls(s.roughnessMap,"roughness",t,e,s,l))):r.push(`${o}float inputs:roughness = ${s.roughness!==void 0?s.roughness:1}`),s.metalnessMap&&s.metalness===1?(r.push(`${o}float inputs:metallic.connect = ${jt}/${i}/${ki(s.metalnessMap)}_metallic.outputs:b>`),a.push(Ls(s.metalnessMap,"metallic",t,e,s,l))):r.push(`${o}float inputs:metallic = ${s.metalness!==void 0?s.metalness:0}`)}return s instanceof c.MeshPhysicalMaterial&&(r.push(`${o}float inputs:clearcoat = ${s.clearcoat}`),r.push(`${o}float inputs:clearcoatRoughness = ${s.clearcoatRoughness}`),r.push(`${o}float inputs:ior = ${s.ior}`),!s.transparent&&!(s.alphaTest>0)&&s.transmissionMap&&(r.push(`${o}float inputs:opacity.connect = ${jt}/${i}/${ki(s.transmissionMap)}_transmission.outputs:r>`),a.push(Ls(s.transmissionMap,"transmission",t,e,s,l)))),l.size>2?console.warn("USDZExporter: Material "+s.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):l.size===2&&(!l.has(0)||!l.has(1))&&console.warn("USDZExporter: Material "+s.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1245
+
1246
+ def Material "${i}" ${s.name?`(
1247
+ displayName = "${fw(s.name)}"
1248
+ )`:""}
1249
+ {
1250
+ token outputs:surface.connect = ${jt}/${i}/PreviewSurface.outputs:surface>
1251
+
1252
+ def Shader "PreviewSurface"
1253
+ {
1254
+ uniform token info:id = "UsdPreviewSurface"
1255
+ ${r.join(`
1256
+ `)}
1257
+ int inputs:useSpecularWorkflow = ${s instanceof c.MeshBasicMaterial?"1":"0"}
1258
+ token outputs:surface
1259
+ }
1260
+ ${a.length>0?`
1261
+ ${l.has(0)?`
1262
+ def Shader "uvReader_st"
1263
+ {
1264
+ uniform token info:id = "UsdPrimvarReader_float2"
1265
+ token inputs:varname = "st"
1266
+ float2 inputs:fallback = (0.0, 0.0)
1267
+ float2 outputs:result
1268
+ }
1269
+ `:""}
1270
+ ${l.has(1)?`
1271
+ def Shader "uvReader_st1"
1272
+ {
1273
+ uniform token info:id = "UsdPrimvarReader_float2"
1274
+ token inputs:varname = "st1"
1275
+ float2 inputs:fallback = (0.0, 0.0)
1276
+ float2 outputs:result
1277
+ }
1278
+ `:""}
1279
+ ${a.join(`
1280
+ `)}`:""}
1281
+ }`}function Z_(s){return`(${s.r}, ${s.g}, ${s.b})`}function J_(s){return`(${s.x}, ${s.y})`}const Eg=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class bt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+yi(e)+"_"+bt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Xr=new Set;function Kp(s,e){let t="";if(Array.isArray(s)){Xr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Xr.has(o))continue;i+=o,Xr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Xr.has(r))continue;i+=r,Xr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Xr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class Js{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Js.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Kp(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function eb(s,e={direct:!0,indirect:!0}){const t=Ve.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class Ot{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Js(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Js(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof Ve&&eb(n,t);else e instanceof Ve&&eb(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Js(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Go{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Yt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Yt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Yt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Kp(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Kp(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ai{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ai(0,1,0)}static get right(){return new Ai(1,0,0)}static get forward(){return new Ai(0,0,1)}static get back(){return new Ai(0,0,-1)}static get zero(){return new Ai(0,0,0)}}class he{static sequence(...e){return new Go("Group_"+Go.getId(),e).makeSequence()}static parallel(...e){return new Go("Group_"+Go.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Yt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Yt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),he.sequence(o,d)}return o}static waitAction(e){const t=new Yt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Yt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ai.forward,o.up=n??Ai.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Yt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Yt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Yt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Yt(e);return i.tokenId="Impulse",i.velocity=t,i}}class kM{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Rg extends kM{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||Ve.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=he.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=he.fadeAction(this.object,0,!1),this._disableAction)}}class Pw{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const Mn=x("debugusdzanimation"),Zp=x("debugusdzanimationserialization");class Ys{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ee.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Ys.isDescendantOf(e,n))continue;if(!Ys.isDescendantOf(n,e)){for(;!Ys.isDescendantOf(n,e)&&n.parent;)n=n.parent;Ys.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ee{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ee.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,at);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),R()&&ue("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,_=0;if(m<0?(y=e[0],_=y-Ee.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],_=y+Ee.animationDurationPadding/2-1/60):(y=e[m],_=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class Mu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ee.restPoseClipDuration+Ee.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Mn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new Ee(null,u,null));let m=p[o];m||(m=new Ee(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}Mn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new Ee(null,h,null);d[0]=p}let u=d[o];u||(Mn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new Ee(e,h,t),d[o]=u)}const l=new Ys(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),Mn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ee.restPoseClipDuration);let u=this.lastClipEndTime+Ee.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){Mn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){Mn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new Ee(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;Zp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new EM(e,this);this.serializers.push(n),n.registerCallback(t)}}class EM{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),Zp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(k){const z=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ie(X.x)}, ${ie(X.y)}, ${ie(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),z.push(Z)}return z},a=function(k){const z=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ie(X.w)}, ${ie(X.x)}, ${ie(X.y)}, ${ie(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),z.push(Z)}return z},l=function(k){let z,V=!0;const J=new Map;for(const[ce,X]of k){z===void 0&&(z=X.length),z!==X.length&&(V=!1);let ge=0;for(const Gt of X)ge++,Gt||(J.has(ce)||J.set(ce,[]),J.get(ce).push(ge))}Mn&&console.log("Bone count: ",k.size,"TransformData entries per bone: ",z,"Undefined bone entries: ",J),console.assert(V,"All bones should have the same number of TransformData entries",k),console.assert(J.size===0,"All TransformData entries should be set",J);const Z=[];for(const[ce,X]of k)for(let ge=0;ge<X.length;ge++){const Gt=X[ge],Sh=i.getStartTimeByClip(Gt.clip);Z.length<=ge&&Z.push({pos:[],rot:[],scale:[],timeOffset:Sh});const Ts=Z[ge];Ts.pos.push(...Gt.getSortedTimesArray(!0,!1,!1)),Ts.rot.push(...Gt.getSortedTimesArray(!1,!0,!1)),Ts.scale.push(...Gt.getSortedTimesArray(!1,!1,!0))}for(const ce of Z)ce.pos.sort((X,ge)=>X-ge),ce.rot.sort((X,ge)=>X-ge),ce.scale.sort((X,ge)=>X-ge),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return Z},h=function(k,z,V){const J=new Map,Z=new Map,ce=new Map,X=z.length;for(const ge of V){const Gt=k.get(ge);let Sh;Gt?console.assert(Gt.length===X,"We should have the same number of TransformData entries for each bone",Gt,z):Sh=new Ee(null,ge,null);for(let Ts=0;Ts<X;Ts++){const lf=Gt?Gt[Ts]:Sh,Fr=z[Ts];for(const{time:rl,translation:al}of lf.getValues(Fr.pos,!0,!1,!1)){const qi=(rl+Fr.timeOffset)*60;J.has(qi)||J.set(qi,new Array),J.get(qi).push(al.clone())}for(const{time:rl,rotation:al}of lf.getValues(Fr.rot,!1,!0,!1)){const qi=(rl+Fr.timeOffset)*60;Z.has(qi)||Z.set(qi,new Array),Z.get(qi).push(al.clone())}for(const{time:rl,scale:al}of lf.getValues(Fr.scale,!1,!1,!0)){const qi=(rl+Fr.timeOffset)*60;ce.has(qi)||ce.set(qi,new Array),ce.get(qi).push(al.clone())}}}return{position:J.size==0?void 0:J,quaternion:Z.size==0?void 0:Z,scale:ce.size==0?void 0:ce}},d=function(k){const z=[];for(const V of k)z.push(`(${ie(V.x)}, ${ie(V.y)}, ${ie(V.z)})`);return z.join(", ")},u=function(k){const z=[];for(const V of k)z.push(`(${ie(V.w)}, ${ie(V.x)}, ${ie(V.y)}, ${ie(V.z)})`);return z.join(", ")},p=function(k){const z=new Map;if(Mn){const V=new Array;for(const[J,Z]of o)V.push(J.uuid+": "+Z.length+" "+Z.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1282
+ `+V.join(`
1283
+ `))}for(const V of k){const J=o.get(V);J&&z.set(V,J)}return z},m=function(k){const z=p(k),V=l(z);return h(z,V,k)};const y=n.skinnedMesh.skeleton,_=new Array,g=[],w=[];for(const k of y.bones){g.push(k),w.push(k.uuid);const z=y.boneInverses[y.bones.indexOf(k)];_.push({bone:k,inverse:z})}let b=1e4;for(;w.length<y.bones.length&&b-- >0;)for(const k of g){const z=k.children;for(const V of z)if(w.indexOf(V.uuid)===-1&&y.bones.indexOf(V)!==-1){g.push(V),w.push(V.uuid);const J=y.boneInverses[y.bones.indexOf(V)];_.push({bone:V,inverse:J})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,w);for(const k of mw(y.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,z)=>ya(k.bone,v)>ya(z.bone,v)?1:-1);const T=t.quickLookCompatible,O=[],M=[],A=[],D=[];for(const{bone:k}of _){if(T){const z=k.scale;z.x==0&&(z.x=1e-5),z.y==0&&(z.y=1e-5),z.z==0&&(z.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),A.push(k.quaternion),D.push(k.scale)}const I=_.map(k=>'"'+ya(k.bone,v)+'"').join(", "),N=_.map(k=>Y_(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>Y_(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(Mn){let k=1e7,z=0;for(const V of $.position?.keys()??[])k=Math.min(k,V),z=Math.max(z,V);console.log("Time samples",k,z,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine(`quatf[] rotations = [${u(A)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(D)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const z of k)e.appendLine(z);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ee(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;Zp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const _=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const w=!y.clip,b=u==="position"&&(y.pos||w),v=u==="rotation"&&(y.rot||w),T=u==="scale"&&(y.scale||w);if(b||v||T){const O=y.clip?.name??"rest",M=y.getDuration();Mn&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ee.frameRate)+", length="+l.format(M*Ee.frameRate)+", frames="+y.getFrames())}if(b)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ie(M.x)}, ${ie(M.y)}, ${ie(M.z)}),`;e.appendLine(D)}if(v)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ie(M.w)}, ${ie(M.x)}, ${ie(M.y)}, ${ie(M.z)}),`;e.appendLine(D)}if(T)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ie(M.x)}, ${ie(M.y)}, ${ie(M.z)}),`;e.appendLine(D)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const RM=x("debugusdz");class Cr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),yi(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,gi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=Cr.getName(o.clip),l=yi(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){RM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var TM=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TM(e,t,n),n};const tb=x("debugusdzbehaviours");function Hc(s){s&&(s.getComponentInParent(Ma)||(R()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(mi)))}class Pr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){Hc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Q(this.object).clone(),t=Q(this.target).clone(),i=fe(this.object).clone(),n=fe(this.target).clone(),o=Be(this.object).clone(),r=Be(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){rt(this.object,t),rn(this.object,n),wa(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),rt(this.object,this.targetPos),rn(this.object,this.targetRot),wa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new bt("Move to "+this.target?.name,Ot.tapTrigger(this.gameObject),he.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],Pr.prototype,"object");Re([f(c.Object3D)],Pr.prototype,"target");Re([f()],Pr.prototype,"duration");Re([f()],Pr.prototype,"relativeMotion");const ku=class It extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Hc(this.gameObject),R()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Wv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],It._materialTriggersPerId={},It.variantSwitchIndex=0,this.materialToSwitch&&await se.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await se.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(It._materialTriggersPerId[this.materialToSwitch.uuid]||(It._materialTriggersPerId[this.materialToSwitch.uuid]=[]),It._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=It._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete It._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(he.fadeAction([...this.targetModels,...i],o,!1)),n.push(he.fadeAction(t,o,!0)),e.addBehavior(new bt("Select_"+this.selfModel.name,Ot.tapTrigger(this.selfModel),he.parallel(...n))),It._parallelStartHiddenActions.push(...t),It._startHiddenBehaviour||(It._startHiddenBehaviour=new bt("StartHidden_"+this.selfModel.name,Ot.sceneStartTrigger(),he.fadeAction(It._parallelStartHiddenActions,o,!1)),e.addBehavior(It._startHiddenBehaviour))}static getMaterialName(e){return yi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+It.variantSwitchIndex+++"_"+It.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&Ve.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],ku.prototype,"materialToSwitch");Re([f(c.Material)],ku.prototype,"variantMaterial");Re([f()],ku.prototype,"fadeDuration");let Tg=ku;const qc=class Oe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Hc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Oe.wasVisible]===void 0&&(this.gameObject[Oe.wasVisible]=this.gameObject.activeSelf),this.target[Oe.wasVisible]===void 0&&(this.target[Oe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Oe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Oe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&kg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Oe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Oe.toggleClone];if(!this.gameObject[Oe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Oe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.toggleModel,0,!0)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Ot.tapTrigger(n),he.parallel(...a)));const l=[];l.push(he.fadeAction(this.toggleModel,0,!1)),l.push(he.fadeAction(n,0,!0)),l.push(he.fadeAction(this.targetModel,0,!o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),Ot.tapTrigger(this.toggleModel),he.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Ot.tapTrigger(n),a.length>1?he.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ri.add(r,e)}}afterSerialize(e,t){this.gameObject[Oe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Oe.wasVisible],delete this.gameObject[Oe.wasVisible]),this.target&&this.target[Oe.wasVisible]!==void 0&&(this.target.visible=this.target[Oe.wasVisible],delete this.target[Oe.wasVisible]),delete this.gameObject[Oe.toggleClone],delete this.gameObject[Oe.reverseToggleClone]}};Re([f(c.Object3D)],qc.prototype,"target");Re([f()],qc.prototype,"toggleOnClick");Re([f()],qc.prototype,"targetState");Re([f()],qc.prototype,"hideSelf");let Ag=qc;class Ri extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ri._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ri._fadeObjects.push(n));Ri._fadeBehaviour===void 0&&(Ri._fadeBehaviour=new bt("HideOnStart",Ot.sceneStartTrigger(),he.fadeAction(Ri._fadeObjects,0,!1)),t.addBehavior(Ri._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ri.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class Fa extends E{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new bt("emphasize "+this.name,Ot.tapTrigger(this.gameObject),he.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],Fa.prototype,"target");Re([f()],Fa.prototype,"duration");Re([f()],Fa.prototype,"motionType");class no extends E{target;clip="";toggleOnClick=!1;trigger="tap";start(){Hc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(gi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;Cr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=he.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=he.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new bt("playAudio"+u,Ot.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new bt("playAudioOnStart"+u,Ot.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(gi)],no.prototype,"target");Re([f(URL)],no.prototype,"clip");Re([f()],no.prototype,"toggleOnClick");const Dg=class wn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Hc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(wn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';R()&&ue(e),console.warn(e,...wn.rootsWithExclusivePlayback)}wn.animationActions=[],wn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Mu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(R()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),wn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=wn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new bt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Ot.tapTrigger(this.selfModel):Ot.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=wn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=he.startAnimationAction(l,h),wn.animationActions.push(d)),d},a=he.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:he.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(he.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(at),o=t.getComponent(Mt);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let _=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(g+Math.random()*(w-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let _=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const g=h.transitions.find(b=>b.conditions.length===0),w=g?l.getState(g.destinationState,0):null;if(w&&y.includes(w)){h=w,_=!0;break}else if(g){if(h=w,!h)break;y.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),tb&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],tb&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],w=g.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=g.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const T=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,T]);const A=O.values.length,D=O.getValueSize(),I=O.values.slice(A-D,A);return M.values=new Float32Array(2*D),M.values.set(I,0),M.values.set(I,D),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,_)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,_.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=wn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(at)],Dg.prototype,"animator");Re([f()],Dg.prototype,"stateName");let gc=Dg;class za extends E{getType(){}target;getDuration(){}}Re([f(c.Object3D)],za.prototype,"target");class Xc extends E{target}Re([f(za)],Xc.prototype,"target");class Qc extends za{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],Qc.prototype,"type");Re([f()],Qc.prototype,"duration");class Lg extends Xc{}class eo{static _instance;static create(){return new eo}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return tn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(yt("view_in_ar"));let n=!1,o=null;return e.addEventListener("click",()=>{o=Da(on),o||(n=!0,o=new on),n&&(o.objectToExport=U.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(yt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(yt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(yt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Pe("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return tn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}H.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",R()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){su(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Rm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(H.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),H.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var AM=Object.defineProperty,DM=Object.getOwnPropertyDescriptor,lt=(s,e,t,i)=>{for(var n=i>1?void 0:i?DM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AM(e,t,n),n};const Zl=x("debugspriterenderer"),LM=x("wireframe");class dr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&dr.cache[e.guid])return Zl&&console.log("Take cached geometry for sprite",e.guid),dr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),Zl&&console.log("Built sprite geometry",e,t),t}}class IM{x;y}function Ow(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let vs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(dr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&Ow(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return dr.getOrCreateGeometry(this)}};lt([f()],vs.prototype,"guid",2);lt([f(c.Texture)],vs.prototype,"texture",2);lt([Ue()],vs.prototype,"triangles",2);lt([Ue()],vs.prototype,"uv",2);lt([Ue()],vs.prototype,"vertices",2);const qf=Symbol("spriteOwner");class ka{sprites;constructor(){this.sprites=[]}}lt([f(vs)],ka.prototype,"sprites",2);const Ig=class Jp{static create(){const e=new Jp;return e.spriteSheet=new ka,e}constructor(){}clone(){const e=new Jp;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ka,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(Ow(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;se.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};lt([f(ka)],Ig.prototype,"spriteSheet",2);lt([f()],Ig.prototype,"index",2);let _a=Ig;class ni extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=_a.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);Zl&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof vs?(this._spriteSheet||(this._spriteSheet=_a.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=_a.create(),Zl&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return Zl&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=dr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(LM&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[qf]!==void 0&&o[qf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[qf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(dr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),se.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}lt([f()],ni.prototype,"drawMode",2);lt([f(IM)],ni.prototype,"size",2);lt([f(ee)],ni.prototype,"color",2);lt([f(c.Material)],ni.prototype,"sharedMaterial",2);lt([f()],ni.prototype,"transparent",2);lt([f()],ni.prototype,"cutoutThreshold",2);lt([f()],ni.prototype,"castShadows",2);lt([f()],ni.prototype,"renderOrder",2);lt([f()],ni.prototype,"toneMapped",2);lt([f(_a)],ni.prototype,"sprite",1);const ib=x("debugwebxr"),jM=new c.Matrix4().makeRotationY(Math.PI);class ui extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){ib&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ui._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Vt(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)Bi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early}),this.onRevertSceneChanges(),this._anchor=null,ui._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new qd(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=ar(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(ib){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(j(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(H.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Tm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ui._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(H.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ui._hasPlaced)return;const e=H.active?.rig?.gameObject;if(e){const t=H.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),R()&&ue("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=H.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(jM),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class qd{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(qd.up,qd.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Xs=x("debugautosync"),Xf=Symbol("syncerId");class BM{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new UM(e);return t[Xf]=e.guid,this._syncers[t[Xf]]=t,t}removeSyncer(e){delete this._syncers[e[Xf]]}}const jg=new BM;class UM{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Xs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Xs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},en.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Xs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function FM(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const Jl=Symbol("AutoSyncHandler");function zM(s){if(s[Jl])return s[Jl];const e=jg.getOrCreateSyncer(s);return e?.init(s),s[Jl]=e,e}function NM(s){const e=s[Jl];e&&(jg.removeSyncer(e),e.destroy(),delete s[Jl])}const Bg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(R()||Xs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Xs||R())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Xs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=jg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(R()||Xs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=FM(p,m);Xs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&zM(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){NM(this),h.call(this)}}};var VM=Object.defineProperty,Eu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VM(e,t,n),n};const Bt=x("debugplayersync"),Ru=class Mw extends E{static async setupFrom(e,t){const i=K.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Di)}const n=new Mw;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new oe)}onEnable(){this.context.connection.beginListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Bt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Bt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Di);if(Bt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Bt&&console.log("PlayerSync.destroyInstance",e),Tc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Di.all.length-1;t>=0;t--){const i=Di.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Eu([f()],Ru.prototype,"autoSync");Eu([f(K)],Ru.prototype,"asset");Eu([f(oe)],Ru.prototype,"onPlayerSpawned");let Ug=Ru;var kw=(s=>(s.OwnerChanged="ownerChanged",s))(kw||{});const em=class pt extends E{static _all=[];static get all(){return pt._all}static _local=[];static get local(){return pt._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,pt);if(e instanceof E)return S.getComponentInParent(e.gameObject,pt)}static isLocalPlayer(e){return pt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new oe;onFirstOwnerChangeEvent=new oe;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Bt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=pt._local.indexOf(this);i>=0&&pt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){pt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),pt.dispatchEvent("ownerChanged",o)}awake(){pt.all.push(this),Bt&&console.log("Registered new PlayerState",this.guid,pt.all.length-1,pt.all),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeftRoom)}async start(){Bt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await us(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Bt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Bt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Bt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Bt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Bt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Bt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Tc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Bt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeftRoom),pt.all.splice(pt.all.indexOf(this),1),this.isLocalPlayer){const e=pt._local.indexOf(this);e>=0&&pt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Bt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Eu([Bg(em.prototype.onOwnerChange)],em.prototype,"owner");let Di=em;var $M=Object.defineProperty,Na=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$M(e,t,n),n};class Vn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Na([f()],Vn.prototype,"position");Na([f()],Vn.prototype,"showNeedleLogo");Na([f()],Vn.prototype,"showSpatialMenu");Na([f()],Vn.prototype,"createFullscreenButton");Na([f()],Vn.prototype,"createMuteButton");Na([f()],Vn.prototype,"createQRCodeButton");var WM=Object.defineProperty,Fg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WM(e,t,n),n};const ul=x("debugwebxr"),nb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class so extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;ul&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Di.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Ce);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,hs.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Ce);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Di.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Ti);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(nb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(nb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{is(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Di.getFor(this);if(e&&e.isLocalPlayer==!1){const t=H.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Ti);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Cv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new K("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=mr.createPrimitive(sr.Cube);e.add(t),this.gameObject.add(e),this.head=new K("",this.sourceId,e),ul&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new K("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new K("",this.sourceId,e),ul&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new K("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new K("",this.sourceId,e),ul&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Di.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,cn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await _m(a);ul&&console.log("Avatar loaded results:",l)}}Fg([f(K)],so.prototype,"head");Fg([f(K)],so.prototype,"leftHand");Fg([f(K)],so.prototype,"rightHand");var GM=Object.defineProperty,Tu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GM(e,t,n),n};const Is=x("debugwebxr"),js=new Array;class ps extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&Zr(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Zr(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Zr(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(H.active&&(Is&&(js[0]=Date.now()),this.updateRendering(H.active),Is)){const e=Date.now()-js[0];js.push(e),js.length>=30&&(js[0]=0,js.reduce((t,i)=>t+i,0)/js.length,js.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Is&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ua))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await K.getOrCreate("",t).instantiate();return Zr(n),H.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Is?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;Jm(o,i),await Gd(o,i,this.sourceId??"",this.sourceId??"");const r=yg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;Zr(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&an().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),H.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&se.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Is&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Is&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Is&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Is&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Tu([f()],ps.prototype,"createControllerModel");Tu([f()],ps.prototype,"createHandModel");Tu([f(K)],ps.prototype,"customLeftHand");Tu([f(K)],ps.prototype,"customRightHand");class Au extends E{}var HM=Object.defineProperty,mo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HM(e,t,n),n};const Qf=x("debugwebxr");class _i extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=j(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Be(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),R()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Q(this.context.mainCamera).clone();t.rotateY(o*L.toRadians(this.rotationStep));const l=Q(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(j(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,j(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Au))return;const r=o.clone();if(Qf&&B.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),Qf&&B.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=L.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;Qf&&(B.DrawWireSphere(h.point,.025*d,16711680),B.DrawLabel(j(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=L.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(fe(h.object));n.quaternion.setFromUnitVectors(qM,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return zd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=j(e.rayWorldPosition);n.add(j(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}mo([f()],_i.prototype,"movementSpeed");mo([f()],_i.prototype,"rotationStep");mo([f()],_i.prototype,"useTeleport");mo([f()],_i.prototype,"usePinchToTeleport");mo([f()],_i.prototype,"useTeleportTarget");mo([f()],_i.prototype,"useTeleportFade");mo([f()],_i.prototype,"showRays");mo([f()],_i.prototype,"showHits");const qM=new c.Vector3(0,1,0);var XM=Object.defineProperty,ct=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XM(e,t,n),n};const fl=x("debugwebxr"),QM=x("debugusdz"),Je=class sa extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){H.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ue('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(on)||(fl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,on),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(fl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new K("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Ug),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await H.isVRSupported()&&this.createVRButton?H.offerSession("immersive-vr","default",this.context):this.createARButton&&await H.isARSupported()&&this.createARButton?H.offerSession("immersive-ar","default",this.context):!1}get session(){return H.active??null}get sessionMode(){return H.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return H.start("immersive-vr",e,this.context)}async enterAR(e){return H.start("immersive-ar",e,this.context)}exitXR(){H.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!sa.activeWebXRComponent||sa.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${sa.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}sa.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;fl&&console.log("WebXR onEnterXR"),this._previousXRState=zt.Global.Mask;const t=e.xr.isVR;if(zt.Global.Set(t?En.VR:En.AR),e.xr.isAR){let i=S.findObjectOfType(ui,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ui),this._createdComponentsInSession.push(i)}else(fl||R())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(lr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(lr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){zt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Oc(1).then(()=>sa.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(_i);return!t&&e&&(t=this.gameObject.addComponent(_i),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ps);return!t&&e&&(t=this.gameObject.addComponent(ps),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{fl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,so);t??=S.addComponent(e,so)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=eo.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||QM)&&this.useQuicklookExport){const t=S.findObjectOfType(on);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&H.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=Da(Vn);if(t&&t.createQRCodeButton===!1)R()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=tn.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};ct([f()],Je.prototype,"createVRButton");ct([f()],Je.prototype,"createARButton");ct([f()],Je.prototype,"createSendToQuestButton");ct([f()],Je.prototype,"createQRCode");ct([f()],Je.prototype,"useDefaultControls");ct([f()],Je.prototype,"showControllerModels");ct([f()],Je.prototype,"showHandModels");ct([f()],Je.prototype,"usePlacementReticle");ct([f(K)],Je.prototype,"customARPlacementReticle");ct([f()],Je.prototype,"usePlacementAdjustment");ct([f()],Je.prototype,"arScale");ct([f()],Je.prototype,"useXRAnchor");ct([f()],Je.prototype,"autoPlace");ct([f()],Je.prototype,"autoCenter");ct([f()],Je.prototype,"useQuicklookExport");ct([f()],Je.prototype,"useDepthSensing");ct([f()],Je.prototype,"useSpatialGrab");ct([f(K)],Je.prototype,"defaultAvatar");let Du=Je;const Hh=x("debugusdzbehaviours");class zg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+Cr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Hh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Hh;let a=`graph LR
1284
+ `,l="";function h(u){if(u instanceof Go){r&&(a+=`subgraph Group_${u.id}
1285
+ `);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
1286
+ `),h(p);r&&(a+=`end
1287
+ `)}else if(u instanceof Yt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const _ of m)i.add(_),r&&(l+=`${u.id}[${u.id}
1288
+ ${p}] -- ${p} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1289
+ `);else typeof m=="object"?(i.add(m),r&&(l+=`${u.id}[${u.id}
1290
+ ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1291
+ `)):typeof m=="string"&&i.add({uuid:m});const y=u.xFormTarget;y&&(typeof y=="object"?(i.add(y),r&&(l+=`${u.id}[${u.id}
1292
+ ${p}] -- ${p} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1293
+ `)):typeof y=="string"&&i.add({uuid:y}))}}function d(u,p){if(Array.isArray(u))for(const m of u)d(m,p);else if(u instanceof Js){let m=u.tokenId;u.type!==void 0&&(m+=":"+u.type),typeof u.targetId=="object"&&(t.add(u.targetId),r&&(l+=`${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}
1294
+ ${m}]
1295
+ `)),r&&(a+=`${u.id}((${u.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
1296
+ `)}}for(const u of this.behaviours)r&&(a+=`subgraph ${u.id}
1297
+ `),h(u.action),d(u.trigger,u.action),r&&(a+=`end
1298
+ `);r&&(a+=`
1299
+ `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let u=`gantt
1300
+ title Animations
1301
+ dateFormat X
1302
+ axisFormat %s
1303
+ `;const p=Array.from(o),m=new Set;for(const w of p)if(w.affectedObjects&&typeof w.affectedObjects!="string"){if(Array.isArray(w.affectedObjects))for(const b of w.affectedObjects)m.add(b);else m.add(w.affectedObjects);r&&(u+=`section ${w.animationName} (${w.id})
1304
+ `,u+=`${w.id} : ${w.start}, ${w.duration}s
1305
+ `)}r&&o.size&&console.log(u);const y=new Set;for(const w of m){w.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",w);let b=w.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),y.add({path:b,obj:w})}const _=Array.from(y).sort((w,b)=>w.path.length-b.path.length),g=new Array;for(let w=0;w<_.length;w++)for(let b=w+1;b<_.length;b++)if(_[b].path.startsWith(_[w].path)){const v=_[b],T=_[w];g.push({child:v.obj.displayName+" ("+v.path+")",parent:T.obj.displayName+" ("+T.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Hh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Hh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Ng{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,$e).filter(l=>l.enabled),o=S.getComponents(e,Vi).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new $e,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof ja){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof xu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof fs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof fo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const YM=x("debugshadowcomponents");te.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Ui extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Nt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Yc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Ui),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ci]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Ac&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&te.__webpack_exports__update(),YM&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ci]===void 0||e[ci]===this)&&(e[ci]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ci]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Yc extends Ui{awake(){super.awake()}}var KM=Object.defineProperty,ZM=Object.getOwnPropertyDescriptor,Kc=(s,e,t,i)=>{for(var n=i>1?void 0:i?ZM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&KM(e,t,n),n};const Yf=x("debugui"),Kf=x("debuguilayout");class Ew{width;height}class Rw{x;y;width;height}const Ki=new c.Vector3,pl=new c.Matrix4,qh=new c.Quaternion,Va=class Tw extends Ui{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Jr(this,"_anchoredPosition",()=>{this.markDirty()}),Jr(this,"sizeDelta",()=>{this.markDirty()}),Jr(this,"pivot",()=>{this.markDirty()}),Jr(this,"anchorMin",()=>{this.markDirty()}),Jr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Kf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Kf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,Tw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Kf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Ki.set(0,0,0),this.applyPivot(Ki),t.matrix.setPosition(Ki.x,Ki.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(qh.copy(this.gameObject.quaternion),qh.x*=-1,qh.z*=-1,pl.makeRotationFromQuaternion(qh),t.matrix.premultiply(pl)),Ki.set(0,0,0),this.applyAnchoring(Ki),this.canvas?.screenspace?Ki.z+=.1:Ki.z+=.01,pl.identity(),pl.setPosition(Ki.x,Ki.y,Ki.z),t.matrix.premultiply(pl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of du(this.gameObject,Ui,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Yf&&console.log(this.name,e);const t=new te.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){Yf&&console.log(e),e={...this.getBasicOptions(),...e},Yf&&console.log(this.name,e);const t=new te.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Kc([f(c.Vector2)],Va.prototype,"anchoredPosition",1);Kc([f(c.Vector2)],Va.prototype,"sizeDelta",2);Kc([f(c.Vector2)],Va.prototype,"pivot",2);Kc([f(c.Vector2)],Va.prototype,"anchorMin",2);Kc([f(c.Vector2)],Va.prototype,"anchorMax",2);let hn=Va;var JM=Object.defineProperty,Aw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};class $a extends E{effectColor;effectDistance}Aw([f(ee)],$a.prototype,"effectColor");Aw([f(c.Vector2)],$a.prototype,"effectDistance");var ek=Object.defineProperty,tk=Object.getOwnPropertyDescriptor,Dw=(s,e,t,i)=>{for(var n=i>1?void 0:i?tk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ek(e,t,n),n};const Eo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},Vg=class Ll extends Ui{get isGraphic(){return!0}get color(){return this._color||(this._color=new ee(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ee(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Eo.backgroundColor=this.sRGBColor,Eo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(Eo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(Eo.backgroundOpacity=t.backgroundOpacity))}Eo.backgroundOpacity*=this._alphaFactor,this.applyEffects(Eo,this._alphaFactor),this.uiObject.set(Eo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,hn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new te.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Jr(this,"_color",()=>XP(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent($a);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Ll.textureCache.has(e))e=Ll.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,Ll.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),se.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&Ll.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Dw([f(ee)],Vg.prototype,"color",1);Dw([f()],Vg.prototype,"raycastTarget",2);let Zc=Vg;class Jc extends Zc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var ik=Object.defineProperty,nk=Object.getOwnPropertyDescriptor,ws=(s,e,t,i)=>{for(var n=i>1?void 0:i?nk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ik(e,t,n),n};const Ro=x("debugtext");var Qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Qe||{}),Lw=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Lw||{});class Et extends Zc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Ro&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Ro&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Ro&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Ro&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new te.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Vd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Zf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Zf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Zf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Ro&&console.log("Selected font family:"+n);let o=te.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=te.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(sk.includes(n))return Ro&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Ro&&console.log("Select font: ",e,Lw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}ws([f()],Et.prototype,"alignment",2);ws([f()],Et.prototype,"verticalOverflow",2);ws([f()],Et.prototype,"horizontalOverflow",2);ws([f()],Et.prototype,"lineSpacing",2);ws([f()],Et.prototype,"supportRichText",2);ws([f(URL)],Et.prototype,"font",2);ws([f()],Et.prototype,"fontStyle",2);ws([f()],Et.prototype,"text",1);ws([f()],Et.prototype,"fontSize",1);class Zf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const sk=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class la{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Ou(this.material)}>`),t.closeBlock()}}class $g{static singleLine(e,t,i){const n=new la("text_"+la.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new la("text_"+la.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const ok=new c.Matrix4().makeRotationY(Math.PI),rk=new c.Matrix4().makeScale(-1,1,-1);class Lu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Et);if(!n)return;const o=S.getComponent(e,hn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=ok.clone();o&&l.premultiply(rk),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=$g.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Qe.LowerLeft:case Qe.MiddleLeft:case Qe.UpperLeft:e.horizontalAlignment="left";break;case Qe.LowerCenter:case Qe.MiddleCenter:case Qe.UpperCenter:e.horizontalAlignment="center";break;case Qe.LowerRight:case Qe.MiddleRight:case Qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case Qe.LowerLeft:case Qe.LowerCenter:case Qe.LowerRight:e.verticalAlignment="bottom";break;case Qe.MiddleLeft:case Qe.MiddleCenter:case Qe.MiddleRight:e.verticalAlignment="middle";break;case Qe.UpperLeft:case Qe.UpperCenter:case Qe.UpperRight:e.verticalAlignment="top";break}}}var ak=Object.defineProperty,Ge=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ak(e,t,n),n};const sb=x("debuguilayout");class Or{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ge([f()],Or.prototype,"left");Ge([f()],Or.prototype,"right");Ge([f()],Or.prototype,"top");Ge([f()],Or.prototype,"bottom");class vi extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(sb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){sb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(hn);const e=this.gameObject.getComponentInParent(Ea);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Ea);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ge([f()],vi.prototype,"childAlignment");Ge([f()],vi.prototype,"reverseArrangement");Ge([f()],vi.prototype,"spacing");Ge([f(Or)],vi.prototype,"padding");Ge([f()],vi.prototype,"minWidth");Ge([f()],vi.prototype,"minHeight");Ge([f()],vi.prototype,"flexibleHeight");Ge([f()],vi.prototype,"flexibleWidth");Ge([f()],vi.prototype,"preferredHeight");Ge([f()],vi.prototype,"preferredWidth");class go extends vi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let w=0,b=0;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],I=S.getComponent(D,hn);I?.activeAndEnabled&&(b+=1,a?w+=I.width:w+=I.height)}let v=0;const T=this.spacing*(b-1);if(u||h){let A=0;a?A=n-=T:A=r-=T,b>0&&(v=A/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(g=y-w,g*=_,g-=T*_,a?(g-=this.padding.right*_,g+=this.padding.left*(1-_),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*_,g+=this.padding.top*(1-_),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],I=S.getComponent(D,hn);if(I?.activeAndEnabled){I.pivot?.set(.5,.5),I.anchorMin.set(0,1),I.anchorMax.set(0,1);const N=i*.5+O*.5;I.anchoredPosition.x!==N&&(I.anchoredPosition.x=N);const $=o*-.5;I.anchoredPosition.y!==$&&(I.anchoredPosition.y=$),p&&d&&I.sizeDelta[l]!==m&&(I.sizeDelta[l]=m),u&&h&&I.sizeDelta[t]!==v&&(I.sizeDelta[t]=v);const k=a?I.width:I.height,z=k*.5;if(g+=z,u){const J=v*M-v*.5;J>g&&(g=J-v*.5+k+this.padding.left,g-=z)}let V=g;t==="y"&&(V=-V),I.anchoredPosition[t]!==V&&(I.anchoredPosition[t]=V),g+=z,g+=this.spacing,M+=1}}}}Ge([f()],go.prototype,"childControlHeight");Ge([f()],go.prototype,"childControlWidth");Ge([f()],go.prototype,"childForceExpandHeight");Ge([f()],go.prototype,"childForceExpandWidth");Ge([f()],go.prototype,"childScaleHeight");Ge([f()],go.prototype,"childScaleWidth");class Wg extends go{get primaryAxis(){return"y"}}class Gg extends go{get primaryAxis(){return"x"}}class Hg extends vi{onCalculateLayout(){}}var lk=Object.defineProperty,ck=Object.getOwnPropertyDescriptor,$n=(s,e,t,i)=>{for(var n=i>1?void 0:i?ck(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&lk(e,t,n),n},Iw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Iw||{});const Jf=x("debuguilayout"),Fi=class jw extends Yc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof jw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Jf&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Oc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Nt.ensureUpdateMeshUI(te.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Nt.ensureUpdateMeshUI(te.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Jf&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(vi)),(t.isDirty||i?.isDirty)&&(Jf&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),me.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Vd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Ui))Vd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=L.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(hn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};$n([f()],Fi.prototype,"renderOnTop",1);$n([f()],Fi.prototype,"depthWrite",1);$n([f()],Fi.prototype,"doubleSided",1);$n([f()],Fi.prototype,"castShadows",1);$n([f()],Fi.prototype,"receiveShadows",1);$n([f()],Fi.prototype,"renderMode",1);$n([f(Fi)],Fi.prototype,"rootCanvas",1);$n([f()],Fi.prototype,"scaleFactor",1);$n([f(Jt)],Fi.prototype,"worldCamera",2);$n([f()],Fi.prototype,"planeDistance",2);let Ea=Fi;var hk=Object.defineProperty,dk=Object.getOwnPropertyDescriptor,qg=(s,e,t,i)=>{for(var n=i>1?void 0:i?dk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hk(e,t,n),n};class oo extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),me.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Ui,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}qg([f()],oo.prototype,"alpha",1);qg([f()],oo.prototype,"interactable",2);qg([f()],oo.prototype,"blocksRaycasts",2);class Xg{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,Ea);if(n&&n.enabled&&n.renderMode===Iw.WorldSpace){const o=new Lu,r=S.getComponent(e,hn),a=S.getComponent(e,oo),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Ui);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,hn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const _=S.getComponent(u,Et);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=Ve.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const _=Ve.createEmpty();_.setMatrix(y.matrix);const g=y.parent,w=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let b=m.get(g)||1;const v=S.getComponent(y,oo);if(v&&(b*=v.alpha),y instanceof c.Mesh&&w){const O=y[ci];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!w){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,A=y.material.opacity;M.copy(y.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:A*b,map:y.material.map,transparent:!0})}p.set(y,_),m.set(y,b);const T=p.get(g);if(!T){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}T.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Il=x("debugusdz");function uk(s,e){const t=[],i=S.getComponentsInChildren(s,at),n=S.getComponentsInChildren(s,Mt),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new gc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Il&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Il&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new gc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Il&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Il&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function fk(s,e){const t=S.getComponentsInChildren(s,gi),i=S.getComponentsInChildren(s,no),n=new Array,o=new Array;Il&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new no;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function pk(s){return new bt("DisableAtStart",Ot.sceneStartTrigger(),he.fadeAction(s,0,!1))}function ob(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var mk=Object.defineProperty,wt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mk(e,t,n),n};const ut=x("debugusdz"),gk=x("debugusdzpruning");class Mr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}wt([f()],Mr.prototype,"callToAction");wt([f()],Mr.prototype,"checkoutTitle");wt([f()],Mr.prototype,"checkoutSubtitle");wt([f()],Mr.prototype,"callToActionURL");const si=class Io extends E{static beforeExport=new oe;static afterExport=new oe;static beforeLODExport=new oe;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ut&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(ut||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=ob(this.context,e),this.link.addEventListener("message",this.lastCallback)),ut&&Pe("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),ac.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ut&&Pe("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),ac.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+uw(),Bn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=ob(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return ut&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Io.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Io.afterExport.invoke({exporter:this})});return t?(ut&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ne.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ne.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ne.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ne.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,ni);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,$t),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let A=0;const D={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Io.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for mesh export to level "+A+" "+M.name));const I=se.NEEDLE_progressive.assignMeshLOD(M,A);I instanceof Promise&&n.push(new Promise((N,$)=>{I.then(()=>{o++,ne.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let A=0;const D={exporter:this,type:"texture",object:O.gameObject,material:M};if(Io.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for texture export to level "+A+" "+M.name));const I=se.NEEDLE_progressive.assignTextureLOD(M,A);I instanceof Promise&&n.push(new Promise((N,$)=>{I.then(()=>{o++,ne.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}}ut&&Pe("Progressive Loading: "+n.length),await Promise.all(n),ut&&Pe("Progressive Loading: done"),ne.end("export-usdz-textures");const r=zt.Global.Mask;zt.Global.Set(En.AR);const a=new yw,l=new Mu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new zg),d.push(new Cr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,$e).length>0&&(this.physics?(h=new Ng,d.push(h)):R()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Lu),d.push(new Xg));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ne.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ne.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...uk(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...fk(e)),a.debug=ut,a.pruneUnusedNodes=!gk;const _=hr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const A=S.getComponent(O,$t);return A&&!A.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,$c)&&(M=!1),M&&S.getComponentInParent(O,zn)&&(M=!1),ut&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(R()&&l&&h){const O=l.animatedRoots;for(const M of O){const A=S.getComponentsInChildren(M,$e).filter(I=>I.enabled),D=S.getComponents(M,Vi).filter(I=>I.enabled&&!I.isTrigger);(A.length>0||D.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&g.length>0&&w.addBehavior(pk(g));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ne.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),T=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ne.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return zt.Global.Set(r),ne.end("export-usdz"),T}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ut&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Io.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ut&&ue("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ut&&Pe("Quicklook url: "+n),n&&(Bn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Bn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Du);let t=S.getComponentInParent(this.objectToExport,ui);t||(t=S.getComponentInChildren(this.objectToExport,ui));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Io.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=eo.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};wt([f(c.Object3D)],si.prototype,"objectToExport");wt([f()],si.prototype,"autoExportAnimations");wt([f()],si.prototype,"autoExportAudioSources");wt([f()],si.prototype,"exportFileName");wt([f(URL)],si.prototype,"customUsdzFile");wt([f(Mr)],si.prototype,"customBranding");wt([f()],si.prototype,"anchoringType");wt([f()],si.prototype,"maxTextureSize");wt([f()],si.prototype,"planeAnchoringAlignment");wt([f()],si.prototype,"interactive");wt([f()],si.prototype,"physics");wt([f()],si.prototype,"allowCreateQuicklookButton");wt([f()],si.prototype,"quickLookCompatible");let on=si;var yk=Object.defineProperty,_k=Object.getOwnPropertyDescriptor,Qg=(s,e,t,i)=>{for(var n=_k(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yk(e,t,n),n};class Wa extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Qg([f()],Wa.prototype,"near");Qg([f()],Wa.prototype,"far");Qg([f(c.Color)],Wa.prototype,"color");var bk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bk(e,t,n),n};class kr extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Ac||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Bm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),me.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Yg([f()],kr.prototype,"objectBounds");Yg([f(c.Color)],kr.prototype,"color");Yg([f()],kr.prototype,"isGizmo");var vk=Object.defineProperty,Kg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vk(e,t,n),n};class Ga extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Ac)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Kg([f()],Ga.prototype,"isGizmo");Kg([f(c.Color)],Ga.prototype,"color0");Kg([f(c.Color)],Ga.prototype,"color1");var wk=Object.defineProperty,Zg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wk(e,t,n),n};class Jg extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent($e)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}Zg([f($e)],Jg.prototype,"connectedBody");class ey extends Jg{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class eh extends Jg{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}Zg([f(c.Vector3)],eh.prototype,"anchor");Zg([f(c.Vector3)],eh.prototype,"axis");var xk=Object.defineProperty,Sk=Object.getOwnPropertyDescriptor,Wn=(s,e,t,i)=>{for(var n=i>1?void 0:i?Sk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xk(e,t,n),n};function ep(s){return s*Math.PI/180}const rb=300,Bs=x("debuglights");class oi extends E{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Bs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Bs&&console.log(this.name,this)}onEnable(){Bs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Bs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),me.LateUpdate))}onDisable(){Bs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,ui)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-rb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),nr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Bs){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,ep(this.spotAngle/2),1-ep(this.innerSpotAngle/2)/ep(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Bs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=rb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Bs&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Wn([f()],oi.prototype,"type",2);Wn([f(c.Color)],oi.prototype,"color",1);Wn([f()],oi.prototype,"shadowNearPlane",1);Wn([f()],oi.prototype,"shadowBias",1);Wn([f()],oi.prototype,"shadowNormalBias",1);Wn([f()],oi.prototype,"shadows",1);Wn([f()],oi.prototype,"lightmapBakeType",2);Wn([f()],oi.prototype,"intensity",1);Wn([f()],oi.prototype,"shadowDistance",1);Wn([f()],oi.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var Ck=Object.defineProperty,th=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ck(e,t,n),n};const tp=x("debuglods"),Pk=x("nolods");class Ha{screenRelativeTransitionHeight;distance;renderers}th([f()],Ha.prototype,"screenRelativeTransitionHeight");th([f()],Ha.prototype,"distance");th([f($t)],Ha.prototype,"renderers");class Ok{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class ih extends E{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(tp&&console.log("LODGROUP",this.name,this.lodModels,this),!Pk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new Ok(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;tp&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}tp&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}th([f(c.Vector3)],ih.prototype,"localReferencePoint");th([f(Ha)],ih.prototype,"lodModels");var Mk=Object.defineProperty,Bw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Mk(e,t,n),n};const Xh=x("debugnestedgltf");class nh extends E{filePath;loaded=new oe;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Xh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new dn;t.idProvider=new _t(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Xh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Xh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Xh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}Bw([f(K)],nh.prototype,"filePath");Bw([f(oe)],nh.prototype,"loaded");var kk=Object.defineProperty,ty=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kk(e,t,n),n};const Ek=x("debugnet"),Iu=class tm extends E{url=null;urlParameterName=null;localhost=null;awake(){Ek&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?tm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=tm.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return fi(e)}};ty([f()],Iu.prototype,"url");ty([f()],Iu.prototype,"urlParameterName");ty([f()],Iu.prototype,"localhost");let iy=Iu;var Rk=Object.defineProperty,ju=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Rk(e,t,n),n};class Er extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Q(this.from),t=fe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Q(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&rt(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&rn(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}ju([f(S)],Er.prototype,"referenceSpace");ju([f(S)],Er.prototype,"from");ju([f(c.Vector3)],Er.prototype,"positionOffset");ju([f(c.Vector3)],Er.prototype,"rotationOffset");var Tk=Object.defineProperty,yo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};class ei{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}yo([f()],ei.prototype,"time");yo([f()],ei.prototype,"value");yo([f()],ei.prototype,"inTangent");yo([f()],ei.prototype,"inWeight");yo([f()],ei.prototype,"outTangent");yo([f()],ei.prototype,"outWeight");yo([f()],ei.prototype,"weightedMode");const Uw=class jl{static linearFromTo(e,t,i){const n=new jl,o=new ei;o.time=0,o.value=e;const r=new ei;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new jl,i=new ei;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new jl;return e.keys=this.keys?.map(t=>{const i=new ei;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:jl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,_=r,g=o,w=e-n,b=w*w,v=b*w;return m*v+y*b+_*w+g}};yo([f(ei)],Uw.prototype,"keys");let sh=Uw;var Ak=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ak(e,t,n),n};const Qh=x("debugparticles");var es=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(es||{});class Rr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=L.remap(e,o.time,l.time,0,1);t.r=L.lerp(o.color.r,l.color.r,h),t.g=L.lerp(o.color.g,l.color.g,h),t.b=L.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=L.remap(e,i.time,l.time,0,1);t.alpha=L.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Rr.prototype,"alphaKeys");C([f()],Rr.prototype,"colorKeys");var yc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(yc||{}),Xd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(Xd||{});const xs=class Bl{static constant(e){const t=new Bl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Bl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Bl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Bl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=L.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return L.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return L.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],xs.prototype,"mode");C([f()],xs.prototype,"constant");C([f()],xs.prototype,"constantMin");C([f()],xs.prototype,"constantMax");C([f(sh)],xs.prototype,"curve");C([f(sh)],xs.prototype,"curveMin");C([f(sh)],xs.prototype,"curveMax");C([f()],xs.prototype,"curveMultiplier");let G=xs;const _o=class mt{static constant(e){const t=new mt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new mt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new ee(0,0,0,1);static _temp2=new ee(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,mt._temp),mt._temp;case 2:case"TwoColors":return mt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,o)}return mt._temp.set(16777215),mt._temp.alpha=1,mt._temp}};C([f()],_o.prototype,"mode");C([f(ee)],_o.prototype,"color");C([f(ee)],_o.prototype,"colorMin");C([f(ee)],_o.prototype,"colorMax");C([f(Rr)],_o.prototype,"gradient");C([f(Rr)],_o.prototype,"gradientMin");C([f(Rr)],_o.prototype,"gradientMax");let Tr=_o;var im=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(im||{});class Rt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(G)],Rt.prototype,"gravityModifier");C([f(Tr)],Rt.prototype,"startColor");C([f(G)],Rt.prototype,"startDelay");C([f(G)],Rt.prototype,"startLifetime");C([f(G)],Rt.prototype,"startRotation");C([f(G)],Rt.prototype,"startRotationX");C([f(G)],Rt.prototype,"startRotationY");C([f(G)],Rt.prototype,"startRotationZ");C([f(G)],Rt.prototype,"startSize");C([f(G)],Rt.prototype,"startSizeX");C([f(G)],Rt.prototype,"startSizeY");C([f(G)],Rt.prototype,"startSizeZ");C([f(G)],Rt.prototype,"startSpeed");class Qd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=L.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=L.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Ss{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],Ss.prototype,"enabled");C([f()],Ss.prototype,"bursts");C([f(G)],Ss.prototype,"rateOverTime");C([f()],Ss.prototype,"rateOverTimeMultiplier");C([f(G)],Ss.prototype,"rateOverDistance");C([f()],Ss.prototype,"rateOverDistanceMultiplier");class Bu{enabled;color}C([f(Tr)],Bu.prototype,"color");class Ar{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(G)],Ar.prototype,"size");C([f(G)],Ar.prototype,"x");C([f(G)],Ar.prototype,"y");C([f(G)],Ar.prototype,"z");const He=class Ul{get type(){return Xd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Ul}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){Qh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=L.toRadians(this.rotation.x),this._rotation.y=L.toRadians(this.rotation.y),this._rotation.z=L.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Qh&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),R()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Xd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Qh&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=j(),_=j(),g=j();y.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(_),g.sub(_),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const w=fe(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Qh&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=Ul._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Ul._randomQuat,n=Ul._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=L.toRadians(o);break}const u=Math.acos(2*h-1),p=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=_*this.scale.z}};C([f()],He.prototype,"shapeType");C([f()],He.prototype,"enabled");C([f()],He.prototype,"alignToDirection");C([f()],He.prototype,"angle");C([f()],He.prototype,"arc");C([f()],He.prototype,"arcSpread");C([f()],He.prototype,"arcSpeedMultiplier");C([f()],He.prototype,"arcMode");C([f(c.Vector3)],He.prototype,"boxThickness");C([f(c.Vector3)],He.prototype,"position");C([f(c.Vector3)],He.prototype,"rotation");C([f(c.Vector3)],He.prototype,"scale");C([f()],He.prototype,"radius");C([f()],He.prototype,"radiusThickness");C([f()],He.prototype,"sphericalDirectionAmount");C([f()],He.prototype,"randomDirectionAmount");C([f()],He.prototype,"randomPositionAmount");C([f()],He.prototype,"meshShapeType");C([f(Gc)],He.prototype,"meshRenderer");let ny=He;class pe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],pe.prototype,"damping");C([f()],pe.prototype,"enabled");C([f()],pe.prototype,"frequency");C([f()],pe.prototype,"octaveCount");C([f()],pe.prototype,"octaveMultiplier");C([f()],pe.prototype,"octaveScale");C([f(G)],pe.prototype,"positionAmount");C([f()],pe.prototype,"quality");C([f(G)],pe.prototype,"remap");C([f()],pe.prototype,"remapEnabled");C([f()],pe.prototype,"remapMultiplier");C([f(G)],pe.prototype,"remapX");C([f()],pe.prototype,"remapXMultiplier");C([f(G)],pe.prototype,"remapY");C([f()],pe.prototype,"remapYMultiplier");C([f(G)],pe.prototype,"remapZ");C([f()],pe.prototype,"remapZMultiplier");C([f()],pe.prototype,"scrollSpeedMultiplier");C([f()],pe.prototype,"separateAxes");C([f()],pe.prototype,"strengthMultiplier");C([f(G)],pe.prototype,"strengthX");C([f()],pe.prototype,"strengthXMultiplier");C([f(G)],pe.prototype,"strengthY");C([f()],pe.prototype,"strengthYMultiplier");C([f(G)],pe.prototype,"strengthZ");C([f()],pe.prototype,"strengthZMultiplier");class Te{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Te.prototype,"enabled");C([f()],Te.prototype,"attachRibbonToTransform");C([f(Tr)],Te.prototype,"colorOverLifetime");C([f(Tr)],Te.prototype,"colorOverTrail");C([f()],Te.prototype,"dieWithParticles");C([f()],Te.prototype,"inheritParticleColor");C([f(G)],Te.prototype,"lifetime");C([f()],Te.prototype,"lifetimeMultiplier");C([f()],Te.prototype,"minVertexDistance");C([f()],Te.prototype,"mode");C([f()],Te.prototype,"ratio");C([f()],Te.prototype,"ribbonCount");C([f()],Te.prototype,"shadowBias");C([f()],Te.prototype,"sizeAffectsLifetime");C([f()],Te.prototype,"sizeAffectsWidth");C([f()],Te.prototype,"splitSubEmitterRibbons");C([f()],Te.prototype,"textureMode");C([f(G)],Te.prototype,"widthOverTrail");C([f()],Te.prototype,"widthOverTrailMultiplier");C([f()],Te.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,g=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),T=Math.sin(b*_),O=Math.cos(b*g),M=Math.sin(b*g),A=Math.cos(b*w),D=Math.sin(b*w),I=y.x*(O*A)+y.y*(O*D)+y.z*-M,N=y.x*(T*M*A-v*D)+y.y*(T*M*D+v*A)+y.z*(T*O),$=y.x*(v*M*A+T*D)+y.y*(v*M*D-T*A)+y.z*(v*O),k=this._temp3.set(y.x-I,y.y-N,y.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(G)],Le.prototype,"orbitalX");C([f(G)],Le.prototype,"orbitalY");C([f(G)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(G)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(G)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(G)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(G)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Tt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Tt.prototype,"animation");C([f()],Tt.prototype,"enabled");C([f()],Tt.prototype,"cycleCount");C([f(G)],Tt.prototype,"frameOverTime");C([f()],Tt.prototype,"frameOverTimeMultiplier");C([f()],Tt.prototype,"numTilesX");C([f()],Tt.prototype,"numTilesY");C([f(G)],Tt.prototype,"startFrame");C([f()],Tt.prototype,"startFrameMultiplier");C([f()],Tt.prototype,"rowMode");C([f()],Tt.prototype,"rowIndex");C([f()],Tt.prototype,"spriteCount");C([f()],Tt.prototype,"timeMode");class fn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],fn.prototype,"enabled");C([f()],fn.prototype,"separateAxes");C([f(G)],fn.prototype,"x");C([f()],fn.prototype,"xMultiplier");C([f(G)],fn.prototype,"y");C([f()],fn.prototype,"yMultiplier");C([f(G)],fn.prototype,"z");C([f()],fn.prototype,"zMultiplier");class $i{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=L.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],$i.prototype,"enabled");C([f()],$i.prototype,"range");C([f()],$i.prototype,"separateAxes");C([f(G)],$i.prototype,"x");C([f()],$i.prototype,"xMultiplier");C([f(G)],$i.prototype,"y");C([f()],$i.prototype,"yMultiplier");C([f(G)],$i.prototype,"z");C([f()],$i.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=L.lerp(t.x,this._temp.x,d),t.y=L.lerp(t.y,this._temp.y,d),t.z=L.lerp(t.z,this._temp.z,d),i.x=L.lerp(i.x,this._temp.x,d),i.y=L.lerp(i.y,this._temp.y,d),i.z=L.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(G)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(G)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(G)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(G)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(G)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const oh=class Fw{enabled;curve;curveMultiplier;mode;clone(){const e=new Fw;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],oh.prototype,"enabled");C([f(G)],oh.prototype,"curve");C([f()],oh.prototype,"curveMultiplier");C([f()],oh.prototype,"mode");let sy=oh;class ri{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=L.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ri.prototype,"enabled");C([f(c.Vector2)],ri.prototype,"range");C([f()],ri.prototype,"separateAxes");C([f(G)],ri.prototype,"size");C([f()],ri.prototype,"sizeMultiplier");C([f(G)],ri.prototype,"x");C([f()],ri.prototype,"xMultiplier");C([f(G)],ri.prototype,"y");C([f()],ri.prototype,"yMultiplier");C([f(G)],ri.prototype,"z");C([f()],ri.prototype,"zMultiplier");class qa{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=L.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],qa.prototype,"enabled");C([f(c.Vector2)],qa.prototype,"range");C([f(Tr)],qa.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class oy{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new pi(()=>new re.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new re.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===nm.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===nm.Death){let n=e.life;if(e[ca]!==void 0&&(n=e[ca]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new re.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var Dk=Object.defineProperty,Ae=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Dk(e,t,n),n};const Hs=x("debugparticles"),Lk=x("noprogressive"),Ik=x("debugprogressive");var nm=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(nm||{});class Wi extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&R()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Hs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!Lk&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,Ik&&console.log("Load material LOD",t.name),se.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ae([f()],Wi.prototype,"renderMode");Ae([f(c.Material)],Wi.prototype,"particleMaterial");Ae([f(c.Material)],Wi.prototype,"trailMaterial");Ae([f()],Wi.prototype,"maxParticleSize");Ae([f()],Wi.prototype,"minParticleSize");Ae([f()],Wi.prototype,"velocityScale");Ae([f()],Wi.prototype,"cameraVelocityScale");Ae([f()],Wi.prototype,"lengthScale");class Yh{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class ry{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class jk extends ry{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class Bk extends ry{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Q(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return L.clamp(e,0,i/this.system.deltaTime)}}class Uk extends ry{genValue(){return this.system.isPlaying,0}}class bo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class Fk extends bo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const ab=Symbol("particleRotation");class zk extends bo{type="NeedleRotation";initialize(e){e[ab]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[ab])*t:this.system.renderer.renderMode===es.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const lb=Symbol("sizeLerpFactor"),Nk=new c.Vector3;class Vk extends bo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[lb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[lb]).x);let o=1;this.system.renderer.renderMode!==es.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=j(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=zw(this.system,Nk);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const ca=Symbol("particleLife"),ip=Symbol("trailLifetime"),cb=Symbol("trailStartLength"),np=Symbol("trailWidthRandom");class $k extends bo{type="NeedleTrail";initialize(e){e instanceof re.TrailParticle&&(e[ca]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[ip]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[ip]),e[cb]=e.length,e[np]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof re.TrailParticle){const t=e,i=e.age/e[ca],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[np]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[np]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[ca]){e.velocity.set(0,0,0);const r=(e.age-e[ca])/e[ip];t.length=L.lerp(e[cb],0,r)}}}}const Kh=Symbol("startVelocity"),hb=Symbol("gravityModifier"),sp=Symbol("gravitySpeed"),Zh=Symbol("velocity lerp factor"),sm=new c.Vector3;class Wk extends bo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Kh]?e[Kh].copy(e.velocity):e[Kh]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[hb]=n*t,e[sp]=n*t*.5,e[Zh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===yc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Kh],n=e[hb];if(n!==0){const u=n*e[sp];sm.copy(this._gravityDirection).multiplyScalar(u),e[sp]+=t*.05,i.add(sm)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Zh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Zh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Zh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const db=Symbol("colorLerpFactor"),ub=new ee(1,1,1,1),To=new ee(1,1,1,1);class Gk extends bo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;To.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(ub.copy(t.color),To.multiply(ub)),To.convertLinearToSRGB(),e.startColor.set(To.r,To.g,To.b,To.alpha),e.color.copy(e.startColor),e[db]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[db]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class Hk{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new Bk(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Yh(this.system.main.startLifetime)}get startSpeed(){return new Yh(this.system.main.startSpeed)}get startRotation(){return new Yh(this.system.main.startRotation)}get startSize(){return new Yh(this.system.main.startSize)}startLength;get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new Uk(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case es.Billboard:return re.RenderMode.BillBoard;case es.Stretch:return re.RenderMode.StretchedBillBoard;case es.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case es.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case es.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}rendererEmitterSettings={startLength:new re.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===es.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=Ym(new ee(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new jk(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===yc.World}}class qk{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const At=class bd extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof bd&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof bd&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof bd&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new qk),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===yc.World}get localspace(){return this.main.simulationSpace===yc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Q(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof bo&&(e.system=this),Hs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((R()||Hs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Qd)){const n=new Qd;Oa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Yd)){const n=new Yd;Oa(n,i),e[t]=n}}Hs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Wi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new Hk(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new Vk(this)),this._particleSystem.addBehavior(new Gk(this)),this._particleSystem.addBehavior(new Fk(this)),this._particleSystem.addBehavior(new zk(this)),this._particleSystem.addBehavior(new Wk(this)),this._particleSystem.addBehavior(new $k(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Hs&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&se.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Hs&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Be(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(fe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Be(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=zw(this,sm);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():R()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new oy(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Hs&&console.warn("Could not add SubParticleSystem",e,this)}}};Ae([f(Bu)],At.prototype,"colorOverLifetime");Ae([f(Rt)],At.prototype,"main");Ae([f(Ss)],At.prototype,"emission");Ae([f(Ar)],At.prototype,"sizeOverLifetime");Ae([f(ny)],At.prototype,"shape");Ae([f(pe)],At.prototype,"noise");Ae([f(Te)],At.prototype,"trails");Ae([f(Le)],At.prototype,"velocityOverLifetime");Ae([f(et)],At.prototype,"limitVelocityOverLifetime");Ae([f(sy)],At.prototype,"inheritVelocity");Ae([f(qa)],At.prototype,"colorBySpeed");Ae([f(Tt)],At.prototype,"textureSheetAnimation");Ae([f(fn)],At.prototype,"rotationOverLifetime");Ae([f($i)],At.prototype,"rotationBySpeed");Ae([f(ri)],At.prototype,"sizeBySpeed");let _c=At;class Yd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof _c)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Hs&&!(this.particleSystem instanceof _c)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function zw(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case im.Local:e=Be(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+im[s.main.scalingMode]+" is not supported";R()&&ue(t),console.warn(t,s.name,s)}e=Be(s.gameObject,e);break}return e}var Xk=Object.defineProperty,ay=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Xk(e,t,n),n};class Xa extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}ay([f()],Xa.prototype,"strength");ay([f()],Xa.prototype,"radius");ay([f($e)],Xa.prototype,"targets");class Ra extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Y.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Y.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Qm(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Di);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Ce);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ra.hashCode(e),i=Ra.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Fl=x("debugpost");let om=null;function Qk(s){om=s}function Nw(s){let e=s.gameObject;for(;e;){for(const t of du(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function Yk(s){let e=Nw(s);if(!e)if(om){Fl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=nn(t,om)}else R()&&console.warn("No post processing manager found");return e}const Ke={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let ze=null;function Kk(s){Fl==="verbose"&&console.debug("Before ordering effects",[...s]),ze||(ze=new Map,ze.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ke.NormalPass),ze.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ke.DepthDownsamplingPass),ze.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ke.SMAA),ze.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ke.SSAO),ze.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ke.SSAO),ze.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ke.SSAO),ze.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ke.TiltShift),ze.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ke.DepthOfField),ze.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ke.ChromaticAberration),ze.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ke.Bloom),ze.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ke.Bloom),ze.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ke.Vignette),ze.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ke.Pixelation),ze.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ke.ToneMapping),ze.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ke.HueSaturation),ze.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ke.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:ze.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:ze.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Fl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Fl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Fl==="verbose"&&console.debug("After ordering effects",[...s])}var Zk=Object.defineProperty,Jk=Object.getOwnPropertyDescriptor,Vw=(s,e,t,i)=>{for(var n=Jk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Zk(e,t,n),n};const eE=x("debugpost");class F{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;eE&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Vw([f()],F.prototype,"overrideState");Vw([f()],F.prototype,"value");class tE extends zi{constructor(){super([F])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new F),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new tE;var iE=Object.defineProperty,nE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};const op=x("debugpost");class We extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof F?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),op&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),op&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=Yk(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){op&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof F&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof F){const i=e.value;return this[t].value=i,!0}}}nE([f()],We.prototype,"active");var sE=Object.defineProperty,oE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};const rE=x("debugpost"),rm={};function Gi(s,e){rm[s]=e}function aE(s){return s.__type in rm?rm[s.__type]:(rE&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),We)}class Uu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}oE([Ue([s=>aE(s),We])],Uu.prototype,"components");var lE=Object.defineProperty,cE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lE(e,t,n),n};const hE=x("debugpost");class rh extends We{get typeName(){return"Antialiasing"}preset=new F(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{hE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}cE([f(F)],rh.prototype,"preset");Gi("Antialiasing",rh);var dE=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dE(e,t,n),n};const Fu=class $w extends We{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new F(.9);intensity=new F(1);scatter=new F(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=$w.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};ly([f(F)],Fu.prototype,"threshold");ly([f(F)],Fu.prototype,"intensity");ly([f(F)],Fu.prototype,"scatter");let zu=Fu;Gi("Bloom",zu);var uE=Object.defineProperty,fE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uE(e,t,n),n};class ah extends We{get typeName(){return"ChromaticAberration"}intensity=new F(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}fE([f(F)],ah.prototype,"intensity");Gi("ChromaticAberration",ah);var zl=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(zl||{});const fb=new Map;function rp(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return fb.has(s)||(fb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function pE(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function vd(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var mE=Object.defineProperty,Ww=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mE(e,t,n),n};const ap=x("debugpost");class ro extends We{get typeName(){return"ToneMapping"}mode=new F(void 0);exposure=new F(1);setMode(e){const t=zl[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Nw(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=pE(this.context.renderer.toneMapping);ap&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=rp(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:vd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=_0(i),t.mode=vd(i);else{const n=rp(i);t.mode=vd(n)}t.name="ToneMapping ("+zl[i]+")",ap&&console.log("[PostProcessing] ToneMapping mode changed to",zl[i],e,t.mode)},ap&&console.log("[PostProcessing] Use ToneMapping",zl[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=rp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}Ww([f(F)],ro.prototype,"mode");Ww([f(F)],ro.prototype,"exposure");Gi("Tonemapping",ro);var gE=Object.defineProperty,Nu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gE(e,t,n),n};class vo extends We{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new F(1);contrast=new F(0);hueShift=new F(0);saturation=new F(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof ro);t||(t=new ro,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Nu([f(F)],vo.prototype,"postExposure");Nu([f(F)],vo.prototype,"contrast");Nu([f(F)],vo.prototype,"hueShift");Nu([f(F)],vo.prototype,"saturation");Gi("ColorAdjustments",vo);var yE=Object.defineProperty,Dr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yE(e,t,n),n};const _E=x("debugpost");class pn extends We{get typeName(){return"DepthOfField"}mode;focusDistance=new F(1);focalLength=new F(.2);aperture=new F(20);gaussianMaxRadius=new F;resolutionScale=new F(1/window.devicePixelRatio);bokehScale=new F;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return L.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return L.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){_E&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Dr([f()],pn.prototype,"mode");Dr([f(F)],pn.prototype,"focusDistance");Dr([f(F)],pn.prototype,"focalLength");Dr([f(F)],pn.prototype,"aperture");Dr([f(F)],pn.prototype,"gaussianMaxRadius");Dr([f(F)],pn.prototype,"resolutionScale");Dr([f(F)],pn.prototype,"bokehScale");Gi("DepthOfField",pn);class bc extends We{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var bE=Object.defineProperty,vE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bE(e,t,n),n};class lh extends We{get typeName(){return"PixelationEffect"}granularity=new F(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}vE([f(F)],lh.prototype,"granularity");Gi("PixelationEffect",lh);var wE=Object.defineProperty,ch=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wE(e,t,n),n};class Cs extends We{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new F(2);falloff=new F(1);samples=new F(9);color=new F(new c.Color(0,0,0));luminanceInfluence=new F(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}ch([f(F)],Cs.prototype,"intensity");ch([f(F)],Cs.prototype,"falloff");ch([f(F)],Cs.prototype,"samples");ch([f(F)],Cs.prototype,"color");ch([f(F)],Cs.prototype,"luminanceInfluence");Gi("ScreenSpaceAmbientOcclusion",Cs);var xE=Object.defineProperty,Lr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xE(e,t,n),n};const SE=x("debugN8AO");var am=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(am||{});class mn extends We{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new F(1);falloff=new F(1);intensity=new F(1);color=new F(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(am[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=am[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,SE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}Lr([vt(),f()],mn.prototype,"gammaCorrection");Lr([f(F)],mn.prototype,"aoRadius");Lr([f(F)],mn.prototype,"falloff");Lr([f(F)],mn.prototype,"intensity");Lr([f(F)],mn.prototype,"color");Lr([vt(),f()],mn.prototype,"screenspaceRadius");Lr([vt(),f()],mn.prototype,"quality");Gi("ScreenSpaceAmbientOcclusionN8",mn);var CE=Object.defineProperty,PE=Object.getOwnPropertyDescriptor,Gw=(s,e,t,i)=>{for(var n=PE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CE(e,t,n),n};class hh extends We{get typeName(){return"Sharpening"}order=Ke.Sharpening;_effect;onCreateEffect(){return this._effect??=new(OE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}Gw([f()],hh.prototype,"amount");Gw([f()],hh.prototype,"radius");function OE(){const s=`
1306
+ void mainSupport() {
1307
+ vUv = uv;
1308
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1309
+ }
1310
+ `,e=`
1311
+ uniform sampler2D tDiffuse;
1312
+ uniform float amount;
1313
+ uniform float radius;
1314
+
1315
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1316
+ float tx = 1.0 / resolution.x;
1317
+ float ty = 1.0 / resolution.y;
1318
+ vec2 texelSize = vec2(tx, ty);
1319
+
1320
+ vec4 blurred = vec4(0.0);
1321
+ float total = 0.0;
1322
+
1323
+ for (float x = -radius; x <= radius; x++) {
1324
+ for (float y = -radius; y <= radius; y++) {
1325
+ vec2 offset = vec2(x, y) * texelSize;
1326
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1327
+ float weight = exp(-length(offset) * amount);
1328
+ blurred += diffuse * weight;
1329
+ total += weight;
1330
+ }
1331
+ }
1332
+
1333
+ if (total > 0.0) {
1334
+ blurred /= total;
1335
+ }
1336
+
1337
+ // Calculate the sharpened color using inputColor
1338
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1339
+ // Keep original alpha
1340
+ sharp.a = inputColor.a;
1341
+
1342
+ // Ensure the sharp color does not go below 0 or above 1
1343
+ // This means: sharpening must happen AFTER tonemapping.
1344
+ sharp = clamp(sharp, 0.0, 1.0);
1345
+
1346
+ outputColor = sharp;
1347
+ }
1348
+
1349
+ `;class t extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:s,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new c.Uniform$1(1)],["radius",new c.Uniform$1(1)]]),attributes:Sx.EffectAttribute.CONVOLUTION})}}return t}var ME=Object.defineProperty,Qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};class Gn extends We{get typeName(){return"TiltShiftEffect"}offset=new F(0);rotation=new F(0);focusArea=new F(.4);feather=new F(.3);kernelSize=new F(2);resolutionScale=new F(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Qa([f(F)],Gn.prototype,"offset");Qa([f(F)],Gn.prototype,"rotation");Qa([f(F)],Gn.prototype,"focusArea");Qa([f(F)],Gn.prototype,"feather");Qa([f(F)],Gn.prototype,"kernelSize");Qa([f(F)],Gn.prototype,"resolutionScale");Gi("TiltShiftEffect",Gn);var kE=Object.defineProperty,cy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};class Ir extends We{get typeName(){return"Vignette"}color=new F({r:0,g:0,b:0,a:1});intensity=new F(0);center=new F({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}cy([f(F)],Ir.prototype,"color");cy([f(F)],Ir.prototype,"intensity");cy([f(F)],Ir.prototype,"center");Gi("Vignette",Ir);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Xn=x("debugpost"),lp=Symbol("needle:postprocessing-handler"),ml=Symbol("needle:previous-autoclear-state"),gl=Symbol("needle:previous-tone-mapping");class hy{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Xn&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[lp]===this&&(delete t[lp],typeof t.renderer[ml]=="boolean"&&(t.renderer.autoClear=t.renderer[ml]),typeof t.renderer[gl]=="number"&&(t.renderer.toneMapping=t.renderer[gl])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),e[lp]=this,Xn&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const o=this._lastVolumeComponents[n];if(o.context=e,o.apply){if(o.active){let r=function(h,d){return d?(d instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect||d instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1350
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&ue("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[ml]=="boolean"&&(i.autoClear=i[ml]),i[ml]=i.autoClear,typeof i[gl]=="number"&&(i.toneMapping=i[gl]),i[gl]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(d=>d instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=vd(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:Ke.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,u,p,m,y)=>{u&&(u.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==u.width||this._customInputBuffer.height!==u.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==u.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(u.width,u.height,{format:u.texture.format,type:c.HalfFloatType,depthBuffer:u.depthBuffer,depthTexture:u.depthTexture?new c.DepthTexture(u.width,u.height):void 0,stencilBuffer:u.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:u.texture.minFilter??c.LinearFilter,magFilter:u.texture.magFilter??c.LinearFilter,generateMipmaps:u.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&u.depthTexture&&(this._customInputBuffer.depthTexture.format=u.depthTexture.format,this._customInputBuffer.depthTexture.type=u.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Xn&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,p,m,y),to.blit(this._customInputBuffer.texture,u,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{Kk(this._effects);let d=!1,u=null;for(let y=this._effects.length-1;y>=0;y--){const _=this._effects[y].effect;if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){Xn&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${_.name} and ${u?.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}u=_,d=!0}}const p=[];let m=!1;for(let y=0;y<this._effects.length;y++){const g=this._effects[y].effect;if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&u!==g))if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const w=g.getAttributes(),b=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;w&b&&(Xn&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Xn&&console.log("[PostProcessing] → Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,o,n)),m=!0),p.push(g)}else g instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,o,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,o,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,o,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(u=>u.dispose()),r.removeAllPasses()}let h=!1;for(let d=r.passes.length-1;d>=0;d--){const u=r.passes[d];let p=!1,m=!1;u.enabled&&(h||(p=!0,m=!0),h=!0),u.renderToScreen=m,u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||=u.needsDepthTexture}this.handleDevicePixelRatio(),Xn&&console.log("[PostProcessing] Passes →",[...r.passes],`
1351
+ ---------------------------------
1352
+ • `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
1353
+ • `)+`
1354
+ `),Xn&&this._onCreateEffectsDebug(this._composer,o)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const o=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(i,...e);o.name=e.map(r=>r.name).join(", "),o.mainScene=n,o.enabled=!0,o.renderToScreen=!1,t.addPass(o),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Xn==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) →",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const o=this.context.menu;if(o&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const h=document.createElement("option");h.innerText=l.name,h.value=`${e.passes.indexOf(l)}`,h.title=l.name,r.appendChild(h)}o.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(h=>parseInt(h.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var EE=Object.defineProperty,Hw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};const Ao=x("debugpost");class Ya extends E{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof We||(t=new bc(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof We?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof bc&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof We){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){Ao&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Pe("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(Ao||R())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1355
+
1356
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Ao&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Ao&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(Ao&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),R()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new hy(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Ao&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):Ao&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!Jh.has(i)){const r=new Array;Jh.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof F&&r.push(l)}if(Jh.has(i)){const r=n.toLowerCase(),a=Jh.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof F&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}Hw([Ue(Uu)],Ya.prototype,"sharedProfile");Hw([Ue()],Ya.prototype,"multisampling");const Jh=new Map;Qk(Ya);async function dy(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>xT);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var RE=Object.defineProperty,ht=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RE(e,t,n),n};const nt=x("debugsceneswitcher"),TE=x("sceneswitcher:clearscene"),wd="scene";dy(wd);const Us=Promise.resolve(!1);class Fe extends E{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new oe;sceneLoadingProgress=new oe;sceneLoaded=new oe;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?S.remove(e.asset):e instanceof c.Object3D&&S.remove(e);nt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Se.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Se.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Se.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===wd){const i=this.context.domElement.getAttribute(wd);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new AE(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(wd);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Se.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Se.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Se.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);nt&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new K(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(nt&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=K.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Us}if(!this.scenes?.length)return Us;if(e<0){if(this.clamp)return Us;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Us;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof K)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new K(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){nt&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof c.Object3D&&S.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(nt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return nt&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return nt&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(nt&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,TE){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Bi(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(S.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=a):nt&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=pb(e.url))),this.queryParameterName?.length)oc(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof K)return t.preload()}return Us}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Us;const e=x(this.queryParameterName);return typeof e=="boolean"?Us:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:pb(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return fi()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Us}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){nt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){nt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}ht([f()],Fe.prototype,"autoLoadFirstScene");ht([f(K)],Fe.prototype,"scenes");ht([f(K)],Fe.prototype,"loadingScene");ht([f()],Fe.prototype,"queryParameterName");ht([f()],Fe.prototype,"useSceneName");ht([f()],Fe.prototype,"clamp");ht([f()],Fe.prototype,"useHistory");ht([f()],Fe.prototype,"useKeyboard");ht([f()],Fe.prototype,"useSwipe");ht([f()],Fe.prototype,"useSceneLighting");ht([f()],Fe.prototype,"useSceneBackground");ht([f()],Fe.prototype,"preloadNext");ht([f()],Fe.prototype,"preloadPrevious");ht([f()],Fe.prototype,"preloadConcurrent");ht([f()],Fe.prototype,"createMenuButtons");ht([f(oe)],Fe.prototype,"sceneLoadingStart");ht([f(oe)],Fe.prototype,"sceneLoadingProgress");ht([f(oe)],Fe.prototype,"sceneLoaded");function pb(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class AE{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;nt&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(nt&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];nt&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new DE(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class DE{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(nt&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),nt&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function LE(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function IE(s){await LE(),s()}var jE=Object.defineProperty,BE=Object.getOwnPropertyDescriptor,wi=(s,e,t,i)=>{for(var n=i>1?void 0:i?BE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jE(e,t,n),n};const tt=x("debugvideo");var qw=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(qw||{}),Xw=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(Xw||{}),Qw=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(Qw||{});class Ze extends E{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&R()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){tt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,tt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){tt&&console.log("VideoPlayer.onEnable",Xw[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),IE(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){tt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}tt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),tt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),tt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),tt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),tt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(tt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(tt&&console.log("Set Video src",t),this._videoElement.src=t):(tt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),tt&&console.log("Video: handle playing done...",t,e),!0):(tt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new UE(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),tt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,$t)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,Qw[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=Be(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(tt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{tt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),tt&&console.log("HLS: loaded",this.clip))}}wi([f()],Ze.prototype,"playOnAwake",2);wi([f()],Ze.prototype,"aspectMode",2);wi([f(URL)],Ze.prototype,"clip",2);wi([f()],Ze.prototype,"source",2);wi([f(URL)],Ze.prototype,"url",1);wi([f()],Ze.prototype,"renderMode",2);wi([f()],Ze.prototype,"targetMaterialProperty",2);wi([f($t)],Ze.prototype,"targetMaterialRenderer",2);wi([f(c.Texture)],Ze.prototype,"targetTexture",2);wi([f()],Ze.prototype,"time",2);wi([f()],Ze.prototype,"playbackSpeed",1);wi([f()],Ze.prototype,"isLooping",1);wi([f()],Ze.prototype,"audioOutputMode",1);class UE{context;constructor(e){this.context=e,this._input=new FE(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=mr.createPrimitive(sr.Quad,{material:new zE(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class FE{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class zE extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
1357
+ uniform sampler2D map;
1358
+ uniform float screenAspect;
1359
+ uniform vec4 offsetScale;
1360
+ varying vec2 vUv;
1361
+
1362
+ void main() {
1363
+
1364
+ gl_Position = vec4( position , 1.0 );
1365
+ vUv = uv;
1366
+ vUv.y = 1. - vUv.y;
1367
+
1368
+ // fit into screen
1369
+ ivec2 res = textureSize(map, 0);
1370
+ float videoAspect = float(res.x) / float(res.y);
1371
+ float aspect = videoAspect / screenAspect;
1372
+ if(aspect >= 1.0)
1373
+ {
1374
+ vUv.y = vUv.y * aspect;
1375
+ float offset = (1. - aspect) * .5;
1376
+ vUv.y = vUv.y + offset;
1377
+ }
1378
+ else
1379
+ {
1380
+ vUv.x = vUv.x / aspect;
1381
+ float offset = (1. - 1. / aspect) * .5;
1382
+ vUv.x = vUv.x + offset;
1383
+ }
1384
+
1385
+ vUv.x -= .5;
1386
+ vUv.y -= .5;
1387
+
1388
+ vUv.x *= offsetScale.z;
1389
+ vUv.y *= offsetScale.z;
1390
+ vUv.x += offsetScale.x;
1391
+ vUv.y += offsetScale.y;
1392
+
1393
+ vUv.x += .5;
1394
+ vUv.y += .5;
1395
+ }
1396
+
1397
+ `,this.fragmentShader=`
1398
+ uniform sampler2D map;
1399
+ varying vec2 vUv;
1400
+ void main() {
1401
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1402
+ gl_FragColor = vec4(0., 0., 0., 1.);
1403
+ else
1404
+ {
1405
+ vec4 texcolor = texture2D(map, vUv);
1406
+ gl_FragColor = texcolor;
1407
+ }
1408
+ }
1409
+ `}}var NE=Object.defineProperty,VE=Object.getOwnPropertyDescriptor,dh=(s,e,t,i)=>{for(var n=i>1?void 0:i?VE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&NE(e,t,n),n};const ft=x("debugscreensharing");var Yw=(s=>(s[s.Screen=0]="Screen",s[s.Camera=1]="Camera",s[s.Canvas=2]="Canvas",s[s.Microphone=3]="Microphone",s))(Yw||{});class wo extends E{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=Yw[this.device]),ft&&console.log("Screensharing",this.name,this),gi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new Nc(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Dn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Dn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.autoConnect&&us(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Dn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Dn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await us(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new Ze;e.aspectMode=qw.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),R()&&ue("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,Ze)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const a=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(a,1):Ln(a)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const a=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(a,1):Ln(a)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(ft&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),Ln(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new gi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(ft&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const o of e.getTracks())o.addEventListener("ended",()=>{ft&&console.log("Track ended",o),this.close()}),ft&&o.kind==="video"&&console.log(n?"Video →":"Video ←",o.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{ft&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(o=>o.kind==="videoinput");ft&&console.log(`Request camera. These are your kind:videoinput devices:
1410
+ `,i);let n=!1;for(const o of i)try{if(!this._requestOpen){ft&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){ft&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){ft&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){ft&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){ft&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else ft&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){ft&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else ft&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),ft&&console.log("Selected camera",o)):(Ln(l),ft&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ue("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&R()&&(ue("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}dh([f()],wo.prototype,"allowStartOnClick",2);dh([f()],wo.prototype,"autoConnect",2);dh([f(Ze)],wo.prototype,"videoPlayer",1);dh([f()],wo.prototype,"device",2);dh([f()],wo.prototype,"deviceName",2);var $E=Object.defineProperty,Ka=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};const WE=x("debugseethrough");let GE=0;class Ps extends E{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new c.Vector3;_referencePointDir=new c.Vector3;_distance=0;_renderer=null;_needsUpdate=!0;_id=GE++;onEnable(){this._needsUpdate=!0,this._renderer=null,ec.components.push(this)}onDisable(){this._renderer?.forEach(t=>{const i=this.rendererMaterialsOriginal.get(t);for(let n=0;n<t.sharedMaterials.length;n++)t.sharedMaterials[n]&&i&&i[n]&&(t.sharedMaterials[n]=i[n]);this.rendererMaterials.delete(t),this.rendererMaterialsOriginal.delete(t)});const e=ec.components.indexOf(this);e!==-1&&ec.components.splice(e,1)}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren($t),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const t=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(WE&&this.referencePoint){const i=this.gameObject.worldPosition;B.DrawArrow(j(i),i.sub(this._referencePointDir),t?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}t?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}rendererMaterials=new WeakMap;rendererMaterialsOriginal=new WeakMap;updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(j(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{if(e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0,!this.rendererMaterials.has(i)){const o=new Array,r=new Array;for(let a=0;a<i.sharedMaterials.length;a++){const l=i.sharedMaterials[a];if(!l)continue;o.push(l);const h=l.clone();h.userData=l.userData||{},h.userData.seeThrough={initial:{opacity:h.opacity,transparent:h.transparent,alphaHash:h.alphaHash}},r.push(h),i.sharedMaterials[a]=h}this.rendererMaterials.set(i,r),this.rendererMaterialsOriginal.set(i,o)}const n=i.hasLightmap?i.sharedMaterials:this.rendererMaterials.get(i);if(n)for(const o of n){if(!o)continue;let r=L.lerp(o.opacity,e,t<=0?1:this.context.time.deltaTime/t);r>=.99?r=1:r<=.01&&(r=0);const a=o.transparent,l=o.alphaHash,h=o.opacity;if(o.alphaHash=this.useAlphaHash,o.userData&&"seeThrough"in o.userData){const d=o.userData.seeThrough.initial;o.opacity=d.opacity*r,o.transparent=o.opacity>=1?d.transparent:!this.useAlphaHash}else o.transparent=o.opacity>=1?!1:!this.useAlphaHash;(a!==o.transparent||l!==o.alphaHash||o.opacity!==h)&&(o.needsUpdate=!0)}})}}Ka([f(c.Object3D)],Ps.prototype,"referencePoint");Ka([f()],Ps.prototype,"fadeDuration");Ka([f()],Ps.prototype,"minAlpha");Ka([f()],Ps.prototype,"useAlphaHash");Ka([f()],Ps.prototype,"overrideAlpha");Ka([f()],Ps.prototype,"autoUpdate");class ec{static components=[];get extensionName(){return"SeeThrough"}}const mb=new ec;on.beforeExport.addEventListener(s=>{ec.components.length!==0&&s.exporter.extensions.includes(mb)===!1&&s.exporter.extensions.push(mb)});var HE=Object.defineProperty,Kw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HE(e,t,n),n};class uh extends E{mode=0;shadowColor=new ee(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=mr.createPrimitive(sr.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1411
+ // diffuse-only lighting with overdrive to somewhat compensate
1412
+ // for the loss of indirect lighting and to make it more visible.
1413
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1414
+ float max = max(direct.r, max(direct.g, direct.b));
1415
+
1416
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1417
+ // be blended onto the scene.
1418
+ gl_FragColor = vec4(direct, max);
1419
+ return;
1420
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}Kw([f()],uh.prototype,"mode");Kw([f(ee)],uh.prototype,"shadowColor");const ed=new Map;function Zw(s,e){if(ed.has(s))return ed.get(s);const t=new URL(s,window.location.href),i=qE(t,e);return ed.set(s,i),i.finally(()=>{ed.delete(s)}),i}async function qE(s,e){if(!s)return Promise.resolve(null);const t=s.pathname,i=s.toString().toLowerCase().includes("pmrem")||s.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),o=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new q.EXRLoader;else if(o)a=new q.RGBELoader;else if(r){const{ktx2Loader:u}=se.createLoaders(e);a=u}else a=new c.TextureLoader;const l=s.toString();return await a.loadAsync(l).then(u=>{if(u){const p=t.lastIndexOf("/");u.name=t.substring(p>=0?p+1:0),i&&(u.mapping=c.CubeUVReflectionMapping),a instanceof c.TextureLoader&&(u.colorSpace=c.SRGBColorSpace)}return u}).catch(u=>(console.warn("Failed to load texture from url:",s),null))}var XE=Object.defineProperty,fh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};const Ft=x("debugskybox");dy("background-image");dy("environment-image");const gb={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function yb(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Vu;o.sourceId=Ub(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Ft&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return gm(s.domElement,n,r),o.addEventListener("destroy",()=>{Ft&&console.log("Destroyed attribute remote skybox",n),ym(s.domElement,n,r)}),o.setSkybox(e)}const Kd=new Array;le.registerCallback(ae.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Ft&&console.log("Creating RemoteSkybox to load background "+t);const n=yb(e,t,!0,!1,"background-image");n&&Kd.push(n)}if(i){Ft&&console.log("Creating RemoteSkybox to load environment "+i);const n=yb(e,i,!1,!0,"environment-image");n&&Kd.push(n)}});le.registerCallback(ae.ContextCreationStart,()=>Promise.all(Kd).finally(()=>{Kd.length=0}));const ur=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,Jt.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Ft&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=QE(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Ft&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await Zw(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Ft&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Ft&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Ft&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Ft&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!Jt.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!Jt.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Ft&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Ft&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Ft&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Ft&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};fh([Bg(ur.prototype.urlChangedSyncField),f(URL)],ur.prototype,"url");fh([f()],ur.prototype,"allowDrop");fh([f()],ur.prototype,"background");fh([f()],ur.prototype,"environment");fh([f()],ur.prototype,"allowNetworking");let Vu=ur;function QE(s,e,t){if(s==null)return null;const i=e&&!t,n=gb[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(R()||Ft)&&!s.startsWith("http")&&!s.startsWith("file:")&&!s.startsWith("blob:")&&!s.startsWith("data:")&&console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(gb).map(r=>`"${r}"`).join(", ")}`),s)}var YE=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};const ph=class Jw extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=ra.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Q(this.target),i=this._firstUpdate||e?1:L.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&ra.X&&(n.x=L.lerp(n.x,t.x,i)),this.positionAxes&ra.Y&&(n.y=L.lerp(n.y,t.y,i)),this.positionAxes&ra.Z&&(n.z=L.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=fe(this.target);this.flipForward&&t.premultiply(Jw._invertForward);const i=this._firstUpdate||e?1:L.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};$u([f(c.Object3D)],ph.prototype,"target");$u([f()],ph.prototype,"followFactor");$u([f()],ph.prototype,"rotateFactor");$u([f()],ph.prototype,"positionAxes");let Wu=ph;var KE=Object.defineProperty,mh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KE(e,t,n),n};const tc=x("debugspatialtrigger"),_b=new c.Layers,bb=new c.Layers;function ZE(s,e){return _b.mask=s,bb.mask=e,_b.test(bb)}class Un extends E{triggerMask=0;onEnter;onStay;onExit;start(){tc&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Gu.triggers)ZE(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){tc&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){tc&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}mh([f()],Un.prototype,"triggerMask");mh([f(oe)],Un.prototype,"onEnter");mh([f(oe)],Un.prototype,"onStay");mh([f(oe)],Un.prototype,"onExit");const ex=class xd extends E{static triggers=[];triggerMask;boxHelper;start(){tc&&console.log(this.name,this.triggerMask,this)}onEnable(){xd.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,st),this.boxHelper?.showHelper(null,tc))}onDisable(){xd.triggers.splice(xd.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Un&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Un&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Un&&t.onExitTrigger(this)},!1)}};mh([f()],ex.prototype,"triggerMask");let Gu=ex;var JE=Object.defineProperty,eR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};const hi=x("debugspectator");class Hu extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new nR(this.context,this),this._networking=new rR(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,Jt),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new tR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,de)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(hi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,hs.Headset),this.target=this.context.players.getPlayerView(this.localId)),hi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Ce.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=En.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?En.FirstPerson:En.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Ce.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(En.FirstPerson):i.UpdateVisible(En.ThirdPerson)}}}eR([f()],Hu.prototype,"useKeys");class tR{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,Wu)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,hi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){hi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){hi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(hi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==hs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==hs.Browser?i.quaternion.copy(iR):i.quaternion.identity()}}}const iR=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class nR{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Se.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Se.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new ho;e.setMask(16777215);const t=this.context.physics.raycast(e);if(hi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=Di.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Ce)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,hi&&console.log("spectate",r,o);break}}}}class sR{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class oR{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class rR{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Y.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Y.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(hi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new sR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(hi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new oR(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(hi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return hi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(hi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var aR=Object.defineProperty,lR=Object.getOwnPropertyDescriptor,Za=(s,e,t,i)=>{for(var n=i>1?void 0:i?lR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aR(e,t,n),n};const vb=x("debugsplines");class Fn{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}Za([Ue(c.Vector3)],Fn.prototype,"position",2);Za([Ue(c.Quaternion)],Fn.prototype,"rotation",2);Za([Ue(c.Vector3)],Fn.prototype,"tangentIn",2);Za([Ue(c.Vector3)],Fn.prototype,"tangentOut",2);class jr extends E{addKnot(e){if(e instanceof Fn)this.spline.push(e),this._isDirty=!0;else{const t=new Fn;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(L.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(L.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){vb&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=cR(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(vb&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}Za([Ue()],jr.prototype,"closed",1);Za([Ue(Fn)],jr.prototype,"spline",2);function cR(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=L.remap(i,0,.3,0,.5);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var hR=Object.defineProperty,dR=Object.getOwnPropertyDescriptor,xo=(s,e,t,i)=>{for(var n=i>1?void 0:i?dR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hR(e,t,n),n};class Hi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=L.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=L.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}xo([Ue(jr)],Hi.prototype,"spline",2);xo([Ue(c.Object3D)],Hi.prototype,"object",2);xo([Ue()],Hi.prototype,"useLookAt",2);xo([Ue(c.Object3D)],Hi.prototype,"lookAt",2);xo([Ue()],Hi.prototype,"clamp",2);xo([Ue()],Hi.prototype,"position01",1);xo([Ue()],Hi.prototype,"autoRun",2);xo([Ue()],Hi.prototype,"duration",2);class kn{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new kn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new kn).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Jo).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Jo).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var uR=Object.defineProperty,fR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uR(e,t,n),n};const Zd="SCAM";Dm(Zd,kn.getRootAsSyncedCameraModel);const ai=new re.Builder;class pR{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){ai.clear();const i=ai.createString(this.guid),n=ai.createString(this.userId);kn.startSyncedCameraModel(ai),kn.addGuid(ai,i),kn.addUserId(ai,n);const o=Q(e),r=tu(e);kn.addPos(ai,Jo.createVec3(ai,o.x,o.y,o.z)),kn.addRot(ai,Jo.createVec3(ai,r.x,r.y,r.z));const a=kn.endSyncedCameraModel(ai);ai.finish(a,Zd),t.sendBinary(ai.asUint8Array())}}}const tx=class lm extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Zd,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Zd,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){R()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],lm.instances.push(o),this.context.players.removePlayerView(o.userId,hs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new pR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Q(e),i=fe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,hs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new dn;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,lm.instances.push(n);const d=S.getOrAddComponent(h,Ce);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,hs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Ii.markDirty(o);const r=e.pos();r&&nr(o,r.x(),r.y(),r.z());const a=e.rot();a&&kc(o,a.x(),a.y(),a.z())}};fR([f([c.Object3D,K])],tx.prototype,"cameraPrefab");let uy=tx;var mR=Object.defineProperty,gR=Object.getOwnPropertyDescriptor,So=(s,e,t,i)=>{for(var n=i>1?void 0:i?gR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mR(e,t,n),n};const cp="view",hp=x("debugsyncedroom");class gn extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(cp);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),hp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(cp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=jb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((hp||R())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1421
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1422
+ Please choose one of the following options to fix this:
1423
+ A) Set a room name in the SyncedRoom component
1424
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1425
+ C) Set "joinRandomRoom" to true`),!1):(hp&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):R()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(cp,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Cc(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),pm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&oc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?oc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=yt("group"),this._roomButtonIconLeave=yt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Y.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Y.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Y.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Pe("View only URL copied to clipboard")):ue("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(yt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}So([f()],gn.prototype,"roomName",2);So([f()],gn.prototype,"urlParameterName",2);So([f()],gn.prototype,"joinRandomRoom",2);So([f()],gn.prototype,"requireRoomParameter",2);So([f()],gn.prototype,"autoRejoin",2);So([f()],gn.prototype,"createJoinButton",2);So([f()],gn.prototype,"createViewOnlyButton",2);So([f()],gn.prototype,"roomPrefix",1);function yR(){const s=x("testwindowcount")||0;s&&s>0&&_R(s)}function _R(s){if(x("testwindow"))return null;const e=new URL(window.location.href);bp(e.searchParams,dO,1),bp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class fy extends E{awake(){yR()}}class py extends E{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(uc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new bR(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new re.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=L0(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class bR{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var vR=Object.defineProperty,qu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};const wR=x("debugsignals");class Xu{guid}qu([f()],Xu.prototype,"guid");class gh{signal;reaction}qu([f(Xu)],gh.prototype,"signal");qu([f(oe)],gh.prototype,"reaction");const ix=class Zn extends E{static receivers={};static invoke(e){if(Zn.receivers[e]){const t=Zn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){wR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Zn.receivers[e.signal.guid]||(Zn.receivers[e.signal.guid]=[]),Zn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Zn.receivers[e.signal.guid]){const t=Zn.receivers[e.signal.guid].indexOf(this);t>=0&&Zn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};qu([f(gh)],ix.prototype,"events");let yh=ix;var li=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(li||{}),Sn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(Sn||{}),my=(s=>(s.Signal="SignalEmitter",s))(my||{});const jn=x("debugtimeline");class Ja{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class xR{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";jn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),jn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),jn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class vc extends Ja{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&T_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";jn&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";jn&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,jn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new xR(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,at)??null,this._animator&&T_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let _=u,g=!1;if(!_&&!n&&l.end<e&&m!==Sn.None?(!y||y.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==Sn.None&&(!y||y.start<e)&&(_=!0,g=!0,o=!0),_){let w=this.weight;w*=this.evaluateWeight(e,a,this.models,_),w*=this.director.weight;let b=u;if(g)switch(p){case Sn.Hold:break;case Sn.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let v=this.getClipTime(e,l),T=0;const O=d.duration;if(g&&p===Sn.Hold&&(v=0),b){if(d.loop)for(T+=Math.floor(v/(O+1e-6));v>O;)v-=O}else if(!u&&n)switch(m){case Sn.Hold:v=this.getClipTime(l.end,l);break;case Sn.Loop:v%=O;break;case Sn.PingPong:const D=Math.floor(v/O)%2!==0;v%=O,D&&(v=O-v);break}l.reversed===!0?h.time=h.getClip().duration-v:h.time=v,h.timeScale=0;const M=Math.max(0,w);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const A=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,D=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-w),t+=1;const I=this._summedPos.set(0,0,0),N=this._tempPos.set(0,0,0),$=this._summedRot.identity(),k=this._tempRot.identity(),z=d.rotation;z&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(z,w));const V=this._actionOffsets[a];if(V.hasOffsets)for(let J=0;J<T;J++)V.rootPositionOffset?N.copy(V.rootPositionOffset):N.set(0,0,0),N.applyQuaternion($),this._clipRotQuat&&N.applyQuaternion(this._clipRotQuat),V.rootQuaternionOffset&&(k.copy(V.rootQuaternionOffset),$.multiply(k)),I.add(N);this._clipRotQuat&&D.multiply(this._clipRotQuat),D.multiply($),d.position&&I.add(d.position),A.add(I)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(jn||R())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const SR=x("mutetimeline");class as extends Ja{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return ao(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(SR||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),gi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,jn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){as._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(as._audioBuffers.get(i)){const o=as._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}jn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return as._audioBuffers.set(i,n),n}}class Qu extends Ja{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class wc extends Ja{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(jn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)yh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Yu extends Ja{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,fr);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var CR=Object.defineProperty,nx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};const Zi=x("debugtimeline"),gy=class cm extends E{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Zi||fi())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Zi&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(Zi||R())&&(Zi?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){Zi&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){Zi&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!gi.userInteractionRegistered&&this.waitForAudio;)await us(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),me.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case li.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Zi&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof vc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Pc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Zi&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),cm.createTrackFunctions[t.type])continue;t.type!==li.Audio&&t.type!==li.Control&&t.type!==li.Marker&&t.type!==li.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===li.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(Zi&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(os,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=cm.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===li.Animation){if(!t.clips||t.clips.length<=0){Zi&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,at);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new vc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),Zi&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof at&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===li.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new as;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof gi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(os)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===li.Marker){if(t.markers){const o=new wc;o.director=this,o.track=t;const r=new Qu;r.director=this,r.track=t;for(const a of t.markers)a.type===my.Signal?(o.models.push(a),o.didTrigger.push(!1)):r.models.push(a);if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,yh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===li.Signal){const o=new wc;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===li.Control){const o=new Yu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};nx([f()],gy.prototype,"playOnAwake");nx([f()],gy.prototype,"extrapolationMode");let fr=gy;var PR=Object.defineProperty,Ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PR(e,t,n),n};class Br extends E{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Ac)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(cn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(cn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}Ku([f()],Br.prototype,"isGizmo");Ku([f()],Br.prototype,"translationSnap");Ku([f()],Br.prototype,"rotationSnapAngle");Ku([f()],Br.prototype,"scaleSnap");var OR=Object.defineProperty,MR=Object.getOwnPropertyDescriptor,Zu=(s,e,t,i)=>{for(var n=i>1?void 0:i?MR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&OR(e,t,n),n};class yy{texture=null;rect}Zu([f(c.Texture)],yy.prototype,"texture",2);let el=class extends Jc{set image(e){this.sprite||(this.sprite=new yy),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Zu([f(yy)],el.prototype,"sprite",1);Zu([f()],el.prototype,"pixelsPerUnitMultiplier",2);class Ju extends Jc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Zu([f(c.Texture)],Ju.prototype,"mainTexture",1);var kR=Object.defineProperty,ER=Object.getOwnPropertyDescriptor,xi=(s,e,t,i)=>{for(var n=i>1?void 0:i?ER(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kR(e,t,n),n};const Do=x("debugbutton");class Co{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}xi([f()],Co.prototype,"colorMultiplier",2);xi([f(ee)],Co.prototype,"disabledColor",2);xi([f()],Co.prototype,"fadeDuration",2);xi([f(ee)],Co.prototype,"highlightedColor",2);xi([f(ee)],Co.prototype,"normalColor",2);xi([f(ee)],Co.prototype,"pressedColor",2);xi([f(ee)],Co.prototype,"selectedColor",2);class RR{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Os extends E{click(){this.onClick?.invoke()}onClick=new oe;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),Do&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Do&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){Do&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){Do&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===ou.Mouse)&&(Do&&(console.warn("Button Click",this.onClick),Pe("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Do))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),Do&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(Ma)||this.gameObject.addComponent(_u)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,el),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}xi([f(oe)],Os.prototype,"onClick",2);xi([f(Co)],Os.prototype,"colors",2);xi([f()],Os.prototype,"transition",2);xi([f(RR)],Os.prototype,"animationTriggers",2);xi([f(at)],Os.prototype,"animator",2);xi([f()],Os.prototype,"interactable",1);var TR=Object.defineProperty,ef=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TR(e,t,n),n};const Fs=x("debuginputfield"),_h=class W extends E{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Fs&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Fs&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),me.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Fs&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Fs&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Fs&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Fs&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Fs&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Fs&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=ng(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};ef([f(Et)],_h.prototype,"textComponent");ef([f(Et)],_h.prototype,"placeholder");ef([f(oe)],_h.prototype,"onValueChanged");ef([f(oe)],_h.prototype,"onEndEdit");let _y=_h;var AR=Object.defineProperty,sx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AR(e,t,n),n};class bh extends E{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=tu(this.gameObject).clone();kc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}sx([f()],bh.prototype,"id");sx([f()],bh.prototype,"keepAspect");const DR={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},LR={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class tf extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?DR:LR,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var IR=Object.defineProperty,nf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IR(e,t,n),n};const vh=class ox extends E{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,R()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Mc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(ox.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=Ve.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new bt("lookat "+this.name,Ot.sceneStartTrigger(),he.lookAtCameraAction(n,void 0,this.invertForward?Ai.back:Ai.forward,this.keepUpDirection?Ai.up:Ai.zero));e.addBehavior(o)}}};nf([f(c.Object3D)],vh.prototype,"target");nf([f()],vh.prototype,"invertForward");nf([f()],vh.prototype,"keepUpDirection");nf([f()],vh.prototype,"copyTargetRotation");let by=vh;var jR=Object.defineProperty,vy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jR(e,t,n),n};class tl extends E{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),R()&&Pe("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(mi)||this.gameObject.addComponent(mi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(R()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}vy([f()],tl.prototype,"url");vy([f()],tl.prototype,"mode");vy([f()],tl.prototype,"clickable");pu(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(sf);gm(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class sf extends E{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new c.Vector2(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var BR=Object.defineProperty,of=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BR(e,t,n),n};const UR=x("debugcursor");class Ur extends E{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,o=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-o)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,o=j(e,t,1).unproject(i);o.sub(n).normalize();const r=j(o).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){dp.origin=a,dp.direction=o.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(dp);if(l?.length){const h=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(h.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=h.point,UR&&B.DrawLine(h.point,h.normal.add(h.point),65280)}}}}of([f()],Ur.prototype,"damping");of([f()],Ur.prototype,"useFullPage");of([f()],Ur.prototype,"keepDistance");of([f()],Ur.prototype,"snapToSurface");const dp=new c.Ray;var FR=Object.defineProperty,zR=Object.getOwnPropertyDescriptor,il=(s,e,t,i)=>{for(var n=i>1?void 0:i?zR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&FR(e,t,n),n};exports.HoverAnimation=class extends E{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=io.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=io.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Mt),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};il([f()],exports.HoverAnimation.prototype,"type",2);il([f()],exports.HoverAnimation.prototype,"duration",2);il([f()],exports.HoverAnimation.prototype,"scaleFactor",2);il([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);il([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=il([$m],exports.HoverAnimation);var NR=Object.defineProperty,nl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NR(e,t,n),n};const yl=x("debugscroll");class Ms extends E{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new oe;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=L.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),yl&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof fr)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof at)e.setFloat("scroll",t);else if(e instanceof Mt)e.time=t*e.duration;else if(e instanceof gi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Hi)e.position01=t;else if(e instanceof oi)e.intensity=t;else if(e instanceof c.Object3D){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Vt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=wb.get(e);if(!n){n=[],wb.set(e,n);let l=0;for(const h of e.foreachMarker("ScrollMarker")){const d=l++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=rx(d),yl&&console.debug(`ScrollMarker #${d} (${h.time.toFixed(2)}) found`,h.element),!h.element){(yl||R())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1426
+ `,u)}}h.element&&n.push(h)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(d=>{const u=d.getAttribute("data-timeline-marker"),p=parseFloat(u||"NaN");isNaN(p)?(R()||yl)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:p,element:d})});for(const h of n)h.element&&(h.timeline=new ViewTimeline({subject:h.element,axis:"block"}))}vn.length=0;let o=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const h=n[l];if(!h.element)continue;const d=n[l+1],u=d?d.time-r:i;a+=1;const p=h.timeline;if(p){const m=VR(p),y=1-Math.abs(m-.5)*2,_=`marker${l}`;if(m>0&&m<=1){const g=h.time+(u-h.time)*m;vn.push({name:_,time:g,weight:y}),o+=y}else l===0&&m<=0?(vn.push({name:_,time:0,weight:1}),o+=1):l===n.length-1&&m>=1&&(vn.push({name:_,time:i,weight:1}),o+=1)}}if(vn.length<=0&&a<=0)e.time=t*i;else if(vn.length>0){let l=vn[0].time;if(vn.length>1)for(const d of vn){const u=d.weight/Math.max(1e-5,o),p=Math.abs(d.time-l);l+=p*u}this.damping<=0||this._firstUpdate?e.time=l:e.time=L.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),yl&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,vn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}nl([f([E,c.Object3D])],Ms.prototype,"target");nl([f()],Ms.prototype,"damping");nl([f()],Ms.prototype,"invert");nl([f()],Ms.prototype,"htmlSelector");nl([f()],Ms.prototype,"mode");nl([f(oe)],Ms.prototype,"changed");const wb=new WeakMap,vn=[],up=new Array;let fp=!0;function rx(s){return fp?(fp=!1,up.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{up[i]=t}),fp=!1,rx(s)):up[s]||null}function VR(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var ax=Object.defineProperty,$R=Object.getOwnPropertyDescriptor,WR=(s,e,t)=>e in s?ax(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,rf=(s,e,t,i)=>{for(var n=i>1?void 0:i?$R(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ax(e,t,n),n},wy=(s,e,t)=>WR(s,typeof e!="symbol"?e+"":e,t);const zs=x("debugviewbox"),GR=new ee(.5,.5,.5,.5);exports.ViewBox=class extends E{referenceFieldOfView=-1;get mode(){return this._mode}set mode(e){e!==this._mode&&(this._mode=e,e==="once"&&(this._applyCount=0),(zs||this.debug)&&console.debug("[ViewBox] Set mode:",e))}_mode="continuous";debug=!1;onEnable(){(zs||this.debug||R())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(zs||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(zs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,GR);return}(zs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(zs||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const y=this.gameObject.worldPosition,_=this.gameObject.worldScale,g=t.worldPosition,w=g.distanceTo(y),b=Math.max(_.x,_.y,_.z),v=j(g).sub(y);if(w<b){(this.debug||zs)&&console.warn("[ViewBox] Moving camera out of bounds",w,"<",b);const V=j(v);V.y*=1e-8,V.normalize();const J=b-w,Z=g.add(V.multiplyScalar(J));t.worldPosition=Z.lerp(g,1-this.context.time.deltaTime)}const T=j(y);t.worldToLocal(T),t.lookAt(y),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*w,A=M*t.aspect,D=this.projectBoxIntoCamera(t,1),I=D.maxX-D.minX,N=D.maxY-D.minY,k=this.fit(I*t.aspect,N,A/a,M/l)/(M*.5),z=j(y);z.project(t),this.context.focusRectSettings.offsetX=z.x,this.context.focusRectSettings.offsetY=z.y,this.context.focusRectSettings.zoom=k,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[j(-i,-i,-i),j(i,-i,-i),j(-i,i,-i),j(i,i,-i),j(-i,-i,i),j(i,-i,i),j(-i,i,i),j(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return zs&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};wy(exports.ViewBox,"instances",[]);wy(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);wy(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);rf([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);rf([f()],exports.ViewBox.prototype,"mode",1);rf([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=rf([$m],exports.ViewBox);var HR=Object.defineProperty,sl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HR(e,t,n),n};class ks extends E{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=j(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=j(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}sl([f()],ks.prototype,"side");sl([f()],ks.prototype,"controller");sl([f()],ks.prototype,"hands");sl([f()],ks.prototype,"controlVisibility");sl([f()],ks.prototype,"useGripSpace");sl([f()],ks.prototype,"resetTransformAfterXRSession");function lx(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1427
+
1428
+ Example to request camera-access in global scope:
1429
+ NeedleXRSession.onSessionRequestStart(evt => {
1430
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1431
+ evt.init.optionalFeatures.push('camera-access');
1432
+ });
1433
+ `),R()&&Ec("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){qR(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const xb=new WeakMap;function qR(s,e){const t=xb.get(e)||new WeakSet;if(t.has(s))return;t.add(s),xb.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function XR(s,e,t,i="image/webp",n){return xy({context:s,width:e,height:t,mimeType:i,camera:n})}function xy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=le.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=me.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(A=>{ms(D=>{const I=xy(s);A(I)},me.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let y=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,y*=_,n/=y,o/=y,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const g=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const w=a.getRenderTarget(),b=a.getClearColor(new c.Color),v=a.getClearAlpha(),T=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,A=new Array;M&&(Aa(i.scene,$t,A),A.forEach(k=>{if(k?.onBeforeRender(),k.isInstancingActive&&k.instances)for(let z=0;z<k.instances?.length;z++){const V=k.instances[z];is(V.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof ee&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const D="type"in s&&s.type==="texture";let I=null;D&&(I=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(I));let N=h;if(l?(I&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),N=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&A.forEach(k=>k.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const k=QR(N);k&&(N=k)}if("type"in s){if(s.type==="texture")return I?(s.target&&(s.target.image=I?.texture.image,s.target.needsUpdate=!0),I.texture.offset.set(0,-1),I.texture.needsUpdate=!0,I.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((z,V)=>{N.toBlob(J=>{z(J)},t)});if(s.type==="share")return new Promise((z,V)=>{N.toBlob(J=>{if(J&&"share"in navigator){let Z="file_type"in s&&s.file_type||t;t||(Z="image/png");const ce=Z?.split("/")[1]||"png",X=new File([J],"filename"in s?s.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:Z});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[X]}).catch(ge=>{console.warn("User cancelled share",ge.message)}).finally(()=>{z({blob:J,shared:!0})})}return{blob:J,shared:!1}},t)})}const $=N.toDataURL(t);if("download_filename"in s&&s.download_filename){let k=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const z=k+"_screenshots",V=k.split("."),J=V.pop()?.toLowerCase();let Z=0;localStorage.getItem(z)&&(Z=parseInt(sessionStorage.getItem(z)||"0")),Z>0&&(k=`${V.join()}-${Z}.${J}`),Z+=1,sessionStorage.setItem(z,Z.toString())}cx($,k)}return $}finally{a.setRenderTarget(w),i.scene.background=T,a.setSize(d,u,!1),a.setClearColor(b,v),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=g,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function QR(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let g=0;g<i;g++){const w=(_*i+g)*4;r[w+3]!==0&&(g<l&&(l=g),g>d&&(d=g),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),y=m.getContext("2d");return y?(m.width=u,m.height=p,y.drawImage(e,l,a,u,p,0,0,u,p),m):null}let _l=null;function cx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}_l||(_l=document.createElement("a")),_l.href=s,_l.download=e,_l.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,y=d.getRenderTarget(),_=d.autoClear,g=u,w=p,b=u/p;(!i||i.width!==g||i.height!==w)&&(i??=new c.WebGLRenderTarget(g,w,{colorSpace:c.SRGBColorSpace}),i.width=g,i.height=w,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==g||o.height!==w)&&(o=document.createElement("canvas"),o.width=g,o.height=w,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(g,w),d.setRenderTarget(i),lx(h.renderer,n)||console.error("Could not update texture from XR frame");const T=S.findObjectOfType(wh);return T?T.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(g,w),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(y),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
1434
+ uniform sampler2D t2D;
1435
+ varying vec2 vUv;
1436
+
1437
+ void main() {
1438
+
1439
+ vec4 texColor = texture2D( t2D, vUv );
1440
+
1441
+ #ifdef DECODE_VIDEO_TEXTURE
1442
+
1443
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1444
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1445
+
1446
+ #endif
1447
+
1448
+ gl_FragColor = texColor;
1449
+ #include <tonemapping_fragment>
1450
+ #include <colorspace_fragment>
1451
+ }
1452
+ `;function l(h){const d=h?.material||new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:c.UniformsUtils.clone(c.ShaderLib.background.uniforms),vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:a,defines:h?.defines,side:c.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(d,"map",{get:function(){return this.threeTexture}});const u=new c.Mesh(new c.PlaneGeometry(2,2),d);return Cd(u,!1),u.geometry.deleteAttribute("normal"),u.renderOrder=-1e6,u.setTexture=function(p){d.uniforms.t2D.value=p},u}s.makeFullscreenPlane=l})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var YR=Object.defineProperty,KR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YR(e,t,n),n};const Sb=x("debugarcamera");class wh extends E{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),Sb&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new ee(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=(function(){const e=new c.MeshBasicMaterial,t=new c.PlaneGeometry,i=new c.Scene;i.add(new c.Mesh(t,e));const n=new c.PerspectiveCamera;return function(r,a){e.map=a,r.render(i,n),Sb&&console.warn("Force texture initialization")}})();preRender=()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new c.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const i=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...c.UniformsUtils.clone(c.ShaderLib.background.uniforms),tint:{value:new c.Vector4(i.r,i.g,i.b,i.a)}},vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:ZR,side:c.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof c.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(lx(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}KR([f(ee)],wh.prototype,"backgroundTint");const ZR=`
1453
+ uniform sampler2D t2D;
1454
+ uniform vec4 tint;
1455
+
1456
+ varying vec2 vUv;
1457
+
1458
+ void main() {
1459
+
1460
+ vec4 texColor = texture2D( t2D, vUv );
1461
+ texColor.w = 1.0;
1462
+
1463
+ // inline sRGB decode
1464
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1465
+
1466
+ gl_FragColor = texColor * tint;
1467
+
1468
+ #include <tonemapping_fragment>
1469
+ #include <colorspace_fragment>
1470
+ }
1471
+ `;var JR=Object.defineProperty,Po=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JR(e,t,n),n};const Jd=x("debugimagetracking");class Ta{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new pi(()=>new c.Vector3,20);static _rotationBuffer=new pi(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Ta._positionBuffer.get(),this._rotation=Ta._rotationBuffer.get();const e=this._pose.transform,t=H.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class Es{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof c.Object3D?this.object=new K({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}Po([f(URL)],Es.prototype,"image");Po([f()],Es.prototype,"widthInMeters");Po([f(K)],Es.prototype,"object");Po([f()],Es.prototype,"createObjectInstance");Po([f()],Es.prototype,"imageDoesNotMove");Po([f()],Es.prototype,"hideWhenTrackingIsLost");class eT{constructor(e,t){this.exporter=e,this.component=t,Jd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(Jd||R())&&(ue("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=ic.get(t.image),r=await(await(await xw(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o,this.filename=o.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class xh extends E{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),Cb(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(Jd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&Cb(e.image)}onEnable(){on.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){on.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new eT(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=ic.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&ue(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new Ta(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else Jd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,ue(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=H.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren($t))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}Po([f(Es)],xh.prototype,"trackedImages");Po([f()],xh.prototype,"smooth");const ic=new Map,td=new Map;async function Cb(s){if(ic.has(s))return td.has(s)?td.get(s):Promise.resolve(!0);const e=new Promise(t=>{ic.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);ic.set(s,n),t(!0)})});return td.set(s,e),e.finally(()=>{td.delete(s)}),e}var tT=Object.defineProperty,ol=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tT(e,t,n),n};const Lo=x("debugplanetracking");class Rs extends E{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),Lo){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1472
+ `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),Lo&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):Lo&&console.warn("No normals helper found for mesh",i.mesh)}),Bi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=y,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}Lo&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const g=_.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;Lo?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new K("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Pm(p,!1),p instanceof c.Mesh)be(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(be(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(fo);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),Lo&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,Lo&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}ol([f(K)],Rs.prototype,"dataTemplate");ol([f()],Rs.prototype,"occluder");ol([f()],Rs.prototype,"initiateRoomCaptureIfNoData");ol([f()],Rs.prototype,"usePlaneData");ol([f()],Rs.prototype,"useMeshData");ol([f()],Rs.prototype,"runInVR");var iT=Object.defineProperty,nT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iT(e,t,n),n};const Pb=x("debugwebxr");class af extends E{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){H.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(Pb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(kr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),Pb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}nT([f()],af.prototype,"priority");class sT extends E{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",Uc);P.add("Animation",Mt);P.add("Animator",at);P.add("AudioListener",os);P.add("AudioSource",gi);P.add("Avatar_Brain_LookAt",pc);P.add("Avatar_MouthShapes",Vc);P.add("Avatar_MustacheShake",rg);P.add("AvatarBlink_Simple",vr);P.add("AvatarEyeLook_Rotation",lg);P.add("AxesHelper",Ia);P.add("BasicIKConstraint",hg);P.add("BoxHelperComponent",st);P.add("Camera",Jt);P.add("CharacterController",wr);P.add("CharacterControllerInput",ys);P.add("SphereCollider",ja);P.add("BoxCollider",xu);P.add("MeshCollider",fo);P.add("CapsuleCollider",fs);P.add("ContactShadows",$c);P.add("LogStats",ug);P.add("DeleteBox",Zs);P.add("Deletable",pg);P.add("DeviceFlag",Su);P.add("DragControls",Wo);P.add("DropListener",bs);P.add("Duplicatable",xg);P.add("EventListEvent",yu);P.add("EventTrigger",Pu);P.add("GltfExportBox",Pg);P.add("GltfExport",Mg);P.add("VariantAction",Rg);P.add("ChangeTransformOnClick",Pr);P.add("ChangeMaterialOnClick",Tg);P.add("SetActiveOnClick",Ag);P.add("HideOnStart",Ri);P.add("EmphasizeOnClick",Fa);P.add("PlayAudioOnClick",no);P.add("PlayAnimationOnClick",gc);P.add("PreliminaryAction",za);P.add("PreliminaryTrigger",Xc);P.add("VisibilityAction",Qc);P.add("TapGestureTrigger",Lg);P.add("USDZExporter",on);P.add("Fog",Wa);P.add("BoxGizmo",kr);P.add("GridHelper",Ga);P.add("GroundProjectedEnv",zn);P.add("UsageMarker",Wc);P.add("Interactable",fg);P.add("FixedJoint",ey);P.add("HingeJoint",eh);P.add("Light",oi);P.add("LODGroup",ih);P.add("LookAtConstraint",br);P.add("NeedleMenu",Vn);P.add("NestedGltf",nh);P.add("Networking",iy);P.add("OffsetConstraint",Er);P.add("CameraTargetReachedEvent",fc);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",Wi);P.add("ParticleSystem",_c);P.add("Attractor",Xa);P.add("PlayerColor",Ra);P.add("Antialiasing",rh);P.add("BloomEffect",zu);P.add("ChromaticAberration",ah);P.add("ColorAdjustments",vo);P.add("DepthOfField",pn);P.add("EffectWrapper",bc);P.add("PixelationEffect",lh);P.add("ScreenSpaceAmbientOcclusion",Cs);P.add("ScreenSpaceAmbientOcclusionN8",mn);P.add("SharpeningEffect",hh);P.add("TiltShiftEffect",Gn);P.add("ToneMappingEffect",ro);P.add("Vignette",Ir);P.add("Volume",Ya);P.add("ReflectionProbe",mc);P.add("Renderer",$t);P.add("MeshRenderer",Gc);P.add("SkinnedMeshRenderer",vg);P.add("Rigidbody",$e);P.add("SceneSwitcher",Fe);P.add("ScreenCapture",wo);P.add("SeeThrough",Ps);P.add("ShadowCatcher",uh);P.add("RemoteSkybox",Vu);P.add("SmoothFollow",Wu);P.add("SpatialTriggerReceiver",Un);P.add("SpatialTrigger",Gu);P.add("SpectatorCamera",Hu);P.add("SplineContainer",jr);P.add("SplineWalker",Hi);P.add("SpriteRenderer",ni);P.add("SyncedCamera",uy);P.add("SyncedRoom",gn);P.add("SyncedTransform",cn);P.add("TestRunner",fy);P.add("TestSimulateUserData",py);P.add("PlayableDirector",fr);P.add("SignalReceiver",yh);P.add("AnimationTrackHandler",vc);P.add("AudioTrackHandler",as);P.add("MarkerTrackHandler",Qu);P.add("SignalTrackHandler",wc);P.add("ControlTrackHandler",Yu);P.add("TransformGizmo",Br);P.add("BaseUIComponent",Ui);P.add("UIRootComponent",Yc);P.add("Button",Os);P.add("Canvas",Ea);P.add("CanvasGroup",oo);P.add("EventSystem",Nt);P.add("Graphic",Zc);P.add("MaskableGraphic",Jc);P.add("Image",el);P.add("RawImage",Ju);P.add("InputField",_y);P.add("VerticalLayoutGroup",Wg);P.add("HorizontalLayoutGroup",Gg);P.add("GridLayoutGroup",Hg);P.add("Outline",$a);P.add("ObjectRaycaster",mi);P.add("GraphicRaycaster",_u);P.add("SpatialGrabRaycaster",lr);P.add("RectTransform",hn);P.add("SpatialHtml",bh);P.add("Text",Et);P.add("EnvironmentScene",tf);P.add("LookAt",by);P.add("OpenURL",tl);P.add("VideoPlayer",Ze);P.add("Voip",uo);P.add("ClickThrough",sf);P.add("CursorFollow",Ur);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",Ms);P.add("ViewBox",exports.ViewBox);P.add("Avatar",so);P.add("XRControllerFollow",ks);P.add("XRControllerModel",ps);P.add("XRControllerMovement",_i);P.add("TeleportTarget",Au);P.add("WebARCameraBackground",wh);P.add("WebARSessionRoot",ui);P.add("WebXR",Du);P.add("AvatarMarker",Ce);P.add("WebXRImageTracking",xh);P.add("WebXRPlaneTracking",Rs);P.add("XRRig",af);P.add("XRFlag",Ti);P.add("PlayerSync",Ug);P.add("PlayerState",Di);P.add("PresentationMode",sT);const nc=ot,oT=x("debugtypestore");oT&&console.log(P);function rT(s,e){const i=Hv(s,e);return i!==void 0?i:null}const aT=new i1,pp=Symbol("deserialize-queue");async function lT(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new _t(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Hm(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=aT;let h=s[pp];if(h||(h=s[pp]=[]),t.scenes)for(const d of t.scenes)await um(l,d,h,o,0);if(t.children)for(const d of t.children)await um(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[pp];if(d){for(const u of d)cT(u,l);d.length=0}if(r){const u={},p=[];dm(t,r,u,p);for(const m of t.scenes)dm(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const hm=Symbol("original-component-name"),Qr=new Map;function dm(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Qr.has(o)||(nc&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Qr.set(o,new _t(o))));const r=o&&Qr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Qr.has(l)||(nc&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[hm]),Qr.set(l,new _t(l))):nc&&console.warn("Can not create IdProvider: component "+a[hm]+" has no guid",a.guid);const h=Qr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)dm(a,e,t,i)}const bl=[];async function um(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,Oa(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[$l]=a.guid),h[hm]=a.name,Qo(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else nc&&console.debug("unknown component: "+a.name),bl.includes(a.name)||bl.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await um(s,r,t,i,n+1);if(bl.length>0&&n===0){const r=bl.join(", ");console.warn(`Unknown components in scene: ${r}`),bl.length=0,fi()&&Pe(`<strong>Unknown components in scene</strong>:
1473
+
1474
+ ${r}
1475
+
1476
+ This could mean you forgot to add a npmdef to your ExportInfo
1477
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,di.Warn)}}function cT(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,Dd(t,i,e),nc&&console.debug("add "+i.name,i,t)}class hx{createBuiltinComponents(e,t,i,n,o){return lT(e,t,i,n,o)}writeBuiltinComponentData(e,t){return rT(e,t)}parseSync(e,t,i,n){return fx(e,t,i,n)}loadSync(e,t,i,n,o){return Sy(e,t,i,n,o)}}km(hx);const dx=x("printGltf")||x("printgltf"),hT=x("debugfileformat");async function ux(s,e,t){const i=await J0(s,{useExtension:!0})||"unknown";hT&&console.debug(`Determined file type: '${i}' for url '${s}'`,{registeredModelLoaderCallbacks:aa});for(const n of aa){const{callback:o}=n,r=o({context:e,url:s,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${s}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1478
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,s);const n=new q.GLTFLoader;return await Gd(n,e,s,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new q.FBXLoader;case"model/obj":return new q.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new q.GLTFLoader;return await Gd(n,e,s,t),n}}}function dT(s,e){return Sy(e?.context||U.Current,s,s,e?.seed||null,e?.onprogress)}async function fx(s,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),dx&&console.log("Parse glTF",t);const n=await ux(t,s,t);if(!n)return;const{componentsExtension:o}=px(n,s);if(n instanceof q.OBJLoader){typeof e!="string"&&(e=new TextDecoder().decode(e));const a=n.parse(e);return await sc(n,s,t,a,i,o)}if(!(n instanceof q.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const a=n.parse(e,t);return await sc(n,s,t,a,i,o)}return new Promise((a,l)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await sc(n,s,t,u,i,o);a(p)},u=>{console.error('Loading asset at "'+t+`" failed
1479
+ `,u),a(void 0)})}catch(h){console.error(h),l(h)}})}async function Sy(s,e,t,i,n){fT(e);const o=await ux(e,s,t);if(!o)return;const{componentsExtension:r}=px(o,s);if(!(o instanceof q.GLTFLoader)){const a=await o.loadAsync(e,n);return await sc(o,s,e,a,i,r)}return new Promise((a,l)=>{try{o.load(e,async h=>{const d=await sc(o,s,t,h,i,r);a(d)},h=>{n?.call(o,h)},h=>{console.error('Loading asset at "'+e+`" failed
1480
+ `,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function px(s,e){const t=yg(s);return s instanceof q.GLTFLoader&&Jm(s,e),{componentsExtension:t}}async function sc(s,e,t,i,n,o){if(dx&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),pT(s,i),U0(i)&&(ow(t,i,e),await an().createBuiltinComponents(e,t,i,n,o||void 0)),await uT(i.scene,e,e.mainCamera),i}async function uT(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):VC(s,e)}catch(i){console.warn(i?.message||i)}}function fT(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1481
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Pe(t),console.warn(t)}}function pT(s,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(s instanceof q.FBXLoader||s instanceof q.OBJLoader){let t=e;t instanceof c.Object3D||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&Om(n,n.material)})}}const vl=x("debugoverlay"),mx="ar",mT="quit-ar";class gT{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,exports.DeviceUtilities.isMozillaXR()){const n=e.domElement.children;for(let o=0;o<n?.length;o++){const r=n[o];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const o=i[n];o&&o._displayChanged!==void 0&&o._displayWas!==void 0&&(o.style.display=o._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;vl&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),vl&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){if(exports.DeviceUtilities.isNeedleAppClip())return;const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${mT}`);if(i){i.addEventListener("click",this.requestEndAR),vl&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),vl&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1482
+ position: fixed;
1483
+ top: 0;
1484
+ right: 0;
1485
+ z-index: 600;
1486
+ pointer-events: all;
1487
+ `,this.appendElement(n,t);var o=document.createElementNS("http://www.w3.org/2000/svg","svg");o.classList.add("quit-ar-button"),o.setAttribute("width","40px"),o.setAttribute("height","40px"),o.style.cssText=`
1488
+ background: rgba(255, 255, 255, .4);
1489
+ -webkit-backdrop-filter: blur(8px);
1490
+ backdrop-filter: blur(8px);
1491
+ border-radius: 50%;
1492
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1493
+ outline: 1px solid rgba(255, 255, 255, .6);
1494
+ display: flex;
1495
+ justify-content: center;
1496
+ align-items: center;
1497
+ `,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1498
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1499
+ `,o.appendChild(r),vl&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const zo=x("debugloading"),wl=x("debugloadingrendering");x("debuglicense");class yT{className;additionalClasses}let xl=0,Ob;function Cy(s){zo&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(Ob!==s.name&&(xl=0),Ob=s.name,xl+=(1-xl)*.001,zo&&ue("Loading "+s.name+" did not report total size")):xl=s.progress.loaded/t;const i=s.index/e+xl/e;return L.clamp01(i)}class xc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(zo&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(xc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){zo&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=Cy(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){zo&&console.warn("Finished Loading"),wl||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;wl&&(e=1/500,typeof wl=="number"&&(e*=wl)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!wl&&(e=.9),this._progress=L.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){zo&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){zo&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Bn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??xc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const o=document.createElement("div");o.style.cssText=`
1500
+ position: relative;
1501
+ display: flex;
1502
+ flex-direction: column;
1503
+ align-items: center;
1504
+ justify-content: center;
1505
+ width: 100%;
1506
+ height: 100%;
1507
+ pointer-events: none;
1508
+ `,this._loadingElement.appendChild(o);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const y=document.createElement("div"),_=r?.length?"0px":"50px";y.style.cssText=`
1509
+ position: absolute;
1510
+ left: 0;
1511
+ top: 0;
1512
+ bottom: 0;
1513
+ right: 0;
1514
+ z-index: -1;
1515
+ overflow: hidden;
1516
+
1517
+ margin: -${_};
1518
+ background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1519
+ background-size: cover;
1520
+ filter: blur(${_});
1521
+ `,this._loadingElement.appendChild(y)}const a=document.createElement("img"),l="80%",h="15%",d=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${d}, opacity .3s ease-in-out ${d}`,a.src=jd,i&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(a.src=y,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${h}, 50px))`,o.appendChild(a);const u=document.createElement("div");u.style.cssText=`
1522
+ display: flex;
1523
+ flex-direction: column;
1524
+ align-items: center;
1525
+ justify-content: center;
1526
+ width: 100%;
1527
+ opacity: 0;
1528
+ transition: opacity 1s ease-in-out 4s;
1529
+ `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}km(hx);const ye=x("debugwebcomponent"),Mb="needle-engine",gx="vr",yx="desktop",_T=[mx,gx,yx],Sl="ar-session-active",Cl="desktop-session-active",bT=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class Py extends HTMLElement{static get observedAttributes(){return bT}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new gT,this.addEventListener("ready",this.onReady),w0(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1530
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1531
+
1532
+ :host {
1533
+ position: absolute;
1534
+ display: block;
1535
+ width: max(600px, 100%);
1536
+ height: max(300px, 100%);
1537
+ touch-action: none;
1538
+
1539
+ -webkit-tap-highlight-color: transparent;
1540
+ }
1541
+
1542
+ @media (max-width: 600px) {
1543
+ :host {
1544
+ width: 100%;
1545
+ }
1546
+ }
1547
+ @media (max-height: 300px) {
1548
+ :host {
1549
+ height: 100%;
1550
+ }
1551
+ }
1552
+
1553
+ :host > div.canvas-wrapper {
1554
+ width: 100%;
1555
+ height: 100%;
1556
+ }
1557
+
1558
+ :host canvas {
1559
+ position: absolute;
1560
+ user-select: none;
1561
+ -webkit-user-select: none;
1562
+
1563
+ /** allow touch panning but no pinch zoom **/
1564
+ /** but this doesnt work yet:
1565
+ * touch-action: pan-x, pan-y;
1566
+ **/
1567
+
1568
+ -webkit-touch-callout: none;
1569
+ -webkit-user-drag: none;
1570
+ -webkit-user-modify: none;
1571
+
1572
+ left: 0;
1573
+ top: 0;
1574
+ }
1575
+ :host .content {
1576
+ position: absolute;
1577
+ top: 0;
1578
+ width: 100%;
1579
+ height: 100%;
1580
+ visibility: visible;
1581
+ z-index: 500; /* < must be less than the webxr buttons element */
1582
+ pointer-events: none;
1583
+ }
1584
+ :host .overlay-content {
1585
+ position: absolute;
1586
+ user-select: auto;
1587
+ pointer-events: all;
1588
+ }
1589
+ :host slot[name="quit-ar"]:hover {
1590
+ cursor: pointer;
1591
+ }
1592
+ :host .quit-ar-button {
1593
+ position: absolute;
1594
+ // top: env(titlebar-area-y); /** this doesnt work **/
1595
+ top: 60px; /** camera access needs a bit more space **/
1596
+ right: 20px;
1597
+ z-index: 9999;
1598
+ }
1599
+ </style>
1600
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1601
+ <canvas></canvas>
1602
+ </div>
1603
+ <div class="content">
1604
+ <slot class="overlay-content"></slot>
1605
+ </div>
1606
+ `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new U({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ye&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ye&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ye&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ye&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ye&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ye&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ye&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(ye&&console.log("attributeChangedCallback",e,t,i),e){case"src":ye&&console.warn(`<needle-engine src>
1607
+ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ye&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ye&&console.log("dracoDecoderPath",i),O_(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ye&&console.log("dracoDecoderType",i),M_(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ye&&console.log("ktx2DecoderPath",i),k_(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=Vo&&this.setPublicKey();break}case"version":{i!=Li&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const o=document.querySelector(n);this._context.setCameraFocusRect(o instanceof HTMLElement?o:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ye&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ye&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ye&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=ds();this.ensureLoadStartIsRegistered();let o=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const y=this.getAttribute("hide-loading-overlay");y!=null&&y!=="0"&&(o=!1)}o===!1&&!n&&(R()||(o=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),R()&&ue('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&o&&(this._loadingView=new xc(this)),o&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ye&&console.warn(`--------------
1608
+ Needle Engine: Begin loading `+t+`
1609
+ `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ye&&console.debug("Loading progress: ",y),d.signal.aborted)return;const _=y.index;!h[_]&&y.name&&(h[_]=vT(y.name)),y.name=h[_],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=Cy(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,_,g)=>{ye&&console.debug(`Finished loading "${_}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:_,file:g})}};wT(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ye&&console.warn(`--------------
1610
+ Needle Engine: finished loading `+t+`
1611
+ `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=_0(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=ee.fromColorRepresentation(i);ye&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1612
+ `,n)}}setPublicKey(){Vo&&Vo.length>0&&this.setAttribute("public-key",Vo)}setVersion(){Li.length>0&&this.setAttribute("version",Li)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Sl),this.classList.remove(Cl);const e=this.getAROverlayContainer();ye&&console.warn("onSetupAR:",e),e&&(e.classList.add(Sl),e.classList.remove(Cl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,mx))}onSetupVR(){this.classList.remove(Sl),this.classList.remove(Cl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,gx))}onSetupDesktop(){this.classList.remove(Sl),this.classList.add(Cl);const e=this.getAROverlayContainer();e&&(e.classList.remove(Sl),e.classList.add(Cl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,yx))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of _T)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ye&&console.log("using custom draco decoder path",e),O_(e));const t=this.getAttribute("dracoDecoderType");t&&(ye&&console.log("using custom draco decoder type",t),M_(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ye&&console.log("using custom ktx2 decoder path",i),k_(i))}setAttribute(e,t){super.setAttribute(e,t)}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}typeof window<"u"&&!window.customElements.get(Mb)&&window.customElements.define(Mb,Py);function vT(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return R()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return R()&&console.debug("Loading: use default name",t),t}function wT(s){pu(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const xT=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Py},Symbol.toStringTag,{value:"Module"}));function ST(){ln.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(ST,1e3);const De=x("debugphysics"),mp=x("debugcolliderplacement"),gp=x("debugcollisions"),CT=x("showcolliders"),id=x("debugraycasts"),qt=Symbol("needle component"),Ct=Symbol("physics body"),kb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;De&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);le.registerCallback(ae.ContextCreationStart,s=>{De&&console.log("Register rapier physics backend"),s.context.physics.engine=new ba(s.context)});class ba{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(De&&console.log("REMOVE BODY",e?.name,e[Ct]),!e)return;this.validate();const t=e[Ct];if(e[Ct]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[qt]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):R()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[Ct];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Ct];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(De&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(De&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),De&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,De&&console.log("Physics world created"),!0))}validate(){this._isInitialized||De&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new pi(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||id)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[qt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[qt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||id)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[qt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[qt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(De&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Q(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||id)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||id)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[qt],r=new V0(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[qt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Be(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=L.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){De&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){De&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))De&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(De||R())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Ct];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Ct]:null}getComponent(e){return e?e[qt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(De&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(fe(e.gameObject)),i.setPosition(Q(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[qt]=e,e[Ct]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),De&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1613
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Ct],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Ct],!i){const o=n.isKinematic&&!mp;De&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Q(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(fe(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[qt]=n,n[Ct]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[kb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=Q(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(fe(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[qt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[kb]:e[Ct]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,_=Be(y,this._tempPosition),g=Math.abs(m.radius*_.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Be(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==gu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=L.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new PT(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(De||mp||CT||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!mp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&R()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Be(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}nr(t.gameObject,o.x,o.y,o.z),xm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=Q(e,this._tempPosition),r=fe(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[qt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Be(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(fe(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=ba._matricesBuffer,n.length=0),e===t){const o=Be(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Ct],n=t[Ct];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(ba.centerConnectionPos,ba.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);De&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[Ct],r=t[Ct];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);De&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class PT{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[qt],a=o[qt];gp&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)rr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{rr(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||gp){if(!o){const u=[],p=a.normal();i instanceof fo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),_=a.contactImpulse(m);if(y){const g=a.contactDist(m),w=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),v=new z0(y,g,p,_,w,b);u.push(v),gp&&B.DrawDirection(y,p,16711680,3,!0)}}o=new N0(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class OT{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new K(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const w=Vt([g]);r+=w.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const w=(await Promise.resolve().then(()=>require("./three-examples-Dho7cuu4.umd.cjs")).then(b=>b.RGBELoader$1)).RGBELoader;g=new w}else if(l.endsWith(".exr")){const w=(await Promise.resolve().then(()=>require("./three-examples-Dho7cuu4.umd.cjs")).then(b=>b.EXRLoader$1)).EXRLoader;g=new w}if(g){const w=await g.loadAsync(l).catch(b=>(console.error(b),null));w&&(w.mapping=c.EquirectangularReflectionMapping,w.needsUpdate=!0,o.background=w,o.environment=w,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Vt(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const _=(e.domElement||document.body).getBoundingClientRect();return a.aspect=_.width/_.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let fm=0;function Eb(s){s?fm++:fm--}function MT(){return fm>0}const kT={binary:!0,animations:!0};async function ET(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...kT,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new hw(a)),i.register(a=>new oM(a)),i.register(a=>new cw(a)),_g(i,e.context);const n={binary:e.binary,animations:TT(t,e.scene,[])},o=new RT;console.debug("Exporting GLTF",n),o.onBeforeExport(e),Eb(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(Eb(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const Rb=Symbol("needle:weight");class RT{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=io.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[Rb]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[Rb]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Qp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function TT(s,e,t){s.animations.mixers.forEach(n=>{const o=io.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)io.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const Tb="needle-button",yp=R();class _x extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new eo,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new eo,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new eo,this.#e=this.#i.createQuicklookButton();else{yp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1614
+ button {
1615
+ all: initial;
1616
+ cursor: inherit;
1617
+ color: inherit;
1618
+ font-family: inherit;
1619
+ gap: inherit;
1620
+ white-space: nowrap;
1621
+ }
1622
+ `,this.getAttribute("unstyled")!=null||(this.#s.innerHTML+=`
1623
+ :host {
1624
+ display: inline-block;
1625
+ background: rgba(255, 255, 255, .8);
1626
+ backdrop-filter: blur(10px);
1627
+ width: fit-content;
1628
+ transition: background .2s;
1629
+
1630
+ cursor: pointer;
1631
+ padding: 0.4rem .5rem;
1632
+ border-radius: 0.8rem;
1633
+ color: black;
1634
+ background: rgba(245, 245, 245, .8);
1635
+ outline: rgba(0,0,0,.05) 1px solid;
1636
+ }
1637
+ :host(:hover) {
1638
+ background: rgba(255, 255, 255, 1);
1639
+ transition: background .2s;
1640
+ }
1641
+ slot {
1642
+ display: flex;
1643
+ align-items: center;
1644
+ justify-content: center;
1645
+ gap: .5rem;
1646
+ }
1647
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Bd(Vp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),yp&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{yp&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(Tb)&&window.customElements.define(Tb,_x);const Pl=x("debugavatar");class Oy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class bx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new dn;i=S.instantiate(va(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Pl&&console.log("[Custom Avatar] valid config",t,Pl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Pl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Pl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await an().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Jm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await an().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Pl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Oy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class vx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class wx{}const AT=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:he,ActionCollection:Pw,ActionModel:Yt,AlignmentConstraint:Uc,Animation:Mt,AnimationCurve:sh,AnimationExtension:Mu,AnimationTrackHandler:vc,Animator:at,AnimatorController:ji,Antialiasing:rh,Attractor:Xa,AudioExtension:Cr,AudioListener:os,AudioSource:gi,AudioTrackHandler:as,Avatar:so,AvatarBlink_Simple:vr,AvatarEyeLook_Rotation:lg,AvatarLoader:bx,AvatarMarker:Ce,AvatarModel:Oy,Avatar_Brain_LookAt:pc,Avatar_MouthShapes:Vc,Avatar_MustacheShake:rg,Avatar_POI:tr,AxesHelper:Ia,BaseUIComponent:Ui,BasicIKConstraint:hg,BehaviorExtension:zg,BehaviorModel:bt,BloomEffect:zu,BoxCollider:xu,BoxGizmo:kr,BoxHelperComponent:st,Button:Os,CallInfo:ss,Camera:Jt,CameraTargetReachedEvent:fc,Canvas:Ea,CanvasGroup:oo,CapsuleCollider:fs,ChangeMaterialOnClick:Tg,ChangeTransformOnClick:Pr,CharacterController:wr,CharacterControllerInput:ys,ChromaticAberration:ah,ClickThrough:sf,ColorAdjustments:vo,ColorBySpeedModule:qa,ColorOverLifetimeModule:Bu,ContactShadows:$c,ControlTrackHandler:Yu,CursorFollow:Ur,CustomBranding:Mr,Deletable:pg,DeleteBox:Zs,DepthOfField:pn,DeviceFlag:Su,DocumentExtension:vx,DragControls:Wo,DropListener:bs,Duplicatable:xg,EffectWrapper:bc,EmissionModule:Ss,EmphasizeOnClick:Fa,EnvironmentScene:tf,EventList:oe,EventListEvent:yu,EventSystem:Nt,EventTrigger:Pu,FieldWithDefault:rw,FixedJoint:ey,Fog:Wa,GltfExport:Mg,GltfExportBox:Pg,Gradient:Rr,Graphic:Zc,GraphicRaycaster:_u,GridHelper:Ga,GridLayoutGroup:Hg,GroundProjectedEnv:zn,GroupActionModel:Go,HideOnStart:Ri,HingeJoint:eh,HorizontalLayoutGroup:Gg,get HoverAnimation(){return exports.HoverAnimation},Image:el,InheritVelocityModule:sy,InputField:_y,InstanceHandle:ir,InstancingHandler:hr,Interactable:fg,Keyframe:ei,LODGroup:ih,LODModel:Ha,Light:oi,LimitVelocityOverLifetimeModule:et,LogStats:ug,LookAt:by,LookAtConstraint:br,MainModule:Rt,MarkerTrackHandler:Qu,MaskableGraphic:Jc,MeshCollider:fo,MeshRenderer:Gc,MinMaxCurve:G,MinMaxGradient:Tr,NeedleMenu:Vn,NestedGltf:nh,Networking:iy,NoiseModule:pe,ObjectRaycaster:mi,OffsetConstraint:Er,OpenURL:tl,OrbitControls:de,Outline:$a,Padding:Or,ParticleBurst:Qd,ParticleSubEmitter:oy,ParticleSystem:_c,ParticleSystemRenderer:Wi,PhysicsExtension:Ng,PixelationEffect:lh,PlayAnimationOnClick:gc,PlayAudioOnClick:no,PlayableDirector:fr,PlayerColor:Ra,PointerEventData:zc,PostProcessingHandler:hy,PreliminaryAction:za,PreliminaryTrigger:Xc,RawImage:Ju,Rect:Rw,RectTransform:hn,ReflectionProbe:mc,RegisteredAnimationInfo:Ys,RemoteSkybox:Vu,Renderer:$t,RendererLightmap:bg,Rigidbody:$e,RotationBySpeedModule:$i,RotationOverLifetimeModule:fn,SceneSwitcher:Fe,ScreenCapture:wo,ScreenSpaceAmbientOcclusion:Cs,ScreenSpaceAmbientOcclusionN8:mn,ScrollFollow:Ms,SeeThrough:Ps,SetActiveOnClick:Ag,ShadowCatcher:uh,ShapeModule:ny,SharpeningEffect:hh,SignalAsset:Xu,SignalReceiver:yh,SignalReceiverEvent:gh,SignalTrackHandler:wc,Size:Ew,SizeBySpeedModule:ri,SizeOverLifetimeModule:Ar,SkinnedMeshRenderer:vg,SmoothFollow:Wu,SpatialGrabRaycaster:lr,SpatialHtml:bh,SpatialTrigger:Gu,SpatialTriggerReceiver:Un,SpectatorCamera:Hu,SphereCollider:ja,SplineContainer:jr,SplineData:Fn,SplineWalker:Hi,Sprite:vs,SpriteData:_a,SpriteRenderer:ni,SpriteSheet:ka,SubEmitterSystem:Yd,SyncedCamera:uy,SyncedRoom:gn,SyncedTransform:cn,TapGestureTrigger:Lg,TeleportTarget:Au,TestRunner:fy,TestSimulateUserData:py,Text:Et,TextBuilder:$g,TextExtension:Lu,TextureSheetAnimationModule:Tt,TiltShiftEffect:Gn,ToneMappingEffect:ro,TrailModule:Te,TransformData:Ee,TransformGizmo:Br,TriggerBuilder:Ot,TriggerModel:Js,UIRaycastUtils:ig,UIRootComponent:Yc,USDZExporter:on,USDZText:la,USDZUIExtension:Xg,UsageMarker:Wc,VariantAction:Rg,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:Wg,VideoPlayer:Ze,get ViewBox(){return exports.ViewBox},Vignette:Ir,VisibilityAction:Qc,Voip:uo,Volume:Ya,VolumeParameter:F,VolumeProfile:Uu,WebARCameraBackground:wh,WebARSessionRoot:ui,WebXR:Du,WebXRImageTracking:xh,WebXRImageTrackingModel:Es,WebXRPlaneTracking:Rs,WebXRTrackedImage:Ta,XRControllerFollow:ks,XRControllerModel:ps,XRControllerMovement:_i,XRFlag:Ti,XRRig:af,XRState:zt,__Ignore:wx},Symbol.toStringTag,{value:"Module"})),Sc=x("debugmissingcamera");le.registerCallback(ae.MissingCamera,s=>{Sc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new Jt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=er.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=er.Skybox;else{if(i.clearFlags=er.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new tf("neutral");e.environment=a.fromScene(l,.025).texture}}const o=Qo(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&xx(s.context,o),o});le.registerCallback(ae.ContextCreated,s=>{if(!s.context.mainCamera){Sc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(Wb(s.context.mainCamera)?.isCameraController==!0){Sc&&console.log("Will not auto-fit because a camera controller exists");return}xx(s.context)}});function xx(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Sc&&console.log("Creating default camera controls",e?.name),t){const i=Dc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,Sc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}le.registerCallback(ae.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Mt&&n.playAutomatically||n instanceof at||n instanceof fr&&n.playOnAwake===!0)return!0;if(n instanceof Mt)return n.playAutomatically=!0,!0;if(n instanceof fr)return n.playOnAwake=!0,!0}},!0)!==!0&&io.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new jr,r=1-L.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Fn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class DT extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-iyfPIK6R.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ha&&ha.tagName.toUpperCase()==="SCRIPT"&&ha.src||new URL("needle-engine.bundle-BoOkD4mG.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=re.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const LT=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:DT},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=aO;exports.ActionBuilder=he;exports.ActionCollection=Pw;exports.ActionModel=Yt;exports.Addressables=l0;exports.AlignmentConstraint=Uc;exports.AmbientMode=ga;exports.Animation=Mt;exports.AnimationCurve=sh;exports.AnimationExtension=Mu;exports.AnimationTrackHandler=vc;exports.AnimationUtils=io;exports.Animator=at;exports.AnimatorConditionMode=Gs;exports.AnimatorController=ji;exports.AnimatorControllerParameterType=eg;exports.AnimatorStateInfo=Rl;exports.Antialiasing=rh;exports.Application=ln;exports.AssetDatabase=Pv;exports.AssetReference=K;exports.Attractor=Xa;exports.AudioExtension=Cr;exports.AudioListener=os;exports.AudioSource=gi;exports.AudioTrackHandler=as;exports.Avatar=so;exports.AvatarBlink_Simple=vr;exports.AvatarEyeLook_Rotation=lg;exports.AvatarLoader=bx;exports.AvatarMarker=Ce;exports.AvatarModel=Oy;exports.Avatar_Brain_LookAt=pc;exports.Avatar_MouthShapes=Vc;exports.Avatar_MustacheShake=rg;exports.Avatar_POI=tr;exports.Axes=ra;exports.AxesHelper=Ia;exports.BUILD_TIME=iu;exports.BaseUIComponent=Ui;exports.BasicIKConstraint=hg;exports.BehaviorExtension=zg;exports.BehaviorModel=bt;exports.BloomEffect=zu;exports.BoxCollider=xu;exports.BoxGizmo=kr;exports.BoxHelperComponent=st;exports.Button=Os;exports.ButtonsFactory=tn;exports.CallDirection=W0;exports.CallInfo=ss;exports.Camera=Jt;exports.CameraTargetReachedEvent=fc;exports.Canvas=Ea;exports.CanvasGroup=oo;exports.CapsuleCollider=fs;exports.ChangeMaterialOnClick=Tg;exports.ChangeTransformOnClick=Pr;exports.CharacterController=wr;exports.CharacterControllerInput=ys;exports.ChromaticAberration=ah;exports.CircularBuffer=pi;exports.ClearFlags=er;exports.ClickThrough=sf;exports.ClipExtrapolation=Sn;exports.Collider=Vi;exports.Collision=N0;exports.CollisionDetectionMode=gu;exports.ColorAdjustments=vo;exports.ColorBySpeedModule=qa;exports.ColorOverLifetimeModule=Bu;exports.Component=pP;exports.Component$1=E;exports.ComponentLifecycleEvents=au;exports.Components=AT;exports.ConnectionEvents=bv;exports.ContactPoint=z0;exports.ContactShadows=$c;exports.Context=U;exports.ContextArgs=Z1;exports.ContextEvent=ae;exports.ContextRegistry=le;exports.ControlTrackHandler=Yu;exports.CursorFollow=Ur;exports.CustomBranding=Mr;exports.CustomShader=_e;exports.DefaultReflectionMode=Id;exports.Deletable=pg;exports.DeleteBox=Zs;exports.DepthOfField=pn;exports.DeviceFlag=Su;exports.DocumentExtension=vx;exports.DragControls=Wo;exports.DragMode=mg;exports.DropListener=bs;exports.Duplicatable=xg;exports.EffectWrapper=bc;exports.EmissionModule=Ss;exports.EmphasizeOnClick=Fa;exports.EngineLoadingView=xc;exports.EnvironmentScene=tf;exports.EventList=oe;exports.EventListEvent=yu;exports.EventSystem=Nt;exports.EventTrigger=Pu;exports.FieldWithDefault=rw;exports.FileReference=Zo;exports.FileReferenceSerializer=h0;exports.FileSpawnModel=RO;exports.File_Event=K0;exports.FixedJoint=ey;exports.Fog=Wa;exports.FrameEvent=me;exports.GENERATOR=Rc;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=Mg;exports.GltfExportBox=Pg;exports.Gradient=Rr;exports.Graphic=Zc;exports.GraphicRaycaster=_u;exports.Graphics=to;exports.GridHelper=Ga;exports.GridLayoutGroup=Hg;exports.GroundProjectedEnv=zn;exports.GroupActionModel=Go;exports.HideFlags=bu;exports.HideOnStart=Ri;exports.HingeJoint=eh;exports.HorizontalLayoutGroup=Gg;exports.HostData=GC;exports.Image=el;exports.ImageReference=Ko;exports.ImageReferenceSerializer=c0;exports.InheritVelocityModule=sy;exports.Input=fv;exports.InputEventQueue=Zt;exports.InputEvents=Se;exports.InputField=_y;exports.InstanceHandle=ir;exports.InstancingHandler=hr;exports.InstancingUtil=Ii;exports.InstantiateEvent=jv;exports.InstantiateIdProvider=_t;exports.InstantiateOptions=dn;exports.Interactable=fg;exports.JoinedRoomResponse=pC;exports.KeyEventArgs=nC;exports.Keyframe=ei;exports.LODGroup=ih;exports.LODModel=Ha;exports.LeftRoomResponse=mC;exports.Light=oi;exports.LightData=m0;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=yT;exports.LogStats=ug;exports.LogType=di;exports.LookAt=by;exports.LookAtConstraint=br;exports.MainModule=Rt;exports.MarkerTrackHandler=Qu;exports.MarkerType=my;exports.MaskableGraphic=Jc;exports.Mathf=L;exports.MeshCollider=fo;exports.MeshRenderer=Gc;exports.MinMaxCurve=G;exports.MinMaxGradient=Tr;exports.NEKeyboardEvent=Ol;exports.NEPointerEvent=Jn;exports.NeedleButtonElement=_x;exports.NeedleEngineWebComponent=Py;exports.NeedleMenu=Vn;exports.NeedlePatchesKey=od;exports.NeedleXRController=Tm;exports.NeedleXRSession=H;exports.NeedleXRSync=xv;exports.NeedleXRUtils=Cv;exports.NestedGltf=nh;exports.NetworkConnection=wv;exports.NetworkedStreamEvents=Dn;exports.NetworkedStreams=Nc;exports.Networking=iy;exports.NewInstanceModel=Uv;exports.NoiseModule=pe;exports.ObjectRaycaster=mi;exports.ObjectUtils=mr;exports.OffsetConstraint=Er;exports.OneEuroFilter=nd;exports.OneEuroFilterXYZ=vm;exports.OpenURL=tl;exports.OrbitControls=de;exports.Outline=$a;exports.OwnershipEvent=vv;exports.OwnershipModel=Im;exports.PUBLIC_KEY=Vo;exports.Padding=Or;exports.ParticleBurst=Qd;exports.ParticleSubEmitter=oy;exports.ParticleSystem=_c;exports.ParticleSystemBaseBehaviour=bo;exports.ParticleSystemRenderer=Wi;exports.ParticleSystemShapeType=Xd;exports.PeerHandle=rs;exports.PeerNetworking=_v;exports.Physics=Pa;exports.PhysicsExtension=Ng;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=lh;exports.PlayAnimationOnClick=gc;exports.PlayAudioOnClick=no;exports.PlayableDirector=fr;exports.PlayerColor=Ra;exports.PlayerState=Di;exports.PlayerStateEvent=kw;exports.PlayerSync=Ug;exports.PlayerView=u0;exports.PlayerViewManager=f0;exports.PointerEventData=zc;exports.PointerType=ou;exports.PostProcessingEffect=We;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=hy;exports.PreliminaryAction=za;exports.PreliminaryTrigger=Xc;exports.PrimitiveType=sr;exports.Progress=ne;exports.PromiseAllWithErrors=_m;exports.PromiseErrorResult=vp;exports.RGBAColor=ee;exports.RapierPhysics=ba;exports.RawImage=Ju;exports.RaycastOptions=ho;exports.Rect=Rw;exports.RectTransform=hn;exports.ReflectionProbe=mc;exports.RegisteredAnimationInfo=Ys;exports.RemoteSkybox=Vu;exports.RenderTexture=An;exports.RenderTextureSerializer=j0;exports.Renderer=$t;exports.RendererData=p0;exports.RendererLightmap=bg;exports.Rigidbody=$e;exports.RigidbodyConstraints=je;exports.RoomEvents=Y;exports.RotationBySpeedModule=$i;exports.RotationOverLifetimeModule=fn;exports.SceneLightSettings=$d;exports.SceneSwitcher=Fe;exports.ScreenCapture=wo;exports.ScreenSpaceAmbientOcclusion=Cs;exports.ScreenSpaceAmbientOcclusionN8=mn;exports.ScrollFollow=Ms;exports.SeeThrough=Ps;exports.SendQueue=en;exports.SerializationContext=Hm;exports.SetActiveOnClick=Ag;exports.ShadowCatcher=uh;exports.ShapeModule=ny;exports.ShapeOverlapResult=V0;exports.SharpeningEffect=hh;exports.SignalAsset=Xu;exports.SignalReceiver=yh;exports.SignalReceiverEvent=gh;exports.SignalTrackHandler=wc;exports.Size=Ew;exports.SizeBySpeedModule=ri;exports.SizeOverLifetimeModule=Ar;exports.SkinnedMeshRenderer=vg;exports.SmoothFollow=Wu;exports.SpatialGrabRaycaster=lr;exports.SpatialHtml=bh;exports.SpatialTrigger=Gu;exports.SpatialTriggerReceiver=Un;exports.SpectatorCamera=Hu;exports.SphereCollider=ja;exports.SphereIntersection=Um;exports.SplineContainer=jr;exports.SplineData=Fn;exports.SplineWalker=Hi;exports.Sprite=vs;exports.SpriteData=_a;exports.SpriteRenderer=ni;exports.SpriteSheet=ka;exports.StateMachineBehaviour=vP;exports.StreamEndedEvent=sg;exports.StreamReceivedEvent=$0;exports.SubEmitterSystem=Yd;exports.SyncedCamera=uy;exports.SyncedRoom=gn;exports.SyncedTransform=cn;exports.TapGestureTrigger=Lg;exports.TeleportTarget=Au;exports.TestRunner=fy;exports.TestSceneUtils=OT;exports.TestSimulateUserData=py;exports.Text=Et;exports.TextBuilder=$g;exports.TextExtension=Lu;exports.TextureSheetAnimationModule=Tt;exports.TiltShiftEffect=Gn;exports.Time=g0;exports.ToneMappingEffect=ro;exports.TrackHandler=Ja;exports.TrackType=li;exports.TrailModule=Te;exports.TransformData=Ee;exports.TransformGizmo=Br;exports.TriggerBuilder=Ot;exports.TriggerModel=Js;exports.TypeStore=P;exports.UIRaycastUtils=ig;exports.UIRootComponent=Yc;exports.USDDocument=kg;exports.USDObject=Ve;exports.USDWriter=gw;exports.USDZExporter=yw;exports.USDZExporter$1=on;exports.USDZText=la;exports.USDZUIExtension=Xg;exports.UriSerializer=B0;exports.UsageMarker=Wc;exports.UserJoinedOrLeftRoomModel=gC;exports.VERSION=Li;exports.VariantAction=Rg;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=Wg;exports.VideoPlayer=Ze;exports.ViewDevice=hs;exports.Vignette=Ir;exports.VisibilityAction=Qc;exports.Voip=uo;exports.Volume=Ya;exports.VolumeParameter=F;exports.VolumeProfile=Uu;exports.WaitForFrames=S1;exports.WaitForPromise=d0;exports.WaitForSeconds=Qm;exports.Watch=ls;exports.WebARCameraBackground=wh;exports.WebARSessionRoot=ui;exports.WebXR=Du;exports.WebXRButtonFactory=eo;exports.WebXRImageTracking=xh;exports.WebXRImageTrackingModel=Es;exports.WebXRPlaneTracking=Rs;exports.WebXRTrackedImage=Ta;exports.XRControllerFollow=ks;exports.XRControllerModel=ps;exports.XRControllerMovement=_i;exports.XRFlag=Ti;exports.XRRig=af;exports.XRState=zt;exports.XRStateFlag=En;exports.__Ignore=wx;exports.__internalNotifyObjectDestroyed=LC;exports.activeInHierarchyFieldName=cs;exports.addAttributeChangeCallback=gm;exports.addComponent=nn;exports.addCustomExtensionPlugin=HO;exports.addNewComponent=Qo;exports.addPatch=nu;exports.apply=cu;exports.applyHMRChanges=uP;exports.applyPrototypeExtensions=Yv;exports.beginListenDestroy=Bv;exports.beginListenInstantiate=zv;exports.binaryIdentifierCasts=Am;exports.build_scene_functions=K1;exports.builtinComponentKeyName=Bo;exports.calculateProgress01=Cy;exports.clearMessages=Kx;exports.colorSerializer=BP;exports.compareAssociation=Wv;exports.componentSerializer=pd;exports.copyTexture=Kb;exports.createMotion=T0;exports.debugNet=Ht;exports.debugOwner=Ml;exports.decompressGpuTexture=ww;exports.deepClone=Pc;exports.delay=us;exports.delayForFrames=Oc;exports.deserializeObject=Dd;exports.destroy=Bi;exports.destroyComponentInstance=Jv;exports.determineMimeTypeFromExtension=Z0;exports.disposeObjectResources=be;exports.disposeStream=Ln;exports.editorGuidKeyName=$l;exports.enableSpatialConsole=da;exports.euler=FP;exports.eventListSerializer=$P;exports.exportAsGLTF=ET;exports.findByGuid=Xm;exports.findObjectOfType=Da;exports.findObjectsOfType=t0;exports.findResourceUsers=Fm;exports.fitCamera=A0;exports.fitObjectIntoVolume=Jb;exports.foreachComponent=rr;exports.foreachComponentEnumerator=du;exports.forward=mS;exports.generateQRCode=b0;exports.generateSeed=Fv;exports.getBoundingBox=Vt;exports.getCameraController=Wb;exports.getComponent=yr;exports.getComponentInChildren=Ic;exports.getComponentInParent=hc;exports.getComponents=Lc;exports.getComponentsInChildren=Aa;exports.getComponentsInParent=lu;exports.getFormattedDate=uw;exports.getIconElement=yt;exports.getIconTexture=Np;exports.getLoader=an;exports.getOrAddComponent=Dc;exports.getParam=x;exports.getParentHierarchyPath=_S;exports.getPath=Ex;exports.getPeerOptions=hC;exports.getPeerjsInstance=yv;exports.getResourceUserCount=jC;exports.getTempColor=qb;exports.getTempQuaternion=Kt;exports.getTempVector=j;exports.getUrlParams=Cc;exports.getVisibleInCustomShadowRendering=Zb;exports.getWorldDirection=Xb;exports.getWorldEuler=Sm;exports.getWorldPosition=Q;exports.getWorldQuaternion=fe;exports.getWorldRotation=tu;exports.getWorldScale=Be;exports.hasCommercialLicense=ds;exports.hasIndieLicense=Bc;exports.hasPointerEventComponent=zd;exports.hasProLicense=Bn;exports.hideDebugConsole=nv;exports.imageToCanvas=xw;exports.instantiate=ar;exports.invokeLoadedImportPluginHooks=ow;exports.invokeXRSessionEnd=uv;exports.invokeXRSessionStart=dv;exports.isActiveInHierarchy=i0;exports.isActiveSelf=La;exports.isAndroidDevice=Ix;exports.isAnimationAction=Yb;exports.isComponent=F0;exports.isDebugMode=Px;exports.isDesktop=Tx;exports.isDestroyed=or;exports.isDevEnvironment=R;exports.isDisposed=DC;exports.isExporting=MT;exports.isGLTFModel=U0;exports.isHostedOnGlitch=Ab;exports.isHotReloadEnabled=Hp;exports.isHotReloading=hP;exports.isIPad=Dx;exports.isIconElement=v0;exports.isLocalNetwork=fi;exports.isMacOS=Bx;exports.isMobileDevice=Ax;exports.isMozillaXR=jx;exports.isQuest=zx;exports.isResourceTrackingEnabled=Mv;exports.isSafari=Fx;exports.isUsingInstancing=hu;exports.isiOS=Ux;exports.isiPad=Lx;exports.loadAsset=dT;exports.loadPMREM=Zw;exports.loadSync=Sy;exports.logHierarchy=Od;exports.lookAtInverse=aS;exports.lookAtObject=Mc;exports.lookAtScreenPoint=lS;exports.makeId=Mx;exports.makeIdFromRandomWords=Ib;exports.makeNameSafe=yi;exports.markAsInstancedRendered=n0;exports.microphonePermissionsGranted=Nx;exports.nameof=Cx;exports.nameofFactory=Db;exports.objectSerializer=I0;exports.offXRSessionEnd=iC;exports.offXRSessionStart=tC;exports.onAfterRender=iP;exports.onBeforeRender=tP;exports.onClear=J1;exports.onDestroy=eP;exports.onInitialized=Km;exports.onStart=pu;exports.onUpdate=S0;exports.onXRSessionEnd=Rm;exports.onXRSessionStart=su;exports.parseSync=fx;exports.placeOnSurface=ev;exports.postprocessFBXMaterials=Om;exports.prefix=TP;exports.pushState=Lb;exports.randomNumber=kx;exports.registerBinaryType=Dm;exports.registerComponent=fu;exports.registerComponentExtension=yg;exports.registerCustomEffectType=Gi;exports.registerExportExtensions=_g;exports.registerExtensions=Gd;exports.registerHotReloadType=M0;exports.registerLoader=km;exports.registerPrefabProvider=Vv;exports.registerPrototypeExtensions=Kv;exports.registerType=$m;exports.relativePathPrefix=Bb;exports.removeAttributeChangeCallback=ym;exports.removeComponent=qm;exports.removeCustomImportExtensionType=qO;exports.removePatch=JS;exports.resolveUrl=ao;exports.sanitizeString=jb;exports.saveImage=cx;exports.screenshot=XR;exports.screenshot2=xy;exports.sendDestroyed=Nm;exports.serializable=f;exports.serializeObject=Hv;exports.serializeable=Ue;exports.setActive=Hl;exports.setAllowBalloonMessages=Nb;exports.setAllowOverlayMessages=qx;exports.setAutoFitEnabled=Cd;exports.setCameraController=xp;exports.setDestroyed=o0;exports.setDevEnvironment=OS;exports.setDisposable=Ev;exports.setDontDestroy=Zr;exports.setOrAddParamsToUrl=bp;exports.setParam=Ox;exports.setParamWithoutReload=oc;exports.setPeerOptions=dC;exports.setResourceTrackingEnabled=AC;exports.setState=pm;exports.setVisibleInCustomShadowRendering=Pm;exports.setWorldEuler=Cm;exports.setWorldPosition=rt;exports.setWorldPositionXYZ=nr;exports.setWorldQuaternion=rn;exports.setWorldQuaternionXYZW=xm;exports.setWorldRotation=Qb;exports.setWorldRotationXYZ=kc;exports.setWorldScale=wa;exports.showBalloonError=Ec;exports.showBalloonMessage=Pe;exports.showBalloonWarning=ue;exports.showDebugConsole=Mm;exports.slerp=rS;exports.syncDestroy=Tc;exports.syncField=Bg;exports.syncInstantiate=Vm;exports.textureToCanvas=bS;exports.toSourceId=Ub;exports.tryCastBinary=mv;exports.tryDetermineMimetypeFromBinary=ew;exports.tryDetermineMimetypeFromURL=J0;exports.tryFindObject=va;exports.tryGetGuid=gv;exports.unregisterHotReloadType=k0;exports.unwatchWrite=mm;exports.useForAutoFit=Gb;exports.validate=vt;exports.watchWrite=eu;